## Real Mirror

shortcut `yr` object mode

The Real Mirror tool is used to turn the results of the mirror modifer into real geometry.

This is done for two main reasons:

1. To get a proper origin for the mirrored part, so object space texturing works as expected.
2. To mirror custom normals, which the mirror modifier can't do1.

### Selection

One or multiple objects, with one or multiple mirror modifiers, that are visible and renderable and have at least one mirror axis checked.

### Using Real Mirror

1. Blender's mirror modifier has received support for custom normals some time after 2.80 ↩

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