// Weapon voxels

RIFLA = "RIFLA"
{
	Scale = 0.5
	DroppedSpin = 10
	PlacedSpin = 10
}

RIOBA = "RIOBA"
{
	Scale = 0.5
	DroppedSpin = 10
	PlacedSpin = 10
}

PISTA = "PISTA"
{
	Scale = 0.5
	DroppedSpin = 10
	PlacedSpin = 10
}

MNIGA = "MNIGA"
{
	Scale = 0.5
	DroppedSpin = 10
	PlacedSpin = 10
}

EMNGA = "EMNGA"
{
	Scale = 0.5
	DroppedSpin = 10
	PlacedSpin = 10
}

LAWNA = "LAWNA"
{
	Scale = 0.5
	DroppedSpin = 10
	PlacedSpin = 10
}

DBBLA = "DBBLA"
{
	Scale = 0.5
	DroppedSpin = 10
	PlacedSpin = 10
}

CSAWZ = "CSAWZ"
{
	Scale = 0.9
	DroppedSpin = 10
	PlacedSpin = 10
}

PLASA = "PLASA"
{
	Scale = 0.9
	DroppedSpin = 10
	PlacedSpin = 10
}

BFUGA = "BFUGA"
{
	Scale = 0.9
	DroppedSpin = 10
	PlacedSpin = 10
}

// Ammo voxels

CLIPA = "CLIPA"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

CLIPB = "CLIPB"
{
	Scale = 0.5
	DroppedSpin = 0
	PlacedSpin = 0
}

AMMOA = "AMMOA"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

SHELD = "SHELD"
{
	Scale = 0.75
	DroppedSpin = 0
	PlacedSpin = 0
}

SHELB = "SHELB"
{
	Scale = 0.75
	DroppedSpin = 0
	PlacedSpin = 0
}

SHELE = "SHELC"
{
	Scale = 0.75
	AngleOffset = 180
	DroppedSpin = 0
	PlacedSpin = 0
}

SHELC = "SHELC"
{
	Scale = 0.75
	DroppedSpin = 0
	PlacedSpin = 0
}

SHELA = "SHELA"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

CELLA = "CELLA"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

CELPA = "CELPA"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

SBOXA = "SBOXA"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

ROCKA = "ROCKA"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

BROKA = "BROKA"
{
	Scale = 0.8
	DroppedSpin = 0
	PlacedSpin = 0
}

BPAKA = "BPAKA"
{
	DroppedSpin = 10
	PlacedSpin = 10
}

// Item voxels

BKEY = "BKEY"
{
	DroppedSpin = 50
	PlacedSpin = 50
}

RKEY = "RKEY"
{
	DroppedSpin = 50
	PlacedSpin = 50
}

YKEY = "YKEY"
{
	DroppedSpin = 50
	PlacedSpin = 50
}

BSKU = "BSKU"
{
	Scale = 0.5
	DroppedSpin = 50
	PlacedSpin = 50
}

RSKU = "RSKU"
{
	Scale = 0.5
	DroppedSpin = 50
	PlacedSpin = 50
}

YSKU = "YSKU"
{
	Scale = 0.5
	DroppedSpin = 50
	PlacedSpin = 50
}

BON1A = "BON1A"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

BON1B = "BON1B"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

BON1C = "BON1C"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

BON1D = "BON1D"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

BON2A = "BON2A"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

BON2B = "BON2B"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

BON2C = "BON2C"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

BON2D = "BON2D"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

ARM1A = "ARM1A"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

ARM1B = "ARM1B"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

ARM2A = "ARM2A"
{
	DroppedSpin = 10
	PlacedSpin = 10
}

ARM2B = "ARM2B"
{
	DroppedSpin = 10
	PlacedSpin = 10
}

STIMA = "STIMA"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

MEDIA = "MEDIA"
{
	DroppedSpin = 0
	PlacedSpin = 0
}

MSTIA = "MSTIA"
{
	Scale = 0.75
	DroppedSpin = 0
	PlacedSpin = 0
}

// Powerup voxels

PVISA = "PVISA"
{
	DroppedSpin = 50
	PlacedSpin = 50
}

PVISB = "PVISB"
{
	DroppedSpin = 50
	PlacedSpin = 50
}

SUITA = "SUITA"
{
	DroppedSpin = 50
	PlacedSpin = 50
}

PMAPA = "PMAPA"
{
	DroppedSpin = 50
	PlacedSpin = 50
}

PMAPB = "PMAPB"
{
	DroppedSpin = 50
	PlacedSpin = 50
}

PMAPC = "PMAPC"
{
	DroppedSpin = 50
	PlacedSpin = 50
}

PMAPD = "PMAPD"
{
	DroppedSpin = 50
	PlacedSpin = 50
}

PSTRA = "PSTRA"
{
	DroppedSpin = 0
	PlacedSpin = 0
}