Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 601, 10, 14, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 601, 28, 17, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 601, 40, 19, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 601, 12, 28, 0, 0])
    ChangePlayerFollowers([0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 603, 69, 30, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 603, 70, 30, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 603, 42, 29, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 603, 43, 29, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 601, 37, 32, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 601, 35, 46, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 603, 43, 59, 8, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 603, 27, 12, 2, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So this is the hideout of Reverse Croix..."])
    ShowText(["Now that I think about it, we had the same room in our world too."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Yes, that's right."])
    ShowText(["After you were kidnapped, we attacked the facility in the Noah region..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["We obtained the Warp Stone and crossed over to this Gold continent."])
    ShowText(["And then we made contact with Reverse Croix in this village."])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["It was quite a lot of trouble, you know..."])
    ShowText(["The first Warp Stone we got was from a different continent."])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 4, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["It was quite a hard journey, you know!"])
      ShowText(["I'll tell you all about our big adventure filled with laughter and tears right here!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...Well, our struggles can wait."])
    ShowText(["It seems you had quite a lot of trouble as well..."])
    SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([21, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowPicture([6, "80_tezcatlipoca_st07", 0, 0, -180, 0, 100, 100, 0, 0])
    ShowPicture([5, "80_coatlus_st04", 0, 0, 150, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, -180, 0, 100, 100, 255, 0, 30, false])
    MovePicture([5, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["tezcatlipoca_fc1", 6, 0, 2])
    ShowText(["\\n<Teztcatlipoca>"])
    ShowText(["It truly was a mess, nya..."])
    ShowTextAttributes(["coatlus_fc1", 3, 0, 2])
    ShowText(["\\n<Quetzalcoatl>"])
    ShowText(["Well, in the end, we managed to break out... so it's all good!"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["No, your story is――"])
    ShowText(["Well, never mind, please cooperate with us as allies from now on."])
    ShowPicture([6, "80_tezcatlipoca_st06", 0, 0, -180, 0, 100, 100, 255, 0])
    ShowTextAttributes(["tezcatlipoca_fc1", 5, 0, 2])
    ShowText(["\\n<Teztcatlipoca>"])
    ShowText(["Leave it to me, nya!"])
    ShowTextAttributes(["coatlus_fc1", 3, 0, 2])
    ShowText(["\\n<Quetzalcoatl>"])
    ShowText(["Just think of it as boarding a great ship!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["With this, these two officially became part of the team."])
    ShowText(["Their heads may be a bit off, but they're definitely powerful youkai."])
    ErasePicture([6])
    ShowPicture([5, "80_vgirl_st21", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["And there's one more newcomer――"])
    ShowText(["You've been staring at my face since we met, haven't you?"])
    ShowPicture([5, "80_vgirl_st22", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["I apologize for the delay in greetings due to the circumstances."])
    ShowText(["I am Vanguard, one of the Four Heavenly Kings of the Demon Lord's army, known for hunting angels."])
    ErasePicture([5])
    Wait([30])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([22, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Vanguard knelt before Alice!"])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Whoa! What is happening!?"])
    ShowPicture([5, "80_vgirl_st24", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["vgirl_fc2", 3, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["The rightful Demon Lord, Her Majesty Alipheese..."])
    ShowText(["I have been eagerly awaiting your return!"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...No, I am not the Demon Lord of this world."])
    ShowText(["To you, I am the Demon Lord of another world, but..."])
    ShowPicture([5, "80_vgirl_st22", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["No, Your Majesty..."])
    ShowText(["You are indeed the one we have been waiting for."])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["We have a legend that has been passed down since ancient times."])
    ShowText(["The demon lord who appeared from another world leads the monsters and brings victory..."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["The demon lord from another world...?"])
    ShowText(["There is such a legend in this world..."])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["We have continued to fight, holding that legend as our only hope."])
    ShowText(["Since the time of our ancestors, we have resisted the oppression and fierce attacks of the angels..."])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["Believing that one day, Your Majesty would return..."])
    ShowText(["The one all the monsters have been longing for is now before my eyes..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Speaking of which, I've heard that there are no demon lords in this world."])
    ShowText(["That's precisely why the monsters have been yearning for their master..."])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["Your Majesty, Alicephese, please take my life!"])
    ShowText(["Until my body perishes, I shall devote myself to you!"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...I have accepted your loyalty."])
    ShowText(["I shall take care of all the monsters in this world as well."])
    ConditionalBranch([4, 45, 0])
      ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
      ShowText(["\\n<Alicetroemeria>"])
      ShowText(["Hehe, how caring of you..."])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_vgirl_st21", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["Therefore, I would like to request your return to the demon lord's castle—"])
    ShowText(["Our power is insufficient, and that castle is in a state of extreme ruin."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["The Helgond continent, where the demon lord's castle is located, is a heavily guarded area by the angels."])
    ShowText(["Due to repeated battles, it has become desolate."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["Even at this very moment, the demon lord's castle is likely being"])
    ShowText(["exposed to the relentless attacks of the angel army..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["The Helgond continent is a battlefield for angels and monsters..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In our world, Helgond was a den of monsters, but—"])
    ShowText(["In the heavenly realm, it seems to have become the last bastion where oppressed monsters have been driven to."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A large army of angels is rushing towards such a demon lord's castle."])
    ShowText(["In the fierce battle, Vanguard has also been captured, it seems."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["Among the Four Heavenly Kings, the other three besides myself are renowned warriors."])
    ShowText(["But how much longer can they resist against the angels' fierce onslaught...?"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["The enemy army is being led by the sisters who are among the Seven Great Angels—"])
    ShowText(["Sandalphon and Metatron."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["Those beings have built a strange laboratory on the Helgond continent."])
    ShowText(["From there, they are creating bizarre artificial monsters."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["A strange laboratory and artificial monsters..."])
    ShowText(["The ones overseeing it are the sisters named Sandalphon and Metatron."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The seven archangels rule over the six continents――"])
    ShowText(["I finally understand that discrepancy in numbers."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Helgond continent is ruled by the two sister angels."])
    ShowText(["Sandalphon and Metatron, they must be powerful angels――"])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["Above all, we must rescue the demon lord's castle from the approaching enemy army."])
    ShowText(["Could we ask for your assistance as well, Your Majesty?"])
    ErasePicture([5])
    Wait([30])
    SetMoveRoute([22, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...Our next destination is decided."])
    ShowText(["We will storm the demon lord's castle and annihilate the angel army!"])
    ShowTextAttributes(["vgirl_fc2", 3, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["Oh! I thank you from the bottom of my heart, Your Majesty!"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["By the way, regarding the warp stone to the Helgond continent..."])
    ShowText(["Wasn't that the one we obtained earlier?"])
    ShowTextAttributes(["sonia_fc1", 3, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["When we tried to seize the stone for this continent..."])
    ShowText(["We ended up with a warp stone for a different continent instead."])
    SetMoveRoute([22, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Yes, that is the warp stone to Helgond."])
    ShowText(["Luka, I will hand it over to you here."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([571, 0, 0, 1])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["When I got this, I thought it was a dud..."])
    ShowText(["I never imagined it would be useful here."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["So, our next destination is the Helgond continent!"])
    ShowText(["We will wipe out the angels lurking there and return triumphantly to the demon lord's castle!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ah! Let's help the demons of the celestial realm!"])
    ConditionalBranch([4, 348, 0])
      ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
      ShowText(["\\n<Giga>"])
      ShowText(["Isn't it a return to the truth...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 346, 0])
      ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
      ShowText(["\\n<Behina>"])
      ShowText(["In the celestial realm, my homeland..."])
      ShowText(["I will see with my own eyes what it is like!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The place we are heading to is the Helgond continent."])
    ShowText(["Without a doubt, it will be a fierce battle--"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Second generation... no, Saja."])
    ShowText(["That may be the case, but can you hear me?"])
    ShowTextAttributes(["sazya_fc1", 0, 0, 2])
    ShowText(["\\n<Snake>"])
    ShowText(["'This is a message for when I'm away. "])
    ShowText([" I am heavily exhausted, so I will take a short rest.'"])
    ShowTextAttributes(["sazya_fc1", 0, 0, 2])
    ShowText(["\\n<Snake>"])
    ShowText(["'I will be able to return in a few days. "])
    ShowText([" Until then, refrain from making any big moves...'"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Hmm, is the damage from the battle with Sariela that significant?"])
    ShowText(["No--summoning across worlds itself is a huge drain, isn't it?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Tamamo is currently recuperating after taking considerable damage in the Uriela battle, in addition to being summoned twice."])
    ShowText(["And now, Saja is also in a state of rest."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Well, by the time we arrive at the Monster Lord's Castle, Saja should be recovered."])
    ShowText(["It seems that there will be quite a journey ahead of us..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["From here, we will head to the Administrator's Tower and use the warp device to cross to the Helgond continent."])
    ShowText(["Furthermore, if we have to walk to the Monster Lord's Castle, as Alice said, the journey will be long."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["First, we will head to the Observer's Tower where the warp device is located..."])
    ShowText(["You don't know the location of the Transfer Shrine on the Gold continent, do you?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I was captured by Sariela and brought to this continent."])
    ShowText(["So, just as Alice said, I didn't know the location of the warp shrine."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["On this continent, basically, movement items and transfer magic cannot be used."])
    ShowText(["Thus, we need to walk to the warp shrine as well."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["From Grangold Castle, we will head straight west--"])
    ShowText(["At the far west of this continent, there is a Transfer Shrine."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["There are some complicated terrains, but in any case, keep heading west."])
    ShowText(["If we reach the far western edge of the continent, there should be a warp shrine."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Got it, so we just need to go straight west."])
    ShowText(["Then, let's set off right away!!"])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Ohh~! I'm going to go wild!!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In our world, it was the place where Tartarus was located to the west of Gold."])
    ShowText(["In that case, it will be a long journey from Goddarl."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We will reach the Warp Shrine and cross over to the Helgond continent――"])
    ShowText(["And then, we will rescue the Demon Castle that is under attack by the angels."])
    FadeoutScreen([])
    ChangeTransparency([1])
    ControlVariables([1141, 1141, 0, 0, 31])
    ControlVariables([1002, 1002, 0, 0, 57])
    PlayBGM(["RPG::BGM(@name=\"mura3\", @volume=100, @pitch=100)"])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "ヴァンガード"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "トリポカ"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "コアトル"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "アリス"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged>"])
    ShowText(["The most sacred city in this heavenly realm is San Ilia."])
    ShowText(["It is ruled by the 'Guardian of the Law,' Raphaela."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged>"])
    ShowText(["Among the seven archangels, she is said to be the purest and most wise......"])
    ShowText(["Also, her magical power is said to be immense."])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merchant>"])
    ShowText(["You guys are part of the Reverse Kreuz, right?"])
    ShowText(["I'll sell you items that were siphoned off from the angel army, things that can't be shown in public!"])
    ShopProcessing([1, 38, 0, 0, false])
    ShopItem([1, 173, 0, 0])
    ShopItem([1, 236, 0, 0])
    ShopItem([1, 545, 0, 0])
    ShopItem([1, 619, 0, 0])
    ShopItem([1, 696, 0, 0])
    ShopItem([1, 4744, 0, 0])
    ShopItem([1, 4792, 0, 0])
    ShopItem([2, 392, 0, 0])
    ShopItem([2, 420, 0, 0])
    ShopItem([2, 444, 0, 0])
    ShopItem([2, 473, 0, 0])
    ShopItem([2, 593, 0, 0])
    ShopItem([2, 622, 0, 0])
    ShopItem([2, 688, 0, 0])
    ShopItem([2, 753, 0, 0])
    ShopItem([2, 843, 0, 0])
    ShopItem([2, 328, 0, 0])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Blacksmith>"])
    ShowText(["I can't stand those arrogant angels......"])
    ShowText(["But for you, I'll craft the finest items!"])
    Script(["call_synthesize(32)"])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Blacksmith>"])
      ShowText(["My younger apprentice is a blacksmith in Grand Noah."])
      ShowText(["He's skilled, but it's rumored he has very picky customers."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Blacksmith>"])
      ShowText(["Perhaps we should both return to our master once."])
      ShowText(["The master has completely lost his motivation......"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merchant>"])
    ShowText(["Oh, you guys!"])
    ShowText(["Please stay for a bargain price of 3G! \\$"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      ConditionalBranch([7, 3, 0])
        ChangeGold([1, 0, 3])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Merchant>"])
        ShowText(["What? You don't have enough money......!?"])
        ShowText(["I would love to let you stay for free, but a merchant has to have his principles......"])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merchant>"])
    ShowText(["Our shop is the go-to for Reverse Kreuz!"])
    ShowText(["I'll support you with all my might!"])
    ShowChoices([["Go shopping", "Request processing of secret stones", "No need"], 3])
    When([0, "買い物をする"])
      ShopProcessing([0, 3, 0, 0, false])
      ShopItem([0, 4, 0, 0])
      ShopItem([0, 7, 0, 0])
      ShopItem([0, 11, 0, 0])
      ShopItem([0, 22, 0, 0])
      ShopItem([0, 23, 0, 0])
      ShopItem([0, 35, 0, 0])
      ShopItem([0, 102, 0, 0])
      ShopItem([0, 109, 0, 0])
      ShopItem([0, 110, 0, 0])
      ShopItem([0, 65, 0, 0])
      ShopItem([0, 69, 0, 0])
      ShopItem([0, 73, 0, 0])
      ShopItem([0, 2126, 0, 0])
      ShopItem([0, 3014, 0, 0])
      ShopItem([0, 3112, 0, 0])
      ShopItem([0, 3125, 0, 0])
      ShopItem([0, 3219, 0, 0])
      ShopItem([0, 3228, 0, 0])
      ShopItem([0, 3095, 0, 0])
      Empty([])

    When([1, "秘石の加工を頼む"])
      Script(["call_synthesize(71)"])
      Empty([])

    When([2, "用はない"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    CallCommonEvent([7421])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["There is little we know about the Helgond continent."])
    ShowText(["In that land, there are no ordinary citizens, not even humans......"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["What is certain is......"])
    ShowText(["That the sisters Metatron and Sandalphon are in charge."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["And that it is the place with the most monsters in the heavenly realm."])
    ShowText(["That place once housed the Demon Lord's castle..."])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["Even in this heavenly realm, the Demon Lord existed until five hundred years ago."])
    ShowText(["Someone to control the monsters is necessary even for the goddess..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["However, the last being called the Demon Lord raised a rebellion against the goddess."])
    ShowText(["That Demon Lord was said to have been defeated by a hero sent by Ilias."])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Master>"])
    ShowText(["As you know, the true identity of this tavern is the base of the Reverse Kreuz."])
    ShowText(["Of course, if you want to drink, I will serve you."])
    ShopProcessing([0, 428, 0, 0, false])
    ShopItem([0, 429, 0, 0])
    ShopItem([0, 431, 0, 0])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Since the fall of Sabasa, there has been a flood of applicants wanting to join the Reverse Kreuz."])
    ShowText(["Not everyone can join, so it's quite a hassle with all the screenings and whatnot."])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Member>"])
    ShowText(["You are the ones from the rumors..."])
    ShowText(["I see, you certainly look strong!"])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Who would have thought you could escape from the Grand Gold Prison..."])
    ShowText(["Hero Luka, you are no ordinary person."])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["The owner here is one of the top five blacksmiths in the world."])
    ShowText(["It seems Elka personally seduced him and brought him into the fold."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["By the way, the owner's master is said to be a legendary blacksmith."])
    ShowText(["He doesn't talk much about that, though..."])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged>"])
    ShowText(["This town is so poor that it can barely survive..."])
    ShowText(["There was even a plan for a mass uprising against the angels."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged>"])
    ShowText(["Amidst that, you appeared like saviors."])
    ShowText(["That's why the town is supporting the Reverse Kreuz wholeheartedly."])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior Member>"])
    ShowText(["This is also an inn for members who have traveled far."])
    ShowText(["You are very welcome here as well."])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior Member>"])
    ShowText(["It seems the governance of Sabasa is stable too."])
    ShowText(["Lilith and her assistant Elka are quite capable, after all."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior Member>"])
    ShowText(["By the way, it seems Lilith is a very beautiful succubus?"])
    ShowText(["I haven't met you, but I definitely want to see you..."])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Mage of the group>"])
    ShowText(["Also, the angel army might come pouring into this town again."])
    ShowText(["We need to prepare for their ambush..."])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior Member>"])
    ShowText(["Ah, Lady Lilith..."])
    ShowText(["I want to join the royal guard too..."])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior Member>"])
    ShowText(["Your fighting was incredible..."])
    ShowText(["That's how you took down Sabasa."])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier of the group>"])
    ShowText(["I was attacked by the people of the moon..."])
    ShowText(["I'm not in danger, but I can't fight for a while."])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior Member>"])
    ShowText(["I injured my right shoulder in the battle against the moon people."])
    ShowText(["I'll need some rehabilitation for a while, how pathetic..."])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Woman>"])
    ShowText(["I was surprised by the attack of the moon people..."])
    ShowText(["But I was also amazed by your strength."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Woman>"])
    ShowText(["By the way, the faces of the moon people looked like yours."])
    ShowText(["Are they long-lost siblings or something...?"])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>"])
    ShowText(["You took down Sabasa, escaped from the Gold Prison,"])
    ShowText(["and fought back against the moon people..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>"])
    ShowText(["The entire town is buzzing with rumors about you."])
    ShowText(["In towns and villages that resent the angels, it's probably the same everywhere."])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>"])
    ShowText(["I am the hero Luka! Here I go!!"])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Girl>"])
    ShowText(["I am the Vanguard of Angel Hunters!"])
    ShowText(["Pew pew! Pew pew!"])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([266, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3794, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([109, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["Weapons made of Hihiirokane, only given to the highest-ranking angels..."])
    ShowText(["I want to swing one of those in my hands at least once."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["It seems there is a place where you can mine Hihiirokane ore..."])
    ShowText(["It's a closely guarded secret for the angel army, heavily concealed."])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior Member>"])
    ShowText(["The owner of this shop is a skilled artisan."])
    ShowText(["They can also process the secret stones here."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior Member>"])
    ShowText(["There is another skilled artisan in the group..."])
    ShowText(["But it seems she is currently dispatched to Sabasa to train skilled workers."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Being dispatched to Sabasa means she is teaching Sam and the others."])
    ShowText(["It might be good to go check on her for a bit."])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([91, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira>"])
    ShowText(["In this continent, warp magic and items cannot be used."])
    ShowText(["Due to Sariela's magic, space-time transfer is being interfered with."])
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira>"])
    ShowText(["Moving to the Pocket Demon Castle seems to be caught by the warp restrictions as well."])
    ShowText(["That's why I'm here to support you."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka and the others' HP and MP have been fully restored!"])
    ShowChoices([["Job change/Species change", "Party formation", "Information about Amira", "Do nothing"], 4])
    When([0, "転職・転種"])
      Script(["SceneManager.call(Scene_JobChange)"])
      Wait([1])
      RecoverAll([0, 0])
      ExitEventProcessing([])
      Empty([])

    When([1, "パーティ編成"])
      GatherFollowers([])
      ChangeState([0, 1, 1, 1])
      Script(["call_party_edit"])
      ExitEventProcessing([])
      Empty([])

    When([2, "アミラの情報"])
      CallCommonEvent([108])
      ExitEventProcessing([])
      Empty([])

    When([3, "何もしない"])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])
