Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 990, 3, 38, 2, 1])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I can't get out..."])
      ShowText(["It seems this is a secluded space."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I can't get out..."])
      ShowText(["It seems this is a secluded space."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I can't get out..."])
      ShowText(["It seems this is a secluded space."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 990, 3, 38, 2, 1])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I can't get out..."])
      ShowText(["It seems this is a secluded space."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I can't get out..."])
      ShowText(["It seems this is a secluded space."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I can't get out..."])
      ShowText(["It seems this is a secluded space."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 990, 3, 38, 2, 1])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I can't get out..."])
      ShowText(["It seems this is a secluded space."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I can't get out..."])
      ShowText(["It seems this is a secluded space."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I can't get out..."])
      ShowText(["It seems this is a secluded space."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 4
Name = "ラファエラ"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Where could this be..."])
    ShowText(["Is it perhaps the basement of Grand Noah?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Most likely, the dungeon of Grand Noah—"])
    ShowText(["And in front of me, as expected, was the magical girl Granberia."])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Wait([30])
    ShowPicture([5, "80_granberia_st71", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["It's you guys... I thought you would come soon."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Is the enemy this time a tyrant?"])
      ShowText(["Or perhaps, someone trying to use forbidden arts...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Is the enemy this time a tyrant?"])
      ShowText(["Or perhaps, someone trying to use forbidden arts...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Is the enemy this time a tyrant?"])
      ShowText(["Or perhaps, someone trying to use forbidden arts...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["Neither... no, it's closer to the latter."])
    ShowText(["The enemy this time is a former magical girl."])
    ShowTextAttributes(["mob_mahousyouzyo_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Marin-chan>"])
    ShowText(["A former magical girl, huh..."])
    ShowText(["That means..."])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["She is the former magical girl who was my predecessor..."])
    ShowText(["She used her powers excessively and finally went berserk."])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["She has been consumed by resentment and has now become a harmful existence in the world."])
    ShowText(["At this point, there is no choice but to defeat her..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["The opponent this time is a former magical girl..."])
    ShowText(["Of course, we will fight together as well."])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["Once again, I will rely on you..."])
    ShowText(["Then, let us go together."])
    ErasePicture([5])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Script(["add_actor_ex(17)"])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Granberia has joined the party!"])
    Wait([60])
    ControlVariables([1373, 1373, 0, 0, 11])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Now, I need to check before we proceed."])
    ShowText(["Is this world a product of a nightmare, or..."])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    ShowPicture([10, "ct_ruka11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["With the White Rabbit's eyes, I assessed this space..."])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([10])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["This is... Parallel World F89454."])
    ShowText(["It seems to be connected to the dream world by some kind of power."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["So, it was indeed a real parallel world..."])
      ShowText(["It means it wasn't just a simple nightmare."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["So, it was indeed a real parallel world..."])
      ShowText(["It means it wasn't just a simple nightmare."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["So, it was indeed a real parallel world..."])
      ShowText(["It means it wasn't just a simple nightmare."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["But I don't understand why it's connected to the dream world."])
    ShowText(["Could this also be the work of Agaliarept...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Showing the scenery of the parallel world and breaking Granberia's spirit..."])
    ShowText(["Is that Agaliarept's strategy?"])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["It seems you all have your own circumstances..."])
    ShowText(["However, I won't pry unnecessarily."])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["The enemy is at the very end of this floor."])
    ShowText(["Now, let us proceed."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At the end here, the fallen former magical girl awaits..."])
    ShowText(["Moreover, this is a parallel world, a world that actually existed."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Why on earth are Granberia's nightmares connected to the parallel world...?"])
    ShowText(["For now, we have no choice but to fulfill our purpose here."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The treasure chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2895, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The treasure chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3431, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3527, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The treasure chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2287, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([876, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([47, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([913, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "ゲート"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([1])
    TransferPlayer([0, 990, 28, 11, 8, 0])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Wait([30])
    ShowPicture([5, "80_rafaera_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["rafaera_fc3", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Hehe... I thought you would be coming soon."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Could it be... Raphael!?"])
    ShowTextAttributes(["mob_mahousyouzyo_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Marin-chan>"])
    ShowText(["To be this corrupted and yet not have your body collapse..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The former magical girl who went berserk—none other than the great angel Raphael."])
    ShowText(["From her entire being, a sinister aura was seeping out, drawing closer to a state of ruin."])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["What an evil aura..."])
    ShowText(["I didn't realize the corruption had progressed this far."])
    ShowTextAttributes(["rafaera_fc3", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["You have overexerted yourself."])
    ShowText(["I may have tried a bit too hard..."])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["So, what exactly do you intend to do?"])
    ShowText(["It seems you are trying to open a gate to another world, but what's your intention?"])
    ShowTextAttributes(["rafaera_fc3", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["This is a gate to the realm of chaotic memories."])
    ShowText(["I will become one with the Akashic Records."])
    ShowTextAttributes(["mob_mahousyouzyo_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Marin-chan>"])
    ShowText(["The Akashic Records contain all knowledge of this world."])
    ShowText(["If I were to absorb all of the present, past, and future into myself—"])
    ShowTextAttributes(["rafaera_fc3", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Yes, I will become the one who knows everything."])
    ShowText(["I will become a higher existence and grasp all things..."])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["If such a thing were to descend, this world would surely perish..."])
    ShowText(["I will never allow such a thing to happen!"])
    ShowTextAttributes(["rafaera_fc3", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Then try to stop me..."])
    ShowText(["You are a magical girl, aren't you?"])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["A magical girl who has fallen into darkness... no, you are more like a witch now."])
    ShowText(["I will stop you myself!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["We will fight together... Let's go!!"])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 2224, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    Wait([30])
    ShowAnimation([14, 542, false])
    Wait([60])
    SetMoveRoute([14, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Wait([90])
    PlayBGM(["RPG::BGM(@name=\"scene_odayaka2\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_rafaera_st23", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["rafaera_fc3", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["The gate that was so hard to open is closing..."])
    ShowText(["This body seems to be reaching its limit as well..."])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["Before that happens..."])
    ShowText(["If only I had stopped being a magical girl..."])
    ShowPicture([5, "80_rafaera_st21", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["rafaera_fc3", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["This utterly devastated world..."])
    ShowText(["I tried my best to save as many weak ones as I could..."])
    ShowTextAttributes(["rafaera_fc3", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["As a result, this is the pathetic state I'm in."])
    ShowText(["Granberia... you mustn't end up like this."])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["Let's remember this... Master."])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([5])
    PlaySE(["RPG::SE(@name=\"Darkness7\", @pitch=100, @volume=80)"])
    SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Raphaela's body crumbled to dust――"])
    Wait([30])
    ShowTextAttributes(["mob_mahousyouzyo_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Marin-chan>"])
    ShowText(["...This is why I don't want to be a magical girl."])
    ShowPicture([5, "80_granberia_st71", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["I agree, but... we still have to do it."])
    ShowText(["It's the job of a magical girl to erase the despair that fills the world."])
    PlayBGM(["RPG::BGM(@name=\"scene_odayaka2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["...Well then, thanks for your help this time too."])
    ShowText(["After all, I'm probably going to disappear right after this."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Probably, yes."])
    ShowText(["We don't even know what's going on, though."])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["No... I can see it now."])
    ShowText(["I understand who you are and why you came to me――"])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["We will meet again soon."])
    ShowText(["This time, it will be on my terms――"])
    Wait([30])
    FadeoutBGM([1])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    ShowPicture([10, "sys_white", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ErasePicture([5])
    Wait([120])
    ControlVariables([1373, 1373, 0, 0, 12])
    TransferPlayer([0, 940, 10, 26, 2, 2])
    ConditionalBranch([1, 912, 0, 0, 0])
      Script(["delete_actor_ex(17)"])
      Empty([])

    BranchEnd([])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    ErasePicture([10])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["You're back again..."])
    ShowText(["You went to four different transfer points and still figured nothing out, huh?"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["No... this time, it seems the path has opened up."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["No... this time, it seems the path has opened up."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["No... this time, it seems the path has opened up."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["All four devices are operating, and the central teleportation magic circle is activated."])
    ShowText(["What lies ahead of that――"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Then, shall we head to the final transfer point?"])
      ShowText(["I hope we can finally meet our Granberia from our world."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Then, shall we head to the final transfer point?"])
      ShowText(["I hope we can finally meet our Granberia from our world."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Then, shall we head to the final transfer point?"])
      ShowText(["I hope we can finally meet our Granberia from our world."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mob_mahousyouzyo_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Marin-chan>"])
    ShowText(["Perhaps the answer lies ahead――"])
    ShowText(["I have a feeling about that."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A space that doesn't look like a nightmare, a parallel world connected for some reason."])
    ShowText(["And Granberia, who is active as a magical girl in another world――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["All the answers lie ahead."])
    ShowText(["Let's brace ourselves and head towards the end of the nightmare――"])
    ExitEventProcessing([])
    Empty([])
