Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 186, 8, 47, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 186, 9, 47, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 186, 17, 34, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 186, 18, 34, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 222, 28, 35, 2, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 222, 3, 29, 2, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 186, 19, 48, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 186, 20, 48, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 183, 6, 29, 0, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 183, 12, 29, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 183, 7, 13, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 183, 8, 13, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 222, 84, 6, 2, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 222, 59, 6, 2, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 10, 13, 0, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 20, 14, 0, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 16, 49, 0, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 183, 31, 13, 0, 0])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 183, 31, 13, 0, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 183, 31, 13, 0, 0])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 222, 97, 58, 2, 0])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 222, 61, 57, 2, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 183, 30, 31, 0, 0])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 183, 30, 31, 0, 0])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 183, 30, 31, 0, 0])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 7, 38, 0, 0])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 7, 38, 0, 0])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 7, 38, 0, 0])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merchant>Going out into the Monster Continent without good weapons is out of the question. Consider protecting your life with money, and buy my wares now."])
    ShopProcessing([1, 29, 0, 0, false])
    ShopItem([1, 230, 0, 0])
    ShopItem([1, 813, 0, 0])
    ShopItem([1, 908, 0, 0])
    ShopItem([2, 92, 0, 0])
    ShopItem([2, 221, 0, 0])
    ShopItem([2, 316, 0, 0])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Wyvern Blacksmith>Dragon blacksmiths are the best in the world!\nNow, what do you need..?"])
    Script(["call_synthesize(21)"])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man Barkeeper>Welcome, what would you like?"])
    ShopProcessing([0, 428, 0, 0, false])
    ShopItem([0, 431, 0, 0])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Accessory Vendor>Please take a look at our accessories.\nAll of these items are handy for protecting yourself."])
    ShopProcessing([2, 1091, 0, 0, false])
    ShopItem([2, 1104, 0, 0])
    ShopItem([2, 1105, 0, 0])
    ShopItem([2, 1106, 0, 0])
    ShopItem([2, 1127, 0, 0])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>Welcome to the sacred Remina Church.\nHow can I help you?"])
    ShowChoices([["Pray", "Change party/jobs", "Do nothing"], 3])
    When([0, "Pray"])
      ControlVariables([1002, 1002, 0, 0, 39])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>Well then, let us pray to Ilias.\n...there, you should feel a bond drawing you to this place."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>If something were to happen to you on your journey, the bond should lead you back here. May Ilias watch over you..."])
      Empty([])

    When([1, "Change party/jobs"])
      CallCommonEvent([113])
      ExitEventProcessing([])
      Empty([])

    When([2, "Do nothing"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>May Ilias watch over you..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ConditionalBranch([1, 833, 0, 2, 1])
      ConditionalBranch([0, 1582, 1])
        ShowTextAttributes(["mob_douguya_fc1", 0, 0, 2])
        ShowText(["\\n<Aurora>May I join you in your journey?\nMy knowledge of medicine should be quite helpful."])
        ShowChoices([["Let her join", "Decline for now"], 0])
        When([0, "Let her join"])
          ShowTextAttributes(["mob_douguya_fc1", 0, 0, 2])
          ShowText(["\\n<Aurora>In that case, let me finish my preparations...\nOkay, let's go."])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(582)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Aurora joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "Decline for now"])
          ShowTextAttributes(["mob_douguya_fc1", 0, 0, 2])
          ShowText(["\\n<Aurora>Is that so... I apologize."])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mob_douguya_fc1", 0, 0, 2])
    ShowText(["\\n<Aurora>Are you looking for an item?\nOr...do you want to have a battle fuck with me?"])
    ShowChoices([["Shopping", "Battle fuck"], 2])
    When([0, "Shopping"])
      ShopProcessing([0, 2, 0, 0, false])
      ShopItem([0, 7, 0, 0])
      ShopItem([0, 11, 0, 0])
      ShopItem([0, 13, 0, 0])
      ShopItem([0, 14, 0, 0])
      ShopItem([0, 15, 0, 0])
      ShopItem([0, 16, 0, 0])
      ShopItem([0, 17, 0, 0])
      ShopItem([0, 18, 0, 0])
      ShopItem([0, 19, 0, 0])
      ShopItem([0, 20, 0, 0])
      ShopItem([0, 21, 0, 0])
      ShopItem([0, 23, 0, 0])
      ShopItem([0, 35, 0, 0])
      Empty([])

    When([1, "Battle fuck"])
      CallCommonEvent([7321])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Inn Girl>It's 20G for a night, will you stay at our inn?\\$"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "Yes"])
      ConditionalBranch([7, 20, 0])
        ChangeGold([1, 0, 20])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Inn Girl>It seems you don't have enough money..."])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "No"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Restaurant Mother>Now, what would you like to order?"])
    ShopProcessing([0, 361, 0, 0, true])
    ShopItem([0, 363, 0, 0])
    ShopItem([0, 364, 0, 0])
    ShopItem([0, 365, 0, 0])
    ShopItem([0, 380, 0, 0])
    ShopItem([0, 388, 0, 0])
    ShopItem([0, 389, 0, 0])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Rabbit Barkeeper>Ara, welcome.\nWe also have alcohol that's safe for humans to drink..."])
    ShopProcessing([0, 429, 0, 0, false])
    ShopItem([0, 430, 0, 0])
    ShopItem([0, 431, 0, 0])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Kunoichi>The advanced ninja job, \\C[14]Erotic Kunoichi\\C[0] is an expert in the sexual arts. You'll be able to assault your enemies with an abundance of pleasure attacks."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Kunoichi>They're completely different from the power-focused ninjas of the \\C[14]Master Shinobi\\C[0] job. I myself am also training to become an \\C[14]Erotic Kunoichi.\\C[0]"])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Kunoichi>There are two types of advanced ninja jobs.\nThe \\C[14]Master Shinobi\\C[0] is an expert of secret combat techniques, while the \\C[14]Erotic Kunoichi\\C[0] is a master of sexual arts."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Kunoichi>Both of them require a different job-change item.\nBe careful not to confuse them."])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Ninja>The advanced ninja job \\C[14]Master Shinobi\\C[0] is truly the ultimate ninja. They bury their enemies using unparalleled ninjutsu skills."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Ninja>They are very different from the \\C[14]Erotic Kunoichi\\C[0] who only focus on the sexual arts... I want to acquire the power of a true ninja by any means."])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Youki>I wonder what kind of guy that Heinrich is...?\nI bet he's super buff."])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Youki>Oh yeah, I heard about another hero called Luka that won against the Queen Succubi. He's probably got big muscles too."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["538"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>I'm not sure I can live up to such expectations..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Sheep Girl>Ueee! You moron!"])
    ConditionalBranch([0, 1075, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This isn't our sheep..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Sheep Girl>If a weak monster like me stepped outside of town... I'd get eaten by a Behemoth in an instant..."])
    ShowTextAttributes(["behemoth_fc1", 2, 0, 2])
    ShowText(["\\n<Behemoth>Who would eat you? You'd probably taste horrible..."])
    ShowTextAttributes(["usagi_fc1", 3, 0, 2])
    ShowText(["\\n<Rabbit Barkeeper>Ara? Mutton's pretty tasty, you know?"])
    ShowTextAttributes(["hituzi_fc1", 2, 0, 2])
    ShowText(["\\n<Sheep Girl>What are you saying, rabbit?!"])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
    ShowText(["\\n<Behemoth>It's not often that humans come to this pub!\nWould you like me to treat you to some exploding lava liquor?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I-I'll pass..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["15"])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander>Exploding lava liquor...\nI used to drink that with Granberia all the time."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowTextAttributes(["hutakuti_fc1", 3, 0, 2])
    ShowText(["\\n<Futakuchi Girl>It's sad that monsters and humans continue to cause trouble for each other... Why must the Monster Lord tear apart relations between the races...?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria>Now, I wonder why...?"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Kejourou>Our family has quite the gluttonous child.\nI can't keep covering these food expenses..."])
    ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
    ShowText(["\\n<Futakuchi Girl>I-I'm sooorrry!"])
    ShowTextAttributes(["kezyorou_fc1", 2, 0, 2])
    ShowText(["\\n<Kejourou>Didn't you give the same reply with your front mouth last time? Or was it your back mouth...?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["143"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva>Ahaha, what a moocher!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>I was born in Remina, so I've never felt uncomfortable around the local monsters."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>You seem pretty used to being around monsters, too.\nI haven't heard of anywhere other than Remina where we can coexist with monsters, though..."])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Woman>I'm originally from Grangold, but I moved here when I married my husband... The first time I saw monsters roaming the streets, I was terrified."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Woman>Nowadays, I'm not afraid at all.\nEveryone is quite gentle, and I've completely gotten used to them."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["569"])
    ShowTextAttributes(["kakyouin_fc1", 0, 0, 2])
    ShowText(["\\n<Kockyoin>You've overcome your fear... So have I."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Woman>Ha-haa..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Girl>Mama! Can I go play with the Futakuchi Girl?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Woman>Just don't get lured into eating like she does."])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Researcher>This place is brimming with free spirit, it's so wonderful. The only downside is that it's missing a female presence..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>That's a downside...?"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Researcher>Sorry, but could you not bother me?\nHmmm... No reaction."])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>This compound must be handled with the utmost care..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>It's magic phosphorous.\nWhat a nostalgic scent..."])
    ExitEventProcessing([])
    Label(["72"])
    ShowTextAttributes(["phoenix_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>What are you doing...?\nIt's so shiny, let me see! Let me see!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>Ah, fire...fire! Don't get too close!"])
    ExitEventProcessing([])
    Label(["134"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>I've screwed up with far more dangerous chemicals than that stuff..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Researcher>I'm pretty weak, so carrying luggage like this is tough."])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>Don't lump us in with the alchemists, we're true scientists. Well, it's not like you would know the difference..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>When I think that these types of people exist regardless of the era we're in...it's kind of cute."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>Wh-What do you mean...?"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>Your existence is ubiquitous."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Researcher>This requires a lot of concentration..."])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>Look! I've never seen such high-purity spirit water!\nHooray! I've done it!"])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>Muscle up with some accessories!\nI'm at the age where I want to be stylish!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["216"])
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Odette>Ara ara, ufufu..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>Muscle moonshine is the best!\n...Humans shouldn't drink it though, it'll make you bleed out of your nose."])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowTextAttributes(["namazu_fc1", 0, 0, 2])
    ShowText(["\\n<Catfish Girl>Human alcohol isn't strong enough to get me drunk, but... This is still a good place to seduce youngsters."])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Gruff Man>One time, I got drunk enough that I ended up wandering into the monster pub. I drank some weird booze, and then flames were coming out of my mouth."])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>I wanted to buy this as a present for my fiancé, but it's so expensive... I'd also probably be in for a lot of trouble if her critical rate were boosted."])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowTextAttributes(["kappa_fc1", 0, 0, 2])
    ShowText(["\\n<Kappa Girl>I like cucumbers more than beautiful accessories♪\nDoes that make me a cheap woman...?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["520"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>Cheap women are the most terrifying..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowTextAttributes(["kappa_fc1", 1, 0, 2])
    ShowText(["\\n<Kappa Girl>Kappappaa♪ Runnappa♪"])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
    ShowText(["\\n<Basilisk Girl>Frankly, the Monster Lord has been quite a nuisance. She wages war against humans for her own ambitions."])
    ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
    ShowText(["\\n<Basilisk Girl>Even on the monsters' side, there are many who are displeased with her. Especially those like us who just want to coexist with humans!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria>Excuse me..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ShowTextAttributes(["kirin_fc1", 1, 0, 2])
    ShowText(["\\n<Kirin>Minors shouldn't be drinking alcohol...?\nYou fool! I'm over two hundred years old!"])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Elf>Who's spreading the rumor that elves are lewd...?\nI need a drink!"])
    ShowTextAttributes(["elf_fc1", 1, 0, 2])
    ShowText(["\\n<Elf>This is a magical beverage, \"Fairy's Breeze\"!\nBe careful drinking it if you're a human, the sharp winds will shred your throat to pieces."])
    ConditionalBranch([4, 12, 0])
      ShowTextAttributes(["sylph_fc1", 2, 0, 2])
      ShowText(["\\n<Sylph>Whoosh!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ShowTextAttributes(["zyakotuonna_fc1", 0, 0, 2])
    ShowText(["\\n<Jakotsu-Onna>My snakes have gone completely limp...\nThey can hardly handle any alcohol... *glug-glug*"])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ShowTextAttributes(["scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Scylla>What is it?\nIs it weird for a scylla to be married to a human...?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["289"])
    ShowTextAttributes(["maidscyulla_fc1", 1, 0, 2])
    ShowText(["\\n<Ran>No... I'm quite envious."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Husband>My wife is a former maid, so she's very good at housework.\nI'm not worthy of such a wonderful bride."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Husband>The nights are great too...fufufufu."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["5"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>Damn pervert..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Lady>My human disguise is good, isn't it?\nI make sure to keep my tentacles inside my skirt."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["294"])
    ShowTextAttributes(["emily_fc1", 1, 0, 2])
    ShowText(["\\n<Emily>Disguises are my specialty♪"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Girl>Wrigglewrigglewriggle♪"])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>I-it's a ninja...\nShould he really be standing out like this, though?"])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Remina seems to be known as the \"Town of Immorality\" to outsiders. Just living alongside monsters is something those narrow-minded people denounce as immoral."])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Lonely Middle-aged Man>Looks like I'm eating alone again..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["88"])
    ShowTextAttributes(["jack_fc1", 1, 0, 2])
    ShowText(["\\n<Pumpkin>Want to eat together...?"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Researcher>After a day of research, I take a short break in this restaurant. The clatter stimulates my worn-out brain."])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Researcher>I've finally worn off my fingerprints....\nI feel like I've become a full-fledged scientist."])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Researcher>I'm not particularly fond of this restaurant.\nIt being combined with the pub means it attracts a lot of uncivilized characters..."])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Researcher>My homebrewed alcohol is far better than this stuff.\nNo, of course it's illegal! Please keep it down!"])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>We've achieved a lot today.\nI'm going to splurge and order some miso soup!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["143"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva>What a cheapskate..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Researcher>People from all over the world have come to work in this laboratory. There are surprisingly few people here who were actually born in Remina."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Researcher>I started my research purely out of a desire to learn...\nMany people treated me as a heretical sorcerer and chased me away from my hometown."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Researcher>I wandered around the world, until I finally found a place where I belonged... Do you understand the joy of being among kindred spirits?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>Yes, I know it well."])
    ExitEventProcessing([])
    Label(["167"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia>I too would like to meet kindred spirits..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Hero>I finally made it to this town, but...\nI've started to realize my own limits."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Hero>I've heard rumors about an amazing hero named Heinrich.\nI'm sure his pedigree and talent are different from someone like me, a hero from the countryside."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Hero>...Is that a slug girl?"])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>I see many people give up on their adventures in this town. Even so, it's better to retire and live the rest of your life as much as you can."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>Most of them were unable to leave a scratch upon the opposing monsters in the Hellgondo Continent, including myself. Running away was all I could do to escape death."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>...By the way, what's with that slug girl?"])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Slug Girl>The air was damp, so we came inside..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["55"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk>Damp..."])
    ExitEventProcessing([])
    Label(["85"])
    ShowTextAttributes(["highslag_fc1", 0, 0, 2])
    ShowText(["\\n<Elisabeth>Ufufu, this is fine air..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Woman>Worshippers of the Goddess Ilias are looked upon with disdain in this town... The winds weren't blowing this badly back in the olden days."])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>The Goddess's judgment will someday descend upon this town!\nWe must chase away the fools who have been misled by science!"])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Nun>Goddess, may you judge those who have been blinded by science. It is not science that will save mankind, but the word of our Goddess."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>Neither the Goddess nor science will save mankind..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>First and foremost, we must drive the monsters from our town!\tWe should request that San Ilia dispatch an army of holy crusaders!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["531"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>The King of San Ilia in this era would be... Philipe the Seventh? He was a wise man, he would never respond to such an appeal."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>Perhaps it was not corruption that has led people to lose their faith, but the arrogance of the priesthood. If that is the case, perhaps we should be the ones to change our ways first..."])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>Burn away all the writings of science...\nAfter that, abolish the worthless books that the masses read for amusement."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>Once that happens, only books with the words of our Goddess written unto them will remain. Faith will return to this town, and we will walk the path of righteousness."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["531"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>What foolishness..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>In the old days, everyone was pure and filled with reverence for the Goddess. Nowadays however, people's hearts have become corrupted and ruled by their materialistic desires."])
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Inn Girl>Ah, busy...busy..."])
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ShowTextAttributes(["hutakuti_fc1", 1, 0, 2])
    ShowText(["\\n<Futakuchi Girl>This is my part-time job.\nI also sneak bites when nobody's looking♪"])
    ShowTextAttributes(["hutakuti_fc1", 2, 0, 2])
    ShowText(["\\n<Futakuchi Girl>...That was my back mouth talking just now."])
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Innkeeper>Ah, welcome to our inn.\nHospitality without discriminating between humans and monsters is the motto of this inn."])
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ShowTextAttributes(["scylla_s_fc1", 0, 0, 2])
    ShowText(["\\n<Scylla Servant>Cleaning♪ Cleaning♪"])
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Registry Girl>When the world is in turmoil, the number of travelers we receive increases. It sounds ironic, yet our inn is thriving..."])
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Inn Girl>Everybody that stays here looks exhausted.\nMany retire from being a hero shortly after arriving in this town..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["538"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>Indeed, this continent is the greatest obstacle of all..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Ustrel>This is such a pleasant town...\nThere aren't any shops for monsters in my hometown of Grand Noah."])
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Hero>After ten years of hardship, I've finally reached Remina... But I feel like I've reached my limit, so I'm considering laying down my sword here."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Hero>That's why I've decided to go wild and ride the temptation of women! My long journeys kept me away from this kind of fun!"])
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    ShowTextAttributes(["succubuses_fc3", 0, 0, 2])
    ShowText(["\\n<Succubus>This town is full of easy men like him...♪"])
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Inn Girl>For some reason the retired heroes all leave their armor behind here. I suppose it's a commemoration of sorts...?"])
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Hero>As one would expect from a place right before the Monster Lord's Castle, they deal in good equipment."])
    Empty([])

CommonEvent 109
Name = "EV109"

  Page 0
    ShowTextAttributes(["vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Vampire>So this is a gun...\nI hear these strange weapons are excavated from the Tartarus Rift in western Gold."])
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Elf>I've heard many monsters have begun to oppose coexistence lately, too. The rise of Black Alice is disturbing not just the hearts of you humans, but ours as well."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria>Everybody is revealing their true nature...\nIt's quite exciting."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 111
Name = "EV111"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>According to rumors, Princess Edina has feelings for a certain man. It couldn't possibly be me..."])
    Empty([])

CommonEvent 112
Name = "EV112"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Woman>I wish I was a beautiful woman like Princess Edina..."])
    Empty([])

CommonEvent 113
Name = "EV113"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([210, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 114
Name = "EV114"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([414, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 115
Name = "EV115"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([225, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 116
Name = "EV116"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([208, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 117
Name = "EV117"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([7, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 118
Name = "EV118"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([202, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 119
Name = "EV119"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([376, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 120
Name = "EV120"

  Page 0
    ConditionalBranch([2, "A", 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Chief>This is primarily a research institute, but it's also an educational institution. Those who graduate from our school are granted the \\C[3]Scientific Extremes\\C[0]."])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>The \\C[3]Scientific Extremes\\C[0], if I'm not mistaken...is a job change item that will allow us to take up advanced jobs related to the sciences."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>The \\C[3]Scientific Extremes\\C[0], if I'm not mistaken...is a job change item which will allow us to take up advanced jobs related to the sciences."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1041, 0])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>I would love to have such an item...\nUnderstood, let me enroll."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Chief>You're going to enroll...?\nBut our entrance exam is the most difficult in the--"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>...And done.\nIt's just the basics of chemistry."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Chief>H-how!\nAlthough we do have a grade skipping system, our school curriculum is--"])
        FadeoutScreen([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Seventeen minutes later--"])
        Wait([60])
        FadeinScreen([])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>...Finished.\nWith this, I have graduated. Thank you very much."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ControlSelfSwitch(["A", 0])
        ChangeItems([631, 0, 0, 1])
        ConditionalBranch([0, 4, 0])
          ShowTextAttributes(["alice_fc5", 1, 0, 2])
          ShowText(["\\n<Alice>If we have this, we should be able to take up advanced science jobs!"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 5, 0])
          ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
          ShowText(["\\n<Ilias>If we have this, we should be able to take up advanced science jobs!"])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Chief>Wh-what a talented person...\nYou should be an honorary professor at our school! If that's unreasonable, be my wife!"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Declined."])
        ExitEventProcessing([])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>I really want that item...\nBut it would be unrealistic for me to enroll."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Chief>S-such talent...!\nYou should become an honorary professor at our university! If that won't do, please marry me!"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Declined."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])
