CommonEvent 504
Name = "コラボC2：妖狐に追われる白念"

  999([504])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  SetMoveRoute([16, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  SetMoveRoute([15, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  ShowTextAttributes(["youkosan_fc1", 3, 0, 2])
  ShowText(["\\n<Spirit Fox>He's fast~!\nSo that's the rumored youkai dash kid..."])
  ShowText([""])
  ShowText([""])
  SetMoveRoute([16, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  ShowPicture([5, "80_youkosan_st01", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["youkosan_fc1", 0, 0, 2])
  ShowText(["\\n<Spirit Fox>Oh, there's another human...\nPerfect timing, give me your semen~!"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["kazuya_fc2", 2, 0, 2])
  ShowText(["\\n<Kazuya>That monster's yellow appearance...\nShe looks like a Pika-"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["...No, I must not say this name.\nIt would be asking for the interference of a terrible entity."])
  ShowText([""])
  ShowTextAttributes(["youkosan_fc1", 0, 0, 2])
  ShowText(["\\n<Spirit Fox>...By the way, I'm not a Pika**u."])
  ShowText([""])
  ShowTextAttributes(["kazuya_fc2", 3, 0, 2])
  ShowText(["\\n<Kazuya>Don't say it yourself!!\nI was trying so hard not to say it!!"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Anyway, she just told me to give her my semen, didn't she...\nWhich means the probability that she'll attack me to squeeze it out is high."])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\"Don't let your guard down because of a monster's looks, words and deeds\"...\nThat's a lesson I've learned from my past experiences..."])
  ShowText([""])
  ShowTextAttributes(["kazuya_fc1", 0, 0, 2])
  ShowText(["\\n<Kazuya>Sorry, but I work as a devil hunter.\nI'm used to dealing with monsters like you."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["kazuya_fc1", 0, 0, 2])
  ShowText(["\\n<Kazuya>If you're all going to stand in the way of my escape, I'll have to take some countermeasures...!"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["youkosan_fc1", 3, 0, 2])
  ShowText(["\\n<Spirit Fox>Oooh, a human like that has appeared!?\nI'll wait and see for a bit, and if it looks dangerous, I'll run away."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["kazuya_fc2", 2, 0, 2])
  ShowText(["\\n<Kazuya>...No, I'm telling you to run away now."])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I'm against a weirdo...\nHowever, I must stay alert and fight while assessing my opponent...!"])
  ShowText([""])
  BattleProcessing([0, 1309, false, false])
  ShowTextAttributes(["youkosan_fc1", 2, 0, 2])
  ShowText(["\\n<Spirit Fox>Help me! It's a devil hunter!\nWe're all being hunted~!!"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["youkosan_fc1", 2, 0, 2])
  ShowText(["\\n<Spirit Fox>We'll be slaughtered like vermin!\nBy this devil in human skin!"])
  ShowText([""])
  ShowText([""])
  ErasePicture([5])
  Wait([30])
  SetMoveRoute([16, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=30, @parameters=[4])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
  Unnamed(["RPG::MoveCommand(@code=30, @parameters=[4])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  ControlVariables([1202, 1202, 0, 0, 13])
  ShowTextAttributes(["kazuya_fc2", 3, 0, 2])
  ShowText(["\\n<Kazuya>No, I won't do anything that dangerous!\nDon't try to create a misunderstanding!"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["lanpass_fc2", 2, 0, 2])
  ShowText(["\\n<Lampas>That fox is fast when she escapes as well...\nIt's the first time I've seen one of them attack a human without being drunk."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["kazuya_fc2", 0, 0, 2])
  ShowText(["\\n<Kazuya>...?\nLampas, do you know them?"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["lanpass_fc2", 0, 0, 2])
  ShowText(["\\n<Lampas>Yeah, they are monsters that were sent to this world at the same time as us."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["lanpass_fc2", 0, 0, 2])
  ShowText(["\\n<Lampas>It seems they were summoned en masse from another world, just like us.\nThere are quite a number of them because they arrived in packs."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["lanpass_fc2", 0, 0, 2])
  ShowText(["\\n<Lampas>As soon as they arrived, they fell for Myusca's smooth talk and cooperated with her.\nThat's one more thing we share with them."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Attack human men to your heart's content...\nIt seems like the Spirit Foxes agreed to that condition as well."])
  ShowText([""])
  ShowTextAttributes(["lanpass_fc2", 0, 0, 2])
  ShowText(["\\n<Lampas>But we don't really get on well with them.\nThose girls are always drinking sake and making noise..."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["lanpass_fc2", 0, 0, 2])
  ShowText(["\\n<Lampas>So we didn't get too involved with them...\nThat's about all I know."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["kazuya_fc1", 0, 0, 2])
  ShowText(["\\n<Kazuya>I see..."])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Those Spirit Foxes are also a group of magical beasts from another world.\nIt seems that humans and monsters have been transferred here from various parallel worlds."])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Is the boy in a monk's outfit on the run also from another world?\nIf we don't get him under protection quickly..."])
  ShowText([""])
  ShowTextAttributes(["kazuya_fc1", 0, 0, 2])
  ShowText(["\\n<Kazuya>Anyway, we must go...\nLet's hurry up and escape from this stupid game."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["lanpass_fc2", 0, 0, 2])
  ShowText(["\\n<Lampas>Monsters like us are forced to go back to hell when they lose their essence, but...\nthat's not going to happen with Kazuya the human, right?"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["lanpass_fc2", 1, 0, 2])
  ShowText(["\\n<Lampas>I'll keep you company until you go home♪\nSo... when we get back safe and sound, you're gonna introduce me to a guy who's worth milking, right?"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["kazuya_fc2", 6, 0, 2])
  ShowText(["\\n<Kazuya>..."])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Escape from Myusca's game and go back to our world...\nFor those reasons, we have to keep moving forward."])
  ShowText([""])
  ExitEventProcessing([])
  Empty([])
