Display Name = "サン・イリア"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["But, will it really go well...?"])
      ShowText(["Infiltrating a banquet where celebrities gather."])
      ShowTextAttributes(["chrom_fc2", 1, 0, 2])
      ShowText(["\\n<Chrome>"])
      ShowText(["It's totally fine!"])
      ShowText(["Just leave it to me and think of it as riding a big ship!"])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I'm really anxious..."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["If we get caught, we'll deal with it then."])
      ShowText(["Alright, let's go!"])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Earth4\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 857, 22, 58, 0, 0])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ConditionalBranch([1, 1169, 0, 1, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There's a sign on the door that says 'Fortune-telling House is Closed'..."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I have no need for fortune-telling..."])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["How about asking for a way to infiltrate San Ilia Castle?"])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["If it's a skilled fortune-teller, they might see through our identities."])
      ShowText(["It might be safer not to get too close..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1169, 0, 2, 0])
      ConditionalBranch([0, 2734, 1])
        ControlSwitches([2734, 2734, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["There's a sign on the door that says 'Fortune-telling House is Closed'..."])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["This seems to be Chrome's house in the demon world..."])
        ShowText(["Suddenly, a concern crossed my mind."])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["This is the demon world version of Chrome, but..."])
        ShowText(["What if this Chrome looks completely different?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["That might... be possible."])
        ShowTextAttributes(["chrom_fc2", 0, 0, 2])
        ShowText(["\\n<Chrome>"])
        ShowText(["I can only hope that she is a cute and pretty"])
        ShowText(["Chrome-chan..."])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["That's right... Let's go!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 846, 17, 48, 0, 0])
    PlayBGM(["RPG::BGM(@name=\"dungeon_obakeyasiki\", @volume=100, @pitch=100)"])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 6, 77, 0, 0])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka left his companions waiting outside and entered a house alone..."])
    ChangePlayerFollowers([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 29, 78, 0, 0])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 51, 16, 0, 0])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 82, 18, 0, 0])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 77, 37, 0, 0])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 35, 52, 0, 0])
    Empty([])

CommonEvent 67
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside in this outfit..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside in this outfit..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside in this outfit..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside in this outfit..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside in this outfit..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside in this outfit..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 22, 26, 0, 0])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside in this outfit..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside in this outfit..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside in this outfit..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside in this outfit..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside in this outfit..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside in this outfit..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside in this outfit..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 82
Name = "明かり01"

  Page 0
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    Script(["mr = RPG::MoveRoute.new"])
    ScriptMore(["mr.repeat = false"])
    ScriptMore(["mr.list.unshift(RPG::MoveCommand.new(42,[70]))"])
    ScriptMore(["mr.list.unshift(RPG::MoveCommand.new(43,[1]))"])
    ScriptMore(["$game_map.events.each_value do |e|"])
    ScriptMore(["  if /^\\$ぼんやり明かり/i =~ e.character_name"])
    ScriptMore(["    e.force_move_route(mr)"])
    ScriptMore(["  end"])
    ScriptMore(["end"])
    TintScreen(["Tone(@red=20.0, @green=0.0, @blue=10.0, @gray=0.0)", 1, false])
    EraseEvent([])
    Empty([])

CommonEvent 84
Name = "明かり03"

  Page 0
    Empty([])

CommonEvent 85
Name = "明かり02"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ConditionalBranch([12, "get_character(0).starting == false"])
      Script(["@params = [0,0,rand(80),0,0]"])
      ScriptMore(["command_203"])
      ConditionalBranch([12, "get_character(0).x < 20"])
        FlashScreen(["Color(@red=255.0, @green=119.0, @blue=187.0, @alpha=17.0)", 60, true])
        Empty([])
      Else([])
        ConditionalBranch([12, "get_character(0).x < 40"])
          FlashScreen(["Color(@red=221.0, @green=221.0, @blue=0.0, @alpha=17.0)", 60, true])
          Empty([])
        Else([])
          ConditionalBranch([12, "get_character(0).x < 60"])
            FlashScreen(["Color(@red=255.0, @green=170.0, @blue=68.0, @alpha=17.0)", 60, true])
            Empty([])
          Else([])
            FlashScreen(["Color(@red=102.0, @green=221.0, @blue=17.0, @alpha=17.0)", 60, true])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Script(["wait(rand(30)+80)"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 87
Name = "明かり04"

  Page 0
    Empty([])

CommonEvent 88
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 89
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 90
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 91
Name = "明かり02"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 92
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 93
Name = "明かり01"

  Page 0
    Empty([])

CommonEvent 94
Name = "明かり03"

  Page 0
    Empty([])

CommonEvent 95
Name = "明かり04"

  Page 0
    Empty([])

CommonEvent 96
Name = "明かり04"

  Page 0
    Empty([])

CommonEvent 97
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 98
Name = "明かり01"

  Page 0
    Empty([])

CommonEvent 99
Name = "明かり03"

  Page 0
    Empty([])

CommonEvent 100
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 101
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    PlaySE(["RPG::SE(@name=\"Earth4\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 24, 111, 0, 0])
    Empty([])

CommonEvent 103
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leakybus>"])
      ShowText(["There's a town called Monte Carlo just to the west from here."])
      ShowText(["Further west from there lies the Sabasa Desert, but..."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leakybus>"])
      ShowText(["Needless to say, no one approaches Sabasa."])
      ShowText(["No matter how many lives one has, it won't be enough..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Leakybus>"])
        ShowText(["There's a town called Monte Carlo just to the west from here."])
        ShowText(["Further west from there lies the Sabasa Desert, but..."])
        ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Leakybus>"])
        ShowText(["Needless to say, no one approaches Sabasa."])
        ShowText(["No matter how many lives one has, it won't be enough..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leakybus>"])
      ShowText(["I've heard that Sabasa Castle has merged with the Monster Star Weapon."])
      ShowText(["When the Bloodworm is involved, it becomes completely incomprehensible..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["As soon as I entered the town, it suddenly turned to night...!?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It's the Eternal Night technique..."])
    ShowText(["It’s probably the work of the one who rules this town, Minagi."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["And the presence of succubi that fills the entire castle town..."])
    ShowText(["It seems this has become a city of succubi."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Speaking of which..."])
    ShowText(["I feel like there's a sweet scent wafting around."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The holy San Ilia is filled with the pleasures of succubi..."])
    ShowText(["What an unforgivable state of affairs."])
    ConditionalBranch([4, 803, 0])
      ShowTextAttributes(["est_fc1", 1, 0, 2])
      ShowText(["\\n<Est>"])
      ShowText(["This is the capital of succubi..."])
      ShowText(["Hehe, it's overflowing with delight."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 825, 0])
      ShowTextAttributes(["tarsa_fc2", 0, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["To think it’s always night..."])
      ShowText(["This city is really wonderful♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 531, 0])
      ShowTextAttributes(["saniria_fc2", 0, 0, 2])
      ShowText(["\\n<King of San Ilia>"])
      ShowText(["Has the flame of faith been extinguished from this land..."])
      ShowText(["That aside, it’s interesting that the architectural style has been preserved."])
      ConditionalBranch([4, 533, 0])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen Grandnoir>"])
        ShowText(["The Pope truly seems more like a scholar than a believer."])
        ShowText(["Then there must be many enemies..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I want to settle this before Minagi returns, but..."])
    ShowText(["It would be far too dangerous to recklessly storm the castle."])
    ShowTextAttributes(["sonia_fc1", 3, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["I need to come up with a plan to infiltrate..."])
    ShowText(["So it’s back to gathering information at the tavern!?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's right...
First, let's gather information about this town and the castle!"])
    ShowText(["\\n<Zion>"])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 4, 0, 2])
      ShowText(["Tch, it seems like it's not going to be interesting..."])
      ShowText(["When it's time to make a big ruckus, let me know."])
      ShowText(["Once we gather information, we might see a way to infiltrate."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["First, let's start with the basics: gathering information――"])
    ShowText(["\\n<Rankyubasu>"])
    ControlVariables([1142, 1142, 0, 0, 38])
    ControlVariables([1169, 1169, 0, 0, 1])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["San Ilia Castle is a social venue for noble succubi..."])
    ShowText(["Only those with an entrance permit or invitation can enter."])
    ShowText(["If I keep working diligently as a gatekeeper here..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leakybus>"])
    ShowText(["Someday, I too will be in a position to enter this place..."])
    ShowText(["Do you have an entrance permit or invitation?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    SetMoveRoute([106, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["San Ilia Castle is a social venue for noble succubi..."])
    ShowText(["Only those with an entrance permit or invitation can enter."])
    ShowText(["I don't have any kind of pass..."])
    ConditionalBranch([1, 1169, 0, 3, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["We shouldn't cause a commotion here."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["As frustrating as it is, let's retreat quietly for now."])
      ShowText(["I have an invitation, but I'm not prepared for the banquet..."])
      SetMoveRoute([106, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1169, 0, 4, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Before attending the banquet, let's get our outfits ready."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Now, let's head to the armor shop!"])
      ShowText(["Is this good enough...?"])
      SetMoveRoute([106, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1169, 0, 5, 0])
      ShowTextAttributes(["chrom_fc2", 1, 0, 2])
      ShowText(["\\n<Chrome>"])
      ShowText(["Chrome showed the invitation!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["With a dignified demeanor, she gave no hint of doubt..."])
      ShowText(["This is, Lady Chrome... welcome."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["San Ilia Castle is a social venue for noble succubi..."])
      ShowText(["Your companions may also pass through."])
      ShowText(["\\n<Elder Succubus>"])
      SetMoveRoute([106, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ControlSwitches([2733, 2733, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 109
Name = "EV109"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["The master of Sabasa is the sixth ancestor, Hiruko..."])
      ShowText(["Just saying it is terrifying..."])
      ShowText(["That puppet seems to have rampaged across the world..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
        ShowText(["The master of Sabasa is the sixth ancestor, Hiruko..."])
        ShowText(["It seems this San Ilia is the point of origin for the attacks."])
        ShowText(["No wonder there were an incredible number of victims."])
        ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
        ShowText(["The master of Sabasa is the sixth ancestor, Hiruko..."])
        ShowText(["No wonder there were an incredible number of victims."])
        ShowText(["If it weren't for Lady Minagi, we might have been completely wiped out..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["The master of Sabasa is the sixth ancestor, Hiruko..."])
      ShowText(["That demon star is the secret weapon of the evil god army..."])
      ShowText(["Lady Hiruko is indeed a terrifying person..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc2", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["When it comes to succubi living in this city..."])
      ShowText(["We would never abuse men."])
      ShowTextAttributes(["succubuses_fc2", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["We can't extract good essence from a man whose body and mind are weakened."])
      ShowText(["The noble way of the succubus is to bring happiness to men and receive their essence in return."])
      ShowTextAttributes(["succubuses_fc2", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["For us, human trafficking in the succubi village is out of the question."])
      ShowText(["Those people from that land tarnish the name of succubi..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc2", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["Many of my companions lost their lives in the doll's attack."])
        ShowText(["If it weren't for Lady Minagi, the casualties would have been even greater..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc2", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["I wonder if this city can survive without Lady Minagi."])
      ShowText(["The future of succubi is dark..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 111
Name = "EV111"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
      ShowText(["\\n<Rose Noble>"])
      ShowText(["I was forced to flee from Grangold, but..."])
      ShowText(["This city is much more wonderful, isn't it?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
        ShowText(["\\n<Rose Noble>"])
        ShowText(["To have such a commotion in the place I sought refuge from Grangold..."])
        ShowText(["Where else can I escape to now?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
      ShowText(["\\n<Rose Noble>"])
      ShowText(["I've just realized that..."])
      ShowText(["It's quite difficult to live in this city since photosynthesis can't be done..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 112
Name = "EV112"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["This magical city doesn't see the day."])
      ShowText(["Enjoy the endless night..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["Rumor has it that Lady Morrigan has also passed away."])
        ShowText(["They say she was killed by the leader of the dolls, but is that really true..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["First Lady Astaroth, then Lady Morrigan, and now Lady Minagi..."])
      ShowText(["The people supporting this magical city are falling one after another."])
      ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["I can only imagine the pain of the remaining Lady Lilith."])
      ShowText(["I hope her heart can find peace..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 113
Name = "EV113"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc4", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Underneath San Ilia Castle, there is a grand brothel."])
      ShowText(["Of course, only those of high status can enter there."])
      ShowTextAttributes(["succubuses_fc4", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Image play and costume play, anything you desire."])
      ShowText(["Especially popular is the play where heroes are violated."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["It's a grand brothel located beneath San Ilia Castle..."])
        ShowText(["It seems that most top male prostitutes have been killed and it's in a state of closure."])
        ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["I originally didn't have the status to enter such a place..."])
        ShowText(["It's sad to see a symbol of succubus culture lost."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["With the death of Lady Minagi, it feels like the soul of the city has been lost."])
      ShowText(["The grand brothel in the castle might never reopen again..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 114
Name = "EV114"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Monk Succubus>"])
      ShowText(["Despite appearances, this magical city is well-equipped for military defense."])
      ShowText(["Even if an angelic army comes attacking, we are fully prepared."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
        ShowText(["\\n<Monk Succubus>"])
        ShowText(["I never imagined that it would be dolls attacking instead of angels..."])
        ShowText(["I certainly didn't see that coming."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
      ShowText(["\\n<Monk Succubus>"])
      ShowText(["It seems that the succubus who fought with Lady Minagi was from another world."])
      ShowText(["What kind of succubus could it have been..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 115
Name = "EV115"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["Even such a vulgar stall has its charm..."])
      ShowText(["...Don't you think so?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["The owner of this stall has died from the doll's attack."])
        ShowText(["It's sad to see the merchandise left as it is."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 116
Name = "EV116"

  Page 0
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["San Ilia Castle is a social venue for noble succubi..."])
    ShowText(["Welcome to the city of desires, San Ilia."])
    ShowText(["Where do you wish to go...?"])
    Script(["unlimited_choices(11, [\"Go to an inn/tavern\","])
    ScriptMore(["\"go to the weapon shop\",\"go to the blacksmith\","])
    ScriptMore(["\"Go to the armor/accessory store\",\"go to the tool store\","])
    ScriptMore(["\"go to church\",\"Go to the Castle of San Ilia\","])
    ScriptMore(["\"stop\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 845, 43, 42, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 845, 56, 23, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 845, 70, 29, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 845, 31, 54, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 845, 61, 40, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      TransferPlayer([0, 845, 61, 5, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 6, 0])
      TransferPlayer([0, 845, 40, 13, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 7, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 117
Name = "EV117"

  Page 0
    ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Nankyu Succubus>"])
    ShowText(["The wandering succubus brings you local specialties from various places!"])
    ShowText(["Come on, buy something~♪"])
    ShopProcessing([0, 305, 0, 0, false])
    ShopItem([0, 320, 0, 0])
    ShopItem([0, 353, 0, 0])
    ShopItem([0, 354, 0, 0])
    ShopItem([0, 385, 0, 0])
    ShopItem([0, 404, 0, 0])
    ShopItem([0, 409, 0, 0])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
    ShowText(["\\n<Testarossa>"])
    ShowText(["It's a stall whose owner has passed away, and it cannot be allowed to decay like this."])
    ShowText(["I will take care of it!"])
    ShopProcessing([0, 305, 0, 0, false])
    ShopItem([0, 320, 0, 0])
    ShopItem([0, 353, 0, 0])
    ShopItem([0, 354, 0, 0])
    ShopItem([0, 385, 0, 0])
    ShopItem([0, 404, 0, 0])
    ShopItem([0, 409, 0, 0])
    Empty([])

CommonEvent 118
Name = "EV118"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["When it comes to fashion in San Ilia, this is the place."])
      ShowText(["Armor? Well, I suppose we sell that too."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["In this day and age, it's all about armament rather than fashion~."])
        ShowText(["We don't know when the angels or dolls will attack again."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Many succubi are in mourning after Lady Minagi's passing."])
      ShowText(["Because of that, it seems plain outfits are selling well..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 119
Name = "EV119"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc3", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["This year's trendy fashion is adventurer style."])
      ShowText(["Those who are serious even prepare weapons, it seems."])
      ShowTextAttributes(["succubuses_fc3", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["According to Designer Rossa, it's influenced by the Second Holy Monster War."])
      ShowText(["Fashion and the times are deeply connected, they say."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["That day of the attack..."])
        ShowText(["It seems many of those who attended the banquet lost their lives."])
        ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["I can't believe even Designer Rossa has passed away..."])
        ShowText(["The future of the fashion world looks grim."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["I can't believe even Lady Minagi has passed away..."])
      ShowText(["What on earth is going to happen to this magical city?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 120
Name = "EV120"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc2", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Is Apocrypha the same as the Second Holy Monster War?"])
      ShowText(["That's what they call the ongoing war with the angels, right?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc2", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["I understand we're at war with the angels, but..."])
        ShowText(["What are those dolls, exactly?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc2", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Lady Minagi fought against a succubus from another world, right?"])
      ShowText(["That succubus is on the side of the angel army, isn't she...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 121
Name = "EV121"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leakybus>"])
      ShowText(["I hear there's a spirit medium who's really popular right now."])
      ShowText(["They seem to call upon the spirits of ancestors and such to talk."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leakybus>"])
      ShowText(["Famous celebrities and big merchants seem to consult them too."])
      ShowText(["I want to have my fortune told by that spirit medium~."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Leakybus>"])
        ShowText(["It seems that the spirit medium, Lady Chrome, has also gone missing."])
        ShowText(["Did she get caught up in the doll attack and lose her life...?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leakybus>"])
      ShowText(["Though it's said that Lady Chrome lost her life in the doll attack..."])
      ShowText(["It seems there are sightings of her in various places."])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leakybus>"])
      ShowText(["The greatest spirit medium of our time wandering as a ghost..."])
      ShowText(["It feels rather ironic, doesn't it?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 122
Name = "EV122"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["fenrir_fc1", 2, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["This city is really full of succubi, huh."])
      ShowText(["The smell of the淫魔 has numbed my nose..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["fenrir_fc1", 2, 0, 2])
        ShowText(["\\n<Fenrir>"])
        ShowText(["What were those dolls, anyway?"])
        ShowText(["I almost lost my life there..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["fenrir_fc1", 2, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["A city with no daylight has just become a dark place."])
      ShowText(["This might be the end for us here..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 123
Name = "EV123"

  Page 0
    ConditionalBranch([0, 2340, 0])
      ShowTextAttributes(["succubuses_fc3", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["You’re a mysterious girl, aren’t you?"])
      ShowText(["It's so... thrilling."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc3", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["You're really cute..."])
      ShowText(["Hey, want to spend an incredibly pleasurable night together?"])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I refuse!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["You're really cute..."])
        ShowText(["I want to spend the night, but I'm busy cleaning up after the attack."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["You're really cute..."])
      ShowText(["I want to spend the night, but right now I'm in mourning for Minagi-sama."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 124
Name = "EV124"

  Page 0
    ConditionalBranch([0, 2340, 0])
      ShowTextAttributes(["succubuses_fc2", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Oh, such a cute girl."])
      ShowText(["Don't you want to see heaven with the best oral skills?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc2", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Hey, you... don't you want me to suck your dick?"])
      ShowText(["I'll take you to heaven with the best oral skills♪"])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Suck on this club!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc2", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["Somehow, I’ll rebuild my home and take a break..."])
        ShowText(["I’ve been through a lot, but as long as I'm alive, it's better than nothing."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc2", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["If the angel army attacked us right now..."])
      ShowText(["This city would definitely fall."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 125
Name = "EV125"

  Page 0
    ConditionalBranch([0, 2340, 0])
      ShowTextAttributes(["succubuses_fc4", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Oh, what a lovely girl..."])
      ShowText(["Want to do something naughty with big sister?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc4", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Oh, what a lovely boy..."])
      ShowText(["Want to do something naughty with big sister?"])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Do it by yourself!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["I've lost many family and friends..."])
        ShowText(["How can I heal this wound in my heart?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["I'll refrain from naughty things for a while."])
      ShowText(["Cleanse yourself and pray for the repose of Minagi-sama..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 126
Name = "EV126"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc3", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["This San Ilia is the land ruled by Minagi-sama..."])
      ShowText(["A city of endless night, fleshly desires, and temptation."])
      ShowTextAttributes(["succubuses_fc3", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Only nobles can enter the castle."])
      ShowText(["Someday, I want to attain the status to enter the castle..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["The castle is now in a state of heightened alert due to the doll attack."])
        ShowText(["It seems there will be no more dinner parties or balls for a while..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Minagi-sama has passed away..."])
      ShowText(["The extravagant and luxurious noble culture may have come to an end..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 127
Name = "EV127"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["San Ilia Castle is a social venue for noble succubi..."])
      ShowText(["In this city, the residence of ordinary men is prohibited."])
      ShowText(["Because it tends to be the source of various troubles..."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["San Ilia Castle is a social venue for noble succubi..."])
      ShowText(["It's not that the residence of human women is forbidden..."])
      ShowText(["But human women generally dislike succubi, so they are rarely seen."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
        ShowText(["San Ilia Castle is a social venue for noble succubi..."])
        ShowText(["It seems the dolls have emerged from the castle's underground."])
        ShowText(["Therefore, the underground guards have been completely wiped out."])
        ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
        ShowText(["San Ilia Castle is a social venue for noble succubi..."])
        ShowText(["The male prostitutes of the grand brothel were also attacked in the waiting room and wiped out."])
        ShowText(["It's truly terrible what they have done..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["San Ilia Castle is a social venue for noble succubi..."])
      ShowText(["Morrigan-sama, Astaroth-sama, and Minagi-sama have all passed away..."])
      ShowText(["Is there no salvation for succubi?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 128
Name = "EV128"

  Page 0
    ConditionalBranch([0, 2340, 0])
      ShowTextAttributes(["succubuses_fc5", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Oh, what a lovely girl..."])
      ShowText(["Hey, would you like to try being sucked by me?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc5", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["You are really wonderful..."])
      ShowText(["Hey, would you like to try being sucked by me?"])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I refuse!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc5", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["What was that doll..."])
        ShowText(["I've never seen such an unenjoyable circus before."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc5", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["In mourning for Minagi-sama, I will refrain from lewd activities for a while..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 129
Name = "EV129"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Monk Succubus>"])
      ShowText(["You seem strong."])
      ShowText(["Will you accompany me in my combat training?"])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I'll bash your face in with this club!"])
      ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
      ShowText(["\\n<Monk Succubus>"])
      ShowText(["H-how awful..."])
      ShowText(["I wanted to train to deflect swords with my fists against a swordsman..."])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I'm sorry..."])
      ShowText(["I accidentally thought it was something lewd..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
        ShowText(["\\n<Monk Succubus>"])
        ShowText(["I realized my own immaturity in the battle against the dolls."])
        ShowText(["I need to train more and become stronger!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
      ShowText(["\\n<Monk Succubus>"])
      ShowText(["Even that Michinagi-sama lost her life in battle..."])
      ShowText(["Isn't it meaningless for someone like me to improve my skills?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 130
Name = "EV130"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["The master of Sabasa is the sixth ancestor, Hiruko..."])
      ShowText(["Grangold, Grand Noah, and even Yamatai..."])
      ShowText(["It seems the angels' advance continues all over the world."])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["The master of Sabasa is the sixth ancestor, Hiruko..."])
      ShowText(["Will this San Ilia also be ravaged by the angels..."])
      ShowText(["I'm so anxious that I can't sleep at night."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Isn't it always night?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
        ShowText(["The master of Sabasa is the sixth ancestor, Hiruko..."])
        ShowText(["Even Morrigan-sama has passed away..."])
        ShowText(["She was such a friendly person who reached out to the common folk..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["The master of Sabasa is the sixth ancestor, Hiruko..."])
      ShowText(["Rather than mourning Michinagi-sama..."])
      ShowText(["Everyone is sensing the end of the species known as demons."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 131
Name = "EV131"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
      ShowText(["\\n<Road Medusa>"])
      ShowText(["I occasionally visit this city to fully relax."])
      ShowText(["Of course, replenishing energy as well... hehehe."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["l_medusa_fc1", 2, 0, 2])
        ShowText(["\\n<Road Medusa>"])
        ShowText(["What was supposed to be a break turned into a terrible commotion."])
        ShowText(["I was almost engraved by the dolls and then thrown into the waterway."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["l_medusa_fc1", 2, 0, 2])
      ShowText(["\\n<Road Medusa>"])
      ShowText(["To think a warrior like Michinagi-sama would fall..."])
      ShowText(["Is this great war truly so fierce?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 132
Name = "EV132"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["San Ilia Castle is a social venue for noble succubi..."])
      ShowText(["Outdoor ejaculation acts are prohibited."])
      ShowText(["If you want to do it, you should do it at an authorized facility... okay?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
        ShowText(["San Ilia Castle is a social venue for noble succubi..."])
        ShowText(["Especially in such dark and gloomy times..."])
        ShowText(["Why not come and relieve yourself at my place?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["San Ilia Castle is a social venue for noble succubi..."])
      ShowText(["Even in such a dark era... a demon shouldn't have a gloomy face."])
      ShowText(["Now, indulge in the pleasures of this world while you're alive!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 133
Name = "EV133"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leakybus>"])
      ShowText(["I want to become a celebrity too..."])
      ShowText(["Attending the castle's banquet and playing at the brothel... Ufufu."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leakybus>"])
      ShowText(["What do you think I should do to become a celebrity?"])
      ShowText(["In these times, maybe achieving great military feats against angels..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Leakybus>"])
        ShowText(["I can't just talk about celebrities and banquets anymore."])
        ShowText(["Above all, I must survive."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leakybus>"])
      ShowText(["In a world where even Lady Minagi has fallen in battle..."])
      ShowText(["What am I, a common succubus, supposed to do?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 134
Name = "EV134"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Low-Cubus>"])
      ShowText(["I hear that a simultaneous invasion operation by three nations is underway on the northern front."])
      ShowText(["The situation is finally turning into a total war..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Low-Cubus>"])
        ShowText(["Are those doll-like beings a third faction?"])
        ShowText(["I can't understand which direction this great war is heading..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Low-Cubus>"])
      ShowText(["Another giant star has fallen..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 135
Name = "EV135"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leakybus>"])
      ShowText(["It feels unreal that we're in the middle of a war right now."])
      ShowText(["This city seems so normal despite everything..."])
      ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["It's like that in places far from the front lines."])
      ShowText(["Only when the flames of war are about to reach you does reality hit you."])
      ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["You should evacuate while you can."])
      ShowText(["When reality closes in, it's often too late..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Leakybus>"])
        ShowText(["Many of my friends died in the doll attack..."])
        ShowText(["Why did it come to this...?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leakybus>"])
      ShowText(["The one who destroyed Grand Noah was an ally's attack, right?"])
      ShowText(["Isn't this war just chaotic...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 136
Name = "EV136"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([444, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 137
Name = "EV137"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([19, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 138
Name = "EV138"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([31, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 139
Name = "EV139"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([21, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 140
Name = "EV140"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([328, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 141
Name = "EV141"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([8, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 142
Name = "EV142"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2510, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 143
Name = "EV143"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([92, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 144
Name = "EV144"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([92, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 145
Name = "EV145"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>"])
    ShowText(["In this town full of succubi..."])
    ShowText(["A human is maintaining a rank as a top battle fucker..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>"])
    ShowText(["Isn't that amazing... Guh!"])
    Empty([])
