CommonEvent 7444
Name = "ジーン：勝利"

  999([7364])
  ShowPicture([5, "80_mob_maid3_st01", 0, 0, 0, 0, 100, 100, 255, 0])
  ErasePicture([6])
  ShowTextAttributes(["mob_maid3_fc1", 0, 0, 2])
  ShowText(["\\n<ジーン>"])
  ShowText(["...Hehe, you did well."])
  ShowText(["Time's up, it's your victory."])
  PlaySE(["RPG::SE(@name=\"mon_lvup\", @pitch=100, @volume=100)"])
  ControlSwitches([98, 98, 1])
  ControlSwitches([96, 96, 1])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Luka won the battle fuck!"])
  ConditionalBranch([1, 845, 0, 2, 1])
    ShowTextAttributes(["mob_maid3_fc1", 0, 0, 2])
    ShowText(["\\n<ジーン>"])
    ShowText(["Unfortunately, there's no more prize left."])
    ShowText(["There's nothing more valuable than the secret stone I gave you before..."])
    Empty([])

  Else([])
    ShowTextAttributes(["mob_maid3_fc1", 0, 0, 2])
    ShowText(["\\n<ジーン>"])
    ShowText(["Well then, I'll give you this secret stone."])
    ShowText(["It's quite a valuable item, so use it wisely."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([3311, 0, 0, 1])
    ControlVariables([845, 845, 0, 0, 2])
    CallCommonEvent([6999])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["mob_maid3_fc1", 0, 0, 2])
  ShowText(["\\n<ジーン>"])
  ShowText(["Let's have another battle fuck, shall we?"])
  ShowText(["Next time, I'll make sure to squeeze your milk out..."])
  ErasePicture([5])
  ConditionalBranch([0, 443, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 2331, 1])
    ChangeMapDisplay([1])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ControlVariables([57, 57, 0, 0, 1886])
      TransferPlayer([0, 886, 55, 11, 2, 0])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ControlVariables([57, 57, 0, 0, 1408])
      TransferPlayer([0, 408, 47, 14, 2, 0])
      Empty([])

    BranchEnd([])
    ChangePlayerFollowers([0])
    Empty([])

  BranchEnd([])
  ExitEventProcessing([])
  Empty([])
