<data>
<duration><name>One Turn</name><type>0</type><baseTime><n>0</n><d>2</d><m>1</m></baseTime><level>0</level><levelTime><n>1</n><d>2</d><m>0</m></levelTime></duration><duration><name>Short</name><type>0</type><baseTime><n>1</n><d>121</d><m>119</m></baseTime><level>0</level><levelTime><n>1</n><d>2</d><m>0</m></levelTime></duration><duration><name>Medium</name><type>0</type><baseTime><n>1</n><d>181</d><m>179</m></baseTime><level>0</level><levelTime><n>1</n><d>2</d><m>0</m></levelTime></duration><duration><name>Long</name><type>0</type><baseTime><n>1</n><d>241</d><m>239</m></baseTime><level>0</level><levelTime><n>1</n><d>2</d><m>0</m></levelTime></duration><duration><name>Combat</name><type>1</type><baseTime><n>1</n><d>2</d><m>0</m></baseTime><level>0</level><levelTime><n>1</n><d>2</d><m>0</m></levelTime></duration><duration><name>Permanent</name><type>2</type><baseTime><n>1</n><d>2</d><m>0</m></baseTime><level>0</level><levelTime><n>1</n><d>2</d><m>0</m></levelTime></duration><duration><name>Continuous</name><type>3</type><baseTime><n>1</n><d>2</d><m>0</m></baseTime><level>0</level><levelTime><n>1</n><d>2</d><m>0</m></levelTime></duration><duration><name>Indefinite</name><type>4</type><baseTime><n>1</n><d>2</d><m>0</m></baseTime><level>0</level><levelTime><n>1</n><d>2</d><m>0</m></levelTime></duration></data>
