<screenset>
	<picture>39</picture>
	<label>The Shoppe</label>
	<building>true</building>
	<screen number="1" escapeScreen="exit">
		<line>Welcome to Garth's Equipment Shoppe, oh wealthy travellers!</line>
		<line>Which of you is interested in my fine ware?</line>
		<selectParty action="selectParty" disallow="dead,paralyzed,stoned" screen="2" />
		<choice keys="eE" screen="exit" align="center">(EXIT)</choice>
	</screen>
	<screen number="2">
		<line>Greetings, <name />. Would you like to:</line>
		<line></line>
		<choice keys="bB" screen="3">Buy an item.</choice>
		<choice keys="sS" screen="4">Sell an item.</choice>
		<choice keys="iI" screen="5">Identify item.</choice>
		<choice keys="dD" screen="1">Done.</choice>
	</screen>
	<screen number="3" escapeScreen="2">
		<selectGoods shop="1" action="buy" fullscreen="2" screen="3" />
	</screen>
	<screen number="4" escapeScreen="2">
		<line>Which item:</line>
		<selectInventory action="sell" fullscreen="2" screen="2" value="1" shop="1" />
		<choice keys="cC" align="center" screen="2">(CANCEL)</choice>
	</screen>
	<screen number="5" escapeScreen="2">
		<line>Which item:</line>
		<selectInventory action="identify" fullscreen="6" screen="6" value="1" shop="1" />
		<choice keys="cC" align="center" screen="2">(CANCEL)</choice>
	</screen>
	<screen number="6" escapeScreen="2">
		<line><itemName /> is a type of <item:type />.<if><cond><or><ne><item:hitPlus />0</ne><ne><item:armorPlus />0</ne></or></cond><then>It has a <if><cond><ne><item:hitPlus />0</ne></cond><then><item:hitPlus /> bonus to hit<if><cond><ne><item:armorPlus />0</ne></cond><then> and a </then></if></then></if><if><cond><ne><item:armorPlus />0</ne></cond><then><item:armorPlus /> bonus to armor</then></if>.</then></if><if><cond><or><eq><item:type />hand weapon</eq><eq><item:type />thrown weapon</eq><eq><item:type />arrow</eq></or></cond><then>It does <item:damage /> damage<if><cond><gt><item:chanceXSpecial />0</gt><ne><item:xSpecial op="ne" />Nothing special</ne></cond><then> and does <item:xSpecial /></then></if>.</then></if><if><cond><gt><charges />0</gt><ne><item:spell />(none)</ne></cond><then>It can cast <item:spell /> <if><cond><eq><item:timesUsable />255</eq></cond><then>with no limit</then><else>and has <charges /> charges</else></if>.</then></if></line>
		<barrier />
		<choice keys="dD" align="center" screen="2">(Done)</choice>
	</screen>
	<error type="fullinventory">Your pockets are full.</error>
	<error type="noinventory">You have no items.</error>
	<error type="notenoughgold">Not enough gold.</error>
	<error type="dead" screen="1"><name /> is dead!</error>
	<error type="paralyzed" screen="1"><name /> has been paralyzed and cannot move!</error>
</screenset>
