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Quoted By: >>277022274 >>277022558 >>277023129 >>277023184 >>277043578 >>277066347 >>277105764 >>277125357 >>277155649 >>277159383
AI Dungeon is an AI generated, text-based adventure game with almost unlimited possibilities. Be as creative as you want and make your own batshit insane stories.
To play, just go here and follow the instructions (works on mobile) (Old Colab v1.0): >https://colab.research.google.com/github/OpenCYOAI/OpenCYOAI/blob/master/Old_Open_CYOAI_Colab.ipynb
(Optional) Use this Colab (Beta): >https://colab.research.google.com/github/OpenCYOAI/OpenCYOAI/blob/beta/Open_CYOAI_BETA.ipynb
Custom prompts and Advice: >https://pastebin.com/KD4yN2Gc
Temperature and top_p summary (vastly changes how the AI behaves and responds, further info inside https://github.com/OpenCYOAI/OpenCYOAI/wiki/A-quick-explanation-on-what-is-top_k,-temp-and-top_p) (you have to change them at the start of each new game in the modded version):
For an example on how temperature changes the AI: >https://github.com/OpenCYOAI/OpenCYOAI/wiki/Example-on-how-temperature-changes-the-AI
tl;dr:
high temp - for asspulls.
less temp - less random shit.
top_p close to 0 = less creative AI
top_p close to 1 = more random AI
But just go with 0.9 (default) as top_p (because is difficult to manage), and control randomness via temperature
READ THIS BEFORE ASKING ANYTHING:
To see most changes, addons, instructions, explanations, different versions (including an offline one) and everything else made by Anons through the threads, just go to the Wiki and read through the pages:
>https://github.com/OpenCYOAI/OpenCYOAI/wiki
Previous Thread: >>276864298
Let’s have a comfy AI Dungeon thread. Post your recent stories, or your favorite ones.
To play, just go here and follow the instructions (works on mobile) (Old Colab v1.0): >https://colab.research.google.com/github/OpenCYOAI/OpenCYOAI/blob/master/Old_Open_CYOAI_Colab.ipynb
(Optional) Use this Colab (Beta): >https://colab.research.google.com/github/OpenCYOAI/OpenCYOAI/blob/beta/Open_CYOAI_BETA.ipynb
Custom prompts and Advice: >https://pastebin.com/KD4yN2Gc
Temperature and top_p summary (vastly changes how the AI behaves and responds, further info inside https://github.com/OpenCYOAI/OpenCYOAI/wiki/A-quick-explanation-on-what-is-top_k,-temp-and-top_p) (you have to change them at the start of each new game in the modded version):
For an example on how temperature changes the AI: >https://github.com/OpenCYOAI/OpenCYOAI/wiki/Example-on-how-temperature-changes-the-AI
tl;dr:
high temp - for asspulls.
less temp - less random shit.
top_p close to 0 = less creative AI
top_p close to 1 = more random AI
But just go with 0.9 (default) as top_p (because is difficult to manage), and control randomness via temperature
READ THIS BEFORE ASKING ANYTHING:
To see most changes, addons, instructions, explanations, different versions (including an offline one) and everything else made by Anons through the threads, just go to the Wiki and read through the pages:
>https://github.com/OpenCYOAI/OpenCYOAI/wiki
Previous Thread: >>276864298
Let’s have a comfy AI Dungeon thread. Post your recent stories, or your favorite ones.