Display Name = "Black Palace"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
    ShowText(["\\n<Sun Wukong>Hey Alice, I've finally completed my job!\nThe Monkey King has returned!"])
    ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
    ShowText(["\\n<Sun Wukong>I've got the cockroaches to cooperate with us like you wanted! Hey Alice, what's got you annoyed...?!"])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong>...Oh, you're one of the puppets.\nHow is it playing with the other dolls?"])
    ShowPicture([5, "80_alice13th_st05", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["alice13th_fc1", 4, 0, 2])
    ShowText(["\\n<Alipheese the 13th>Fufu... It's been fine."])
    ErasePicture([5])
    ShowTextAttributes(["seitentaisei_fc1", 1, 0, 2])
    ShowText(["\\n<Sun Wukong>Really, that's great!"])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
    ShowText(["\\n<Sun Wukong>Heeey, where are you Alice?!\nAre you in this room?!"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([60])
    ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
    ShowText(["\\n<Sun Wukong>......?!"])
    ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
    ShowText(["\\n<Sun Wukong>What...what is this?!"])
    Wait([120])
    TransferPlayer([0, 837, 1, 0, 0, 2])
    FadeinScreen([])
    Empty([])
