Display Name = "Pocket Castle Barracks"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 1, 14, 6, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 1, 14, 6, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 1, 14, 6, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 1, 14, 6, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 1, 14, 6, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 1, 14, 6, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 1, 14, 6, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 272, 12, 5, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 272, 12, 5, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 272, 12, 5, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 26, 17, 0, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 27, 17, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowPicture([5, "80_sara_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3529, 0, 100, 1])
      ConditionalBranch([1, 4529, 0, 0, 0])
        ControlVariables([4529, 4529, 0, 0, 1])
        ShowTextAttributes(["sara_fc1", 1, 0, 2])
        ShowText(["\\n<Sara (Affection:\\V[3529])>Here, take this, Luka. I've been in your care in many different ways, right?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1145, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3529, 0, 500, 1])
      ConditionalBranch([1, 4529, 0, 1, 0])
        ControlVariables([4529, 4529, 0, 0, 2])
        ShowTextAttributes(["sara_fc1", 1, 0, 2])
        ShowText(["\\n<Sara (Affection:\\V[3529])>Here, take this, Luka. I've been in your care in many different ways, right?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1736, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3529, 0, 2000, 1])
      ConditionalBranch([1, 4529, 0, 2, 0])
        ControlVariables([4529, 4529, 0, 0, 3])
        ShowTextAttributes(["sara_fc1", 1, 0, 2])
        ShowText(["\\n<Sara (Affection:\\V[3529])>Here, take this, Luka. I've been in your care in many different ways, right?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1118, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3529, 0, 4000, 1])
      ConditionalBranch([1, 4529, 0, 3, 0])
        ControlVariables([4529, 4529, 0, 0, 4])
        ShowTextAttributes(["sara_fc1", 1, 0, 2])
        ShowText(["\\n<Sara (Affection:\\V[3529])>Here, take this, Luka. I've been in your care in many different ways, right?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1623, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ConditionalBranch([0, 7013, 1])
      ShowTextAttributes(["sara_fc1", 1, 0, 2])
      ShowText(["\\n<Sara (Affection:\\V[3529])>My succubus powers have been sealed for a while! But it'll be a problem if I can't learn how to control them."])
      Empty([])

    Else([])
      ShowTextAttributes(["sara_fc1", 1, 0, 2])
      ShowText(["\\n<Sara (Affection:\\V[3529])>My succubus powers have fully awakened!\nI'm skilled with a sword, so this form is easier to use."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["That person is a magical swordsman Granberia ..."])
    ShowText(["What a nice person ..."])
    ShowTextAttributes(["granberia_fc3", 2, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["Don't feel any gaze ..."])
    ShowText(["Not hostile, but strangely humid ..."])
    JumpToLabel(["メニュー"])
    Label(["132"])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection:\\V[3132])>Her majesty, the Queen of Sabasa... In life, I was a soldier who served the Sabasa royal family..."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>I thank you for your loyalty. Will you fight alongside me in the future?"])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection:\\V[3132])>Gladly... My loyalty continues in death..."])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Th-that armor..."])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>Hmph. It's horrible and slutty, right?"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>It's wonderful!"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>...Huh?"])
    JumpToLabel(["メニュー"])
    Label(["163"])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Oh, princess. Is there something you want to say to me?"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Lily... My father... Do you have a grudge against the King of Sabasa?"])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>He was a politician. He had no choice but to do nothing. But it was we who paid the price."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>I'm sorry."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>There's no need for you to personally apologize. You were a little girl with no say in the matter."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Yeah... Well, while you're here, you're my friend. It's a pleasure, Lily."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Fufuu... It's a pleasure."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Oh, Sonya. Have you had the rice in the dining room?"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Yup! I had it in their new dish, the salmon bowl."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Sonya, Sara, you two seem to get along."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>There weren't any girls my age in the village. She's like the friend I never had."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>The same goes for me. I guess you could say we're girlfriends."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Yeah. ...Huh?!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Huh?!"])
    ShowTextAttributes(["sara_fc1", 3, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Huh?"])
    JumpToLabel(["メニュー"])
    Label(["526"])
    ShowTextAttributes(["sara_fc1", 0, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["My father was really good to come back."])
    ShowText(["But I wonder if I was a good substitute ..."])
    ShowTextAttributes(["sabasa_fc1", 0, 0, 2])
    ShowText(["\\n<King Sabasa> (Likeability: \\V[3526])"])
    ShowText(["You don't work on me."])
    ShowText(["As Queen Sarah, he served as a good role."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["But because I didn't reach it, I put a lot of burden on the people ..."])
    ShowTextAttributes(["sabasa_fc1", 0, 0, 2])
    ShowText(["\\n<King Sabasa> (Likeability: \\V[3526])"])
    ShowText(["The Vampire Army attack on the Monster Lord's declaration of war ..."])
    ShowText(["I was able to deal with the unprecedented situation so far."])
    ShowTextAttributes(["sabasa_fc1", 0, 0, 2])
    ShowText(["\\n<King Sabasa> (Likeability: \\V[3526])"])
    ShowText(["Sarah with my chest."])
    ShowText(["The people are so longing for the unsuccessful former Queen."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Yeah ... I'm dented and I can't show the people."])
    ShowText(["As a former Queen, I have to be dignified."])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["I am the hero of justice, Sabasa Man!"])
    ShowText(["In this chaotic world, I am the sandstorm that saves the oppressed and weak!"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["If that's fine with you, Father, then I won't say anything..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["No one knows the true identity of Sabasa Man!"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["I think the entire nation knows..."])
    JumpToLabel(["メニュー"])
    Label(["528"])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa> (Likeability: \\V[3528])"])
    ShowText(["Hey, Sara!"])
    ShowText(["How about joining the sky pirates with us?!"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["To be honest, I might be a little tempted..."])
    ShowTextAttributes(["sabasa_fc4", 4, 0, 2])
    ShowText(["\\n<Sarasa> (Likeability: \\V[3528])"])
    ShowText(["That's also blood! Ahahaha!!"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["It's a complicated feeling..."])
    JumpToLabel(["メニュー"])
    Label(["531"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection:\\V[3531])>Oh my, the Princess of Sabasa... No, you're the Queen now, aren't you. Your father told me to look after you if something were to happen with him."])
    ShowTextAttributes(["sara_fc1", 3, 0, 2])
    ShowText(["\\n<Sara (Affection:varstart3529varend)>It has been quite a while, King of San Ilia. By \"if something were to happen,\" did he mean... in case he died?"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection:\\V[3531])>No, he meant in case he ran away from home or left for an adventure. That kind of thing."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Father... Are you a kid...?"])
    JumpToLabel(["メニュー"])
    Label(["533"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>The Queen of Grand Noah. Long time no see."])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection:\\V[3533])>Oh my, who have you mistaken me for? I am just a mysterious medal queen."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>You're that determined to keep up your persona?"])
    JumpToLabel(["メニュー"])
    Label(["534"])
    ShowTextAttributes(["sara_fc1", 0, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Queen of Grand Noah, I was wondering if you were training with a whip."])
    ShowText(["I never imagined you were training to be a fighter pilot..."])
    ShowTextAttributes(["grandnoa_fc2", 1, 0, 2])
    ShowText(["\\n<Queen Grand Noah> (Favorability: \\V[3533])"])
    ShowText(["As the surrounding royalty have gradually ceased to be human..."])
    ShowText(["If I don't acquire some power, I feel like I might also become a monstrosity."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["I wanted to see the queen wielding a whip as a succubus."])
    ShowTextAttributes(["grandnoa_fc2", 1, 0, 2])
    ShowText(["\\n<Queen Grand Noah> (Favorability: \\V[3533])"])
    ShowText(["That's unfortunate..."])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Constanze has a really nice scent, doesn't she?"])
    ShowText(["Is she using a citrus-scented perfume...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Your Majesty... I am fond of the perfume given to me by Queen Remina."])
    ShowText(["As a hero of the nation, I must also pay attention to my appearance and scent."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["I want to smell that scent until morning..."])
    ShowText(["Why don't you come to my room tonight?"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["W-w-w-wait..."])
    JumpToLabel(["メニュー"])
    Label(["836"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Likeability: \\V[3163])"])
    ShowText(["Oh, princess."])
    ShowText(["Is there something you want to say to me?"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Lily... Do you have a grudge against my father...?"])
    ShowText(["The King of Sabasa?"])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Likeability: \\V[3163])"])
    ShowText(["As a ruler, it was an inevitable decision."])
    ShowText(["But we were the ones who paid the price..."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["I'm sorry..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Likeability: \\V[3163])"])
    ShowText(["There's no need for you to apologize personally..."])
    ShowText(["At that time, you were just a little girl with no real power."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Yes... As long as you're here, you're my comrade."])
    ShowText(["Nice to meet you, Lily."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Likeability: \\V[3163])"])
    ShowText(["Hehe, nice to meet you..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Ah, Sonya."])
    ShowText(["How about we have a meal in the cafeteria?"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Yeah! Let's eat the new salmon roe bowl!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["You and Sara get along well, huh?"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["There weren't many girls your age in the village, right?"])
    ShowText(["You didn't have friends like this, did you...?"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["That's right."])
    ShowText(["A relationship like this between girls..."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Wha... Huh!?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Huh...!?"])
    ShowTextAttributes(["sara_fc1", 3, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Huh...?"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Ah, Sonya."])
    ShowText(["How about we have a meal in the cafeteria?"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Yeah! Let's eat the new salmon roe bowl!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["You and Sara get along well, huh?"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["There weren't many girls your age in the village, right?"])
    ShowText(["You didn't have friends like this, did you...?"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["That's right."])
    ShowText(["A relationship like this between girls..."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Wha... Huh!?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Huh...!?"])
    ShowTextAttributes(["sara_fc1", 3, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Huh...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7013, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Change Form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(529)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(529)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  100:\\ia[1145]"])
        ShowText(["Affection  500:\\ia[1736]"])
        ShowText(["Affection 2000:\\ia[1118]"]) # Shoulder Pads
        ShowText(["Affection 4000:\\ia[1623]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3529])"])
        ShowChoices([["Blowjob(Affection:10)", "Reverse Rape(Affection:100)", "Never mind"], 3])
        When([0, "Blowjob(Affection:10)"])
          ConditionalBranch([1, 3529, 0, 10, 1])
            Script(["call_novel_scene(4072)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sara_fc1", 4, 0, 2])
            ShowText(["\\n<Sara (Affection:\\V[3529])>Sorry, but I need to mind appearances. ...Maybe when we're closer, okay?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape(Affection:100)"])
          ConditionalBranch([1, 3529, 0, 20, 1])
            Script(["call_novel_scene(4073)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sara_fc1", 4, 0, 2])
            ShowText(["\\n<Sara (Affection:\\V[3529])>Sorry, but I need to mind appearances. ...Maybe when we're closer, okay?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7013, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Which form would you like to change to?"])
          ShowChoices([["Sara(Human)", "Sara(Succubus)"], 1])
          When([0, "Sara(Human)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "Sara(Succubus)"])
            Script(["persona_change(530)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_saraevil_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3529, 0, 100, 1])
      ConditionalBranch([1, 4529, 0, 0, 0])
        ControlVariables([4529, 4529, 0, 0, 1])
        ShowTextAttributes(["sara_fc4", 0, 0, 2])
        ShowText(["\\n<Sara (Affection:\\V[3529])>Ufufu... Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1145, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3529, 0, 500, 1])
      ConditionalBranch([1, 4529, 0, 1, 0])
        ControlVariables([4529, 4529, 0, 0, 2])
        ShowTextAttributes(["sara_fc4", 0, 0, 2])
        ShowText(["\\n<Sara (Affection:\\V[3529])>Ufufu... Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1736, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3529, 0, 2000, 1])
      ConditionalBranch([1, 4529, 0, 2, 0])
        ControlVariables([4529, 4529, 0, 0, 3])
        ShowTextAttributes(["sara_fc4", 0, 0, 2])
        ShowText(["\\n<Sara (Affection:\\V[3529])>Ufufu... Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1118, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3529, 0, 4000, 1])
      ConditionalBranch([1, 4529, 0, 3, 0])
        ControlVariables([4529, 4529, 0, 0, 4])
        ShowTextAttributes(["sara_fc4", 0, 0, 2])
        ShowText(["\\n<Sara (Affection:\\V[3529])>Ufufu... Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1623, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Are you taking me along to fight?\nOr for more pleasurable business...?"])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["That person is a magical swordsman Granberia ..."])
    ShowText(["What a nice person ..."])
    ShowTextAttributes(["granberia_fc3", 2, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["Don't feel any gaze ..."])
    ShowText(["Not hostile, but strangely humid ..."])
    JumpToLabel(["メニュー"])
    Label(["56"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Hey, it's the succubus princess!"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>I'm not exactly a succubus princess...why?"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Can I become a princess too?"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>You want to usurp the throne of the royal family...? If that's the case, you have to enter the palace and gain the favor of the royal family..."])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>I don't really need to go that far, do I...?"])
    JumpToLabel(["メニュー"])
    Label(["153"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Ara, my ancestor.\nI can feel you're in good spirits..."])
    ShowTextAttributes(["sphinx_fc1", 0, 0, 2])
    ShowText(["\\n<Sphinx (Affection:\\V[3153])>It appears my blood has completely awakened.\nMoreover, the succubus attributes you inherited are being expressed..."])
    ShowTextAttributes(["sara_fc4", 1, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>I want to learn all sorts of things about my ancestor... Such as immoral things...abnormal things, and so on..."])
    ShowTextAttributes(["sphinx_fc1", 2, 0, 2])
    ShowText(["\\n<Sphinx (Affection:\\V[3153])>Is this because of the succubus attributes?\nOr is this your nature...?"])
    JumpToLabel(["メニュー"])
    Label(["350"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Ara, a yoma training in martial arts..."])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>You're also trained in the sword arts.\nIs it okay for a queen to be this tomboyish...?"])
    ShowTextAttributes(["sara_fc4", 1, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>That physical beauty is lovely...♪\nHey, don't you want to have some fun with me...?"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>Is it okay for a queen to be this tomboyish...?"])
    JumpToLabel(["メニュー"])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection:\\V[3382])>You're the Queen of Sabasa, aren't you?!\nYou're in greater spirits than I thought!"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>I've become indebted to you from that time...\nAs you can see now, I'm fully enjoying this succubus body."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection:\\V[3382])>If it's not too late now, why don't you try dominating all of Sabasa erotically?"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>That sounds nice, but...\nRight now, it's more fun to be with Luka."])
    JumpToLabel(["メニュー"])
    Label(["526"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Ufufufu ..."])
    ShowTextAttributes(["sabasa_fc1", 2, 0, 2])
    ShowText(["\\n<King Sabasa> (Likeability: \\V[3526])"])
    ShowText(["Oh, Sarah ..."])
    ShowText(["What a figure ..."])
    ShowTextAttributes(["sara_fc4", 2, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Wow, father!?"])
    ShowTextAttributes(["sabasa_fc1", 2, 0, 2])
    ShowText(["\\n<King Sabasa> (Likeability: \\V[3526])"])
    ShowText(["Did you recover your sanity just by looking at my face?"])
    ShowTextAttributes(["sara_fc4", 2, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Yeah, the moyamoya blew off in one shot."])
    ShowText(["There was such a prescription ..."])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["I am the hero of justice, Sabasa Man!"])
    ShowText(["In this chaotic world, I am the sandstorm that saves the oppressed and weak!"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Heroes are wonderful, aren't they..."])
    ShowText(["I want to be one too..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["No way, that's rejected."])
    ShowTextAttributes(["sara_fc4", 2, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["By the way, you're the president of the Hero Association, right..."])
    JumpToLabel(["メニュー"])
    Label(["528"])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa> (Likeability: \\V[3528])"])
    ShowText(["Hey, Sara!"])
    ShowText(["How about joining the sky pirates with us?!"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["That sounds a bit fun..."])
    ShowTextAttributes(["sabasa_fc4", 4, 0, 2])
    ShowText(["\\n<Sarasa> (Likeability: \\V[3528])"])
    ShowText(["That's also blood! Ahahaha!!"])
    ShowTextAttributes(["sara_fc4", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Ufufufufu...♪"])
    JumpToLabel(["メニュー"])
    Label(["534"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Queen of Grand Noah, I was wondering if you were training with a whip."])
    ShowText(["I never imagined you were training to be a fighter pilot..."])
    ShowTextAttributes(["grandnoa_fc2", 1, 0, 2])
    ShowText(["\\n<Queen Grand Noah> (Favorability: \\V[3533])"])
    ShowText(["As the surrounding royalty have gradually ceased to be human..."])
    ShowText(["If I don't acquire some power, I feel like I might also become a monstrosity."])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["I wanted to see the queen wielding a whip as a succubus..."])
    ShowTextAttributes(["grandnoa_fc2", 1, 0, 2])
    ShowText(["\\n<Queen Grand Noah> (Favorability: \\V[3533])"])
    ShowText(["You're enough on your own..."])
    JumpToLabel(["メニュー"])
    Label(["535"])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold (Affection:\\V[3535])>We've both undergone great hardship, Queen of Sabasa. To have become these forms..."])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Really? I'm having fun...ufufu.\nA lustful pink aura comes out of me."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold (Affection:\\V[3535])>Beams and strange lights come out of me...\nIt's completely unsuitable for incognito enjoyment."])
    ShowTextAttributes(["sara_fc4", 2, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>That must be difficult..."])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Constanze... you're really wonderful."])
    ShowText(["You smell nice, and you seem soft to hold..."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["W-wait... w-wait..."])
    ShowTextAttributes(["sara_fc4", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["I can tell if I can reach climax with another woman."])
    ShowText(["You also have good qualities..."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["P-please spare me... w-wait..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Change Form\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(530)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(530)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  100:\\ia[1145]"])
        ShowText(["Affection  500:\\ia[1736]"])
        ShowText(["Affection 2000:\\ia[1118]"]) # Shoulder Pads
        ShowText(["Affection 4000:\\ia[1623]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3529])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Ecstasy Press(Affection:10)\","])
        ScriptMore(["\"Hellish Blowjob(Affection:30)\","])
        ScriptMore(["\"Isis's Lovemaking(Affection:50)\","])
        ScriptMore(["\"Pussy Exhaustion(Affection:70)\","])
        ScriptMore(["\"Pussy Exhaustion...?(Affection:100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3529, 0, 10, 1])
            Script(["call_novel_scene(4066)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sara_fc4", 0, 0, 2])
            ShowText(["\\n<Sara (Affection:\\V[3529])>Could you wait some more...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3529, 0, 30, 1])
            Script(["call_novel_scene(4067)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sara_fc4", 0, 0, 2])
            ShowText(["\\n<Sara (Affection:\\V[3529])>Could you wait some more...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3529, 0, 50, 1])
            Script(["call_novel_scene(4068)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sara_fc4", 0, 0, 2])
            ShowText(["\\n<Sara (Affection:\\V[3529])>Could you wait some more...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3529, 0, 70, 1])
            Script(["call_novel_scene(4069)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sara_fc4", 0, 0, 2])
            ShowText(["\\n<Sara (Affection:\\V[3529])>Could you wait some more...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3529, 0, 100, 1])
            Script(["call_novel_scene(4070)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sara_fc4", 0, 0, 2])
            ShowText(["\\n<Sara (Affection:\\V[3529])>Could you wait some more...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Which form would you like to change to?"])
        ShowChoices([["Sara(Human)", "Sara(Succubus)"], 2])
        When([0, "Sara(Human)"])
          Script(["persona_change(529)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "Sara(Succubus)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    CallCommonEvent([111])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowPicture([5, "80_d_fighter_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3156, 0, 10, 1])
      ConditionalBranch([1, 4156, 0, 0, 0])
        ControlVariables([4156, 4156, 0, 0, 1])
        ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
        ShowText(["\\n<Regina (Affection:\\V[3156])>U-umm... This... isn't easy, so please take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([94, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3156, 0, 100, 1])
      ConditionalBranch([1, 4156, 0, 1, 0])
        ControlVariables([4156, 4156, 0, 0, 2])
        ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
        ShowText(["\\n<Regina (Affection:\\V[3156])>U-umm... This... isn't easy, so please take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1145, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3156, 0, 500, 1])
      ConditionalBranch([1, 4156, 0, 2, 0])
        ControlVariables([4156, 4156, 0, 0, 3])
        ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
        ShowText(["\\n<Regina (Affection:\\V[3156])>U-umm... This... isn't easy, so please take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1285, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3156, 0, 2000, 1])
      ConditionalBranch([1, 4156, 0, 3, 0])
        ControlVariables([4156, 4156, 0, 0, 4])
        ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
        ShowText(["\\n<Regina (Affection:\\V[3156])>U-umm... This... isn't easy, so please take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>I would love to do something about my embarrassing outfit, but my clan passed this armor down to me. I have to wear it."])
    JumpToLabel(["メニュー"])
    Label(["95"])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection:\\V[3095])>You seem to be an excellent warrior. (But you're dressed like a slut...)"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>I could say the same about you. (Whoa, it's a pervert elf. Pervelf for short.)"])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection:\\V[3095])>Want to be my sparring partner for a bit? (Look at yourself. Have you no shame?)"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>As you wish. Here I come! (This pervert is completely exposed. She goes outside dressed like that?)"])
    JumpToLabel(["メニュー"])
    Label(["101"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>(This woman is only wearing a shirt. Her bottom half is completely naked. Why am I the one who gets treated like a slut?)"])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina (Affection:\\V[3101])>Judging from your expression, you aren't thinking nice things..."])
    JumpToLabel(["メニュー"])
    Label(["132"])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection:\\V[3132])>Ah... Uhh..."])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>I wonder, would I still wander around in this outfit if I became undead...? Well, being a zombie, at least I'd stop being embarrassed."])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection:\\V[3132])>...What a shameful appearance..."])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>W-what?! I don't want to be told that by a zombie!"])
    JumpToLabel(["メニュー"])
    Label(["143"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Wow! What a perverted outfit!"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>Y-you're pretty exposed too!"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Are you broke?"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>Money isn't the problem! This is a combat uniform passed down from generation to generation by my ancestors!"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>So it's ancestral... Why not sell it?"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>(This succubus moves at her own pace, huh?)"])
    JumpToLabel(["メニュー"])
    Label(["350"])
    ShowTextAttributes(["d_fighter_fc1", 1, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>Ah, Annie!\nWorking hard at hand-to-hand combat training?"])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>Yeah, how about you?\nIs your sword training going well?"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>My swordplay is fine, but I haven't gotten used to this outfit..."])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>Please get used to it.\nAfter all, I parade around outside in a leotard..."])
    JumpToLabel(["メニュー"])
    Label(["368"])
    ShowTextAttributes(["d_fighter_fc1", 1, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>You're the legendary swordsman, Fernandez!\nI've admired you for a long time!"])
    ShowTextAttributes(["cirqueb_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection:\\V[3368])>That's very nice...What's with that outfit?"])
    ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>W-warrior attire..."])
    ShowTextAttributes(["cirqueb_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection:\\V[3368])>Times sure have changed...\nIf that were the attire of warriors in my days, I wouldn't want to be one."])
    JumpToLabel(["メニュー"])
    Label(["369"])
    ShowTextAttributes(["d_fighter_fc1", 1, 0, 2])
    ShowText(["\\n<Regina>(Affection:\\V[3156])"])
    ShowText(["The legendary swordsman, Fernandez!"])
    ShowText(["I've admired you for so long!"])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["That's nice and all... but what's with that outfit?"])
    ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
    ShowText(["\\n<Regina>(Affection:\\V[3156])"])
    ShowText(["Th-this is a warrior's attire..."])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["I see... if it's an attire, then it can't be helped."])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Th-that armor..."])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>Hmph. It's horrible and slutty, right?"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>It's wonderful!"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>...Huh?"])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["W-what a shameless outfit for a swordsman..."])
    ShowText(["Don't you feel embarrassed?!"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina>(Affection:\\V[3156])"])
    ShowText(["Of course, I feel embarrassed!"])
    ShowText(["But this is the traditional battle attire passed down in my clan..."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["I see, it was a traditional outfit after all."])
    ShowText(["I apologize for calling it shameless."])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina>(Affection:\\V[3156])"])
    ShowText(["You can say that freely."])
    ShowText(["It's clearly a shameless outfit..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(156)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(156)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\iw[94]"])
        ShowText(["Affection  100:\\ia[1145]"])
        ShowText(["Affection  500:\\ia[1285]"])
        ShowText(["Affection 2000:\\ia[1018]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3156])"])
        ShowChoices([["Blowjob(Affection:10)", "Reverse Rape(Affection:100)", "Never mind"], 3])
        When([0, "Blowjob(Affection:10)"])
          ConditionalBranch([1, 3156, 0, 10, 1])
            Script(["call_novel_scene(4581)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
            ShowText(["\\n<Regina (Affection:\\V[3156])>Th-that kind of thing is... I don't know..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape(Affection:100)"])
          ConditionalBranch([1, 3156, 0, 100, 1])
            Script(["call_novel_scene(4582)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
            ShowText(["\\n<Regina (Affection:\\V[3156])>Th-that kind of thing is... I don't know..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowPicture([5, "80_nanabi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3106, 0, 500, 1])
      ConditionalBranch([1, 4106, 0, 0, 0])
        ControlVariables([4106, 4106, 0, 0, 1])
        ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
        ShowText(["\\n<Nanabi (Affection:\\V[3106])>Don't be shy; please accept this. Let's continue to improve our relationship from now on."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1086, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3106, 0, 2000, 1])
      ConditionalBranch([1, 4106, 0, 1, 0])
        ControlVariables([4106, 4106, 0, 0, 2])
        ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
        ShowText(["\\n<Nanabi (Affection:\\V[3106])>Don't be shy; please accept this. Let's continue to improve our relationship from now on."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1192, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3106, 0, 4000, 1])
      ConditionalBranch([1, 4106, 0, 2, 0])
        ControlVariables([4106, 4106, 0, 0, 3])
        ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
        ShowText(["\\n<Nanabi (Affection:\\V[3106])>Don't be shy; please accept this. Let's continue to improve our relationship from now on."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1379, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3106, 0, 6000, 1])
      ConditionalBranch([1, 4106, 0, 3, 0])
        ControlVariables([4106, 4106, 0, 0, 4])
        ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
        ShowText(["\\n<Nanabi (Affection:\\V[3106])>Don't be shy; please accept this. Let's continue to improve our relationship from now on."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1651, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>It's good to go out on a date every now and then. Better yet, how about the two of us go off on our own journey?"])
    JumpToLabel(["メニュー"])
    Label(["5"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Kitsune..."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>Please don't hate us, Monster Lord. The entire kitsune clan is devoted to you."])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Treating me like a child..."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>I know you aren't a child.\n...Here, have some candy."])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>.......♪"])
    ShowTextAttributes(["alice_fc5", 3, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Do you think I can be enticed with this?"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>So you weren't enticed?"])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["Nanao, I will continue to follow my house."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanao> (Likeability: \\V[3106])"])
    ShowText(["Of course, I'm always on the side of the till!"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["You'll get along with Yao."])
    ShowTextAttributes(["nanabi_fc1", 3, 0, 2])
    ShowText(["\\n<Nanao> (Likeability: \\V[3106])"])
    ShowText(["I will make an effort ..."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["Nanao, I will continue to follow my house."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanao> (Likeability: \\V[3106])"])
    ShowText(["Of course, I'm always on the side of the till!"])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["You'll get along with Yao."])
    ShowTextAttributes(["nanabi_fc1", 3, 0, 2])
    ShowText(["\\n<Nanao> (Likeability: \\V[3106])"])
    ShowText(["I will make an effort ..."])
    JumpToLabel(["メニュー"])
    Label(["102"])
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>Nanabi heeelp! Kamuro is going to surpass meee!"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>There are more important things than putting forth more effort than your juniors. You must always show them how reliable you are, even if they can only see your back."])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>Back? Even my tiny back will be reliable in the future!"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>Well, your age won't make a difference... But do your best."])
    JumpToLabel(["メニュー"])
    Label(["103"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>Miss Nanabi, I can't seem to become completely confident in myself. I do my best, so why is that?"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>Have you tried not working so hard? That way you can keep up your fighting spirit."])
    ShowTextAttributes(["kamuro_fc1", 1, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>I see! Don't do my best... I'll do my best!"])
    ShowTextAttributes(["nanabi_fc1", 2, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>So you're working hard regardless?"])
    JumpToLabel(["メニュー"])
    Label(["265"])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection:\\V[3265])>Thank you for your hard work, Nanabi-senpai!"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>You are the same kind of bestial kitsune that I am. You must continue training yourself so as not to be inferior to the humanoid kitsune."])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection:\\V[3265])>Yes!"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>Once you have finished your training, kick down the humanoid kitsune. Drag Yao down by force, then Tamamo's one and only aide..."])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection:\\V[3265])>Umm...Nanabi-senpai...?"])
    JumpToLabel(["メニュー"])
    Label(["420"])
    ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
    ShowText(["\\n<Yao (Affection:\\V[3420])>"])
    ShowText(["Nanabi, hm? I see you still stink... And that large body seems like it would be a pain to enter buildings with."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>"])
    ShowText(["With such narrow eyes, you probably can't appreciate my graceful figure very well. Ah, perhaps you also struggle to perceive the underlying reasons behind things."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>"])
    ShowText(["At least my nose is weak enough that I can ignore your stench..."])
    ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
    ShowText(["\\n<Yao (Affection:\\V[3420])>"])
    ShowText(["Damn fox. I see your training journey failed to fix your bratty tongue."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>"])
    ShowText(["Time hasn't fixed you, either... Have you considered exploring the world a bit and broadening your horizons?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(106)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(106)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  500:\\ia[1086]"])
        ShowText(["Affection 2000:\\ia[1192]"]) # Force Ring
        ShowText(["Affection 4000:\\ia[1379]"])
        ShowText(["Affection 6000:\\ia[1651]"]) # Taoist's Knowledge
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3106])"])
        ShowChoices([["Semen Squeezing Tails(Affection:10)", "Reverse Rape(Affection:100)", "Never mind"], 3])
        When([0, "Semen Squeezing Tails(Affection:10)"])
          ConditionalBranch([1, 3106, 0, 10, 1])
            Script(["call_novel_scene(4321)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
            ShowText(["\\n<Nanabi (Affection:\\V[3106])>Not yet. I want to be pampered some more."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape(Affection:100)"])
          ConditionalBranch([1, 3106, 0, 100, 1])
            Script(["call_novel_scene(4322)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
            ShowText(["\\n<Nanabi (Affection:\\V[3106])>Not yet. I want to be pampered some more."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowPicture([5, "80_orc_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3080, 0, 10, 1])
      ConditionalBranch([1, 4080, 0, 0, 0])
        ControlVariables([4080, 4080, 0, 0, 1])
        ShowTextAttributes(["orc_fc1", 1, 0, 2])
        ShowText(["\\n<Hip (Affection:\\V[3080])>You'll accept this, right boss?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([401, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3080, 0, 100, 1])
      ConditionalBranch([1, 4080, 0, 1, 0])
        ControlVariables([4080, 4080, 0, 0, 2])
        ShowTextAttributes(["orc_fc1", 1, 0, 2])
        ShowText(["\\n<Hip (Affection:\\V[3080])>You'll accept this, right boss?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3080, 0, 500, 1])
      ConditionalBranch([1, 4080, 0, 2, 0])
        ControlVariables([4080, 4080, 0, 0, 3])
        ShowTextAttributes(["orc_fc1", 1, 0, 2])
        ShowText(["\\n<Hip (Affection:\\V[3080])>You'll accept this, right boss?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1309, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3080, 0, 2000, 1])
      ConditionalBranch([1, 4080, 0, 3, 0])
        ControlVariables([4080, 4080, 0, 0, 4])
        ShowTextAttributes(["orc_fc1", 1, 0, 2])
        ShowText(["\\n<Hip (Affection:\\V[3080])>You'll accept this, right boss?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["orc_fc1", 1, 0, 2])
    ShowText(["\\n<Hip (Affection:\\V[3080])>Oink! What place am I going to attack today?!"])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection:\\V[3080])>You're... a fellow club user! Are you an orc too?"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>I'm a goblin!"])
    ShowTextAttributes(["orc_fc1", 1, 0, 2])
    ShowText(["\\n<Hip (Affection:\\V[3080])>I feel like we can get along, goblin! Let's go raid a village together!"])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>M-maybe next time..."])
    JumpToLabel(["メニュー"])
    Label(["164"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection:\\V[3080])>You're... a fellow club user! Are you an orc too?"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection:\\V[3164])>No, I'm an oni."])
    ShowTextAttributes(["orc_fc1", 1, 0, 2])
    ShowText(["\\n<Hip (Affection:\\V[3080])>An oni?! They're the very definition of evil! I'm an orc, so let's get along."])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection:\\V[3164])>Y-yeah... Nice to meet you..."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection:\\V[3080])>You're... a fellow club user! Are you an orc too?"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>No, I'm human. Can't you tell just by looking?"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection:\\V[3080])>.........."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Hey! Why aren't you saying anything?!"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection:\\V[3080])>No, your voluptuousness is clearly that of an orc."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(80)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(80)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\iw[401]"])
        ShowText(["Affection  100:\\ia[1016]"])
        ShowText(["Affection  500:\\ia[1309]"])
        ShowText(["Affection 2000:\\ia[1018]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3080])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "Reverse Rape(Affection:10)"])
          ConditionalBranch([1, 3080, 0, 10, 1])
            Script(["call_novel_scene(4191)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["orc_fc1", 0, 0, 2])
            ShowText(["\\n<Hip (Affection:\\V[3080])>Let's do it next time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowPicture([5, "80_delh_a_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3095, 0, 10, 1])
      ConditionalBranch([1, 4095, 0, 0, 0])
        ControlVariables([4095, 4095, 0, 0, 1])
        ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
        ShowText(["\\n<Lona (Affection:\\V[3095])>Will you accept this? Th-there's no special meaning behind it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([56, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3095, 0, 100, 1])
      ConditionalBranch([1, 4095, 0, 1, 0])
        ControlVariables([4095, 4095, 0, 0, 2])
        ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
        ShowText(["\\n<Lona (Affection:\\V[3095])>Will you accept this? Th-there's no special meaning behind it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1011, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3095, 0, 500, 1])
      ConditionalBranch([1, 4095, 0, 2, 0])
        ControlVariables([4095, 4095, 0, 0, 3])
        ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
        ShowText(["\\n<Lona (Affection:\\V[3095])>Will you accept this? Th-there's no special meaning behind it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1285, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3095, 0, 2000, 1])
      ConditionalBranch([1, 4095, 0, 3, 0])
        ControlVariables([4095, 4095, 0, 0, 4])
        ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
        ShowText(["\\n<Lona (Affection:\\V[3095])>Will you accept this? Th-there's no special meaning behind it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1047, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection:\\V[3095])>Obediently turn to darkness. Now, take me with you!"])
    JumpToLabel(["メニュー"])
    Label(["96"])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection:\\V[3096])>I see you're diligently training your sword skills, as usual. You're a dark elf. You should be drowning in your own desires."])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection:\\V[3095])>But my skills dull if I don't train..."])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection:\\V[3096])>Are those really the words of someone who succumbed to darkness? Are you sure you're not just an elf with a good tan?"])
    ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
    ShowText(["\\n<Lona (Affection:\\V[3095])>Well, I just woke up! I can't just immediately go fuck someone!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>(The world of dark elves has its own hardships...)"])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection:\\V[3095])>You seem to be an excellent warrior. (But you're dressed like a slut...)"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>I could say the same about you. (Whoa, it's a pervert elf. Pervelf for short.)"])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection:\\V[3095])>Want to be my sparring partner for a bit? (Look at yourself. Have you no shame?)"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>As you wish. Here I come! (This pervert is completely exposed. She goes outside dressed like that?)"])
    JumpToLabel(["メニュー"])
    Label(["170"])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection:\\V[3095])>You seem pretty skilled, despite being a thief."])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection:\\V[3170])>And you seem pretty disciplined, despite being a dark elf."])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection:\\V[3095])>Well then, shall we have a match?"])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection:\\V[3170])>Makes no difference to me. Shall we begin?"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>You too?! You can't fight here!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(95)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(95)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\iw[56]"])
        ShowText(["Affection  100:\\ia[1011]"])
        ShowText(["Affection  500:\\ia[1285]"])
        ShowText(["Affection 2000:\\ia[1047]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3095])"])
        ShowChoices([["Elf Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "Elf Reverse Rape(Affection:10)"])
          ConditionalBranch([1, 3095, 0, 10, 1])
            Script(["call_novel_scene(4266)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["delh_a_fc1", 2, 0, 2])
            ShowText(["\\n<Lona (Affection:\\V[3095])>I'm falling further and further into darkness, and my desires are too strong..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowPicture([5, "80_delh_b_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3096, 0, 10, 1])
      ConditionalBranch([1, 4096, 0, 0, 0])
        ControlVariables([4096, 4096, 0, 0, 1])
        ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
        ShowText(["\\n<Marion (Affection:\\V[3096])>Take this with you. It's pretty expensive, fufuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([237, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3096, 0, 100, 1])
      ConditionalBranch([1, 4096, 0, 1, 0])
        ControlVariables([4096, 4096, 0, 0, 2])
        ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
        ShowText(["\\n<Marion (Affection:\\V[3096])>Take this with you. It's pretty expensive, fufuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1006, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3096, 0, 500, 1])
      ConditionalBranch([1, 4096, 0, 2, 0])
        ControlVariables([4096, 4096, 0, 0, 3])
        ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
        ShowText(["\\n<Marion (Affection:\\V[3096])>Take this with you. It's pretty expensive, fufuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1246, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3096, 0, 2000, 1])
      ConditionalBranch([1, 4096, 0, 3, 0])
        ControlVariables([4096, 4096, 0, 0, 4])
        ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
        ShowText(["\\n<Marion (Affection:\\V[3096])>Take this with you. It's pretty expensive, fufuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1203, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection:\\V[3096])>My tentacles are lively today. Care to see for yourself? Fufufuu..."])
    JumpToLabel(["メニュー"])
    Label(["95"])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection:\\V[3096])>I see you're diligently training your sword skills, as usual. You're a dark elf. You should be drowning in your own desires."])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection:\\V[3095])>But my skills dull if I don't train..."])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection:\\V[3096])>Are those really the words of someone who succumbed to darkness? Are you sure you're not just an elf with a good tan?"])
    ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
    ShowText(["\\n<Lona (Affection:\\V[3095])>Well, I just woke up! I can't just immediately go fuck someone!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>(The world of dark elves has its own hardships...)"])
    JumpToLabel(["メニュー"])
    Label(["136"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection:\\V[3136])>Hmph. If it isn't a fallen elf. To have such a body... How disgraceful."])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection:\\V[3096])>Do you want to try falling with this tentacle too?"])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection:\\V[3136])>N-no way... Tentacles in every hole... No way... I... Ahh, stop..."])
    ShowTextAttributes(["delh_b_fc1", 2, 0, 2])
    ShowText(["\\n<Marion (Affection:\\V[3096])>You're actually falling?"])
    JumpToLabel(["メニュー"])
    Label(["160"])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection:\\V[3160])>Oh? We're the same? Did Lily give you power too?"])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection:\\V[3096])>No, but summoning tentacles should always follow the same basic principles. I used my body as a catalyst, and fused tentacles into it."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection:\\V[3160])>...In other words, you're basically a worm elf."])
    ShowTextAttributes(["delh_b_fc1", 2, 0, 2])
    ShowText(["\\n<Marion (Affection:\\V[3096])>And you're a dark human.\n...The naming could be better."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(96)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(96)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ia[237]"])
        ShowText(["Affection  100:\\ia[1006]"])
        ShowText(["Affection  500:\\ia[1246]"])
        ShowText(["Affection 2000:\\ia[1203]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3096])"])
        ShowChoices([["Tentacle Drain 1(Affection:10)", "Tentacle Drain 2(Affection:100)", "Never mind"], 3])
        When([0, "Tentacle Drain 1(Affection:10)"])
          ConditionalBranch([1, 3096, 0, 10, 1])
            Script(["call_novel_scene(4271)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
            ShowText(["\\n<Marion (Affection:\\V[3096])>Wait a little longer... Fufufuu."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Tentacle Drain 2(Affection:100)"])
          ConditionalBranch([1, 3096, 0, 100, 1])
            Script(["call_novel_scene(4272)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
            ShowText(["\\n<Marion (Affection:\\V[3096])>Wait a little longer.... Fufufuu."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowPicture([5, "80_zonbe_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3132, 0, 10, 1])
      ConditionalBranch([1, 4132, 0, 0, 0])
        ControlVariables([4132, 4132, 0, 0, 1])
        ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
        ShowText(["\\n<Ellie (Affection:\\V[3132])>This was left at my grave... It would be a shame if it were left to rot... Use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([11, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3132, 0, 100, 1])
      ConditionalBranch([1, 4132, 0, 1, 0])
        ControlVariables([4132, 4132, 0, 0, 2])
        ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
        ShowText(["\\n<Ellie (Affection:\\V[3132])>This was left at my grave... It would be a shame if it were left to rot... Use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1011, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3132, 0, 500, 1])
      ConditionalBranch([1, 4132, 0, 2, 0])
        ControlVariables([4132, 4132, 0, 0, 3])
        ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
        ShowText(["\\n<Ellie (Affection:\\V[3132])>This was left at my grave... It would be a shame if it were left to rot... Use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1285, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3132, 0, 2000, 1])
      ConditionalBranch([1, 4132, 0, 3, 0])
        ControlVariables([4132, 4132, 0, 0, 4])
        ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
        ShowText(["\\n<Ellie (Affection:\\V[3132])>This was left at my grave... It would be a shame if it were left to rot... Use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1458, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection:\\V[3132])>I can still swing a sword... I can still fight..."])
    JumpToLabel(["メニュー"])
    Label(["133"])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies (Affection:\\V[3133])>Uh... Ahhhh..."])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection:\\V[3132])>Someday my mind will rot away as well... Just like these zombies'..."])
    ShowTextAttributes(["zonbe_fc3", 0, 0, 2])
    ShowText(["\\n<Zombie (Affection:\\V[3133])>How rude... We don't rot..."])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection:\\V[3132])>.......?!"])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection:\\V[3132])>Ah... Uhh..."])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>I wonder, would I still wander around in this outfit if I became undead...? Well, being a zombie, at least I'd stop being embarrassed."])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection:\\V[3132])>...What a shameful appearance..."])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>W-what?! I don't want to be told that by a zombie!"])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection:\\V[3132])>Her majesty, the Queen of Sabasa... In life, I was a soldier who served the Sabasa royal family..."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>I thank you for your loyalty. Will you fight alongside me in the future?"])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection:\\V[3132])>Gladly... My loyalty continues in death..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(132)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(132)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\iw[11]"])
        ShowText(["Affection  100:\\ia[1011]"])
        ShowText(["Affection  500:\\ia[1285]"])
        ShowText(["Affection 2000:\\ia[1458]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3132])"])
        ShowChoices([["Pointless Mating(Affection:10)", "Never mind"], 2])
        When([0, "Pointless Mating(Affection:10)"])
          ConditionalBranch([1, 3132, 0, 10, 1])
            Script(["call_novel_scene(4456)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
            ShowText(["\\n<Ellie (Affection:\\V[3132])>I feel my soul leaving my body... Maybe some other time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowPicture([5, "80_mob_kakutou_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_kakutou_fc1", 0, 0, 2])
    ShowText(["\\n<Mei-Lin (Affection:\\V[3550])>My arms are going to get stiff in here. Hey! Take me on a training expedition!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(550)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7061])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowPicture([5, "80_liot_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3093, 0, 10, 1])
      ConditionalBranch([1, 4093, 0, 0, 0])
        ControlVariables([4093, 4093, 0, 0, 1])
        ShowTextAttributes(["liot_fc1", 0, 0, 2])
        ShowText(["\\n<Riot (Affection:\\V[3093])>Take this with you. It's... just something I picked up."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([337, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3093, 0, 100, 1])
      ConditionalBranch([1, 4093, 0, 1, 0])
        ControlVariables([4093, 4093, 0, 0, 2])
        ShowTextAttributes(["liot_fc1", 0, 0, 2])
        ShowText(["\\n<Riot (Affection:\\V[3093])>Take this with you. It's... just something I picked up."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1036, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3093, 0, 500, 1])
      ConditionalBranch([1, 4093, 0, 2, 0])
        ControlVariables([4093, 4093, 0, 0, 3])
        ShowTextAttributes(["liot_fc1", 0, 0, 2])
        ShowText(["\\n<Riot (Affection:\\V[3093])>Take this with you. It's... just something I picked up."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1037, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3093, 0, 2000, 1])
      ConditionalBranch([1, 4093, 0, 3, 0])
        ControlVariables([4093, 4093, 0, 0, 4])
        ShowTextAttributes(["liot_fc1", 0, 0, 2])
        ShowText(["\\n<Riot (Affection:\\V[3093])>Take this with you. It's... just something I picked up."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1154, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection:\\V[3093])>At this rate, my body will become weak. Come on, it's time for a hunt."])
    JumpToLabel(["メニュー"])
    Label(["68"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>You're my dragon big sis, so you're probably pretty strong!"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection:\\V[3093])>...Scram, runt. I don't have time to play with some kid."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection:\\V[3068])>Wow, and your claws are so sharp! You must be really strong! I'm jealous!"])
    ShowTextAttributes(["liot_fc1", 3, 0, 2])
    ShowText(["\\n<Riot (Affection:\\V[3093])>G-go away..."])
    JumpToLabel(["メニュー"])
    Label(["150"])
    ShowTextAttributes(["mummy_fc1", 2, 0, 2])
    ShowText(["\\n<Patra (Affection:\\V[3150])>Oh my, a dragon... Do you want to get married? Are you dating someone?"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection:\\V[3093])>Where's this coming from?"])
    ShowTextAttributes(["mummy_fc1", 2, 0, 2])
    ShowText(["\\n<Patra (Affection:\\V[3150])>Well, there's this Dragon Seal Trial. For some reason it's become pretty unpopular in recent years..."])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection:\\V[3093])>So you have to personally solicit people into taking it? Seems the Trial officials have their own trials to face..."])
    JumpToLabel(["メニュー"])
    Label(["171"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection:\\V[3093])>Geez, a senior dragonkin..."])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda (Affection:\\V[3171])>You're... a dragonkin? But you seem different... Where are you from?"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection:\\V[3093])>I don't remember..."])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection:\\V[3171])>So forgetful at your age; how tragic. Do you want to join the Scale Bandits?"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection:\\V[3093])>...I'll think about it."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(93)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(93)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\iw[337]"])
        ShowText(["Affection  100:\\ia[1036]"])
        ShowText(["Affection  500:\\ia[1037]"])
        ShowText(["Affection 2000:\\ia[1154]"]) # Charging Shoes
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3093])"])
        ShowChoices([["Mating(Affection:10)", "Onahole(Affection:100)", "Never mind"], 3])
        When([0, "Mating(Affection:10)"])
          ConditionalBranch([1, 3093, 0, 10, 1])
            Script(["call_novel_scene(4256)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["liot_fc1", 0, 0, 2])
            ShowText(["\\n<Riot (Affection:\\V[3093])>I'm not in the mood right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Onahole(Affection:100)"])
          ConditionalBranch([1, 3093, 0, 100, 1])
            Script(["call_novel_scene(4257)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["liot_fc1", 0, 0, 2])
            ShowText(["\\n<Riot (Affection:\\V[3093])>I'm not in the mood right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowPicture([5, "80_justice_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["justice_fc1", 0, 0, 2])
    ShowText(["\\n<Juska (Affection:\\V[3557])>A burning soul and\\*\\fi spirit\\*\\fi! It is the flame, the\\*\\fi fire\\*\\fi, of justice!"])
    JumpToLabel(["メニュー"])
    Label(["143"])
    ShowTextAttributes(["justice_fc1", 0, 0, 2])
    ShowText(["\\n<Juska (Affection:\\V[3557])>There you are, demon\\*\\fi succubus\\*\\fi!"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>That troublesome cosplay woman is in a place like this?! Aren't you ashamed of doing such a thing at your age?!"])
    ShowTextAttributes(["justice_fc1", 0, 0, 2])
    ShowText(["\\n<Juska (Affection:\\V[3557])>You must work hard for the people of the world!"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>I don't want to hear that from you!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(557)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7131])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowPicture([5, "80_mob_assasin1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_assasin1_fc1", 1, 0, 2])
    ShowText(["\\n<Salaan (Affection:\\V[3559])>I am a blade of the shadows. You decide who I am to point at..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      ConditionalBranch([0, 2328, 1])
        ControlSwitches([2328, 2328, 0])
        Script(["add_actor_ex(559)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Script(["move_actor_ex(559)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7161])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowPicture([5, "80_monk_demon_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3350, 0, 500, 1])
      ConditionalBranch([1, 4350, 0, 0, 0])
        ControlVariables([4350, 4350, 0, 0, 1])
        ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
        ShowText(["\\n<Annie (Affection:\\V[3350])>Isn't this thing pretty good...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1300, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3350, 0, 2000, 1])
      ConditionalBranch([1, 4350, 0, 1, 0])
        ControlVariables([4350, 4350, 0, 0, 2])
        ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
        ShowText(["\\n<Annie (Affection:\\V[3350])>Isn't this thing pretty good...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1055, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3350, 0, 4000, 1])
      ConditionalBranch([1, 4350, 0, 2, 0])
        ControlVariables([4350, 4350, 0, 0, 3])
        ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
        ShowText(["\\n<Annie (Affection:\\V[3350])>Isn't this thing pretty good...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1019, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3350, 0, 6000, 1])
      ConditionalBranch([1, 4350, 0, 3, 0])
        ControlVariables([4350, 4350, 0, 0, 4])
        ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
        ShowText(["\\n<Annie (Affection:\\V[3350])>Isn't this thing pretty good...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1052, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>Can I come along with you for training?\nI'll keep you company and deal with your sexual desire..."])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["d_fighter_fc1", 1, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>Ah, Annie!\nWorking hard at hand-to-hand combat training?"])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>Yeah, how about you?\nIs your sword training going well?"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>My swordplay is fine, but I haven't gotten used to this outfit..."])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>Please get used to it.\nAfter all, I parade around outside in a leotard..."])
    JumpToLabel(["メニュー"])
    Label(["349"])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>Annie, we've had a good relationship for a long time, right...?"])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>Yeah... We are best friends."])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>Come to think of it, you ate my pudding!\nI was thinking about eating it after my hard work in training!"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>You say that, but you've fed off of my men before!"])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>That has nothing to do with this!\nDo you want to get beaten down?!"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>Hmph, I'll beat you at your own game! I'll crush you!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Try fighting until you feel better!"])
    JumpToLabel(["メニュー"])
    Label(["530"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Ara, a yoma training in martial arts..."])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>You're also trained in the sword arts.\nIs it okay for a queen to be this tomboyish...?"])
    ShowTextAttributes(["sara_fc4", 1, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>That physical beauty is lovely...♪\nHey, don't you want to have some fun with me...?"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>Is it okay for a queen to be this tomboyish...?"])
    JumpToLabel(["メニュー"])
    Label(["720"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie> (Likeability: \\V[3350])"])
    ShowText(["Her Majesty ...!?"])
    ShowText(["Why a martial artist ...!?"])
    ShowTextAttributes(["alice8thx_fc1", 5, 0, 2])
    ShowText(["\\n<Takeshi Alice> (Likeability: \\V[3720])"])
    ShowText(["Ufufu, can't you ask me with me ...?"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie> (Likeability: \\V[3350])"])
    ShowText(["I wonder if I can be a partner ..."])
    ShowText(["Well, I hope again."])
    ShowTextAttributes(["alice8thx_fc1", 5, 0, 2])
    ShowText(["\\n<Takeshi Alice> (Likeability: \\V[3720])"])
    ShowText(["Oh oh, I can't even polish my arms ..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(350)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(350)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1300]"])
        ShowText(["Affection   2000:\\ia[1055]"])
        ShowText(["Affection   4000:\\ia[1019]"])
        ShowText(["Affection   6000:\\ia[1052]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3350])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "Reverse Rape(Affection:10)"])
          ConditionalBranch([1, 3350, 0, 10, 1])
            Script(["call_novel_scene(5566)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
            ShowText(["\\n<Annie (Affection:\\V[3350])>Can you be more than a sandbag?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowPicture([5, "80_durahan_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3212, 0, 100, 1])
      ConditionalBranch([1, 4212, 0, 0, 0])
        ControlVariables([4212, 4212, 0, 0, 1])
        ShowTextAttributes(["durahan_fc1", 0, 0, 2])
        ShowText(["\\n<Arthur (Affection:\\V[3212])>Hold onto this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3212, 0, 500, 1])
      ConditionalBranch([1, 4212, 0, 1, 0])
        ControlVariables([4212, 4212, 0, 0, 2])
        ShowTextAttributes(["durahan_fc1", 0, 0, 2])
        ShowText(["\\n<Arthur (Affection:\\V[3212])>Hold onto this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1366, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3212, 0, 2000, 1])
      ConditionalBranch([1, 4212, 0, 2, 0])
        ControlVariables([4212, 4212, 0, 0, 3])
        ShowTextAttributes(["durahan_fc1", 0, 0, 2])
        ShowText(["\\n<Arthur (Affection:\\V[3212])>Hold onto this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1279, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3212, 0, 4000, 1])
      ConditionalBranch([1, 4212, 0, 3, 0])
        ControlVariables([4212, 4212, 0, 0, 4])
        ShowTextAttributes(["durahan_fc1", 0, 0, 2])
        ShowText(["\\n<Arthur (Affection:\\V[3212])>Hold onto this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1594, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection:\\V[3212])>Training is also a journey...\nTraining, and fighting against the crisis facing this world..."])
    JumpToLabel(["メニュー"])
    Label(["213"])
    ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
    ShowText(["\\n<Caesar (Affection:\\V[3213])>But Arthur...I won up to the semifinals.\nI'm better than you, who lost in the quarterfinals."])
    ShowTextAttributes(["durahan_fc1", 2, 0, 2])
    ShowText(["\\n<Arthur (Affection:\\V[3212])>Regardless of what you say, we both lost against Luka. It was merely a combination problem!"])
    ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
    ShowText(["\\n<Caesar (Affection:\\V[3213])>Whatever you say, I was defeated in the semifinals...\nAnd it is a firm fact that you were defeated in the quarterfinals!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["durahan_fc1", 2, 0, 2])
      ShowText(["\\n<Arthur (Affection:\\V[3212])>Guh...Then let's settle this here!\nCome, let's have a match!"])
      ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
      ShowText(["\\n<Caesar (Affection:\\V[3213])>Hmph, if that's what you want--"])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>............"])
      ShowTextAttributes(["durahan_fc1", 2, 0, 2])
      ShowText(["\\n<Arthur (Affection:\\V[3212])>...The games will be another opportunity."])
      ShowTextAttributes(["kerberos_fc1", 2, 0, 2])
      ShowText(["\\n<Caesar (Affection:\\V[3213])>Ah, I hear you..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["368"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection:\\V[3212])>You're the legendary swordsman, Fernandez...\nBy all means, I would like to request you teach me."])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection:\\V[3368])>I refuse...\nI am a corpse, I have nothing to impart to this world."])
    ShowTextAttributes(["durahan_fc1", 2, 0, 2])
    ShowText(["\\n<Arthur (Affection:\\V[3212])>That's a pity...\nI thought about receiving instruction while preparing one of the steaks."])
    ShowTextAttributes(["cirqueb_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez (Affection:\\V[3368])>If it's about one of my techniques, I can teach you...♪"])
    JumpToLabel(["メニュー"])
    Label(["369"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur> (Likeability: \\V[3212])"])
    ShowText(["The legendary swordsman, Fernandez..."])
    ShowText(["I would very much like to ask for your teachings."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["turn down……"])
    ShowText(["I'm not skilled enough to teach others yet."])
    ShowTextAttributes(["durahan_fc1", 2, 0, 2])
    ShowText(["\\n<Arthur> (Likeability: \\V[3212])"])
    ShowText(["That's a shame ..."])
    ShowText(["I was thinking of preparing a salad while receiving your teachings."])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["I can teach you one technique or so...♪"])
    JumpToLabel(["メニュー"])
    Label(["430"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur> (Likeability: \\V[3212])"])
    ShowText(["Some have their heads cut off, while others are split in half..."])
    ShowText(["Non-humans really are quite diverse."])
    ShowTextAttributes(["persephone_fc1", 0, 0, 2])
    ShowText(["\\n<Persephone>(Affection:\\V[3430])"])
    ShowText(["Should I also try my hand at detaching my head...?"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur> (Likeability: \\V[3212])"])
    ShowText(["You'll never come back, so stop it..."])
    JumpToLabel(["メニュー"])
    Label(["441"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur> (Likeability: \\V[3212])"])
    ShowText(["To be a Dullahan and a Medusa..."])
    ShowText(["There are indeed strange monsters in this world."])
    ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
    ShowText(["\\n<Rondo> (Likeability: \\V[3441])"])
    ShowText(["I am a Chimera type..."])
    ShowText(["I am an artificially created monster."])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur> (Likeability: \\V[3212])"])
    ShowText(["But why combine a Dullahan and a Medusa?"])
    ShowText(["What was the intention behind that combination...?"])
    ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
    ShowText(["\\n<Rondo> (Likeability: \\V[3441])"])
    ShowText(["Well, I don't know."])
    ShowText(["Maybe you decided it by spinning a roulette?"])
    JumpToLabel(["メニュー"])
    Label(["533"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection:\\V[3212])>Your Majesty... This sword shall always be used for your sake!"])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection:\\V[3533])>No, I am the queen of unidentified medals..."])
    ShowTextAttributes(["durahan_fc1", 2, 0, 2])
    ShowText(["\\n<Arthur (Affection:\\V[3212])>M-my apologies..."])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection:\\V[3533])>Your queen would consider your loyalty to be reassuring. Please continue to fight for your country in the future."])
    ShowTextAttributes(["durahan_fc1", 1, 0, 2])
    ShowText(["\\n<Arthur (Affection:\\V[3212])>Ha! With pleasure!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(212)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(212)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1021]"])
        ShowText(["Affection     500:\\ia[1366]"])
        ShowText(["Affection   2000:\\ia[1279]"])
        ShowText(["Affection   4000:\\ia[1594]"]) # Sword Medal
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3212])"])
        ShowChoices([["Restraining Hair Blowjob(Affection:10)", "Never mind"], 2])
        When([0, "Restraining Hair Blowjob(Affection:10)"])
          ConditionalBranch([1, 3212, 0, 10, 1])
            Script(["call_novel_scene(4871)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["durahan_fc1", 0, 0, 2])
            ShowText(["\\n<Arthur (Affection:\\V[3212])>I'm not in the mood to do that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowPicture([5, "80_kerberos_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3213, 0, 100, 1])
      ConditionalBranch([1, 4213, 0, 0, 0])
        ControlVariables([4213, 4213, 0, 0, 1])
        ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
        ShowText(["\\n<Caesar (Affection:\\V[3213])>Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3213, 0, 500, 1])
      ConditionalBranch([1, 4213, 0, 1, 0])
        ControlVariables([4213, 4213, 0, 0, 2])
        ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
        ShowText(["\\n<Caesar (Affection:\\V[3213])>Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1149, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3213, 0, 2000, 1])
      ConditionalBranch([1, 4213, 0, 2, 0])
        ControlVariables([4213, 4213, 0, 0, 3])
        ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
        ShowText(["\\n<Caesar (Affection:\\V[3213])>Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3213, 0, 4000, 1])
      ConditionalBranch([1, 4213, 0, 3, 0])
        ControlVariables([4213, 4213, 0, 0, 4])
        ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
        ShowText(["\\n<Caesar (Affection:\\V[3213])>Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1602, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
    ShowText(["\\n<Caesar (Affection:\\V[3213])>I have three heads, so I should get triple the meals. Three times the amount of cleaning duty?!\nI have one body!"])
    JumpToLabel(["メニュー"])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection:\\V[3060])>Miss Cerberus!"])
    ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
    ShowText(["\\n<Caesar (Affection:\\V[3213])>Grr, an ordinary dog girl..."])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection:\\V[3060])>You have three heads, don't they get into fights?"])
    ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
    ShowText(["\\n<Caesar (Affection:\\V[3213])>Of course, we get into arguments frequently.\nSometimes we even bite each other."])
    JumpToLabel(["メニュー"])
    Label(["212"])
    ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
    ShowText(["\\n<Caesar (Affection:\\V[3213])>But Arthur...I won up to the semifinals.\nI'm better than you, who lost in the quarterfinals."])
    ShowTextAttributes(["durahan_fc1", 2, 0, 2])
    ShowText(["\\n<Arthur (Affection:\\V[3212])>Regardless of what you say, we both lost against Luka. It was merely a combination problem!"])
    ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
    ShowText(["\\n<Caesar (Affection:\\V[3213])>Whatever you say, I was defeated in the semifinals...\nAnd it is a firm fact that you were defeated in the quarterfinals!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["durahan_fc1", 2, 0, 2])
      ShowText(["\\n<Arthur (Affection:\\V[3212])>Guh...Then let's settle this here!\nCome, let's have a match!"])
      ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
      ShowText(["\\n<Caesar (Affection:\\V[3213])>Hmph, if that's what you want--"])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>............"])
      ShowTextAttributes(["durahan_fc1", 2, 0, 2])
      ShowText(["\\n<Arthur (Affection:\\V[3212])>...The games will be another opportunity."])
      ShowTextAttributes(["kerberos_fc1", 2, 0, 2])
      ShowText(["\\n<Caesar (Affection:\\V[3213])>Ahh, I hear you..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["533"])
    ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
    ShowText(["\\n<Caesar (Affection:\\V[3213])>My strength is for the sake of Your Majesty!"])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection:\\V[3533])>No, I am the queen of unidentified medals..."])
    ShowTextAttributes(["kerberos_fc1", 2, 0, 2])
    ShowText(["\\n<Caesar (Affection:\\V[3213])>How rude of me..."])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection:\\V[3533])>No way, did she really not notice...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(213)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(213)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1016]"])
        ShowText(["Affection     500:\\ia[1149]"])
        ShowText(["Affection   2000:\\ia[1018]"])
        ShowText(["Affection   4000:\\ia[1602]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3213])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "Reverse Rape(Affection:10)"])
          ConditionalBranch([1, 3213, 0, 10, 1])
            Script(["call_novel_scene(4876)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
            ShowText(["\\n<Caesar (Affection:\\V[3213])>I'm busy right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowPicture([5, "80_kunoitielf_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3219, 0, 100, 1])
      ConditionalBranch([1, 4219, 0, 0, 0])
        ControlVariables([4219, 4219, 0, 0, 1])
        ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
        ShowText(["\\n<Kasumi (Affection:\\V[3219])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1050, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3219, 0, 500, 1])
      ConditionalBranch([1, 4219, 0, 1, 0])
        ControlVariables([4219, 4219, 0, 0, 2])
        ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
        ShowText(["\\n<Kasumi (Affection:\\V[3219])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1297, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3219, 0, 2000, 1])
      ConditionalBranch([1, 4219, 0, 2, 0])
        ControlVariables([4219, 4219, 0, 0, 3])
        ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
        ShowText(["\\n<Kasumi (Affection:\\V[3219])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1043, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3219, 0, 4000, 1])
      ConditionalBranch([1, 4219, 0, 3, 0])
        ControlVariables([4219, 4219, 0, 0, 4])
        ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
        ShowText(["\\n<Kasumi (Affection:\\V[3219])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1048, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection:\\V[3219])>Nin nin...\n...I'm only joking."])
    JumpToLabel(["メニュー"])
    Label(["220"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection:\\V[3220])>Kasumi... When I think about it, we've had a long relationship."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection:\\V[3219])>The paths of the ninja and samurai are different... Since we were small, we have been studying together."])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection:\\V[3220])>There is no end to the number of contests we've had. In the end, we have settled nothing..."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection:\\V[3219])>And from now on, we will fight alongside one another... It really is amusing."])
    JumpToLabel(["メニュー"])
    Label(["266"])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection:\\V[3219])>You're a shinobi of the kitsune tribe..."])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection:\\V[3266])>I assume you're an elven shinobi..."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection:\\V[3219])>By all rights, it is our fate to be antagonistic, yet... To stand alongside one another here is quite the strange coincidence."])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection:\\V[3266])>I'll observe your elven nindou.\nI too, shall not bring shame to the kitsune."])
    JumpToLabel(["メニュー"])
    Label(["316"])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection:\\V[3219])>Your Majesty, Queen Elf..."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection:\\V[3316])>You are a shinobi from the Elf Village.\nFor some reason, it is quite strange to be steeped in different cultures..."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection:\\V[3219])>Nindou is handed down in Yamatai, of which I have inherited. Of course, I have not lost my elven pride..."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection:\\V[3316])>The cultures are different, but the elves are the same... For the sake of our brethren, let us fight against the threat to this world."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(219)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(219)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1050]"])
        ShowText(["Affection     500:\\ia[1297]"])
        ShowText(["Affection   2000:\\ia[1043]"]) # Finesse Necklace
        ShowText(["Affection   4000:\\ia[1048]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3219])"])
        ShowChoices([["Pussy Exhaustion(Affection:10)", "Pussy Exhaustion...?(Affection:100)", "Never mind"], 3])
        When([0, "Pussy Exhaustion(Affection:10)"])
          ConditionalBranch([1, 3219, 0, 10, 1])
            Script(["call_novel_scene(4906)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
            ShowText(["\\n<Kasumi (Affection:\\V[3219])>I refuse to make you suffer..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Pussy Exhaustion...?(Affection:100)"])
          ConditionalBranch([1, 3219, 0, 100, 1])
            Script(["call_novel_scene(4907)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
            ShowText(["\\n<Kasumi (Affection:\\V[3219])>I refuse to make you suffer..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowPicture([5, "80_samuraielf_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3220, 0, 100, 1])
      ConditionalBranch([1, 4220, 0, 0, 0])
        ControlVariables([4220, 4220, 0, 0, 1])
        ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
        ShowText(["\\n<Gekka (Affection:\\V[3220])>Put this to use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1081, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3220, 0, 500, 1])
      ConditionalBranch([1, 4220, 0, 1, 0])
        ControlVariables([4220, 4220, 0, 0, 2])
        ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
        ShowText(["\\n<Gekka (Affection:\\V[3220])>Put this to use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1294, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3220, 0, 2000, 1])
      ConditionalBranch([1, 4220, 0, 2, 0])
        ControlVariables([4220, 4220, 0, 0, 3])
        ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
        ShowText(["\\n<Gekka (Affection:\\V[3220])>Put this to use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1051, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3220, 0, 4000, 1])
      ConditionalBranch([1, 4220, 0, 3, 0])
        ControlVariables([4220, 4220, 0, 0, 4])
        ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
        ShowText(["\\n<Gekka (Affection:\\V[3220])>Put this to use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1091, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection:\\V[3220])>Are you going to cut some villains?\nIf so, I shall join you."])
    JumpToLabel(["メニュー"])
    Label(["219"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection:\\V[3220])>Kasumi... When I think about it, we've had a long relationship."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection:\\V[3219])>The paths of the ninja and samurai are different... Since we were small, we have been studying together."])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection:\\V[3220])>There is no end to the number of contests we've had. In the end, we have settled nothing..."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection:\\V[3219])>And from now on, we will fight alongside one another... It really is amusing."])
    JumpToLabel(["メニュー"])
    Label(["267"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection:\\V[3267])>Intriguing, there are also samurai among the elves..."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune>Amazing! ♪"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection:\\V[3220])>(What is that? It's cute...)"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection:\\V[3267])>I'll have a look at your elven blade techniques. Watch my blade closely too..."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune>Izuna's swordplay is amazing! ♪"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection:\\V[3220])>(The way it talks...so cute...)"])
    JumpToLabel(["メニュー"])
    Label(["316"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection:\\V[3220])>Your Majesty, Queen Elf... You appear to be in good spirits."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection:\\V[3316])>You are a samurai from the Elf Village.\nFor some reason, it is quite strange to be steeped in different cultures..."])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection:\\V[3220])>Yamatai's samurai code was handed down to us.\nLet us clear a future for our brethren with this blade."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection:\\V[3316])>Come to think of it, I was also raised among a tribe that respected honor and prided itself in battle. The cultures are different but they carry the same soul..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(220)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(220)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1081]"])
        ShowText(["Affection     500:\\ia[1294]"])
        ShowText(["Affection   2000:\\ia[1051]"]) # Fist Rosary
        ShowText(["Affection   4000:\\ia[1091]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3220])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "Reverse Rape(Affection:10)"])
          ConditionalBranch([1, 3220, 0, 10, 1])
            Script(["call_novel_scene(4911)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
            ShowText(["\\n<Gekka (Affection:\\V[3220])>I don't feel like it..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowPicture([5, "80_kunoitisanbi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3266, 0, 100, 1])
      ConditionalBranch([1, 4266, 0, 0, 0])
        ControlVariables([4266, 4266, 0, 0, 1])
        ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
        ShowText(["\\n<Minamo (Affection:\\V[3266])>You should accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1147, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3266, 0, 500, 1])
      ConditionalBranch([1, 4266, 0, 1, 0])
        ControlVariables([4266, 4266, 0, 0, 2])
        ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
        ShowText(["\\n<Minamo (Affection:\\V[3266])>You should accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1297, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3266, 0, 2000, 1])
      ConditionalBranch([1, 4266, 0, 2, 0])
        ControlVariables([4266, 4266, 0, 0, 3])
        ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
        ShowText(["\\n<Minamo (Affection:\\V[3266])>You should accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1479, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3266, 0, 4000, 1])
      ConditionalBranch([1, 4266, 0, 3, 0])
        ControlVariables([4266, 4266, 0, 0, 4])
        ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
        ShowText(["\\n<Minamo (Affection:\\V[3266])>You should accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1177, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection:\\V[3266])>Living here is ideal... My skills won't grow dull."])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo> (Likeability: \\V[3266])"])
    ShowText(["Occasionally, I am in a good mood."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["Oh, Minamo?"])
    ShowText(["Did you make friends after leaving the village?"])
    ShowTextAttributes(["kunoitisanbi_fc1", 2, 0, 2])
    ShowText(["\\n<Minamo> (Likeability: \\V[3266])"])
    ShowText(["Wow, I live in the shadow!"])
    ShowText(["And friends ..."])
    ShowTextAttributes(["kunoitisanbi_fc1", 2, 0, 2])
    ShowText(["\\n<Minamo> (Likeability: \\V[3266])"])
    ShowText(["...... I can't ..."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["At all ..."])
    ShowText(["It would be nice to be honest without being willing or dressed."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo> (Likeability: \\V[3266])"])
    ShowText(["Occasionally, I am in a good mood."])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["Oh, Minamo?"])
    ShowText(["Did you make friends after leaving the village?"])
    ShowTextAttributes(["kunoitisanbi_fc1", 2, 0, 2])
    ShowText(["\\n<Minamo> (Likeability: \\V[3266])"])
    ShowText(["Wow, I live in the shadow!"])
    ShowText(["And friends ..."])
    ShowTextAttributes(["kunoitisanbi_fc1", 2, 0, 2])
    ShowText(["\\n<Minamo> (Likeability: \\V[3266])"])
    ShowText(["...... I can't ..."])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["At all ..."])
    ShowText(["It would be nice to be honest without being willing or dressed."])
    JumpToLabel(["メニュー"])
    Label(["102"])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>A kitsune kunoichi!\nI wonder if I can become a worthy ninja as well?"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection:\\V[3266])>Ah... You mustn't neglect your training."])
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>I can't neglect my training...?"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection:\\V[3266])>You can't."])
    JumpToLabel(["メニュー"])
    Label(["219"])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection:\\V[3219])>You're a shinobi of the kitsune tribe..."])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection:\\V[3266])>I assume you're an elven shinobi..."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection:\\V[3219])>By all rights, it is our fate to be antagonistic, yet... To stand alongside one another here is quite the strange coincidence."])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection:\\V[3266])>I'll observe your elven nindou.\nI too, shall not bring shame to the kitsune."])
    JumpToLabel(["メニュー"])
    Label(["267"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection:\\V[3266])>Grr, Izuna... Kudagitsune..."])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection:\\V[3266])>Kudagitsune..."])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection:\\V[3267])>Come on!"])
    ShowTextAttributes(["mononohuyonbi_fc1", 5, 0, 2])
    ShowText(["\\n<Kudagitsune>I won't give it to you!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(266)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(266)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1147]"])
        ShowText(["Affection     500:\\ia[1297]"])
        ShowText(["Affection   2000:\\ia[1479]"])
        ShowText(["Affection   4000:\\ia[1177]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3266])"])
        ShowChoices([["Intercrural(Affection:10)", "Reverse Rape(Affection:100)", "Never mind"], 3])
        When([0, "Intercrural(Affection:10)"])
          ConditionalBranch([1, 3266, 0, 10, 1])
            Script(["call_novel_scene(5141)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
            ShowText(["\\n<Minamo (Affection:\\V[3266])>I'll do that later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape(Affection:100)"])
          ConditionalBranch([1, 3266, 0, 100, 1])
            Script(["call_novel_scene(5142)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
            ShowText(["\\n<Minamo (Affection:\\V[3266])>I'll do that later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowPicture([5, "80_mononohuyonbi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3267, 0, 100, 1])
      ConditionalBranch([1, 4267, 0, 0, 0])
        ControlVariables([4267, 4267, 0, 0, 1])
        ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
        ShowText(["\\n<Izuna (Affection:\\V[3267])>You should use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1054, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3267, 0, 500, 1])
      ConditionalBranch([1, 4267, 0, 1, 0])
        ControlVariables([4267, 4267, 0, 0, 2])
        ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
        ShowText(["\\n<Izuna (Affection:\\V[3267])>You should use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1197, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3267, 0, 2000, 1])
      ConditionalBranch([1, 4267, 0, 2, 0])
        ControlVariables([4267, 4267, 0, 0, 3])
        ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
        ShowText(["\\n<Izuna (Affection:\\V[3267])>You should use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1055, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3267, 0, 4000, 1])
      ConditionalBranch([1, 4267, 0, 3, 0])
        ControlVariables([4267, 4267, 0, 0, 4])
        ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
        ShowText(["\\n<Izuna (Affection:\\V[3267])>You should use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1295, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection:\\V[3267])>My kudagitsune is a big eater...\nI'm not the one stealing food."])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna> (Likeability: \\V[3267])"])
    ShowText(["I am in a good mood, Tama -sama."])
    ShowTextAttributes(["mononohuyonbi_fc1", 4, 0, 2])
    ShowText(["\\n<Kaneko> (Likeability: \\V[3267])"])
    ShowText(["Hello, Tama -sama!"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["Oh, Izuna is a tube fox."])
    ShowText(["After leaving the village, how are you doing?"])
    ShowTextAttributes(["mononohuyonbi_fc1", 5, 0, 2])
    ShowText(["\\n<Kaneko> (Likeability: \\V[3267])"])
    ShowText(["I'm a little fat ..."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["Even if you are a tube fox, you can't sleep."])
    ShowText(["It is good to exercise well and sleep and eat regularly."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kaneko> (Likeability: \\V[3267])"])
    ShowText(["Yes ♪"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna> (Likeability: \\V[3267])"])
    ShowText(["Let me speak ..."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna> (Likeability: \\V[3267])"])
    ShowText(["I am in a good mood, Tama -sama."])
    ShowTextAttributes(["mononohuyonbi_fc1", 4, 0, 2])
    ShowText(["\\n<Kaneko> (Likeability: \\V[3267])"])
    ShowText(["Hello, Tama -sama!"])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["Oh, Izuna is a tube fox."])
    ShowText(["After leaving the village, how are you doing?"])
    ShowTextAttributes(["mononohuyonbi_fc1", 5, 0, 2])
    ShowText(["\\n<Kaneko> (Likeability: \\V[3267])"])
    ShowText(["I'm a little fat ..."])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["Even if you are a tube fox, you can't sleep."])
    ShowText(["It is good to exercise well and sleep and eat regularly."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kaneko> (Likeability: \\V[3267])"])
    ShowText(["Yes ♪"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna> (Likeability: \\V[3267])"])
    ShowText(["Let me speak ..."])
    JumpToLabel(["メニュー"])
    Label(["103"])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune>I'm huuungry..."])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>Wow, it's a kudagitsune...\nWould you like to eat some fried tofu?"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection:\\V[3267])>I apologize for that...\nThis kudagitsune is gluttonous."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune>Ehehe♪ Still misjudging me...?"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection:\\V[3103])>Kudagitsune are amazing...\nI must train as well so that I can handle one."])
    JumpToLabel(["メニュー"])
    Label(["220"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection:\\V[3267])>Intriguing, there are also samurai among the elves..."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune>Amazing! ♪"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection:\\V[3220])>(What is that? It's cute...)"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection:\\V[3267])>I'll have a look at your elven blade techniques. Watch my blade closely too..."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune>Izuna's swordplay is amazing! ♪"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection:\\V[3220])>(The way it talks...so cute...)"])
    JumpToLabel(["メニュー"])
    Label(["266"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection:\\V[3266])>Grr, Izuna... Kudagitsune..."])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection:\\V[3266])>Kudagitsune..."])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection:\\V[3267])>Come on!"])
    ShowTextAttributes(["mononohuyonbi_fc1", 5, 0, 2])
    ShowText(["\\n<Kudagitsune>I won't give it to you!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(267)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(267)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1054]"])
        ShowText(["Affection     500:\\ia[1197]"])
        ShowText(["Affection   2000:\\ia[1055]"])
        ShowText(["Affection   4000:\\ia[1295]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3267])"])
        ShowChoices([["Tickling Tail(Affection:10)", "Reverse Rape(Affection:100)", "Never mind"], 3])
        When([0, "Tickling Tail(Affection:10)"])
          ConditionalBranch([1, 3267, 0, 10, 1])
            Script(["call_novel_scene(5146)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
            ShowText(["\\n<Izuna (Affection:\\V[3267])>That would interfere with my training..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape(Affection:100)"])
          ConditionalBranch([1, 3267, 0, 100, 1])
            Script(["call_novel_scene(5147)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
            ShowText(["\\n<Izuna (Affection:\\V[3267])>That would interfere with my training..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowPicture([5, "80_amazoneself_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3312, 0, 500, 1])
      ConditionalBranch([1, 4312, 0, 0, 0])
        ControlVariables([4312, 4312, 0, 0, 1])
        ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
        ShowText(["\\n<San (Affection:\\V[3312])>You should take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1090, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3312, 0, 2000, 1])
      ConditionalBranch([1, 4312, 0, 1, 0])
        ControlVariables([4312, 4312, 0, 0, 2])
        ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
        ShowText(["\\n<San (Affection:\\V[3312])>You should take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1047, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3312, 0, 4000, 1])
      ConditionalBranch([1, 4312, 0, 2, 0])
        ControlVariables([4312, 4312, 0, 0, 3])
        ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
        ShowText(["\\n<San (Affection:\\V[3312])>You should take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1236, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3312, 0, 6000, 1])
      ConditionalBranch([1, 4312, 0, 3, 0])
        ControlVariables([4312, 4312, 0, 0, 4])
        ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
        ShowText(["\\n<San (Affection:\\V[3312])>The law of the Amazoness is the law of the land! Now, let's go hunting for men!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1636, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San (Affection:\\V[3312])>By the name of the Amazoness!\nI shall not fall behind the other girls!"])
    JumpToLabel(["メニュー"])
    Label(["215"])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San (Affection:\\V[3312])>You're a minotauros warrior aren't you...\nYou appear to be quite spirited, aren't you?!"])
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Carol (Affection:\\V[3215])>You're incredibly ferocious yourself.\nI thought elves were all gentle."])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San (Affection:\\V[3312])>I hail from the proud Amazoness tribe.\nAnd you?"])
    ShowTextAttributes(["h_mino_fc1", 3, 0, 2])
    ShowText(["\\n<Carol (Affection:\\V[3215])>I'm just an ordinary minotauros, but...\nI'm told that you can depend on big sister♪"])
    JumpToLabel(["メニュー"])
    Label(["300"])
    ShowTextAttributes(["amazoneself_fc1", 0, 0, 2])
    ShowText(["\\n<San (Affection:\\V[3312])>Hrm, an oni..."])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha (Affection:\\V[3300])>You've got big muscles!\nWant to have a contest of strength?"])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San (Affection:\\V[3312])>I'll be your opponent as many times as you want, club-wielding oni!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! No fighting allowed!"])
    ShowTextAttributes(["amazoneself_fc1", 2, 0, 2])
    ShowText(["\\n<San (Affection:\\V[3312])>You're a club-wielding oni too..."])
    JumpToLabel(["メニュー"])
    Label(["316"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection:\\V[3316])>Amazoness...\nAs you know, I was raised among your tribe."])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San (Affection:\\V[3312])>And for that reason, Freya is strong.\nThe strongest warrior of the elves must be none other than the Queen."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection:\\V[3316])>However...\nThe sense of values that had taken root in me may have been too militant."])
    ShowTextAttributes(["amazoneself_fc1", 0, 0, 2])
    ShowText(["\\n<San (Affection:\\V[3312])>The Amazoness are a fighting tribe...\nThat was going to be inevitable."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection:\\V[3316])>For the sake of building friendly relations with humans... I must explore means other than displays of force."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(312)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(312)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1090]"])
        ShowText(["Affection   2000:\\ia[1047]"])
        ShowText(["Affection   4000:\\ia[1236]"])
        ShowText(["Affection   6000:\\ia[1636]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3312])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "Reverse Rape(Affection:10)"])
          ConditionalBranch([1, 3312, 0, 10, 1])
            Script(["call_novel_scene(5376)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["amazoneself_fc1", 0, 0, 2])
            ShowText(["\\n<San (Affection:\\V[3312])>You need to make a little more effort."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowPicture([5, "80_monk_sucubuss_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3349, 0, 500, 1])
      ConditionalBranch([1, 4349, 0, 0, 0])
        ControlVariables([4349, 4349, 0, 0, 1])
        ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Elza (Affection:\\V[3349])>Hey, use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1082, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3349, 0, 2000, 1])
      ConditionalBranch([1, 4349, 0, 1, 0])
        ControlVariables([4349, 4349, 0, 0, 2])
        ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Elza (Affection:\\V[3349])>Hey, use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1051, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3349, 0, 4000, 1])
      ConditionalBranch([1, 4349, 0, 2, 0])
        ControlVariables([4349, 4349, 0, 0, 3])
        ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Elza (Affection:\\V[3349])>Hey, use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1301, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3349, 0, 6000, 1])
      ConditionalBranch([1, 4349, 0, 3, 0])
        ControlVariables([4349, 4349, 0, 0, 4])
        ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Elza (Affection:\\V[3349])>Hey, use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1643, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>I wanted to leave on a journey to train my martial arts. Hey, let's fight some strong enemies!"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>Alma Elma, there are rumors that you are a master of martial arts, but... Are they true?"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection:\\V[3019])>Now, I wonder about that...fufu."])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>A few years ago, a succubus appeared and mysteriously defeated everyone at a dojo.\nThere are rumors that she attacked various dojos everywhere..."])
    ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
    ShowText(["\\n<Alma Elma (Affection:\\V[3019])>Well, I wonder if what you saw was a dream...?"])
    JumpToLabel(["メニュー"])
    Label(["57"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>Tired..."])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>For a succubus that fights hand-to-hand, you don't have any pep... Here, refresh yourself!"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>So tired..."])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>To be this exhausted...\nPerhaps this is the secret technique of flawlessness?!"])
    JumpToLabel(["メニュー"])
    Label(["282"])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>You're a maid, aren't you?\nIsn't it troublesome having to devote yourself to your master?"])
    ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
    ShowText(["\\n<Mei (Affection:\\V[3282])>Pardon my words, but it is incredibly troublesome."])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>You don't have to be affirmative about that..."])
    ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
    ShowText(["\\n<Mei (Affection:\\V[3282])>These feelings are not false..."])
    JumpToLabel(["メニュー"])
    Label(["350"])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>Annie, we've had a good relationship for a long time, right...?"])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>Yeah... We are best friends."])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>Come to think of it, you ate my pudding!\nI was thinking about eating it after my hard work in training!"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>You say that, but you've fed off of my men before!"])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection:\\V[3349])>That has nothing to do with this!\nDo you want to get beaten down?!"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie (Affection:\\V[3350])>Hmph, I'll beat you at your own game! I'll crush you!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Try fighting until you feel better!"])
    JumpToLabel(["メニュー"])
    Label(["720"])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elsie> (Likeability: \\V[3349])"])
    ShowText(["Well, no way ... His Majesty!?"])
    ShowTextAttributes(["alice8thx_fc1", 5, 0, 2])
    ShowText(["\\n<Takeshi Alice> (Likeability: \\V[3720])"])
    ShowText(["Ufufu, can't you ask me with me ...?"])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elsie> (Likeability: \\V[3349])"])
    ShowText(["Please refrain from!!"])
    ShowTextAttributes(["alice8thx_fc1", 5, 0, 2])
    ShowText(["\\n<Takeshi Alice> (Likeability: \\V[3720])"])
    ShowText(["Oh oh, I can't even polish my arms ..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(349)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(349)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1082]"])
        ShowText(["Affection   2000:\\ia[1051]"]) # Fist Rosary
        ShowText(["Affection   4000:\\ia[1301]"])
        ShowText(["Affection   6000:\\ia[1643]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3349])"])
        ShowChoices([["Restraining Handjob(Affection:10)", "Never mind"], 2])
        When([0, "Restraining Handjob(Affection:10)"])
          ConditionalBranch([1, 3349, 0, 10, 1])
            Script(["call_novel_scene(5561)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
            ShowText(["\\n<Elza (Affection:\\V[3349])>Special training is more fun..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowPicture([5, "80_mob_kensi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_kensi_fc1", 0, 0, 2])
    ShowText(["\\n<Gina (Affection:\\V[3570])>Will my sword be useful for your adventure?\nCome on, I'm getting fired up!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(570)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7201])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowPicture([5, "80_mob_sensi1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_sensi1_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection:\\V[3573])>I'm itching to put my skills to use... Come on, let's go!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(573)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7231])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowPicture([5, "80_mob_samurai_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_samurai_fc1", 0, 0, 2])
    ShowText(["\\n<Yayoi (Affection:\\V[3575])>I'll go!\nYour enemies will become rust on my blade."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(575)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7251])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowPicture([5, "80_mob_ninzya1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_ninzya1_fc1", 0, 0, 2])
    ShowText(["\\n<Shoki (Affection:\\V[3586])>...Is it my turn?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(586)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7361])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowPicture([5, "80_sabasa_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3527, 0, 2000, 1])
      ConditionalBranch([1, 4527, 0, 0, 0])
        ControlVariables([4527, 4527, 0, 0, 1])
        ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
        ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
        ShowText(["Hey, you there!"])
        ShowText(["Wear this and become a great hero!"])
        ChangeItems([3126, 0, 0, 1])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3527, 0, 4000, 1])
      ConditionalBranch([1, 4527, 0, 1, 0])
        ControlVariables([4527, 4527, 0, 0, 2])
        ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
        ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
        ShowText(["Hey, you there!"])
        ShowText(["Wear this and become a great hero!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3114, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3527, 0, 6000, 1])
      ConditionalBranch([1, 4527, 0, 2, 0])
        ControlVariables([4527, 4527, 0, 0, 3])
        ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
        ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
        ShowText(["Hey, you there!"])
        ShowText(["Wear this and become a great hero!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1015, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3527, 0, 10000, 1])
      ConditionalBranch([1, 4527, 0, 3, 0])
        ControlVariables([4527, 4527, 0, 0, 4])
        ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
        ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
        ShowText(["Hey, you there!"])
        ShowText(["Wear this and become a great hero!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3946, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["For a hero, the most important things are..."])
    ShowText(["Effort! Victory! Friendship!"])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["I am the hero of justice, Sabasa Man!"])
    ShowText(["In this chaotic world, I am the sandstorm that saves the oppressed and weak!"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["If that's fine with you, Father, then I won't say anything..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["No one knows the true identity of Sabasa Man!"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["I think the entire nation knows..."])
    JumpToLabel(["メニュー"])
    Label(["530"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["I am the hero of justice, Sabasa Man!"])
    ShowText(["In this chaotic world, I am the sandstorm that saves the oppressed and weak!"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Heroes are wonderful, aren't they..."])
    ShowText(["I want to be one too..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["No way, that's rejected."])
    ShowTextAttributes(["sara_fc4", 2, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["By the way, you're the president of the Hero Association, right..."])
    JumpToLabel(["メニュー"])
    Label(["611"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["Stop piling on the sins and laziness, Eva."])
    ShowText(["I'll introduce you to a part-time job making rice balls for rehabilitation."])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva> (Likeability: \\V[3611])"])
    ShowText(["A job handling food is a no-go for me."])
    ShowText(["Because I'll sneak a bite..."])
    ShowTextAttributes(["evaq_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Eva> (Likeability: \\V[3611])"])
    ShowText(["Isn't there a part-time job with a lot of slender handsome guys?"])
    ShowText(["If it's that kind of job, I'll go for it."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["Even then, you'll still sneak a bite..."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["King of Sabasa..."])
    ShowText(["I show my respect for the activities that stand at the pinnacle of all heroes."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["……………………"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["S-Sabasa Man..."])
    ShowText(["I show my respect for the activities that stand at the pinnacle of all heroes."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["You are truly remarkable in your activities!"])
    ShowText(["Keep it up and show the standards of a hero!"])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["King of Sabasa... no, Sabasa Man."])
    ShowText(["Thank you for your hard work as always."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["A metal hero! That's really good!"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["But for some reason ..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["Now, let's take a look at the transformation process again!"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["No transformation, no red shooting, and no sintering."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Sabasa Man, hello!"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["Your attitude may be frivolous, but your work is quite solid."])
    ShowText(["From your subtle gestures, I can see your seriousness and good upbringing."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["You have a good upbringing too..."])
    ShowText(["In fact, your true identity is practically transparent."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["I can't hear what you're saying."])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Sabasa Man, I've said this before..."])
    ShowText(["I'm a killer, unworthy of being a hero."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["Whether or not you're a hero is decided by those you've saved."])
    ShowText(["Because you've protected many with that blade, you have earned the qualifications of a hero."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Then, I will protect as many as I can with this sword..."])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["So, I'm a hero..."])
    ShowText(["It feels a bit off, doesn't it?"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["The hero of the great war and the hero that is sought in modern times are different."])
    ShowText(["However, as long as I have the conviction to protect the weak, it should be fine."])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["With this spear, I will protect the powerless people..."])
    ShowText(["I will become both a hero and a champion."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Are you really okay with recognizing a thief like me as a hero?"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["There were indeed voices of opposition."])
    ShowText(["But I approved it on my own discretion."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["If you were to fall into villainy..."])
    ShowText(["My head would be at stake too."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["You're putting pressure on me..."])
    ShowText(["I don't even recall applying to join the Hero Alliance."])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Sabasa-man... No, I mean, Sabasa-man-sama."])
    ShowText(["Ugh, that's hard to say..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["You don't need to add the honorific. I am—"])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["sabasa_fc3", 1, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["Sabasa-man!!"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Well, how gallant..."])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Sabasa Man, I've said this before..."])
    ShowText(["I'm a killer, unworthy of being a hero."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["Whether or not you're a hero is decided by those you've saved."])
    ShowText(["Because you've protected many with that blade, you have earned the qualifications of a hero."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Then, I will protect as many as I can with this sword..."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Are you really okay with recognizing a thief like me as a hero?"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["There were indeed voices of opposition."])
    ShowText(["But I approved it on my own discretion."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["If you were to fall into villainy..."])
    ShowText(["My head would be at stake too."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["You're putting pressure on me..."])
    ShowText(["I don't even recall applying to join the Hero Alliance."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(527)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(527)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Secret Stone of the Endurer"])
        ShowText(["Affection 4000: Super Secret Stone of the Standers"])
        ShowText(["Patients 6000: Hao's tattoo"])
        ShowText(["Affection 10000: Absolute Secret Stone for Heroes"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowPicture([5, "80_cirquec_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3369, 0, 2000, 1])
      ConditionalBranch([1, 4369, 0, 0, 0])
        ControlVariables([4369, 4369, 0, 0, 1])
        ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
        ShowText(["\\n<Fernandez (Affection:\\V[3369]）>"])
        ShowText(["Take this..."])
        ShowText(["I would be happy if it proves useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4004, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3369, 0, 4000, 1])
      ConditionalBranch([1, 4369, 0, 1, 0])
        ControlVariables([4369, 4369, 0, 0, 2])
        ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
        ShowText(["\\n<Fernandez (Affection:\\V[3369])>"])
        ShowText(["Take this..."])
        ShowText(["I would be happy if it proves useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2316, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3369, 0, 6000, 1])
      ConditionalBranch([1, 4369, 0, 2, 0])
        ControlVariables([4369, 4369, 0, 0, 3])
        ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
        ShowText(["\\n<Fernandez (Affection:\\V[3369])>"])
        ShowText(["Take this..."])
        ShowText(["I would be happy if it proves useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1122, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3369, 0, 10000, 1])
      ConditionalBranch([1, 4369, 0, 3, 0])
        ControlVariables([4369, 4369, 0, 0, 4])
        ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
        ShowText(["\\n<Fernandez (Affection:\\V[3369])>"])
        ShowText(["Take this..."])
        ShowText(["I would be happy if it proves useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3376, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection:\\V[3369])>"])
    ShowText(["It's an opportunity to hone my skills... Take me with you."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["Magic Swordsman Fernandez ..."])
    ShowText(["I know it as a legendary existence."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["In that world, I have already died."])
    ShowText(["But there's a magical swordsman as much as you ..."])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["If the swordsman can see each other, I will try which is stronger, but I always ..."])
    ShowText(["But that's not the case."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["I can't afford to die with friends."])
    ShowText(["Well, it's suspicious that my sword reaches you ..."])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["d_fighter_fc1", 1, 0, 2])
    ShowText(["\\n<Regina>(Affection:\\V[3156])"])
    ShowText(["The legendary swordsman, Fernandez!"])
    ShowText(["I've admired you for so long!"])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["That's nice and all... but what's with that outfit?"])
    ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
    ShowText(["\\n<Regina>(Affection:\\V[3156])"])
    ShowText(["Th-this is a warrior's attire..."])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["I see... if it's an attire, then it can't be helped."])
    JumpToLabel(["メニュー"])
    Label(["171"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda> (Likeability: \\V[3171])"])
    ShowText(["You're the renowned swordmaster, Fernandez..."])
    ShowText(["How about we engage in a sparring match?"])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["I refuse... I have no intention of fighting my comrades."])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda> (Likeability: \\V[3171])"])
    ShowText(["What's this? You're quite well-mannered..."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["This sword was honed not to injure my companions..."])
    JumpToLabel(["メニュー"])
    Label(["212"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur> (Likeability: \\V[3212])"])
    ShowText(["The legendary swordsman, Fernandez..."])
    ShowText(["I would very much like to ask for your teachings."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["turn down……"])
    ShowText(["I'm not skilled enough to teach others yet."])
    ShowTextAttributes(["durahan_fc1", 2, 0, 2])
    ShowText(["\\n<Arthur> (Likeability: \\V[3212])"])
    ShowText(["That's a shame ..."])
    ShowText(["I was thinking of preparing a salad while receiving your teachings."])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["I can teach you one technique or so...♪"])
    JumpToLabel(["メニュー"])
    Label(["316"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya>（Affection:\\V[3316]）"])
    ShowText(["The legendary swordmaster, Fernandez, born of the elf tribe..."])
    ShowText(["Even though you're from another world, it's an honor to meet you like this."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["You are the Queen Elf from another world..."])
    ShowText(["...I wonder why I can sense the breath of a warrior from you."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya>（Affection:\\V[3316]）"])
    ShowText(["Raised by the Amazons..."])
    ShowText(["That tribe places great value on the pride of warriors."])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["Those who value the pride of warriors stand at the pinnacle of the elves..."])
    ShowText(["What an interesting world you come from..."])
    JumpToLabel(["メニュー"])
    Label(["368"])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez>（Affection:\\V[3368]）"])
    ShowText(["This is me when I was alive..."])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["This is another version of me..."])
    ShowText(["Oh, what a thing..."])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez>（Affection:\\V[3368]）"])
    ShowText(["But, it's not so bad unexpectedly."])
    ShowText(["Even in death, I can continue to train this body..."])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["As expected of me, diligent even in death."])
    ShowText(["Well then, let's strive together from now on!"])
    JumpToLabel(["メニュー"])
    Label(["371"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania> (Likeability: \\V[3371])"])
    ShowText(["Fernandez, let's have a special training session today!"])
    ShowText(["The one who dodges my punches with just the upper body!"])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["That last time was a terrible experience..."])
    ShowText(["I never thought such a violent fairy could exist, not even in my dreams."])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania> (Likeability: \\V[3371])"])
    ShowText(["PUNCH!!"])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["S-stop it!!"])
    ShowText(["No to violence!!"])
    JumpToLabel(["メニュー"])
    Label(["446"])
    ShowTextAttributes(["sabiriel_fc1", 2, 0, 2])
    ShowText(["\\n<Sabiliel> (Favorability: \\V[3446])"])
    ShowText(["Magic swordsman Fernandez, we've faced off in the coliseum seven times..."])
    ShowText(["Not once have I ever been able to defeat you..."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["But you always rise to the top as well, don't you?"])
    ShowText(["Aren't you satisfied with that...?"])
    ShowTextAttributes(["sabiriel_fc1", 2, 0, 2])
    ShowText(["\\n<Sabiliel> (Favorability: \\V[3446])"])
    ShowText(["There's no way I could be satisfied!"])
    ShowText(["I will definitely win against you one day...!"])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["I too will continue training and engaging in real battles."])
    ShowText(["I won't let the gap in our abilities widen any further."])
    ShowTextAttributes(["sabiriel_fc1", 2, 0, 2])
    ShowText(["\\n<Sabiliel> (Favorability: \\V[3446])"])
    ShowText(["Of course! I will train five times more than you!"])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Magic Swordsman Fernandez ..."])
    ShowText(["That name is known even to me, a human."])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["You have been trained well as a human, haven't you?"])
    ShowText(["I can feel the high talent that you have continued to nurture with relentless effort."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Please, guide me in swordsmanship!"])
    ShowText(["I want to stand alongside the hero Luka!"])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["What a straightforward wish, free of any malice..."])
    ShowText(["Understood, come to the training grounds later."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["(I want to stand alongside the hero Luka and flirt..."])
    ShowText(["Actually, it's filled with malice...)"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Favorability: \\V[3766])"])
    ShowText(["Fernandes ..."])
    ShowText(["The connection of the upper arm muscle on the scapula ... wonderful ..."])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["What is it ...!?"])
    ShowText(["New stalker!?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(369)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(369)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[4004]"]) # Gem for the Elf
        ShowText(["Affection 4000:\\ii[2316]"]) # Great Gem of Sword Skill
        ShowText(["Affection 6000:\\ia[1122]"]) # Stubborn Headband
        ShowText(["Affection 10000:\\ii[3376]"]) # Super Gem of Energy Charge
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3369])"])
        ShowChoices([["アナル(Affection:10)", "逆レイプ(Affection:100)", "Never mind"], 3])
        When([0, "アナル(Affection:10)"])
          ConditionalBranch([1, 3369, 0, 10, 1])
            Script(["call_novel_scene(5659)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
            ShowText(["\\n<Fernandez (Affection:\\V[3369])>"])
            ShowText(["I'm currently training. Can you wait a bit...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ(Affection:100)"])
          ConditionalBranch([1, 3369, 0, 100, 1])
            Script(["call_novel_scene(5660)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
            ShowText(["\\n<Fernandez (Affection:\\V[3369])>"])
            ShowText(["I'm currently training. Can you wait a bit...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowPicture([5, "80_l_medusa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3623, 0, 2000, 1])
      ConditionalBranch([1, 4623, 0, 0, 0])
        ControlVariables([4623, 4623, 0, 0, 1])
        ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
        ShowText(["\\n<Crolant>(Affection:\\V[3623])"])
        ShowText(["This item might be useful."])
        ShowText(["Feel free to take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3416, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3623, 0, 4000, 1])
      ConditionalBranch([1, 4623, 0, 1, 0])
        ControlVariables([4623, 4623, 0, 0, 2])
        ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
        ShowText(["\\n<Crolant>(Affection:\\V[3623])"])
        ShowText(["This item might be useful."])
        ShowText(["Feel free to take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2366, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3623, 0, 6000, 1])
      ConditionalBranch([1, 4623, 0, 2, 0])
        ControlVariables([4623, 4623, 0, 0, 3])
        ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
        ShowText(["\\n<Crolant>(Affection:\\V[3623])"])
        ShowText(["This item might be useful."])
        ShowText(["Feel free to take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1462, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3623, 0, 10000, 1])
      ConditionalBranch([1, 4623, 0, 3, 0])
        ControlVariables([4623, 4623, 0, 0, 4])
        ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
        ShowText(["\\n<Crolant>(Affection:\\V[3623])"])
        ShowText(["This item might be useful."])
        ShowText(["Feel free to take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3591, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Crolant>(Affection:\\V[3623])"])
    ShowText(["Fuhun, my arms are itching!"])
    ShowText(["Take me to stronger opponents!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(623)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(623)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[3416]"]) # Great Gem of the Demon Arts Afflicter
        ShowText(["Affection 4000:\\ii[2366]"]) # Great Gem of Flail Skill
        ShowText(["Affection 6000:\\ia[1462]"]) # Secret Petrify Crest
        ShowText(["Affection 10000:\\ii[3591]"]) # Great Gem of SP Economization
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3623])"])
        ShowChoices([["蛇責め(Affection:10)", "Never mind"], 2])
        When([0, "蛇責め(Affection:10)"])
          ConditionalBranch([1, 3623, 0, 10, 1])
            Script(["call_novel_scene(6596)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["l_medusa_fc1", 2, 0, 2])
            ShowText(["\\n<Crolant>（Affection:\\V[3623]）"])
            ShowText(["I'm not really in the mood... I'm a warrior, you know."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowPicture([5, "80_aguni_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3651, 0, 2000, 1])
      ConditionalBranch([1, 4651, 0, 0, 0])
        ControlVariables([4651, 4651, 0, 0, 1])
        ShowTextAttributes(["aguni_fc1", 1, 0, 2])
        ShowText(["\\n<Agni>（Affection:\\V[3651]）"])
        ShowText(["Equip this!"])
        ShowText(["It should boost your performance!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2376, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3651, 0, 4000, 1])
      ConditionalBranch([1, 4651, 0, 1, 0])
        ControlVariables([4651, 4651, 0, 0, 2])
        ShowTextAttributes(["aguni_fc1", 1, 0, 2])
        ShowText(["\\n<Agni>（Affection:\\V[3651]）"])
        ShowText(["Equip this!"])
        ShowText(["It should boost your performance!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2160, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3651, 0, 6000, 1])
      ConditionalBranch([1, 4651, 0, 2, 0])
        ControlVariables([4651, 4651, 0, 0, 3])
        ShowTextAttributes(["aguni_fc1", 1, 0, 2])
        ShowText(["\\n<Agni>（Affection:\\V[3651]）"])
        ShowText(["Equip this!"])
        ShowText(["It should boost your performance!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1234, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3651, 0, 10000, 1])
      ConditionalBranch([1, 4651, 0, 3, 0])
        ControlVariables([4651, 4651, 0, 0, 4])
        ShowTextAttributes(["aguni_fc1", 1, 0, 2])
        ShowText(["\\n<Agni>（Affection:\\V[3651]）"])
        ShowText(["Equip this!"])
        ShowText(["It should boost your performance!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2144, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["aguni_fc1", 0, 0, 2])
    ShowText(["\\n<Agni>（Affection:\\V[3651]）"])
    ShowText(["I am a decisive weapon!"])
    ShowText(["I will annihilate any strong enemy!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(651)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(651)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Great Gem of Gun Techniques"])
        ShowText(["Affection 4000: Super Secret Stone of Triple Attacks"])
        ShowText(["Affection 6000: Chimera Breaking Curse"])
        ShowText(["Affection 10000: Ultimate Secret Stone of Universal Counterattacks"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish to ask for? (Affection:\\V[3651])"])
        ShowChoices([["逆レイプ（好感度:10）", "やめる"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3651, 0, 10, 1])
            Script(["call_novel_scene(6736)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["aguni_fc1", 0, 0, 2])
            ShowText(["\\n<Agni>（Affection:\\V[3651]）"])
            ShowText(["I am a decisive weapon! Not a love doll!!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowPicture([5, "80_miyabihime_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3652, 0, 2000, 1])
      ConditionalBranch([1, 4652, 0, 0, 0])
        ControlVariables([4652, 4652, 0, 0, 1])
        ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
        ShowText(["\\n<Masahime>（Affection:\\V[3652]）"])
        ShowText(["Use this."])
        ShowText(["It should suit you well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3608, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3652, 0, 4000, 1])
      ConditionalBranch([1, 4652, 0, 1, 0])
        ControlVariables([4652, 4652, 0, 0, 2])
        ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
        ShowText(["\\n<Masahime>（Affection:\\V[3652]）"])
        ShowText(["Use this."])
        ShowText(["It should suit you well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2511, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3652, 0, 6000, 1])
      ConditionalBranch([1, 4652, 0, 2, 0])
        ControlVariables([4652, 4652, 0, 0, 3])
        ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
        ShowText(["\\n<Masahime>（Affection:\\V[3652]）"])
        ShowText(["Use this."])
        ShowText(["It should suit you well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1407, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3652, 0, 10000, 1])
      ConditionalBranch([1, 4652, 0, 3, 0])
        ControlVariables([4652, 4652, 0, 0, 4])
        ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
        ShowText(["\\n<Masahime>（Affection:\\V[3652]）"])
        ShowText(["Use this."])
        ShowText(["It should suit you well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2729, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
    ShowText(["\\n<Masahime>（Affection:\\V[3652]）"])
    ShowText(["Fufu, do you wish to be embraced by me...?"])
    ShowText(["Or is it time for battle?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(652)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(652)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Secret Stone of Those Familiar with Pleasure"])
        ShowText(["Affection 4000: Super Secret Stone of Dexterity"])
        ShowText(["Affection 6000: Book of Forbidden Techniques"])
        ShowText(["Favorability 10000: Absolute Gem of Lewd Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish to ask for? (Affection:\\V[3652])"])
        ShowChoices([["逆レイプ（好感度:10）", "やめる"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3652, 0, 10, 1])
            Script(["call_novel_scene(6741)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
            ShowText(["\\n<Masahime>（Affection:\\V[3652]）"])
            ShowText(["I need to be pampered a little more..."])
            ShowText(["I can't let you embrace me."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowPicture([5, "80_elis_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3645, 0, 2000, 1])
      ConditionalBranch([1, 4645, 0, 0, 0])
        ControlVariables([4645, 4645, 0, 0, 1])
        ShowTextAttributes(["elis_fc1", 1, 0, 2])
        ShowText(["\\n<Ellis>（Affection:\\V[3645]）"])
        ShowText(["I found this! I found it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2112, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3645, 0, 4000, 1])
      ConditionalBranch([1, 4645, 0, 1, 0])
        ControlVariables([4645, 4645, 0, 0, 2])
        ShowTextAttributes(["elis_fc1", 1, 0, 2])
        ShowText(["\\n<Ellis>（Affection:\\V[3645]）"])
        ShowText(["I found this! I found it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2326, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3645, 0, 6000, 1])
      ConditionalBranch([1, 4645, 0, 2, 0])
        ControlVariables([4645, 4645, 0, 0, 3])
        ShowTextAttributes(["elis_fc1", 1, 0, 2])
        ShowText(["\\n<Ellis>（Affection:\\V[3645]）"])
        ShowText(["I found this! I found it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1599, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3645, 0, 10000, 1])
      ConditionalBranch([1, 4645, 0, 3, 0])
        ControlVariables([4645, 4645, 0, 0, 4])
        ShowTextAttributes(["elis_fc1", 1, 0, 2])
        ShowText(["\\n<Ellis>（Affection:\\V[3645]）"])
        ShowText(["I found this! I found it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2161, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["elis_fc1", 1, 0, 2])
    ShowText(["\\n<Ellis>（Affection:\\V[3645]）"])
    ShowText(["I want to slash! I want to slash!"])
    ShowText(["Hey, let's go cut something!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(645)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(645)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: The Great Stone of Power"])
        ShowText(["Patriot 4000: Sword technique large secret stone"])
        ShowText(["Affection 6000: The Medal of Swords"])
        ShowText(["Patriot 10000: Straight stone of 4 times attacks"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3645])"])
        ShowChoices([["逆レイプ搾死（好感度:10）", "逆レイプ搾死？（好感度:100）", "やめる"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3645, 0, 10, 1])
            Script(["call_novel_scene(6706)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["elis_fc1", 0, 0, 2])
            ShowText(["\\n<Ellis>（Affection:\\V[3645]）"])
            ShowText(["Should I just cut off your dick...?"])
            ShowText(["No? Then get out of here!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3645, 0, 100, 1])
            Script(["call_novel_scene(6707)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["elis_fc1", 0, 0, 2])
            ShowText(["\\n<Ellis>（Affection:\\V[3645]）"])
            ShowText(["Should I just cut off your dick...?"])
            ShowText(["No? Then get out of here!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowPicture([5, "80_shoutmata_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3646, 0, 2000, 1])
      ConditionalBranch([1, 4646, 0, 0, 0])
        ControlVariables([4646, 4646, 0, 0, 1])
        ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
        ShowText(["\\n<Shout>（Affection:\\V[3646]）"])
        ShowText(["You have obtained an item, please check it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3653, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3646, 0, 4000, 1])
      ConditionalBranch([1, 4646, 0, 1, 0])
        ControlVariables([4646, 4646, 0, 0, 2])
        ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
        ShowText(["\\n<Shout>（Affection:\\V[3646]）"])
        ShowText(["You have obtained an item, please check it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2688, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3646, 0, 6000, 1])
      ConditionalBranch([1, 4646, 0, 2, 0])
        ControlVariables([4646, 4646, 0, 0, 3])
        ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
        ShowText(["\\n<Shout>（Affection:\\V[3646]）"])
        ShowText(["You have obtained an item, please check it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1527, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3646, 0, 10000, 1])
      ConditionalBranch([1, 4646, 0, 3, 0])
        ControlVariables([4646, 4646, 0, 0, 4])
        ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
        ShowText(["\\n<Shout>（Affection:\\V[3646]）"])
        ShowText(["You have obtained an item, please check it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2905, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
    ShowText(["\\n<Shout>（Affection:\\V[3646]）"])
    ShowText(["Acoustic equipment, extremely good condition."])
    ShowText(["Please give me a mission..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(646)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(646)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: The Secret Stone of Those Who Are Familiar with Sound Waves"])
        ShowText(["Affection 4000: The Great Stone of Songs"])
        ShowText(["Patriot 6000: Ring of sound wave"])
        ShowText(["Affection 10000: The Ultimate Secret Stone of Sound Wave Enhancement"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3646])"])
        ShowChoices([["逆レイプ（好感度:10）", "やめる"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3646, 0, 10, 1])
            Script(["call_novel_scene(6711)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["shoutmata_fc1", 0, 0, 2])
            ShowText(["\\n<Shout>（Affection:\\V[3646]）"])
            ShowText(["It's not suitable for that kind of use..."])
            ShowText(["Please give me a different mission."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowPicture([5, "80_paizuridoll2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3648, 0, 2000, 1])
      ConditionalBranch([1, 4648, 0, 0, 0])
        ControlVariables([4648, 4648, 0, 0, 1])
        ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
        ShowText(["\\n<Zurin>（Affection:\\V[3648]）"])
        ShowText(["……………………"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Something is stuck in Zurin's breast valley!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4095, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3648, 0, 4000, 1])
      ConditionalBranch([1, 4648, 0, 1, 0])
        ControlVariables([4648, 4648, 0, 0, 2])
        ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
        ShowText(["\\n<Zurin>（Affection:\\V[3648]）"])
        ShowText(["……………………"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Something is stuck in Zurin's breast valley!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2629, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3648, 0, 6000, 1])
      ConditionalBranch([1, 4648, 0, 2, 0])
        ControlVariables([4648, 4648, 0, 0, 3])
        ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
        ShowText(["\\n<Zurin>（Affection:\\V[3648]）"])
        ShowText(["……………………"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Something is stuck in Zurin's breast valley!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1538, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3648, 0, 10000, 1])
      ConditionalBranch([1, 4648, 0, 3, 0])
        ControlVariables([4648, 4648, 0, 0, 4])
        ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
        ShowText(["\\n<Zurin>（Affection:\\V[3648]）"])
        ShowText(["……………………"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Something is stuck in Zurin's breast valley!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3138, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
    ShowText(["\\n<Zurin>（Affection:\\V[3648]）"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma> (Likeability: \\V[3019])"])
    ShowText(["Pleasure dolls to have sex ... Hey."])
    ShowText(["If I use this, I'll do it."])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love> (Likeability: \\V[3649])"])
    ShowText(["There are things that can only be done by dolls."])
    ShowText(["He is a man who can't deal with a living woman ..."])
    ShowTextAttributes(["arumaeruma_fc2", 1, 0, 2])
    ShowText(["\\n<Alma Elma> (Likeability: \\V[3019])"])
    ShowText(["If you have such a man, call me here."])
    ShowText(["I'll love you for the living female body ..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(648)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(648)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["好感度 2000:ドールのための大秘石"])
        ShowText(["Favorability 4000: Super Gem of Sensitivity Addition"])
        ShowText(["好感度 6000:ステータスガード"])
        ShowText(["Favorability 10000: Absolute Gem of Pleasure Nullification"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["何をおねだりしますか？（好感度：varstart3648varend）"])
        ShowChoices([["パイズリ（好感度:10）", "やめる"], 2])
        When([0, "パイズリ（好感度:10）"])
          ConditionalBranch([1, 3648, 0, 10, 1])
            Script(["call_novel_scene(6721)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
            ShowText(["\\n<Zurin>（Affection:\\V[3648]）"])
            ShowText(["現在、メンテナンス中……"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowPicture([5, "80_lovemata_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3649, 0, 2000, 1])
      ConditionalBranch([1, 4649, 0, 0, 0])
        ControlVariables([4649, 4649, 0, 0, 1])
        ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
        ShowText(["\\n<Love> (Likeability: \\V[3649])"])
        ShowText(["これはサービスよ……"])
        ShowText(["中出ししてくれたら、もっとあげちゃう♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2728, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3649, 0, 4000, 1])
      ConditionalBranch([1, 4649, 0, 1, 0])
        ControlVariables([4649, 4649, 0, 0, 2])
        ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
        ShowText(["\\n<Love> (Likeability: \\V[3649])"])
        ShowText(["これはサービスよ……"])
        ShowText(["中出ししてくれたら、もっとあげちゃう♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2644, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3649, 0, 6000, 1])
      ConditionalBranch([1, 4649, 0, 2, 0])
        ControlVariables([4649, 4649, 0, 0, 3])
        ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
        ShowText(["\\n<Love> (Likeability: \\V[3649])"])
        ShowText(["これはサービスよ……"])
        ShowText(["中出ししてくれたら、もっとあげちゃう♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1621, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3649, 0, 10000, 1])
      ConditionalBranch([1, 4649, 0, 3, 0])
        ControlVariables([4649, 4649, 0, 0, 4])
        ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
        ShowText(["\\n<Love> (Likeability: \\V[3649])"])
        ShowText(["これはサービスよ……"])
        ShowText(["中出ししてくれたら、もっとあげちゃう♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3610, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love> (Likeability: \\V[3649])"])
    ShowText(["うふふっ、私を使いたいの？"])
    ShowText(["えっ、敵と戦わせる……？　変わってるわね……"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(649)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(649)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Secret Stone of Forbidden Techniques"])
        ShowText(["Affection 4000: Super Secret Stone of Incontinence Addition"])
        ShowText(["Affection 6000: Medal of Forbidden Tools"])
        ShowText(["Affection 10000: Ultimate Secret Stone of Those Familiar with Pleasure"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish to ask for? (Affection:\\V[3649])"])
        ShowChoices([["逆レイプ（好感度:10）", "やめる"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3649, 0, 10, 1])
            Script(["call_novel_scene(6726)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
            ShowText(["\\n<Love> (Likeability: \\V[3649])"])
            ShowText(["I need to be pampered a little more..."])
            ShowText(["I still won't let you use me."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowPicture([5, "80_indora_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3905, 0, 2000, 1])
      ConditionalBranch([1, 4905, 0, 0, 0])
        ControlVariables([4905, 4905, 0, 0, 1])
        ShowTextAttributes(["indora_fc1", 0, 0, 2])
        ShowText(["\\n<Indra>(Affection:\\V[3905])"])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3578, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3905, 0, 4000, 1])
      ConditionalBranch([1, 4905, 0, 1, 0])
        ControlVariables([4905, 4905, 0, 0, 2])
        ShowTextAttributes(["indora_fc1", 0, 0, 2])
        ShowText(["\\n<Indra>(Affection:\\V[3905])"])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2327, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3905, 0, 6000, 1])
      ConditionalBranch([1, 4905, 0, 2, 0])
        ControlVariables([4905, 4905, 0, 0, 3])
        ShowTextAttributes(["indora_fc1", 0, 0, 2])
        ShowText(["\\n<Indra>(Affection:\\V[3905])"])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5218, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3905, 0, 10000, 1])
      ConditionalBranch([1, 4905, 0, 3, 0])
        ControlVariables([4905, 4905, 0, 0, 4])
        ShowTextAttributes(["indora_fc1", 0, 0, 2])
        ShowText(["\\n<Indra>(Affection:\\V[3905])"])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4290, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["indora_fc1", 0, 0, 2])
    ShowText(["\\n<Indra>(Affection:\\V[3905])"])
    ShowText(["Now take me with you!"])
    ShowText(["Unleash the power of the God of War!"])
    JumpToLabel(["メニュー"])
    Label(["753"])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Son Goku> (Favorability: \\V[3753])"])
    ShowText(["Indra...?"])
    ShowText(["A God of War created through apoptosis, what a peculiar fellow."])
    ShowTextAttributes(["indora_fc1", 0, 0, 2])
    ShowText(["\\n<Indra>(Affection:\\V[3905])"])
    ShowText(["I am a being born from the archetype of the God of War."])
    ShowText(["An embodiment of martial power created by the God of Chaos."])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Son Goku> (Favorability: \\V[3753])"])
    ShowText(["That's interesting!"])
    ShowText(["Let's give it a try here!!"])
    ShowTextAttributes(["indora_fc1", 0, 0, 2])
    ShowText(["\\n<Indra>(Affection:\\V[3905])"])
    ShowText(["We're comrades right now..."])
    ShowText(["You're reckless for someone who's alive in this world."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(905)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(905)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Secret Stone for Using Youjutsu"])
        ShowText(["Affection 4000: Secret Stone of Sword Techniques"])
        ShowText(["Affection 6000: Enlightenment of All Martial Arts"])
        ShowText(["Affection 10000: Ultra Secret Stone of Quantum Resistance"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3905])"])
        ShowChoices([["多腕手コキ（好感度:10）", "やめる"], 2])
        When([0, "多腕手コキ（好感度:10）"])
          ConditionalBranch([1, 3905, 0, 10, 1])
            Script(["call_novel_scene(8246)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["indora_fc1", 0, 0, 2])
            ShowText(["\\n<Indra>(Affection:\\V[3905])"])
            ShowText(["I'm not in the mood right now... Maybe another time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowPicture([5, "80_hero_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3916, 0, 2000, 1])
      ConditionalBranch([1, 4916, 0, 0, 0])
        ControlVariables([4916, 4916, 0, 0, 1])
        ShowTextAttributes(["hero_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
        ShowText(["I'll give you this."])
        ShowText(["Use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3340, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3916, 0, 4000, 1])
      ConditionalBranch([1, 4916, 0, 1, 0])
        ControlVariables([4916, 4916, 0, 0, 2])
        ShowTextAttributes(["hero_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
        ShowText(["I'll give you this."])
        ShowText(["Use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4120, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3916, 0, 6000, 1])
      ConditionalBranch([1, 4916, 0, 2, 0])
        ControlVariables([4916, 4916, 0, 0, 3])
        ShowTextAttributes(["hero_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
        ShowText(["I'll give you this."])
        ShowText(["Use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4266, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3916, 0, 10000, 1])
      ConditionalBranch([1, 4916, 0, 3, 0])
        ControlVariables([4916, 4916, 0, 0, 4])
        ShowTextAttributes(["hero_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
        ShowText(["I'll give you this."])
        ShowText(["Use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4821, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["If you need my power, just say so."])
    ShowText(["I'll always be there to help..."])
    JumpToLabel(["メニュー"])
    Label(["370"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania> (Favorability: \\V[3370])"])
    ShowText(["Hey, hey, I want to be a hero too!"])
    ShowText(["I want to beat up the bad guys with a justice punch!"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["If you want to be a hero, you need to correct that violent tendency."])
    ShowText(["Acts of evil are absolutely not permitted for a hero."])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania> (Favorability: \\V[3370])"])
    ShowText(["Is it also not okay to play pranks...?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["No."])
    JumpToLabel(["メニュー"])
    Label(["371"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania> (Likeability: \\V[3371])"])
    ShowText(["Hey, hey, I want to be a hero too!"])
    ShowText(["I want to beat up the bad guys with a justice punch!"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["If you want to be a hero, you need to correct that violent tendency."])
    ShowText(["Acts of evil are absolutely not permitted for a hero."])
    ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
    ShowText(["\\n<Titania> (Likeability: \\V[3371])"])
    ShowText(["Is it also not okay to play pranks...?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["No."])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["King of Sabasa..."])
    ShowText(["I show my respect for the activities that stand at the pinnacle of all heroes."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["……………………"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["S-Sabasa Man..."])
    ShowText(["I show my respect for the activities that stand at the pinnacle of all heroes."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["You are truly remarkable in your activities!"])
    ShowText(["Keep it up and show the standards of a hero!"])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["A cyborg hero created by San Ilia..."])
    ShowText(["Machina's technology has advanced this far, huh."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["Cosmic Woman... May Karat from Midas Village"])
    ShowText(["is her appearance when engaging in hero activities."])
    ShowTextAttributes(["hero_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["W-wait, my true identity...!?"])
    ShowText(["H-how do you know...!?"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["The church's intelligence network is the best in the world..."])
    ShowText(["We know many things."])
    ShowTextAttributes(["hero_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Cyborg technology and the intelligence network spread across the world..."])
    ShowText(["It's like an evil organization."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["It's Cosmic Woman~!"])
    ShowText(["Hey, the world's number one hero♪"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Ghost Fox, you are well-liked by the people."])
    ShowText(["I am often feared..."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["I wear a flashy costume, which has improved things a bit..."])
    ShowText(["Even so, I am often called a hero that's hard to approach."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Well, I'm a beloved neighbor after all♪"])
    ShowText(["Why don't you, Cosmic-chan, try to show off your friendliness?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Cosmic-chan...?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Ah, so you react to that..."])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["A killer, huh..."])
    ShowText(["I almost mistook you for a villain."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["...Most of it is just blunt strikes; I don't actually take lives."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Most of it...?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["……………………"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Well, Sabasa... no, Sabasaman's eyes are sharp."])
    ShowText(["I believe you are also acting with a sense of justice."])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Cosmic Woman..."])
    ShowText(["It seems you have gained a power too great for humans to wield."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Once you have obtained power, there's nothing you can do about it."])
    ShowText(["Then, you must use it for the good of the world and its people..."])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["I'm glad the one who obtained that power is a righteous person like you."])
    ShowText(["From now on, use that power to save the weak..."])
    ShowTextAttributes(["hero_fc1", 1, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Of course, that's my intention."])
    ShowText(["I feel honored to be guided by the Valkyrie."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["A thief like me being a hero..."])
    ShowText(["It must be unsatisfactory for the top hero, Cosmic Woman."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Not really..."])
    ShowText(["I know of those who have been saved by your charity."])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Oh, is that so... You really have a wide network, don't you?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["(I was saved by a jewel thrown in through the window when I was a struggling student.)"])
    ShowText(["...I can't say that)"])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Lady Cosmic Woman..."])
    ShowText(["Your resounding achievements in the world are truly impressive."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Ghost Fox... you've changed quite a bit, haven't you?"])
    ShowText(["Do you usually put on a character?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Perhaps your true self comes out when you're not in character..."])
    ShowText(["What about you?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Indeed... it doesn't matter which is your true nature."])
    ShowText(["Both are undoubtedly yourself."])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["A killer, huh..."])
    ShowText(["I almost mistook you for a villain."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["...Most of it is just blunt strikes; I don't actually take lives."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Most of it...?"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["……………………"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Well, Sabasa... no, Sabasaman's eyes are sharp."])
    ShowText(["I believe you are also acting with a sense of justice."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["A thief like me being a hero..."])
    ShowText(["It must be unsatisfactory for the top hero, Cosmic Woman."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Not really..."])
    ShowText(["I know of those who have been saved by your charity."])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Oh, is that so... You really have a wide network, don't you?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["(I was saved by a jewel thrown in through the window when I was a struggling student.)"])
    ShowText(["...I can't say that)"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(916)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(916)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Secret Stone for Turn SP Recovery"])
        ShowText(["Affinity 4000: Absolute Secret Stone for Giants"])
        ShowText(["Patients 6000: Galaxy -resistant secret stone"])
        ShowText(["Affinity 10000: Divine Book of Hero Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to request? (Affinity: \\V[3916])"])
        ShowChoices([["サイコキ（好感度:10）", "やめる"], 2])
        When([0, "サイコキ（好感度:10）"])
          ConditionalBranch([1, 3916, 0, 10, 1])
            Script(["call_novel_scene(8296)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hero_fc1", 0, 0, 2])
            ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
            ShowText(["I might crush it..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowPicture([5, "80_mob_kisi_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3604, 0, 2000, 1])
      ConditionalBranch([1, 4604, 0, 0, 0])
        ControlVariables([4604, 4604, 0, 0, 1])
        ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
        ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
        ShowText(["P-please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4208, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3604, 0, 4000, 1])
      ConditionalBranch([1, 4604, 0, 1, 0])
        ControlVariables([4604, 4604, 0, 0, 2])
        ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
        ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
        ShowText(["P-please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3150, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3604, 0, 6000, 1])
      ConditionalBranch([1, 4604, 0, 2, 0])
        ControlVariables([4604, 4604, 0, 0, 3])
        ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
        ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
        ShowText(["P-please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3215, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3604, 0, 10000, 1])
      ConditionalBranch([1, 4604, 0, 3, 0])
        ControlVariables([4604, 4604, 0, 0, 4])
        ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
        ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
        ShowText(["P-please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4459, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["It may be ridiculous to boast the name of the Northern Hero here..."])
    ShowText(["But it's a name that everyone has cherished."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["You are a magic swordsman Granberia."])
    ShowText(["Dueling with you was a dream as a hero ..."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["Is it a human hero ... it's better to stop."])
    ShowText(["It is a matter of order to slash each other."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["He's a kind of kind person.In my ability,"])
    ShowText(["It would be clear that it would not even be slashed ..."])
    ShowTextAttributes(["granberia_fc3", 3, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["Battle is not determined under the rank."])
    ShowText(["There is an unexpected reverse drama ... I have already experienced it."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Lady Ilias, please..."])
    ShowText(["Guide me to become a true hero, worthy of Luka!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Our Luka is a special model; comparing myself to him is exhausting."])
    ShowText(["Haven't you already stopped trying to outsmart Luka?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Outsmarting him is no longer on my mind."])
    ShowText(["I just want to become a hero who stands alongside Luka...!"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["And I want to be called a perfect hero couple...!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["I don't know."])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Lady Ilias, please..."])
    ShowText(["Guide me to become a true hero, worthy of Luka!"])
    ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Our Luka is a special model; comparing myself to him is exhausting."])
    ShowText(["Haven't you already stopped trying to outsmart Luka?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Outsmarting him is no longer on my mind."])
    ShowText(["I just want to become a hero who stands alongside Luka...!"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["And I want to be called a perfect hero couple...!"])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["I don't know."])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Cut, Black Alice ...!?"])
    ShowText(["You are that legend ..."])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria > (Favorability: \\V[3045])"])
    ShowText(["You are the northern hero ..."])
    ShowText(["It's interesting to claim a hero in front of me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["What a feeling of pressure ...!"])
    ShowText(["I guess ... I also get the brave man ..."])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria > (Favorability: \\V[3045])"])
    ShowText(["……………………"])
    ShowTextAttributes(["alicetromeria_fc1", 1, 0, 2])
    ShowText(["\\n<Alicetroemeria > (Favorability: \\V[3045])"])
    ShowText(["...... Well, it's like chicks."])
    ShowText(["Don't forget that aspirations."])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["W-what a shameless outfit for a swordsman..."])
    ShowText(["Don't you feel embarrassed?!"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina>(Affection:\\V[3156])"])
    ShowText(["Of course, I feel embarrassed!"])
    ShowText(["But this is the traditional battle attire passed down in my clan..."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["I see, it was a traditional outfit after all."])
    ShowText(["I apologize for calling it shameless."])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina>(Affection:\\V[3156])"])
    ShowText(["You can say that freely."])
    ShowText(["It's clearly a shameless outfit..."])
    JumpToLabel(["メニュー"])
    Label(["369"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Magic Swordsman Fernandez ..."])
    ShowText(["That name is known even to me, a human."])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["You have been trained well as a human, haven't you?"])
    ShowText(["I can feel the high talent that you have continued to nurture with relentless effort."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Please, guide me in swordsmanship!"])
    ShowText(["I want to stand alongside the hero Luka!"])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez> (Likeability: \\V[3369])"])
    ShowText(["What a straightforward wish, free of any malice..."])
    ShowText(["Understood, come to the training grounds later."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["(I want to stand alongside the hero Luka and flirt..."])
    ShowText(["Actually, it's filled with malice...)"])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["You're Luka's childhood friend..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["You're the northern hero who came with Luka..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya and Konstanz instinctively sensed that they are enemies!"])
    ShowTextAttributes(["sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Luka and I have known each other since we were kids."])
    ShowText(["It's been over ten years, hasn't it...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["With such a long relationship and no progress at all..."])
    ShowText(["Is there no hope?"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Ahh! Ahh!"])
    ShowText(["I can't hear you! I can't hear you!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya is raising her voice to intimidate!"])
    JumpToLabel(["メニュー"])
    Label(["526"])
    ShowTextAttributes(["sabasa_fc1", 0, 0, 2])
    ShowText(["\\n<King Sabasa> (Likeability: \\V[3526])"])
    ShowText(["Is you the northern hero Konstanze ..."])
    ShowText(["Um, it seems to be different from the average hero."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Compared to Luka, me, etc. ..."])
    ShowText(["I don't think it's a bad idea."])
    ShowTextAttributes(["sabasa_fc1", 0, 0, 2])
    ShowText(["\\n<King Sabasa> (Likeability: \\V[3526])"])
    ShowText(["Don't compare yourself with others ..."])
    ShowText(["Just follow someone's back, someday the way."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["But someday I want to stand along with Luka Luka ..."])
    ShowText(["That is my goal."])
    ShowTextAttributes(["sabasa_fc1", 0, 0, 2])
    ShowText(["\\n<King Sabasa> (Likeability: \\V[3526])"])
    ShowText(["Well, I have to work hard."])
    ShowText(["I hope you can find your own way."])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Constanze has a really nice scent, doesn't she?"])
    ShowText(["Is she using a citrus-scented perfume...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Your Majesty... I am fond of the perfume given to me by Queen Remina."])
    ShowText(["As a hero of the nation, I must also pay attention to my appearance and scent."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["I want to smell that scent until morning..."])
    ShowText(["Why don't you come to my room tonight?"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["W-w-w-wait..."])
    JumpToLabel(["メニュー"])
    Label(["530"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["Constanze... you're really wonderful."])
    ShowText(["You smell nice, and you seem soft to hold..."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["W-wait... w-wait..."])
    ShowTextAttributes(["sara_fc4", 1, 0, 2])
    ShowText(["\\n<Sarah> (Likeability: \\V[3529])"])
    ShowText(["I can tell if I can reach climax with another woman."])
    ShowText(["You also have good qualities..."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["P-please spare me... w-wait..."])
    JumpToLabel(["メニュー"])
    Label(["531"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["I never expected you were part of Hero Luka's party."])
    ShowText(["I am an android created in the likeness of King San Ilia."])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King San Ilia> (Favorability: \\V[3531])"])
    ShowText(["I am not the real thing."])
    ShowText(["Is that so..."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["How was that ..."])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King San Ilia> (Favorability: \\V[3531])"])
    ShowText(["It's a lie."])
    ShowText(["I am the real one."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["That's... you're quite the joker."])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King San Ilia> (Favorability: \\V[3531])"])
    ShowText(["Am I the real one?"])
    ShowText(["What is real? Are you real?"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["W-w-w-w......"])
    JumpToLabel(["メニュー"])
    Label(["533"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["No way, is Her Majesty herself..."])
    ShowText(["To master aerial weaponry..."])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Grand Noah> (Favorability: \\V[3533])"])
    ShowText(["Currently, the Grand Noah army is advancing pilot training."])
    ShowText(["If you would like, how about you join us?"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["If Queen Lemina knew, she would definitely want to do it..."])
    ShowText(["I must ensure that it never reaches her ears..."])
    JumpToLabel(["メニュー"])
    Label(["534"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["No way, is Her Majesty herself..."])
    ShowText(["To master aerial weaponry..."])
    ShowTextAttributes(["grandnoa_fc2", 1, 0, 2])
    ShowText(["\\n<Queen Grand Noah> (Favorability: \\V[3533])"])
    ShowText(["Currently, the Grand Noah army is advancing pilot training."])
    ShowText(["If you would like, how about you join us?"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["If Queen Lemina knew, she would definitely want to do it..."])
    ShowText(["I must ensure that it never reaches her ears..."])
    JumpToLabel(["メニュー"])
    Label(["535"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["King Grangold ... is it?"])
    ShowText(["That appearance of yours..."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangord> (Favorability: \\V[3535])"])
    ShowText(["There were various things and it was remodeled."])
    ShowText(["There are too many worlds itself, and it is becoming an Yuya Muya."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Isn't that the people surprised ..."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangord> (Favorability: \\V[3535])"])
    ShowText(["In this confusing world, the strong king is required."])
    ShowText(["It might have been better than an unreliable man ..."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["I feel too strong, but ..."])
    JumpToLabel(["メニュー"])
    Label(["538"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Lord Heinrich..."])
    ShowText(["Please, teach me your martial arts!"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich> (Likeability: \\V[3538])"])
    ShowText(["I'm sorry, but... I have no talent for teaching at all."])
    ShowText(["I once tried to teach swordsmanship in Sabasa, but it didn't go well."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich> (Likeability: \\V[3538])"])
    ShowText(["I'm an intuitive type, so I can't explain my sword..."])
    ShowText(["I also can't tell where my opponent is stumbling."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["As expected of a genius..."])
    ShowText(["I'll train hard to reach that height, even a little."])
    JumpToLabel(["メニュー"])
    Label(["539"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Lord Heinrich..."])
    ShowText(["Please, teach me your martial arts!"])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich> (Likeability: \\V[3538])"])
    ShowText(["I'm sorry, but... I have no talent for teaching at all."])
    ShowText(["I once tried to teach swordsmanship in Sabasa, but it didn't go well."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich> (Likeability: \\V[3538])"])
    ShowText(["I'm an intuitive type, so I can't explain my sword..."])
    ShowText(["Are you the sister of Black Alice...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["As expected of a genius..."])
    ShowText(["I'll train hard to reach that height, even a little."])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Cut, Black Alice ...!?"])
    ShowText(["You are that legend ..."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["You are the northern hero ..."])
    ShowText(["It's interesting to claim a hero in front of me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["What a feeling of pressure ...!"])
    ShowText(["I guess ... I also get the brave man ..."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice8th_fc1", 1, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["...... Well, it's like chicks."])
    ShowText(["Don't forget that aspirations."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Cut, Black Alice ...!?"])
    ShowText(["You are that legend ..."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["You are the northern hero ..."])
    ShowText(["It's interesting to claim a hero in front of me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["What a feeling of pressure ...!"])
    ShowText(["I guess ... I also get the brave man ..."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice8th_fc1", 4, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["...... Well, it's like chicks."])
    ShowText(["Don't forget that aspirations."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Cut, Black Alice ...!?"])
    ShowText(["You are that legend ..."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["You are the northern hero ..."])
    ShowText(["It's interesting to claim a hero in front of me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["What a feeling of pressure ...!"])
    ShowText(["I guess ... I also get the brave man ..."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice8th_fc2", 1, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["...... Well, it's like chicks."])
    ShowText(["Don't forget that aspirations."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Cut, Black Alice ...!?"])
    ShowText(["You are that legend ..."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["You are the northern hero ..."])
    ShowText(["It's interesting to claim a hero in front of me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["What a feeling of pressure ...!"])
    ShowText(["I guess ... I also get the brave man ..."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["...... Well, it's like chicks."])
    ShowText(["Don't forget that aspirations."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["You're Luka's childhood friend..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["You're the northern hero who came with Luka..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya and Konstanz instinctively sensed that they are enemies!"])
    ShowTextAttributes(["ex_sonia_fc1", 6, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Luka and I have known each other since we were kids."])
    ShowText(["It's been over ten years, hasn't it...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["With such a long relationship and no progress at all..."])
    ShowText(["Is there no hope?"])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Ahh! Ahh!"])
    ShowText(["I can't hear you! I can't hear you!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya is raising her voice to intimidate!"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["You're Luka's childhood friend..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["You're the northern hero who came with Luka..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya and Konstanz instinctively sensed that they are enemies!"])
    ShowTextAttributes(["ex_sonia_fc2", 6, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Luka and I have known each other since we were kids."])
    ShowText(["It's been over ten years, hasn't it...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["With such a long relationship and no progress at all..."])
    ShowText(["Is there no hope?"])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Ahh! Ahh!"])
    ShowText(["I can't hear you! I can't hear you!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya is raising her voice to intimidate!"])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Melty Bat!"])
    ShowText(["I will absolutely not acknowledge a thief as a hero!!"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["It's not like I wanted to become a hero."])
    ShowText(["The Hero Alliance just arbitrarily recognized me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["For now, since we are comrades, we will have a truce..."])
    ShowText(["But I will definitely catch you!"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Hehe, if you can, then give it a try."])
    ShowText(["In the night town, you won't be able to catch up to me..."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Melty Bat!"])
    ShowText(["I will absolutely not acknowledge a thief as a hero!!"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["It's not like I wanted to become a hero."])
    ShowText(["The Hero Alliance just arbitrarily recognized me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["For now, since we are comrades, we will have a truce..."])
    ShowText(["But I will definitely catch you!"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Hehe, if you can, then give it a try."])
    ShowText(["In the night town, you won't be able to catch up to me..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(604)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(604)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Quantum Enhancement Super Secret Stone"])
        ShowText(["Affinity 4000: Ice Immunity Absolute Secret Stone"])
        ShowText(["Affinity 6000: Six Element Resistance Extreme Secret Stone"])
        ShowText(["Affinity 10000: Ice God's Book"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3604])"])
        ShowChoices([["フェラ（好感度:10）", "やめる"], 2])
        When([0, "フェラ（好感度:10）"])
          ConditionalBranch([1, 3604, 0, 10, 1])
            Script(["call_novel_scene(6926)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
            ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
            ShowText(["W-wait, please..."])
            ShowText(["My heart and underwear are not ready...!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowPicture([5, "80_kagetumugi2_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3772, 0, 2000, 1])
      ConditionalBranch([1, 4772, 0, 0, 0])
        ControlVariables([4772, 4772, 0, 0, 1])
        ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
        ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2163, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3772, 0, 4000, 1])
      ConditionalBranch([1, 4772, 0, 1, 0])
        ControlVariables([4772, 4772, 0, 0, 2])
        ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
        ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2585, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3772, 0, 6000, 1])
      ConditionalBranch([1, 4772, 0, 2, 0])
        ControlVariables([4772, 4772, 0, 0, 3])
        ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
        ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2444, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3772, 0, 10000, 1])
      ConditionalBranch([1, 4772, 0, 3, 0])
        ControlVariables([4772, 4772, 0, 0, 4])
        ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
        ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4989, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
    ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["My ultimate art reaches its peak, the ultimate violent doll..."])
    ShowText(["...Magatsukalra."])
    ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
    ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["But, your face is a bit scary."])
    ShowText(["Children will cry, you need to make it cuter..."])
    ShowTextAttributes(["kagetumugi_fc9", 2, 0, 2])
    ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Even with that face, it's still scary."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["My ultimate art reaches its peak, the ultimate violent doll..."])
    ShowText(["...Magatsukalra."])
    ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
    ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["But, your face is a bit scary."])
    ShowText(["Children will cry, you need to make it cuter..."])
    ShowTextAttributes(["kagetumugi_fc9", 2, 0, 2])
    ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Even with that face, it's still scary."])
    JumpToLabel(["メニュー"])
    Label(["771"])
    ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
    ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["Is this really a pure doll?"])
    ShowText(["Aren't there an awful lot of biological parts...?"])
    ShowTextAttributes(["kagetumugi_fc9", 2, 0, 2])
    ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["Sama Kagetume, you've really created something dangerous..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(772)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(772)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone of Racial Specialization Enhancement"])
        ShowText(["Affinity 4000: Absolute Secret Stone of Shock Addition"])
        ShowText(["Affinity 6000: Secret Stone of Those Who Deliver Critical Hits"])
        ShowText(["Affinity 10000: Divine Book of Crafting Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3772])"])
        ShowChoices([["逆レイプ搾死（好感度:10）", "やめる"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3772, 0, 10, 1])
            Script(["call_novel_scene(7966)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
            ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowPicture([5, "80_kagetumugi_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3769, 0, 2000, 1])
      ConditionalBranch([1, 4769, 0, 0, 0])
        ControlVariables([4769, 4769, 0, 0, 1])
        ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
        ShowText(["\\n<Yomikumo> (Affinity: \\V[3769])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2589, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3769, 0, 4000, 1])
      ConditionalBranch([1, 4769, 0, 1, 0])
        ControlVariables([4769, 4769, 0, 0, 2])
        ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
        ShowText(["\\n<Yomikumo> (Affinity: \\V[3769])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2955, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3769, 0, 6000, 1])
      ConditionalBranch([1, 4769, 0, 2, 0])
        ControlVariables([4769, 4769, 0, 0, 3])
        ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
        ShowText(["\\n<Yomikumo> (Affinity: \\V[3769])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2493, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3769, 0, 10000, 1])
      ConditionalBranch([1, 4769, 0, 3, 0])
        ControlVariables([4769, 4769, 0, 0, 4])
        ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
        ShowText(["\\n<Yomikumo> (Affinity: \\V[3769])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4374, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
    ShowText(["\\n<Yomikumo> (Affinity: \\V[3769])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["A spider doll that spins unbreakable threads and sucks the essence of men..."])
    ShowText(["...Yomikumo."])
    ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
    ShowText(["\\n<Yomikumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Speaking of which, I haven't let it suck the essence of men lately."])
    ShowText(["Before the power runs out, I need to squeeze Luka..."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["A spider doll that spins unbreakable threads and sucks the essence of men..."])
    ShowText(["...Yomikumo."])
    ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
    ShowText(["\\n<Yomikumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Speaking of which, I haven't let it suck the essence of men lately."])
    ShowText(["Before the power runs out, I need to squeeze Luka..."])
    JumpToLabel(["メニュー"])
    Label(["771"])
    ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
    ShowText(["\\n<Yomikumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["Is this spider a bit slow in the head?"])
    ShowText(["It got wrapped up and almost eaten..."])
    ShowTextAttributes(["kagetumugi_fc2", 2, 0, 2])
    ShowText(["\\n<Yomikumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["It's reacting to something..."])
    ShowText(["Does this spider understand insults?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(769)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(769)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone of Slow Addition"])
        ShowText(["Patriot 4000: Hypothesis of Yin -Yang"])
        ShowText(["Affinity 6000: Secret Stone of SP"])
        ShowText(["Affinity 10000: Extreme Talismans of Breaking Youko"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3769])"])
        ShowChoices([["パイズリ搾死（好感度:10）", "やめる"], 2])
        When([0, "パイズリ搾死（好感度:10）"])
          ConditionalBranch([1, 3769, 0, 10, 1])
            Script(["call_novel_scene(7951)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
            ShowText(["\\n<Yomikumo> (Affinity: \\V[3769])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowPicture([5, "80_kagetumugi_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3770, 0, 2000, 1])
      ConditionalBranch([1, 4770, 0, 0, 0])
        ControlVariables([4770, 4770, 0, 0, 1])
        ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
        ShowText(["\\n<Kaito> (Affinity: \\V[3770])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3634, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3770, 0, 4000, 1])
      ConditionalBranch([1, 4770, 0, 1, 0])
        ControlVariables([4770, 4770, 0, 0, 2])
        ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
        ShowText(["\\n<Kaito> (Affinity: \\V[3770])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2684, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3770, 0, 6000, 1])
      ConditionalBranch([1, 4770, 0, 2, 0])
        ControlVariables([4770, 4770, 0, 0, 3])
        ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
        ShowText(["\\n<Kaito> (Affinity: \\V[3770])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2140, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3770, 0, 10000, 1])
      ConditionalBranch([1, 4770, 0, 3, 0])
        ControlVariables([4770, 4770, 0, 0, 4])
        ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
        ShowText(["\\n<Kaito> (Affinity: \\V[3770])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4350, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
    ShowText(["\\n<Kaito> (Affinity: \\V[3770])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["A fox doll that seduces men and uses a thousand spells..."])
    ShowText(["...Kaito."])
    ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
    ShowText(["\\n<Kaito>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["However, I don't like the texture of the tail..."])
    ShowText(["It will be dangerous, but shall I pluck Tamamo's tail fur?"])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["A fox doll that seduces men and uses a thousand spells..."])
    ShowText(["...Kaito."])
    ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
    ShowText(["\\n<Kaito>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["However, I don't like the texture of the tail..."])
    ShowText(["It will be dangerous, but shall I pluck Tamamo's tail fur?"])
    JumpToLabel(["メニュー"])
    Label(["771"])
    ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
    ShowText(["\\n<Kaito>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 1, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["This fox doll's tail is so fluffy~♪"])
    ShowTextAttributes(["kagetumugi_fc3", 1, 0, 2])
    ShowText(["\\n<Kaito>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["I feel a bit happy..."])
    ShowText(["Don't you have your own will?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(770)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(770)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Super Secret Stone for Those Familiar with the Earth"])
        ShowText(["Affection Level 4000: Secret Stone of Dance"])
        ShowText(["Affection Level 6000: Secret Stone of Magical Counterattack"])
        ShowText(["Affection Level 10000: Extreme Talisman for Breaking Youkai"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection Level: \\V[3770])"])
        ShowChoices([["尻コキ搾精（好感度:10）", "逆レイプ搾死（好感度:100）", "やめる"], 3])
        When([0, "尻コキ搾精（好感度:10）"])
          ConditionalBranch([1, 3770, 0, 10, 1])
            Script(["call_novel_scene(7956)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
            ShowText(["\\n<Kaito> (Affinity: \\V[3770])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死（好感度:100）"])
          ConditionalBranch([1, 3770, 0, 100, 1])
            Script(["call_novel_scene(7957)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
            ShowText(["\\n<Kaito> (Affinity: \\V[3770])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowPicture([5, "80_kagetumugi_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3771, 0, 2000, 1])
      ConditionalBranch([1, 4771, 0, 0, 0])
        ControlVariables([4771, 4771, 0, 0, 1])
        ShowTextAttributes(["kagetumugi_fc4", 1, 0, 2])
        ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
        ShowText(["I picked this up♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4218, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3771, 0, 4000, 1])
      ConditionalBranch([1, 4771, 0, 1, 0])
        ControlVariables([4771, 4771, 0, 0, 2])
        ShowTextAttributes(["kagetumugi_fc4", 1, 0, 2])
        ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
        ShowText(["I picked this up♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2915, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3771, 0, 6000, 1])
      ConditionalBranch([1, 4771, 0, 2, 0])
        ControlVariables([4771, 4771, 0, 0, 3])
        ShowTextAttributes(["kagetumugi_fc4", 1, 0, 2])
        ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
        ShowText(["I picked this up♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3081, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3771, 0, 10000, 1])
      ConditionalBranch([1, 4771, 0, 3, 0])
        ControlVariables([4771, 4771, 0, 0, 4])
        ShowTextAttributes(["kagetumugi_fc4", 1, 0, 2])
        ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
        ShowText(["I picked this up♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4371, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["Is it my turn...?"])
    ShowText(["Then, let's go!"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["A tengu doll that dances with the wind and plays with thunder..."])
    ShowText(["...Rantengu."])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["...Who are you introducing me to?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Introducing oneself is something that happens as naturally as breathing..."])
    ShowText(["That is the essence of a true mage."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["A tengu doll that dances with the wind and plays with thunder..."])
    ShowText(["...Rantengu."])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["...Who are you introducing me to?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Introducing oneself is something that happens as naturally as breathing..."])
    ShowText(["That is the essence of a true mage."])
    JumpToLabel(["メニュー"])
    Label(["769"])
    ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
    ShowText(["\\n<Yomikumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["Is this spider a bit slow in the head?"])
    ShowText(["It got wrapped up and almost eaten..."])
    ShowTextAttributes(["kagetumugi_fc2", 2, 0, 2])
    ShowText(["\\n<Yomikumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["It's reacting to something..."])
    ShowText(["Does this spider understand insults?"])
    JumpToLabel(["メニュー"])
    Label(["770"])
    ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
    ShowText(["\\n<Kaito>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 1, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["This fox doll's tail is so fluffy~♪"])
    ShowTextAttributes(["kagetumugi_fc3", 1, 0, 2])
    ShowText(["\\n<Kaito>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["I feel a bit happy..."])
    ShowText(["Don't you have your own will?"])
    JumpToLabel(["メニュー"])
    Label(["772"])
    ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
    ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["Is this really a pure doll?"])
    ShowText(["Aren't there an awful lot of biological parts...?"])
    ShowTextAttributes(["kagetumugi_fc9", 2, 0, 2])
    ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["Sama Kagetume, you've really created something dangerous..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(771)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(771)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Super Secret Stone for Hadron Enhancement"])
        ShowText(["Affection Level 4000: Secret Stone for Recovery Enhancement"])
        ShowText(["Affection Level 6000: Secret Stone for Evasion"])
        ShowText(["Affection Level 10000: Extreme Talisman for Breaking Magical Beasts"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection Level: \\V[3771])"])
        ShowChoices([["逆レイプ搾死（好感度:10）", "やめる"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3771, 0, 10, 1])
            Script(["call_novel_scene(7961)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc4", 1, 0, 2])
            ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
            ShowText(["Not yet, no~♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowPicture([5, "80_kagetumugi_st51", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3767, 0, 2000, 1])
      ConditionalBranch([1, 4767, 0, 0, 0])
        ControlVariables([4767, 4767, 0, 0, 1])
        ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
        ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2511, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 4000, 1])
      ConditionalBranch([1, 4767, 0, 1, 0])
        ControlVariables([4767, 4767, 0, 0, 2])
        ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
        ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4096, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 6000, 1])
      ConditionalBranch([1, 4767, 0, 2, 0])
        ControlVariables([4767, 4767, 0, 0, 3])
        ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
        ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3312, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 10000, 1])
      ConditionalBranch([1, 4767, 0, 3, 0])
        ControlVariables([4767, 4767, 0, 0, 4])
        ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
        ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Is it finally my turn?"])
    ShowText(["Allow me to show you my puppet skills..."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Kagetumu..."])
    ShowText(["I'm watching you so you can't plot any evil schemes."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I told you so..."])
    ShowText(["Even if I betray you now, it wouldn't be interesting at all."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I don't do things that aren't interesting by nature."])
    ShowText(["Entertaining others is my pride..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["What you did wasn't fun at all, you know."])
    ShowTextAttributes(["kagetumugi_fc1", 2, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["……………………"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Why are you seriously hurt by that!!"])
    ShowText(["Is your head broken!?"])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Kagetumu..."])
    ShowText(["I'm watching you so you can't plot any evil schemes."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I told you so..."])
    ShowText(["Even if I betray you now, it wouldn't be interesting at all."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I don't do things that aren't interesting by nature."])
    ShowText(["Entertaining others is my pride..."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["What you did wasn't fun at all, you know."])
    ShowTextAttributes(["kagetumugi_fc1", 2, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["……………………"])
    ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Why are you seriously hurt by that!!"])
    ShowText(["Is your head broken!?"])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Promestin ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["That's a shame ..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Promestin ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["That's a shame ..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Promestin ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["That's a shame ..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Promestin ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["That's a shame ..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["His Majesty, I haven't heard from you ..."])
    ShowText(["No, was that your first meeting with your Majesty?"])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria > (Favorability: \\V[3045])"])
    ShowText(["I have heard rumors, Kage -ponge."])
    ShowText(["You have a wonderful magic art."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Let's do our best for His Majesty's competition ..."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria > (Favorability: \\V[3045])"])
    ShowText(["What I want to do is that the god of chaos has already exhausted."])
    ShowText(["First of all, you have to clean up after the feast ..."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["The machine that carries the gods..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde> (Likeability: \\V[3129])"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm off now."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["You're being oddly cold."])
    ShowText(["Is there something you don't like...?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde> (Likeability: \\V[3129])"])
    ShowText(["Hilde seems to dislike Kage Tsuzumi."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome> (Likeability: \\V[3134])"])
    ShowText(["Speaking of which, Kage Tsumugi..."])
    ShowText(["When you were a tea-serving doll, Ilias didn't provoke you at all, did she?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Because Ilias has my self-destruct switch."])
    ShowText(["If she provokes me carelessly, she'll press it..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome> (Likeability: \\V[3134])"])
    ShowText(["Well, if it's Ilias... she won't press it."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Without joking or threatening, Ilias will press it."])
    ShowText(["You can't provoke someone like that..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome> (Likeability: \\V[3134])"])
    ShowText(["I see, you were provoking me thinking I wouldn't press it."])
    ShowText(["At all ..."])
    JumpToLabel(["メニュー"])
    Label(["429"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I see, it's the apoptosis of the doll..."])
    ShowText(["This bizarre creation inspires my creative spirit."])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amoldor> (Favorability: \\V[3429])"])
    ShowText(["Are you a puppeteer?"])
    ShowText(["Or, a doll...?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Recently, I can't tell the difference anymore."])
    ShowText(["A puppeteer and a doll are essentially one and the same..."])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amoldor> (Favorability: \\V[3429])"])
    ShowText(["I don't understand..."])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["The autonomous AI-equipped robot created by Promestein, Laplace..."])
    ShowText(["However, I wonder if I have a self-awareness like I do."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Likeability: \\V[3458])"])
    ShowText(["I think, therefore I am..."])
    ShowText(["I certainly have self-awareness."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["But it's impossible to judge that from the outside."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Things with self-awareness and things that only behave as if they have self-awareness..."])
    ShowText(["How do you intend to distinguish between them?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Likeability: \\V[3458])"])
    ShowText(["You must feel the same way..."])
    ShowTextAttributes(["kagetumugi_fc1", 2, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["……………………"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Likeability: \\V[3458])"])
    ShowText(["Why argue so confidently when you know you'll lose!?"])
    ShowText(["Did you provoke me without thinking at all!?"])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["minagi_fc1", 2, 0, 2])
    ShowText(["\\n<Minagi> (Likeability: \\V[3678])"])
    ShowText(["Kagetumu..."])
    ShowText(["You have certainly outdone me."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["The one who has been outdone is me."])
    ShowText(["Assassination using the nano doll I adjusted for you..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["In the end, half of the demon lord doll and one of my own bodies were destroyed."])
    ShowText(["The preparations for the Sixth Ancestor's massacre ended in a major failure with the first person."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["As a result, I was helplessly killed by the pursuers of the Sixth Ancestor."])
    ShowText(["I could only achieve 1/6 of the target, and thus had to exit the stage."])
    ShowTextAttributes(["minagi_fc1", 2, 0, 2])
    ShowText(["\\n<Minagi> (Likeability: \\V[3678])"])
    ShowText(["However, it cannot be denied that I broke a corner of the Sixth Ancestor."])
    ShowText(["If only that technology could be used more for the benefit of the world..."])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["His Majesty, I haven't heard from you ..."])
    ShowText(["No, was that your first meeting with your Majesty?"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["I have heard rumors, Kage -ponge."])
    ShowText(["You have a wonderful magic art."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Let's do our best for His Majesty's competition ..."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["What I want to do is that the god of chaos has already exhausted."])
    ShowText(["First of all, you have to clean up after the feast ..."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["His Majesty, I haven't heard from you ..."])
    ShowText(["No, was that your first meeting with your Majesty?"])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["I have heard rumors, Kage -ponge."])
    ShowText(["You have a wonderful magic art."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Let's do our best for His Majesty's competition ..."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["What I want to do is that the god of chaos has already exhausted."])
    ShowText(["First of all, you have to clean up after the feast ..."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["His Majesty, I haven't heard from you ..."])
    ShowText(["No, was that your first meeting with your Majesty?"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["I have heard rumors, Kage -ponge."])
    ShowText(["You have a wonderful magic art."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Let's do our best for His Majesty's competition ..."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["What I want to do is that the god of chaos has already exhausted."])
    ShowText(["First of all, you have to clean up after the feast ..."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["His Majesty, I haven't heard from you ..."])
    ShowText(["No, was that your first meeting with your Majesty?"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["I have heard rumors, Kage -ponge."])
    ShowText(["You have a wonderful magic art."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Let's do our best for His Majesty's competition ..."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["What I want to do is that the god of chaos has already exhausted."])
    ShowText(["First of all, you have to clean up after the feast ..."])
    JumpToLabel(["メニュー"])
    Label(["730"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Demon lord doll, Alipheese III..."])
    ShowText(["The chic outfit is quite eye-catching, isn't it?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Especially the magnificent wings, which were meticulously finished."])
    ShowText(["Isn't the result splendid?"])
    ShowTextAttributes(["alice3th_fc1", 2, 0, 2])
    ShowText(["\\n<Alipheese III> (Favorability: \\V[3730])"])
    ShowText(["Don't mess with me, to put me in such a state..."])
    ShowText(["What is chic about this? I'll tear your head off."])
    JumpToLabel(["メニュー"])
    Label(["732"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Demon lord doll, Alipheese IV..."])
    ShowText(["Actually, this is the first demon lord doll I completed."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["The dress is specially made..."])
    ShowText(["Also, the electric treatment of the spider legs is quite striking, isn't it?"])
    ShowTextAttributes(["alice4th_fc1", 2, 0, 2])
    ShowText(["\\n<Alipheese IV> (Favorability: \\V[3732])"])
    ShowText(["I am basically mild-mannered, but..."])
    ShowText(["I want to tear your body apart."])
    JumpToLabel(["メニュー"])
    Label(["734"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Demon lord doll, Alipheese V..."])
    ShowText(["Since the corpse was enshrined in Yamatai, the damage was minimal."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Therefore, I finished it with an emphasis on beauty."])
    ShowText(["I paid particular attention to the patterns on the body."])
    ShowTextAttributes(["alice5th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese V> (Favorability: \\V[3734])"])
    ShowText(["Die."])
    JumpToLabel(["メニュー"])
    Label(["736"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Demon lord doll, Alipheese VI..."])
    ShowText(["The reputation of being as beautiful as a celestial maiden in life cannot be ignored."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Therefore, I finished it with the design of a celestial maiden."])
    ShowText(["It's a masterpiece that combines my aesthetic sense with her inherent beauty."])
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>(Affinity: \\V[3736])"])
    ShowText(["As a token of gratitude, I shall invite you to hell."])
    JumpToLabel(["メニュー"])
    Label(["738"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Monster Lord Doll, Alipheese the 7th..."])
    ShowText(["The mother of my beloved majesty, and a rare poison woman."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Thus, I finished it with the image of a poisonous flower."])
    ShowText(["Truly, a poisonous woman's form that leads those who touch her to ruin..."])
    ShowTextAttributes(["alice7th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 7th>(Affinity: \\V[3738])"])
    ShowText(["I wish to lead you to ruin as well."])
    JumpToLabel(["メニュー"])
    Label(["740"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Monster Lord Doll, Alipheese the 9th..."])
    ShowText(["As you know, she is my majesty's younger sister."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Hence, her appearance is richly intertwined with my lord's design."])
    ShowText(["With a caterpillar-like tail on one wing, do you understand what metaphor it represents?"])
    ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 9th>(Affinity: \\V[3740])"])
    ShowText(["Even in death, to be subjected to such humiliation..."])
    ShowText(["Kagetume, I will definitely skewer you..."])
    JumpToLabel(["メニュー"])
    Label(["742"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Monster Lord Doll, Alipheese the 10th..."])
    ShowText(["A renowned magician, also outstanding as a time magician."])
    ShowTextAttributes(["alice10th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th>(Affinity: \\V[3742])"])
    ShowText(["I see, hence the theme of 'Temporal Corruption'."])
    ShowText(["To intentionally take the form of a girl is quite faZionable."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I thought you would understand..."])
    ShowTextAttributes(["alice10th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th>(Affinity: \\V[3742])"])
    ShowText(["Indeed, it's truly interesting. Are the chains and candles also metaphors for time...?"])
    ShowText(["Does it represent liberation and bondage, both likened to time?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Oh, do you understand?"])
    ShowText(["To gain a wonderful understanding companion is a blissful moment for an artist..."])
    JumpToLabel(["メニュー"])
    Label(["743"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Alipheese XII ..."])
    ShowText(["I never expected you could use the technique of doll restoration."])
    ShowTextAttributes(["alice10th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese 10th> (Likeability: \\V[3743])"])
    ShowText(["I was also skilled in the dollification of living beings during my lifetime."])
    ShowText(["Such techniques are easy for me."])
    ShowTextAttributes(["alice10th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese 10th> (Likeability: \\V[3743])"])
    ShowText(["I never expected to experience both death and dollification..."])
    ShowText(["Now, it seems I can create quite an interesting piece."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["That is indeed something to look forward to..."])
    ShowText(["I should also start working on a new piece soon."])
    JumpToLabel(["メニュー"])
    Label(["744"])
    ShowTextAttributes(["kagetumugi_fc1", 2, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Demon Lord Doll, Alipheese 11th and 12th..."])
    ShowText(["It is extremely regrettable that both had severe damage to their bodies."])
    ShowTextAttributes(["kagetumugi_fc1", 2, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Recalling the tales of the two who were very close, I combined them into one body."])
    ShowText(["However, I apologize for not being able to utilize the original design much."])
    ShowTextAttributes(["alice11th12th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese 11+12th>（Affinity: \\V[3744]）"])
    ShowText(["I won't forgive you, I won't forgive you at all..."])
    JumpToLabel(["メニュー"])
    Label(["747"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Demon Lord Doll, Alipheese 13th..."])
    ShowText(["I struggled to find the body and was blessed by the sight of that garden."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Truly, a living garden."])
    ShowText(["To turn the entire original site into a doll, this is the craftsman's idea."])
    ShowTextAttributes(["alice13th_fc1", 1, 0, 2])
    ShowText(["\\n<Alipheese 13th>（Affinity: \\V[3747]）"])
    ShowText(["I want to crush that face..."])
    JumpToLabel(["メニュー"])
    Label(["749"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Demon Lord Doll, Alipheese 14th..."])
    ShowText(["Indeed, the image of the young emperor is deeply rooted in the public."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I also utilized the tale of being full of childishness and playfulness."])
    ShowText(["What a naive yet somewhat ephemeral appearance..."])
    ShowTextAttributes(["alice14th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese 14th>（Affinity: \\V[3749]）"])
    ShowText(["Can I stick this candy into both of your eyes?"])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["The machine that carries the gods..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm off now."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["You're being oddly cold."])
    ShowText(["Is there something you don't like...?"])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["Hilde seems to dislike Kage Tsuzumi."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["The machine that carries the gods..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm off now."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["You're being oddly cold."])
    ShowText(["Is there something you don't like...?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["Hilde seems to dislike Kage Tsuzumi."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["This is a masterpiece that Promestin poured heart -blooded ..."])
    ShowText(["Apoptosis annihilation type 1, Sigurdlyva?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Likeability: \\V[3761])"])
    ShowText(["Master's technology will be wonderful!"])
    ShowText(["Functionality, design, everything is the world's highest level!!"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I do not deny that area, but there is a difficult personality ..."])
    ShowText(["It's too confident and the desire for self -revealing is too high."])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd> (Likeability: \\V[3761])"])
    ShowText(["You have difficulty in your personality!"])
    ShowText(["You are all overconfected and your self -disclosure is too high!"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Which is both?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Which is both?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Which is both?"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["762"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Frederica... You're a zombie created by Chrome, right?"])
    ShowText(["Let me take a look at your body."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica> (Likeability: \\V[3135])"])
    ShowText(["Don't break it..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Oh my, this joint mechanism..."])
    ShowText(["And the nerve layout in the shoulder seems to mimic my technology."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica> (Likeability: \\V[3135])"])
    ShowText(["Don't you like it...?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Excellent technology is naturally imitated."])
    ShowText(["In the meantime, I am already one step ahead..."])
    JumpToLabel(["メニュー"])
    Label(["765"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll> (Likeability: \\V[3765])"])
    ShowText(["Kage Tsumugi, huh..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["This joint mechanism and the tension of the skin..."])
    ShowText(["You've really imitated my technology quite a bit, haven't you?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["No, no, I'm not offended."])
    ShowText(["It's only natural to use excellent things as a model."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["But if you're going to imitate this much, you should just become my disciple."])
    ShowText(["If you did, your level of completion would have risen several notches..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll> (Likeability: \\V[3765])"])
    ShowText(["You talk a lot for someone alone..."])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["La Crois ... Is your sister good?"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Favorability: \\V[3766])"])
    ShowText(["What happened suddenly?"])
    ShowText(["You can't understand the dolls, such as blood connection ..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Certainly I have no sisters ... but there are many models."])
    ShowText(["You can understand the feeling of compassion for your sisters."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Favorability: \\V[3766])"])
    ShowText(["Is the same type of machine that started to move and crushed it?"])
    ShowText(["It's hard to understand your senses ..."])
    JumpToLabel(["メニュー"])
    Label(["769"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["A spider doll that spins unbreakable threads and sucks the essence of men..."])
    ShowText(["...Yomikumo."])
    ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
    ShowText(["\\n<Yomikumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Speaking of which, I haven't let it suck the essence of men lately."])
    ShowText(["Before the power runs out, I need to squeeze Luka..."])
    JumpToLabel(["メニュー"])
    Label(["770"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["A fox doll that seduces men and uses a thousand spells..."])
    ShowText(["...Kaito."])
    ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
    ShowText(["\\n<Kaito>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["However, I don't like the texture of the tail..."])
    ShowText(["It will be dangerous, but shall I pluck Tamamo's tail fur?"])
    JumpToLabel(["メニュー"])
    Label(["771"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["A tengu doll that dances with the wind and plays with thunder..."])
    ShowText(["...Rantengu."])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["...Who are you introducing me to?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Introducing oneself is something that happens as naturally as breathing..."])
    ShowText(["That is the essence of a true mage."])
    JumpToLabel(["メニュー"])
    Label(["772"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["My ultimate art reaches its peak, the ultimate violent doll..."])
    ShowText(["...Magatsukalra."])
    ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
    ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["But, your face is a bit scary."])
    ShowText(["Children will cry, you need to make it cuter..."])
    ShowTextAttributes(["kagetumugi_fc9", 2, 0, 2])
    ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Even with that face, it's still scary."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"形態変化させる\",\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(767)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(767)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone of Dexterity"])
        ShowText(["Affinity 4000: Absolute Secret Stone for Dolls"])
        ShowText(["Affinity 6000: Ultra Secret Stone of Body, Magic, and Technique"])
        ShowText(["Affinity 10000: Necklace of the God of Professions"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3767])"])
        ShowChoices([["強制オナニー（好感度:10）", "足コキ搾精（好感度:50）", "逆レイプ搾死（好感度:100）", "やめる"], 4])
        When([0, "強制オナニー（好感度:10）"])
          ConditionalBranch([1, 3767, 0, 10, 1])
            Script(["call_novel_scene(7936)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
            ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
            ShowText(["Let's deepen our bond a little more... Hehe."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "足コキ搾精（好感度:50）"])
          ConditionalBranch([1, 3767, 0, 50, 1])
            Script(["call_novel_scene(7937)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
            ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
            ShowText(["Let's deepen our bond a little more... Hehe."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "逆レイプ搾死（好感度:100）"])
          ConditionalBranch([1, 3767, 0, 100, 1])
            Script(["call_novel_scene(7938)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
            ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
            ShowText(["Let's deepen our bond a little more... Hehe."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form shall we transform into?"])
        ConditionalBranch([0, 7147, 1])
          ShowChoices([["影紬（通常）", "影紬（強化）"], 1])
          When([0, "影紬（通常）"])
            Script(["persona_change(767)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "影紬（強化）"])
            Script(["persona_change(768)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7147, 0])
          ShowChoices([["影紬（通常）", "影紬（強化）", "影紬（お茶汲み）"], 1])
          When([0, "影紬（通常）"])
            Script(["persona_change(767)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "影紬（強化）"])
            Script(["persona_change(768)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "影紬（お茶汲み）"])
            Script(["persona_change(928)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_kagetumugi2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3767, 0, 2000, 1])
      ConditionalBranch([1, 4767, 0, 0, 0])
        ControlVariables([4767, 4767, 0, 0, 1])
        ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
        ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2511, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 4000, 1])
      ConditionalBranch([1, 4767, 0, 1, 0])
        ControlVariables([4767, 4767, 0, 0, 2])
        ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
        ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4096, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 6000, 1])
      ConditionalBranch([1, 4767, 0, 2, 0])
        ControlVariables([4767, 4767, 0, 0, 3])
        ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
        ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3312, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 10000, 1])
      ConditionalBranch([1, 4767, 0, 3, 0])
        ControlVariables([4767, 4767, 0, 0, 4])
        ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
        ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Is it finally my turn?"])
    ShowText(["Allow me to show you my puppet skills..."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Kagetumu..."])
    ShowText(["I'm watching you so you can't plot any evil schemes."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I told you so..."])
    ShowText(["Even if I betray you now, it wouldn't be interesting at all."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I don't do things that aren't interesting by nature."])
    ShowText(["Entertaining others is my pride..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["What you did wasn't fun at all, you know."])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["……………………"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Why are you seriously hurt by that!!"])
    ShowText(["Is your head broken!?"])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Kagetumu..."])
    ShowText(["I'm watching you so you can't plot any evil schemes."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I told you so..."])
    ShowText(["Even if I betray you now, it wouldn't be interesting at all."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I don't do things that aren't interesting by nature."])
    ShowText(["Entertaining others is my pride..."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["What you did wasn't fun at all, you know."])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["……………………"])
    ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Why are you seriously hurt by that!!"])
    ShowText(["Is your head broken!?"])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Promestin ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["That's a shame ..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Promestin ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["That's a shame ..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Promestin ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["That's a shame ..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Promestin ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["That's a shame ..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["His Majesty, I haven't heard from you ..."])
    ShowText(["No, was that your first meeting with your Majesty?"])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria > (Favorability: \\V[3045])"])
    ShowText(["I have heard rumors, Kage -ponge."])
    ShowText(["You have a wonderful magic art."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Let's do our best for His Majesty's competition ..."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria > (Favorability: \\V[3045])"])
    ShowText(["What I want to do is that the god of chaos has already exhausted."])
    ShowText(["First of all, you have to clean up after the feast ..."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["The machine that carries the gods..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde> (Likeability: \\V[3129])"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm off now."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["You're being oddly cold."])
    ShowText(["Is there something you don't like...?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde> (Likeability: \\V[3129])"])
    ShowText(["Hilde seems to dislike Kage Tsuzumi."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome> (Likeability: \\V[3134])"])
    ShowText(["Speaking of which, Kage Tsumugi..."])
    ShowText(["When you were a tea-serving doll, Ilias didn't provoke you at all, did she?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Because Ilias has my self-destruct switch."])
    ShowText(["If she provokes me carelessly, she'll press it..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome> (Likeability: \\V[3134])"])
    ShowText(["Well, if it's Ilias... she won't press it."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Without joking or threatening, Ilias will press it."])
    ShowText(["You can't provoke someone like that..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome> (Likeability: \\V[3134])"])
    ShowText(["I see, you were provoking me thinking I wouldn't press it."])
    ShowText(["At all ..."])
    JumpToLabel(["メニュー"])
    Label(["429"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I see, it's the apoptosis of the doll..."])
    ShowText(["This bizarre creation inspires my creative spirit."])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amoldor> (Favorability: \\V[3429])"])
    ShowText(["Are you a puppeteer?"])
    ShowText(["Or, a doll...?"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Recently, I can't tell the difference anymore."])
    ShowText(["A puppeteer and a doll are essentially one and the same..."])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amoldor> (Favorability: \\V[3429])"])
    ShowText(["I don't understand..."])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["The autonomous AI-equipped robot created by Promestein, Laplace..."])
    ShowText(["However, I wonder if I have a self-awareness like I do."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Likeability: \\V[3458])"])
    ShowText(["I think, therefore I am..."])
    ShowText(["I certainly have self-awareness."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["But it's impossible to judge that from the outside."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Things with self-awareness and things that only behave as if they have self-awareness..."])
    ShowText(["How do you intend to distinguish between them?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Likeability: \\V[3458])"])
    ShowText(["You must feel the same way..."])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["……………………"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Likeability: \\V[3458])"])
    ShowText(["Why argue so confidently when you know you'll lose!?"])
    ShowText(["Did you provoke me without thinking at all!?"])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["minagi_fc1", 2, 0, 2])
    ShowText(["\\n<Minagi> (Likeability: \\V[3678])"])
    ShowText(["Kagetumu..."])
    ShowText(["You have certainly outdone me."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["The one who has been outdone is me."])
    ShowText(["Assassination using the nano doll I adjusted for you..."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["In the end, half of the demon lord doll and one of my own bodies were destroyed."])
    ShowText(["The preparations for the Sixth Ancestor's massacre ended in a major failure with the first person."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["As a result, I was helplessly killed by the pursuers of the Sixth Ancestor."])
    ShowText(["I could only achieve 1/6 of the target, and thus had to exit the stage."])
    ShowTextAttributes(["minagi_fc1", 2, 0, 2])
    ShowText(["\\n<Minagi> (Likeability: \\V[3678])"])
    ShowText(["However, it cannot be denied that I broke a corner of the Sixth Ancestor."])
    ShowText(["If only that technology could be used more for the benefit of the world..."])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["His Majesty, I haven't heard from you ..."])
    ShowText(["No, was that your first meeting with your Majesty?"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["I have heard rumors, Kage -ponge."])
    ShowText(["You have a wonderful magic art."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Let's do our best for His Majesty's competition ..."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["What I want to do is that the god of chaos has already exhausted."])
    ShowText(["First of all, you have to clean up after the feast ..."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["His Majesty, I haven't heard from you ..."])
    ShowText(["No, was that your first meeting with your Majesty?"])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["I have heard rumors, Kage -ponge."])
    ShowText(["You have a wonderful magic art."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Let's do our best for His Majesty's competition ..."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["What I want to do is that the god of chaos has already exhausted."])
    ShowText(["First of all, you have to clean up after the feast ..."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["His Majesty, I haven't heard from you ..."])
    ShowText(["No, was that your first meeting with your Majesty?"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["I have heard rumors, Kage -ponge."])
    ShowText(["You have a wonderful magic art."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Let's do our best for His Majesty's competition ..."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["What I want to do is that the god of chaos has already exhausted."])
    ShowText(["First of all, you have to clean up after the feast ..."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["His Majesty, I haven't heard from you ..."])
    ShowText(["No, was that your first meeting with your Majesty?"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["I have heard rumors, Kage -ponge."])
    ShowText(["You have a wonderful magic art."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Let's do our best for His Majesty's competition ..."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3709])"])
    ShowText(["What I want to do is that the god of chaos has already exhausted."])
    ShowText(["First of all, you have to clean up after the feast ..."])
    JumpToLabel(["メニュー"])
    Label(["730"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Demon lord doll, Alipheese III..."])
    ShowText(["The chic outfit is quite eye-catching, isn't it?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Especially the magnificent wings, which were meticulously finished."])
    ShowText(["Isn't the result splendid?"])
    ShowTextAttributes(["alice3th_fc1", 2, 0, 2])
    ShowText(["\\n<Alipheese III> (Favorability: \\V[3730])"])
    ShowText(["Don't mess with me, to put me in such a state..."])
    ShowText(["What is chic about this? I'll tear your head off."])
    JumpToLabel(["メニュー"])
    Label(["732"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Demon lord doll, Alipheese IV..."])
    ShowText(["Actually, this is the first demon lord doll I completed."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["The dress is specially made..."])
    ShowText(["Also, the electric treatment of the spider legs is quite striking, isn't it?"])
    ShowTextAttributes(["alice4th_fc1", 2, 0, 2])
    ShowText(["\\n<Alipheese IV> (Favorability: \\V[3732])"])
    ShowText(["I am basically mild-mannered, but..."])
    ShowText(["I want to tear your body apart."])
    JumpToLabel(["メニュー"])
    Label(["734"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Demon lord doll, Alipheese V..."])
    ShowText(["Since the corpse was enshrined in Yamatai, the damage was minimal."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Therefore, I finished it with an emphasis on beauty."])
    ShowText(["I paid particular attention to the patterns on the body."])
    ShowTextAttributes(["alice5th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese V> (Favorability: \\V[3734])"])
    ShowText(["Die."])
    JumpToLabel(["メニュー"])
    Label(["736"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Demon lord doll, Alipheese VI..."])
    ShowText(["The reputation of being as beautiful as a celestial maiden in life cannot be ignored."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Therefore, I finished it with the design of a celestial maiden."])
    ShowText(["It's a masterpiece that combines my aesthetic sense with her inherent beauty."])
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>(Affinity: \\V[3736])"])
    ShowText(["As a token of gratitude, I shall invite you to hell."])
    JumpToLabel(["メニュー"])
    Label(["738"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Monster Lord Doll, Alipheese the 7th..."])
    ShowText(["The mother of my beloved majesty, and a rare poison woman."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Thus, I finished it with the image of a poisonous flower."])
    ShowText(["Truly, a poisonous woman's form that leads those who touch her to ruin..."])
    ShowTextAttributes(["alice7th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 7th>(Affinity: \\V[3738])"])
    ShowText(["I wish to lead you to ruin as well."])
    JumpToLabel(["メニュー"])
    Label(["740"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Monster Lord Doll, Alipheese the 9th..."])
    ShowText(["As you know, she is my majesty's younger sister."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Hence, her appearance is richly intertwined with my lord's design."])
    ShowText(["With a caterpillar-like tail on one wing, do you understand what metaphor it represents?"])
    ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 9th>(Affinity: \\V[3740])"])
    ShowText(["Even in death, to be subjected to such humiliation..."])
    ShowText(["Kagetume, I will definitely skewer you..."])
    JumpToLabel(["メニュー"])
    Label(["742"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Monster Lord Doll, Alipheese the 10th..."])
    ShowText(["A renowned magician, also outstanding as a time magician."])
    ShowTextAttributes(["alice10th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th>(Affinity: \\V[3742])"])
    ShowText(["I see, hence the theme of 'Temporal Corruption'."])
    ShowText(["To intentionally take the form of a girl is quite faZionable."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I thought you would understand..."])
    ShowTextAttributes(["alice10th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th>(Affinity: \\V[3742])"])
    ShowText(["Indeed, it's truly interesting. Are the chains and candles also metaphors for time...?"])
    ShowText(["Does it represent liberation and bondage, both likened to time?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Oh, do you understand?"])
    ShowText(["To gain a wonderful understanding companion is a blissful moment for an artist..."])
    JumpToLabel(["メニュー"])
    Label(["743"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Alipheese XII ..."])
    ShowText(["I never expected you could use the technique of doll restoration."])
    ShowTextAttributes(["alice10th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese 10th> (Likeability: \\V[3743])"])
    ShowText(["I was also skilled in the dollification of living beings during my lifetime."])
    ShowText(["Such techniques are easy for me."])
    ShowTextAttributes(["alice10th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese 10th> (Likeability: \\V[3743])"])
    ShowText(["I never expected to experience both death and dollification..."])
    ShowText(["Now, it seems I can create quite an interesting piece."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["That is indeed something to look forward to..."])
    ShowText(["I should also start working on a new piece soon."])
    JumpToLabel(["メニュー"])
    Label(["744"])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Demon Lord Doll, Alipheese 11th and 12th..."])
    ShowText(["It is extremely regrettable that both had severe damage to their bodies."])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Recalling the tales of the two who were very close, I combined them into one body."])
    ShowText(["However, I apologize for not being able to utilize the original design much."])
    ShowTextAttributes(["alice11th12th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese 11+12th>（Affinity: \\V[3744]）"])
    ShowText(["I won't forgive you, I won't forgive you at all..."])
    JumpToLabel(["メニュー"])
    Label(["747"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Demon Lord Doll, Alipheese 13th..."])
    ShowText(["I struggled to find the body and was blessed by the sight of that garden."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Truly, a living garden."])
    ShowText(["To turn the entire original site into a doll, this is the craftsman's idea."])
    ShowTextAttributes(["alice13th_fc1", 1, 0, 2])
    ShowText(["\\n<Alipheese 13th>（Affinity: \\V[3747]）"])
    ShowText(["I want to crush that face..."])
    JumpToLabel(["メニュー"])
    Label(["749"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Demon Lord Doll, Alipheese 14th..."])
    ShowText(["Indeed, the image of the young emperor is deeply rooted in the public."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I also utilized the tale of being full of childishness and playfulness."])
    ShowText(["What a naive yet somewhat ephemeral appearance..."])
    ShowTextAttributes(["alice14th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese 14th>（Affinity: \\V[3749]）"])
    ShowText(["Can I stick this candy into both of your eyes?"])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["The machine that carries the gods..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm off now."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["You're being oddly cold."])
    ShowText(["Is there something you don't like...?"])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["Hilde seems to dislike Kage Tsuzumi."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["The machine that carries the gods..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm off now."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["You're being oddly cold."])
    ShowText(["Is there something you don't like...?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["Hilde seems to dislike Kage Tsuzumi."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["This is a masterpiece that Promestin poured heart -blooded ..."])
    ShowText(["Apoptosis annihilation type 1, Sigurdlyva?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Likeability: \\V[3761])"])
    ShowText(["Master's technology will be wonderful!"])
    ShowText(["Functionality, design, everything is the world's highest level!!"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["I do not deny that area, but there is a difficult personality ..."])
    ShowText(["It's too confident and the desire for self -revealing is too high."])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd> (Likeability: \\V[3761])"])
    ShowText(["You have difficulty in your personality!"])
    ShowText(["You are all overconfected and your self -disclosure is too high!"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Which is both?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Which is both?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Which is both?"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["762"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Frederica... You're a zombie created by Chrome, right?"])
    ShowText(["Let me take a look at your body."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica> (Likeability: \\V[3135])"])
    ShowText(["Don't break it..."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Oh my, this joint mechanism..."])
    ShowText(["And the nerve layout in the shoulder seems to mimic my technology."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica> (Likeability: \\V[3135])"])
    ShowText(["Don't you like it...?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Excellent technology is naturally imitated."])
    ShowText(["In the meantime, I am already one step ahead..."])
    JumpToLabel(["メニュー"])
    Label(["765"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll> (Likeability: \\V[3765])"])
    ShowText(["Kage Tsumugi, huh..."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["This joint mechanism and the tension of the skin..."])
    ShowText(["You've really imitated my technology quite a bit, haven't you?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["No, no, I'm not offended."])
    ShowText(["It's only natural to use excellent things as a model."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["But if you're going to imitate this much, you should just become my disciple."])
    ShowText(["If you did, your level of completion would have risen several notches..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll> (Likeability: \\V[3765])"])
    ShowText(["You talk a lot for someone alone..."])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["La Crois ... Is your sister good?"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Favorability: \\V[3766])"])
    ShowText(["What happened suddenly?"])
    ShowText(["You can't understand the dolls, such as blood connection ..."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Certainly I have no sisters ... but there are many models."])
    ShowText(["You can understand the feeling of compassion for your sisters."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Favorability: \\V[3766])"])
    ShowText(["Is the same type of machine that started to move and crushed it?"])
    ShowText(["It's hard to understand your senses ..."])
    JumpToLabel(["メニュー"])
    Label(["769"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["A spider doll that spins unbreakable threads and sucks the essence of men..."])
    ShowText(["...Yomikumo."])
    ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
    ShowText(["\\n<Yomikumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Speaking of which, I haven't let it suck the essence of men lately."])
    ShowText(["Before the power runs out, I need to squeeze Luka..."])
    JumpToLabel(["メニュー"])
    Label(["770"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["A fox doll that seduces men and uses a thousand spells..."])
    ShowText(["...Kaito."])
    ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
    ShowText(["\\n<Kaito>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["However, I don't like the texture of the tail..."])
    ShowText(["It will be dangerous, but shall I pluck Tamamo's tail fur?"])
    JumpToLabel(["メニュー"])
    Label(["771"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["A tengu doll that dances with the wind and plays with thunder..."])
    ShowText(["...Rantengu."])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu> (Affinity: \\V[3771])"])
    ShowText(["...Who are you introducing me to?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Introducing oneself is something that happens as naturally as breathing..."])
    ShowText(["That is the essence of a true mage."])
    JumpToLabel(["メニュー"])
    Label(["772"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["My ultimate art reaches its peak, the ultimate violent doll..."])
    ShowText(["...Magatsukalra."])
    ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
    ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["But, your face is a bit scary."])
    ShowText(["Children will cry, you need to make it cuter..."])
    ShowTextAttributes(["kagetumugi_fc9", 2, 0, 2])
    ShowText(["\\n<Magatsukarla> (Affinity: \\V[3772])"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Even with that face, it's still scary."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"形態変化させる\",\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(768)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(768)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone of Dexterity"])
        ShowText(["Affinity 4000: Absolute Secret Stone for Dolls"])
        ShowText(["Affinity 6000: Ultra Secret Stone of Body, Magic, and Technique"])
        ShowText(["Affinity 10000: Necklace of the God of Professions"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3767])"])
        ShowChoices([["逆レイプ搾精（好感度:10）", "やめる"], 2])
        When([0, "逆レイプ搾精（好感度:10）"])
          ConditionalBranch([1, 3767, 0, 10, 1])
            Script(["call_novel_scene(7945)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
            ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
            ShowText(["Let's deepen our bond a little more... Hehe."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form shall we transform into?"])
        ConditionalBranch([0, 7147, 1])
          ShowChoices([["影紬（通常）", "影紬（強化）"], 2])
          When([0, "影紬（通常）"])
            Script(["persona_change(767)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "影紬（強化）"])
            Script(["persona_change(768)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7147, 0])
          ShowChoices([["影紬（通常）", "影紬（強化）", "影紬（お茶汲み）"], 2])
          When([0, "影紬（通常）"])
            Script(["persona_change(767)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "影紬（強化）"])
            Script(["persona_change(768)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "影紬（お茶汲み）"])
            Script(["persona_change(928)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    ShowPicture([5, "80_kagetumugi_st82", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3767, 0, 2000, 1])
      ConditionalBranch([1, 4767, 0, 0, 0])
        ControlVariables([4767, 4767, 0, 0, 1])
        ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
        ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2511, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 4000, 1])
      ConditionalBranch([1, 4767, 0, 1, 0])
        ControlVariables([4767, 4767, 0, 0, 2])
        ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
        ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4096, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 6000, 1])
      ConditionalBranch([1, 4767, 0, 2, 0])
        ControlVariables([4767, 4767, 0, 0, 3])
        ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
        ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3312, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 10000, 1])
      ConditionalBranch([1, 4767, 0, 3, 0])
        ControlVariables([4767, 4767, 0, 0, 4])
        ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
        ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
    ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
    ShowText(["Would you like some tea...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"形態変化させる\",\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(928)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(928)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone of Dexterity"])
        ShowText(["Affinity 4000: Absolute Secret Stone for Dolls"])
        ShowText(["Affinity 6000: Ultra Secret Stone of Body, Magic, and Technique"])
        ShowText(["Affinity 10000: Necklace of the God of Professions"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"オナニー（好感度:10）\","])
        ScriptMore(["\"マジックハンド（好感度:30）\","])
        ScriptMore(["\"洗浄機能（好感度:50）\","])
        ScriptMore(["\"フェラ（好感度:100）\","])
        ScriptMore(["\"やめる\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3767, 0, 10, 1])
            Script(["call_novel_scene(8331)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc7", 0, 0, 2])
            ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
            ShowText(["Right now, I'm busy preparing tea..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3767, 0, 30, 1])
            Script(["call_novel_scene(8332)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc7", 0, 0, 2])
            ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
            ShowText(["Right now, I'm busy preparing tea..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3767, 0, 50, 1])
            Script(["call_novel_scene(8333)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc7", 0, 0, 2])
            ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
            ShowText(["Right now, I'm busy preparing tea..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3767, 0, 100, 1])
            Script(["call_novel_scene(8334)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc7", 0, 0, 2])
            ShowText(["\\n<Kage Tsumugi> (Likeability: \\V[3767])"])
            ShowText(["Right now, I'm busy preparing tea..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form shall we transform into?"])
        ShowChoices([["影紬（通常）", "影紬（強化）", "影紬（お茶汲み）"], 3])
        When([0, "影紬（通常）"])
          Script(["persona_change(767)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "影紬（強化）"])
          Script(["persona_change(768)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([2, "影紬（お茶汲み）"])
          Script(["persona_change(928)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 3
    Empty([])

  Page 4
    Empty([])

  Page 5
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ConditionalBranch([1, 60, 0, 0, 0])
      PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 60, 0, 1, 1])
      Script(["play_base_bgm"])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowPicture([5, "80_mob_ninzya2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_ninzya2_fc1", 0, 0, 2])
    ShowText(["\\n<Suiki> (Affinity: \\V[3588])"])
    ShowText(["I don't know how much I can help as a person, but..."])
    ShowText(["I will do my utmost."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["パーティに加える", "バトルファックをする", "やめる"], 3])
    When([0, "パーティに加える"])
      ErasePicture([5])
      Script(["move_actor_ex(588)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "バトルファックをする"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7381])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "やめる"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowPicture([5, "80_mob_ninzya3_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_ninzya3_fc1", 0, 0, 2])
    ShowText(["\\n<Fuuki> (Affinity: \\V[3595])"])
    ShowText(["I never thought I would have to fight a god..."])
    ShowText(["I will lend you my power."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["パーティに加える", "バトルファックをする", "やめる"], 3])
    When([0, "パーティに加える"])
      ErasePicture([5])
      Script(["move_actor_ex(595)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "バトルファックをする"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7451])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "やめる"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ShowPicture([5, "80_hero_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3917, 0, 2000, 1])
      ConditionalBranch([1, 4917, 0, 0, 0])
        ControlVariables([4917, 4917, 0, 0, 1])
        ShowTextAttributes(["hero_fc2", 0, 0, 2])
        ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
        ShowText(["I have obtained this. Please use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3155, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3917, 0, 4000, 1])
      ConditionalBranch([1, 4917, 0, 1, 0])
        ControlVariables([4917, 4917, 0, 0, 2])
        ShowTextAttributes(["hero_fc2", 0, 0, 2])
        ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
        ShowText(["I have obtained this. Please use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3766, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3917, 0, 6000, 1])
      ConditionalBranch([1, 4917, 0, 2, 0])
        ControlVariables([4917, 4917, 0, 0, 3])
        ShowTextAttributes(["hero_fc2", 0, 0, 2])
        ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
        ShowText(["I have obtained this. Please use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4172, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3917, 0, 10000, 1])
      ConditionalBranch([1, 4917, 0, 3, 0])
        ControlVariables([4917, 4917, 0, 0, 4])
        ShowTextAttributes(["hero_fc2", 0, 0, 2])
        ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
        ShowText(["I have obtained this. Please use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5017, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["Is it a mission? Then let's go..."])
    JumpToLabel(["メニュー"])
    Label(["521"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["Lazarus... you were a devout knight, weren't you?"])
    ShowText(["Do you think it's disgraceful for me to fight even after replacing my body with machinery?"])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus> (Likeability: \\V[3521])"])
    ShowText(["To serve by replacing one's body with machinery for faith is admirable!"])
    ShowText(["I too wish to follow your example!"])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus> (Likeability: \\V[3521])"])
    ShowText(["Even if I can no longer stand, even if I can no longer swing my sword..."])
    ShowText(["I will replace my body parts with machines and continue to fight for Ilias-sama."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus> (Likeability: \\V[3521])"])
    ShowText(["And even if this life comes to an end..."])
    ShowText(["I will continue to move for Ilias-sama, even if it means replacing my brain with machinery!"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["No, that's scary..."])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["King of Sabasa... no, Sabasa Man."])
    ShowText(["Thank you for your hard work as always."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["A metal hero! That's really good!"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["But for some reason ..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["Now, let's take a look at the transformation process again!"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["No transformation, no red shooting, and no sintering."])
    JumpToLabel(["メニュー"])
    Label(["531"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["No issues with mobility... KH-01."])
    ShowText(["01101000010001111010100001000111101010010010……"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King San Ilia> (Favorability: \\V[3531])"])
    ShowText(["Continue the mission, continue."])
    ShowText(["01101111000101011100010101010001001……"])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["They're speaking in mechanical language together!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["They're speaking in mechanical language together!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["They're speaking in mechanical language together!!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["A cyborg hero created by San Ilia..."])
    ShowText(["Machina's technology has advanced this far, huh."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["Cosmic Woman... May Karat from Midas Village"])
    ShowText(["is her appearance when engaging in hero activities."])
    ShowTextAttributes(["hero_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["W-wait, my true identity...!?"])
    ShowText(["H-how do you know...!?"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["The church's intelligence network is the best in the world..."])
    ShowText(["We know many things."])
    ShowTextAttributes(["hero_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Cyborg technology and the intelligence network spread across the world..."])
    ShowText(["It's like an evil organization."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["Ghost Fox..."])
    ShowText(["A hero active mainly in the Noah continent, right?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["The hero of San Ilia is... an android!?"])
    ShowText(["What about the teachings, what about the teachings~!?"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["I'm not an android..."])
    ShowText(["I'm based on a human body, so I'm a cyborg."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["You're particular about the details..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["It's not that particular!"])
    ShowText(["The difference between an android and a cyborg is significant for the individual!!"])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["I heard that San Ilia keeps its mechanical technology secret..."])
    ShowText(["So there really is a hero from Machina after all."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["Even now, Yamatai must be rapidly progressing in mechanization..."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Yes, my homeland is steadily mechanizing."])
    ShowText(["Am I going to become a cyborg as well..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["No, that won't happen."])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["I never expected to find a knight of Machina in holy San Ilia..."])
    ShowText(["Lady Ilias has publicly recognized the use of Machina."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["Many prohibitions have been lifted now..."])
    ShowText(["Lady Ilias lifted the prohibitions on Machina...?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Times have changed..."])
    ShowText(["The thief Meltybat..."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["They say she's redistributing wealth from the unjustly rich to the poor."])
    ShowText(["Knights of the holy nation probably don't like that, do they?"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["No, I wholeheartedly agree."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["In my homeland, there are many who unjustly enrich themselves..."])
    ShowText(["Then, shall I go on a little business trip?"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Then, shall I go on a little trip?"])
    ShowText(["The thief Melty Bat appears in the holy capital... Just kidding."])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["The true face of Ghost Fox was that of a refined young lady..."])
    ShowText(["So you've been pretending to be a cat all this time."])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Fufu, it was a fox I was pretending to be."])
    ShowText(["Kon...♪"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["But what about the truth of the story that a fox imbued with radiation bit you?"])
    ShowText(["Could it be that you were originally a kitsune...?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Yes, I was born into a prestigious family of yokai."])
    ShowText(["And during a visit to a certain research facility, I was bitten by a test subject fox..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["So that's how your yokai power increased..."])
    ShowText(["It's truly a strange fate, isn't it?"])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["I heard that San Ilia keeps its mechanical technology secret..."])
    ShowText(["So there really is a hero from Machina after all."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["Even now, Yamatai must be rapidly progressing in mechanization..."])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Yes, my homeland is steadily mechanizing."])
    ShowText(["Am I going to become a cyborg as well..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["No, that won't happen."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["They say she's redistributing wealth from the unjustly rich to the poor."])
    ShowText(["Knights of the holy nation probably don't like that, do they?"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["No, I wholeheartedly agree."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["In my homeland, there are many who unjustly enrich themselves..."])
    ShowText(["Then, shall I go on a little business trip?"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Then, shall I go on a little trip?"])
    ShowText(["The thief Melty Bat appears in the holy capital... Just kidding."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(917)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(917)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Secret Stone of Thunder Resistance"])
        ShowText(["Affection 4000: Absolute Secret Stone for Shield Knights"])
        ShowText(["Affection 6000: Ultra Secret Stone of Those Cloaked in Ions"])
        ShowText(["Affection 10000: Divine Book of Equipped Weapons"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection:\\V[3917])"])
        ShowChoices([["搾精ユニット（好感度:10）", "やめる"], 2])
        When([0, "搾精ユニット（好感度:10）"])
          ConditionalBranch([1, 3917, 0, 10, 1])
            Script(["call_novel_scene(8301)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hero_fc2", 0, 0, 2])
            ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
            ShowText(["System busy... maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowPicture([5, "80_hero_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3918, 0, 2000, 1])
      ConditionalBranch([1, 4918, 0, 0, 0])
        ControlVariables([4918, 4918, 0, 0, 1])
        ShowTextAttributes(["hero_fc3", 0, 0, 2])
        ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
        ShowText(["Here, take this~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2741, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3918, 0, 4000, 1])
      ConditionalBranch([1, 4918, 0, 1, 0])
        ControlVariables([4918, 4918, 0, 0, 2])
        ShowTextAttributes(["hero_fc3", 0, 0, 2])
        ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
        ShowText(["Here, take this~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2664, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3918, 0, 6000, 1])
      ConditionalBranch([1, 4918, 0, 2, 0])
        ControlVariables([4918, 4918, 0, 0, 3])
        ShowTextAttributes(["hero_fc3", 0, 0, 2])
        ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
        ShowText(["Here, take this~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3163, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3918, 0, 10000, 1])
      ConditionalBranch([1, 4918, 0, 3, 0])
        ControlVariables([4918, 4918, 0, 0, 4])
        ShowTextAttributes(["hero_fc3", 0, 0, 2])
        ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
        ShowText(["Here, take this~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1705, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Hey hey, take me along too."])
    ShowText(["Defeating bad guys is a hero's job after all♪"])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Oh, I often like this."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["The Lord is ... maybe the Rokujo family?"])
    ShowText(["What do you do when you look like that?"])
    ShowTextAttributes(["hero_fc3", 2, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Cho ... The real name is NG!"])
    ShowText(["The hero's barre is a terrible, and the family gets terrible!"])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["Your family is a prestigious house among the fox clan."])
    ShowText(["Even if the villains attack in a group, wouldn't it be returned?"])
    ShowTextAttributes(["hero_fc3", 2, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["No!Stop!!"])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Oh, I often like this."])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["The Lord is ... maybe the Rokujo family?"])
    ShowText(["What do you do when you look like that?"])
    ShowTextAttributes(["hero_fc3", 2, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Cho ... The real name is NG!"])
    ShowText(["The hero's barre is a terrible, and the family gets terrible!"])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["The Rokujo family is the famous family of Takegon ..."])
    ShowText(["Even if the villains attack in a group, wouldn't it be returned?"])
    ShowTextAttributes(["hero_fc3", 2, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["No!Stop!!"])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Sabasa Man, hello!"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["Your attitude may be frivolous, but your work is quite solid."])
    ShowText(["From your subtle gestures, I can see your seriousness and good upbringing."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["You have a good upbringing too..."])
    ShowText(["In fact, your true identity is practically transparent."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["I can't hear what you're saying."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["It's Cosmic Woman~!"])
    ShowText(["Hey, the world's number one hero♪"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Ghost Fox, you are well-liked by the people."])
    ShowText(["I am often feared..."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["I wear a flashy costume, which has improved things a bit..."])
    ShowText(["Even so, I am often called a hero that's hard to approach."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Well, I'm a beloved neighbor after all♪"])
    ShowText(["Why don't you, Cosmic-chan, try to show off your friendliness?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Cosmic-chan...?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Ah, so you react to that..."])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["Ghost Fox..."])
    ShowText(["A hero active mainly in the Noah continent, right?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["The hero of San Ilia is... an android!?"])
    ShowText(["What about the teachings, what about the teachings~!?"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["I'm not an android..."])
    ShowText(["I'm based on a human body, so I'm a cyborg."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["You're particular about the details..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["It's not that particular!"])
    ShowText(["The difference between an android and a cyborg is significant for the individual!!"])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Come on, Kohana-chan, let's go eat together~♪"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Ghost Fox..."])
    ShowText(["Why do you follow me so much?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["I once had a friend who was in the assassination business..."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["What an unusual friend..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Ah, yeah. It's because of the village circumstances."])
    ShowText(["Anyway, she was a very bright girl..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["But as she kept doing assassinations, she ended up mentally unwell."])
    ShowText(["In the end, she disappeared."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["I see..."])
    ShowText(["So, you care about me because I do similar things?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["...Was it a bother?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["No..."])
    ShowText(["I'm hungry, shall we go have a meal together?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Kitsune-chan, I love you~♪"])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Ghost Fox..."])
    ShowText(["You seem different from both humans and monsters."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Actually, I was bitten by a radioactive fox..."])
    ShowText(["I can do pretty much everything a fox can~♪"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["So, what's the actual situation...?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["No, no, it's true..."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Being a thief is so cool~♪"])
    ShowText(["I want to do it too~♪"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Thieves might seem carefree, but it's actually quite tough."])
    ShowText(["You need to thoroughly investigate whether the target is a bad guy beforehand, you know."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["That's the same when you're beating up bad guys."])
    ShowText(["Making sure to investigate is also a hero's job♪"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["You seem surprisingly reliable, despite looking carefree."])
    ShowText(["How about we team up and be thieves together sometime?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Let's team up!"])
    ShowText(["I'll be waiting for your thief job~♪"])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Come on, Kohana-chan, let's go eat together~♪"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Ghost Fox..."])
    ShowText(["Why do you follow me so much?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["I once had a friend who was in the assassination business..."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["What an unusual friend..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Ah, yeah. It's because of the village circumstances."])
    ShowText(["Anyway, she was a very bright girl..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["But as she kept doing assassinations, she ended up mentally unwell."])
    ShowText(["In the end, she disappeared."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["I see..."])
    ShowText(["So, you care about me because I do similar things?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["...Was it a bother?"])
    ShowTextAttributes(["hero_fc4", 2, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["No..."])
    ShowText(["I'm hungry, shall we go have a meal together?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Kitsune-chan, I love you~♪"])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Being a thief is so cool~♪"])
    ShowText(["I want to do it too~♪"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Thieves might seem carefree, but it's actually quite tough."])
    ShowText(["You need to thoroughly investigate whether the target is a bad guy beforehand, you know."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["That's the same when you're beating up bad guys."])
    ShowText(["Making sure to investigate is also a hero's job♪"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["You seem surprisingly reliable, despite looking carefree."])
    ShowText(["How about we team up and be thieves together sometime?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Let's team up!"])
    ShowText(["I'll be waiting for your thief job~♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7146, 1])
        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
        ScriptMore(["\"やめる\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
        ScriptMore(["\"形態変化させる\",\"やめる\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(918)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(918)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Secret Stone for Speaking"])
        ShowText(["Affection 4000: Secret Stone for Hero Techniques"])
        ShowText(["Affection 6000: Secret Stone of Wind Absorption"])
        ShowText(["Affection 10000: Ultimate Ticket"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3918])"])
        ShowChoices([["騎乗位逆レイプ（好感度:10）", "やめる"], 2])
        When([0, "騎乗位逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3918, 0, 10, 1])
            Script(["call_novel_scene(8306)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hero_fc3", 0, 0, 2])
            ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
            ShowText(["Hey, isn't your affection a bit lacking?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7146, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form shall we transform into?"])
          ShowChoices([["ゴーストフォックス（通常）", "ゴーストフォックス（素顔）"], 1])
          When([0, "ゴーストフォックス（通常）"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ゴーストフォックス（素顔）"])
            Script(["persona_change(924)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_hero_st24", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3918, 0, 2000, 1])
      ConditionalBranch([1, 4918, 0, 0, 0])
        ControlVariables([4918, 4918, 0, 0, 1])
        ShowTextAttributes(["hero_fc3b", 0, 0, 2])
        ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
        ShowText(["Here, please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2741, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3918, 0, 4000, 1])
      ConditionalBranch([1, 4918, 0, 1, 0])
        ControlVariables([4918, 4918, 0, 0, 2])
        ShowTextAttributes(["hero_fc3b", 0, 0, 2])
        ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
        ShowText(["Here, please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2664, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3918, 0, 6000, 1])
      ConditionalBranch([1, 4918, 0, 2, 0])
        ControlVariables([4918, 4918, 0, 0, 3])
        ShowTextAttributes(["hero_fc3b", 0, 0, 2])
        ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
        ShowText(["Here, please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3163, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3918, 0, 10000, 1])
      ConditionalBranch([1, 4918, 0, 3, 0])
        ControlVariables([4918, 4918, 0, 0, 4])
        ShowTextAttributes(["hero_fc3b", 0, 0, 2])
        ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
        ShowText(["Here, please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1705, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Now, is it my turn?"])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Occasionally, I am in a good mood ..."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["After all, isn't it a fox of the Gojo family?"])
    ShowText(["What do you do when you look like that?"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Please keep it secret for the people of the house ..."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["I'm a troubled napku girl."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Occasionally, I am in a good mood ..."])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["After all, isn't it a fox of the Gojo family?"])
    ShowText(["What do you do when you look like that?"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Please keep it secret for the people of the house ..."])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["I'm a troubled napku girl."])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Sabasa-man... No, I mean, Sabasa-man-sama."])
    ShowText(["Ugh, that's hard to say..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["You don't need to add the honorific. I am—"])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["sabasa_fc3", 1, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["Sabasa-man!!"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Well, how gallant..."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Lady Cosmic Woman..."])
    ShowText(["Your resounding achievements in the world are truly impressive."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Ghost Fox... you've changed quite a bit, haven't you?"])
    ShowText(["Do you usually put on a character?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Perhaps your true self comes out when you're not in character..."])
    ShowText(["What about you?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Indeed... it doesn't matter which is your true nature."])
    ShowText(["Both are undoubtedly yourself."])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["The true face of Ghost Fox was that of a refined young lady..."])
    ShowText(["So you've been pretending to be a cat all this time."])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Fufu, it was a fox I was pretending to be."])
    ShowText(["Kon...♪"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["But what about the truth of the story that a fox imbued with radiation bit you?"])
    ShowText(["Could it be that you were originally a kitsune...?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Yes, I was born into a prestigious family of yokai."])
    ShowText(["And during a visit to a certain research facility, I was bitten by a test subject fox..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["So that's how your yokai power increased..."])
    ShowText(["It's truly a strange fate, isn't it?"])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["However, Ghost Fox..."])
    ShowText(["Why does your personality change when you remove the mask?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["That's a bit different..."])
    ShowText(["Wearing a mask makes me feel liberated."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Is it a split personality...?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["What do you think, ufufu..."])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Ghost Fox... you seem to be quite a high-ranking yokai."])
    ShowText(["And that you awakened to justice?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Do you think all monsters are engaged in evil deeds...?"])
    ShowText(["Especially those of high rank adhere to existing order and morals."])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Those orders and morals..."])
    ShowText(["Are different between monsters and us."])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["That's the same for angels..."])
    ShowText(["Could it be that you have a grudge against my clan?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["During the Holy Demon War, the yokai of the Gojo family gave us quite a headache."])
    ShowText(["Of course, you bear no blame as a descendant..."])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["My ancestors were strong, weren't they?"])
    ShowText(["I am not inferior either, ufufu."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Thief Meltybat, I have a recommended house."])
    ShowText(["The Gojo family of the fox village is hoarding ill-gotten wealth..."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["The Rokujou family..."])
    ShowText(["Isn't that your family home?"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Oh, you knew about it... How unfortunate."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Do you have some dissatisfaction with your family...?"])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["However, Ghost Fox..."])
    ShowText(["Why does your personality change when you remove the mask?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["That's a bit different..."])
    ShowText(["Wearing a mask makes me feel liberated."])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Is it a split personality...?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["What do you think, ufufu..."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Thief Meltybat, I have a recommended house."])
    ShowText(["The Gojo family of the fox village is hoarding ill-gotten wealth..."])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["The Rokujou family..."])
    ShowText(["Isn't that your family home?"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Oh, you knew about it... How unfortunate."])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Do you have some dissatisfaction with your family...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7146, 1])
        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
        ScriptMore(["\"やめる\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
        ScriptMore(["\"形態変化させる\",\"やめる\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(924)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(924)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Secret Stone for Speaking"])
        ShowText(["Affection 4000: Secret Stone for Hero Techniques"])
        ShowText(["Affection 6000: Secret Stone of Wind Absorption"])
        ShowText(["Affection 10000: Ultimate Ticket"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3918])"])
        ShowChoices([["騎乗位逆レイプ（好感度:10）", "やめる"], 2])
        When([0, "騎乗位逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3918, 0, 10, 1])
            Script(["call_novel_scene(8307)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hero_fc3b", 0, 0, 2])
            ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
            ShowText(["Not until we deepen our bond a bit more..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7146, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form shall we transform into?"])
          ShowChoices([["ゴーストフォックス（通常）", "ゴーストフォックス（素顔）"], 1])
          When([0, "ゴーストフォックス（通常）"])
            Script(["persona_change(918)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ゴーストフォックス（素顔）"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowPicture([5, "80_hero4_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3919, 0, 2000, 1])
      ConditionalBranch([1, 4919, 0, 0, 0])
        ControlVariables([4919, 4919, 0, 0, 1])
        ShowTextAttributes(["hero_fc4", 0, 0, 2])
        ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2393, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3919, 0, 4000, 1])
      ConditionalBranch([1, 4919, 0, 1, 0])
        ControlVariables([4919, 4919, 0, 0, 2])
        ShowTextAttributes(["hero_fc4", 0, 0, 2])
        ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2950, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3919, 0, 6000, 1])
      ConditionalBranch([1, 4919, 0, 2, 0])
        ControlVariables([4919, 4919, 0, 0, 3])
        ShowTextAttributes(["hero_fc4", 0, 0, 2])
        ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2130, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3919, 0, 10000, 1])
      ConditionalBranch([1, 4919, 0, 3, 0])
        ControlVariables([4919, 4919, 0, 0, 4])
        ShowTextAttributes(["hero_fc4", 0, 0, 2])
        ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4653, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Only to deliver divine punishment to evil..."])
    ShowText(["Do you have business with my blade?"])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Sabasa Man, I've said this before..."])
    ShowText(["I'm a killer, unworthy of being a hero."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["Whether or not you're a hero is decided by those you've saved."])
    ShowText(["Because you've protected many with that blade, you have earned the qualifications of a hero."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Then, I will protect as many as I can with this sword..."])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["That smell ..."])
    ShowText(["Is the Lord a slash?"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Favorability: \\V[3773])"])
    ShowText(["Only angels have been slashing ..."])
    ShowText(["Well, it's not so different."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["It's Tenchu ​​..."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Favorability: \\V[3773])"])
    ShowText(["...... No, I fluttered the heavens from the earth."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["A killer, huh..."])
    ShowText(["I almost mistook you for a villain."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["...Most of it is just blunt strikes; I don't actually take lives."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Most of it...?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["……………………"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Well, Sabasa... no, Sabasaman's eyes are sharp."])
    ShowText(["I believe you are also acting with a sense of justice."])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["I heard that San Ilia keeps its mechanical technology secret..."])
    ShowText(["So there really is a hero from Machina after all."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["Even now, Yamatai must be rapidly progressing in mechanization..."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Yes, my homeland is steadily mechanizing."])
    ShowText(["Am I going to become a cyborg as well..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["No, that won't happen."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Come on, Kohana-chan, let's go eat together~♪"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Ghost Fox..."])
    ShowText(["Why do you follow me so much?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["I once had a friend who was in the assassination business..."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["What an unusual friend..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Ah, yeah. It's because of the village circumstances."])
    ShowText(["Anyway, she was a very bright girl..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["But as she kept doing assassinations, she ended up mentally unwell."])
    ShowText(["In the end, she disappeared."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["I see..."])
    ShowText(["So, you care about me because I do similar things?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["...Was it a bother?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["No..."])
    ShowText(["I'm hungry, shall we go have a meal together?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Kitsune-chan, I love you~♪"])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["The human-slaying Koka..."])
    ShowText(["You've become famous for cutting down evildoers one after another."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Wouldn't the esteemed angels despise someone like me?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["It's only natural for angels to slay evil and deliver divine punishment."])
    ShowText(["There's no particular reason to despise you."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["I see, that's unexpected..."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["However, Ghost Fox..."])
    ShowText(["Why does your personality change when you remove the mask?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["That's a bit different..."])
    ShowText(["Wearing a mask makes me feel liberated."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Is it a split personality...?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["What do you think, ufufu..."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7146, 1])
        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
        ScriptMore(["\"やめる\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
        ScriptMore(["\"形態変化させる\",\"やめる\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(919)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(919)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Secret Stone allowing sword techniques"])
        ShowText(["Affinity 4000: Absolute Secret Stone for magical swords"])
        ShowText(["Favorability 6000: Critical Hit Secret Stone"])
        ShowText(["Favorability 10000: Divine Book of Sword Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3919])"])
        ShowChoices([["手コキ（好感度:10）", "やめる"], 2])
        When([0, "手コキ（好感度:10）"])
          ConditionalBranch([1, 3919, 0, 10, 1])
            Script(["call_novel_scene(8311)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hero_fc4", 0, 0, 2])
            ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
            ShowText(["Well then... let's deepen our bond a little more first."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7146, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form shall we transform into?"])
          ShowChoices([["狐華（通常）", "狐華（素顔）"], 1])
          When([0, "狐華（通常）"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "狐華（素顔）"])
            Script(["persona_change(925)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_hero4_st15", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3919, 0, 2000, 1])
      ConditionalBranch([1, 4919, 0, 0, 0])
        ControlVariables([4919, 4919, 0, 0, 1])
        ShowTextAttributes(["hero_fc4", 1, 0, 2])
        ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2393, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3919, 0, 4000, 1])
      ConditionalBranch([1, 4919, 0, 1, 0])
        ControlVariables([4919, 4919, 0, 0, 2])
        ShowTextAttributes(["hero_fc4", 1, 0, 2])
        ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2950, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3919, 0, 6000, 1])
      ConditionalBranch([1, 4919, 0, 2, 0])
        ControlVariables([4919, 4919, 0, 0, 3])
        ShowTextAttributes(["hero_fc4", 1, 0, 2])
        ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2130, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3919, 0, 10000, 1])
      ConditionalBranch([1, 4919, 0, 3, 0])
        ControlVariables([4919, 4919, 0, 0, 4])
        ShowTextAttributes(["hero_fc4", 1, 0, 2])
        ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4653, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Only to deliver divine punishment to evil..."])
    ShowText(["Do you have business with my blade?"])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Sabasa Man, I've said this before..."])
    ShowText(["I'm a killer, unworthy of being a hero."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["Whether or not you're a hero is decided by those you've saved."])
    ShowText(["Because you've protected many with that blade, you have earned the qualifications of a hero."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Then, I will protect as many as I can with this sword..."])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["That smell ..."])
    ShowText(["Is the Lord a slash?"])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Favorability: \\V[3773])"])
    ShowText(["Only angels have been slashing ..."])
    ShowText(["Well, it's not so different."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["It's Tenchu ​​..."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten> (Favorability: \\V[3773])"])
    ShowText(["...... No, I fluttered the heavens from the earth."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["A killer, huh..."])
    ShowText(["I almost mistook you for a villain."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["...Most of it is just blunt strikes; I don't actually take lives."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Most of it...?"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["……………………"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Well, Sabasa... no, Sabasaman's eyes are sharp."])
    ShowText(["I believe you are also acting with a sense of justice."])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["I heard that San Ilia keeps its mechanical technology secret..."])
    ShowText(["So there really is a hero from Machina after all."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["Even now, Yamatai must be rapidly progressing in mechanization..."])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Yes, my homeland is steadily mechanizing."])
    ShowText(["Am I going to become a cyborg as well..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["No, that won't happen."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Come on, Kohana-chan, let's go eat together~♪"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Ghost Fox..."])
    ShowText(["Why do you follow me so much?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["I once had a friend who was in the assassination business..."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["What an unusual friend..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Ah, yeah. It's because of the village circumstances."])
    ShowText(["Anyway, she was a very bright girl..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["But as she kept doing assassinations, she ended up mentally unwell."])
    ShowText(["In the end, she disappeared."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["I see..."])
    ShowText(["So, you care about me because I do similar things?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["...Was it a bother?"])
    ShowTextAttributes(["hero_fc4", 2, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["No..."])
    ShowText(["I'm hungry, shall we go have a meal together?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Kitsune-chan, I love you~♪"])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["The human-slaying Koka..."])
    ShowText(["You've become famous for cutting down evildoers one after another."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Wouldn't the esteemed angels despise someone like me?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["It's only natural for angels to slay evil and deliver divine punishment."])
    ShowText(["There's no particular reason to despise you."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["I see, that's unexpected..."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["However, Ghost Fox..."])
    ShowText(["Why does your personality change when you remove the mask?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["That's a bit different..."])
    ShowText(["Wearing a mask makes me feel liberated."])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Is it a split personality...?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["What do you think, ufufu..."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
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        ScriptMore(["\"やめる\"])"])
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        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
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        ScriptMore(["\"形態変化させる\",\"やめる\"])"])
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      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(925)"])
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        Script(["move_actor_ex(925)"])
        ExitEventProcessing([])
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      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Secret Stone allowing sword techniques"])
        ShowText(["Affinity 4000: Absolute Secret Stone for magical swords"])
        ShowText(["Favorability 6000: Critical Hit Secret Stone"])
        ShowText(["Favorability 10000: Divine Book of Sword Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3919])"])
        ShowChoices([["手コキ（好感度:10）", "やめる"], 2])
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            Script(["call_novel_scene(8311)"])
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            ShowTextAttributes(["hero_fc4", 5, 0, 2])
            ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
            ShowText(["Well then... let's deepen our bond a little more first."])
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        When([1, "やめる"])
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        ConditionalBranch([0, 7146, 1])
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          ExitEventProcessing([])
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        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form shall we transform into?"])
          ShowChoices([["狐華（通常）", "狐華（素顔）"], 2])
          When([0, "狐華（通常）"])
            Script(["persona_change(919)"])
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          When([1, "狐華（素顔）"])
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    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
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        ShowText(["I've obtained such a item."])
        ShowText(["I hope it will be useful..."])
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        ShowText(["I've obtained such a item."])
        ShowText(["I hope it will be useful..."])
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        ShowText(["I've obtained such a item."])
        ShowText(["I hope it will be useful..."])
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    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Even though both Micaela and Lucifina are here..."])
    ShowText(["To be called a legendary Valkyrie is quite presumptuous."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["It's been a while, Ilias."])
    ShowText(["I never expected to see you in such a form..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["You have been frozen since the Holy Demon War, haven't you?"])
    ShowText(["I thought you had died..."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["...Oops, I am omniscient and omnipotent."])
    ShowText(["Being frozen was a trial for you."])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Is that so!"])
    ShowText(["This Jesaiah has overcome the trial through faith!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Being this straightforward is, ironically, frightening..."])
    ShowText(["You should be a little more worldly in modern times."])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Congratulations, Ilias."])
    ShowText(["You have finally regained your great power."])
    ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["You have been frozen since the Holy Demon War, haven't you?"])
    ShowText(["I thought you had died..."])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["...Oops, I am omniscient and omnipotent."])
    ShowText(["Being frozen was a trial for you."])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Is that so!"])
    ShowText(["This Jesaiah has overcome the trial through faith!"])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Being this straightforward is, ironically, frightening..."])
    ShowText(["You should be a little more worldly in modern times."])
    JumpToLabel(["メニュー"])
    Label(["33"])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Michaela> (Likeability: \\V[3033])"])
    ShowText(["Jesaiah..."])
    ShowText(["You just resurrected, and you're diving back into battle?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Currently, this world is in a crisis greater than during the Holy Demon War."])
    ShowText(["In times like these, I cannot sit idly by."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Michaela> (Likeability: \\V[3033])"])
    ShowText(["You are admirable..."])
    ShowText(["I couldn't muster such resolve and chose to retire instead."])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Yet in the end, you were still forced to take up the sword."])
    ShowText(["Please clear the mists of chaos with a single slash of the heavenly army's sword."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Michaela> (Likeability: \\V[3033])"])
    ShowText(["I will have you work again."])
    ShowText(["To bring peace back to this world once again..."])
    JumpToLabel(["メニュー"])
    Label(["34"])
    ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
    ShowText(["\\n<Micaela-chan> (Favorability: \\V[3034])"])
    ShowText(["Jesseiah, the hero of the Holy Demon War..."])
    ShowText(["I want to hear various stories."])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Micaela-sama... no, Micaela-chan."])
    ShowText(["If it's a tale of achievements, I'm all ears!"])
    ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
    ShowText(["\\n<Micaela-chan> (Favorability: \\V[3034])"])
    ShowText(["No, I want to hear more about military matters."])
    ShowText(["How the weaker angel army managed to withstand the enemy's offensive with their tactics..."])
    ShowTextAttributes(["hero_fc5", 3, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["As expected of Micaela-chan..."])
    ShowText(["You are always so systematic, aren't you?"])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["Not Jesseiah..."])
    ShowText(["The hero of the Holy Demon War, the legendary Valkyrie..."])
    ShowTextAttributes(["hero_fc5", 3, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Even if the great morning star, Lucifina-sama, says so..."])
    ShowText(["In the face of your achievements, I am but a speck of dust."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["I just rampaged as I pleased."])
    ShowText(["You properly led the army and achieved clear victories."])
    ShowTextAttributes(["hero_fc5", 3, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Just rampaging around allowed me to deal such blows to the Dark Goddess army..."])
    ShowText(["How terrifying..."])
    JumpToLabel(["メニュー"])
    Label(["36"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan> (Likeability: \\V[3036])"])
    ShowText(["Jesseiah, let's play~!"])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Sure, that sounds fine."])
    ShowText(["What shall we play?"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan> (Likeability: \\V[3036])"])
    ShowText(["Let's play Holy Demon War!"])
    ShowText(["The Dark Goddess was in the cafeteria, let's go attack!"])
    ShowTextAttributes(["hero_fc5", 3, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Huh, that's a real Dark Goddess, right...?"])
    ShowText(["Isn't a real Holy Demon War about to start...?"])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["So, I'm a hero..."])
    ShowText(["It feels a bit off, doesn't it?"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["The hero of the great war and the hero that is sought in modern times are different."])
    ShowText(["However, as long as I have the conviction to protect the weak, it should be fine."])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["With this spear, I will protect the powerless people..."])
    ShowText(["I will become both a hero and a champion."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Cosmic Woman..."])
    ShowText(["It seems you have gained a power too great for humans to wield."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Once you have obtained power, there's nothing you can do about it."])
    ShowText(["Then, you must use it for the good of the world and its people..."])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["I'm glad the one who obtained that power is a righteous person like you."])
    ShowText(["From now on, use that power to save the weak..."])
    ShowTextAttributes(["hero_fc1", 1, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Of course, that's my intention."])
    ShowText(["I feel honored to be guided by the Valkyrie."])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["I never expected to find a knight of Machina in holy San Ilia..."])
    ShowText(["Lady Ilias has publicly recognized the use of Machina."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["Many prohibitions have been lifted now..."])
    ShowText(["Lady Ilias lifted the prohibitions on Machina...?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Times have changed..."])
    ShowText(["The thief Meltybat..."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Ghost Fox..."])
    ShowText(["You seem different from both humans and monsters."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Actually, I was bitten by a radioactive fox..."])
    ShowText(["I can do pretty much everything a fox can~♪"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["So, what's the actual situation...?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["No, no, it's true..."])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["The human-slaying Koka..."])
    ShowText(["You've become famous for cutting down evildoers one after another."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Wouldn't the esteemed angels despise someone like me?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["It's only natural for angels to slay evil and deliver divine punishment."])
    ShowText(["There's no particular reason to despise you."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["I see, that's unexpected..."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["For a thief like me..."])
    ShowText(["Am I not an enemy to the angels?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["It's a difficult judgment..."])
    ShowText(["Indeed, it goes against the teaching of 'do not steal.'"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["But because I follow the teachings of 'do not forgive evil' and 'give to the poor'..."])
    ShowText(["I judge that it's two against one, and they are not divine enemies."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Is that judgment really okay...?"])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Ghost Fox... you seem to be quite a high-ranking yokai."])
    ShowText(["And that you awakened to justice?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Do you think all monsters are engaged in evil deeds...?"])
    ShowText(["Especially those of high rank adhere to existing order and morals."])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["Those orders and morals..."])
    ShowText(["Are different between monsters and us."])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["That's the same for angels..."])
    ShowText(["Could it be that you have a grudge against my clan?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["During the Holy Demon War, the yokai of the Gojo family gave us quite a headache."])
    ShowText(["Of course, you bear no blame as a descendant..."])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["My ancestors were strong, weren't they?"])
    ShowText(["I am not inferior either, ufufu."])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["The human-slaying Koka..."])
    ShowText(["You've become famous for cutting down evildoers one after another."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Wouldn't the esteemed angels despise someone like me?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["It's only natural for angels to slay evil and deliver divine punishment."])
    ShowText(["There's no particular reason to despise you."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["I see, that's unexpected..."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["For a thief like me..."])
    ShowText(["Am I not an enemy to the angels?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["It's a difficult judgment..."])
    ShowText(["Indeed, it goes against the teaching of 'do not steal.'"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["But because I follow the teachings of 'do not forgive evil' and 'give to the poor'..."])
    ShowText(["I judge that it's two against one, and they are not divine enemies."])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Is that judgment really okay...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(920)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(920)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Ultra secret stone that allows use of holy techniques"])
        ShowText(["Favorability 4000: Absolute secret stone for battle masters"])
        ShowText(["Favorability 6000: Secret stone of power"])
        ShowText(["Favorability 10000: Extreme talisman for flying breaks"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Favorability: \\V[3920])"])
        ShowChoices([["フェラ（好感度:10）", "やめる"], 2])
        When([0, "フェラ（好感度:10）"])
          ConditionalBranch([1, 3920, 0, 10, 1])
            Script(["call_novel_scene(8316)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hero_fc5", 0, 0, 2])
            ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
            ShowText(["How shameless..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowPicture([5, "80_hero6_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3921, 0, 2000, 1])
      ConditionalBranch([1, 4921, 0, 0, 0])
        ControlVariables([4921, 4921, 0, 0, 1])
        ShowTextAttributes(["hero_fc6", 0, 0, 2])
        ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2733, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3921, 0, 4000, 1])
      ConditionalBranch([1, 4921, 0, 1, 0])
        ControlVariables([4921, 4921, 0, 0, 2])
        ShowTextAttributes(["hero_fc6", 0, 0, 2])
        ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2649, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3921, 0, 6000, 1])
      ConditionalBranch([1, 4921, 0, 2, 0])
        ControlVariables([4921, 4921, 0, 0, 3])
        ShowTextAttributes(["hero_fc6", 0, 0, 2])
        ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4302, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3921, 0, 10000, 1])
      ConditionalBranch([1, 4921, 0, 3, 0])
        ControlVariables([4921, 4921, 0, 0, 4])
        ShowTextAttributes(["hero_fc6", 0, 0, 2])
        ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4036, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["If there's something you want me to steal..."])
    ShowText(["Feel free to rely on me."])
    JumpToLabel(["メニュー"])
    Label(["36"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan> (Likeability: \\V[3036])"])
    ShowText(["I want to be a thief too~♪"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Ufufu ..."])
    ShowText(["Shall we go steal something together tonight?"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan> (Likeability: \\V[3036])"])
    ShowText(["Tonight at 12 o'clock, someone will die♪"])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["That's a murder threat, isn't it...?"])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Are you really okay with recognizing a thief like me as a hero?"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["There were indeed voices of opposition."])
    ShowText(["But I approved it on my own discretion."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["If you were to fall into villainy..."])
    ShowText(["My head would be at stake too."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["You're putting pressure on me..."])
    ShowText(["I don't even recall applying to join the Hero Alliance."])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Melty Bat!"])
    ShowText(["I will absolutely not acknowledge a thief as a hero!!"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["It's not like I wanted to become a hero."])
    ShowText(["The Hero Alliance just arbitrarily recognized me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["For now, since we are comrades, we will have a truce..."])
    ShowText(["But I will definitely catch you!"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Hehe, if you can, then give it a try."])
    ShowText(["In the night town, you won't be able to catch up to me..."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["A thief like me being a hero..."])
    ShowText(["It must be unsatisfactory for the top hero, Cosmic Woman."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Not really..."])
    ShowText(["I know of those who have been saved by your charity."])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Oh, is that so... You really have a wide network, don't you?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["(I was saved by a jewel thrown in through the window when I was a struggling student.)"])
    ShowText(["...I can't say that)"])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["They say she's redistributing wealth from the unjustly rich to the poor."])
    ShowText(["Knights of the holy nation probably don't like that, do they?"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["No, I wholeheartedly agree."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["In my homeland, there are many who unjustly enrich themselves..."])
    ShowText(["Then, shall I go on a little business trip?"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Then, shall I go on a little trip?"])
    ShowText(["The thief Melty Bat appears in the holy capital... Just kidding."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Being a thief is so cool~♪"])
    ShowText(["I want to do it too~♪"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Thieves might seem carefree, but it's actually quite tough."])
    ShowText(["You need to thoroughly investigate whether the target is a bad guy beforehand, you know."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["That's the same when you're beating up bad guys."])
    ShowText(["Making sure to investigate is also a hero's job♪"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["You seem surprisingly reliable, despite looking carefree."])
    ShowText(["How about we team up and be thieves together sometime?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Let's team up!"])
    ShowText(["I'll be waiting for your thief job~♪"])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["For a thief like me..."])
    ShowText(["Am I not an enemy to the angels?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["It's a difficult judgment..."])
    ShowText(["Indeed, it goes against the teaching of 'do not steal.'"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["But because I follow the teachings of 'do not forgive evil' and 'give to the poor'..."])
    ShowText(["I judge that it's two against one, and they are not divine enemies."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Is that judgment really okay...?"])
    JumpToLabel(["メニュー"])
    Label(["923"])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Master... I never thought you were still alive."])
    ShowText(["What was the flow of tears back then?"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin> (Likeability: \\V[3923])"])
    ShowText(["It's partly because I missed the chance to reveal my true identity..."])
    ShowText(["You were at an age to separate from your parents, weren't you?"])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["If that's the case, you should have just said so."])
    ShowText(["Really, you're so cruel..."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin> (Likeability: \\V[3923])"])
    ShowText(["If I weren't cruel, I wouldn't be a thief."])
    ShowText(["Once again, I've learned something new."])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Thief Meltybat, I have a recommended house."])
    ShowText(["The Gojo family of the fox village is hoarding ill-gotten wealth..."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["The Rokujou family..."])
    ShowText(["Isn't that your family home?"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Oh, you knew about it... How unfortunate."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Do you have some dissatisfaction with your family...?"])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7146, 1])
        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
        ScriptMore(["\"やめる\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
        ScriptMore(["\"形態変化させる\",\"やめる\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(921)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(921)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Ultra secret stone that allows use of thief techniques"])
        ShowText(["Favorability 4000: Absolute secret stone for thief techniques"])
        ShowText(["Affinity 6000: Secret Stone of Hadron Resistance"])
        ShowText(["Affinity 10000: Starfall Bracelet Plus"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3921])"])
        ShowChoices([["パイズリ（好感度:10）", "やめる"], 2])
        When([0, "パイズリ（好感度:10）"])
          ConditionalBranch([1, 3921, 0, 10, 1])
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            ExitEventProcessing([])
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            ShowTextAttributes(["hero_fc6", 0, 0, 2])
            ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
            ShowText(["Tonight, I have work to do..."])
            ShowText(["Let’s meet another night."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
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        ChoicesEnd([])
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      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7146, 1])
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        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form shall we transform into?"])
          ShowChoices([["メルティバット（通常）", "メルティバット（素顔）"], 1])
          When([0, "メルティバット（通常）"])
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          When([1, "メルティバット（素顔）"])
            Script(["persona_change(926)"])
            ErasePicture([5])
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          ChoicesEnd([])
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        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
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      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_hero6_st11", 0, 0, 0, 0, 100, 100, 0, 0])
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    ConditionalBranch([1, 3921, 0, 2000, 1])
      ConditionalBranch([1, 4921, 0, 0, 0])
        ControlVariables([4921, 4921, 0, 0, 1])
        ShowTextAttributes(["hero_fc6", 3, 0, 2])
        ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2733, 0, 0, 1])
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      Empty([])

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        ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2649, 0, 0, 1])
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      Empty([])

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      ConditionalBranch([1, 4921, 0, 2, 0])
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        ShowTextAttributes(["hero_fc6", 3, 0, 2])
        ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4302, 0, 0, 1])
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    ConditionalBranch([1, 3921, 0, 10000, 1])
      ConditionalBranch([1, 4921, 0, 3, 0])
        ControlVariables([4921, 4921, 0, 0, 4])
        ShowTextAttributes(["hero_fc6", 3, 0, 2])
        ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4036, 0, 0, 1, false])
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    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["If there's something you want me to steal..."])
    ShowText(["Feel free to rely on me."])
    JumpToLabel(["メニュー"])
    Label(["36"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan> (Likeability: \\V[3036])"])
    ShowText(["I want to be a thief too~♪"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Ufufu ..."])
    ShowText(["Shall we go steal something together tonight?"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan> (Likeability: \\V[3036])"])
    ShowText(["Tonight at 12 o'clock, someone will die♪"])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["That's a murder threat, isn't it...?"])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Are you really okay with recognizing a thief like me as a hero?"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["There were indeed voices of opposition."])
    ShowText(["But I approved it on my own discretion."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<Sabasaman> (Likeability: \\V[3527])"])
    ShowText(["If you were to fall into villainy..."])
    ShowText(["My head would be at stake too."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["You're putting pressure on me..."])
    ShowText(["I don't even recall applying to join the Hero Alliance."])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["Melty Bat!"])
    ShowText(["I will absolutely not acknowledge a thief as a hero!!"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["It's not like I wanted to become a hero."])
    ShowText(["The Hero Alliance just arbitrarily recognized me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constanze> (Likeability: \\V[3604])"])
    ShowText(["For now, since we are comrades, we will have a truce..."])
    ShowText(["But I will definitely catch you!"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Hehe, if you can, then give it a try."])
    ShowText(["In the night town, you won't be able to catch up to me..."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["A thief like me being a hero..."])
    ShowText(["It must be unsatisfactory for the top hero, Cosmic Woman."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["Not really..."])
    ShowText(["I know of those who have been saved by your charity."])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Oh, is that so... You really have a wide network, don't you?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman>（Affection:\\V[3916]）"])
    ShowText(["(I was saved by a jewel thrown in through the window when I was a struggling student.)"])
    ShowText(["...I can't say that)"])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["They say she's redistributing wealth from the unjustly rich to the poor."])
    ShowText(["Knights of the holy nation probably don't like that, do they?"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["No, I wholeheartedly agree."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber ​​Knight> (Likeability: \\V[3917])"])
    ShowText(["In my homeland, there are many who unjustly enrich themselves..."])
    ShowText(["Then, shall I go on a little business trip?"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Then, shall I go on a little trip?"])
    ShowText(["The thief Melty Bat appears in the holy capital... Just kidding."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Being a thief is so cool~♪"])
    ShowText(["I want to do it too~♪"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Thieves might seem carefree, but it's actually quite tough."])
    ShowText(["You need to thoroughly investigate whether the target is a bad guy beforehand, you know."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["That's the same when you're beating up bad guys."])
    ShowText(["Making sure to investigate is also a hero's job♪"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["You seem surprisingly reliable, despite looking carefree."])
    ShowText(["How about we team up and be thieves together sometime?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Let's team up!"])
    ShowText(["I'll be waiting for your thief job~♪"])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["For a thief like me..."])
    ShowText(["Am I not an enemy to the angels?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["It's a difficult judgment..."])
    ShowText(["Indeed, it goes against the teaching of 'do not steal.'"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesaiah>（Affection:\\V[3920]）"])
    ShowText(["But because I follow the teachings of 'do not forgive evil' and 'give to the poor'..."])
    ShowText(["I judge that it's two against one, and they are not divine enemies."])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Is that judgment really okay...?"])
    JumpToLabel(["メニュー"])
    Label(["923"])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Master... I never thought you were still alive."])
    ShowText(["What was the flow of tears back then?"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin> (Likeability: \\V[3923])"])
    ShowText(["It's partly because I missed the chance to reveal my true identity..."])
    ShowText(["You were at an age to separate from your parents, weren't you?"])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["If that's the case, you should have just said so."])
    ShowText(["Really, you're so cruel..."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin> (Likeability: \\V[3923])"])
    ShowText(["If I weren't cruel, I wouldn't be a thief."])
    ShowText(["Once again, I've learned something new."])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Thief Meltybat, I have a recommended house."])
    ShowText(["The Gojo family of the fox village is hoarding ill-gotten wealth..."])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["The Rokujou family..."])
    ShowText(["Isn't that your family home?"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox> (Likeability: \\V[3918])"])
    ShowText(["Oh, you knew about it... How unfortunate."])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Do you have some dissatisfaction with your family...?"])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Kitsuneka> (Likeability: \\V[3919])"])
    ShowText(["Something about that feels lewd."])
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    Label(["メニュー"])
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        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
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        ScriptMore(["\"やめる\"])"])
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        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
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      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(926)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(926)"])
        ExitEventProcessing([])
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      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Ultra secret stone that allows use of thief techniques"])
        ShowText(["Favorability 4000: Absolute secret stone for thief techniques"])
        ShowText(["Affinity 6000: Secret Stone of Hadron Resistance"])
        ShowText(["Affinity 10000: Starfall Bracelet Plus"])
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      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3921])"])
        ShowChoices([["パイズリ（好感度:10）", "やめる"], 2])
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            Script(["call_novel_scene(8322)"])
            ExitEventProcessing([])
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          Else([])
            ShowTextAttributes(["hero_fc6", 3, 0, 2])
            ShowText(["\\n<Meltybat> (Likeability: \\V[3921])"])
            ShowText(["Tonight, I have work to do..."])
            ShowText(["Let’s meet another night."])
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          Empty([])
        When([1, "やめる"])
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        ChoicesEnd([])
        Empty([])
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      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7146, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form shall we transform into?"])
          ShowChoices([["メルティバット（通常）", "メルティバット（素顔）"], 2])
          When([0, "メルティバット（通常）"])
            Script(["persona_change(921)"])
            ErasePicture([5])
            ExitEventProcessing([])
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          When([1, "メルティバット（素顔）"])
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          ChoicesEnd([])
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    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])
