CommonEvent 1075
Name = "会話：ゴースト"

  999([1075])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>I have unfinished business..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>You must be happy to be alive... I'm already dead..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>Ghosts aren't evil, we're alive too... I want to drain you of all your vitality..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>Zombies aren't much for conversation... Ghosts are the same... We either disappear or are completely restless..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>I tried to possess a zombie... It was impossible... Nothing is ever easy in this world..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>Ghosts aren't good with fire... And useless against light, of course..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>Ghosts are strong against physical attacks... but are useless against magic attacks..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>Ghosts can sometimes reflect magic attacks... But only sometimes..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>You need money, even in the afterlife... Spirits with better tombs have more energy..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>This mansion is nice to live in... So don't damage it too much..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>While I was alive... what do you think I wanted more of...?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["More food", "More sleep", "More sex"], 0])
    When([0, "いっぱい食べる"])
      ShowTextAttributes(["ghost_fc1", 0, 0, 2])
      ShowText(["\\n<Ghost Girl>Yes, I wanted more food... To eat to my heart's content without a care about getting fat..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "いっぱい寝る"])
      ShowTextAttributes(["ghost_fc1", 0, 0, 2])
      ShowText(["\\n<Ghost Girl>I slept a lot... I've had enough..."])
      ShowText([""])
      Empty([])

    When([2, "いっぱいセックス"])
      ShowTextAttributes(["ghost_fc1", 1, 0, 2])
      ShowText(["\\n<Ghost Girl>I got plenty of that... I still do... Fufufu..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>I don't remember how I died... I wonder how it happened...?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Illness", "An accident", "You were attacked by monsters"], 0])
    When([0, "病死"])
      ShowTextAttributes(["ghost_fc1", 0, 0, 2])
      ShowText(["\\n<Ghost Girl>I wonder... I feel like it was something else..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "事故死"])
      ShowTextAttributes(["ghost_fc1", 0, 0, 2])
      ShowText(["\\n<Ghost Girl>My memory stops suddenly, so that's probably right..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "魔物に襲われて"])
      ShowTextAttributes(["ghost_fc1", 0, 0, 2])
      ShowText(["\\n<Ghost Girl>I think I would remember something that scary..."])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>I despise the living... That's what I say, but I don't actually hold a grudge against them."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ghost_fc1", 1, 0, 2])
    ShowText(["\\n<Ghost Girl>Your time will come someday... You should enjoy the present..."])
    ShowText([""])
    ShowText([""])
    ShowChoices([["I look forward to becoming a ghost", "Let's enjoy it together", "I'll exterminate you"], 0])
    When([0, "幽霊なのに前向きだ"])
      ShowTextAttributes(["ghost_fc1", 0, 0, 2])
      ShowText(["\\n<Ghost Girl>A ghost...? Don't you think you should reconsider that...?"])
      ShowText([""])
      Empty([])

    When([1, "一緒に楽しもう"])
      ShowTextAttributes(["ghost_fc1", 1, 0, 2])
      ShowText(["\\n<Ghost Girl>Well then, let's really enjoy it..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "退治してやる"])
      ShowTextAttributes(["ghost_fc1", 0, 0, 2])
      ShowText(["\\n<Ghost Girl>Hmph, so the tables have turned... I'll thoroughly drain your vitality..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>My profession while I was alive... What do you think it was...?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["A merchant", "A priest", "A whore"], 0])
    When([0, "商人"])
      ShowTextAttributes(["ghost_fc1", 0, 0, 2])
      ShowText(["\\n<Ghost Girl>I was not that kind of person... I'm not good at interacting with people..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "僧侶"])
      ShowTextAttributes(["ghost_fc1", 0, 0, 2])
      ShowText(["\\n<Ghost Girl>You really think so...? That's insulting..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "娼婦"])
      ShowTextAttributes(["ghost_fc1", 1, 0, 2])
      ShowText(["\\n<Ghost Girl>Yes, I was a prostitute... Fufuu, I loved what I did..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>Who do you think I get along with in this mansion...?"])
    ShowText([""])
    ShowChoices([["Ghost Girls", "Zombie Girls", "Cursed Dolls"], 0])
    When([0, "ゴースト娘"])
      ShowTextAttributes(["ghost_fc1", 0, 0, 2])
      ShowText(["\\n<Ghost Girl>My kind are useless... They disappear whenever it suits them..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "ゾンビ娘"])
      ShowTextAttributes(["ghost_fc1", 0, 0, 2])
      ShowText(["\\n<Ghost Girl>I can't really get along with them... For starters, they can barely speak..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "人形娘"])
      ShowTextAttributes(["ghost_fc1", 1, 0, 2])
      ShowText(["\\n<Ghost Girl>Those children are adorable... We often play together..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 311])
      ShowTextAttributes(["ghost_fc1", 0, 0, 2])
      ShowText(["\\n<Ghost Girl>Give me an eggplant... It's close to the equinoctial week..."])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 311, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give an \\ii[311]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["ghost_fc1", 1, 0, 2])
        ShowText(["\\n<Ghost Girl>I'm happy... I won't curse you..."])
        ShowText([""])
        ShowText([""])
        ChangeItems([311, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["ghost_fc1", 0, 0, 2])
        ShowText(["\\n<Ghost Girl>I'll curse you..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 79])
      ShowTextAttributes(["ghost_fc1", 0, 0, 2])
      ShowText(["\\n<Ghost Girl>I want to replenish my dark power... Give me a dark stone..."])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 79, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a \\ii[79]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["ghost_fc1", 1, 0, 2])
        ShowText(["\\n<Ghost Girl>I'm happy... I won't curse you..."])
        ShowText([""])
        ShowText([""])
        ChangeItems([79, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["ghost_fc1", 0, 0, 2])
        ShowText(["\\n<Ghost Girl>I'll curse you..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>Give me money... I still have my greed..."])
    ShowText([""])
    ShowText([""])
    ConditionalBranch([7, 261, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 261G? (Remaining: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["ghost_fc1", 1, 0, 2])
        ShowText(["\\n<Ghost Girl>I'm happy... I won't curse you..."])
        ShowText([""])
        ShowText([""])
        ChangeGold([1, 0, 261])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["ghost_fc1", 0, 0, 2])
        ShowText(["\\n<Ghost Girl>I'll curse you..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["ghost_fc1", 0, 0, 2])
      ShowText(["\\n<Ghost Girl>But you don't have any money... Are you also an unfortunate...?"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>I'll give you this... You better not turn it into a charm..."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([185, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Ghost Girl gave you some \\ii[185]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>I'll give you this... As a ghost, I don't need it..."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([2, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Ghost Girl gave you a \\ii[2]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Ghost Girl>I'll give you this... It can't be used in this mansion..."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 435])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Ghost Girl gave you 435G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
