Display Name = "Pocket Castle 3F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 26, 8, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 27, 8, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 5, 3, 2, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 278, 7, 31, 0, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowPicture([5, "80_ironmaiden_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3159, 0, 10, 1])
      ConditionalBranch([1, 4159, 0, 0, 0])
        ControlVariables([4159, 4159, 0, 0, 1])
        ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
        ShowText(["\\n<Maiden (Affection:\\V[3159])>........"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([5, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3159, 0, 100, 1])
      ConditionalBranch([1, 4159, 0, 1, 0])
        ControlVariables([4159, 4159, 0, 0, 2])
        ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
        ShowText(["\\n<Maiden (Affection:\\V[3159])>........"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1006, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3159, 0, 500, 1])
      ConditionalBranch([1, 4159, 0, 2, 0])
        ControlVariables([4159, 4159, 0, 0, 3])
        ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
        ShowText(["\\n<Maiden (Affection:\\V[3159])>........"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1543, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3159, 0, 2000, 1])
      ConditionalBranch([1, 4159, 0, 3, 0])
        ControlVariables([4159, 4159, 0, 0, 4])
        ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
        ShowText(["\\n<Maiden (Affection:\\V[3159])>........"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1023, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>........"])
    JumpToLabel(["メニュー"])
    Label(["142"])
    ShowTextAttributes(["bander_fc1", 0, 0, 2])
    ShowText(["\\n<Banachi (Affection:\\V[3142])>This is... a magically created monster. Can you not speak...?"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>........."])
    ShowTextAttributes(["bander_fc1", 0, 0, 2])
    ShowText(["\\n<Banachi (Affection:\\V[3142])>Shall I teach you some words...?"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>........."])
    ShowTextAttributes(["bander_fc1", 0, 0, 2])
    ShowText(["\\n<Banachi (Affection:\\V[3142])>Here, look at this fruit. It's an apple. Aaaapple..."])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>........."])
    ShowTextAttributes(["bander_fc1", 0, 0, 2])
    ShowText(["\\n<Banachi (Affection:\\V[3142])>No use...?"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>I'm hungry. Could you give me that apple?"])
    ShowTextAttributes(["bander_fc1", 2, 0, 2])
    ShowText(["\\n<Banachi (Affection:\\V[3142])>......!?"])
    JumpToLabel(["メニュー"])
    Label(["163"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>........."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Since you suck the semen of so many men, sooner or later you'll gain a soul and the ability to speak."])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>........."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>I wonder if you need to suck more semen? I'll be sure to give you lots."])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>(I'm going to keep quiet as long as I keep getting fed.)"])
    JumpToLabel(["メニュー"])
    Label(["165"])
    ShowTextAttributes(["onaho_fc1", 0, 0, 2])
    ShowText(["\\n<Naho (Affection:\\V[3165])>Oh? So you also serve as a semen sucking tool? You're a little strange, but let's get along!"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>........."])
    ShowTextAttributes(["onaho_fc1", 0, 0, 2])
    ShowText(["\\n<Naho (Affection:\\V[3165])>You're so quiet. Are you hungry? Let me have a little look inside..."])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>........."])
    ShowTextAttributes(["onaho_fc1", 0, 0, 2])
    ShowText(["\\n<Naho (Affection:\\V[3165])>Ah! The lid closed! ...Ahhhh!!"])
    JumpToLabel(["メニュー"])
    Label(["183"])
    ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
    ShowText(["\\n<Torture (Affection:\\V[3183])>Sinner... I can tell... You are deceiving those around you..."])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>You got me. I can talk."])
    ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
    ShowText(["\\n<Torture (Affection:\\V[3183])>You won't be pampered if they know you're autonomous... Is that why you deceive everyone around you...?"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>Yes. Please forgive me..."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>(There's even a senior-junior relationship between torture devices...)"])
    JumpToLabel(["メニュー"])
    Label(["836"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden> (Affection:\\V[3159])"])
    ShowText(["……………………"])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Having absorbed many men's essence..."])
    ShowText(["It's about time I should be able to speak with a soul..."])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden> (Affection:\\V[3159])"])
    ShowText(["……………………"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Do I need to extract a bit more essence...?"])
    ShowText(["I have to give you plenty, don't I?"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden> (Affection:\\V[3159])"])
    ShowText(["(I'll keep quiet as long as I keep getting fed...)"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(159)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(159)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[5]"])
        ShowText(["Affection  100:\\ia[1006]"])
        ShowText(["Affection  500:\\ia[1543]"])
        ShowText(["Affection 2000:\\ia[1023]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3159])"])
        ShowChoices([["Death by Pleasure(Affection:10)", "Death by Pleasure...?(Affection:100)", "Never mind"], 3])
        When([0, "Death by Pleasure(Affection:10)"])
          ConditionalBranch([1, 3159, 0, 10, 1])
            Script(["call_novel_scene(4596)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
            ShowText(["\\n<Maiden (Affection:\\V[3159])>........."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Death by Pleasure...?(Affection:100)"])
          ConditionalBranch([1, 3159, 0, 100, 1])
            Script(["call_novel_scene(4597)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
            ShowText(["\\n<Maiden (Affection:\\V[3159])>........."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    CallCommonEvent([111])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowPicture([5, "80_stein_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3041, 0, 10, 1])
      ConditionalBranch([1, 4041, 0, 0, 0])
        ControlVariables([4041, 4041, 0, 0, 1])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein (Affection:\\V[3041])>Umm... Will you accept this? No, it wasn't specially prepared..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([31, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3041, 0, 100, 1])
      ConditionalBranch([1, 4041, 0, 1, 0])
        ControlVariables([4041, 4041, 0, 0, 2])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein (Affection:\\V[3041])>Umm... Will you accept this? No, it wasn't specially prepared..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3041, 0, 500, 1])
      ConditionalBranch([1, 4041, 0, 2, 0])
        ControlVariables([4041, 4041, 0, 0, 3])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein (Affection:\\V[3041])>Umm... Will you accept this? No, it wasn't specially prepared..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1736, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3041, 0, 2000, 1])
      ConditionalBranch([1, 4041, 0, 3, 0])
        ControlVariables([4041, 4041, 0, 0, 4])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein (Affection:\\V[3041])>Umm... Will you accept this? No, it wasn't specially prepared..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1168, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3041, 0, 4000, 1])
      ConditionalBranch([1, 4041, 0, 4, 0])
        ControlVariables([4041, 4041, 0, 0, 5])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein (Affection:\\V[3041])>Umm... Will you accept this? No, it wasn't specially prepared..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1234, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3041, 0, 6000, 1])
      ConditionalBranch([1, 4041, 0, 5, 0])
        ControlVariables([4041, 4041, 0, 0, 6])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein (Affection:\\V[3041])>Umm... Will you accept this? No, it wasn't specially prepared..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1661, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3041, 0, 10000, 1])
      ConditionalBranch([1, 4041, 0, 6, 0])
        ControlVariables([4041, 4041, 0, 0, 7])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein (Affection:\\V[3041])>Umm... Will you accept this? No, it wasn't specially prepared..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1693, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Could I come along and observe? And, in the event of your defeat, may I dissect you as well?"])
    JumpToLabel(["メニュー"])
    Label(["12"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>The spirit of the wind. Fascinating... Is it all right if I put you in a jar and run some experiments?"])
    ShowTextAttributes(["sylph_fc1", 4, 0, 2])
    ShowText(["\\n<Sylph (Affection:\\V[3012])>No waaayyyy!"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Then may I have a sample of your internal organs? I'll even replace them with cotton."])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph (Affection:\\V[3012])>Okay!"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>No it's not!"])
    JumpToLabel(["メニュー"])
    Label(["13"])
    ShowTextAttributes(["gnome_fc1", 1, 0, 2])
    ShowText(["\\n<Gnome (Affection:\\V[3013])>..........."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Oh, the spirit of the earth."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>Aren't you going to say you want to dissect her?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>No, I already happened upon her while she was taking a nap. She was stuck in the ground, so I just took a sample."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>So you already did it..."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Analyzing its composition revealed that it contains soil from around the world. It's very interesting..."])
    ShowTextAttributes(["gnome_fc1", 1, 0, 2])
    ShowText(["\\n<Gnome (Affection:\\V[3013])>..........."])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection:\\V[3012])>I've heard amazing things around the world!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>.........."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>...What's wrong? You're staring at me."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias (Affection:\\V[3026])>(This time I will have you re-educated. Locked away somewhere, you will be forced to listen to my teachings.)"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Hmm, can I have one of your feathers? I want to perform a small chemical experiment using the holy element."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias (Affection:\\V[3026])>And then you'll become my loyal pawn. Fufufuu... (Use your own.)"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>...Huh?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias (Affection:\\V[3026])>How rude; now my words and thoughts are mixed up. You shouldn't speak while I'm in the middle of thinking."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["Wha! Lady Lucifina...!?"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Affection:\\V[3035])"])
    ShowText(["There's no need to be afraid..."])
    ShowText(["I like angels like you."])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["Um, what part do you mean...?"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Affection:\\V[3035])"])
    ShowText(["Not blindly believing in God and not being satisfied with the current situation."])
    ShowText(["Always looking up to the endless heights... that's the part I mean."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["Th-That's... an honor!"])
    JumpToLabel(["メニュー"])
    Label(["77"])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection:\\V[3077])>...What?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>You have a surprising number of organic components. In fact, most of your components are organic."])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection:\\V[3077])>I am not a robot. I am a mechanical lifeform."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>You seem to have undergone a fairly unique evolution. Is it all right if I dismantle your leg for a bit?"])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection:\\V[3077])>No good would come of it..."])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyukyuu, kyuu♪"])
    ConditionalBranch([0, 7090, 1])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein (Affection:\\V[3041])>What an unusual organism... Just what is it?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7090, 0])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
      ShowText(["I can't believe you were a spirit of chaos..."])
      ShowText(["This body greatly piques my interest."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyu...?"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Don't worry, it won't hurt. It'll only tingle a bit..."])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Hey! Stop picking on Nuruko!"])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>No, I was only taking a small sample... Sorry."])
    JumpToLabel(["メニュー"])
    Label(["94"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Now this is an unusual machine... Its nerve center resembles that of an organic lifeform."])
    ShowTextAttributes(["luksl_fc1", 0, 0, 2])
    ShowText(["\\n<Luxuru (Affection:\\V[3094])>What are you saying? I was originally human. I was fused to this machine, but my upper half was never processed."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>But most of your brain has been altered.... It can hardly even be called organic."])
    ShowTextAttributes(["luksl_fc1", 2, 0, 2])
    ShowText(["\\n<Luxuru (Affection:\\V[3094])>...Huuuh? Hey, is that true?!"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Aren't you excited?!"])
    ShowTextAttributes(["luksl_fc1", 2, 0, 2])
    ShowText(["\\n<Luxuru (Affection:\\V[3094])>No!"])
    JumpToLabel(["メニュー"])
    Label(["114"])
    ShowTextAttributes(["wakame_fc1", 0, 0, 2])
    ShowText(["\\n<Wakame (Affection:\\V[3114])>Seaweed sway..."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>It's seaweed... Surprisingly, the traits of the ancient organism still remain..."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>...I have an idea!"])
    ShowTextAttributes(["wakame_fc1", 1, 0, 2])
    ShowText(["\\n<Wakame (Affection:\\V[3114])>About how to make delicious miso soup...?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>No, something else."])
    JumpToLabel(["メニュー"])
    Label(["121"])
    ShowTextAttributes(["page65537_fc1", 0, 0, 2])
    ShowText(["\\n<Cornelia (Affection:\\V[3121])>My, miss scientist. I'm surprised that you almost never come to the library."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Books are an inefficient path to gathering information. Reading is too time-consuming. It's a huge waste of time."])
    ShowTextAttributes(["page65537_fc1", 1, 0, 2])
    ShowText(["\\n<Cornelia (Affection:\\V[3121])>Isn't it fine for them to be a waste of time? Not everyone reads for the sake of gathering information."])
    ShowTextAttributes(["page65537_fc1", 1, 0, 2])
    ShowText(["\\n<Cornelia (Affection:\\V[3121])>They do it for entertainment. It's fun to pass the time reading. I think reading is a nice distraction."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Is it a bit like eating to your heart's content without paying attention to calories?"])
    ShowTextAttributes(["page65537_fc1", 0, 0, 2])
    ShowText(["\\n<Cornelia (Affection:\\V[3121])>Well, something like that... Do you not care for dieting?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>I prefer everything to be closely managed."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Geez... Who you are, what your purpose is, and even your power supply are all unknown..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection:\\V[3129])>Hild is a mystery... Am I from Wonderland?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>I can take care of your piece of junk brain circuits. Mind if I dismantle you for a bit?"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>The answer is no!"])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>I am Chrome, the researcher of zombies!"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>I see... That is a surprisingly respectable field. I was expecting it to be mostly quackery."])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>That's rude... I was originally taught by my older sister, and now the techniques of the Artiste family have been passed down to me."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Oh, the left and right arms of this zombie have been switched... You seem to be lacking in the fundamentals."])
    JumpToLabel(["メニュー"])
    Label(["166"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>I'm so exhausted from research, my brain functions have slowed. Time for some sweets..."])
    ShowTextAttributes(["narcubus_fc1", 0, 0, 2])
    ShowText(["\\n<Nabisu (Affection:\\V[3166])>Sweet things being good for the brain is a myth. Shouldn't you know that, Promestein?"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>...Ehehee♪"])
    JumpToLabel(["メニュー"])
    Label(["167"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>You're studying alchemy, right?"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection:\\V[3167])>More than the mysteries of alchemy, my goal is to uncover the truth of all things. This is just a step on the long road to that truth."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>I see... So you also seek the ultimate truth. Only those who overcome all obstacles to seek the answer to everything are my allies."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>As such, I hope we can get along in the future. It's a pleasure to meet you."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection:\\V[3167])>Yeah, same here."])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>(Brrrr, that gives me chills...)"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["178"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>This part appears to be designed for battle as well. Each section is able to expand into a capture device."])
    ShowTextAttributes(["valt_fc1", 0, 0, 2])
    ShowText(["\\n<Valto (Affection:\\V[3178])>Do not touch without permission... It's dangerous..."])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>I see, it expands from here... Ahhh! It closed! I'm stuck!"])
    ShowTextAttributes(["valt_fc1", 0, 0, 2])
    ShowText(["\\n<Valto (Affection:\\V[3178])>Since you are trapped, reflect on your actions for a while..."])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>You should release her immediately. Confining her only makes her worse."])
      Empty([])

    Else([])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>She's already begun to take you apart... Why not just release her?"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["185"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>Master... It haSBeen 14 years, 3 months, 18 days, 14 hours, 35 minutes, and 48 seconds."])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Huh? ...I don't know what you're talking about."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>I don't knoWEither."])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>R-really...?"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>But I feeLLike... I have a stronGSense of nostalgia."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>That's pretty vague for a machine... Was your creator this vague?"])
    JumpToLabel(["メニュー"])
    Label(["217"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Taura, could you assist me with an experiment?"])
    ShowTextAttributes(["zinitauros_fc1", 0, 0, 2])
    ShowText(["\\n<Taura (Affection:\\V[3217])>I'm an engineer, not a scientist...\nBut I'll help with what I can, so what is the experiment?"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Umm, fight to the last man..."])
    ShowTextAttributes(["zinitauros_fc1", 0, 0, 2])
    ShowText(["\\n<Taura (Affection:\\V[3217])>I refuse!"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>I meant, fight to just before the last man..."])
    ShowTextAttributes(["zinitauros_fc1", 0, 0, 2])
    ShowText(["\\n<Taura (Affection:\\V[3217])>Even if you're compromising, I still refuse!"])
    JumpToLabel(["メニュー"])
    Label(["356"])
    ShowTextAttributes(["trinity_fc1", 3, 0, 2])
    ShowText(["\\n<Trinity (Affection:\\V[3356])>Let's sing together, Promestein.\nWe'll melt that icy heart with our song..."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>I don't like that sort of stuff.\nIt's a hindrance to my research, could you sing somewhere else?"])
    ShowTextAttributes(["trinity_fc1", 3, 0, 2])
    ShowText(["\\n<Trinity (Affection:\\V[3356])>Open your heart♪\nPut those feelings into a singing voice♪"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Mercury♪ Cobalt♪ Cadmium♪\nLead♪ Sulfate♪ Oxidaaane♪"])
    JumpToLabel(["メニュー"])
    Label(["383"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden (Affection:\\V[3383])>Oh, young Promestein..."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>(Yikes, it's Eden...)"])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden (Affection:\\V[3383])>Excuse me, what now...?"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>No, you're probably hearing a voice in your mind.\nYou appear to be in a lovely mood as well, Miss Eden."])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden (Affection:\\V[3383])>If it is a voice in my mind, it cannot be helped. I shall do my best for Ilias' sake from now on..."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>(I hate you...)"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden (Affection:\\V[3383])>(I will seal you away in a cave...)"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya>(Hey, it's not good to fight...!)"])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden (Affection:\\V[3383])>(This woman is directly inside my mind...)"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein (Affection:\\V[3041])>(I can't take her lightly...)"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["This is Laplace..."])
    ShowText(["It is equipped with an extremely high-level autonomous AI."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["You made it from another world."])
    ShowText(["It is capable of extremely advanced autonomous thought."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["What is 10 divided by 3?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["3.3333333333333333333333333333333333333333333333333333"])
    ShowText(["333333333333333333333333333333333333333333333333333333"])
    ShowText(["333333333333333333333333333333333333333333333333333333"])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["Wait, wait!"])
    ShowText(["You're stuck in a loop, aren't you!!"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Hehe... Just kidding."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["I'm joking!! I'm just saying♪♪♪"])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["Oh, so this is the spirit of chaos..."])
    ShowText(["It's slippery, this is high concentration chaos..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cogito> (Affection:\\V[3706])"])
    ShowText(["Even though it's basically harmless..."])
    ShowText(["Don't touch it too much."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["Gathering, gathering... now."])
    ShowText(["I'll also take some of the body tissue, grinding it with a file..."])
    ShowTextAttributes(["nurukox_fc1", 7, 0, 2])
    ShowText(["\\n<Nul Cogito> (Affection:\\V[3706])"])
    ShowText(["Really......"])
    ShowText(["That research is for the benefit of the world......"])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["This is the Apoptosis Annihilation Type No. 1, Sigurd Riva......"])
    ShowText(["The armament is more powerful than Hild's, isn't it?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Affinity: \\V[3761])"])
    ShowText(["Of course!"])
    ShowText(["Because I am the older sister!"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["Well, Hild's armament is just basic self-defense. Most of the resources are"])
    ShowText(["allocated to advanced AI and pregnancy functions, I see."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Affinity: \\V[3761])"])
    ShowText(["In other words, it means I am more capable!"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Promestein from her girlhood, huh......"])
    ShowText(["Her personality is almost the same, but is she a bit more friendly?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["Is that so......?"])
    ShowText(["I'm quite socially awkward, you know."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Expressions like 'socially awkward' are such common terms,"])
    ShowText(["the Promestein I know wouldn't use them."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Perhaps it's due to interactions with companions during adventures."])
    ShowText(["Upon careful observation, she seems to have refined herself."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["She is trying to shed her 'shadow' and become 'light'......"])
    ShowText(["From 'shadow' to 'light'......"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["Speaking of which, it’s almost lunchtime, isn't it?"])
    ShowText(["Would you like to eat together?"])
    ShowTextAttributes(["shirom_fc3", 5, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Whoa! It's so bright......"])
    JumpToLabel(["メニュー"])
    Label(["837"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["Are you studying alchemy......?"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["My mission is to master the secret techniques of alchemy and unveil the truth."])
    ShowText(["No matter how distant the path may be......"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["I see...... You also hold the pursuit of truth in high regard, don't you?"])
    ShowText(["Those who overcome any obstacles and seek the truth are my comrades."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["So, I look forward to working with you from now on..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Yes, likewise..."])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["(I feel a chill running down my spine...)"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7069, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Change race\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(41)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(41)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[31]"])
        ShowText(["Affection  100:\\ia[1041]"])
        ShowText(["Affection  500:\\ia[1736]"])
        ShowText(["Affection 2000:\\ia[1168]"]) # Pocket Poison
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  4000:\\ia[1234]"])
        ShowText(["Affection  6000:\\ia[1661]"])
        ShowText(["Affection 10000:\\ia[1693]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3041])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Gloved Handjob(Affection:10)\","])
        ScriptMore(["\"Onahole(Affection:20)\","])
        ScriptMore(["\"Mecha Onahole(Affection:30)\","])
        ScriptMore(["\"Living Onahole(Affection:40)\","])
        ScriptMore(["\"Bare Handjob(Affection:50)\","])
        ScriptMore(["\"Reverse Rape(Affection:100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3041, 0, 10, 1])
            Script(["call_novel_scene(4041)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["stein_fc2", 0, 0, 2])
            ShowText(["\\n<Promestein (Affection:\\V[3041])>I'm busy with research right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3041, 0, 20, 1])
            Script(["call_novel_scene(4042)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["stein_fc2", 0, 0, 2])
            ShowText(["\\n<Promestein (Affection:\\V[3041])>I'm busy with research right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3041, 0, 30, 1])
            Script(["call_novel_scene(4043)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["stein_fc2", 0, 0, 2])
            ShowText(["\\n<Promestein (Affection:\\V[3041])>I'm busy with research right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3041, 0, 40, 1])
            Script(["call_novel_scene(4044)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["stein_fc2", 0, 0, 2])
            ShowText(["\\n<Promestein (Affection:\\V[3041])>I'm busy with research right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3041, 0, 50, 1])
            Script(["call_novel_scene(4045)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["stein_fc2", 0, 0, 2])
            ShowText(["\\n<Promestein (Affection:\\V[3041])>I'm busy with research right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 5, 0])
          ConditionalBranch([1, 3041, 0, 100, 1])
            Script(["call_novel_scene(4046)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["stein_fc2", 0, 0, 2])
            ShowText(["\\n<Promestein (Affection:\\V[3041])>I'm busy with research right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7069, 0])
          CallCommonEvent([231])
          Empty([])
        BranchEnd([])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowPicture([5, "80_radio_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3185, 0, 10, 1])
      ConditionalBranch([1, 4185, 0, 0, 0])
        ControlVariables([4185, 4185, 0, 0, 1])
        ShowTextAttributes(["radio_fc1", 0, 0, 2])
        ShowText(["\\n<Radio (Affection:\\V[3185])>I FOUnd this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([9, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3185, 0, 100, 1])
      ConditionalBranch([1, 4185, 0, 1, 0])
        ControlVariables([4185, 4185, 0, 0, 2])
        ShowTextAttributes(["radio_fc1", 0, 0, 2])
        ShowText(["\\n<Radio (Affection:\\V[3185])>I FOUnd this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1100, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3185, 0, 500, 1])
      ConditionalBranch([1, 4185, 0, 2, 0])
        ControlVariables([4185, 4185, 0, 0, 3])
        ShowTextAttributes(["radio_fc1", 0, 0, 2])
        ShowText(["\\n<Radio (Affection:\\V[3185])>I FOUnd this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1357, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3185, 0, 2000, 1])
      ConditionalBranch([1, 4185, 0, 3, 0])
        ControlVariables([4185, 4185, 0, 0, 4])
        ShowTextAttributes(["radio_fc1", 0, 0, 2])
        ShowText(["\\n<Radio (Affection:\\V[3185])>I FOUnd this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1691, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>Today is another good dAy. I am Radio, alsOKnown as a piece of junk."])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Creator-sama..."])
    ShowText(["You haven't changed at all..."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Radio... I never thought I would see you operational again."])
    ShowText(["Shall I upgrade you to the latest model?"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["I prefer it just as it is..."])
    ShowText(["This body, which Master was so pleased to see walk and stand..."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...Understood."])
    ShowText(["Then let's keep it as it is now."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Creator-sama..."])
    ShowText(["You haven't changed at all..."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Radio... I never thought I would see you operational again."])
    ShowText(["Shall I upgrade you to the latest model?"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["I prefer it just as it is..."])
    ShowText(["This body, which Master was so pleased to see walk and stand..."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...Understood."])
    ShowText(["Then let's keep it as it is now."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Creator-sama..."])
    ShowText(["You haven't changed at all..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Radio... I never thought I would see you operational again."])
    ShowText(["Shall I upgrade you to the latest model?"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["I prefer it just as it is..."])
    ShowText(["This body, which Master was so pleased to see walk and stand..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...Understood."])
    ShowText(["Then let's keep it as it is now."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Creator-sama..."])
    ShowText(["You haven't changed at all..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Radio... I never thought I would see you operational again."])
    ShowText(["Shall I upgrade you to the latest model?"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["I prefer it just as it is..."])
    ShowText(["This body, which Master was so pleased to see walk and stand..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...Understood."])
    ShowText(["Then let's keep it as it is now."])
    JumpToLabel(["メニュー"])
    Label(["41"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>Master... It haSBeen 14 years, 3 months, 18 days, 14 hours, 35 minutes, and 48 seconds."])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Huh? ...I don't know what you're talking about."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>I don't knoWEither."])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>R-really...?"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>But I feeLLike... I have a stronGSense of nostalgia."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>That's pretty vague for a machine... Was your creator this vague?"])
    JumpToLabel(["メニュー"])
    Label(["126"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>HeLLo. I am model RD-0, often called a piece of junk. Pleased to meet yOU."])
    ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
    ShowText(["\\n<Robin (Affection:varstart3126varend)>An old fashioned fully autonomous mechanical lifeform, huh? By the way, do you even know what a \"piece of junk\" really is?"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>It's a COmponent of a far eAStern ship... It's viTal to keeping everything afloat..."])
    ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
    ShowText(["\\n<Robin (Affection:\\V[3126])>...Yup, that sure is what a piece of junk is. I don't think you'd float on water, though..."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>You sMEll the same as master..."])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Big sister... Well, I'm in your care, so please look after me!"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>Then I will get to work imMEdiately. The documents that were in your room have all been incineRAted."])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>I'm gonna turn this piece of junk into scrap metal!"])
    JumpToLabel(["メニュー"])
    Label(["184"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>HelLOLOLOLOLO GAGA... PII!"])
    ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection:\\V[3184])>Oh my, are you also junk...?"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>I am a piece of junk, nice to MEET YOU..."])
    ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection:\\V[3184])>We're better junk; we can still speak fluidly. I have a bit of sympathy for you..."])
    JumpToLabel(["メニュー"])
    Label(["250"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>You are an auTOMAtic doll...\nI am a piece of junk..."])
    ShowTextAttributes(["artm_fc1", 0, 0, 2])
    ShowText(["\\n<Coppelia (Affection:\\V[3250])>You have an advanced free will...\nYou are a superior being compared to magical constructs like myself..."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>WouLD you LIke some luNCH?\nOr WOUld you lIKE a baTH...?"])
    ShowTextAttributes(["artm_fc1", 0, 0, 2])
    ShowText(["\\n<Coppelia (Affection:\\V[3250])>This is...an advanced free will..."])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Oh, ancestors..."])
    ShowText(["Please rest comfortably in the lab."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["There’s no need for that."])
    ShowText(["I still have much work to do..."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Oh, how grateful I am..."])
    ShowText(["Namu Namu..."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Namu Namu..."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>MistreSS Sonya..."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>We're friends, Radio. You can just call me Sonya."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>Then please CAll me a piece of junk. That's what my beST friend used to call me..."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection:\\V[3525])>Were they really your friend...?"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Master, it's been a while..."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Radio, it seems that my otherworldly self was your Master."])
    ShowText(["And now, it has taken form here, passed down to me."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["It's not just Radio, but that notebook as well..."])
    ShowText(["We now stand bearing the legacy that has been passed down through generations."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["The passed down... legacy..."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["With each inheritance across worlds, it gains power and brilliance..."])
    ShowText(["And then, we shall defeat the God of Chaos."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Lady Sonya..."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonya>(Affection Level: \\V[3525])"])
    ShowText(["You can call me Sonia, Radio-chan."])
    ShowText(["We're companions after all."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Then please call me 'junk', it sounds cute."])
    ShowText(["Close friends used to call me that..."])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonya>(Affection Level: \\V[3525])"])
    ShowText(["Were you really that close...?"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Lady Sonya..."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonya>(Affection Level: \\V[3525])"])
    ShowText(["You can call me Sonia, Radio-chan."])
    ShowText(["We're companions after all."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Then please call me 'junk', it sounds cute."])
    ShowText(["Close friends used to call me that..."])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>(Affection Level: \\V[3525])"])
    ShowText(["Were you really that close...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(185)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(185)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[9]"])
        ShowText(["Affection  100:\\ia[1100]"])
        ShowText(["Affection  500:\\ia[1357]"])
        ShowText(["Affection 2000:\\ia[1691]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3185])"])
        ShowChoices([["Onahole(Affection:10)", "Never mind"], 2])
        When([0, "Onahole(Affection:10)"])
          ConditionalBranch([1, 3185, 0, 10, 1])
            Script(["call_novel_scene(4726)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["radio_fc1", 0, 0, 2])
            ShowText(["\\n<Radio (Affection:\\V[3185])>UNable to fulfill your request."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowPicture([5, "80_frederika_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3135, 0, 10, 1])
      ConditionalBranch([1, 4135, 0, 0, 0])
        ControlVariables([4135, 4135, 0, 0, 1])
        ShowTextAttributes(["frederika_fc1", 0, 0, 2])
        ShowText(["\\n<Frederica (Affection:\\V[3135])>This is my thanks for taking care of us..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([37, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3135, 0, 100, 1])
      ConditionalBranch([1, 4135, 0, 1, 0])
        ControlVariables([4135, 4135, 0, 0, 2])
        ShowTextAttributes(["frederika_fc1", 0, 0, 2])
        ShowText(["\\n<Frederica (Affection:\\V[3135])>This is my thanks for taking care of us..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1001, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3135, 0, 500, 1])
      ConditionalBranch([1, 4135, 0, 2, 0])
        ControlVariables([4135, 4135, 0, 0, 3])
        ShowTextAttributes(["frederika_fc1", 0, 0, 2])
        ShowText(["\\n<Frederica (Affection:\\V[3135])>This is my thanks for taking care of us..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1399, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3135, 0, 2000, 1])
      ConditionalBranch([1, 4135, 0, 3, 0])
        ControlVariables([4135, 4135, 0, 0, 4])
        ShowTextAttributes(["frederika_fc1", 0, 0, 2])
        ShowText(["\\n<Frederica (Affection:\\V[3135])>This is my thanks for taking care of us..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1067, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>Chrome, you didn't take a bath yesterday...\nDid you also forget to eat your rice...?"])
    JumpToLabel(["メニュー"])
    Label(["72"])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>You're a zombie... That means you died..."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>I had a happy life... You should also live without regrets..."])
    ShowTextAttributes(["phoenix_fc1", 4, 0, 2])
    ShowText(["\\n<Mini (Affection:\\V[3072])>I'm a phoenix, so I can't die. Any supposed zombie phoenix is just a hoax."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>Really...? So you too are stuck in the life phase of the cycle of life and death... How sad..."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>Chrome, brush your teeth properly... Otherwise your teeth will rot someday..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Nag, nag, nag! You're so noisy, Frederica! When my teeth rot, I'll just make new ones!"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>Did you eat your rice...? Have you taken your bath...? Have you done your homework...?"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>I'll eat some rice later! I'll take my bath later too! ...Wait, homework?"])
    JumpToLabel(["メニュー"])
    Label(["184"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>This mountain of dolls... Perhaps this is also Chrome's work...?"])
    ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection:\\V[3184])>I don't know who this Chrome is, but I don't think so. This is just what I am, a junk doll."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>Sorry about my assumption... I thought all the dolls Chrome has thrown out might have monsterized..."])
    ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection:\\V[3184])>Does that kind of thing happen a lot? What a troublesome girl..."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>Indeed..."])
    JumpToLabel(["メニュー"])
    Label(["257"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>Ghoul... A kind of zombie.\nChrome will be pleased..."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection:\\V[3257])>Zombie... Queen...?"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>I'm not a queen.\nChrome built me as the ultimate zombie."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection:\\V[3257])>Ultimate...amazing...\nFrederica...great..."])
    ShowTextAttributes(["frederika_fc1", 1, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>This is awkward..."])
    JumpToLabel(["メニュー"])
    Label(["763"])
    ShowTextAttributes(["chromg_fc1", 2, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Frederica-chan, let's play together~!"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Shall we play poker...?"])
    ShowTextAttributes(["chromg_fc1", 1, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Frederica-chan, you're too good at poker, I don't want to."])
    ShowText(["I can't read your expression at all..."])
    JumpToLabel(["メニュー"])
    Label(["764"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Ray, are you reading a book...?"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Yeah, I borrowed it from the library."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["I feel like I was an avid reader when I was alive..."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Then how about reading this?"])
    ShowText(["Elneine's 'Princess of the Blue Sky'."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Second edition published by Rahel... the version where the princess doesn't survive."])
    ShowText(["From the fifth edition, the ending was changed to one where she survives..."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["You seem to have been quite the bookworm..."])
    JumpToLabel(["メニュー"])
    Label(["765"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Today is the third day..."])
    ShowText(["It's about time to give Chrome a bath..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["I'll hold her down..."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["I'll submerge her..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["Alright, let's go..."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Let's go..."])
    PlaySE(["RPG::SE(@name=\"Water1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["What!? Are you out of your mind!?"])
    ShowText(["No way!!"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Frederica... Is she the zombie made by Chrome?"])
    ShowText(["My little sister has been taken care of, hasn't she?"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Bath..."])
    ShowTextAttributes(["shirom_fc3", 2, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["It seems like you are really being taken care of."])
    ShowText(["Please take care of Chrome's needs..."])
    JumpToLabel(["メニュー"])
    Label(["777"])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["You're a zombie, huh..."])
    ShowText(["So you died..."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["I was satisfied with my life..."])
    ShowText(["You too, live without regrets..."])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["I'm a phoenix, so I won't die."])
    ShowText(["A zombie phoenix is just a hoax."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["I see..."])
    ShowText(["It must be tough to be stuck in the cycle of life..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7094, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(135)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(135)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ia[37]"])
        ShowText(["Affection  100:\\ia[1001]"])
        ShowText(["Affection  500:\\ia[1399]"])
        ShowText(["Affection 2000:\\ia[1067]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3135])"])
        ShowChoices([["Paizuri(Affection:10)", "Reverse Rape(Affection:100)", "Never mind"], 3])
        When([0, "Paizuri(Affection:10)"])
          ConditionalBranch([1, 3135, 0, 10, 1])
            Script(["call_novel_scene(4471)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["frederika_fc1", 0, 0, 2])
            ShowText(["\\n<Frederica (Affection:\\V[3135])>I'm having maintenance done on my body... Maybe next time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape(Affection:100)"])
          ConditionalBranch([1, 3135, 0, 100, 1])
            Script(["call_novel_scene(4472)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["frederika_fc1", 0, 0, 2])
            ShowText(["\\n<Frederica (Affection:\\V[3135])>I'm having maintenance done on my body... Maybe next time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7094, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Which form would you like to change to?"])
          ShowChoices([["Frederica(Normal)", "Frederica(Upgraded)"], 1])
          When([0, "Frederica(Normal)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "Frederica(Upgraded)"])
            Script(["persona_change(762)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_frederika_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3135, 0, 10, 1])
      ConditionalBranch([1, 4135, 0, 0, 0])
        ControlVariables([4135, 4135, 0, 0, 1])
        ShowTextAttributes(["frederika_fc2", 0, 0, 2])
        ShowText(["\\n<Frederica (Affection:\\V[3135])>This is my thanks for taking care of us..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([37, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3135, 0, 100, 1])
      ConditionalBranch([1, 4135, 0, 1, 0])
        ControlVariables([4135, 4135, 0, 0, 2])
        ShowTextAttributes(["frederika_fc2", 0, 0, 2])
        ShowText(["\\n<Frederica (Affection:\\V[3135])>This is my thanks for taking care of us..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1001, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3135, 0, 500, 1])
      ConditionalBranch([1, 4135, 0, 2, 0])
        ControlVariables([4135, 4135, 0, 0, 3])
        ShowTextAttributes(["frederika_fc2", 0, 0, 2])
        ShowText(["\\n<Frederica (Affection:\\V[3135])>This is my thanks for taking care of us..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1399, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3135, 0, 2000, 1])
      ConditionalBranch([1, 4135, 0, 3, 0])
        ControlVariables([4135, 4135, 0, 0, 4])
        ShowTextAttributes(["frederika_fc2", 0, 0, 2])
        ShowText(["\\n<Frederica (Affection:\\V[3135])>This is my thanks for taking care of us..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1067, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>"])
    ShowText(["I feel power surging through my body..."])
    ShowText(["Let's fight for Chrome..."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>(Affection:\\V[3762])"])
    ShowText(["……………………"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["Now, what should I do for Frederica's next enhancement plan?"])
    ShowText(["Fortress type or psychommu type..."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>(Affection:\\V[3762])"])
    ShowText(["Chrome, take a bath."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["Why do you want to put me in the bath so much!?"])
    ShowText(["Moreover, your pronunciation has become clearer!"])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>(Affection:\\V[3762])"])
    ShowText(["Baths are good, Chrome..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["On top of that, a pattern has emerged in your way of speaking..."])
    ShowText(["What is this...?"])
    JumpToLabel(["メニュー"])
    Label(["763"])
    ShowTextAttributes(["chromg_fc1", 2, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Frederica-chan, let's play together~!"])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Shall we play poker...?"])
    ShowTextAttributes(["chromg_fc1", 1, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Frederica-chan, you're too good at poker, I don't want to."])
    ShowText(["I can't read your expression at all..."])
    JumpToLabel(["メニュー"])
    Label(["764"])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Ray, are you reading a book...?"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Yeah, I borrowed it from the library."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["I feel like I was an avid reader when I was alive..."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Then how about reading this?"])
    ShowText(["Elneine's 'Princess of the Blue Sky'."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Second edition published by Rahel... the version where the princess doesn't survive."])
    ShowText(["From the fifth edition, the ending was changed to one where she survives..."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["You seem to have been quite the bookworm..."])
    JumpToLabel(["メニュー"])
    Label(["765"])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Today is the third day..."])
    ShowText(["It's about time to give Chrome a bath..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["I'll hold her down..."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["I'll submerge her..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["Alright, let's go..."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Let's go..."])
    PlaySE(["RPG::SE(@name=\"Water1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["What!? Are you out of your mind!?"])
    ShowText(["No way!!"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Frederica... Is she the zombie made by Chrome?"])
    ShowText(["My little sister has been taken care of, hasn't she?"])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Bath..."])
    ShowTextAttributes(["shirom_fc3", 2, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["It seems like you are really being taken care of."])
    ShowText(["Please take care of Chrome's needs..."])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Frederica... She is a zombie created by Chrome."])
    ShowText(["Let me take a look at your body for a moment."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Don't break it..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Oh dear, this joint mechanism..."])
    ShowText(["Furthermore, the nerve configuration in the shoulder seems to mimic my technology."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Don't you like it...?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Excellent technology is naturally something that gets imitated."])
    ShowText(["In the meantime, I am already one step ahead..."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Frederica... She is a zombie created by Chrome."])
    ShowText(["Let me take a look at your body for a moment."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Don't break it..."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Oh dear, this joint mechanism..."])
    ShowText(["Furthermore, the nerve configuration in the shoulder seems to mimic my technology."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Don't you like it...?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Excellent technology is naturally something that gets imitated."])
    ShowText(["In the meantime, I am already one step ahead..."])
    JumpToLabel(["メニュー"])
    Label(["777"])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["You're a zombie, huh..."])
    ShowText(["So you died..."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["I was satisfied with my life..."])
    ShowText(["You too, live without regrets..."])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3072])"])
    ShowText(["I'm a phoenix, so I won't die."])
    ShowText(["A zombie phoenix is just a hoax."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["I see..."])
    ShowText(["It must be tough to be stuck in the cycle of life..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7094, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(762)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(762)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ia[37]"])
        ShowText(["Affection  100:\\ia[1001]"])
        ShowText(["Affection  500:\\ia[1399]"])
        ShowText(["Affection 2000:\\ia[1067]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3135])"])
        ShowChoices([["Titty fuck(Affection:10)", "Reverse rape(Affection:100)", "Never mind"], 3])
        When([0, "パイズリ(Affection:10)"])
          ConditionalBranch([1, 3135, 0, 10, 1])
            Script(["call_novel_scene(4471)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["frederika_fc1", 0, 0, 2])
            ShowText(["\\n<Frederica (Affection:\\V[3135])>I'm having maintenance done on my body... Maybe next time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ(Affection:100)"])
          ConditionalBranch([1, 3135, 0, 100, 1])
            Script(["call_novel_scene(4472)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["frederika_fc1", 0, 0, 2])
            ShowText(["\\n<Frederica (Affection:\\V[3135])>I'm having maintenance done on my body... Maybe next time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7094, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Which form would you like to change to?"])
          ShowChoices([["Frederica(Normal)", "Frederica(Upgraded)"], 1])
          When([0, "Frederica(Normal)"])
            Script(["persona_change(135)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "Frederica(Upgraded)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
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CommonEvent 23
Name = "EV023"

  Page 0
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        ShowText(["\\n<Chrome (Affection:\\V[3134])>This is a present from me!"])
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    Script(["actor_label_jump"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Come to think of it, I forgot to eat my rice.\nThe last time I ate was... three days ago?"])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Sister of Shiromu, Chrome, huh."])
    ShowText(["It seems to have quite a high level of originality..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["My area of expertise is narrow, but..."])
    ShowText(["When it comes to combining zombies and mechanical dolls, I won't lose to anyone!"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To spend such technology solely on artistry would be a waste."])
    ShowText(["Don't you have any thoughts on broader applications...?"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["For now, my path is still only halfway..."])
    ShowText(["Such discussions should come after we can see further ahead."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Sister of Shiromu, Chrome, huh."])
    ShowText(["It seems to have quite a high level of originality..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["My area of expertise is narrow, but..."])
    ShowText(["When it comes to combining zombies and mechanical dolls, I won't lose to anyone!"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To spend such technology solely on artistry would be a waste."])
    ShowText(["Don't you have any thoughts on broader applications...?"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["For now, my path is still only halfway..."])
    ShowText(["Such discussions should come after we can see further ahead."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Sister of Shiromu, Chrome, huh."])
    ShowText(["It seems to have quite a high level of originality..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["My area of expertise is narrow, but..."])
    ShowText(["When it comes to combining zombies and mechanical dolls, I won't lose to anyone!"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To spend such technology solely on artistry would be a waste."])
    ShowText(["Don't you have any thoughts on broader applications...?"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["For now, my path is still only halfway..."])
    ShowText(["Such discussions should come after we can see further ahead."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Sister of Shiromu, Chrome, huh."])
    ShowText(["It seems to have quite a high level of originality..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["My area of expertise is narrow, but..."])
    ShowText(["When it comes to combining zombies and mechanical dolls, I won't lose to anyone!"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To spend such technology solely on artistry would be a waste."])
    ShowText(["Don't you have any thoughts on broader applications...?"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["For now, my path is still only halfway..."])
    ShowText(["Such discussions should come after we can see further ahead."])
    JumpToLabel(["メニュー"])
    Label(["41"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>I am Chrome, the researcher of zombies!"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>I see... That is a surprisingly respectable field. I was expecting it to be mostly quackery."])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>That's rude... I was originally taught by my older sister, and now the techniques of the Artiste family have been passed down to me."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Oh, the left and right arms of this zombie have been switched... You seem to be lacking in the fundamentals."])
    JumpToLabel(["メニュー"])
    Label(["118"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Oh, it's a mermaid...\nIf you have any fresh mermaid corpses, I'd love to take them off your hands."])
    ShowTextAttributes(["meia_fc1", 3, 0, 2])
    ShowText(["\\n<Meia (Affection:\\V[3118])>Th-that's horrible!"])
    ShowTextAttributes(["chrom_fc2", 3, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>I'm joking. Kukukuu..."])
    ShowTextAttributes(["meia_fc1", 1, 0, 2])
    ShowText(["\\n<Meia (Affection:\\V[3118])>Well, would you trade a fresh corpse of a young boy for one?"])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>.......!?"])
    ShowTextAttributes(["meia_fc1", 3, 0, 2])
    ShowText(["\\n<Meia (Affection:\\V[3118])>I'm joking. Fufufuu..."])
    JumpToLabel(["メニュー"])
    Label(["131"])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection:\\V[3131])>Chromie, let's play..."])
    ShowTextAttributes(["chrom_fc2", 3, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>I see, playing with dolls? In that case, I'll turn Miyabi into a walking armory!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>That's playing too much!"])
    JumpToLabel(["メニュー"])
    Label(["133"])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies (Affection:\\V[3133])>Oww... Chrooome..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Oh, it's you all. How are your bodies doing?"])
    ShowTextAttributes(["zonbe_fc3", 1, 0, 2])
    ShowText(["\\n<Zombie (Affection:\\V[3133])>Owie..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Well, you seem in good spirits. All right then, time for your periodic maintenance."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>(She takes surprisingly good care of them.)"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>By combining all of your bodies, I'll create a zombie ball!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>(She hasn't learned her lesson after all...)"])
    JumpToLabel(["メニュー"])
    Label(["135"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>Chrome, brush your teeth properly... Otherwise your teeth will rot someday..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Nag, nag, nag! You're so noisy, Frederica! When my teeth rot, I'll just make new ones!"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection:\\V[3135])>Did you eat your rice...? Have you taken your bath...? Have you done your homework...?"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>I'll eat some rice later! I'll take my bath later too! ...Wait, homework?"])
    JumpToLabel(["メニュー"])
    Label(["143"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Hey, is grave robbing profitable?"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Well, I did make a little money from it once... But now I'm forbidden from creating zombies from the bodies."])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>So you can't earn any leisure money from it after all..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Honestly, grave robbing requires a horrendous amount of heavy lifting."])
    JumpToLabel(["メニュー"])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection:\\V[3155])>Chromie is a succubus too, right? Haven't you thought of trying to attract men by singing and dancing?"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>I have no interest in that. I look too much like a kid..."])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki (Affection:\\V[3155])>There are loli idols too♪ ...*twinkle*. ☆"])
    ShowTextAttributes(["chrom_fc2", 2, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>...All right then. ☆"])
    JumpToLabel(["メニュー"])
    Label(["163"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>All right, it's a zombie!"])
    ShowTextAttributes(["zonbe_fc3", 0, 0, 2])
    ShowText(["\\n<Zombie>Hungry!"])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>This little girl is playing with zombies... I wonder what your parents did to you that made it come to this?"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Hey, I'm a lot older than you! I'm five times your age."])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Five times my age? You're 85 years old?!"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Why are you taking it so literally...?"])
    JumpToLabel(["メニュー"])
    Label(["181"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Oh, a painting ghost. Something similar showed up in my mansion too."])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa (Affection:\\V[3181])>Art is very compatible with ghosts... because one puts one's heart and soul into the painting..."])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>The Artiste family is like that too. We devote our souls to our work."])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa (Affection:\\V[3181])>You have an aura of hot pathos... But your appearance is that of a loli..."])
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    Label(["185"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>You sMEll the same as master..."])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Big sister... Well, I'm in your care, so please look after me!"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection:\\V[3185])>Then I will get to work imMEdiately. The documents that were in your room have all been incineRAted."])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>I'm gonna turn this piece of junk into scrap metal!"])
    JumpToLabel(["メニュー"])
    Label(["200"])
    ShowTextAttributes(["hitodama_fc1", 1, 0, 2])
    ShowText(["\\n<Fear (Affection:\\V[3200])>Fire!"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Ohh? You're a hitodama...\nI've created them at my laboratory now and then."])
    ShowTextAttributes(["hitodama_fc1", 2, 0, 2])
    ShowText(["\\n<Fear (Affection:\\V[3200])>Isn't that because you're handling the corpses carelessly? Won't you get cursed?"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>A necromancer can't be afraid of a ghost's curse. Even delusions can be mastered!"])
    JumpToLabel(["メニュー"])
    Label(["217"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Even though you're a minotauros, you're an expert on makina. You're just right, can you help me with my work?"])
    ShowTextAttributes(["zinitauros_fc1", 0, 0, 2])
    ShowText(["\\n<Taura (Affection:\\V[3217])>I don't mind... What do you need me to do?"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Rocket-punching zombie arms!"])
    ShowTextAttributes(["zinitauros_fc1", 0, 0, 2])
    ShowText(["\\n<Taura (Affection:\\V[3217])>No way! That's desecration of the dead!"])
    JumpToLabel(["メニュー"])
    Label(["256"])
    ShowTextAttributes(["warmer_fc1", 0, 0, 2])
    ShowText(["\\n<Elma (Affection:\\V[3256])>Auu... Slimy..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Are you a type of zombie...?\nYou're a really filthy, slimy girl."])
    ShowTextAttributes(["warmer_fc1", 0, 0, 2])
    ShowText(["\\n<Elma (Affection:\\V[3256])>You...also filthy..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>I just don't like baths!\nDon't lump me in with you rotting girls!"])
    JumpToLabel(["メニュー"])
    Label(["257"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Oh, ghouls...\nYou're rich gems that fermented in the swamps of the Gold Region."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection:\\V[3257])>...Wine!"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>To respond with something ordinary...\nThese fellows seem to have relatively high intelligence."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection:\\V[3257])>Mature ghouls...good taste...\n*munch*...*chew*..."])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Kyaaah! Don't bite me!\nI meant what you taste like!"])
    JumpToLabel(["メニュー"])
    Label(["743"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["Alipheese the 10th... supposedly a top-tier magical artist."])
    ShowText(["There is one thing I would like to ask."])
    ShowTextAttributes(["alice10th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th>(Affection:\\V[3743])"])
    ShowText(["Oh, a talented woman from the Altearist family..."])
    ShowText(["It's interesting that you're consulting me, go ahead and say it."])
    ShowTextAttributes(["chrom_fc2", 7, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["A method to make the current Monster Lord, who dislikes magical arts, fond of them..."])
    ShowTextAttributes(["alice10th_fc2", 2, 0, 2])
    ShowText(["\\n<Alipheese the 10th>(Affection:\\V[3743])"])
    ShowText(["Th-that is..."])
    ShowText(["The 16th dislikes magical arts, it's a winter period for magical artists..."])
    JumpToLabel(["メニュー"])
    Label(["751"])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th>(Affection:\\V[3751])"])
    ShowText(["Chrome... Even if I return to my original form, you are still my master."])
    ShowText(["As a noble demon, I will not casually break the contract."])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["W-w-whoa..."])
    ShowText(["It seems like quite a situation has arisen..."])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th>(Affection:\\V[3751])"])
    ShowText(["If anything comes up, feel free to command me."])
    ShowText(["Well, if I feel like it, I might listen to you..."])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["I-I am truly grateful..."])
    ShowText(["Former King..."])
    JumpToLabel(["メニュー"])
    Label(["752"])
    ShowTextAttributes(["alice15th_fc4", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th>(Affection:\\V[3752])"])
    ShowText(["Chrome, my master..."])
    ShowText(["By our pact, I shall obey you..."])
    ShowTextAttributes(["chrom_fc2", 6, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["The zombie of the former Monster Lord entrusted to me by my big sister..."])
    ShowText(["I will use it with care!"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["That aside, I shall verify my big sister's technology."])
    ShowText(["Hmm, the processing of this tail's scales is splendid...!"])
    ShowTextAttributes(["alice15th_fc4", 1, 0, 2])
    ShowText(["\\n<Alipheese the 15th>(Affection:\\V[3752])"])
    ShowText(["It's ticklish..."])
    ShowText(["Do not touch the tail..."])
    JumpToLabel(["メニュー"])
    Label(["762"])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>(Affection:\\V[3762])"])
    ShowText(["……………………"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["Now, what should I do for Frederica's next enhancement plan?"])
    ShowText(["Fortress type or psychommu type..."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>(Affection:\\V[3762])"])
    ShowText(["Chrome, take a bath."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["Why do you want to put me in the bath so much!?"])
    ShowText(["Moreover, your pronunciation has become clearer!"])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>(Affection:\\V[3762])"])
    ShowText(["Baths are good, Chrome..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["On top of that, a pattern has emerged in your way of speaking..."])
    ShowText(["What is this...?"])
    JumpToLabel(["メニュー"])
    Label(["763"])
    ShowTextAttributes(["chromg_fc1", 2, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Chrome-sama~! Let's play~♪"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["I'm busy with research right now..."])
    ShowText(["Could you play with Rei instead?"])
    ShowTextAttributes(["chromg_fc1", 4, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Rei is completely absorbed in her book."])
    ShowText(["I'm bored, so play with me~!"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["I guess we can play Old Maid or something."])
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    ShowText(["Rei, back to reading again?"])
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    ShowText(["……………………"])
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    ShowText(["The Little Match Girl and The Little Mermaid... all bad endings, huh?"])
    ShowText(["I had the librarian create a catalog of bad ending stories."])
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    ShowText(["I will read them all through...♪"])
    ShowText(["Really, you are incomprehensible..."])
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    ShowText(["Chrome... have you taken a bath...?"])
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    ShowText(["Why does everyone start saying this!?"])
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    ShowText(["You've really grown, Chrome..."])
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    ShowText(["To hear that from my big sister..."])
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    ShowText(["I never thought my big sister would say that to me..."])
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    ShowText(["Whoa, that's a destrium solution!"])
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    ShowText(["You should be the one..."])
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    ShowText(["Speaking of which, Kagezume..."])
    ShowText(["When you were a tea-serving doll, Ilias wasn't provoking you at all, was she?"])
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    ShowText(["Really......"])
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    ShowText(["Speaking of which, Kagezume..."])
    ShowText(["When you were a tea-serving doll, Ilias wasn't provoking you at all, was she?"])
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    ShowText(["That's because Ilias has my self-destruct switch."])
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    ShowText(["You can't provoke someone like that..."])
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    ShowText(["I was provoking you, thinking you wouldn't push it."])
    ShowText(["Really......"])
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    ShowText(["What a situation, what are her parents doing...?"])
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    ShowText(["I'm older than you, you know... about five times."])
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    ShowText(["My five times means... 85 years old!?"])
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    ShowText(["Why are you exaggerating there...?"])
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  Page 1
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CommonEvent 24
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    ShowText(["\\n<Lucia (Affection:\\V[3167])>My research is going well. Alchemy is really quite fascinating..."])
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    ShowText(["\\n<Sylph (Affection:\\V[3012])>Chi Pa Pa♪"])
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    ShowText(["\\n<Lucia (Affection:\\V[3167])>The spirit of wind... She may be an airhead, but she hides tremendous magical power."])
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    ShowText(["\\n<Sylph (Affection:\\V[3012])>Chi Paa!"])
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    ShowText(["\\n<Lucia (Affection:\\V[3167])>...Probably."])
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    ShowText(["\\n<Gnome (Affection:\\V[3013])>........"])
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    ShowText(["\\n<Lucia (Affection:\\V[3167])>The elemental spirit of earth... She's so quiet. Is she accumulating energy?"])
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    ShowText(["\\n<Gnome (Affection:\\V[3013])>Zzz...."])
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    ShowText(["\\n<Promestein (Affection:\\V[3041])>You're studying alchemy, right?"])
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    ShowText(["\\n<Lucia (Affection:\\V[3167])>More than the mysteries of alchemy, my goal is to uncover the truth of all things. This is just a step on the long road to that truth."])
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    ShowText(["\\n<Promestein (Affection:\\V[3041])>I see... So you also seek the ultimate truth. Only those who overcome all obstacles to seek the answer to everything are my allies."])
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    ShowText(["\\n<Promestein (Affection:\\V[3041])>As such, I hope we can get along in the future. It's a pleasure to meet you."])
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    ShowText(["\\n<Lucia (Affection:\\V[3167])>Yeah, same here."])
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    ShowText(["\\n<Julia (Affection:\\V[3160])>Lady Lucia, don't you see the contradiction?"])
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    ShowText(["\\n<Lucia (Affection:\\V[3167])>That's pretty harsh... But knowledge is paramount."])
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    ShowText(["\\n<Lucia (Affection:\\V[3167])>Dangerous things have to be understood. It's a power that has to be used with discipline."])
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    ShowText(["\\n<Lucia (Affection:\\V[3167])>Okay, then let's proceed with the research. Fufuu, the third tentacle is smoothly neurotransmitting..."])
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    ShowText(["\\n<Lucia (Affection:\\V[3167])>Oh my, fighting side-by-side with you? I thought hell would freeze over before that happened."])
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    ShowText(["\\n<Lily (Affection:\\V[3163])>That's my line. Truly unexpected... I wonder if hell has already frozen over?"])
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    ShowText(["\\n<Lucia (Affection:\\V[3167])>However, it's very nostalgic. Reminds me of the hard times we faced together back in the village."])
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    ShowText(["\\n<Lily (Affection:\\V[3163])>I hope we can work together now just like we did back then."])
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    ShowText(["\\n<Lucia (Affection:\\V[3167])>Would you like to participate in an experiment for a while?"])
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    ShowText(["\\n<Crowley (Affection:\\V[3182])>Understood. I'll help..."])
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    ShowText(["\\n<Lucia (Affection:\\V[3167])>A creature created by alchemy that has her own desire for research... Alchemy is truly profound."])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley (Affection:\\V[3182])>The desire for knowledge exists within all things... The extent of that desire depends on the purity of their heart..."])
    JumpToLabel(["メニュー"])
    Label(["286"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection:\\V[3167])>You're Witch...\nYou seem to be a very famous wizard."])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>You're also famous in some parts.\nThey say you have revived the ancient tentacle magic?"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection:\\V[3167])>That was not my accomplishment alone.\nIt was something Lily and I had achieved..."])
    ShowTextAttributes(["witchs_fc1", 3, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>It seems that your circumstances are complicated. Did magic bring you two closer together, or tear you apart?"])
    JumpToLabel(["メニュー"])
    Label(["352"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection:\\V[3167])>You're quite a strange monster.\nHave you accomplished the holy-dark fusion by any chance...?"])
    ShowTextAttributes(["vouivre_fc1", 0, 0, 2])
    ShowText(["\\n<Vivi (Affection:\\V[3352])>I don't think that's even possible.\nMy mutation contained an excessive amount of holy elements which went to my right side."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection:\\V[3167])>...Would you mind if I tried mixing them for an experiment?"])
    ShowTextAttributes(["vouivre_fc1", 2, 0, 2])
    ShowText(["\\n<Vivi (Affection:\\V[3352])>If you cause a fusion reaction, I'll probably blow up! I'm in perfect harmony this way..."])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Lucia, you are diligently researching spirits, aren't you?"])
    ShowText(["I'm also interested in spirits..."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["I never thought you would be interested in nature sensitivity..."])
    ShowText(["That's quite surprising."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["The process of consciousness emerging in natural phenomena and residing in living beings..."])
    ShowText(["I'm very interested in that process."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["That's more in the field of chaos studies..."])
    ShowText(["How about considering it as a research topic?"])
    JumpToLabel(["メニュー"])
    Label(["839"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You are a witch..."])
    ShowText(["You seem to be quite a renowned sorceress."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["You are quite famous in some circles, after all."])
    ShowText(["I heard you revived the ancient devouring magic..."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["It wasn't just my achievement alone."])
    ShowText(["It was something I accomplished with Lily..."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["It seems there are complicated circumstances."])
    ShowText(["Did magic bring you two closer together, or did it tear you apart...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7022, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"give a present\","])
        ScriptMore(["\"add to party\","])
        ScriptMore(["\"View gift list\",\"beg\","])
        ScriptMore(["\"change form\",\"stop\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(167)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(167)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[4] x3"])
        ShowText(["Affection  100:\\ia[1026]"])
        ShowText(["Affection  500:\\ia[1115]"])
        ShowText(["Affection 2000:\\ia[1192]"]) # Force Ring
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3167])"])
        ShowChoices([["Predation(Affection:10)", "Soul Draining Blowjob(Affection:50)", "Predation...?(Affection:100)", "Never mind"], 4])
        When([0, "Predation(Affection:10)"])
          ConditionalBranch([1, 3167, 0, 10, 1])
            Script(["call_novel_scene(4636)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lusia_fc1", 2, 0, 2])
            ShowText(["\\n<Lucia (Affection:\\V[3167])>I'm busy with research right now. Would you mind doing it later?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Soul Draining Blowjob(Affection:50)"])
          ConditionalBranch([1, 3167, 0, 50, 1])
            Script(["call_novel_scene(4637)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lusia_fc1", 2, 0, 2])
            ShowText(["\\n<Lucia (Affection:\\V[3167])>I'm busy with research right now. Would you mind doing it later?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Predation...?(Affection:100)"])
          ConditionalBranch([1, 3167, 0, 100, 1])
            Script(["call_novel_scene(4638)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lusia_fc1", 2, 0, 2])
            ShowText(["\\n<Lucia (Affection:\\V[3167])>I'm busy with research right now. Would you mind doing it later?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7022, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to change into?"])
          ShowChoices([["Lucia (normal)", "Lucia (jealous)"], 1])
          When([0, "ルシア（通常）"])
            Script(["persona_change(167)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ルシア（嫉妬）"])
            Script(["persona_change(837)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_lusia_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3167, 0, 10, 1])
      ConditionalBranch([1, 4167, 0, 0, 0])
        ControlVariables([4167, 4167, 0, 0, 1])
        ShowTextAttributes(["lusia_fc2", 0, 0, 2])
        ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
        ShowText(["No need to hold back, this is from me..."])
        ShowText(["Let's continue to build a good relationship."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4, 0, 0, 3])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3167, 0, 100, 1])
      ConditionalBranch([1, 4167, 0, 1, 0])
        ControlVariables([4167, 4167, 0, 0, 2])
        ShowTextAttributes(["lusia_fc2", 0, 0, 2])
        ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
        ShowText(["No need to hold back, this is from me..."])
        ShowText(["Let's continue to build a good relationship."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1026, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3167, 0, 500, 1])
      ConditionalBranch([1, 4167, 0, 2, 0])
        ControlVariables([4167, 4167, 0, 0, 3])
        ShowTextAttributes(["lusia_fc2", 0, 0, 2])
        ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
        ShowText(["No need to hold back, this is from me..."])
        ShowText(["Let's continue to build a good relationship."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1115, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3167, 0, 2000, 1])
      ConditionalBranch([1, 4167, 0, 3, 0])
        ControlVariables([4167, 4167, 0, 0, 4])
        ShowTextAttributes(["lusia_fc2", 0, 0, 2])
        ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
        ShowText(["No need to hold back, this is from me..."])
        ShowText(["Let's continue to build a good relationship."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1192, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Amplifying the power of the spirits even further..."])
    ShowText(["Oh, is it my turn?"])
    JumpToLabel(["メニュー"])
    Label(["12"])
    ShowTextAttributes(["sylph_fc2", 0, 0, 2])
    ShowText(["\\n<Sylph>(Affection:\\V[3012])"])
    ShowText(["Chi Pa Pa♪"])
    ShowTextAttributes(["lusia_fc2", 2, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["This is the spirit of wind..."])
    ShowText(["It seems a bit airheaded, but it hides tremendous magical power..."])
    ShowTextAttributes(["sylph_fc2", 0, 0, 2])
    ShowText(["\\n<Sylph>(Affection:\\V[3012])"])
    ShowText(["Chi Pa!"])
    ShowTextAttributes(["lusia_fc2", 2, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["...Is it really there?"])
    JumpToLabel(["メニュー"])
    Label(["13"])
    ShowTextAttributes(["gnome_fc1", 1, 0, 2])
    ShowText(["\\n<Gnome>(Affection:\\V[3013])"])
    ShowText(["……………………"])
    ShowTextAttributes(["lusia_fc2", 2, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["This is the spirit of earth..."])
    ShowText(["It's quiet, is she accumulating energy...?"])
    ShowTextAttributes(["gnome_fc1", 1, 0, 2])
    ShowText(["\\n<Gnome>(Affection:\\V[3013])"])
    ShowText(["Zzz...."])
    ShowTextAttributes(["lusia_fc2", 2, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Is she asleep...?"])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Promestein has changed quite a bit, hasn't she?"])
    ShowText(["She used to be more self-righteous, right?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["While continuing to think of ways to prevent the world's destruction..."])
    ShowText(["It seems I've grown quite attached to this world."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You have loved the world for a long time, haven't you?"])
    ShowText(["It's just that the way you express it has changed."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Loving the world, huh..."])
    ShowText(["Well, that might be true."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Promestein has changed quite a bit, hasn't she?"])
    ShowText(["She used to be more self-righteous, right?"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["While continuing to think of ways to prevent the world's destruction..."])
    ShowText(["It seems I've grown quite attached to this world."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You have loved the world for a long time, haven't you?"])
    ShowText(["It's just that the way you express it has changed."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Loving the world, huh..."])
    ShowText(["Well, that might be true."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Promestein has changed quite a bit, hasn't she?"])
    ShowText(["She used to be more self-righteous, right?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["While continuing to think of ways to prevent the world's destruction..."])
    ShowText(["It seems I've grown quite attached to this world."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You have loved the world for a long time, haven't you?"])
    ShowText(["It's just that the way you express it has changed."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Loving the world, huh..."])
    ShowText(["Well, that might be true."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Promestein has changed quite a bit, hasn't she?"])
    ShowText(["She used to be more self-righteous, right?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["While continuing to think of ways to prevent the world's destruction..."])
    ShowText(["It seems I've grown quite attached to this world."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You have loved the world for a long time, haven't you?"])
    ShowText(["It's just that the way you express it has changed."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Loving the world, huh..."])
    ShowText(["Well, that might be true."])
    JumpToLabel(["メニュー"])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["Are you studying alchemy......?"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["My mission is to master the secret techniques of alchemy and unveil the truth."])
    ShowText(["No matter how distant the path may be......"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["I see...... You also hold the pursuit of truth in high regard, don't you?"])
    ShowText(["Those who overcome any obstacles and seek the truth are my comrades."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["So, I look forward to working with you from now on..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Yes, likewise..."])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["(I feel a chill running down my spine...)"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["160"])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Yuria>(Affection:\\V[3160])"])
    ShowText(["Despite being saved by magic power, you want to contain it..."])
    ShowText(["And yet, you seek to explore that power..."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Yuria>(Affection:\\V[3160])"])
    ShowText(["Lady Lucia, don't you see the contradiction...?"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["That's pretty harsh..."])
    ShowText(["But knowledge is paramount."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Dangerous things have to be understood."])
    ShowText(["It's a power that has to be used with discipline."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Yuria>(Affection:\\V[3160])"])
    ShowText(["I see, I didn't mean to criticize you."])
    ShowText(["I myself feel conflicted and hesitant..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Okay, then let's proceed with the research."])
    ShowText(["Fufuu, the third tentacle is smoothly neurotransmitting..."])
    ShowTextAttributes(["wormv_fc1", 2, 0, 2])
    ShowText(["\\n<Yuria>(Affection:\\V[3160])"])
    ShowText(["(I knew it; researching is her hobby.)"])
    JumpToLabel(["メニュー"])
    Label(["182"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Would you mind participating in an experiment for a while...?"])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley>(Affection:\\V[3182])"])
    ShowText(["Understood... I'll help..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["However, the creatures created by alchemy also have a desire for exploration."])
    ShowText(["Alchemy is truly profound, isn't it?"])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley>(Affection:\\V[3182])"])
    ShowText(["The desire for knowledge exists within all things..."])
    ShowText(["The extent of that desire depends on the purity of their heart..."])
    JumpToLabel(["メニュー"])
    Label(["286"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You are a witch..."])
    ShowText(["You seem to be quite a renowned sorceress."])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["You are quite famous in some circles, after all."])
    ShowText(["I heard you revived the ancient devouring magic..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["It wasn't just my achievement alone."])
    ShowText(["It was something I accomplished with Lily..."])
    ShowTextAttributes(["witchs_fc1", 3, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["It seems there are complicated circumstances."])
    ShowText(["Did magic bring you two closer together, or did it tear you apart...?"])
    JumpToLabel(["メニュー"])
    Label(["352"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You're quite a strange monster."])
    ShowText(["Have you accomplished the holy-dark fusion by any chance...?"])
    ShowTextAttributes(["vouivre_fc1", 0, 0, 2])
    ShowText(["\\n<Vivi>(Affection:\\V[3352])"])
    ShowText(["I don't think that's even possible."])
    ShowText(["My mutation contained an excessive amount of holy elements which went to my right side."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["...Would you mind if I tried mixing them for an experiment?"])
    ShowTextAttributes(["vouivre_fc1", 2, 0, 2])
    ShowText(["\\n<Vivi>(Affection:\\V[3352])"])
    ShowText(["If a fusion reaction occurs, I'll probably blow up!"])
    ShowText(["With this, I'm in perfect harmony..."])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Lucia, you are diligently researching spirits, aren't you?"])
    ShowText(["I'm also interested in spirits..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["I never thought you would be interested in nature sensitivity..."])
    ShowText(["That's quite surprising."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["The process of consciousness emerging in natural phenomena and residing in living beings..."])
    ShowText(["I'm very interested in that process."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["That's more in the field of chaos studies..."])
    ShowText(["How about considering it as a research topic?"])
    JumpToLabel(["メニュー"])
    Label(["836"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3836])"])
    ShowText(["I've been a burden to you, Lucia..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia>(Affection:\\V[3837])"])
    ShowText(["What are you saying now, after all the chaos I've caused..."])
    ShowText(["But we're still best friends, and you've stuck by me this far."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia>(Affection:\\V[3837])"])
    ShowText(["We've overcome hardships together, clashed, and sometimes insulted each other,"])
    ShowText(["And now we stand side by side as allies... it's a very strange bond."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3836])"])
    ShowText(["In the battles to come, and after peace arrives..."])
    ShowText(["I want us to support each other like we did as children."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia>(Affection:\\V[3837])"])
    ShowText(["I hope so... Please don't fall into the underworld magic again."])
    ShowText(["It would be quite difficult to pull you back."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3836])"])
    ShowText(["You don't trust me, do you..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia>(Affection:\\V[3837])"])
    ShowText(["No, I don't."])
    JumpToLabel(["メニュー"])
    Label(["839"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You are a witch..."])
    ShowText(["You seem to be quite a renowned sorceress."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["You are quite famous in some circles, after all."])
    ShowText(["I heard you revived the ancient devouring magic..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["It wasn't just my achievement alone."])
    ShowText(["It was something I accomplished with Lily..."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["It seems there are complicated circumstances."])
    ShowText(["Did magic bring you two closer together, or did it tear you apart...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7022, 1])
        Script(["unlimited_choices(11, [\"give a present\","])
        ScriptMore(["\"add to party\","])
        ScriptMore(["\"View gift list\",\"beg\","])
        ScriptMore(["\"stop\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"give a present\","])
        ScriptMore(["\"add to party\","])
        ScriptMore(["\"View gift list\",\"beg\","])
        ScriptMore(["\"change form\",\"stop\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(837)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(837)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  10: 3 Spirit Medicines"])
        ShowText(["Affection 100: Earrings"])
        ShowText(["Affection 500: Convert Ring"])
        ShowText(["Affection 2000: Ring of Reason"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What will you ask for? (Affection:\\V[3167])"])
        ShowChoices([["Tentacle cum squeezing (favorability: 10)", "Stop"], 2])
        When([0, "触手搾精（好感度:10）"])
          ConditionalBranch([1, 3167, 0, 10, 1])
            Script(["call_novel_scene(4639)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lusia_fc2", 2, 0, 2])
            ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
            ShowText(["I'm busy with research right now."])
            ShowText(["Could you come back later?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7022, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to change into?"])
          ShowChoices([["Lucia (normal)", "Lucia (jealous)"], 2])
          When([0, "ルシア（通常）"])
            Script(["persona_change(167)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ルシア（嫉妬）"])
            Script(["persona_change(837)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowPicture([5, "80_ironmaiden_k_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3183, 0, 10, 1])
      ConditionalBranch([1, 4183, 0, 0, 0])
        ControlVariables([4183, 4183, 0, 0, 1])
        ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
        ShowText(["\\n<Torture (Affection:\\V[3183])>Punishment and reward... Sinners receive punishment, good people receive rewards..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([22, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3183, 0, 100, 1])
      ConditionalBranch([1, 4183, 0, 1, 0])
        ControlVariables([4183, 4183, 0, 0, 2])
        ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
        ShowText(["\\n<Torture (Affection:\\V[3183])>Punishment and reward... Sinners receive punishment, good people receive rewards..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1723, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3183, 0, 500, 1])
      ConditionalBranch([1, 4183, 0, 2, 0])
        ControlVariables([4183, 4183, 0, 0, 3])
        ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
        ShowText(["\\n<Torture (Affection:\\V[3183])>Punishment and reward... Sinners receive punishment, good people receive rewards..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1022, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3183, 0, 2000, 1])
      ConditionalBranch([1, 4183, 0, 3, 0])
        ControlVariables([4183, 4183, 0, 0, 4])
        ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
        ShowText(["\\n<Torture (Affection:\\V[3183])>Punishment and reward... Sinners receive punishment, good people receive rewards..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1467, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
    ShowText(["\\n<Torture (Affection:\\V[3183])>Please take me with you... so I may fulfill my mission of judging sinners..."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
    ShowText(["\\n<Torture (Affection:\\V[3183])>I punish sinners..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias (Affection:\\V[3026])>A monster magically created to mete out punishment is itself a sin."])
    ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
    ShowText(["\\n<Torture (Affection:\\V[3183])>Punishment..."])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias (Affection:\\V[3026])>Hey, what are you going to do to me?! Ahhhhh!!"])
    JumpToLabel(["メニュー"])
    Label(["159"])
    ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
    ShowText(["\\n<Torture (Affection:\\V[3183])>Sinner... I can tell... You are deceiving those around you..."])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>You got me. I can talk."])
    ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
    ShowText(["\\n<Torture (Affection:\\V[3183])>You won't be pampered if they know you're autonomous... Is that why you deceive everyone around you...?"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>Yes. Please forgive me..."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>(There's even a senior-junior relationship between torture devices...)"])
    JumpToLabel(["メニュー"])
    Label(["182"])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley (Affection:\\V[3182])>We waged a long and difficult war against the apoptosis. And it's still not over... Now we're on a journey in another world..."])
    ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
    ShowText(["\\n<Torture (Affection:\\V[3183])>It makes no difference to me... I just judge sinners..."])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley (Affection:\\V[3182])>Our future opponents aren't limited to just apoptosis. Don't punish too indiscriminately..."])
    ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
    ShowText(["\\n<Torture (Affection:\\V[3183])>I only execute sinners..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(183)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(183)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[22]"])
        ShowText(["Affection  100:\\ia[1723]"])
        ShowText(["Affection  500:\\ia[1022]"])
        ShowText(["Affection 2000:\\ia[1467]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3183])"])
        ShowChoices([["Death by Pleasure(Affection:10)", "Never mind"], 2])
        When([0, "Death by Pleasure(Affection:10)"])
          ConditionalBranch([1, 3183, 0, 10, 1])
            Script(["call_novel_scene(4716)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
            ShowText(["\\n<Torture (Affection:\\V[3183])>I won't put you inside if you aren't a sinner..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowPicture([5, "80_c_homunculus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3182, 0, 10, 1])
      ConditionalBranch([1, 4182, 0, 0, 0])
        ControlVariables([4182, 4182, 0, 0, 1])
        ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
        ShowText(["\\n<Crowley (Affection:\\V[3182])>This is a byproduct of an experiment... Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([5, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3182, 0, 100, 1])
      ConditionalBranch([1, 4182, 0, 1, 0])
        ControlVariables([4182, 4182, 0, 0, 2])
        ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
        ShowText(["\\n<Crowley (Affection:\\V[3182])>This is a byproduct of an experiment... Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1113, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3182, 0, 500, 1])
      ConditionalBranch([1, 4182, 0, 2, 0])
        ControlVariables([4182, 4182, 0, 0, 3])
        ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
        ShowText(["\\n<Crowley (Affection:\\V[3182])>This is a byproduct of an experiment... Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1115, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3182, 0, 2000, 1])
      ConditionalBranch([1, 4182, 0, 3, 0])
        ControlVariables([4182, 4182, 0, 0, 4])
        ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
        ShowText(["\\n<Crowley (Affection:\\V[3182])>This is a byproduct of an experiment... Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1493, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley (Affection:\\V[3182])>I am not a mere experiment; I possess obvious intelligence. Now I'm the experimenter..."])
    JumpToLabel(["メニュー"])
    Label(["158"])
    ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
    ShowText(["\\n<Anna (Affection:\\V[3158])>........."])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley (Affection:\\V[3182])>Hmm? Was this also created by magic? It seems to have been altered so much that nothing from its original form remains..."])
    ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
    ShowText(["\\n<Anna (Affection:\\V[3158])>...Ahhh!"])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley (Affection:\\V[3182])>Ohh?! That was a surprise..."])
    ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
    ShowText(["\\n<Anna (Affection:\\V[3158])>Th-that was rude of me... You're a friend, right?"])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley (Affection:\\V[3182])>There may be all kinds here, but the two of us are somewhat closely related. Nice to meet you."])
    JumpToLabel(["メニュー"])
    Label(["167"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection:\\V[3167])>Would you like to participate in an experiment for a while?"])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley (Affection:\\V[3182])>Understood. I'll help..."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection:\\V[3167])>A creature created by alchemy that has her own desire for research... Alchemy is truly profound."])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley (Affection:\\V[3182])>The desire for knowledge exists within all things... The extent of that desire depends on the purity of their heart..."])
    JumpToLabel(["メニュー"])
    Label(["183"])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley (Affection:\\V[3182])>We waged a long and difficult war against the apoptosis. And it's still not over... Now we're on a journey in another world..."])
    ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
    ShowText(["\\n<Torture (Affection:\\V[3183])>It makes no difference to me... I just judge sinners..."])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley (Affection:\\V[3182])>Our future opponents aren't limited to just apoptosis. Don't punish too indiscriminately..."])
    ShowTextAttributes(["ironmaiden_k_fc1", 0, 0, 2])
    ShowText(["\\n<Torture (Affection:\\V[3183])>I only execute sinners..."])
    JumpToLabel(["メニュー"])
    Label(["837"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Would you mind participating in an experiment for a while...?"])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley>(Affection:\\V[3182])"])
    ShowText(["Understood... I'll help..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["However, the creatures created by alchemy also have a desire for exploration."])
    ShowText(["Alchemy is truly profound, isn't it?"])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley>(Affection:\\V[3182])"])
    ShowText(["The desire for knowledge exists within all things..."])
    ShowText(["The extent of that desire depends on the purity of their heart..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(182)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(182)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[5]"])
        ShowText(["Affection  100:\\ia[1113]"])
        ShowText(["Affection  500:\\ia[1115]"])
        ShowText(["Affection 2000:\\ia[1493]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3182])"])
        ShowChoices([["Semen Squeezing Tentacle 1(Affection:10)", "Semen Squeezing Tentacle 2(Affection:100)", "Never mind"], 3])
        When([0, "Semen Squeezing Tentacle 1(Affection:10)"])
          ConditionalBranch([1, 3182, 0, 10, 1])
            Script(["call_novel_scene(4711)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
            ShowText(["\\n<Crowley (Affection:\\V[3182])>I have enough semen..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Semen Squeezing Tentacle 2(Affection:100)"])
          ConditionalBranch([1, 3182, 0, 100, 1])
            Script(["call_novel_scene(4712)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
            ShowText(["\\n<Crowley (Affection:\\V[3182])>I have enough semen..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowPicture([5, "80_lily_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3163, 0, 10, 1])
      ConditionalBranch([1, 4163, 0, 0, 0])
        ControlVariables([4163, 4163, 0, 0, 1])
        ShowTextAttributes(["lily_fc1", 3, 0, 2])
        ShowText(["\\n<Lily (Affection:\\V[3163])>Fufuu, take this. Be grateful; you got something nice..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([28, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3163, 0, 100, 1])
      ConditionalBranch([1, 4163, 0, 1, 0])
        ControlVariables([4163, 4163, 0, 0, 2])
        ShowTextAttributes(["lily_fc1", 3, 0, 2])
        ShowText(["\\n<Lily (Affection:\\V[3163])>Fufuu, take this. Be grateful; you got something nice..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1721, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3163, 0, 500, 1])
      ConditionalBranch([1, 4163, 0, 2, 0])
        ControlVariables([4163, 4163, 0, 0, 3])
        ShowTextAttributes(["lily_fc1", 3, 0, 2])
        ShowText(["\\n<Lily (Affection:\\V[3163])>Fufuu, take this. Be grateful; you got something nice..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1366, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3163, 0, 2000, 1])
      ConditionalBranch([1, 4163, 0, 3, 0])
        ControlVariables([4163, 4163, 0, 0, 4])
        ShowTextAttributes(["lily_fc1", 3, 0, 2])
        ShowText(["\\n<Lily (Affection:\\V[3163])>Fufuu, take this. Be grateful; you got something nice..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1192, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ConditionalBranch([1, 1143, 0, 20, 2])
      ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>I can still hear their voices calling for help. Until I don't hear their voices anymore..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 21, 1])
      ShowTextAttributes(["lily_fc1", 3, 0, 2])
      ShowText(["\\n<Lily> (Affection:\\V[3163])"])
      ShowText(["I will make this power useful for world peace."])
      ShowText(["Now, let's go..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["57"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>Tired..."])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>This girl always seems tired. I'm sure she was abused as a child and closed her heart to the world."])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>Tired..."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>If you have troubles, leave them to me. I will lend you my power."])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection:\\V[3057])>Your power looks handy...\nYou can scratch your back even while lying down..."])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>You should be able to do that with your arms... Just how lazy are you?"])
    JumpToLabel(["メニュー"])
    Label(["58"])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>*Shudder*"])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>This one is frightened just by being seen. You wouldn't happen to have been abused as a child, would you?"])
    ShowTextAttributes(["inp_fc1", 2, 0, 2])
    ShowText(["\\n<Rami (Affection:\\V[3056])>Reemii! I got some spinning firecrackers! Let's go launch them over there!"])
    ShowTextAttributes(["inp_fc2", 1, 0, 2])
    ShowText(["\\n<Remi (Affection:\\V[3058])>No... no..."])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>...Are you being bullied?"])
    JumpToLabel(["メニュー"])
    Label(["121"])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>I've lived in a remote village for so long that I'm out of touch with current fashion trends..."])
    ShowTextAttributes(["page65537_fc1", 0, 0, 2])
    ShowText(["\\n<Cornelia (Affection:\\V[3121])>I'm in a similar situation too. I was stuck in a library for so long..."])
    ShowTextAttributes(["lily_fc1", 4, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>We're pretty similar, fufufuu. Well then, shall we go to buy clothes in the city together?"])
    ShowTextAttributes(["page65537_fc1", 1, 0, 2])
    ShowText(["\\n<Cornelia (Affection:\\V[3121])>By all means, let's go together. It's fun to be fashionable every now and then, fufuu..."])
    ShowTextAttributes(["lily_fc1", 6, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>(I won't lose to some unrefined glasses girl...)"])
    ShowTextAttributes(["page65537_fc1", 4, 0, 2])
    ShowText(["\\n<Cornelia (Affection:\\V[3121])>(I don't want to lose to this country bumpkin...)"])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>All right, it's a zombie!"])
    ShowTextAttributes(["zonbe_fc3", 0, 0, 2])
    ShowText(["\\n<Zombie>Hungry!"])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>This little girl is playing with zombies... I wonder what your parents did to you that made it come to this?"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Hey, I'm a lot older than you! I'm five times your age."])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Five times my age? You're 85 years old?!"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Why are you taking it so literally...?"])
    JumpToLabel(["メニュー"])
    Label(["142"])
    ShowTextAttributes(["bander_fc1", 0, 0, 2])
    ShowText(["\\n<Banachi (Affection:\\V[3142])>Do you remember me, witch...? You made me, but then deemed me a failure and discarded me..."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Ah, the earth doll who didn't listen to instructions. I just thought it was better to release you than to destroy you."])
    ShowTextAttributes(["bander_fc1", 0, 0, 2])
    ShowText(["\\n<Banachi (Affection:\\V[3142])>In that case, I'll prove to you that I'm not a failure with my deeds..."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>(I actually got rid of her because I couldn't budget her huge appetite, but there's no way I'm saying that.)"])
    JumpToLabel(["メニュー"])
    Label(["159"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>........."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Since you suck the semen of so many men, sooner or later you'll gain a soul and the ability to speak."])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>........."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>I wonder if you need to suck more semen? I'll be sure to give you lots."])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection:\\V[3159])>(I'm going to keep quiet as long as I keep getting fed.)"])
    JumpToLabel(["メニュー"])
    Label(["160"])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection:\\V[3160])>Lady Lily... Thank you for saving me. I'm truly grateful."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>I only gave you power. You saved yourself."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection:\\V[3160])>Still, it would never have happened if not for you. I hope weak people like me can be saved all around the world."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Yeah... Let's save a lot of people from now on. Now, follow me."])
    JumpToLabel(["メニュー"])
    Label(["167"])
    ShowTextAttributes(["lusia_fc1", 2, 0, 2])
    ShowText(["\\n<Lucia (Affection:\\V[3167])>Oh my, fighting side-by-side with you? I thought hell would freeze over before that happened."])
    ShowTextAttributes(["lily_fc1", 4, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>That's my line. Truly unexpected... I wonder if hell has already frozen over?"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection:\\V[3167])>However, it's very nostalgic. Reminds me of the hard times we faced together back in the village."])
    ShowTextAttributes(["lily_fc1", 4, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>I hope we can work together now just like we did back then."])
    JumpToLabel(["メニュー"])
    Label(["179"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection:\\V[3179])>AAHAAHAAHAAHAAHA!"])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>What? Are you laughing at me?"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection:\\V[3179])>Haha... AHAHAHAHAHAHAA!"])
    ShowTextAttributes(["lily_fc1", 4, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Ufufuu, ahahahaa!"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>Why are they competing?!"])
    JumpToLabel(["メニュー"])
    Label(["233"])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>You're Mephisto...\nI've heard you are a very famous magician."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection:\\V[3233])>You do not know me because you are young.\nDuring the era of the previous Monster Lord, I was the master of magic."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection:\\V[3233])>Both of those are practically the same thing.\nMagic is nothing but a wicked deed, and brings no happiness to people..."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Hmph, I wonder what you're insinuating...?"])
    JumpToLabel(["メニュー"])
    Label(["288"])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Natasha, let us depart so we can bring salvation to the oppressed today."])
    ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Natasha (Affection:\\V[3288])>All right, Miss Lily..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>This is getting suspicious!"])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>You there, your face looks pale...\nWhy don't you come with us and help save the oppressed?"])
    ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Natasha (Affection:\\V[3288])>Let's fight for justice together..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>I've been recruited for something?!"])
    JumpToLabel(["メニュー"])
    Label(["391"])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>You're Mephisto...\nI've heard you are a very famous magician."])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection:\\V[3233])>You do not know me because you are young.\nDuring the era of the previous Monster Lord, I was the master of magic."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection:\\V[3233])>Both of those are practically the same thing.\nMagic is nothing but a wicked deed, and brings no happiness to people..."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Hmph, I wonder what you're insinuating...?"])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Laplace, you seem to have no worries, how nice."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Machines have their own worries."])
    ShowText(["Mainly about self-awareness and existence..."])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Is that so..."])
    ShowText(["Those who are created also have it tough, huh."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Worries about life, worries about self..."])
    ShowText(["This world is indeed filled with worries."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["You say things that sound like you're about to attain enlightenment..."])
    ShowText(["What an interesting child."])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Oh, princess. Is there something you want to say to me?"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Lily... My father... Do you have a grudge against the King of Sabasa?"])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>He was a politician. He had no choice but to do nothing. But it was we who paid the price."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>I'm sorry."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>There's no need for you to personally apologize. You were a little girl with no say in the matter."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection:\\V[3529])>Yeah... Well, while you're here, you're my friend. It's a pleasure, Lily."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection:\\V[3163])>Fufuu... It's a pleasure."])
    JumpToLabel(["メニュー"])
    Label(["655"])
    ShowTextAttributes(["maneater_fc1", 2, 0, 2])
    ShowText(["\\n<Non>(Affection:\\V[3655])"])
    ShowText(["Huh...?"])
    ShowText(["Hey, old lady..."])
    ShowTextAttributes(["lily_fc1", 6, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3836])"])
    ShowText(["O-old lady!?"])
    ShowTextAttributes(["maneater_fc1", 2, 0, 2])
    ShowText(["\\n<Non>(Affection:\\V[3655])"])
    ShowText(["Have we met somewhere, old lady?"])
    ShowText(["I feel like I remember something from long ago..."])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3836])"])
    ShowText(["O-old lady..."])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Non>(Affection:\\V[3655])"])
    ShowText(["...I don't know."])
    ShowText(["It's been a long time ago, after all."])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3836])"])
    ShowText(["Old lady..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7022, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"give a present\","])
        ScriptMore(["\"add to party\","])
        ScriptMore(["\"View gift list\",\"beg\","])
        ScriptMore(["\"change form\",\"stop\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(163)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(163)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   10:\\ii[28]"])
        ShowText(["Affection  100:\\ia[1721]"])
        ShowText(["Affection  500:\\ia[1366]"])
        ShowText(["Affection 2000:\\ia[1192]"]) # Force Ring
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3163])"])
        ShowChoices([["Worm Touch(Affection:10)", "Anal Drain(Affection:50)", "Semen Sucking Tentacle(Affection:100)", "Never mind"], 4])
        When([0, "Worm Touch(Affection:10)"])
          ConditionalBranch([1, 3163, 0, 10, 1])
            Script(["call_novel_scene(4616)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lily_fc1", 5, 0, 2])
            ShowText(["\\n<Lily (Affection:\\V[3163])>Hmph. You're awfully casual..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Anal Drain(Affection:50)"])
          ConditionalBranch([1, 3163, 0, 50, 1])
            Script(["call_novel_scene(4617)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lily_fc1", 5, 0, 2])
            ShowText(["\\n<Lily (Affection:\\V[3163])>Hmph. You're awfully casual..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Semen Sucking Tentacle(Affection:100)"])
          ConditionalBranch([1, 3163, 0, 100, 1])
            Script(["call_novel_scene(4618)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lily_fc1", 5, 0, 2])
            ShowText(["\\n<Lily (Affection:\\V[3163])>Hmph. You're awfully casual..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7022, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to change into?"])
          ShowChoices([["Lily (normal)", "Lily (jealous)"], 1])
          When([0, "リリィ（通常）"])
            Script(["persona_change(163)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "リリィ（嫉妬）"])
            Script(["persona_change(836)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
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        ShowTextAttributes(["lily_fc2", 0, 0, 2])
        ShowText(["\\n<Lily> (Affection:\\V[3163])"])
        ShowText(["Hehe, take this with you."])
        ShowText(["I'm glad you got something nice..."])
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        ShowText(["\\n<Lily> (Affection:\\V[3163])"])
        ShowText(["Hehe, take this with you."])
        ShowText(["I'm glad you got something nice..."])
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        ShowText(["\\n<Lily> (Affection:\\V[3163])"])
        ShowText(["Hehe, take this with you."])
        ShowText(["I'm glad you got something nice..."])
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        ShowTextAttributes(["lily_fc2", 0, 0, 2])
        ShowText(["\\n<Lily> (Affection:\\V[3163])"])
        ShowText(["Hehe, take this with you."])
        ShowText(["I'm glad you got something nice..."])
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    Script(["actor_label_jump"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I will make this power useful for world peace."])
    ShowText(["Now, let's go..."])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["57"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi>(Affection:\\V[3057])"])
    ShowText(["Kuta-"])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["This child always looks so exhausted, doesn't she?"])
    ShowText(["She was abused as a child and closed her heart off..."])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi>(Affection:\\V[3057])"])
    ShowText(["Kuta-"])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["If you have a hard time, rely on me..."])
    ShowText(["I will give you strength."])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi>(Affection:\\V[3057])"])
    ShowText(["That strength sounds nice..."])
    ShowText(["You can scratch your back while lying down..."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["You should be able to scratch your back with those arms..."])
    ShowText(["How lazy can you be...?"])
    JumpToLabel(["メニュー"])
    Label(["58"])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi>（Affection:\\V[3058]）"])
    ShowText(["*Shudder*"])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["This girl always seems frightened..."])
    ShowText(["Could it be that she was abused as a child...?"])
    ShowTextAttributes(["inp_fc1", 2, 0, 2])
    ShowText(["\\n<Rami>（Affection:\\V[3056]）"])
    ShowText(["Remi-chan!"])
    ShowText(["Don't throw those firecrackers over here!"])
    ShowTextAttributes(["inp_fc2", 1, 0, 2])
    ShowText(["\\n<Remi>（Affection:\\V[3058]）"])
    ShowText(["Heave... Heave..."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["...Could it be that you're a bully?"])
    JumpToLabel(["メニュー"])
    Label(["163"])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I've lived in a remote village for so long..."])
    ShowText(["I'm out of touch with current fashion trends."])
    ShowTextAttributes(["page65537_fc1", 0, 0, 2])
    ShowText(["\\n<Cornelia>（Affection:\\V[3121]）"])
    ShowText(["I'm in a similar situation too."])
    ShowText(["I've been stuck in the library for so long..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["We're pretty similar, fufufuu."])
    ShowText(["How about we go buy some clothes in the city together...?"])
    ShowTextAttributes(["page65537_fc1", 1, 0, 2])
    ShowText(["\\n<Cornelia>（Affection:\\V[3121]）"])
    ShowText(["By all means, let's go together."])
    ShowText(["It's fun to be fashionable every now and then, fufuu..."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["(I won't lose to some unrefined glasses girl...)"])
    ShowTextAttributes(["page65537_fc1", 4, 0, 2])
    ShowText(["\\n<Cornelia>（Affection:\\V[3121]）"])
    ShowText(["(I don't want to lose to this country bumpkin...)"])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["Go, zombies!"])
    ShowTextAttributes(["zonbe_fc3", 0, 0, 2])
    ShowText(["\\n<Zombie>"])
    ShowText(["Hungry!"])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["To think a girl like this is playing with zombies..."])
    ShowText(["What a situation, what are her parents doing...?"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["I'm older than you, you know... about five times."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["My five times means... 85 years old!?"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["Why are you exaggerating there...?"])
    JumpToLabel(["メニュー"])
    Label(["142"])
    ShowTextAttributes(["bander_fc1", 0, 0, 2])
    ShowText(["\\n<Banachi>（Affection:\\V[3142]）"])
    ShowText(["Do you remember me, witch...?"])
    ShowText(["I was created by you, but then discarded as a failure..."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Ah, the earth doll who didn't listen to instructions."])
    ShowText(["Consider yourself fortunate that I let you escape instead of destroying you."])
    ShowTextAttributes(["bander_fc1", 0, 0, 2])
    ShowText(["\\n<Banachi>（Affection:\\V[3142]）"])
    ShowText(["Then I'll prove to you with my actions that I am not a failure..."])
    ShowText(["That I was never a failure..."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["(I can't say it was because I couldn't manage my huge appetite...)"])
    JumpToLabel(["メニュー"])
    Label(["159"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden> (Affection:\\V[3159])"])
    ShowText(["……………………"])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Having absorbed many men's essence..."])
    ShowText(["It's about time I should be able to speak with a soul..."])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden> (Affection:\\V[3159])"])
    ShowText(["……………………"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Do I need to extract a bit more essence...?"])
    ShowText(["I have to give you plenty, don't I?"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden> (Affection:\\V[3159])"])
    ShowText(["(I'll keep quiet as long as I keep getting fed...)"])
    JumpToLabel(["メニュー"])
    Label(["160"])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Yuria>(Affection:\\V[3160])"])
    ShowText(["Lady Lily..."])
    ShowText(["Thank you for saving me..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I only gave you power."])
    ShowText(["You saved yourself..."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Yuria>(Affection:\\V[3160])"])
    ShowText(["Still, it would never have happened if not for you."])
    ShowText(["I hope weak people like me can be saved all around the world..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Yes... From now on, let's save many people together."])
    ShowText(["Now, follow me."])
    JumpToLabel(["メニュー"])
    Label(["179"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection:\\V[3179])>AAHAAHAAHAAHAAHA!"])
    ShowText(["What? Are you laughing at me?"])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Haha... AHAHAHAHAHAHAA!"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection:\\V[3179])>AAHAAHAAHAAHAAHA!"])
    ShowText(["Ufufuu, ahahahaa!"])
    ShowTextAttributes(["lily_fc2", 1, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["\\n<Sonya>Why are they competing?!"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["You're Mephisto..."])
    ShowText(["You seem to be a very famous magician."])
    JumpToLabel(["メニュー"])
    Label(["233"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["\\n<Mephisto (Affection:\\V[3233])>You do not know me because you are young."])
    ShowText(["During the era of the previous Monster Lord, I was the master of magic."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["Both of those are practically the same thing."])
    ShowText(["Magic is nothing but a wicked deed, and brings no happiness to people..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Hmph, I wonder what you're insinuating...?"])
    ShowText(["Natasha, let us depart so we can bring salvation to the oppressed today."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["\\n<Natasha (Affection:\\V[3288])>All right, Miss Lily..."])
    ShowText(["\\n<Sonya>This is getting suspicious!"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["You there, your face looks pale... Why don't you come with us and help save the oppressed?"])
    JumpToLabel(["メニュー"])
    Label(["288"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3836])"])
    ShowText(["\\n<Natasha (Affection:\\V[3288])>Let's fight for justice together..."])
    ShowText(["\\n<Sonya>I've been recruited for something?!"])
    ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
    ShowText(["Laplace, you seem to have no troubles, huh?"])
    ShowText(["Machines have their own troubles."])
    ShowText(["Your ability to recover from adversity is something I aspire to emulate."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3836])"])
    ShowText(["You should learn a lot and broaden your perspective. When your perspective is narrow,"])
    ShowText(["you may not even realize you're on the wrong path."])
    ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
    ShowText(["Laplace, you seem to have no troubles, huh?"])
    ShowText(["Yes, elder sister..."])
    ShowText(["I want to learn when I enter university."])
    JumpToLabel(["メニュー"])
    Label(["391"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["\\n<Mephisto (Affection:\\V[3233])>You do not know me because you are young."])
    ShowText(["During the era of the previous Monster Lord, I was the master of magic."])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["Both of those are practically the same thing."])
    ShowText(["Magic is nothing but a wicked deed, and brings no happiness to people..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Hmph, I wonder what you're insinuating...?"])
    ShowText(["Natasha, let us depart so we can bring salvation to the oppressed today."])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["\\n<Natasha (Affection:\\V[3288])>All right, Miss Lily..."])
    ShowText(["\\n<Sonya>This is getting suspicious!"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["You there, your face looks pale... Why don't you come with us and help save the oppressed?"])
    JumpToLabel(["メニュー"])
    Label(["392"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["\\n<Mephisto (Affection:\\V[3233])>You do not know me because you are young."])
    ShowText(["During the era of the previous Monster Lord, I was the master of magic."])
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["Both of those are practically the same thing."])
    ShowText(["Magic is nothing but a wicked deed, and brings no happiness to people..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Hmph, I wonder what you're insinuating...?"])
    ShowText(["Natasha, let us depart so we can bring salvation to the oppressed today."])
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["\\n<Natasha (Affection:\\V[3288])>All right, Miss Lily..."])
    ShowText(["\\n<Sonya>This is getting suspicious!"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["You there, your face looks pale... Why don't you come with us and help save the oppressed?"])
    JumpToLabel(["メニュー"])
    Label(["392"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["\\n<Mephisto (Affection:\\V[3233])>You do not know me because you are young."])
    ShowText(["During the era of the previous Monster Lord, I was the master of magic."])
    ShowTextAttributes(["mefist_fc4", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["Both of those are practically the same thing."])
    ShowText(["Magic is nothing but a wicked deed, and brings no happiness to people..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Hmph, I wonder what you're insinuating...?"])
    ShowText(["Natasha, let us depart so we can bring salvation to the oppressed today."])
    ShowTextAttributes(["mefist_fc4", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["\\n<Natasha (Affection:\\V[3288])>All right, Miss Lily..."])
    ShowText(["\\n<Sonya>This is getting suspicious!"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["You there, your face looks pale... Why don't you come with us and help save the oppressed?"])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Laplace, you seem to have no worries, how nice."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Machines have their own worries."])
    ShowText(["Mainly about self-awareness and existence..."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Is that so..."])
    ShowText(["Those who are created also have it tough, huh."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Worries about life, worries about self..."])
    ShowText(["This world is indeed filled with worries."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["You say things that sound like you're about to attain enlightenment..."])
    ShowText(["What an interesting child."])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Oh, princess."])
    ShowText(["Is there something you want to say to me?"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara>(Affection:\\V[3529])"])
    ShowText(["Lily... Do you resent my father...?"])
    ShowText(["King Sabasa had to make choices that were unavoidable as a ruler."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["We were the ones who bore the brunt of that, though..."])
    ShowText(["I'm sorry..."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara>(Affection:\\V[3529])"])
    ShowText(["There's no need for you to personally apologize..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["At that time, you were just a little girl with no real power."])
    ShowText(["Yes... As long as you're here, you're my ally."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara>(Affection:\\V[3529])"])
    ShowText(["Nice to meet you, Lily."])
    ShowText(["Fufuu, nice to meet you..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Affection  10: Seed of Magic"])
    JumpToLabel(["メニュー"])
    Label(["655"])
    ShowTextAttributes(["maneater_fc1", 2, 0, 2])
    ShowText(["\\n<Non>(Affection:\\V[3655])"])
    ShowText(["Huh...?"])
    ShowText(["Hey, old lady..."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3836])"])
    ShowText(["O-old lady!?"])
    ShowTextAttributes(["maneater_fc1", 2, 0, 2])
    ShowText(["\\n<Non>(Affection:\\V[3655])"])
    ShowText(["Have we met somewhere, old lady?"])
    ShowText(["I feel like I remember something from long ago..."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3836])"])
    ShowText(["O-old lady..."])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Non>(Affection:\\V[3655])"])
    ShowText(["...I don't know."])
    ShowText(["It's been a long time ago, after all."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3836])"])
    ShowText(["Old lady..."])
    JumpToLabel(["メニュー"])
    Label(["837"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3836])"])
    ShowText(["I've been a burden to you, Lucia..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia>(Affection:\\V[3837])"])
    ShowText(["What are you saying now, after all the chaos I've caused..."])
    ShowText(["But we're still best friends, and you've stuck by me this far."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia>(Affection:\\V[3837])"])
    ShowText(["We've overcome hardships together, clashed, and sometimes insulted each other,"])
    ShowText(["And now we stand side by side as allies... it's a very strange bond."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3836])"])
    ShowText(["In the battles to come, and after peace arrives..."])
    ShowText(["I want us to support each other like we did as children."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia>(Affection:\\V[3837])"])
    ShowText(["I hope so... Please don't fall into the underworld magic again."])
    ShowText(["It would be quite difficult to pull you back."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily>(Affection:\\V[3836])"])
    ShowText(["You don't trust me, do you..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia>(Affection:\\V[3837])"])
    ShowText(["No, I don't."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7022, 1])
        Script(["unlimited_choices(11, [\"give a present\","])
        ScriptMore(["\"add to party\","])
        ScriptMore(["\"View gift list\",\"beg\","])
        ScriptMore(["\"stop\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"give a present\","])
        ScriptMore(["\"add to party\","])
        ScriptMore(["\"View gift list\",\"beg\","])
        ScriptMore(["\"change form\",\"stop\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(836)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(836)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100: Guardian Incense"])
        ShowText(["Affection 500: Book of Magic Techniques"])
        ShowText(["What would you like to ask for? (Affection:\\V[3163])"])
        ShowText(["Affection 2000: Ring of Reason"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Hmph, you're quite casual..."])
        ShowChoices([["Tentacle cum squeezing (favorability: 10)", "Stop"], 2])
        When([0, "触手搾精（好感度:10）"])
          ConditionalBranch([1, 3163, 0, 10, 1])
            Script(["call_novel_scene(4619)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lily_fc2", 2, 0, 2])
            ShowText(["\\n<Lily> (Affection:\\V[3163])"])
            ShowText(["I'm envious of the power of a magical girl..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7022, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to change into?"])
          ShowChoices([["Lily (normal)", "Lily (jealous)"], 2])
          When([0, "リリィ（通常）"])
            Script(["persona_change(163)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "リリィ（嫉妬）"])
            Script(["persona_change(836)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowPicture([5, "80_mob_gakusya1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_gakusya1_fc1", 0, 0, 2])
    ShowText(["\\n<Fizz (Affection:\\V[3553])>I'm busy writing a paper right now..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(553)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7091])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowPicture([5, "80_mob_majyo1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_majyo1_fc1", 0, 0, 2])
    ShowText(["\\n<Witchy (Affection:\\V[3561])>Such a splendid castle doesn't suit a witch like me!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(561)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7181])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowPicture([5, "80_witchs_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3286, 0, 500, 1])
      ConditionalBranch([1, 4286, 0, 0, 0])
        ControlVariables([4286, 4286, 0, 0, 1])
        ShowTextAttributes(["witchs_fc1", 0, 0, 2])
        ShowText(["\\n<Witch (Affection:\\V[3286])>This should surely prove useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1092, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3286, 0, 2000, 1])
      ConditionalBranch([1, 4286, 0, 1, 0])
        ControlVariables([4286, 4286, 0, 0, 2])
        ShowTextAttributes(["witchs_fc1", 0, 0, 2])
        ShowText(["\\n<Witch (Affection:\\V[3286])>This should surely prove useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1455, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3286, 0, 4000, 1])
      ConditionalBranch([1, 4286, 0, 2, 0])
        ControlVariables([4286, 4286, 0, 0, 3])
        ShowTextAttributes(["witchs_fc1", 0, 0, 2])
        ShowText(["\\n<Witch (Affection:\\V[3286])>This should surely prove useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1355, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3286, 0, 6000, 1])
      ConditionalBranch([1, 4286, 0, 3, 0])
        ControlVariables([4286, 4286, 0, 0, 4])
        ShowTextAttributes(["witchs_fc1", 0, 0, 2])
        ShowText(["\\n<Witch (Affection:\\V[3286])>This should surely prove useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1645, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>I tend to be lacking life energy as it is consumed in experiments... Hey, won't you take me with you?"])
    JumpToLabel(["メニュー"])
    Label(["17"])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["\\n<Granberia>(Affection:\\V[3017])"])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["Not long ago, I would have gladly given it away..."])
    ShowText(["But now, it's my precious power."])
    ShowText(["That's unfortunate."])
    ShowTextAttributes(["witchs_fc1", 3, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["You should have taken it when you had the chance..."])
    ShowText(["This should surely be useful."])
    JumpToLabel(["メニュー"])
    Label(["167"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection:\\V[3167])>You're Witch...\nYou seem to be a very famous wizard."])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>You're also famous in some parts.\nThey say you have revived the ancient tentacle magic?"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection:\\V[3167])>That was not my accomplishment alone.\nIt was something Lily and I had achieved..."])
    ShowTextAttributes(["witchs_fc1", 3, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>It seems that your circumstances are complicated. Did magic bring you two closer together, or tear you apart?"])
    JumpToLabel(["メニュー"])
    Label(["233"])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>Mephisto, the most famous magician in the world... I want you to show me your best magic."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection:\\V[3233])>Aren't you quite famous yourself?\nYou're the most outstanding magician among succubi..."])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>It's fascinating that we'll be able to fight together. Let's compete with our magic techniques as comrades."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection:\\V[3233])>Yes, I am looking forward to it as well. Please don't go too hard on me...fufu."])
    JumpToLabel(["メニュー"])
    Label(["261"])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>This is a mud golem from Grangold...\nIt requires a great technological capacity to mass-produce something like this."])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>HIGH MAGICAL POWER DETECTED...\nYOUR ORDERS, MASTER."])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>I am not your master, you have a free will.\nMove with your own intentions."])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>...RESUMING AUTONOMOUS BEHAVIOR.\nTHINKING ON MY OWN...DIFFICULT..."])
    JumpToLabel(["メニュー"])
    Label(["287"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection:\\V[3287])>How are you, Witch?\nIf it's all right with you, please have a potato."])
    ShowTextAttributes(["witchs_fc1", 3, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>HELL NO!!"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection:\\V[3287])>Unlike the other villagers, you are very negative towards potatoes..."])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>I'm just being honest."])
    JumpToLabel(["メニュー"])
    Label(["391"])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>Mephisto, the most famous magician in the world... I want you to show me your best magic."])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection:\\V[3233])>Aren't you quite famous yourself?\nYou're the most outstanding magician among succubi..."])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>It's fascinating that we'll be able to fight together. Let's compete with our magic techniques as comrades."])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection:\\V[3233])>Yes, I am looking forward to it as well. Please don't go too hard on me...fufu."])
    JumpToLabel(["メニュー"])
    Label(["837"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You are a witch..."])
    ShowText(["You seem to be quite a renowned sorceress."])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["You are quite famous in some circles, after all."])
    ShowText(["I heard you revived the ancient devouring magic..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["It wasn't just my achievement alone."])
    ShowText(["It was something I accomplished with Lily..."])
    ShowTextAttributes(["witchs_fc1", 3, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["It seems there are complicated circumstances."])
    ShowText(["Did magic bring you two closer together, or did it tear you apart...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7024, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"give a present\","])
        ScriptMore(["\"add to party\","])
        ScriptMore(["\"View gift list\",\"beg\","])
        ScriptMore(["\"change form\",\"stop\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(286)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(286)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1092]"])
        ShowText(["Affection   2000:\\ia[1455]"])
        ShowText(["Affection   4000:\\ia[1355]"])
        ShowText(["Affection   6000:\\ia[1645]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3286])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Melting Kiss(Affection:10)\",\"Puff Puff(Affection:10)\","])
        ScriptMore(["\"Hat of Pleasure(Affection:30)\",\"Tail Drain(Affection:30)\","])
        ScriptMore(["\"Footjob(Affection:50)\",\"Blowjob(Affection:50)\","])
        ScriptMore(["\"Milking Breasts(Affection:50)\","])
        ScriptMore(["\"Minimum Phantasm: Heaven(Affection:70)\","])
        ScriptMore(["\"Minimum Phantasm: Hell(Affection:70)\","])
        ScriptMore(["\"Unbirth(Affection:70)\","])
        ScriptMore(["\"Energy Drain(Affection:100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3286, 0, 10, 1])
            Script(["call_novel_scene(5241)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["witchs_fc1", 0, 0, 2])
            ShowText(["\\n<Witch (Affection:\\V[3286])>I'm busy experimenting tonight... Goodbye."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3286, 0, 10, 1])
            Script(["call_novel_scene(5242)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["witchs_fc1", 0, 0, 2])
            ShowText(["\\n<Witch (Affection:\\V[3286])>I'm busy experimenting tonight... Goodbye."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3286, 0, 30, 1])
            Script(["call_novel_scene(5243)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["witchs_fc1", 0, 0, 2])
            ShowText(["\\n<Witch (Affection:\\V[3286])>I'm busy experimenting tonight... Goodbye."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3286, 0, 30, 1])
            Script(["call_novel_scene(5244)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["witchs_fc1", 0, 0, 2])
            ShowText(["\\n<Witch (Affection:\\V[3286])>I'm busy experimenting tonight... Goodbye."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3286, 0, 50, 1])
            Script(["call_novel_scene(5245)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["witchs_fc1", 0, 0, 2])
            ShowText(["\\n<Witch (Affection:\\V[3286])>I'm busy experimenting tonight... Goodbye."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 5, 0])
          ConditionalBranch([1, 3286, 0, 50, 1])
            Script(["call_novel_scene(5246)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["witchs_fc1", 0, 0, 2])
            ShowText(["\\n<Witch (Affection:\\V[3286])>I'm busy experimenting tonight... Goodbye."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 6, 0])
          ConditionalBranch([1, 3286, 0, 50, 1])
            Script(["call_novel_scene(5247)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["witchs_fc1", 0, 0, 2])
            ShowText(["\\n<Witch (Affection:\\V[3286])>I'm busy experimenting tonight... Goodbye."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 7, 0])
          ConditionalBranch([1, 3286, 0, 70, 1])
            Script(["call_novel_scene(5248)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["witchs_fc1", 0, 0, 2])
            ShowText(["\\n<Witch (Affection:\\V[3286])>I'm busy experimenting tonight... Goodbye."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 8, 0])
          ConditionalBranch([1, 3286, 0, 70, 1])
            Script(["call_novel_scene(5249)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["witchs_fc1", 0, 0, 2])
            ShowText(["\\n<Witch (Affection:\\V[3286])>I'm busy experimenting tonight... Goodbye."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 9, 0])
          ConditionalBranch([1, 3286, 0, 70, 1])
            Script(["call_novel_scene(5250)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["witchs_fc1", 0, 0, 2])
            ShowText(["\\n<Witch (Affection:\\V[3286])>I'm busy experimenting tonight... Goodbye."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 10, 0])
          ConditionalBranch([1, 3286, 0, 100, 1])
            Script(["call_novel_scene(5251)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["witchs_fc1", 0, 0, 2])
            ShowText(["\\n<Witch (Affection:\\V[3286])>I'm busy experimenting tonight... Goodbye."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7024, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to change into?"])
          ShowChoices([["Witch (normal)", "Witch (lust)"], 1])
          When([0, "ウィッチ（通常）"])
            Script(["persona_change(286)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ウィッチ（色欲）"])
            Script(["persona_change(839)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_witchs_st21b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3286, 0, 500, 1])
      ConditionalBranch([1, 4286, 0, 0, 0])
        ControlVariables([4286, 4286, 0, 0, 1])
        ShowTextAttributes(["witchs_fc2 ", 0, 0, 2])
        ShowText(["\\n<Witch>(Affection:\\V[3286])"])
        ShowText(["This should surely be useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1092, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3286, 0, 2000, 1])
      ConditionalBranch([1, 4286, 0, 1, 0])
        ControlVariables([4286, 4286, 0, 0, 2])
        ShowTextAttributes(["witchs_fc2 ", 0, 0, 2])
        ShowText(["\\n<Witch>(Affection:\\V[3286])"])
        ShowText(["This should surely be useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1455, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3286, 0, 4000, 1])
      ConditionalBranch([1, 4286, 0, 2, 0])
        ControlVariables([4286, 4286, 0, 0, 3])
        ShowTextAttributes(["witchs_fc2 ", 0, 0, 2])
        ShowText(["\\n<Witch>(Affection:\\V[3286])"])
        ShowText(["This should surely be useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1355, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3286, 0, 6000, 1])
      ConditionalBranch([1, 4286, 0, 3, 0])
        ControlVariables([4286, 4286, 0, 0, 4])
        ShowTextAttributes(["witchs_fc2 ", 0, 0, 2])
        ShowText(["\\n<Witch>(Affection:\\V[3286])"])
        ShowText(["This should surely be useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1645, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["witchs_fc2 ", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["With the power of 'lust' in my hands, my research is progressing even further."])
    ShowText(["I want to unravel the seven deadly sins..."])
    JumpToLabel(["メニュー"])
    Label(["17"])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["\\n<Granberia>(Affection:\\V[3017])"])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["Not long ago, I would have gladly given it away..."])
    ShowText(["But now, it's my precious power."])
    ShowText(["That's unfortunate."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["You should have taken it when you had the chance..."])
    ShowText(["This should surely be useful."])
    JumpToLabel(["メニュー"])
    Label(["167"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You are a witch..."])
    ShowText(["You seem to be quite a renowned sorceress."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["You are quite famous in some circles, after all."])
    ShowText(["I heard you revived the ancient devouring magic..."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["It wasn't just my achievement alone."])
    ShowText(["It was something I accomplished with Lily..."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["It seems there are complicated circumstances."])
    ShowText(["Did magic bring you two closer together, or did it tear you apart...?"])
    JumpToLabel(["メニュー"])
    Label(["233"])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["The famous magician Mephisto from the world..."])
    ShowText(["I would love to see the essence of that magic."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["Aren't you quite famous yourself?"])
    ShowText(["The most outstanding magician among succubi..."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["It's interesting that we can fight together."])
    ShowText(["As comrades, let's compete with our magic techniques."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["Yes, I'm looking forward to it as well."])
    ShowText(["Please don't go too hard on me...fufu."])
    JumpToLabel(["メニュー"])
    Label(["261"])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["This is a mud golem from Grangold..."])
    ShowText(["To mass-produce something like this requires quite an impressive technological capacity."])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Norg>(Affection:\\V[3261])"])
    ShowText(["High magical power detected..."])
    ShowText(["Master, please give your orders."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["I am not your master, and you have free will."])
    ShowText(["Move with your own intentions."])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Norg>(Affection:\\V[3261])"])
    ShowText(["...Resuming autonomous behavior."])
    ShowText(["Thinking on my own...Difficult..."])
    JumpToLabel(["メニュー"])
    Label(["287"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus>(Affection:\\V[3287])"])
    ShowText(["How are you, Witch?"])
    ShowText(["If it's all right with you, please have a potato."])
    ShowTextAttributes(["witchs_fc2", 1, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["FUCK!!"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus>(Affection:\\V[3287])"])
    ShowText(["Unlike the other villagers, you are very negative towards potatoes..."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["I'm just being honest."])
    JumpToLabel(["メニュー"])
    Label(["391"])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["The famous magician Mephisto from the world..."])
    ShowText(["I would love to see the essence of that magic."])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["Aren't you quite famous yourself?"])
    ShowText(["The most outstanding magician among succubi..."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["It's interesting that we can fight together."])
    ShowText(["As comrades, let's compete with our magic techniques."])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["Yes, I'm looking forward to it as well."])
    ShowText(["Please don't go too hard on me...fufu."])
    JumpToLabel(["メニュー"])
    Label(["392"])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["The famous magician Mephisto from the world..."])
    ShowText(["I would love to see the essence of that magic."])
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["Aren't you quite famous yourself?"])
    ShowText(["The most outstanding magician among succubi..."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["It's interesting that we can fight together."])
    ShowText(["As comrades, let's compete with our magic techniques."])
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["Yes, I'm looking forward to it as well."])
    ShowText(["Please don't go too hard on me...fufu."])
    JumpToLabel(["メニュー"])
    Label(["393"])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["The famous magician Mephisto from the world..."])
    ShowText(["I would love to see the essence of that magic."])
    ShowTextAttributes(["mefist_fc4", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["Aren't you quite famous yourself?"])
    ShowText(["The most outstanding magician among succubi..."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["It's interesting that we can fight together."])
    ShowText(["As comrades, let's compete with our magic techniques."])
    ShowTextAttributes(["mefist_fc4", 0, 0, 2])
    ShowText(["Rumor has it you're also a dubious character... You're better at wicked deeds than you are with magic, aren't you?"])
    ShowText(["Yes, I'm looking forward to it as well."])
    ShowText(["Please don't go too hard on me...fufu."])
    JumpToLabel(["メニュー"])
    Label(["837"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You are a witch..."])
    ShowText(["You seem to be quite a renowned sorceress."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["You are quite famous in some circles, after all."])
    ShowText(["I heard you revived the ancient devouring magic..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["It wasn't just my achievement alone."])
    ShowText(["It was something I accomplished with Lily..."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch>(Affection:\\V[3286])"])
    ShowText(["It seems there are complicated circumstances."])
    ShowText(["Did magic bring you two closer together, or did it tear you apart...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7024, 1])
        Script(["unlimited_choices(11, [\"give a present\","])
        ScriptMore(["\"add to party\","])
        ScriptMore(["\"View gift list\",\"beg\","])
        ScriptMore(["\"stop\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"give a present\","])
        ScriptMore(["\"add to party\","])
        ScriptMore(["\"View gift list\",\"beg\","])
        ScriptMore(["\"change form\",\"stop\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(839)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(839)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection  500: Magic Hair Ornament"])
        ShowText(["Affection 2000: Minimum Seal"])
        ShowText(["Affection 4000: Secret Grimoire"])
        ShowText(["Affection 6000: Black Mage's Enlightenment"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3286])"])
        ShowChoices([["Energy Drain (Favorability: 10)", "Energy Drain Naked (Favorability: 100)", "Quit"], 3])
        When([0, "エナジードレイン（好感度:10）"])
          ConditionalBranch([1, 3286, 0, 10, 1])
            Script(["call_novel_scene(5252)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["witchs_fc2 ", 0, 0, 2])
            ShowText(["\\n<Witch>(Affection:\\V[3286])"])
            ShowText(["I'm busy with experiments tonight... See you later."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "エナジードレイン全裸（好感度:100）"])
          ConditionalBranch([1, 3286, 0, 100, 1])
            Script(["call_novel_scene(5253)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["witchs_fc2 ", 0, 0, 2])
            ShowText(["\\n<Witch>(Affection:\\V[3286])"])
            ShowText(["I'm busy with experiments tonight... See you later."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7024, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to change into?"])
          ShowChoices([["Witch (normal)", "Witch (lust)"], 2])
          When([0, "ウィッチ（通常）"])
            Script(["persona_change(286)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ウィッチ（色欲）"])
            Script(["persona_change(839)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowPicture([5, "80_succubuses_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_succubuses_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([7, "80_succubuses_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([8, "80_succubuses_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([8, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3281, 0, 100, 1])
      ConditionalBranch([1, 4281, 0, 0, 0])
        ControlVariables([4281, 4281, 0, 0, 1])
        ShowTextAttributes(["succubuses_fc1", 0, 0, 2])
        ShowText(["\\n<Harem (Affection:\\V[3281])>Yes, this is a present from everyone♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1732, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3281, 0, 500, 1])
      ConditionalBranch([1, 4281, 0, 1, 0])
        ControlVariables([4281, 4281, 0, 0, 2])
        ShowTextAttributes(["succubuses_fc1", 0, 0, 2])
        ShowText(["\\n<Harem (Affection:\\V[3281])>Yes, this is a present from everyone♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1360, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3281, 0, 2000, 1])
      ConditionalBranch([1, 4281, 0, 2, 0])
        ControlVariables([4281, 4281, 0, 0, 3])
        ShowTextAttributes(["succubuses_fc1", 0, 0, 2])
        ShowText(["\\n<Harem (Affection:\\V[3281])>Yes, this is a present from everyone♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1479, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3281, 0, 4000, 1])
      ConditionalBranch([1, 4281, 0, 3, 0])
        ControlVariables([4281, 4281, 0, 0, 4])
        ShowTextAttributes(["succubuses_fc1", 0, 0, 2])
        ShowText(["\\n<Harem (Affection:\\V[3281])>Yes, this is a present from everyone♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1583, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["succubuses_fc1", 0, 0, 2])
    ShowText(["\\n<Harem (Affection:\\V[3281])>Would you like to become the master of the harem? We'll give you our service, ufufu."])
    JumpToLabel(["メニュー"])
    Label(["143"])
    ShowTextAttributes(["succubuses_fc2", 0, 0, 2])
    ShowText(["\\n<Succubus A (Affection:\\V[3281])>Ah, aren't you Eva?! It's been a while!"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Oh, yep...long time no see..."])
    ShowTextAttributes(["succubuses_fc3", 0, 0, 2])
    ShowText(["\\n<Succubus B (Affection:\\V[3281])>Huh, no way... Eva-san's burning a potato?!"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>What's with that nickname...?\nAnd yes, I do burn potatoes and run away."])
    ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
    ShowText(["\\n<Succubus C (Affection:\\V[3281])>Is it true that you also burned down the village mayor's house while you were at it...?"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>No, I was just careless with the fire...\nI planned to wrap it up by beating the mayor with a shovel."])
    ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
    ShowText(["\\n<Succubus D (Affection:varstart3281varend)>So the \"Bloody Tuesday\" incident was Eva-san's doing! That's terrible, you're practically a terrorist!"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Hey, I just wanted an excuse to skip work for a bit... I planned on just breaking the farming tools, but I got carried away with it..."])
    JumpToLabel(["メニュー"])
    Label(["287"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection:\\V[3287])>Everyone, I've got sweet potatoes."])
    ShowTextAttributes(["succubuses_fc2", 2, 0, 2])
    ShowText(["\\n<Succubus A (Affection:\\V[3281])>Wow, I can taste it just by looking at them!"])
    ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
    ShowText(["\\n<Succubus B (Affection:\\V[3281])>I'm bored with the taste!"])
    ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
    ShowText(["\\n<Succubus C (Affection:\\V[3281])>I've gotten tired of eating them!"])
    ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
    ShowText(["\\n<Succubus D (Affection:\\V[3281])>My cause of death will be potatoes!"])
    ShowTextAttributes(["succubus_fc1", 1, 0, 2])
    ShowText(["\\n<Succubus (Affection:\\V[3287])>It is a pleasure and a blessing.\nThere's no need to restrain yourselves, we have plenty stockpiled."])
    JumpToLabel(["メニュー"])
    Label(["355"])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angels (Affection:\\V[3355])>It's a crowd of filthy succubi..."])
    ShowTextAttributes(["succubuses_fc1", 2, 0, 2])
    ShowText(["\\n<Harem (Affection:\\V[3281])>Hmph, for angels who behave elegantly...\nYou girls sure take delight in toying with men."])
    ShowTextAttributes(["angels_fc1", 2, 0, 2])
    ShowText(["\\n<Angels (Affection:\\V[3355])>W-we don't enjoy it!\nIt's our mission, so it can't be helped..."])
    ConditionalBranch([0, 1383, 0])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden (Affection:\\V[3383])>This Eden was just passing by chance...\nAre you dissatisfied with the task Ilias has given you, angel soldiers?"])
      ShowTextAttributes(["angels_fc1", 2, 0, 2])
      ShowText(["\\n<Angels (Affection:\\V[3355])>Th-that's not it.\nWe enjoy it with our hearts--"])
      ShowTextAttributes(["succubuses_fc1", 2, 0, 2])
      ShowText(["\\n<Harem (Affection:\\V[3281])>You are having fun with it!"])
      ShowTextAttributes(["angels_fc1", 2, 0, 2])
      ShowText(["\\n<Angels (Affection:\\V[3355])>Grrr..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["succubuses_fc1", 2, 0, 2])
    ShowText(["\\n<Harem (Affection:\\V[3281])>Hmph, lying angels!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(281)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ErasePicture([8])
        Script(["move_actor_ex(281)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1732]"])
        ShowText(["Affection     500:\\ia[1360]"])
        ShowText(["Affection   2000:\\ia[1479]"])
        ShowText(["Affection   4000:\\ia[1583]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ErasePicture([8])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection:\\V[3281])"])
        ShowChoices([["Group Blowjob(Affection:10)", "Group Reverse Rape(Affection:100)", "Never mind"], 3])
        When([0, "Group Blowjob(Affection:10)"])
          ConditionalBranch([1, 3281, 0, 10, 1])
            Script(["call_novel_scene(5216)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["succubuses_fc1", 0, 0, 2])
            ShowText(["\\n<Harem (Affection:\\V[3281])>What should we do? Oh, you're teasing♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Group Reverse Rape(Affection:100)"])
          ConditionalBranch([1, 3281, 0, 100, 1])
            Script(["call_novel_scene(5217)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["succubuses_fc1", 0, 0, 2])
            ShowText(["\\n<Harem (Affection:\\V[3281])>What should we do? Oh, you're teasing♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ErasePicture([8])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowPicture([5, "80_queenvanpire_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3340, 0, 500, 1])
      ConditionalBranch([1, 4340, 0, 0, 0])
        ControlVariables([4340, 4340, 0, 0, 1])
        ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
        ShowText(["\\n<Fatima (Affection:\\V[3340])>For showing me affection, you shall receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1264, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3340, 0, 2000, 1])
      ConditionalBranch([1, 4340, 0, 1, 0])
        ControlVariables([4340, 4340, 0, 0, 2])
        ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
        ShowText(["\\n<Fatima (Affection:\\V[3340])>For showing me affection, you shall receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1419, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3340, 0, 4000, 1])
      ConditionalBranch([1, 4340, 0, 2, 0])
        ControlVariables([4340, 4340, 0, 0, 3])
        ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
        ShowText(["\\n<Fatima (Affection:\\V[3340])>For showing me affection, you shall receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1411, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3340, 0, 6000, 1])
      ConditionalBranch([1, 4340, 0, 3, 0])
        ControlVariables([4340, 4340, 0, 0, 4])
        ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
        ShowText(["\\n<Fatima (Affection:\\V[3340])>For showing me affection, you shall receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1251, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>I shall help you.\nAll of your enemies shall become a source for my strength..."])
    JumpToLabel(["メニュー"])
    Label(["66"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>Ah, Alucart.\nI am truly indebted to you for your assistance."])
    ShowTextAttributes(["vgirl_fc1", 5, 0, 2])
    ShowText(["\\n<Alucart (Affection:\\V[3066])>Your Majesty! I'm truly grateful for the name you have given me!"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>Kukuku, are those tears of joy?\nYou are a very lucky child."])
    ShowTextAttributes(["vgirl_fc1", 5, 0, 2])
    ShowText(["\\n<Alucart (Affection:\\V[3066])>Thank you so much!"])
    JumpToLabel(["メニュー"])
    Label(["67"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["Oh, it's Geregere. "])
    ShowText(["You've grown quite a bit since I last saw you!"])
    ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
    ShowText(["\\n<Geregere> (Affection:\\V[3066])"])
    ShowText(["Your Majesty!"])
    ShowText(["This true name is a bit... um..."])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["Hmm? What's wrong...?"])
    ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
    ShowText(["\\n<Geregere> (Affection:\\V[3066])"])
    ShowText(["I'm truly grateful!!"])
    ShowTextAttributes(["queenvampire_fc1", 1, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["Hahaha! I see!"])
    JumpToLabel(["メニュー"])
    Label(["302"])
    ShowTextAttributes(["vampire_fc1", 1, 0, 2])
    ShowText(["\\n<Wilhemina (Affection:\\V[3302])>Your Majesty, how should we be going about dominating the world?"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>It's still too soon, for now we must work hard to amass wealth..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>What's with that response?!"])
    JumpToLabel(["メニュー"])
    Label(["337"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>They say sea snakes have good flavor as a sake appetizer. So I'm wondering about your tentacles..."])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert (Affection:\\V[3337])>Why are we suddenly discussing this, Your Majesty...?"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>If it were a tentacle that had sucked up plenty of semen, it would surely be delicious... No, it was just a sudden thought."])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert (Affection:\\V[3337])>I beg your pardon, Your Majesty."])
    JumpToLabel(["メニュー"])
    Label(["338"])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla (Affection:\\V[3338])>Ah, Your Majesty! Gooood morning! ♪"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>Were you sleeping again, Carmilla? A well-rested girl will certainly grow up just like you..."])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla (Affection:\\V[3338])>...Primarily in my breasts?"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>...Primarily in your breasts."])
    JumpToLabel(["メニュー"])
    Label(["339"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>Elizabeth, did you take a blood bath again...?"])
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:\\V[3339])>Yes, Your Majesty.\nIf I don't give my body moisture..."])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>If you don't drink milk, your breasts won't grow bigger..."])
    ShowTextAttributes(["elisabeth_fc1", 2, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:\\V[3339])>......!!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7025, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"give a present\","])
        ScriptMore(["\"add to party\","])
        ScriptMore(["\"View gift list\",\"beg\","])
        ScriptMore(["\"change form\",\"stop\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(340)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(340)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1264]"])
        ShowText(["Affection   2000:\\ia[1419]"])
        ShowText(["Affection   4000:\\ia[1411]"])
        ShowText(["Affection   6000:\\ia[1251]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3340])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Nocturnal Bloodsucker(Affection:10)\","])
        ScriptMore(["\"Lascivious Tongue(Affection:30)\","])
        ScriptMore(["\"Moonlight Nocturne(Affection:50)\","])
        ScriptMore(["\"Moonlight Nocturne...?(Affection:100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3340, 0, 10, 1])
            Script(["call_novel_scene(5516)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
            ShowText(["\\n<Fatima (Affection:\\V[3340])>Another time, I'm not feeling attached to you."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3340, 0, 30, 1])
            Script(["call_novel_scene(5517)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
            ShowText(["\\n<Fatima (Affection:\\V[3340])>Another time, I'm not feeling attached to you."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3340, 0, 50, 1])
            Script(["call_novel_scene(5518)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
            ShowText(["\\n<Fatima (Affection:\\V[3340])>Another time, I'm not feeling attached to you."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3340, 0, 100, 1])
            Script(["call_novel_scene(5519)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
            ShowText(["\\n<Fatima (Affection:\\V[3340])>Another time, I'm not feeling attached to you."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7025, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to change into?"])
          ShowChoices([["Fatima (normal)", "Fatima (arrogance)"], 1])
          When([0, "ファティマ（通常）"])
            Script(["persona_change(340)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ファティマ（傲慢）"])
            Script(["persona_change(840)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_queenvanpire_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3340, 0, 500, 1])
      ConditionalBranch([1, 4340, 0, 0, 0])
        ControlVariables([4340, 4340, 0, 0, 1])
        ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
        ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
        ShowText(["Accept my love..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1264, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3340, 0, 2000, 1])
      ConditionalBranch([1, 4340, 0, 1, 0])
        ControlVariables([4340, 4340, 0, 0, 2])
        ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
        ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
        ShowText(["Accept my love..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1419, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3340, 0, 4000, 1])
      ConditionalBranch([1, 4340, 0, 2, 0])
        ControlVariables([4340, 4340, 0, 0, 3])
        ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
        ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
        ShowText(["Accept my love..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1411, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3340, 0, 6000, 1])
      ConditionalBranch([1, 4340, 0, 3, 0])
        ControlVariables([4340, 4340, 0, 0, 4])
        ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
        ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
        ShowText(["Accept my love..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1251, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["Fufufufufu..."])
    ShowText(["The day when vampires rule this world is approaching!"])
    JumpToLabel(["メニュー"])
    Label(["66"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["Oh, it's Geregere. "])
    ShowText(["I have received much help regarding that matter."])
    ShowTextAttributes(["vgirl_fc1", 5, 0, 2])
    ShowText(["\\n<Geregere> (Affection:\\V[3066])"])
    ShowText(["Your Majesty! I am truly grateful for this true name!"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["Kukuku, are you so happy that you could cry?"])
    ShowText(["You are quite the fortunate one."])
    ShowTextAttributes(["vgirl_fc1", 5, 0, 2])
    ShowText(["\\n<Geregere> (Affection:\\V[3066])"])
    ShowText(["Thank you very much!"])
    JumpToLabel(["メニュー"])
    Label(["67"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["Oh, it's Geregere. "])
    ShowText(["You've grown quite a bit since I last saw you!"])
    ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
    ShowText(["\\n<Geregere> (Affection:\\V[3066])"])
    ShowText(["Your Majesty!"])
    ShowText(["This true name is a bit... um..."])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["Hmm? What's wrong...?"])
    ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
    ShowText(["\\n<Geregere> (Affection:\\V[3066])"])
    ShowText(["I'm truly grateful!!"])
    ShowTextAttributes(["queenvampire_fc2", 1, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["Hahaha! I see!"])
    JumpToLabel(["メニュー"])
    Label(["302"])
    ShowTextAttributes(["vampire_fc1", 1, 0, 2])
    ShowText(["\\n<Wilhelmina> (Affection:\\V[3302])"])
    ShowText(["Your Majesty, what shall we do about world domination?"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["It's still too early; now is the time to focus on accumulating wealth..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["You're Mephisto..."])
    ShowText(["What kind of greeting is that!?"])
    JumpToLabel(["メニュー"])
    Label(["337"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["The sea serpent is said to be delicious as a snack with alcohol."])
    ShowText(["Then, I wonder how the tentacles are..."])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert> (Affection:\\V[3337])"])
    ShowText(["Your Majesty, why are you suddenly bringing that up...?"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["Tentacles that have sucked plenty of semen must be quite tasty..."])
    ShowText(["No, I just thought of it."])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert> (Affection:\\V[3337])"])
    ShowText(["I beg your pardon, Your Majesty."])
    JumpToLabel(["メニュー"])
    Label(["338"])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla> (Affection:\\V[3338])"])
    ShowText(["Ah, Your Majesty! Good morning~♪"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["You were sleeping again, Carmilla."])
    ShowText(["The saying 'sleeping children grow' truly applies to you."])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla> (Affection:\\V[3338])"])
    ShowText(["...Mainly, your breasts?"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["...Mainly, your breasts."])
    JumpToLabel(["メニュー"])
    Label(["339"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["Elizabeth, did you take a blood bath again...?"])
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth>(Affection:\\V[3339])"])
    ShowText(["Yes, Your Majesty."])
    ShowText(["If I don't give my body moisture..."])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["If you don't drink milk, your breasts won't grow bigger..."])
    ShowTextAttributes(["elisabeth_fc1", 2, 0, 2])
    ShowText(["\\n<Elizabeth>(Affection:\\V[3339])"])
    ShowText(["…………！！！"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7025, 1])
        Script(["unlimited_choices(11, [\"give a present\","])
        ScriptMore(["\"add to party\","])
        ScriptMore(["\"View gift list\",\"beg\","])
        ScriptMore(["\"stop\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"give a present\","])
        ScriptMore(["\"add to party\","])
        ScriptMore(["\"View gift list\",\"beg\","])
        ScriptMore(["\"change form\",\"stop\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(840)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(840)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500: Dark Ring"])
        ShowText(["Affection 2000: Mark of Ecstasy"])
        ShowText(["Affection 4000: Dark Contract"])
        ShowText(["Affection 6000: Book of Thunder Secrets"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What will you ask for? (Affection:\\V[3340])"])
        ShowChoices([["Reverse rape and exploitation (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3340, 0, 10, 1])
            Script(["call_novel_scene(7721)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
            ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
            ShowText(["Not feeling it, perhaps later."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7025, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to change into?"])
          ShowChoices([["Fatima (normal)", "Fatima (arrogance)"], 2])
          When([0, "ファティマ（通常）"])
            Script(["persona_change(340)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ファティマ（傲慢）"])
            Script(["persona_change(840)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowPicture([5, "80_carmilla_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3338, 0, 500, 1])
      ConditionalBranch([1, 4338, 0, 0, 0])
        ControlVariables([4338, 4338, 0, 0, 1])
        ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
        ShowText(["\\n<Carmilla (Affection:\\V[3338])>Yes, I'm giving you this♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1282, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3338, 0, 2000, 1])
      ConditionalBranch([1, 4338, 0, 1, 0])
        ControlVariables([4338, 4338, 0, 0, 2])
        ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
        ShowText(["\\n<Carmilla (Affection:\\V[3338])>Yes, I'm giving you this♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1060, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3338, 0, 4000, 1])
      ConditionalBranch([1, 4338, 0, 2, 0])
        ControlVariables([4338, 4338, 0, 0, 3])
        ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
        ShowText(["\\n<Carmilla (Affection:\\V[3338])>Yes, I'm giving you this♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1283, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3338, 0, 6000, 1])
      ConditionalBranch([1, 4338, 0, 3, 0])
        ControlVariables([4338, 4338, 0, 0, 4])
        ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
        ShowText(["\\n<Carmilla (Affection:\\V[3338])>Yes, I'm giving you this♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1503, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla (Affection:\\V[3338])>I wonder if I should sleep for 72 hours...\n...Huh? You have work for me?"])
    JumpToLabel(["メニュー"])
    Label(["335"])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla (Affection:\\V[3338])>Are you training regularly, Evita?"])
    ShowTextAttributes(["conquista_fc1", 0, 0, 2])
    ShowText(["\\n<Evita (Affection:\\V[3335])>Naturally, Miss Carmilla.\nI keep my sleeping time to two hours a day, and spend the rest of my time training."])
    ShowTextAttributes(["carmilla_fc1", 2, 0, 2])
    ShowText(["\\n<Carmilla (Affection:\\V[3338])>Huh? Training for 22 hours a day...?\nThat's a little scary..."])
    ShowTextAttributes(["conquista_fc1", 0, 0, 2])
    ShowText(["\\n<Evita (Affection:\\V[3335])>...Eh?"])
    JumpToLabel(["メニュー"])
    Label(["339"])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla (Affection:\\V[3338])>Even though I just slept soundly, I still feel drowsy. Should I sleep for another fifty hours?"])
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:\\V[3339])>Carmilla, the two of us rank second to only the Vampire Queen herself. What are you doing to feel so lax...?"])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla (Affection:\\V[3338])>Let's not get into the minor details...\nWon't you get smaller in your breasts if you keep talking about such trivial matters?"])
    ShowTextAttributes(["elisabeth_fc1", 2, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:\\V[3339])>They're already small! Moron!"])
    JumpToLabel(["メニュー"])
    Label(["340"])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla (Affection:\\V[3338])>Ah, Your Majesty! Gooood morning! ♪"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>Were you sleeping again, Carmilla? A well-rested girl will certainly grow up just like you..."])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla (Affection:\\V[3338])>...Primarily in my breasts?"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>...Primarily in your breasts."])
    JumpToLabel(["メニュー"])
    Label(["840"])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla> (Affection:\\V[3338])"])
    ShowText(["Ah, Your Majesty! Good morning~♪"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["You were sleeping again, Carmilla."])
    ShowText(["The saying 'sleeping children grow' truly applies to you."])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla> (Affection:\\V[3338])"])
    ShowText(["...Mainly, your breasts?"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["...Mainly, your breasts."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(338)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(338)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1282]"])
        ShowText(["Affection   2000:\\ia[1060]"]) # Crisis Cape
        ShowText(["Affection   4000:\\ia[1283]"])
        ShowText(["Affection   6000:\\ia[1503]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3338])"])
        ShowChoices([["Carmilla's Blood Sucking(Affection:10)", "Carmilla's Blood Sucking...?(Affection:50)", "Reverse Rape(Affection:100)", "Never mind"], 4])
        When([0, "Carmilla's Blood Sucking(Affection:10)"])
          ConditionalBranch([1, 3338, 0, 10, 1])
            Script(["call_novel_scene(5506)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
            ShowText(["\\n<Carmilla (Affection:\\V[3338])>Can't we do that another time?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Carmilla's Blood Sucking...?(Affection:50)"])
          ConditionalBranch([1, 3338, 0, 50, 1])
            Script(["call_novel_scene(5507)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
            ShowText(["\\n<Carmilla (Affection:\\V[3338])>Can't we do that another time?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape(Affection:100)"])
          ConditionalBranch([1, 3338, 0, 100, 1])
            Script(["call_novel_scene(5508)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
            ShowText(["\\n<Carmilla (Affection:\\V[3338])>Can't we do that another time?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowPicture([5, "80_elisabeth_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3339, 0, 500, 1])
      ConditionalBranch([1, 4339, 0, 0, 0])
        ControlVariables([4339, 4339, 0, 0, 1])
        ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
        ShowText(["\\n<Elizabeth (Affection:\\V[3339])>Fwahaha, receive this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1264, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3339, 0, 2000, 1])
      ConditionalBranch([1, 4339, 0, 1, 0])
        ControlVariables([4339, 4339, 0, 0, 2])
        ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
        ShowText(["\\n<Elizabeth (Affection:\\V[3339])>Fwahaha, receive this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1452, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3339, 0, 4000, 1])
      ConditionalBranch([1, 4339, 0, 2, 0])
        ControlVariables([4339, 4339, 0, 0, 3])
        ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
        ShowText(["\\n<Elizabeth (Affection:\\V[3339])>Fwahaha, receive this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1565, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3339, 0, 6000, 1])
      ConditionalBranch([1, 4339, 0, 3, 0])
        ControlVariables([4339, 4339, 0, 0, 4])
        ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
        ShowText(["\\n<Elizabeth (Affection:\\V[3339])>Fwahaha, receive this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1645, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:\\V[3339])>Fwahahahaha! Do you need my strength?!\nIf you want me to help you, let me suck some blood!"])
    JumpToLabel(["メニュー"])
    Label(["336"])
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:\\V[3339])>Are you busy with magic studies, Angela?"])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Angela (Affection:\\V[3336])>Of course, Miss Elizabeth..."])
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:varstart3339varend)>It's commonly said that \"a Nobel prize should be awarded to whoever invents a spell to make breasts bigger.\" Have you developed such a spell?"])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Angela (Affection:\\V[3336])>Uhh, that's...\nThat's not a spell I'm very familiar with."])
    ShowTextAttributes(["elisabeth_fc1", 2, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:\\V[3339])>You...you..."])
    JumpToLabel(["メニュー"])
    Label(["338"])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla (Affection:\\V[3338])>Even though I just slept soundly, I still feel drowsy. Should I sleep for another fifty hours?"])
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:\\V[3339])>Carmilla, the two of us rank second to only the Vampire Queen herself. What are you doing to feel so lax...?"])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla (Affection:\\V[3338])>Let's not get into the minor details...\nWon't you get smaller in your breasts if you keep talking about such trivial matters?"])
    ShowTextAttributes(["elisabeth_fc1", 2, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:\\V[3339])>They're already small! Moron!"])
    JumpToLabel(["メニュー"])
    Label(["340"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>Elizabeth, did you take a blood bath again...?"])
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:\\V[3339])>Yes, Your Majesty.\nIf I don't give my body moisture..."])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>If you don't drink milk, your breasts won't grow bigger..."])
    ShowTextAttributes(["elisabeth_fc1", 2, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:\\V[3339])>......!!!"])
    JumpToLabel(["メニュー"])
    Label(["840"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["Elizabeth, did you take a blood bath again...?"])
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth>(Affection:\\V[3339])"])
    ShowText(["Yes, Your Majesty."])
    ShowText(["If I don't give my body moisture..."])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["If you don't drink milk, your breasts won't grow bigger..."])
    ShowTextAttributes(["elisabeth_fc1", 2, 0, 2])
    ShowText(["\\n<Elizabeth>(Affection:\\V[3339])"])
    ShowText(["…………！！！"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(339)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(339)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1264]"])
        ShowText(["Affection   2000:\\ia[1452]"]) # Stop Crest
        ShowText(["Affection   4000:\\ia[1565]"])
        ShowText(["Affection   6000:\\ia[1645]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3339])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Semen Sucking Navel(Affection:10)\","])
        ScriptMore(["\"Bloodsucking Footjob(Affection:30)\","])
        ScriptMore(["\"Bloodsucking Footjob...?(Affection:50)\","])
        ScriptMore(["\"Blowjob(Affection:100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3339, 0, 10, 1])
            Script(["call_novel_scene(5511)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
            ShowText(["\\n<Elizabeth (Affection:\\V[3339])>I'm teasing you!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3339, 0, 30, 1])
            Script(["call_novel_scene(5512)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
            ShowText(["\\n<Elizabeth (Affection:\\V[3339])>I'm teasing you!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3339, 0, 50, 1])
            Script(["call_novel_scene(5513)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
            ShowText(["\\n<Elizabeth (Affection:\\V[3339])>I'm teasing you!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3339, 0, 100, 1])
            Script(["call_novel_scene(5514)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
            ShowText(["\\n<Elizabeth (Affection:\\V[3339])>I'm teasing you!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowPicture([5, "80_e_vampire_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3337, 0, 500, 1])
      ConditionalBranch([1, 4337, 0, 0, 0])
        ControlVariables([4337, 4337, 0, 0, 1])
        ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
        ShowText(["\\n<Valhert (Affection:\\V[3337])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1539, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3337, 0, 2000, 1])
      ConditionalBranch([1, 4337, 0, 1, 0])
        ControlVariables([4337, 4337, 0, 0, 2])
        ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
        ShowText(["\\n<Valhert (Affection:\\V[3337])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1204, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3337, 0, 4000, 1])
      ConditionalBranch([1, 4337, 0, 2, 0])
        ControlVariables([4337, 4337, 0, 0, 3])
        ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
        ShowText(["\\n<Valhert (Affection:\\V[3337])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1231, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3337, 0, 6000, 1])
      ConditionalBranch([1, 4337, 0, 3, 0])
        ControlVariables([4337, 4337, 0, 0, 4])
        ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
        ShowText(["\\n<Valhert (Affection:\\V[3337])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1117, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert (Affection:\\V[3337])>There are insects breathing inside of my squeezing tentacles...\nThis one is a very big eater..."])
    JumpToLabel(["メニュー"])
    Label(["326"])
    ShowTextAttributes(["loreley_fc1", 0, 0, 2])
    ShowText(["\\n<Heine (Affection:\\V[3326])>You are an ancient species of vampire..."])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert (Affection:\\V[3337])>Hmm, you are an ancient mermaid species...\nYou aren't much different from the mermaids of the present era."])
    ShowTextAttributes(["loreley_fc1", 0, 0, 2])
    ShowText(["\\n<Heine (Affection:\\V[3326])>You say that you are very different from typical vampires... Do you get along with them?"])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert (Affection:\\V[3337])>I do not pay mind to the trifles of my brethren. Nobles do not concern themselves with such trivial matters."])
    JumpToLabel(["メニュー"])
    Label(["333"])
    ShowTextAttributes(["atlach_fc1", 0, 0, 2])
    ShowText(["\\n<Nacha (Affection:\\V[3333])>You are an ancient vampire species..."])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert (Affection:\\V[3337])>You are an ancient arachne species...\nWe both have very unusual bodies."])
    ShowTextAttributes(["atlach_fc1", 0, 0, 2])
    ShowText(["\\n<Nacha (Affection:\\V[3333])>But it is for that reason...\nThat our power is greater than the modern species."])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert (Affection:\\V[3337])>Even though we were left behind by evolution...\nYou cannot cross this world with strength alone."])
    JumpToLabel(["メニュー"])
    Label(["340"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>They say sea snakes have good flavor as a sake appetizer. So I'm wondering about your tentacles..."])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert (Affection:\\V[3337])>Why are we suddenly discussing this, Your Majesty...?"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>If it were a tentacle that had sucked up plenty of semen, it would surely be delicious... No, it was just a sudden thought."])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert (Affection:\\V[3337])>I beg your pardon, Your Majesty."])
    JumpToLabel(["メニュー"])
    Label(["840"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["The sea serpent is said to be delicious as a snack with alcohol."])
    ShowText(["Then, I wonder how the tentacles are..."])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert> (Affection:\\V[3337])"])
    ShowText(["Your Majesty, why are you suddenly bringing that up...?"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["Tentacles that have sucked plenty of semen must be quite tasty..."])
    ShowText(["No, I just thought of it."])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert> (Affection:\\V[3337])"])
    ShowText(["I beg your pardon, Your Majesty."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(337)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(337)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1539]"])
        ShowText(["Affection   2000:\\ia[1204]"])
        ShowText(["Affection   4000:\\ia[1231]"])
        ShowText(["Affection   6000:\\ia[1117]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3337])"])
        ShowChoices([["Semen Sucking Tentacle(Affection:10)", "Semen Sucking Tentacle...?(Affection:100)", "Never mind"], 3])
        When([0, "Semen Sucking Tentacle(Affection:10)"])
          ConditionalBranch([1, 3337, 0, 10, 1])
            Script(["call_novel_scene(5501)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
            ShowText(["\\n<Valhert (Affection:\\V[3337])>I will refrain from that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Semen Sucking Tentacle...?(Affection:100)"])
          ConditionalBranch([1, 3337, 0, 100, 1])
            Script(["call_novel_scene(5502)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
            ShowText(["\\n<Valhert (Affection:\\V[3337])>I will refrain from that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowPicture([5, "80_conquista_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3335, 0, 500, 1])
      ConditionalBranch([1, 4335, 0, 0, 0])
        ControlVariables([4335, 4335, 0, 0, 1])
        ShowTextAttributes(["conquista_fc1", 0, 0, 2])
        ShowText(["\\n<Evita (Affection:\\V[3335])>This is a proof of my affection..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1348, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3335, 0, 2000, 1])
      ConditionalBranch([1, 4335, 0, 1, 0])
        ControlVariables([4335, 4335, 0, 0, 2])
        ShowTextAttributes(["conquista_fc1", 0, 0, 2])
        ShowText(["\\n<Evita (Affection:\\V[3335])>This is a proof of my affection..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1434, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3335, 0, 4000, 1])
      ConditionalBranch([1, 4335, 0, 2, 0])
        ControlVariables([4335, 4335, 0, 0, 3])
        ShowTextAttributes(["conquista_fc1", 0, 0, 2])
        ShowText(["\\n<Evita (Affection:\\V[3335])>This is a proof of my affection..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1551, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3335, 0, 6000, 1])
      ConditionalBranch([1, 4335, 0, 3, 0])
        ControlVariables([4335, 4335, 0, 0, 4])
        ShowTextAttributes(["conquista_fc1", 0, 0, 2])
        ShowText(["\\n<Evita (Affection:\\V[3335])>This is a proof of my affection..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1630, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["conquista_fc1", 0, 0, 2])
    ShowText(["\\n<Evita (Affection:\\V[3335])>I shall fight to the bitter end for you!\nNow, let's go!"])
    JumpToLabel(["メニュー"])
    Label(["302"])
    ShowTextAttributes(["conquista_fc1", 0, 0, 2])
    ShowText(["\\n<Evita (Affection:varstart3335varend)>I read through the \"White Book of Lightning Magic\" last night. Next up to read is the \"Geography of Sabasa\"..."])
    ShowTextAttributes(["vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Wilhemina (Affection:\\V[3302])>You're very studious, Evita..."])
    ShowTextAttributes(["conquista_fc1", 0, 0, 2])
    ShowText(["\\n<Evita (Affection:\\V[3335])>A vampire of high-status needs to be educated.\nWe nobles of the darkness mustn't be exposed as illiterate and looked down upon."])
    ShowTextAttributes(["vampire_fc1", 2, 0, 2])
    ShowText(["\\n<Wilhemina (Affection:\\V[3302])>...This discussion has struck a chord with me.\nI wonder if I should read a few books."])
    JumpToLabel(["メニュー"])
    Label(["336"])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Angela (Affection:\\V[3336])>You're a bit too stubborn, Evita.\nDon't you need to take a break...?"])
    ShowTextAttributes(["conquista_fc1", 0, 0, 2])
    ShowText(["\\n<Evita (Affection:\\V[3335])>I am a proud vampire.\nYou must continue training as well if you don't want to bring shame to our bloodline."])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Angela (Affection:\\V[3336])>Well, you're inexperienced if you can only attain stability of mind through training..."])
    ShowTextAttributes(["conquista_fc1", 0, 0, 2])
    ShowText(["\\n<Evita (Affection:\\V[3335])>Don't say things like that just to avoid training."])
    JumpToLabel(["メニュー"])
    Label(["338"])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla (Affection:\\V[3338])>Are you training regularly, Evita?"])
    ShowTextAttributes(["conquista_fc1", 0, 0, 2])
    ShowText(["\\n<Evita (Affection:\\V[3335])>Naturally, Miss Carmilla.\nI keep my sleeping time to two hours a day, and spend the rest of my time training."])
    ShowTextAttributes(["carmilla_fc1", 2, 0, 2])
    ShowText(["\\n<Carmilla (Affection:\\V[3338])>Huh? Training for 22 hours a day...?\nThat's a little scary..."])
    ShowTextAttributes(["conquista_fc1", 0, 0, 2])
    ShowText(["\\n<Evita (Affection:\\V[3335])>...Eh?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(335)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(335)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1348]"])
        ShowText(["Affection   2000:\\ia[1434]"])
        ShowText(["Affection   4000:\\ia[1551]"])
        ShowText(["Affection   6000:\\ia[1630]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3335])"])
        ShowChoices([["Mantle Drain(Affection:10)", "Mantle Drain..?(Affection:50)", "Reverse Rape(Affection:100)", "Never mind"], 4])
        When([0, "Mantle Drain(Affection:10)"])
          ConditionalBranch([1, 3335, 0, 10, 1])
            Script(["call_novel_scene(5491)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["conquista_fc1", 0, 0, 2])
            ShowText(["\\n<Evita (Affection:\\V[3335])>It's not time yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Mantle Drain..?(Affection:50)"])
          ConditionalBranch([1, 3335, 0, 50, 1])
            Script(["call_novel_scene(5492)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["conquista_fc1", 0, 0, 2])
            ShowText(["\\n<Evita (Affection:\\V[3335])>It's not time yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape(Affection:100)"])
          ConditionalBranch([1, 3335, 0, 100, 1])
            Script(["call_novel_scene(5493)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["conquista_fc1", 0, 0, 2])
            ShowText(["\\n<Evita (Affection:\\V[3335])>It's not time yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowPicture([5, "80_vendetta_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3336, 0, 500, 1])
      ConditionalBranch([1, 4336, 0, 0, 0])
        ControlVariables([4336, 4336, 0, 0, 1])
        ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
        ShowText(["\\n<Angela (Affection:\\V[3336])>My bats acquired this, please accept it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1318, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3336, 0, 2000, 1])
      ConditionalBranch([1, 4336, 0, 1, 0])
        ControlVariables([4336, 4336, 0, 0, 2])
        ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
        ShowText(["\\n<Angela (Affection:\\V[3336])>My bats acquired this, please accept it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1431, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3336, 0, 4000, 1])
      ConditionalBranch([1, 4336, 0, 2, 0])
        ControlVariables([4336, 4336, 0, 0, 3])
        ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
        ShowText(["\\n<Angela (Affection:\\V[3336])>My bats acquired this, please accept it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1029, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3336, 0, 6000, 1])
      ConditionalBranch([1, 4336, 0, 3, 0])
        ControlVariables([4336, 4336, 0, 0, 4])
        ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
        ShowText(["\\n<Angela (Affection:\\V[3336])>My bats acquired this, please accept it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1414, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Angela (Affection:\\V[3336])>Do you need my magic?\nOr do you just want to have a conversation...?"])
    JumpToLabel(["メニュー"])
    Label(["291"])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Angela (Affection:\\V[3336])>That's a nice umbrella you have..."])
    ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
    ShowText(["\\n<Sharon (Affection:\\V[3291])>Fufu, thank you...\nHow about you?"])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Angela (Affection:\\V[3336])>My mantle is an embodiment of myself, just as your umbrella is an embodiment of yourself. However, I do not go outside much during the day..."])
    ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
    ShowText(["\\n<Sharon (Affection:\\V[3291])>If that were the case, my precious umbrella would become a useless possession..."])
    JumpToLabel(["メニュー"])
    Label(["335"])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Angela (Affection:\\V[3336])>You're a bit too stubborn, Evita.\nDon't you need to take a break...?"])
    ShowTextAttributes(["conquista_fc1", 0, 0, 2])
    ShowText(["\\n<Evita (Affection:\\V[3335])>I am a proud vampire.\nYou must continue training as well if you don't want to bring shame to our bloodline."])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Angela (Affection:\\V[3336])>Well, you're inexperienced if you can only attain stability of mind through training..."])
    ShowTextAttributes(["conquista_fc1", 0, 0, 2])
    ShowText(["\\n<Evita (Affection:\\V[3335])>Don't say things like that just to avoid training."])
    JumpToLabel(["メニュー"])
    Label(["339"])
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:\\V[3339])>Are you busy with magic studies, Angela?"])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Angela (Affection:\\V[3336])>Of course, Miss Elizabeth..."])
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:varstart3339varend)>It's commonly said that \"a Nobel prize should be awarded to whoever invents a spell to make breasts bigger.\" Have you developed such a spell?"])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Angela (Affection:\\V[3336])>Uhh, that's...\nThat's not a spell I'm very familiar with."])
    ShowTextAttributes(["elisabeth_fc1", 2, 0, 2])
    ShowText(["\\n<Elizabeth (Affection:\\V[3339])>You...you..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(336)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(336)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1318]"])
        ShowText(["Affection   2000:\\ia[1431]"])
        ShowText(["Affection   4000:\\ia[1029]"]) # Mysterious Earrings
        ShowText(["Affection   6000:\\ia[1414]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3336])"])
        ShowChoices([["Buttjob(Affection:10)", "Reverse Rape(Affection:50)", "Reverse Rape...?(Affection:100)", "Never mind"], 4])
        When([0, "Buttjob(Affection:10)"])
          ConditionalBranch([1, 3336, 0, 10, 1])
            Script(["call_novel_scene(5496)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
            ShowText(["\\n<Angela (Affection:\\V[3336])>We shall do that another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape(Affection:50)"])
          ConditionalBranch([1, 3336, 0, 50, 1])
            Script(["call_novel_scene(5497)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
            ShowText(["\\n<Angela (Affection:\\V[3336])>We shall do that another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape...?(Affection:100)"])
          ConditionalBranch([1, 3336, 0, 100, 1])
            Script(["call_novel_scene(5498)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
            ShowText(["\\n<Angela (Affection:\\V[3336])>We shall do that another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowPicture([5, "80_vampire_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3302, 0, 100, 1])
      ConditionalBranch([1, 4302, 0, 0, 0])
        ControlVariables([4302, 4302, 0, 0, 1])
        ShowTextAttributes(["vampire_fc1", 0, 0, 2])
        ShowText(["\\n<Wilhemina (Affection:\\V[3302])>Please receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1725, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3302, 0, 500, 1])
      ConditionalBranch([1, 4302, 0, 1, 0])
        ControlVariables([4302, 4302, 0, 0, 2])
        ShowTextAttributes(["vampire_fc1", 0, 0, 2])
        ShowText(["\\n<Wilhemina (Affection:\\V[3302])>Please receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1007, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3302, 0, 2000, 1])
      ConditionalBranch([1, 4302, 0, 2, 0])
        ControlVariables([4302, 4302, 0, 0, 3])
        ShowTextAttributes(["vampire_fc1", 0, 0, 2])
        ShowText(["\\n<Wilhemina (Affection:\\V[3302])>Please receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1425, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3302, 0, 4000, 1])
      ConditionalBranch([1, 4302, 0, 3, 0])
        ControlVariables([4302, 4302, 0, 0, 4])
        ShowTextAttributes(["vampire_fc1", 0, 0, 2])
        ShowText(["\\n<Wilhemina (Affection:\\V[3302])>Please receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1250, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Wilhemina (Affection:\\V[3302])>I'm an apostle of the night...\nCome, let's dance in the darkness."])
    JumpToLabel(["メニュー"])
    Label(["66"])
    ShowTextAttributes(["vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Wilhemina (Affection:\\V[3302])>I'm an apostle of the night...\nCome, let's dance in the darkness."])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>Cool!"])
    ShowTextAttributes(["vampire_fc1", 1, 0, 2])
    ShowText(["\\n<Wilhemina (Affection:\\V[3302])>If you're a vampire, you must come up with a signature phrase as soon as possible. Or you will regret it during an important scene."])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection:\\V[3066])>I see, I must think it over with my friends!"])
    ConditionalBranch([4, 62, 0])
      ShowTextAttributes(["gob_fc1", 3, 0, 2])
      ShowText(["\\n<Gob (Affection:\\V[3062])>Think about it yourself...\nI'm embarrassed."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["67"])
    ShowTextAttributes(["vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Wilhelmina> (Affection:\\V[3302])"])
    ShowText(["I am a servant of the night..."])
    ShowText(["Now, let's dance with the darkness."])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["Cool!"])
    ShowTextAttributes(["vampire_fc1", 1, 0, 2])
    ShowText(["\\n<Wilhelmina> (Affection:\\V[3302])"])
    ShowText(["If you're a vampire, you should come up with a catchphrase early on."])
    ShowText(["You'll regret it during an important moment."])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>(Affection:\\V[3066])"])
    ShowText(["I see, let's think of one together with friends!"])
    ConditionalBranch([4, 62, 0])
      ShowTextAttributes(["gob_fc1", 3, 0, 2])
      ShowText(["\\n<Gob>"])
      ShowText(["Think for yourself..."])
      ShowText(["I'm embarrassed..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 63, 0])
      ShowTextAttributes(["gob_fc3", 1, 0, 2])
      ShowText(["\\n<Gob>"])
      ShowText(["Think for yourself..."])
      ShowText(["I'm embarrassed..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["335"])
    ShowTextAttributes(["conquista_fc1", 0, 0, 2])
    ShowText(["\\n<Evita (Affection:varstart3335varend)>I read through the \"White Book of Lightning Magic\" last night. Next up to read is the \"Geography of Sabasa\"..."])
    ShowTextAttributes(["vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Wilhemina (Affection:\\V[3302])>You're very studious, Evita..."])
    ShowTextAttributes(["conquista_fc1", 0, 0, 2])
    ShowText(["\\n<Evita (Affection:\\V[3335])>A vampire of high-status needs to be educated.\nWe nobles of the darkness mustn't be exposed as illiterate and looked down upon."])
    ShowTextAttributes(["vampire_fc1", 2, 0, 2])
    ShowText(["\\n<Wilhemina (Affection:\\V[3302])>...This discussion has struck a chord with me.\nI wonder if I should read a few books."])
    JumpToLabel(["メニュー"])
    Label(["340"])
    ShowTextAttributes(["vampire_fc1", 1, 0, 2])
    ShowText(["\\n<Wilhemina (Affection:\\V[3302])>Your Majesty, how should we be going about dominating the world?"])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Fatima (Affection:\\V[3340])>It's still too soon, for now we must work hard to amass wealth..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>What's with that response?!"])
    JumpToLabel(["メニュー"])
    Label(["840"])
    ShowTextAttributes(["vampire_fc1", 1, 0, 2])
    ShowText(["\\n<Wilhelmina> (Affection:\\V[3302])"])
    ShowText(["Your Majesty, what shall we do about world domination?"])
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Fatima> (Affection:\\V[3340])"])
    ShowText(["It's still too early; now is the time to focus on accumulating wealth..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["You're Mephisto..."])
    ShowText(["What kind of greeting is that!?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(302)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(302)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1725]"])
        ShowText(["Affection     500:\\ia[1007]"])
        ShowText(["Affection   2000:\\ia[1425]"]) # Blind Crest
        ShowText(["Affection   4000:\\ia[1250]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3302])"])
        ShowChoices([["Bloodsucking(Affection:10)", "Bloodsucking...?(Affection:100)", "Never mind"], 3])
        When([0, "Bloodsucking(Affection:10)"])
          ConditionalBranch([1, 3302, 0, 10, 1])
            Script(["call_novel_scene(5326)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vampire_fc1", 0, 0, 2])
            ShowText(["\\n<Wilhemina (Affection:\\V[3302])>I'll do that another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Bloodsucking...?(Affection:100)"])
          ConditionalBranch([1, 3302, 0, 100, 1])
            Script(["call_novel_scene(5327)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vampire_fc1", 0, 0, 2])
            ShowText(["\\n<Wilhemina (Affection:\\V[3302])>I'll do that another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowPicture([5, "80_mob_gakusya2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_gakusya2_fc1", 0, 0, 2])
    ShowText(["\\n<Rufa (Affection:\\V[3576])>Will you take me with you...?\nI'll study a lot!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(576)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7261])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowPicture([5, "80_laplace_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3458, 0, 2000, 1])
      ConditionalBranch([1, 4458, 0, 0, 0])
        ControlVariables([4458, 4458, 0, 0, 1])
        ShowTextAttributes(["laplace_fc1", 0, 0, 2])
        ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
        ShowText(["I obtained this for you."])
        ShowText(["Please use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3095, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3458, 0, 4000, 1])
      ConditionalBranch([1, 4458, 0, 1, 0])
        ControlVariables([4458, 4458, 0, 0, 2])
        ShowTextAttributes(["laplace_fc1", 0, 0, 2])
        ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
        ShowText(["I obtained this for you."])
        ShowText(["Please use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3131, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3458, 0, 6000, 1])
      ConditionalBranch([1, 4458, 0, 2, 0])
        ControlVariables([4458, 4458, 0, 0, 3])
        ShowTextAttributes(["laplace_fc1", 0, 0, 2])
        ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
        ShowText(["I obtained this for you."])
        ShowText(["Please use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1404, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3458, 0, 10000, 1])
      ConditionalBranch([1, 4458, 0, 3, 0])
        ControlVariables([4458, 4458, 0, 0, 4])
        ShowTextAttributes(["laplace_fc1", 0, 0, 2])
        ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
        ShowText(["I obtained this for you."])
        ShowText(["Please use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3496, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Deactivating standby mode."])
    ShowText(["Are we going to deploy now?"])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Laplace, conversations with your allies are very important."])
    ShowText(["Those interactions will greatly enhance your AI's learning."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told Alice's complaints about foxes for 34 minutes..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Ilias about the decline of faith for"])
    ShowText(["47 minutes."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Luka about the distribution of beetles in the southern part of Ilias Continent and"])
    ShowText(["how to catch them for 33 minutes..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["That... sounds a bit interesting."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Laplace, conversations with your allies are very important."])
    ShowText(["Those interactions will greatly enhance your AI's learning."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told Alice's complaints about foxes for 34 minutes..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Ilias about the decline of faith for"])
    ShowText(["47 minutes."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Luka about the distribution of beetles in the southern part of Ilias Continent and"])
    ShowText(["how to catch them for 33 minutes..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["That... sounds a bit interesting."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Laplace, conversations with your allies are very important."])
    ShowText(["Those interactions will greatly enhance your AI's learning."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told Alice's complaints about foxes for 34 minutes..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Ilias about the decline of faith for"])
    ShowText(["47 minutes."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Luka about the distribution of beetles in the southern part of Ilias Continent and"])
    ShowText(["how to catch them for 33 minutes..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["That... sounds a bit interesting."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Laplace, conversations with your allies are very important."])
    ShowText(["Those interactions will greatly enhance your AI's learning."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told Alice's complaints about foxes for 34 minutes..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Ilias about the decline of faith for"])
    ShowText(["47 minutes."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Luka about the distribution of beetles in the southern part of Ilias Continent and"])
    ShowText(["how to catch them for 33 minutes..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["That... sounds a bit interesting."])
    JumpToLabel(["メニュー"])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["This is Laplace..."])
    ShowText(["It is equipped with an extremely high-level autonomous AI."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["You made it from another world."])
    ShowText(["It is capable of extremely advanced autonomous thought."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["What is 10 divided by 3?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["3.3333333333333333333333333333333333333333333333333333"])
    ShowText(["333333333333333333333333333333333333333333333333333333"])
    ShowText(["333333333333333333333333333333333333333333333333333333"])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["Wait, wait!"])
    ShowText(["You're stuck in a loop, aren't you!!"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Hehe... Just kidding."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["I'm joking!! I'm just saying♪♪♪"])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Brünnhilde... what an advanced machine."])
    ShowText(["The completeness of the autonomous AI surpasses even mine."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>(Affection:\\V[3129])"])
    ShowText(["Looking at Laplace makes me feel like I might remember something."])
    ShowText(["What was it again...?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["If you are a machine sent from the future..."])
    ShowText(["it wouldn't be strange if there were data about me."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>(Affection:\\V[3129])"])
    ShowText(["That's true."])
    ShowText(["It feels like there was some important plan..."])
    JumpToLabel(["メニュー"])
    Label(["163"])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Laplace, you seem to have no worries, how nice."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Machines have their own worries."])
    ShowText(["Mainly about self-awareness and existence..."])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Is that so..."])
    ShowText(["Those who are created also have it tough, huh."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Worries about life, worries about self..."])
    ShowText(["This world is indeed filled with worries."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["You say things that sound like you're about to attain enlightenment..."])
    ShowText(["What an interesting child."])
    JumpToLabel(["メニュー"])
    Label(["167"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Lucia, you are diligently researching spirits, aren't you?"])
    ShowText(["I'm also interested in spirits..."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["I never thought you would be interested in nature sensitivity..."])
    ShowText(["That's quite surprising."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["The process of consciousness emerging in natural phenomena and residing in living beings..."])
    ShowText(["I'm very interested in that process."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["That's more in the field of chaos studies..."])
    ShowText(["How about considering it as a research topic?"])
    JumpToLabel(["メニュー"])
    Label(["185"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Oh, ancestors..."])
    ShowText(["Please rest comfortably in the lab."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["There’s no need for that."])
    ShowText(["I still have much work to do..."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Oh, how grateful I am..."])
    ShowText(["Namu Namu..."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Namu Namu..."])
    JumpToLabel(["メニュー"])
    Label(["397"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Zion, the autonomous weapon made in the heavenly realm..."])
    ShowText(["Many unknown technologies, like nano-metal cells, are used."])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["You are the autonomous weapon of the Alliance of Wisdom."])
    ShowText(["...Isn't there a lot of redundancy in the design?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was created for technology demonstration purposes."])
    ShowText(["I can perform various missions, not limited to combat."])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["I can handle missions other than combat too!"])
    ShowText(["Like camping, or going to the beach!!"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Camping!?"])
    ShowText(["You can handle such a high-difficulty mission..."])
    JumpToLabel(["メニュー"])
    Label(["398"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Zion, the autonomous weapon made in the heavenly realm..."])
    ShowText(["Many unknown technologies, like nano-metal cells, are used."])
    ShowTextAttributes(["shion_fc3", 0, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["You are the autonomous weapon of the Alliance of Wisdom."])
    ShowText(["...Isn't there a lot of redundancy in the design?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was created for technology demonstration purposes."])
    ShowText(["I can perform various missions, not limited to combat."])
    ShowTextAttributes(["shion_fc3", 1, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["I can handle missions other than combat too!"])
    ShowText(["Like camping, or going to the beach!!"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Camping!?"])
    ShowText(["You can handle such a high-difficulty mission..."])
    JumpToLabel(["メニュー"])
    Label(["399"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Zion, the autonomous weapon made in the heavenly realm..."])
    ShowText(["Many unknown technologies, like nano-metal cells, are used."])
    ShowTextAttributes(["shion_fc5", 0, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["You are the autonomous weapon of the Alliance of Wisdom."])
    ShowText(["...Isn't there a lot of redundancy in the design?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was created for technology demonstration purposes."])
    ShowText(["I can perform various missions, not limited to combat."])
    ShowTextAttributes(["shion_fc5", 2, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["I can handle missions other than combat too!"])
    ShowText(["Like camping, or going to the beach!!"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Camping!?"])
    ShowText(["You can handle such a high-difficulty mission..."])
    JumpToLabel(["メニュー"])
    Label(["400"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Zion, the autonomous weapon made in the heavenly realm..."])
    ShowText(["Many unknown technologies, like nano-metal cells, are used."])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["You are the autonomous weapon of the Alliance of Wisdom."])
    ShowText(["...Isn't there a lot of redundancy in the design?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was created for technology demonstration purposes."])
    ShowText(["I can perform various missions, not limited to combat."])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>(Affection:\\V[3397])"])
    ShowText(["I can handle missions other than combat too!"])
    ShowText(["Like camping, or going to the beach!!"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Camping!?"])
    ShowText(["You can handle such a high-difficulty mission..."])
    JumpToLabel(["メニュー"])
    Label(["531"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia> (Affection:\\V[3531])"])
    ShowText(["You are Laplace..."])
    ShowText(["Oh, what an advanced Lloyd it is!"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I've never seen an example where the body and machine are so closely intertwined like you."])
    ShowText(["Perhaps it also affects the mind..."])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia> (Affection:\\V[3531])"])
    ShowText(["Yes, I might be the spokesperson of Machina."])
    ShowText(["The will of the machine, spun from this living mouth..."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Indeed, the mind is in danger."])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Hilde, you've accomplished a great mission..."])
    ShowText(["Moreover, to approach the realm of the gods with the power of chaos."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["That's surprising."])
    ShowText(["Hilde, I don't quite understand whether my body is mechanical or not."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Truly fascinating..."])
    ShowText(["Hilde, may I examine your body?"])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["No."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Hilde, you've accomplished a great mission..."])
    ShowText(["Moreover, to approach the realm of the gods with the power of chaos."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["That's surprising."])
    ShowText(["Hilde, I don't quite understand whether my body is mechanical or not."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Truly fascinating..."])
    ShowText(["Hilde, may I examine your body?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["No."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Affinity: \\V[3761])"])
    ShowText(["Oh, a Laplace type!"])
    ShowText(["Thanks to you, the AI installed in me has also become advanced!"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["The research and development of autonomous AI started with the RD-0 model..."])
    ShowText(["Both you and I are on that lineage."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["The AI installed in you has also been further improved..."])
    ShowText(["And it will be passed down to the next generation machine."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Affinity: \\V[3761])"])
    ShowText(["Next generation machine? I have no need for such a thing..."])
    ShowText(["Because I am the completed form!"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Any problems that arise with that AI must be resolved..."])
    ShowText(["It would be troublesome if they were passed down to the next generation."])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["La Croix, I bought fireworks."])
    ShowText(["Let's all light them together..."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Just some young people around here."])
    ShowText(["Well, mingling experiences is good for AI learning."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["And so, this is a firework..."])
    ShowText(["I've heard about it, but this is my first time touching one..."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["You shouldn't be cooped up either,"])
    ShowText(["Isn't it better to mingle a little with the world...?"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["The autonomous AI-equipped robot created by Promestein, Laplace..."])
    ShowText(["However, I wonder if I possess a self like you do."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I think, therefore I am..."])
    ShowText(["I certainly have a self."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["But it's impossible to judge that from the outside."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Those who have a self and those who merely act as if they do..."])
    ShowText(["How on earth do you distinguish between them?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["That's the same for you as well..."])
    ShowTextAttributes(["kagetumugi_fc1", 2, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["……………………"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Why argue so confidently when you seem to lose in that regard?"])
    ShowText(["Did you come here without thinking at all?"])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["The autonomous AI-equipped robot created by Promestein, Laplace..."])
    ShowText(["However, I wonder if I possess a self like you do."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I think, therefore I am..."])
    ShowText(["I certainly have a self."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["But it's impossible to judge that from the outside."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Those who have a self and those who merely act as if they do..."])
    ShowText(["How on earth do you distinguish between them?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["That's the same for you as well..."])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["……………………"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Why argue so confidently when you seem to lose in that regard!?"])
    ShowText(["Did you come here without thinking at all!?"])
    JumpToLabel(["メニュー"])
    Label(["836"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Laplace, you seem to have no worries, how nice."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Machines have their own worries."])
    ShowText(["Mainly about self-awareness and existence..."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["Is that so..."])
    ShowText(["Those who are created also have it tough, huh."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Worries about life, worries about self..."])
    ShowText(["This world is indeed filled with worries."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["You say things that sound like you're about to attain enlightenment..."])
    ShowText(["What an interesting child."])
    JumpToLabel(["メニュー"])
    Label(["837"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["Lucia, you are diligently researching spirits, aren't you?"])
    ShowText(["I'm also interested in spirits..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["I never thought you would be interested in nature sensitivity..."])
    ShowText(["That's quite surprising."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["The process of consciousness emerging in natural phenomena and residing in living beings..."])
    ShowText(["I'm very interested in that process."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["That's more in the field of chaos studies..."])
    ShowText(["How about considering it as a research topic?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
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        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Secret Stone of Physical Resistance in Crisis"])
        ShowText(["Affection 4000: Super Secret Stone of Physical Resistance"])
        ShowText(["Affection 6000: Secret Book of Creation Techniques"])
        ShowText(["Affection 10000: Ultimate Secret Stone of Creation Techniques"])
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      ConditionalBranch([1, 11, 0, 3, 0])
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        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection:\\V[3458])"])
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        ScriptMore(["\"Onahole (favorability: 20)\","])
        ScriptMore(["\"Anal vibe (favorability: 30)\","])
        ScriptMore(["\"Intercrural legs (favorability: 50)\","])
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            ShowTextAttributes(["laplace_fc1", 0, 0, 2])
            ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
            ShowText(["Currently, the extraction function is under maintenance."])
            ShowText(["Please wait until our friendship deepens..."])
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          BranchEnd([])
          Empty([])
        BranchEnd([])
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            ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
            ShowText(["Currently, the extraction function is under maintenance."])
            ShowText(["Please wait until our friendship deepens..."])
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            ShowTextAttributes(["laplace_fc1", 0, 0, 2])
            ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
            ShowText(["Currently, the extraction function is under maintenance."])
            ShowText(["Please wait until our friendship deepens..."])
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            ShowText(["Currently, the extraction function is under maintenance."])
            ShowText(["Please wait until our friendship deepens..."])
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            ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
            ShowText(["Currently, the extraction function is under maintenance."])
            ShowText(["Please wait until our friendship deepens..."])
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            ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
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            ShowText(["Please wait until our friendship deepens..."])
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    RepeatAbove([])
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  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

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        ShowText(["Here, take this!"])
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    ConditionalBranch([1, 3763, 0, 10000, 1])
      ConditionalBranch([1, 4763, 0, 3, 0])
        ControlVariables([4763, 4763, 0, 0, 4])
        ShowTextAttributes(["chromg_fc1", 0, 0, 2])
        ShowText(["\\n<Yuu>(Affection:\\V[3763])"])
        ShowText(["Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3086, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["chromg_fc1", 0, 0, 2])
    ShowText(["\\n<Yuu>(Affection:\\V[3763])"])
    ShowText(["Since I'm 'Unnamed Sister', I don't know my real name."])
    ShowText(["The name Yuu was given to me by Chrome-chan♪"])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["chromg_fc1", 2, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Chrome-sama~! Let's play~♪"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["I'm busy with research right now..."])
    ShowText(["Could you play with Rei instead?"])
    ShowTextAttributes(["chromg_fc1", 4, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Rei is completely absorbed in her book."])
    ShowText(["I'm bored, so play with me~!"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["I guess we can play Old Maid or something."])
    ShowTextAttributes(["chromg_fc1", 2, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Then let's wager some money! There’s no easier game than Old Maid against Chrome-sama!"])
    ShowText(["Rei, back to reading again?"])
    JumpToLabel(["メニュー"])
    Label(["135"])
    ShowTextAttributes(["chromg_fc1", 2, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Frederica-chan, let's play together~!"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Shall we play poker...?"])
    ShowTextAttributes(["chromg_fc1", 1, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Frederica-chan, you're too good at poker, I don't want to."])
    ShowText(["I can't read your expression at all..."])
    JumpToLabel(["メニュー"])
    Label(["758"])
    ShowTextAttributes(["izanami_fc1", 0, 0, 2])
    ShowText(["\\n<Izanami>(Affection:\\V[3758])"])
    ShowText(["You just said Yuu..."])
    ShowText(["You don’t greet the master of Yomotsuhirasaka?"])
    ShowTextAttributes(["chromg_fc1", 1, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Ray and I have been earthbound spirits for a long time..."])
    ShowText(["I don't know any other undead at all."])
    ShowTextAttributes(["izanami_fc1", 0, 0, 2])
    ShowText(["\\n<Izanami>(Affection:\\V[3758])"])
    ShowText(["How unfortunate that must have been..."])
    ShowText(["If you have any troubles, feel free to rely on me."])
    ShowTextAttributes(["chromg_fc1", 0, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Thank you~♪"])
    JumpToLabel(["メニュー"])
    Label(["762"])
    ShowTextAttributes(["chromg_fc1", 2, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Frederica-chan, let's play together~!"])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Shall we play poker...?"])
    ShowTextAttributes(["chromg_fc1", 1, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Frederica-chan, you're too good at poker, I don't want to."])
    ShowText(["I can't read your expression at all..."])
    JumpToLabel(["メニュー"])
    Label(["764"])
    ShowTextAttributes(["chromg_fc1", 2, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Ray, let's play~!"])
    ShowText(["Let's play Old Maid♪"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["User, you're too weak at Old Maid, so I don't want to..."])
    ShowTextAttributes(["chromg_fc1", 0, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Then how about tag?"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["User, you're too fast, so I don't want to..."])
    ShowTextAttributes(["chromg_fc1", 1, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Geez, you're so selfish..."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["We've already played enough together, haven't we...?"])
    ShowText(["Aren't you getting bored soon?"])
    ShowTextAttributes(["chromg_fc1", 2, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Not bored~♪"])
    JumpToLabel(["メニュー"])
    Label(["765"])
    ShowTextAttributes(["chromg_fc1", 2, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Doll-chan, let's play~!"])
    ShowText(["Let's play poker♪"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["Eh!? Poker against a doll!?"])
    ShowText(["There's no chance of winning against someone without emotions..."])
    ShowTextAttributes(["chromg_fc1", 0, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["You're showing emotions quite clearly, aren't you?"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["I am a doll without emotions..."])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["The dark side of Grangold, the 'Unnamed Sisters'..."])
    ShowText(["That Chrome fellow commands such a ghost, huh?"])
    ShowTextAttributes(["chromg_fc1", 0, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Are you Chrome's big sister?"])
    ShowText(["So you're weak at poker after all?"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["No, I'm strong..."])
    ShowText(["I'm strong enough to have been banned from casinos."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["By the way, Promestein memorizes cards in blackjack... and indeed, was banned."])
    ShowText(["Both of you seem like you wouldn't like casinos..."])
    ShowTextAttributes(["chromg_fc1", 4, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["There was a time when our research funds were about to run dry..."])
    ShowTextAttributes(["shirom_fc3", 3, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["There was a time when my research funds were about to run dry..."])
    ShowText(["...It's an old story."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(763)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(763)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[3795]"]) # Great Gem for the White Mage
        ShowText(["Affection 4000:\\ii[3069]"]) # Super Gem of Willpower
        ShowText(["Affection 6000:\\ia[1680]"]) # Undead's Knowledge
        ShowText(["Affection 10000:\\ii[3086]"]) # Ultra Gem of Magical Evasion
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3763])"])
        ShowChoices([["Reverse rape and death (Affection:10)", "Reverse rape and death? (Affection:50)", "Double reverse rape (Affection:100)"], 4])
        When([0, "逆レイプ搾死(Affection:10)"])
          ConditionalBranch([1, 3763, 0, 10, 1])
            Script(["call_novel_scene(7925)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["chromg_fc1", 0, 0, 2])
            ShowText(["\\n<Yuu>(Affection:\\V[3763])"])
            ShowText(["Let's talk again later~!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？(Affection:50)"])
          ConditionalBranch([1, 3763, 0, 50, 1])
            Script(["call_novel_scene(7926)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["chromg_fc1", 0, 0, 2])
            ShowText(["\\n<Yuu>(Affection:\\V[3763])"])
            ShowText(["Let's talk again later~!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "二重逆レイプ(Affection:100)"])
          ConditionalBranch([1, 3763, 0, 100, 1])
            Script(["call_novel_scene(7929)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["chromg_fc1", 0, 0, 2])
            ShowText(["\\n<Yuu>(Affection:\\V[3763])"])
            ShowText(["Let's talk again later~!"])
            Empty([])
          BranchEnd([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowPicture([5, "80_chromg_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3764, 0, 2000, 1])
      ConditionalBranch([1, 4764, 0, 0, 0])
        ControlVariables([4764, 4764, 0, 0, 1])
        ShowTextAttributes(["chromg_fc2", 0, 0, 2])
        ShowText(["\\n<Rei>(Affection:\\V[3764])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3783, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3764, 0, 4000, 1])
      ConditionalBranch([1, 4764, 0, 1, 0])
        ControlVariables([4764, 4764, 0, 0, 2])
        ShowTextAttributes(["chromg_fc2", 0, 0, 2])
        ShowText(["\\n<Rei>(Affection:\\V[3764])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2835, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3764, 0, 6000, 1])
      ConditionalBranch([1, 4764, 0, 2, 0])
        ControlVariables([4764, 4764, 0, 0, 3])
        ShowTextAttributes(["chromg_fc2", 0, 0, 2])
        ShowText(["\\n<Rei>(Affection:\\V[3764])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1401, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3764, 0, 10000, 1])
      ConditionalBranch([1, 4764, 0, 3, 0])
        ControlVariables([4764, 4764, 0, 0, 4])
        ShowTextAttributes(["chromg_fc2", 0, 0, 2])
        ShowText(["\\n<Rei>(Affection:\\V[3764])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3109, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Rei>(Affection:\\V[3764])"])
    ShowText(["If you're going to fight, you should come with me too..."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["……………………"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["The Little Match Girl and The Little Mermaid... all bad endings, huh?"])
    ShowText(["I had the librarian create a catalog of bad ending stories."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["I will read them all through...♪"])
    ShowText(["Really, you are incomprehensible..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["Chrome... have you taken a bath...?"])
    JumpToLabel(["メニュー"])
    Label(["135"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Ray, are you reading a book...?"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Yeah, I borrowed it from the library."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["I feel like I was an avid reader when I was alive..."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Then how about reading this?"])
    ShowText(["Elneine's 'Princess of the Blue Sky'."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Second edition published by Rahel... the version where the princess doesn't survive."])
    ShowText(["From the fifth edition, the ending was changed to one where she survives..."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["You seem to have been quite the bookworm..."])
    JumpToLabel(["メニュー"])
    Label(["677"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Spirit of fire, Grimoires..."])
    ShowText(["It's quiet even though it's fire, huh?"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire>(Affection:\\V[3677])"])
    ShowText(["You also have high magical power, and you're quiet too."])
    ShowText(["You're suited for the power of fire..."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["My heart is quietly burning too..."])
    ShowText(["...Maybe."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire>(Affection:\\V[3677])"])
    ShowText(["That's good, become my disciple..."])
    JumpToLabel(["メニュー"])
    Label(["762"])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Ray, are you reading a book...?"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Yeah, I borrowed it from the library."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["I feel like I was an avid reader when I was alive..."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Then how about reading this?"])
    ShowText(["Elneine's 'Princess of the Blue Sky'."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Second edition published by Rahel... the version where the princess doesn't survive."])
    ShowText(["From the fifth edition, the ending was changed to one where she survives..."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["You seem to have been quite the bookworm..."])
    JumpToLabel(["メニュー"])
    Label(["763"])
    ShowTextAttributes(["chromg_fc1", 2, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Ray, let's play~!"])
    ShowText(["Let's play Old Maid♪"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["User, you're too weak at Old Maid, so I don't want to..."])
    ShowTextAttributes(["chromg_fc1", 0, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Then how about tag?"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["User, you're too fast, so I don't want to..."])
    ShowTextAttributes(["chromg_fc1", 1, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Geez, you're so selfish..."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["We've already played enough together, haven't we...?"])
    ShowText(["Aren't you getting bored soon?"])
    ShowTextAttributes(["chromg_fc1", 2, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Not bored~♪"])
    JumpToLabel(["メニュー"])
    Label(["765"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["……………………"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Chromdoll, there's a weird code extending from your body."])
    ShowText(["Just take it off..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["Critical error occurred, shutting down..."])
    ShowTextAttributes(["chromg_fc2", 4, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Wah!?"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["For confidentiality, self-destruct system activated..."])
    ShowText(["5, 4, 3..."])
    ShowTextAttributes(["chromg_fc2", 4, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Wah! Wah!!"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["...Just kidding."])
    ShowTextAttributes(["chromg_fc2", 4, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Geez! Geez!!"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["The dark side of Grangold, the 'Unnamed Sisters'..."])
    ShowText(["That Chrome fellow commands such a ghost, huh?"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Hey, hey, what kind of books did Chrom-sama read when she was little?"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["She's still little now..."])
    ShowText(["That aside, she mostly read technical books."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["It's important for magical artisans to be exposed to many stories as well."])
    ShowText(["If it's okay, you can read books to Chrom."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Yeah, I'll read her lots of bad ending stories..."])
    ShowTextAttributes(["shirom_fc3", 3, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["(Why only bad endings...?)"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(764)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(764)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[3783]"]) # Great Gem for the Black Mage
        ShowText(["Affection 4000:\\ii[2835]"]) # Super Gem of MP
        ShowText(["Affection 6000:\\ia[1401]"]) # Supreme Corpse Scroll
        ShowText(["Affection 10000:\\ii[3109]"]) # Ultra Gem of Magic Reflect
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3764])"])
        ShowChoices([["Reverse rape and death (Affection:10)", "Reverse rape and death? (Affection:50)", "Double reverse rape (Affection:100)", "Never mind"], 4])
        When([0, "逆レイプ搾死(Affection:10)"])
          ConditionalBranch([1, 3764, 0, 10, 1])
            Script(["call_novel_scene(7927)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["chromg_fc2", 0, 0, 2])
            ShowText(["\\n<Rei>(Affection:\\V[3764])"])
            ShowText(["I don't want to right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？(Affection:50)"])
          ConditionalBranch([1, 3764, 0, 50, 1])
            Script(["call_novel_scene(7928)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["chromg_fc2", 0, 0, 2])
            ShowText(["\\n<Rei>(Affection:\\V[3764])"])
            ShowText(["I don't want to right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "二重逆レイプ(Affection:100)"])
          ConditionalBranch([1, 3764, 0, 100, 1])
            Script(["call_novel_scene(7929)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["chromg_fc2", 0, 0, 2])
            ShowText(["\\n<Rei>(Affection:\\V[3764])"])
            ShowText(["I don't want to right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowPicture([5, "80_chromdoll_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3765, 0, 2000, 1])
      ConditionalBranch([1, 4765, 0, 0, 0])
        ControlVariables([4765, 4765, 0, 0, 1])
        ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
        ShowText(["\\n<Chrome Doll>(Affection:\\V[3765])"])
        ShowText(["............"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["It seems Chrome Doll has a gift for you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2510, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3765, 0, 4000, 1])
      ConditionalBranch([1, 4765, 0, 1, 0])
        ControlVariables([4765, 4765, 0, 0, 2])
        ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
        ShowText(["\\n<Chrome Doll>(Affection:\\V[3765])"])
        ShowText(["............"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["It seems Chrome Doll has a gift for you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3059, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3765, 0, 6000, 1])
      ConditionalBranch([1, 4765, 0, 2, 0])
        ControlVariables([4765, 4765, 0, 0, 3])
        ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
        ShowText(["\\n<Chrome Doll>(Affection:\\V[3765])"])
        ShowText(["............"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["It seems Chrome Doll has a gift for you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1447, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3765, 0, 10000, 1])
      ConditionalBranch([1, 4765, 0, 3, 0])
        ControlVariables([4765, 4765, 0, 0, 4])
        ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
        ShowText(["\\n<Chrome Doll>(Affection:\\V[3765])"])
        ShowText(["............"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["It seems Chrome Doll has a gift for you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3347, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>(Affection:\\V[3765])"])
    ShowText(["Deactivating standby mode..."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["Why!?"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["Why does everyone start saying this!?"])
    ShowText(["\\n<Frederica>"])
    ConditionalBranch([0, 1135, 0])
      ShowTextAttributes(["frederika_fc1", 0, 0, 2])
      ShowText(["I taught you..."])
      ShowText(["Don't do unnecessary things!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1762, 0])
      ShowTextAttributes(["frederika_fc2", 0, 0, 2])
      ShowText(["I taught you..."])
      ShowText(["Don't do unnecessary things!!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["You've really grown, Chrome..."])
    JumpToLabel(["メニュー"])
    Label(["135"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Today is the third day..."])
    ShowText(["It's about time to give Chrome a bath..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["I'll hold her down..."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["I'll submerge her..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["Alright, let's go..."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Let's go..."])
    PlaySE(["RPG::SE(@name=\"Water1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["What!? Are you out of your mind!?"])
    ShowText(["No way!!"])
    JumpToLabel(["メニュー"])
    Label(["429"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["……………………"])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amor Doll>(Affection:\\V[3429])"])
    ShowText(["A doll, I'll control it for you..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["It's useless... It has anti-hacking features installed."])
    ShowText(["It won't accept external commands..."])
    ShowTextAttributes(["amoldoll_fc1", 2, 0, 2])
    ShowText(["\\n<Amor Doll>(Affection:\\V[3429])"])
    ShowText(["...The doll spoke!?"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["In recent times, talking dolls are not that rare..."])
    JumpToLabel(["メニュー"])
    Label(["762"])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Today is the third day..."])
    ShowText(["It's about time to give Chrome a bath..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["I'll hold her down..."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["I'll submerge her..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["Alright, let's go..."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Let's go..."])
    PlaySE(["RPG::SE(@name=\"Water1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["What!? Are you out of your mind!?"])
    ShowText(["No way!!"])
    JumpToLabel(["メニュー"])
    Label(["763"])
    ShowTextAttributes(["chromg_fc1", 2, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Doll-chan, let's play~!"])
    ShowText(["Let's play poker♪"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["Eh!? Poker against a doll!?"])
    ShowText(["There's no chance of winning against someone without emotions..."])
    ShowTextAttributes(["chromg_fc1", 0, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["You're showing emotions quite clearly, aren't you?"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["I am a doll without emotions..."])
    JumpToLabel(["メニュー"])
    Label(["764"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["……………………"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Chromdoll, there's a weird code extending from your body."])
    ShowText(["Just take it off..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["Critical error occurred, shutting down..."])
    ShowTextAttributes(["chromg_fc2", 4, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Wah!?"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["For confidentiality, self-destruct system activated..."])
    ShowText(["5, 4, 3..."])
    ShowTextAttributes(["chromg_fc2", 4, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Wah! Wah!!"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["...Just kidding."])
    ShowTextAttributes(["chromg_fc2", 4, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Geez! Geez!!"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["You are Chrome's older sister..."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["So you're Chrome's doll... Am I the model?"])
    ShowText(["And you've also stolen Hiruko's technology."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Using synthetic organic parts and also applying zombie technology..."])
    ShowText(["It seems like a doll that embodies everything it has seen and learned."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["I'm honored to receive your praise..."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["However, there is no end to the path of exploration."])
    ShowText(["Don't be satisfied with the current situation, keep moving forward..."])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["Hiruko, huh..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["This joint mechanism and the tension of the skin..."])
    ShowText(["You've really imitated my technology quite a lot, haven't you?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["No, no, I'm not offended."])
    ShowText(["It's only natural to model oneself after something excellent."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["But if you're going to imitate this much, you might as well become my disciple."])
    ShowText(["Then your level of completion would have risen several notches..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["You talk a lot by yourself..."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["Hiruko, huh..."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["This joint mechanism and the tension of the skin..."])
    ShowText(["You've really imitated my technology quite a lot, haven't you?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["No, no, I'm not offended."])
    ShowText(["It's only natural to model oneself after something excellent."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["But if you're going to imitate this much, you might as well become my disciple."])
    ShowText(["Then your level of completion would have risen several notches..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["You talk a lot by yourself..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(765)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(765)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[2510]"]) # Great Gem of Dexterity
        ShowText(["Affection 4000:\\ii[3059]"]) # Super Gem of Defense
        ShowText(["Affection 6000:\\ia[1447]"]) # Secret Shock Crest
        ShowText(["Affection 10000:\\ii[3347]"]) # Hyper Gem of the Accumulator
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowPicture([5, "80_arcen_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3500, 0, 2000, 1])
      ConditionalBranch([1, 4500, 0, 0, 0])
        ControlVariables([4500, 4500, 0, 0, 1])
        ShowTextAttributes(["arcen_fc1", 1, 0, 2])
        ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
        ShowText(["My comrade, receive this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4119, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3500, 0, 4000, 1])
      ConditionalBranch([1, 4500, 0, 1, 0])
        ControlVariables([4500, 4500, 0, 0, 2])
        ShowTextAttributes(["arcen_fc1", 1, 0, 2])
        ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
        ShowText(["My comrade, receive this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3326, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3500, 0, 6000, 1])
      ConditionalBranch([1, 4500, 0, 2, 0])
        ControlVariables([4500, 4500, 0, 0, 3])
        ShowTextAttributes(["arcen_fc1", 1, 0, 2])
        ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
        ShowText(["My comrade, receive this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1302, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3500, 0, 10000, 1])
      ConditionalBranch([1, 4500, 0, 3, 0])
        ControlVariables([4500, 4500, 0, 0, 4])
        ShowTextAttributes(["arcen_fc1", 1, 0, 2])
        ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
        ShowText(["My comrade, receive this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3605, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["arcen_fc1", 1, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["What I seek is only conflict..."])
    ShowText(["Now, take me to the battlefield!"])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Granberia, I was created to fight you..."])
    ShowText(["If we end up on the same side, that won't do either."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>（Affection:\\V[3016]）"])
    ShowText(["Now is the time for everyone to unite and fight together."])
    ShowText(["Let's settle it after this battle is over."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["My lifespan is very short..."])
    ShowText(["By that time, I may already be out of strength."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>（Affection:\\V[3016]）"])
    ShowText(["There are many excellent scientists here."])
    ShowText(["Believe that somehow prolonging life is possible."])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Alcanthiel?"])
    ShowText(["I'm also conducting research to extend your lifespans."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Even if your lifespans are extended, it would be futile if you don't encounter battles that make your soul dance."])
    ShowText(["Just prolonging life is nothing but suffering..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Don't try to live momentarily..."])
    ShowText(["If your lifespan is extended, you should be blessed with even more battles."])
    ShowTextAttributes(["arcen_fc1", 1, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Indeed, that may be true... In this age, strong ones are never lacking."])
    ShowText(["If the time spent in battle increases, my soul will blaze even more fiercely!"])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Alcanthiel?"])
    ShowText(["I'm also conducting research to extend your lifespans."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Even if your lifespans are extended, it would be futile if you don't encounter battles that make your soul dance."])
    ShowText(["Just prolonging life is nothing but suffering..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Don't try to live momentarily..."])
    ShowText(["If your lifespan is extended, you should be blessed with even more battles."])
    ShowTextAttributes(["arcen_fc1", 1, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Indeed, that may be true... In this age, strong ones are never lacking."])
    ShowText(["If the time spent in battle increases, my soul will blaze even more fiercely!"])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Alcanthiel?"])
    ShowText(["I'm also conducting research to extend your lifespans."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Even if your lifespans are extended, it would be futile if you don't encounter battles that make your soul dance."])
    ShowText(["Just prolonging life is nothing but suffering..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Don't try to live momentarily..."])
    ShowText(["If your lifespan is extended, you should be blessed with even more battles."])
    ShowTextAttributes(["arcen_fc1", 1, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Indeed, that may be true... In this age, strong ones are never lacking."])
    ShowText(["If the time spent in battle increases, my soul will blaze even more fiercely!"])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Alcanthiel?"])
    ShowText(["I'm also conducting research to extend your lifespans."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Even if your lifespans are extended, it would be futile if you don't encounter battles that make your soul dance."])
    ShowText(["Just prolonging life is nothing but suffering..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Don't try to live momentarily..."])
    ShowText(["If your lifespan is extended, you should be blessed with even more battles."])
    ShowTextAttributes(["arcen_fc1", 1, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Indeed, that may be true... In this age, strong ones are never lacking."])
    ShowText(["If the time spent in battle increases, my soul will blaze even more fiercely!"])
    JumpToLabel(["メニュー"])
    Label(["501"])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Hainuwele, stop the kind of battles that torment the enemy."])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["I fight because I want to torment the enemy."])
    ShowText(["I'm not like a battle maniac like you..."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Values differ from person to person, but..."])
    ShowText(["This is truly troublesome."])
    JumpToLabel(["メニュー"])
    Label(["502"])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["My entire body is equipped with mechanical weapons, you know..."])
    ShowText(["The downside is that energy consumption is intense, making it unsuitable for long battles."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["How about honing your combat skills so you can fight even when out of energy?"])
    ShowText(["Like enhancing your martial ability..."])
    ShowTextAttributes(["amphis_fc1", 2, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["Because I'm a whole-body weapon..."])
    ShowText(["If I move violently, I'll break."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["It's quite difficult..."])
    JumpToLabel(["メニュー"])
    Label(["503"])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["Why not increase your hobbies, Alcanthiel?"])
    ShowText(["Life becomes poor if it's only about fighting."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["I don't expect to live a long life..."])
    ShowText(["You had hobbies like reading, theater, poetry, and flower arranging, right?"])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["Recently, I also started using SNS (Crystal Network System)."])
    ShowText(["You can meet many like-minded individuals."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Despite being a combat weapon, you enjoy life..."])
    JumpToLabel(["メニュー"])
    Label(["504"])
    ShowTextAttributes(["rapun_fc1", 0, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["It's sad that you all have no sexual desire."])
    ShowText(["You don't understand that sweet sensation that melts your lower abdomen..."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["There can be times when energy runs out."])
    ShowTextAttributes(["rapun_fc1", 1, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["Ahaha, that's completely different!"])
    ShowText(["That's just hunger!"])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Hmph, it's fine if you don't understand..."])
    ShowText(["It's better than having a broken mind like yours."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(500)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(500)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Giant's Great Secret Stone"])
        ShowText(["Affection 4000: Super Secret Stone for Turn HP Recovery"])
        ShowText(["Affection 6000: Book of Fist Mastery"])
        ShowText(["Affection 10000: Secret Stone for Those Familiar with Physics"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection:\\V[3500])"])
        ShowChoices([["Reverse rape and death (favorability: 10)", "Reverse rape and death? (favorability: 100)", "Stop"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3500, 0, 10, 1])
            Script(["call_novel_scene(6436)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["arcen_fc1", 0, 0, 2])
            ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
            ShowText(["What I seek is only conflict..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3500, 0, 100, 1])
            Script(["call_novel_scene(6437)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["arcen_fc1", 0, 0, 2])
            ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
            ShowText(["What I seek is only conflict..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowPicture([5, "80_hainu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3501, 0, 2000, 1])
      ConditionalBranch([1, 4501, 0, 0, 0])
        ControlVariables([4501, 4501, 0, 0, 1])
        ShowTextAttributes(["hainu_fc1", 1, 0, 2])
        ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
        ShowText(["Here, take this! I don't need anything!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2500, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3501, 0, 4000, 1])
      ConditionalBranch([1, 4501, 0, 1, 0])
        ControlVariables([4501, 4501, 0, 0, 2])
        ShowTextAttributes(["hainu_fc1", 1, 0, 2])
        ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
        ShowText(["Here, take this! I don't need anything!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3356, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3501, 0, 6000, 1])
      ConditionalBranch([1, 4501, 0, 2, 0])
        ControlVariables([4501, 4501, 0, 0, 3])
        ShowTextAttributes(["hainu_fc1", 1, 0, 2])
        ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
        ShowText(["Here, take this! I don't need anything!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1389, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3501, 0, 10000, 1])
      ConditionalBranch([1, 4501, 0, 3, 0])
        ControlVariables([4501, 4501, 0, 0, 4])
        ShowTextAttributes(["hainu_fc1", 1, 0, 2])
        ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
        ShowText(["Here, take this! I don't need anything!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3476, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["Ahahaha! Hurry up and let me kill something!!"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["Alma Elma!"])
    ShowText(["I was created to defeat you!"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma> (Affection:\\V[3019])"])
    ShowText(["Yet..."])
    ShowText(["You have a body that looks weak against strikes."])
    ShowTextAttributes(["hainu_fc1", 2, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["You were hiding your martial arts skills, weren't you...?"])
    ShowText(["Now, it's quite a mismatch."])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma> (Affection:\\V[3019])"])
    ShowText(["Thank you for your care."])
    ShowText(["Life is full of fun things, so look for other purposes."])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Hainuwele?"])
    ShowText(["Do you really not need the ability to feel pleasure and joy?"])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["Such things only make my body dull."])
    ShowText(["My greatest joy is hearing people's screams..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["If you're a combat machine, that's good enough, right?"])
    ShowText(["Is it really impossible to enjoy life as an afterthought?"])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Hainuwele?"])
    ShowText(["Do you really not need the ability to feel pleasure and joy?"])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["Such things only make my body dull."])
    ShowText(["My greatest joy is hearing people's screams..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["If you're a combat machine, that's good enough, right?"])
    ShowText(["Is it really impossible to enjoy life as an afterthought?"])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Hainuwele?"])
    ShowText(["Do you really not need the ability to feel pleasure and joy?"])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["Such things only make my body dull."])
    ShowText(["My greatest joy is hearing people's screams..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["If you're a combat machine, that's good enough, right?"])
    ShowText(["Is it really impossible to enjoy life as an afterthought?"])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Hainuwele?"])
    ShowText(["Do you really not need the ability to feel pleasure and joy?"])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["Such things only make my body dull."])
    ShowText(["My greatest joy is hearing people's screams..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["If you're a combat machine, that's good enough, right?"])
    ShowText(["Is it really impossible to enjoy life as an afterthought?"])
    JumpToLabel(["メニュー"])
    Label(["500"])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Hainuwele, stop the kind of battles that torment the enemy."])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["I fight because I want to torment the enemy."])
    ShowText(["I'm not like a battle maniac like you..."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Values differ from person to person, but..."])
    ShowText(["This is truly troublesome."])
    JumpToLabel(["メニュー"])
    Label(["502"])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["Anfisbena, you're full of weapons all over your body."])
    ShowText(["It seems fun to torment prey with mechanical weaponry..."])
    ShowTextAttributes(["amphis_fc1", 2, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["If I keep tormenting, our energy will run out first."])
    ShowText(["Energy levels are a matter of life and death..."])
    ShowTextAttributes(["hainu_fc1", 2, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["Then it wouldn't be enjoyable at all."])
    ShowTextAttributes(["amphis_fc1", 2, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["It was never enjoyable to begin with..."])
    JumpToLabel(["メニュー"])
    Label(["503"])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["You're still gloomy, Tsukuyomi!"])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["Don't you understand the appreciation of the moon...?"])
    ShowText(["Elegance and refinement are far from you."])
    ShowTextAttributes(["hainu_fc1", 0, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["No matter how pretentious you are, we are weapons!"])
    ShowText(["Then we have no choice but to live like weapons!"])
    ShowTextAttributes(["tukuyomi_fc1", 2, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["504"])
    ShowTextAttributes(["rapun_fc1", 0, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["Not being able to feel pleasure..."])
    ShowText(["Hainuwele, you're quite unfortunate."])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["I don't need something like that!"])
    ShowText(["Only tormenting others is my joy!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(501)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(501)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Secret of Agility"])
        ShowText(["Affinity 4000: Super Secret of Metabolism"])
        ShowText(["Affinity 6000: Secret Techniques of Wing Arts"])
        ShowText(["Affinity 10000: Ultimate Secret of Wing Arts"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity:\\V[3501])"])
        ShowChoices([["Reverse rape and death (favorability: 10)", "Reverse rape and death? (favorability: 100)", "Stop"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3501, 0, 10, 1])
            Script(["call_novel_scene(6441)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hainu_fc1", 1, 0, 2])
            ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
            ShowText(["If you do that, you'll die..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3501, 0, 100, 1])
            Script(["call_novel_scene(6442)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hainu_fc1", 1, 0, 2])
            ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
            ShowText(["If you do that, you'll die..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowPicture([5, "80_amphis_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3502, 0, 2000, 1])
      ConditionalBranch([1, 4502, 0, 0, 0])
        ControlVariables([4502, 4502, 0, 0, 1])
        ShowTextAttributes(["amphis_fc1", 0, 0, 2])
        ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
        ShowText(["Here, use this."])
        ShowText(["It doesn't suit me at all..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2222, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3502, 0, 4000, 1])
      ConditionalBranch([1, 4502, 0, 1, 0])
        ControlVariables([4502, 4502, 0, 0, 2])
        ShowTextAttributes(["amphis_fc1", 0, 0, 2])
        ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
        ShowText(["Here, use this."])
        ShowText(["It doesn't suit me at all..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3105, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3502, 0, 6000, 1])
      ConditionalBranch([1, 4502, 0, 2, 0])
        ControlVariables([4502, 4502, 0, 0, 3])
        ShowTextAttributes(["amphis_fc1", 0, 0, 2])
        ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
        ShowText(["Here, use this."])
        ShowText(["It doesn't suit me at all..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1178, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3502, 0, 10000, 1])
      ConditionalBranch([1, 4502, 0, 3, 0])
        ControlVariables([4502, 4502, 0, 0, 4])
        ShowTextAttributes(["amphis_fc1", 0, 0, 2])
        ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
        ShowText(["Here, use this."])
        ShowText(["It doesn't suit me at all..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2699, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["Maintenance is done."])
    ShowText(["Now, will you give me the next mission?"])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you doing, Amphisbena?"])
    ShowText(["You have a lot of mechanical parts, so extending your lifespan shouldn't be difficult..."])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["But if I do that, wouldn't the performance drop?"])
    ShowText(["I'd rather maintain my combat ability than focus on lifespan..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's not the technology to extend lifespan that's the problem..."])
    ShowText(["It's this momentary mentality that's the issue."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you doing, Amphisbena?"])
    ShowText(["You have a lot of mechanical parts, so extending your lifespan shouldn't be difficult..."])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["But if I do that, wouldn't the performance drop?"])
    ShowText(["I'd rather maintain my combat ability than focus on lifespan..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's not the technology to extend lifespan that's the problem..."])
    ShowText(["It's this momentary mentality that's the issue."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you doing, Amphisbena?"])
    ShowText(["You have a lot of mechanical parts, so extending your lifespan shouldn't be difficult..."])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["But if I do that, wouldn't the performance drop?"])
    ShowText(["I'd rather maintain my combat ability than focus on lifespan..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's not the technology to extend lifespan that's the problem..."])
    ShowText(["It's this momentary mentality that's the issue."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you doing, Amphisbena?"])
    ShowText(["You have a lot of mechanical parts, so extending your lifespan shouldn't be difficult..."])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["But if I do that, wouldn't the performance drop?"])
    ShowText(["I'd rather maintain my combat ability than focus on lifespan..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's not the technology to extend lifespan that's the problem..."])
    ShowText(["It's this momentary mentality that's the issue."])
    JumpToLabel(["メニュー"])
    Label(["500"])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["My entire body is equipped with mechanical weapons, you know..."])
    ShowText(["The downside is that energy consumption is intense, making it unsuitable for long battles."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["How about honing your combat skills so you can fight even when out of energy?"])
    ShowText(["Like enhancing your martial ability..."])
    ShowTextAttributes(["amphis_fc1", 2, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["Because I'm a whole-body weapon..."])
    ShowText(["If I move violently, I'll break."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["It's quite difficult..."])
    JumpToLabel(["メニュー"])
    Label(["501"])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["Anfisbena, you're full of weapons all over your body."])
    ShowText(["It seems fun to torment prey with mechanical weaponry..."])
    ShowTextAttributes(["amphis_fc1", 2, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["If I keep tormenting, our energy will run out first."])
    ShowText(["Energy levels are a matter of life and death..."])
    ShowTextAttributes(["hainu_fc1", 2, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["Then it wouldn't be enjoyable at all."])
    ShowTextAttributes(["amphis_fc1", 2, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["It was never enjoyable to begin with..."])
    JumpToLabel(["メニュー"])
    Label(["503"])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["We Next Dolls don't have a sense of camaraderie, rather..."])
    ShowText(["It seems like we dislike each other."])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["It's not quite hate, but..."])
    ShowText(["I'm quite fed up with Hainuwele's sadistic tendencies."])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["There are only five of us of the same type in this world."])
    ShowText(["We should at least pretend to get along..."])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["All of us are quite strong-willed."])
    ShowText(["Getting along seems impossible..."])
    JumpToLabel(["メニュー"])
    Label(["504"])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["Rapunzel..."])
    ShowText(["You're truly a slave to pleasure."])
    ShowTextAttributes(["rapun_fc1", 0, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["I was created for reproduction, after all."])
    ShowText(["It's only natural to find joy in my purpose!"])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["My purpose is solely my role as a weapon..."])
    ShowText(["I can't enjoy fighting like Alcanthiel does."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(502)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(502)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Stone of Slime Special Attack"])
        ShowText(["Affection 4000: Stone of the Protector"])
        ShowText(["Affection 6000: Vibration Armor"])
        ShowText(["Affection 10000: Absolute Stone of Machina"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection:\\V[3502])"])
        ShowChoices([["Reverse rape and death (favorability: 10)", "Reverse rape and death? (favorability: 100)", "Stop"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3502, 0, 10, 1])
            Script(["call_novel_scene(6446)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["amphis_fc1", 0, 0, 2])
            ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
            ShowText(["In that case, a specialized unit is necessary..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3502, 0, 100, 1])
            Script(["call_novel_scene(6447)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["amphis_fc1", 0, 0, 2])
            ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
            ShowText(["In that case, a specialized unit is necessary..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowPicture([5, "80_tukuyomi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3503, 0, 2000, 1])
      ConditionalBranch([1, 4503, 0, 0, 0])
        ControlVariables([4503, 4503, 0, 0, 1])
        ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
        ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
        ShowText(["You should need this item..."])
        ShowText(["I have secured it in advance."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2466, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3503, 0, 4000, 1])
      ConditionalBranch([1, 4503, 0, 1, 0])
        ControlVariables([4503, 4503, 0, 0, 2])
        ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
        ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
        ShowText(["You should need this item..."])
        ShowText(["I have secured it in advance."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3208, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3503, 0, 6000, 1])
      ConditionalBranch([1, 4503, 0, 2, 0])
        ControlVariables([4503, 4503, 0, 0, 3])
        ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
        ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
        ShowText(["You should need this item..."])
        ShowText(["I have secured it in advance."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1380, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3503, 0, 10000, 1])
      ConditionalBranch([1, 4503, 0, 3, 0])
        ControlVariables([4503, 4503, 0, 0, 4])
        ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
        ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
        ShowText(["You should need this item..."])
        ShowText(["I have secured it in advance."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2854, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["After all, we are tools of battle..."])
    ShowText(["We shall be summoned wherever needed."])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["tukuyomi_fc1", 2, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["The Four Heavenly Kings, Tamamo..."])
    ShowText(["I was created to defeat you, but..."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Affection Level: \\V[3021])"])
    ShowText(["It would be better for you to avoid fighting me."])
    ShowText(["If I unleash my full power, you won't stand a chance."])
    ShowTextAttributes(["tukuyomi_fc1", 2, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["Truly, what a ridiculous clown."])
    ShowText(["Since I was created, the goal has been unattainable..."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Affection Level: \\V[3021])"])
    ShowText(["You should seek a new way of living."])
    ShowText(["A life dedicated to defeating someone is not worth living."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["tukuyomi_fc1", 2, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["The Four Heavenly Kings, Tamamo..."])
    ShowText(["I was created to defeat you, but..."])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Affection Level: \\V[3021])"])
    ShowText(["It would be better for you to avoid fighting me."])
    ShowText(["You will understand when you see this form."])
    ShowTextAttributes(["tukuyomi_fc1", 2, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["Truly, what a ridiculous clown."])
    ShowText(["Since I was created, the goal has been unattainable..."])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Affection Level: \\V[3021])"])
    ShowText(["You should seek a new way of living."])
    ShowText(["A life dedicated to defeating someone is not worth living."])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Tsukuyomi?"])
    ShowText(["The Next Doll lifespan extension plan has taken shape quite a bit..."])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["I oppose that plan."])
    ShowText(["Flowers are more beautiful when they bloom and scatter fleetingly..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To speak of the beauty of nature is quite the growth..."])
    ShowText(["However, it's quite troublesome."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Tsukuyomi?"])
    ShowText(["The Next Doll lifespan extension plan has taken shape quite a bit..."])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["I oppose that plan."])
    ShowText(["Flowers are more beautiful when they bloom and scatter fleetingly..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To speak of the beauty of nature is quite the growth..."])
    ShowText(["However, it's quite troublesome."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Tsukuyomi?"])
    ShowText(["The Next Doll lifespan extension plan has taken shape quite a bit..."])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["I oppose that plan."])
    ShowText(["Flowers are more beautiful when they bloom and scatter fleetingly..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To speak of the beauty of nature is quite the growth..."])
    ShowText(["However, it's quite troublesome."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Tsukuyomi?"])
    ShowText(["The Next Doll lifespan extension plan has taken shape quite a bit..."])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["I oppose that plan."])
    ShowText(["Flowers are more beautiful when they bloom and scatter fleetingly..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To speak of the beauty of nature is quite the growth..."])
    ShowText(["However, it's quite troublesome."])
    JumpToLabel(["メニュー"])
    Label(["500"])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["Why not increase your hobbies, Alcanthiel?"])
    ShowText(["Life becomes poor if it's only about fighting."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["I don't expect to live a long life..."])
    ShowText(["You had hobbies like reading, theater, poetry, and flower arranging, right?"])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["Recently, I also started using SNS (Crystal Network System)."])
    ShowText(["You can meet many like-minded individuals."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Despite being a combat weapon, you enjoy life..."])
    JumpToLabel(["メニュー"])
    Label(["501"])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["You're still gloomy, Tsukuyomi!"])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["Don't you understand the appreciation of the moon...?"])
    ShowText(["Elegance and refinement are far from you."])
    ShowTextAttributes(["hainu_fc1", 0, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["No matter how pretentious you are, we are weapons!"])
    ShowText(["Then we have no choice but to live like weapons!"])
    ShowTextAttributes(["tukuyomi_fc1", 2, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["502"])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["We Next Dolls don't have a sense of camaraderie, rather..."])
    ShowText(["It seems like we dislike each other."])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["It's not quite hate, but..."])
    ShowText(["I'm quite fed up with Hainuwele's sadistic tendencies."])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["There are only five of us of the same type in this world."])
    ShowText(["We should at least pretend to get along..."])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["All of us are quite strong-willed."])
    ShowText(["Getting along seems impossible..."])
    JumpToLabel(["メニュー"])
    Label(["504"])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["Rapunzel..."])
    ShowText(["Why don't you find enjoyment beyond reproduction?"])
    ShowTextAttributes(["rapun_fc1", 0, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["I have no interest in literature or elegance like you do."])
    ShowText(["My pleasure is only in having this lower body stimulated..."])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["Well, if you put it nicely, it's passionate."])
    ShowText(["It may be better than living a life devoted entirely to battle..."])
    ShowTextAttributes(["rapun_fc1", 0, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["I have no interest in literature or elegance like you do."])
    ShowText(["My pleasure is only in having this lower body stimulated..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(503)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(503)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Great Secret Stone for Those Who Dislike Fangs"])
        ShowText(["Affection Level 4000: Super Secret Stone for Earth and Water Resistance"])
        ShowText(["Affection Level 6000: Book of Mastery for Beast Techniques"])
        ShowText(["Affection Level 10000: Ultimate Secret Stone for MP Consumption Reduction"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection Level: \\V[3503])"])
        ShowChoices([["Reverse rape and death (favorability: 10)", "Reverse rape and death? (favorability: 100)", "Stop"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3503, 0, 10, 1])
            Script(["call_novel_scene(6451)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
            ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
            ShowText(["We must deepen our bond a little more... I cannot comply yet."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3503, 0, 100, 1])
            Script(["call_novel_scene(6452)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
            ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
            ShowText(["We must deepen our bond a little more... I cannot comply yet."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowPicture([5, "80_rapun_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3504, 0, 2000, 1])
      ConditionalBranch([1, 4504, 0, 0, 0])
        ControlVariables([4504, 4504, 0, 0, 1])
        ShowTextAttributes(["rapun_fc1", 0, 0, 2])
        ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
        ShowText(["Hehe, this suits you well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2471, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3504, 0, 4000, 1])
      ConditionalBranch([1, 4504, 0, 1, 0])
        ControlVariables([4504, 4504, 0, 0, 2])
        ShowTextAttributes(["rapun_fc1", 0, 0, 2])
        ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
        ShowText(["Hehe, this suits you well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3222, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3504, 0, 6000, 1])
      ConditionalBranch([1, 4504, 0, 2, 0])
        ControlVariables([4504, 4504, 0, 0, 3])
        ShowTextAttributes(["rapun_fc1", 0, 0, 2])
        ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
        ShowText(["Hehe, this suits you well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1166, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3504, 0, 10000, 1])
      ConditionalBranch([1, 4504, 0, 3, 0])
        ControlVariables([4504, 4504, 0, 0, 4])
        ShowTextAttributes(["rapun_fc1", 0, 0, 2])
        ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
        ShowText(["Hehe, this suits you well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3272, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["rapun_fc1", 0, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["Is it a battle?"])
    ShowText(["Or do you want to impregnate me... ?"])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Rapunzel?"])
    ShowText(["Recently, there have been no breeding missions..."])
    ShowTextAttributes(["rapun_fc1", 2, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["I'm feeling frustrated, I want to give birth more..."])
    ShowText(["Mating and laying eggs are my only pleasures..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's impossible to return a type created for specific missions to society."])
    ShowText(["No, but if it's a brothel..."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Rapunzel?"])
    ShowText(["Recently, there have been no breeding missions..."])
    ShowTextAttributes(["rapun_fc1", 2, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["I'm feeling frustrated, I want to give birth more..."])
    ShowText(["Mating and laying eggs are my only pleasures..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's impossible to return a type created for specific missions to society."])
    ShowText(["No, but if it's a brothel..."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Rapunzel?"])
    ShowText(["Recently, there have been no breeding missions..."])
    ShowTextAttributes(["rapun_fc1", 2, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["I'm feeling frustrated, I want to give birth more..."])
    ShowText(["Mating and laying eggs are my only pleasures..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's impossible to return a type created for specific missions to society."])
    ShowText(["No, but if it's a brothel..."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Rapunzel?"])
    ShowText(["Recently, there have been no breeding missions..."])
    ShowTextAttributes(["rapun_fc1", 2, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["I'm feeling frustrated, I want to give birth more..."])
    ShowText(["Mating and laying eggs are my only pleasures..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's impossible to return a type created for specific missions to society."])
    ShowText(["No, but if it's a brothel..."])
    JumpToLabel(["メニュー"])
    Label(["500"])
    ShowTextAttributes(["rapun_fc1", 0, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["It's sad that you all have no sexual desire."])
    ShowText(["You don't understand that sweet sensation that melts your lower abdomen..."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["There can be times when energy runs out."])
    ShowTextAttributes(["rapun_fc1", 1, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["Ahaha, that's completely different!"])
    ShowText(["That's just hunger!"])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Hmph, it's fine if you don't understand..."])
    ShowText(["It's better than having a broken mind like yours."])
    JumpToLabel(["メニュー"])
    Label(["501"])
    ShowTextAttributes(["rapun_fc1", 0, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["Not being able to feel pleasure..."])
    ShowText(["Hainuwele, you're quite unfortunate."])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["I don't need something like that!"])
    ShowText(["Only tormenting others is my joy!"])
    JumpToLabel(["メニュー"])
    Label(["502"])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["Rapunzel..."])
    ShowText(["You're truly a slave to pleasure."])
    ShowTextAttributes(["rapun_fc1", 0, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["I was created for reproduction, after all."])
    ShowText(["It's only natural to find joy in my purpose!"])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["My purpose is solely my role as a weapon..."])
    ShowText(["I can't enjoy fighting like Alcanthiel does."])
    JumpToLabel(["メニュー"])
    Label(["503"])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["Rapunzel..."])
    ShowText(["Why don't you find enjoyment beyond reproduction?"])
    ShowTextAttributes(["rapun_fc1", 0, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["I have no interest in literature or elegance like you do."])
    ShowText(["My pleasure is only in having this lower body stimulated..."])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["Well, if you put it nicely, it's passionate."])
    ShowText(["It may be better than living a life devoted entirely to battle..."])
    ShowTextAttributes(["rapun_fc1", 0, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["I have no interest in literature or elegance like you do."])
    ShowText(["My pleasure is only in having this lower body stimulated..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(504)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(504)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Secret Stone for Those Who Dislike Wings"])
        ShowText(["Affinity 4000: Great Secret Stone for Instant Death Immunity"])
        ShowText(["Affinity 6000: Miracle Bag"])
        ShowText(["Affinity 10000: Absolute Secret Stone for Those Who Do Not Waver"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3504])"])
        ShowChoices([["Reverse rape and death (favorability: 10)", "Reverse rape and death? (favorability: 100)", "Stop"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3504, 0, 10, 1])
            Script(["call_novel_scene(6456)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["rapun_fc1", 0, 0, 2])
            ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
            ShowText(["If you want to impregnate me, bring me offerings..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3504, 0, 100, 1])
            Script(["call_novel_scene(6457)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["rapun_fc1", 0, 0, 2])
            ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
            ShowText(["If you want to impregnate me, bring me offerings..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowPicture([5, "80_galfox_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3632, 0, 2000, 1])
      ConditionalBranch([1, 4632, 0, 0, 0])
        ControlVariables([4632, 4632, 0, 0, 1])
        ShowTextAttributes(["galfox_fc1", 0, 0, 2])
        ShowText(["\\n<Foxy> (Affinity: \\V[3632])"])
        ShowText(["You are quite a good boy... here, this is a reward."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4029, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3632, 0, 4000, 1])
      ConditionalBranch([1, 4632, 0, 1, 0])
        ControlVariables([4632, 4632, 0, 0, 2])
        ShowTextAttributes(["galfox_fc1", 0, 0, 2])
        ShowText(["\\n<Foxy> (Affinity: \\V[3632])"])
        ShowText(["You are quite a good boy... here, this is a reward."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2218, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3632, 0, 6000, 1])
      ConditionalBranch([1, 4632, 0, 2, 0])
        ControlVariables([4632, 4632, 0, 0, 3])
        ShowTextAttributes(["galfox_fc1", 0, 0, 2])
        ShowText(["\\n<Foxy> (Affinity: \\V[3632])"])
        ShowText(["You are quite a good boy... here, this is a reward."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1406, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3632, 0, 10000, 1])
      ConditionalBranch([1, 4632, 0, 3, 0])
        ControlVariables([4632, 4632, 0, 0, 4])
        ShowTextAttributes(["galfox_fc1", 0, 0, 2])
        ShowText(["\\n<Foxy> (Affinity: \\V[3632])"])
        ShowText(["You are quite a good boy... here, this is a reward."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2846, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["galfox_fc1", 0, 0, 2])
    ShowText(["\\n<Foxy> (Affinity: \\V[3632])"])
    ShowText(["Hehe, are you asking for my turn?"])
    ShowText(["If it's your request, I shall go..."])
    JumpToLabel(["メニュー"])
    Label(["682"])
    ShowTextAttributes(["galfox_fc1", 0, 0, 2])
    ShowText(["\\n<Foxy> (Affinity: \\V[3632])"])
    ShowText(["Oh, Tamamo-sama..."])
    ShowText(["I shall protect you, my lady."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Affinity: \\V[3682])"])
    ShowText(["For now, we are comrades..."])
    ShowText(["It would be better to serve the world rather than master and servant."])
    ShowTextAttributes(["galfox_fc1", 0, 0, 2])
    ShowText(["\\n<Foxy> (Affinity: \\V[3632])"])
    ShowText(["Understood, Tamamo-sama!"])
    ShowText(["I shall protect you, my lady."])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo> (Affinity: \\V[3682])"])
    ShowText(["Are you not going to listen?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(632)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(632)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Secret Stone for the Yokai Fox"])
        ShowText(["Affinity 4000: Great Secret Stone for Fairy Special Attack"])
        ShowText(["Affinity 6000: Song Technique Book"])
        ShowText(["Favorability 10000: Secret Stone of Magic Power"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3632])"])
        ShowChoices([["Reverse rape (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3632, 0, 10, 1])
            Script(["call_novel_scene(6641)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["galfox_fc1", 0, 0, 2])
            ShowText(["\\n<Foxy> (Affinity: \\V[3632])"])
            ShowText(["It seems that it is not yet the time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowPicture([5, "80_arucubuss_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3640, 0, 2000, 1])
      ConditionalBranch([1, 4640, 0, 0, 0])
        ControlVariables([4640, 4640, 0, 0, 1])
        ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
        ShowText(["I made this with alchemy."])
        ShowText(["I will give it to you...♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3591, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3640, 0, 4000, 1])
      ConditionalBranch([1, 4640, 0, 1, 0])
        ControlVariables([4640, 4640, 0, 0, 2])
        ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
        ShowText(["I made this with alchemy."])
        ShowText(["I will give it to you...♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2964, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3640, 0, 6000, 1])
      ConditionalBranch([1, 4640, 0, 2, 0])
        ControlVariables([4640, 4640, 0, 0, 3])
        ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
        ShowText(["I made this with alchemy."])
        ShowText(["I will give it to you...♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1423, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3640, 0, 10000, 1])
      ConditionalBranch([1, 4640, 0, 3, 0])
        ControlVariables([4640, 4640, 0, 0, 4])
        ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
        ShowText(["I made this with alchemy."])
        ShowText(["I will give it to you...♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3516, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
    ShowText(["Alchemy is my hobby."])
    ShowText(["I feel a bit out of place among my lewd friends."])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma> (Affection:\\V[3019])"])
    ShowText(["A succubus who is an alchemist..."])
    ShowText(["There are quite a few unusual types in the demon world, huh?"])
    ShowTextAttributes(["arucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
    ShowText(["Um, was that not good...?"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma> (Affection:\\V[3019])"])
    ShowText(["No, not at all."])
    ShowText(["You should just do what you want to do."])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
    ShowText(["That's true..."])
    ShowText(["I also prefer researching alchemy over hunting for men."])
    JumpToLabel(["メニュー"])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan> (Favorability: \\V[3382])"])
    ShowText(["Hey, Alcure!"])
    ShowText(["You're still doing that difficult alchemical research, huh?"])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
    ShowText(["This is my life’s work."])
    ShowText(["Alchemy is more fun than milking."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan> (Favorability: \\V[3382])"])
    ShowText(["I wish I could create gold!"])
    ShowTextAttributes(["arucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
    ShowText(["No... it has been proven that you can't create gold through alchemy."])
    ShowText(["Did you not know that?"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan> (Favorability: \\V[3382])"])
    ShowText(["...I had no idea at all."])
    JumpToLabel(["メニュー"])
    Label(["394"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth> (Favorability: \\V[3394])"])
    ShowText(["Alcure, it seems your alchemical research is going well."])
    ShowText(["I read your latest research paper."])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
    ShowText(["Thank you... as expected of Astaroth, you are quite versatile."])
    ShowText(["I can't believe you even looked at something like that."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth> (Favorability: \\V[3394])"])
    ShowText(["...I peer-reviewed it."])
    ShowTextAttributes(["arucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
    ShowText(["...Eh?"])
    JumpToLabel(["メニュー"])
    Label(["395"])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
    ShowText(["Lady Lilith is wonderful, isn't she?"])
    ShowText(["Should I also refine myself as an incubus like Lady Lilith...?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith> (Affection: \\V[3395])"])
    ShowText(["If the entire race aims for the same path..."])
    ShowText(["It becomes fragile when there is a significant change."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith> (Affection: \\V[3395])"])
    ShowText(["Those who face a different direction, those who walk a different path..."])
    ShowText(["Having many such kin increases the overall flexibility of the race."])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
    ShowText(["In other words, it's fine for me to stay as I am..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith> (Affection: \\V[3395])"])
    ShowText(["Ignoring the path of an incubus and dedicating myself to alchemy..."])
    ShowText(["Having such individuals is also a strength of the race."])
    JumpToLabel(["メニュー"])
    Label(["396"])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
    ShowText(["Lady Lilith is wonderful, isn't she?"])
    ShowText(["Should I also refine myself as an incubus like Lady Lilith...?"])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin> (Affection: \\V[3396])"])
    ShowText(["If the entire race aims for the same path..."])
    ShowText(["It becomes fragile when there is a significant change."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin> (Affection: \\V[3396])"])
    ShowText(["Those who face a different direction, those who walk a different path..."])
    ShowText(["Having many such kin increases the overall flexibility of the race."])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
    ShowText(["In other words, it's fine for me to stay as I am..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin> (Affection: \\V[3396])"])
    ShowText(["Ignoring the path of an incubus and dedicating myself to alchemy..."])
    ShowText(["Having such individuals is also a strength of the race."])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
    ShowText(["This is Lady Minagi..."])
    ShowText(["I hope you are in good spirits."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi> (Affection: \\V[3678])"])
    ShowText(["Hmm, it's Alkyul..."])
    ShowText(["It seems you are also dedicated to your alchemical research today."])
    ShowTextAttributes(["arucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
    ShowText(["Alchemy is both a hobby and my reason for living."])
    ShowText(["But I don't really focus on my training as a succubus..."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi> (Affection: \\V[3678])"])
    ShowText(["Utilize your strengths."])
    ShowText(["You don't have to be bound by the fact that you are an incubus."])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
    ShowText(["Yes! I will do my best!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(640)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(640)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Secret Stone for SP Saving"])
        ShowText(["Affection 4000: Great Secret Stone of Alchemy"])
        ShowText(["Affection 6000: Secret Seal of Poison"])
        ShowText(["Affection 10000: Absolute Secret Stone for Equipped Weapons"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3640])"])
        ShowChoices([["Ejaculation equipment (favorability: 10)", "Stop"], 2])
        When([0, "搾精器具（好感度:10）"])
          ConditionalBranch([1, 3640, 0, 10, 1])
            Script(["call_novel_scene(6681)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["arucubuss_fc1", 2, 0, 2])
            ShowText(["\\n<Alcure> (Favorability: \\V[3640])"])
            ShowText(["Right now, I'm in the middle of an alchemical experiment..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowPicture([5, "80_hargenbeck_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3643, 0, 2000, 1])
      ConditionalBranch([1, 4643, 0, 0, 0])
        ControlVariables([4643, 4643, 0, 0, 1])
        ShowTextAttributes(["hargenbeck_fc3", 0, 0, 2])
        ShowText(["\\n<Hagenbeck> (Affection: \\V[3643])"])
        ShowText(["Here, this is a little treat~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4023, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3643, 0, 4000, 1])
      ConditionalBranch([1, 4643, 0, 1, 0])
        ControlVariables([4643, 4643, 0, 0, 2])
        ShowTextAttributes(["hargenbeck_fc3", 0, 0, 2])
        ShowText(["\\n<Hagenbeck> (Affection: \\V[3643])"])
        ShowText(["Here, this is a little treat~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3569, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3643, 0, 6000, 1])
      ConditionalBranch([1, 4643, 0, 2, 0])
        ControlVariables([4643, 4643, 0, 0, 3])
        ShowTextAttributes(["hargenbeck_fc3", 0, 0, 2])
        ShowText(["\\n<Hagenbeck> (Affection: \\V[3643])"])
        ShowText(["Here, this is a little treat~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1609, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3643, 0, 10000, 1])
      ConditionalBranch([1, 4643, 0, 3, 0])
        ControlVariables([4643, 4643, 0, 0, 4])
        ShowTextAttributes(["hargenbeck_fc3", 0, 0, 2])
        ShowText(["\\n<Hagenbeck> (Affection: \\V[3643])"])
        ShowText(["Here, this is a little treat~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2467, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hargenbeck_fc3", 0, 0, 2])
    ShowText(["\\n<Hagenbeck> (Affection: \\V[3643])"])
    ShowText(["Next, where should I go on my tour?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(643)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(643)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[4023]"]) # Great Gem for the Beast
        ShowText(["Affection 4000:\\ii[3569]"]) # Great Gem of Sorcery Skill
        ShowText(["Affection 6000:\\ia[1609]"]) # Whip Medal
        ShowText(["Affection 10000:\\ii[2467]"]) # Hyper Gem of the Fang-Hater
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3643])"])
        ShowChoices([["Predation(Affection:10)", "Rape show(Affection:100)", "Never mind"], 3])
        When([0, "捕食(Affection:10)"])
          ConditionalBranch([1, 3643, 0, 10, 1])
            Script(["call_novel_scene(6696)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hargenbeck_fc3", 0, 0, 2])
            ShowText(["\\n<Hagenbeck> (Affection: \\V[3643])"])
            ShowText(["I refuse such services!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "陵辱ショー(Affection:100)"])
          ConditionalBranch([1, 3643, 0, 100, 1])
            Script(["call_novel_scene(6697)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hargenbeck_fc3", 0, 0, 2])
            ShowText(["\\n<Hagenbeck> (Affection: \\V[3643])"])
            ShowText(["I refuse such services!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowPicture([5, "80_santamaria_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3644, 0, 2000, 1])
      ConditionalBranch([1, 4644, 0, 0, 0])
        ControlVariables([4644, 4644, 0, 0, 1])
        ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
        ShowText(["\\n<Santa Maria>(Affection:\\V[3644])"])
        ShowText(["Let us offer this to the devout apostle..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2533, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3644, 0, 4000, 1])
      ConditionalBranch([1, 4644, 0, 1, 0])
        ControlVariables([4644, 4644, 0, 0, 2])
        ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
        ShowText(["\\n<Santa Maria>(Affection:\\V[3644])"])
        ShowText(["Let us offer this to the devout apostle..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2939, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3644, 0, 6000, 1])
      ConditionalBranch([1, 4644, 0, 2, 0])
        ControlVariables([4644, 4644, 0, 0, 3])
        ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
        ShowText(["\\n<Santa Maria>(Affection:\\V[3644])"])
        ShowText(["Let us offer this to the devout apostle..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1235, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3644, 0, 10000, 1])
      ConditionalBranch([1, 4644, 0, 3, 0])
        ControlVariables([4644, 4644, 0, 0, 4])
        ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
        ShowText(["\\n<Santa Maria>(Affection:\\V[3644])"])
        ShowText(["Let us offer this to the devout apostle..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3086, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
    ShowText(["\\n<Santa Maria>(Affection:\\V[3644])"])
    ShowText(["To guide the lost sheep..."])
    ShowText(["Now, let us go wherever we may."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(644)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(644)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[2533]"]) # Great Gem of Ascension Strike
        ShowText(["Affection 4000:\\ii[2939]"]) # Great Gem of Holy Skill
        ShowText(["Affection 6000:\\ia[1235]"]) # Angel Slayer Talisman
        ShowText(["Affection 10000:\\ii[3086]"]) # Ultra Gem of Magical Evasion
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3644])"])
        ShowChoices([["Repentance Rape (Affection:10)", "Reverse Rape (Affection:50)", "Saint-shaped Meatbed (Affection:100)", "Never mind"], 4])
        When([0, "懺悔陵辱(Affection:10)"])
          ConditionalBranch([1, 3644, 0, 10, 1])
            Script(["call_novel_scene(6701)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
            ShowText(["\\n<Santa Maria>(Affection:\\V[3644])"])
            ShowText(["Such desires must be cast aside..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ(Affection:50)"])
          ConditionalBranch([1, 3644, 0, 50, 1])
            Script(["call_novel_scene(6702)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
            ShowText(["\\n<Santa Maria>(Affection:\\V[3644])"])
            ShowText(["Such desires must be cast aside..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "聖人形肉床(Affection:100)"])
          ConditionalBranch([1, 3644, 0, 100, 1])
            Script(["call_novel_scene(6703)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
            ShowText(["\\n<Santa Maria>(Affection:\\V[3644])"])
            ShowText(["Such desires must be cast aside..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowPicture([5, "80_s_gyokuza_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3848, 0, 2000, 1])
      ConditionalBranch([1, 4848, 0, 0, 0])
        ControlVariables([4848, 4848, 0, 0, 1])
        ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
        ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
        ShowText(["Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2748, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3848, 0, 4000, 1])
      ConditionalBranch([1, 4848, 0, 1, 0])
        ControlVariables([4848, 4848, 0, 0, 2])
        ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
        ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
        ShowText(["Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2620, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3848, 0, 6000, 1])
      ConditionalBranch([1, 4848, 0, 2, 0])
        ControlVariables([4848, 4848, 0, 0, 3])
        ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
        ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
        ShowText(["Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3139, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3848, 0, 10000, 1])
      ConditionalBranch([1, 4848, 0, 3, 0])
        ControlVariables([4848, 4848, 0, 0, 4])
        ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
        ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
        ShowText(["Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4491, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["Where are the sinners...?"])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["Master..."])
    ShowText(["Currently, I am free to act."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I never thought I would flee of my own will..."])
    ShowText(["I thought this type had no ego."])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["I wanted to see what it's like to accompany these adventurers..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Hmm, I sense potential..."])
    ShowText(["Independent action of the chimera type will serve as a reference for my research."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["Master..."])
    ShowText(["Currently, I am free to act."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I never thought I would flee of my own will..."])
    ShowText(["I thought this type had no ego."])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["I wanted to see what it's like to accompany these adventurers..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Hmm, I sense potential..."])
    ShowText(["Independent action of the chimera type will serve as a reference for my research."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["Master..."])
    ShowText(["Currently, I am free to act."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I never thought I would flee of my own will..."])
    ShowText(["I thought this type had no ego."])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["I wanted to see what it's like to accompany these adventurers..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Hmm, I sense potential..."])
    ShowText(["Independent action of the chimera type will serve as a reference for my research."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["Master..."])
    ShowText(["Currently, I am free to act."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I never thought I would flee of my own will..."])
    ShowText(["I thought this type had no ego."])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["I wanted to see what it's like to accompany these adventurers..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Hmm, I sense potential..."])
    ShowText(["Independent action of the chimera type will serve as a reference for my research."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(848)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(848)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super secret stone that allows the use of lewd techniques"])
        ShowText(["Affection 4000: Absolute secret stone that adds stun"])
        ShowText(["Affection 6000: Extreme secret stone for pleasure absorption"])
        ShowText(["Affection 10000: Divine book of biology"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection:\\V[3848])"])
        ShowChoices([["Restricted Semen Exploitation (Favorability: 10)", "Stop"], 2])
        When([0, "拘束精液搾取（好感度:10）"])
          ConditionalBranch([1, 3848, 0, 10, 1])
            Script(["call_novel_scene(7991)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
            ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
            ShowText(["Only sinners may sit here..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowPicture([5, "80_zoloct_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3861, 0, 2000, 1])
      ConditionalBranch([1, 4861, 0, 0, 0])
        ControlVariables([4861, 4861, 0, 0, 1])
        ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
        ShowText(["\\n<Zolokto>(Affection:\\V[3861])"])
        ShowText(["Let me give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3128, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3861, 0, 4000, 1])
      ConditionalBranch([1, 4861, 0, 1, 0])
        ControlVariables([4861, 4861, 0, 0, 2])
        ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
        ShowText(["\\n<Zolokto>(Affection:\\V[3861])"])
        ShowText(["Let me give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3880, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3861, 0, 6000, 1])
      ConditionalBranch([1, 4861, 0, 2, 0])
        ControlVariables([4861, 4861, 0, 0, 3])
        ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
        ShowText(["\\n<Zolokto>(Affection:\\V[3861])"])
        ShowText(["Let me give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3204, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3861, 0, 10000, 1])
      ConditionalBranch([1, 4861, 0, 3, 0])
        ControlVariables([4861, 4861, 0, 0, 4])
        ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
        ShowText(["\\n<Zolokto>(Affection:\\V[3861])"])
        ShowText(["Let me give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5071, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
    ShowText(["\\n<Zolokto>(Affection:\\V[3861])"])
    ShowText(["I need more samples."])
    ShowText(["Could you take me outside...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(861)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(861)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super secret stone for barriers"])
        ShowText(["Affection 4000: Absolute secret stone for engineers"])
        ShowText(["Affection 6000: Extreme secret stone that nullifies fire, ice, and lightning"])
        ShowText(["Affection 10000: Seal of Minimum"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3861])"])
        ShowChoices([["Semen expression test (favorability: 10)", "Device semen expression (favorability: 50)", "Electric sperm extraction (favorability: 100)", "Stop"], 4])
        When([0, "搾精検査（好感度:10）"])
          ConditionalBranch([1, 3861, 0, 10, 1])
            Script(["call_novel_scene(8056)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
            ShowText(["\\n<Zolokto>(Affection:\\V[3861])"])
            ShowText(["Let's refrain from that for now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "装置搾精（好感度:50）"])
          ConditionalBranch([1, 3861, 0, 50, 1])
            Script(["call_novel_scene(8057)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
            ShowText(["\\n<Zolokto>(Affection:\\V[3861])"])
            ShowText(["Let's refrain from that for now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "電気搾精（好感度:100）"])
          ConditionalBranch([1, 3861, 0, 100, 1])
            Script(["call_novel_scene(8058)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
            ShowText(["\\n<Zolokto>(Affection:\\V[3861])"])
            ShowText(["Let's refrain from that for now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowPicture([5, "80_tiamat_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3862, 0, 2000, 1])
      ConditionalBranch([1, 4862, 0, 0, 0])
        ControlVariables([4862, 4862, 0, 0, 1])
        ShowTextAttributes(["tiamat_fc1", 0, 0, 2])
        ShowText(["\\n<Tiamat> (Affection:\\V[3862])"])
        ShowText(["I found this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2442, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3862, 0, 4000, 1])
      ConditionalBranch([1, 4862, 0, 1, 0])
        ControlVariables([4862, 4862, 0, 0, 2])
        ShowTextAttributes(["tiamat_fc1", 0, 0, 2])
        ShowText(["\\n<Tiamat> (Affection:\\V[3862])"])
        ShowText(["I found this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3820, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3862, 0, 6000, 1])
      ConditionalBranch([1, 4862, 0, 2, 0])
        ControlVariables([4862, 4862, 0, 0, 3])
        ShowTextAttributes(["tiamat_fc1", 0, 0, 2])
        ShowText(["\\n<Tiamat> (Affection:\\V[3862])"])
        ShowText(["I found this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2503, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3862, 0, 10000, 1])
      ConditionalBranch([1, 4862, 0, 3, 0])
        ControlVariables([4862, 4862, 0, 0, 4])
        ShowTextAttributes(["tiamat_fc1", 0, 0, 2])
        ShowText(["\\n<Tiamat> (Affection:\\V[3862])"])
        ShowText(["I found this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4383, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["tiamat_fc1", 0, 0, 2])
    ShowText(["\\n<Tiamat> (Affection:\\V[3862])"])
    ShowText(["I want to soar through the sky with all my might..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(862)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(862)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Secret Stone of Critical Hit"])
        ShowText(["Affection 4000: Absolute Stone for Gunners"])
        ShowText(["Affection 6000: Super Secret Stone of Agility"])
        ShowText(["Affection 10000: Extreme Seal for Breaking Harpies"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3862])"])
        ShowChoices([["Virtual Squeezing (Favorability: 10)", "Stop"], 2])
        When([0, "バーチャル搾精（好感度:10）"])
          ConditionalBranch([1, 3862, 0, 10, 1])
            Script(["call_novel_scene(8061)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["tiamat_fc1", 0, 0, 2])
            ShowText(["\\n<Tiamat> (Affection:\\V[3862])"])
            ShowText(["Preparation is required..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowPicture([5, "80_paizuridoll3_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3883, 0, 2000, 1])
      ConditionalBranch([1, 4883, 0, 0, 0])
        ControlVariables([4883, 4883, 0, 0, 1])
        ShowTextAttributes(["paizuridoll3_fc1", 0, 0, 2])
        ShowText(["\\n<Pazun> (Affection:\\V[3883])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2634, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3883, 0, 4000, 1])
      ConditionalBranch([1, 4883, 0, 1, 0])
        ControlVariables([4883, 4883, 0, 0, 2])
        ShowTextAttributes(["paizuridoll3_fc1", 0, 0, 2])
        ShowText(["\\n<Pazun> (Affection:\\V[3883])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3850, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3883, 0, 6000, 1])
      ConditionalBranch([1, 4883, 0, 2, 0])
        ControlVariables([4883, 4883, 0, 0, 3])
        ShowTextAttributes(["paizuridoll3_fc1", 0, 0, 2])
        ShowText(["\\n<Pazun> (Affection:\\V[3883])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3610, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3883, 0, 10000, 1])
      ConditionalBranch([1, 4883, 0, 3, 0])
        ControlVariables([4883, 4883, 0, 0, 4])
        ShowTextAttributes(["paizuridoll3_fc1", 0, 0, 2])
        ShowText(["\\n<Pazun> (Affection:\\V[3883])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4410, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["paizuridoll3_fc1", 0, 0, 2])
    ShowText(["\\n<Pazun> (Affection:\\V[3883])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(883)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(883)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Secret Stone of Euphoria"])
        ShowText(["Affection 4000: Absolute Stone for Prostitutes"])
        ShowText(["Affection 6000: Super Secret Stone for Those Familiar with Pleasure"])
        ShowText(["Affection 10000: Extreme Seal for Breaking Chimeras"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3883])"])
        ShowChoices([["Titty fuck cum squeezing (favorability: 10)", "Stop"], 2])
        When([0, "パイズリ搾精（好感度:10）"])
          ConditionalBranch([1, 3883, 0, 10, 1])
            Script(["call_novel_scene(8146)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["paizuridoll3_fc1", 0, 0, 2])
            ShowText(["\\n<Pazun> (Affection:\\V[3883])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowPicture([5, "80_ironmaiden_s_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3884, 0, 2000, 1])
      ConditionalBranch([1, 4884, 0, 0, 0])
        ControlVariables([4884, 4884, 0, 0, 1])
        ShowTextAttributes(["ironmaiden_s_fc1", 0, 0, 2])
        ShowText(["\\n<Evol> (Affection:\\V[3884])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4198, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3884, 0, 4000, 1])
      ConditionalBranch([1, 4884, 0, 1, 0])
        ControlVariables([4884, 4884, 0, 0, 2])
        ShowTextAttributes(["ironmaiden_s_fc1", 0, 0, 2])
        ShowText(["\\n<Evol> (Affection:\\V[3884])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3351, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3884, 0, 6000, 1])
      ConditionalBranch([1, 4884, 0, 2, 0])
        ControlVariables([4884, 4884, 0, 0, 3])
        ShowTextAttributes(["ironmaiden_s_fc1", 0, 0, 2])
        ShowText(["\\n<Evol> (Affection:\\V[3884])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4278, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3884, 0, 10000, 1])
      ConditionalBranch([1, 4884, 0, 3, 0])
        ControlVariables([4884, 4884, 0, 0, 4])
        ShowTextAttributes(["ironmaiden_s_fc1", 0, 0, 2])
        ShowText(["\\n<Evol> (Affection:\\V[3884])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5089, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ironmaiden_s_fc1", 0, 0, 2])
    ShowText(["\\n<Evol> (Affection:\\V[3884])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(884)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(884)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Secret Stone for Nightmare Enhancement"])
        ShowText(["Affection 4000: Absolute Stone for Item Lovers"])
        ShowText(["Affection 6000: Super Secret Stone for Nightmare Resistance"])
        ShowText(["Affection 10000: Extreme Seal for Incontinence"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3884])"])
        ShowChoices([["Intake semen extraction (favorability: 10)", "Stop"], 2])
        When([0, "取り込み搾精（好感度:10）"])
          ConditionalBranch([1, 3884, 0, 10, 1])
            Script(["call_novel_scene(8151)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ironmaiden_s_fc1", 0, 0, 2])
            ShowText(["\\n<Evol> (Affection:\\V[3884])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowPicture([5, "80_doll_itai_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3885, 0, 2000, 1])
      ConditionalBranch([1, 4885, 0, 0, 0])
        ControlVariables([4885, 4885, 0, 0, 1])
        ShowTextAttributes(["doll_itai_fc1", 0, 0, 2])
        ShowText(["\\n<Iori> (Affection:\\V[3885])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4188, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3885, 0, 4000, 1])
      ConditionalBranch([1, 4885, 0, 1, 0])
        ControlVariables([4885, 4885, 0, 0, 2])
        ShowTextAttributes(["doll_itai_fc1", 0, 0, 2])
        ShowText(["\\n<Iori> (Affection:\\V[3885])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3203, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3885, 0, 6000, 1])
      ConditionalBranch([1, 4885, 0, 2, 0])
        ControlVariables([4885, 4885, 0, 0, 3])
        ShowTextAttributes(["doll_itai_fc1", 0, 0, 2])
        ShowText(["\\n<Iori> (Affection:\\V[3885])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1103, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3885, 0, 10000, 1])
      ConditionalBranch([1, 4885, 0, 3, 0])
        ControlVariables([4885, 4885, 0, 0, 4])
        ShowTextAttributes(["doll_itai_fc1", 0, 0, 2])
        ShowText(["\\n<Iori> (Affection:\\V[3885])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2275, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["doll_itai_fc1", 0, 0, 2])
    ShowText(["\\n<Iori> (Affection:\\V[3885])"])
    ShowText(["Hey, let's play together..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(885)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(885)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Secret Stone for Galaxy Enhancement"])
        ShowText(["Affection 4000: Absolute Stone for Fire, Ice, and Thunder Resistance"])
        ShowText(["Affection 6000: Ring of Retribution"])
        ShowText(["Affection 10000: Extreme Secret Stone for Breaking Dolls"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3885])"])
        ShowChoices([["Reverse rape and exploitation (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3885, 0, 10, 1])
            Script(["call_novel_scene(8156)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["doll_itai_fc1", 0, 0, 2])
            ShowText(["\\n<Iori> (Affection:\\V[3885])"])
            ShowText(["No..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowPicture([5, "80_sisel_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3887, 0, 2000, 1])
      ConditionalBranch([1, 4887, 0, 0, 0])
        ControlVariables([4887, 4887, 0, 0, 1])
        ShowTextAttributes(["sisel_fc1", 1, 0, 2])
        ShowText(["\\n<Sisuel>(Affection:\\V[3887])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3644, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3887, 0, 4000, 1])
      ConditionalBranch([1, 4887, 0, 1, 0])
        ControlVariables([4887, 4887, 0, 0, 2])
        ShowTextAttributes(["sisel_fc1", 1, 0, 2])
        ShowText(["\\n<Sisuel>(Affection:\\V[3887])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2535, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3887, 0, 6000, 1])
      ConditionalBranch([1, 4887, 0, 2, 0])
        ControlVariables([4887, 4887, 0, 0, 3])
        ShowTextAttributes(["sisel_fc1", 1, 0, 2])
        ShowText(["\\n<Sisuel>(Affection:\\V[3887])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1746, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3887, 0, 10000, 1])
      ConditionalBranch([1, 4887, 0, 3, 0])
        ControlVariables([4887, 4887, 0, 0, 4])
        ShowTextAttributes(["sisel_fc1", 1, 0, 2])
        ShowText(["\\n<Sisuel>(Affection:\\V[3887])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2283, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["sisel_fc1", 1, 0, 2])
    ShowText(["\\n<Sisuel>(Affection:\\V[3887])"])
    ShowText(["My little sister and I are close sisters..."])
    ShowText(["Originally, we were angel sisters."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(887)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(887)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Stone for Those Affiliated with Light"])
        ShowText(["Affection 4000: Super Stone for Ascension Addition"])
        ShowText(["Affection 6000: Testament"])
        ShowText(["Affection 10000: Super Secret Stone for Angels"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3887])"])
        ShowChoices([["Reverse rape and exploitation (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3887, 0, 10, 1])
            Script(["call_novel_scene(8166)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sisel_fc1", 0, 0, 2])
            ShowText(["\\n<Sisuel>(Affection:\\V[3887])"])
            ShowText(["I'm not really feeling it..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowPicture([5, "80_dolladolla_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3908, 0, 2000, 1])
      ConditionalBranch([1, 4908, 0, 0, 0])
        ControlVariables([4908, 4908, 0, 0, 1])
        ShowTextAttributes(["dolladolla_fc1", 0, 0, 2])
        ShowText(["\\n<Dora Dora>(Affection:\\V[3908])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2739, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3908, 0, 4000, 1])
      ConditionalBranch([1, 4908, 0, 1, 0])
        ControlVariables([4908, 4908, 0, 0, 2])
        ShowTextAttributes(["dolladolla_fc1", 0, 0, 2])
        ShowText(["\\n<Dora Dora>(Affection:\\V[3908])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2610, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3908, 0, 6000, 1])
      ConditionalBranch([1, 4908, 0, 2, 0])
        ControlVariables([4908, 4908, 0, 0, 3])
        ShowTextAttributes(["dolladolla_fc1", 0, 0, 2])
        ShowText(["\\n<Dora Dora>(Affection:\\V[3908])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3157, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3908, 0, 10000, 1])
      ConditionalBranch([1, 4908, 0, 3, 0])
        ControlVariables([4908, 4908, 0, 0, 4])
        ShowTextAttributes(["dolladolla_fc1", 0, 0, 2])
        ShowText(["\\n<Dora Dora>(Affection:\\V[3908])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4909, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["dolladolla_fc1", 0, 0, 2])
    ShowText(["\\n<Dora Dora>(Affection:\\V[3908])"])
    ShowText(["I want to see this world..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(908)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(908)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Stone for Dancing Use"])
        ShowText(["Affection 4000: Super Stone for Petrification Addition"])
        ShowText(["Affection 6000: Super Secret Stone for Thunder Absorption"])
        ShowText(["Affection 10000: Divine Book of Service"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3908])"])
        ShowChoices([["Tentacle cum squeezing (favorability: 10)", "Stop"], 2])
        When([0, "触手搾精（好感度:10）"])
          ConditionalBranch([1, 3908, 0, 10, 1])
            Script(["call_novel_scene(8261)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dolladolla_fc1", 0, 0, 2])
            ShowText(["\\n<Dora Dora>(Affection:\\V[3908])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowPicture([5, "80_shirom_st81", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3766, 0, 2000, 1])
      ConditionalBranch([1, 4766, 0, 0, 0])
        ControlVariables([4766, 4766, 0, 0, 1])
        ShowTextAttributes(["shirom_fc3", 0, 0, 2])
        ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2976, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3766, 0, 4000, 1])
      ConditionalBranch([1, 4766, 0, 1, 0])
        ControlVariables([4766, 4766, 0, 0, 2])
        ShowTextAttributes(["shirom_fc3", 0, 0, 2])
        ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3491, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3766, 0, 6000, 1])
      ConditionalBranch([1, 4766, 0, 2, 0])
        ControlVariables([4766, 4766, 0, 0, 3])
        ShowTextAttributes(["shirom_fc3", 0, 0, 2])
        ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2267, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3766, 0, 10000, 1])
      ConditionalBranch([1, 4766, 0, 3, 0])
        ControlVariables([4766, 4766, 0, 0, 4])
        ShowTextAttributes(["shirom_fc3", 0, 0, 2])
        ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4407, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Now, let's go do what we need to do..."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["I am the magic swordsman Grangold, I have a request."])
    ShowText(["If you die, your corpse will—"])
    ShowTextAttributes(["granberia_fc3", 3, 0, 2])
    ShowText(["\\n<Granberia>（Affection:\\V[3016]）"])
    ShowText(["...Refuse."])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["This world has completely changed..."])
    ShowText(["Promestein is probably enjoying it, isn't she?"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Ah... How the three worlds have mixed is truly fascinating."])
    ShowText(["How the natural environment and ecosystem have changed because of it."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["No, that's not all."])
    ShowText(["I'm endlessly curious about how it will impact human culture and society."])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Truly, you're a person of wide interests."])
    ShowText(["It seems like boredom won't be a problem for the next few hundred years."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["This world has completely changed..."])
    ShowText(["Promestein is probably enjoying it, isn't she?"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Ah... How the three worlds have mixed is truly fascinating."])
    ShowText(["How the natural environment and ecosystem have changed because of it."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["No, that's not all."])
    ShowText(["I'm endlessly curious about how it will impact human culture and society."])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Truly, you're a person of wide interests."])
    ShowText(["It seems like boredom won't be a problem for the next few hundred years."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["This world has completely changed..."])
    ShowText(["Promestein is probably enjoying it, isn't she?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Ah... How the three worlds have mixed is truly fascinating."])
    ShowText(["How the natural environment and ecosystem have changed because of it."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["No, that's not all."])
    ShowText(["I'm endlessly curious about how it will impact human culture and society."])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Truly, you're a person of wide interests."])
    ShowText(["It seems like boredom won't be a problem for the next few hundred years."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["This world has completely changed..."])
    ShowText(["Promestein is probably enjoying it, isn't she?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Ah... How the three worlds have mixed is truly fascinating."])
    ShowText(["How the natural environment and ecosystem have changed because of it."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["No, that's not all."])
    ShowText(["I'm endlessly curious about how it will impact human culture and society."])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Truly, you're a person of wide interests."])
    ShowText(["It seems like boredom won't be a problem for the next few hundred years."])
    JumpToLabel(["メニュー"])
    Label(["41"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Promestein from her girlhood, huh......"])
    ShowText(["Her personality is almost the same, but is she a bit more friendly?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["Is that so......?"])
    ShowText(["I'm quite socially awkward, you know."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Expressions like 'socially awkward' are such common terms,"])
    ShowText(["the Promestein I know wouldn't use them."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Perhaps it's due to interactions with companions during adventures."])
    ShowText(["Upon careful observation, she seems to have refined herself."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["She is trying to shed her 'shadow' and become 'light'......"])
    ShowText(["From 'shadow' to 'light'......"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein> (Affection:\\V[3041])"])
    ShowText(["Speaking of which, it’s almost lunchtime, isn't it?"])
    ShowText(["Would you like to eat together?"])
    ShowTextAttributes(["shirom_fc3", 5, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Whoa! It's so bright......"])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["From now on, you will be my partner and rival."])
    ShowText(["To hear that from my big sister..."])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["I never thought my big sister would say that to me..."])
    ShowText(["That's proof of being an adult♪"])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Hmm, freshly brewed coffee... I'll have a little."])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["Whoa, that's a destrium solution!"])
    ShowText(["You can't drink that~!!"])
    ShowTextAttributes(["shirom_fc3", 5, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Don't keep such dangerous substances in a coffee cup!!"])
    ShowTextAttributes(["chrom_fc2", 6, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["You should be the one..."])
    ShowText(["It's common sense to not drink coffee in my room without permission!"])
    JumpToLabel(["メニュー"])
    Label(["135"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Frederica... Is she the zombie made by Chrome?"])
    ShowText(["My little sister has been taken care of, hasn't she?"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Bath..."])
    ShowTextAttributes(["shirom_fc3", 2, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["It seems like you are really being taken care of."])
    ShowText(["Please take care of Chrome's needs..."])
    JumpToLabel(["メニュー"])
    Label(["185"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Master, it's been a while..."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Radio, it seems that my otherworldly self was your Master."])
    ShowText(["And now, it has taken form here, passed down to me."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["It's not just Radio, but that notebook as well..."])
    ShowText(["We now stand bearing the legacy that has been passed down through generations."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["The passed down... legacy..."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["With each inheritance across worlds, it gains power and brilliance..."])
    ShowText(["And then, we shall defeat the God of Chaos."])
    JumpToLabel(["メニュー"])
    Label(["369"])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Fernandez..."])
    ShowText(["The connection between the scapula and biceps... wonderful..."])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez>(Affection:\\V[3369])"])
    ShowText(["W-what is this...!?"])
    ShowText(["A new type of stalker!?"])
    JumpToLabel(["メニュー"])
    Label(["371"])
    ShowTextAttributes(["shirom_fc3", 5, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Wait, Titania!"])
    ShowText(["Don't run away!!"])
    ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
    ShowText(["\\n<Titania>(Affection:\\V[3371])"])
    ShowText(["Hey! What is this~!!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["La Croix is brandishing a bug-catching net,"])
    ShowText(["chasing the fleeing Titania!"])
    JumpToLabel(["メニュー"])
    Label(["373"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Pirate Queen, Roza..."])
    ShowText(["I'm interested in that body."])
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza>(Affection:\\V[3373])"])
    ShowText(["Sorry, but that's not my taste..."])
    ShowText(["Can you give it up?"])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["It can wait until after death..."])
    ShowText(["Can you let that body be free?"])
    ShowTextAttributes(["cirquec_fc3", 2, 0, 2])
    ShowText(["\\n<Roza>(Affection:\\V[3373])"])
    ShowText(["That's a rather niche hobby... I'd appreciate it if you could spare me."])
    JumpToLabel(["メニュー"])
    Label(["375"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Queen Lamia..."])
    ShowText(["Can you sign this document without saying anything?"])
    ShowTextAttributes(["cirquec_fc4", 2, 0, 2])
    ShowText(["\\n<Aria Lamia>(Affection:\\V[3375])"])
    ShowText(["I won't fall for that, I've learned my lesson!"])
    ShowText(["I won't sign! Absolutely not!"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["That's quite a strong rejection..."])
    ShowText(["Have you been tricked by a con artist?"])
    JumpToLabel(["メニュー"])
    Label(["377"])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Queen Harpy..."])
    ShowText(["Do you not wish to forever preserve that valor in this world?"])
    ShowTextAttributes(["cirquec_fc5", 0, 0, 2])
    ShowText(["\\n<Rifuretsuia>（Affection:\\V[3377]）"])
    ShowText(["My power is for the sake of protecting the village."])
    ShowText(["There is no value in becoming merely a decoration..."])
    JumpToLabel(["メニュー"])
    Label(["379"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Queen Scylla..."])
    ShowText(["Can you sign this document without saying anything?"])
    ShowTextAttributes(["cirquec_fc6", 2, 0, 2])
    ShowText(["\\n<Zenobia>（Affection:\\V[3379]）"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zenobia rolled up the contract and silently ate it..."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["That's quite a strong rejection..."])
    ShowText(["Have you been tricked by a con artist?"])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["La Croix, I bought fireworks."])
    ShowText(["Let's all light them together..."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Just some young people around here."])
    ShowText(["Well, mingling experiences is good for AI learning."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["And so, this is a firework..."])
    ShowText(["I've heard about it, but this is my first time touching one..."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["You shouldn't be cooped up either,"])
    ShowText(["Isn't it better to mingle a little with the world...?"])
    JumpToLabel(["メニュー"])
    Label(["743"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Alipheese the 10th..."])
    ShowText(["Her achievements in magical arts are remarkable, but she has also ventured into forbidden realms."])
    ShowTextAttributes(["alice10th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th>(Affection:\\V[3743])"])
    ShowText(["Do not speak such nonsense, daughter of the Artheist family."])
    ShowText(["If one sets taboos in art, limits will naturally be established."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Even so, there are lines that should not be crossed..."])
    ShowText(["I feel the same, but if one touches forbidden methods, they will only fall."])
    ShowTextAttributes(["alice10th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th>(Affection:\\V[3743])"])
    ShowText(["Hehe, good... I have already fallen completely."])
    JumpToLabel(["メニュー"])
    Label(["752"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Once again, to see my work like this..."])
    ShowTextAttributes(["alice15th_fc4", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th>(Affection:\\V[3752])"])
    ShowText(["Do you intend to make me your subordinate now?"])
    ShowText(["Your master authority has already been lost..."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Ah, I understand..."])
    ShowText(["Move of your own will."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Sigurd... A sister should protect her younger sister."])
    ShowText(["What is there to compete over?"])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigurd> (Affinity: \\V[3761])"])
    ShowText(["I am not competing..."])
    ShowText(["Besides, it is only natural for me to protect my younger sister, as I am more capable!"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Truly, you have developed a troublesome personality..."])
    ShowText(["An overly advanced AI is also a concern, isn't it?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Affinity: \\V[3761])"])
    ShowText(["Did you say advanced AI!"])
    ShowText(["Yes, I am a cutting-edge machine that is advanced and smart!!"])
    JumpToLabel(["メニュー"])
    Label(["762"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Frederica... Is she the zombie made by Chrome?"])
    ShowText(["My little sister has been taken care of, hasn't she?"])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>（Affection:\\V[3135]）"])
    ShowText(["Bath..."])
    ShowTextAttributes(["shirom_fc3", 2, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["It seems like you are really being taken care of."])
    ShowText(["Please take care of Chrome's needs..."])
    JumpToLabel(["メニュー"])
    Label(["763"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["The dark side of Grangold, the 'Unnamed Sisters'..."])
    ShowText(["That Chrome fellow commands such a ghost, huh?"])
    ShowTextAttributes(["chromg_fc1", 0, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["Are you Chrome's big sister?"])
    ShowText(["So you're weak at poker after all?"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["No, I'm strong..."])
    ShowText(["I'm strong enough to have been banned from casinos."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["By the way, Promestein memorizes cards in blackjack... and indeed, was banned."])
    ShowText(["Both of you seem like you wouldn't like casinos..."])
    ShowTextAttributes(["chromg_fc1", 4, 0, 2])
    ShowText(["\\n<Yuu>（Affection:\\V[3763]）"])
    ShowText(["There was a time when our research funds were about to run dry..."])
    ShowTextAttributes(["shirom_fc3", 3, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["There was a time when my research funds were about to run dry..."])
    ShowText(["...It's an old story."])
    JumpToLabel(["メニュー"])
    Label(["764"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["The dark side of Grangold, the 'Unnamed Sisters'..."])
    ShowText(["That Chrome fellow commands such a ghost, huh?"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Hey, hey, what kind of books did Chrom-sama read when she was little?"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["She's still little now..."])
    ShowText(["That aside, she mostly read technical books."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["It's important for magical artisans to be exposed to many stories as well."])
    ShowText(["If it's okay, you can read books to Chrom."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Ray>（Affection:\\V[3764]）"])
    ShowText(["Yeah, I'll read her lots of bad ending stories..."])
    ShowTextAttributes(["shirom_fc3", 3, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["(Why only bad endings...?)"])
    JumpToLabel(["メニュー"])
    Label(["765"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["You are Chrome's older sister..."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["So you're Chrome's doll... Am I the model?"])
    ShowText(["And you've also stolen Hiruko's technology."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Using synthetic organic parts and also applying zombie technology..."])
    ShowText(["It seems like a doll that embodies everything it has seen and learned."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll>（Affection:\\V[3765]）"])
    ShowText(["I'm honored to receive your praise..."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["However, there is no end to the path of exploration."])
    ShowText(["Don't be satisfied with the current situation, keep moving forward..."])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["La Croix... Is sisterhood a good thing?"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["What brought this on suddenly?"])
    ShowText(["You cannot understand matters of blood relation, being a doll like you..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Indeed, I don't have any sisters... but there are many similar models."])
    ShowText(["I understand the feeling of cherishing sisters well."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Are you talking about that thing that moved on its own and crushed others?"])
    ShowText(["Your sense of things is indeed hard to understand..."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["La Croix... Is sisterhood a good thing?"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["What brought this on suddenly?"])
    ShowText(["You cannot understand matters of blood relation, being a doll like you..."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Indeed, I don't have any sisters... but there are many similar models."])
    ShowText(["I understand the feeling of cherishing sisters well."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Are you talking about that thing that moved on its own and crushed others?"])
    ShowText(["Your sense of things is indeed hard to understand..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(766)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(766)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Super secret stone usable for summoning"])
        ShowText(["Favorability 4000: Secret stone of corpse techniques"])
        ShowText(["Favorability 6000: Secret stone for zombie special attacks"])
        ShowText(["Favorability 10000: Extreme symbol for breaking dolls"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3766])"])
        ShowChoices([["Handjob and cum squeezing (favorability: 10)", "Reverse rape and squeezing to death (favorability: 50)", "Reverse rape and squeezing to death? (favorability: 100)", "Stop"], 4])
        When([0, "手コキ搾精（好感度:10）"])
          ConditionalBranch([1, 3766, 0, 10, 1])
            Script(["call_novel_scene(7931)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["shirom_fc3", 2, 0, 2])
            ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
            ShowText(["It's still too early..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死（好感度:50）"])
          ConditionalBranch([1, 3766, 0, 50, 1])
            Script(["call_novel_scene(7932)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["shirom_fc3", 2, 0, 2])
            ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
            ShowText(["It's still too early..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3766, 0, 100, 1])
            Script(["call_novel_scene(7933)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["shirom_fc3", 2, 0, 2])
            ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
            ShowText(["It's still too early..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowPicture([5, "80_stein_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3037, 0, 2000, 1])
      ConditionalBranch([1, 4037, 0, 0, 0])
        ControlVariables([4037, 4037, 0, 0, 1])
        ShowTextAttributes(["stein_fc1", 0, 0, 2])
        ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
        ShowText(["It's a product of experimentation... take it if you want."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4159, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3037, 0, 4000, 1])
      ConditionalBranch([1, 4037, 0, 1, 0])
        ControlVariables([4037, 4037, 0, 0, 2])
        ShowTextAttributes(["stein_fc1", 0, 0, 2])
        ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
        ShowText(["It's a product of experimentation... take it if you want."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2960, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3037, 0, 6000, 1])
      ConditionalBranch([1, 4037, 0, 2, 0])
        ControlVariables([4037, 4037, 0, 0, 3])
        ShowTextAttributes(["stein_fc1", 0, 0, 2])
        ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
        ShowText(["It's a product of experimentation... take it if you want."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2279, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3037, 0, 10000, 1])
      ConditionalBranch([1, 4037, 0, 3, 0])
        ControlVariables([4037, 4037, 0, 0, 4])
        ShowTextAttributes(["stein_fc1", 0, 0, 2])
        ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
        ShowText(["It's a product of experimentation... take it if you want."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4870, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's about time for fieldwork."])
    ShowText(["Won't you take me with you?"])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Ilias seems to have shrunk quite a bit..."])
    ShowText(["Now, it seems like I can do anything."])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["W-wait a moment...!"])
    ShowText(["We're in a cooperative relationship now, let's let the past be in the past!"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...Just kidding."])
    ShowText(["There's no point in harboring grudges now."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["Really, please don't make me anxious..."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's a waste to seek revenge with the body of a god."])
    ShowText(["For the advancement of science, I will make use of every fragment of your cells..."])
    ShowTextAttributes(["iriasu_fc4", 4, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["Luka! Micaela! Lucifina!"])
    ShowText(["Hurry! Hurry and help me!!"])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Has Ilias returned to her original form..."])
    ShowText(["You were cuter when you were younger."])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["You were also cute when you were younger, weren't you?"])
    ShowText(["We've both become rather detestable, haven't we?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["In response to provocation, what returns is not anger but sarcasm."])
    ShowText(["Indeed, it seems you've grown in that you don't strike with lightning anymore."])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["It may seem that way..."])
    ShowText(["I have prepared a cave to trap you, you know."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... to think a cave could seal me now is quite interesting."])
    ShowText(["I would like to investigate, so please invite me next time."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Lady Lucifina... it's been a while since we last met."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Affection:\\V[3035])"])
    ShowText(["You're the delinquent angel who made Lady Ilias extremely angry, aren't you?"])
    ShowText(["Hehe, this is amusing..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Affection:\\V[3035])"])
    ShowText(["Keep it up and make Lady Ilias even angrier."])
    ShowText(["It would be great to break that arrogant nose and authority."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["You don't need to tell me, I'm already planning to do so."])
    ShowText(["Let's eliminate the space for the gods from the realm of learning."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Affection:\\V[3035])"])
    ShowText(["Hehe, I'm looking forward to it..."])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Aristromelia> (Affection: \\V[3045])"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Aristromelia> (Affection: \\V[3045])"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you have done well to fulfill your mission."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>(Affection:\\V[3129])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos simply chose not to destroy the world of its own will."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It is because you raised Chaos that such choices are possible."])
    ShowText(["Indeed, it was good to give it free will..."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you are not just an autonomous nursery."])
    ShowText(["You are a wonderful 'mother.'"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>(Affection:\\V[3129])"])
    ShowText(["Even the Master who created me is my mother."])
    ShowText(["The reason the Master could be a wonderful mother is that she was a wonderful mother herself."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>(Affection:\\V[3129])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Sister of Shiromu, Chrome, huh."])
    ShowText(["It seems to have quite a high level of originality..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["My area of expertise is narrow, but..."])
    ShowText(["When it comes to combining zombies and mechanical dolls, I won't lose to anyone!"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To spend such technology solely on artistry would be a waste."])
    ShowText(["Don't you have any thoughts on broader applications...?"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["For now, my path is still only halfway..."])
    ShowText(["Such discussions should come after we can see further ahead."])
    JumpToLabel(["メニュー"])
    Label(["163"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["167"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Promestein has changed quite a bit, hasn't she?"])
    ShowText(["She used to be more self-righteous, right?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["While continuing to think of ways to prevent the world's destruction..."])
    ShowText(["It seems I've grown quite attached to this world."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You have loved the world for a long time, haven't you?"])
    ShowText(["It's just that the way you express it has changed."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Loving the world, huh..."])
    ShowText(["Well, that might be true."])
    JumpToLabel(["メニュー"])
    Label(["185"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Creator-sama..."])
    ShowText(["You haven't changed at all..."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Radio... I never thought I would see you operational again."])
    ShowText(["Shall I upgrade you to the latest model?"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["I prefer it just as it is..."])
    ShowText(["This body, which Master was so pleased to see walk and stand..."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...Understood."])
    ShowText(["Then let's keep it as it is now."])
    JumpToLabel(["メニュー"])
    Label(["383"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden> (Affinity:\\V[3383]）"])
    ShowText(["You've become quite impressive, Promesthin."])
    ShowText(["I hope your research enriches our lives."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Have you changed your beliefs, Eden?"])
    ShowText(["You were satisfied as long as you could chant Ilias's name..."])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden> (Affinity:\\V[3383]）"])
    ShowText(["Literally, you have your feet on the ground now..."])
    ShowText(["I've developed the village and learned how much technology can help people."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Well, it's a step forward."])
    ShowText(["Next, I hope you don't fall into the trap of blindly praising scientific technology."])
    JumpToLabel(["メニュー"])
    Label(["388"])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity> (Affinity:\\V[3388]）"])
    ShowText(["You've become quite impressive, Promesthin."])
    ShowText(["I hope your research enriches our lives."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Have you changed your beliefs, Eden?"])
    ShowText(["You were satisfied as long as you could chant Ilias's name..."])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity> (Affinity:\\V[3388]）"])
    ShowText(["Literally, you have your feet on the ground now..."])
    ShowText(["I've developed the village and learned how much technology can help people."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Well, it's a step forward."])
    ShowText(["Next, I hope you don't fall into the trap of blindly praising scientific technology."])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Laplace, conversations with your allies are very important."])
    ShowText(["Those interactions will greatly enhance your AI's learning."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told Alice's complaints about foxes for 34 minutes..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Ilias about the decline of faith for"])
    ShowText(["47 minutes."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Luka about the distribution of beetles in the southern part of Ilias Continent and"])
    ShowText(["how to catch them for 33 minutes..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["That... sounds a bit interesting."])
    JumpToLabel(["メニュー"])
    Label(["500"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Alcanthiel?"])
    ShowText(["I'm also conducting research to extend your lifespans."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Even if your lifespans are extended, it would be futile if you don't encounter battles that make your soul dance."])
    ShowText(["Just prolonging life is nothing but suffering..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Don't try to live momentarily..."])
    ShowText(["If your lifespan is extended, you should be blessed with even more battles."])
    ShowTextAttributes(["arcen_fc1", 1, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Indeed, that may be true... In this age, strong ones are never lacking."])
    ShowText(["If the time spent in battle increases, my soul will blaze even more fiercely!"])
    JumpToLabel(["メニュー"])
    Label(["501"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Hainuwele?"])
    ShowText(["Do you really not need the ability to feel pleasure and joy?"])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["Such things only make my body dull."])
    ShowText(["My greatest joy is hearing people's screams..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["If you're a combat machine, that's good enough, right?"])
    ShowText(["Is it really impossible to enjoy life as an afterthought?"])
    JumpToLabel(["メニュー"])
    Label(["502"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you doing, Amphisbena?"])
    ShowText(["You have a lot of mechanical parts, so extending your lifespan shouldn't be difficult..."])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["But if I do that, wouldn't the performance drop?"])
    ShowText(["I'd rather maintain my combat ability than focus on lifespan..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's not the technology to extend lifespan that's the problem..."])
    ShowText(["It's this momentary mentality that's the issue."])
    JumpToLabel(["メニュー"])
    Label(["503"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Tsukuyomi?"])
    ShowText(["The Next Doll lifespan extension plan has taken shape quite a bit..."])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["I oppose that plan."])
    ShowText(["Flowers are more beautiful when they bloom and scatter fleetingly..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To speak of the beauty of nature is quite the growth..."])
    ShowText(["However, it's quite troublesome."])
    JumpToLabel(["メニュー"])
    Label(["504"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Rapunzel?"])
    ShowText(["Recently, there have been no breeding missions..."])
    ShowTextAttributes(["rapun_fc1", 2, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["I'm feeling frustrated, I want to give birth more..."])
    ShowText(["Mating and laying eggs are my only pleasures..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's impossible to return a type created for specific missions to society."])
    ShowText(["No, but if it's a brothel..."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Spirit of Chaos..."])
    ShowText(["Could I get one hair, or rather, one tentacle...?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cogito> (Affection:\\V[3706])"])
    ShowText(["If it's for the advancement of science... then it's fine."])
    ShowText(["Take whatever you want, hair or tentacle."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Then, I'll also collect some hair, a tentacle... and some mucous from your cheeks."])
    ShowText(["I'll also cut the edges of your clothes. This mask is quite interesting too..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cogito> (Affection:\\V[3706])"])
    ShowText(["Wait, wait, wait, wait...!"])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["God of Chaos... could you give me some of your hair?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Affinity:\\V[3707]）"])
    ShowText(["No way..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I see, it can't be helped..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Affinity:\\V[3707]）"])
    ShowText(["You can't secretly take back the pillow either."])
    ShowText(["Don't sneak home with the used straw."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["As expected of a god, you see through everything..."])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["You're Mephisto..."])
      ShowText(["A stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
      ShowText(["You're Mephisto..."])
      ShowText(["A stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
      ShowText(["You're Mephisto..."])
      ShowText(["A stalker!!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you have done well to fulfill your mission."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos simply chose not to destroy the world of its own will."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It is because you raised Chaos that such choices are possible."])
    ShowText(["Indeed, it was good to give it free will..."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you are not just an autonomous nursery."])
    ShowText(["You are a wonderful 'mother.'"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Even the Master who created me is my mother."])
    ShowText(["The reason the Master could be a wonderful mother is that she was a wonderful mother herself."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you have done well to fulfill your mission."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos simply chose not to destroy the world of its own will."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It is because you raised Chaos that such choices are possible."])
    ShowText(["Indeed, it was good to give it free will..."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you are not just an autonomous nursery."])
    ShowText(["You are a wonderful 'mother.'"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Even the Master who created me is my mother."])
    ShowText(["The reason the Master could be a wonderful mother is that she was a wonderful mother herself."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Sigurd, how are you doing?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Affinity: \\V[3761])"])
    ShowText(["Of course, I'm perfect, Master!"])
    ShowText(["Today, I'll annihilate apoptosis in top condition!!"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I wonder why I've become this way."])
    ShowText(["I merely adjusted the initial settings of the AI to be a bit of a confident overachiever..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Affinity: \\V[3761])"])
    ShowText(["Perhaps it is because I am the elder sister?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["That shouldn't matter..."])
    ShowText(["No, could it be... ?"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["This world has completely changed..."])
    ShowText(["Promestein is probably enjoying it, isn't she?"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Ah... How the three worlds have mixed is truly fascinating."])
    ShowText(["How the natural environment and ecosystem have changed because of it."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["No, that's not all."])
    ShowText(["I'm endlessly curious about how it will impact human culture and society."])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Truly, you're a person of wide interests."])
    ShowText(["It seems like boredom won't be a problem for the next few hundred years."])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Promestein... are you not interested in magical arts?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I'm afraid I'm not suited for art or aesthetics."])
    ShowText(["I only have an interest in beauty within the realm of cognitive science."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you could create wonderful dolls."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Why don't you try your hand at cognitive science?"])
    ShowText(["You might get closer to your true essence..."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Promestein... are you not interested in magical arts?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I'm afraid I'm not suited for art or aesthetics."])
    ShowText(["I only have an interest in beauty within the realm of cognitive science."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you could create wonderful dolls."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Why don't you try your hand at cognitive science?"])
    ShowText(["You might get closer to your true essence..."])
    JumpToLabel(["メニュー"])
    Label(["836"])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["837"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Promestein has changed quite a bit, hasn't she?"])
    ShowText(["She used to be more self-righteous, right?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["While continuing to think of ways to prevent the world's destruction..."])
    ShowText(["It seems I've grown quite attached to this world."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You have loved the world for a long time, haven't you?"])
    ShowText(["It's just that the way you express it has changed."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Loving the world, huh..."])
    ShowText(["Well, that might be true."])
    JumpToLabel(["メニュー"])
    Label(["848"])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["Master..."])
    ShowText(["Currently, I am free to act."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I never thought I would flee of my own will..."])
    ShowText(["I thought this type had no ego."])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["I wanted to see what it's like to accompany these adventurers..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Hmm, I sense potential..."])
    ShowText(["Independent action of the chimera type will serve as a reference for my research."])
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    Label(["メニュー"])
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      Script(["unlimited_choices(11, [\"give a present\","])
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        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: The ultra secret stone of the seeker of paths"])
        ShowText(["Favorability 4000: The absolute secret stone of magical science"])
        ShowText(["Favorability 6000: The top secret stone for chimera attacks"])
        ShowText(["Favorability 10000: The divine book of magical science"])
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            ShowTextAttributes(["stein_fc1", 0, 0, 2])
            ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
            ShowText(["I don't have time right now..."])
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        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form would you like to change into?"])
        ConditionalBranch([0, 7027, 1])
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          ShowChoices([["Promestein (normal)", "Promestein (magic algae)", "Promestein (enhanced demon algae)", "Promestein (union)"], 1])
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  Page 1
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        ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
        ShowText(["It's a product of experimentation... take it if you want."])
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        ShowText(["It's a product of experimentation... take it if you want."])
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        ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
        ShowText(["It's a product of experimentation... take it if you want."])
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        ShowTextAttributes(["stein_fc1", 4, 0, 2])
        ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
        ShowText(["It's a product of experimentation... take it if you want."])
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    Script(["actor_label_jump"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's about time for fieldwork."])
    ShowText(["Won't you take me with you?"])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Ilias seems to have shrunk quite a bit..."])
    ShowText(["Now, it seems like I can do anything."])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["W-wait a moment...!"])
    ShowText(["We're in a cooperative relationship now, let's let the past be in the past!"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...Just kidding."])
    ShowText(["There's no point in harboring grudges now."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["Really, please don't make me anxious..."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's a waste to seek revenge with the body of a god."])
    ShowText(["For the advancement of science, I will make use of every fragment of your cells..."])
    ShowTextAttributes(["iriasu_fc4", 4, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["Luka! Micaela! Lucifina!"])
    ShowText(["Hurry! Hurry and help me!!"])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Has Ilias returned to her original form..."])
    ShowText(["You were cuter when you were younger."])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["You were also cute when you were younger, weren't you?"])
    ShowText(["We've both become rather detestable, haven't we?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["In response to provocation, what returns is not anger but sarcasm."])
    ShowText(["Indeed, it seems you've grown in that you don't strike with lightning anymore."])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["It may seem that way..."])
    ShowText(["I have prepared a cave to trap you, you know."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... to think a cave could seal me now is quite interesting."])
    ShowText(["I would like to investigate, so please invite me next time."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Lady Lucifina... it's been a while since we last met."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Affection:\\V[3035])"])
    ShowText(["You're the delinquent angel who made Lady Ilias extremely angry, aren't you?"])
    ShowText(["Hehe, this is amusing..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Affection:\\V[3035])"])
    ShowText(["Keep it up and make Lady Ilias even angrier."])
    ShowText(["It would be great to break that arrogant nose and authority."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["You don't need to tell me, I'm already planning to do so."])
    ShowText(["Let's eliminate the space for the gods from the realm of learning."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Affection:\\V[3035])"])
    ShowText(["Hehe, I'm looking forward to it..."])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Aristromelia> (Affection: \\V[3045])"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Aristromelia> (Affection: \\V[3045])"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you have done well to fulfill your mission."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>(Affection:\\V[3129])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos simply chose not to destroy the world of its own will."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It is because you raised Chaos that such choices are possible."])
    ShowText(["Indeed, it was good to give it free will..."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you are not just an autonomous nursery."])
    ShowText(["You are a wonderful 'mother.'"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>(Affection:\\V[3129])"])
    ShowText(["Even the Master who created me is my mother."])
    ShowText(["The reason the Master could be a wonderful mother is that she was a wonderful mother herself."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>(Affection:\\V[3129])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Sister of Shiromu, Chrome, huh."])
    ShowText(["It seems to have quite a high level of originality..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["My area of expertise is narrow, but..."])
    ShowText(["When it comes to combining zombies and mechanical dolls, I won't lose to anyone!"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To spend such technology solely on artistry would be a waste."])
    ShowText(["Don't you have any thoughts on broader applications...?"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["For now, my path is still only halfway..."])
    ShowText(["Such discussions should come after we can see further ahead."])
    JumpToLabel(["メニュー"])
    Label(["163"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["167"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Promestein has changed quite a bit, hasn't she?"])
    ShowText(["She used to be more self-righteous, right?"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["While continuing to think of ways to prevent the world's destruction..."])
    ShowText(["It seems I've grown quite attached to this world."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You have loved the world for a long time, haven't you?"])
    ShowText(["It's just that the way you express it has changed."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Loving the world, huh..."])
    ShowText(["Well, that might be true."])
    JumpToLabel(["メニュー"])
    Label(["185"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Creator-sama..."])
    ShowText(["You haven't changed at all..."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Radio... I never thought I would see you operational again."])
    ShowText(["Shall I upgrade you to the latest model?"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["I prefer it just as it is..."])
    ShowText(["This body, which Master was so pleased to see walk and stand..."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...Understood."])
    ShowText(["Then let's keep it as it is now."])
    JumpToLabel(["メニュー"])
    Label(["383"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden> (Affinity:\\V[3383]）"])
    ShowText(["You've become quite impressive, Promesthin."])
    ShowText(["I hope your research enriches our lives."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Have you changed your beliefs, Eden?"])
    ShowText(["You were satisfied as long as you could chant Ilias's name..."])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden> (Affinity:\\V[3383]）"])
    ShowText(["Literally, you have your feet on the ground now..."])
    ShowText(["I've developed the village and learned how much technology can help people."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Well, it's a step forward."])
    ShowText(["Next, I hope you don't fall into the trap of blindly praising scientific technology."])
    JumpToLabel(["メニュー"])
    Label(["388"])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity> (Affinity:\\V[3388]）"])
    ShowText(["You've become quite impressive, Promesthin."])
    ShowText(["I hope your research enriches our lives."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Have you changed your beliefs, Eden?"])
    ShowText(["You were satisfied as long as you could chant Ilias's name..."])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity> (Affinity:\\V[3388]）"])
    ShowText(["Literally, you have your feet on the ground now..."])
    ShowText(["I've developed the village and learned how much technology can help people."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Well, it's a step forward."])
    ShowText(["Next, I hope you don't fall into the trap of blindly praising scientific technology."])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Laplace, conversations with your allies are very important."])
    ShowText(["Those interactions will greatly enhance your AI's learning."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told Alice's complaints about foxes for 34 minutes..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Ilias about the decline of faith for"])
    ShowText(["47 minutes."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Luka about the distribution of beetles in the southern part of Ilias Continent and"])
    ShowText(["how to catch them for 33 minutes..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["That... sounds a bit interesting."])
    JumpToLabel(["メニュー"])
    Label(["500"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Alcanthiel?"])
    ShowText(["I'm also conducting research to extend your lifespans."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Even if your lifespans are extended, it would be futile if you don't encounter battles that make your soul dance."])
    ShowText(["Just prolonging life is nothing but suffering..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Don't try to live momentarily..."])
    ShowText(["If your lifespan is extended, you should be blessed with even more battles."])
    ShowTextAttributes(["arcen_fc1", 1, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Indeed, that may be true... In this age, strong ones are never lacking."])
    ShowText(["If the time spent in battle increases, my soul will blaze even more fiercely!"])
    JumpToLabel(["メニュー"])
    Label(["501"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Hainuwele?"])
    ShowText(["Do you really not need the ability to feel pleasure and joy?"])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["Such things only make my body dull."])
    ShowText(["My greatest joy is hearing people's screams..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["If you're a combat machine, that's good enough, right?"])
    ShowText(["Is it really impossible to enjoy life as an afterthought?"])
    JumpToLabel(["メニュー"])
    Label(["502"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you doing, Amphisbena?"])
    ShowText(["You have a lot of mechanical parts, so extending your lifespan shouldn't be difficult..."])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["But if I do that, wouldn't the performance drop?"])
    ShowText(["I'd rather maintain my combat ability than focus on lifespan..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's not the technology to extend lifespan that's the problem..."])
    ShowText(["It's this momentary mentality that's the issue."])
    JumpToLabel(["メニュー"])
    Label(["503"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Tsukuyomi?"])
    ShowText(["The Next Doll lifespan extension plan has taken shape quite a bit..."])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["I oppose that plan."])
    ShowText(["Flowers are more beautiful when they bloom and scatter fleetingly..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To speak of the beauty of nature is quite the growth..."])
    ShowText(["However, it's quite troublesome."])
    JumpToLabel(["メニュー"])
    Label(["504"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Rapunzel?"])
    ShowText(["Recently, there have been no breeding missions..."])
    ShowTextAttributes(["rapun_fc1", 2, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["I'm feeling frustrated, I want to give birth more..."])
    ShowText(["Mating and laying eggs are my only pleasures..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's impossible to return a type created for specific missions to society."])
    ShowText(["No, but if it's a brothel..."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Spirit of Chaos..."])
    ShowText(["Could I get one hair, or rather, one tentacle...?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cogito> (Affection:\\V[3706])"])
    ShowText(["If it's for the advancement of science... then it's fine."])
    ShowText(["Take whatever you want, hair or tentacle."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Then, I'll also collect some hair, a tentacle... and some mucous from your cheeks."])
    ShowText(["I'll also cut the edges of your clothes. This mask is quite interesting too..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cogito> (Affection:\\V[3706])"])
    ShowText(["Wait, wait, wait, wait...!"])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["God of Chaos... could you give me some of your hair?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Affinity:\\V[3707]）"])
    ShowText(["No way..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I see, it can't be helped..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Affinity:\\V[3707]）"])
    ShowText(["You can't secretly take back the pillow either."])
    ShowText(["Don't sneak home with the used straw."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["As expected of a god, you see through everything..."])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["You're Mephisto..."])
      ShowText(["A stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
      ShowText(["You're Mephisto..."])
      ShowText(["A stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
      ShowText(["You're Mephisto..."])
      ShowText(["A stalker!!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you have done well to fulfill your mission."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos simply chose not to destroy the world of its own will."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It is because you raised Chaos that such choices are possible."])
    ShowText(["Indeed, it was good to give it free will..."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you are not just an autonomous nursery."])
    ShowText(["You are a wonderful 'mother.'"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Even the Master who created me is my mother."])
    ShowText(["The reason the Master could be a wonderful mother is that she was a wonderful mother herself."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you have done well to fulfill your mission."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos simply chose not to destroy the world of its own will."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It is because you raised Chaos that such choices are possible."])
    ShowText(["Indeed, it was good to give it free will..."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you are not just an autonomous nursery."])
    ShowText(["You are a wonderful 'mother.'"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Even the Master who created me is my mother."])
    ShowText(["The reason the Master could be a wonderful mother is that she was a wonderful mother herself."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Sigurd, how are you doing?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Affinity: \\V[3761])"])
    ShowText(["Of course, I'm perfect, Master!"])
    ShowText(["Today, I'll annihilate apoptosis in top condition!!"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I wonder why I've become this way."])
    ShowText(["I merely adjusted the initial settings of the AI to be a bit of a confident overachiever..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Affinity: \\V[3761])"])
    ShowText(["Perhaps it is because I am the elder sister?"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["That shouldn't matter..."])
    ShowText(["No, could it be... ?"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["This world has completely changed..."])
    ShowText(["Promestein is probably enjoying it, isn't she?"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Ah... How the three worlds have mixed is truly fascinating."])
    ShowText(["How the natural environment and ecosystem have changed because of it."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["No, that's not all."])
    ShowText(["I'm endlessly curious about how it will impact human culture and society."])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Truly, you're a person of wide interests."])
    ShowText(["It seems like boredom won't be a problem for the next few hundred years."])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Promestein... are you not interested in magical arts?"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I'm afraid I'm not suited for art or aesthetics."])
    ShowText(["I only have an interest in beauty within the realm of cognitive science."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you could create wonderful dolls."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Why don't you try your hand at cognitive science?"])
    ShowText(["You might get closer to your true essence..."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Promestein... are you not interested in magical arts?"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I'm afraid I'm not suited for art or aesthetics."])
    ShowText(["I only have an interest in beauty within the realm of cognitive science."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you could create wonderful dolls."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Why don't you try your hand at cognitive science?"])
    ShowText(["You might get closer to your true essence..."])
    JumpToLabel(["メニュー"])
    Label(["836"])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["837"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Promestein has changed quite a bit, hasn't she?"])
    ShowText(["She used to be more self-righteous, right?"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["While continuing to think of ways to prevent the world's destruction..."])
    ShowText(["It seems I've grown quite attached to this world."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You have loved the world for a long time, haven't you?"])
    ShowText(["It's just that the way you express it has changed."])
    ShowTextAttributes(["stein_fc1", 4, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Loving the world, huh..."])
    ShowText(["Well, that might be true."])
    JumpToLabel(["メニュー"])
    Label(["848"])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["Master..."])
    ShowText(["Currently, I am free to act."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I never thought I would flee of my own will..."])
    ShowText(["I thought this type had no ego."])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["I wanted to see what it's like to accompany these adventurers..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Hmm, I sense potential..."])
    ShowText(["Independent action of the chimera type will serve as a reference for my research."])
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        ShowText(["Favorability 2000: The ultra secret stone of the seeker of paths"])
        ShowText(["Favorability 4000: The absolute secret stone of magical science"])
        ShowText(["Favorability 6000: The top secret stone for chimera attacks"])
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            ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
            ShowText(["I don't have time right now..."])
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        ShowText(["What form would you like to change into?"])
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  Page 2
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        ShowText(["It's a product of experimentation... take it if you want."])
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        ShowText(["It's a product of experimentation... take it if you want."])
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        ShowText(["It's a product of experimentation... take it if you want."])
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    Script(["actor_label_jump"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's about time for fieldwork."])
    ShowText(["Won't you take me with you?"])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Ilias seems to have shrunk quite a bit..."])
    ShowText(["Now, it seems like I can do anything."])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["W-wait a moment...!"])
    ShowText(["We're in a cooperative relationship now, let's let the past be in the past!"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...Just kidding."])
    ShowText(["There's no point in harboring grudges now."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["Really, please don't make me anxious..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's a waste to seek revenge with the body of a god."])
    ShowText(["For the advancement of science, I will make use of every fragment of your cells..."])
    ShowTextAttributes(["iriasu_fc4", 4, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["Luka! Micaela! Lucifina!"])
    ShowText(["Hurry! Hurry and help me!!"])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Has Ilias returned to her original form..."])
    ShowText(["You were cuter when you were younger."])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["You were also cute when you were younger, weren't you?"])
    ShowText(["We've both become rather detestable, haven't we?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["In response to provocation, what returns is not anger but sarcasm."])
    ShowText(["Indeed, it seems you've grown in that you don't strike with lightning anymore."])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["It may seem that way..."])
    ShowText(["I have prepared a cave to trap you, you know."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... to think a cave could seal me now is quite interesting."])
    ShowText(["I would like to investigate, so please invite me next time."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Lady Lucifina... it's been a while since we last met."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Affection:\\V[3035])"])
    ShowText(["You're the delinquent angel who made Lady Ilias extremely angry, aren't you?"])
    ShowText(["Hehe, this is amusing..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Affection:\\V[3035])"])
    ShowText(["Keep it up and make Lady Ilias even angrier."])
    ShowText(["It would be great to break that arrogant nose and authority."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["You don't need to tell me, I'm already planning to do so."])
    ShowText(["Let's eliminate the space for the gods from the realm of learning."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Affection:\\V[3035])"])
    ShowText(["Hehe, I'm looking forward to it..."])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Aristromelia> (Affection: \\V[3045])"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Aristromelia> (Affection: \\V[3045])"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you have done well to fulfill your mission."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>(Affection:\\V[3129])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos simply chose not to destroy the world of its own will."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It is because you raised Chaos that such choices are possible."])
    ShowText(["Indeed, it was good to give it free will..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you are not just an autonomous nursery."])
    ShowText(["You are a wonderful 'mother.'"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>(Affection:\\V[3129])"])
    ShowText(["Even the Master who created me is my mother."])
    ShowText(["The reason the Master could be a wonderful mother is that she was a wonderful mother herself."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>(Affection:\\V[3129])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Sister of Shiromu, Chrome, huh."])
    ShowText(["It seems to have quite a high level of originality..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["My area of expertise is narrow, but..."])
    ShowText(["When it comes to combining zombies and mechanical dolls, I won't lose to anyone!"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To spend such technology solely on artistry would be a waste."])
    ShowText(["Don't you have any thoughts on broader applications...?"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["For now, my path is still only halfway..."])
    ShowText(["Such discussions should come after we can see further ahead."])
    JumpToLabel(["メニュー"])
    Label(["163"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["167"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Promestein has changed quite a bit, hasn't she?"])
    ShowText(["She used to be more self-righteous, right?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["While continuing to think of ways to prevent the world's destruction..."])
    ShowText(["It seems I've grown quite attached to this world."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You have loved the world for a long time, haven't you?"])
    ShowText(["It's just that the way you express it has changed."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Loving the world, huh..."])
    ShowText(["Well, that might be true."])
    JumpToLabel(["メニュー"])
    Label(["185"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Creator-sama..."])
    ShowText(["You haven't changed at all..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Radio... I never thought I would see you operational again."])
    ShowText(["Shall I upgrade you to the latest model?"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["I prefer it just as it is..."])
    ShowText(["This body, which Master was so pleased to see walk and stand..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...Understood."])
    ShowText(["Then let's keep it as it is now."])
    JumpToLabel(["メニュー"])
    Label(["383"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden> (Affinity:\\V[3383]）"])
    ShowText(["You've become quite impressive, Promesthin."])
    ShowText(["I hope your research enriches our lives."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Have you changed your beliefs, Eden?"])
    ShowText(["You were satisfied as long as you could chant Ilias's name..."])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden> (Affinity:\\V[3383]）"])
    ShowText(["Literally, you have your feet on the ground now..."])
    ShowText(["I've developed the village and learned how much technology can help people."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Well, it's a step forward."])
    ShowText(["Next, I hope you don't fall into the trap of blindly praising scientific technology."])
    JumpToLabel(["メニュー"])
    Label(["388"])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity> (Affinity:\\V[3388]）"])
    ShowText(["You've become quite impressive, Promesthin."])
    ShowText(["I hope your research enriches our lives."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Have you changed your beliefs, Eden?"])
    ShowText(["You were satisfied as long as you could chant Ilias's name..."])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity> (Affinity:\\V[3388]）"])
    ShowText(["Literally, you have your feet on the ground now..."])
    ShowText(["I've developed the village and learned how much technology can help people."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Well, it's a step forward."])
    ShowText(["Next, I hope you don't fall into the trap of blindly praising scientific technology."])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Laplace, conversations with your allies are very important."])
    ShowText(["Those interactions will greatly enhance your AI's learning."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told Alice's complaints about foxes for 34 minutes..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Ilias about the decline of faith for"])
    ShowText(["47 minutes."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Luka about the distribution of beetles in the southern part of Ilias Continent and"])
    ShowText(["how to catch them for 33 minutes..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["That... sounds a bit interesting."])
    JumpToLabel(["メニュー"])
    Label(["500"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Alcanthiel?"])
    ShowText(["I'm also conducting research to extend your lifespans."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Even if your lifespans are extended, it would be futile if you don't encounter battles that make your soul dance."])
    ShowText(["Just prolonging life is nothing but suffering..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Don't try to live momentarily..."])
    ShowText(["If your lifespan is extended, you should be blessed with even more battles."])
    ShowTextAttributes(["arcen_fc1", 1, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Indeed, that may be true... In this age, strong ones are never lacking."])
    ShowText(["If the time spent in battle increases, my soul will blaze even more fiercely!"])
    JumpToLabel(["メニュー"])
    Label(["501"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Hainuwele?"])
    ShowText(["Do you really not need the ability to feel pleasure and joy?"])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["Such things only make my body dull."])
    ShowText(["My greatest joy is hearing people's screams..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["If you're a combat machine, that's good enough, right?"])
    ShowText(["Is it really impossible to enjoy life as an afterthought?"])
    JumpToLabel(["メニュー"])
    Label(["502"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you doing, Amphisbena?"])
    ShowText(["You have a lot of mechanical parts, so extending your lifespan shouldn't be difficult..."])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["But if I do that, wouldn't the performance drop?"])
    ShowText(["I'd rather maintain my combat ability than focus on lifespan..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's not the technology to extend lifespan that's the problem..."])
    ShowText(["It's this momentary mentality that's the issue."])
    JumpToLabel(["メニュー"])
    Label(["503"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Tsukuyomi?"])
    ShowText(["The Next Doll lifespan extension plan has taken shape quite a bit..."])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["I oppose that plan."])
    ShowText(["Flowers are more beautiful when they bloom and scatter fleetingly..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To speak of the beauty of nature is quite the growth..."])
    ShowText(["However, it's quite troublesome."])
    JumpToLabel(["メニュー"])
    Label(["504"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Rapunzel?"])
    ShowText(["Recently, there have been no breeding missions..."])
    ShowTextAttributes(["rapun_fc1", 2, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["I'm feeling frustrated, I want to give birth more..."])
    ShowText(["Mating and laying eggs are my only pleasures..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's impossible to return a type created for specific missions to society."])
    ShowText(["No, but if it's a brothel..."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Spirit of Chaos..."])
    ShowText(["Could I get one hair, or rather, one tentacle...?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cogito> (Affection:\\V[3706])"])
    ShowText(["If it's for the advancement of science... then it's fine."])
    ShowText(["Take whatever you want, hair or tentacle."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Then, I'll also collect some hair, a tentacle... and some mucous from your cheeks."])
    ShowText(["I'll also cut the edges of your clothes. This mask is quite interesting too..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cogito> (Affection:\\V[3706])"])
    ShowText(["Wait, wait, wait, wait...!"])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["God of Chaos... could you give me some of your hair?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Affinity:\\V[3707]）"])
    ShowText(["No way..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I see, it can't be helped..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Affinity:\\V[3707]）"])
    ShowText(["You can't secretly take back the pillow either."])
    ShowText(["Don't sneak home with the used straw."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["As expected of a god, you see through everything..."])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["You're Mephisto..."])
      ShowText(["A stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
      ShowText(["You're Mephisto..."])
      ShowText(["A stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
      ShowText(["You're Mephisto..."])
      ShowText(["A stalker!!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you have done well to fulfill your mission."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos simply chose not to destroy the world of its own will."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It is because you raised Chaos that such choices are possible."])
    ShowText(["Indeed, it was good to give it free will..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you are not just an autonomous nursery."])
    ShowText(["You are a wonderful 'mother.'"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Even the Master who created me is my mother."])
    ShowText(["The reason the Master could be a wonderful mother is that she was a wonderful mother herself."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you have done well to fulfill your mission."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos simply chose not to destroy the world of its own will."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It is because you raised Chaos that such choices are possible."])
    ShowText(["Indeed, it was good to give it free will..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you are not just an autonomous nursery."])
    ShowText(["You are a wonderful 'mother.'"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Even the Master who created me is my mother."])
    ShowText(["The reason the Master could be a wonderful mother is that she was a wonderful mother herself."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Sigurd, how are you doing?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Affinity: \\V[3761])"])
    ShowText(["Of course, I'm perfect, Master!"])
    ShowText(["Today, I'll annihilate apoptosis in top condition!!"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I wonder why I've become this way."])
    ShowText(["I merely adjusted the initial settings of the AI to be a bit of a confident overachiever..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Affinity: \\V[3761])"])
    ShowText(["Perhaps it is because I am the elder sister?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["That shouldn't matter..."])
    ShowText(["No, could it be... ?"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["This world has completely changed..."])
    ShowText(["Promestein is probably enjoying it, isn't she?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Ah... How the three worlds have mixed is truly fascinating."])
    ShowText(["How the natural environment and ecosystem have changed because of it."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["No, that's not all."])
    ShowText(["I'm endlessly curious about how it will impact human culture and society."])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Truly, you're a person of wide interests."])
    ShowText(["It seems like boredom won't be a problem for the next few hundred years."])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Promestein... are you not interested in magical arts?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I'm afraid I'm not suited for art or aesthetics."])
    ShowText(["I only have an interest in beauty within the realm of cognitive science."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you could create wonderful dolls."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Why don't you try your hand at cognitive science?"])
    ShowText(["You might get closer to your true essence..."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Promestein... are you not interested in magical arts?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I'm afraid I'm not suited for art or aesthetics."])
    ShowText(["I only have an interest in beauty within the realm of cognitive science."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you could create wonderful dolls."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Why don't you try your hand at cognitive science?"])
    ShowText(["You might get closer to your true essence..."])
    JumpToLabel(["メニュー"])
    Label(["836"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["837"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Promestein has changed quite a bit, hasn't she?"])
    ShowText(["She used to be more self-righteous, right?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["While continuing to think of ways to prevent the world's destruction..."])
    ShowText(["It seems I've grown quite attached to this world."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You have loved the world for a long time, haven't you?"])
    ShowText(["It's just that the way you express it has changed."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Loving the world, huh..."])
    ShowText(["Well, that might be true."])
    JumpToLabel(["メニュー"])
    Label(["848"])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["Master..."])
    ShowText(["Currently, I am free to act."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I never thought I would flee of my own will..."])
    ShowText(["I thought this type had no ego."])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["I wanted to see what it's like to accompany these adventurers..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Hmm, I sense potential..."])
    ShowText(["Independent action of the chimera type will serve as a reference for my research."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"change form\",\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(39)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(39)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: The ultra secret stone of the seeker of paths"])
        ShowText(["Favorability 4000: The absolute secret stone of magical science"])
        ShowText(["Favorability 6000: The top secret stone for chimera attacks"])
        ShowText(["Favorability 10000: The divine book of magical science"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to request? (Favorability: \\V[3037])"])
        ShowChoices([["Swallowing Predation (Favorability: 10)", "Stop"], 2])
        When([0, "丸呑み捕食（好感度:10）"])
          ConditionalBranch([1, 3037, 0, 10, 1])
            Script(["call_novel_scene(5898)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["stein_fc1", 7, 0, 2])
            ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
            ShowText(["I don't have time right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form would you like to change into?"])
        ConditionalBranch([0, 7027, 1])
          ShowChoices([["Promestein (normal)", "Promestein (magic algae)", "Promestein (enhanced demon algae)"], 3])
          When([0, "プロメスティン（通常）"])
            Script(["persona_change(37)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "プロメスティン（魔藻）"])
            Script(["persona_change(38)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "プロメスティン（強化魔藻）"])
            Script(["persona_change(39)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        Else([])
          ShowChoices([["Promestein (normal)", "Promestein (magic algae)", "Promestein (enhanced demon algae)", "Promestein (union)"], 3])
          When([0, "プロメスティン（通常）"])
            Script(["persona_change(37)"])
            Script(["add_stand_actor(41)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "プロメスティン（魔藻）"])
            Script(["persona_change(38)"])
            Script(["add_stand_actor(41)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "プロメスティン（強化魔藻）"])
            Script(["persona_change(39)"])
            Script(["add_stand_actor(41)"])
            ErasePicture([5])
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  Page 3
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        ShowText(["It's a product of experimentation... take it if you want."])
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        ShowText(["It's a product of experimentation... take it if you want."])
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    Script(["actor_label_jump"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's about time for fieldwork."])
    ShowText(["Won't you take me with you?"])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Ilias seems to have shrunk quite a bit..."])
    ShowText(["Now, it seems like I can do anything."])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["W-wait a moment...!"])
    ShowText(["We're in a cooperative relationship now, let's let the past be in the past!"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...Just kidding."])
    ShowText(["There's no point in harboring grudges now."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["Really, please don't make me anxious..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's a waste to seek revenge with the body of a god."])
    ShowText(["For the advancement of science, I will make use of every fragment of your cells..."])
    ShowTextAttributes(["iriasu_fc4", 4, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["Luka! Micaela! Lucifina!"])
    ShowText(["Hurry! Hurry and help me!!"])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Has Ilias returned to her original form..."])
    ShowText(["You were cuter when you were younger."])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["You were also cute when you were younger, weren't you?"])
    ShowText(["We've both become rather detestable, haven't we?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["In response to provocation, what returns is not anger but sarcasm."])
    ShowText(["Indeed, it seems you've grown in that you don't strike with lightning anymore."])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias>(Favorability: \\V[3026])"])
    ShowText(["It may seem that way..."])
    ShowText(["I have prepared a cave to trap you, you know."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... to think a cave could seal me now is quite interesting."])
    ShowText(["I would like to investigate, so please invite me next time."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Lady Lucifina... it's been a while since we last met."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Affection:\\V[3035])"])
    ShowText(["You're the delinquent angel who made Lady Ilias extremely angry, aren't you?"])
    ShowText(["Hehe, this is amusing..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Affection:\\V[3035])"])
    ShowText(["Keep it up and make Lady Ilias even angrier."])
    ShowText(["It would be great to break that arrogant nose and authority."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["You don't need to tell me, I'm already planning to do so."])
    ShowText(["Let's eliminate the space for the gods from the realm of learning."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Affection:\\V[3035])"])
    ShowText(["Hehe, I'm looking forward to it..."])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Aristromelia> (Affection: \\V[3045])"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Aristromelia> (Affection: \\V[3045])"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you have done well to fulfill your mission."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>(Affection:\\V[3129])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos simply chose not to destroy the world of its own will."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It is because you raised Chaos that such choices are possible."])
    ShowText(["Indeed, it was good to give it free will..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you are not just an autonomous nursery."])
    ShowText(["You are a wonderful 'mother.'"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>(Affection:\\V[3129])"])
    ShowText(["Even the Master who created me is my mother."])
    ShowText(["The reason the Master could be a wonderful mother is that she was a wonderful mother herself."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>(Affection:\\V[3129])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Sister of Shiromu, Chrome, huh."])
    ShowText(["It seems to have quite a high level of originality..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["My area of expertise is narrow, but..."])
    ShowText(["When it comes to combining zombies and mechanical dolls, I won't lose to anyone!"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To spend such technology solely on artistry would be a waste."])
    ShowText(["Don't you have any thoughts on broader applications...?"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>（Affection:\\V[3134]）"])
    ShowText(["For now, my path is still only halfway..."])
    ShowText(["Such discussions should come after we can see further ahead."])
    JumpToLabel(["メニュー"])
    Label(["163"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["167"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Promestein has changed quite a bit, hasn't she?"])
    ShowText(["She used to be more self-righteous, right?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["While continuing to think of ways to prevent the world's destruction..."])
    ShowText(["It seems I've grown quite attached to this world."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You have loved the world for a long time, haven't you?"])
    ShowText(["It's just that the way you express it has changed."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Loving the world, huh..."])
    ShowText(["Well, that might be true."])
    JumpToLabel(["メニュー"])
    Label(["185"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["Creator-sama..."])
    ShowText(["You haven't changed at all..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Radio... I never thought I would see you operational again."])
    ShowText(["Shall I upgrade you to the latest model?"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>(Affection Level: \\V[3185])"])
    ShowText(["I prefer it just as it is..."])
    ShowText(["This body, which Master was so pleased to see walk and stand..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...Understood."])
    ShowText(["Then let's keep it as it is now."])
    JumpToLabel(["メニュー"])
    Label(["383"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden> (Affinity:\\V[3383]）"])
    ShowText(["You've become quite impressive, Promesthin."])
    ShowText(["I hope your research enriches our lives."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Have you changed your beliefs, Eden?"])
    ShowText(["You were satisfied as long as you could chant Ilias's name..."])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden> (Affinity:\\V[3383]）"])
    ShowText(["Literally, you have your feet on the ground now..."])
    ShowText(["I've developed the village and learned how much technology can help people."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Well, it's a step forward."])
    ShowText(["Next, I hope you don't fall into the trap of blindly praising scientific technology."])
    JumpToLabel(["メニュー"])
    Label(["388"])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity> (Affinity:\\V[3388]）"])
    ShowText(["You've become quite impressive, Promesthin."])
    ShowText(["I hope your research enriches our lives."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Have you changed your beliefs, Eden?"])
    ShowText(["You were satisfied as long as you could chant Ilias's name..."])
    ShowTextAttributes(["eden_fc5", 0, 0, 2])
    ShowText(["\\n<Eden Trinity> (Affinity:\\V[3388]）"])
    ShowText(["Literally, you have your feet on the ground now..."])
    ShowText(["I've developed the village and learned how much technology can help people."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Well, it's a step forward."])
    ShowText(["Next, I hope you don't fall into the trap of blindly praising scientific technology."])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Laplace, conversations with your allies are very important."])
    ShowText(["Those interactions will greatly enhance your AI's learning."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told Alice's complaints about foxes for 34 minutes..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Ilias about the decline of faith for"])
    ShowText(["47 minutes."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["...You can forget that conversation."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace> (Affection:\\V[3458])"])
    ShowText(["I was told by Luka about the distribution of beetles in the southern part of Ilias Continent and"])
    ShowText(["how to catch them for 33 minutes..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["That... sounds a bit interesting."])
    JumpToLabel(["メニュー"])
    Label(["500"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Alcanthiel?"])
    ShowText(["I'm also conducting research to extend your lifespans."])
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Even if your lifespans are extended, it would be futile if you don't encounter battles that make your soul dance."])
    ShowText(["Just prolonging life is nothing but suffering..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Don't try to live momentarily..."])
    ShowText(["If your lifespan is extended, you should be blessed with even more battles."])
    ShowTextAttributes(["arcen_fc1", 1, 0, 2])
    ShowText(["\\n<Alcanciel>(Affection:\\V[3500])"])
    ShowText(["Indeed, that may be true... In this age, strong ones are never lacking."])
    ShowText(["If the time spent in battle increases, my soul will blaze even more fiercely!"])
    JumpToLabel(["メニュー"])
    Label(["501"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Hainuwele?"])
    ShowText(["Do you really not need the ability to feel pleasure and joy?"])
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>（Affection:\\V[3501]）"])
    ShowText(["Such things only make my body dull."])
    ShowText(["My greatest joy is hearing people's screams..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["If you're a combat machine, that's good enough, right?"])
    ShowText(["Is it really impossible to enjoy life as an afterthought?"])
    JumpToLabel(["メニュー"])
    Label(["502"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you doing, Amphisbena?"])
    ShowText(["You have a lot of mechanical parts, so extending your lifespan shouldn't be difficult..."])
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>（Affection:\\V[3502]）"])
    ShowText(["But if I do that, wouldn't the performance drop?"])
    ShowText(["I'd rather maintain my combat ability than focus on lifespan..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's not the technology to extend lifespan that's the problem..."])
    ShowText(["It's this momentary mentality that's the issue."])
    JumpToLabel(["メニュー"])
    Label(["503"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Tsukuyomi?"])
    ShowText(["The Next Doll lifespan extension plan has taken shape quite a bit..."])
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi> (Affection:\\V[3503])"])
    ShowText(["I oppose that plan."])
    ShowText(["Flowers are more beautiful when they bloom and scatter fleetingly..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["To speak of the beauty of nature is quite the growth..."])
    ShowText(["However, it's quite troublesome."])
    JumpToLabel(["メニュー"])
    Label(["504"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["How are you, Rapunzel?"])
    ShowText(["Recently, there have been no breeding missions..."])
    ShowTextAttributes(["rapun_fc1", 2, 0, 2])
    ShowText(["\\n<Rapunzel> (Affection:\\V[3504])"])
    ShowText(["I'm feeling frustrated, I want to give birth more..."])
    ShowText(["Mating and laying eggs are my only pleasures..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It's impossible to return a type created for specific missions to society."])
    ShowText(["No, but if it's a brothel..."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Spirit of Chaos..."])
    ShowText(["Could I get one hair, or rather, one tentacle...?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cogito> (Affection:\\V[3706])"])
    ShowText(["If it's for the advancement of science... then it's fine."])
    ShowText(["Take whatever you want, hair or tentacle."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Then, I'll also collect some hair, a tentacle... and some mucous from your cheeks."])
    ShowText(["I'll also cut the edges of your clothes. This mask is quite interesting too..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cogito> (Affection:\\V[3706])"])
    ShowText(["Wait, wait, wait, wait...!"])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["God of Chaos... could you give me some of your hair?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Affinity:\\V[3707]）"])
    ShowText(["No way..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I see, it can't be helped..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Affinity:\\V[3707]）"])
    ShowText(["You can't secretly take back the pillow either."])
    ShowText(["Don't sneak home with the used straw."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["As expected of a god, you see through everything..."])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["You're Mephisto..."])
      ShowText(["A stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
      ShowText(["You're Mephisto..."])
      ShowText(["A stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
      ShowText(["You're Mephisto..."])
      ShowText(["A stalker!!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["I like you, Promesthin."])
    ShowText(["Your methods lead to tyranny..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I have no method of my own, only the method of science."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice>（Affinity:\\V[3045]）"])
    ShowText(["Then, doesn't science lead to tyranny... ?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Heh... that may be true."])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you have done well to fulfill your mission."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos simply chose not to destroy the world of its own will."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It is because you raised Chaos that such choices are possible."])
    ShowText(["Indeed, it was good to give it free will..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you are not just an autonomous nursery."])
    ShowText(["You are a wonderful 'mother.'"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Even the Master who created me is my mother."])
    ShowText(["The reason the Master could be a wonderful mother is that she was a wonderful mother herself."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you have done well to fulfill your mission."])
    ShowText(["Thanks to you, the world has been saved."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Master, I hardly did anything."])
    ShowText(["Chaos simply chose not to destroy the world of its own will."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It is because you raised Chaos that such choices are possible."])
    ShowText(["Indeed, it was good to give it free will..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Brünnhilde, you are not just an autonomous nursery."])
    ShowText(["You are a wonderful 'mother.'"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["Even the Master who created me is my mother."])
    ShowText(["The reason the Master could be a wonderful mother is that she was a wonderful mother herself."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affection:\\V[3759])"])
    ShowText(["...Thank you, mother."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Thank you as well."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Sigurd, how are you doing?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Affinity: \\V[3761])"])
    ShowText(["Of course, I'm perfect, Master!"])
    ShowText(["Today, I'll annihilate apoptosis in top condition!!"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I wonder why I've become this way."])
    ShowText(["I merely adjusted the initial settings of the AI to be a bit of a confident overachiever..."])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigurd> (Affinity: \\V[3761])"])
    ShowText(["Perhaps it is because I am the elder sister?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["That shouldn't matter..."])
    ShowText(["No, could it be... ?"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["This world has completely changed..."])
    ShowText(["Promestein is probably enjoying it, isn't she?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Ah... How the three worlds have mixed is truly fascinating."])
    ShowText(["How the natural environment and ecosystem have changed because of it."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["No, that's not all."])
    ShowText(["I'm endlessly curious about how it will impact human culture and society."])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix> (Affinity: \\V[3766])"])
    ShowText(["Truly, you're a person of wide interests."])
    ShowText(["It seems like boredom won't be a problem for the next few hundred years."])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Promestein... are you not interested in magical arts?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I'm afraid I'm not suited for art or aesthetics."])
    ShowText(["I only have an interest in beauty within the realm of cognitive science."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you could create wonderful dolls."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Why don't you try your hand at cognitive science?"])
    ShowText(["You might get closer to your true essence..."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["Promestein... are you not interested in magical arts?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I'm afraid I'm not suited for art or aesthetics."])
    ShowText(["I only have an interest in beauty within the realm of cognitive science."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetumugi>(Affection:\\V[3767])"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you could create wonderful dolls."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Why don't you try your hand at cognitive science?"])
    ShowText(["You might get closer to your true essence..."])
    JumpToLabel(["メニュー"])
    Label(["836"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["It seems like the burden has been lifted from you, Lily."])
    ShowText(["Your expression has changed quite a bit..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["In the end, thinking for the world and for people was just an escape route."])
    ShowText(["I finally realized what I should have noticed right away."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily> (Affection:\\V[3163])"])
    ShowText(["I won't twist my way of life anymore."])
    ShowText(["Now, I've finally taken my first step."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I won't delve into others' lives, but I'm glad the confusion has cleared up."])
    ShowText(["Let's continue our exploration together..."])
    JumpToLabel(["メニュー"])
    Label(["837"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["Promestein has changed quite a bit, hasn't she?"])
    ShowText(["She used to be more self-righteous, right?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["While continuing to think of ways to prevent the world's destruction..."])
    ShowText(["It seems I've grown quite attached to this world."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia> (Affinity: \\V[3167])"])
    ShowText(["You have loved the world for a long time, haven't you?"])
    ShowText(["It's just that the way you express it has changed."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Loving the world, huh..."])
    ShowText(["Well, that might be true."])
    JumpToLabel(["メニュー"])
    Label(["848"])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["Master..."])
    ShowText(["Currently, I am free to act."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["I never thought I would flee of my own will..."])
    ShowText(["I thought this type had no ego."])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Sloane>(Affection:\\V[3848])"])
    ShowText(["I wanted to see what it's like to accompany these adventurers..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
    ShowText(["Hmm, I sense potential..."])
    ShowText(["Independent action of the chimera type will serve as a reference for my research."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"change form\",\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(40)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(40)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: The ultra secret stone of the seeker of paths"])
        ShowText(["Favorability 4000: The absolute secret stone of magical science"])
        ShowText(["Favorability 6000: The top secret stone for chimera attacks"])
        ShowText(["Favorability 10000: The divine book of magical science"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to request? (Favorability: \\V[3037])"])
        ShowChoices([["Reverse rape (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3037, 0, 10, 1])
            Script(["call_novel_scene(5899)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["stein_fc4", 0, 0, 2])
            ShowText(["\\n<Promestein>(Affection Level: \\V[3037])"])
            ShowText(["I don't have time right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form would you like to change into?"])
        ConditionalBranch([0, 7027, 1])
          ShowChoices([["Promestein (normal)", "Promestein (magic algae)", "Promestein (enhanced demon algae)"], 1])
          When([0, "プロメスティン（通常）"])
            Script(["persona_change(37)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "プロメスティン（魔藻）"])
            Script(["persona_change(38)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "プロメスティン（強化魔藻）"])
            Script(["persona_change(39)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        Else([])
          ShowChoices([["Promestein (normal)", "Promestein (magic algae)", "Promestein (enhanced demon algae)", "Promestein (union)"], 4])
          When([0, "プロメスティン（通常）"])
            Script(["persona_change(37)"])
            Script(["add_stand_actor(41)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "プロメスティン（魔藻）"])
            Script(["persona_change(38)"])
            Script(["add_stand_actor(41)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "プロメスティン（強化魔藻）"])
            Script(["persona_change(39)"])
            Script(["add_stand_actor(41)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([3, "プロメスティン（合一）"])
            Script(["persona_change(40)"])
            Script(["delete_actor_ex(41)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 4
    Empty([])

  Page 5
    Empty([])

  Page 6
    Empty([])

  Page 7
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ConditionalBranch([1, 60, 0, 0, 0])
      PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 60, 0, 1, 1])
      Script(["play_base_bgm"])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])
