CommonEvent 7294
Name = "マグダ：勝利"

  999([7294])
  ShowPicture([5, "80_mob_sanzoku_st01", 0, 0, 0, 0, 100, 100, 255, 0])
  ErasePicture([6])
  ShowTextAttributes(["mob_sanzoku_fc1", 0, 0, 2])
  ShowText(["\\n<Magda>Not bad... You withstood it.\nIt's my loss."])
  ShowText([""])
  ShowText([""])
  PlaySE(["RPG::SE(@name=\"mon_lvup\", @pitch=100, @volume=100)"])
  ControlSwitches([98, 98, 1])
  ControlSwitches([96, 96, 1])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Luka emerged from the battle fuck victorious!"])
  ConditionalBranch([1, 830, 0, 2, 1])
    ShowTextAttributes(["mob_sanzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Magda>Sorry, but I've run out of prizes.\nI gave you my last one before."])
    ShowText([""])
    ShowText([""])
    Empty([])

  Else([])
    ShowTextAttributes(["mob_sanzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Magda>Here, take this accessory.\nPhysical damage will be reduced while you're wearing this."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeArmor([1485, 0, 0, 1, false])
    ControlVariables([830, 830, 0, 0, 2])
    CallCommonEvent([6999])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["mob_sanzoku_fc1", 0, 0, 2])
  ShowText(["\\n<Magda>Since losing is frustrating, I'm up for a rematch. I'll be sure to squeeze out your semen next time."])
  ShowText([""])
  ShowText([""])
  ConditionalBranch([0, 443, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 2331, 1])
    ErasePicture([5])
    ChangeMapDisplay([1])
    ConditionalBranch([1, 1143, 0, 9, 2])
      TransferPlayer([0, 143, 5, 28, 2, 0])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ConditionalBranch([1, 1325, 0, 11, 2])
        ControlVariables([57, 57, 0, 0, 1472])
        TransferPlayer([0, 472, 5, 28, 2, 0])
        Empty([])

      BranchEnd([])
      ConditionalBranch([1, 1325, 0, 12, 1])
        ControlVariables([57, 57, 0, 0, 1762])
        TransferPlayer([0, 762, 21, 51, 2, 0])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ChangePlayerFollowers([0])
    Empty([])

  BranchEnd([])
  ExitEventProcessing([])
  Empty([])
