CommonEvent 80
Name = "スキル：遊ぶ801～820"

  999([100])
  ControlVariables([11, 11, 0, 2, 1, 5])
  ConditionalBranch([1, 100, 0, 801, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lars_fc01", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lazarus whispered sweet words!"])
      ShowText(["However, the mood did not lift..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lars_fc01", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["……………………"])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lars_fc01", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lazarus attempted to summon Luvissa!"])
      ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
      ShowText(["\\n<Luvissa>"])
      ShowText(["Lazarus... I've been materialized this whole time, you know?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["However, nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lars_fc01", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lazarus took out something strange from his pocket!"])
      ShowText(["It seems to be a snack from Lazarus..."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([440, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Grilled Newt'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lars_fc01", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["……………………"])
      Script(["interrupt_skill(3291)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 802, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
      ShowText(["\\n<Luvissa>"])
      ShowText(["Sometimes, you have to enjoy yourself carefreely!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ruvissa is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
      ShowText(["\\n<Luvissa>"])
      ShowText(["Hahaha... I am the Monster Lord!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ruvissa is playing pretend as the Monster Lord..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
      ShowText(["\\n<Luvissa>"])
      ShowText(["Here I go!"])
      ShowText(["A random spell I just thought of right here!"])
      Script(["interrupt_skill(3306)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
      ShowText(["\\n<Luvissa>"])
      ShowText(["I'll support you too!"])
      Script(["interrupt_skill(3297)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
      ShowText(["\\n<Luvissa>"])
      ShowText(["I'll support you too!"])
      Script(["interrupt_skill(3298)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 803, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["est_fc1", 1, 0, 2])
      ShowText(["\\n<Est>"])
      ShowText(["Isn't anyone going to play with me...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Est is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["est_fc1", 1, 0, 2])
      ShowText(["\\n<Est>"])
      ShowText(["Uhehe... ♡"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Est blew a kiss to Luka!"])
      ShowText(["Luka is feeling flustered..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["est_fc1", 1, 0, 2])
      ShowText(["\\n<Est>"])
      ShowText(["I'll dream alone then..."])
      ChangeState([0, 803, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Est is dozing off..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["est_fc1", 1, 0, 2])
      ShowText(["\\n<Est>"])
      ShowText(["This might work as an aphrodisiac... uhehe ♡"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A snack from Est!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([415, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'White Heart Chocolate'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["est_fc1", 1, 0, 2])
      ShowText(["\\n<Est>"])
      ShowText(["Uhehe..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 804, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["myuska_fc1", 5, 0, 2])
      ShowText(["\\n<Myuska>"])
      ShowText(["I wonder if I can get a signal...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Myuska is fiddling with her smartphone..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["myuska_fc1", 5, 0, 2])
      ShowText(["\\n<Myuska>"])
      ShowText(["Is the excitement building up~?"])
      Script(["interrupt_skill(2047)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["myuska_fc1", 5, 0, 2])
      ShowText(["\\n<Myuska>"])
      ShowText(["It's boring, so I'm going to sleep~♪"])
      ChangeState([0, 804, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Myuska is dozing off..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["myuska_fc1", 5, 0, 2])
      ShowText(["\\n<Myuska>"])
      ShowText(["It's inconvenient without the Manticore..."])
      ShowText(["Handle this, will you?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Could this be from Muska...?"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([432, 0, 0, 1])
      ChangeItems([444, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Star Meat' and 'Skull'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["myuska_fc1", 7, 0, 2])
      ShowText(["\\n<Myuska>"])
      ShowText(["So boring! Hah!"])
      Script(["interrupt_skill(3307)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 805, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["nemea_fc1", 0, 0, 2])
      ShowText(["\\n<Nemea>"])
      ShowText(["Ufufu. Playing with fire isn't so bad..."])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["nemea_fc1", 1, 0, 2])
      ShowText(["\\n<Nemea>"])
      ShowText(["Ufufu, you can depend on me as much as you want... ♡"])
      Script(["interrupt_skill(3280)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["nemea_fc1", 0, 0, 2])
      ShowText(["\\n<Nemea>"])
      ShowText(["Sometimes we should exercise... right? ♡"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nemea started jump roping!"])
      ShowText(["Her breasts are bouncing up and down!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka couldn't help but be captivated..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["nemea_fc1", 0, 0, 2])
      ShowText(["\\n<Nemea>"])
      ShowText(["Here, eat this..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Nemea!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([357, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Sandwich'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["nemea_fc1", 5, 0, 2])
      ShowText(["\\n<Nemea>"])
      ShowText(["Ufufufufu... ♪"])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 806, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["vinum_fc1", 2, 0, 2])
      ShowText(["\\n<Vinum>"])
      ShowText(["You just do your own thing over there."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vinum is reading a book..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["vinum_fc1", 2, 0, 2])
      ShowText(["\\n<Vinum>"])
      ShowText(["I received a strange seed from Muska..."])
      ShowText(["It's probably just her prank."])
      Script(["interrupt_skill(3299)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["vinum_fc1", 2, 0, 2])
      ShowText(["\\n<Vinum>"])
      ShowText(["Listen up, you lot."])
      ShowText(["First of all, a succubus is..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vinum started lecturing!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["vinum_fc1", 2, 0, 2])
      ShowText(["\\n<Vinum>"])
      ShowText(["It was stuck between the pages of the book..."])
      ShowText(["I don't need it, so I'll give it to you."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Vinum!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([450, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Chii Papas'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["vinum_fc1", 2, 0, 2])
      ShowText(["\\n<Vinum>"])
      ShowText(["The pages of the book got torn..."])
      ShowText(["It's a book I won't read anyway, I'll give it to you."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([109, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Page of the Grimoire'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 807, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
      ShowText(["\\n<Rourat>"])
      ShowText(["…………♪♪♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rourat played the violin..."])
      ShowText(["It's not bad, but no one is listening!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
      ShowText(["\\n<Rourat>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rourat is spacing out..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
      ShowText(["\\n<Rourat>"])
      ShowText(["…………!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rourat is running around to strengthen her legs and back..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
      ShowText(["\\n<Rourat>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rourat started gathering..."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([443, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Poison Mushroom'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
      ShowText(["\\n<Rourat>"])
      ShowText(["…………!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rourat tried an unknown magic..."])
      Script(["interrupt_skill(3306)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 808, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["rejeo_fc1", 1, 0, 2])
      ShowText(["\\n<Rigeo>"])
      ShowText(["...Kya!?"])
      Script(["interrupt_skill(3293)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>"])
      ShowText(["I'm quite skilled, you know..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rigeo is juggling..."])
      ShowText(["But no one is watching!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>"])
      ShowText(["Even I can do this much..."])
      Script(["interrupt_skill(3305)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>"])
      ShowText(["Eat this when you get hungry..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Rigeo!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([421, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Eclair'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>"])
      ShowText(["Everyone, do your best...!"])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 809, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["fulbeua_fc1", 0, 0, 2])
      ShowText(["\\n<Fulburea>"])
      ShowText(["Ufu fufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Fulburea is laughing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["fulbeua_fc1", 0, 0, 2])
      ShowText(["\\n<Fulburea>"])
      ShowText(["Oh heavens, bless my beauty..."])
      Script(["interrupt_skill(3302)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["fulbeua_fc1", 0, 0, 2])
      ShowText(["\\n<Fulburea>"])
      ShowText(["The most beautiful in this world is... me."])
      Script(["interrupt_skill(5796)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["fulbeua_fc1", 0, 0, 2])
      ShowText(["\\n<Fulburea>"])
      ShowText(["Praise my beauty..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Fulburea struck a pose!"])
      ShowText(["But no one is watching..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["fulbeua_fc1", 0, 0, 2])
      ShowText(["\\n<Fulburea>"])
      ShowText(["Burn my beauty into your eyes..."])
      Script(["interrupt_skill(5793)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 810, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["gilgoon_fc1", 0, 0, 2])
      ShowText(["\\n<Gorgon>"])
      ShowText(["Fuhahaha!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gorgon suddenly burst into loud laughter!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["gilgoon_fc1", 0, 0, 2])
      ShowText(["\\n<Gorgon>"])
      ShowText(["Hmph... Stand down!"])
      Script(["interrupt_skill(3312)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["gilgoon_fc1", 1, 0, 2])
      ShowText(["\\n<Gorgon>"])
      ShowText(["M-my body is hot..."])
      ChangeState([0, 810, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gorgon started to think lewd thoughts..."])
      ShowText(["Gorgon became sensitive!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["gilgoon_fc1", 0, 0, 2])
      ShowText(["\\n<Gorgon>"])
      ShowText(["Fuhaha! With this trap, I'll catch all the dream monsters in one go!"])
      Script(["interrupt_skill(3297)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["gilgoon_fc1", 0, 0, 2])
      ShowText(["\\n<Gorgon>"])
      ShowText(["Now, let me cook with my own hands."])
      ShowText(["First, I'll lightly heat the ingredients..."])
      Script(["interrupt_skill(3306)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 811, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["byakunen_fc1", 0, 0, 2])
      ShowText(["\\n<Byakunen>"])
      ShowText(["I must train my legs and waist...!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Byakunen is busily running around the area!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["byakunen_fc1", 1, 0, 2])
      ShowText(["\\n<Byakunen>"])
      ShowText(["I prepared this this morning."])
      ShowText(["Please, enjoy it."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a treat from Byakunen!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([361, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Onigiri'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["byakunen_fc1", 4, 0, 2])
      ShowText(["\\n<Byakunen>"])
      ShowText(["W-what a wicked thing to do..."])
      ChangeState([0, 811, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Byakunen started to think lewd thoughts..."])
      ShowText(["Byakunen became sensitive!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["byakunen_fc2", 4, 0, 2])
      ShowText(["\\n<Byakunen>"])
      ShowText(["Wah! Is there a Buddha here!?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Byakunen found a corpse that had collapsed!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([444, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Skull'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["byakunen_fc1", 0, 0, 2])
      ShowText(["\\n<Byakunen>"])
      ShowText(["With determination... I'm off!"])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 812, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["magatu_fc1", 0, 0, 2])
      ShowText(["\\n<Magatsu>"])
      ShowText(["Listen, Byakunen will be my son-in-law!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Magatsu boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["magatu_fc1", 0, 0, 2])
      ShowText(["\\n<Magatsu>"])
      ShowText(["Now, now, both of you should lower your weapons."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Magatsu intervened as a mediator!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["magatu_fc1", 3, 0, 2])
      ShowText(["\\n<Magatsu>"])
      ShowText(["So, is the meal not ready yet...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Magatsu is tapping the bowl with chopsticks..."])
      ShowText(["However, no one paid him any attention!"])
      ChangeState([0, 812, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Magatsu sulked and fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["magatu_fc1", 0, 0, 2])
      ShowText(["\\n<Magatsu>"])
      ShowText(["Here's a gift, accept it."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Magatsu!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([318, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Shiitake'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["magatu_fc1", 0, 0, 2])
      ShowText(["\\n<Magatsu>"])
      ShowText(["I must train so my body doesn't dull!"])
      ShowText(["Hmph...! Hmph...!"])
      Script(["interrupt_skill(3291)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 813, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["youkosan_fc1", 0, 0, 2])
      ShowText(["\\n<Dream Fox>"])
      ShowText(["Do your best~!"])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["youkosan_fc1", 0, 0, 2])
      ShowText(["\\n<Dream Fox>"])
      ShowText(["Hey, hey, I'm hungry..."])
      ShowText(["Ignoring me? If you ignore me, I'll eat it anyway, you know?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Dream Fox is stealing and eating food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["youkosan_fc1", 0, 0, 2])
      ShowText(["\\n<Dream Fox>"])
      ShowText(["Pika~!!"])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["youkosan_fc1", 3, 0, 2])
      ShowText(["\\n<Dream Fox>"])
      ShowText(["Mugyaah!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Dream Fox got hit by a falling pine cone!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([447, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Pine Cone'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["youkosan_fc1", 0, 0, 2])
      ShowText(["\\n<Dream Fox>"])
      ShowText(["Fuhihi... it's forbidden pleasure, isn't it?"])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 814, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["daimeikai_fc1", 0, 0, 2])
      ShowText(["\\n<Great Bright Sea>"])
      ShowText(["Fuhihi, my next job is..."])
      ShowText(["How to catch them..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Great Bright Sea is thinking of something mischievous..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["daimeikai_fc1", 0, 0, 2])
      ShowText(["\\n<Great Bright Sea>"])
      ShowText(["Uhiihihi! Burn, burn~!!"])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["daimeikai_fc1", 1, 0, 2])
      ShowText(["\\n<Great Bright Sea>"])
      ShowText(["Whoa! The spell failed~!?"])
      ChangeState([0, 814, 0, 12])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Great Bright Sea's body has become paralyzed!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["daimeikai_fc1", 0, 0, 2])
      ShowText(["\\n<Great Bright Sea>"])
      ShowText(["A rare creature has gotten caught in my trap..."])
      ShowText(["It doesn't seem worth any money, so I'll give it to you."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Great Bright Sea!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([450, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Chii Papas'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["daimeikai_fc1", 0, 0, 2])
      ShowText(["\\n<Great Bright Sea>"])
      ShowText(["Uhiihi, I'm good at setting traps~!"])
      Script(["interrupt_skill(3297)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 815, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["kazuya_fc1", 0, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["A little discomfort can mean the difference between life and death... Just kidding."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kazuya is maintaining his gun..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["kazuya_fc1", 0, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["Is that a Barguest...!?"])
      ShowText(["...What, just a stray dog?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kazuya is rummaging through the bushes..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["kazuya_fc1", 0, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["……………………"])
      ChangeState([0, 815, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kazuya is glancing at his friends' breasts..."])
      ShowText(["Kazuya has become sensitive!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["kazuya_fc1", 0, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["This will reset my stats!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Kazuya!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([440, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Grilled Newt'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["kazuya_fc1", 0, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["Alright! Time for a test shot!!"])
      Script(["interrupt_skill(3311)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 816, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lanpass_fc1", 0, 0, 2])
      ShowText(["\\n<Rampas>"])
      ShowText(["I'm calling for allies!"])
      Script(["interrupt_skill(2929)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lanpass_fc1", 0, 0, 2])
      ShowText(["\\n<Rampas>"])
      ShowText(["Ahaha, this is fun~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rampas danced a cheerful dance!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lanpass_fc2", 7, 0, 2])
      ShowText(["\\n<Rampas>"])
      ShowText(["The sun is warm...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rampas is lying on the ground, sunbathing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lanpass_fc1", 0, 0, 2])
      ShowText(["\\n<Rampas>"])
      ShowText(["Here, eat this, eat this!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Rampas!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([50, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Rampas Drop'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lanpass_fc2", 6, 0, 2])
      ShowText(["\\n<Rampas>"])
      ShowText(["The flowers are tickling... Achoo!"])
      Script(["interrupt_skill(2921)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 817, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mukuro_fc1", 3, 0, 2])
      ShowText(["\\n<Body>"])
      ShowText(["This place is stretching in a weird way..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Body is fixing her hair..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mukuro_fc1", 3, 0, 2])
      ShowText(["\\n<Body>"])
      ShowText(["Hmm? The circuits are acting up..."])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mukuro_fc1", 3, 0, 2])
      ShowText(["\\n<Body>"])
      ShowText(["Glare..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Body sent a sidelong glance..."])
      ShowText(["However, it only looks like she's glaring!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mukuro_fc1", 3, 0, 2])
      ShowText(["\\n<Body>"])
      ShowText(["I caught something weird."])
      ShowText(["Can we be friends?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a supply from Kaku!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([450, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Chii Papas'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mukuro_fc1", 3, 0, 2])
      ShowText(["\\n<Body>"])
      ShowText(["...Kushun!!"])
      Script(["interrupt_skill(5847)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 818, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["dakki_fc1", 0, 0, 2])
      ShowText(["\\n<Daki>"])
      ShowText(["Hohoho... I'm feeling quite delightful."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Daki is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["dakki_fc1", 0, 0, 2])
      ShowText(["\\n<Daki>"])
      ShowText(["Look, isn't it a feast for the eyes?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Daki suddenly loosened her chest!"])
      ShowText(["Luka couldn't help but be captivated!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["dakki_fc1", 0, 0, 2])
      ShowText(["\\n<Daki>"])
      ShowText(["Hohoho... The idol spirit is bubbling up!♪"])
      Script(["interrupt_skill(2023)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["dakki_fc1", 0, 0, 2])
      ShowText(["\\n<Daki>"])
      ShowText(["Here, I'll give you this."])
      ShowText(["It doesn't matter whose it is, you don't need to know."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a supply from Daki!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([444, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Skull'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["dakki_fc1", 0, 0, 2])
      ShowText(["\\n<Daki>"])
      ShowText(["Hohoho... The idol spirit is bubbling up!♪"])
      Script(["interrupt_skill(2081)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 819, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["rest_fc1", 0, 0, 2])
      ShowText(["\\n<Rest>"])
      ShowText(["'Dear Princess Litia, 
 I am now in a distant other world...''"])
      ShowText(["Rest is writing a letter..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is my new finishing move... Universal Cosmic Slash!!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["rest_fc1", 0, 0, 2])
      ShowText(["\\n<Rest>"])
      ShowText(["Using seduction is so underhanded...!!"])
      Script(["interrupt_skill(3292)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["rest_fc1", 0, 0, 2])
      ShowText(["\\n<Rest>"])
      ShowText(["Rest is distracted by the bodies of both friends and foes..."])
      ChangeState([0, 819, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rest has become sensitive!"])
      ShowText(["Of course, I have prepared emergency rations as well."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["rest_fc1", 0, 0, 2])
      ShowText(["\\n<Rest>"])
      ShowText(["Please accept it!"])
      ShowText(["This is a supply from Rest!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Star Meat'!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([432, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I must shake off these distractions...!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["rest_fc1", 0, 0, 2])
      ShowText(["\\n<Rest>"])
      ShowText(["\\n<Bell>"])
      Script(["interrupt_skill(3291)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 820, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["bell_fc1", 0, 0, 2])
      ShowText(["All this fighting is exhausting..."])
      ShowText(["Bell is complaining..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ufuufu, this is a service for you♪"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["bell_fc1", 0, 0, 2])
      ShowText(["All this fighting is exhausting..."])
      ShowText(["Bell suddenly buried Luka's head in her ample bosom!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Bel suddenly forced Luka's head into her ample bosom!"])
      ShowText(["Luka fell into ecstasy!"])
      ChangeState([0, 1, 0, 25])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["bell_fc1", 0, 0, 2])
      ShowText(["All this fighting is exhausting..."])
      ShowText(["Bell suddenly buried Luka's head in her ample bosom!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Bell suddenly crushed Luka's head with her voluptuous butt!"])
      ShowText(["Luka fell into ecstasy!"])
      ChangeState([0, 1, 0, 25])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["bell_fc1", 0, 0, 2])
      ShowText(["All this fighting is exhausting..."])
      ShowText(["Eat this and cheer up."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Bell!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([376, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained a 'Hamburger'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["bell_fc1", 0, 0, 2])
      ShowText(["All this fighting is exhausting..."])
      ShowText(["Uhehe..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
