Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 883, 20, 21, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 883, 20, 21, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 883, 20, 21, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ControlSwitches([31, 31, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 883, 51, 21, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ControlSwitches([31, 31, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 883, 51, 21, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ControlSwitches([31, 31, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 883, 51, 21, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowPicture([5, "80_succubusm_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["succubusm_fc1", 0, 0, 2])
    ShowText(["\\n<Nightmare>This is the treasure storage.\nI can't let you through♡"])
    ErasePicture([5])
    BattleProcessing([0, 1369, false, false])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([909, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([538, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowPicture([5, "80_succubusm_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 1208, 0, 3, 0])
      ControlVariables([1208, 1208, 0, 0, 4])
      ShowTextAttributes(["succubusm_fc1", 0, 0, 2])
      ShowText(["\\n<Nightmare>You want to know where the canceling device is?\nI won't tell you for free..."])
      ShowTextAttributes(["succubusm_fc1", 0, 0, 2])
      ShowText(["\\n<Nightmare>Let me suck some energy from one of the three men among you. Then I'll tell you."])
      ShowTextAttributes(["magatu_fc1", 0, 0, 2])
      ShowText(["\\n<Magatsu>Sure, that sounds fine.\nSo, who wants to get sucked?"])
      ShowTextAttributes(["kazuya_fc2", 3, 0, 2])
      ShowText(["\\n<Kazuya>Are we seriously consenting to this...?!"])
      ShowTextAttributes(["rejeo_fc1", 1, 0, 2])
      ShowText(["\\n<Rigeo>Just a little, you can't have as much as you please--"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Whose energy will you give to the Nightmare?"])
      ShowChoices([["Kazuya's", "Hakunen's", "Lauratt's"], 0])
      When([0, "Kazuya's"])
        ShowTextAttributes(["kazuya_fc4", 7, 0, 2])
        ShowText(["\\n<Kazuya>I guess it can't be helped..."])
        ShowTextAttributes(["mukuro_fc1", 3, 0, 2])
        ShowText(["\\n<Mukuro>Your voice sounds excited, Kazuya...\nWere you looking forward to this?"])
        ShowTextAttributes(["kazuya_fc2", 3, 0, 2])
        ShowText(["\\n<Kazuya>O-of course not!\nI really don't have a choice here!"])
        ShowTextAttributes(["succubusm_fc1", 1, 0, 2])
        ShowText(["\\n<Nightmare>Okay then, *kiss*♡"])
        PlaySE(["RPG::SE(@name=\"mon_ero_pyu1\", @pitch=100, @volume=100)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["The Nightmare locks her lips with Kazuya's!"])
        ShowTextAttributes(["kazuya_fc3", 0, 0, 2])
        ShowText(["\\n<Kazuya>Oooh...!"])
        ShowTextAttributes(["succubusm_fc1", 1, 0, 2])
        ShowText(["\\n<Nightmare>*smooooch*...♡"])
        ShowTextAttributes(["kazuya_fc3", 4, 0, 2])
        ShowText(["\\n<Kazuya>Ah... Uaaah..."])
        PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
        ChangeHP([0, 815, 1, 0, 1500, true])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Kazuya's energy was sucked..."])
        ShowTextAttributes(["mukuro_fc1", 3, 0, 2])
        ShowText(["\\n<Mukuro>............\n............"])
        ShowTextAttributes(["lanpass_fc2", 5, 0, 2])
        ShowText(["\\n<Lampas>Hey, haven't you had enough now?\nMukuro's hair is trembling like crazy..."])
        ShowTextAttributes(["succubusm_fc1", 1, 0, 2])
        ShowText(["\\n<Nightmare>Ufufu, I enjoyed that taste..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["The Nightmare pulls her lips away from Kazuya's..."])
        Empty([])
      When([1, "Hakunen's"])
        ShowTextAttributes(["magatu_fc1", 0, 0, 2])
        ShowText(["\\n<Magatsu>Okay then Hakunen, it's all you."])
        ShowTextAttributes(["byakunen_fc2", 4, 0, 2])
        ShowText(["\\n<Hakunen>N-no way... Master..."])
        ShowTextAttributes(["magatu_fc1", 0, 0, 2])
        ShowText(["\\n<Magatsu>You should think of this as part of your training... Come on now."])
        ShowTextAttributes(["byakunen_fc3", 2, 0, 2])
        ShowText(["\\n<Hakunen>O-okay... Please go easy on me..."])
        ShowTextAttributes(["succubusm_fc1", 1, 0, 2])
        ShowText(["\\n<Nightmare>Okay then, *kiss*♡"])
        PlaySE(["RPG::SE(@name=\"mon_ero_pyu1\", @pitch=100, @volume=100)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["The Nightmare locks her lips with Hakunen's!"])
        ShowTextAttributes(["byakunen_fc3", 5, 0, 2])
        ShowText(["\\n<Hakunen>Nnn..."])
        ShowTextAttributes(["succubusm_fc1", 1, 0, 2])
        ShowText(["\\n<Nightmare>*smooooch*...♡"])
        ShowTextAttributes(["byakunen_fc3", 4, 0, 2])
        ShowText(["\\n<Hakunen>Fwaaaah..."])
        PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
        ChangeHP([0, 811, 1, 0, 1500, true])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Hakunen's energy was sucked..."])
        ShowTextAttributes(["magatu_fc1", 4, 0, 2])
        ShowText(["\\n<Magatsu>Kukuku... You felt it, Hakunen.\nI can see your face melting with pleasure...\nkukuku..."])
        ShowTextAttributes(["rejeo_fc1", 1, 0, 2])
        ShowText(["\\n<Rigeo>(Does he have some weird preference...?)"])
        ShowTextAttributes(["succubusm_fc1", 1, 0, 2])
        ShowText(["\\n<Nightmare>Ufufu, I enjoyed that taste..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["The Nightmare pulls her lips away from Hakunen's..."])
        Empty([])
      When([2, "Lauratt's"])
        ShowTextAttributes(["rejeo_fc1", 1, 0, 2])
        ShowText(["\\n<Rigeo>Eh? Hold on...\nYou don't have to do this Lauratt..."])
        ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
        ShowText(["\\n<Lauratt>............"])
        ShowTextAttributes(["succubusm_fc1", 1, 0, 2])
        ShowText(["\\n<Nightmare>Okay then, *kiss*♡"])
        PlaySE(["RPG::SE(@name=\"mon_ero_pyu1\", @pitch=100, @volume=100)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["The Nightmare locks her lips with Lauratt's!"])
        ShowTextAttributes(["lawrat_fc1", 1, 0, 2])
        ShowText(["\\n<Lauratt>......!!"])
        ShowTextAttributes(["succubusm_fc1", 1, 0, 2])
        ShowText(["\\n<Nightmare>*smooooch*...♡"])
        ShowTextAttributes(["lawrat_fc1", 1, 0, 2])
        ShowText(["\\n<Lauratt>............"])
        PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
        ChangeHP([0, 807, 1, 0, 1500, true])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Lauratt's energy was sucked..."])
        ShowTextAttributes(["magatu_fc1", 0, 0, 2])
        ShowText(["\\n<Magatsu>What's the matter, Rigeo?\nYou look really pissed..."])
        ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
        ShowText(["\\n<Rigeo>It's nothing... I'm not irritated...\nThere's nothing unusual about this at all..."])
        ShowTextAttributes(["succubusm_fc1", 1, 0, 2])
        ShowText(["\\n<Nightmare>Ufufu, I enjoyed that taste..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["The Nightmare pulls her lips away from Lauratt's..."])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1208, 0, 4, 1])
      ConditionalBranch([1, 1208, 0, 6, 2])
        ShowTextAttributes(["succubusm_fc1", 0, 0, 2])
        ShowText(["\\n<Nightmare>Okay then, as I promised... I'll give you a hint.\nGo to the floor where the Nightmare is dancing."])
        ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
        ShowText(["\\n<Rigeo>We gave you energy...for just a hint?"])
        ShowTextAttributes(["magatu_fc1", 0, 0, 2])
        ShowText(["\\n<Magatsu>For now, let's look around the floor she's talking about. Someone in that room might know more."])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["succubusm_fc1", 2, 0, 2])
    ShowText(["\\n<Nightmare>Ahhh, I'm so busy...\nPlease don't bother me right now."])
    ErasePicture([5])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["youkosan_fc1", 0, 0, 2])
    ShowText(["\\n<Spirit Fox>C'mon, I'm only stealing a bit of food.\n...Don't give me that look."])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Monster Monk>Seems like Nightmares don't need to eat food regularly. But there's still many who enjoy the taste of it."])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([191, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([67, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])
