CommonEvent 1931
Name = "会話：量産型影紬"

  999([1344])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["Please enjoy my doll performance to the fullest."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["The dolls I manipulate... they seem to be alive, don't they?"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["I am no longer a doll..."])
    ShowText(["I am a single life, imbued with a soul."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["The one who survives until the end will be the true Shadow Weaving..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["This is just a warm-up..."])
    ShowText(["It is only a part of my performance."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["I have mastered both dance and song."])
    ShowText(["If not, it would be impossible to make dolls dance..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["If I am a doll, then all beings in this world are also dolls..."])
    ShowText(["Where is the one who truly possesses free will?"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["The previous Shadow Weaving who created me was an excellent puppeteer."])
    ShowText(["Well, not as good as me, though..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["What the dollmaker wants to create is, after all, a doll."])
    ShowText(["It's not that I want to create humans or living beings..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["The monster Lord doll is, honestly speaking, an artistic deviation."])
    ShowText(["I would like it to be evaluated purely as a combat asset."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["My puppet theater's script is also written by my own hand."])
    ShowText(["Currently, I am writing a new work――"])
    ShowChoices([["Hero story", "Tragic love story", "Historical story"], 0])
    When([0, "英雄物語"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["Yes, I am writing a hero's tale."])
      ShowText(["I was thinking of making you the subject..."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "悲恋物語"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["That wouldn't be bad, but..."])
      ShowText(["Right now, I am writing a hero's tale."])
      Empty([])

    When([2, "歴史物語"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["That wouldn't be bad, but..."])
      ShowText(["Right now, I am writing a hero's tale."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["Can you understand the art that I create...?"])
    ShowChoices([["I don't know", "I understand", "It's not art"], 0])
    When([0, "分からない"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["Then, please study by watching my dolls..."])
      Empty([])

    When([1, "分かる"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["I see..."])
      ShowText(["It seems you have quite the aesthetic sense."])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "芸術ではない"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["Conversely, let me ask, what is art?"])
      ShowText(["Can you see the answer to that...?"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["Did you enjoy my circus...?"])
    ShowChoices([["I don't enjoy it", "I enjoyed it", "I don't remember"], 0])
    When([0, "愉しくない"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["Is that so, that's unfortunate..."])
      ShowText(["Well, it's a matter of differing sensibilities."])
      Empty([])

    When([1, "愉しめた"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["Hehe, I'm glad you enjoyed it..."])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "覚えてない"])
      ShowTextAttributes(["kagetumugi_fc1", 2, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["What an impression that could be forgotten..."])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["The daughter of the Arteur family and I..."])
    ShowText(["It's clear which one of us is superior, isn't it?"])
    ShowChoices([["Artist family", "Kage Tsumugi", "I don't know"], 0])
    When([0, "アルテイスト家"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["That can't be true..."])
      ShowText(["I will prove that right now."])
      Script(["change_friend(-5)"])
      Empty([])

    When([1, "影紬"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["Hehe, do you think so as well...?"])
      ShowText(["It has been proven that I am the world's greatest puppeteer."])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "分からない"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["If you don't understand, I shall make you understand..."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["Among the dolls you have seen so far, which doll is your favorite?"])
    ShowText(["Which doll is your favorite?"])
    ShowChoices([["Beck the Beast", "Saint Maiden", "Giant Sarah", "Love Mata"], 0])
    When([0, "ベック・ザ・ビースト"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["Is the beast doll your favorite..."])
      ShowText(["Do you want to be violated or eaten..."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "セントメイデン"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["I can't believe your favorite is the pleasure execution doll..."])
      ShowText(["Shall I make an improved version just for you?"])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "ジャイアントセーラ"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["After all, boys like big things..."])
      Script(["change_friend(5)"])
      Empty([])

    When([3, "ラブマータ"])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["Hehe... You're quite the age-appropriate boy, aren't you?"])
      ShowText(["I can give it to you if you want..."])
      Script(["change_friend(5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 110])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["I'm lacking materials."])
      ShowText(["Could you spare me some alchemical sand...?"])
      ControlVariables([24, 24, 0, 3, 0, 110, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Will you give me 'alchemical sand'? (Quantity: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
        ShowText(["\\n<Mass Production Type Shadow Weaving>"])
        ShowText(["Hehe, thank you..."])
        ChangeItems([110, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
        ShowText(["\\n<Mass Production Type Shadow Weaving>"])
        ShowText(["That's unfortunate..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 399])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["I'm hungry."])
      ShowText(["Could you spare me some fried tofu...?"])
      ControlVariables([24, 24, 0, 3, 0, 399, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Will you give me 'fried tofu'? (Quantity: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
        ShowText(["\\n<Mass Production Type Shadow Weaving>"])
        ShowText(["Hehe, thank you..."])
        ShowText(["Of course, you'll eat it, right?"])
        ChangeItems([399, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
        ShowText(["\\n<Mass Production Type Shadow Weaving>"])
        ShowText(["That's unfortunate..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ConditionalBranch([7, 54000, 0])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["I'm lacking funds."])
      ShowText(["Could you assist me...?"])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Will you give me 54000G? (Current funds: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
        ShowText(["\\n<Mass Production Type Shadow Weaving>"])
        ShowText(["Hehe, thank you..."])
        ChangeGold([1, 0, 54000])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
        ShowText(["\\n<Mass Production Type Shadow Weaving>"])
        ShowText(["That's unfortunate..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Mass Production Type Shadow Weaving>"])
      ShowText(["Oh, my apologies, it seems you're also low on funds."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["Hehe, let me give you this..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([431, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'Yamatai Sake' from the mass-produced Kagemune!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["Hehe, let me give you this..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([3111, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'Great Secret Stone of Critical Hit Nullification' from the mass-produced Kagemune!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Mass Production Type Shadow Weaving>"])
    ShowText(["Hehe, let me give you this..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 90000])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 90000G from the mass-produced Kagemune!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
