Display Name = "ポケット魔王城 混沌の回廊"
Parallax Name = "StarlitSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    CallCommonEvent([111])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 268, 7, 10, 2, 1])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ShowPicture([5, "80_mazin_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3797, 0, 2000, 1])
      ConditionalBranch([1, 4797, 0, 0, 0])
        ControlVariables([4797, 4797, 0, 0, 1])
        ShowTextAttributes(["mazin_fc1", 0, 0, 2])
        ShowText(["\\n<Monster God> (Affinity: \\V[3797])"])
        ShowText(["Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3719, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3797, 0, 4000, 1])
      ConditionalBranch([1, 4797, 0, 1, 0])
        ControlVariables([4797, 4797, 0, 0, 2])
        ShowTextAttributes(["mazin_fc1", 0, 0, 2])
        ShowText(["\\n<Monster God> (Affinity: \\V[3797])"])
        ShowText(["Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3090, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3797, 0, 6000, 1])
      ConditionalBranch([1, 4797, 0, 2, 0])
        ControlVariables([4797, 4797, 0, 0, 3])
        ShowTextAttributes(["mazin_fc1", 0, 0, 2])
        ShowText(["\\n<Monster God> (Affinity: \\V[3797])"])
        ShowText(["Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4779, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3797, 0, 10000, 1])
      ConditionalBranch([1, 4797, 0, 3, 0])
        ControlVariables([4797, 4797, 0, 0, 4])
        ShowTextAttributes(["mazin_fc1", 0, 0, 2])
        ShowText(["\\n<Monster God> (Affinity: \\V[3797])"])
        ShowText(["Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5192, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mazin_fc1", 0, 0, 2])
    ShowText(["\\n<Monster God> (Affinity: \\V[3797])"])
    ShowText(["Let's enjoy this world..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(797)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(797)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Those Familiar with the End"])
        ShowText(["Affinity 4000: Secret Stone of Universal Evasion"])
        ShowText(["Affinity 6000: Divine Book of Dark Techniques"])
        ShowText(["Affinity 10000: Ring of the End"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3797])"])
        ShowChoices([["Incorporation regression (favorability: 10)", "Quit"], 2])
        When([0, "取り込み回帰（好感度:10）"])
          ConditionalBranch([1, 3797, 0, 10, 1])
            Script(["call_novel_scene(7691)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mazin_fc1", 0, 0, 2])
            ShowText(["\\n<Monster God> (Affinity: \\V[3797])"])
            ShowText(["Not yet, you must wait..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ShowPicture([5, "80_kizin2_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3798, 0, 2000, 1])
      ConditionalBranch([1, 4798, 0, 0, 0])
        ControlVariables([4798, 4798, 0, 0, 1])
        ShowTextAttributes(["kizin2_fc1", 0, 0, 2])
        ShowText(["Let's enjoy this world..."])
        ShowText(["Affinity 2000: Secret Stone of Endurance"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4325, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3798, 0, 4000, 1])
      ConditionalBranch([1, 4798, 0, 1, 0])
        ControlVariables([4798, 4798, 0, 0, 2])
        ShowTextAttributes(["kizin2_fc1", 0, 0, 2])
        ShowText(["Let's enjoy this world..."])
        ShowText(["Affinity 2000: Secret Stone of Endurance"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2531, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3798, 0, 6000, 1])
      ConditionalBranch([1, 4798, 0, 2, 0])
        ControlVariables([4798, 4798, 0, 0, 3])
        ShowTextAttributes(["kizin2_fc1", 0, 0, 2])
        ShowText(["Let's enjoy this world..."])
        ShowText(["Affinity 2000: Secret Stone of Endurance"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5061, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3798, 0, 10000, 1])
      ConditionalBranch([1, 4798, 0, 3, 0])
        ControlVariables([4798, 4798, 0, 0, 4])
        ShowTextAttributes(["kizin2_fc1", 0, 0, 2])
        ShowText(["Let's enjoy this world..."])
        ShowText(["Affinity 2000: Secret Stone of Endurance"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4526, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kizin2_fc1", 0, 0, 2])
    ShowText(["Let's enjoy this world..."])
    ShowText(["Affinity 4000: Secret Stone of Universal Evasion"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(798)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(798)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 6000: Divine Book of Darkness Techniques"])
        ShowText(["Affinity 10000: Ring of End"])
        ShowText(["What do you wish for? (Affinity: \\V[3798])"])
        ShowText(["I have no intention..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Goddess> (Affinity: \\V[3799])"])
        ShowChoices([["Reverse rape exploitation (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ搾取（好感度:10）"])
          ConditionalBranch([1, 3798, 0, 10, 1])
            Script(["call_novel_scene(7692)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kizin2_fc1", 0, 0, 2])
            ShowText(["Let's enjoy this world..."])
            ShowText(["I shall grant you..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowPicture([5, "80_megami_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3799, 0, 2000, 1])
      ConditionalBranch([1, 4799, 0, 0, 0])
        ControlVariables([4799, 4799, 0, 0, 1])
        ShowTextAttributes(["megami_fc1", 0, 0, 2])
        ShowText(["My majesty shall illuminate the world..."])
        ShowText(["Affinity 2000: Secret Stone of the Goddess"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4132, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3799, 0, 4000, 1])
      ConditionalBranch([1, 4799, 0, 1, 0])
        ControlVariables([4799, 4799, 0, 0, 2])
        ShowTextAttributes(["megami_fc1", 0, 0, 2])
        ShowText(["My majesty shall illuminate the world..."])
        ShowText(["Affinity 2000: Secret Stone of the Goddess"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3402, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3799, 0, 6000, 1])
      ConditionalBranch([1, 4799, 0, 2, 0])
        ControlVariables([4799, 4799, 0, 0, 3])
        ShowTextAttributes(["megami_fc1", 0, 0, 2])
        ShowText(["My majesty shall illuminate the world..."])
        ShowText(["Affinity 2000: Secret Stone of the Goddess"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5045, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3799, 0, 10000, 1])
      ConditionalBranch([1, 4799, 0, 3, 0])
        ControlVariables([4799, 4799, 0, 0, 4])
        ShowTextAttributes(["megami_fc1", 0, 0, 2])
        ShowText(["My majesty shall illuminate the world..."])
        ShowText(["Affinity 2000: Secret Stone of the Goddess"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4568, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["megami_fc1", 0, 0, 2])
    ShowText(["My majesty shall illuminate the world..."])
    ShowText(["Affinity 4000: Secret Stone of the Thief"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(799)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(799)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 6000: Divine Seal of Ascension"])
        ShowText(["Affinity 10000: Divine Book of Eternity"])
        ShowText(["What do you wish for? (Affinity: \\V[3799])"])
        ShowText(["Know your sins..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Dimensional Invader> (Affinity: \\V[3793])"])
        ShowChoices([["Reverse rape exploitation (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ搾取（好感度:10）"])
          ConditionalBranch([1, 3799, 0, 10, 1])
            Script(["call_novel_scene(7693)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["megami_fc1", 0, 0, 2])
            ShowText(["My majesty shall illuminate the world..."])
            ShowText(["Take this, and keep it..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowPicture([5, "80_zigen_boss_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3793, 0, 2000, 1])
      ConditionalBranch([1, 4793, 0, 0, 0])
        ControlVariables([4793, 4793, 0, 0, 1])
        ShowTextAttributes(["zigen_boss_fc1", 0, 0, 2])
        ShowText(["This dimension is my prey..."])
        ShowText(["Affinity 2000: Secret Stone of Digestion"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2615, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3793, 0, 4000, 1])
      ConditionalBranch([1, 4793, 0, 1, 0])
        ControlVariables([4793, 4793, 0, 0, 2])
        ShowTextAttributes(["zigen_boss_fc1", 0, 0, 2])
        ShowText(["This dimension is my prey..."])
        ShowText(["Affinity 2000: Secret Stone of Digestion"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4272, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3793, 0, 6000, 1])
      ConditionalBranch([1, 4793, 0, 2, 0])
        ControlVariables([4793, 4793, 0, 0, 3])
        ShowTextAttributes(["zigen_boss_fc1", 0, 0, 2])
        ShowText(["This dimension is my prey..."])
        ShowText(["Affinity 2000: Secret Stone of Digestion"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4965, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3793, 0, 10000, 1])
      ConditionalBranch([1, 4793, 0, 3, 0])
        ControlVariables([4793, 4793, 0, 0, 4])
        ShowTextAttributes(["zigen_boss_fc1", 0, 0, 2])
        ShowText(["This dimension is my prey..."])
        ShowText(["Affinity 2000: Secret Stone of Digestion"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4078, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["zigen_boss_fc1", 0, 0, 2])
    ShowText(["This dimension is my prey..."])
    ShowText(["Affinity 4000: Secret Stone of Shura Resistance"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(793)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(793)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 6000: Divine Book of Tentacle Techniques"])
        ShowText(["Affinity 10000: Chaos Evasion Force"])
        ShowText(["What do you wish for? (Affinity: \\V[3793])"])
        ShowText(["You must wait a little longer..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Diamantina> (Affinity: \\V[3897])"])
        ShowChoices([["Exploitation digestion (favorability: 10)", "Stop"], 2])
        When([0, "搾取消化（好感度:10）"])
          ConditionalBranch([1, 3793, 0, 10, 1])
            Script(["call_novel_scene(7671)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zigen_boss_fc1", 0, 0, 2])
            ShowText(["This dimension is my prey..."])
            ShowText(["Just a little longer, hold on..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowPicture([5, "80_outerworm_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3897, 0, 2000, 1])
      ConditionalBranch([1, 4897, 0, 0, 0])
        ControlVariables([4897, 4897, 0, 0, 1])
        ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
        ShowText(["\\n<Diamantina> (Affection: \\V[3897])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3117, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3897, 0, 4000, 1])
      ConditionalBranch([1, 4897, 0, 1, 0])
        ControlVariables([4897, 4897, 0, 0, 2])
        ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
        ShowText(["\\n<Diamantina> (Affection: \\V[3897])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2337, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3897, 0, 6000, 1])
      ConditionalBranch([1, 4897, 0, 2, 0])
        ControlVariables([4897, 4897, 0, 0, 3])
        ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
        ShowText(["\\n<Diamantina> (Affection: \\V[3897])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3327, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3897, 0, 10000, 1])
      ConditionalBranch([1, 4897, 0, 3, 0])
        ControlVariables([4897, 4897, 0, 0, 4])
        ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
        ShowText(["\\n<Diamantina> (Affection: \\V[3897])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5079, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
    ShowText(["\\n<Diamantina> (Affection: \\V[3897])"])
    ShowText(["I'm hungry..."])
    ShowText(["Let me eat something..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(897)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(897)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Super Secret Stone of the Unwavering"])
        ShowText(["Affection Level 4000: Secret Stone of Axe Techniques"])
        ShowText(["Affection Level 6000: Secret Stone of Turn HP Recovery"])
        ShowText(["Affection Level 10000: Extreme Seal of Stun"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection Level: \\V[3897])"])
        ShowChoices([["Titty fuck digestion (favorability: 10)", "Stop"], 2])
        When([0, "パイズリ消化（好感度:10）"])
          ConditionalBranch([1, 3897, 0, 10, 1])
            Script(["call_novel_scene(8216)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
            ShowText(["\\n<Diamantina> (Affection: \\V[3897])"])
            ShowText(["Still not yet, ahead..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowPicture([5, "80_zigen_kenzoku_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3894, 0, 2000, 1])
      ConditionalBranch([1, 4894, 0, 0, 0])
        ControlVariables([4894, 4894, 0, 0, 1])
        ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Warmi> (Affection Level: \\V[3894])"])
        ShowText(["Where do you think I got this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3524, 0, 0, 1])
        Empty([])
      Else([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3894, 0, 4000, 1])
      ConditionalBranch([1, 4894, 0, 1, 0])
        ControlVariables([4894, 4894, 0, 0, 2])
        ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Warmi> (Affection Level: \\V[3894])"])
        ShowText(["Where do you think I got this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4271, 0, 0, 1])
        Empty([])
      Else([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3894, 0, 6000, 1])
      ConditionalBranch([1, 4894, 0, 2, 0])
        ControlVariables([4894, 4894, 0, 0, 3])
        ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Warmi> (Affection Level: \\V[3894])"])
        ShowText(["Where do you think I got this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4175, 0, 0, 1])
        Empty([])
      Else([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3894, 0, 10000, 1])
      ConditionalBranch([1, 4894, 0, 3, 0])
        ControlVariables([4894, 4894, 0, 0, 4])
        ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Warmi> (Affection Level: \\V[3894])"])
        ShowText(["Where do you think I got this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5010, 0, 0, 1, false])
        Empty([])
      Else([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Warmi> (Affection Level: \\V[3894])"])
    ShowText(["Ufufu, this dimension looks delicious too..."])
    JumpToLabel(["メニュー"])
    Label(["680"])
    ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Warmi> (Affection Level: \\V[3894])"])
    ShowText(["You mentioned the Six Ancestors, the Hiruko, didn't you?"])
    ShowText(["Are you also a servant of the Dimension Infiltrator...?"])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["\\n<Hiruko> (Affection Level: \\V[3680])"])
    ShowText(["My parent and master is only the Evil God."])
    ShowText(["The Dimension Infiltrator was merely a piece of flesh provided."])
    ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Warmi> (Affection Level: \\V[3894])"])
    ShowText(["But, our insatiable appetite cannot be restrained, can it?"])
    ShowText(["Devouring everything is our instinct..."])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["\\n<Hiruko> (Affection Level: \\V[3680])"])
    ShowText(["Hmph, is that the source of this appetite?"])
    ShowText(["Detestable..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(894)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(894)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Super Secret Stone for Tentacle Techniques Available"])
        ShowText(["Affection Level 4000: Secret Stone of Shura Resistance"])
        ShowText(["Affection Level 6000: Secret Stone of Those Wrapped in Nano"])
        ShowText(["Affection Level 10000: Divine Book of Special Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection Level: \\V[3894])"])
        ShowChoices([["Swallowing tentacles (favorability: 10)", "Stop"], 2])
        When([0, "触手丸呑み（好感度:10）"])
          ConditionalBranch([1, 3894, 0, 10, 1])
            Script(["call_novel_scene(8201)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
            ShowText(["\\n<Warmi> (Affection Level: \\V[3894])"])
            ShowText(["Still, you have to wait...♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ShowPicture([5, "80_zigen_kenzoku2_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3895, 0, 2000, 1])
      ConditionalBranch([1, 4895, 0, 0, 0])
        ControlVariables([4895, 4895, 0, 0, 1])
        ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
        ShowText(["\\n<Prana> (Affection Level: \\V[3895])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2589, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3895, 0, 4000, 1])
      ConditionalBranch([1, 4895, 0, 1, 0])
        ControlVariables([4895, 4895, 0, 0, 2])
        ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
        ShowText(["\\n<Prana> (Affection Level: \\V[3895])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2124, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3895, 0, 6000, 1])
      ConditionalBranch([1, 4895, 0, 2, 0])
        ControlVariables([4895, 4895, 0, 0, 3])
        ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
        ShowText(["\\n<Prana> (Affection Level: \\V[3895])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4174, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3895, 0, 10000, 1])
      ConditionalBranch([1, 4895, 0, 3, 0])
        ControlVariables([4895, 4895, 0, 0, 4])
        ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
        ShowText(["\\n<Prana> (Affection Level: \\V[3895])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4344, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
    ShowText(["\\n<Prana> (Affection Level: \\V[3895])"])
    ShowText(["The surroundings are slimy and sticky..."])
    ShowText(["I'm sorry."])
    JumpToLabel(["メニュー"])
    Label(["680"])
    ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
    ShowText(["\\n<Prana> (Affection Level: \\V[3895])"])
    ShowText(["Leech... you too are a servant of the dimension invader."])
    ShowText(["You are the same existence as us."])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["\\n<Hiruko> (Affection Level: \\V[3680])"])
    ShowText(["I am one of the Six Ancestors created by the Evil God..."])
    ShowText(["I am not like you all."])
    ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
    ShowText(["\\n<Prana> (Affection Level: \\V[3895])"])
    ShowText(["But... you want to devour this world, don't you?"])
    ShowText(["That is the instinct of those born in the void..."])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["\\n<Hiruko> (Affection Level: \\V[3680])"])
    ShowText(["Hmph... I also understand moderation."])
    ShowText(["I will not devour the world..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(895)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(895)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Ultra Secret Stone of Slow Addition"])
        ShowText(["Affection Level 4000: Secret Stone of the Hunter"])
        ShowText(["Affection Level 6000: Secret Stone of the One Who Wears Terra"])
        ShowText(["Affection Level 10000: Extreme Symbol of Breaking Humans"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection Level: \\V[3895])"])
        ShowChoices([["Sperm predation (favorability: 10)", "Stop"], 2])
        When([0, "搾精捕食（好感度:10）"])
          ConditionalBranch([1, 3895, 0, 10, 1])
            Script(["call_novel_scene(8206)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
            ShowText(["\\n<Prana> (Affection Level: \\V[3895])"])
            ShowText(["Next time... okay?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowPicture([5, "80_outerjelly_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3896, 0, 2000, 1])
      ConditionalBranch([1, 4896, 0, 0, 0])
        ControlVariables([4896, 4896, 0, 0, 1])
        ShowTextAttributes(["outerjelly_fc1", 0, 0, 2])
        ShowText(["\\n<Andromeda> (Affection Level: \\V[3896])"])
        ShowText(["Here, I'll give this to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2569, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3896, 0, 4000, 1])
      ConditionalBranch([1, 4896, 0, 1, 0])
        ControlVariables([4896, 4896, 0, 0, 2])
        ShowTextAttributes(["outerjelly_fc1", 0, 0, 2])
        ShowText(["\\n<Andromeda> (Affection Level: \\V[3896])"])
        ShowText(["Here, I'll give this to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3431, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3896, 0, 6000, 1])
      ConditionalBranch([1, 4896, 0, 2, 0])
        ControlVariables([4896, 4896, 0, 0, 3])
        ShowTextAttributes(["outerjelly_fc1", 0, 0, 2])
        ShowText(["\\n<Andromeda> (Affection Level: \\V[3896])"])
        ShowText(["Here, I'll give this to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4056, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3896, 0, 10000, 1])
      ConditionalBranch([1, 4896, 0, 3, 0])
        ControlVariables([4896, 4896, 0, 0, 4])
        ShowTextAttributes(["outerjelly_fc1", 0, 0, 2])
        ShowText(["\\n<Andromeda> (Affection Level: \\V[3896])"])
        ShowText(["Here, I'll give this to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4229, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["outerjelly_fc1", 1, 0, 2])
    ShowText(["\\n<Andromeda> (Affection Level: \\V[3896])"])
    ShowText(["Hehe, let's go play together...♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(896)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(896)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Ultra Secret Stone of Paralysis Addition"])
        ShowText(["Affection Level 4000: Secret Stone of Deep Sea Enhancement"])
        ShowText(["Affection Level 6000: Agartha Brooch"])
        ShowText(["Affection Level 10000: Secret Stone of Nano Enhancement"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection Level: \\V[3896])"])
        ShowChoices([["Mucus Digestion (Favorability: 10)", "Quit"], 2])
        When([0, "粘液消化（好感度:10）"])
          ConditionalBranch([1, 3896, 0, 10, 1])
            Script(["call_novel_scene(8211)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["outerjelly_fc1", 0, 0, 2])
            ShowText(["\\n<Andromeda> (Affection Level: \\V[3896])"])
            ShowText(["You can hold on a little longer, right...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowPicture([5, "80_null_kenzoku_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3898, 0, 2000, 1])
      ConditionalBranch([1, 4898, 0, 0, 0])
        ControlVariables([4898, 4898, 0, 0, 1])
        ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Nuru Ao> (Affection Level: \\V[3898])"])
        ShowText(["Kyup! Kyup!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2579, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3898, 0, 4000, 1])
      ConditionalBranch([1, 4898, 0, 1, 0])
        ControlVariables([4898, 4898, 0, 0, 2])
        ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Nuru Ao> (Affection Level: \\V[3898])"])
        ShowText(["Kyup! Kyup!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2674, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3898, 0, 6000, 1])
      ConditionalBranch([1, 4898, 0, 2, 0])
        ControlVariables([4898, 4898, 0, 0, 3])
        ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Nuru Ao> (Affection Level: \\V[3898])"])
        ShowText(["Kyup! Kyup!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4531, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3898, 0, 10000, 1])
      ConditionalBranch([1, 4898, 0, 3, 0])
        ControlVariables([4898, 4898, 0, 0, 4])
        ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Nuru Ao> (Affection Level: \\V[3898])"])
        ShowText(["Kyup! Kyup!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2513, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ao> (Affection Level: \\V[3898])"])
    ShowText(["Kyukyuukyu!!"])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ao> (Affection Level: \\V[3898])"])
    ShowText(["...Kyup! Kyukyukyu...?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ko> (Affection Level: \\V[3079])"])
    ShowText(["Kyukyu, kyukyu kyukyu~!"])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ao> (Affection Level: \\V[3898])"])
    ShowText(["Kyu~!"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ko> (Affection Level: \\V[3079])"])
    ShowText(["Kyu~!"])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ao> (Affection Level: \\V[3898])"])
    ShowText(["Kyu... kyukyu, kyu?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["No, I'm not a parent..."])
    ShowText(["The chaotic miasma just reacted to my power..."])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ao> (Affection Level: \\V[3898])"])
    ShowText(["Kyukyu~♪"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["I'm saying it's different... honestly."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(898)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(898)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Secret Stone of Freeze Addition"])
        ShowText(["Affection 4000: Secret Stone of EXItem"])
        ShowText(["Affection 6000: Book of Quantum Principles"])
        ShowText(["Affection 10000: Secret Stone of Dexterity"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for?（Affection:\\V[3898]）"])
        ShowChoices([["Group Titty Fuck Cum Squeezing (Favorability: 10)", "Stop"], 2])
        When([0, "集団パイズリ搾精（好感度:10）"])
          ConditionalBranch([1, 3898, 0, 10, 1])
            Script(["call_novel_scene(8221)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
            ShowText(["\\n<Nuru Ao> (Affection Level: \\V[3898])"])
            ShowText(["Kyu..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowPicture([5, "80_null_kenzoku_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3899, 0, 2000, 1])
      ConditionalBranch([1, 4899, 0, 0, 0])
        ControlVariables([4899, 4899, 0, 0, 1])
        ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
        ShowText(["\\n<Nul Aka>（Affection:\\V[3899]）"])
        ShowText(["Kyu! Kyukyu~!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3524, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3899, 0, 4000, 1])
      ConditionalBranch([1, 4899, 0, 1, 0])
        ControlVariables([4899, 4899, 0, 0, 2])
        ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
        ShowText(["\\n<Nul Aka>（Affection:\\V[3899]）"])
        ShowText(["Kyu! Kyukyu~!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3144, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3899, 0, 6000, 1])
      ConditionalBranch([1, 4899, 0, 2, 0])
        ControlVariables([4899, 4899, 0, 0, 3])
        ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
        ShowText(["\\n<Nul Aka>（Affection:\\V[3899]）"])
        ShowText(["Kyu! Kyukyu~!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3145, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3899, 0, 10000, 1])
      ConditionalBranch([1, 4899, 0, 3, 0])
        ControlVariables([4899, 4899, 0, 0, 4])
        ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
        ShowText(["\\n<Nul Aka>（Affection:\\V[3899]）"])
        ShowText(["Kyu! Kyukyu~!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5057, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nul Aka>（Affection:\\V[3899]）"])
    ShowText(["Kyukyu kyukyu~!!"])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nul Aka>（Affection:\\V[3899]）"])
    ShowText(["Kyu! Kyukyu kyukyu, kyu?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ko> (Affection Level: \\V[3079])"])
    ShowText(["Kyukyu, kyukyu kyukyu~!"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nul Aka>（Affection:\\V[3899]）"])
    ShowText(["Kyu~!"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ko> (Affection Level: \\V[3079])"])
    ShowText(["Kyu~!"])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nul Aka>（Affection:\\V[3899]）"])
    ShowText(["Kyu! Kyukyu kyukyu, kyu?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["No, I'm not a parent..."])
    ShowText(["The chaotic miasma just reacted to my power..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ko> (Affection Level: \\V[3079])"])
    ShowText(["Kyukyu, kyukyu kyukyu~!"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nul Aka>（Affection:\\V[3899]）"])
    ShowText(["Kyukyu~♪"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["I'm saying it's different... honestly."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(899)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(899)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Super Secret Stone for Tentacle Techniques Available"])
        ShowText(["Affection 4000: Secret Stone of Flame Nullification"])
        ShowText(["Affection 6000: Secret Stone of Flame Absorption"])
        ShowText(["Affection 10000: Extreme Seal of Sleep"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for?（Affection:\\V[3899]）"])
        ShowChoices([["Group Titty Fuck Cum Squeezing (Favorability: 10)", "Stop"], 2])
        When([0, "集団パイズリ搾精（好感度:10）"])
          ConditionalBranch([1, 3899, 0, 10, 1])
            Script(["call_novel_scene(8221)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
            ShowText(["\\n<Nul Aka>（Affection:\\V[3899]）"])
            ShowText(["Kyu, kyukyu..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowPicture([5, "80_null_kenzoku_st03", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3900, 0, 2000, 1])
      ConditionalBranch([1, 4900, 0, 0, 0])
        ControlVariables([4900, 4900, 0, 0, 1])
        ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
        ShowText(["\\n<Nul Ki>（Affection:\\V[3900]）"])
        ShowText(["Kyu, kyu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2619, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3900, 0, 4000, 1])
      ConditionalBranch([1, 4900, 0, 1, 0])
        ControlVariables([4900, 4900, 0, 0, 2])
        ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
        ShowText(["\\n<Nul Ki>（Affection:\\V[3900]）"])
        ShowText(["Kyu, kyu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3694, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3900, 0, 6000, 1])
      ConditionalBranch([1, 4900, 0, 2, 0])
        ControlVariables([4900, 4900, 0, 0, 3])
        ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
        ShowText(["\\n<Nul Ki>（Affection:\\V[3900]）"])
        ShowText(["Kyu, kyu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4800, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3900, 0, 10000, 1])
      ConditionalBranch([1, 4900, 0, 3, 0])
        ControlVariables([4900, 4900, 0, 0, 4])
        ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
        ShowText(["\\n<Nul Ki>（Affection:\\V[3900]）"])
        ShowText(["Kyu, kyu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3625, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nul Ki>（Affection:\\V[3900]）"])
    ShowText(["Kyu, kyukyu kyukyu!"])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nul Ki>（Affection:\\V[3900]）"])
    ShowText(["...Kyu? Kyukyu kyukyu, kyu."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ko> (Affection Level: \\V[3079])"])
    ShowText(["Kyukyu, kyukyu kyukyu~!"])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nul Ki>（Affection:\\V[3900]）"])
    ShowText(["Kyu~!"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ko> (Affection Level: \\V[3079])"])
    ShowText(["Kyu~!"])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nul Ki>（Affection:\\V[3900]）"])
    ShowText(["...Kyu? Kyukyu kyukyu kyukyu?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["No, I'm not a parent..."])
    ShowText(["The chaotic miasma just reacted to my power..."])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nul Ki>（Affection:\\V[3900]）"])
    ShowText(["Kyukyu~♪"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["I'm saying it's different... honestly."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(900)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(900)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Secret Stone of Stun Addition"])
        ShowText(["Affection 4000: Secret Stone of Those Familiar with Ions"])
        ShowText(["Affection 6000: Book of Thief Techniques"])
        ShowText(["Affinity 10000: Secret Stone of the Thunder Affinity"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3900])"])
        ShowChoices([["Group Titty Fuck Cum Squeezing (Favorability: 10)", "Stop"], 2])
        When([0, "集団パイズリ搾精（好感度:10）"])
          ConditionalBranch([1, 3900, 0, 10, 1])
            Script(["call_novel_scene(8221)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
            ShowText(["\\n<Nul Ki>（Affection:\\V[3900]）"])
            ShowText(["Kyukyu..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowPicture([5, "80_TT_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3901, 0, 2000, 1])
      ConditionalBranch([1, 4901, 0, 0, 0])
        ControlVariables([4901, 4901, 0, 0, 1])
        ShowTextAttributes(["TT_fc1", 0, 0, 2])
        ShowText(["\\n<TT> (Affinity: \\V[3901])"])
        ShowText(["Myumyumyu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3654, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3901, 0, 4000, 1])
      ConditionalBranch([1, 4901, 0, 1, 0])
        ControlVariables([4901, 4901, 0, 0, 2])
        ShowTextAttributes(["TT_fc1", 0, 0, 2])
        ShowText(["\\n<TT> (Affinity: \\V[3901])"])
        ShowText(["Myumyumyu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2600, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3901, 0, 6000, 1])
      ConditionalBranch([1, 4901, 0, 2, 0])
        ControlVariables([4901, 4901, 0, 0, 3])
        ShowTextAttributes(["TT_fc1", 0, 0, 2])
        ShowText(["\\n<TT> (Affinity: \\V[3901])"])
        ShowText(["Myumyumyu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2199, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3901, 0, 10000, 1])
      ConditionalBranch([1, 4901, 0, 3, 0])
        ControlVariables([4901, 4901, 0, 0, 4])
        ShowTextAttributes(["TT_fc1", 0, 0, 2])
        ShowText(["\\n<TT> (Affinity: \\V[3901])"])
        ShowText(["Myumyumyu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4744, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT> (Affinity: \\V[3901])"])
    ShowText(["Myumyu... Myu!"])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT> (Affinity: \\V[3901])"])
    ShowText(["Myu! Myumyumyu, Myu~?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ko> (Affection Level: \\V[3079])"])
    ShowText(["Kyukyu... Kyukyu, Kyukyu~!"])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT> (Affinity: \\V[3901])"])
    ShowText(["Myu♪"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ko> (Affection Level: \\V[3079])"])
    ShowText(["Kyu♪"])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT> (Affinity: \\V[3901])"])
    ShowText(["Myu!? Myu, Myumyumyu~?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["No, I'm not a parent..."])
    ShowText(["The chaotic miasma just reacted to my power..."])
    ShowTextAttributes(["TT_fc1", 2, 0, 2])
    ShowText(["\\n<TT> (Affinity: \\V[3901])"])
    ShowText(["Myu..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["Understood, understood..."])
    ShowText(["I will take care of you..."])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT> (Affinity: \\V[3901])"])
    ShowText(["Myu♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(901)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(901)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone of the Sound Wave Affinity"])
        ShowText(["Affinity 4000: Secret Stone of the Minimum Affinity"])
        ShowText(["Affinity 6000: Secret Stone of the Subhuman Special Attack"])
        ShowText(["Affinity 10000: Divine Book of White Magic"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3901])"])
        ShowChoices([["Reverse rape and ejaculation (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ搾精（好感度:10）"])
          ConditionalBranch([1, 3901, 0, 10, 1])
            Script(["call_novel_scene(8226)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["TT_fc1", 0, 0, 2])
            ShowText(["\\n<TT> (Affinity: \\V[3901])"])
            ShowText(["Myumyu..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowPicture([5, "80_QQ_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3902, 0, 2000, 1])
      ConditionalBranch([1, 4902, 0, 0, 0])
        ControlVariables([4902, 4902, 0, 0, 1])
        ShowTextAttributes(["QQ_fc1", 0, 0, 2])
        ShowText(["\\n<QQ> (Affinity: \\V[3902])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3318, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3902, 0, 4000, 1])
      ConditionalBranch([1, 4902, 0, 1, 0])
        ControlVariables([4902, 4902, 0, 0, 2])
        ShowTextAttributes(["QQ_fc1", 0, 0, 2])
        ShowText(["\\n<QQ> (Affinity: \\V[3902])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3689, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3902, 0, 6000, 1])
      ConditionalBranch([1, 4902, 0, 2, 0])
        ControlVariables([4902, 4902, 0, 0, 3])
        ShowTextAttributes(["QQ_fc1", 0, 0, 2])
        ShowText(["\\n<QQ> (Affinity: \\V[3902])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1748, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3902, 0, 10000, 1])
      ConditionalBranch([1, 4902, 0, 3, 0])
        ControlVariables([4902, 4902, 0, 0, 4])
        ShowTextAttributes(["QQ_fc1", 0, 0, 2])
        ShowText(["\\n<QQ> (Affinity: \\V[3902])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2287, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ> (Affinity: \\V[3902])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ> (Affinity: \\V[3902])"])
    ShowText(["……………………"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ko> (Affection Level: \\V[3079])"])
    ShowText(["Kyu, Kyukyu... Kyukyu!!"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ> (Affinity: \\V[3902])"])
    ShowText(["……………………"])
    ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
    ShowText(["\\n<Nuru Ko> (Affection Level: \\V[3079])"])
    ShowText(["Kyuu..."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ> (Affinity: \\V[3902])"])
    ShowText(["……………………"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["You are a peculiar being."])
    ShowText(["Do you have no ability for communication...?"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ> (Affinity: \\V[3902])"])
    ShowText(["……………………"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["Are you simply just quiet...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(902)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(902)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone of the Omnipotent"])
        ShowText(["Affinity 4000: Secret Stone of the Quantum Affinity"])
        ShowText(["Affinity 6000: Ultimate First Move"])
        ShowText(["Affinity 10000: Secret Stone of the Giant Special Attack"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection Level: \\V[3902])"])
        ShowChoices([["Tentacle sucking (favorability: 10)", "Stop"], 2])
        When([0, "触手吸精（好感度:10）"])
          ConditionalBranch([1, 3902, 0, 10, 1])
            Script(["call_novel_scene(8231)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["QQ_fc1", 0, 0, 2])
            ShowText(["\\n<QQ> (Affinity: \\V[3902])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowPicture([5, "80_angolmois_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3781, 0, 2000, 1])
      ConditionalBranch([1, 4781, 0, 0, 0])
        ControlVariables([4781, 4781, 0, 0, 1])
        ShowTextAttributes(["angolmois_fc1", 1, 0, 2])
        ShowText(["\\n<Angolmois> (Affection Level: \\V[3781])"])
        ShowText(["Take this!"])
        ShowText(["You have the qualification for that!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2382, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3781, 0, 4000, 1])
      ConditionalBranch([1, 4781, 0, 1, 0])
        ControlVariables([4781, 4781, 0, 0, 2])
        ShowTextAttributes(["angolmois_fc1", 1, 0, 2])
        ShowText(["\\n<Angolmois> (Affection Level: \\V[3781])"])
        ShowText(["Take this!"])
        ShowText(["You have the qualification for that!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2191, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3781, 0, 6000, 1])
      ConditionalBranch([1, 4781, 0, 2, 0])
        ControlVariables([4781, 4781, 0, 0, 3])
        ShowTextAttributes(["angolmois_fc1", 1, 0, 2])
        ShowText(["\\n<Angolmois> (Affection Level: \\V[3781])"])
        ShowText(["Take this!"])
        ShowText(["You have the qualification for that!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4730, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3781, 0, 10000, 1])
      ConditionalBranch([1, 4781, 0, 3, 0])
        ControlVariables([4781, 4781, 0, 0, 4])
        ShowTextAttributes(["angolmois_fc1", 1, 0, 2])
        ShowText(["\\n<Angolmois> (Affection Level: \\V[3781])"])
        ShowText(["Take this!"])
        ShowText(["You have the qualification for that!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4436, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["angolmois_fc1", 0, 0, 2])
    ShowText(["\\n<Angolmois> (Affection Level: \\V[3781])"])
    ShowText(["Further battles await us..."])
    ShowText(["Now, let's go!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(781)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(781)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Secret Stone of Multi-Weapon Techniques"])
        ShowText(["Affection Level 4000: Secret Stone of Human Slaying"])
        ShowText(["Affection Level 6000: Divine Book of Multi-Weapon Techniques"])
        ShowText(["Affection Level 10000: Extreme Symbol of God Killing"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection Level: \\V[3781])"])
        ShowChoices([["Cowgirl Reverse Rape (Favorability: 10)", "Stop"], 2])
        When([0, "騎乗位逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3781, 0, 10, 1])
            Script(["call_novel_scene(7616)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["angolmois_fc1", 0, 0, 2])
            ShowText(["\\n<Angolmois> (Affection Level: \\V[3781])"])
            ShowText(["It's still too early for rewards..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowPicture([5, "80_magatuomikami_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3782, 0, 2000, 1])
      ConditionalBranch([1, 4782, 0, 0, 0])
        ControlVariables([4782, 4782, 0, 0, 1])
        ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
        ShowText(["\\n<Magatsuohmikami> (Affection Level: \\V[3782])"])
        ShowText(["■■■■■■■■■■……"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3982, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3782, 0, 4000, 1])
      ConditionalBranch([1, 4782, 0, 1, 0])
        ControlVariables([4782, 4782, 0, 0, 2])
        ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
        ShowText(["\\n<Magatsuohmikami> (Affection Level: \\V[3782])"])
        ShowText(["■■■■■■■■■■……"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4171, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3782, 0, 6000, 1])
      ConditionalBranch([1, 4782, 0, 2, 0])
        ControlVariables([4782, 4782, 0, 0, 3])
        ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
        ShowText(["\\n<Magatsuohmikami> (Affection Level: \\V[3782])"])
        ShowText(["■■■■■■■■■■……"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4061, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3782, 0, 10000, 1])
      ConditionalBranch([1, 4782, 0, 3, 0])
        ControlVariables([4782, 4782, 0, 0, 4])
        ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
        ShowText(["\\n<Magatsuohmikami> (Affection Level: \\V[3782])"])
        ShowText(["■■■■■■■■■■……"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4533, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsuohmikami> (Affection Level: \\V[3782])"])
    ShowText(["■■■■■■■■……"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(782)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(782)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Secret Stone for Youkai"])
        ShowText(["Affection Level 4000: Secret Stone of the One Cloaked in Quantum"])
        ShowText(["Affection Level 6000: Beads of the Dominating Fist"])
        ShowText(["Affection Level 10000: Divine Book of Quantum"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection Level: \\V[3782])"])
        ShowChoices([["Cowgirl reverse rape and death (favorability: 10)", "Stop"], 2])
        When([0, "騎乗位逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3782, 0, 10, 1])
            Script(["call_novel_scene(7621)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
            ShowText(["\\n<Magatsuohmikami> (Affection Level: \\V[3782])"])
            ShowText(["■■■■■■……"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowPicture([5, "80_Singularity_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3783, 0, 2000, 1])
      ConditionalBranch([1, 4783, 0, 0, 0])
        ControlVariables([4783, 4783, 0, 0, 1])
        ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
        ShowText(["\\n<Singularity> (Affection Level: \\V[3783])"])
        ShowText(["I made this for you, big brother..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4295, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3783, 0, 4000, 1])
      ConditionalBranch([1, 4783, 0, 1, 0])
        ControlVariables([4783, 4783, 0, 0, 2])
        ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
        ShowText(["\\n<Singularity> (Affection Level: \\V[3783])"])
        ShowText(["I made this for you, big brother..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4254, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3783, 0, 6000, 1])
      ConditionalBranch([1, 4783, 0, 2, 0])
        ControlVariables([4783, 4783, 0, 0, 3])
        ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
        ShowText(["\\n<Singularity> (Affection Level: \\V[3783])"])
        ShowText(["I made this for you, big brother..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4888, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3783, 0, 10000, 1])
      ConditionalBranch([1, 4783, 0, 3, 0])
        ControlVariables([4783, 4783, 0, 0, 4])
        ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
        ShowText(["\\n<Singularity> (Affection Level: \\V[3783])"])
        ShowText(["I made this for you, big brother..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4540, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity> (Affection Level: \\V[3783])"])
    ShowText(["Let's go play, big brother..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(783)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(783)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Secret Stone of Ion Resistance"])
        ShowText(["Affection Level 4000: Secret Stone of Physical Reflection"])
        ShowText(["Affection Level 6000: Divine Book of Machina"])
        ShowText(["Affection Level 10000: Divine Book of Ion"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection Level: \\V[3783])"])
        ShowChoices([["Forced semen collection (favorability: 10)", "Stop"], 2])
        When([0, "強制精液採取（好感度:10）"])
          ConditionalBranch([1, 3783, 0, 10, 1])
            Script(["call_novel_scene(7626)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
            ShowText(["\\n<Singularity> (Affection Level: \\V[3783])"])
            ShowText(["It's still a wait..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowPicture([5, "80_worlddrown_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3784, 0, 2000, 1])
      ConditionalBranch([1, 4784, 0, 0, 0])
        ControlVariables([4784, 4784, 0, 0, 1])
        ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
        ShowText(["\\n<World Drown> (Affection Level: \\V[3784])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3709, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3784, 0, 4000, 1])
      ConditionalBranch([1, 4784, 0, 1, 0])
        ControlVariables([4784, 4784, 0, 0, 2])
        ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
        ShowText(["\\n<World Drown> (Affection Level: \\V[3784])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3295, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3784, 0, 6000, 1])
      ConditionalBranch([1, 4784, 0, 2, 0])
        ControlVariables([4784, 4784, 0, 0, 3])
        ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
        ShowText(["\\n<World Drown> (Affection Level: \\V[3784])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4065, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3784, 0, 10000, 1])
      ConditionalBranch([1, 4784, 0, 3, 0])
        ControlVariables([4784, 4784, 0, 0, 4])
        ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
        ShowText(["\\n<World Drown> (Affection Level: \\V[3784])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4561, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
    ShowText(["\\n<World Drown> (Affection Level: \\V[3784])"])
    ShowText(["Let's go, to sink everything..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(784)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(784)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Secret Stone of Those Who Are Familiar with Nano"])
        ShowText(["Favorability 4000: Secret Stone of Universal Reduction"])
        ShowText(["Favorability 6000: Wave Bangle"])
        ShowText(["Favorability 10000: Divine Book of Nano"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3784])"])
        ShowChoices([["Forced insemination (favorability: 10)", "Stop"], 2])
        When([0, "強制授精（好感度:10）"])
          ConditionalBranch([1, 3784, 0, 10, 1])
            Script(["call_novel_scene(7631)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
            ShowText(["\\n<World Drown> (Affection Level: \\V[3784])"])
            ShowText(["It's not that kind of relationship..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowPicture([5, "80_dragonbone_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3787, 0, 2000, 1])
      ConditionalBranch([1, 4787, 0, 0, 0])
        ControlVariables([4787, 4787, 0, 0, 1])
        ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
        ShowText(["\\n<No Life King> (Favorability: \\V[3787])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2114, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3787, 0, 4000, 1])
      ConditionalBranch([1, 4787, 0, 1, 0])
        ControlVariables([4787, 4787, 0, 0, 2])
        ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
        ShowText(["\\n<No Life King> (Favorability: \\V[3787])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3122, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3787, 0, 6000, 1])
      ConditionalBranch([1, 4787, 0, 2, 0])
        ControlVariables([4787, 4787, 0, 0, 3])
        ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
        ShowText(["\\n<No Life King> (Favorability: \\V[3787])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4674, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3787, 0, 10000, 1])
      ConditionalBranch([1, 4787, 0, 3, 0])
        ControlVariables([4787, 4787, 0, 0, 4])
        ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
        ShowText(["\\n<No Life King> (Favorability: \\V[3787])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4592, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King> (Favorability: \\V[3787])"])
    ShowText(["The king without life ravages the present world..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(787)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(787)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Secret Stone of Power"])
        ShowText(["Favorability 4000: Secret Stone of the Unyielding"])
        ShowText(["Favorability 6000: Divine Book of Staff Techniques"])
        ShowText(["Favorability 10000: Divine Book of Status Ailment Attack"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3787])"])
        ShowChoices([["Cowgirl reverse rape and death (favorability: 10)", "Stop"], 2])
        When([0, "騎乗位逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3787, 0, 10, 1])
            Script(["call_novel_scene(7641)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
            ShowText(["\\n<No Life King> (Favorability: \\V[3787])"])
            ShowText(["No way..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowPicture([5, "80_baal_zebub_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3788, 0, 2000, 1])
      ConditionalBranch([1, 4788, 0, 0, 0])
        ControlVariables([4788, 4788, 0, 0, 1])
        ShowTextAttributes(["baal_zebub_fc1", 0, 0, 2])
        ShowText(["\\n<Baal Zebub> (Favorability: \\V[3788])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4072, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3788, 0, 4000, 1])
      ConditionalBranch([1, 4788, 0, 1, 0])
        ControlVariables([4788, 4788, 0, 0, 2])
        ShowTextAttributes(["baal_zebub_fc1", 0, 0, 2])
        ShowText(["\\n<Baal Zebub> (Favorability: \\V[3788])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3193, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3788, 0, 6000, 1])
      ConditionalBranch([1, 4788, 0, 2, 0])
        ControlVariables([4788, 4788, 0, 0, 3])
        ShowTextAttributes(["baal_zebub_fc1", 0, 0, 2])
        ShowText(["\\n<Baal Zebub> (Favorability: \\V[3788])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4977, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3788, 0, 10000, 1])
      ConditionalBranch([1, 4788, 0, 3, 0])
        ControlVariables([4788, 4788, 0, 0, 4])
        ShowTextAttributes(["baal_zebub_fc1", 0, 0, 2])
        ShowText(["\\n<Baal Zebub> (Favorability: \\V[3788])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4585, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["baal_zebub_fc1", 0, 0, 2])
    ShowText(["\\n<Baal Zebub> (Favorability: \\V[3788])"])
    ShowText(["To immerse this world in shared consciousness..."])
    ShowText(["Now, let us proceed."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(788)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(788)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Secret Stone for Insectoids"])
        ShowText(["Favorability 4000: Secret Stone of Sound Wave Absorption"])
        ShowText(["Favorability 6000: Divine Book of Insect Techniques"])
        ShowText(["Favorability 10000: Divine Book of Racial Attack"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3788])"])
        ShowChoices([["Reverse rape exploitation (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ搾取（好感度:10）"])
          ConditionalBranch([1, 3788, 0, 10, 1])
            Script(["call_novel_scene(7646)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["baal_zebub_fc1", 0, 0, 2])
            ShowText(["\\n<Baal Zebub> (Favorability: \\V[3788])"])
            ShowText(["Connecting with me will come a little later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowPicture([5, "80_satan_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3789, 0, 2000, 1])
      ConditionalBranch([1, 4789, 0, 0, 0])
        ControlVariables([4789, 4789, 0, 0, 1])
        ShowTextAttributes(["satan_fc1", 0, 0, 2])
        ShowText(["\\n<Seven Deadly Sins> (Favorability: \\V[3789])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3994, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3789, 0, 4000, 1])
      ConditionalBranch([1, 4789, 0, 1, 0])
        ControlVariables([4789, 4789, 0, 0, 2])
        ShowTextAttributes(["satan_fc1", 0, 0, 2])
        ShowText(["\\n<Seven Deadly Sins> (Favorability: \\V[3789])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3392, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3789, 0, 6000, 1])
      ConditionalBranch([1, 4789, 0, 2, 0])
        ControlVariables([4789, 4789, 0, 0, 3])
        ShowTextAttributes(["satan_fc1", 0, 0, 2])
        ShowText(["\\n<Seven Deadly Sins> (Favorability: \\V[3789])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5065, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3789, 0, 10000, 1])
      ConditionalBranch([1, 4789, 0, 3, 0])
        ControlVariables([4789, 4789, 0, 0, 4])
        ShowTextAttributes(["satan_fc1", 0, 0, 2])
        ShowText(["\\n<Seven Deadly Sins> (Favorability: \\V[3789])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5162, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["satan_fc1", 0, 0, 2])
    ShowText(["\\n<Seven Deadly Sins> (Favorability: \\V[3789])"])
    ShowText(["The great sins that plague this world... I shall ascertain."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(789)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(789)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Secret Stone for Vampires"])
        ShowText(["Favorability 4000: Secret Stone for the Wealthy"])
        ShowText(["Affinity 6000: Shock's Extreme Seal"])
        ShowText(["Affinity 10000: Ion's Ring"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3789])"])
        ShowChoices([["Reproductive exploitation (favorability: 10)", "Stop"], 2])
        When([0, "生殖搾死（好感度:10）"])
          ConditionalBranch([1, 3789, 0, 10, 1])
            Script(["call_novel_scene(7651)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["satan_fc1", 0, 0, 2])
            ShowText(["\\n<Seven Deadly Sins> (Favorability: \\V[3789])"])
            ShowText(["It's still too early for that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowPicture([5, "80_skyuba_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3790, 0, 2000, 1])
      ConditionalBranch([1, 4790, 0, 0, 0])
        ControlVariables([4790, 4790, 0, 0, 1])
        ShowTextAttributes(["skyuba_fc1", 0, 0, 2])
        ShowText(["\\n<The One Who Knows All> (Affinity: \\V[3790])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4184, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3790, 0, 4000, 1])
      ConditionalBranch([1, 4790, 0, 1, 0])
        ControlVariables([4790, 4790, 0, 0, 2])
        ShowTextAttributes(["skyuba_fc1", 0, 0, 2])
        ShowText(["\\n<The One Who Knows All> (Affinity: \\V[3790])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2984, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3790, 0, 6000, 1])
      ConditionalBranch([1, 4790, 0, 2, 0])
        ControlVariables([4790, 4790, 0, 0, 3])
        ShowTextAttributes(["skyuba_fc1", 0, 0, 2])
        ShowText(["\\n<The One Who Knows All> (Affinity: \\V[3790])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4937, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3790, 0, 10000, 1])
      ConditionalBranch([1, 4790, 0, 3, 0])
        ControlVariables([4790, 4790, 0, 0, 4])
        ShowTextAttributes(["skyuba_fc1", 0, 0, 2])
        ShowText(["\\n<The One Who Knows All> (Affinity: \\V[3790])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1064, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["skyuba_fc1", 0, 0, 2])
    ShowText(["\\n<The One Who Knows All> (Affinity: \\V[3790])"])
    ShowText(["Everything in this world is known to me..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(790)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(790)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Non-attribute Enhancement's Secret Stone"])
        ShowText(["Affinity 4000: All Magic Skills Usable's Extreme Secret Stone"])
        ShowText(["Affinity 6000: Psycho's Divine Book"])
        ShowText(["Affinity 10000: All Things Hairpin"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3790])"])
        ShowChoices([["World division reverse rape (favorability: 10)", "Stop"], 2])
        When([0, "世界分断逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3790, 0, 10, 1])
            Script(["call_novel_scene(7656)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["skyuba_fc1", 0, 0, 2])
            ShowText(["\\n<The One Who Knows All> (Affinity: \\V[3790])"])
            ShowText(["I cannot grant that invitation right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowPicture([5, "80_echidna_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3791, 0, 2000, 1])
      ConditionalBranch([1, 4791, 0, 0, 0])
        ControlVariables([4791, 4791, 0, 0, 1])
        ShowTextAttributes(["echidna_fc1", 0, 0, 2])
        ShowText(["\\n<Echidna> (Affinity: \\V[3791])"])
        ShowText(["Hehe, you wanted this, didn't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4277, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3791, 0, 4000, 1])
      ConditionalBranch([1, 4791, 0, 1, 0])
        ControlVariables([4791, 4791, 0, 0, 2])
        ShowTextAttributes(["echidna_fc1", 0, 0, 2])
        ShowText(["\\n<Echidna> (Affinity: \\V[3791])"])
        ShowText(["Hehe, you wanted this, didn't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2636, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3791, 0, 6000, 1])
      ConditionalBranch([1, 4791, 0, 2, 0])
        ControlVariables([4791, 4791, 0, 0, 3])
        ShowTextAttributes(["echidna_fc1", 0, 0, 2])
        ShowText(["\\n<Echidna> (Affinity: \\V[3791])"])
        ShowText(["Hehe, you wanted this, didn't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4709, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3791, 0, 10000, 1])
      ConditionalBranch([1, 4791, 0, 3, 0])
        ControlVariables([4791, 4791, 0, 0, 4])
        ShowTextAttributes(["echidna_fc1", 0, 0, 2])
        ShowText(["\\n<Echidna> (Affinity: \\V[3791])"])
        ShowText(["Hehe, you wanted this, didn't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5144, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["echidna_fc1", 0, 0, 2])
    ShowText(["\\n<Echidna> (Affinity: \\V[3791])"])
    ShowText(["To color everything in this world with pleasure..."])
    ShowText(["Won't you let me join as well?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(791)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(791)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Nightmare Resistance's Secret Stone"])
        ShowText(["Affinity 4000: Ecstasy Addition's Extreme Secret Stone"])
        ShowText(["Affinity 6000: Iron Ball Technique's Divine Book"])
        ShowText(["Affinity 10000: Nightmare's Ring"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3791])"])
        ShowChoices([["Vagina swallowing (favorability: 10)", "Stop"], 2])
        When([0, "膣内丸呑み（好感度:10）"])
          ConditionalBranch([1, 3791, 0, 10, 1])
            Script(["call_novel_scene(7661)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["echidna_fc1", 0, 0, 2])
            ShowText(["\\n<Echidna> (Affinity: \\V[3791])"])
            ShowText(["Not yet, it's on hold..."])
            ShowText(["That way it will be more exciting later, right?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowPicture([5, "80_darkphenix_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3792, 0, 2000, 1])
      ConditionalBranch([1, 4792, 0, 0, 0])
        ControlVariables([4792, 4792, 0, 0, 1])
        ShowTextAttributes(["darkphenix_fc1", 0, 0, 2])
        ShowText(["\\n<Dark Phoenix> (Affinity: \\V[3792])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4048, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3792, 0, 4000, 1])
      ConditionalBranch([1, 4792, 0, 1, 0])
        ControlVariables([4792, 4792, 0, 0, 2])
        ShowTextAttributes(["darkphenix_fc1", 0, 0, 2])
        ShowText(["\\n<Dark Phoenix> (Affinity: \\V[3792])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2576, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3792, 0, 6000, 1])
      ConditionalBranch([1, 4792, 0, 2, 0])
        ControlVariables([4792, 4792, 0, 0, 3])
        ShowTextAttributes(["darkphenix_fc1", 0, 0, 2])
        ShowText(["\\n<Dark Phoenix> (Affinity: \\V[3792])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4969, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3792, 0, 10000, 1])
      ConditionalBranch([1, 4792, 0, 3, 0])
        ControlVariables([4792, 4792, 0, 0, 4])
        ShowTextAttributes(["darkphenix_fc1", 0, 0, 2])
        ShowText(["\\n<Dark Phoenix> (Affinity: \\V[3792])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5150, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["darkphenix_fc1", 0, 0, 2])
    ShowText(["\\n<Dark Phoenix> (Affinity: \\V[3792])"])
    ShowText(["I will burn everything to ashes..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(792)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(792)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: For Harpies' Secret Stone"])
        ShowText(["Affinity 4000: Burn Addition's Extreme Secret Stone"])
        ShowText(["Affinity 6000: Wing Technique's Divine Book"])
        ShowText(["Affinity 10000: Nuclear Heat's Ring"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3792])"])
        ShowChoices([["Reverse rape and exploitation (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3792, 0, 10, 1])
            Script(["call_novel_scene(7666)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["darkphenix_fc1", 0, 0, 2])
            ShowText(["\\n<Dark Phoenix> (Affinity: \\V[3792])"])
            ShowText(["Not yet... not yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowPicture([5, "80_cthulhu_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3794, 0, 2000, 1])
      ConditionalBranch([1, 4794, 0, 0, 0])
        ControlVariables([4794, 4794, 0, 0, 1])
        ShowTextAttributes(["cthulhu_fc1", 0, 0, 2])
        ShowText(["\\n<Cthulhu> (Affinity: \\V[3794])"])
        ShowText(["Affinity 2000: Secret Stone of Endurance"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4313, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3794, 0, 4000, 1])
      ConditionalBranch([1, 4794, 0, 1, 0])
        ControlVariables([4794, 4794, 0, 0, 2])
        ShowTextAttributes(["cthulhu_fc1", 0, 0, 2])
        ShowText(["\\n<Cthulhu> (Affinity: \\V[3794])"])
        ShowText(["Affinity 2000: Secret Stone of Endurance"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3532, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3794, 0, 6000, 1])
      ConditionalBranch([1, 4794, 0, 2, 0])
        ControlVariables([4794, 4794, 0, 0, 3])
        ShowTextAttributes(["cthulhu_fc1", 0, 0, 2])
        ShowText(["\\n<Cthulhu> (Affinity: \\V[3794])"])
        ShowText(["Affinity 2000: Secret Stone of Endurance"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4475, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3794, 0, 10000, 1])
      ConditionalBranch([1, 4794, 0, 3, 0])
        ControlVariables([4794, 4794, 0, 0, 4])
        ShowTextAttributes(["cthulhu_fc1", 0, 0, 2])
        ShowText(["\\n<Cthulhu> (Affinity: \\V[3794])"])
        ShowText(["Affinity 2000: Secret Stone of Endurance"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4144, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cthulhu_fc1", 0, 0, 2])
    ShowText(["\\n<Cthulhu> (Affinity: \\V[3794])"])
    ShowText(["Do you desire my power...?"])
    ShowText(["Then, call for me."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(794)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(794)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Nano Resistance"])
        ShowText(["Affinity 4000: Secret Stone allowing use of all Monster Skills"])
        ShowText(["Affinity 6000: Divine Book of Water"])
        ShowText(["Affinity 10000: King’s Ring"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3794])"])
        ShowChoices([["Reverse rape and exploitation (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3794, 0, 10, 1])
            Script(["call_novel_scene(7676)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cthulhu_fc1", 0, 0, 2])
            ShowText(["\\n<Cthulhu> (Affinity: \\V[3794])"])
            ShowText(["Offer more sacrifices..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowPicture([5, "80_houshi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3892, 0, 2000, 1])
      ConditionalBranch([1, 4892, 0, 0, 0])
        ControlVariables([4892, 4892, 0, 0, 1])
        ShowTextAttributes(["houshi_fc1", 0, 0, 2])
        ShowText(["\\n<DP> (Affinity: \\V[3892])"])
        ShowText(["Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3520, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3892, 0, 4000, 1])
      ConditionalBranch([1, 4892, 0, 1, 0])
        ControlVariables([4892, 4892, 0, 0, 2])
        ShowTextAttributes(["houshi_fc1", 0, 0, 2])
        ShowText(["\\n<DP> (Affinity: \\V[3892])"])
        ShowText(["Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2689, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3892, 0, 6000, 1])
      ConditionalBranch([1, 4892, 0, 2, 0])
        ControlVariables([4892, 4892, 0, 0, 3])
        ShowTextAttributes(["houshi_fc1", 0, 0, 2])
        ShowText(["\\n<DP> (Affinity: \\V[3892])"])
        ShowText(["Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2581, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3892, 0, 10000, 1])
      ConditionalBranch([1, 4892, 0, 3, 0])
        ControlVariables([4892, 4892, 0, 0, 4])
        ShowTextAttributes(["houshi_fc1", 0, 0, 2])
        ShowText(["\\n<DP> (Affinity: \\V[3892])"])
        ShowText(["Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4842, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["houshi_fc1", 0, 0, 2])
    ShowText(["\\n<DP> (Affinity: \\V[3892])"])
    ShowText(["For the great master..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(892)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(892)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Secret Stone allowing use of Sea Skills"])
        ShowText(["Affinity 4000: Secret Stone of Song"])
        ShowText(["Affinity 6000: Secret Stone adding Freeze"])
        ShowText(["Affinity 10000: Divine Book of Oracle"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3892])"])
        ShowChoices([["Tentacle sucking and squeezing to death (favorability: 10)", "Stop"], 2])
        When([0, "触手吸精搾死（好感度:10）"])
          ConditionalBranch([1, 3892, 0, 10, 1])
            Script(["call_novel_scene(8191)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["houshi_fc1", 0, 0, 2])
            ShowText(["\\n<DP> (Affinity: \\V[3892])"])
            ShowText(["I am not hungry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowPicture([5, "80_spawn_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3893, 0, 2000, 1])
      ConditionalBranch([1, 4893, 0, 0, 0])
        ControlVariables([4893, 4893, 0, 0, 1])
        ShowTextAttributes(["spawn_fc1", 0, 0, 2])
        ShowText(["\\n<Cthul> (Affinity: \\V[3893])"])
        ShowText(["I shall grant this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4228, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3893, 0, 4000, 1])
      ConditionalBranch([1, 4893, 0, 1, 0])
        ControlVariables([4893, 4893, 0, 0, 2])
        ShowTextAttributes(["spawn_fc1", 0, 0, 2])
        ShowText(["\\n<Cthul> (Affinity: \\V[3893])"])
        ShowText(["I shall grant this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2565, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3893, 0, 6000, 1])
      ConditionalBranch([1, 4893, 0, 2, 0])
        ControlVariables([4893, 4893, 0, 0, 3])
        ShowTextAttributes(["spawn_fc1", 0, 0, 2])
        ShowText(["\\n<Cthul> (Affinity: \\V[3893])"])
        ShowText(["I shall grant this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4314, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3893, 0, 10000, 1])
      ConditionalBranch([1, 4893, 0, 3, 0])
        ControlVariables([4893, 4893, 0, 0, 4])
        ShowTextAttributes(["spawn_fc1", 0, 0, 2])
        ShowText(["\\n<Cthul> (Affinity: \\V[3893])"])
        ShowText(["I shall grant this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4849, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Cthul> (Affinity: \\V[3893])"])
    ShowText(["Only to serve that person..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(893)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(893)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Secret Stone of Nano Enhancement"])
        ShowText(["Affinity 4000: Secret Stone adding Sleep"])
        ShowText(["Affinity 6000: Secret Stone of Nano Resistance"])
        ShowText(["Affinity 10000: Divine Book of Dance"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3893])"])
        ShowChoices([["Tentacle sucking and slurping (favorability: 10)", "Stop"], 2])
        When([0, "触手吸精丸呑み（好感度:10）"])
          ConditionalBranch([1, 3893, 0, 10, 1])
            Script(["call_novel_scene(8196)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["spawn_fc1", 0, 0, 2])
            ShowText(["\\n<Cthul> (Affinity: \\V[3893])"])
            ShowText(["Not yet... not now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowPicture([5, "80_hosikui_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3795, 0, 2000, 1])
      ConditionalBranch([1, 4795, 0, 0, 0])
        ControlVariables([4795, 4795, 0, 0, 1])
        ShowTextAttributes(["hosikui_fc1", 0, 0, 2])
        ShowText(["\\n<Star Eater> (Affinity: \\V[3795])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3575, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3795, 0, 4000, 1])
      ConditionalBranch([1, 4795, 0, 1, 0])
        ControlVariables([4795, 4795, 0, 0, 2])
        ShowTextAttributes(["hosikui_fc1", 0, 0, 2])
        ShowText(["\\n<Star Eater> (Affinity: \\V[3795])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4189, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3795, 0, 6000, 1])
      ConditionalBranch([1, 4795, 0, 2, 0])
        ControlVariables([4795, 4795, 0, 0, 3])
        ShowTextAttributes(["hosikui_fc1", 0, 0, 2])
        ShowText(["\\n<Star Eater> (Affinity: \\V[3795])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4996, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3795, 0, 10000, 1])
      ConditionalBranch([1, 4795, 0, 3, 0])
        ControlVariables([4795, 4795, 0, 0, 4])
        ShowTextAttributes(["hosikui_fc1", 0, 0, 2])
        ShowText(["\\n<Star Eater> (Affinity: \\V[3795])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5132, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hosikui_fc1", 0, 0, 2])
    ShowText(["\\n<Star Eater> (Affinity: \\V[3795])"])
    ShowText(["Can I... eat this planet?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(795)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(795)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Giant Techniques"])
        ShowText(["Affinity 4000: Secret Stone of Galaxy Enhancement"])
        ShowText(["Affinity 6000: Divine Book of Giant Techniques"])
        ShowText(["Affinity 10000: Ring of the Galaxy"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affinity: \\V[3795])"])
        ShowChoices([["Oral essence exploitation (favorability: 10)", "Stop"], 2])
        When([0, "口内精気搾取（好感度:10）"])
          ConditionalBranch([1, 3795, 0, 10, 1])
            Script(["call_novel_scene(7681)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hosikui_fc1", 0, 0, 2])
            ShowText(["\\n<Star Eater> (Affinity: \\V[3795])"])
            ShowText(["Not yet, it's not the time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowPicture([5, "80_koron_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3796, 0, 2000, 1])
      ConditionalBranch([1, 4796, 0, 0, 0])
        ControlVariables([4796, 4796, 0, 0, 1])
        ShowTextAttributes(["koron_fc1", 0, 0, 2])
        ShowText(["\\n<Void Dragon> (Affinity: \\V[3796])"])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3674, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3796, 0, 4000, 1])
      ConditionalBranch([1, 4796, 0, 1, 0])
        ControlVariables([4796, 4796, 0, 0, 2])
        ShowTextAttributes(["koron_fc1", 0, 0, 2])
        ShowText(["\\n<Void Dragon> (Affinity: \\V[3796])"])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2406, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3796, 0, 6000, 1])
      ConditionalBranch([1, 4796, 0, 2, 0])
        ControlVariables([4796, 4796, 0, 0, 3])
        ShowTextAttributes(["koron_fc1", 0, 0, 2])
        ShowText(["\\n<Void Dragon> (Affinity: \\V[3796])"])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4639, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3796, 0, 10000, 1])
      ConditionalBranch([1, 4796, 0, 3, 0])
        ControlVariables([4796, 4796, 0, 0, 4])
        ShowTextAttributes(["koron_fc1", 0, 0, 2])
        ShowText(["\\n<Void Dragon> (Affinity: \\V[3796])"])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5138, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["koron_fc1", 0, 0, 2])
    ShowText(["\\n<Void Dragon> (Affinity: \\V[3796])"])
    ShowText(["Is it my turn now!?"])
    ShowText(["I hope the opponent is strong!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(796)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(796)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of the One Familiar with Shura"])
        ShowText(["Affinity 4000: Secret Stone that Allows All Weapon Skills"])
        ShowText(["Affinity 6000: Divine Book of Sword Techniques"])
        ShowText(["Affinity 10000: Ring of Shura"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affinity: \\V[3796])"])
        ShowChoices([["Reverse rape and ejaculation (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ吸精（好感度:10）"])
          ConditionalBranch([1, 3796, 0, 10, 1])
            Script(["call_novel_scene(7686)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["koron_fc1", 0, 0, 2])
            ShowText(["\\n<Void Dragon> (Affinity: \\V[3796])"])
            ShowText(["Save that for later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowPicture([5, "80_worldbreaker_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3009, 0, 2000, 1])
      ConditionalBranch([1, 4009, 0, 0, 0])
        ControlVariables([4009, 4009, 0, 0, 1])
        ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
        ShowText(["\\n<World Breaker> (Affinity: \\V[3009])"])
        ShowText(["This..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2900, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3009, 0, 4000, 1])
      ConditionalBranch([1, 4009, 0, 1, 0])
        ControlVariables([4009, 4009, 0, 0, 2])
        ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
        ShowText(["\\n<World Breaker> (Affinity: \\V[3009])"])
        ShowText(["This..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4341, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3009, 0, 6000, 1])
      ConditionalBranch([1, 4009, 0, 2, 0])
        ControlVariables([4009, 4009, 0, 0, 3])
        ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
        ShowText(["\\n<World Breaker> (Affinity: \\V[3009])"])
        ShowText(["This..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3592, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3009, 0, 10000, 1])
      ConditionalBranch([1, 4009, 0, 3, 0])
        ControlVariables([4009, 4009, 0, 0, 4])
        ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
        ShowText(["\\n<World Breaker> (Affinity: \\V[3009])"])
        ShowText(["This..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4051, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
    ShowText(["\\n<World Breaker> (Affinity: \\V[3009])"])
    ShowText(["I will destroy this world..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(9)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(9)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Dark Enhancement"])
        ShowText(["Affinity 4000: Symbol of the End"])
        ShowText(["Affinity 6000: Secret Stone for SP Saving"])
        ShowText(["Affinity 10000: Treasure of the Destroyer"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowPicture([5, "80_judgement_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3010, 0, 2000, 1])
      ConditionalBranch([1, 4010, 0, 0, 0])
        ControlVariables([4010, 4010, 0, 0, 1])
        ShowTextAttributes(["judgement_fc1", 0, 0, 2])
        ShowText(["\\n<Judgment> (Affinity: \\V[3010])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2895, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3010, 0, 4000, 1])
      ConditionalBranch([1, 4010, 0, 1, 0])
        ControlVariables([4010, 4010, 0, 0, 2])
        ShowTextAttributes(["judgement_fc1", 0, 0, 2])
        ShowText(["\\n<Judgment> (Affinity: \\V[3010])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4340, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3010, 0, 6000, 1])
      ConditionalBranch([1, 4010, 0, 2, 0])
        ControlVariables([4010, 4010, 0, 0, 3])
        ShowTextAttributes(["judgement_fc1", 0, 0, 2])
        ShowText(["\\n<Judgment> (Affinity: \\V[3010])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3596, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3010, 0, 10000, 1])
      ConditionalBranch([1, 4010, 0, 3, 0])
        ControlVariables([4010, 4010, 0, 0, 4])
        ShowTextAttributes(["judgement_fc1", 0, 0, 2])
        ShowText(["\\n<Judgment> (Affinity: \\V[3010])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4058, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["judgement_fc1", 0, 0, 2])
    ShowText(["\\n<Judgment> (Affinity: \\V[3010])"])
    ShowText(["Now, shall we begin the judgment..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(10)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(10)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Holy Enhancement"])
        ShowText(["Affinity 4000: Symbol of Eternity"])
        ShowText(["Affinity 6000: Secret Stone of MP Conservation"])
        ShowText(["Affinity 10000: Judgment Brooch"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowPicture([5, "80_queenmoss_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3785, 0, 2000, 1])
      ConditionalBranch([1, 4785, 0, 0, 0])
        ControlVariables([4785, 4785, 0, 0, 1])
        ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4012, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3785, 0, 4000, 1])
      ConditionalBranch([1, 4785, 0, 1, 0])
        ControlVariables([4785, 4785, 0, 0, 2])
        ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3660, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3785, 0, 6000, 1])
      ConditionalBranch([1, 4785, 0, 2, 0])
        ControlVariables([4785, 4785, 0, 0, 3])
        ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4949, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3785, 0, 10000, 1])
      ConditionalBranch([1, 4785, 0, 3, 0])
        ControlVariables([4785, 4785, 0, 0, 4])
        ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4554, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
    ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
    ShowText(["Is it alright to fly to the outside world...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"change form\",\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(785)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(785)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone for Fairies"])
        ShowText(["Affinity 4000: Secret Stone for those Familiar with Bio"])
        ShowText(["Affinity 6000: Divine Book of Nature Sensitivity"])
        ShowText(["Affinity 10000: Divine Book of Terra"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3785])"])
        ShowChoices([["Forced semen exploitation (favorability: 10)", "Stop"], 2])
        When([0, "強制精液搾取（好感度:10）"])
          ConditionalBranch([1, 3785, 0, 10, 1])
            Script(["call_novel_scene(7636)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
            ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
            ShowText(["I'm still sleepy..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form will you transform into?"])
        ShowChoices([["Cosmos (Chrysalis)", "Cosmos (Awakening)"], 1])
        When([0, "Cosmos（蛹）"])
          Script(["persona_change(785)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "Cosmos（覚醒）"])
          Script(["persona_change(786)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_queenmoss_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3785, 0, 2000, 1])
      ConditionalBranch([1, 4785, 0, 0, 0])
        ControlVariables([4785, 4785, 0, 0, 1])
        ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4012, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3785, 0, 4000, 1])
      ConditionalBranch([1, 4785, 0, 1, 0])
        ControlVariables([4785, 4785, 0, 0, 2])
        ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3660, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3785, 0, 6000, 1])
      ConditionalBranch([1, 4785, 0, 2, 0])
        ControlVariables([4785, 4785, 0, 0, 3])
        ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4949, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3785, 0, 10000, 1])
      ConditionalBranch([1, 4785, 0, 3, 0])
        ControlVariables([4785, 4785, 0, 0, 4])
        ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4554, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
    ShowText(["Is it alright to fly to the outside world...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"change form\",\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(786)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(786)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone for Fairies"])
        ShowText(["Affinity 4000: Secret Stone for those Familiar with Bio"])
        ShowText(["Affinity 6000: Divine Book of Nature Sensitivity"])
        ShowText(["Affinity 10000: Divine Book of Terra"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3785])"])
        ShowChoices([["Reverse rape exploitation (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ搾取（好感度:10）"])
          ConditionalBranch([1, 3785, 0, 10, 1])
            Script(["call_novel_scene(7637)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
            ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
            ShowText(["I'm still sleepy..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form will you transform into?"])
        ShowChoices([["Cosmos (Chrysalis)", "Cosmos (Awakening)"], 2])
        When([0, "Cosmos（蛹）"])
          Script(["persona_change(785)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "Cosmos（覚醒）"])
          Script(["persona_change(786)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowPicture([5, "80_sirousagi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3696, 0, 2000, 1])
      ConditionalBranch([1, 4696, 0, 0, 0])
        ControlVariables([4696, 4696, 0, 0, 1])
        ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
        ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
        ShowText(["This might be useful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2975, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3696, 0, 4000, 1])
      ConditionalBranch([1, 4696, 0, 1, 0])
        ControlVariables([4696, 4696, 0, 0, 2])
        ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
        ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
        ShowText(["This might be useful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2930, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3696, 0, 6000, 1])
      ConditionalBranch([1, 4696, 0, 2, 0])
        ControlVariables([4696, 4696, 0, 0, 3])
        ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
        ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
        ShowText(["This might be useful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4189, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3696, 0, 10000, 1])
      ConditionalBranch([1, 4696, 0, 3, 0])
        ControlVariables([4696, 4696, 0, 0, 4])
        ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
        ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
        ShowText(["This might be useful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1699, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["I'll guide you!"])
    ShowText(["Alright, let's go~♪"])
    JumpToLabel(["メニュー"])
    Label(["54"])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Usa> (Affinity: \\V[3054])"])
    ShowText(["Usa usa usa~!"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Usa usa usa~!"])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Usa> (Affinity: \\V[3054])"])
    ShowText(["Usa usa usa usa usa usa usa usa usa~!"])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Eh, are you competing...?"])
    ShowText(["Usa usa usa usa usa usa usa usa usa~!"])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Usa> (Affinity: \\V[3054])"])
    ShowText(["Usa usa usa usa usa usa usa usa usa usa usa usa..."])
    ShowTextAttributes(["bunnyslime_fc1", 2, 0, 2])
    ShowText(["\\n<Usa> (Affinity: \\V[3054])"])
    ShowText(["...Mugyu."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Are you tired...?"])
    JumpToLabel(["メニュー"])
    Label(["74"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Usa usa!"])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny> (Affinity: \\V[3074])"])
    ShowText(["Is that a rabbit greeting...?"])
    ShowText(["Usa usa."])
    ConditionalBranch([4, 54, 0])
      ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
      ShowText(["\\n<Usa>"])
      ShowText(["Usa usa~♪"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Why don't you wear a cape and hat and be a white rabbit too?"])
    ShowText(["I'll become a bunny in your place!"])
    ShowTextAttributes(["usagi_fc1", 2, 0, 2])
    ShowText(["\\n<Bunny> (Affinity: \\V[3074])"])
    ShowText(["It seems like a tough job..."])
    ShowText(["I'd prefer to be a relaxed bunny hunter instead."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Matching bunny ears♪"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affection:\\V[3129]）"])
    ShowText(["Bunny ears, twitching..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Bunny hop♪ Bunny hop♪"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affection:\\V[3129]）"])
    ShowText(["Bunny ears, hopping..."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Sonia, how are you doing?"])
    ShowText(["Have you been getting along with the Apostle of Chaos?"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I'm fine since I've completely merged with it..."])
    ShowText(["Aren't you still separated from the Apostle version?"])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["I'll never merge with something like that."])
    ShowText(["Why is that person so mean..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I think they are similar..."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["I'm not that violent!"])
    ShowText(["The rumors are really harsh on me..."])
    JumpToLabel(["メニュー"])
    Label(["692"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["You're quite something, white rabbit."])
    ShowText(["You have adapted to society..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Well, I am ubiquitous in the world, you know."])
    ShowText(["I've been observing human and monster societies for a long time."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["I even failed at shopping at a store..."])
    ShowText(["It's a mission more difficult than an XX-class dimensional mission."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["I feel sorry for the clerk who served you..."])
    JumpToLabel(["メニュー"])
    Label(["693"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["You're quite something, white rabbit."])
    ShowText(["You have adapted to society..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Well, I am ubiquitous in the world, you know."])
    ShowText(["I've been observing human and monster societies for a long time."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["I even failed at shopping at a store..."])
    ShowText(["It's a mission more difficult than an XX-class dimensional mission."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["I feel sorry for the clerk who served you..."])
    JumpToLabel(["メニュー"])
    Label(["694"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["You're quite something, white rabbit."])
    ShowText(["You have adapted to society..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Well, I am ubiquitous in the world, you know."])
    ShowText(["I've been observing human and monster societies for a long time."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["I even failed at shopping at a store..."])
    ShowText(["It's a mission more difficult than an XX-class dimensional mission."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["I feel sorry for the clerk who served you..."])
    JumpToLabel(["メニュー"])
    Label(["698"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["White rabbit... we've been acquaintances for quite a while, huh."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Aren't we like sisters?"])
    ShowText(["Our templates are the same too~."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["But, the contents are completely different..."])
    ShowText(["Why did you grow up with such a careless personality?"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["My mission requires flexibility."])
    ShowText(["Unlike your job, which is rigid with rules, it won't go well."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["Is that how it is..."])
    ShowText(["It's surprising that the assigned duties can influence one's personality."])
    JumpToLabel(["メニュー"])
    Label(["702"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Wow, it's Nero..."])
    ShowText(["You won't attack me again, right?"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection Level:\\V[3702]）"])
    ShowText(["Please don't refer to me as a random attacker."])
    ShowText(["You caused so much trouble for us..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["At that time, you all were just interrupting history."])
    ShowText(["In the line of duty, I couldn't just stand by and watch either."])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection Level:\\V[3702]）"])
    ShowText(["But in the current world, the rule of dimensional contact has become obsolete."])
    ShowText(["Your duties should have disappeared as well."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["So, I won't interfere anymore."])
    ShowText(["Let's get along, okay?"])
    JumpToLabel(["メニュー"])
    Label(["703"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Wow, it's Nero..."])
    ShowText(["You won't attack me again, right?"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection Level:\\V[3702]）"])
    ShowText(["Please don't refer to me as a random attacker."])
    ShowText(["You caused so much trouble for us..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["At that time, you all were just interrupting history."])
    ShowText(["In the line of duty, I couldn't just stand by and watch either."])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection Level:\\V[3702]）"])
    ShowText(["But in the current world, the rule of dimensional contact has become obsolete."])
    ShowText(["Your duties should have disappeared as well."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["So, I won't interfere anymore."])
    ShowText(["Let's get along, okay?"])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Kyuu! Kyukyu, kyukyu-kyuu."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["You don't need to speak in Null language for us to understand..."])
    ShowText(["...Are you provoking me?"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Kyuu."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["Can I hit you?"])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Chaos, if you're free, want to go for a walk?"])
    ShowText(["It's my job to guide, so shall we go for a walk?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Walking with the white rabbit isn't fun..."])
    ShowText(["You walk so hurriedly that I can't enjoy the scenery."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Then, shall we play tag?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["I don't want a tag game where the demons increase, disperse, or quantumize."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["That's a lot of requests."])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Matching bunny ears♪"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affinity:\\V[3759]）"])
    ShowText(["Bunny ears, twitching..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Bunny hop♪ Bunny hop♪"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affinity:\\V[3759]）"])
    ShowText(["Bunny ears, hopping..."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Matching bunny ears♪"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affinity:\\V[3759]）"])
    ShowText(["Bunny ears, twitching..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Bunny hop♪ Bunny hop♪"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affinity:\\V[3759]）"])
    ShowText(["Bunny ears, hopping..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Sonia, how are you doing?"])
    ShowText(["Have you been getting along with the Apostle of Chaos?"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I'm fine since I've completely merged with it..."])
    ShowText(["Aren't you still separated from the Apostle version?"])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["I'll never merge with something like that."])
    ShowText(["Why is that person so mean..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I think they are similar..."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["I'm not that violent!"])
    ShowText(["The rumors are really harsh on me..."])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Sonia, how are you doing?"])
    ShowText(["Have you been getting along with the Apostle of Chaos?"])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I'm fine since I've completely merged with it..."])
    ShowText(["Aren't you still separated from the Apostle version?"])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["I'll never merge with something like that."])
    ShowText(["Why is that person so mean..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["I think they are similar..."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["I'm not that violent!"])
    ShowText(["The rumors are really harsh on me..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(696)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(696)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone for Time Magic Use"])
        ShowText(["Affinity 4000: Secret Stone of Time Magic"])
        ShowText(["Affinity 6000: Secret Stone for Galaxy Enhancement"])
        ShowText(["Affinity 10000: Paw Legend"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity:\\V[3696]）"])
        ShowChoices([["Full body tongue torture (favorability: 10)", "Swallowing cloak (favorability: 100)", "Stop"], 3])
        When([0, "全身舌責め（好感度:10）"])
          ConditionalBranch([1, 3696, 0, 10, 1])
            Script(["call_novel_scene(7581)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
            ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
            ShowText(["Let's save the naughty stuff for another time~!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "マント丸呑み（好感度:100）"])
          ConditionalBranch([1, 3696, 0, 100, 1])
            Script(["call_novel_scene(7582)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
            ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
            ShowText(["Let's save the naughty stuff for another time~!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowPicture([5, "80_sinigami_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3698, 0, 2000, 1])
      ConditionalBranch([1, 4698, 0, 0, 0])
        ControlVariables([4698, 4698, 0, 0, 1])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3185, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3698, 0, 4000, 1])
      ConditionalBranch([1, 4698, 0, 1, 0])
        ControlVariables([4698, 4698, 0, 0, 2])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3016, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3698, 0, 6000, 1])
      ConditionalBranch([1, 4698, 0, 2, 0])
        ControlVariables([4698, 4698, 0, 0, 3])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2606, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3698, 0, 10000, 1])
      ConditionalBranch([1, 4698, 0, 3, 0])
        ControlVariables([4698, 4698, 0, 0, 4])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4985, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["Do you need my power...?"])
    JumpToLabel(["メニュー"])
    Label(["513"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>（Affinity:\\V[3513]）"])
    ShowText(["A Grim Reaper, huh..."])
    ShowText(["There’s something similar about us..."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["Both you and I were formed from the archetype of 'death'..."])
    ShowText(["So it's not strange that our forms are similar."])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>（Affinity:\\V[3513]）"])
    ShowText(["Even the gloomy aspects are the same..."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["We are both beings that constantly deal with death..."])
    ShowText(["There's no way we could become cheerful."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Grim Reaper... Is your work okay outside the underworld?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["I've left a clone in the underworld."])
    ShowText(["However, I cannot deny that my duties are falling behind."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["At this rate, a fatal error may occur."])
    ShowText(["I was supposed to be a frog, but I was reborn as a salamander..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["That's... not a big problem, right?"])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["What are you saying...!"])
    ShowText(["You're just a erasure worker after all!!"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["It feels like I've stepped on an unexpected landmine... I'm sorry."])
    JumpToLabel(["メニュー"])
    Label(["692"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["The First Law... no, Grim Reaper."])
    ShowText(["Let's go to a diner in town for a meal."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["What's wrong... did your head break?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["We must adapt to society."])
    ShowText(["Since it seems impossible for you too, let's encourage each other."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["So, shall we go together to the cafeteria...?"])
    ShowText(["It's a nuisance to the shop, so stop it."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["I know how to order. Soup first, noodles later."])
    ShowText(["Double dipping is prohibited. If it's bad, the owner will take care of it, everything will be fine."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["So, I'm saying it's a nuisance to the shop."])
    ShowText(["Don't involve me."])
    JumpToLabel(["メニュー"])
    Label(["693"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["The First Law... no, Grim Reaper."])
    ShowText(["Let's go to a diner in town for a meal."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["What's wrong... did your head break?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["We must adapt to society."])
    ShowText(["Since it seems impossible for you too, let's encourage each other."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["So, shall we go together to the cafeteria...?"])
    ShowText(["It's a nuisance to the shop, so stop it."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["I know how to order. Soup first, noodles later."])
    ShowText(["Double dipping is prohibited. If it's bad, the owner will take care of it, everything will be fine."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["So, I'm saying it's a nuisance to the shop."])
    ShowText(["Don't involve me."])
    JumpToLabel(["メニュー"])
    Label(["694"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["The First Law... no, Grim Reaper."])
    ShowText(["Let's go to a diner in town for a meal."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["What's wrong... did your head break?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["We must adapt to society."])
    ShowText(["Since it seems impossible for you too, let's encourage each other."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["So, shall we go together to the cafeteria...?"])
    ShowText(["It's a nuisance to the shop, so stop it."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["I know how to order. Soup first, noodles later."])
    ShowText(["Double dipping is prohibited. If it's bad, the owner will take care of it, everything will be fine."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["So, I'm saying it's a nuisance to the shop."])
    ShowText(["Don't involve me."])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["White rabbit... we've been acquaintances for quite a while, huh."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Aren't we like sisters?"])
    ShowText(["Our templates are the same too~."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["But, the contents are completely different..."])
    ShowText(["Why did you grow up with such a careless personality?"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["My mission requires flexibility."])
    ShowText(["Unlike your job, which is rigid with rules, it won't go well."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["Is that how it is..."])
    ShowText(["It's surprising that the assigned duties can influence one's personality."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["Grim Reaper..."])
    ShowText(["In a situation like this, the underworld must be having a hard time..."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["With the number of dead increasing, the underworld itself is also being eroded."])
    ShowText(["We must do something, or the circulation system itself won't hold..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["We must clear the chaos as soon as possible..."])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Grim Reaper, is the underworld's business alright?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["The doppelganger I left in the underworld is sufficient to handle things."])
    ShowText(["Since the chaos cleared, the number of dead has returned to the normal cycle."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Then, you should relax here..."])
    ShowText(["You're always doing paperwork."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["Excuse me... this is just my nature."])
    JumpToLabel(["メニュー"])
    Label(["758"])
    ShowTextAttributes(["izanami_fc1", 0, 0, 2])
    ShowText(["\\n<Izanami> (Likeability:\\V[3758]）"])
    ShowText(["Master of the underworld, Grim Reaper..."])
    ShowText(["I am Izanami, the master of Yomi Hirazaka."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["There is no leader in Yomi Hirazaka..."])
    ShowText(["You're just squatting and calling yourself queen."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["Well, maintaining law and order in that midpoint is your skill."])
    ShowText(["I'll leave the management of Yomi Hirazaka to you..."])
    ShowTextAttributes(["izanami_fc1", 0, 0, 2])
    ShowText(["\\n<Izanami> (Likeability:\\V[3758]）"])
    ShowText(["I certainly accept..."])
    ShowText(["I shall protect the peace of that land."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Grim Reaper... Is your work okay outside the underworld?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["I've left a clone in the underworld."])
    ShowText(["However, I cannot deny that my duties are falling behind."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["At this rate, a fatal error may occur."])
    ShowText(["I was supposed to be a frog, but I was reborn as a salamander..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["That's... not a big problem, right?"])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["What are you saying...!"])
    ShowText(["You're just a erasure worker after all!!"])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["It feels like I've stepped on an unexpected landmine... I'm sorry."])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Grim Reaper... Is your work okay outside the underworld?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["I've left a clone in the underworld."])
    ShowText(["However, I cannot deny that my duties are falling behind."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["At this rate, a fatal error may occur."])
    ShowText(["I was supposed to be a frog, but I was reborn as a salamander..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["That's... not a big problem, right?"])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["What are you saying...!"])
    ShowText(["You're just a erasure worker after all!!"])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["It feels like I've stepped on an unexpected landmine... I'm sorry."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(698)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(698)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Ultra-secret stone of darkness resistance"])
        ShowText(["Favorability 4000: Ultra-secret stone of magical critical hits"])
        ShowText(["Favorability 6000: Ultra-secret stone of zombie addition"])
        ShowText(["Favorability 10000: Godbook of Corpse Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3698])"])
        ShowChoices([["Mucus uptake (favorability: 10)", "Cape squeezing to death (favorability: 100)", "Quit"], 3])
        When([0, "粘液取り込み（好感度:10）"])
          ConditionalBranch([1, 3698, 0, 10, 1])
            Script(["call_novel_scene(7586)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
            ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
            ShowText(["Stop it, you'll die..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "マント搾死（好感度:100）"])
          ConditionalBranch([1, 3698, 0, 100, 1])
            Script(["call_novel_scene(7587)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
            ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
            ShowText(["Stop it, you'll die..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowPicture([5, "80_kureo_adora_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3695, 0, 2000, 1])
      ConditionalBranch([1, 4056, 0, 0, 0])
        ControlVariables([4056, 4056, 0, 0, 1])
        ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
        ShowText(["\\n<Cleo Adra> (Favorability: \\V[3695])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3684, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3695, 0, 4000, 1])
      ConditionalBranch([1, 4056, 0, 1, 0])
        ControlVariables([4056, 4056, 0, 0, 2])
        ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
        ShowText(["\\n<Cleo Adra> (Favorability: \\V[3695])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4170, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3695, 0, 6000, 1])
      ConditionalBranch([1, 4056, 0, 2, 0])
        ControlVariables([4056, 4056, 0, 0, 3])
        ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
        ShowText(["\\n<Cleo Adra> (Favorability: \\V[3695])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4424, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3695, 0, 10000, 1])
      ConditionalBranch([1, 4056, 0, 3, 0])
        ControlVariables([4056, 4056, 0, 0, 4])
        ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
        ShowText(["\\n<Cleo Adra> (Favorability: \\V[3695])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4526, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
    ShowText(["\\n<Cleo Adra> (Favorability: \\V[3695])"])
    ShowText(["Erasure is my duty..."])
    ShowText(["So, what should I erase?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start()"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex()"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Secret Stone of Those Familiar with Nuclear Heat"])
        ShowText(["Favorability 4000: Secret Stone of Those Cloaked in Nuclear Heat"])
        ShowText(["Favorability 6000: Extreme Symbol of Apoptosis Breaking"])
        ShowText(["I have no intention..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3695])"])
        ShowChoices([["Reverse rape and exploitation (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3695, 0, 10, 1])
            Script(["call_novel_scene(7578)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
            ShowText(["\\n<Cleo Adra> (Favorability: \\V[3695])"])
            ShowText(["I refuse..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowPicture([5, "80_idea_rukas_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3700, 0, 2000, 1])
      ConditionalBranch([1, 4700, 0, 0, 0])
        ControlVariables([4700, 4700, 0, 0, 1])
        ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
        ShowText(["\\n<Idea Lucas> (Favorability: \\V[3700])"])
        ShowText(["Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3940, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3700, 0, 4000, 1])
      ConditionalBranch([1, 4700, 0, 1, 0])
        ControlVariables([4700, 4700, 0, 0, 2])
        ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
        ShowText(["\\n<Idea Lucas> (Favorability: \\V[3700])"])
        ShowText(["Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4168, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3700, 0, 6000, 1])
      ConditionalBranch([1, 4700, 0, 2, 0])
        ControlVariables([4700, 4700, 0, 0, 3])
        ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
        ShowText(["\\n<Idea Lucas> (Favorability: \\V[3700])"])
        ShowText(["Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4923, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3700, 0, 10000, 1])
      ConditionalBranch([1, 4700, 0, 3, 0])
        ControlVariables([4700, 4700, 0, 0, 4])
        ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
        ShowText(["\\n<Idea Lucas> (Favorability: \\V[3700])"])
        ShowText(["Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4512, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
    ShowText(["\\n<Idea Lucas> (Favorability: \\V[3700])"])
    ShowText(["As a hero, I shall go forth..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(700)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(700)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Secret Stone for Heroes"])
        ShowText(["Favorability 4000: Secret Stone of Those Cloaked in the Monster"])
        ShowText(["Favorability 6000: Godbook of Hero Techniques"])
        ShowText(["Favorability 10000: Godbook of the Monster"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowPicture([5, "80_apiro_ragos_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3697, 0, 2000, 1])
      ConditionalBranch([1, 4697, 0, 0, 0])
        ControlVariables([4697, 4697, 0, 0, 1])
        ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
        ShowText(["\\n<Apilo Lagos> (Favorability: \\V[3697])"])
        ShowText(["Here, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2595, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3697, 0, 4000, 1])
      ConditionalBranch([1, 4697, 0, 1, 0])
        ControlVariables([4697, 4697, 0, 0, 2])
        ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
        ShowText(["\\n<Apilo Lagos> (Favorability: \\V[3697])"])
        ShowText(["Here, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4167, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3697, 0, 6000, 1])
      ConditionalBranch([1, 4697, 0, 2, 0])
        ControlVariables([4697, 4697, 0, 0, 3])
        ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
        ShowText(["\\n<Apilo Lagos> (Favorability: \\V[3697])"])
        ShowText(["Here, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4758, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3697, 0, 10000, 1])
      ConditionalBranch([1, 4697, 0, 3, 0])
        ControlVariables([4697, 4697, 0, 0, 4])
        ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
        ShowText(["\\n<Apilo Lagos> (Favorability: \\V[3697])"])
        ShowText(["Here, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4505, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apilo Lagos> (Favorability: \\V[3697])"])
    ShowText(["Do you need my power...?"])
    ShowText(["Then, I'll go with you!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(697)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(697)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Secret Stone of Stop Addition"])
        ShowText(["Favorability 4000: Secret Stone of Those Cloaked in the Galaxy"])
        ShowText(["Favorability 6000: Godbook of Time Magic"])
        ShowText(["Favorability 10000: Godbook of the Galaxy"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3697])"])
        ShowChoices([["Reverse rape and exploitation (favorability: 10)", "Stop"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3697, 0, 10, 1])
            Script(["call_novel_scene(7583)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
            ShowText(["\\n<Apilo Lagos> (Favorability: \\V[3697])"])
            ShowText(["Is it okay to do it another time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowPicture([5, "80_nihuta_telos_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3699, 0, 2000, 1])
      ConditionalBranch([1, 4699, 0, 0, 0])
        ControlVariables([4699, 4699, 0, 0, 1])
        ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
        ShowText(["\\n<Nifta Telos> (Favorability: \\V[3699])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2181, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3699, 0, 4000, 1])
      ConditionalBranch([1, 4699, 0, 1, 0])
        ControlVariables([4699, 4699, 0, 0, 2])
        ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
        ShowText(["\\n<Nifta Telos> (Favorability: \\V[3699])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4177, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3699, 0, 6000, 1])
      ConditionalBranch([1, 4699, 0, 2, 0])
        ControlVariables([4699, 4699, 0, 0, 3])
        ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
        ShowText(["\\n<Nifta Telos> (Favorability: \\V[3699])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5043, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3699, 0, 10000, 1])
      ConditionalBranch([1, 4699, 0, 3, 0])
        ControlVariables([4699, 4699, 0, 0, 4])
        ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
        ShowText(["\\n<Nifta Telos> (Favorability: \\V[3699])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4575, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
    ShowText(["\\n<Nifta Telos> (Favorability: \\V[3699])"])
    ShowText(["Do you need my power...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(699)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(699)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Secret Stone of Divine Special Attack"])
        ShowText(["Affinity 4000: The secret stone of the one who wears the end"])
        ShowText(["Affinity 6000: The extreme mark of instant death"])
        ShowText(["Affinity 10000: The divine book of the end"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3699])"])
        ShowChoices([["Reverse rape and exploitation (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3699, 0, 10, 1])
            Script(["call_novel_scene(7588)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
            ShowText(["\\n<Nifta Telos> (Favorability: \\V[3699])"])
            ShowText(["Stop it, you'll die..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowPicture([5, "80_chaos_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3707, 0, 2000, 1])
      ConditionalBranch([1, 4707, 0, 0, 0])
        ControlVariables([4707, 4707, 0, 0, 1])
        ShowTextAttributes(["chaos_fc1", 0, 0, 2])
        ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
        ShowText(["Father... use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3669, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3707, 0, 4000, 1])
      ConditionalBranch([1, 4707, 0, 1, 0])
        ControlVariables([4707, 4707, 0, 0, 2])
        ShowTextAttributes(["chaos_fc1", 0, 0, 2])
        ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
        ShowText(["Father... use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4330, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3707, 0, 6000, 1])
      ConditionalBranch([1, 4707, 0, 2, 0])
        ControlVariables([4707, 4707, 0, 0, 3])
        ShowTextAttributes(["chaos_fc1", 0, 0, 2])
        ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
        ShowText(["Father... use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4435, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3707, 0, 10000, 1])
      ConditionalBranch([1, 4707, 0, 3, 0])
        ControlVariables([4707, 4707, 0, 0, 4])
        ShowTextAttributes(["chaos_fc1", 0, 0, 2])
        ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
        ShowText(["Father... use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([7046, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Father... let's play together."])
    JumpToLabel(["メニュー"])
    Label(["5"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice> (Affinity: \\V[3005])"])
    ShowText(["The god of chaos, Chaos..."])
    ShowText(["Truly, it was an incredible power."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Incredible power is within you all as well."])
    ShowText(["Leaving aside my father, to think that even those born in the present world would approach me..."])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice> (Affinity: \\V[3005])"])
    ShowText(["That is the power of hope that rejects the fate of destruction."])
    ShowText(["Those who live in this world have rejected the will of ruin."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["The power of hope is burned into my eyes."])
    ShowText(["I shall no longer seek ruin..."])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Affinity: \\V[3005])"])
    ShowText(["The god of chaos, Chaos..."])
    ShowText(["Truly, it was an incredible power."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Incredible power is within you all as well."])
    ShowText(["Leaving aside my father, to think that even those born in the present world would approach me..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Affinity: \\V[3005])"])
    ShowText(["That is the power of hope that rejects the fate of destruction."])
    ShowText(["Those who live in this world have rejected the will of ruin."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["The power of hope is burned into my eyes."])
    ShowText(["I shall no longer seek ruin..."])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Affinity: \\V[3005])"])
    ShowText(["The god of chaos, Chaos..."])
    ShowText(["Truly, it was an incredible power."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Incredible power is within you all as well."])
    ShowText(["Leaving aside my father, to think that even those born in the present world would approach me..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Affinity: \\V[3005])"])
    ShowText(["That is the power of hope that rejects the fate of destruction."])
    ShowText(["Those who live in this world have rejected the will of ruin."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["The power of hope is burned into my eyes."])
    ShowText(["I shall no longer seek ruin..."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias> (Affinity: \\V[3026])"])
    ShowText(["To think even the god of chaos would become an ally..."])
    ShowText(["Is it really okay?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["It’s fine..."])
    ShowText(["Such things that would destroy the world will never happen again."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias> (Affinity: \\V[3026])"])
    ShowText(["I can't believe what the god of chaos says."])
    ShowText(["I want to say that, but—"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias> (Affinity: \\V[3026])"])
    ShowText(["...If it's what Luka's daughter says, then I will believe it."])
    ShowTextAttributes(["chaos_fc1", 3, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["I am the god of chaos, and Luka's daughter..."])
    ShowText(["I swear to my father, I no longer hold the will of destruction."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias> (Affinity: \\V[3026])"])
    ShowText(["Understood, from now on I will be with you."])
    ShowText(["As a companion, and as the same god..."])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
    ShowText(["\\n<Ilias> (Affinity: \\V[3026])"])
    ShowText(["To think even the god of chaos would become an ally..."])
    ShowText(["Is it really okay?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["It’s fine..."])
    ShowText(["Such things that would destroy the world will never happen again."])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias> (Affinity: \\V[3026])"])
    ShowText(["I can't believe what the god of chaos says."])
    ShowText(["I want to say that, but—"])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias> (Affinity: \\V[3026])"])
    ShowText(["...If it's what Luka's daughter says, then I will believe it."])
    ShowTextAttributes(["chaos_fc1", 3, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["I am the god of chaos, and Luka's daughter..."])
    ShowText(["I swear to my father, I no longer hold the will of destruction."])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias> (Affinity: \\V[3026])"])
    ShowText(["Understood, from now on I will be with you."])
    ShowText(["As a companion, and as the same god..."])
    JumpToLabel(["メニュー"])
    Label(["29"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["You are Ilias from the heavenly realm..."])
    ShowText(["It's complicated, so it would be better to unify."])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias> (Affinity: \\V[3029])"])
    ShowText(["Little Ilias and I are no longer the same being."])
    ShowText(["As different existences, it is for the sake of the world that we continue to be two..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["If you keep complaining, shall I forcefully merge you?"])
    ShowTextAttributes(["iriasu_fc6", 3, 0, 2])
    ShowText(["\\n<Ilias> (Affinity: \\V[3029])"])
    ShowText(["N-no, please stop...!"])
    ShowText(["I don't want to merge!! I want to be myself!!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Then just say that honestly..."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Grandma... will get angry, and Lucifina-chan... is a different person."])
    ShowText(["Lucifina, um... Lucifina-san?"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>(Affection: \\V[3035])"])
    ShowText(["Oh, Chaos-chan..."])
    ShowText(["What do you need?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["I want to go somewhere to play..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>(Affection: \\V[3035])"])
    ShowText(["Then let's jump to a place with a beautiful view."])
    ShowText(["How about Mount Horai?"])
    ShowTextAttributes(["chaos_fc1", 3, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Yeah, let's go..."])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promesthin>(Affection: \\V[3037])"])
    ShowText(["Oh god of chaos... can you give me some of your hair?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["No way..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promesthin>(Affection: \\V[3037])"])
    ShowText(["I see, it can't be helped then..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["You can't secretly take back the pillow either."])
    ShowText(["And don't secretly take back the used straw."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promesthin>(Affection: \\V[3037])"])
    ShowText(["As expected of a god, you see right through me..."])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Are you a stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Are you a stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Are you a stalker!!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promesthin>(Affection: \\V[3037])"])
    ShowText(["Oh god of chaos... can you give me some of your hair?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["No way..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promesthin>(Affection: \\V[3037])"])
    ShowText(["I see, it can't be helped then..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["You can't secretly take back the pillow either."])
    ShowText(["And don't secretly take back the used straw."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promesthin>(Affection: \\V[3037])"])
    ShowText(["As expected of a god, you see right through me..."])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Are you a stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Are you a stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Are you a stalker!!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promesthin>(Affection: \\V[3037])"])
    ShowText(["Oh god of chaos... can you give me some of your hair?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["No way..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promesthin>(Affection: \\V[3037])"])
    ShowText(["I see, it can't be helped then..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["You can't secretly take back the pillow either."])
    ShowText(["And don't secretly take back the used straw."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promesthin>(Affection: \\V[3037])"])
    ShowText(["As expected of a god, you see right through me..."])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Are you a stalker!!"])
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    ConditionalBranch([0, 1841, 0])
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      ShowText(["\\n<Sonya>"])
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    ConditionalBranch([0, 1842, 0])
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    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promesthin>(Affection: \\V[3037])"])
    ShowText(["Oh god of chaos... can you give me some of your hair?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["No way..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promesthin>(Affection: \\V[3037])"])
    ShowText(["I see, it can't be helped then..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["You can't secretly take back the pillow either."])
    ShowText(["And don't secretly take back the used straw."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promesthin>(Affection: \\V[3037])"])
    ShowText(["As expected of a god, you see right through me..."])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Are you a stalker!!"])
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      ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
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      ShowText(["Are you a stalker!!"])
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    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
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    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Nulco..."])
    ShowText(["Kyukyuu, kyukyukyuu."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ko> (Affection Level: \\V[3079])"])
    ShowText(["Kyu! Kyukyukyukyu~!!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Kyukyuu, kyukyuu..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuru Ko> (Affection Level: \\V[3079])"])
    ShowText(["... Kyu!!"])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Mother..."])
    ShowText(["If my father had chosen to destroy me in that final battle..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affection:\\V[3129]）"])
    ShowText(["During that fight, Hilda said, didn't she?"])
    ShowText(["Because I'm your daughter, I will settle this with my own hands..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affection:\\V[3129]）"])
    ShowText(["That was a lie."])
    ShowText(["If you were in danger, I intended to take you and escape."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affection:\\V[3129]）"])
    ShowText(["Because... Chaos is a precious daughter, after all."])
    ShowText(["I was planning to escape together, even if it meant betraying everyone."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["...I understood, mother."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde>（Affection:\\V[3129]）"])
    ShowText(["But there was no need for that."])
    ShowText(["Luka saved you."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["...I'm really glad."])
    ShowText(["That we could avoid destroying this world..."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["Chaos, I've made a deluxe children's lunch for you."])
    ShowText(["It's a dish filled only with your favorite foods, just for you in the whole world."])
    ShowTextAttributes(["chaos_fc1", 3, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Yay...♪"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Hey, dad..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["The dessert is this seven-colored parfait, made just for Chaos."])
    ShowText(["I've chosen only the fruits you like, with the finest milk—"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Dad, you're spoiling Chaos too much..."])
    ShowText(["Did you forget you said, 'As the God of Chaos, I will cut with my sword'?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>（Affection:\\V[3523]）"])
    ShowText(["I forgot."])
    ShowTextAttributes(["chaos_fc1", 4, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["It's delicious...♪"])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Chaos-chan, do you want to eat? Shall we go to the cafeteria together?"])
    ShowText(["Today, Marcellus is on duty, so the omelette rice is delicious."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Sonia... just because you're the Apostle of Chaos,"])
    ShowText(["there's no need to fuss over her that much."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well, that's true..."])
    ShowText(["They say to shoot the general, you must first shoot the horse."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Am I a horse..."])
    ShowText(["Well, fine, let's go eat some omelet rice."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["As an Apostle of Chaos, I'll join you...♪"])
    JumpToLabel(["メニュー"])
    Label(["684"])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["Including Luka, there are five gods in this world..."])
    ShowText(["No, since Ilias is two, that makes six."])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["Furthermore, Alipheese the 16th also inherits my power and is god-class."])
    ShowText(["The Apostles of Chaos also possess power on par with the gods..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["The absolute unique god pretending to be Ilias must be quite dissatisfied..."])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["On the surface, that's true, but..."])
    ShowText(["His rampage stems from an unparalleled loneliness."])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["Now that there are plenty of those to stand alongside, he has no luxury to indulge in solitude."])
    ShowText(["Rather, I think he will face reality and change his actions."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Is that so?"])
    ShowText(["As for Ilias, that's one thing, but Sub-Ilias is suspicious..."])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["He was originally a moderate pacifist."])
    ShowText(["His strong assumptions are a reflection of his strong sense of responsibility."])
    ShowTextAttributes(["alice0_fc2", 6, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["For thousands of years, he has continued to complicate things to become like that..."])
    ShowText(["Part of that responsibility lies with me as well."])
    ShowTextAttributes(["alice0_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["However, currently, the world has undergone a significant transformation."])
    ShowText(["In this world overflowing with gods,"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Ilias will no longer be able to indulge in solitude."])
    ShowText(["Well, in reality..."])
    ShowTextAttributes(["alice0_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["Even if Sub-Ilias rampages, other gods will gang up on him."])
    ShowText(["He's not so foolish as to not understand that."])
    ShowTextAttributes(["chaos_fc1", 3, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["If anything happens, I'll be the first to go punch him."])
    ShowTextAttributes(["alice0_fc2", 5, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["You seem to get along well..."])
    JumpToLabel(["メニュー"])
    Label(["685"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["Including Luka, there are five gods in this world..."])
    ShowText(["No, since Ilias is two, that makes six."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["Furthermore, Alipheese the 16th also inherits my power and is god-class."])
    ShowText(["The Apostles of Chaos also possess power on par with the gods..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["The absolute unique god pretending to be Ilias must be quite dissatisfied..."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["On the surface, that's true, but..."])
    ShowText(["His rampage stems from an unparalleled loneliness."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["Now that there are plenty of those to stand alongside, he has no luxury to indulge in solitude."])
    ShowText(["Rather, I think he will face reality and change his actions."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Is that so?"])
    ShowText(["As for Ilias, that's one thing, but Sub-Ilias is suspicious..."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["He was originally a moderate pacifist."])
    ShowText(["His strong assumptions are a reflection of his strong sense of responsibility."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["For thousands of years, he has continued to complicate things to become like that..."])
    ShowText(["Part of that responsibility lies with me as well."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["However, currently, the world has undergone a significant transformation."])
    ShowText(["In this world overflowing with gods,"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Ilias will no longer be able to indulge in solitude."])
    ShowText(["Well, in reality..."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["Even if Sub-Ilias rampages, other gods will gang up on him."])
    ShowText(["He's not so foolish as to not understand that."])
    ShowTextAttributes(["chaos_fc1", 3, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["If anything happens, I'll be the first to go punch him."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>（Affection:\\V[3684]）"])
    ShowText(["You seem to get along well..."])
    JumpToLabel(["メニュー"])
    Label(["692"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Well, we've been acquainted for a long time..."])
    ShowText(["Adrammelech..."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["Can you really adapt to society?"])
    ShowText(["I have shopped at the town store before."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["What, shopping...!?"])
    ShowText(["You've grown, Adramalek..."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["Right now, I'm planning a mission to eat at the cafeteria."])
    ShowText(["I'm still in the preparation stage, though..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["What, alone...!?"])
    ShowText(["Do your best... do your best..."])
    JumpToLabel(["メニュー"])
    Label(["693"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Well, we've been acquainted for a long time..."])
    ShowText(["Adrammelech..."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["Can you really adapt to society?"])
    ShowText(["I have shopped at the town store before."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["What, shopping...!?"])
    ShowText(["You've grown, Adramalek..."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["Right now, I'm planning a mission to eat at the cafeteria."])
    ShowText(["I'm still in the preparation stage, though..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["What, alone...!?"])
    ShowText(["Do your best... do your best..."])
    JumpToLabel(["メニュー"])
    Label(["694"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Well, we've been acquainted for a long time..."])
    ShowText(["Adrammelech..."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["Can you really adapt to society?"])
    ShowText(["I have shopped at the town store before."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["What, shopping...!?"])
    ShowText(["You've grown, Adramalek..."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adrammelech>（Affection:\\V[3692]）"])
    ShowText(["Right now, I'm planning a mission to eat at the cafeteria."])
    ShowText(["I'm still in the preparation stage, though..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["What, alone...!?"])
    ShowText(["Do your best... do your best..."])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Chaos, if you're free, want to go for a walk?"])
    ShowText(["It's my job to guide, so shall we go for a walk?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Walking with the white rabbit isn't fun..."])
    ShowText(["You walk so hurriedly that I can't enjoy the scenery."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["Then, shall we play tag?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["I don't want a tag game where the demons increase, disperse, or quantumize."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Affinity: \\V[3696])"])
    ShowText(["That's a lot of requests."])
    JumpToLabel(["メニュー"])
    Label(["698"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Grim Reaper, is the underworld's business alright?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["The doppelganger I left in the underworld is sufficient to handle things."])
    ShowText(["Since the chaos cleared, the number of dead has returned to the normal cycle."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Then, you should relax here..."])
    ShowText(["You're always doing paperwork."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper>（Affection:\\V[3698]）"])
    ShowText(["Excuse me... this is just my nature."])
    JumpToLabel(["メニュー"])
    Label(["702"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection Level:\\V[3702]）"])
    ShowText(["I never thought I'd have a little sister in another world..."])
    ShowText(["And her outfit is similar too."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["No, it's not similar..."])
    ShowText(["Your outfit is definitely not similar at all..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["And she's not even my little sister..."])
    ShowText(["I'm older and I'm the big sister..."])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection Level:\\V[3702]）"])
    ShowText(["That part doesn't matter, so I'll yield."])
    ShowText(["But the outfits are similar."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["No, it's not similar..."])
    JumpToLabel(["メニュー"])
    Label(["703"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection Level:\\V[3702]）"])
    ShowText(["I never thought I'd have a little sister in another world..."])
    ShowText(["And her outfit is similar too."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["No, it's not similar..."])
    ShowText(["Your outfit is definitely not similar at all..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["And she's not even my little sister..."])
    ShowText(["I'm older and I'm the big sister..."])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero>（Affection Level:\\V[3702]）"])
    ShowText(["That part doesn't matter, so I'll yield."])
    ShowText(["But the outfits are similar."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["No, it's not similar..."])
    JumpToLabel(["メニュー"])
    Label(["704"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris> (Affinity:\\V[3704]）"])
    ShowText(["I can't believe I have a little sister in another world, it's surprising~!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["She's not a little sister..."])
    ShowText(["I'm older and I'm the big sister..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris> (Affinity:\\V[3704]）"])
    ShowText(["Mmm! You're still insisting on that...?"])
    ShowText(["If it comes to this, I'll challenge you for the title of big sister!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Are we going to fight?"])
    ShowText(["I will definitely win..."])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris> (Affinity:\\V[3704]）"])
    ShowText(["A competition to see how much we can depend on Dad!!"])
    ShowText(["Whoever can depend on him the most wins!!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Whoever can depend on him the most is the big sister?"])
    ShowText(["Isn't that the opposite...?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris> (Affinity:\\V[3704]）"])
    ShowText(["It's true, this competition is no good..."])
    JumpToLabel(["メニュー"])
    Label(["705"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris> (Affinity:\\V[3704]）"])
    ShowText(["I can't believe I have a little sister in another world, it's surprising~!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["She's not a little sister..."])
    ShowText(["I'm older and I'm the big sister..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris> (Affinity:\\V[3704]）"])
    ShowText(["Mmm! You're still insisting on that...?"])
    ShowText(["If it comes to this, I'll challenge you for the title of big sister!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Are we going to fight?"])
    ShowText(["I will definitely win..."])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris> (Affinity:\\V[3704]）"])
    ShowText(["A competition to see how much we can depend on Dad!!"])
    ShowText(["Whoever can depend on him the most wins!!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Whoever can depend on him the most is the big sister?"])
    ShowText(["Isn't that the opposite...?"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris> (Affinity:\\V[3704]）"])
    ShowText(["It's true, this competition is no good..."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Chaos spirit, Nul Cogito..."])
    ShowText(["You've managed to spend a long time in that form now."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["Yes. Because the power of chaos has increased..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["You were cuter before..."])
    ShowTextAttributes(["nurukox_fc1", 7, 0, 2])
    ShowText(["\\n<Nul Cognito>（Affection:\\V[3706]）"])
    ShowText(["...Kyuu."])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Mother..."])
    ShowText(["If my father had chosen to destroy me in that final battle..."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affinity:\\V[3759]）"])
    ShowText(["During that fight, Hilda said, didn't she?"])
    ShowText(["Because I'm your daughter, I will settle this with my own hands..."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affinity:\\V[3759]）"])
    ShowText(["That was a lie."])
    ShowText(["If you were in danger, I intended to take you and escape."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affinity:\\V[3759]）"])
    ShowText(["Because... Chaos is a precious daughter, after all."])
    ShowText(["I was planning to escape together, even if it meant betraying everyone."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["...I understood, mother."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affinity:\\V[3759]）"])
    ShowText(["But there was no need for that."])
    ShowText(["Luka saved you."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["...I'm really glad."])
    ShowText(["That we could avoid destroying this world..."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Mother..."])
    ShowText(["If my father had chosen to destroy me in that final battle..."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affinity:\\V[3759]）"])
    ShowText(["During that fight, Hilda said, didn't she?"])
    ShowText(["Because I'm your daughter, I will settle this with my own hands..."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affinity:\\V[3759]）"])
    ShowText(["That was a lie."])
    ShowText(["If you were in danger, I intended to take you and escape."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affinity:\\V[3759]）"])
    ShowText(["Because... Chaos is a precious daughter, after all."])
    ShowText(["I was planning to escape together, even if it meant betraying everyone."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["...I understood, mother."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Affinity:\\V[3759]）"])
    ShowText(["But there was no need for that."])
    ShowText(["Luka saved you."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["...I'm really glad."])
    ShowText(["That we could avoid destroying this world..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Chaos-chan, do you want to eat? Shall we go to the cafeteria together?"])
    ShowText(["Today, Marcellus is on duty, so the omelette rice is delicious."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Sonia... just because you're the Apostle of Chaos,"])
    ShowText(["there's no need to fuss over her that much."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well, that's true..."])
    ShowText(["They say to shoot the general, you must first shoot the horse."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Am I a horse..."])
    ShowText(["Well, fine, let's go eat some omelet rice."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["As an Apostle of Chaos, I'll join you...♪"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Chaos-chan, do you want to eat? Shall we go to the cafeteria together?"])
    ShowText(["Today, Marcellus is on duty, so the omelette rice is delicious."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Sonia... just because you're the Apostle of Chaos,"])
    ShowText(["there's no need to fuss over her that much."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["Well, that's true..."])
    ShowText(["They say to shoot the general, you must first shoot the horse."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
    ShowText(["Am I a horse..."])
    ShowText(["Well, fine, let's go eat some omelet rice."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonia>（Affection:\\V[3525]）"])
    ShowText(["As an Apostle of Chaos, I'll join you...♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"give a present\","])
      ScriptMore(["\"add to party\","])
      ScriptMore(["\"View gift list\",\"beg\","])
      ScriptMore(["\"stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(707)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(707)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of the Galaxy's Affinity"])
        ShowText(["Affinity 4000: Secret Stone of Null Resistance"])
        ShowText(["Affinity 6000: Curse of God-Slaying"])
        ShowText(["Affinity 10000: God Book of Chaos"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affinity: \\V[3707])"])
        ShowChoices([["Reverse rape and exploitation (favorability: 10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3707, 0, 10, 1])
            Script(["call_novel_scene(7606)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["chaos_fc1", 0, 0, 2])
            ShowText(["\\n<Chaos>（Affection Level:\\V[3707]）"])
            ShowText(["I can't let you live..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ConditionalBranch([1, 60, 0, 0, 0])
      PlayBGM(["RPG::BGM(@name=\"dungeon_tarutaro2\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 60, 0, 1, 1])
      Script(["play_base_bgm"])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])
