Get LOS-checks working for enemies.

Get custom monster toggle for Doom working.

Decide if 'realistic' reloads are still in.

implement slider/toggle to determine if overcharged fist does AOE damage.

implement 'dash into enemy w/ charged fist to release' option.

check why the bar below the stamina gauge doesn't render at <100% opacity.
^it's part of the visor, and it can't be handled through the stamina script w/o
modification :/

-add vertical thrust to standard air evades. maybe make this an option?

-finish strife rotated junk sprites in TEXTURES