################################################################################
#
# 'Project MSfiX'd', by amv2k9
# A modification of MagSigmaX's 'Project MSX'
#
# Most of my work on this has been stuff that the player wouldn't necessarily 
# notice; a lot of tweaks & refining of the existing code. Things like using the 
# reserved sprite frame to significantly cut down the code length of visual 
# effect actors, anonymous functions to group together large amounts of function 
# calls on one frame, ditching the weird grenade 'weapon' and instead making 
# every weapon inherit from a base actor which removees a lot of redundant code, 
# etc.
# 
# Notable changes I've made:
# -Built-in compatibility w/ Heretic, Hexen and Strife.
# -Female gender playersounds, since the player's arms & hands are suited up,
#  and they don't look particularly masculine.
# -A new options menu has been added; giving you the ability to tweak too many
#  things to mention here.
# -Orion Sniper Gauss Rifle's been fixed. PMSX is so old, it used a call for
#  A_RailAttack with the parameters in a different order than they are now, 
#  which seems to have caused reloading to not deplete reserve ammo.
# -The reload, firing mode switch, grenade, health stim and shield booster keys 
#  now use keys native to ZDoom, so you won't have to keep changing all your 
#  binds when you go to play another mod! Reload uses 'reload' (well duh), Mode
#  Switch uses 'zoom', grenades use 'user 1', health stims use 'user 2' and 
#  shield boosters use 'user 3'.
# -The Jetpack, which replaces the Wings of Wrath in Heretic & Hexen. 
# -Light Amplification Visor, replaces the Torch in Heretic & Hexen.
# -Hazard Screen, replaces Strife's Environmental Suit.
# -Golam Pistol has a three-round burst mode with poor accuracy.
# -Chimera Rifle has a third firing mode that fires a spread of shots.
#
# CREDITS:
# -Lightamp pickup/activate/deactivate sounds from JohnnyDoom.
# -'Double-Tap' evade/sprint script originally by KeksDose, w/ modifications by 
#  me, and significant help from BlueShadow.
# -Jetpack pickup sprite is an edit of a shield module from Russian Overkill.
# -Jetpack pickup & active sounds from Wolfenstein III [Raven].
# -Female player voices are from Overwatch's 'Widowmaker' class [Blizzard].
# -Shield damage sound is a mix of DSSTATIC AND DSSNTDTH from Strife.
# -Gold pickup sound is a combination of two sounds by Le Mudcrab [Freesound].
#
# Original credits for Project MSX are below. 
#
################################################################################

//Project MSX (v0.2) by MagSigmaX 

//Resource Credits

/*
NOTE: This list may be incomplete... if you see a resource in this mod that has not
been credited. Send me and e-mail to mag.sigma88dmc@gmail.com or PM me on the ZDoom forums.
*/

HUD - MagSigmaX

Titlepic and infopic --
	Metal texture - Helpax
	Pentagram image - Verjim

Original 3D Models --
	* pistol - Felipe_Paiva and others(gamebanana.com)
	* autoshotgun - ez_jamin and others(gamebanana.com)
	* assault rifle - xpbolt2 and others(gamebanana.com)
	* autocannon - FEAR
	* nailshotgun - FEAR 2
	* concussion pulse rifle - Unreal Tournament 2004, Halo 3, Stalker, 
		DarkElfa's Navy Seal Tactical HK MP-7 PDW (gamebanana.com)
	* sniper gauss cannon - Crysis, Halo 3, Constellatio - KOPASSUS Incorporated (gamebanana.com)
	* frag grenade - FEAR
	* arms 
		- Halo CE
		- Full-Finger Stoke/Olender-s skin - 1337_14N6U463 and others (gamebanana.com)
		- Crysis NanosuitGloves skin - bLiss and others (gamebanana.com)
	
Sprites --
	Items & powerups ---
		* shield booster - LucasArts(original), MagSigmaX(edit)
		* health stims - id software(concept), MagSigmaX(edit)
		* ammo backpack - Mor'ladim
		* overshield sphere - Banjo Software
		* ultra, invulnerability sphere - id software
		* defense sphere - realm667.com
		* pda automap - scalliano
		
	Ammo packs --
		* real_trisk(concept), id Software(concept), MagSigmaX(edit)
		
	Casings --
		* Pistol and AR casings - Bungie Studios
		
	Monsters --
		* Diabolist - id Software, Eriance(main edit)
		* Kabro - id Software, Vader(main edit)
		* Mauler - id Software, Eriance, DavidG(edit), MagSigmaX(edit)
		* Marine grenade throw animation - id Software, MagSigmaX(main edit)
		* Baron Of Hell(Prophane One) - id Software, Dutch Devil(main edit), Tormentor667(main edit)
		* Hell Knight(Squire) - id Software,  Vader(edit), Jekyll Grim Payne(edit), Woolie Wool(edit)
		* Mancubus(Daedalus) - id Software, Vegeta(main edit), Aerial(main edit), Tormentor667(main edit)
		* Alternate Marine and Kabro deaths - DavidG(main edit)
	
	Projectiles --
		* Raven Software
	 
Sounds --
	* gamebanana.com
	* soundsnap.com
	* Monolith Productions (FEAR, FEAR 2)
	* Crytek (Crysis 2)
	* Valve (Half-life 2)
	* Bungie (Halo CE)
	* Raven Software (Hexen)
	* LucasArts (Jedi Knight, Jedi Outcast)
	* Blizzard Entertaiment (Diablo I)
	* hitmanx (player voice)
	* and many many others that I gotten from other mods...
	
	

Uncategorized --
	* Photoshop blood brushes
		- env1ro
		- AnnFrost stock
	* Photoshop broken glass brushes
		- frozenstocks
		- eebvoom
		- ObsidianDown.com
		
Special thanks:
	- Xaser, Enjay, edward850, Big C, -Ghost-, Se7eNytes, WildWeasel, Salad Viking, hitmanx, 
	  PillowBlaster, amv2k9, bleant, Steve1664 ,Princess Viscra Maelstrom, Jalk27 and many others that I can remember right now.

