pointlight flourescence
{
color 0.4 1.0 0.4
size 20
offset 0 8 0
}
pulselight flourescenceBig
{
color 0.4 1.0 0.4
size 100
secondarysize 90
interval 0.5
offset 0 4 0
}
pulselight psifield
{
color 0.7 0.1 0.7
size 96
secondarySize 90
interval 0.5
offset 0 32 0
}
pointlight Headlight1
{
color 0.8 0.7 0.5
size 150
offset 0 0 32
}
pointlight Lantern1
{
color 0.3 0.3 0.7
size 130
offset 0 36 0
}
pointlight searchlight1
{
color 1.0 0.9 0.5
size 140
offset 0 36 0
}
pointlight forcefield1
{
color 0.7 0.3 0.6
size 64
offset 0 36 0
}
pulselight Cylinder1
{
color 0.4 0.4 0.8
size 140
secondarySize 160
interval 0.3
offset 0 36 0
}
pulselight Cylinder2
{
color 0.6 0.6 0.8
size 140
secondarySize 356
interval 0.5
offset 0 24 0
}
pointlight PsychicDark
{
    color 1 1 1
    size 80
	subtractive 1
    offset 0 16 0
}
pointlight PsychicRed
{
    color 1 0.3 0.3
    size 70
	subtractive 1
    offset 0 16 0
}
Object LanternGlow
{
  frame TNT1 { light Lantern1 }
}
Object SearchlightGlow
{
  frame TNT1 { light Searchlight1 }
}
Object SearchlightEffect
{
  frame TNT1 { light Searchlight1 }
}
Object PROPExplosiveCylinder
{
  frame bar1c { light Cylinder1 }
  frame bar1d { light Cylinder1 }
  frame bar1e { light Cylinder1 }
  frame bexpa { light Cylinder1 }
  frame bexpb { light Cylinder2 }
  frame bexpc { light Cylinder2 }
  frame bexpd { light Cylinder2 }
  frame bexpe { light Cylinder2 }
  frame bexpf { light Cylinder2 }
}
Object fiendspit
{
  frame BAl1 { light flourescence }
}
BrightMap Sprite PLAYA1
{
Map PLALA1
DisableFullBright
}
BrightMap Sprite PLAYH1
{
Map PLALA1
DisableFullBright
}
BrightMap Sprite PLAYA2
{
Map PLALA2
DisableFullBright
}
BrightMap Sprite PLAYH2
{
Map PLALA2
DisableFullBright
}
BrightMap Sprite PLAYA8
{
Map PLALA8
DisableFullBright
}
BrightMap Sprite PLAYH8
{
Map PLALA8
DisableFullBright
}
BrightMap Sprite PLAYB1
{
Map PLALB1
DisableFullBright
}
BrightMap Sprite PLAYI1
{
Map PLALB1
DisableFullBright
}
BrightMap Sprite PLAYB2
{
Map PLALB2
DisableFullBright
}
BrightMap Sprite PLAYI2
{
Map PLALB2
DisableFullBright
}
BrightMap Sprite PLAYB8
{
Map PLALB8
DisableFullBright
}
BrightMap Sprite PLAYI8
{
Map PLALB8
DisableFullBright
}
BrightMap Sprite PLAYC1
{
Map PLALC1
DisableFullBright
}
BrightMap Sprite PLAYJ1
{
Map PLALC1
DisableFullBright
}
BrightMap Sprite PLAYC2
{
Map PLALC2
DisableFullBright
}
BrightMap Sprite PLAYJ2
{
Map PLALC2
DisableFullBright
}
BrightMap Sprite PLAYC8
{
Map PLALC8
DisableFullBright
}
BrightMap Sprite PLAYJ8
{
Map PLALC8
DisableFullBright
}
BrightMap Sprite PLAYD1
{
Map PLALD1
DisableFullBright
}
BrightMap Sprite PLAYK1
{
Map PLALD1
DisableFullBright
}
BrightMap Sprite PLAYD2
{
Map PLALD2
DisableFullBright
}
BrightMap Sprite PLAYK2
{
Map PLALD2
DisableFullBright
}
BrightMap Sprite PLAYD8
{
Map PLALD8
DisableFullBright
}
BrightMap Sprite PLAYK8
{
Map PLALD8
DisableFullBright
}
BrightMap Sprite PLAYE1
{
Map PLALE1
DisableFullBright
}
BrightMap Sprite PLAYL1
{
Map PLALE1
DisableFullBright
}
BrightMap Sprite PLAYE2
{
Map PLALE2
DisableFullBright
}
BrightMap Sprite PLAYL2
{
Map PLALE2
DisableFullBright
}
BrightMap Sprite PLAYE8
{
Map PLALE8
DisableFullBright
}
BrightMap Sprite PLAYL8
{
Map PLALE8
DisableFullBright
}
BrightMap Sprite PLAYG0
{
Map PLALG0
DisableFullBright
}
BrightMap Sprite PLAYN0
{
Map PLALG0
DisableFullBright
}
BrightMap Sprite PLAYX0
{
Map PLALX0
DisableFullBright
}
BrightMap Sprite PLAYY0
{
Map PLALY0
DisableFullBright
}
BrightMap Sprite PLAYZ0
{
Map PLALZ0
DisableFullBright
}
BrightMap Sprite PLYCA1
{
Map PLLCA1
DisableFullBright
}
BrightMap Sprite PLYCH1
{
Map PLLCA1
DisableFullBright
}
BrightMap Sprite PLYCA2
{
Map PLLCA2
DisableFullBright
}
BrightMap Sprite PLYCH2
{
Map PLLCA2
DisableFullBright
}
BrightMap Sprite PLYCA8
{
Map PLLCA8
DisableFullBright
}
BrightMap Sprite PLYCH8
{
Map PLLCA8
DisableFullBright
}
BrightMap Sprite PLYCB1
{
Map PLLCB1
DisableFullBright
}
BrightMap Sprite PLYCI1
{
Map PLLCB1
DisableFullBright
}
BrightMap Sprite PLYCB2
{
Map PLLCB2
DisableFullBright
}
BrightMap Sprite PLYCI2
{
Map PLLCB2
DisableFullBright
}
BrightMap Sprite PLYCB8
{
Map PLLCB8
DisableFullBright
}
BrightMap Sprite PLYCI8
{
Map PLLCB8
DisableFullBright
}
BrightMap Sprite PLYCC1
{
Map PLLCC1
DisableFullBright
}
BrightMap Sprite PLYCJ1
{
Map PLLCC1
DisableFullBright
}
BrightMap Sprite PLYCC2
{
Map PLLCC2
DisableFullBright
}
BrightMap Sprite PLYCJ2
{
Map PLLCC2
DisableFullBright
}
BrightMap Sprite PLYCC8
{
Map PLLCC8
DisableFullBright
}
BrightMap Sprite PLYCJ8
{
Map PLLCC8
DisableFullBright
}
BrightMap Sprite PLYCD1
{
Map PLLCD1
DisableFullBright
}
BrightMap Sprite PLYCK1
{
Map PLLCD1
DisableFullBright
}
BrightMap Sprite PLYCD2
{
Map PLLCD2
DisableFullBright
}
BrightMap Sprite PLYCK2
{
Map PLLCD2
DisableFullBright
}
BrightMap Sprite PLYCD8
{
Map PLLCD8
DisableFullBright
}
BrightMap Sprite PLYCK8
{
Map PLLCD8
DisableFullBright
}
BrightMap Sprite PLYCE1
{
Map PLLCE1
DisableFullBright
}
BrightMap Sprite PLYCL1
{
Map PLLCE1
DisableFullBright
}
BrightMap Sprite PLYCE2
{
Map PLLCE2
DisableFullBright
}
BrightMap Sprite PLYCL2
{
Map PLLCE2
DisableFullBright
}
BrightMap Sprite PLYCE8
{
Map PLLCE8
DisableFullBright
}
BrightMap Sprite PLYCL8
{
Map PLLCE8
DisableFullBright
}
BrightMap Sprite PLYCG0
{
Map PLLCG0
DisableFullBright
}
BrightMap Sprite PLYCN0
{
Map PLLCG0
DisableFullBright
}
BrightMap Sprite PLYCX0
{
Map PLLCX0
DisableFullBright
}
BrightMap Sprite PLYCY0
{
Map PLLCY0
DisableFullBright
}
BrightMap Sprite PLYCZ0
{
Map PLLCZ0
DisableFullBright
}
BrightMap Sprite GHSTA1
{
Map GHBMA1
DisableFullBright
}
BrightMap Sprite GHSTB1
{
Map GHBMA1
DisableFullBright
}
BrightMap Sprite GHSTC1
{
Map GHBMA1
DisableFullBright
}
BrightMap Sprite GHSTD1
{
Map GHBMA1
DisableFullBright
}
BrightMap Sprite GHSTA2A8
{
Map GHBMB1B2
DisableFullBright
}
BrightMap Sprite GHSTB2B8
{
Map GHBMB1B2
DisableFullBright
}
BrightMap Sprite GHSTC2C8
{
Map GHBMB1B2
DisableFullBright
}
BrightMap Sprite GHSTD2D8
{
Map GHBMB1B2
DisableFullBright
}
BrightMap Sprite GHSTA3A7
{
Map GHBMC1C2
DisableFullBright
}
BrightMap Sprite GHSTB3B7
{
Map GHBMC1C2
DisableFullBright
}
BrightMap Sprite GHSTC3C7
{
Map GHBMC1C2
DisableFullBright
}
BrightMap Sprite GHSTD3D7
{
Map GHBMC1C2
DisableFullBright
}
BrightMap Sprite GHSTE0
{
Map GHBMD0
DisableFullBright
}
BrightMap Sprite GHSTF0
{
Map GHBME0
DisableFullBright
}
BrightMap Sprite GHSTG0
{
Map GHBMF0
DisableFullBright
}
BrightMap Sprite GHSTH0
{
Map GHBMG0
DisableFullBright
}
BrightMap Sprite GHSTI0
{
Map GHBMH0
DisableFullBright
}
BrightMap Sprite TBOMB0
{
Map TBOMC0
DisableFullBright
}
BrightMap Sprite TROOA1
{
Map TROLA1
DisableFullBright
}
BrightMap Sprite TROOA2A8
{
Map TROLA2A8
DisableFullBright
}
BrightMap Sprite TROOA3A7
{
Map TROLA3A7
DisableFullBright
}
BrightMap Sprite TROOB1
{
Map TROLB1
DisableFullBright
}
BrightMap Sprite TROOB2B8
{
Map TROLB2B8
DisableFullBright
}
BrightMap Sprite TROOB3B7
{
Map TROLB3B7
DisableFullBright
}
BrightMap Sprite TROOC1
{
Map TROLC1
DisableFullBright
}
BrightMap Sprite TROOC2C8
{
Map TROLC2C8
DisableFullBright
}
BrightMap Sprite TROOC3C7
{
Map TROLC3C7
DisableFullBright
}
BrightMap Sprite TROOD1
{
Map TROLD1
DisableFullBright
}
BrightMap Sprite TROOD2D8
{
Map TROLD2D8
DisableFullBright
}
BrightMap Sprite TROOD3D7
{
Map TROLD3D7
DisableFullBright
}
BrightMap Sprite TROOE1
{
Map TROLE1
DisableFullBright
}
BrightMap Sprite TROOE2E8
{
Map TROLE2E8
DisableFullBright
}
BrightMap Sprite TROOE3E7
{
Map TROLE3E7
DisableFullBright
}
BrightMap Sprite TROOF1
{
Map TROLF1
DisableFullBright
}
BrightMap Sprite TROOF2F8
{
Map TROLF2F8
DisableFullBright
}
BrightMap Sprite TROOF3F7
{
Map TROLF3F7
DisableFullBright
}
BrightMap Sprite TROOG1
{
Map TROLG1
DisableFullBright
}
BrightMap Sprite TROOG2G8
{
Map TROLG2G8
DisableFullBright
}
BrightMap Sprite TROOG3G7
{
Map TROLG3G7
DisableFullBright
}
BrightMap Sprite TROOH1
{
Map TROLH1
DisableFullBright
}
BrightMap Sprite TROOH2H8
{
Map TROLH2H8
DisableFullBright
}
BrightMap Sprite TROOH3H7
{
Map TROLH3H7
DisableFullBright
}
BrightMap Sprite EWITA0
{
Map EWI2A0
DisableFullBright
}
BrightMap Sprite EWITB0
{
Map EWI2B0
DisableFullBright
}
BrightMap Sprite EWITC0
{
Map EWI2C0
DisableFullBright
}
BrightMap Sprite EWITD0
{
Map EWI2D0
DisableFullBright
}
BrightMap Sprite EWITE0
{
Map EWI2E0
DisableFullBright
}
BrightMap Sprite EWITF0
{
Map EWI2F0
DisableFullBright
}
BrightMap Sprite EWITG0
{
Map EWI2G0
DisableFullBright
}
BrightMap Sprite EWITH0
{
Map EWI2H0
DisableFullBright
}
BrightMap Sprite EWITI0
{
Map EWI2I0
DisableFullBright
}
BrightMap Sprite EWITJ0
{
Map EWI2J0
DisableFullBright
}
BrightMap Sprite EWITM0
{
Map EWI2M0
DisableFullBright
}
BrightMap Sprite EWITN0
{
Map EWI2N0
DisableFullBright
}
BrightMap Sprite EWITO0
{
Map EWI2O0
DisableFullBright
}
BrightMap Sprite EWITP0
{
Map EWI2P0
DisableFullBright
}
BrightMap Sprite EWITQ0
{
Map EWI2Q0
DisableFullBright
}
BrightMap Sprite EWITR0
{
Map EWI2R0
DisableFullBright
}
BrightMap Sprite EWITS0
{
Map EWI2S0
DisableFullBright
}
BrightMap Sprite EWITT0
{
Map EWI2T0
DisableFullBright
}
BrightMap Sprite EWITU0
{
Map EWI2U0
DisableFullBright
}
BrightMap Sprite EWITV0
{
Map EWI2V0
DisableFullBright
}
BrightMap Sprite EWITW0
{
Map EWI2W0
DisableFullBright
}
BrightMap Sprite EWITX0
{
Map EWI2X0
DisableFullBright
}
BrightMap Sprite EWITY0
{
Map EWI2Y0
DisableFullBright
}
BrightMap Sprite EWBAA0
{
Map EWB2A0
DisableFullBright
}
BrightMap Sprite EWBAB0
{
Map EWB2B0
DisableFullBright
}
BrightMap Sprite EWBAC0
{
Map EWB2C0
DisableFullBright
}
BrightMap Sprite EWBAD0
{
Map EWB2D0
DisableFullBright
}
BrightMap Sprite VARNA0
{
Map VARLA0
DisableFullBright
}
brightmap Sprite CHPMA0
{
Map CHPLA0
DisableFullbright
}
brightmap Sprite BIS1A0
{
Map BIS1B0
DisableFullbright
}
brightmap texture SUBGLOW
{
	map SUBGLBM
}