CommonEvent 9100
Name = "光の塔9Fトラップ"

  999([0])
  ControlVariables([1371, 1371, 1, 0, 1])
  ConditionalBranch([1, 1371, 0, 1, 0])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["I’ve been sent back..."])
      ShowText(["The hidden warp magic circle is quite a troublesome trap."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["I’ve been sent back..."])
      ShowText(["The hidden warp magic circle is quite a troublesome trap."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["I’ve been sent back..."])
      ShowText(["The hidden warp magic circle is quite a troublesome trap."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1371, 0, 2, 0])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["Have I been sent back again..."])
      ShowText(["Is there no pattern to the arrangement of the hidden magic circles?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["Have I been sent back again..."])
      ShowText(["Is there no pattern to the arrangement of the hidden magic circles?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["Have I been sent back again..."])
      ShowText(["Is there no pattern to the arrangement of the hidden magic circles?"])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1371, 0, 3, 0])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["The arrangement of the poison marsh on our side..."])
      ShowText(["Could it be that this is linked..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["The arrangement of the poison marsh on our side..."])
      ShowText(["Could it be that this is linked..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["The arrangement of the poison marsh on our side..."])
      ShowText(["Could it be that this is linked..."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
