Display Name = "Medal Queen's Castle"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>Is it dinner time yet? The Queen said we'd have fish tonight! ♪"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>Ooh nice♪"])
    ExitEventProcessing([])
    Label(["533"])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>I shall return soon. Until then, the fish will have to wait."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 338, 272, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 338, 272, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 338, 272, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1393, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1280, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>Purupuru Puru! I'm a small medal hunter too! ♪"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>Yay, me too! ♪"])
    ExitEventProcessing([])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["533"])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Huhu, best of luck to you."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>Welcome to the Medal Queen's Castle! You can exchange your small medals for items here!"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>Ehh? You think this place is too small to be called a castle? Well aren't you Mr. Fancy Pants? I'm sure\\*\\fb your\\*\\fb castle is\\*\\fb sooooo\\*\\fb much bigger!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dapper Gentleman>I was fairly doubtful that I could really trade in small medals for a title of nobility, but I actually received one!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dapper Gentleman>There's actually a King tier on the exchange list. Now I'm wondering what THAT entitles you to..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["82"])
    ShowTextAttributes(["suzume_fc1", 0, 0, 2])
    ShowText(["\\n<Chirp>I want to be the king! Then the other harpies..."])
    ExitEventProcessing([])
    Label(["540"])
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira>I want to be king too..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Script(["gain_medal(12)"])
    ShowPicture([5, "80_grandnoa_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["grandnoa_fc1", 3, 0, 2])
    ShowText(["\\n<Medal Queen>I am the mysterious Medal Queen. I can award you with some valuable items in exchange for your small medals."])
    CallCommonEvent([8])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>Do I simply take the title of nobility and live a life of luxury? Or should I save up a few more medals and get a mighty weapon..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>Gah, I can't decide. This is the hardest choice of my life!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["76"])
    ShowTextAttributes(["syuree_fc1", 0, 0, 2])
    ShowText(["\\n<Sully>You can eat lots of rich food when you're a noble. Can you eat a weapon? Nope!"])
    ExitEventProcessing([])
    Label(["81"])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Honey>A peaceful and stable life shouldn't be underestimated..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Well-Dressed Woman>Just look at all the treasures she's got here! Who in the world is this Medal Queen?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["533"])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>I am the mysterious Medal Queen. No more, no less."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>You may meet with the Medal Queen. Please, go right ahead."])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>The Medal Queen is very friendly to everyone, but show her the respect she deserves."])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>We love the Queen! She actually plays with us! ♪"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>I want to play toooo! ♪"])
    ExitEventProcessing([])
    Label(["533"])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Fufu, we'll play again soon, I promise."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>Fish are so delish! ♪"])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>Time to eat! ♪"])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>The Queen is currently eating supper. You can find her in the castle's west garden."])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>Purupuru happiness! ♪"])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    Script(["gain_medal(12)"])
    ShowPicture([5, "80_grandnoa_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["grandnoa_fc1", 3, 0, 2])
    ShowText(["\\n<Medal Queen>Ah, my apologies. We're in the middle of supper. Would you like to exchange medals?"])
    CallCommonEvent([8])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>*Munch* *munch* *munch*"])
    Empty([])
