CommonEvent 7534
Name = "ノア：勝利"

  999([7007])
  ShowPicture([5, "80_mob_sister2_st01", 0, 0, 0, 0, 100, 100, 255, 0])
  ErasePicture([6])
  ShowTextAttributes(["mob_sister2_fc1", 0, 0, 2])
  ShowText(["<Noah>"])
  ShowText(["Ah... the time limit has passed, hasn't it?"])
  ShowText(["I lost."])
  PlaySE(["RPG::SE(@name=\"mon_lvup\", @pitch=100, @volume=100)"])
  ControlSwitches([98, 98, 1])
  ControlSwitches([96, 96, 1])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Luka has won the battle!"])
  ConditionalBranch([1, 855, 0, 3, 1])
    ShowTextAttributes(["mob_sister2_fc2", 0, 0, 2])
    ShowText(["<Noah>"])
    ShowText(["I'm sorry, but there is no prize to give you."])
    ShowText(["I already handed it over to you..."])
    ShowTextAttributes(["mob_sister2_fc1", 0, 0, 2])
    ShowText(["<Noah>"])
    ShowText(["Um... please keep the battle a secret from my grandfather."])
    ShowText(["He might be shocked and faint..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 855, 0, 1, 2])
    ShowTextAttributes(["mob_sister2_fc2", 0, 0, 2])
    ShowText(["<Noah>"])
    ShowText(["Now, please accept this..."])
    ShowText(["It's an item that the winner should possess."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([4277, 0, 0, 1])
    ControlVariables([855, 855, 0, 0, 3])
    CallCommonEvent([6999])
    ConditionalBranch([1, 1374, 0, 4, 0])
      ControlVariables([1374, 1374, 0, 0, 5])
      ShowTextAttributes(["mob_sister2_fc2", 0, 0, 2])
      ShowText(["<Noah>"])
      ShowText(["There are two more of the Four Heavenly Kings..."])
      ShowText(["The next opponent you'll face is someone who just started BF."])
      ShowTextAttributes(["mob_sister2_fc2", 0, 0, 2])
      ShowText(["<Noah>"])
      ShowText(["A beginner and one of the Four Heavenly Kings, what an extraordinary talent you have..."])
      ShowText(["I pray for your victory."])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ErasePicture([5])
  ConditionalBranch([0, 443, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 2331, 1])
    ChangeMapDisplay([1])
    TransferPlayer([0, 228, 24, 22, 2, 0])
    PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
    ChangePlayerFollowers([0])
    Empty([])

  BranchEnd([])
  ExitEventProcessing([])
  Empty([])
