CommonEvent 3833
Name = "ダブルアンデッド"

  999([3852])
  ShowPicture([5, "80_doubleundead_st01", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  PlayBGM(["RPG::BGM(@name=\"ero1\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Auuuu..."])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["<Double Undead>"])
  ShowText(["Let me... absorb your life force..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["S-stop... don't come near me..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The Double Undead approaches slowly and steadily."])
  ShowText(["I was beaten down and couldn't escape."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["With no way out, I had no choice but to become prey to the Double Undead."])
  ShowText(["She tightly embraced me with her voluptuous body――"])
  ShowPicture([5, "ev_doubleundead_h1", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Hauuu..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Her voluptuous body pressed against me as if to envelop me."])
  ShowText(["That body was so warm and soft, it was hard to believe she was undead."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["However, there was something else terrifying about that embrace――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Ah... faaah..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The Double Undead possesses the ghostly trait of absorbing life force just through contact."])
  ShowText(["Being pressed against such a body caused a sweet feeling of ecstasy to gradually invade my mind."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["This is the demonic pleasure that comes with absorbing life force――"])
  ShowText(["Just being held like this, my life force is being slowly drained."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Ahh... m-my body... it's being drained of energy..."])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["<Double Undead>"])
  ShowText(["Let's intertwine... let me drink your essence..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["N-no, stop... haa..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The large penis is pressed against my lower abdomen."])
  ShowText(["Just like that, my member sinks deep into the flesh."])
  PlayBGS(["RPG::BGS(@name=\"mon_hsean06_innerworks_a6\", @volume=80, @pitch=100)"])
  ShowPicture([5, "ev_doubleundead_h2", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Haa...!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Nnng... the penis is engulfed deep inside the flesh."])
  ShowText(["Inside is warm, and writhing seductively."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["As if craving life, the soft flesh contracts and squeezes around me――"])
  ShowText(["Continuing to sweetly undulate, as if to knead me thoroughly."])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["<Double Undead>"])
  ShowText(["Release your essence inside me..."])
  ShowText(["That life, give it to me..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["N-no... haa..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["What will happen if I have my life force drained by the undead――"])
  ShowText(["It's obvious without even having to think about it."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Yet, the sweet writhing of the flesh brings pleasure."])
  ShowText(["I clung to the voluptuous body, trembling with pleasure――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["I-I can't hold it... ahhh..."])
  CallCommonEvent([104])
  ShowPicture([5, "ev_doubleundead_h3", 0, 0, 0, 0, 100, 100, 255, 0])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["And just like that, I release my essence."])
  ShowText(["A large amount of essence spills out, and with the sweet release comes a feeling of weakness――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Haa..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["This feeling of weakness is the very essence of physical decline."])
  ShowText(["Yet, the fact that it feels so pleasurable is what is truly terrifying."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Slowly being drained of my essence――"])
  ShowText(["Drowning in pleasure, until I am squeezed to death――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Ahh... I can't take this..."])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["<Double Undead>"])
  ShowText(["More... more, please give me your essence..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["N-no, stop... a-ahhh...!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The flesh pit writhes sensually, providing pleasure to the penis."])
  ShowText(["The gradual draining of my vitality was a melting pleasure."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I found myself relaxing my body while being embraced by the double undead."])
  ShowText(["However, this is a dreadful embrace of death that will completely drain my life away――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["L-Let me go... aahhh... I'm going to die..."])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["<Double Undead>"])
  ShowText(["Release all your essence inside me..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["If I continue to release my essence like this, I will die――"])
  ShowText(["Even knowing that, I couldn't hold back."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The flesh pit, writhing and slurping, tempts the penis with sweetness."])
  ShowText(["I helplessly succumb to the devilish flesh hole that devours male essence――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["I'm going to release again... aahhh..."])
  CallCommonEvent([104])
  ShowPicture([5, "ev_doubleundead_h4", 0, 0, 0, 0, 100, 100, 255, 0])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I was thoroughly squeezed for a second release of semen."])
  ShowText(["At the same time, a large amount of vitality was drained, and I grew increasingly weakened."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["U... ughhh..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["If I ejaculate any more, I will truly die――"])
  ShowText(["Yet still, the double undead's merciless essence-draining continued."])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["<Double Undead>"])
  ShowText(["Please, release until the last drop..."])
  ShowText(["While being embraced by me, wither away..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["No... aahhh...!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The flesh pit contracted with an especially sensual motion."])
  ShowText(["With such overwhelming pleasure, I felt as if I were ascending to heaven――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Aah, faaahhh..."])
  CallCommonEvent([104])
  ShowPicture([5, "ev_doubleundead_h5", 0, 0, 0, 0, 100, 100, 255, 0])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["With a pounding sound, a large amount of semen erupted."])
  ShowText(["I could feel the lethal amount of vitality being drained through the flesh pit."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Yet still, the double undead did not stop the death-dealing essence-draining."])
  ShowText(["It seems they intend to squeeze out my semen until I wither away――"])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["<Double Undead>"])
  ShowText(["More, give me more..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Aah... aahhh..."])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["My consciousness faded, and my body became immobile."])
  ShowText(["While my whole body trembled violently, my vitality was being completely drained away――"])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["<Double Undead>"])
  ShowText(["There should still be some left...?"])
  ShowText(["Give me everything, everything..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Ah... u..."])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Just before losing consciousness completely."])
  ShowText(["Even though there are no sensations left in my body, I'm being forcefully squeezed out--"])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["<Double Undead>"])
  ShowText(["Just a little more..."])
  ShowText(["Give me your life..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Ah..."])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["And I am endlessly drained--"])
  ShowText(["And then--"])
  ShowPicture([5, "ev_doubleundead_h6", 0, 0, 0, 0, 100, 100, 255, 0])
  FadeoutBGS([2])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["……………………"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I withered away while being embraced by the double undead."])
  ShowText(["Having had all my vitality taken, I reached my end--"])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["<Double Undead>"])
  ShowText(["Your essence... was delicious..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["……………………"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Thus, I became the prey of the undead."])
  ShowText(["Having been completely drained of essence, I passed away while being embraced--"])
  FadeoutScreen([])
  ErasePicture([5])
  ErasePicture([6])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["..........."])
  FadeoutScreen([])
  FadeoutBGM([1])
  Wait([120])
  Script(["memory_interruption"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I can hear the voice of Goddess Ilias..."])
  ShowText(["Will you attend the reflection meeting?"])
  ShowChoices([["反省会に出る", "難易度を変更する", "輪廻に戻る"], 3])
  When([0, "反省会に出る"])
    PlayBGM(["RPG::BGM(@name=\"irias\", @volume=90, @pitch=105)"])
    ShowPicture([1, "bg001", 0, 0, 0, 0, 100, 100, 255, 0])
    FadeinScreen([])
    ShowPicture([5, "80_iriasu_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["<Ilias>"])
    ShowText(["It's a good deal to have two types of undead in a set."])
    ShowText(["Right now, the dried Luka comes with it for just 1500 gold!"])
    ShowPicture([5, "80_iriasu_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["<Ilias>"])
    ShowText(["This enemy possesses traits of both zombies and ghosts."])
    ShowText(["It has high health, but it has many weaknesses, so it won't be a struggle."])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["<Ilias>"])
    ShowText(["Fire and holy attributes work well, and burn attacks are very effective."])
    ShowText(["Ascension also works well, so let's take care of the enemy before it moves."])
    ShowPicture([5, "80_iriasu_st02", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["<Ilias>"])
    ShowText(["Now go, Hero Luka."])
    ShowText(["Ah, since it's a set sale, it's already gone..."])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([5])
    ErasePicture([1])
    Wait([60])
    Empty([])

  When([1, "難易度を変更する"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Please select the difficulty."])
    CallCommonEvent([110])
    Empty([])

  When([2, "輪廻に戻る"])
    Empty([])

  ChoicesEnd([])
  CallCommonEvent([3000])
  Empty([])
