CommonEvent 2510
Name = "誘惑：忍狸"

  999([2151])
  Script(["$game_troop.lose_event_id = 3510"])
  ControlVariables([26, 26, 0, 3, 3, 1, 4])
  ControlVariables([26, 26, 4, 0, 10])
  ShowTextAttributes(["shinobitanuki_fc1", 2, 0, 2])
  ShowText(["<Shinobitani>"])
  ShowText(["At this rate, I'm going to be done for..."])
  ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
  ShowText(["<Shinobitani>"])
  ShowText(["Hey, I'll suck your penis, so please let me go."])
  ShowText(["It's a kunoichi's fellatio, so it feels really good~?"])
  ControlSwitches([98, 98, 0])
  ControlSwitches([96, 96, 0])
  ShowChoices([["Ignore her", "Give in to temptation"], 1])
  When([0, "無視する"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["However, Luka shook off the temptation!"])
    CallCommonEvent([1999])
    ExitEventProcessing([])
    Empty([])

  When([1, "誘惑に乗る"])
    Empty([])

  ChoicesEnd([])
  ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
  ShowText(["<Shinobitani>"])
  ShowText(["You want me to suck you, don't you...?"])
  ShowText(["Alright then, I'll make you feel good♪"])
  ControlVariables([26, 26, 3, 0, 4])
  PlaySE(["RPG::SE(@name=\"mon_ero_pyu2\", @pitch=100, @volume=100)"])
  ChangeHP([0, 1, 1, 1, 26, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Shinobitani took the penis in her mouth!"])
  ShowText(["Saliva filled the mouth, providing a slippery sensation! \\D"])
  ShowText(["Luka took \\V[26] damage!"])
  ControlVariables([27, 27, 0, 3, 3, 1, 2])
  ConditionalBranch([1, 27, 0, 0, 0])
    JumpToLabel(["射精1"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
  ShowText(["<Shinobitani>"])
  ShowText(["With the kunoichi's technique, I'll show you heaven!"])
  ShowText(["Nom, slurp, slurrrp..."])
  PlaySE(["RPG::SE(@name=\"mon_ero_pyu2\", @pitch=100, @volume=100)"])
  ChangeHP([0, 1, 1, 1, 26, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Shinobitani slowly sucked on the penis!"])
  ShowText(["The glans was licked inside the mouth, tasting a sweet sensation! \\D"])
  ShowText(["Luka took \\V[26] damage!"])
  ControlVariables([27, 27, 0, 3, 3, 1, 2])
  ConditionalBranch([1, 27, 0, 0, 0])
    JumpToLabel(["射精2"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["shinobitanuki_fc1", 1, 0, 2])
  ShowText(["<Shinobitani>"])
  ShowText(["Alright, this is the finishing blow~♪"])
  ShowText(["Slurrrp...!"])
  PlaySE(["RPG::SE(@name=\"mon_ero_pyu2\", @pitch=100, @volume=100)"])
  ChangeHP([0, 1, 1, 1, 26, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Shinobitani sucked the penis with all her might!"])
  ShowText(["With intense vacuum stimulation, the feeling of ejaculation was encouraged! \\D"])
  ShowText(["Luka took \\V[26] damage!"])
  ControlVariables([27, 27, 0, 3, 3, 1, 2])
  ConditionalBranch([1, 27, 0, 0, 0])
    JumpToLabel(["射精2"])
    Empty([])

  BranchEnd([])
  Label(["射精1"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Ah...! I'm going to cum...!"])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The moment Shinobitani took the penis in her mouth, I unexpectedly came."])
  ShowText(["Releasing a stream of semen into the slippery mouth filled with saliva――"])
  ShowTextAttributes(["shinobitanuki_fc1", 1, 0, 2])
  ShowText(["<Shinobitani>"])
  ShowText(["Oh? Did you already cum?"])
  ShowText(["And I haven't even used my techniques yet...♪"])
  CallCommonEvent([2000])
  ExitEventProcessing([])
  Label(["射精2"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Ahhh... it feels so good..."])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Being sucked by Shinobitani, I helplessly came."])
  ShowText(["Releasing a stream of semen into the slippery mouth filled with saliva――"])
  ShowTextAttributes(["shinobitanuki_fc1", 1, 0, 2])
  ShowText(["<Shinobitani>"])
  ShowText(["Mmm... you came a lot, didn't you?♪"])
  ShowText(["The kunoichi's fellatio felt good, right...?"])
  CallCommonEvent([2000])
  ExitEventProcessing([])
  Empty([])
