CommonEvent 9121
Name = "混沌ゴルドポート壊滅（回想用3）"

  999([0])
  PlayBGS(["RPG::BGS(@name=\"mon_hsean04_innerworks_a4\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Boy>"])
  ShowText(["Aaaaah... it feels so good..."])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["<Lilith>"])
  ShowText(["Hehe, hiding in the box..."])
  ShowText(["You were found so easily."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Boy>"])
  ShowText(["Ah, I'm about to come... aaaaah..."])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Brother>"])
  ShowText(["Ugh, Mark..."])
  ShowText(["Let go of my little brother..."])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["<Lilith>"])
  ShowText(["Too bad, you can't escape anymore."])
  ShowText(["Both your little brother and you will be drained by me and go to heaven..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Brother>"])
  ShowText(["U-ugh..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Boy>"])
  ShowText(["Hah... aaaaah..."])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Boy>"])
  ShowText(["Ugh... ah..."])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["<Lilith>"])
  ShowText(["Oh my, you're already at death's door."])
  ShowText(["Then, shall I deliver the finishing blow...?"])
  PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=100)"])
  ControlSwitches([31, 31, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Boy>"])
  ShowText(["Hyaaaahhh!!"])
  CallCommonEvent([104])
  PlayBGS(["RPG::BGS(@name=\"\", @volume=100, @pitch=100)"])
  ControlSwitches([32, 32, 0])
  CallCommonEvent([105])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Brother>"])
  ShowText(["No, Mark..."])
  ControlSwitches([33, 33, 0])
  SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["<Lilith>"])
  ShowText(["Your brother has released all his semen and reached his end."])
  ShowText(["Now, it's your turn..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Brother>"])
  ShowText(["Hii, aaaaa..."])
  SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  ControlSwitches([34, 34, 0])
  PlayBGS(["RPG::BGS(@name=\"mon_hsean09_innerworks_b1\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Brother>"])
  ShowText(["Aaaaaaaaaaa!!"])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["<Lilith>"])
  ShowText(["In the magical womb that has drained your brother's life..."])
  ShowText(["Your little thing has been eaten up, hasn't it?"])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["<Lilith>"])
  ShowText(["You too will wither away and die like this."])
  ShowText(["Release all your semen into me completely... okay?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Brother>"])
  ShowText(["Hya... ah, aaaaaaa...!!"])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["<Lilith>"])
  ShowText(["Oh my, you've already released so much..."])
  ShowText(["Is it fine for you to be squeezed to death by your brother's enemy like this?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Brother>"])
  ShowText(["Aaaah... it feels good, it feels so good..."])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["<Lilith>"])
  ShowText(["...Seems like you don't mind."])
  ShowText(["Then, I won't hold back—"])
  PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=100)"])
  ControlSwitches([35, 35, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Brother>"])
  ShowText(["Iyaaaaaaaaaaa!!"])
  CallCommonEvent([104])
  ControlSwitches([36, 36, 0])
  CallCommonEvent([105])
  FadeoutBGS([1])
  SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["<Lilith>"])
  ShowText(["Hehehe... thank you for the meal."])
  Wait([60])
  FadeoutScreen([])
  Wait([120])
  ControlSwitches([31, 36, 1])
  ControlVariables([57, 57, 0, 0, 1970])
  TransferPlayer([0, 970, 0, 0, 0, 2])
  FadeinScreen([])
  CallCommonEvent([9122])
  Empty([])
