Display Name = "ナメクジタワー 3F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 624, 31, 20, 2, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It's a healing magic circle..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka and the others' HP and MP have been fully restored!"])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The treasure chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1377, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2103, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([12, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ControlVariables([1375, 1375, 0, 0, 3])
    PlayBGM(["RPG::BGM(@name=\"scene_sinpi\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["<Luka>"])
    ShowText(["So this is the meteorite that granted Mei her power..."])
    ShowPicture([5, "80_hero_st05", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["hero_fc1", 4, 0, 2])
    ShowText(["<Mei>"])
    ShowText(["Yes..."])
    ShowText(["The moment I touched this stone, an immense power flowed into me."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I tried touching it, but there was no reaction."])
    ShowText(["I can feel some kind of mystical power, but..."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["<Promesthin>"])
    ShowText(["The energy held by the meteorite,"])
    ShowText(["may have all flowed into Mei's body."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["<Promesthin>"])
    ShowText(["Anyway, let's collect the fragments."])
    ShowText(["We'll conduct a detailed analysis in the lab."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["...There is no need for that."])
      ShowText(["I already understand the true nature of the power Mei has gained."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["This is an ore crystallized from cosmic power."])
      ShowText(["By touching it, an immense power must have been bestowed upon Mei."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["...There is no need for that."])
      ShowText(["I already understand the true nature of the power Mei has gained."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["This is an ore crystallized from cosmic power."])
      ShowText(["By touching it, an immense power must have been bestowed upon Mei."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["...There is no need for that."])
      ShowText(["I already understand the true nature of the power Mei has gained."])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["This is an ore crystallized from cosmic power."])
      ShowText(["By touching it, an immense power must have been bestowed upon Mei."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["<Luka>"])
    ShowText(["Cosmic power, you say...?"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["It is the energy possessed by a certain galactic transcendent."])
      ShowText(["A portion of the power they emit crystallized into ore and fell down."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["It is the energy possessed by a certain galactic transcendent."])
      ShowText(["A portion of the power they emit crystallized into ore and fell down."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["It is the energy possessed by a certain galactic transcendent."])
      ShowText(["A portion of the power they emit crystallized into ore and fell down."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1339, 0, 0, 0])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["<Alice>"])
        ShowText(["That galactic transcendent, could it be the one I heard about before—"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 3, 0, 2])
        ShowText(["<Alice>"])
        ShowText(["That galactic transcendent, could it be the one I heard about before—"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 3, 0, 2])
        ShowText(["<Alice>"])
        ShowText(["That galactic transcendent, could it be the one I heard about before—"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1339, 0, 1, 1])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["<Alice>"])
        ShowText(["That galactic transcendent, could it be that—"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 3, 0, 2])
        ShowText(["<Alice>"])
        ShowText(["That galactic transcendent, could it be that—"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 3, 0, 2])
        ShowText(["<Alice>"])
        ShowText(["That galactic transcendent, could it be that—"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["...Star Eater."])
      ShowText(["A powerful galactic demon that wanders between stars."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["The power bestowed upon Mei is just a small part of the Star Eater's power."])
      ShowText(["Even so, it is far too great a power for a human to handle."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["...Star Eater."])
      ShowText(["A powerful galactic demon that wanders between stars."])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["The power bestowed upon Mei is just a small part of the Star Eater's power."])
      ShowText(["Even so, it is far too great a power for a human to handle."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["...Star Eater."])
      ShowText(["A powerful galactic demon that wanders between stars."])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["The power bestowed upon Mei is just a small part of the Star Eater's power."])
      ShowText(["Even so, it is far too great a power for a human to handle."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["hero_fc1", 4, 0, 2])
    ShowText(["<Mei>"])
    ShowText(["Galactic transcendent, Star Eater..."])
    ShowText(["A portion of that power is within me..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Cosmic power seems to be the source of the Star Eater's strength."])
    ShowText(["Even if it is just a part of it for the Star Eater, it is overwhelmingly vast for a human."])
    ShowPicture([5, "80_hero_st06", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["hero_fc1", 5, 0, 2])
    ShowText(["<Mei>"])
    ShowText(["Still, I want to use this power for the sake of the world."])
    ShowText(["Especially in this era, ruled by despair..."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 1, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["That's a commendable mindset."])
      ShowText(["With that resolve, you won't misuse the power."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 1, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["That's a commendable mindset."])
      ShowText(["With that resolve, you won't misuse the power."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 1, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["That's a commendable mindset."])
      ShowText(["With that resolve, you won't misuse the power."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["...It seems so."])
      ShowText(["I will entrust that power to you."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["...It seems so."])
      ShowText(["I will entrust that power to you."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["<Ilias>"])
      ShowText(["...It seems so."])
      ShowText(["I will entrust that power to you."])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_hero_st05", 0, 0, 0, 0, 100, 100, 255, 0])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["hero_fc1", 4, 0, 2])
      ShowText(["<Mei>"])
      ShowText(["Um, you are also fighting for the world, right?"])
      ShowText(["I hear rumors of the great hero Luka almost every day..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["<Luka>"])
      ShowText(["Ah... There exists a god of chaos who seeks to bring about the world's destruction."])
      ShowText(["We are fighting to defeat that being."])
      ShowTextAttributes(["hero_fc1", 4, 0, 2])
      ShowText(["<Mei>"])
      ShowText(["A god of chaos... Such a terrifying enemy exists, huh?"])
      ShowText(["Then please allow me to join you as well."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["<Luka>"])
      ShowText(["Of course, you're more than welcome!"])
      PlaySE(["RPG::SE(@name=\"Equip3\", @pitch=100, @volume=80)"])
      ShowPicture([5, "80_hero_st02", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["May removed her glasses, took off her lab coat, and straightened her back――"])
      ShowTextAttributes(["hero_fc1", 1, 0, 2])
      ShowText(["<Cosmic Woman>"])
      ShowText(["As a hero, I must defeat this god of chaos."])
      ShowText(["Now, let us fight together!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["<Luka>"])
      ShowText(["Since we're at it, would you like to come with us?"])
      ShowText(["Even if the chaos clears, the journey continues."])
      ShowTextAttributes(["hero_fc1", 5, 0, 2])
      ShowText(["<Mei>"])
      ShowText(["Even now that peace has returned, you are still helping people, aren't you?"])
      ShowText(["You are truly the hero among heroes..."])
      PlaySE(["RPG::SE(@name=\"Equip3\", @pitch=100, @volume=80)"])
      ShowPicture([5, "80_hero_st02", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["May removed her glasses, took off her lab coat, and straightened her back――"])
      ShowTextAttributes(["hero_fc1", 1, 0, 2])
      ShowText(["<Cosmic Woman>"])
      ShowText(["Then I must also learn from you as a hero."])
      ShowText(["Now, let us fight together!"])
      Empty([])

    BranchEnd([])
    Script(["add_actor_ex(916)"])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Cosmic Woman has joined the party!"])
    Wait([60])
    ErasePicture([5])
    Script(["gain_medal(2149)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["<Luka>"])
    ShowText(["Thank you, that gives me great strength."])
    ShowTextAttributes(["hero_fc1", 1, 0, 2])
    ShowText(["<Cosmic Woman>"])
    ShowText(["Also, I will entrust this item to you all."])
    ShowText(["It is a gift from King Sabasa, as the hero among heroes."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([682, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["This seems to be an item that unseals hero-related job classes."])
    ShowText(["As proof of becoming allies, she entrusted it to us."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 1, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["I have high expectations for that power."])
      ShowText(["There will surely be tough battles ahead..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 1, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["I have high expectations for that power."])
      ShowText(["There will surely be tough battles ahead..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 1, 0, 2])
      ShowText(["<Alice>"])
      ShowText(["I have high expectations for that power."])
      ShowText(["There will surely be tough battles ahead..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, a reliable hero has joined our ranks."])
    ShowText(["Now, let us continue our adventurous journey――"])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"dungeon_tower\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["<Promesthin>"])
    ShowText(["By the way, I conducted a simple test on this meteorite's composition..."])
    ShowText(["If utilized effectively, we may acquire the power of giants."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["<Promesthin>"])
    ShowText(["Adding giant abilities to chimera cells..."])
    ShowText(["In other words, we can transform from chimera to giant!"])
    ControlSwitches([7124, 7124, 0])
    PlayME(["RPG::ME(@name=\"mon_fanfale2\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Transformation from chimera to giant is now possible!"])
    Wait([60])
    CallCommonEvent([9133])
    Empty([])

  Page 1
    Empty([])
