CommonEvent 391
Name = "天界サバサ、サムの話"

  ControlVariables([1164, 1164, 1, 0, 1])
  ConditionalBranch([1, 1164, 0, 2, 0])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["<Sonya>"])
    ShowText(["Isn't this person just like the one I spoke to earlier?"])
    ShowText(["Could they be siblings...?"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["Also, I don't see any women, children, or elderly people around."])
    ShowText(["This is quite a strange town..."])
    ConditionalBranch([4, 395, 0])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["<Lilith>"])
      ShowText(["It seems we need to gather more information..."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1164, 0, 3, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["The same face and physique as the one from earlier..."])
    ShowText(["And the same name..."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["Hey, try talking to the others too."])
    ShowText(["This is just too strange..."])
    ConditionalBranch([4, 395, 0])
      ShowTextAttributes(["lilith2_fc1", 4, 0, 2])
      ShowText(["<Lilith>"])
      ShowText(["Could it be that..."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1164, 0, 4, 0])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["<Luka>"])
    ShowText(["Indeed, the same face and name..."])
    ShowText(["What on earth is going on?"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["The other residents all look the same as far as I can see."])
    ShowText(["Identical faces, physiques, speech patterns, and names――"])
    ConditionalBranch([4, 14, 0])
      ShowTextAttributes(["undine_fc1", 0, 0, 2])
      ShowText(["<Undine>"])
      ShowText(["Slimes aren't that rare, but..."])
      ShowText(["It's abnormal for humans."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["<Sonya>"])
    ShowText(["Could it be that they are all siblings...?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["<Luka>"])
    ShowText(["Let's listen a bit more!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1164, 0, 5, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["Hey, you there..."])
    ShowText(["I would like to ask you a few questions."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["<Sam>"])
    ShowText(["Thank you for your hard work, Angel Soldier."])
    ShowText(["I am Sam 0838762, please ask me anything."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["Forget about Sam... what is that number?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["<Sam>"])
    ShowText(["Huh...?"])
    ShowText(["Without a number, how can you tell which Sam it is?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["<Luka>"])
    ShowText(["Um, is there anyone here other than Sam?"])
    ShowText(["I can't find any women, children, or elderly..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["<Sam>"])
    ShowText(["Other than Sam... everyone is Sam."])
    ShowText(["Josei? Kodomo? What are those?"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["I can't seem to communicate..."])
    ShowText(["Could it be that..."])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["<Tamamo>"])
    ShowText(["Without a doubt, it's a clone."])
    ShowText(["It seems they have cultivated multiple humans suitable for labor."])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["<Sonya>"])
    ShowText(["In other words..."])
    ShowText(["The residents of Sabasa are all clones of the same person?"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["It appears that way."])
    ShowText(["That is why they don't know of the existence of anyone other than Sam."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["...Sam, how were you born?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["<Sam>"])
    ShowText(["How? Just like everyone else."])
    ShowText(["I come through the Birth Gate from the Cathedral."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["Cathedral? Birth Gate?"])
    ShowText(["What about before that...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["<Sam>"])
    ShowText(["I don't know about before I was born."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["No memories from before..."])
    ShowText(["So, how many years has it been since you 'were born'?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["<Sam>"])
    ShowText(["Yes, I have been alive for 5 years since my birth."])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["<Sonya>"])
    ShowText(["Huh...? What does that mean...?"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["...So, what happens as you age?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["<Sam>"])
    ShowText(["Aging? Does that mean the expiration date is reached?"])
    ShowText(["When Sam's expiration date is reached, they move on to the next stage."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["<Sam>"])
    ShowText(["The angels will take you to the next stage."])
    ShowText(["I don't know what kind of place it is, but I've heard it's a wonderful location."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["...That's enough, it's making me sick."])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 3, 0, 2])
      ShowText(["<Morrigan>"])
      ShowText(["I pretty much got it, it's a terrible town..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["From Sam's story, I had a rough idea of the situation."])
    ShowText(["They are agricultural clone humans."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Brought in from a place called the Birth Gate, in an adult state—"])
    ShowText(["And thus begins their life as agricultural workers."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And when aging finally starts—"])
    ShowText(["The angels take them away somewhere."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Those who go to the 'next stage' do not return."])
    ShowText(["This person named Sam..."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["<Tamamo>"])
    ShowText(["Looks like a healthy and eager-to-work human suitable for agriculture."])
    ShowText(["To mass-produce such humans through cloning and build an agricultural city..."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["<Tamamo>"])
    ShowText(["Whether it's Ilias or Gabriela, they are thinking of something interesting."])
    ShowText(["It's not interesting at all!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["<Sonya>"])
    ShowText(["That's not how humans should live!"])
    ShowText(["<Astaroth>"])
    ConditionalBranch([4, 394, 0])
      ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
      ShowText(["It goes against our aesthetic sense..."])
      ShowText(["Lady Minagi would surely be furious."])
      ShowText(["This city must be liberated at all costs..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["Do you know anything about the ruler here, Gabriela?"])
    ShowText(["She is the great administrator who resides in the Castle of Sabasa."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["<Sam>"])
    ShowText(["Beyond that, Sam does not know..."])
    ShowText(["Sam has never seen Lady Gabriela."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["<Sam>"])
    ShowText(["I’m sure none of the Sams have."])
    ShowText(["I see..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["From the looks of it, Gabriela probably doesn't walk outside either."])
    ShowText(["To assassinate her, we must enter the castle."])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["<Tamamo>"])
    ShowText(["To assassinate her, I must enter the castle, huh?"])
    ShowText(["...That's right, take a strand of that Sam's hair."])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["...Oh, Sam."])
    ShowText(["There's a noticeable white hair, let's pull it out."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["<Sam>"])
    ShowText(["Ouch... White hair is troublesome."])
    ShowText(["When Sam's expiration date approaches, white hair increases."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The pulled white hair has vanished into thin air!"])
    ShowText(["It seems to have been sent to Tamamo--"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["<Promestine>"])
    ShowText(["Tamamo, could you also check Sam's blood type while you're at it?"])
    ShowText(["I have a feeling it's O type RH-."])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["<Tamamo>"])
    ShowText(["Hmm, I have a feeling too."])
    ShowText(["Let's check the blood type..."])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["...Sam, is every day fun?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["<Sam>"])
    ShowText(["Sam enjoys farming work."])
    ShowText(["Sam is truly happy."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["Is this... the rule of Ilias..."])
    ConditionalBranch([4, 815, 0])
      ShowTextAttributes(["kazuya_fc2", 2, 0, 2])
      ShowText(["<Kazuya>"])
      ShowText(["What a terrible thing..."])
      ShowText(["Even though the world is different, their ethics are too far gone..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 395, 0])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["<Lilith>"])
      ShowText(["Truly, the epitome of ugliness..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["<Tamamo>"])
    ShowText(["I've done some atrocious things myself..."])
    ShowText(["But I've never trampled on human dignity to this extent."])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["<Tamamo>"])
    ShowText(["These people are born dead despite being human."])
    ShowText(["I will tear this country apart completely."])
    ConditionalBranch([4, 19, 0])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["<Alma Elma>"])
      ShowText(["Oh, wasn't Tamamo a cunning fox?"])
      ShowText(["Surprisingly, she holds a rather righteous anger..."])
      ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
      ShowText(["<Tamamo>"])
      ShowText(["I thrive on stirring human desires, playing with them, and indulging in them."])
      ShowText(["A soulless labor city stripped of desires sends shivers down my spine."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["It's infuriating that we agree, but I do feel the same."])
    ShowText(["I must free these people from Ilias's control."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["<Tamamo>"])
    ShowText(["I have a plan for that, and it's starting to take shape."])
    ShowText(["To establish an invasion route, we should look around the town a bit more."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["<Tamamo>"])
    ShowText(["If possible, I would like to know the layout of the castle as well..."])
    ShowText(["It may be difficult to enter the castle."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["<Alice>"])
    ShowText(["Hmm, understood..."])
    ShowText(["Let's investigate the town as much as possible."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["<Luka>"])
    ShowText(["Ah... let's crush this town!"])
    ConditionalBranch([4, 529, 0])
      ShowTextAttributes(["sara_fc1", 4, 0, 2])
      ShowText(["<Sara>"])
      ShowText(["There's no way Father from the heavenly realm is in a town like this."])
      ShowText(["If it were Father, he would never allow such a situation..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 15, 0])
      ShowTextAttributes(["salamander_fc1", 2, 0, 2])
      ShowText(["<Salamander>"])
      ShowText(["Ilias's wickedness, treating people as less than human..."])
      ShowText(["We must make her pay for her misdeeds, or I won't be satisfied."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 341, 0])
      ShowTextAttributes(["lilith_fc1", 0, 0, 2])
      ShowText(["<Lilith & Lilim>"])
      ShowText(["The act of trampling on human joy..."])
      ShowText(["As the queen of succubi, I cannot allow this."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Clones who are not even made aware of their status as slaves, used up..."])
    ShowText(["I cannot overlook such a situation, not for a moment."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["For now, it's a reconnaissance for the fall operation."])
    ShowText(["As Tamamo said, let's strive to understand the structure of the town—"])
    PlayBGM(["RPG::BGM(@name=\"mura8\", @volume=100, @pitch=100)"])
    ControlVariables([1141, 1141, 0, 0, 13])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
