Display Name = "Ancient Temple Ruins 3F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 113, 25, 22, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 113, 25, 22, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 113, 25, 22, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 113, 25, 22, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 113, 25, 22, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([709, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([75, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1116, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>This is the final floor. We're almost at the deepest section."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>But what are you going to do in there? You aren't seriously going to pray there, right?"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>But what will you do in there? You don't really intend to pray there, right?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>Mm, that supposed ritual is just a ruse to deceive outsiders. I actually have something more important to do in there."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["saniria_fc1", 0, 0, 2])
      ShowText(["\\n<King of San Ilia>I believe we mentioned Lazarus earlier. He was involved in the attempt to assassinate me."])
      Empty([])

    Else([])
      ShowTextAttributes(["saniria_fc1", 0, 0, 2])
      ShowText(["\\n<King of San Ilia>I've heard that Lazarus has been taking care of you, but... he was involved in the attempt to assassinate me."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 7, 0, 2])
      ShowText(["\\n<Sonya>Uncle Lazarus was...?"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Uncle Lazarus was involved...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>As far as the public knows, I came out of that explosion with just some minor injuries. But, in reality, I was seriously wounded and nearly died."])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>I was in too hopeless a state for conventional medicine to do anything. On the brink of death, I was brought to this facility."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>I see. So there's a cutting-edge treatment facility in here. You've studied this technology enough to be able to use it."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>I see, so there's a cutting-edge treatment facility in here. You've researched this technology enough to be able to use it."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>Mm, that's how it is. Thanks to that, I was able to remain alive."])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>But, also thanks to that treatment, I've ended up with a rather cumbersome body. Once a year, I need to undergo a bit of a tune-up."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>So to receive that treatment, you have to go this far... Those are some complicated circumstances."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>But Uncle Lazarus isn't the culprit. He was just falsely accused."])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>So in order to receive that treatment, you go all the way out here... These are some complicated circumstances."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>But Uncle Lazarus wasn't the culprit. He just got falsely accused."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["saniria_fc1", 3, 0, 2])
    ShowText(["\\n<King of San Ilia>The reason I cannot forgive the perpetrator is because they used a bomb. They used such a device, despite the danger they can pose to so many people."])
    ShowTextAttributes(["saniria_fc1", 3, 0, 2])
    ShowText(["\\n<King of San Ilia>And how foolish, to use a timed bomb. If my schedule had changed even slightly, their plan would have failed completely."])
    ShowTextAttributes(["saniria_fc1", 3, 0, 2])
    ShowText(["\\n<King of San Ilia>They could have used a remote or pressure-activated bomb. Why use something as devoid of craft as a timed bomb?"])
    ShowTextAttributes(["saniria_fc1", 3, 0, 2])
    ShowText(["\\n<King of San Ilia>Had they utilized a pressure-sensitive sensor on my chair, they would have only required a tiny explosion. Despite that, they used such childish technology..."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>Y-your Holiness?!"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Y-your Holiness?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>...Excuse me. Let's proceed."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>......"])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>Look, a touch screen! And it even reads vein patterns!"])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>She's having fun..."])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>She's having fun..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ControlSwitches([31, 31, 1])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    GatherFollowers([])
    ShowPicture([5, "80_saniria_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>Mm, this is the deepest part of the laboratory. More than half of the equipment here is still functioning."])
    ErasePicture([5])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Highly advanced machines are lined up along the wall with a large capsule filled with liquid directly in front of us."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Eh? There's something inside..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Looking inside the capsule, I see..."])
    PlayBGM(["RPG::BGM(@name=\"scene_sinpi\", @volume=100, @pitch=100)"])
    ShowPicture([5, "iv_brunhild1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, -510, 100, 100, 0, 0, 1, true])
    MovePicture([5, nil, 0, 0, 0, -510, 100, 100, 255, 0, 60, true])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 300, true])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>A girl?! No, a machine?"])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>We call her the Sleeping Beauty. Even the church's most sophisticated technology can't activate her."])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 2, 0, 2])
      ShowText(["\\n<Promestein>No way, this is... It's a completely mechanical organism. From what I see, no biological parts were used at all..."])
      ShowTextAttributes(["stein_fc2", 2, 0, 2])
      ShowText(["\\n<Promestein>Just how advanced was the technology of the people who made this laboratory? And where did those people go...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 79, 0])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>Kyukyuu! Kyuu!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>Well, for now our business isn't with her, but with the other cutting-edge facilities that are here as well."])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    ErasePicture([5])
    PlayBGM(["RPG::BGM(@name=\"dungeon_iseki\", @volume=80, @pitch=100)"])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>Let's finish what we came here for. Now, to begin the maintenance..."])
    SetEventLocation([19, 0, 23, 14, 0])
    SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=29, @parameters=[4])\", \"RPG::MoveCommand(@code=30, @parameters=[3])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[4])"])
    Unnamed(["RPG::MoveCommand(@code=30, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>System start-up, connection start... Sorry, you'll have to wait a little until it's over."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>Um, that's a special medical procedure, right? Will you be okay doing it alone?"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Er, that's a special medical procedure, right? Will you be all right doing it by yourself...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>The system here can be operated intuitively. It has an excellent interface."])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>I have a decent understanding of it too, so you needn't worry. Scanning... 10%, 20%..."])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>Can I tour this place? These aren't x-rays... Neither is it magnetic resonance..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>That bomb brought you to the brink of death, right? No matter how advanced the medicine here is, can it heal that much?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>You received enough damage from that bomb to be on the brink of death, didn't you? Even cutting-edge medicine shouldn't have been capable of healing that..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["saniria_fc1", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>80%, 90%... Scan complete. I lost more than half of my body to that explosion."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>M-more than half of your body?!"])
    PlaySE(["RPG::SE(@name=\"Paralyze1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In my surprise I put my hand on a machine's operation panel. When I do, a shock similar to static electricity flows into me!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Wah!"])
    PlaySE(["RPG::SE(@name=\"mon_bakuzyu\", @pitch=100, @volume=100)"])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At the same time, the capsule the girl is in starts ringing, and the whole room begins to shake!"])
    ShowPicture([5, "iv_brunhild1", 0, 0, 0, -100, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, -100, 100, 100, 255, 0, 30, true])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_flash\", @pitch=100, @volume=100)"])
    ShowPicture([5, "iv_brunhild2", 0, 0, 0, -100, 100, 100, 255, 0])
    Wait([60])
    ShowPicture([5, "iv_brunhild3", 0, 0, 0, -100, 100, 100, 255, 0])
    ShowTextAttributes(["saniria_fc1", 3, 0, 2])
    ShowText(["\\n<King of San Ilia>Mmm...?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Eh?!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The girl inside the capsule, who hadn't budged until now... suddenly opens her eyes wide!"])
    MovePicture([5, nil, 0, 0, 0, -100, 100, 100, 0, 0, 60, true])
    ShowTextAttributes(["saniria_fc1", 3, 0, 2])
    ShowText(["\\n<King of San Ilia>Impossible! Even my research team was unable to start her up..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>Luka! What on earth did you do?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Luka! What have you done?!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I didn't do anything! Nothing, honest!"])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>That's the stereotypical line of someone who's actually done something..."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"Push\", @pitch=100, @volume=100)"])
    SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetEventLocation([20, 0, 24, 13, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The capsule slowly opens... and the mechanical girl stands up on her own two feet!"])
    PlaySE(["RPG::SE(@name=\"Machine\", @pitch=100, @volume=80)"])
    ShowPicture([5, "80_brunhild_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Machine Girl>System reboot... Current year: 1543 of Johannes calendar... Current coordinates: unknown..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>Unit name: Brynhildr. Status: unknown."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>...Why did Hild wake up? Hild wakes up when the world ends..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>Are you destroying the world? Hild will protect the world, when the world ends..."])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 2, 0, 2])
      ShowText(["\\n<Promestein>As I thought, she's fully autonomous!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 0, 0, 2])
      ShowText(["\\n<Sonya>S-she's speaking?! What do I do... I'm bad with machines..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>C-calm down... Um, you are...?"])
    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    PlaySE(["RPG::SE(@name=\"Darkness5\", @pitch=100, @volume=80)"])
    ShowPicture([5, "80_brunhild_st21", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>Combat mode: on. Those who destroy the world are Hild's enemies."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>Impossible! I can sense both dark and holy power? She can use both holy and dark powers at once?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>No way, it can't be?! She has holy and dark powers?!"])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>To think she can use both at once! Incredible, this high level of perfection for holy and dark fusion machinery is..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 2, 0, 2])
      ShowText(["\\n<Promestein>Be careful, she's targeting us! We need to destroy her, otherwise we'll be the ones destroyed!"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    Wait([15])
    SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["saniria_fc1", 3, 0, 2])
    ShowText(["\\n<King of San Ilia>It seems that the situation is urgent. I'll assist you!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 7, 0, 2])
      ShowText(["\\n<Sonya>Eh?! But Your Holiness can't fight, right?"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Eh?! But Your Holiness can't fight, right?!"])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Machine\", @pitch=100, @volume=80)"])
    ShowPicture([5, "80_saniria_st12", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ControlSwitches([31, 31, 0])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>Don't worry, my maintenance is already complete. Shifting to battle mode!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>Ehhh?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 72, 0])
      ShowTextAttributes(["phoenix_fc1", 2, 0, 2])
      ShowText(["\\n<Mini>Pooope was Mecha Pooope!"])
      Empty([])

    BranchEnd([])
    Script(["add_actor_ex(531)"])
    ShowPicture([5, "80_brunhild_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([4, 129, 0])
      ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
      ShowText(["\\n<Hild>...Good morning, Hild."])
      ShowTextAttributes(["brunhild_fc1", 2, 0, 2])
      ShowText(["\\n<Brynhildr>The same type of machine? No, it's chaos's influence..."])
      ShowTextAttributes(["brunhild_fc1", 2, 0, 2])
      ShowText(["\\n<Brynhildr>Class One Cross-World Contact, special matter β's generation. Erasing the target..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>Targeting complete. Starting combat."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 1, 0, 2])
      ShowText(["\\n<Alice>She's coming! Don't lose focus!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>She's approaching! Let's go full force!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 2, 0, 2])
      ShowText(["\\n<Promestein>At the very least, try not to damage her head!"])
      Empty([])

    BranchEnd([])
    SetEventLocation([19, 0, 49, 0, 4])
    SetEventLocation([20, 0, 49, 1, 2])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 183, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetEventLocation([20, 0, 24, 13, 0])
    ShowPicture([5, "80_brunhild_st14", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    PlayBGM(["RPG::BGM(@name=\"scene_sinpi\", @volume=80, @pitch=100)"])
    ShowTextAttributes(["brunhild_fc1", 4, 0, 2])
    ShowText(["\\n<Brynhildr>Hild lost... I'm sorry Master, the world will be destroyed..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Wait a moment, we aren't going to destroy the world."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Rather, we want just the opposite. We're journeying to save the world."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Rather, we want the opposite. We're on an adventure to save the world."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>Is that so? That's the same as Hild... Hild was made to save the world."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Made by whom?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>By Master."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>Um, who's your master?"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Er... Who is this master?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>Master is Master."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>...She seems like a complete dumbass. I feel like it's pointless to interrogate her."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>At its current learning stage, her artificial intelligence appears to be on par with a monkey."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>It's because she's only just started up... She must have only learned this much information in the first place."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>There's no Master... I don't know what to do without Master's orders."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>Master, respond... What should Hild do? Master? Master? Master?"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>Isn't she kinda pitiful? The person who made her isn't here, and she doesn't know what to do..."])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>She seems kind of pitiful. The person who made her isn't here, and now she doesn't know what to do..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>If you have nowhere to go, then how about going together with us for now?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>Together...? I don't have Master's authorization... but Master isn't here... Delegating to Hild's free will..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>Understood, we will go together. If you are saving the world, then your purpose is the same as Hild's."])
    ErasePicture([5])
    SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Script(["add_actor_ex(129)"])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Brynhildr joined the party!"])
    PlayBGM(["RPG::BGM(@name=\"dungeon_iseki\", @volume=80, @pitch=100)"])
    Wait([60])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>Name: Luka... Registering as temporary master... Please take good care of me, Master."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Okay. Help us out too then."])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>Now, let's first take out the main memory unit..."])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc3", 2, 0, 2])
        ShowText(["\\n<Sonya>What are you trying to do?! That screwdriver's getting confiscated!"])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein>Ahh, my beloved tool..."])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Hey, you can't do that!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_saniria_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>Good grief, that was surprising. To think a machine would move of its own volition..."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>Um... We were also surprised by Your Holiness's body..."])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>We're also surprised by your body..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>As I said, I lost more than half of my body in that explosion. I replaced it with machinery, and was thus able to prolong my life."])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>This is the church's most advanced technology, which is why we left it in this forbidden facility. And it's also connected to my life."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I see... No wonder it's a secret..."])
    ConditionalBranch([4, 72, 0])
      ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
      ShowText(["\\n<Mini>Pooope also seems like a phoenix..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>In any case, my body's maintenance has been safely completed. Let's return to the surface."])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>I'll stay here and investigate a litt–"])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>C'mon, we're going."])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Come on, we're going back."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 79, 0])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>Kyu!"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We learned the shocking truth, welcomed a new mysterious comrade... and then, we left the laboratory."])
    FadeoutScreen([])
    Wait([60])
    RecoverAll([0, 0])
    ControlSwitches([100, 100, 1])
    ControlSwitches([31, 31, 1])
    TransferPlayer([0, 355, 7, 19, 8, 2])
    ControlVariables([1022, 1022, 0, 0, 6])
    FadeinScreen([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    CallCommonEvent([317])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>Hild's dormancy capsule... I need to check the control computer here no matter what."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>...Yes, as I suspected. The moment Luka touched the panel, Hild started up."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>Hm, this is no coincidence. Luka's biometric data is registered as authentication data."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>What?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Luka's bios?!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>What do you mean by biometric information?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>Fingerprints, vein patterns in the wrist, retinal scan, facial recognition... And that's just some of it."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>The moment Luka touched the main computer's panel, Hild was programmed to automatically wake up."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 7, 0, 2])
      ShowText(["\\n<Sonya>Why is Luka's data in these ruins? This is so weird!"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Why is my data in these ruins?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>I don't know. But, the only authentication data here is Luka's. No one else could have activated Hild."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Luka, I'll ask you just in case. Does this laboratory ring any bells for you?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Luka, let me confirm this. Do you really know nothing about this laboratory?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I don't know anything! How the heck am I supposed to know something about an ancient laboratory?!"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>You've been saying that this is an ancient laboratory for a while now, but... do you really think that is what this is?"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>It doesn't seem to be... Did it come from a parallel world?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>There was no such technology in ancient times. If you compare this technology with the items from parallel worlds, they're clearly similar."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>Yes. It looks like this place came from a parallel world's future to me as well. Because of some event, it's pierced this world's stratum."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>No... it was actually sent here most likely. That is, if we consider Hild's activation conditions and the fact that data was erased."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>Hild, when you activated, you confirmed the current year in the Johannes calendar. What year is it supposed to be, according to your data?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild>According to Hild's records, it is supposed to be Year 1543 of the Johannes calendar. Now I have it modified to Year 1455."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>In other words, according to Hild she was 88 years ahead of us. These ruins were likely sent from that time period as well."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>I don't know why this equipment was sent to the past. However, the most important thing for us to consider is the start-up condition."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>So Luka is the key after all... What on earth is he?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>I have no idea..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>As I thought, Luka is the key... What on earth are you?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Even if the Goddess asks me that, I... Really, what am I?"])
      Empty([])

    BranchEnd([])
    CallCommonEvent([318])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

  Page 2
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    GatherFollowers([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>I can't comprehend the purpose of this massive volume of data at all. For the time being, I'll just store the most important data on this device of mine--"])
      PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
      ControlSwitches([33, 33, 0])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      Wait([60])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>Huh? What are you guys doing here...?"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>You're...Morrigan!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Kuh! It's an ambush!"])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>You're mistaken, I don't feel like doing that today.\nI came here to check out this facility..."])
      SetMoveRoute([23, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>So this is the main terminal...\nI see, uh-huh..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Morrigan is operating the terminal..."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>...Yep! I don't understand any of this at all."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>You don't understand it?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>You can't understand it?!"])
      Empty([])

    BranchEnd([])
    SetMoveRoute([23, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>Even we aren't familiar with all of the parallel worlds. We're just fumbling around for anything we can find."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>On top of that, I'm no good with computers.\nI don't have a clue where this research facility came from."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>Well, I wasn't expecting you to know.\nI shall copy the files in question."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>But why is it so massive...\nIf we can decipher this data, we might learn something."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Even Morrigan and her sisters don't know much about this place... I thought they might've known something..."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>Don't say that, we're still doing the best we can with a lot of other stuff. It's been a long process of trial and error since we woke up in this world."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>What do you mean \"since we woke up in this world\"...? Aren't you from a world where the first Monster Lord won the Great Monster Wars?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>\"Since we woke up in this world\"...What?\nWeren't you from a world where the Dark Goddess was victorious in the Great Monster Wars?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>Err, well...\nHmmmm, I wonder if I should spill the details..."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>...Hello? Were you listening, sis?\nSorry, I made another little slip of the tongue♪"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>So... Uh-huh, ah, I can tell them everything I know? \"It's not like you know much, anyway...\" Wow, that's harsh."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>...Anyways, I've been given permission to tell you everything I know. Let's see, you wanted to know how we came to this world?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>Yes, that has weighed on our minds for a long time."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>Only Luka and Marcellus should be able to use the Tartarus Rifts to travel between worlds."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>Yeah, that's right.\nWe didn't come here through a Tartarus Rift."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>...Then how?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Are you suggesting there is another way...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>Not even a god can pass through the doors that separate the parallel worlds. So what the Dark Goddess thought up was a way to make use of the return network."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Speaking of the return network...\nIlias supposedly carried out a system called the Evaluation Meeting."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>The return network...\nYou mean the Evaluation Meeting system?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>Yeah, that thing operates whenever a soul leaves its body.\nBy the way, you know why we've come to this world, right?"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>To slaughter every human in this world...\nAnd through means of the return network, their souls will be sent to the world of the first Monster Lord."])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>And those very same people exist in the parallel world of the first Monster Lord. Their counterparts will then be unified with the transferred souls."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>To slaughter every human in this world...\nAnd through means of the return network, their souls will be sent to the world of the first Monster Lord."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>You then intend to unify those souls with their counterparts in the Dark Goddess's world. They will become one with their selves in the parallel world. That is your plan."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>Exactly, that's how we're leading everyone from this world into ours. All of their existences will be unified with their counterparts in our world."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>Now, as for the story of how we came to your world... We just used those means in reverse."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>I see, so that's how...\nYou employed a method like that to enter our world..."])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>Eh? What do you mean...?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>There also exist three Lilith Sisters who reside in this world."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>They are the sisters who were defeated in the Great Monster Wars... In this world, they should be under a seal."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>Come on, aren't I supposed to be the one explaining? Sheesh..."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>In order to come here from the world of the Dark Goddess...the three Lilith Sisters of that world had killed themselves, correct?"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>It's a bit different from suicide.\nWe made careful arrangements to have our souls taken out of our bodies."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>In any case, the three Lilith Sisters had their souls removed from their bodies. When you get down to it, that could only mean death."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>And the point where the souls of the Lilith Sisters headed towards was this world. They unified with the three Lilith Sisters of this world, who had been sealed."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>So in other words... They're in the bodies of the three Lilith Sisters of this world. So does that mean they've been possessed by the souls of the Lilith Sisters from the Dark Goddess's world?"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>Possession and unification are two different things. Our selves from both worlds have unified and become a single, complete existence."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>So to be exact, I'm not just the Morrigan from the Dark Goddess's world. This world's Morrigan and that one have been unified into one."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>You're killing humans in our world as a means to send them into the Dark Goddess's world... And in order to come into our world, you used that same method in reverse."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>That's right, my selves from the two worlds have completely become one. That's not to say one existence is ruling over the other."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>I've got memories from both worlds now.\nBut my personalities have completely unified."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>So in conclusion, you're using that same method to try and save everyone in this world. By releasing their souls from their bodies, and leading them into the Dark Goddess's world..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>And you're using that same method to lead everyone from this world into the Dark Goddess's world."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>We still have to kill them once in this world...\nI can totally understand if you feel reluctant or even disgusted about that."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>But we were the first to have received that treatment. Our existence here proves that this method is safe."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>I see..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>That's just horrible...\nYour actions are twisting the very principles of life."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>I'd like to ask you a question..."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>What would happen if your self in the other world had a completely different personality?"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>At first, they say it's like having a split personality. But eventually, the minds will also become unified."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>What would happen if the body itself were different...? Like if in one world they're an adult, and in the other they're a child?"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>Those instances don't happen often, but...\nI suppose they'd end up somewhere in between?"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>That sounds pretty vague..."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>Even here, there aren't that many samples to go off of. If their magical powers were great enough, they might even be able to assume two different bodies."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>Regardless, their forms should become unified in the end. After all, the worlds themselves were originally one!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>............"])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>Anyways, let's get back to why we came here."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>To be perfectly honest, just sending the three of us to this world was a process of trial and error."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>We've made a lot of efforts after we arrived in this world too. If we could connect the gate to the Dark Goddess's world, it would make our job so much easier."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>And what did my sisters know about singularities? Or space-time coefficients? Or frequencies? We prepared our magic for things like that, as well as interference from magnetic fields and such..."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>You didn't understand the basic principles...but you and your sisters tried to connect this world to the Dark Goddess's world anyways."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>Yeah, that's right."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>However, things didn't go so smoothly...\nIn the end, an open gate we could freely pass through just wasn't possible."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>We tried everything we could, both us and everyone on the other side... The most we could accomplish was Tamamo being able to send her consciousness through for a limited time."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>So she just sent her consciousness through?\nSo in other words...the Tamamo we met at Grangold wasn't even real?"])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>No no, not quite.\nTamamo is a powerful monster who excels in manipulating both the body and mind."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>After entering this world with her consciousness, she incarnated a body for herself here. But even among the Six Ancestors, Tamamo was the only one capable of accomplishing such a feat."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>Of course, even that technique had a time limitation. It wouldn't have been possible for Tamamo to keep her body there forever."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>It seemed like the Tamamo here also had a time limit to her full power... As a matter of fact, she even looked just like our Tamamo."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Two Tamamos...\nShe is a truly mysterious kitsune."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>That fox knows a lot of strange techniques...\nShe is a truly unpleasant beast."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>Until then, that door between dimensions stood in our way... Do you have any idea how valuable it is that you can open it so easily?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Why do I have this ability...?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>...There is one more question I have."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>How did the Seraphs born in the world ruled by the Goddess come here?"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>I'd certainly like to know that myself...\nWhen we met Gnosis at Esta, it looked like she came out from the Tartarus Rift."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>That is certainly something I have been unable to accept. When we were at Esta, Zion had passed right through the Tartarus Rift."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>The bunch from that world can freely open the door between parallel worlds. I have no idea how, but they've somehow perfected a system for that."])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein>A system which allows them to move freely between parallel worlds...?! Something like that sounds far too convenient..."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>Yeah, it's way too convenient.\nIt's unfair that we have to go through so much trouble..."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>And from what I've heard from the Dark Goddess...it's impossible for us to put together that same system in our world."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>Supposedly, a key component which is necessary for that system doesn't exist in our world. As for what exactly that component is, I have no clue."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>A component which exists in the Goddess' world, but not in the Dark Goddess's world...\nWhat exactly could it be?"])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>That's how those angels are able to move back and forth between parallel worlds so easily."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>We can't even return to our own world anymore...\nJust keeping in touch with our allies back home is so difficult, it really pisses me off."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>You can't go back there...?\nOh right, you don't have a body in that world anymore."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>That's why we came to this world prepared with the understanding that we would never be able to go back."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>Unlike those guys we've sent to the Dark Goddess's world... Our bodies on the other side are already dead."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I see, so that's what this is about..."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>So even after we send every human and monster to the Dark Goddess's world...we'll be left behind, with no choice but to be destroyed along with this world."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>That's..."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>...We'd resigned ourselves to that fate, until a way for us to escape appeared. That would be your existence, Luka."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>If you're with us, we could just jump into the Dark Goddess's world once the door is open. What the hell is with you? That's gotta be cheating!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>............"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>That's why we need your cooperation.\nWhether we'll be saved or not all depends on your decision--"])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<？？？>No, you will not be saved..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>Y-you're...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>You are...!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>Damn it, I didn't even notice her approaching...\nIt's always a surprise with this goddamned woman!"])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    ControlSwitches([34, 34, 0])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_arumaeruma_st64", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma>I've finally found you, Morrigan...\nSorry, but you're going to die here."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Alma Elma...\nSo you were pursuing the Lilith Sisters."])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>Yes, Monster Lord...\nI have to return the favor to the three sisters."])
      ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
      ShowText(["\\n<Morrigan>Damn, you're persistent...\nFine, I'll be your opponent!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Please wait, Alma Elma!"])
      ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
      ShowText(["\\n<Alma Elma>Ara... What is it?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Regardless of what your circumstances are, we've accepted Morrigan as our companion. So we're not going to just stand by and let you kill her..."])
      ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
      ShowText(["\\n<Morrigan>What's that, you think I'd get killed if you just stood aside? Just because I'm a little weakened doesn't mean I'm going to lose!"])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>...But hearing that makes me kinda happy! Having friends is the best!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>She's a friend, and that's why I'll protect her!"])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>So you intend to challenge me... Is that right?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>If you're going to kill Morrigan, then you leave me no choice!"])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>I won't be playing around this time...\nIt's a rule of mine to not pull any punches when challenged by a hero."])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Hmph... Who said we wanted you to pull any punches? You may be a former subordinate of mine, but I won't go easy on you either!"])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>I hope you aren't expecting me to spare your life, even if you lose? I am a succubus, and those who lose to me are drained to the very last drop..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>I will not abandon my friends or back down!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Alma Elma...\nSo you were trailing the three Lilith Sisters."])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>Yes, that's right...\nI have to return the favor to the three sisters."])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>Damn, you're persistent...\nFine, I'll be your opponent!"])
      ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
      ShowText(["\\n<Morrigan>............"])
      ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
      ShowText(["\\n<Morrigan>...What, I can't?!\nAll right sis, don't yell into my ears!"])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>My sisters have ordered me to withdraw.\nThey say I'm not allowed to make any big moves until the time of decision!"])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>So for now, see ya later!"])
      PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
      ControlSwitches([33, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Morrigan disappeared as quickly as a gust of wind..."])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>............"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>...Are you not going to pursue her?"])
      ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
      ShowText(["\\n<Alma Elma>She's just as quick as I am.\nShe would simply run away as soon as I attacked her."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Instead of obsessing over trivial grudges...\nWhy not fight for a greater cause?"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Come with us, Alma Elma.\nThat way when the time comes, you can settle the score with the three Lilith Sisters."])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>That's honestly not a bad invitation, but...\nI wouldn't want to serve someone weaker than me."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>We're not so weak anymore.\nSo why don't we become allies?"])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>That depends on whether or not you are stronger than me...\nAre you resolved to show me your power?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Of course!"])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>I won't be playing around this time...\nIt's a rule of mine to not pull any punches when challenged by a hero."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>You need not pull punches, Alma Elma.\nWe shall beat you into submission..."])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>I hope you aren't expecting me to spare your life, even if you lose? I am a succubus, and those who lose to me are drained to the very last drop..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>If this is a serious match, I'll fight you with everything I've got!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma>Very well then... I will test that resolve.\nAs the Queen Succubus, I shall challenge you with the full extent of my abilities!"])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 982, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlVariables([1022, 1022, 0, 0, 9])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_arumaeruma_st63", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>We won!"])
    ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
    ShowText(["\\n<Alma Elma>Yes, it is my loss..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Alma Elma... It's not like you to be this vindictive. Whatever grudge you're holding against the three sisters can't run that deep either."])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>The real reason you're continuing to pursue them... Is it because you don't want the tragedy of Luddite Village to be repeated?"])
      ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
      ShowText(["\\n<Alma Elma>Though I may not act the part, I am nominally the Queen Succubus... I cannot turn a blind eye to my brethren when their atrocities go too far."])
      ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
      ShowText(["\\n<Morrigan>We had a reason for all of this..."])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Life is as fickle as the wind itself.\nAlma Elma... For the time being, you should come with us."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
      ShowText(["\\n<Ilias>As promised, you will serve us now.\nSurely you have no objections to that...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma>I fought as a Queen Succubus and was utterly defeated... You have bested me, so I have no right to defy you."])
    ShowPicture([5, "80_arumaeruma_st67", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowTextAttributes(["arumaeruma_fc2", 6, 0, 2])
    ShowText(["\\n<Alma Elma>With that said... Please treat me well, Luka-boy♪"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>O-okay..."])
    ShowTextAttributes(["sonia_fc2", 4, 0, 2])
    ShowText(["\\n<Sonya>GRRRR...!"])
    ErasePicture([5])
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Script(["add_actor_ex(19)"])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Alma Elma joined the party!"])
    ControlSwitches([7072, 7072, 0])
    ControlSwitches([34, 34, 1])
    Wait([60])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>In any case, welcome to the party!\nNow don't attack me anymore!"])
      ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
      ShowText(["\\n<Alma Elma>Succubi really shouldn't make a fuss over such things... Though I suppose I'm not one to talk."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>However, to think I'd be accepting that foul succubus into my ranks... I certainly must've mellowed out."])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden>You will always be overflowing with mercy and kindness, Ilias."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Anyways, let's continue our adventure.\nPromestein, have you finished copying the data?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>Yes, I've copied over the necessary data.\nIf we can decipher it, we should be able to discover the purpose of this research facility."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>The \\C[17]Laplace Protocol\\C[0]...\nWhat could the truth behind this massive amount of data be?"])
    PlayBGM(["RPG::BGM(@name=\"dungeon_iseki\", @volume=100, @pitch=100)"])
    Script(["gain_medal(2114)"])
    ExitEventProcessing([])
    Empty([])

  Page 3
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Machine>Energy supply device, activating..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully restored!"])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])
