CommonEvent 460
Name = "魔界エンリカ、ミカエラと話す"

  ShowPicture([5, "80_micaela_st11", 0, 0, -170, 0, 100, 100, 0, 0])
  ShowPicture([6, "80_eden_st41", 0, 0, 150, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, -170, 0, 100, 100, 255, 0, 60, false])
  MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 60, true])
  ChangeMapDisplay([1])
  TransferPlayer([0, 469, 26, 16, 4, 2])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Why do you not move...?!"])
  ShowText(["Are you really going to end your life here without doing anything?"])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["That's the plan, Eden..."])
  ShowText(["I am tired of fighting."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["You have completely lost your edge...!"])
  ShowText(["Why, why to that extent...!"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["What on earth is all this commotion..."])
  ShowText(["Well, I roughly understand the situation."])
  ConditionalBranch([4, 34, 0])
    ShowTextAttributes(["micaelac_fc1", 4, 0, 2])
    ShowText(["<Micaela-chan>"])
    ShowText(["As I thought... that is the me from the demon realm..."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The savior of the fallen angel discovered in Enrika—"])
  ShowText(["As I had vaguely anticipated, it was Micaela."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["She must have lived on the surface for a long time."])
  ShowText(["Therefore, she probably fits the prophecy of the fallen angel who has descended to the earth."])
  ErasePicture([5])
  ErasePicture([6])
  Wait([30])
  SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  ShowPicture([5, "80_micaela_st11", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["Ilias-sama, even you..."])
  ShowText(["Are you trying to draw me into the battlefield?"])
  ShowPicture([5, "80_micaela_st13", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["micaela_fc1", 2, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["As I have already said, I am tired of fighting."])
  ShowText(["I just want to live quietly here, while protecting my friends..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["But... please lend me your strength!"])
  ShowPicture([5, "80_micaela_st11", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["Luka... my sword is completely rusted."])
  ShowText(["In my current state, I wouldn't even measure up to half of the Seven Archangels..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["That's..."])
  PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["...Micaela, who are you?"])
  ShowText(["Why do you know the name Luka, which does not exist in this demon realm?"])
  ShowPicture([5, "80_micaela_st13", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["micaela_fc1", 2, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["……………………"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Moreover, the Micaela of this world..."])
  ShowText(["Should have been defeated by the evil god in the Holy Demon War long ago."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Then why are you alive in this Enrika?"])
  ShowText(["Are you not the Micaela of this world...?"])
  ShowPicture([5, "80_micaela_st11", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["I am... the reincarnation of the Micaela of this world."])
  ShowText(["And I am also the Micaela of the singularity world."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Singularity world... isn't that our world!"])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["The evil god has spread a web of soul retrieval in the singularity world."])
  ShowText(["And the souls of those who died in that world are summoned to the demon realm."])
  ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Yes, that is indeed the evil god's unification plan, but..."])
  ShowText(["I see, so Micaela's soul too...!"])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["As you know, I was defeated by Gnosis on the Holy Mountain Amos."])
  ShowText(["And then, my soul was transferred to the Demon World by the evil god's magic."])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["In this world, I had already lost my life during the Holy Demon War."])
  ShowText(["Thus, my soul was destined to be reincarnated anew."])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["Originally, I should have been reborn as a different person, but――"])
  ShowText(["I do not understand why I was able to reincarnate in the same form."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["You are a special angel who can be considered my doppelgänger……"])
  ShowText(["Your soul is also different from ordinary angels and beings."])
  PlayBGM(["RPG::BGM(@name=\"enrika\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_micaela_st11", 0, 0, -170, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_eden_st41", 0, 0, 150, 0, 100, 100, 255, 0])
  SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["This must be the will of Heaven!"])
  ShowText(["To rise again! To fight the evil god and save the world!"])
  ShowTextAttributes(["micaela_fc1", 2, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["In the peaceful life, my power has completely rusted."])
  ShowText(["I want to end this second life in tranquility……"])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Will you overlook the angels who are oppressed all over the world!?"])
  ShowText(["Will you abandon them and live a peaceful life only for yourself!?"])
  ShowTextAttributes(["micaela_fc1", 2, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["……I am already overwhelmed just protecting the people of this village."])
  ShowText(["I cannot be of help, please go back……"])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Then, by force if necessary――!"])
  Wait([30])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["……Enough, Eden."])
  ShowText(["Forcing someone who has lost their will to fight will not make them a force."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["If the person is resisting this much……"])
  ShowText(["It cannot be forced."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Moreover, it is questionable whether the current Michaela can even be a force."])
  ShowText(["She clearly appears to have lost her power and looks weak――"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Let us turn back here."])
  ShowText(["We need to find another way to deal with the demon star――"])
  FadeoutBGM([1])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["What, are you retreating here?"])
  ShowText(["Little Ilias is weaker than I expected……"])
  PlayBGM(["RPG::BGM(@name=\"boss0-rikuso\", @volume=100, @pitch=100)"])
  ErasePicture([5])
  ErasePicture([6])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  ShotBalloonIcon([-1, 1, false])
  ShotBalloonIcon([10, 1, false])
  ShotBalloonIcon([11, 1, false])
  ShowAnimation([14, 542, false])
  Wait([60])
  ControlSwitches([31, 31, 0])
  Wait([60])
  ShowPicture([5, "80_hiruko_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Y-you are――!?"])
  ConditionalBranch([4, 397, 0])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["<Zion>"])
    ShowText(["Tch, you came all the way out here, huh!!"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["A powerful presence suddenly descended."])
  ShowText(["That is one of the Six Ancestors――Hiruko."])
  ShowTextAttributes(["sonia_fc3", 7, 0, 2])
  ShowText(["<Sonya>"])
  ShowText(["Another clone……!? Or――"])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["Is there a fool who would settle matters with that Michaela using a clone?"])
  ShowText(["Without a doubt, it is my true body……"])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["That said, with Michaela in that state……"])
  ShowText(["It might have been sufficient to settle things with a clone."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["What on earth do you want here?"])
  ShowText(["Is it fine to leave the demon star alone……?"])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["The demon star Demiurge is currently undergoing some adjustments."])
  ShowText(["The last time was its first activation, and it operated experimentally……"])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["Well, the adjustments will be completed soon."])
  ShowText(["I will reclaim Grangold and Yamatai, so wait for me."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["You seem quite relaxed……"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["That's only natural, as the current situation is overwhelmingly in their favor."])
  ShowText(["Right now, we have no means to counter the demon star Demiurge――"])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["……It's not like I'm leisurely strolling around due to having too much time on my hands."])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["If Michaela has reappeared in this demon realm――"])
  ShowText(["We must crush her first and foremost, without delay."])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["Especially if you all are trying to make contact with her……"])
  ShowText(["Cutting that off is our top priority as well."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["However, our negotiations with Michaela have broken down……"])
  ShowText(["In the end, it was a wasted trip."])
  ShowPicture([5, "80_micaela_st13", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["Truly, what a complete waste of time."])
  ShowText(["Michaela herself is a coward, lacking power……"])
  ShowTextAttributes(["micaela_fc1", 2, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["……………………"])
  ShowPicture([5, "80_eden_st22", 0, 0, -250, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_eden_st34", 0, 0, 40, 0, 100, 100, 255, 0])
  ShowPicture([7, "80_eden_st41", 0, 0, 240, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["……But here we have three Edens!"])
  ShowText(["It was worth the effort to come all this way!"])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Are you still after me……?"])
  ShowTextAttributes(["eden_fc2", 3, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["This is truly unwelcome..."])
  ShowTextAttributes(["eden_fc1", 1, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["I agree, it sends shivers down my spine..."])
  ErasePicture([6])
  ErasePicture([7])
  ShowPicture([5, "80_hiruko_st02b", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["Hehe, I would love to compare the tastes of the three!"])
  ShowText(["Which Eden will be the most delicious, I wonder!"])
  ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["Ah, I can't hold back any longer...!"])
  ShowText(["Now let's eat, let's indulge, let's savor...!"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["This is an opportunity!"])
  ShowText(["Let's leave Eden behind and escape!"])
  Wait([30])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["...Of course, I'm joking."])
  ShowText(["Everyone, are you ready for battle?"])
  ShowPicture([5, "80_eden_st21", 0, 0, -250, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_eden_st31", 0, 0, 40, 0, 100, 100, 255, 0])
  ShowPicture([7, "80_eden_st41", 0, 0, 240, 0, 100, 100, 255, 0])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["That's a poor joke... did you learn that bad humor while crawling on the ground?"])
  ShowText(["Understood, I will act as bait――"])
  ShowTextAttributes(["eden_fc2", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["...Excuse me, was that a joke?"])
  ShowText(["This Eden is ready to become Ilias's sacrifice at any time."])
  ShowTextAttributes(["eden_fc1", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["You don't need such resolve, Eden..."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Protect me and fight as comrades!"])
  ShowText(["Such kind words, Ilias!"])
  ShowTextAttributes(["eden_fc1", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["This Eden will fight with my life on the line!"])
  ShowTextAttributes(["eden_fc2", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Even if the opponent is the mighty Six Ancestors!"])
  ShowText(["You've really changed, haven't you... Ilias..."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Everyone in Eden is fully motivated."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["We can't afford to lose either――"])
  ShowText(["Let's go all out!"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["No matter what, I will defeat them!"])
  ShowText(["Ah, I can't suppress my appetite or my reason any longer!"])
  ErasePicture([6])
  ErasePicture([7])
  ShowPicture([5, "80_hiruko_st02b", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["Now let's eat, let's devour everyone else as well...!"])
  ShowText(["<Gnosis>"])
  ConditionalBranch([4, 401, 0])
    ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
    ShowText(["Putting Eden aside, I do not recommend eating me..."])
    ShowText(["The taste of chaos will settle heavily in your stomach."])
    ShowText(["The taste of chaos would settle deeply in my belly."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 397, 0])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["<Zion>"])
    ShowText(["If you can eat it, go ahead and try it!"])
    ShowText(["I'll crush you from the inside!!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 680, 0])
    ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
    ShowText(["<Hiruko’>"])
    ShowText(["Are you going to eat yourself?"])
    ShowText(["I can't wait to see what it tastes like!!"])
    ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
    ShowText(["<Hiruko>"])
    ShowText(["Oh, can I eat you?!"])
    ShowText(["I'm expecting a unique flavor that's different from a clone!!"])
    Empty([])

  BranchEnd([])
  ErasePicture([5])
  ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
  ControlSwitches([22, 22, 0])
  BattleProcessing([0, 1891, false, false])
  ControlSwitches([22, 22, 1])
  ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
  PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_hiruko_st03b", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ConditionalBranch([1, 111, 0, 1, 2])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["<Hiruko>"])
    ShowText(["Your strength is already on the level of a god."])
    ShowText(["To think one of the Six Ancestors wouldn't be enough to handle you――"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 111, 0, 2, 1])
    ConditionalBranch([4, 34, 0])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["<Micaela-chan>"])
      ShowText(["In front of the other me... I can't show a pathetic side."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["<Hiruko>"])
    ShowText(["I didn't intend to hold back that much..."])
    ShowText(["Your power is approaching the level of the Six Ancestors."])
    Empty([])

  BranchEnd([])
  ShowPicture([5, "80_micaela_st11", 0, 0, -170, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_hiruko_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["That's enough, Hiruko..."])
  ShowText(["Your goal is to incapacitate me, isn't it?"])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["You don't even need to lift a finger, your goal has already been achieved."])
  ShowText(["I have no intention of leaving this hidden village for my entire life..."])
  ShowPicture([6, "80_hiruko_st04b", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["You expect me to believe such empty promises...?"])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["If you still intend to rampage here..."])
  ShowText(["Then I will side with Luka and the others right here and now."])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["That would be a troublesome matter for you as well."])
  ShowText(["You must be getting hungry..."])
  ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["That would indeed be troublesome."])
  ShowText(["On top of that, being hungry is unacceptable..."])
  ShowPicture([6, "80_hiruko_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["...Very well, Michaela."])
  ShowText(["I'll give you some face this time."])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["If you truly intend to never leave this village..."])
  ShowText(["Then I'll turn back as well."])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["However, if you ever break this agreement..."])
  ShowText(["I'll devour this village whole."])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["Let us swear anew."])
  ShowText(["I will never leave Enrika in my lifetime."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Mikaela..."])
  ErasePicture([6])
  ShowPicture([5, "80_hiruko_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["So, you have been spared, Ilias."])
  ShowText(["To miss out on eating Eden again, what bad luck."])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["<Hiruko>"])
  ShowText(["Well, this may not be the last chance..."])
  ShowText(["Eden, I await the day I can devour you."])
  FadeoutBGM([1])
  ErasePicture([5])
  ShowAnimation([14, 542, false])
  Wait([60])
  ControlSwitches([31, 31, 1])
  Wait([60])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Hiruko departed from the spot..."])
  Wait([30])
  PlayBGM(["RPG::BGM(@name=\"enrika\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["She has left, hasn't she..."])
  ShowText(["Is Eden really that delicious?"])
  ShowTextAttributes(["eden_fc1", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["If you wish to partake, Ilias-sama..."])
  ShowText(["This Eden is prepared to jump into the pot myself."])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Your loyalty sometimes sends chills down my spine."])
  ShowText(["By the way, Mikaela, are you serious about keeping your promise to Hiruko...?"])
  ShowPicture([5, "80_micaela_st13", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["micaela_fc1", 2, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["It's not just a temporary verbal promise..."])
  ShowText(["As I've said many times, I no longer have the will to fight."])
  ShowPicture([5, "80_micaela_st13", 0, 0, -170, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_eden_st41", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Really, this is not a conversation..."])
  ShowText(["After continuing to search for the Fallen Angel of Prophecy, this is the result."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Well then, I will take my leave now..."])
  ShowText(["Thank you for responding to the summons this time."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Are you leaving already...?"])
  ShowText(["Eden, raised in the demon realm, is quite dry."])
  ShowPicture([5, "80_eden_st21", 0, 0, -250, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_eden_st31", 0, 0, 40, 0, 100, 100, 255, 0])
  ShowPicture([7, "80_eden_st41", 0, 0, 240, 0, 100, 100, 255, 0])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Since we have three Edens gathered..."])
  ShowText(["Shall we take this opportunity to try a union of the three?"])
  ShowTextAttributes(["eden_fc1", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["If it is Ilias-sama's command..."])
  ShowText(["This Eden shall become one or three as needed."])
  ShowTextAttributes(["eden_fc2", 1, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["This Eden agrees with Eden."])
  ShowText(["As per Ilias-sama's words..."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Why should I also be part of this union of three..."])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["If you possess such power..."])
  ShowText(["I believe we can unite for a moment and then re-split."])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Demon World Eden... you too desire greater power, don't you?"])
  ShowText(["I think it's worth a try."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["If you say that much..."])
  ShowText(["If it's just a matter of trying, I suppose I can accompany you."])
  SetEventLocation([20, 0, 26, 16, 8])
  SetEventLocation([19, 0, 26, 16, 8])
  ControlSwitches([33, 33, 0])
  ErasePicture([5])
  ErasePicture([6])
  ErasePicture([7])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  ShowTextAttributes(["eden_fc1", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["I feel like my body knows how to do it, even without being told."])
  ShowTextAttributes(["eden_fc2", 1, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Originally, we existed as one..."])
  ShowText(["If we overlap our souls, we should return to our original single form."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Then, let's go..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The three Edens will intertwine their souls and bodies――"])
  SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
  ControlSwitches([34, 34, 0])
  Wait([10])
  PlaySE(["RPG::SE(@name=\"mon_warp\", @pitch=100, @volume=100)"])
  SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[-1, 0])\", \"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-1, 0])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[0, -1])\", \"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -1])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[1, 0])\", \"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=14, @parameters=[1, 0])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  ControlSwitches([34, 34, 1])
  ShowTextAttributes(["eden_fc1", 2, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Ugh!!"])
  ShowTextAttributes(["eden_fc2", 5, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Ah!!"])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Guh...!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["However, the Edens repelled each other and were thrown away!"])
  ShowTextAttributes(["eden_fc1", 1, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["What was that just now...?"])
  ShowTextAttributes(["eden_fc2", 3, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["To fail at unification..."])
  ShowText(["Is there something missing?"])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Why... why...?"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["What does this mean...?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The Edens failed to unite..."])
  SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  PlayBGM(["RPG::BGM(@name=\"enrika\", @volume=100, @pitch=100)"])
  ControlSwitches([33, 33, 1])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["That was a futile attempt..."])
  ShowText(["Well then, I will return to my companions."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["As you already know..."])
  ShowText(["The threat of the Demon Star Demiurge is immense."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Please be careful, Eden..."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["<Eden>"])
  ShowText(["Y-yes... please take care as well."])
  ShowAnimation([11, 501, false])
  Wait([60])
  SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  Wait([120])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Demon World Eden departed from the scene――"])
  Script(["gain_medal(129)"])
  ConditionalBranch([4, 36, 0])
    ShowTextAttributes(["rucyfinac_fc1", 2, 0, 2])
    ShowText(["<Lucifina-chan>"])
    ShowText(["She left... we couldn't become friends again."])
    Empty([])

  BranchEnd([])
  ShowPicture([5, "80_micaela_st11", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Mikaela, contact me if anything happens."])
  ShowText(["Surely, there will be something we can help with..."])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["You have changed quite a bit, Ilias..."])
  ShowText(["Those words were not something I could perceive when you were in heaven."])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["You, I, and even Lucifina, and Eden..."])
  ShowText(["Those who have fallen to the ground all change over time."])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Thinking back, perhaps we were..."])
  ShowText(["Stuck in the sky, resting on our laurels."])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["Only with our feet on the ground can we see many things..."])
  ShowText(["That's what it means, Ilias."])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Therefore... I won't trouble you any longer."])
  ShowText(["May you have a long and peaceful life."])
  ShowPicture([5, "80_micaela_st12", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["micaela_fc1", 1, 0, 2])
  ShowText(["<Micaela>"])
  ShowText(["Good luck, Ilias... and Luka."])
  ShowText(["I pray for your victory."])
  ErasePicture([5])
  Wait([30])
  SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
  SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
  PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
  SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  Wait([15])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Micaela returned home――"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["...This may have been for the best."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Even though I feel refreshed, the outlook ahead is pitch black."])
  ShowText(["What on earth are we going to do against the demon star Demiurge..."])
  Wait([30])
  FadeoutBGM([1])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowAnimation([15, 542, false])
  Wait([60])
  ControlSwitches([32, 32, 0])
  Wait([60])
  PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_alice9th_st04", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["<Alicefiz IX>"])
  ShowText(["Is it okay to interrupt you while you're busy...?"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["You are indeed the sister of Black Alice――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The former demon lord who was turned into a demon doll by Kage Tsumugi――"])
  ShowText(["After your heart's shackles were released, you should have been free to act."])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["<Alicefiz IX>"])
  ShowText(["After that, I was trying to track my sister's movements..."])
  ShowText(["I found out that Kage Tsumugi is still alive."])
  ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["What!? There was still a body left!?"])
  ShowTextAttributes(["chrom_fc2", 5, 0, 2])
  ShowText(["<Chrome>"])
  ShowText(["No way... my sister defeated her at the cost of her life..."])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["<Alicefiz IX>"])
  ShowText(["So, I want to eliminate Kage Tsumugi once again."])
  ShowText(["Along with my sister, who has become a disaster..."])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["<Alicefiz IX>"])
  ShowText(["So, how about teaming up with me...?"])
  ShowText(["If we don't bury that sister, there will be no future in any world..."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["The demon star Demiurge is troublesome, but..."])
  ShowText(["The Black Alice and her group are also a threat."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["...Alright, I will defeat Black Alice and Kagetsu."])
  ShowText(["If the puppet circus starts moving again, the world may end up in ruins."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Since you're bringing up such a topic..."])
  ShowText(["You do know the location of Black Alice's stronghold, right?"])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["<Alicefiz IX>"])
  ShowText(["The Black Mansion..."])
  ShowText(["It's the base of my sister, created in the interstice of different worlds."])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["<Alicefiz IX>"])
  ShowText(["The remnants of a parallel world called F986049..."])
  ShowText(["There, my sister built the Black Mansion."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["So, what means do we have to get there...?"])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["<Alicefiz IX>"])
  ShowText(["...None."])
  ShowText(["Because I am a traitor, the gate is no longer open..."])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["<Alicefiz IX>"])
  ShowText(["There is no Tartarus that connects to it..."])
  ShowText(["Unless you have the power to manipulate the chaotic time and space, you cannot go there."])
  ConditionalBranch([4, 397, 0])
    ShowTextAttributes(["shion_fc1", 4, 0, 2])
    ShowText(["<Zion>"])
    ShowText(["What the heck, this is completely useless information..."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["No way..."])
  ShowText(["To know the enemy's stronghold and yet not be able to go there..."])
  ShowPicture([5, "80_iriasu_st38", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["……………………"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Luka... can't you open the door of time and space?"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["M-me...?"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Your father has the ability to move through parallel timelines."])
  ShowText(["He should be able to go to the Black Mansion too."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["And you, being his descendant—"])
  ShowText(["Should similarly be able to open the door of time and space."])
  ShowTextAttributes(["sonia_fc3", 4, 0, 2])
  ShowText(["<Sonya>"])
  ShowText(["……………………"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Can I really do something like that...?"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["You have opened the door in Tartarus before."])
  ShowText(["You should also be able to set the door yourself."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Now, try it right away."])
  ShowText(["Open the door to the Black Mansion here."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Right now, here...!?"])
  ShowText(["I don't know how to do that..."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["I don't know how to do it either."])
  ShowText(["Can't you do it like your father did...?"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Like dad did..."])
  PlayBGM(["RPG::BGM(@name=\"scene_kanasimi4\", @volume=100, @pitch=100)"])
  ShowPicture([5, "iv_marcellus2", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
  ShowText(["<Marcellus>"])
  ShowText(["Luka... you must protect your own world."])
  ShowText(["I will protect everything else..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["No, I will too—"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Chasing after dad, to protect all worlds."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["To that end, I must defeat Black Alice—"])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
  ErasePicture([5])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["First, focus on the door in front of you."])
  ShowText(["Next, imagine where it connects to—"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The destination of that accursed power—"])
  ShowText(["There, at the exit of the door—"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Feel the presence of Black Alice—"])
  ShowText(["Seize that ominous presence across the dimensions—"])
  Wait([30])
  PlayBGM(["RPG::BGM(@name=\"ruka\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["...I see it! I'm opening it...!!"])
  ShowAnimation([22, 542, false])
  Wait([60])
  ControlVariables([1142, 1142, 0, 0, 60])
  Wait([60])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Oh! The door has opened!"])
  FadeoutBGM([1])
  PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
  ShowPicture([1, "sys_black", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowPicture([5, "80_chaos_st21", 0, 0, -100, 0, 100, 100, 255, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Chaos>"])
  ShowText(["……………………"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["<Chaos>"])
  ShowText(["...Father."])
  ErasePicture([5])
  MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
  ErasePicture([1])
  PlaySE(["RPG::SE(@name=\"Magic5\", @pitch=100, @volume=80)"])
  PlayBGM(["RPG::BGM(@name=\"scene_chaos1\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Ugh, ughhh!!"])
  ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["...Luka!?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["A cursed white and black throb flowing through my entire body."])
  ShowText(["The pain as if my body is being burned away, as if I will disappear—"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Guh, aaaaahhh...!"])
  ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["I didn't expect the burden to be this much—"])
  ShowText(["Are you okay, Luka...?"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Hah, hah..."])
  PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["I-I'm okay... it's calming down a lot."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Finally, my raging heartbeat and breathing are settling."])
  ShowText(["That sensation just now is directly linked to death――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["But what was that vision earlier?"])
  ShowText(["Who was it that was watching me from the depths of the void――"])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowPicture([5, "80_sonia_m1_st21", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["sonia_fc3", 4, 0, 2])
  ShowText(["<Sonya>"])
  ShowText(["Luka... did you see the eyes?"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Huh...? No, I didn't see them."])
  ShowText(["I felt that they were watching us from the other side――"])
  ShowTextAttributes(["sonia_fc3", 4, 0, 2])
  ShowText(["<Sonya>"])
  ShowText(["...Absolutely do not look into the eyes."])
  ShowTextAttributes(["sonia_fc3", 4, 0, 2])
  ShowText(["<Sonya>"])
  ShowText(["There’s no way to prevent being seen... They are watching even this very moment."])
  ShowText(["But we must not look back at them..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Ah, yeah... I got it."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["I didn't expect the burden to be this great... Excessive use is forbidden."])
  PlayBGM(["RPG::BGM(@name=\"enrika\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_alice9th_st01", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
  ShowText(["<Alicefiz IX>"])
  ShowText(["But the door to the alternate space has opened, hasn't it――"])
  ShowText(["This feeling, there's no doubt the other side leads to the black mansion."])
  ConditionalBranch([4, 397, 0])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["<Zion>"])
    ShowText(["Nice job, Luka!"])
    ShowText(["I never imagined you had such power!!"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["It seems like it went well――"])
  ShowText(["Honestly, considering that physical burden, I don't want to do it again."])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["<Alicefiz IX>"])
  ShowText(["I will accompany you as well."])
  ShowText(["To stop that sister of mine..."])
  ErasePicture([5])
  SetMoveRoute([15, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  Script(["add_actor_ex(740)"])
  PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Alipheese the 9th has joined the party!"])
  Wait([60])
  ControlSwitches([32, 32, 1])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Are you ready, Luka...?"])
  ShowText(["Ahead lies the decisive battle with Kanetsume and Black Alice."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Let’s charge into the black mansion in perfect condition."])
  ShowText(["...Now, let's go!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The living Kanetsume, and the god-like Black Alice――"])
  ShowText(["There’s no doubt they are formidable opponents for us now."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["However, if we leave those guys be, both the heavenly realm and the demon realm will be in danger again."])
  ShowText(["We must defeat them here, no matter what――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Thus we approached the stronghold of Black Alice――"])
  ShowText(["the black mansion."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Little did I know that a painful farewell awaited at the end..."])
  Wait([30])
  ExitEventProcessing([])
  Empty([])
