CommonEvent 488
Name = "魔界グランゴルド潜入露見"

  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Ugh... what a terrible thing to do...!"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["(Luka, hold back for now..."])
  ShowText([" In this situation, it is impossible to save them...)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The horrific barbarity right in front of me."])
  ShowText(["Despite being on a stealth mission, I am overwhelmed by the urge to rage――"])
  ShowChoices([["怒りを抑える", "許せない！"], 0])
  When([0, "怒りを抑える"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["<Luka>"])
    ShowText(["Guh...!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["<Ilias>"])
    ShowText(["(That's right, Luka... you held back well)"])
    ConditionalBranch([0, 31, 1])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 32, 1])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"ruka\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["<Sonya>"])
    ShowText(["Stop it now!!"])
    ShowText(["I will never forgive such a show!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I held back, but Sonya finally exploded!"])
    ShowText(["She kicked the chair and stood up, raising her voice in anger――"])
    ControlSwitches([31, 31, 0])
    Empty([])

  When([1, "許せない！"])
    PlayBGM(["RPG::BGM(@name=\"ruka\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["<Luka>"])
    ShowText(["Stop it...!!"])
    ShowText(["I will never forgive such a show!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Finally, I couldn't hold back anymore."])
    ShowText(["She kicked the chair and stood up, raising her voice in anger――"])
    ControlSwitches([31, 31, 1])
    Empty([])

  ChoicesEnd([])
  ShowTextAttributes(["nependeath_fc1", 2, 0, 2])
  ShowText(["<Nepenthes>"])
  ShowText(["M-Mefisto-sama!"])
  ShowText(["Your slave is causing trouble for the other customers――"])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  PlaySE(["RPG::SE(@name=\"mon_asioto4\", @pitch=100, @volume=100)"])
  ShowPicture([5, "80_barakizoku_st03", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
  ShowText(["<Rose Noble>"])
  ShowText(["I've received word, that person is not Mefisto-sama!"])
  ShowText(["That person is currently in Sabasa!"])
  ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
  ShowText(["<Rose Noble>"])
  ShowText(["That one is a fake Mephisto!"])
  ShowText(["Capture them!!"])
  ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Th-this is bad……!!"])
  ShowTextAttributes(["mefist_fc1", 2, 0, 2])
  ShowText(["<Mephisto>"])
  ShowText(["Is this where our infiltration mission ends……?"])
  ShowText(["There's no helping it, let's intercept them."])
  ConditionalBranch([4, 819, 0])
    ShowTextAttributes(["rest_fc1", 0, 0, 2])
    ShowText(["<Rest>"])
    ShowText(["I absolutely cannot forgive such a terrible thing……!"])
    Empty([])

  BranchEnd([])
  ErasePicture([5])
  ControlSwitches([81, 81, 0])
  BattleProcessing([0, 1758, false, false])
  ControlSwitches([81, 81, 1])
  PlayBGM(["RPG::BGM(@name=\"kiki3\", @volume=100, @pitch=100)"])
  ConditionalBranch([0, 31, 1])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["<Luka>"])
    ShowText(["I'm sorry, it's my fault……"])
    Empty([])

  Else([])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["<Sonya>"])
    ShowText(["I'm sorry, I got carried away……"])
    Empty([])

  BranchEnd([])
  ControlSwitches([31, 31, 1])
  ControlSwitches([32, 32, 1])
  ConditionalBranch([4, 538, 0])
    ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
    ShowText(["<Heinrich>"])
    ShowText(["It's only natural to be angry."])
    ShowText(["That is…… too much to bear."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["Seeing that cruelty, it's understandable."])
  ShowText(["It's already been revealed that Mephisto is a fake……"])
  ShowTextAttributes(["mefist_fc1", 2, 0, 2])
  ShowText(["<Mephisto>"])
  ShowText(["There's no way I can be called a fake."])
  ShowText(["Though we live in different worlds, I am indeed the real Mephisto."])
  PlaySE(["RPG::SE(@name=\"mon_asioto1\", @pitch=100, @volume=100)"])
  ShowPicture([5, "80_vellraune_st03", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
  ShowText(["<Verlaune>"])
  ShowText(["The intruder is over there!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["There, other Alraunes have come rushing in!"])
  ShowText(["The surroundings are buzzing, and it feels like more reinforcements are on the way――"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["At this rate, we'll be surrounded by reinforcements!"])
  ShowText(["We must escape from here immediately!!"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Yes……!!"])
  PlaySE(["RPG::SE(@name=\"mon_asioto1\", @pitch=100, @volume=100)"])
  FadeoutScreen([])
  ControlVariables([1142, 1142, 0, 0, 17])
  ErasePicture([5])
  ChangeMapDisplay([1])
  TransferPlayer([0, 38, 44, 15, 8, 2])
  FadeinScreen([])
  ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
  ShowText(["<Verlaune>"])
  ShowText(["Over there! Everyone, gather up!!"])
  ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
  ShowText(["<Rose Noble>"])
  ShowText(["We mustn't engage carelessly……"])
  ShowText(["Those ones are skilled, we need to surround them and crush them all at once!"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["<Luka>"])
  ShowText(["Ugh…… at this rate, we won't be able to return to the entrance……"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["We were chased by the guards and cut off from our escape route."])
  ShowText(["We can't go back to the main gate we entered anymore――"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["I never thought we would be chased in an unfamiliar castle..."])
  ShowText(["In any case, we need to find an exit!"])
  ShowTextAttributes(["iriasu_fc4", 4, 0, 2])
  ShowText(["<Ilias>"])
  ShowText(["If we get caught, we'll end up as exhibits too..."])
  ConditionalBranch([4, 525, 0])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["<Sonya>"])
    ShowText(["Hiiiii!!"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["That's the one thing I absolutely can't accept."])
  ShowText(["We have to somehow escape from here――"])
  ControlVariables([1002, 1002, 0, 0, 76])
  ExitEventProcessing([])
  Empty([])
