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e_shrapnel_metal_a.tex
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e_matterloop.tex
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e_fireball_top.tex
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e_spark_center.tex
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w_shrieker_firecore.tex
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w_plasma400_glowpatch.tex
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e_plasmarailspark.tex
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e_car_fire.tex
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e_slug_ground_flash.tex
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e_explosion_flash.tex
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e_tracerhead.tex
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w_dmat_blackhole_core.tex
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w_dmattwirls.tex
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w_dmatcannon.tex
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e_plasmarail_charge.tex
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e_plasrail_skirt.tex
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e_raindrop.tex
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w_shiva_railmuzzle.tex
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w_plasma400_beam.tex
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a_slave0_jets_flare.tex
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a_slave0_jets_core.tex
a_slave0_jets_core.tex
e_shadow.tex
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wgamescript.dll
winputkbm.dll
wdsound.dll
whud.dll
zpath.dll
zblackwidow.dll
zgeneric.dll
zdestructible.dll
zcyclone.dll
zbuilding.dll
ztrigger.dll
zlevel.dll
zjukebox.dll
zweather.dll
zcounter.dll
zvalhalla.dll
zvoiceover.dll
zplasma400.dll
zpickup.dll
zslave1.dll
ztitan.dll
zshiva.dll
zpiranha.dll
zambientaudio.dll
zjammer.dll
zplasma200.dll
zironroar.dll
zsiegecannon.dll
zavenger.dll
zplasmaburstcannon.dll
zshrieker.dll
zstonedog.dll
zzulumems.dll
zbutton.dll
zendtext.dll
zlistbox.dll
zslider.dll
zcontrolconfig.dll
ztextcycler.dll
wcamera.dll
zplayer.dll
zshadow.dll
zwavywater.dll
zbeam.dll
zspecialeffect.dll
zeffect.dll
zplasmarailcannon.dll
zdmatrifle.dll
zbullet.dll
zexplosion.dll
zpatch.dll
zplasmabullet.dll
zrocket.dll
zvalhallamissile.dll
zguidedrocket.dll
zgeneric.dll
p_health_partial.con
w_shivarail_hitfx.con
e_bombroot.con
w_plasmaburst_bullet.con
e_explosion_fireball_grow01.con
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w_dmat_bullet.con
e_explosion_auxilary.con
p_girder_02.con
w_titan_railcore.con
w_zulu_bullet.con
e_shadow.con
a_slave0_jets.con
a_recluse_turret.con
w_plasma400_railcore.con
a_blackwidow_turret.con
e_shiva_plasma400_beam.con
w_stonedog_bullet.con
e_slavesplash_jump.con
e_raindrop.con
e_slave_footsplash_right.con
a_slave0_jets_light.con
w_plasmarail_gun.con
w_dmat_gun.con
w_plasmarail_core.con
w_ironroar_light.con
w_avenger_bullet01.con
e_explosion_default.con
w_avenger_hitfx.con
e_smokeparticle_manta.con
e_smokeparticle_blk.con
w_avenger_water_hitfx.con
w_ironroar_water_hitfx.con
w_ironroar_hitfx.con
w_cyclone_hitfx.con
e_explosion_water.con
e_shrapnel_small_rock_a_01.con
w_valhalla_bullet.con
w_dmat_hitfx.con
w_cyclone_water_hitfx.con
w_siegecannon_bullet.con
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p_girder_01.con
p_girder_02.con
p_girder_03.con
i_menu_loadbg.con
i_menu_savebg.con
e_generic_helper.con
w_slave_punchsparks.con
e_explosion_siegewater.con
e_explosion_siegecannon.con
e_explosion_fireball_light.con
e_smokeparticle_turn_wht_02.con
e_water_bomb_big.con
e_water_bomb_tall.con
e_explosion_fireball_grow04.con
e_water_steam1.con
e_spark_center.con
e_explosion_zbuilding.con
e_slave_footsplash_left.con
w_plasma200_bullet.con
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e_water_steam02.con
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w_plasma200_hit.con
e_explosion_rebelbase_02.con
e_fire_blossum_grow_01.con
e_explosion_massive.con
w_plasmaburst_patch.con
w_plasmaburst_hit.con
e_smokeparticle_blk01.con
e_fireball_top_huge.con
e_shrapnel_metal_rock_a.con
e_smokeparticle_wisp.con
w_ironroar_bullet.con
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w_plasmarail_patch.con
emit_plasmarail_01.con
e_explosion_core.con
w_plasmarail_water_hitfx.con
w_plasma400_hitfx.con
w_plasma400_trail.con
w_plasma400_water_hitfx.con
w_shrieker_bullet.con
w_rockettrail_medium.con
e_explosion_corew.con
e_fire_blossum_grow_03.con
w_valhalla_separation.con
w_valhalla_submunition.con
w_rockettrail_large.con
e_explosion_valhalla.con
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s_fb_black.tex
a_slave0_live_torso.tex
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a_slave0_live_limbs.tex
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i_badframerate.tex
i_badpolycount.tex
i_badtexture.tex
i_font_menu.tex
i_font_menu.tex
i_letterbox.tex
i_reticule_lock.tex
i_reticule_pip.tex
i_reticule_pip.tex
i_hud_ammo_rockets.tex
i_hud_ammo_rockets.tex
i_hud_ammo_plasma.tex
i_hud_ammo_plasma.tex
i_hud_ammo_slugs.tex
i_hud_ammo_slugs.tex
a_slave2_live_torso.tex
a_slave2_live_limbs.tex
a_jammer.tex
w_avenger.tex
w_avenger_muzzle.tex
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a_piranha.tex
i_hud_shiva.tex
w_shiva_beammuzzle.tex
a_shiva.tex
i_hud_bosshealth.tex
i_hud_boss0.tex
e_titansweep.tex
e_titancharge.tex
a_titan.tex
w_ironroar_muzzle.tex
w_ironroar_muzzle.tex
w_plasmaburst.tex
w_plasma200.tex
w_ironroar_gun.tex
a_slave1_torso.tex
a_slave1_limbs.tex
p_health_full.tex
p_health_full.tex
s_cranerail.tex
s_cranerail.tex
p_plasmacannister.tex
p_plasmacannister.tex
p_fb_plasmacan_glow.tex
p_fb_plasmacan_glow.tex
w_plasma400_muzzleflare.tex
w_plasma400_muzzle.tex
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w_valhalla.tex
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w_cyclone.tex
s_miltrnsnum.tex
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s_miltrnsid.tex
s_miltrnsid.tex
s_fb_floodlight5.tex
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s_lebbeus_06.tex
e_water_churn.tex
e_water_churn.tex
s_grass.tex
s_bricks_green.tex
s_statue_02.tex
s_fb_floodlight7.tex
s_palace_roof.tex
s_palace_large.tex
s_tree_cherryblossoms.tex
s_tree_cherry.tex
s_sky_mission15.tex
s_sky_mission15.tex
s_bricks_stone.tex
s_palace_tg_gold.tex
s_palace_stonedrag.tex
s_palace_stairs.tex
phoney64.tex
e_water_dark.tex
e_water_dark.tex
s_factory_face_dead.tex
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s_palace_tg_cieling.tex
s_palace_tg_cieling.tex
s_factory_face.tex
s_factory_face.tex
e_fb_bluelightflash.tex
e_fb_bluelightflash.tex
s_sewer_wall_windows.tex
s_palace_masonery.tex
s_bridge_grooved.tex
s_bridge_grooved.tex
s_fb_skyscraper06e.tex
s_base_floor_pipes_cross.tex
s_fb_skyscraper07d.tex
s_pipe_rusted.tex
s_spike_lower.tex
s_fb_floodlightmk.tex
s_mutant_fetus.tex
s_palace_small.tex
s_bridge.tex
s_bridge.tex
s_fb_neon_bar.tex
s_fb_neon_bar.tex
s_factory_e.tex
s_factory_e.tex
s_pipes_tight.tex
s_pipes_tight.tex
s_battery_g.tex
s_battery_g.tex
s_old_rivets_addibletech.tex
s_old_rivets_addibletech.tex
s_factory_a.tex
s_factory_a.tex
a_recluse_live.con
p_crate_water_live.con
w_cyclone_gun.con
i_menu_menubg.con
w_valhalla_gun.con
w_plasma400_gun.con
a_blackwidow_live.con
p_ammo_slug.con
p_ammo_energy.con
p_health_full.con
a_slave1_live.con
a_titan_live.con
p_ammo_missile.con
a_shiva_live.con
a_piranha_live.con
a_jammer_live.con
a_slave2_live.con
w_plasma200_gun.con
w_ironroar_gun.con
w_siegecannon_gun.con
w_avenger_gun.con
w_plasmaburst_gun.con
w_shrieker_gun.con
w_stonedog_gun.con
w_zulu_gun.con
a_slave0_live.con
e_water_churn_patch.con
w_dmat_patch.con
a_piranha_death.wav
a_sentinel_hit_01.wav
a_sentinel_hit_02.wav
w_ironroar_gun_fire_loop.wav
w_ironroar_gun_fire_outro.wav
a_blackwidow_step.wav
a_blackwidow_rise.wav
a_blackwidow_lower.wav
w_cyclone_gun_fire_loop.wav
w_cyclone_gun_fire_outro.wav
w_cyclone_gun_dry.wav
w_cyclone_gun_reload.wav
W_WEAPON_STOW.wav
e_ricochet_01.wav
e_ricochet_01_w.wav
e_ricochet_02.wav
e_ricochet_02_w.wav
e_ricochet_03.wav
e_ricochet_03_w.wav
e_explosion_generic_01.wav
finalhivemix.wav
E_thunder_ambient_01.wav
E_thunder_ambient_02.wav
e_thunder_ambient_03.wav
e_thunder_ambient_04.wav
E_rain_ambient_01.wav
w_shrieker_gun_fire.wav
w_shrieker_gun_dry.wav
w_Valhalla_gun_reload.wav
vo_sovkhan_laugh_04.wav
a_shiva_fire_loop.wav
w_p400_gun_fire_outro.wav
w_weapon_ready_2.wav
A_SLAVE0_COLLECT_ITEM.wav
P_HEALTH_IDLE_LOOP.wav
A_SLAVE0_COLLECT_HEALTH.wav
a_slave0_hit_03.wav
a_sentinel_step.wav
w_plasma200_gun_fire.wav
a_regulator_death.wav
a_slave0_hit_01.wav
a_titan_step.wav
a_titan_gun_arm_charge.wav
a_titan_gun_arm_fire.wav
a_titan_arm_swipe.wav
a_sentinel_land_heavy.wav
a_slave0_hit_02.wav
a_titan_gun_missile_fire.wav
w_p400_sizzle_loop.wav
vo_mx_shiva_02.wav
VO_Mx_SLAVE1_03.wav
a_sentinel_hit_03.wav
e_palace_water_legs.wav
w_plasma200_clip_load.wav
w_ironroar_gun_dry.wav
w_ironroar_gun_reload.wav
w_Seige_gun_fire.wav
w_Seige_gun_load.wav
w_avenger_gun_fire.wav
w_avenger_gun_dry.wav
w_weapon_readied.wav
w_plasmaburst_gun_fire.wav
w_plasmaburst_clip_load.wav
w_shrieker_clip_load.wav
w_stonedog_gun_reload.wav
w_zulu_gun_reload.wav
i_hud_display.wav
a_slave0_step_left.wav
a_slave0_step_right.wav
a_slave0_step_water_left.wav
a_slave0_step_water_right.wav
a_slave0_land.wav
a_slave0_roar.wav
i_hud_reticule_switch.wav
a_slave0_death_03.wav
a_slave0_strafe_intro.wav
a_slave0_strafe_loop.wav
w_slave0_punch_whiff.wav
w_slave0_pipe_whoosh.wav
w_slave0_punch_hit.wav
w_slave0_pipe_hit.wav
a_slave0_hit_04.wav
w_dmat_charge_loop.wav
w_dmat_fire.wav
w_dmat_ready.wav
a_jammer_fly_loop.wav
w_dmat_hit.wav
w_dmat_hit_w.wav
i_hud_reticule_track.wav
i_hud_reticule_lock.wav
i_hud_health_warn.wav
s_pipe_stained.tex
w_slavepipe.con
w_ironroar_patch.con
e_generic_helper.con
w_shrieker_patch.con
w_shrieker_bullet_loop.wav
w_shrieker_bullet_hit_w.wav
w_plasma200_bullet_loop.wav
w_plasma200_bullet_hit_w.wav
w_shrieker_bullet_hit.wav
w_plasma200_bullet_hit.wav
