CommonEvent 359
Name = "エルイベント1"

  999([359])
  ShowTextAttributes(["ningyohime_fc1", 2, 0, 2])
  ShowText(["\\n<El>Hmm... As I thought, I have no other choice...\nIf my blood could become their medicine..."])
  ShowText([""])
  ShowText([""])
  SetMoveRoute([9, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=30, @parameters=[4])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
  Unnamed(["RPG::MoveCommand(@code=30, @parameters=[4])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  ControlVariables([1083, 1083, 0, 0, 2])
  ControlSwitches([1327, 1327, 1])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["El temporarily left the party!"])
  ConditionalBranch([0, 4, 0])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>She really looked like she was at her wit's end there... Let's follow her, we can't let anything happen to her."])
    ShowText([""])
    ShowText([""])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 5, 0])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>She seemed quite troubled, indeed...\nShe might do something stupid, so let's follow after her."])
    ShowText([""])
    ShowText([""])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>Looks like she went up on deck... Let's hurry after her!"])
  ShowText([""])
  ExitEventProcessing([])
  Empty([])
