Display Name = "ゴルド砦 1F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 80, 4, 12, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 80, 5, 12, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 80, 20, 30, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 80, 21, 30, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 80, 33, 30, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 80, 34, 30, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 80, 5, 36, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 80, 6, 36, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 80, 47, 38, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 80, 47, 38, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 80, 47, 38, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 80, 41, 20, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 80, 42, 20, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ControlVariables([1142, 1142, 0, 0, 26])
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Verlaune>"])
    ShowText(["What the hell is with these slimes...!"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bomb Slime>"])
    ShowText(["Come on, come on!"])
    ShowText(["Grangold is ours for the taking!"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["...Why are the monsters fighting each other?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It seems that..."])
    ShowText(["The Grangold army and the Grand Noah army are in conflict."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The Grand Noah army led by Kanade may be..."])
    ShowText(["Planning to suppress Grangold rather than provide aid."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Is Kanade and Kanade really that much at odds?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Even if they govern different countries, they belong to the same Dark Goddess army."])
    ShowText(["And yet, to engage in a conflict akin to war—"])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Perhaps they don't even have a sense of kinship."])
      ShowText(["To them, each other is a different country, a different race—"])
      ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["Even among humans, those from different nations fight each other..."])
      ShowText(["There must be an even larger divide with monsters of different races."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["In any case, this is a good opportunity."])
    ShowText(["Let's take advantage of their battle and break through the fortress in one go!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Alright... Let's go!"])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 0, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Anyone who stands in our way, we'll crush them all!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["If we get past this Gold Fortress, we'll reach the Noah continent."])
    ShowText(["From there, we must head to Grand Noah as quickly as possible—"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 223, 180, 4, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 223, 180, 4, 0])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 223, 180, 4, 0])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ControlSwitches([2744, 2744, 0])
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 226, 181, 6, 0])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ControlSwitches([2744, 2744, 0])
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 226, 181, 6, 0])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ControlSwitches([2744, 2744, 0])
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 226, 181, 6, 0])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bomb Slime>"])
    ShowText(["Come on, let's sandwich them!!"])
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Rikyuru Slime>"])
    ShowText(["Now, surrender..."])
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Verlaune>"])
    ShowText(["I'm not defeated yet... You...!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The plant monster and the slime are fighting fiercely!"])
    ConditionalBranch([1, 1142, 0, 32, 2])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I have no obligation to help either side."])
      ShowText(["Rather, it's a good opportunity; let's leave them be and move on!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["How long will these guys keep fighting..."])
      ShowText(["Indeed, monsters are foolish."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bomb Slime>"])
    ShowText(["Come on, let's sandwich them!!"])
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Rikyuru Slime>"])
    ShowText(["Now, surrender..."])
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Verlaune>"])
    ShowText(["I'm not defeated yet... You...!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The plant monster and the slime are fighting fiercely!"])
    ConditionalBranch([1, 1142, 0, 32, 2])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I have no obligation to help either side."])
      ShowText(["Rather, it's a good opportunity; let's leave them be and move on!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["How long will these guys keep fighting..."])
      ShowText(["Indeed, monsters are foolish."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bomb Slime>"])
    ShowText(["Come on, let's sandwich them!!"])
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Rikyuru Slime>"])
    ShowText(["Now, surrender..."])
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Verlaune>"])
    ShowText(["I'm not defeated yet... You...!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The plant monster and the slime are fighting fiercely!"])
    ConditionalBranch([1, 1142, 0, 32, 2])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I have no obligation to help either side."])
      ShowText(["Rather, it's a good opportunity; let's leave them be and move on!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["How long will these guys keep fighting..."])
      ShowText(["Indeed, monsters are foolish."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bomb Slime>"])
    ShowText(["Come on, let's sandwich them!!"])
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Rikyuru Slime>"])
    ShowText(["Now, surrender..."])
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Verlaune>"])
    ShowText(["I'm not defeated yet... You...!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The plant monster and the slime are fighting fiercely!"])
    ConditionalBranch([1, 1142, 0, 32, 2])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I have no obligation to help either side."])
      ShowText(["Rather, it's a good opportunity; let's leave them be and move on!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["How long will these guys keep fighting..."])
      ShowText(["Indeed, monsters are foolish."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bomb Slime>"])
    ShowText(["Come on, let's sandwich them!!"])
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Rikyuru Slime>"])
    ShowText(["Now, surrender..."])
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Verlaune>"])
    ShowText(["I'm not defeated yet... You...!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The plant monster and the slime are fighting fiercely!"])
    ConditionalBranch([1, 1142, 0, 32, 2])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I have no obligation to help either side."])
      ShowText(["Rather, it's a good opportunity; let's leave them be and move on!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["How long will these guys keep fighting..."])
      ShowText(["Indeed, monsters are foolish."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bomb Slime>"])
    ShowText(["Come on, let's sandwich them!!"])
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Rikyuru Slime>"])
    ShowText(["Now, surrender..."])
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Verlaune>"])
    ShowText(["I'm not defeated yet... You...!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The plant monster and the slime are fighting fiercely!"])
    ConditionalBranch([1, 1142, 0, 32, 2])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I have no obligation to help either side."])
      ShowText(["Rather, it's a good opportunity; let's leave them be and move on!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["How long will these guys keep fighting..."])
      ShowText(["Indeed, monsters are foolish."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Noble>"])
    ShowText(["Two or three slimes are nothing to worry about...!"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bomb Slime>"])
    ShowText(["Bring it on, let's see what you've got!!"])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Noble>"])
    ShowText(["Two or three slimes are nothing to worry about...!"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bomb Slime>"])
    ShowText(["Bring it on, let's see what you've got!!"])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Noble>"])
    ShowText(["Two or three slimes are nothing to worry about...!"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bomb Slime>"])
    ShowText(["Bring it on, let's see what you've got!!"])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Noble>"])
    ShowText(["Two or three slimes are nothing to worry about...!"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bomb Slime>"])
    ShowText(["Bring it on, let's see what you've got!!"])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ConditionalBranch([1, 1142, 0, 32, 2])
      ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
      ShowText(["\\n<Verlaune>"])
      ShowText(["Hah... hah..."])
      ShowText(["To attack just when the main castle has fallen..."])
      ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
      ShowText(["\\n<Verlaune>"])
      ShowText(["What is Makabe thinking..."])
      ShowText(["This is the worst..."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["At this point, fighting amongst allies is foolish..."])
      ShowText(["That's why you can't win."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
      ShowText(["\\n<Verlaune>"])
      ShowText(["The situation in the world is changing moment by moment..."])
      ShowText(["How long do we have to keep fighting here...?"])
      ConditionalBranch([4, 34, 0])
        ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
        ShowText(["\\n<Mikaela-chan>"])
        ShowText(["With the chaos in command, orders are not being conveyed, and we can't retreat..."])
        ShowText(["When the upper ranks are foolish, the lower ranks suffer."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["nependeath_fc1", 1, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["Slimes belong in the water..."])
    ShowTextAttributes(["liqurslime_fc1", 2, 0, 2])
    ShowText(["\\n<Rikyuru Slime>"])
    ShowText(["I-I'm so frustrated...!"])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowTextAttributes(["nependeath_fc1", 1, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["Slimes belong in the water..."])
    ShowTextAttributes(["liqurslime_fc1", 2, 0, 2])
    ShowText(["\\n<Rikyuru Slime>"])
    ShowText(["I-I'm so frustrated...!"])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Noble>"])
    ShowText(["I will definitely stop this monster...!"])
    ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
    ShowText(["\\n<Giga Slime>"])
    ShowText(["Everyone, I will dissolve you..."])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Noble>"])
    ShowText(["I will definitely stop this monster...!"])
    ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
    ShowText(["\\n<Giga Slime>"])
    ShowText(["Everyone, I will dissolve you..."])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Noble>"])
    ShowText(["I will definitely stop this monster...!"])
    ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
    ShowText(["\\n<Giga Slime>"])
    ShowText(["Everyone, I will dissolve you..."])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Noble>"])
    ShowText(["I will definitely stop this monster...!"])
    ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
    ShowText(["\\n<Giga Slime>"])
    ShowText(["Everyone, I will dissolve you..."])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowTextAttributes(["nependeath_fc1", 2, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["I want more nutrients..."])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Noble>"])
    ShowText(["Such humiliation... ugh..."])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowTextAttributes(["bombslime_fc1", 2, 0, 2])
    ShowText(["\\n<Bomb Slime>"])
    ShowText(["It's not going to be easy..."])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowTextAttributes(["liqurslime_fc1", 2, 0, 2])
    ShowText(["\\n<Rikyuru Slime>"])
    ShowText(["My magic... has faded..."])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3623, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Verlaune>"])
    ShowText(["Kanon-sama, I'm sorry..."])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowTextAttributes(["bombslime_fc1", 2, 0, 2])
    ShowText(["\\n<Bomb Slime>"])
    ShowText(["I've burned out..."])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Verlaune>"])
    ShowText(["The heavenly army is attacking..."])
    ShowText(["This isn't the time for such things..."])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowTextAttributes(["nependeath_fc1", 2, 0, 2])
    ShowText(["\\n<Nepenthes>"])
    ShowText(["I can't... muster any strength..."])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowTextAttributes(["liqurslime_fc1", 2, 0, 2])
    ShowText(["\\n<Rikyuru Slime>"])
    ShowText(["If it means securing my clan's future, I will exhaust myself here..."])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
    ShowText(["\\n<Rose Noble>"])
    ShowText(["I am so... regretful..."])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The treasure chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([792, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([66, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([37, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3794, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Rikyuru Slime>"])
    ShowText(["You don't seem to be allies of the plants..."])
    ShowText(["Either way, curse the misfortune of being here."])
    BattleProcessing([0, 1772, false, false])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 1, 0, 2])
    ShowText(["\\n<Rose Noble>"])
    ShowText(["My body is moving, I'm hungry."])
    ShowText(["I shall sip that bodily fluid..."])
    BattleProcessing([0, 1758, false, false])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([434, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([258, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([41, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([91, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1034, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])
