CommonEvent 9098
Name = "レミナ救出"

  PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["alice14th_fc1", 0, 0, 2])
  ShowText(["\\n<Alicefise XIV>"])
  ShowText(["Remina... I couldn't protect you..."])
  ShowText(["Next time, I will protect you..."])
  ShowTextAttributes(["mob_hime_fc1", 1, 0, 2])
  ShowText(["\\n<Remina>"])
  ShowText(["……………………"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Alicefise XIV stands before Queen Remina."])
  ShowText(["She doesn't appear to have been harmed, but—"])
  ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
  ShowText(["\\n<Konstanz>"])
  ShowText(["Your Majesty! Are you safe...?"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Alicefise XIV, release Her Majesty the Queen!"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Grandmother... what are you thinking?"])
    ShowText(["Why did you kidnap Queen Remina...?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Grandmother... what are you thinking?"])
    ShowText(["Why did you kidnap Queen Remina...?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Grandmother... what are you thinking?"])
    ShowText(["Why did you kidnap Queen Remina...?"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Grandmother— that's right, XIV is the Monster Lord two generations before Alice."])
  ShowText(["That means she is none other than Alice's grandmother—"])
  SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  Wait([30])
  ShowPicture([5, "80_alice14th_st01", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["alice14th_fc1", 0, 0, 2])
  ShowText(["\\n<Alicefise XIV>"])
  ShowText(["Remina will perish..."])
  ShowText(["So, I must at least protect the Queen..."])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Remina will perish? What does that mean—"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Remina will perish? What does that mean—"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Remina will perish? What does that mean—"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1026, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I see... I understand now."])
    ShowText(["This is not a kidnapping, but a rescue for XIV."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1027, 0])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I see... I understand now."])
    ShowText(["This is not a kidnapping, but a rescue for XIV."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1028, 0])
    ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I see... I understand now."])
    ShowText(["This is not a kidnapping, but a rescue for XIV."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["No way... the massacre of Remina's..."])
  PlayBGM(["RPG::BGM(@name=\"scene_odayaka2\", @volume=100, @pitch=100)"])
  ConditionalBranch([0, 1026, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That's right... Alicefise XIV is,"])
    ShowText(["The Monster Lord during the time of the massacre of Remina in the official history."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["And the 14th regretted that she couldn't stop the incident..."])
    ShowText(["In her despair, she renounced the title of Monster Lord."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1027, 0])
    ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That's right... Alicefise XIV is,"])
    ShowText(["The Monster Lord during the time of the massacre of Remina in the official history."])
    ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["And the 14th regretted that she couldn't stop the incident..."])
    ShowText(["In her despair, she renounced the title of Monster Lord."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1028, 0])
    ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That's right... Alicefise XIV is,"])
    ShowText(["The Monster Lord during the time of the massacre of Remina in the official history."])
    ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["And the 14th regretted that she couldn't stop the incident..."])
    ShowText(["In her despair, she renounced the title of Monster Lord."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc6", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["So that’s why she tried to save Queen Remina this time...!"])
    ShowText(["Before the massacre of Remina occurred...!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["So that’s why she tried to save Queen Remina this time...!"])
    ShowText(["Before the massacre of Remina occurred...!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc8", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["So that’s why she tried to save Queen Remina this time...!"])
    ShowText(["Before the massacre of Remina occurred...!"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The Monster Lord doll has no clear thoughts—"])
  ShowText(["It only moves relying on the faint memories from its past life."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["In such a state, she tried to protect Queen Remina."])
  ShowText(["The 14th regretted the massacre incident to that extent――"])
  ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
  ShowText(["\\n<Konstanz>"])
  ShowText(["Massacre in Remina...?"])
  ShowText(["What could that possibly mean――"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["...There existed a parallel world like that."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Moreover, it was an event from the official history――"])
  ShowText(["I couldn't say that much."])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Kagemitsu... please release my grandmother."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Kagemitsu... please release my grandmother."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Kagemitsu... please release my grandmother."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1333, 0, 2, 2])
    ShowTextAttributes(["kagetumugi_fc7", 2, 0, 2])
    ShowText(["\\n<Kagemitsu>"])
    ShowText(["Understood."])
    ShowText(["Let's return her to her original form using the Doll Fate Technique..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1333, 0, 3, 1])
    ConditionalBranch([0, 1767, 0])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Kagemitsu>"])
      ShowText(["Understood."])
      ShowText(["Let's return her to her original form using the Doll Fate Technique..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1768, 0])
      ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
      ShowText(["\\n<Kagemitsu>"])
      ShowText(["Understood."])
      ShowText(["Let's return her to her original form using the Doll Fate Technique..."])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Kagemitsu formed a seal with her hands and began to chant..."])
  ConditionalBranch([1, 1333, 0, 2, 2])
    ShowTextAttributes(["kagetumugi_fc7", 2, 0, 2])
    ShowText(["\\n<Kagemitsu>"])
    ShowText(["Doll Fate, Enveloping Body and Soul."])
    ShowText(["Let her manifest in this world――"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1333, 0, 3, 1])
    ConditionalBranch([0, 1767, 0])
      ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
      ShowText(["\\n<Kagemitsu>"])
      ShowText(["Doll Fate, Enveloping Body and Soul."])
      ShowText(["Let her manifest in this world――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1768, 0])
      ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
      ShowText(["\\n<Kagemitsu>"])
      ShowText(["Doll Fate, Enveloping Body and Soul."])
      ShowText(["Let her manifest in this world――"])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  PlaySE(["RPG::SE(@name=\"Darkness3\", @pitch=100, @volume=80)"])
  FlashScreen(["Color(@red=0.0, @green=0.0, @blue=0.0, @alpha=255.0)", 60, false])
  SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=41, @parameters=[\\\"Chimera06_cip\\\", 7])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=41, @parameters=[\"Chimera06_cip\", 7])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowPicture([5, "80_alice14th_st11", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Alipheese the 14th has returned to her original form!"])
  Wait([60])
  PlayBGM(["RPG::BGM(@name=\"scene_alice\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["alice14th_fc2", 0, 0, 2])
  ShowText(["\\n<Alicefise XIV>"])
  ShowText(["Now, my consciousness is finally clear."])
  ShowText(["Kidnapping a queen from a nation is truly a troublesome act..."])
  ShowTextAttributes(["mob_hime_fc1", 1, 0, 2])
  ShowText(["\\n<Remina>"])
  ShowText(["...I have grasped the general situation."])
  ShowTextAttributes(["mob_hime_fc1", 1, 0, 2])
  ShowText(["\\n<Remina>"])
  ShowText(["From what I can tell from your words and actions, it is indeed protection."])
  ShowText(["I understand that there was no hostile intent..."])
  ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
  ShowText(["\\n<Konstanz>"])
  ShowText(["There exists a parallel world where Remina was destroyed, doesn't it..."])
  ShowText(["That is why you tried to protect the queen..."])
  ShowTextAttributes(["mob_hime_fc1", 1, 0, 2])
  ShowText(["\\n<Remina>"])
  ShowText(["Many travelers who visited Remina have all said in unison."])
  ShowText(["'This country should have already perished...'"])
  ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
  ShowText(["\\n<Konstanz>"])
  ShowText(["So, that's how it is..."])
  ShowTextAttributes(["alice14th_fc2", 0, 0, 2])
  ShowText(["\\n<Alicefise XIV>"])
  ShowText(["Then, let's settle this matter."])
  ShowText(["Hero, defeat me."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["...I knew it would end this way."])
  ShowText(["It can't be resolved by just saying it was a misunderstanding."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Kidnapping a queen is an act equivalent to a declaration of war."])
  ShowText(["If it was done by a Monster Lord, it becomes a major political issue."])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Hey, wait!"])
    ShowText(["Are you really planning to defeat my grandmother...?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Hey, wait!"])
    ShowText(["Are you really planning to defeat my grandmother...?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Hey, wait!"])
    ShowText(["Are you really planning to defeat my grandmother...?"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Of course, I have no intention of taking her life."])
  ShowText(["But, this is the quickest way."])
  ShowTextAttributes(["alice14th_fc2", 0, 0, 2])
  ShowText(["\\n<Alicefise XIV>"])
  ShowText(["Yeah, you're a hero who understands."])
  ShowText(["This is a battle to fit it into a straightforward story..."])
  ErasePicture([5])
  ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
  ControlSwitches([22, 22, 0])
  BattleProcessing([0, 2074, false, false])
  ControlSwitches([22, 22, 1])
  ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
  PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_alice14th_st11", 0, 0, 0, 0, 100, 100, 255, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ChangeMapDisplay([1])
  TransferPlayer([0, 590, 19, 12, 8, 2])
  PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 5, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Grandmother... I didn't hear that you were going to fight seriously."])
    ShowText(["I thought you were just putting on a show..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 5, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Grandmother... I didn't hear that you were going to fight seriously."])
    ShowText(["I thought you were just putting on a show..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 5, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Grandmother... I didn't hear that you were going to fight seriously."])
    ShowText(["I thought you were just putting on a show..."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["alice14th_fc2", 0, 0, 2])
  ShowText(["\\n<Alicefise XIV>"])
  ShowText(["The power of Hero Luka..."])
  ShowText(["And the power of the modern Monster Lord... I wanted to know it firsthand."])
  ShowTextAttributes(["alice14th_fc2", 0, 0, 2])
  ShowText(["\\n<Alicefise XIV>"])
  ShowText(["Thus, I submitted to the hero's command, and the queen was freed..."])
  ShowText(["Queen Remina, I wonder if that will suffice?"])
  ShowTextAttributes(["mob_hime_fc1", 0, 0, 2])
  ShowText(["\\n<Remina>"])
  ShowText(["The public will understand it as the barbarism of a Monster Lord from another world."])
  ShowText(["In this incident, only one guard suffered actual harm..."])
  ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
  ShowText(["\\n<Konstanz>"])
  ShowText(["All of this is due to my own shortcomings."])
  ShowText(["If I had the power worthy of a hero, this wouldn't have happened..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["With this, the incident is more or less resolved."])
  ShowText(["Let's say that we rescued the queen who was taken by the Monster Lord."])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It may seem like an afterthought, but..."])
    ShowText(["I would like to request your assistance, Grandmother."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It may seem like an afterthought, but..."])
    ShowText(["I would like to request your assistance, Grandmother."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It may seem like an afterthought, but..."])
    ShowText(["I would like to request your assistance, Grandmother."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["alice14th_fc2", 0, 0, 2])
  ShowText(["\\n<Alicefise XIV>"])
  ShowText(["I will follow your wishes..."])
  ShowText(["The talk of submitting to the hero's command is not a pretense."])
  ErasePicture([5])
  SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  Script(["add_actor_ex(750)"])
  Script(["set_actor_had(749)"])
  PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Alipheese XIV has joined the party!"])
  Wait([60])
  ControlSwitches([3213, 3213, 0])
  ControlVariables([1353, 1353, 1, 0, 1])
  CallCommonEvent([9056])
  Wait([30])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["This settles the matter, doesn't it?"])
  ShowText(["Well then, shall we return to the Castle of Remina?"])
  SetMoveRoute([12, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  ShowTextAttributes(["mob_hime_fc1", 0, 0, 2])
  ShowText(["\\n<Remina>"])
  ShowText(["Wait, great hero Luka."])
  ShowText(["Are you really telling me to walk back on my own two feet...?"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Huh? Did you injure your legs...?"])
  ShowTextAttributes(["mob_hime_fc1", 0, 0, 2])
  ShowText(["\\n<Remina>"])
  ShowText(["Good grief..."])
  ShowText(["Even the great hero seems to be clumsy when it comes to handling women."])
  ShowTextAttributes(["mob_hime_fc1", 0, 0, 2])
  ShowText(["\\n<Remina>"])
  ShowText(["A hero should escort a princess in this manner, you know."])
  SetMoveRoute([12, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  Script(["persona_change(1)"])
  ControlSwitches([3457, 3457, 1])
  ChangeActorGraphic([1, "$Ruka(hold_Princess)01_cip", 0, "ruka_fc1", 0])
  ControlSwitches([3263, 3263, 0])
  PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Remina is now in Luka's arms!"])
  Wait([60])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 6, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Wha...!!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Wha...!!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Wha...!!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1026, 0])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What on earth!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1027, 0])
    ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What on earth!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1028, 0])
    ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What on earth!"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
  ShowText(["\\n<Lucifina>"])
  ShowText(["Well..."])
  ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
  ShowText(["\\n<Konstanz>"])
  ShowText(["Huh, Your Majesty...?"])
  ShowTextAttributes(["mob_hime_fc1", 0, 0, 2])
  ShowText(["\\n<Remina>"])
  ShowText(["Such slender yet strong arms you have."])
  ShowText(["Please escort me to the castle like this..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Y-Yes..."])
  ConditionalBranch([4, 819, 0])
    ShowTextAttributes(["rest_fc1", 0, 0, 2])
    ShowText(["\\n<Rest>"])
    ShowText(["I wonder if Princess Litia desires something like that as well..."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["This has turned into quite the situation."])
  ShowText(["It seems I must deliver Queen Remina to the castle as is...—"])
  FadeoutScreen([])
  Wait([60])
  ControlSwitches([100, 100, 1])
  ControlVariables([1362, 1362, 0, 0, 15])
  TransferPlayer([0, 287, 223, 92, 2, 0])
  FadeinScreen([])
  ExitEventProcessing([])
  Empty([])
