Display Name = "ゴルドポート"
Parallax Name = "DarkSea1"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 5, 16, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 40, 40, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 57, 16, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 55, 39, 0, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 14, 36, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 14, 58, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 0, 0])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 235, 130, 0, 0])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 235, 130, 0, 0])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 235, 130, 0, 0])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 235, 130, 0, 0])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Empty([])

  Page 1
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Saint John>"])
    ShowText(["I hope you are doing well, Ilias-sama and your companions."])
    ShowText(["Allow me to guide you around the town..."])
    Script(["unlimited_choices(11, [\"Go to the inn\","])
    ScriptMore(["\"Go to the weapon and armor shop\",\"Go to the item shop\","])
    ScriptMore(["\"Go to the church\",\"Go to the tavern\",\"Stop\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 614, 24, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 614, 45, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 614, 19, 49, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 614, 32, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 614, 29, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 2
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiliel>"])
    ShowText(["While we are staying here, we will protect this town with our own hands."])
    ShowText(["I will also take on the task of guiding you..."])
    Script(["unlimited_choices(11, [\"Go to the inn\","])
    ScriptMore(["\"Go to the weapon and armor shop\",\"Go to the item shop\","])
    ScriptMore(["\"Go to the church\",\"Go to the tavern\",\"Stop\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 614, 24, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 614, 45, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 614, 19, 49, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 614, 32, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 614, 29, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 3
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Saint John>"])
    ShowText(["I returned to ensure the defenses of this town remain strong."])
    ShowText(["Allow me to guide you around the town..."])
    Script(["unlimited_choices(11, [\"Go to the inn\","])
    ScriptMore(["\"Go to the weapon and armor shop\",\"Go to the item shop\","])
    ScriptMore(["\"Go to the church\",\"Go to the tavern\",\"Stop\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 614, 24, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 614, 45, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 614, 19, 49, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 614, 32, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 614, 29, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["...Traveler, this is a special management city for humans."])
    ShowText(["You cannot enter with a monster accompanying you."])
    ShowTextAttributes(["sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["I won't do anything bad... Is that a no?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["We are certainly not exclusionary, but..."])
    ShowText(["I have been hurt many times by malicious monsters."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["I'm sorry, but I can only allow those I trust to pass."])
    ShowText(["I would like you to turn back..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["For now, we have no purpose in this town..."])
    ShowText(["It wouldn't be wise to force our way through and cause a scene."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["For that reason, let's withdraw for now."])
    ShowText(["We should have other things we need to do."])
    TransferPlayer([0, 1, 234, 131, 2, 0])
    ExitEventProcessing([])
    Empty([])

  Page 1
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Saint John>"])
    ShowText(["Oh, you all are..."])
    ShowText(["Welcome, thank you for coming."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The one who welcomed us was Johannes, whom we saved in the succubus village."])
    ShowText(["She had already returned to Goldport a step ahead of us."])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Saint John>"])
    ShowText(["I have already informed the captain about you all..."])
    ShowText(["I explained that I was saved by heroes led by a promising hero."])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Saint John>"])
    ShowText(["When I suddenly spoke of Lady Ilias appearing..."])
    ShowText(["I was concerned that my sanity might be questioned..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Indeed, it may be hard to believe if I say it out of the blue."])
    ShowText(["I will personally inform the captain myself."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So, where is the captain?"])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Saint John>"])
    ShowText(["That person is currently at the tavern."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["A tavern in the middle of the day...?"])
    ShowText(["You aren't seriously drinking in broad daylight, are you?"])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Saint John>"])
    ShowText(["Of course, that is not the case."])
    ShowText(["The tavern is an important base for our organization."])
    ConditionalBranch([4, 401, 0])
      ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["A base at the tavern... It's quite similar to the underworld's network."])
      ShowText(["No, in the monster realm, it might be the underworld itself."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<Saint John>"])
    ShowText(["Then, let me guide you right away."])
    ShowText(["Please, this way--"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we were led to the tavern where Captain Ilias Croitz is supposed to be."])
    ShowText(["--"])
    FadeoutScreen([])
    Wait([60])
    TransferPlayer([0, 615, 59, 13, 8, 2])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["You are the heroes who liberated the succubus village..."])
    ShowText(["And you even rescued Johanna as well."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Your heroic actions filled with love for humanity..."])
    ShowText(["On behalf of Ilias Croitz, I would like to express my gratitude."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["No way... Is the captain you, Uncle Lazarus!?"])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Indeed, I am Lazarus... the captain of Ilias Croitz."])
    ShowText(["Miss, have we met somewhere before?"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["A beautiful Lazarus... I am quite surprised myself."])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["What the hell, this version of me is unusually pure and righteous..."])
    ShowText(["Was I raised well?"])
    ShowPicture([5, "80_lazarus_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["You are... my exact double?"])
    ShowText(["How strange... is this some kind of magic?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Lazarus, I will only speak to you..."])
    ShowText(["I am the Goddess of creation, Ilias, and I have descended here from another world."])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["L-Lady Ilias!?"])
    ShowText(["Another world, what exactly..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Currently, there are strange occurrences happening in the world--"])
    ShowText(["How much do you know about that?"])
    ShowPicture([5, "80_lazarus_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["According to the reports from our spies... the army of the Dark Goddess is said to be fighting against the forces beyond Tartarus."])
    ShowText(["That army is supposedly the angels..."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Could it be that you all are..."])
    ShowText(["You're quick to catch on, which is helpful."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We are indeed from beyond Tartarus--"])
    ShowText(["Ilias explained the situation simply--"])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["To think that Lady Ilias would descend from another world--"])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    FadeinScreen([])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Truly, you are the Goddess of salvation!"])
    ShowText(["Truly, you are the Goddess of salvation!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Lazarus knelt at Ilias's feet!"])
    ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Raise your head, Lazarus..."])
    ShowText(["I shall accept your faith wholeheartedly."])
    ShowPicture([5, "80_lazarus_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["However... our power is still quite weak."])
    ShowText(["We can barely manage small-scale liberation operations, let alone fight against the Dark Goddess."])
    ShowTextAttributes(["lazarus4_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Even that cannot be said to be going smoothly."])
    ShowText(["The upcoming liberation operation in Grangold is looking grim..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The liberation operation in Grangold, you say..."])
    ShowText(["Please tell me more about that."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Yes... in Grangold, governed by Kanade,"])
    ShowText(["Many humans are being captured as slaves."])
    ConditionalBranch([4, 538, 0])
      ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["Another slave..."])
      ShowText(["It seems that slavery is deeply rooted in this region."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["We were planning a mission to liberate them, but--"])
    ShowText(["The operative who infiltrated that city has gone silent."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Have they been caught, or..."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["There is no doubt something has happened."])
    ShowText(["It's also possible they are unable to send contact while avoiding capture."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["That person was crucial to the planned liberation operation..."])
    ShowText(["At this rate, the operation can no longer continue."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That infiltrator..."])
    ShowText(["If the mission is that important, they must be quite skilled, right?"])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["The female assassin Suiki..."])
    ShowText(["A top executive of Ilias Kreutz and the most skilled in the organization."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["However, even Suiki finds it difficult to continue the mission..."])
    ShowText(["How solid is Grangold, really?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...Very well."])
    ShowText(["We will support that liberation operation."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Is that alright, Lady Ilias...?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We are the ones fighting against the Dark Goddess army."])
    ShowText(["First, let's weaken the power of the Six Ancestors and, if given the chance, eliminate them."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Furthermore, the whereabouts of the sealed Seven Archangels..."])
    ShowText(["If we step into the enemy's territory, we can also investigate that."])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["To think that we can receive assistance from Lady Ilias..."])
    ShowText(["I, Lazarus, cannot contain my gratitude!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Now, let's infiltrate Grangold first."])
    ShowText(["Then, we will find the missing Suiki."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["After rescuing Suiki, we will escape Grangold--"])
    ShowText(["Based on the information obtained, we will carry out the liberation operation for Grangold."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["What a splendid operation, Ilias-sama!"])
    ShowText(["I will immediately assign the elite of our organization to you!"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["There’s no need for that... To be honest, it would be a hindrance."])
    ShowText(["Save the elite of the organization for later operations."])
    ConditionalBranch([4, 36, 0])
      ShowTextAttributes(["rucyfinac_fc1", 0, 0, 2])
      ShowText(["\\n<Lucifina>"])
      ShowText(["As for ordinary humans, it's too late to have a bodyguard..."])
      ShowText(["They would get caught up in a big move and get blown away."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Then Luka, let's infiltrate Grangold."])
    ShowText(["Let's find Suiki's location and rescue her as soon as possible."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Understood..."])
    ShowText(["Then, let's go to Grangold!"])
    ShowTextAttributes(["shion_fc1", 4, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["An infiltration mission, huh? It doesn't seem too exciting..."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Lady Ilias, may you have good fortune..."])
    ShowText(["All the members are waiting while praying day and night."])
    ErasePicture([5])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Prayers are fine, but prepare for battle instead."])
    ShowText(["Honestly, being devout can be a double-edged sword..."])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["What are you saying now..."])
      ShowText(["You were the one who educated the masses to be like this."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's noisy... It's really noisy..."])
      ConditionalBranch([4, 538, 0])
        ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
        ShowText(["\\n<Heinrich>"])
        ShowText(["(It's quite effective..."])
        ShowText(["I'm actually reflecting on it...)"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we decided to infiltrate Grangold, ruled by Kanade."])
    ShowText(["The objective is to find and rescue the infiltrating agent, Suiki."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Grangold is located to the south from here."])
    ShowText(["First, we will head southwest, then east from Gold Volcano."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Since arriving in the monster realm, this will be our first step into a major city."])
    ShowText(["What kind of dangers await us..."])
    PlayBGM(["RPG::BGM(@name=\"mura4\", @volume=100, @pitch=100)"])
    ControlVariables([1142, 1142, 0, 0, 10])
    ControlSwitches([100, 100, 0])
    Script(["gain_medal(110)"])
    ExitEventProcessing([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Whoa! Goldport is filled with angels!"])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 1, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Oh, things are starting to look good!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It seems that the army waiting in Helgond has arrived."])
    ShowText(["Everyone seems eager before the assault on Grangold."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Now, let's report Suiki's death to Lazarus."])
    ShowText(["I'm not looking forward to delivering bad news..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["We also need to hand over the notebook she left behind."])
    ShowText(["It should surely help with the Grangold conquest operation."])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["The information she entrusted at the end... must not be wasted."])
      Empty([])

    BranchEnd([])
    FadeoutScreen([])
    Wait([60])
    TransferPlayer([0, 615, 59, 13, 8, 2])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Welcome back, Lady Ilias."])
    ShowText(["I was praying for this moment of your safe return."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Also, the dispatch of the angels this time..."])
    ShowText(["Truly, it is very reassuring."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The warm welcome is truly impressive."])
    ShowText(["However, I must deliver some unfortunate news..."])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ilias conveyed the events that took place in Grangold."])
    ShowText(["Regarding Suiki's death and the atrocities that were occurring within the castle--"])
    ShowPicture([5, "80_lazarus_st35", 0, 0, 0, 0, 100, 100, 255, 0])
    FadeinScreen([])
    ShowTextAttributes(["lazarus4_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Suiki is no longer among the living..."])
    ShowText(["However, she understood that it was a dangerous mission."])
    ShowPicture([5, "80_lazarus_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["The information left by Suiki will become a trump card for future operations."])
    ShowText(["To repay her, we will carry out a rescue operation for the captured individuals--"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Rescue operation...?"])
    ShowText(["What are you talking about, such trivial matters."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["...What do you mean by that?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The objective of the operation is complete conquest!"])
    ShowText(["We will defeat Kanade and take control of Grangold ourselves!"])
    ShowPicture([5, "80_lazarus_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Th-that is..."])
    ShowText(["With our strength, such a..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It is absolutely not impossible."])
    ShowText(["We have a sufficient chance of victory."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The angel army here is an elite force aimed at the decisive battle against the Dark Goddess."])
    ShowText(["We can easily overwhelm the military of the entire Grangold nation."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The problem is Kanade, who we cannot defeat even if we band together..."])
    ShowText(["Angels with power equal to hers are imprisoned within the castle."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["If we can liberate them, it would be possible to defeat Kanade."])
    ShowText(["The chance of seizing Grangold is clearly visible."])
    ShowPicture([5, "80_lazarus_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Angels imprisoned within the castle..."])
    ShowText(["Is it truly possible to defeat Kanade?"])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["What, you doubt it!?"])
    ShowText(["The Seven Great Angels were created to counter the Six Ancestors!"])
    ShowPicture([5, "80_lazarus_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["No, it's not that I doubted, I just wanted to confirm..."])
    ShowText(["I too am in a position where I am responsible for my subordinates' lives..."])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["If it is what Ilias-sama commands, I shall obey any order."])
    ShowText(["We, Ilias Kreutz, will fight with all our might."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Very well..."])
    ShowText(["Then Mephisto, please draft the plan."])
    ShowPicture([5, "80_mefist_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["The planning is already complete."])
    ShowText(["I just spoke with the strategy officer of Ilias Kreutz a moment ago."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["As for the flow of the operation..."])
    ShowText(["First, the angel army will attack Grangold with all its forces."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["The number and strength of the angel army are definitely superior to that of the Grangold army."])
    ShowText(["As long as Kanade does not appear, the battle situation will be in our favor."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Most of Ilias Kreutz consists of humans..."])
    ShowText(["Due to their inferior strength, they should avoid participating in the battle as much as possible."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Please focus on protecting the residents of Grangold and providing support."])
    ShowText(["Leave all dangerous situations to the angel army."])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["...Thank you for your consideration."])
    ShowText(["We will focus on support actions."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["And while the city that has become the battlefield is in chaos--"])
    ShowText(["We will infiltrate the castle through the underground waterway."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["So that means..."])
    ShowText(["It's a rehash of the Grangold battle from our world, isn't it?"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Rehash is such a harsh way to put it..."])
    ShowText(["We are incorporating the experiences from that operation into this one."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["In any case, we will infiltrate the castle through the underground waterway."])
    ShowText(["We will find the location where the Seven Great Angels are imprisoned and liberate them."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Even if we say we will find and liberate them..."])
    ShowText(["That seems like it will be the most challenging part, doesn't it?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Kanade won't just sit by and watch us liberate the Seven Great Angels."])
    ShowText(["It's easy to say, but actually doing it seems difficult."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["By that time, the town of Grangold will be on the verge of being captured."])
    ShowText(["For Kanade, it must be a situation she can't ignore either."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Fortunately, Kanade isn't very smart..."])
    ShowText(["She won't be able to handle the crises happening here and there effectively."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Indeed, we will also be crossing various dangerous bridges..."])
    ShowText(["But if we don't swallow this level of risk, victory will be uncertain."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Yes, it's a risk that can be sufficiently managed with on-site judgment."])
    ShowText(["Let's proceed with the Grangold invasion using this plan."])
    ShowPicture([5, "80_eden_st21", 0, 0, -200, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_eden_st31", 0, 0, 200, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Then, Eden..."])
    ShowText(["I will entrust you with the overall command of the angel army."])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Um, is it me...?"])
    ShowTextAttributes(["eden_fc2", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Perhaps it's me...?"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Oh, the one from Eden in the heavenly realm is in charge of the angel army."])
    ShowText(["Eden in the nude will accompany me and provide support."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Having two Edens is a bit confusing..."])
    ShowPicture([5, "80_shion_st01", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_gnosis_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Gnosis, please assist the deputy commander of Eden in the heavenly realm."])
    ShowText(["Make use of your information processing ability to provide support."])
    ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
    ShowText(["\\n<Gnosis>"])
    ShowText(["Understood."])
    ShowText(["I will do my utmost to be of service..."])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Ilias-sama, what should I do!?"])
    ShowText(["I don't understand difficult operations at all, so keep it simple!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["You will have a skirmish mission in the first battle, and wait for the right moment..."])
    ShowText(["...No, I see that difficult discussions don't get through to you."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["First, go wild in the town as much as you want."])
    ShowText(["Once you get bored with that, charge into the castle and wreak havoc."])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Okay♪ That sounds easy, leave it to me!"])
    ErasePicture([5])
    ErasePicture([6])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...With this, the operation plan is set."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["First, the angel army will launch a simultaneous attack on the town."])
    ShowText(["In the meantime, we will enter the underground waterway and rescue the Seven Great Angels in the castle--"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the end, everything depends on our efforts."])
    ShowText(["We must quickly locate and liberate the Seven Great Angels."])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Our preparations are already complete."])
    ShowText(["We can execute the operation at any time."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ilias Kreutz has been preparing for the liberation operation for some time now."])
    ShowText(["The information from Suiki was the final factor--"])
    ShowPicture([5, "80_eden_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["eden_fc2", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["The angel army is also fully prepared for battle."])
    ShowText(["We are eagerly awaiting your instructions, Ilias-sama."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["On the other hand, the angel army is also full of spirit."])
    ShowText(["It seems they are looking forward to their first active role since coming to this monster realm--"])
    ShowPicture([5, "80_iriasu_st38", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Now, we just need to finalize our preparations."])
    ShowText(["Luka, are you ready for the fierce battle?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Also, regarding Zion and Gnosis..."])
    ShowText(["Please remember to temporarily leave the party during this operation."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Once again, let's confirm that everything is ready."])
    ShowText(["Since we will be storming the enemy castle, we must ensure our equipment is in top condition."])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Once you are ready, please speak to me."])
    ShowText(["At that time, we shall commence the operation!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Finally, the fierce battle since arriving in the monster realm is about to begin."])
    ShowText(["We must not neglect our preparations--"])
    ControlVariables([1142, 1142, 0, 0, 21])
    ErasePicture([5])
    PlayBGM(["RPG::BGM(@name=\"mura4\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  Page 4
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["L-Lady Angel...!?"])
      ShowText(["I never thought that the angel would come with monsters..."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["All of these individuals are my loyal servants."])
      ShowText(["They will never cause harm to humans."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["I-Is that so...?"])
      ShowText(["Then, I will trust you."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>"])
        ShowText(["Oh, I'm surprised..."])
        ShowText(["I never thought that the angel's army would actually appear..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["I never thought we would actually bring down Grangold Castle..."])
      ShowText(["It must truly be a miracle from the Goddess."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Now, the base issue has been resolved for the time being."])
    ShowText(["This town is not a bad place for a garrison."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["For that reason, let's mobilize the angel army on standby."])
    ShowText(["Eden, Eden... can you hear my voice?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ilias spoke to Eden, who was at the shrine in Helgond--"])
    ShowTextAttributes(["eden_fc2", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Yes, Lady Ilias..."])
    ShowText(["What is your command?"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I have found a temporary garrison for now."])
    ShowText(["Move the entire army to Goldport immediately."])
    ShowTextAttributes(["eden_fc2", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["As you command... I will begin the move at once."])
    ShowText(["Lady Ilias, may you have good fortune."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The communication with Eden has been cut off――"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["But, is it really okay for angels to flood this town...?"])
    ShowText(["Will there be enough food and supplies?"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Angels do not require meals, and we can procure necessary supplies ourselves."])
    ShowText(["We won't cause any trouble for the town."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Now, we are heading to Grangold."])
    ShowText(["Let's conduct a reconnaissance of the enemy while rescuing Suiki."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Grangold, ruled by the Six Ancestors, Kanade――"])
    ShowText(["Thus, we attempted to infiltrate the great city of the monster realm for the first time."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Infiltrating Grangold is relatively easy."])
      ShowText(["Perhaps due to the personality of the lord, Kanade, it is an open city."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["However, the frequency with which infiltrators go missing is quite high."])
      ShowText(["I feel that something unusual is happening in that city..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>"])
        ShowText(["The angels we have seen so far are all slaves who have fallen into the hands of monsters."])
        ShowText(["The true angels were individuals filled with such power and dignity..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["I have been watching the battle in Grangold, and how strong the angels are..."])
      ShowText(["In such battles, humans would not be able to participate."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Honestly, I have lost my confidence."])
      ShowText(["I suppose we won't be able to keep up with the battles ahead..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["I have stayed in Grangold for about three days on a mission."])
      ShowText(["It was a peaceful town where ordinary human citizens lived just fine."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["I didn't particularly feel anything strange, but..."])
      ShowText(["For some reason, infiltrators often disappear there."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["If I stayed too long, I might..."])
      ShowText(["Ugh, shiver..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Soldier>"])
        ShowText(["How reassuring this is."])
        ShowText(["At last, our counterattack is about to begin!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["It is our victory!"])
      ShowText(["Let's break the Dark Goddess's control!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["To the southwest of this continent, there is Gold Fortress connecting to Noah Continent."])
      ShowText(["We must pass through that fortress to reach Grand Noah."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["It seems that Kanade, who rules Grangold, and Kanade, who rules Grand Noah, do not get along well..."])
      ShowText(["Gold Fortress appears to be a place where both are glaring at each other."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["We would be happy if the monsters could take each other out..."])
      ShowText(["This is surprising..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Soldier>"])
        ShowText(["We, human soldiers, have no part to play here."])
        ShowText(["I never expected to drive Kanade away from Grangold Castle..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["I can't believe you drove Kanade away from Grangold Castle..."])
      ShowText(["This is humanity's greatest achievement!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["To the southeast of this Gold continent lies the Noah continent."])
      ShowText(["The city there is Grand Noah, ruled by the Monster Lord Kanadeabe."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["It's famous as a tourist destination, but..."])
      ShowText(["The number of humans living there is said to be quite small."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>"])
        ShowText(["Captain Lazarus was also overjoyed by the arrival of the angel army."])
        ShowText(["It seems he has been offering prayers of gratitude since a while ago."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Captain Lazarus must be very pleased."])
      ShowText(["He will likely be offering prayers of gratitude all night long..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["I am the dedicated priest of Ilias Kreutz."])
      ShowText(["Now then, what brings you here?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Priest>"])
        ShowText(["What a sight this is..."])
        ShowText(["To see such a scene while still alive..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["Truly a gospel..."])
      ShowText(["Now, let us pray together! Come on!"])
      Empty([])

    BranchEnd([])
    ShowChoices([["Pray", "No need"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 75])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["Then, let's pray to Ilias-sama."])
      ShowText(["...Ah, I feel a connection of guidance in this place."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["If anything happens during the journey, you will be guided back to this place."])
      ShowText(["May Ilias-sama's blessing be upon you..."])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["May Ilias-sama's blessing be upon you..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["So you all are the reinforcements, huh?"])
      ShowText(["I hear you're going to face the Dark Goddess's rule with a mix of angels and monsters."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Do your best, I'm cheering for you!"])
      ShowText(["Please rescue the humans who are suffering in various places!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Man>"])
        ShowText(["It seems like things are getting serious..."])
        ShowText(["Is it finally time to be freed from the Dark Goddess's rule?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Long live Ilias!"])
      ShowText(["Long live the angels! Long live the hero Luka!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["To maintain the human district, a large amount of tribute is necessary."])
      ShowText(["So, the taxes here aren't cheap."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["But it's an expense that's necessary for survival."])
      ShowText(["All the residents are willingly paying it."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Merchant>"])
        ShowText(["That's surprising..."])
        ShowText(["By the way, do angels do shopping?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["It's a celebratory sale!"])
      ShowText(["...But that's not the case, since we're poor."])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 329, 0, 0, false])
    ShopItem([0, 330, 0, 0])
    ShopItem([0, 331, 0, 0])
    ShopItem([0, 340, 0, 0])
    ShopItem([0, 341, 0, 0])
    ShopItem([0, 342, 0, 0])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ConditionalBranch([4, 820, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["Oh, Lady Angel!"])
        ShowText(["What a divine appearance...!"])
        ShowTextAttributes(["bell_fc1", 0, 0, 2])
        ShowText(["\\n<Bel>"])
        ShowText(["We're not angels, you know."])
        ConditionalBranch([4, 821, 0])
          ShowTextAttributes(["lira_fc1", 0, 0, 2])
          ShowText(["\\n<Lila>"])
          ShowText(["Don't lump us together with angels."])
          Empty([])
        BranchEnd([])
        Empty([])
      Else([])
        ConditionalBranch([4, 821, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Old Man>"])
          ShowText(["Oh, Lady Angel!"])
          ShowText(["What a divine appearance...!"])
          ShowTextAttributes(["lira_fc1", 0, 0, 2])
          ShowText(["\\n<Lila>"])
          ShowText(["Don't lump us together with angels."])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Old Man>"])
          ShowText(["Captain Lazarus is the savior of the human race."])
          ShowText(["Surely, she will one day free us from the Dark Goddess's rule..."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["Oh, the angels of salvation have finally descended!"])
        ShowText(["By the guidance of the Goddess... ugh!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["Oh... ancestors, are you watching...?"])
      ShowText(["I have finally accomplished it in my generation..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Woman>"])
      ShowText(["Oh, welcome."])
      ShowText(["I would love to serve the hero, but I'm a bit overwhelmed right now..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Woman>"])
        ShowText(["It seems angels don't eat much..."])
        ShowText(["It's tough for business, but I'm still happy!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Woman>"])
      ShowText(["That's amazing!"])
      ShowText(["As a celebration, please buy lots!!"])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 322, 0, 0, false])
    ShopItem([0, 324, 0, 0])
    ShopItem([0, 325, 0, 0])
    ShopItem([0, 335, 0, 0])
    ShopItem([0, 452, 0, 0])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["It's certainly not an easy life, but..."])
      ShowText(["Still, I'm fortunate to be able to live in this town."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["In other lands, what terrible things are humans going through..."])
      ShowText(["Ilias Kreutz is the last and greatest hope."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Merchant>"])
        ShowText(["I'm secretly collecting the fallen angel wings scattered throughout the town."])
        ShowText(["They'll surely sell for a high price!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["This is a business opportunity!"])
      ShowText(["We need to start selling victory commemorative goods right now!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Boy>"])
      ShowText(["Hey, big brothers, you're heroes, right?"])
      ShowText(["Please defeat all the bad monsters!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Boy>"])
        ShowText(["Wow! There are so many angels!!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Boy>"])
      ShowText(["We won, right!? Yay!!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Female>"])
      ShowText(["In the Gold region, young men often go missing."])
      ShowText(["In the town of Grangold, the number of missing persons is even higher..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Female>"])
        ShowText(["I've heard rumors that the legendary Holy Monster War is about to begin again..."])
        ShowText(["So it was true."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Female>"])
      ShowText(["I hope peace will come like this..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["Ah, Lady Ilias..."])
    ShowText(["Have we been abandoned...?"])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 24, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Priest>"])
        ShowText(["Ah, Lady Ilias..."])
        ShowText(["You have been watching over us..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["In my joy, I couldn't help but jump into the sea."])
      ShowText(["I am the slippery priest..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Boy>"])
      ShowText(["I have to go home before it gets dark..."])
      ShowText(["Monsters will come to abduct you."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Boy>"])
        ShowText(["I received a charm from the angel!"])
        ShowText(["I'm going to treasure it!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Boy>"])
      ShowText(["Yay! Big victory~!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["Monsters are said to abduct boys and do bad things to them."])
      ShowText(["Girls are said to be eaten."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Girl>"])
        ShowText(["I received a hair accessory from an angel."])
        ShowText(["I'll put it on right away!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["Boys really like victory and conquest, don't they?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["So you're heading to Grangold now, huh?"])
      ShowText(["It's said to be a terrifying town, so please be careful."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Soldier>"])
        ShowText(["Um... is that person also an angel?"])
        ShowText(["They look just like a monster... No, never mind."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["Indeed, it is a victory brought by the angels."])
      ShowText(["Will we also be moving to Grangold?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["This town allows for human self-governance, but..."])
      ShowText(["We don't know when the monsters will break the pact and come attacking."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["So, we must always remain vigilant."])
      ShowText(["If a calamity occurs, we will fight together under Captain Lazarus's command."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Soldier>"])
        ShowText(["At last, a big operation is about to begin!"])
        ShowText(["We will fight alongside the angels!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["Honestly, our role has been small."])
      ShowText(["We have mostly relied on the angels and you all..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["Even so, this is our victory!"])
      ShowText(["Woohoo, we did it!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["This is the human autonomous region, Goldport."])
    ShowText(["And this is also the base of the anti-monster organization, Ilias Kreutz."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["...It's a secret from the monsters!"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["I heard that Grangold Castle has been occupied!"])
    ShowText(["We did it, it's a great victory!"])
    ConditionalBranch([1, 1142, 0, 32, 2])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Well, we managed to take Grangold Castle."])
      ShowText(["Without a moment to catch our breath, we're currently in the midst of a defensive battle..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["I'm training my body to join Ilias Kreutz."])
      ShowText(["And then, I'll fight against the monsters!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["That's why I'm working on strengthening my legs and back..."])
      ShowText(["Huff huff, my body is reaching its limit..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Man>"])
        ShowText(["W-Wait, Angel... so beautiful..."])
        ShowText(["Hah hah..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["W-Wait, Angel... how beautiful you are..."])
      ShowText(["I think I'll follow and go all the way to Grangold..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Female>"])
      ShowText(["On the journey to Grangold, there is Gold Volcano along the way."])
      ShowText(["They say there is a fire spirit deep inside it."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Female>"])
        ShowText(["Ah, Angel..."])
        ShowText(["You have come to save us, haven't you?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Female>"])
      ShowText(["The town is enveloped in joy."])
      ShowText(["With this, we can be free, can't we...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["Kanade is a hedonistic monster who is only interested in her own pleasures."])
      ShowText(["That's why she doesn't even notice that this town has become the base of the anti-monster organization."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["No... even if she is aware, she might be ignoring it as long as the tribute is paid."])
      ShowText(["To high-ranking monsters, human rebellion is as insignificant as a mosquito bite."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Soldier>"])
        ShowText(["You all truly were our saviors..."])
        ShowText(["Please, guide us!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["I couldn't participate in the battle for Grangold and stayed behind..."])
      ShowText(["From what I've heard, it seems like it was quite a fierce battle."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["No matter how much we humans train, we can't compete with the monsters anyway..."])
      ShowText(["In the end, do we have no choice but to live under their control?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>"])
        ShowText(["Huh... Is that also an angel?"])
        ShowText(["E-Ero!!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Humans... and monsters..."])
      ShowText(["Where do they come from, and where are they going..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["...While saying such random things..."])
      ShowText(["The truth is, I can't forget about that erotic angel."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Even in this rotten sea, I can still catch some fish..."])
      ShowText(["But there aren't many fish that are actually edible."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>"])
        ShowText(["A very intelligent-looking angel was examining the sea water."])
        ShowText(["I thought it was obvious, but this sea isn't normal..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Did Grangold really fall?"])
      ShowText(["This isn't just a dream, is it...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["I'm not a member of Ilias Kreutz, but..."])
      ShowText(["Of course, I'm cheering you on."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 24, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>"])
        ShowText(["Maybe I should join Ilias Kreutz and fight..."])
        ShowText(["I want to experience the moment history changes together."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["If I'm going to join Ilias Kreutz, I need to train my body!"])
      ShowText(["Whoa, I'm going to carry a heavy box full of fish!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Carrying a box... No! That's not what I meant!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Lately, I feel like the control has loosened."])
      ShowText(["It seems that Kanade often leaves Grangold."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["I've heard that she is plotting a great war..."])
      ShowText(["In a world completely dominated by the Dark Goddess, what could she possibly be fighting against?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["...Could it be us!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>"])
        ShowText(["Wow, is a great war between light and darkness about to begin!"])
        ShowText(["This isn't the time to be catching fish!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Hey, did we really occupy Grangold!?"])
      ShowText(["It's even less of a time to be catching fish!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["Recently, I've been catching all sorts of strange fish and creatures."])
      ShowText(["Wasn't the loveka supposed to only exist in the deep sea?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["There are many rare species and fish that look like mutations that I've never seen before."])
      ShowText(["The world is getting crazier by the day."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>"])
        ShowText(["I want to offer a tribute to the angels, but..."])
        ShowText(["A fish with six eyes wouldn't please them, right?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["I'd like to serve luxurious fish for the celebratory meal, but..."])
      ShowText(["A fish with seven tails isn't something to celebrate, right?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["It seems that due to orders from above, ships can't set sail for a while."])
      ShowText(["It seems to be a state of emergency, but what happened..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>"])
        ShowText(["Whoa!! I just spoke with an angel!"])
        ShowText(["I was asked why the sea is this color!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>"])
        ShowText(["I don't remember at all how I answered!"])
        ShowText(["I definitely said something incomprehensible!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["If we keep expanding like this from Grangold to Grand Noah..."])
      ShowText(["Could it be that we will eventually conquer the monster realm?!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiliel>"])
    ShowText(["The entire army has arrived at Goldport."])
    ShowText(["Currently, we are on standby for the next operation."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["Leave the defense to me!"])
    ShowText(["Not a single monster will step into the town!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ShowTextAttributes(["muzukiel_fc1", 2, 0, 2])
    ShowText(["\\n<Muzkiel>"])
    ShowText(["As expected, this form is..."])
    ShowText(["Isn't it unangelic?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["We should be fighting the Dark Goddess, yet here we are waiting in a withered port town..."])
    ShowText(["I'm looking forward to the upcoming assault on Grangold!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiliel>"])
    ShowText(["Even in such a hellish land, humans are still surviving..."])
    ShowText(["We must protect them."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiliel>"])
    ShowText(["If Uriela were to fight, two or three of the Six Ancestors would be sent to hell..."])
    ShowText(["To be trapped in such a scheme is truly regrettable."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ShowTextAttributes(["holmiel_fc1", 0, 0, 2])
    ShowText(["\\n<Holmiel>"])
    ShowText(["At last, the time has come for me to wield my power against the Dark Goddess's army."])
    ShowText(["I will make those foolish enough to think they've won realize their mistake."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Waitiel>"])
    ShowText(["Cracked earth, overflowing lava, rotting sea..."])
    ShowText(["I never imagined the Dark Goddess's rule would devastate the world to this extent..."])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["W-Well, rather than that..."])
    ShowText(["C-Can we talk about coconuts instead?"])
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Waitiel>"])
    ShowText(["Hah... If it is Lady Ilias's will..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Waitiel>"])
    ShowText(["There is a phenomenon where deformed fish are increasing..."])
    ShowText(["In fact, it is happening even in the heavenly realm."])
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Waitiel>"])
    ShowText(["Tentacled fish and two-headed fish..."])
    ShowText(["This is also thought to be a result of the chaos."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ShowTextAttributes(["siriel_fc1", 0, 0, 2])
    ShowText(["\\n<Shieriel>"])
    ShowText(["You live quite modestly, don't you?"])
    ShowText(["Shall I bring you some joy...?"])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ShowTextAttributes(["furiel_fc1", 0, 0, 2])
    ShowText(["\\n<Fouriel>"])
    ShowText(["I should have brought more chimeras and Roids."])
    ShowText(["Is it possible to request Next Dolls even now...?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Valkyrie>"])
    ShowText(["First, it's the battle against the enemy army led by Kanade..."])
    ShowText(["No matter the opponent, I will annihilate them."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ShowTextAttributes(["yuriel_fc1", 0, 0, 2])
    ShowText(["\\n<Uriela>"])
    ShowText(["So it's Kanade we're up against..."])
    ShowText(["If she uses the green dragon, the casualties will be immense..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiliel>"])
    ShowText(["We are the elite, particularly skilled in combat among the angels."])
    ShowText(["While we can handle the Dark Goddess's direct army, Kanade's subordinates are no match for us."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiliel>"])
    ShowText(["We will liberate the sealed Seven Great Angels with our own hands!"])
    ShowText(["Once they are free, we can sweep away the Six Ancestors!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiliel>"])
    ShowText(["Turning people into exhibits and creating a botanical garden..."])
    ShowText(["Such heinous acts must be punished."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ShowTextAttributes(["cupid_fc1", 4, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["Yay, there are so many stalls!"])
    ShowText(["There are so many boring things for sale~♪"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([110, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([15, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([27, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3758, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
