CommonEvent 453
Name = "魔界サバサ"

  999([453])
  ConditionalBranch([1, 1142, 0, 48, 2])
    ConditionalBranch([1, 1161, 0, 5, 1])
      ConditionalBranch([1, 1161, 0, 6, 2])
        ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
        ShowText(["\\n<Sabasaman>"])
        ShowText(["Hmm... Are you going to Sabasa?"])
        ShowText(["Aren't we supposed to defeat Eva at the Safar ruins to the north?"])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Are we putting off the Eva issue and going into Sabasa first?"])
        ShowText(["If possible, I would like to deal with Eva first..."])
        ShowChoices([["Go to the Safar Ruins first", "Board the Sabasa"], 1])
        When([0, "先にサファル遺跡に行く"])
          ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["The Safar ruins are to the north of here."])
          ShowText(["Now, let's go..."])
          SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
          ExitEventProcessing([])
          Empty([])

        When([1, "サバサに乗り込む"])
          ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["Well then, shall we put off the defeat of Eva?"])
          ShowText(["Now, with that said..."])
          Empty([])

        ChoicesEnd([])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1142, 0, 47, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We've arrived in Sabasa, but..."])
    ShowText(["In the end, we didn't stop by Monte Carlo, did we?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The plan was to stop by Monte Carlo first and gather information—"])
    ShowText(["But in the end, we came all the way to Sabasa without stopping by."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Now that we've come this far..."])
    ShowText(["Going back to Monte Carlo now wouldn't be a wise move."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["First, let's infiltrate Sabasa and gather information."])
    ShowText(["After that, we'll escape for a moment and regroup with the heavenly army."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["As usual, let's try not to cause a commotion..."])
    ShowText(["It's okay, I understand."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["How many infiltration missions has it been by now?"])
    ShowText(["Thus, we stepped into the mysterious city of Sabasa—"])
    ControlSwitches([5072, 5072, 0])
    ControlSwitches([5421, 5421, 0])
    ControlSwitches([5365, 5365, 0])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 554, 44, 85, 8, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1142, 0, 48, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We've arrived in Sabasa, but..."])
    ShowText(["We couldn't gather much information in Monte Carlo either; it's a city filled with mysteries."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["First, let's infiltrate the interior and gather information."])
    ShowText(["After that, we'll escape for a moment and regroup with the heavenly army."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["As usual, let's try not to cause a commotion..."])
    ShowText(["It's okay, I understand."])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 0, 0, 2])
      ShowText(["\\n<Sion>"])
      ShowText(["Even I, as expected, am getting used to being quiet."])
      ShowText(["I've grown, haven't I?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["How many infiltration missions has it been by now?"])
    ShowText(["Thus, we stepped into the mysterious city of Sabasa—"])
    ControlSwitches([5072, 5072, 0])
    ControlSwitches([5421, 5421, 0])
    ControlSwitches([5365, 5365, 0])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 554, 44, 85, 8, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1142, 0, 49, 1])
    ConditionalBranch([1, 1142, 0, 50, 2])
      ChangeMapDisplay([0])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 554, 44, 85, 8, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
