###########
##DEFINES##
###########

#Characters
define base = Character (ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled")
define Le = Character (_('Leo'), base, color="#D3D3D3", who_outlines=[(gui.name_text_thickness, '#0C300A')], ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled")
define Narr = Character("Narrator", color="#420690" ,ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled")
define i = Character("Inco", color="#dbe0ff" ,ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled")
define o = Character("Olivia", color= "#73fdb1" ,ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled")
define n = Character("Newa", color= "#8b0000" ,ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled")
define ni = Character("Niko", color= "#7D4349" ,ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled")
define toku = Character("Tokumei", color= "#587aa0" ,ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled")
define u = Character('???', color="#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')], ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled")
define m = Character ("Mia", color="#8a215b" ,ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled")
define ya = Character ("Yakuzanon", color="#b80015" , who_outlines=[(gui.name_text_thickness, '#424242')], ctc="ctc_end_marker", ctc_pause="ctc_mid_marker")
define bl = Character ("Blacky", color="#b02ed1", ctc="ctc_end_marker", ctc_pause="ctc_mid_marker")

image bg park rest = Image ("mods/The Anon breakout/assets/images/bg/park_resting_place.png")
image bg booth reward = Image ("mods/The Anon breakout/assets/images/bg/booth_reward.png")
#CG's
image cg beatdown = Image("mods/The Anon breakout/assets/images/cg/tokumei bodyslamming mia.png")
image cg fun times = Image("mods/The Anon breakout/assets/images/cg/olivia having a fun time with fang.png")
#Sprites
image Tokumei = Image ("mods/The Anon breakout/assets/images/sprite/Tokumei_neutral.png") 
image Tokumei flip = im.Flip("mods/The Anon breakout/assets/images/sprite/Tokumei_neutral.png", horizontal= True)
image Tokumei make up = Image ("mods/The Anon breakout/assets/images/sprite/Tokumei_makeup.png")
image Tokumei make up flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Tokumei_makeup.png",horizontal= True)

image inco xx = Image ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_body_normal.png")
image inco xx flip = im.Flip("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_body_normal.png", horizontal=True)
image inco unimpressed = Image ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_unimpressed.png")
image inco unimpressed flip = im.Flip("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_unimpressed.png", horizontal=True)
image inco smile = Image ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_body_smile.png")
image inco smile flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_body_smile.png", horizontal=True)
image inco scared = Image ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_jumpscare.png")
image inco scared flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_jumpscare.png", horizontal= True)
image inco actually = Image ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_explaining.png")
image inco actually flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_explaining.png", horizontal= True)
image inco sad = Image ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_verysad.png")
image inco sad flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_verysad.png", horizontal= True)
image inco yikking = Image ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_yiiking.png")
image inco yikking flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_yiiking.png", horizontal= True)
image inco terror = Image ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_terrified.png")
image inco terror flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_terrified.png", horizontal= True)
image inco mad = Image ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_furious.png")
image inco mad flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Inco sprites/spr_inco_furious.png", horizontal= True)
image inco considering = Image ("mods/The Anon breakout/assets/images/sprite/Inco sprites/inco_considering.png")
image inco considering flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Inco sprites/inco_considering.png", horizontal= True)

image olivia attentive = Image ("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_attentive.png")
image olivia attentive flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_attentive.png", horizontal= True)
image olivia cheerful = Image ("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_cheerful.png")
image olivia cheerful flip = im.Flip("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_cheerful.png", horizontal = True)
image olivia pout = Image ("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_hmph.png")
image olivia pout flip = im.Flip("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_hmph.png", horizontal= True)
image olivia annoyed = Image ("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_annoyed.png")
image olivia annoyed flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_annoyed.png", horizontal= True)
image olivia ugh = Image ("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_ugh.png")
image olivia ugh flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_ugh.png", horizontal=True)
image olivia shocked = Image ("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_shocked.png")
image olivia shocked flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_shocked.png", horizontal=True)
image olivia woah = Image ("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_surprised.png")
image olivia woah flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_surprised.png", horizontal= True)
image olivia xx = Image ("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_neutral.png")
image olivia xx flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Olivia sprites/spr_olivia_neutral.png", horizontal= True)

image random = Image ("mods/The Anon breakout/assets/images/sprite/random_dino.png")
image random flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/random_dino.png", horizontal= True)

image mia = Image ("mods/The Anon breakout/assets/images/sprite/Mia sprites/spr_mia_neutral.png")
image mia flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Mia sprites/spr_mia_neutral.png", horizontal= True)
image mia scared = Image ("mods/The Anon breakout/assets/images/sprite/Mia sprites/spr_mia_terrified.png")
image mia scared flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Mia sprites/spr_mia_terrified.png", horizontal= True)
image mia taunt = Image ("mods/The Anon breakout/assets/images/sprite/Mia sprites/spr_mia_taunting.png")
image mia taunt flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Mia sprites/spr_mia_taunting.png", horizontal= True)
image mia ouch = Image ("mods/The Anon breakout/assets/images/sprite/Mia sprites/mia_beatenup.png")
image mia ouch flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Mia sprites/mia_beatenup.png", horizontal= True)

image niko = Image ("mods/The Anon breakout/assets/images/sprite/Niko_neutral.png")
image niko flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Niko_neutral.png", horizontal= True)
image niko dark = Image ("mods/The Anon breakout/assets/images/sprite/Niko_darken.png")
image niko dark lip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Niko_darken.png", horizontal= True)
image niko smile = Image ("mods/The Anon breakout/assets/images/sprite/Niko_smile.png")
image niko smile flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Niko_smile.png",horizontal= True)
image niko shock = Image ("mods/The Anon breakout/assets/images/sprite/Niko_shocked.png")
image niko shock flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Niko_shocked.png",horizontal=True)

image newa = Image ("mods/The Anon breakout/assets/images/sprite/Newa_count_neutral.png")
image newa flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Newa_count_neutral.png", horizontal= True)
image newa dark = Image ("mods/The Anon breakout/assets/images/sprite/Newa_count_darken.png")
image newa dark flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Newa_count_darken.png",horizontal =True)
image newa smile = Image ("mods/The Anon breakout/assets/images/sprite/Newa_count_smile.png")
image newa smile flip = im.Flip ("mods/The Anon breakout/assets/images/sprite/Newa_count_smile.png",horizontal = True)
#Audio
define mus_inco.ogg = 'mods/The Anon breakout/assets/audio/mus_inco.ogg'
define mus_mia2.ogg = 'mods/The Anon breakout/assets/audio/mus_mia2.ogg'
define mus_chill3.ogg = 'mods/The Anon breakout/assets/audio/mus_chill3.ogg'
define snd_cellphone.ogg = 'mods/The Anon breakout/assets/audio/snd_cellphone.ogg'
define mus_upbeat.ogg = 'mods/The Anon breakout/assets/audio/mus_upbeat.ogg'
define MassiveFire = 'mods/The Anon breakout/assets/audio/Massive Fire.mp3'
define heatmove = 'mods/The Anon breakout/assets/audio/heat action sound effect.mp3'
define hitting = 'mods/The Anon breakout/assets/audio/hitloop.ogg'
define thunder = 'mods/The Anon breakout/assets/audio/snd_slapstick_thunder.ogg'
define slam = 'mods/The Anon breakout/assets/audio/snd_table_slam.ogg'
define carcrashboom = 'mods/The Anon breakout/assets/audio/car-crash.ogg'



transform moveinright(x=0.5, y=0.0, m=0.2, t=1):
    subpixel True
    ypos y
    xpos x - m
    easein_cubic t xpos x

jump FairChapter1
return