# Copyright 2004-2025 Tom Rothamel <pytom@bishoujo.us>
#
# Permission is hereby granted, free of charge, to any person
# obtaining a copy of this software and associated documentation files
# (the "Software"), to deal in the Software without restriction,
# including without limitation the rights to use, copy, modify, merge,
# publish, distribute, sublicense, and/or sell copies of the Software,
# and to permit persons to whom the Software is furnished to do so,
# subject to the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

init python:

    layout.provides('joystick_preferences')

    style.js_frame = Style(style.menu_frame, help="frame used for changing a joystick binding")
    style.js_frame_box = Style(style.vbox, help="vbox used for changing a joystick binding")
    style.js_function_prompt = Style(style.prompt, help="the name of the joystick binding to change (window)")
    style.js_function_prompt_text = Style(style.prompt_text, help="the name of the joystick binding to change (text)")
    style.js_action_prompt = Style(style.prompt, help="prompting the user how to change a joystick binding (window)")
    style.js_action_prompt_text = Style(style.prompt_text, help="prompting the user how to change a joystick binding (text)")

    style.js_prefs_frame = Style(style.menu_frame, help="frame containing all joystick bindings")
    style.js_prefs_box = Style(style.vbox, help="box containing all joystick bindings")
    style.js_prefs_button = Style(style.button, help="button containing a joystick binding")
    style.js_prefs_button_text = Style(style.button_text, help="button containing a joystick binding (text)")

    style.js_prefs_label = Style(style.label, help="joystick preferences label (window)")
    style.js_prefs_label_text = Style(style.label_text, help="joystick preferences label (text)")

    style.js_frame.ypos = .1
    style.js_frame.ypadding = .05
    style.js_frame.xmargin = .1
    style.js_frame_box.box_spacing = 30

    style.js_prefs_frame.xpos = 10
    style.js_prefs_frame.ypos = 10

    style.js_prefs_button.xminimum = 0.5
    style.js_prefs_box.box_first_spacing = 10

    config.joystick_keys = [
        (u'Left', 'joy_left'),
        (u'Right', 'joy_right'),
        (u'Up', 'joy_up'),
        (u'Down', 'joy_down'),
        (u'Select/Dismiss', 'joy_dismiss'),
        (u'Rollback', 'joy_rollback'),
        (u'Hold to Skip', 'joy_holdskip'),
        (u'Toggle Skip', 'joy_toggleskip'),
        (u'Hide Text', 'joy_hide'),
        (u'Menu', 'joy_menu'),
        ]

    def _joystick_select_binding():

        for label, key in config.joystick_keys:

            def my_clicked(label=label, key=key):
                return (label, key)

            layout.button(_(label) + " - " + _(_preferences.joymap.get(key, u"Not Assigned")), "prefs_js", clicked=my_clicked, index=label)

    def _joystick_get_binding():
        ui.saybehavior()
        ui.add(renpy.display.joystick.JoyBehavior())

    def _joystick_take_binding(binding, key):

        if not isinstance(binding, basestring):
            if key in _preferences.joymap:
                del _preferences.joymap[key]
        else:
            _preferences.joymap[key] = binding


    def _joystick_preferences():

            def set_binding(label, key):
                layout.navigation(None)

                ui.window(style='js_frame')
                ui.vbox(style='js_frame_box')
                layout.prompt(_(u"Joystick Mapping") + " - " + _(label), "js_function")
                layout.prompt(u'Move the joystick or press a joystick button to create the mapping. Click the mouse to remove the mapping.', 'js_action')
                ui.close()

                _joystick_get_binding()
                binding = ui.interact(mouse="gamemenu")
                _joystick_take_binding(binding, key)

                return True

            ui.window(style='js_prefs_frame')
            ui.vbox(style='js_prefs_box')

            layout.label("Joystick Configuration", "js_prefs")

            for label, key in config.joystick_keys:

                def clicked(label=label, key=key):
                    return renpy.invoke_in_new_context(set_binding, label, key)

                layout.button(_(label) + " - " + _(_preferences.joymap.get(key, u"Not Assigned")), "js_prefs", clicked=clicked, index=label)

            ui.close()

label joystick_preferences_screen:

    while True:
        python:
            layout.navigation("joystick_preferences")
            _joystick_preferences()
            ui.interact(mouse="gamemenu")
