CommonEvent 45
Name = "スキル：遊ぶ101～120"

  999([50])
  ControlVariables([11, 11, 0, 2, 1, 5])
  ConditionalBranch([1, 100, 0, 101, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["cent2_fc1", 0, 0, 2])
      ShowText(["\\n<Rihitine>"])
      ShowText(["If I lose here, will I be violated too..."])
      ChangeState([0, 101, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lithyine is thinking something lewd..."])
      ShowText(["Lithyine has become sensitive!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["cent2_fc1", 0, 0, 2])
      ShowText(["\\n<Rihitine>"])
      ShowText(["There's nothing faster than me!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lithyine is running around the area!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["cent2_fc1", 0, 0, 2])
      ShowText(["\\n<Rihitine>"])
      ShowText(["It's spear training! Ha! Hah!"])
      Script(["interrupt_skill(3291)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["cent2_fc1", 0, 0, 2])
      ShowText(["\\n<Rihitine>"])
      ShowText(["Everything relies on spirit... Hey!"])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["cent2_fc1", 0, 0, 2])
      ShowText(["\\n<Rihitine>"])
      ShowText(["Here, it's a care package... Be grateful."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a care package from Lithyine!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([310, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained a carrot!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 102, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["youko_fc1", 1, 0, 2])
      ShowText(["\\n<Kitsune>"])
      ShowText(["Hehehe... Secret deep-fried tofu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The fox is eating the hidden deep-fried tofu..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["youko_fc1", 1, 0, 2])
      ShowText(["\\n<Kitsune>"])
      ShowText(["Munch munch... munch munch..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The fox is sneaking food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["youko_fc1", 0, 0, 2])
      ShowText(["\\n<Kitsune>"])
      ShowText(["I've developed a new ninjutsu!"])
      ShowText(["Fox ninjutsu, Shattered Pieces Technique~♪"])
      Script(["interrupt_skill(3306)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["youko_fc1", 2, 0, 2])
      ShowText(["\\n<Kitsune>"])
      ShowText(["Help me~!"])
      PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The fox has escaped!"])
      ShowText(["But lost its way and came back immediately..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["youko_fc1", 0, 0, 2])
      ShowText(["\\n<Kitsune>"])
      ShowText(["Yay, lalala~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The fox is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 103, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
      ShowText(["\\n<Kamuro>"])
      ShowText(["Ah, I need to write a letter to the fox village..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kamuro is writing a letter..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
      ShowText(["\\n<Kamuro>"])
      ShowText(["This is the deep-fried tofu from the care package!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a care package from Kamuro!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([333, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I got deep-fried tofu!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
      ShowText(["\\n<Kamuro>"])
      ShowText(["Um, um..."])
      ShowText(["D-do your best..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kamuro cheered everyone on!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
      ShowText(["\\n<Kamuro>"])
      ShowText(["Um, let's stop already..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kamuro intervened!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
      ShowText(["\\n<Kamuro>"])
      ShowText(["Here we go... Hyah!?"])
      Script(["interrupt_skill(3293)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 104, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["kumo_fc1", 0, 0, 2])
      ShowText(["\\n<Rukne>"])
      ShowText(["I need to make a scarf for this winter..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rukne is knitting with thread..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["kumo_fc1", 1, 0, 2])
      ShowText(["\\n<Rukne>"])
      ShowText(["What should I make for today's meal..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rukne is grinning..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["kumo_fc1", 2, 0, 2])
      ShowText(["\\n<Rukne>"])
      ShowText(["W-w-wah, the sticky thread is tangled around my leg...!?"])
      ChangeState([0, 104, 0, 28])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rukne accidentally got tangled in her own sticky thread!"])
      ShowText(["Rukne has been restrained!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["kumo_fc1", 2, 0, 2])
      ShowText(["\\n<Rukne>"])
      ShowText(["Falling from the nest... Hyaaah!?"])
      Script(["interrupt_skill(3310)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["kumo_fc1", 0, 0, 2])
      ShowText(["\\n<Rukne>"])
      ShowText(["This is the spider's dance♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rukne danced a joyful dance!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 105, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mimic_fc1", 2, 0, 2])
      ShowText(["\\n<Mineli>"])
      ShowText(["...................."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mineli has locked herself in a treasure chest..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mimic_fc1", 1, 0, 2])
      ShowText(["\\n<Mineli>"])
      ShowText(["...................."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mineli is playing cards by herself..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mimic_fc1", 1, 0, 2])
      ShowText(["\\n<Mineli>"])
      ShowText(["...................."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mineli is watering the cactus she is growing inside the treasure chest..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mimic_fc1", 1, 0, 2])
      ShowText(["\\n<Mineli>"])
      ShowText(["Octopus... Koala... Trumpet... Pineapple..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mineli is playing shiritori by herself..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mimic_fc1", 1, 0, 2])
      ShowText(["\\n<Mineli>"])
      ShowText(["Rock-paper-scissors, go!"])
      ShowText(["My right hand is strong, that's four consecutive wins..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mineli is playing rock-paper-scissors by herself..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 106, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
      ShowText(["\\n<Nanao>"])
      ShowText(["Having seven tails makes grooming quite a task..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nanao is grooming her tails..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
      ShowText(["\\n<Nanao>"])
      ShowText(["This is a gift."])
      ShowText(["Please eat together happily......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a delivery from Nanaō!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([333, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I got deep-fried tofu!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
      ShowText(["\\n<Nanao>"])
      ShowText(["A fox in the moon, if it doesn't dance, it's a loss......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nanaō is cheerfully singing and dancing......"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
      ShowText(["\\n<Nanao>"])
      ShowText(["Excuse me for a moment, it's a nice day, so I'll let the sunlight on my fur......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nanaō is lying on the ground sunbathing......"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
      ShowText(["\\n<Nanao>"])
      ShowText(["Now, let's get our spirits up again......!"])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 107, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["namako_fc1", 2, 0, 2])
      ShowText(["\\n<Yume>"])
      ShowText(["Oh no, I've swallowed so much sand......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yume is expelling sand from the sea cucumber's ejaculation hole......"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["namako_fc1", 0, 0, 2])
      ShowText(["\\n<Yume>"])
      ShowText(["Sea cucumber dance, here we go♪ Here we go♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yume danced a strange dance!"])
      ShowText(["However, nothing happened!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["namako_fc1", 2, 0, 2])
      ShowText(["\\n<Yume>"])
      ShowText(["Hey~! Where's the shell girl~!"])
      ShowText(["I prepared miso soup~!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yume is tapping a bowl with chopsticks......"])
      ShowText(["However, no one paid attention to her!"])
      ChangeState([0, 107, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yume sulked and fell asleep......"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["namako_fc1", 2, 0, 2])
      ShowText(["\\n<Yume>"])
      ShowText(["From the sea cucumber's mouth, I'll shoot out water bullets!"])
      Script(["interrupt_skill(2602)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["kai_fc1", 0, 0, 2])
      ShowText(["\\n<Shell Girl>"])
      ShowText(["It's nice weather again today......♪"])
      ShowTextAttributes(["namako_fc1", 1, 0, 2])
      ShowText(["\\n<Yume>"])
      ShowText(["Oh, I found the shell girl!"])
      ShowTextAttributes(["kai_fc1", 2, 0, 2])
      ShowText(["\\n<Shell Girl>"])
      ShowText(["Hyah! Help me!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yume is chasing the shell girl!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 108, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["kai_fc1", 0, 0, 2])
      ShowText(["\\n<Shelly>"])
      ShowText(["...................."])
      ChangeState([0, 108, 0, 306])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shelly has withdrawn into her shell......"])
      ShowText(["Shelly's DEF has risen!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["namako_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Cucumber Girl>"])
      ShowText(["Oh, I found the shell girl!"])
      ShowTextAttributes(["kai_fc1", 2, 0, 2])
      ShowText(["\\n<Shelly>"])
      ShowText(["Hyah! Help me!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shelly is being chased by the sea cucumber girl!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["kai_fc1", 0, 0, 2])
      ShowText(["\\n<Shelly>"])
      ShowText(["I made miso soup♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a delivery from Shelly!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([389, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired miso soup!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["kai_fc1", 0, 0, 2])
      ShowText(["\\n<Shelly>"])
      ShowText(["My dream is to become a bride!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shelly boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["kai_fc1", 0, 0, 2])
      ShowText(["\\n<Shelly>"])
      ShowText(["Ah, there are so many dishes to wash..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shelly is washing dirty clothes..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 109, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["kani_fc1", 2, 0, 2])
      ShowText(["\\n<Soap>"])
      ShowText(["I need to master the ultimate technique, Crab Wave Cannon..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Soap is secretly training..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["kani_fc1", 0, 0, 2])
      ShowText(["\\n<Soap>"])
      ShowText(["Bubbles, bubbles..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Soap is spitting out a massive amount of bubbles!"])
      ShowText(["However, nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["kani_fc1", 0, 0, 2])
      ShowText(["\\n<Soap>"])
      ShowText(["If it's washing, leave it to me♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Soap is washing the dishes with her own bubbles!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["kani_fc1", 0, 0, 2])
      ShowText(["\\n<Soap>"])
      ShowText(["Rock-paper-scissors, go!"])
      ShowText(["After all, rock is strong..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Soap is playing rock-paper-scissors by herself..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["kani_fc1", 0, 0, 2])
      ShowText(["\\n<Soap>"])
      ShowText(["I rescued this child."])
      ShowText(["Please let it go back to the sea."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([326, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems Soap has caught a crab..."])
      ShowText(["Acquired a crab!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 110, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["slimelord_fc1", 0, 0, 2])
      ShowText(["\\n<Beth>"])
      ShowText(["Unyunyuunyu~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Beth's slime is wriggling vigorously!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["slimelord_fc1", 4, 0, 2])
      ShowText(["\\n<Beth>"])
      ShowText(["Yay, yay♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Beth is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["slimelord_fc1", 4, 0, 2])
      ShowText(["\\n<Beth>"])
      ShowText(["Here I go~! Hya!"])
      Script(["interrupt_skill(3301)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["slimelord_fc1", 0, 0, 2])
      ShowText(["\\n<Beth>"])
      ShowText(["Hehe, no one is watching, right..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Beth is stealing food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["slimelord_fc1", 3, 0, 2])
      ShowText(["\\n<Beth>"])
      ShowText(["...Gyan! Something fell from the sky!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([447, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Beth got hit by a falling pine cone!"])
      ShowText(["Obtained a pine cone!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 111, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["suika_fc1", 0, 0, 2])
      ShowText(["\\n<Melon>"])
      ShowText(["Watermelon is delicious..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Melon is nibbling on a watermelon..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["suika_fc1", 2, 0, 2])
      ShowText(["\\n<Melon>"])
      ShowText(["The beetle is sucking the juice from the watermelon again~!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([448, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Melon caught the beetle!"])
      ShowText(["Acquired a beetle!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["suika_fc1", 1, 0, 2])
      ShowText(["\\n<Melon>"])
      ShowText(["Ahaha, it has a sweet smell, right?"])
      Script(["interrupt_skill(2922)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["suika_fc1", 1, 0, 2])
      ShowText(["\\n<Melon>"])
      ShowText(["The king of fruits is the watermelon, you know!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Melon boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["suika_fc1", 0, 0, 2])
      ShowText(["\\n<Melon>"])
      ShowText(["I'll plant the watermelon seeds here...♪"])
      Script(["interrupt_skill(3299)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 112, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["utubo_fc1", 0, 0, 2])
      ShowText(["\\n<Kuzura>"])
      ShowText(["Delicious soup♪ Thick and gooey soup♪"])
      ShowText(["The melted prey is gooey~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kuzura is making soup with digestive fluid..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["utubo_fc1", 0, 0, 2])
      ShowText(["\\n<Kuzura>"])
      ShowText(["I'll lure them in with the sweet smell~♪"])
      Script(["interrupt_skill(2922)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["utubo_fc1", 0, 0, 2])
      ShowText(["\\n<Kuzura>"])
      ShowText(["I'll support you, here I go...!"])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["utubo_fc1", 0, 0, 2])
      ShowText(["\\n<Kuzura>"])
      ShowText(["It's the Pitcher Plant Dance~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kuzura danced a cheerful dance!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["utubo_fc1", 0, 0, 2])
      ShowText(["\\n<Kuzura>"])
      ShowText(["Here, this is a treat♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Kuzura!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([448, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired a beetle!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 113, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lamia_fc1", 0, 0, 2])
      ShowText(["\\n<Anastasia>"])
      ShowText(["When I fight, my nails get damaged..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anastasia is grooming her nails..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lamia_fc1", 1, 0, 2])
      ShowText(["\\n<Anastasia>"])
      ShowText(["It's the Lamia Dance...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anastasia is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lamia_fc1", 1, 0, 2])
      ShowText(["\\n<Anastasia>"])
      ShowText(["'Otsu'!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anastasia formed the character 'Otsu' with her snake body!"])
      ShowText(["But no one is watching..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lamia_fc1", 0, 0, 2])
      ShowText(["\\n<Anastasia>"])
      ShowText(["I was raised in an upper-class family."])
      ShowText(["Music talent is not bad..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anastasia played the violin..."])
      ShowText(["Not bad, but no one is listening!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lamia_fc1", 0, 0, 2])
      ShowText(["\\n<Anastasia>"])
      ShowText(["Please wake me up when spring comes..."])
      ChangeState([0, 113, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anastasia fell asleep!"])
      ShowText(["No, she hibernated!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 114, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["wakame_fc1", 0, 0, 2])
      ShowText(["\\n<Wakame>"])
      ShowText(["Wakame, swaying..."])
      ShowText(["Swaying, swaying..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Wakame is swaying..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["wakame_fc1", 0, 0, 2])
      ShowText(["\\n<Wakame>"])
      ShowText(["Swaying, swaying..."])
      ShowText(["Wakame's dance..."])
      Script(["interrupt_skill(2066)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["wakame_fc1", 0, 0, 2])
      ShowText(["\\n<Wakame>"])
      ShowText(["...................."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Wakame seems to be thinking about something difficult..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["wakame_fc1", 0, 0, 2])
      ShowText(["\\n<Wakame>"])
      ShowText(["Wakame, do your best..."])
      ShowText(["Wakame, fight..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Wakame cheered everyone on!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["wakame_fc1", 0, 0, 2])
      ShowText(["\\n<Wakame>"])
      ShowText(["Wakame, swaying..."])
      ShowText(["Swaying, swaying..."])
      Script(["interrupt_skill(2032)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 115, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["kurage_fc1", 0, 0, 2])
      ShowText(["\\n<Jellyfish>"])
      ShowText(["Fidgeting..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jellyfish is floundering..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["kurage_fc1", 0, 0, 2])
      ShowText(["\\n<Jellyfish>"])
      ShowText(["Fish..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems the jellyfish caught a fish!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([322, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I got fish!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["kurage_fc1", 0, 0, 2])
      ShowText(["\\n<Jellyfish>"])
      ShowText(["Floating..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jellyfish is daydreaming..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["kurage_fc1", 0, 0, 2])
      ShowText(["\\n<Jellyfish>"])
      ShowText(["Do your best... do your best..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jellyfish cheered everyone on!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["kurage_fc1", 0, 0, 2])
      ShowText(["\\n<Jellyfish>"])
      ShowText(["I'm going to dance..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jellyfish danced a strange dance!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 116, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["iso_fc1", 2, 0, 2])
      ShowText(["\\n<Isabelle>"])
      ShowText(["Ah, my own tentacle spikes are...!"])
      ChangeState([0, 116, 0, 12])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Isabelle became paralyzed!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["iso_fc1", 0, 0, 2])
      ShowText(["\\n<Isabelle>"])
      ShowText(["I'm feeling a bit hungry."])
      ShowText(["Is there any fish or something left...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Izabel is stealthily eating food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["iso_fc1", 0, 0, 2])
      ShowText(["\\n<Isabelle>"])
      ShowText(["Yaaahh!"])
      Script(["interrupt_skill(3292)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["iso_fc1", 0, 0, 2])
      ShowText(["\\n<Isabelle>"])
      ShowText(["This is the sea anemone dance!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Izabel performed a cheerful dance!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["iso_fc1", 0, 0, 2])
      ShowText(["\\n<Isabelle>"])
      ShowText(["No matter how much you can regenerate, care is important..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Izabel is taking care of her tentacles..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 117, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["ankou_fc1", 0, 0, 2])
      ShowText(["\\n<Anko>"])
      ShowText(["...................."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anko is staring intently at her glowing lure..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["ankou_fc1", 0, 0, 2])
      ShowText(["\\n<Anko>"])
      ShowText(["Anglerfish..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anko is muttering something..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["ankou_fc1", 0, 0, 2])
      ShowText(["\\n<Anko>"])
      ShowText(["...................."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anko is zoning out..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["ankou_fc1", 0, 0, 2])
      ShowText(["\\n<Anko>"])
      ShowText(["…………！？"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anko was startled by something and started thrashing about!"])
      Script(["interrupt_skill(2695)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["ankou_fc1", 0, 0, 2])
      ShowText(["\\n<Anko>"])
      ShowText(["...................."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anko is wiggling her fins!"])
      ShowText(["It seems like she is dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 118, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["meia_fc1", 0, 0, 2])
      ShowText(["\\n<Meia>"])
      ShowText(["Here it goes...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Meia blew a kiss!"])
      ShowText(["However, nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["meia_fc1", 0, 0, 2])
      ShowText(["\\n<Meia>"])
      ShowText(["Now, let's dance...♪"])
      Script(["interrupt_skill(2033)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["meia_fc1", 0, 0, 2])
      ShowText(["\\n<Meia>"])
      ShowText(["Ufufu, I will sing♪"])
      Script(["interrupt_skill(2080)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["meia_fc1", 2, 0, 2])
      ShowText(["\\n<Meia>"])
      ShowText(["I prepared a bento for everyone♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Meia!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([437, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I got a grilled starfish!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["meia_fc1", 1, 0, 2])
      ShowText(["\\n<Meia>"])
      ShowText(["Ufufu, my body is getting all warm..."])
      ChangeState([0, 118, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Meia is thinking of naughty things..."])
      ShowText(["Meia has become sensitive!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 119, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["page17_fc1", 0, 0, 2])
      ShowText(["\\n<Annie>"])
      ShowText(["...................."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Annie is quietly reading a book..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["page17_fc1", 0, 0, 2])
      ShowText(["\\n<Annie>"])
      ShowText(["I tried making some food..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a delivery from Annie!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([383, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I got grilled fish!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["page17_fc1", 0, 0, 2])
      ShowText(["\\n<Annie>"])
      ShowText(["...................."])
      ChangeState([0, 119, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Annie has dozed off..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["page17_fc1", 0, 0, 2])
      ShowText(["\\n<Annie>"])
      ShowText(["Don't smoke while reading a book..."])
      ShowText(["I absolutely won't allow it..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Annie started lecturing!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["page17_fc1", 0, 0, 2])
      ShowText(["\\n<Annie>"])
      ShowText(["The page got torn..."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([109, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I obtained a page from a spellbook!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 120, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["page257_fc1", 0, 0, 2])
      ShowText(["\\n<Yoko>"])
      ShowText(["...................."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yoko is quietly reading a book..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["page257_fc1", 0, 0, 2])
      ShowText(["\\n<Yoko>"])
      ShowText(["I'll give you the torn page."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([109, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I obtained a page from a spellbook!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["page257_fc1", 0, 0, 2])
      ShowText(["\\n<Yoko>"])
      ShowText(["I tried making some food, but..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a delivery from Yoko!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([442, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I got fish bones!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["page257_fc1", 0, 0, 2])
      ShowText(["\\n<Yoko>"])
      ShowText(["Let's read a sensual novel..."])
      ShowText(["Ah, this is..."])
      ChangeState([0, 120, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yoko is thinking something lewd..."])
      ShowText(["Yoko has become sensitive!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["page257_fc1", 0, 0, 2])
      ShowText(["\\n<Yoko>"])
      ShowText(["Now, let's have a party!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yoko popped a cracker!"])
      ShowText(["But no one pays her any mind..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
