Display Name = "Grand Noah Palace 2F"
Parallax Name = ""
Note = ""

CommonEvent 1
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CommonEvent 2
Name = "EV002"

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CommonEvent 3
Name = "EV003"

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CommonEvent 4
Name = "EV004"

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      ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>As you probably already know...\nMusette and her two followers are wanted because of their crimes."])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>We have distributed the wanted posters all over the country and have prepared a bounty...\nGiven the strength of our opponents, we can't expect anyone to capture them."])
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        ShowText(["\\n<Alice>Yes, I agree..."])
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        ShowText(["\\n<Ilias>Indeed, I agree with you..."])
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      ShowText(["I don't think there is anyone strong enough to capture Musette's group.\nEven approaching them carelessly would be dangerous."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["In other words, the wanted posters are just for gathering information.\nHowever, it seems that they haven't received any promising information yet..."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>If those three were to hide somewhere...\nMaybe they're in Grand Noah?"])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>I mean, they say criminals return to the scene of the crime..."])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>...You bloody fool."])
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        ShowText(["\\n<Ilias>I see your brain is full of muscles, as usual."])
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      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>Even if they were to disguise themselves, it would be tiring to keep doing so constantly.\nThey would probably avoid situations that would make them disguise themselves on a routine basis."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>If there is a place where those people could blend in with their appearance, then...\n...It has to be Snow Heaven."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>A town of angels...!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Musette isn't exactly an angel...\nBut with an appearance like that, she could be mistaken for such."])
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        ShowText(["\\n<Alice>All right, let's head to Snow Heaven!"])
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        ShowText(["\\n<Ilias>All right, let's head to Snow Heaven!"])
        Empty([])
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      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>Also... there was some information about a mysterious youkai hunter.\nShe was asked to take down Musette and set out on her mission."])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>I heard that this youkai hunter looked like a greenish child...\nHer features are very similar to those of the person you are looking for."])
      ShowTextAttributes(["byakunen_fc2", 4, 0, 2])
      ShowText(["\\n<Hakunen>Don't tell me... it's Lady Daimyokai!?"])
      ShowTextAttributes(["magatu_fc1", 2, 0, 2])
      ShowText(["\\n<Magatsu>That's probably the case.\nAnd just when I thought she was hiding somewhere..."])
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        ShowText(["\\n<Alice>So Daimyokai is also after Musette's group.\nFrom what I've heard, she might bring about a disaster as well..."])
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      ConditionalBranch([0, 5, 0])
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        ShowText(["\\n<Ilias>So Daimyokai is also after Musette's group.\nI hope she won't cause any unnecessary disturbance..."])
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      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Musette's group is hiding somewhere.\nAnd then there is the one chasing after them, Daimyokai..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Things are about to get very complicated.\nFor the time being, let's go to Snow Heaven."])
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        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>Welcome to my palace, Queen Sara.\nI'm glad to see you overcame the troubles you were going through."])
        ShowTextAttributes(["sara_fc1", 1, 0, 2])
        ShowText(["\\n<Sara>...Good to see you again, too.\nSadly, everything Sabasa suffered was due to my own inadequacies."])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>I heard you temporarily abdicated the throne, but then your parliament reinstated you as Queen?"])
        ShowTextAttributes(["sara_fc1", 1, 0, 2])
        ShowText(["\\n<Sara>That's right. I still enjoy the loving support of the people of Sabasa. Our country is now a Constitutional Monarchy, with a parliament and a queen."])
        ShowTextAttributes(["sara_fc1", 1, 0, 2])
        ShowText(["\\n<Sara>Sabasa aside, I'm curious about the incident at Esta and its connection to Tartarus."])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>That's an interesting topic, but first, how about you introduce your companions?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Umm... I'm..."])
        ShowTextAttributes(["sara_fc1", 1, 0, 2])
        ShowText(["\\n<Sara>They're traveling heroes and experts when it comes to events surrounding Tartarus. Sabasa and San Ilia can vouch for their abilities."])
        ShowTextAttributes(["sara_fc1", 1, 0, 2])
        ShowText(["\\n<Sara>Therefore, we ask that you allow us to join the investigation into the disappearance of the residents of Esta. I promise it will be beneficial for your country as well."])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>............"])
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        ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>Permission granted. I'll make the arrangements at--"])
        PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<? ? ?>A moment, Your Majesty."])
        ErasePicture([5])
        Wait([60])
        PlaySE(["RPG::SE(@name=\"mon_warp\", @pitch=100, @volume=80)"])
        ControlSwitches([31, 31, 0])
        SetMoveRoute([5, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
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        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>Do you have an objection, Mephisto?"])
        ShowPicture([5, "80_mefist_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["mefist_fc1", 0, 0, 2])
        ShowText(["\\n<Mephisto>I wouldn't presume to second guess your decisions, Majesty... However, please allow me to introduce myself to the Hero Luka and his companions."])
        ShowTextAttributes(["mefist_fc1", 0, 0, 2])
        ShowText(["\\n<Mephisto>I am Mephisto, magical advisor to Grand Noah. I handle magical education and provide counsel to Her Majesty, the Queen."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>I am the Hero Luka. Nice to meet you..."])
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          ShowText(["\\n<Alice>I'm his companion, Alice."])
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        ConditionalBranch([0, 5, 0])
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          ShowText(["\\n<Ilias>Despite appearances, I am your Goddess Ilias, Creator of the World."])
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        ShowTextAttributes(["mefist_fc1", 0, 0, 2])
        ShowText(["\\n<Mephisto>Pleased to meet you, young heroes. Now, about you joining the Esta investigation team..."])
        ShowTextAttributes(["mefist_fc1", 0, 0, 2])
        ShowText(["\\n<Mephisto>Needless to say, the Esta incident is of utmost concern to our country, especially given the rumors that it may have been the result of a covert military operation by Grangold."])
        ShowTextAttributes(["mefist_fc1", 0, 0, 2])
        ShowText(["\\n<Mephisto>In light of that, I wonder if we should involve outsiders in the investigation so casually..."])
        ShowPicture([6, "80_grandnoa_st01", 0, 0, -150, 0, 100, 100, 255, 0])
        ShowPicture([5, "80_mefist_st01", 0, 0, 150, 0, 100, 100, 255, 0])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>In other words, you oppose adding them to the investigation team?"])
        ShowTextAttributes(["mefist_fc1", 0, 0, 2])
        ShowText(["\\n<Mephisto>I don't oppose it. Rather, I simply think it necessary for them to demonstrate their talents."])
        ShowTextAttributes(["mefist_fc1", 0, 0, 2])
        ShowText(["\\n<Mephisto>It just so happens that the Queen's Cup is being held in the Colosseum in three days time. Why don't you participate in the tournament and show us what you can do?"])
        ConditionalBranch([4, 202, 0])
          ShowTextAttributes(["bonny_fc1", 0, 0, 2])
          ShowText(["\\n<Bonnie>We're going to fight in the Colosseum?!"])
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        ShowTextAttributes(["mefist_fc1", 0, 0, 2])
        ShowText(["\\n<Mephisto>If Sabasa and San Ilia both vouch for you, surely winning a little tournament is child's play. Right, Queen Sara?"])
        ShowTextAttributes(["sara_fc1", 3, 0, 2])
        ShowText(["\\n<Sara>Well, that's not..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Sara glances over at me..."])
        ShowChoices([["Nod confidently", "Shake your head in silence", "Complain"], 0])
        When([0, "Nod confidently"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["I nod confidently to Sara!"])
          ShowTextAttributes(["sara_fc1", 1, 0, 2])
          ShowText(["\\n<Sara>...We have no objections, assuming we're allowed into the investigation team if we demonstrate our strength in the tournament."])
          ShowTextAttributes(["mefist_fc1", 0, 0, 2])
          ShowText(["\\n<Mephisto>Excellent... Is that satisfactory to you, Your Majesty?"])
          ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
          ShowText(["\\n<Queen of Grand Noah>It is. Win the Queen's Cup, and I shall permit you to join the investigation team."])
          Empty([])
        When([1, "Shake your head in silence"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["I silently shake my head back and forth..."])
          ShowTextAttributes(["sara_fc1", 2, 0, 2])
          ShowText(["\\n<Sara>...We must decline.\nWinning a tournament seems an inappropriate condition for joining the investigation team."])
          ShowTextAttributes(["mefist_fc1", 0, 0, 2])
          ShowText(["\\n<Mephisto>Oh, how disappointing.\nIs that the level of commitment we can expect from your investigation?"])
          ShowTextAttributes(["mefist_fc1", 0, 0, 2])
          ShowText(["\\n<Mephisto>If so, then perhaps we shouldn't let you..."])
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            ShowText(["\\n<Alice>Hold on! You'll let us investigate if we win the tournament, right? I'll do it."])
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          ConditionalBranch([0, 5, 0])
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            ShowText(["\\n<Ilias>Wait, you'll let us investigate if we win, correct? In that case, we'll defeat everyone who stands in our way, you included."])
            Empty([])
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          ShowTextAttributes(["mefist_fc1", 0, 0, 2])
          ShowText(["\\n<Mephisto>So you're changing your minds?\nIs that all right, Your Majesty?"])
          ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
          ShowText(["\\n<Queen of Grand Noah>It is. Win the Queen's Cup, and I shall permit you to join the investigation team."])
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          ShowText(["\\n<Luka>What does winning a tournament have to do with the investigation? Forcing us to do that just to join the team doesn't make any sense."])
          ShowTextAttributes(["mefist_fc1", 0, 0, 2])
          ShowText(["\\n<Mephisto>Oh, how disappointing.\nIs that the level of commitment we can expect from your investigation?"])
          ShowTextAttributes(["mefist_fc1", 0, 0, 2])
          ShowText(["\\n<Mephisto>If so, then perhaps we shouldn't let you..."])
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            ShowText(["\\n<Alice>Hold on! You'll let us investigate if we win the tournament, right? I'll do it."])
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            ShowText(["\\n<Ilias>Wait, you'll let us investigate if we win, correct? In that case, we'll defeat everyone who stands in our way, you included."])
            Empty([])
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          ShowTextAttributes(["mefist_fc1", 0, 0, 2])
          ShowText(["\\n<Mephisto>So you're changing your minds?\nIs that all right, Your Majesty?"])
          ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
          ShowText(["\\n<Queen of Grand Noah>It is. Win the Queen's Cup, and I shall permit you to join the investigation team."])
          Empty([])
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        ShowTextAttributes(["mefist_fc1", 0, 0, 2])
        ShowText(["\\n<Mephisto>As you wish, Your Majesty.\nI shall see you at the Colosseum three days hence."])
        ErasePicture([5])
        ErasePicture([6])
        Wait([60])
        PlaySE(["RPG::SE(@name=\"mon_warp\", @pitch=100, @volume=80)"])
        ControlSwitches([31, 31, 1])
        Wait([60])
        ShowPicture([5, "80_grandnoa_st03", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>............"])
        PlayBGM(["RPG::BGM(@name=\"castle3\", @volume=100, @pitch=100)"])
        ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 255, 0])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>That concludes your audience.\nPlease do not fail to win the Queen's Cup."])
        ShowTextAttributes(["sara_fc1", 0, 0, 2])
        ShowText(["\\n<Sara>We promise that we shall be victorious.\nThank you for taking the time to see us."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>A martial arts tournament..."])
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          ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
          ShowText(["\\n<Nuruko>Kyu kyu..."])
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        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Thus, we end up going along with Mephisto's proposal to enter the Queen's Cup at the Colosseum."])
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        Empty([])
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        ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>You need to first register for the tournament at the Colosseum's reception. After that, just win all your matches."])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>That concludes your audience.\nPlease do not fail to win the Queen's Cup."])
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        ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>The Magical Academy is north of Grand Noah Palace. Please exercise the utmost caution there."])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>The academy will be filled with Mephisto's students. Even though they're still in training, they're very powerful mages."])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>I leave the rest to you...\nIn the meantime, I'll process the proper paperwork to have you added to the Esta investigation team."])
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        ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
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        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>The Magical Academy is north of Grand Noah Palace. Please exercise the utmost caution there."])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>The academy will be filled with Mephisto's students. Even though they're still in training, they're very powerful mages."])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>I leave the rest to you...\nIn the meantime, I'll process the proper paperwork to have you added to the Esta investigation team."])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
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      ConditionalBranch([1, 1052, 0, 8, 0])
        ConditionalBranch([1, 1062, 0, 4, 2])
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          MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
          ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
          ShowText(["\\n<Queen of Grand Noah>I presume you still want to investigate Esta. As I promised before, the paperwork to add you to the investigation team has been completed."])
          ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
          ShowText(["\\n<Queen of Grand Noah>By the time you return, our war council should have concluded. No doubt we could use your help with whatever our new strategy entails."])
          ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
          ShowText(["\\n<Queen of Grand Noah>Goddesspeed, hero. I await good news from your investigation."])
          ErasePicture([5])
          ConditionalBranch([1, 1054, 0, 6, 2])
            ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
            ShowText(["\\n<Caesar>Hey, you haven't forgotten about my mission, have you? You've gotta help me resolve the case of the missing Minotauros."])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 1055, 0, 3, 2])
            ShowTextAttributes(["durahan_fc1", 0, 0, 2])
            ShowText(["\\n<Arthur>If you have some time to spare, I'd appreciate your help with the incidents at Yamatai."])
            Empty([])
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          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
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            ControlSwitches([2156, 2156, 0])
            ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
            MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
            ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>Good to see you again, Hero Luka. Did you learn anything while investigating Esta?"])
            ShowTextAttributes(["ruka_fc1", 0, 0, 2])
            ShowText(["\\n<Luka>Yes, actually--"])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["I explain that angels are likely connected to the events there..."])
            ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>Oh my, I never would have guessed that angels were involved."])
            ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>It's good to know, though. Thank you for discovering such valuable information."])
            Empty([])
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          ConditionalBranch([1, 1001, 0, 24, 2])
            ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>We still need a bit more time to prepare and coordinate the counterattack on Grangold, however."])
            ConditionalBranch([0, 4, 0])
              ShowTextAttributes(["alice_fc5", 0, 0, 2])
              ShowText(["\\n<Alice>In the meantime, perhaps we should pay Undine's Spring a visit? Forming contracts with the Four Spirits is one of our goals, after all."])
              ShowTextAttributes(["alice_fc5", 0, 0, 2])
              ShowText(["\\n<Alice>Undine's Spring is north of Esta, although that will require detouring around the lake."])
              Empty([])
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            ConditionalBranch([0, 5, 0])
              ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
              ShowText(["\\n<Ilias>Perhaps we should kill some time by visiting Undine's Spring? I'm not particularly eager to go, but it is one of our goals."])
              ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
              ShowText(["\\n<Ilias>Undine's Spring is north of Esta, although that will require detouring around the lake."])
              Empty([])
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              ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
              ShowText(["\\n<Caesar>Hey, you haven't forgotten about my request, have you? Help me uncover the mystery behind the Minotauros' disappearances."])
              Empty([])
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              ShowTextAttributes(["durahan_fc1", 0, 0, 2])
              ShowText(["\\n<Arthur>If you're free, then please lend me your aid at Yamatai."])
              Empty([])
            BranchEnd([])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 1001, 0, 25, 0])
            ConditionalBranch([1, 1022, 0, 5, 2])
              ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
              ShowText(["\\n<Queen of Grand Noah>We're just about ready to go with the counterattack against Grangold, but there's some holdup with San Ilia."])
              ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
              ShowText(["\\n<Queen of Grand Noah>It seems like they must be having some difficulties. If you don't mind, would you go there and see if you can help out?"])
              ConditionalBranch([0, 4, 0])
                ShowTextAttributes(["alice_fc5", 0, 0, 2])
                ShowText(["\\n<Alice>I guess we'll have to pay them a visit at least..."])
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              ConditionalBranch([0, 5, 0])
                ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
                ShowText(["\\n<Ilias>Oh well, to San Ilia then..."])
                Empty([])
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              ErasePicture([5])
              ExitEventProcessing([])
              Empty([])
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            ControlVariables([1052, 1052, 0, 0, 9])
            ControlVariables([1063, 1063, 0, 0, 1])
            ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>Okay, our preparations for the counterattack on Grangold are complete. As I mentioned before, we'd like your help as well."])
            ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>For our strategy--"])
            ShowPicture([6, "80_grandnoa_st01", 0, 0, -150, 0, 100, 100, 255, 0])
            ShowPicture([5, "80_mefist_st01", 0, 0, 150, 0, 100, 100, 255, 0])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>I can explain the details of the strategy to them. It might take a while, so let's go to the meeting room."])
            ConditionalBranch([0, 6, 0])
              ShowTextAttributes(["sonia_fc4", 0, 0, 2])
              ShowText(["\\n<Sonya>Rude as always..."])
              Empty([])
            Else([])
              ShowTextAttributes(["ruka_fc1", 0, 0, 2])
              ShowText(["\\n<Luka>............"])
              Empty([])
            BranchEnd([])
            FadeoutScreen([])
            ErasePicture([5])
            ErasePicture([6])
            ControlSwitches([31, 31, 0])
            TransferPlayer([0, 383, 16, 22, 4, 0])
            PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
            FadeinScreen([])
            ShowPicture([6, "80_grandnoa_st01", 0, 0, -150, 0, 100, 100, 0, 0])
            ShowPicture([5, "80_mefist_st01", 0, 0, 150, 0, 100, 100, 0, 0])
            MovePicture([6, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
            MovePicture([5, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>Our strategy plans to end this war once and for all. Not only are the three major allied countries working together, but we have other forces joining in too."])
            ConditionalBranch([0, 4, 0])
              ShowTextAttributes(["alice_fc5", 0, 0, 2])
              ShowText(["\\n<Alice>Those \"other forces\" would include us, I presume."])
              Empty([])
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            ConditionalBranch([0, 5, 0])
              ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
              ShowText(["\\n<Ilias>Those \"other forces\" would include us, I presume."])
              Empty([])
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            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>Yes... You're actually the crux of the plan, so please pay close attention."])
            ShowTextAttributes(["ruka_fc1", 0, 0, 2])
            ShowText(["\\n<Luka>We're the crux of the plan?!"])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>Our first move is to mobilize the armies of our country, San Ilia, and Sabasa. Our enemies can't help but notice such a large-scale maneuver."])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>From the front lines at Gold Fort, their main force will come to intercept... and should be lured out."])
            ConditionalBranch([0, 4, 0])
              ShowTextAttributes(["alice_fc5", 0, 0, 2])
              ShowText(["\\n<Alice>In other words, your armies are a feint too tempting for them to pass up."])
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            BranchEnd([])
            ConditionalBranch([0, 5, 0])
              ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
              ShowText(["\\n<Ilias>I'm surprised you would spend all three armies on a feint. That is quite a bold strategy."])
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            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>Yes, and their full focus will be on the front lines, where our entire might will appear to challenge them to a decisive battle..."])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>Meanwhile, you'll infiltrate Gold Fort, slip through, and make your way into enemy territory."])
            ConditionalBranch([0, 6, 0])
              ShowTextAttributes(["sonia_fc3", 2, 0, 2])
              ShowText(["\\n<Sonya>You're sending us in alone?! What kind of crazy plan is this?!"])
              Empty([])
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              ShowTextAttributes(["ruka_fc1", 0, 0, 2])
              ShowText(["\\n<Luka>You mean you're sending us in alone?!"])
              Empty([])
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            ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>I'll be offering you my full support, of course. We have spies concealed within enemy territory."])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>Yes, Her Majesty is correct, of course. We won't be sending you in as a sacrifice by any means."])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>After passing through Gold Fort, you'll need to make your way to the capital of Grangold."])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>Considering the length of the journey between them, you should first stop in a town near Gold Fort named Goddard."])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>There you can make contact with one of our agents. You can find the agent at the bar, but you'll need to give a special sign to the bartender and--"])
            ShowTextAttributes(["ruka_fc1", 0, 0, 2])
            ShowText(["\\n<Luka>Wait, hold on...\nCan I write all this down?"])
            ConditionalBranch([0, 4, 0])
              ShowTextAttributes(["alice_fc5", 2, 0, 2])
              ShowText(["\\n<Alice>You want to write down the details of our super secret mission? Are you an idiot? If you forget anything, just ask me later."])
              Empty([])
            BranchEnd([])
            ConditionalBranch([0, 5, 0])
              ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
              ShowText(["\\n<Ilias>Great idea! Write down all the details of our super secret mission... Idiot. Don't worry, I'll remember everything for us."])
              Empty([])
            BranchEnd([])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["Mephisto explains all the details of the mission. Contact the spy, make our way to the capital Grangold, etc."])
            ConditionalBranch([0, 4, 0])
              ShowTextAttributes(["alice_fc5", 0, 0, 2])
              ShowText(["\\n<Alice>So after we arrive in Grangold, then what?"])
              Empty([])
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            ConditionalBranch([0, 5, 0])
              ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
              ShowText(["\\n<Ilias>Once we arrive in Grangold, what then? Attack Grangold Palace by ourselves?"])
              Empty([])
            BranchEnd([])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>Grangold's king is probably being controlled. Your target is the Queen Ant."])
            ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>Your mission is essentially an assassination. I would never suggest such measures under normal circumstances..."])
            ConditionalBranch([0, 4, 0])
              ShowTextAttributes(["alice_fc5", 0, 0, 2])
              ShowText(["\\n<Alice>Of course not. Assassinating key figures is typically a horrible idea. It emboldens your enemies and risks complicating a war further."])
              Empty([])
            BranchEnd([])
            ConditionalBranch([0, 5, 0])
              ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
              ShowText(["\\n<Ilias>Of course you wouldn't. Assassinating key figures is an awful move. It emboldens your enemies and risks complicating a war further."])
              Empty([])
            BranchEnd([])
            ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>However, this war is anything but normal. We have to consider that the Monster Lord is pulling the strings from behind the scenes."])
            ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>Therefore, our goal is to cut those strings. The success or failure of this strategy will depend on your ability to pull it off."])
            ConditionalBranch([0, 6, 0])
              ShowTextAttributes(["sonia_fc4", 0, 0, 2])
              ShowText(["\\n<Sonya>Wow, that's a lot of pressure...\nIf we screw up, Grand Noah will be in big trouble."])
              Empty([])
            Else([])
              ShowTextAttributes(["ruka_fc1", 0, 0, 2])
              ShowText(["\\n<Luka>That's a lot of pressure..."])
              Empty([])
            BranchEnd([])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>If you fail, we will disavow all knowledge of you and your mission. You'll be treated as terrorists acting independently, so don't worry about us."])
            ConditionalBranch([0, 6, 0])
              ShowTextAttributes(["sonia_fc3", 2, 0, 2])
              ShowText(["\\n<Sonya>What?!"])
              Empty([])
            Else([])
              ShowTextAttributes(["ruka_fc1", 0, 0, 2])
              ShowText(["\\n<Luka>What?!"])
              Empty([])
            BranchEnd([])
            ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>However, if that happens, we'll have to go with the brute force approach and fight with our armies."])
            ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>Who knows how many lives will be lost before the war ends. I don't even want to estimate them."])
            ConditionalBranch([0, 4, 0])
              ShowTextAttributes(["alice_fc5", 0, 0, 2])
              ShowText(["\\n<Alice>So we're a lucky opportunity, but if we fail, it's war as usual. As a fellow statesman, I understand the political decision."])
              ShowTextAttributes(["alice_fc5", 2, 0, 2])
              ShowText(["\\n<Alice>You better support us when we're in enemy territory, though. If you give up on us too early, our lives are on the line."])
              Empty([])
            BranchEnd([])
            ConditionalBranch([0, 5, 0])
              ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
              ShowText(["\\n<Ilias>So if we fail, the war will continue as usual? Hmm, I suppose I can accept that decision."])
              ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
              ShowText(["\\n<Ilias>You better support us when we're in enemy territory, though. If you give up on us, I will never forgive you."])
              Empty([])
            BranchEnd([])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>Yes, of course.\nWe'll ensure you supplies and personnel at every stage of the mission."])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>On that topic, we've arranged help for the first step of infiltrating Gold Fort."])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>You're to meet up with them at the ruins of the town of Lima. If you follow the road northwest from Esta, you'll come to Lima."])
            ConditionalBranch([0, 6, 0])
              ShowTextAttributes(["sonia_fc2", 2, 0, 2])
              ShowText(["\\n<Sonya>Lima? That was the town that the Gold army destroyed a few years ago. I heard that most of the villages were massacred."])
              Empty([])
            Else([])
              ShowTextAttributes(["ruka_fc1", 0, 0, 2])
              ShowText(["\\n<Luka>Lima? That was the town that the Gold army destroyed a few years ago. I heard that most of the villages were massacred."])
              Empty([])
            BranchEnd([])
            ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>Yes, burn the sight of that town into your minds. That's the level of brutality the Gold army is capable of with the Monster Lord manipulating them."])
            ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>We must stop Grangold before that tragedy can be repeated."])
            ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
            ShowText(["\\n<Queen of Grand Noah>That is what all your efforts are for. Don't ever forget it."])
            ShowTextAttributes(["ruka_fc1", 0, 0, 2])
            ShowText(["\\n<Luka>Of course, you can count on us!"])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["That's the end of the strategy explanation. First, we need to link up with our help in Lima northeast of Esta."])
            ConditionalBranch([0, 4, 0])
              ShowTextAttributes(["alice_fc5", 0, 0, 2])
              ShowText(["\\n<Alice>By the way, who is this helper of yours? I hope it isn't someone that's going to slow us down..."])
              Empty([])
            BranchEnd([])
            ConditionalBranch([0, 5, 0])
              ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
              ShowText(["\\n<Ilias>By the way, who is this helper? I don't want them holding us back..."])
              Empty([])
            BranchEnd([])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>Don't worry, you won't be disappointed with them. You'll see what I mean when you meet."])
            ConditionalBranch([0, 6, 0])
              ShowTextAttributes(["sonia_fc2", 2, 0, 2])
              ShowText(["\\n<Sonya>That makes it sound like it's someone we know."])
              Empty([])
            BranchEnd([])
            ShowTextAttributes(["mefist_fc1", 0, 0, 2])
            ShowText(["\\n<Mephisto>Fufu... Quite possibly."])
            ShowTextAttributes(["ruka_fc1", 0, 0, 2])
            ShowText(["\\n<Luka>I see...\nAll right, let's go!"])
            ErasePicture([5])
            ErasePicture([6])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["Let's meet with this helper in Lima. That will be the start of the counterattack against Grangold."])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["We better prepare carefully and follow the strategy. World peace is riding on our shoulders--"])
            FadeoutScreen([])
            ControlSwitches([31, 31, 1])
            TransferPlayer([0, 382, 39, 12, 2, 0])
            FadeinScreen([])
            ExitEventProcessing([])
            Empty([])
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          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1052, 0, 9, 1])
        ConditionalBranch([1, 1063, 0, 1, 0])
          ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
          MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
          ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
          ShowText(["\\n<Queen of Grand Noah>The armies have begun preparations to march to the front. Once you make contact with our helper, that will signal the start to our advance."])
          ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
          ShowText(["\\n<Queen of Grand Noah>It's up to you to pull it off. We must break the Monster Lord's hold on Grangold."])
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          ExitEventProcessing([])
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        BranchEnd([])
        ConditionalBranch([1, 1063, 0, 2, 1])
          ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
          MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
          ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
          ShowText(["\\n<Queen of Grand Noah>Oh, what's the matter? Is something wrong with the plan?"])
          ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
          ShowText(["\\n<Queen of Grand Noah>It's up to you to pull it off. We must break the Monster Lord's hold on Grangold."])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 0])
      ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>The King of Grangold had a request for you, did he not? Apparently there has been some unusual activity from powerful monsters in his territory."])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>If anything happens here, I'll contact you through Mephisto. Please do what you can to save our world."])
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      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 27, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>Ever since the Monster Lord declared war, there hasn't been any significant activity. However, it is unlikely that the calm will last forever..."])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>If something occurs here, I shall contact you through Mephisto. Please, do your best for the world."])
        ErasePicture([5])
        ExitEventProcessing([])
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      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 0])
      ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>There are still capitals in danger.\nHero Luka, please save them."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 30, 0])
      ConditionalBranch([1, 1070, 0, 1, 0])
        ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>The country is still under attack by the joint elf and fairy army. Their base is on Fairy's Island, far southwest of Sabasa."])
        ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>If you can defeat Queen Elf, the attacks should stop. Hero Luka, I have high hopes for your success."])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1070, 0, 2, 0])
        ControlVariables([1070, 1070, 0, 0, 3])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["We report the news of our exchange with Queen Elf to the queen..."])
        ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>I see... So they harbor resentment against humanity. Perhaps we have overlooked those who have been affected by our progress for too long."])
        ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>Rest assured that our government will work with the elves to resolve their issues."])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>Whatever the outcome, your job has been completed spectacularly. Hero Luka, I'd like you to have this as thanks for saving our country."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([637, 0, 0, 1])
        ControlSwitches([2311, 2311, 0])
        ConditionalBranch([0, 4, 0])
          ShowTextAttributes(["alice_fc5", 1, 0, 2])
          ShowText(["\\n<Alice>This is one of the job change items passed down within the royal families. It will allow us to take on advanced service jobs for cooks, maids, and the like."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 5, 0])
          ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
          ShowText(["\\n<Ilias>This is one of the job change items passed down within the royal families. It will allow us to take on advanced service jobs for cooks, maids, and the like."])
          Empty([])
        BranchEnd([])
        ControlVariables([1079, 1079, 0, 0, 1])
        CallCommonEvent([329])
        ConditionalBranch([0, 2274, 0])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>Please defeat the other queens threatening the rest of the world. If we whittle down the strength of the Monster Lord's army, they won't be able to stand against us."])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1070, 0, 3, 1])
        ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>Please subdue the Queens who are threatening the other countries. If we do not reduce the strength of the Monster Lord's army, we won't have any chance of winning..."])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 31, 1])
      ConditionalBranch([1, 1001, 0, 39, 2])
        ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
        ShowText(["\\n<Queen of Grand Noah>Please defeat the Monster Lord.\nThe Grand Noah army can deal with her army's invasion at this point."])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 1, 0])
      ControlVariables([1141, 1141, 0, 0, 2])
      ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>"])
      ShowText(["I understand the situation."])
      ShowText(["Teaming up with the Dark Goddess to fight the Goddess... quite an unusual turn of events."])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>"])
      ShowText(["But if it's all to save the world, then so be it."])
      ShowText(["Luka, I trust your judgment."])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>"])
      ShowText(["Now, about the Tartarus in Esta..."])
      ShowText(["We've prepared a way for you to enter it."])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>"])
      ShowText(["Take this permit and head to Esta."])
      ShowText(["A steamship will take you all the way to the Tartarus rift..."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([579, 0, 0, 1])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Thank you, Your Majesty!"])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>"])
      ShowText(["Luka, the fate of the world rests on your blade."])
      ShowText(["Proceed with caution..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Yes, leave it to me!"])
      ControlVariables([1147, 1147, 0, 0, 1])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>"])
      ShowText(["Additionally, I had some investigations conducted that may be useful to you..."])
      ShowText(["We've uncovered the whereabouts of the legendary blacksmith, Randolph."])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>"])
      ShowText(["It's uncertain, but..."])
      ShowText(["it seems he traveled the world before ending up in Iliasburg."])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["The legendary blacksmith is in Iliasburg...?"])
      ShowText(["Meeting him would be perfect to commission some new gear."])
      ConditionalBranch([8, 158])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["We've got a stash of meteorite but not the skills to use it."])
        ShowText(["And a regular blacksmith just can't handle it..."])
        Empty([])
      Else([])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Alright, let's check out Iliasburg."])
      ShowText(["We'll search for the legendary blacksmith, Randolph!"])
      ConditionalBranch([4, 68, 0])
        ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
        ShowText(["\\n<Papi>"])
        ShowText(["Who would've thought he was in Iliasburg..."])
        ShowText(["I lived there for a while, and I never knew!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>"])
      ShowText(["Oh, and there's a message I was asked to pass along from the King of Grangold..."])
      ShowText(["A severely injured high-ranking Succubus was reportedly brought to the Succubus Village."])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>"])
      ShowText(["She was found collapsed, suffering from life-threatening injuries near the village..."])
      ShowText(["It seems she's currently receiving treatment there."])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>"])
      ShowText(["As for this high-ranking succubus..."])
      ShowText(["there are whispers it might be none other than Kyuba... no, Alma Elma."])
      ConditionalBranch([4, 57, 0])
        ShowTextAttributes(["inp_fc3", 4, 0, 2])
        ShowText(["\\n<Rumi>"])
        ShowText(["............!?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Alma Elma is critically injured in the succubus village...!?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["All of the Four Heavenly Knights, except for Granberia, went missing after the battle at the Monster Lord's Castle."])
      ShowText(["But it seems Alma Elma managed to escape, even if she was barely holding on..."])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Her condition is concerning, but it's good news that she's alive."])
      ShowText(["Alright, let's head straight for the Succubus Village!"])
      ShowTextAttributes(["alice_fc1", 4, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I'm certain that Tamamo and Erubetie are out there somewhere too."])
      ShowText(["I truly believe they're still alive..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["So, before heading to Esta, the Succubus Village is our next stop."])
      ShowText(["Let's go check on Alma Elma!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["And there's no ignoring that tip about the legendary blacksmith in Iliasburg."])
      ShowText(["We'd better stop by there before setting off for the Angelic Dominion..."])
      ControlVariables([1144, 1144, 0, 0, 1])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 2, 1])
      ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>"])
      ShowText(["I understand the situation."])
      ShowText(["Teaming up with the Dark Goddess to fight the Goddess... quite an unusual turn of events."])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>"])
      ShowText(["But if it's all to save the world, then so be it."])
      ShowText(["Luka, I trust your judgment."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 1, 1])
      ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>"])
      ShowText(["I understand the situation."])
      ShowText(["So, you're fighting the Dark Goddess alongside the Goddess from another world?"])
      ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
      ShowText(["\\n<Queen of Grand Noah>"])
      ShowText(["To think that a conflict between worlds could decide the fate of ours as well..."])
      ShowText(["Luka, I have high hopes for your efforts."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

  Page 1
    ConditionalBranch([1, 1063, 0, 0, 0])
      ConditionalBranch([1, 1061, 0, 0, 0])
        ShowPicture([5, "80_mefist_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["mefist_fc1", 0, 0, 2])
        ShowText(["\\n<Mephisto>Plansect Village is a settlement of monsters in the forest west of here."])
        ShowTextAttributes(["mefist_fc1", 0, 0, 2])
        ShowText(["\\n<Mephisto>There appears to be significant trouble going on there. The village has split into two warring factions."])
        ShowTextAttributes(["mefist_fc1", 0, 0, 2])
        ShowText(["\\n<Mephisto>Please put a stop to the fighting in Plansect. Having a source of trouble in our domain is one more chink in our armor that other countries could exploit..."])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1061, 0, 1, 1])
        ShowPicture([5, "80_mefist_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["mefist_fc1", 0, 0, 2])
        ShowText(["\\n<Mephisto>You put down the civil war in Plansect? Rather impressive..."])
        ShowTextAttributes(["mefist_fc1", 0, 0, 2])
        ShowText(["\\n<Mephisto>Black Alice is stirring up trouble with radicals all over the world, so keep a lookout..."])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1063, 0, 1, 0])
      ShowPicture([5, "80_mefist_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>We've arranged help for the first step of infiltrating Gold Fort."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>You're to meet up with them at the ruins of the town of Lima. If you follow the road northwest from Esta, you'll come to Lima."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1063, 0, 2, 0])
      ShowPicture([5, "80_mefist_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>We've arranged help for the first step of infiltrating Gold Fort."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>You're to meet up with them at the ruins of the town of Lima. If you follow the road northwest from Esta, you'll come to Lima."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1063, 0, 3, 1])
      ShowPicture([5, "80_mefist_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>Oh, and why have you returned?\nPlease carry out our strategy as planned."])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc1", 5, 0, 2])
        ShowText(["\\n<Sonya>She still gives me the creeps..."])
        Empty([])
      BranchEnd([])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 2
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ControlSelfSwitch(["A", 0])
    ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Mephisto, is it true that you were secretly serving the Monster Lord?"])
    ShowPicture([6, "80_grandnoa_st01", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_mefist_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>...yes, that is correct. I took the position of magical advisor to Grand Noah at the Monster Lord's command."])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>You've been deceiving me, and the entire country, all this time?"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Truthfully, I have served Grand Noah to the utmost of my abilities."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>The orders I received from the Monster Lord were \"to assist Grand Noah and use my intellect to guide them to victory.\""])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>In other words, the Monster Lord wanted you to help here? So you mean you've really been devoted to Grand Noah the whole time?"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>In other words, the Monster Lord wanted you to help here? So you mean you've really been devoted to Grand Noah the whole time?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Correct. I'm not lying when I say my services to Grand Noah have not caused you one bit of harm."])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>...I believe you.\nIt's certainly true that we've managed to stay relatively safe thanks to your efforts."])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Let's move on to another subject.\nI've heard that those three succubus sisters were responsible for the chaos in Sabasa."])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>If they're cooperating with the Monster Lord, does that mean she wanted them to corrupt the Queen of Sabasa?"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Yes, that is correct.\nThe Monster Lord and the three sisters are allies."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>They aren't taking orders from the Monster Lord, but their interests are perfectly aligned."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>My mother... The present Monster Lord and the three sisters certainly look equally powerful. But what are their motives for meddling with Sabasa and Grand Noah..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>The present Monster Lord and the three sisters certainly look equally powerful. I cannot fathom what role their infiltrations into Sabasa and Grand Noah play in their larger schemes, however."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 529, 0])
      ShowTextAttributes(["sara_fc1", 4, 0, 2])
      ShowText(["\\n<Sara>I'd love to know too..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Moreover, what is their intent behind aiding Grand Noah while hampering Sabasa? What is the Monster Lord planning?"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>...I do not know."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>After all, if you were working under the assumption that I could fall into enemy hands, would you have let me in on the entire plan?"])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>I have a hard time believing that, but fine. One last question."])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Is the Monster Lord manipulating Grangold behind the scenes as well?"])
    ShowTextAttributes(["mefist_fc1", 2, 0, 2])
    ShowText(["\\n<Mephisto>............"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>...yes.\nI've heard that the Monster Lord has full control over the country."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>What?! Grangold is already my mother's..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>You have got to be kidding me!\nEven Grangold is under her control?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>Hold on, that doesn't make any sense!\nYou mean to tell me that the Monster Lord is behind Grangold AND Grand Noah?"])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>Why would she steer both countries into conflict? Is she trying to cause a world war?!"])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>I'd love to hear the answer to that, Mephisto. If the goal was to have both countries crush one another, that's going too far."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>The meathead brings up a good point for once. Can you answer her, Mephisto?"])
        Empty([])
      BranchEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>So why are Grand Noah and Grangold at war if the Monster Lord is manipulating both countries?"])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>I'd love to hear the answer to that, Mephisto. If the goal was to have both countries crush one another, that's going too far."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>What's going on here, Mephisto? I would love to hear your explanation."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Ask not the sparrow how the eagle soars. The Monster Lord's reasons are as deep as the sea."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>So you won't tell us. Disappointing."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Just stupid quotations, no answers."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Questioning her any further is pointless. As for what to do with her--"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>Execution...?\nThat seems a little harsh..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 159, 0])
      ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
      ShowText(["\\n<Maiden>You need me...?"])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"castle3\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>You will resume your job as my magical advisor and continue to serve Grand Noah."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Yes, your Majesty."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>Eh?! That's it?!"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Umm, are you sure?!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>First of all, an excellent statesman knows you have to swallow the bad with the good."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Grand Noah should take advantage of talented people, whomever they are. This is especially true during a time of war."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 4, 0, 2])
      ShowText(["\\n<Sonya>But what if you turn traitor?!"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Is that really a good idea?!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Second, keep your friends close, and your enemies closer. Better to keep them somewhere you can keep your eyes on them."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>Through me, you may even be able to learn what is being plotted behind the scenes... Was that enlightening, little priestess?"])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>You're pissing me off..."])
      Empty([])

    Else([])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>Through me, you may even be able to learn what is being plotted behind the scenes... Was that enlightening, young hero?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Ngh..."])
      Empty([])

    BranchEnd([])
    Script(["gain_medal(36)"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Well then..."])
    ErasePicture([5])
    ErasePicture([6])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_warp\", @pitch=100, @volume=80)"])
    ControlVariables([1052, 1052, 0, 0, 8])
    ControlVariables([1062, 1062, 0, 0, 1])
    ControlSwitches([100, 100, 1])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>I swear on the honor of my master, the Monster Lord, that I will continue to serve Grand Noah to the best of my ability."])
    ShowPicture([5, "80_grandnoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>All this has confirmed my suspicions that the Monster Lord's influence reaches as far as Grangold."])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>It's possible that their king is being mind controlled just like Queen Sara of Sabasa."])
    ConditionalBranch([4, 529, 0])
      ShowTextAttributes(["sara_fc1", 4, 0, 2])
      ShowText(["\\n<Sara>The possibility is certainly high..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Now that it's clear this war is part of the Monster Lord's plan, it would be foolish to act openly against her and aggravate the situation."])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>Hero Luka, I trust I can count on your cooperation in this matter?"])
    ShowChoices([["Of course!", "Heck No!"], 0])
    When([0, "Of course!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Yes, of course!"])
      Empty([])

    When([1, "Heck No!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Heck no!"])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 3, 0, 2])
        ShowText(["\\n<Alice>Don't say no, idiot.\nA conspiracy involving the Monster Lord is not something we can ignore."])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>Needless to say, we'll help. It will more than likely intersect with the rest of our journey anyway."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>And you call yourself a hero...?\nThe Monster Lord's conspiracy is likely intertwined with our journey anyway."])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>So yes, we shall assist you in thwarting the Monster Lord's plans and restoring law and order."])
        Empty([])
      BranchEnd([])
      Empty([])

    ChoicesEnd([])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>My thanks, hero.\nWith our forces combined, let's crush this conspiracy."])
    ConditionalBranch([0, 2149, 0])
      ShowTextAttributes(["bonny_fc1", 1, 0, 2])
      ShowText(["\\n<Bonnie>The Fishy Pirates are with you!"])
      ShowTextAttributes(["ashel_fc1", 1, 0, 2])
      ShowText(["\\n<Ashel>Another great chance to make our name known!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2148, 0])
      ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
      ShowText(["\\n<Stacy>The Navy will provide support too, of course!"])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Tatsuko>Let's do it together!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>I'll convene a council with my senior advisors after this. Based on what we've learned, our strategy is going to need serious revisions."])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah>I presume you still want to investigate Esta? As I promised before, the paperwork to add you to the investigation team has been completed."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Good, let's head that way.\nIf we follow the signs along the road west, we shouldn't get lost."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
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    ShowText(["\\n<Queen of Grand Noah>By the time you return, our war council should have concluded. No doubt we could use your help with whatever our new strategy entails."])
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    ShowText(["\\n<Queen of Grand Noah>Goddesspeed, hero. I await good news from your investigation."])
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    ShowText(["\\n<Luka>You can count on us!"])
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      ShowText(["\\n<Mephisto>Hero Luka, I have a request for you as well."])
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        ShowText(["\\n<Sonya>Really? How cheeky can she get?!"])
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        ShowText(["\\n<Luka>Really...?"])
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      ShowText(["\\n<Mephisto>Well, not a request, per se...\nIt's something right up your alley."])
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      ShowText(["\\n<Mephisto>There's a forest west of here. In that forest is a settlement of monsters named Plansect Village."])
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      ShowText(["\\n<Mephisto>There appears to be significant trouble going on there. The village has split into two warring factions."])
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      ShowText(["\\n<Mephisto>Someone up to no good may have reignited the conflict. You'll have to go to the village for more details."])
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      ShowText(["\\n<Mephisto>Please put a stop to the fighting in Plansect. Having a source of trouble in our domain is one more chink in our armor that other countries could exploit..."])
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      ShowText(["In any case, we can't leave a request like that alone. Perhaps we should drop by Plansect Village on our way west..."])
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