Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1313, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Weapon Shop Owner>"])
        ShowText(["Welcome to the long-established weapon shop 'Sekaiya' that has been around for eight generations!"])
        ShowText(["I never thought my generation would see it sink into the sea..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1313, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Weapon Shop Owner>"])
        ShowText(["Welcome to the long-established weapon shop 'Sekaiya' that has been around for eight generations!"])
        ShowText(["We managed to avoid sinking, but it seems rebuilding the town is impossible now..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Weapon Shop Owner>"])
      ShowText(["Welcome to the long-established weapon shop 'Sekaiya' that has been around for eight generations!"])
      ShowText(["The world has survived, so this shop won't perish either!"])
      Empty([])

    BranchEnd([])
    ShopProcessing([1, 6, 0, 0, false])
    ShopItem([1, 58, 0, 0])
    ShopItem([1, 193, 0, 0])
    ShopItem([1, 209, 0, 0])
    ShopItem([1, 365, 0, 0])
    ShopItem([1, 402, 0, 0])
    ShopItem([1, 441, 0, 0])
    ShopItem([1, 476, 0, 0])
    ShopItem([1, 556, 0, 0])
    ShopItem([1, 661, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Weapon Shop Owner (Female)>"])
    ShowText(["Welcome to the long-established weapon shop 'Sekaiya'!"])
    ShowText(["Now, please take a look at our armor."])
    ShopProcessing([2, 20, 0, 0, false])
    ShopItem([2, 56, 0, 0])
    ShopItem([2, 123, 0, 0])
    ShopItem([2, 148, 0, 0])
    ShopItem([2, 183, 0, 0])
    ShopItem([2, 193, 0, 0])
    ShopItem([2, 234, 0, 0])
    ShopItem([2, 274, 0, 0])
    ShopItem([2, 280, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 425, 3, 11, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 425, 4, 11, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 425, 3, 37, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 425, 4, 37, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 424, 22, 31, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 424, 34, 14, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 424, 33, 25, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 424, 12, 33, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1301, 0, 7, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Student>"])
        ShowText(["My hometown is Grangold, but..."])
        ShowText(["Currently, it is under the control of a great monster named Kanade."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Student>"])
        ShowText(["I've heard rumors that the castle town is peaceful, but..."])
        ShowText(["My parents have told me not to return for a while."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1301, 0, 8, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Student>"])
        ShowText(["My hometown is Grangold, but..."])
        ShowText(["After all, it seems that the great monster Kanade was the embodiment of evil."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Student>"])
        ShowText(["It seems she has been committing unspeakable acts even in the monster realm..."])
        ShowText(["We are deeply grateful to the great hero Luka."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Student>"])
      ShowText(["We are still young, so we will manage somehow."])
      ShowText(["In the coming era, the value of scholars will surely rise."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Welcome to the long-established weapon shop 'Sekaiya' that has continued for eight generations!"])
    ShowText(["I am the ninth generation, so leave the blacksmithing to me!"])
    Script(["call_synthesize(7)"])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shopkeeper>"])
      ShowText(["In this declining town, I have acquired the Gem of revival!"])
      ShowText(["If this item doesn't sell, I will have no choice but to close the shop!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shopkeeper>"])
      ShowText(["The Gem of revival has somehow not sold at all..."])
      ShowText(["The commercial routes have begun to recover, and things are looking up a bit."])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 101, 0, 0])
    ShopItem([0, 2447, 0, 0])
    ShopItem([0, 3281, 0, 0])
    CallCommonEvent([277])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shop Owner's Wife>"])
    ShowText(["The port has sunk, but we have some good accessories in stock."])
    ShowText(["They don't sell very often, you see."])
    ShopProcessing([2, 1054, 0, 0, false])
    ShopItem([2, 1723, 0, 0])
    ShopItem([2, 1725, 0, 0])
    ShopItem([2, 1730, 0, 0])
    ShopItem([2, 1732, 0, 0])
    ShopItem([2, 1733, 0, 0])
    ShopItem([2, 1735, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["My wife is a pirate enthusiast..."])
      ShowText(["Ever since the world became one, she seems to be unable to stop being excited."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["I'm worried she might actually become a pirate..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1313, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Town Girl>"])
        ShowText(["W-wait, the living Rozas pirate crew has emerged from the monster realm..."])
        ShowText(["The Selena pirate crew has also inexplicably revived..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Town Girl>"])
        ShowText(["This is the arrival of the golden age of pirates!"])
        ShowText(["Finally, the era of the sea has come!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Man Across>"])
        ShowText(["And yet, the world is about to sink into the sea."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1313, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Town Girl>"])
        ShowText(["That great hero Luka leads the navy and the renowned pirate captain..."])
        ShowText(["They say he defeated a powerful monster that caused the rising water levels!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Town Girl>"])
        ShowText(["This is truly a legendary event!"])
        ShowText(["Huff huff... I can hardly breathe..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Man Across>"])
        ShowText(["It's just a rumor, right...?"])
        ShowText(["No matter what, the great hero Luka is overextending himself everywhere."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Town Girl>"])
      ShowText(["The arrival of peace, this is truly the golden age of pirates!"])
      ShowText(["This is no time to be idle, we must set out to sea!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Books about pirates are lined up densely..."])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["There's no town that hasn't heard the rumors of the great hero Luka..."])
      ShowText(["I wonder what kind of great person he is."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["I am the great hero Luka, there is no one I cannot save with this sword!"])
      ShowText(["...Just kidding."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["The university in Iliasport has been closed..."])
      ShowText(["Professors and students who lost their destination are staying at our inn."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["It seems the reopening of Iliasport University is hopeless."])
      ShowText(["It's unfortunate that the professors and students who lost their destination are at their wits' end."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["This is a miraculous item procured by the shopkeeper here..."])
      ShowText(["To be honest, it seems a bit questionable..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["We need to shake off this despair mood and get things together."])
      ShowText(["Just like Lostrum Village accomplished, we will also restore this place splendidly!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Innkeeper>"])
    ShowText(["That will be 10G."])
    ShowText(["Would you like to stay? \\$"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      ConditionalBranch([7, 10, 0])
        ChangeGold([1, 0, 10])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        ConditionalBranch([0, 3263, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Innkeeper>"])
          ShowText(["Last night was fun, wasn't it?"])
          ShowText(["Please come again."])
          Script(["gain_medal(2148)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 3264, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Innkeeper>"])
          ShowText(["Last night was fun, wasn't it?"])
          ShowText(["Please come again."])
          Script(["gain_medal(2148)"])
          Empty([])
        BranchEnd([])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Innkeeper>"])
        ShowText(["Oh, you're short on money..."])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ConditionalBranch([1, 810, 0, 2, 1])
      ConditionalBranch([0, 1553, 1])
        ShowTextAttributes(["mob_gakusya1_fc1", 0, 0, 2])
        ShowText(["\\n<Fiz>"])
        ShowText(["Um, may I join you as well?"])
        ShowText(["It seems my research will progress smoothly..."])
        ShowChoices([["to join", "not to join"], 0])
        When([0, "仲間にする"])
          ShowTextAttributes(["mob_gakusya1_fc1", 0, 0, 2])
          ShowText(["\\n<Fiz>"])
          ShowText(["Thank you very much."])
          ShowText(["I will do my best..."])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(553)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Phiz has joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "仲間にしない"])
          ShowTextAttributes(["mob_gakusya1_fc1", 0, 0, 2])
          ShowText(["\\n<Fiz>"])
          ShowText(["Is that so? I'm just a burden, aren't I..."])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7091])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scholar>"])
      ShowText(["The university has been closed down."])
      ShowText(["It seems that seawater has infiltrated all the way to the basement, and the ground is in a bad state."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scholar>"])
      ShowText(["I had left my hometown and was living in the campus dormitory..."])
      ShowText(["For now, I am living in an inn."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scholar>"])
      ShowText(["Honestly, the living conditions are better than the dormitory..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scholar>"])
      ShowText(["Even if peace comes, it seems unlikely that the university will be restored."])
      ShowText(["I wonder if I should check out Eden University, which is currently a hot topic..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1304, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Student>"])
        ShowText(["Most students have returned to their hometowns, but..."])
        ShowText(["There are people like me who find it difficult to return and are staying at an inn."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Student>"])
        ShowText(["Ah, I'm from Sabasa, you know."])
        ShowText(["Right now, that place is occupied by a powerful monster called Hiruko..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1304, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Student>"])
        ShowText(["Most students have returned to their hometowns, but..."])
        ShowText(["Due to various circumstances, there are people who find it difficult to return and are staying at an inn."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Student>"])
        ShowText(["I am also from Sabasa and couldn't return to my hometown for a while."])
        ShowText(["Now that Hiruko has been defeated, I ended up staying with my friends."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Student>"])
      ShowText(["The world has been saved, yet we are still in a drifting state..."])
      ShowText(["Ugh, I can't see the future."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ConditionalBranch([1, 811, 0, 2, 1])
      ConditionalBranch([0, 1554, 1])
        ShowTextAttributes(["mob_nasu1_fc1", 0, 0, 2])
        ShowText(["\\n<Nightingale>"])
        ShowText(["On your journey, there will be many injuries..."])
        ShowText(["Should I go and heal them for you...?"])
        ShowChoices([["to join", "not to join"], 0])
        When([0, "仲間にする"])
          ShowTextAttributes(["mob_nasu1_fc1", 0, 0, 2])
          ShowText(["\\n<Nightingale>"])
          ShowText(["Nice to meet you... hehe."])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(554)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Nightingale has joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "仲間にしない"])
          ShowTextAttributes(["mob_nasu1_fc1", 0, 0, 2])
          ShowText(["\\n<Nightingale>"])
          ShowText(["You don't have to hold back... hehe."])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7101])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["What are the Three War Goddess?"])
      ShowText(["They seem to be three Goddess worshipped by the fanatics..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["I haven't seen the fanatics who worship the Three War Goddess lately."])
      ShowText(["I hope they can find some new hope..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1319, 0, 2, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Ninja>"])
        ShowText(["I received a request to defeat the bandits that appear around the saloon, but..."])
        ShowText(["I was completely ambushed and now I can't return."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Ninja>"])
        ShowText(["I didn't hear that the opponent was a dragon person..."])
        ShowText(["Moreover, they aren't of ordinary strength. I should probably call the great hero Luka."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1319, 0, 3, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Ninja>"])
        ShowText(["I received a request to defeat the bandits that appear around the saloon, but..."])
        ShowText(["I was completely ambushed and now I can't return."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Ninja>"])
        ShowText(["Huh? That great hero Luka defeated the bandits!?"])
        ShowText(["...Maybe I should take credit for it and receive the reward."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Ninja>"])
      ShowText(["Even though that great hero Luka accomplished an incredible feat..."])
      ShowText(["Why am I rotting away in a place like this?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([355, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([22, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([237, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([940, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
