CommonEvent 326
Name = "ミノタウロスの迷宮"

  999([326])
  ConditionalBranch([1, 1054, 0, 3, 2])
    ShowPicture([5, "80_h_mino_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<High Minotauros>Welcome! Do you have an invitation?"])
    ShowText([""])
    ShowChoices([["I have one.", "I don't have one."], 2])
    When([0, "持っている"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I lied. We don't actually have one..."])
      ShowTextAttributes(["h_mino_fc1", 1, 0, 2])
      ShowText(["\\n<High Minotauros>Excuse me, but you don't seem to have an invitation..."])
      ShowText(["Please return when you receive one..."])
      ShowText([""])
      Empty([])

    When([1, "持っていない"])
      ShowTextAttributes(["h_mino_fc1", 1, 0, 2])
      ShowText(["\\n<High Minotauros>I'm sorry, but I can only let in those with an invitation."])
      ShowText(["Please return when you receive one..."])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ErasePicture([5])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1054, 0, 4, 0])
    ControlVariables([1054, 1054, 0, 0, 5])
    ShowPicture([5, "80_h_mino_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<High Minotauros>Welcome! Do you have an invitation?"])
    ShowText([""])
    ShowChoices([["I have one.", "I don't have one."], 2])
    When([0, "持っている"])
      ShowTextAttributes(["h_mino_fc1", 3, 0, 2])
      ShowText(["\\n<High Minotauros>Yes, so you do!"])
      ShowText(["Well then, please come in!"])
      ShowText([""])
      Empty([])

    When([1, "持っていない"])
      ShowTextAttributes(["h_mino_fc1", 1, 0, 2])
      ShowText(["\\n<High Minotauros>I'm sorry, but I can only let in those with an invitation."])
      ShowText(["Please return when you receive one..."])
      ShowText([""])
      ShowTextAttributes(["kerberos_fc1", 2, 0, 2])
      ShowText(["\\n<Caesar>Why would you say that, Luka?!"])
      ShowText(["We have one right here!"])
      ShowText([""])
      ShowTextAttributes(["h_mino_fc1", 3, 0, 2])
      ShowText(["\\n<High Minotauros>This is a genuine invitation, all right."])
      ShowText(["Well then, please come in!"])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ErasePicture([5])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Now, what could be happening inside?"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Now, what on earth could be going on inside?"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>Whatever it is, it's definitely not a sukiyaki party."])
      ShowText(["Here goes nothing!"])
      ShowText([""])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Whatever it is, it's definitely not a sukiyaki party."])
      ShowText(["Here goes nothing!"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ControlSwitches([5283, 5283, 0])
    ControlSwitches([100, 100, 0])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 283, 25, 46, 8, 0])
    PlayBGM(["RPG::BGM(@name=\"scene_comi1\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros A>The sukiyaki is so good!"])
    ShowText(["The meat is grilled just right, too."])
    ShowText([""])
    ShowTextAttributes(["mino_fc1", 2, 0, 2])
    ShowText(["\\n<Minotauros B>Hey, don't take my meat!"])
    ShowText([""])
    ShowTextAttributes(["mino_fc1", 1, 0, 2])
    ShowText(["\\n<Minotauros C>Whew, I'm full already..."])
    ShowText(["Hey, I'll take five more helpings!"])
    ShowText([""])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>It's a sukiyaki party!!"])
      ShowText([""])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>............"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"dungeon_tower\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
