<materialset>
	<material name="uni_shirts" shader="Shirt_NB">
		<state name="ztest" value="1" />
		<state name="zwrite" value="1" />
		<state name="twosided" value="0" />
		<state name="alphatest" value="0" />
		<state name="alpharef" value="0" />
		<state name="alphablend" value="0" />
		<state name="blendmode" value="0" />
	</material>
</materialset>