<?xml version="1.0" encoding="utf-8" ?>

<Defs>
  <FacialAnimation.BrowTypeDef>
	  <defName>BrowNormal</defName>
	  <texPath>Things/Pawn/FA-Experimentals/Brows/Normal</texPath>
	  <shader>Map/Transparent</shader>
  </FacialAnimation.BrowTypeDef>
  
  <FacialAnimation.BrowTypeDef>
	  <defName>BrowShort</defName>
	  <texPath>Things/Pawn/FA-Experimentals/Brows/Short</texPath>
	  <shader>Map/Transparent</shader>
  </FacialAnimation.BrowTypeDef>  
  
  <FacialAnimation.BrowTypeDef>
	  <defName>BrowBushy</defName>
	  <texPath>Things/Pawn/FA-Experimentals/Brows/Bushy</texPath>
	  <shader>Map/Transparent</shader>
  </FacialAnimation.BrowTypeDef>
  
  <FacialAnimation.BrowTypeDef>
	  <defName>BrowAngry</defName>
	  <texPath>Things/Pawn/FA-Experimentals/Brows/Angry</texPath>
	  <shader>Map/Transparent</shader>
  </FacialAnimation.BrowTypeDef>
  
  <FacialAnimation.BrowTypeDef>
	  <defName>BrowBushysmol</defName>
	  <texPath>Things/Pawn/FA-Experimentals/Brows/Bushysmol</texPath>
	  <shader>Map/Transparent</shader>
  </FacialAnimation.BrowTypeDef>
  
  <FacialAnimation.BrowTypeDef>
	  <defName>BrowBushypoint</defName>
	  <texPath>Things/Pawn/FA-Experimentals/Brows/Bushypoint</texPath>
	  <shader>Map/Transparent</shader>
  </FacialAnimation.BrowTypeDef>
  
  <FacialAnimation.BrowTypeDef>
	  <defName>BrowSmall</defName>
	  <texPath>Things/Pawn/FA-Experimentals/Brows/Small</texPath>
	  <shader>Map/Transparent</shader>
  </FacialAnimation.BrowTypeDef>
  
</Defs>