<?xml version="1.0" encoding="utf-8" ?>

<Defs>
  <FacialAnimation.LidTypeDef>
	  <defName>LidVigilant_M</defName>
	  <texPath>Things/Pawn/FA-Experimentals/Lids/Vigilant_M</texPath>
	  <shader>Map/Transparent</shader>
	  <gender>Male</gender>
  </FacialAnimation.LidTypeDef>
  
  <FacialAnimation.LidTypeDef>
	  <defName>LidStolid_M</defName>
	  <texPath>Things/Pawn/FA-Experimentals/Lids/Stolid_M</texPath>
	  <shader>Map/Transparent</shader>
	  <gender>Male</gender>
  </FacialAnimation.LidTypeDef>
  
  <FacialAnimation.LidTypeDef>
	  <defName>LidRigid_M</defName>
	  <texPath>Things/Pawn/FA-Experimentals/Lids/Rigid_M</texPath>
	  <shader>Map/Transparent</shader>
	  <gender>Male</gender>
  </FacialAnimation.LidTypeDef>
  
  <FacialAnimation.LidTypeDef>
	  <defName>LidCalm_M</defName>
	  <texPath>Things/Pawn/FA-Experimentals/Lids/Calm_M</texPath>
	  <shader>Map/Transparent</shader>
	  <gender>Male</gender>
  </FacialAnimation.LidTypeDef>
  
  <FacialAnimation.LidTypeDef>
	  <defName>LidSerious_M</defName>
	  <texPath>Things/Pawn/FA-Experimentals/Lids/Serious_M</texPath>
	  <shader>Map/Transparent</shader>
	  <gender>Male</gender>
  </FacialAnimation.LidTypeDef>
  
  <FacialAnimation.LidTypeDef>
	  <defName>LidWeary_M</defName>
	  <texPath>Things/Pawn/FA-Experimentals/Lids/Weary_M</texPath>
	  <shader>Map/Transparent</shader>
	  <gender>Male</gender>
  </FacialAnimation.LidTypeDef>
  
  <FacialAnimation.LidTypeDef>
	  <defName>LidPensive_M</defName>
	  <texPath>Things/Pawn/FA-Experimentals/Lids/Pensive_M</texPath>
	  <shader>Map/Transparent</shader>
	  <gender>Male</gender>
  </FacialAnimation.LidTypeDef>
  
  </Defs>