<?xml version="1.0" encoding="utf-8" ?>

<Defs>
  <FacialAnimation.SkinTypeDef>
    <defName>SkinFreckled</defName>
    <texPath>Things/Pawn/FA-Experimentals/Skins/Freckled</texPath>
    <shader>Map/Transparent</shader>
    <probability>0.05</probability>
  </FacialAnimation.SkinTypeDef>
</Defs>