FORT HEIMEBRATEN: DEVELOPMENT VERSIONS

These are versions of Fort Heimebraten from its development, numerically ordered in completeness. These are UNMODIFIED and any possible custom textures won't appear because they used different paths. Install the same way you would the complete version of Fort Heimebraten. 

Included levels are:
- heime_dev1: VERY early version. No textures, lots of missing layouts, no pickups, no lights... It's just missing a lot of stuff. Note that the lounge started development before the castle interior.
- heime_dev2: More of the interior is laid out, some textures and pickups are added, still no lights. Starting to resemble Fort Heimebraten.
- heime_dev3: Lights and some more pickups are added.

Some trivia:
- The map used to be called "bldm01", as I was expecting to make more Cube 2 maps. I will not be doing so, and if I do, I'll do it on a free software fork of Cube 2 / Sauerbraten, and NOT the proprietary original.
- Plenty of the map is just a bunch of random ideas I had, while still somewhat clinging onto reasonable balance.
- The first custom textures introduced into the map were Drummyfish's Freedom Banners. This is also when I learned that Cube 2 doesn't let you have nice things when it comes to texture alignment.

== LICENSING ==
Everything in this package made by blitzdoughnuts, including the level and concept, are licensed and waived under Creative Commons 0, alongside a full waiver of all rights, given below. For additional legal details, see COPYING.txt.

Any assets borrowed are from Miloslav Ciz (drummyfish), which he has released under identical terms (Creative Commons 0). The following assets included in this package were made by him:
- All banner* textures (packages/blitz/banner*.png)
- *_proc* textures (packages/blitz/*_proc.png)

This work's goal is to never be encumbered by any exclusive intellectual property rights, it is intended to always stay completely and forever in the public domain, available for any use whatsoever.

I therefore release everything in this repository under CC0 1.0 (public domain, https://creativecommons.org/publicdomain/zero/1.0/) + a waiver of all other IP rights (including patents), which is as follows:

*Each contributor to this work agrees that they waive any exclusive rights, including but not limited to copyright, patents, trademark, trade dress, industrial design, plant varieties and trade secrets, to any and all ideas, concepts, processes, discoveries, improvements and inventions conceived, discovered, made, designed, researched or developed by the contributor either solely or jointly with others, which relate to this work or result from this work. Should any waiver of such right be judged legally invalid or ineffective under applicable law, the contributor hereby grants to each affected person a royalty-free, non transferable, non sublicensable, non exclusive, irrevocable and unconditional license to this right.*
