Oops! The game crashed: [SMODS _ "src/game_object.lua"]:433: Failed to collect file data for Atlas aij_joker_atlas Additional Context: Balatro Version: 1.0.1o-FULL Modded Version: 1.0.0~BETA-1224a-STEAMODDED LÖVE Version: 11.5.0 Lovely Version: 0.9.0 Platform: Windows Steamodded Mods: 1: Galdur by Eremel_ [ID: galdur, Priority: -10000, Version: 1.2.1e, Uses Lovely] 2: Cartomancer by stupxd aka stupid [ID: cartomancer, Priority: 69, Version: 4.17c, Uses Lovely] 3: unBlind - shop GUI by Soap (MeraGenio) [ID: unBlindShopGUI, Priority: 3, Version: 1.2.1, Uses Lovely] 4: Handy by SleepyG11 [ID: Handy, Version: 1.5.1o, Uses Lovely] 5: All in Jest by Nevernamed, Survivalaren, RattlingSnow353, Jumbocarrot, ejwu2 [ID: allinjest, Priority: 9999, Version: 0.6.2] 6: SystemClock by Breezebuilder [ID: SystemClock, Priority: 100000, Version: 1.7.1, Uses Lovely] 7: Better Tags by WaffleDevs [ID: bettertags, Version: 1.0.4, Uses Lovely] Lovely Mods: Stack Traceback =============== (3) global C function 'assert' (4) Lua method 'inject' at Steamodded file 'src/game_object.lua:433' Local variables: self = table: 0x7302172c80 {px:71, py:95, name:aij_joker_atlas, registered:true, mod:table: 0x7301e5c028, prefix_config:table: 0x7302172df8, full_path:Mods/All-In-Jest-0.6.2/assets/2x/jokers.png (more...)} file_path = string: "jokers.png" (5) Lua method 'inject_class' at Steamodded file 'src/game_object.lua:183' Local variables: self = table: 0x7301f8ab88 {obj_table:table: 0x7301f8a928, __call:function: 0x7302004ad8, inject:function: 0x7302009db0, process_loc_text:function: 0x7301ffdc98, __index:table: 0x7301f8ab88 (more...)} inject_time = number: 1.29934 start_time = number: 7.43841 end_time = number: 7.43841 o = table: 0x7302172c80 {px:71, py:95, name:aij_joker_atlas, registered:true, mod:table: 0x7301e5c028, prefix_config:table: 0x7302172df8, full_path:Mods/All-In-Jest-0.6.2/assets/2x/jokers.png (more...)} (for generator) = C function: builtin#6 (for state) = table: 0x7301f8ab40 {1:mod_tags, 2:achievements, 3:galdur_locked_stake, 4:galdur_modicon, 5:handy_modicon, 6:unBlind_modicon, 7:aij_joker_atlas, 8:aij_jumbo_joker (more...)} (for control) = number: 7 i = number: 7 key = string: "aij_joker_atlas" (6) Lua field 'injectObjects' at Steamodded file 'src/game_object.lua:257' Local variables: class = table: 0x7301f8ab88 {obj_table:table: 0x7301f8a928, __call:function: 0x7302004ad8, inject:function: 0x7302009db0, process_loc_text:function: 0x7301ffdc98, __index:table: 0x7301f8ab88 (more...)} (7) Lua field 'injectObjects' at Steamodded file 'src/game_object.lua:259' Local variables: class = table: 0x7301f893e8 {check_duplicate_register:function: 0x7301fdc680, check_duplicate_key:function: 0x7301fe3aa0, obj_list:function: 0x7301feff40, process_loc_text:function: 0x7301fde2a0 (more...)} (for generator) = C function: builtin#6 (for state) = table: 0x7301f89498 {1:table: 0x7301f89788, 2:table: 0x7301f89ec0, 3:table: 0x7301f8a290, 4:table: 0x7301f8a648, 5:table: 0x7301f8ab88, 6:table: 0x7301f8b948, 7:table: 0x7301f8c5d0 (more...)} (for control) = number: 5 _ = number: 5 subclass = table: 0x7301f8ab88 {obj_table:table: 0x7301f8a928, __call:function: 0x7302004ad8, inject:function: 0x7302009db0, process_loc_text:function: 0x7301ffdc98, __index:table: 0x7301f8ab88 (more...)} (8) Lua upvalue 'injectitems_ref' at Steamodded file 'src/loader.lua:608' (9) Lua field 'injectItems' at file 'nevernamed.lua:17' (from mod with id allinjest) (10) Lua global 'initSteamodded' at Steamodded file 'src/loader.lua:661' (11) Lua upvalue 'game_start_up_ref' at file 'game.lua:214' Local variables: self = table: 0x73a89aa970 {exp_times:table: 0x73a89aaa48, SETTINGS:table: 0x73a89aaaf8, sticker_map:table: 0x7301fe47f8, F_QUIT_BUTTON:true, F_SKIP_TUTORIAL:false, F_BASIC_CREDITS:false (more...)} settings = string: "return {[\"tutorial_complete\"]=true,[\"CUSTOM_DECK\"]={[\"Collabs\"]={[\"Clubs\"]=\"collab_VS\",[\"Diamonds\"]=\"collab_DTD\",[\"Spades\"]=\"collab_STP\",[\"bunc_Fleurons\"]=\"bunc_lisa_the_painful\",[\"Hearts\"]=\"collab_CR\",[\"bunc_Halberds\"]=\"bunc_lisa_the_pointless\",},},[\"screenshake\"]=50,[\"run_stake_stickers\"]=true,[\"DEMO\"]={[\"quit_CTA_shown\"]=true,[\"total_uptime\"]=4403.6548330718,[\"timed_CTA_shown\"]=true,[\"win_CTA_shown\"]=true,},[\"paused\"]=true,[\"play_button_pos\"]=2,[\"ambient_control\"]={[\"ambientFire1\"]={[\"vol\"]=0,[\"per\"]=1.1,},[\"ambientOrgan1\"]={[\"vol\"]=0,[\"per\"]=0.7,},[\"ambientFire3\"]={[\"vol\"]=0,[\"per\"]=1,},[\"ambientFire2\"]={[\"vol\"]=0,[\"per\"]=1.05,},},[\"language\"]=\"en-us\",[\"colour_palettes\"]={[\"Clubs\"]=\"hc\",[\"Diamonds\"]=\"hc\",[\"Spades\"]=\"hc\",[\"bunc_Fleurons\"]=\"hc\",[\"Hearts\"]=\"hc\",[\"bunc_Halberds\"]=\"hc\",},[\"FASTFORWARD\"]=0,[\"GAMESPEED\"]=4,[\"QUEUED_CHANGE\"]={},[\"SOUND\"]={[\"volume\"]=50,[\"bunc_mousetrap_volume\"]=100,[\"game_sounds_volume\"]=100,[\"music_volume\"]=0,[\"bunc_trigger_finger_volume\"]=100,[\"bunc_stylophone_volume\"]=100,},[\"ACHIEVEMENTS_EARNED\"]={[\"tiny_hands\"]=true,},[\"COMP\"]={[\"name\"]=\"\",[\"prev_name\"]=\"\",[\"score\"]=2.3713446306155e+84,},[\"current_setup\"]=\"New Run\",[\"colourblind_option\"]=true,[\"crashreports\"]=false,[\"GRAPHICS\"]={[\"texture_scaling\"]=2,[\"shadows\"]=\"On\",[\"crt\"]=70,[\"bloom\"]=1,},[\"tutorial_progress\"]={[\"hold_parts\"]={},[\"completed_parts\"]={[\"small_blind\"]=true,[\"shop_1\"]=true,[\"big_blind\"]=true,[\"first_hand_4\"]=true,[\"first_hand_section\"]=true,[\"first_hand\"]=true,[\"first_hand_2\"]=true,[\"first_hand_3\"]=true,},[\"section\"]=\"big_blind\",},[\"music_control\"]={[\"desired_track\"]=\"\",[\"current_track\"]=\"\",[\"lerp\"]=1,},[\"profile\"]=2,[\"WINDOW\"]={[\"vsync\"]=1,[\"display_names\"]={[1]=\"1\",},[\"DISPLAYS\"]={[1]={[\"screen_resolutions\"]={[\"values\"]={[1]={[\"w\"]=2400,[\"h\"]=1080,},},[\"strings\"]={[1]=\"2400 X 1080\",},},[\"screen_res\"]={[\"w\"]=791,[\"h\"]=358,},[\"DPI_scale\"]=1,[\"MONITOR_DIMS\"]={[\"width\"]=2400,[\"height\"]=1080,},},},[\"selected_display\"]=1,[\"screenmode\"]=\"Borderless\",},[\"version\"]=\"1.0.1o-FULL\",}" settings_ver = nil new_colour_proto = table: 0x73a89b65d8 {Hearts:table: 0x73a89b6730, Clubs:table: 0x73a89b69b0, Spades:table: 0x73a89b68c0, Diamonds:table: 0x73a89b67f8} sound_files = table: 0x73456823b0 {1:ambientFire1.ogg, 2:ambientFire2.ogg, 3:ambientFire3.ogg, 4:ambientOrgan1.ogg, 5:button.ogg, 6:cancel.ogg, 7:card1.ogg, 8:card3.ogg, 9:cardFan2.ogg (more...)} shader_files = table: 0x7351c70630 {1:CRT.fs, 2:background.fs, 3:booster.fs, 4:debuff.fs, 5:dissolve.fs, 6:flame.fs, 7:flash.fs, 8:foil.fs, 9:gold_seal.fs, 10:holo.fs, 11:hologram.fs (more...)} (12) Lua method 'start_up' at file 'main.lua:1461' Local variables: self = table: 0x73a89aa970 {exp_times:table: 0x73a89aaa48, SETTINGS:table: 0x73a89aaaf8, sticker_map:table: 0x7301fe47f8, F_QUIT_BUTTON:true, F_SKIP_TUTORIAL:false, F_BASIC_CREDITS:false (more...)} (13) Lua field 'load' at file 'main.lua:958' (14) Lua function '?' at file 'main.lua:905' (best guess) (15) global C function 'xpcall' (16) LÖVE function at file 'boot.lua:368' (best guess) Local variables: result = boolean: true main = nil (17) global C function 'xpcall' (18) LÖVE function at file 'boot.lua:377' (best guess) Local variables: func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"]) inerror = boolean: true deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"]) earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])