<materialset>
    <material name="formalsuit" shader="Basic_CNS">
        <sampler name="DiffuseMap" path="./invisiboob.dds" srgb="1" minfilter="linear" magfilter="linear" mipfilter="linear" uaddr="wrap" vaddr="wrap" waddr="wrap" maxaniso="2" />
        <state name="alphablend" value="1" />
        <state name="ztest" value="1" />
        <state name="zwrite" value="1" />
    </material>	
	<material name="uni_socks" shader="Uniform">
    <sampler name="NormalMap" path="model/character/uniform/common/socks_nrm.dds" srgb="0" minfilter="linear" magfilter="linear" uaddr="clamp" vaddr="clamp"/>
    <sampler name="SpecularMap" path="model/character/uniform/common/specular.dds" srgb="1" minfilter="linear" magfilter="linear" mipfilter="linear" uaddr="wrap" vaddr="wrap" waddr="wrap" maxaniso="2" />
    <sampler name="DiffuseMap" path="./invisiboob.dds" srgb="1" minfilter="linear" magfilter="linear" uaddr="clamp" vaddr="clamp"/>
    <state name="alphatest" value="1" />
    <state name="alpharef" value="0" />
    <state name="alphablend" value="1" />
    <state name="blendmode" value="0" />
  </material>	
</materialset>
