 ; Оформление циклического задания.
; id задания состоит из 3 цифр номера вендора и 3 цифр номера задания в интервале 0..255, т.е. всего может быть 256 вендоров и у каждого 256 заданий. Max = 65535 ЦЗ.
; Можно добавлять любые задания без необходимости начинать НИ. Добавляйте всегда в конец вендора со следующим номером. Номера ЦЗ одного вендора должны идти непрерывно.
; При редактировании задания без необходимости НИ учитывайте изменение награды, чтобы уже выданное задание не стало невыполнимым. Также нельзя менять type задания без НИ, иначе уже выданное задание станет невыполнимым.
; Удалять задания без необходимости НИ нельзя. Чтобы убрать задание из работы, поставьте в его конфиг
; condlist = never
; и оно больше никогда не появится. А лучше просто переделайте его на что-нибудь другое.
; При удалении задания с началом НИ ставьте на место удаленного последнее задание вендора с тем же номером. Номера ЦЗ одного вендора должны идти непрерывно.
; При переносе ЦЗ другим вендорам нужно переносить соответствующие тексты в stable_task_manager.xml
; и убедиться, что есть диалог с нужным "tm_[тип][порядковый номер вендора]" в game_tasks_by_vendor.xml и добавить его при отстутствии. 
; Если переносятся ВСЕ задания какого-либо типа, то нужно убрать ставший ненужным диалог у перенесённого вендора, чтобы не плодить мусор.
; Переносить ЦЗ другому вендору без необходимости НИ нельзя.

; Параметры задания.
; Обязательные параметры в каждом задании: type, target. Для типа defend_lager - defend_target.
; target_cond - состояние приносимого предмета*100, т.е. в диапазоне [0..100]. Если не указано, по дефолту = 50,100 . Если вторая цифра не указана, то = 100.
; При указании в target_cond первого параметра >= 95 считается, что нужно принести полностью исправный предмет. При этом в задании указывается "Принеси новый...".
; При указании в target_cond второго параметра <= 50 в задании указывается "Принеси сломанный...". При этом первый параметр ограничивает нижнюю границу допустимого износа.
; Если reward_relation не указано, по дефолту улучшается отношение группировки вендора на 1-3 пунктов и на столько же у рандомно выбираемой другой дружественной группировки. У вражеской группировки отношение не меняется. Если указано, то меняется как в конфиге, при этом в диалоге выводится фраза "Особое улучшение репутации". 
; prior, приоритет задания, по дефолту = 0.

;метки на карте/миникарте по умолчанию
;для задания тип = метка
;для вендора vendor_(vendor_story_id) = метка
;для лагеря мутантов используем eliminate_monster_lager_location
;для лагеря зомби, зомбированных сталкеров и скелетов eliminate_zombie_lager_location
;пример индивидуальной метки для ЦЗ на уничтожение лагеря мутантов
;[000003]
;type = eliminate_lager
;condlist = {+esc_serious_talk}
;target = esc2_dogs_lair
;map_location = eliminate_monster_lager_location
;reward_item = ammo_12x70_kart
;reward_info = info_amk_recipt_pra_grandmother_glassbeards
;reward_dialog = trader_beads_1, trader_beads_2, trader_beads_3
;
;если не указывать map_location = eliminate_monster_lager_location то метка будет по-умолчанию из eliminate_lager (см. ниже)

[map_locations]
eliminate_lager = eliminate_lager_location
defend_lager = defend_lager_location
kill_stalker = kill_stalker_location
vendor_any = blue_location

; Порядковые номера и story_id вендоров
[vendor]
000 = 3					; Сидорович
001 = 500			; Бармен
002 = 902			; Сахаров
003 = 507			; Воронин
004 = 707			; Лукаш
005 = 6					; Волк
006 = 4					; Шустрый
007 = 510			; Бром
008 = 504			; Охотник в Баре
009 = 518			; Киценко

010 = 506			; Петренко
011 = 607			; Лысый
012 = 515			; Осведомитель
013 = 9613			; Захар
014 = 19812		; Ааз
015 = 9903			; Адреналин
016 = 21005		; Акилл
017 = 9899			; Аким
018 = 19815		; Александрыч
019 = 19810		; Бармалей

020 = 19820		; Андерсен
021 = 571			; Арни
022 = 9630			; Архара
023 = 519			; Барин
024 = 107			; Бес
025 = 30171		; Винзор
026 = 425			; Боров
027 = 9511			; Василий
028 = 9977			; Витамин
029 = 19805		; Гарик

030 = 9510			; Ворон
031 = 9998			; Гинеколог
032 = 30161		; Загорский
033 = 19813		; Димак
034 = 9502			; Доктор
035 = 9504			; Долговязый
036 = 9505			; Доцент
037 = 30124		; Химик
038 = 19811		; Дьяк
039 = 9622			; Дэн

040 = 9507			; Жила
041 = 19816		; Жора Аномалия
042 = 19806		; Земляк
043 = 505			; Иванцов
044 = 9971			; Калинин
045 = 14003		; Калмык
046 = 19817		; Клёнов
047 = 9981			; Колмогор
048 = 9970			; Крест
049 = 302			; Крот

050 = 900			; Круглов
051 = 32  				; Кузнецов
052 = 9509			; Кулинар
053 = 724			; Кэп
054 = 19814		; Лесник
055 = 5					; Лис
056 = 702			; Макс Свобода
057 = 400			; Макс Любер
058 = 30117		; Пригоршня
059 = 422			; Мессер

060 = 19801		; Хабарыч
061 = 30190		; Халява
062 = 19903		; Обитель Зла
063 = 9974			; Отшельник
064 = 9					; Петруха
065 = 516			; Пличко
066 = 728			; Повар
067 = 19926		; Прайм
068 = 115			; Прапор
069 = 92   			; Проводник

070 = 19907		; Пропер Семидесятый
071 = 406			; Пуля
072 = 14000		; Свиблов
073 = 734			; Скряга
074 = 19802		; Стаханов
075 = 9501			; Сяк
076 = 30180		; Суслов
077 = 7					; Толик
078 = 22	       		; Фанат
079 = 19803		; Фима Уголь

080 = 9619			; Фримен
081 = 9512			; Холод 
082 = 14090		; Шедоумен
083 = 9999			; Шахтёр
084 = 9506			; Шерстюк
085 = 775			; Шуруп
086 = 9650			; Якут
087 = 104			; Юрик
088 = 100			; Серый
089 = 9973			; Старик

090 = 401			; Айвенго
091 = 30173		; Катана
092 = 481516 	; Тамбовский
093 = 35				; Сепатор
094 = 30177		; Бурбон
095 = 30175		; Луценко
096 = 30195		; Азот
097 = 402			; Лохматый

; Собственно циклические задания
;;;;;;;;;;;;;;;;;;;;;;;;;;; Сидорович ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[000000]
type = eliminate_lager
condlist = {+esc_serious_talk}
target = esc2_dogs_lair
map_location = eliminate_monster_lager_location
reward_random = 8,2
reward_money = 2000
reward_info = info_amk_recipt_pra_grandmother_glassbeards
reward_dialog = trader_beads_1, trader_beads_2, trader_beads_3

[000001]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = val_smart_bloodsucker_lair_2
map_location = eliminate_monster_lager_location
reward_item = grenade_m61, ammo_7.62x39_k
reward_money = 3500
reward_info = info_amk_recipt_pra_grandmother_glassbeards
reward_dialog = trader_beads_1, trader_beads_2, trader_beads_3

[000002]
type = eliminate_lager
condlist = {+garbage_meetstalker_done}
target = gar_smart_monster_lair6
map_location = eliminate_monster_lager_location
reward_random = 1,2
reward_money = 3000

[000003]
type = eliminate_lager
condlist = {+esc_serious_talk}
target = gar_bandit_stroyka
reward_item = grenade_m61
reward_random = 1,1,8,1
reward_money = 4500
prior = 1

[000004]
type = eliminate_lager
condlist = {+esc_serious_talk}
target = esc2_st_fabric
reward_random = 1,1,2,1
reward_money = 4000
prior = 1

[000005]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = agr_u_bandits
reward_item = vodka
reward_random = 2,2
reward_money = 5500
prior = 1

[000006]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = darkscape_bandit_doroga
reward_random = 1,1,2,1
reward_money = 4000
reward_info = info_amk_recipt_pra_grandmother_glassbeards
reward_dialog = trader_beads_1, trader_beads_2, trader_beads_3
prior = 2

[000007]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_monstr16
map_location = eliminate_monster_lager_location
reward_item = scientific_outfit
reward_random = 2,1
reward_money = 3000
prior = 2

[000008]
type = eliminate_lager
condlist = {+dar_door3_free}
target = bloodsuker_mar3
map_location = eliminate_monster_lager_location
reward_item = stalker_outfit_v3
reward_random = 1,2
reward_money = 4500
prior = 2

[000009]
type = defend_lager
condlist = {+dar_door3_free}
target = val_smart_bandit_3
defend_target = 3001
reward_item = af_fireball
reward_random = 0,1
reward_money = 4000

[000010]
type = kill_stalker
condlist = {+esc_serious_talk}
target = stalker_bandit_17
reward_item = ammo_5.45x39_ap, antirad
reward_random = 5,1
reward_money = 4000

[000011]
type = kill_stalker
condlist = {+esc_serious_talk}
target = sim_stalker_general
reward_item = ammo_7.62x51box
reward_random = 5,1
reward_money = 4500

[000012]
type = kill_stalker
condlist = {+esc_serious_talk}
target = sim_stalker_novice
reward_item = af_blood, wpn_oc27
reward_random = 5,1
reward_money = 4000

[000013]
type = kill_stalker
condlist = {+esc_serious_talk}
target = bar_dolg_respawn_3
reward_item = ammo_12x70_buck, 2
reward_random = 8,1
reward_money = 4000
prior = 1 

[000014]
type = kill_stalker
condlist = {+esc_serious_talk}
target = sim_stalker_veteran_gusarov
reward_item = af_ameba_mica
reward_money = 2000
prior = 1

[000015]
type = kill_stalker
condlist = {+esc_serious_talk}
target = atp_brigada_respawn_3
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 2,1,8,1
reward_money = 4500
prior = 1

[000016]
type = kill_stalker
condlist = {+esc_serious_talk}
target = rad_soldier_master
reward_item = af_pudd_2
reward_random = 1,1
reward_money = 2500
prior = 2

[000017]
type = kill_stalker
condlist = {+esc_serious_talk}
target = ros_bandit_respawn_4
reward_item = wpn_ak74, ammo_5.45x39_ap, 2
reward_money = 4500
prior = 2

[000018]
type = kill_stalker
condlist = {+esc_serious_talk}
target = ros_killer_respawn_4
reward_item = wpn_ppsh41_sk2
reward_random = 6,1
reward_money = 5000
prior = 3

[000019]
type = kill_stalker
condlist = {+esc_serious_talk}
target = rad_monolith_respawn_1
reward_item = wpn_ak74m
reward_random = 3,1
reward_money = 5000
prior = 3

[000020]
type = monster_part
condlist = {+esc_serious_talk}
target = part_krovosos_jaw
reward_item = ammo_7.62x39_ap
reward_money = 1500
reward_script = bad_day

[000021]
type = monster_part
condlist = {+esc_serious_talk}
target = part_psevdodog_tail
reward_item = ammo_12x70_buck
reward_money = 1500

[000022]
type = monster_part
condlist = {+esc_serious_talk}
target = part_psevdogigant_hand
reward_item = bomba
reward_random = 1,1,5,1
reward_money = 3500
prior = 2

[000023]
type = monster_part
condlist = {+esc_serious_talk}
target = part_burer_hand
reward_random = 2,1
reward_money = 2500
prior = 1

[000024]
type = monster_part
condlist = {+esc_serious_talk}
target = part_carlic_hand
reward_random = 1,2
reward_money = 3000
prior = 1

[000025]
type = monster_part
condlist = {+esc_serious_talk}
target = part_stinger_sting
target_count = 3
reward_item = bomba_small, 2
reward_money = 2000
prior = 2

[000026]
type = monster_part
condlist = {+esc_serious_talk}
target = part_spleen_rat
target_count = 10
reward_item = wpn_addon_sil_9_p
reward_random = 1,1,4,1
reward_money = 6000
prior = 2

[000027]
type = artefact
condlist = {+esc_serious_talk}
target = af_medusa
reward_item = ammo_9x19_fmj, 2
reward_money = 2000

[000028]
type = artefact
condlist = {+esc_serious_talk}
target = af_cristall_flower
reward_item = wpn_mp40, vodka
reward_random = 5,1
reward_money = 3500

[000029]
type = artefact
condlist = {+esc_serious_talk}
target = af_night_star
reward_item = ammo_7.62x39_k, 2
reward_money = 4000

[000030]
type = artefact
condlist = {+esc_serious_talk}
target = af_mincer_meat
reward_item = medkit_army, 2 
reward_money = 2000

[000031]
type = artefact
condlist = {+esc_serious_talk}
target = af_electra_flash
reward_item = wpn_addon_sil_apb
reward_random = 1,1,8,1
reward_money = 3000
prior = 1

[000032]
type = artefact
condlist = {+esc_serious_talk}
target = af_rusty_thorn
reward_item = bomba_big
reward_random = 8,1
reward_money = 2000
prior = 1

[000033]
type = artefact
condlist = {+esc_serious_talk}
target = af_spirit_2
reward_item = suvorotka
reward_random = 4,1,6,1
reward_money = 8000
prior = 1

[000034]
type = artefact
condlist = {+esc_serious_talk}
target = mutant_tarakan2_cocoon
reward_item = ammo_7.92x57_ap
reward_money = 2500
prior = 2

[000035]
type = artefact
condlist = {+esc_serious_talk}
target = af_dik_2
reward_item = antirad, drug_booster
reward_random = 4,2
reward_money = 10000
prior = 2

[000036]
type = artefact
condlist = {+esc_serious_talk}
target = af_ameba_slug
reward_random = 1,2
reward_money = 3000
prior = 2

[000037]
type = artefact
condlist = {+esc_serious_talk}
target = af_kol_2
reward_item = ammo_20x76_buck
reward_random = 2,1
reward_money = 4000
prior = 2

[000038]
type = artefact
condlist = {+esc_serious_talk}
target = af_babka_4
reward_item = wpn_aa12, ammo_12x70_kart, 2
reward_treasure = true
prior = 3

[000039]
type = artefact
condlist = {+esc_serious_talk}
target = af_pudd_4
reward_item = wpn_mg42
reward_treasure = true
prior = 3

[000040]
type = artefact
condlist = {+esc_serious_talk}
target = af_cry_2
reward_item = ammo_7.62x54_izomorf
reward_random = 8,2
reward_money = 5500
prior = 3

[000041]
type = artefact
condlist = {+esc_serious_talk}
target = af_electro_crystal_thorn
reward_item = wpn_rg-6
reward_random = 6,1,7,1
prior = 4

[000042]
type = find_item
condlist = {+esc_serious_talk}
target = wpn_abakan
reward_random = 2,2
reward_money = 5000

[000043]
type = find_item
once = true
condlist = {+info_artmod_fireball_buzz}
target = volkodav_pda
reward_item = wpn_kiparis, ammo_9x18_pmm, 2

[000044]
type = find_item
condlist = {+esc_serious_talk}
target = military_outfit
target_cond = 10, 49 
reward_item = ammo_20x76_buck
reward_random = 5,1,8,1
reward_money = 4500

[000045]
type = find_item
condlist = {+esc_serious_talk}
target = bread_a
target_count = 10
reward_item = ammo_12x70_buck
reward_random = 8,2
reward_money = 3500
prior = 1

[000046]
type = find_item
condlist = {+esc_serious_talk}
target = wpn_addon_grenade_launcher_m203
target_count = 5
reward_item = grenade_flash, ammo_12x70_kart
reward_money = 3500
prior = 1

[000047]
type = find_item
condlist = {+esc_serious_talk}
target = monolit_exoskeleton
target_cond = 10, 49
reward_item = ammo_12x70_kart
reward_random = 2,1,5,1
reward_money = 6000
prior = 2

[000048]
type = chain
once = true
condlist = {+sidor_chip}
target = part_frog_leg
target_count = 50 
reward_random = 1,2,8,3
reward_money = 10000
prior = 1

[000049]
type = chain
once = true
condlist = {+sidor_chip}
target = part_psevdodog_tail
target_count = 40 
reward_random = 1,2,8,3
reward_money = 10000
prior = 2

[000050]
type = chain
once = true
condlist = {+sidor_chip}
target = part_chimera_kogot
target_count = 40 
reward_random = 1,3,4,2
reward_money = 10000
prior = 3

[000051]
type = chain
once = true
condlist = {+sidor_chip}
target = part_zombie_hand
target_count = 40 
reward_random = 1,3,4,2
reward_money = 10000
prior = 4

[000052]
type = chain
once = true
condlist = {+sidor_chip}
target = part_tail_cat
target_count = 40 
reward_random = 1,3,8,3
reward_money = 10000
prior = 5

[000053]
type = chain
once = true
condlist = {+sidor_chip}
target = part_fracture_hand
target_count = 40 
reward_random = 1,3,2,2
reward_money = 10000
prior = 6

[000054]
type = chain
once = true
condlist = {+sidor_chip}
target = part_spider_gland
target_count = 40 
reward_random = 1,3,4,2
reward_money = 10000
prior = 7

[000055]
type = chain
once = true
condlist = {+sidor_chip}
target = part_carlic_hand
target_count = 40 
reward_random = 1,3,4,2
reward_money = 10000
prior = 8

[000056]
type = chain
once = true
condlist = {+sidor_chip}
target = part_burer_hand
target_count = 30 
reward_random = 2,3,3,1
reward_money = 10000
prior = 9

[000057]
type = chain
once = true
condlist = {+sidor_chip}
target = part_hand_kontroler
target_count = 30 
reward_random = 2,3,3,1
reward_money = 10000
prior = 10

[000058]
type = chain
once = true
condlist = {+sidor_chip}
target = part_snork_leg
target_count = 30 
reward_random = 2,3,3,1
reward_money = 10000
prior = 11

[000059]
type = chain
once = true
condlist = {+sidor_chip}
target = part_krovosos_jaw
target_count = 30 
reward_random = 2,3,3,1
reward_money = 10000
prior = 12

[000060]
type = chain
once = true
condlist = {+sidor_chip}
target = part_winger_liver
target_count = 30 
reward_random = 2,3,3,1
reward_money = 10000
prior = 13

[000061]
type = chain
once = true
condlist = {+sidor_chip}
target = part_fang_wolf
target_count = 30 
reward_random = 2,3,3,1
reward_money = 10000
prior = 14

[000062]
type = chain
once = true
condlist = {+sidor_chip}
target = part_rotan_heart
target_count = 30  
reward_random = 2,3,3,1
reward_money = 10000
prior = 15

[000063]
type = chain
once = true
condlist = {+sidor_chip}
target = part_stinger_sting
target_count = 30 
reward_random = 2,3,3,1
reward_money = 10000
prior = 16

[000064]
type = chain
once = true
condlist = {+sidor_chip}
target = part_tarakan
target_count = 30 
reward_random = 2,3,4,1
reward_money = 9000
prior = 17

[000065]
type = chain
once = true
condlist = {+sidor_chip}
target = part_tarakan_strong
target_count = 30 
reward_random = 2,3,4,1
reward_money = 9000
prior = 18

[000066]
type = chain
once = true
condlist = {+sidor_chip}
target = part_poltergeist_glas
target_count = 25 
reward_random = 3,1,4,2
reward_money = 9000
prior = 19

[000067]
type = chain
once = true
condlist = {+sidor_chip}
target = mutant_crow
target_count = 25 
reward_random = 1,5
reward_money = 9000
prior = 20

[000068]
type = chain
once = true
condlist = {+sidor_chip}
target = part_zombie_teeth
target_count = 20 
reward_random = 4,3,6,1
reward_money = 8000
prior = 21

[000069]
type = chain
once = true
condlist = {+sidor_chip}
target = part_nosales_tongue
target_count = 20 
reward_random = 4,3,6,1
reward_money = 8000
prior = 22

[000070]
type = chain
once = true
condlist = {+sidor_chip}
target = part_vypolzen_hrebet
target_count = 20 
reward_random = 4,3,6,1
reward_money = 8000
prior = 23

[000071]
type = chain
once = true
condlist = {+sidor_chip}
target = part_psevdogigant_hand
target_count = 20 
reward_random = 4,2,6,3
reward_money = 8000
prior = 24

[000072]
type = chain
once = true
condlist = {+sidor_chip}
target = part_digitis_biblio
target_count = 15 
reward_random = 3,3,4,2
reward_money = 10000
prior = 25

[000073]
type = chain
once = true
condlist = {+sidor_chip}
target = part_bear_paw
target_count = 15 
reward_random = 3,2,4,2
reward_money = 8000
prior = 26

[000074]
type = chain
once = true
condlist = {+sidor_chip}
target = part_zanoza_leg
target_count = 10  
reward_random = 3,2,6,2
reward_money = 9000
prior = 27

[000075]
type = chain
once = true
condlist = {+sidor_chip}
target = part_raptor_kogot
target_count = 10  
reward_random = 3,2,4,1
reward_money = 10000
prior = 28

[000076]
type = chain
once = true
condlist = {+sidor_chip}
target = part_deathclaw_antler
target_count = 10 
reward_random = 3,2,4,1
reward_money = 10000
prior = 29

[000077]
type = chain
once = true
condlist = {+sidor_chip}
target = part_parazit
target_count = 10 
reward_random = 3,3
reward_money = 10000
prior = 30

[000078]
type = chain
once = true
condlist = {+sidor_chip}
target = part_biomassa_growth
target_count = 10 
reward_random = 3,3
reward_money = 10000
prior = 31

[000079]
type = chain
once = true
condlist = {+sidor_chip}
target = part_gnomius
target_count = 8  
reward_random = 4,3
reward_money = 6000
prior = 32

[000080]
type = chain
once = true
condlist = {+sidor_chip}
target = bezoar
target_count = 5 
reward_random = 4,3
reward_money = 5000
prior = 33

[000081]
type = chain
once = true
condlist = {+sidor_chip}
target = part_krovosos_red_jaw
target_count = 5  
reward_random = 3,2
reward_money = 5000
prior = 34

[000082]
type = chain
once = true
condlist = {+sidor_chip}
target = part_burer_red_hand
target_count = 5 
reward_random = 4,3
reward_money = 5000
prior = 35

[000083]
type = chain
once = true
condlist = {+sidor_chip}
target = mozg
target_count = 5 
reward_random = 3,3
reward_money = 10000
prior = 36

[000084]
type = chain
once = true
condlist = {+sidor_chip}
target = spleen_rat_plague
target_count = 5 
reward_random = 3,4
reward_money = 15000
prior = 37

[000085]
type = chain
once = true
condlist = {+sidor_chip}
target = part_plague_hand
target_count = 5 
reward_random = 3,4
reward_money = 20000
prior = 38

[000086]
type = chain
once = true
condlist = {+sidor_chip}
target = mushroom
target_count = 30 
reward_random = 6,3
reward_money = 5000
prior = 39

[000087]
type = chain
once = true
condlist = {+sidor_chip}
target = bread_a
target_count = 30
hide_reward = true
reward_item = cube_chip, arhara_obman9, wpn_binoc_m1, nv_bast, wpn_hand_bat, af_klever
reward_info = acv_forwarder
prior = 40
;;;;;;;;;;;;;;;;;;;;;;;;;;; Сидорович ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Бармен ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[001000]
type = eliminate_lager
target = gar_smart_bandit
reward_item = wpn_k98, ammo_7.92x57_fmj, 2
reward_money = 4000
 
[001001]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = ros_smart_killers1
reward_random = 1,2
reward_money = 3000

[001002]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = ros_smart_stalker2
reward_random = 1,1,2,1
reward_money = 4000

[001003]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = ros_smart_monster1
map_location = eliminate_monster_lager_location
reward_random = 5,1,8,2
reward_money = 3000
prior = 1

[001004]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = agr2_bandit_st
reward_random = 2,1,4,1
reward_money = 6000
prior = 1

[001005]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = val_snork_lair_1
map_location = eliminate_monster_lager_location
reward_item = ammo_7.62x51_ap
reward_random = 1,1
reward_money = 3000
prior = 1

[001006]
type = eliminate_lager
condlist = {+lukash_ugroza_done}
target = forg_boar
map_location = eliminate_monster_lager_location
reward_random = 4,1,6,1
reward_money = 3000
prior = 2

[001007]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = pri_mono_dk
reward_item = wpn_ak107
reward_random = 2,1,7,1
reward_money = 8000
prior = 2

[001008]
type = defend_lager
target = gar_smart_garage
defend_target = 3002
reward_item = wpn_addon_sil_762_ar
reward_random = 1,1,5,1
reward_money = 3500

[001009]
type = defend_lager
target = agr2_st_factory
defend_target = 3003
reward_random = 0,1,6,1
reward_money = 6000
prior = 1

[001010]
type = kill_stalker
target = sim_stalker_veteran
reward_item = wpn_l85
reward_money = 3000

[001011]
type = kill_stalker
target = rad_monolit_master
reward_item = medkit_army
reward_random = 3,1
reward_money = 4000

[001012]
type = kill_stalker
target = sim_stalker_general_upir
reward_item = ammo_20x76_buck, antirad
reward_money = 2000

[001013]
type = kill_stalker
target = sim_stalker_veteran_vorobey
reward_item = wpn_binoc, conserva, 10
reward_random = 5,1
reward_money = 4000
prior = 1

[001014]
type = kill_stalker
condlist = {+bar_deactivate_radar_done}
target = pri_respawn_military
reward_random = 2,1,6,1
reward_money = 5500
prior = 1

[001015]
type = kill_stalker
target = yan_zombied_respawn_3
reward_random = 1,1,8,2
reward_money = 2500
prior = 1

[001016]
type = kill_stalker
target = gar_bandit_leader
reward_item = ammo_40sw_ap, 2
reward_random = 4,1
reward_money = 6000
prior = 2

[001017]
type = kill_stalker
target = stalker_bandit_16
reward_item = ammo_410_buck, 2
reward_random = 5,1
reward_money = 6000
prior = 2

[001018]
type = monster_part
target = part_flesh_eye
reward_random = 5,1
reward_money = 2000

[001019]
type = monster_part
target = part_boar_leg
reward_random = 1,1
reward_money = 1500

[001020]
type = monster_part
target = part_tail_cat
target_count = 2
reward_item = antirad
reward_random = 1,1
reward_money = 2000

[001021]
type = monster_part
target = part_face_tushkano
target_count = 2
reward_random = 1,1
reward_money = 1500
prior = 1

[001022]
type = monster_part
target = mutant_crow
target_count = 3
reward_item = bomba_big
reward_random = 1,1
reward_money = 2000
prior = 1

[001023]
type = monster_part
target = part_psevdogigant_hand
target_count = 2
reward_item = bomba_mina_n
reward_random = 1,2
reward_money = 4000
prior = 1

[001024]
type = monster_part
target = mozg
reward_money = 15000
prior = 2

[001025]
type = monster_part
target = part_fracture_hand
target_count = 2
reward_item = drug_booster
reward_random = 8,2
reward_money = 3000
prior = 2

[001026]
type = monster_part
target = part_raptor_kogot
reward_random = 3,1
reward_money = 3500
prior = 2

[001027]
type = artefact
target = af_mincer_meat
reward_item = ammo_20x76_buck
reward_money = 1500

[001028]
type = artefact
target = af_rusty_kristall
reward_item = wpn_addon_scope
reward_random = 8,2
reward_money = 2000

[001029]
type = artefact
target = af_night_star
reward_item = ammo_7.62x51_ap, 2
reward_money = 5000

[001030]
type = artefact
target = af_electra_flash
reward_random = 1,1,8,1
reward_money = 2500
prior = 1

[001031]
type = artefact
target = af_gold_fish
reward_item = wpn_addon_sil_556_ar
reward_random = 2,1
reward_money = 5500
prior = 1

[001032]
type = artefact
target = af_dummy_spring
reward_item = wpn_p38
reward_random = 1,2
reward_money = 4000
prior = 1

[001033]
type = artefact
target = af_ameba_mica
reward_item = bomba, 2
reward_random = 1,1
reward_money = 2500
prior = 2

[001034]
type = artefact
target = mutant_psydog_cocoon
reward_item = ammo_20x85, 2
reward_random = 2,1,4,1
reward_money = 7500
prior = 2

[001035]
type = artefact
target = af_dummy_battery_red
reward_item = ammo_12x70_buck, 2
reward_random = 6,1
reward_money = 6000
prior = 2

[001036]
type = artefact
target = af_armor_2
reward_item = wpn_addon_scope_ar15
reward_random = 4,2
reward_money = 10000
prior = 3

[001037]
type = artefact
target = af_dik_4
reward_item = nv_good
reward_money = 4000
prior = 3

[001038]
type = find_item
target = amk_ballon
reward_item = repair_item_weapon, 2, repair_item_outfit, 2
reward_money = 2000

[001039]
type = find_item
once = true
target = garbage_pda
reward_item = wpn_luger_kurtz, wpn_stg44

[001040]
type = find_item
target = wpn_l85_m1
target_cond = 95
reward_item = drug_booster
reward_random = 2,2,4,1
reward_money = 10000

[001041]
type = find_item
target = wpn_ak103
target_cond = 95
reward_item = ammo_12x70_kart, 2
reward_random = 5,1
reward_money = 5000

[001042]
type = find_item
target = bandit_master_outfit_m1
target_cond = 95
reward_item = science_teleport

[001043]
type = find_item
target = exo_outfit
target_cond = 10, 49
reward_item = ammo_20x76_buck
reward_random = 5,1
reward_money = 4000
prior = 1

[001044]
type = find_item
target = outfit_soldier_m1
target_cond = 10, 49
target_count = 2
reward_item = antirad
reward_random = 8,2
reward_money = 2500
prior = 1

[001045]
type = find_item
target = wpn_ak74_m2
target_cond = 95
reward_random = 3,2
reward_money = 7000
prior = 1

[001046]
type = chain
once = true
condlist = {+sidor_chip}
target = flaska
target_count = 200 
reward_random = 1,3,8,3
reward_money = 10000
prior = 1

[001047]
type = chain
once = true
condlist = {+sidor_chip}
target = beer_a
target_count = 200 
reward_random = 1,3,8,3
reward_money = 11000
prior = 2

[001048]
type = chain
once = true
condlist = {+sidor_chip}
target = sweetness
target_count = 200 
reward_random = 1,5,6,1
reward_money = 12000
prior = 3

[001049]
type = chain
once = true
condlist = {+sidor_chip}
target = cigara
target_count = 200 
reward_random = 5,5,6,1
reward_money = 13000
prior = 4

[001050]
type = chain
once = true
condlist = {+sidor_chip}
target = bread
target_count = 200 
reward_random = 2,4
reward_money = 14000
prior = 5

[001051]
type = chain
once = true
condlist = {+sidor_chip}
target = kolbasa
target_count = 200 
reward_random = 2,4
reward_money = 15000
prior = 6

[001052]
type = chain
once = true
condlist = {+sidor_chip}
target = energy_drink
target_count = 200 
reward_random = 2,4
reward_money = 16000
prior = 7

[001053]
type = chain
once = true
condlist = {+sidor_chip}
target = sigaret
target_count = 200 
reward_random = 4,5
reward_money = 18000
prior = 8

[001054]
type = chain
once = true
condlist = {+sidor_chip}
target = vodka
target_count = 200
hide_reward = true
reward_item = cube_chip, arhara_obman7, wpn_crowbar, wpn_mp153pract, ammo_zhekan_izomorf, 5
reward_info = acv_supplier
prior = 9
;;;;;;;;;;;;;;;;;;;;;;;;;;; Бармен ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Сахаров ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[002000]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = yantar2_snork_small4
map_location = eliminate_monster_lager_location
reward_item = medkit_scientic
reward_random = 2,1
reward_money = 3500

[002001]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = ros_smart_monster2
map_location = eliminate_monster_lager_location
reward_item = medkit_scientic, suvorotka
reward_random = 1,2
reward_money = 4500

[002002]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = yan_st_zombie2
map_location = eliminate_zombie_lager_location
reward_item = medkit, antirad
reward_random = 8,2
reward_money = 3000

[002003]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = ros_smart_monster6
map_location = eliminate_monster_lager_location
reward_item = medkit_scientic
reward_random = 1,1,8,1
reward_money = 3500
prior = 1

[002004]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = darkscape_tushkano
map_location = eliminate_monster_lager_location
reward_item = antizombie
reward_random = 5,1,6,1
reward_money = 6000
prior = 1

[002005]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = yantar2_snork_small3
map_location = eliminate_monster_lager_location
reward_item = antirad
reward_random = 1,2,5,1
reward_money = 5500
prior = 1

[002006]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = x162_st_snork
map_location = eliminate_monster_lager_location
reward_item = ammo_m209, 5
reward_random = 2,1
reward_money = 3500
prior = 1

[002007]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = yan_izlom_exkavator
map_location = eliminate_monster_lager_location
reward_item = ammo_12x70_kart
reward_random = 2,1,5,1
reward_money = 7000
prior = 2

[002008]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = labi_grizuny_niz
map_location = eliminate_monster_lager_location
reward_item = drug_booster, wpn_peceneg
reward_treasure = true
reward_money = 10000
prior = 2

[002009]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = agr2_pseudodog_nest3
map_location = eliminate_monster_lager_location
reward_item = suvorotka
reward_random = 1,1,5,1
reward_money = 4500
prior = 2

[002010]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_swamp_zombied
map_location = eliminate_zombie_lager_location
reward_item = drug_booster, ammo_12x70_kart, 2
reward_random = 2,1
reward_money = 6000
prior = 2

[002011]
type = eliminate_lager
condlist = {+lukash_ugroza_done}
target = forg_zombied_lager
map_location = eliminate_zombie_lager_location
reward_item = scientific_lastday_outfit
reward_treasure = true 
reward_money = 5000
prior = 3

[002012]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes2_fenir_chimera
map_location = eliminate_monster_lager_location
reward_item = af_teleport, protection_outfit
reward_random = 2,1,3,1
reward_money = 8000
prior = 3

[002013]
type = eliminate_lager
cond = {+sar_monolith_destroy}
target = sar_lestnica_tushkano
map_location = eliminate_monster_lager_location
reward_item = af_life_heart
reward_random = 3,1
reward_money = 9000
prior = 3

[002014]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes1_fire_machine_bloodsucker1
map_location = eliminate_monster_lager_location
reward_item = wpn_knife_m, antizombie
reward_random = 3,1
reward_money = 7000
prior = 4

[002015]
type = eliminate_lager
condlist = {+adr_shkatulka_dost_start}
target = dam_perekrestok_tushkano
map_location = eliminate_monster_lager_location
reward_item = science_teleport3, 2
reward_random = 2,1,3,1
prior = 4

[002016]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = bum_tushkano
map_location = eliminate_monster_lager_location
reward_item = af_teleport, ammo_8.6x70_ap
reward_random = 2,1,6,1
reward_money = 10000
prior = 4

[002017]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_snork_leg
reward_random = 1,1
reward_money = 1500
reward_info = info_amk_recipt_tears_electra

[002018]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_flesh_eye
reward_money = 2000
reward_random = 5,1

[002019]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_boar_leg
target_count = 2
reward_item = ammo_kumul_82, 3
reward_money = 2000

[002020]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_psevdodog_tail
reward_random = 1,1
reward_money = 1500
prior = 1

[002021]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_krovosos_jaw
reward_item = ammo_12x70_buck
reward_money = 1500
prior = 1

[002022]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_hand_kontroler
reward_item = ammo_12x70_kart
reward_money = 1500
prior = 1

[002023]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_carlic_hand
target_count = 2
reward_item = drug_booster
reward_random = 5,1,8,1
reward_money = 4000
prior = 2

[002024]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_vypolzen_hrebet
target_count = 2
reward_item = arc_art_box_8basic
reward_money = 3000
prior = 2

[002025]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_bear_paw
reward_item = art_acumm, 2
reward_random = 2,1
reward_money = 4500
prior = 2

[002026]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_rotan_heart
target_count = 2
reward_item = amk_metka, antirad
reward_random = 6,1
reward_money = 4000
prior = 3

[002027]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_zombie_teeth
reward_item = suvorotka
reward_money = 1000
prior = 3

[002028]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_spider_gland
target_count = 3
reward_item = art_acumm, 2
reward_random = 2,1
reward_money = 4500
prior = 3

[002029]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_raptor_kogot
reward_item = medkit_scientic, suvorotka
reward_random = 4,1
reward_money = 7500
prior = 4

[002030]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_zanoza_leg
reward_random = 3,1
reward_money = 3500
prior = 4

[002031]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_fang_wolf
target_count = 2
reward_random = 2,1
reward_money = 2500
prior = 4

[002032]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_rudiment_big
reward_item = suvorotka, 5
reward_money = 5000
prior = 5

[002033]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_burer_red_hand
reward_item = arc_art_box_1basic
reward_money = 3000
prior = 5

[002034]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_digitis_biblio
reward_item = akkumulytor
reward_money = 2000
prior = 5

[002035]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_deathclaw_antler
reward_item = arc_art_box_basic
reward_random = 6,1
reward_money = 4000
prior = 6

[002036]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_krovosos_red_jaw
reward_item = wpn_knife_m
reward_money = 2000
prior = 6

[002037]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_plague_hand
reward_item = antizombie
reward_treasure = true
reward_money = 2000
prior = 6

[002038]
type = monster_part
condlist = {+yan_kill_brain_done}
target = bezoar
reward_item = art_acumm, 10
reward_money = 2500
prior = 7

[002039]
type = monster_part
condlist = {+yan_kill_brain_done}
target = mozg
reward_item = science_teleport3
reward_treasure = true
prior = 7

[002040]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_parazit
target_count = 2
reward_item = suvorotka
reward_treasure = true
reward_money = 2000
prior = 7

[002041]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_fireball
reward_random = 8,2
reward_money = 2000

[002042]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_gravi
reward_item = ammo_410_buck, antirad
reward_money = 2500

[002043]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_medusa
reward_item = antirad
reward_random = 8,1 
reward_money = 1500

[002044]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_electra_moonlight
reward_item = suvorotka
reward_random = 2,1
reward_money = 3500
prior = 1

[002045]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_rusty_sea-urchin
reward_item = art_acumm, 2
reward_random = 2,1
reward_money = 3500
prior = 1

[002046]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_caterpillar
reward_treasure = true
reward_money = 2500
prior = 1

[002047]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_power
reward_item = detector_advances, wpn_mossberg590
reward_treasure = true
reward_money = 5500
prior = 2

[002048]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_cry_1
reward_item = suvorotka
reward_random = 1,2
reward_money = 4500
prior = 2

[002049]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_arhara_globus
reward_item = arc_art_box_basic
reward_random = 2,1
reward_money = 3500
prior = 2

[002050]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_gold_mincer_meat
reward_item = det_artefact_indy
reward_random = 3,1
reward_money = 7000
prior = 3

[002051]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_power_1
reward_item = seva_scient_outfit, detector_elite
reward_treasure = true
reward_money = 9000
prior = 3

[002052]
type = artefact
condlist = {+yan_kill_brain_done}
target = mutant_rat_cocoon
reward_treasure = true
reward_money = 2000
prior = 3

[002053]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_kol_4
reward_item = ammo_12.7x108r
reward_treasure = true
reward_money = 6500
prior = 4

[002054]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_electro_crystal_thorn
reward_item = ammo_23x76_shrap, akkumulytor
reward_money = 6500
prior = 4

[002055]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_armor_4
reward_item = monolit_black_outfit_plus, suvorotka, 2
reward_random = 3,1,6,1
reward_money = 8000
prior = 4

[002056]
type = find_item
once = true
condlist = {+yan_kill_brain_done}
target = outfit_stalker_m1
reward_item = protection_outfit, wpn_walther_m1, medkit_scientic, art_acumm, 2
reward_info = info_amk_recipt_tears_chimaera, emb4
reward_dialog = ecolog_prizrak_outfit_reward_1

[002057]
type = chain
once = true
condlist = {+sidor_chip}
target = caps_ameba
target_count = 3 
reward_item = akkumulytor, art_acumm, antirad
prior = 1

[002058]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = caps_gravi
target_count = 3 
reward_item = akkumulytor, art_acumm, medkit_scientic
prior = 2

[002059]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = caps_mincer
target_count = 3  
reward_item = akkumulytor, art_acumm, suvorotka
prior = 3

[002060]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = caps_mosquito_bald
target_count = 3 
reward_item = akkumulytor, medkit_scientic, suvorotka
prior = 4

[002061]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = caps_zharka
target_count = 3 
reward_item = akkumulytor, suvorotka, art_acumm
prior = 5

[002062]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = caps_ice
target_count = 3 
reward_item = akkumulytor, antizombie, art_acumm
prior = 6

[002063]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = caps_electra
target_count = 3 
reward_item = akkumulytor, antizombie, art_acumm
prior = 7

[002064]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_tarakan_cocoon
target_count = 3  
reward_item = art_acumm, ammo_410_dart, 2
reward_money = 5000
prior = 8

[002065]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_tarakan2_cocoon
target_count = 3 
reward_item = art_acumm, ammo_410_buck, 2
reward_money = 5000
prior = 9

[002066]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_cat_cocoon
target_count = 3 
reward_item = art_acumm, ammo_12x70_buck, 2
reward_money = 6000
prior = 10

[002067]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_rat_cocoon
target_count = 3 
reward_item = art_acumm, ammo_12x76_zhekan, 2
reward_money = 6000
prior = 11

[002068]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_fracture_cocoon
target_count = 3 
reward_item = art_acumm, ammo_12x76_dart, 2
reward_money = 7000
prior = 12

[002069]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_tushkano_cocoon
target_count = 3  
reward_item = art_acumm, ammo_zhekan_izomorf, 2
reward_money = 7000
prior = 13

[002070]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_snork_cocoon
target_count = 3 
reward_item = art_acumm, ammo_12x70_buck, 2
reward_money = 8000
prior = 14

[002071]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_boar_cocoon
target_count = 3 
reward_item = art_acumm, ammo_12x70_buck, 2
reward_money = 8000
prior = 15

[002072]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_zombie_cocoon
target_count = 3 
reward_item = art_acumm, ammo_12x70_buck, ammo_12x70_kart
reward_money = 8000
prior = 16

[002073]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_dog_cocoon
target_count = 3 
reward_item = art_acumm, ammo_12x70_buck, ammo_12x70_kart
reward_money = 8000
prior = 17

[002074]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_psevdodog_cocoon
target_count = 3 
reward_item = art_acumm, ammo_12x70_kart, 2
reward_money = 9000
prior = 18

[002075]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_flesh_cocoon
target_count = 3 
reward_item = art_acumm, ammo_12x70_kart, 2
reward_money = 9000
prior = 19

[002076]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_psydog_cocoon
target_count = 3 
reward_item = art_acumm, antizombie
reward_money = 10000
prior = 20

[002077]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_chimera_cocoon
target_count = 3 
reward_item = art_acumm, antizombie, antirad
reward_money = 10000
prior = 21

[002078]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_gigant_cocoon
target_count = 3 
reward_item = art_acumm, antizombie, medkit_scientic
reward_money = 10000
prior = 22

[002079]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_poltergeist_cocoon
target_count = 3 
reward_item = art_acumm, antizombie, suvorotka
reward_money = 10000
prior = 23

[002080]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_burer_cocoon
target_count = 3 
reward_item = art_acumm, antizombie, suvorotka
reward_money = 12000
prior = 24

[002081]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_krovosos_cocoon
target_count = 3 
reward_item = af_teleport
reward_money = 12000
prior = 25

[002082]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_controller_cocoon
target_count = 3
reward_item = af_teleport
reward_money = 12000
prior = 26

[002083]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_bibliotekar_cocoon
reward_item = af_teleport
reward_money = 5000
prior = 27

[002084]
type = chain
once = true
condlist = {+sidor_chip +yan_kill_brain_done}
target = mutant_deathclaw_cocoon
hide_reward = true
reward_item = cube_chip, kolba_pustay, wpn_ump45_col, af_life_heart, nano_outfit, morphin
reward_info = acv_anatomist
prior = 28
;;;;;;;;;;;;;;;;;;;;;;;;;;; Сахаров ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Воронин ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[003000]
type = eliminate_lager
target = yan_st_stalker1
reward_item = ammo_9x39_pab9, ammo_vog-25, 2
reward_money = 4500

[003001]
type = eliminate_lager
target = gar_nest_flesh
map_location = eliminate_monster_lager_location
reward_item = ammo_7.62x39_fmj, ammo_vog-25p
reward_money = 3500

[003002]
type = eliminate_lager
target = mil_lair2
map_location = eliminate_monster_lager_location
reward_item = outfit_dolg_m1
reward_money = 3000

[003003]
type = eliminate_lager
target = mil_mercs
reward_item = ammo_7.62x39_k, 2
reward_money = 3000
prior = 1

[003004]
type = eliminate_lager
target = gar_smart_monster_lair2
map_location = eliminate_monster_lager_location
reward_item = ammo_9x39_sp5, ammo_vog-25
reward_money = 5500
prior = 1

[003005]
type = eliminate_lager
condlist = {-sar_monolith_destroy}
target = ros_smart_stalker_killers1
reward_item = ammo_9x39_ap, 2
reward_money = 5000
prior = 1

[003006]
type = eliminate_lager
condlist = {+pri_stadium_scene_start}
target = pri_smart_pseudodog_lair1
map_location = eliminate_monster_lager_location
reward_item = ammo_7.62x54_7h14, 2
reward_random = 5,1
reward_money = 7500
prior = 2

[003007]
type = eliminate_lager
condlist = {+lukash_ugroza_done}
target = forg_zombie
map_location = eliminate_zombie_lager_location
reward_random = 2,1,6,1
reward_treasure = true  
reward_money = 6500
prior = 2

[003008]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = rad2_prip_teleport
reward_item = ammo_7.62x54_ap, ammo_7.62x54r
reward_money = 6000
prior = 2

[003009]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = rad_prip_freedom
reward_item =  dolg_black_exoskeleton
reward_money = 5000
prior = 3

[003010]
type = eliminate_lager
condlist = {+aaz_note_done}
target = podzemka_karlushy
map_location = eliminate_monster_lager_location
reward_item = af_gold_mincer_meat
prior = 3

[003011]
type = kill_stalker
target = sim_bandit_master_kocherga
reward_item = ammo_7.62x54_7h1, 2
reward_money = 5000

[003012]
type = kill_stalker
target = atp_fabrika_bandit_respawn_4
reward_item = ammo_7.62x54_ap, ammo_9x39_pab9
reward_money = 5000

[003013]
type = kill_stalker
target = agr_stalker_regular
reward_item = ammo_7.62x54_7h1, ammo_93x64_sp
reward_money = 5000

[003014]
type = kill_stalker
target = stalker_nebo_1_4
reward_item = wpn_ak104, ammo_7.62x39_ap, 2
reward_money = 8000
prior = 1

[003015]
type = kill_stalker
target = stalker_ki_heavy_backpack
reward_item = ammo_12.7x108
reward_money = 5000
prior = 1

[003016]
type = kill_stalker
condlist = {+pantera_zadanie2_done}
target = freedom_limansk_respawn_2
reward_item = ammo_7.62x54r, 2
reward_money = 6000
prior = 1

[003017]
type = find_item
once = true
target = wpn_lr300_m1
reward_item = dolg_black_exoskeleton
reward_money = 5000

[003018]
type = find_item
target = science_teleport3
reward_item = wpn_akm_otdaca
reward_random = 6,1
reward_money = 6000

[003019]
type = find_item
target = wpn_hensoldt_scope
reward_item = ammo_9x39_ap, ammo_og-7b
reward_money = 5000

[003020]
type = find_item 
target = wpn_glock22
target_cond = 95 
reward_item = ammo_93x64_ap, 2
reward_money = 7000

[003021]
type = find_item
target = wpn_addon_grenade_launcher
target_count = 5 
reward_item = amk_metka, 2
reward_random = 8,1
reward_money = 3000

[003022]
type = find_item
target = svoboda_heavy_outfit
reward_item = grenade_f1_double
reward_random = 1,2
reward_money = 5500
prior = 1

[003023]
type = find_item
target = wpn_peceneg
target_cond = 95
reward_item = caps_zharka 
reward_treasure = true
reward_money = 3000
prior = 1

[003024]
type = find_item
target = wpn_akms
target_cond = 95 
reward_item = wpn_addon_scope_1p78
reward_random = 1,2
reward_money = 5500
prior = 1

[003025]
type = find_item
target = wpn_vihlop
target_count = 3
target_cond = 10, 49
reward_item = ammo_12.7x108r
reward_money = 4500
prior = 2

[003026]
type = find_item
target = outfit_lethalspeed_exo_m1
target_cond = 95 
reward_item = wpn_scope_lepoid
reward_random = 3,1,7,1
reward_treasure = true
reward_money = 10000
prior = 2

[003027]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_m1891_30_scope
target_count = 2
target_cond = 95
reward_item = ammo_7.92x57_ap, 3 
prior = 1

[003028]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_abakan_m1
target_count = 2
target_cond = 95
reward_item = ammo_7.62x54_izomorf, 3
prior = 2

[003029]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_svu
target_count = 2
target_cond = 95
reward_item = ammo_7.62x54_ap, 3
prior = 3

[003030]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_svd
target_count = 2
target_cond = 95
reward_item = ammo_14.5x114_ap, 3
prior = 4

[003031]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_vihlop
target_count = 2
target_cond = 95
reward_item = ammo_12.7x55_ap, 3 
prior = 5

[003032]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_svt40
target_cond = 95
reward_item = ammo_5.45x39_izomorf, 2, ammo_vog-25, 5
prior = 6

[003033]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_svu_m1
target_cond = 95
reward_item = ammo_5.45x39_izomorf, 2, ammo_vog-25p, 5
prior = 7

[003034]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_svd_m1
target_cond = 95
reward_item = ammo_5.45x39_izomorf, 2, grenade_he, 3
prior = 8

[003035]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_sv98
target_cond = 95
reward_item = ammo_5.45x39_izomorf, 3
prior = 9

[003036]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_svd_m2
target_cond = 95
reward_item = ammo_5.45x39_izomorf, ammo_7.62x54_7h14, 2
prior = 10

[003037]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_ak74u_svd
target_cond = 95
reward_item = ammo_8.6x70_ap, 3
prior = 11

[003038]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_svd_m3
target_cond = 95
reward_item = ammo_7.62x54_ap, 5
prior = 12

[003039]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_svds
target_cond = 95
reward_item = ammo_7.62x54_izomorf, 5 
prior = 13

[003040]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_svdk
target_cond = 95
reward_item = ammo_93x64_ap, 5
prior = 14

[003041]
type = chain
once = true
condlist = {+naemn_shturm_poluch_done}
target = wpn_zastava_m77
target_cond = 95
hide_reward = true
reward_item = wpn_kolbasa, af_teleport, arhara_tele, 2
reward_money = 100000
reward_info = acv_ussrsniper
prior = 15
;;;;;;;;;;;;;;;;;;;;;;;;;;; Воронин ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Лукаш ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[004000]
type = eliminate_lager
condlist = {+mil_fblockpost_quest_complete}
target = agr2_st_nii
reward_item = ammo_40sw_ap, ammo_7.62x51_ap, 2
reward_random = 5,2 
reward_money = 9500

[004001]
type = eliminate_lager
condlist = {+mil_fblockpost_quest_complete}
target = mil_village_lair
map_location = eliminate_monster_lager_location
reward_item = wpn_addon_sil_556_ar
reward_random = 5,2
reward_money = 5000

[004002]
type = eliminate_lager
condlist = {+mil_fblockpost_quest_complete}
target = mil_lair3
map_location = eliminate_monster_lager_location
reward_random = 8,2
reward_money = 2000

[004003]
type = eliminate_lager
condlist = {+mil_fblockpost_quest_complete}
target = ros_smart_monster5
map_location = eliminate_monster_lager_location
reward_item = ammo_20x76_buck
reward_random = 1,2
reward_money = 4500

[004004]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = rad2_loner_0002
reward_item = grenade_m61, ammo_10x25_hp, 2
reward_money = 7000
prior = 1

[004005]
type = eliminate_lager
condlist = {+lukash_ugroza_done}
target = forg_mono_lager
reward_item = ammo_408, 2
reward_money = 7000
prior = 1

[004006]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes1_opora1_chimera
map_location = eliminate_monster_lager_location
reward_item = af_spirit_3
reward_random = 1,2  
reward_money = 6000
prior = 1

[004007]
type = eliminate_lager
condlist = {+pri_stadium_scene_start}
target = pri_smart_monolith_stalker4
reward_item = ammo_gauss, 2
reward_random = 5,1
reward_money = 6500
prior = 2

[004008]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = yan_st_stalker3
reward_item = wpn_l85_m1
reward_treasure = true
reward_money = 4000
prior = 2

[004009]
type = eliminate_lager
condlist = {+val_actor_on_bandits_base}
target = darkscape_fracture
map_location = eliminate_monster_lager_location
reward_item = ammo_8.6x70_jsp, 2
reward_random = 5,1
reward_money = 8000
prior = 2

[004010]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = bar_zastava_2
map_location = eliminate_monster_lager_location
reward_item = wpn_addon_sil_sr25
reward_random = 2,1,3,1
reward_money = 7000
prior = 3

[004011]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = rad_bloodsucker
map_location = eliminate_monster_lager_location
reward_treasure = true  
reward_money = 2000
prior = 3

[004012]
type = eliminate_lager
condlist = {+adr_shkatulka_dost_start}
target = dam_vagoncik_snork
map_location = eliminate_monster_lager_location
reward_item = freedom_scientific_outfit
reward_random = 3,1,6,1  
reward_money = 9000
prior = 3

[004013]
type = defend_lager
condlist = {+mil_fblockpost_quest_complete}
target = mil_lager
defend_target = 3071
reward_random = 2,1,4,1
reward_money = 7000

[004014]
type = defend_lager
condlist = {+mil_fblockpost_quest_complete -turret_kep_done}
target = mil_fblockpost
defend_target = 3070
reward_random = 5,2,6,1
reward_money = 7000

[004015]
type = kill_stalker
condlist = {+bar_deactivate_radar_done}
target = sim_dolg_master
reward_item = wpn_ak74_kalibr
reward_money = 3000

[004016]
type = kill_stalker
condlist = {+bar_deactivate_radar_done}
target = sim_stalker_master_chuchelo
reward_item = wpn_mp7a3_otdaca
reward_money = 3000

[004017]
type = kill_stalker
condlist = {+bar_deactivate_radar_done}
target = stalker_ki_antigas_3
reward_item = wpn_mp5_otdaca
reward_money = 3000

[004018]
type = artefact
condlist = {+mil_fblockpost_quest_complete}
target = af_dummy_pellicle
reward_item = wpn_sig550
reward_random = 6,1
reward_money = 6000

[004019]
type = artefact
condlist = {+mil_fblockpost_quest_complete}
target = af_simbion
reward_item = ammo_minigun
reward_random = 1,2
reward_money = 6500

[004020]
type = artefact
condlist = {+mil_fblockpost_quest_complete}
target = af_ameba_mica
reward_random = 2,2
reward_money = 5000

[004021]
type = artefact
condlist = {+mil_fblockpost_quest_complete}
target = af_armor_4
reward_item = wpn_addon_schmidt_bender, suvorotka
reward_random = 3,2
reward_money = 9500
prior = 1

[004022]
type = artefact
condlist = {+mil_fblockpost_quest_complete}
target = mutant_krovosos_cocoon
reward_random = 6,2
reward_money = 6000
prior = 1

[004023]
type = find_item
once = true
condlist = {+mil_fblockpost_quest_complete}
target = outfit_specnaz_m1
target_cond = 95
reward_item = ammo_7.62x51_ap, grenade_m61
reward_money = 4500
reward_info = info_amk_recipt_soul_drops
reward_dialog = mil_lukash_healing_armor_01, mil_lukash_healing_armor_02, mil_lukash_healing_armor_03, mil_lukash_healing_armor_04

[004024]
type = find_item
condlist = {+mil_fblockpost_quest_complete}
target = bandit_veteran_outfit
reward_random = 1,2,8,1
reward_money = 4500

[004025]
type = find_item
condlist = {+mil_fblockpost_quest_complete}
target = antizombie
reward_item = svoboda_heavy_outfit
reward_random = 2,1,4,1
reward_money = 8000

[004026]
type = find_item
condlist = {+mil_fblockpost_quest_complete}
target = wpn_m60
target_count = 2
target_cond = 95
reward_item = svoboda_exoskeleton
reward_money = 5000

[004027]
type = find_item
condlist = {+mil_fblockpost_quest_complete}
target = wpn_benelli_m3
reward_item = monolit_black_outfit
reward_random = 1,1,4,1
reward_money = 7000
prior = 1

[004028]
type = find_item
condlist = {+mil_fblockpost_quest_complete}
target = wpn_abakan_m1
target_cond = 95
reward_item = af_dummy_pellicle_red
reward_money = 3000
prior = 1

[004029]
type = find_item
condlist = {+mil_fblockpost_quest_complete}
target = scientific_lastday_outfit
reward_item = ammo_7.62x54_izomorf
reward_treasure = true
reward_money = 4500
prior = 1

[004030]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_g36e
target_cond = 95
reward_item = wpn_addon_sil_556_ar, ammo_7.62x51_fmj
prior = 1

[004031]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_g36
target_cond = 95
reward_item = wpn_addon_sil_57, ammo_7.62x51_ap
prior = 2

[004032]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_g36c
target_cond = 95
reward_item = wpn_addon_sil_9_p, ammo_7.62x51_ap
prior = 3

[004033]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_g3
target_cond = 95
reward_item = wpn_9mm_nato_silencer, ammo_7.62x51_ap, 2
prior = 4

[004034]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_g3sg1
target_cond = 95
reward_item = wpn_addon_sil_93, ammo_408
prior = 5

[004035]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_g41
target_cond = 95
reward_item = wpn_addon_sil_1143_p, ammo_8.6x70_jsp, 2
prior = 6

[004036]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_sl8
target_cond = 95
reward_item = wpn_addon_acog, ammo_8.6x70_ap, 2
prior = 7

[004037]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_hk416
target_cond = 95
reward_item = wpn_addon_acog_r, ammo_7.62x51_box
prior = 8

[004038]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_xm8_para_sk2
target_cond = 95
reward_item = wpn_addon_sil_sr25, ammo_408, 2
prior = 9

[004039]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_hk417_sk1
target_cond = 95
hide_reward = true
reward_item = cube_chip, wpn_fn2000_sniper, wpn_hand_ice
reward_info = acv_kraut
prior = 10
;;;;;;;;;;;;;;;;;;;;;;;;;;; Лукаш ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Волк ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[005000]
type = eliminate_lager
condlist = {+esc_serious_talk -esc_fanat_spawn}
target = esc_bridge_boar
map_location = eliminate_monster_lager_location
reward_item = af_vyvert
reward_random = 8,1
reward_money = 2000

[005001]
type = eliminate_lager
condlist = {+esc_serious_talk -esc_fanat_spawn}
target = esc_flesh_2
map_location = eliminate_monster_lager_location
reward_item = af_blood
reward_random = 1,1
reward_money = 2500

[005002]
type = eliminate_lager
condlist = {+esc_serious_talk -esc_fanat_spawn}
target = esc_boars_dogs
map_location = eliminate_monster_lager_location
reward_item = af_ameba_slime
reward_random = 1,1,8,1
reward_money = 3500
prior = 1

[005003]
type = eliminate_lager
condlist = {+esc_serious_talk -esc_fanat_spawn}
target = esc2_dogs_exit
map_location = eliminate_monster_lager_location
reward_random = 8,2
reward_money = 2000
prior = 1

[005004]
type = eliminate_lager
condlist = {+garbage_meetstalker_done -esc_fanat_spawn}
target = esc2_dogs2_exit
map_location = eliminate_monster_lager_location
reward_item = af_rusty_thorn
reward_random = 1,1
reward_money = 2500
prior = 1

[005005]
type = eliminate_lager
condlist = {+garbage_meetstalker_done -esc_fanat_spawn}
target = esc2_dogs_exit_2
map_location = eliminate_monster_lager_location
reward_item = bomba_big
reward_random = 1,1
reward_money = 2500
prior = 2

[005006]
type = eliminate_lager
condlist = {+esc_serious_talk -esc_fanat_spawn}
target = esc2_dogs_zamost2
map_location = eliminate_monster_lager_location
reward_item = af_drops
reward_random = 8,2
reward_money = 3000
prior = 2

[005007]
type = eliminate_lager
condlist = {+lukash_ugroza_done}
target = forg_frac
map_location = eliminate_monster_lager_location
reward_item = af_rusty_sea-urchin
reward_random = 2,1,3,1 
reward_money = 7000

[005008]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes1_most_dog
map_location = eliminate_monster_lager_location
reward_item = af_pudd_3
reward_random = 2,1,6,1
reward_money = 6500

[005009]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = darkscape_exit
map_location = eliminate_monster_lager_location
reward_item = suvorotka
reward_random = 1,2
reward_money = 4000

[005010]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = val_smart_monster_lair_3
map_location = eliminate_monster_lager_location
reward_item = wpn_9mm_nato_silencer
reward_random = 5,1
reward_money = 2500

[005011]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_monstr26
map_location = eliminate_monster_lager_location
reward_item = wpn_addon_9x39silencer
reward_random = 1,2
reward_money = 3500
prior = 1

[005012]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes2_sarkofag_monolith
reward_item = af_babka_4
reward_random = 2,1,3,1 
reward_money = 6000
prior = 1

[005013]
type = eliminate_lager
condlist = {+info_angel_start}
target = jup_mono_jupiter_ceh
reward_item = af_electra_moonlight
reward_random = 2,1,4,1
reward_money = 9000
prior = 1

[005014]
type = find_item
condlist = {+esc_serious_talk}
target = ammo_zhekan_izomorf
reward_random = 1,2
reward_money = 3000

[005015]
type = find_item
condlist = {+esc_serious_talk}
target = ammo_7.62x39_fmj
target_count = 3 
reward_item = ammo_12x70_kart, ammo_410_buck
reward_money = 4500

[005016]
type = find_item
condlist = {+esc_serious_talk}
target = wpn_mp5_m2
target_cond = 95
reward_random = 3,1
reward_money = 3500
prior = 1

[005017]
type = find_item
condlist = {+esc_serious_talk}
target = wpn_rpg7
target_cond = 95
reward_random = 3,1,4,1
reward_money = 8000
prior = 1

[005018]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = agr_soldier_regular
reward_item = ammo_og-7b
reward_random = 2,1
reward_money = 5000

[005019]
type = kill_stalker
condlist = {+bar_deactivate_radar_done}
target = pri_monolith_respawn_2
reward_item = ammo_8.6x70_ap, 2
reward_money = 7000

[005020]
type = kill_stalker
condlist = {+spasty_doka_done}
target = dcity_lastday_respawn_2
reward_item = af_dummy_spring_red
reward_random = 3,1,6,1
reward_money = 10000
reward_treasure = true
prior = 1

[005021]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = yan_zombied_respawn_1
reward_random = 2,1,8,1
reward_money = 3500
prior = 1

[005022]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = mil_killer_respawn_3
reward_random = 1,1,4,1
reward_money = 6000
prior = 1

[005023]
type = chain
once = true
condlist = {+esc_fanat_spawn -acv_treplo}
target = wpn_groza
target_count = 2
target_cond = 95
reward_item = bomba_small, 2
reward_random = 2,3
prior = 1

[005024]
type = chain
once = true
condlist = {+esc_fanat_spawn -acv_treplo}
target = wpn_abakan_m2
target_count = 2
target_cond = 95
reward_item = bomba_small, bomba_big
reward_random = 4,3
prior = 2

[005025]
type = chain
once = true
condlist = {+esc_fanat_spawn -acv_treplo}
target = wpn_fn2000
target_count = 2
target_cond = 95
reward_item = bomba_big, bomba, 2
reward_random = 3,1,4,1
prior = 3

[005026]
type = chain
once = true
condlist = {+esc_fanat_spawn -acv_treplo}
target = wpn_akm203_pso
target_cond = 95
reward_item = bomba_mina_n, 2
reward_random = 3,1
prior = 4

[005027]
type = chain
once = true
condlist = {+esc_fanat_spawn -acv_treplo}
target = wpn_ak47_sh
target_cond = 95
reward_item = bomba_mina_b, 2
reward_random = 3,1
prior = 5

[005028]
type = chain
once = true
condlist = {+esc_fanat_spawn -acv_treplo}
target = wpn_aek971_m1
target_cond = 95
reward_item = bomba_mina_n, bomba_mina_b
reward_random = 3,1,4,1
prior = 6

[005029]
type = chain
once = true
condlist = {+esc_fanat_spawn -acv_treplo}
target = wpn_hk416_m1
target_cond = 95
reward_item = bomba_big, detonator, 2
reward_random = 3,1,4,1
prior = 7

[005030]
type = chain
once = true
condlist = {+esc_fanat_spawn -acv_treplo}
target = wpn_oicw
target_cond = 95
hide_reward = true
reward_item = exo_military_outfit, wpn_aks74_m2, wpn_mp5k, af_teleport
reward_money = 25000
reward_info = acv_bombardier
prior = 8
;;;;;;;;;;;;;;;;;;;;;;;;;;; Волк ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Шустрый ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[006000]
type = eliminate_lager
condlist = {+esc_serious_talk}
target = cave_burer_prohod
map_location = eliminate_monster_lager_location
reward_item = antirad, vodka
reward_random = 1,2,5,1
reward_money = 6000

[006001]
type = eliminate_lager
condlist = {+val_actor_on_bandits_base}
target = darkscape_stalker_saray
reward_item = af_fuzz_kolobok
reward_money = 1000

[006002]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_exit_sold
map_location = eliminate_monster_lager_location
reward_item = af_armor_1, bezoar
reward_random = 1,2
reward_money = 5000
prior = 1 

[006003]
type = eliminate_lager
condlist = {+agroprom_military_case_done -sar_monolith_destroy}
target = agr_road_patrol1
reward_item = wpn_scorpion, af_vyvert
reward_random = 8,2
reward_money = 4000
prior = 1

[006004]
type = monster_part
condlist = {+esc_serious_talk}
target = part_fang_wolf
reward_item = art_acumm, 2
reward_money = 2000

[006005]
type = monster_part
condlist = {+esc_serious_talk}
target = part_nosales_tongue
reward_random = 1,1,5,1
reward_money = 3500

[006006]
type = artefact
condlist = {+esc_serious_talk}
target = af_mincer_meat
reward_item = outfit_novice_m1
reward_money = 3000

[006007]
type = find_item
once = true
target = outfit_bandit_m1
reward_item = af_cristall_flower, wpn_luger
reward_money = 3000

[006008]
type = find_item
condlist = {+garbage_meetstalker_done}
target = killer_outfit
reward_random = 1,1,2,1
reward_money = 4000

[006009]
type = chain
once = true
condlist = {+esc_serious_talk -acv_treplo}
target = conserva
target_count = 10
reward_money = 3500
prior = 1

[006010]
type = chain
once = true
condlist = {+esc_serious_talk -acv_treplo}
target = sandwich
target_count = 10
reward_money = 4000
prior = 2

[006011]
type = chain
once = true
condlist = {+esc_serious_talk -acv_treplo}
target = flaska
target_count = 10
reward_money = 4500
prior = 3

[006012]
type = chain
once = true
condlist = {+esc_serious_talk -acv_treplo}
target = bandage
target_count = 10
reward_money = 5000
prior = 4

[006013]
type = chain
once = true
condlist = {+esc_serious_talk -acv_treplo}
target = medkit
target_count = 10
reward_money = 8000
prior = 5

[006014]
type = chain
once = true
condlist = {+esc_serious_talk -acv_treplo}
target = antirad
target_count = 10
reward_money = 12000
prior = 6

[006015]
type = chain
once = true
condlist = {+esc_serious_talk -acv_treplo}
target = matras
target_count = 3
hide_reward = true
reward_item = af_katushka, outfit_stalker_m2, wpn_nagan_of, nv_bad
reward_info = acv_volonter
prior = 7
;;;;;;;;;;;;;;;;;;;;;;;;;;; Шустрый ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Бром ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[007000]
type = find_item
once = true
target = wpn_abakan_m2
reward_item = af_ameba_slug, wpn_aks74m_kalibr_ves
reward_money = 4000
reward_info = info_amk_recipt_grandmother_glassbeards
reward_dialog = drunk_dolg_reward_phr_1

[007001]
type = chain
once = true
condlist = {-acv_treplo}
target = grenade_rgd5
target_count = 10
reward_item = wpn_pk-a_scope
prior = 1

[007002]
type = chain
once = true
condlist = {-acv_treplo}
target = grenade_f1
target_count = 10
reward_item = wpn_addon_scope1
prior = 2

[007003]
type = chain
once = true
condlist = {-acv_treplo}
target = grenade_f1_double
target_count = 8
reward_item = wpn_addon_scope_m2
prior = 3

[007004]
type = chain
once = true
condlist = {-acv_treplo}
target = grenade_m61
target_count = 8
reward_item = wpn_addon_scope_m3
prior = 4

[007005]
type = chain
once = true
condlist = {-acv_treplo}
target = grenade_7643b
target_count = 5
reward_item = wpn_kollim
reward_random = 1,1
prior = 5

[007006]
type = chain
once = true
condlist = {-acv_treplo}
target = grenade_napalm
target_count = 5
reward_item = wpn_addon_optik
reward_random = 1,1
prior = 6

[007007]
type = chain
once = true
condlist = {-acv_treplo}
target = grenade_he
target_count = 5
reward_item = wpn_addon_scope_m1
reward_random = 1,1
prior = 7

[007008]
type = chain
once = true
condlist = {-acv_treplo}
target = grenade_fb
target_count = 5
reward_item = wpn_addon_scope_pks07
reward_random = 1,1
prior = 8

[007009]
type = chain
once = true
condlist = {-acv_treplo}
target = grenade_sg
target_count = 5
reward_item = wpn_scope_lepoid
reward_random = 2,1
prior = 9

[007010]
type = chain
once = true
condlist = {-acv_treplo}
target = ammo_og-7b
target_count = 6
hide_reward = true
reward_item = dolg_heavy_outfit, wpn_fn57_m1, af_armor_4, wpn_bat_b
reward_info = acv_vlastelin_kolez
prior = 10
;;;;;;;;;;;;;;;;;;;;;;;;;;; Бром ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Охотник в Баре ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[008000]
type = eliminate_lager
target = mil_hunters_bloodsucker
map_location = eliminate_monster_lager_location
reward_item = af_dummy_battery
reward_random = 1,1
reward_money = 2500

[008001]
type = eliminate_lager
target = les_burery_ukamney
map_location = eliminate_monster_lager_location
reward_item = stalker_outfit_v2
reward_random = 1,1,2,1
reward_money = 5000

[008002]
type = eliminate_lager
condlist = {+val_actor_on_bandits_base}
target = darkscape_contr_1
map_location = eliminate_monster_lager_location
reward_item = ammo_7.92x57_ap
reward_random = 5,1,8,1
reward_money = 5500
prior = 1

[008003]
type = eliminate_lager
condlist = {+lukash_ugroza_done}
target = forg_rat
map_location = eliminate_monster_lager_location
reward_item = part_deathclaw_antler
reward_random = 1,2,6,1
reward_money = 10000
prior = 1

[008004]
type = eliminate_lager
condlist = {+pri_stadium_scene_start}
target = pri_smart_tushkano_lair1
map_location = eliminate_monster_lager_location
reward_item = ammo_12x70_kart
reward_random = 7,1
reward_money = 5500
prior = 2

[008005]
type = eliminate_lager
condlist = {+shadowman_forest_done}
target = giant_forest
map_location = eliminate_monster_lager_location
reward_item = ammo_12x70_buck
reward_random = 7,1
reward_money = 5500
prior = 2

[008006]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes1_znak_zombie
map_location = eliminate_monster_lager_location
reward_item = af_ameba_mica
reward_random = 1,1,6,1
reward_money = 6500
prior = 3

[008007]
type = eliminate_lager
condlist = {+info_krest_start}
target = snork_zaton_katakomb
map_location = eliminate_monster_lager_location
reward_item = af_spirit_3
reward_random = 7,1
reward_money = 7000
prior = 3

[008008]
type = find_item
once = true
condlist = {+ginek_vlip_done}
target = wpn_rem870_magnum
reward_item = kolba_orand_poln
reward_money = 5000
reward_treasure = true

[008009]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_addon_silencer
target_count = 2
target_cond = 75
reward_item = grenade_rgd5
reward_random = 1,1
prior = 1

[008010]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_addon_sil_apb
target_count = 2
target_cond = 75
reward_item = grenade_f1
reward_random = 8,2
prior = 2

[008011]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_addon_sil_762_p
target_count = 2
target_cond = 75
reward_item = af_gravi
reward_random = 8,2
prior = 3

[008012]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_addon_sil_545_ar
target_count = 2
target_cond = 75
reward_item = af_blood
reward_random = 1,1,8,1
prior = 4

[008013]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_addon_sil_556_ar
target_count = 2
target_cond = 75
reward_item = af_cristall_flower
reward_random = 1,1,8,1
prior = 5

[008014]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_addon_sil_762_ar
target_count = 2
target_cond = 75
reward_item = af_electra_sparkler
reward_random = 2,1
prior = 6

[008015]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_9mm_nato_silencer
target_count = 2
target_cond = 75
reward_item = af_electra_flash
reward_random = 1,2
prior = 7

[008016]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_addon_sil_9_p
target_count = 2
target_cond = 75
reward_item = af_rusty_kristall
reward_random = 1,1,8,1
prior = 8

[008017]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_addon_sil_57
target_count = 2
target_cond = 75
reward_item = af_drops
reward_random = 1,1,8,1 
prior = 9

[008018]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_addon_sil_1143_p
target_count = 2
target_cond = 75
reward_item = af_rusty_thorn
reward_random = 1,1,8,1
prior = 10

[008019]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_pbs-4_silencer
target_count = 2
target_cond = 75
reward_item = af_ameba_slug
reward_random = 1,2 
prior = 11

[008020]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_addon_9x39silencer
target_count = 2
target_cond = 75
reward_item = af_fireball
reward_random = 1,2
prior = 12

[008021]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_addon_sil_93
target_cond = 75
reward_item = af_dummy_battery
reward_random = 2,1
prior = 13

[008022]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_addon_sil_86
target_cond = 75
reward_item = af_dummy_pellicle
reward_random = 2,1
prior = 14

[008023]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_addon_sil_sr25
target_cond = 75
reward_item = af_dummy_glassbeads
reward_random = 2,1
prior = 15

[008024]
type = chain
once = true
condlist = {+bar_bar_hunter_quest_finish -acv_treplo}
target = wpn_addon_sil_127
target_cond = 75
hide_reward = true
reward_item = wpn_toz, repair_item_xo, wpn_bush_tactik, af_power_1, morphin
reward_info = acv_gluhar
prior = 16
;;;;;;;;;;;;;;;;;;;;;;;;;; Охотник в Баре ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Киценко (командир южного блокпоста) ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[009000]
type = eliminate_lager
target = bar_zastava_dogs_lair
map_location = eliminate_monster_lager_location
reward_item = af_mincer_meat, ammo_7.62x39_fmj
reward_money = 2500

[009001]
type = eliminate_lager
target = atp_burer
map_location = eliminate_monster_lager_location
reward_item = ammo_9x19_7h21, ammo_410_dart, 2
reward_money = 4500
prior = 1

[009002]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = dar_angar
map_location = eliminate_monster_lager_location
reward_item = ammo_5.45x39_ap, ammo_7.62x39_ap, ammo_7.62x54_7h1
reward_money = 5500
prior = 1

[009003]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = pri_smart_controler_lair1
map_location = eliminate_monster_lager_location 
reward_item = ammo_12.7x55_fmj, 2
reward_money = 7000
prior = 2

[009004]
type = eliminate_lager
condlist = {+info_krest_start}
target = zaton_ukamney_lager
reward_item = ammo_12.7x55_ap, ammo_7.62x39_k
reward_random = 5,1,6,1 
reward_money = 11000
prior = 2

[009005]
type = find_item
once = true
condlist = {+agroprom_military_case_done}
target = treasure_item
target_count = 2
reward_item = wpn_obrez_m1891

[009006]
type = find_item
once = true
condlist = {+agroprom_military_case_done}
target = treasure_item
target_count = 3
reward_item = wpn_ko38
prior = 1

[009007]
type = find_item
once = true
condlist = {+agroprom_military_case_done}
target = treasure_item
target_count = 4
reward_item = wpn_sks_s
prior = 2

[009008]
type = find_item
once = true
condlist = {+agroprom_military_case_done}
target = treasure_item
target_count = 5
reward_item = wpn_m1891_30
prior = 3

[009009]
type = find_item
once = true
condlist = {+agroprom_military_case_done}
target = treasure_item
target_count = 6
reward_item = wpn_g43
prior = 4

[009010]
type = find_item
once = true
condlist = {+agroprom_military_case_done}
target = treasure_item
target_count = 7
reward_item = wpn_groza_m2
prior = 5

[009011]
type = find_item
once = true
condlist = {+agroprom_military_case_done}
target = treasure_item
target_count = 8
reward_item = wpn_svt40
prior = 6

[009012]
type = find_item
once = true
condlist = {+agroprom_military_case_done}
target = treasure_item
target_count = 9
reward_item = wpn_crowbar
prior = 7

[009013]
type = find_item
once = true
condlist = {+agroprom_military_case_done}
target = treasure_item
target_count = 10
reward_item = wpn_bizon_m2
prior = 8

[009014]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = army_counter
target_count = 100
reward_item = wpn_ak74_kalibr_ves, af_teleport
prior = 1

[009015]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = army_counter
target_count = 100
reward_item = wpn_abakan_otdaca_ves, af_teleport
prior = 2

[009016]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = army_counter
target_count = 100
reward_item = wpn_m1891_30_scope_ves, af_teleport
prior = 3

[009017]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = army_counter
target_count = 100
reward_item = wpn_akm_otdaca_ves, af_teleport
prior = 4

[009018]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = army_counter
target_count = 100
hide_reward = true
reward_item = wpn_tkpd, exo_lastday_outfit, wpn_knifesurv, arhara_tele, 2
reward_info = acv_alumiking
prior = 5 
;;;;;;;;;;;;;;;;;;;;;;;; Киценко (командир южного блокпоста) ;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Петренко ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[010000]
type = eliminate_lager
condlist = {+agroprom_military_case_done}
target = agr_road_patrol2
reward_item = ammo_5.45x39_ap, ammo_vog-25p, 2
reward_money = 3500

[010001]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = ros_smart_poltergeist1
map_location = eliminate_monster_lager_location
reward_random = 1,1,4,1 
reward_money = 6000

[010002]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = ros_smart_bloodsucker1
map_location = eliminate_monster_lager_location
reward_item = wpn_bizon
reward_money = 2000
prior = 1

[010003]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = pri_smart_controler_lair2
map_location = eliminate_monster_lager_location
reward_random = 2,2
reward_money = 5000
prior = 1

[010004]
type = eliminate_lager
condlist = {+val_actor_on_bandits_base}
target = darkscape_zombie_1
map_location = eliminate_zombie_lager_location
reward_item = dolg_outfit
reward_random = 2,1,6,1
reward_money = 6500
prior = 2

[010005]
type = eliminate_lager
condlist = {+lukash_ugroza_done}
target = forg_killer_lager
reward_item = wpn_rpg7
reward_money = 3000
prior = 2

[010006]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes1_lenin_snork
map_location = eliminate_monster_lager_location
reward_random = 3,1,4,1,6,1
reward_money = 11000
prior = 3

[010007]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes2_bum_zombie
map_location = eliminate_monster_lager_location
reward_item = wpn_addon_scope_m1, dolg_black_exoskeleton
reward_money = 6000
prior = 3

[010008]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = rad_freedom_respawn_1
reward_item = medkit_army, 2
reward_random = 3,1
reward_money = 4500

[010009]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = mil_freedom_barier_respawn_1
reward_item = ammo_7.62x54_7h1, ammo_7.62x39_k
reward_money = 4000

[010010]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = ros_killer_respawn_3
reward_item = wpn_addon_9x39silencer
reward_random = 1,1,8,1
reward_money = 3000

[010011]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = mil_freedom_respawn_3
reward_item = wpn_aks47, ammo_7.62x39_fmj
reward_money = 2500
prior = 1

[010012]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = lim_monolith_respawn_1
reward_item = medkit_army, 2
reward_random = 2,2,5,1
reward_money = 8000
prior = 1

[010013]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = pri_monolith_respawn_3
reward_item = ammo_og-7b, ammo_12.7x55_ap
reward_money = 7000
prior = 2

[010014]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = atp_fabrika_bandit_respawn_1
reward_item = ammo_93x64_sp
reward_random = 8,2
reward_money = 5500
prior = 2

[010015]
type = find_item
condlist = {+yan_kill_brain_done}
target = matras
reward_item = bomba_mina_b
reward_random = 1,1
reward_money = 2500

[010016]
type = find_item
condlist = {+yan_kill_brain_done}
target = ammo_9x39_pab9
target_count = 4
reward_item = ammo_12x70_kart, ammo_7.62x51_ap
reward_money = 4000

[010017]
type = find_item
condlist = {+yan_kill_brain_done}
target = dolg_black_exoskeleton
target_cond = 10, 49
reward_item = wpn_pbs-4_silencer
reward_random = 3,1,8,2
reward_money = 6000

[010018]
type = find_item
condlist = {+yan_kill_brain_done}
target = freedom_scientific_outfit
target_cond = 95
reward_item = wpn_rpkm40
reward_money = 4000
prior = 1

[010019]
type = find_item
condlist = {+yan_kill_brain_done}
target = ammo_40sw_hp
target_count = 5
reward_item = ammo_7.92x57_ap, ammo_7.92x33_ap
reward_money = 5000
prior = 1

[010020]
type = find_item
condlist = {+yan_kill_brain_done}
target = killer_green_exoskeleton
target_cond = 95
reward_item = wpn_aek973
reward_treasure = true
reward_money = 12000
prior = 2

[010021]
type = find_item
condlist = {+yan_kill_brain_done}
target = wpn_rpk47_m1
target_count = 2
target_cond = 10, 49
reward_item = ammo_7.62x51box
reward_money = 4500
prior = 2

[010022]
type = chain
once = true
condlist = {+yan_kill_brain_done -acv_treplo}
target = repair_item_weapon
target_count = 50
reward_item = ammo_7.62x51box , ammo_17x83, ammo_7.62x39_k, 2
reward_money = 15000
prior = 1

[010023]
type = chain
once = true
condlist = {+yan_kill_brain_done -acv_treplo}
target = repair_item_outfit
target_count = 50
reward_item = ammo_7.62x54r, ammo_408, ammo_9x39_ap, 2
reward_money = 15000
prior = 2

[010024]
type = chain
once = true
condlist = {+yan_kill_brain_done -acv_treplo}
target = akkumulytor
target_count = 10
reward_item = ammo_12.7x108r, ammo_12.7x108, ammo_408, 2
reward_money = 20000
prior = 3

[010025]
type = chain
once = true
condlist = {+yan_kill_brain_done -acv_treplo}
target = acumm
target_count = 5
reward_item = ammo_balon, 2
reward_money = 15000
prior = 4

[010026]
type = chain
once = true
condlist = {+yan_kill_brain_done -acv_treplo}
target = repair_item_xo
target_count = 3 
hide_reward = true
reward_item = cube_chip, wpn_abakan_tact, wpn_awm, af_teleport, wpn_shmel, 2
reward_info = acv_mechanic
prior = 5 
;;;;;;;;;;;;;;;;;;;;;;;;;;; Петренко ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Лысый ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[011000]
type = kill_stalker
condlist = {+lysyi_klad_nayti_done}
target = sim_stalker_veteran_umnik
reward_item = wpn_mp7a3
reward_random = 5,2
reward_money = 5000

[011001]
type = kill_stalker
condlist = {+lysyi_klad_nayti_done}
target = stalker_nebo_4
reward_item = wpn_aks74m
reward_random = 5,2
reward_money = 6000

[011002]
type = kill_stalker
condlist = {+lysyi_klad_nayti_done}
target = stalker_ki_skat
reward_item = wpn_sbr
reward_random = 5,2
reward_money = 5000

[011003]
type = kill_stalker
condlist = {+lysyi_klad_nayti_done}
target = esc_soldier_respawn_specnaz
reward_item = wpn_g36c
reward_random = 5,2
reward_money = 5000
prior = 1

[011004]
type = kill_stalker
condlist = {+lysyi_klad_nayti_done}
target = mil_freedom_respawn_1
reward_item = wpn_m16a2_sk1
reward_random = 5,2
reward_money = 5000
prior = 1

[011005]
type = kill_stalker
condlist = {+lysyi_klad_nayti_done}
target = gar_bandit_respawn_1
reward_item = wpn_tavor
reward_random = 5,2
reward_money = 6000
prior = 1

[011006]
type = kill_stalker
condlist = {+lysyi_klad_nayti_done}
target = esc_stalker_respawn_2
reward_item = wpn_sg552_sk1
reward_random = 5,2
reward_money = 5000
prior = 2

[011007]
type = kill_stalker
condlist = {+lysyi_klad_nayti_done}
target = esc_arhara_stalker_zombied1
reward_item = wpn_famas_p3_sk1
reward_random = 5,2
reward_money = 5000
prior = 2

[011008]
type = kill_stalker
condlist = {+lysyi_klad_nayti_done}
target = stalker_bandit_14
reward_item = wpn_ak74u_kalibr
reward_random = 5,1
reward_money = 4000
prior = 2

[011009]
type = kill_stalker
condlist = {+lysyi_klad_nayti_done}
target = gar_stalker_respawn_2
reward_item = wpn_mp5pdw
reward_random = 5,2
reward_money = 6000
prior = 3

[011010]
type = kill_stalker
condlist = {+lysyi_klad_nayti_done}
target = forest_killer_regular
reward_item = wpn_m4_a3
reward_random = 5,2
reward_money = 5000
prior = 3

[011011]
type = kill_stalker
condlist = {+lysyi_klad_nayti_done}
target = stalker_nebo_1_10
reward_item = wpn_galil
reward_random = 5,2
reward_money = 6000
prior = 3

[011012]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = stalker_outfit_v1
reward_random = 8,2
reward_money = 3000

[011013]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = stalker_outfit
reward_random = 8,2
reward_money = 3000

[011014]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = dolg_outfit
reward_random = 8,2
reward_money = 3000

[011015]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = killer_outfit
reward_random = 8,2
reward_money = 3000

[011016]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = svoboda_light_outfit
reward_random = 8,2
reward_money = 3500
prior = 1

[011017]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = stalker_outfit_v2
reward_random = 8,2
reward_money = 3500
prior = 1

[011018]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = nebo_light_outfit
reward_random = 8,2
reward_money = 3500
prior = 1

[011019]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = stalker_guard_outfit
reward_random = 5,2
reward_money = 3500
prior = 1

[011020]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = monolit_outfit
reward_random = 1,2
reward_money = 4000
prior = 2

[011021]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = stalker_outfit_v3
reward_random = 1,2
reward_money = 4000
prior = 2

[011022]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = nebo_heavy_outfit
reward_random = 2,1,8,1
reward_money = 4000
prior = 2

[011023]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = outfit_killer_m1
reward_random = 8,3
reward_money = 4000
prior = 2

[011024]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = dolg_heavy_outfit
reward_random = 2,1,4,1
reward_money = 5000
prior = 3

[011025]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = monolit_black_outfit
reward_random = 1,2
reward_money = 5000
prior = 3

[011026]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = svoboda_heavy_outfit
reward_random = 1,1,8,2
reward_money = 5000
prior = 3

[011027]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = outfit_dolg_m1
reward_random = 1,2
reward_money = 5500
prior = 3

[011028]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = lastday_outfit
reward_random = 3,1
reward_money = 5500
prior = 4

[011029]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = outfit_svoboda_m1
reward_random = 1,1,2,1
reward_money = 5500
prior = 4

[011030]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = military_outfit
reward_random = 2,1,4,1
reward_money = 5500
prior = 4

[011031]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = militaryspec_outfit
reward_random = 2,1,4,1
reward_money = 6000
prior = 5

[011032]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = outfit_specnaz_m1
reward_random = 3,1,4,1
reward_money = 6500
prior = 5

[011033]
type = find_item
condlist = {+lysyi_klad_nayti_done}
target = neytral_exo_gaz_outfit_m1
reward_item = ammo_23x76_shrap
reward_money = 7000
prior = 5

[011034]
type = chain
once = true
condlist = {+lysyi_klad_nayti_done -acv_treplo}
target = wpn_addon_scope_cmore
reward_random = 3,1
prior = 1

[011035]
type = chain
once = true
condlist = {+lysyi_klad_nayti_done -acv_treplo}
target = wpn_scope_ekp
reward_random = 3,1
prior = 2

[011036]
type = chain
once = true
condlist = {+lysyi_klad_nayti_done -acv_treplo}
target = wpn_addon_scope_ac
reward_random = 3,1
prior = 3

[011037]
type = chain
once = true
condlist = {+lysyi_klad_nayti_done -acv_treplo}
target = wpn_addon_docter_sight
reward_item = player
reward_random = 3,1
prior = 4

[011038]
type = chain
once = true
condlist = {+lysyi_klad_nayti_done -acv_treplo}
target = wpn_addon_kobra
reward_item = matras
reward_random = 3,1
prior = 5

[011039]
type = chain
once = true
condlist = {+lysyi_klad_nayti_done -acv_treplo}
target = wpn_kollim
reward_item = zamok
reward_random = 3,1
prior = 6

[011040]
type = chain
once = true
condlist = {+lysyi_klad_nayti_done -acv_treplo}
target = wpn_kollim_sig
hide_reward = true
reward_item = wpn_benelli_m3_short, repair_item_xo, wpn_mg42
reward_info = acv_lupoglaz
prior = 7
;;;;;;;;;;;;;;;;;;;;;;;;;;; Лысый ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Осведомитель ;;;;;;;;;;;;;;;;;;;;
[012000]
type = kill_stalker
target = sim_stalker_master_master
reward_item = money_usa
reward_random = 2,1
reward_money = 2500

[012001]
type = kill_stalker
target = bar_stalker_respawn_1
reward_item = money_usa
reward_random = 4,1
reward_money = 4500

[012002]
type = kill_stalker
target = rad_monolith_respawn_3
reward_item = grenade_m61, money_usa
reward_random = 4,1
reward_money = 6500

[012003]
type = kill_stalker
target = forest_ohotnik2
reward_item = wpn_usas12
reward_random = 6,1
reward_money = 5000
prior = 1

[012004]
type = kill_stalker
target = forest_nebo_master
reward_item = money_usa
reward_random = 1,1,6,1
reward_money = 4500
prior = 1

[012005]
type = kill_stalker
target = ekolog_zombied_zheltuy
map_location = eliminate_zombie_lager_location
reward_item = ammo_40sw_hp, 2
reward_random = 5,1
reward_money = 7000
prior = 1

[012006]
type = artefact
once = true
condlist = {+info_amk_recipt_fake +info_amk_recipt_fake_done}
target = af_sunlight
hide_reward = true
reward_money = 2000000
reward_info = acv_sunlight

[012007]
type = find_item
once = true
condlist = {+taynik_laba_done}
target = ariadna_zapiska
reward_item = detector_advances

[012008]
type = find_item
once = true
condlist = {+forest_psu_perex}
target = forest_last_dead_listok
reward_treasure = true

[012009]
type = find_item
once = true
condlist = {-snp_osvedomitel1_done +kuzmat_lek_start}
target = karta_peschera
reward_treasure = true

[012010]
type = find_item
once = true
condlist = {+bar_deactivate_radar_done}
target = rad_pda
reward_item = wpn_mateba

[012011]
type = find_item
once = true
condlist = {+strelok_pda_done}
target = arhara_listok
reward_item = wpn_raging_bull

[012012]
type = find_item
once = true
condlist = {+odnonogiy_foto_done}
target = bloknot_neizvestnogo
reward_item = wpn_hk416_m1

[012013]
type = find_item
once = true
condlist = {+mil_leader_quest2_complete}
target = stukach_book
reward_item = wpn_mac10, wpn_addon_sil_1143_p

[012014]
type = find_item
once = true
condlist = {+voronin_stol_dostat_done}
target = malyva
reward_item = wpn_gyrza
reward_treasure = true

[012015]
type = find_item
once = true
condlist = {+dcity_kontrik_done}
target = taynik_mg
reward_item = wpn_knife_ghost
reward_treasure = true

[012016]
type = find_item
once = true
condlist = {+info_artmod_probabka_burera}
target = recipi_bpb
reward_item = wpn_beretta_m1

[012017]
type = find_item
once = true
condlist = {+saxar_zhena_say_start}
target = nauch_recomend
reward_item = wpn_svdk

[012018]
type = find_item
once = true
condlist = {+tel_dcity_kanaliy}
target = listok_spark
reward_item = wpn_sw, wpn_sw_hrt

[012019]
type = find_item
once = true
condlist = {+doc_otdan_q}
target = arhara_instruk
reward_item = wpn_tt33_m2

[012020]
type = find_item
once = true
condlist = {+voronin_samopisez_done}
target = pilot_zapiska
reward_item = wpn_awp_m1

[012021]
type = find_item
once = true
condlist = {+podval_lima_done}
target = strannik_bloknot
reward_item = wpn_fist_c4

[012022]
type = find_item
target = wpn_m4a1
target_cond = 95
reward_item = af_dik_1
reward_money = 2000

[012023]
type = find_item
target = ammo_357_hp_mag
target_count = 5  
reward_item = ammo_balon
reward_money = 3500

[012024]
type = find_item
target = beer_a
target_count = 6
reward_random = 1,1
reward_money = 1500

[012025]
type = chain
once = true
condlist = {+info_way112a -acv_treplo}
target = science_teleport
target_count = 3
reward_random = 3,1
reward_treasure = true
reward_money = 10000
prior = 1

[012026]
type = chain
once = true
condlist = {+info_way112a -acv_treplo}
target = science_teleport2
target_count = 3
reward_random = 3,1
reward_treasure = true
reward_money = 10000
prior = 2

[012027]
type = chain
once = true
condlist = {+info_way112a -acv_treplo}
target = science_teleport3
target_count = 3
reward_random = 3,1 
reward_treasure = true
reward_money = 10000
prior = 3

[012028]
type = chain
once = true
condlist = {+info_way112a -acv_treplo}
target = af_teleport
target_count = 3
reward_random = 3,2
reward_treasure = true
reward_money = 12500
prior = 4

[012029]
type = chain
once = true
condlist = {+info_way112a -acv_treplo}
target = arhara_tele
target_count = 2
reward_random = 3,1 
reward_treasure = true
reward_money = 15000
prior = 5

[012030]
type = chain
once = true
condlist = {+info_way112a -acv_treplo}
target = amk_transmutator
reward_random = 3,2
reward_treasure = true
reward_money = 15000
prior = 6

[012031]
type = chain
once = true
condlist = {+info_way112a -acv_treplo}
target = wpn_gravigun
reward_treasure = true
reward_money = 25000
prior = 7

[012032]
type = chain
once = true
condlist = {+info_way112a -acv_treplo}
target = det_artefact_super
hide_reward = true
reward_item = arhara_obman27
reward_money = 200000
reward_info = acv_ufolog
prior = 8
;;;;;;;;;;;;;;;;;;;;;;;;;; Осведомитель ;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Захар ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[013000]
type = eliminate_lager
target = les_gigant_ukamn
map_location = eliminate_monster_lager_location
reward_item = ammo_12x70_buck, 2
reward_random = 2,1
reward_money = 5500

[013001]
type = eliminate_lager
target = av_peshera_krovosos_two
map_location = eliminate_monster_lager_location
reward_item = ammo_12.7x108r
reward_random = 6,1,7,1
reward_money = 10000

[013002]
type = eliminate_lager
target = bar_monstr_sklady_road
map_location = eliminate_monster_lager_location
reward_random = 2,1,6,1
reward_money = 5500

[013003]
type = eliminate_lager
target = dar_smart_snork
condlist = {+bar_darklab_document_done}
map_location = eliminate_monster_lager_location
reward_item = ammo_410_buck, 2
reward_random = 2,1,6,1
reward_money = 8500
prior = 1

[013004]
type = eliminate_lager
condlist = {+val_actor_on_bandits_base}
target = darkscape_boars_3
map_location = eliminate_monster_lager_location
reward_item = part_winger_liver, 2
reward_random = 1,2
reward_money = 4000
prior = 1

[013005]
type = eliminate_lager
target = ros_smart_monster4
condlist = {+bar_darklab_document_done}
map_location = eliminate_monster_lager_location
reward_item = af_mincer_meat
reward_random = 1,1
reward_money = 2500
prior = 1

[013006]
type = eliminate_lager
condlist = {+pri_stadium_scene_start}
target = pri_smart_snork_lair2
map_location = eliminate_monster_lager_location
reward_item = ammo_12x70_buck, 2
reward_random = 7,1
reward_money = 7000
prior = 2

[013007]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_monstr28
map_location = eliminate_monster_lager_location
reward_item = ammo_20x76_buck
reward_money = 5000
prior = 2

[013008]
type = eliminate_lager
target = agr2_dogs_st_3
condlist = {+bar_darklab_document_done}
map_location = eliminate_monster_lager_location
reward_item = part_stinger_sting, 2
reward_random = 2,1
reward_money = 3500
prior = 2

[013009]
type = eliminate_lager
target = zat_monstr13
condlist = {+info_krest_start}
map_location = eliminate_monster_lager_location
reward_random = 3,1,6,1,7,1
reward_money = 11000
prior = 3

[013010]
type = eliminate_lager
target = ros_smart_snork1
condlist = {+bar_darklab_document_done}
map_location = eliminate_monster_lager_location
reward_random = 5,1,8,2
reward_money = 4000
prior = 3

[013011]
type = eliminate_lager
condlist = {+lukash_ugroza_done}
target = forg_giant
map_location = eliminate_monster_lager_location
reward_item = mozg
reward_random = 2,2
reward_money = 8000
prior = 3

[013012]
type = artefact
condlist = {+bar_darklab_document_done}
target = af_buliz
target_count = 2
reward_item = vodka
reward_random = 1,1
reward_money = 2000

[013013]
type = artefact
condlist = {+bar_darklab_document_done}
target = art_acumm
target_count = 2
reward_item = vodka, 3
reward_money = 1500

[013014]
type = artefact
condlist = {+bar_darklab_document_done}
target = af_pudd_1
reward_random = 2,1,5,2
reward_money = 4500

[013015]
type = artefact
condlist = {+bar_darklab_document_done}
target = af_armor_1
reward_treasure = true
reward_money = 2000
prior = 1

[013016]
type = artefact
condlist = {+bar_darklab_document_done}
target = af_babka_1
reward_item = part_stinger_sting, 2
reward_random = 1,2
reward_money = 4000
prior = 1

[013017]
type = artefact
condlist = {+bar_darklab_document_done}
target = af_dik_2
reward_item = part_gnomius
reward_random = 2,1,6,1
reward_money = 6500
prior = 1

[013018]
type = artefact
condlist = {+bar_darklab_document_done}
target = mutant_psevdodog_cocoon
reward_random = 2,1,4,1
reward_money = 8000
prior = 2

[013019]
type = artefact
condlist = {+bar_darklab_document_done}
target = af_arhara_globus
reward_item = ammo_zhekan_izomorf, 2
reward_random = 3,1,6,1
reward_money = 8000
prior = 2

[013020]
type = monster_part
condlist = {+bar_darklab_document_done}
target = part_psevdogigant_hand
reward_random = 6,1
reward_money = 3000

[013021]
type = monster_part
condlist = {+bar_darklab_document_done}
target = part_krovosos_jaw
target_count = 2
reward_item = ammo_40sw_hp
reward_random = 2,1
reward_money = 5000

[013022]
type = monster_part
condlist = {+bar_darklab_document_done}
target = part_deathclaw_antler
reward_random = 4,1,6,1
reward_money = 7500

[013023]
type = monster_part
condlist = {+bar_darklab_document_done}
target = bezoar
target_count = 2
reward_item = exo_outfit
reward_money = 3000
prior = 1

[013024]
type = monster_part
condlist = {+bar_darklab_document_done}
target = part_zanoza_leg
reward_item = drug_booster, ammo_gauss
reward_random = 5,1
reward_money = 6500
prior = 1

[013025]
type = monster_part
condlist = {+bar_darklab_document_done}
target = part_digitis_biblio
reward_random = 6,2
reward_money = 6000
prior = 1

[013026]
type = monster_part
condlist = {+bar_darklab_document_done}
target = part_hand_kontroler
target_count = 3
reward_random = 1,1,2,1
reward_money = 4500
prior = 2

[013027]
type = monster_part
condlist = {+bar_darklab_document_done}
target = part_parazit
target_count = 2 
reward_item = ammo_23x76_shrap
reward_money = 4500
prior = 2

[013028]
type = monster_part
condlist = {+bar_darklab_document_done}
target = part_biomassa_growth
target_count = 3
reward_item = wpn_m60
reward_money = 3000
prior = 2

[013029]
type = find_item
condlist = {+bar_darklab_document_done}
target = wpn_addon_scope_hanter
reward_item = grenade_f1_double
reward_random = 2,2
reward_money = 7000

[013030]
type = find_item
condlist = {+bar_darklab_document_done}
target = novice_outfit_rain_1
target_cond = 95
reward_item = ammo_12x70_kart, sigaret, 5
reward_random = 5,1
reward_money = 4000

[013031]
type = find_item
condlist = {+bar_darklab_document_done}
target = zamok
target_count = 2
reward_item = wpn_ak9_m1
reward_money = 3000
prior = 1

[013032]
type = find_item
condlist = {+bar_darklab_document_done}
target = svoboda_exoskeleton
reward_item = ammo_23x76_shrap, 2
reward_money = 9000
prior = 1

[013033]
type = find_item
condlist = {+bar_darklab_document_done}
target = wpn_bm16_m1
reward_treasure = true
reward_money = 2000
prior = 2

[013034]
type = find_item
condlist = {+bar_darklab_document_done}
target = wpn_mg42
target_cond = 95
reward_item = af_power
reward_money = 3000
prior = 2

[013035]
type = chain
once = true
condlist = {+atak_larger_done}
target = wpn_knife
target_cond = 95
reward_item = wpn_ak47, ammo_7.62x39_fmj
prior = 1

[013036]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_knifa 
target_cond = 95
reward_item = wpn_akm_sk2, ammo_7.62x39_k
prior = 2

[013037]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_addon_shtyk_nozh_knife
target_cond = 95
reward_item = wpn_ak103, ammo_7.92x33_fmj, 2
prior = 3

[013038]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_bat_a 
target_cond = 95
reward_item = wpn_ak105, wpn_pbs-4_silencer
prior = 4

[013039]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_bat_b
target_cond = 95
reward_item = wpn_ak47_otdaca_ves, ammo_7.62x39_k, 2
prior = 5

[013040]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_knif3
target_cond = 95
reward_item = wpn_bizon_kol, ammo_9x19_pbp, 5
prior = 6

[013041]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_knife_m
target_cond = 95
reward_item = wpn_ak108, ammo_5.56x45_gd, 2
prior = 7

[013042]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_6x4_knife
target_cond = 95
reward_item = wpn_rpk47_m1, ammo_7.62x39_k, 2
prior = 8

[013043]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_elf
target_cond = 95
reward_item = wpn_akm203_pso, ammo_7.62x39_k
prior = 9

[013044]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_sw_hrt
target_cond = 95
reward_item = wpn_awm, ammo_igl, 2
prior = 10

[013045]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_knifesurv
target_cond = 95
reward_item = wpn_fn2000, ammo_5.56x45_gd
prior = 11

[013046]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_knife_new
target_cond = 95
reward_item = wpn_val_m1, ammo_9x39_izomorf
prior = 12

[013047]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_valor_blade
target_cond = 95
reward_item = wpn_benelli_m3_short, ammo_12x70_kart
prior = 13

[013048]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_bush_tactik
target_cond = 95
reward_item = wpn_m4, ammo_5.56x45_gd, 2
prior = 14

[013049]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_trench
target_cond = 95
reward_item = wpn_hk416, ammo_5.56x45_gd, 2
prior = 15

[013050]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_knife_ghost
target_cond = 95
reward_item = wpn_hk417_sk1, ammo_7.62x51_ap
prior = 16

[013051]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_oc4
target_cond = 95
reward_item = wpn_zastava_m76, ammo_7.92x57_ap
prior = 17

[013052]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_knife_n
target_cond = 95
reward_item = wpn_lr300_m1, ammo_5.56x45_gd
prior = 18

[013053]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_kabar
target_cond = 95
reward_item = wpn_mp5k
prior = 19 

[013054]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_sw_bayonet
target_cond = 95
reward_item = wpn_svd_m3
prior = 20

[013055]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_knif2
target_cond = 95
reward_item = wpn_m_134
prior = 21

[013056]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_sword_ksifos
target_cond = 95
reward_item = wpn_sr25_mk11_mod0_sk1_otdaca_ves
prior = 22

[013057]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_shashka
target_cond = 95
reward_item = wpn_m60_ves
prior = 23

[013058]
type = chain
once = true
condlist = {+atak_larger_done -acv_treplo}
target = wpn_kolbasa
target_cond = 95
hide_reward = true
reward_item = repair_item_xo, af_life_heart, wpn_m4_tact, af_teleport
reward_info = acv_jigit
prior = 24
;;;;;;;;;;;;;;;;;;;;;;;;;;; Захар ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Ааз ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[014000]
type = artefact
condlist = {+aaz_note_done}
target = af_electra_sparkler
reward_item = ammo_9x21_10
reward_random = 1,1
reward_money = 4000

[014001]
type = artefact
condlist = {+aaz_note_done}
target = af_soul
reward_item = ammo_10x25_hp
reward_random = 1,1
reward_money = 4000

[014002]
type = artefact
condlist = {+aaz_note_done}
target = af_dummy_battery
reward_item = ammo_9x19_7h21
reward_random = 1,1 
reward_money = 4000

[014003]
type = artefact
condlist = {+aaz_note_done}
target = af_pudd_2
reward_random = 4,2
reward_money = 9000
prior = 1

[014004]
type = artefact
condlist = {+aaz_note_done}
target = af_babka_1
reward_random = 1,1,2,1
reward_money = 4000
prior = 1

[014005]
type = find_item
condlist = {+aaz_note_done}
target = wpn_vihlop
target_cond = 95
reward_item = ammo_12.7x108r
reward_money = 4500

[014006]
type = find_item
condlist = {+aaz_note_done}
target = wpn_knifa
reward_random = 1,2,2,1
reward_money = 5500

[014007]
type = find_item
condlist = {+aaz_note_done}
target = wpn_svd
target_cond = 95
reward_random = 3,1,6,1
reward_money = 6500
prior = 1

[014008]
type = find_item
condlist = {+aaz_note_done}
target = wpn_gauss_krayzis
target_cond = 95
reward_random = 3,2,5,2
reward_money = 7500
prior = 1

[014009]
type = kill_stalker
condlist = {+aaz_note_done}
target = labirint_monolit_respawn_2
reward_random = 3,2
reward_money = 8000

[014010]
type = kill_stalker
condlist = {+aaz_note_done}
target = cit_killer_respawn_1
reward_item = akkumulytor
reward_random = 2,1,4,2
reward_money = 8000

[014011]
type = kill_stalker
condlist = {+aaz_note_done}
target = bar_dolg_attackers_stop8
reward_item = akkumulytor
reward_treasure = true
reward_money = 3000
prior = 1

[014012]
type = kill_stalker
condlist = {+aaz_note_done}
target = rad_zombied_respawn_1
reward_random = 3,1
reward_money = 3500
prior = 1

[014013]
type = eliminate_lager
condlist = {+aaz_note_done}
target = upi_zanoza
map_location = eliminate_monster_lager_location
reward_item = ammo_12.7x108r
reward_money = 4500

[014014]
type = eliminate_lager
condlist = {+aaz_note_done}
target = upi_zombie
map_location = eliminate_zombie_lager_location
reward_random = 2,1,4,1,6,1
reward_money = 10000

[014015]
type = eliminate_lager
condlist = {+doki_dimak_done}
target = zat_stalki10
reward_item = ammo_8.6x70_ap
reward_random = 1,1,6,1
reward_money = 8000

[014016]
type = eliminate_lager
condlist = {+aaz_note_done}
target = podzemka_polterburer
map_location = eliminate_monster_lager_location
reward_random = 4,2,6,2
reward_money = 10000
prior = 1

[014017]
type = eliminate_lager
condlist = {+aaz_note_done}
target = x_laba_karlushy
map_location = eliminate_monster_lager_location
reward_item = ammo_408, ammo_17x83
reward_random = 7,1 
reward_money = 10000
prior = 1

[014018]
type = eliminate_lager
condlist = {+aaz_note_done}
target = jup_monstr1
map_location = eliminate_monster_lager_location
reward_random = 2,1,3,1
reward_money = 10000
prior = 2

[014019]
type = eliminate_lager
condlist = {+aaz_note_done}
target = pri_blackwater_hosp_2korp_1floor
reward_random = 3,2
reward_money = 10000
prior = 2

[014020]
type = monster_part
condlist = {+aaz_note_done}
target = part_hand_kontroler
target_count = 3
reward_item = medkit_army
reward_random = 2,2
reward_money = 5500

[014021]
type = monster_part
condlist = {+aaz_note_done}
target = part_fracture_hand
target_count = 3
reward_random = 2,1,6,1
reward_money = 5500

[014022]
type = monster_part
condlist = {+aaz_note_done}
target = part_vypolzen_hrebet
target_count = 3
reward_item = ammo_7.62x54r
reward_random = 2,1
reward_money = 5000
prior = 1

[014023]
type = monster_part
condlist = {+aaz_note_done}
target = part_deathclaw_antler
target_count = 2
reward_random = 4,3
reward_money = 13500
prior = 1

[014024]
type = chain
once = true
condlist = {+aaz_note_done -acv_treplo}
target = wpn_gauss
target_count = 5
target_cond = 95
reward_item = wpn_addon_sil_86, ammo_8.6x70_ap, 3
reward_money = 15000
prior = 1

[014025]
type = chain
once = true
condlist = {+aaz_note_done -acv_treplo}
target = ammo_gauss
target_count = 50
reward_item = mutant_bibliotekar_cocoon
reward_money = 20000 
prior = 2

[014026]
type = chain
once = true
condlist = {+aaz_note_done -acv_treplo}
target = ammo_super_gauss
target_count = 40
reward_item = mutant_deathclaw_cocoon
reward_money = 20000 
prior = 3

[014027]
type = chain
once = true
condlist = {+aaz_note_done -acv_treplo}
target = wpn_dark_gauss
target_cond = 95
reward_item = af_pylesos, af_sandstown
prior = 4

[014028]
type = chain
once = true
condlist = {+aaz_note_done -acv_treplo}
target = wpn_gauss2a
target_cond = 95
reward_item = nano_outfit
prior = 5

[014029]
type = chain
once = true
condlist = {+aaz_note_done -acv_treplo}
target = wpn_gauss_ves
target_cond = 95
reward_item = wpn_sword_ksifos
prior = 6

[014030]
type = chain
once = true
condlist = {+aaz_note_done -acv_treplo}
target = wpn_gauss_krayzis
target_cond = 95
reward_item = wpn_kabar, af_power_3
prior = 7

[014031]
type = chain
once = true
condlist = {+aaz_note_done -acv_treplo}
target = wpn_gungauss_gp
target_cond = 95
reward_item = af_shipovnik
prior = 8

[014032]
type = chain
once = true
condlist = {+aaz_note_done -acv_treplo}
target = wpn_hostel
target_cond = 95
hide_reward = true
reward_item = af_oasis_heart, det_artefact_super, af_teleport
reward_money = 100000
reward_info = acv_luchnik
prior = 9
;;;;;;;;;;;;;;;;;;;;;;;;;;; Ааз ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Адреналин ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[015000]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = sak_esc_lager
reward_item = detonator
reward_random = 1,1,8,1
reward_money = 3000

[015001]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = darkscape_flesh_5
map_location = eliminate_monster_lager_location
reward_item = medkit_army
reward_random = 2,2,6,1
reward_money = 8000

[015002]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = agr_u_bloodsucker
map_location = eliminate_monster_lager_location
reward_item = vodka
reward_random = 2,1
reward_money = 3000

[015003]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = agr_rush
map_location = eliminate_monster_lager_location
reward_item = ammo_12x70_buck, amk_metka, 2
reward_money = 3000
prior = 1

[015004]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_bandit_village
reward_item = lastday_outfit
reward_random = 1,2,6,1
reward_money = 9000
prior = 1

[015005]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = cave_snorki_vagonetka
map_location = eliminate_monster_lager_location
reward_item = medkit_scientic
reward_random = 1,1,2,1
reward_money = 5000
prior = 1

[015006]
type = eliminate_lager
condlist = {+lukash_ugroza_done}
target = forg_snork 
map_location = eliminate_monster_lager_location
reward_treasure = true 
reward_money = 2000
prior = 2

[015007]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_monstr12
map_location = eliminate_monster_lager_location
reward_item = freedom_scientific_outfit
reward_money = 3000
prior = 2

[015008]
type = kill_stalker
condlist = {+bar_deactivate_radar_done}
target = pri_respawn_military
reward_random = 4,2
reward_money = 9000

[015009]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = rad_zombied_respawn_2
reward_item = wpn_pk-a_scope
reward_random = 8,2 
reward_money = 3000

[015010]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = stalker_ki_antigas_2
reward_random = 4,2
reward_money = 9000
prior = 1

[015011]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = val_bandit_respawn_3
reward_item = stalker_outfit_v1
reward_random = 1,1,5,1
reward_money = 3500
prior = 1

[015012]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = stalker_bandit_12
reward_item = wpn_addon_scope_1p78
reward_money = 2000
prior = 2

[015013]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = ros_killer_respawn_2
reward_item = antizombie
reward_money = 3000
prior = 2

[015014]
type = monster_part
target = part_spleen_rat
target_count = 10
reward_item = bomba_mina_n
reward_random = 1,1,8,1
reward_money = 3000

[015015]
type = monster_part
target = part_poltergeist_glas
target_count = 2
reward_item = wpn_addon_sil_57
reward_random = 1,1
reward_money = 2000

[015016]
type = monster_part
target = part_vypolzen_hrebet
target_count = 4
reward_item = nv_bad
reward_money = 2000
prior = 1

[015017]
type = monster_part
target = part_krovosos_red_jaw
reward_treasure = true
reward_money = 2000
prior = 1

[015018]
type = artefact
target = af_soul
reward_random = 2,1
reward_money = 2500

[015019]
type = artefact
target = mutant_cat_cocoon
reward_item = medkit_army, amk_metka, 2
reward_random = 4,1
reward_money = 6000

[015020]
type = artefact
target = af_pudd_3
reward_random = 3,2
reward_money = 7000
prior = 1

[015021]
type = artefact
target = af_kol_2
reward_random = 2,2,5,1
reward_money = 7000
prior = 1

[015022]
type = artefact
target = af_dummy_spring_red
target_count = 2
reward_item = wpn_oc4
reward_money = 4000
prior = 2

[015023]
type = find_item
target = ammo_10x25_fmj
target_count = 3 
reward_item = antizombie
reward_random = 5,1
reward_money = 4000

[015024]
type = find_item
target = wpn_sks_s
reward_item = caps_electra
reward_money = 2000

[015025]
type = find_item
target = wpn_sig_m1
reward_random = 4,2
reward_money = 9000

[015026]
type = find_item
target = wpn_ba5short
target_cond = 95
reward_random = 4,2
reward_money = 9000
prior = 1

[015027]
type = find_item
target = wpn_aek971
reward_item = ammo_7.62x54_izomorf
reward_random = 3,1
reward_money = 14000
prior = 1

[015028]
type = find_item
once = true
target = wpn_mp5pdw
target_count = 10
target_cond = 95 
reward_item = af_power_3
reward_money = 3000
prior = 2

[015029]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_pkm
target_count = 6
target_cond = 95  
reward_item = wpn_addon_sil_127,  wpn_addon_scope_m1
reward_money = 6000
prior = 1

[015030]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_m60
target_count = 6
target_cond = 95  
reward_item = wpn_addon_sil_sr25, wpn_addon_acog_r
reward_money = 8000
prior = 2

[015031]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_peceneg
target_count = 6
target_cond = 95  
reward_item = wpn_addon_sil_93, wpn_addon_scope_pks07
reward_money = 10000
prior = 3

[015032]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_m249
target_count = 3
target_cond = 95  
reward_item = wpn_addon_sil_86, wpn_scope_lepoid
reward_money = 8000
prior = 4

[015033]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_mg42
target_count = 3
target_cond = 95  
reward_item = wpn_addon_9x39silencer, wpn_addon_optik
reward_money = 8000
prior = 5

[015034]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_mp5k
target_count = 3
target_cond = 95  
reward_item = wpn_9mm_nato_silencer, wpn_addon_scope_hanter
reward_money = 8000
prior = 6

[015035]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_m_134
target_count = 2
target_cond = 95  
reward_item = wpn_kollim, wpn_kollim_sig
reward_money = 10000
prior = 7

[015036]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_m134
target_cond = 95  
reward_item = science_teleport
reward_money = 12000
prior = 8

[015037]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_pkm_m1
target_cond = 95  
reward_item = science_teleport2
reward_money = 12500
prior = 9

[015038]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_kord
target_cond = 95  
reward_item = arhara_tele
reward_money = 15000
prior = 10

[015039]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_kord_m1
target_cond = 95 
hide_reward = true
reward_item = cube_chip, wpn_spas23, repair_item_xo, af_teleport, ammo_vog-25sg, 5
reward_info = acv_gunner
prior = 11
;;;;;;;;;;;;;;;;;;;;;;;;;;; Адреналин ;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Акилл ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[016000]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_vepr545
target_cond = 95
reward_item = af_pudd_3
prior = 1

[016001]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_cz550
target_cond = 95
reward_item = af_kol_4 
prior = 2

[016002]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_svd_col
target_cond = 95
reward_item = af_babka_4
prior = 3

[016003]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_awp_m1
target_cond = 95
reward_item = af_vyvert_green
prior = 4

[016004]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_svu_m2
target_cond = 95
reward_item = mutant_bibliotekar_cocoon, mutant_deathclaw_cocoon
prior = 5

[016005]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_scar_snip
target_cond = 95
reward_item = ammo_7.62x54_izomorf, 5
prior = 6

[016006]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_hk417_792
target_cond = 95
reward_item = ammo_7.92x57_ap, 5
prior = 7

[016007]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_trg42
target_cond = 95
reward_item = ammo_93x64_ap, 2, ammo_balon, 2
prior = 8

[016008]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_cs5_m2
target_cond = 95
reward_item = ammo_23x76_shrap, af_spirit_4 
prior = 9

[016009]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_cs5_m1
target_cond = 95
reward_item = ammo_23x76_shrap, af_pudd_4
prior = 10

[016010]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_scar_cry
target_cond = 95
reward_item = ammo_17x83, ammo_9x39_izomorf, 2
prior = 11

[016011]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_m98b
target_cond = 95
reward_item = ammo_23x76_shrap, af_life_heart
prior = 12

[016012]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_orsis_t5000
target_cond = 95
reward_item = af_black_angel
prior = 13

[016013]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_awm_f
target_cond = 95
reward_item = ammo_12.7x108, af_gold_mincer_meat
prior = 14

[016014]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_msr
target_cond = 95
reward_item = exo_lastday_outfit, ammo_408, 2
prior = 15

[016015]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_sr338
target_cond = 95
reward_item = af_armor_4, ammo_8.6x70_ap, 2
prior = 16

[016016]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_orsis_lm
target_cond = 95
reward_item = af_dik_4, ammo_408, 2
prior = 17

[016017]
type = chain
once = true
condlist = {+find_akill -acv_treplo}
target = wpn_cheytac
target_cond = 95
hide_reward = true
reward_item = exo_doktor_outfit
reward_money = 50000
reward_info = acv_likvidator
prior = 18
;;;;;;;;;;;;;;;;;;;;;;;;;;; Акилл ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Аким ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[017000]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 5
reward_item = ammo_410_buck
reward_random = 5,1,8,1

[017001]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 7
reward_item = ammo_12x70_buck
reward_random = 1,1,8,1

[017002]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 8
reward_item = ammo_12x70_kart
reward_random = 1,2

[017003]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 10
reward_item = ammo_zhekan_izomorf
reward_random = 2,1,5,1

[017004]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 12
reward_item = af_babka_2
reward_random = 1,1,5,1

[017005]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 15
reward_item = af_cry_3
reward_random = 1,1,4,1
prior = 1

[017006]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 18
reward_item = af_pudd_3
reward_random = 1,1,4,1
prior = 1

[017007]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 20
reward_item = af_kol_3
reward_random = 2,1,4,1
prior = 1

[017008]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 22
reward_item = af_dik_3
reward_random = 2,1,4,1
prior = 1

[017009]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 25
reward_item = af_spirit_3
reward_random = 2,1,4,1
prior = 1

[017010]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 28
reward_item = af_kol_4
reward_random = 2,2
prior = 2

[017011]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 30
reward_item = af_pudd_4
reward_random = 2,2
prior = 2

[017012]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 32
reward_item = af_armor_4
reward_random = 2,1,3,1
prior = 2

[017013]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 35
reward_item = af_dik_4
reward_random = 2,1,3,1
prior = 2

[017014]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 38
reward_item = af_babka_4
reward_random = 2,1,3,1
prior = 2

[017015]
type = monster_part
condlist = {+hand_otdan}
target = part_zombie_hand
target_count = 40
reward_item = af_spirit_4
reward_random = 3,2
prior = 2

[017016]
type = chain
once = true
condlist = {+hand_otdan -acv_treplo}
target = wpn_pm
target_count = 10
reward_item = ammo_5.7x28_ap, ammo_357_hp_mag, ammo_40sw_hp
reward_money = 10000
prior = 1

[017017]
type = chain
once = true
condlist = {+hand_otdan -acv_treplo}
target = wpn_ak74
target_count = 10
reward_item = ammo_44mag_ap, ammo_10x25_hp, ammo_50ae_hp
reward_money = 15000
prior = 2

[017018]
type = chain
once = true
condlist = {+hand_otdan -acv_treplo}
target = wpn_akm_sk2
target_count = 5
reward_item = ammo_357_hp_mag, ammo_500
reward_money = 12000
prior = 3

[017019]
type = chain
once = true
condlist = {+hand_otdan -acv_treplo}
target = wpn_aks47
target_count = 3
reward_item = ammo_5.7x28_ap, ammo_40sw_ap
reward_money = 5000
prior = 4

[017020]
type = chain
once = true
condlist = {+hand_otdan -acv_treplo}
target = wpn_akms
target_count = 3
reward_item = ammo_44mag_ap, ammo_500
reward_money = 6000
prior = 5

[017021]
type = chain
once = true
condlist = {+hand_otdan -acv_treplo}
target = wpn_sks_s
target_count = 2
reward_item = ammo_357_hp_mag, ammo_9x21_11
reward_money = 5000
prior = 6

[017022]
type = chain
once = true
condlist = {+hand_otdan -acv_treplo}
target = wpn_rpk47_m1
target_count = 2
reward_item = ammo_10x25_hp, ammo_50ae_fmj
reward_money = 6000
prior = 7

[017023]
type = chain
once = true
condlist = {+hand_otdan -acv_treplo}
target = wpn_rpg7
target_count = 2
reward_item = ammo_44mag_ap, ammo_500
reward_money = 7000
prior = 8

[017024]
type = chain
once = true
condlist = {+hand_otdan -acv_treplo}
target = wpn_rpd44
target_count = 2
reward_item = amk_metka, 3
reward_money = 8000
prior = 9

[017025]
type = chain
once = true
condlist = {+hand_otdan -acv_treplo}
target = wpn_svd
target_count = 2
reward_item = amk_metka, 4
reward_money = 9000
prior = 10

[017026]
type = chain
once = true
condlist = {+hand_otdan -acv_treplo}
target = wpn_rg-6
reward_item = amk_metka, 5
reward_money = 10000
prior = 11

[017027]
type = chain
once = true
condlist = {+hand_otdan -acv_treplo}
target = wpn_akm203_pso
hide_reward = true
reward_item = af_phantom, wpn_kuvalda,  wpn_m93r, acumm
reward_info = acv_povstanec
prior = 12
;;;;;;;;;;;;;;;;;;;;;;;;;;; Аким ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Александрыч ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[018000]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_9x18_fmj
target_count = 5
reward_item = ammo_9x18_pmm, 2, grenade_rgd5
prior = 1

[018001]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_9x19_fmj
target_count = 5
reward_item = ammo_9x19_pbp, 2, grenade_f1
prior = 2

[018002]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_7.62x25_p
target_count = 5
reward_item = ammo_7.62x25_ps, 2, grenade_f1_double
prior = 3

[018003]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_11.43x23_fmj
target_count = 5
reward_item = ammo_11.43x23_hydro, 2, grenade_m61
prior = 4

[018004]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_5.45x39_fmj
target_count = 5
reward_item = ammo_5.45x39_ap, 2, ammo_vog-25
prior = 5

[018005]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_5.56x45_ss190
target_count = 5
reward_item = ammo_5.56x45_ap, 2, ammo_m209
prior = 6

[018006]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_9x39_pab9
target_count = 5
reward_item = ammo_9x39_ap, 2, grenade_rgd5, 2
prior = 7

[018007]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_5.7x28_ap
target_count = 5
reward_item = ammo_5.7x28_ss190, 2, grenade_f1
prior = 8

[018008]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_7.62x39_fmj
target_count = 5
reward_item = ammo_7.62x39_ap, 2, ammo_vog-25p, 2
prior = 9

[018009]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_7.92x33_fmj
target_count = 5
reward_item = ammo_7.92x33_ap, 2, grenade_f1_double
prior = 10

[018010]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_357_hp_mag
target_count = 5
reward_item = ammo_357_ap_mag, 2, grenade_f1
prior = 11

[018011]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_7.62x51_fmj
target_count = 5
reward_item = ammo_7.62x51_ap, 2, grenade_m61
prior = 12

[018012]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_7.62x54_7h1
target_count = 5
reward_item = ammo_7.62x54_ap, 2, ammo_vog-25p
prior = 13

[018013]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_7.92x57_fmj
target_count = 5
reward_item = ammo_7.92x57_ap, 2, grenade_7643b
prior = 14

[018014]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_40sw_hp
target_count = 5
reward_item = ammo_40sw_ap, 2, grenade_f1_double
prior = 15

[018015]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_9x21_11
target_count = 5
reward_item = ammo_9x21_10, 2, grenade_f1_double
prior = 16

[018016]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_10x25_fmj
target_count = 5
reward_item = ammo_10x25_hp, 2, grenade_f1_double
prior = 17

[018017]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_44mag_hp
target_count = 5
reward_item = ammo_44mag_ap, 2, grenade_he
prior = 18

[018018]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_12x70_buck
target_count = 5
reward_item = grenade_fb, ammo_20x85, 2
prior = 19

[018019]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_410_buck
target_count = 5
reward_item = grenade_sg, ammo_kumul_82, 2
prior = 20

[018020]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_50ae_fmj
target_count = 5
reward_item = ammo_50ae_hp, 2, bomba_big, 2
prior = 21

[018021]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_93x64_sp
target_count = 5
reward_item = ammo_93x64_ap, 2, ammo_20x85
prior = 22

[018022]
type = chain
once = true
condlist = {+alexandrych_box_done -acv_treplo}
target = ammo_12.7x55_fmj
target_count = 5
hide_reward = true
reward_item = wpn_ak74m_tact, wpn_glock40, af_power_1, arhara_obman41
reward_info = acv_zavhoz
prior = 23
;;;;;;;;;;;;;;;;;;;;;;;;;;; Александрыч ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Сэр Бармалей ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[019000]
type = artefact
target = af_spirit_2
reward_item = ammo_7.62x51_ap, 2
reward_random = 6,1
reward_money = 5500

[019001]
type = artefact
target = af_spirit_3
reward_treasure = true
reward_money = 2000
prior = 1 

[019002]
type = artefact
once = true
target = af_spirit_4
reward_item = wpn_fn2000_old
reward_treasure = true
prior = 2

[019003]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_sw_mp
target_cond = 95
reward_treasure = true
reward_money = 5000
prior = 1

[019004]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_nagan_of
target_cond = 95
reward_treasure = true
reward_money = 5500
prior = 2

[019005]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_mateba
target_cond = 95
reward_treasure = true 
reward_money = 6000
prior = 3

[019006]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_mp412
target_cond = 95
reward_treasure = true
reward_money = 7000
prior = 4

[019007]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_raging_bull
target_cond = 95
reward_treasure = true
reward_money = 8000
prior = 5

[019008]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_colt_piton
target_cond = 95
reward_treasure = true
reward_money = 9000
prior = 6

[019009]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_sw
target_cond = 95
reward_treasure = true 
reward_money = 10000
prior = 7

[019010]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_taurus_judge
target_cond = 95
reward_treasure = true 
reward_money = 11000
prior = 8

[019011]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_anaconda
target_cond = 95
reward_treasure = true
reward_money = 12000
prior = 9

[019012]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_sw500
target_cond = 95
hide_reward = true
reward_item = af_kletka, af_fallen_angel, af_propeller
reward_info = acv_cowboy
prior = 10
;;;;;;;;;;;;;;;;;;;;;;;;;;; Сэр Бармалей ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Андерсен ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[020000]
type = chain
once = true
condlist = {+lomonosovu_na_varlabe -acv_treplo}
target = wpn_fist_c1
reward_item = art_acumm, 3, af_dik_2
prior = 1

[020001]
type = chain
once = true
condlist = {+lomonosovu_na_varlabe -acv_treplo}
target = wpn_fist_c2
reward_item = art_acumm, 5, af_vyvert_green 
prior = 2

[020002]
type = chain
once = true
condlist = {+lomonosovu_na_varlabe -acv_treplo}
target = wpn_fist_c3
reward_item = art_acumm, 6, af_spirit_4
prior = 3

[020003]
type = chain
once = true
condlist = {+lomonosovu_na_varlabe -acv_treplo}
target = wpn_fist_c4
hide_reward = true
reward_item = amk_transmutator
reward_info = acv_estet
prior = 4
;;;;;;;;;;;;;;;;;;;;;;;;;;; Андерсен ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Арни ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[021000]
type = artefact
target = mutant_cat_cocoon
reward_item = medkit_scientic, antirad
reward_random = 4,1
reward_money = 6000

[021001]
type = artefact
target = mutant_zombie_cocoon
reward_random = 4,2
reward_money = 9000

[021002]
type = artefact
target = mutant_tushkano_cocoon
reward_random = 1,1,8,2
reward_money = 3500

[021003]
type = artefact
target = mutant_flesh_cocoon
reward_random = 1,2
reward_money = 3000

[021004]
type = artefact
target = mutant_dog_cocoon
reward_random = 1,2
reward_money = 3000

[021005]
type = artefact
target = mutant_boar_cocoon
reward_random = 5,2
reward_money = 4000
prior = 1

[021006]
type = artefact
target = mutant_psydog_cocoon
reward_random = 2,1,4,1
reward_money = 7000
prior = 1

[021007]
type = artefact
target = mutant_psevdodog_cocoon
reward_random = 1,3
reward_money = 4500
prior = 1

[021008]
type = artefact
target = mutant_tarakan_cocoon
reward_random = 8,2
reward_money = 2000
prior = 1

[021009]
type = artefact
target = mutant_fracture_cocoon
reward_random = 1,2
reward_money = 3000
prior = 1

[021010]
type = artefact
target = mutant_rat_cocoon
reward_random = 8,2
reward_money = 2000
prior = 2

[021011]
type = artefact
target = mutant_poltergeist_cocoon
reward_item = wpn_mossberg590
reward_money = 2000
prior = 2

[021012]
type = artefact
target = mutant_snork_cocoon
reward_random = 1,1,4,1
reward_money = 6000
prior = 2

[021013]
type = artefact
target = mutant_controller_cocoon
reward_random = 4,2,6,1
reward_money = 12000
prior = 2

[021014]
type = artefact
target = mutant_burer_cocoon
reward_random = 4,2
reward_money = 9000
prior = 2

[021015]
type = artefact
target = mutant_krovosos_cocoon
reward_random = 3,2
reward_money = 7000
prior = 3

[021016]
type = artefact
target = mutant_tarakan2_cocoon
reward_random = 1,1,5,2
reward_money = 5500
prior = 3

[021017]
type = artefact
target = mutant_gigant_cocoon
reward_random = 1,1,6,2
reward_money = 7500
prior = 3

[021018]
type = artefact
target = mutant_chimera_cocoon
reward_random = 3,1,6,1
reward_money = 6500
prior = 3

[021019]
type = artefact
target = mutant_bibliotekar_cocoon
reward_item = ammo_17x83
reward_money = 4500
prior = 4

[021020]
type = artefact
target = mutant_deathclaw_cocoon
reward_item = ammo_23x76_shrap
reward_money = 4500
prior = 4

[021021]
type = artefact
target = mutant_babka_cocoon
reward_item = ammo_balon, ammo_7.62x54_izomorf
reward_money = 9000
prior = 4

[021022]
type = artefact
target = mutant_bloodsucker_cocoon
reward_item = ammo_23x76_shrap, ammo_12.7x108r
reward_money = 9000
prior = 4

[021023]
type = chain
once = true
condlist = {-acv_treplo}
target = outfit_soldier_m1
target_count = 2
target_cond = 10, 49 
reward_item = ammo_5.45x39_fmj, ammo_vog-25p, 2
prior = 1

[021024]
type = chain
once = true
condlist = {-acv_treplo}
target = specops_outfit
target_count = 2
target_cond = 10, 49
reward_item = grenade_he, ammo_5.45x39_ap, 2
prior = 2

[021025]
type = chain
once = true
condlist = {-acv_treplo}
target = killer_outfit
target_count = 2
target_cond = 10, 49 
reward_item = ammo_9x19_7h21, ammo_vog-25p, 3
prior = 3

[021026]
type = chain
once = true
condlist = {-acv_treplo}
target = bandit_master_outfit
target_count = 2
target_cond = 10, 49 
reward_item = ammo_5.45x39_fmj, 3
prior = 4

[021027]
type = chain
once = true
condlist = {-acv_treplo}
target = bandit_veteran_outfit
target_count = 2
target_cond = 10, 49
reward_item = ammo_7.62x39_fmj, 2
prior = 5

[021028]
type = chain
once = true
condlist = {-acv_treplo}
target = exo_bandit_outfit
target_count = 2
target_cond = 10, 49 
reward_item = grenade_7643b, ammo_7.92x33_ap, 2
prior = 6

[021029]
type = chain
once = true
condlist = {-acv_treplo}
target = exo_outfit
target_count = 2
target_cond = 10, 49 
reward_item = ammo_7.62x54r, ammo_7.62x54_7h1, 2
prior = 7

[021030]
type = chain
once = true
condlist = {-acv_treplo}
target = killer_blue_exoskeleton
target_count = 2
target_cond = 10, 49 
reward_item = grenade_fb, ammo_5.56x45_gd, 2
prior = 8

[021031]
type = chain
once = true
condlist = {-acv_treplo}
target = scientific_outfit
target_count = 2
target_cond = 10, 49 
reward_item = grenade_napalm, ammo_12x76_dart, 2
prior = 9

[021032]
type = chain
once = true
condlist = {-acv_treplo}
target = dolg_outfit
target_count = 2
target_cond = 10, 49 
reward_item = ammo_5.45x39_ap, 3
prior = 10

[021033]
type = chain
once = true
condlist = {-acv_treplo}
target = svoboda_light_outfit
target_count = 2
target_cond = 10, 49 
reward_item = ammo_5.56x45_ap, 3
prior = 11

[021034]
type = chain
once = true
condlist = {-acv_treplo}
target = outfit_killer_m1
target_count = 2
target_cond = 10, 49 
reward_item = ammo_7.62x51_fmj, ammo_5.56x45_gd
prior = 12

[021035]
type = chain
once = true
condlist = {-acv_treplo}
target = ecolog_outfit
target_count = 2
target_cond = 10, 49 
reward_item = grenade_7643b, ammo_12x70_buck, 2
prior = 13

[021036]
type = chain
once = true
condlist = {-acv_treplo}
target = protection_outfit
target_count = 2
target_cond = 10, 49 
reward_item = grenade_sg, ammo_12x70_kart, 2
prior = 14

[021037]
type = chain
once = true
condlist = {-acv_treplo}
target = military_outfit
target_count = 2
target_cond = 10, 49 
reward_item = grenade_sg, ammo_7.62x39_ap, 2
prior = 15

[021038]
type = chain
once = true
condlist = {-acv_treplo}
target = militaryspec_outfit
target_count = 2
target_cond = 10, 49 
reward_item = grenade_fb, ammo_7.62x39_k, 2
prior = 16

[021039]
type = chain
once = true
condlist = {-acv_treplo}
target = voen_exo_outfit
target_count = 2
target_cond = 10, 49 
reward_item = ammo_7.62x54r, ammo_408, 2
prior = 17

[021040]
type = chain
once = true
condlist = {-acv_treplo}
target = monolit_outfit
target_count = 2
target_cond = 10, 49 
reward_item = ammo_7.62x51_fmj, ammo_vog-25p, 2
prior = 18

[021041]
type = chain
once = true
condlist = {-acv_treplo}
target = monolit_scientific_outfit
target_count = 2
target_cond = 10, 49 
reward_item = grenade_fb, ammo_5.56x45_ap, 2
prior = 19

[021042]
type = chain
once = true
condlist = {-acv_treplo}
target = monolit_exoskeleton
target_count = 2
target_cond = 10, 49 
reward_item = ammo_7.62x51_box, ammo_7.62x51_fmj, 2
prior = 20

[021043]
type = chain
once = true
condlist = {-acv_treplo}
target = dolg_black_exoskeleton
target_count = 2
target_cond = 10, 49 
reward_item = ammo_7.62x54_izomorf, ammo_7.62x54_ap, 2
prior = 21

[021044]
type = chain
once = true
condlist = {-acv_treplo}
target = svoboda_exoskeleton
target_count = 2
target_cond = 10, 49 
reward_item = grenade_fb, ammo_12x70_kart, 2
prior = 22

[021045]
type = chain
once = true
condlist = {-acv_treplo}
target = outfit_novice_m1
target_count = 2
target_cond = 10, 49 
reward_item = ammo_5.45x39_izomorf, 3
prior = 23

[021046]
type = chain
once = true
condlist = {-acv_treplo}
target = bandit_master_outfit_m1
target_count = 2
target_cond = 10, 49 
reward_item = ammo_7.62x39_k, 3
prior = 24

[021047]
type = chain
once = true
condlist = {-acv_treplo}
target = nebo_heavy_outfit
target_count = 2
target_cond = 10, 49 
reward_item = grenade_sg, ammo_igl, 3
prior = 25

[021048]
type = chain
once = true
condlist = {-acv_treplo}
target = merc_scientific_outfit
target_count = 2
target_cond = 10, 49 
reward_item = grenade_fb, ammo_7.92x57_fmj, 2
prior = 26

[021049]
type = chain
once = true
condlist = {-acv_treplo}
target = dolg_scientific_outfit
target_count = 2
target_cond = 10, 49 
reward_item = ammo_5.45x39_izomorf, ammo_7.62x54_7h14, 2
prior = 27

[021050]
type = chain
once = true
condlist = {-acv_treplo}
target = freedom_scientific_outfit
target_count = 2
target_cond = 10, 49 
reward_item = grenade_fb, ammo_12x70_buck, 2
prior = 28

[021051]
type = chain
once = true
condlist = {-acv_treplo}
target = nebo_scientific_outfit
target_count = 2
target_cond = 10, 49
reward_item = grenade_7643b, ammo_7.92x33_fmj, 3
prior = 29

[021052]
type = chain
once = true
condlist = {-acv_treplo}
target = nebo_exo_outfit
target_count = 2
target_cond = 10, 49 
reward_item = grenade_fb, ammo_93x64_ap, ammo_7.92x57_ap, 2
prior = 30

[021053]
type = chain
once = true
condlist = {-acv_treplo}
target = dolg_heavy_outfit
target_count = 2
target_cond = 10, 49 
reward_item = ammo_9x39_izomorf, 3
prior = 31

[021054]
type = chain
once = true
condlist = {-acv_treplo}
target = svoboda_heavy_outfit
target_count = 2
target_cond = 10, 49 
reward_item = ammo_7.62x51_ap, 3
prior = 32

[021055]
type = chain
once = true
condlist = {-acv_treplo}
target = outfit_svoboda_m1
target_count = 2
target_cond = 10, 49 
reward_item = ammo_410_buck, ammo_20x85, 3
prior = 33

[021056]
type = chain
once = true
condlist = {-acv_treplo}
target = killer_green_exoskeleton
target_count = 2
target_cond = 10, 49 
reward_item = ammo_408, 3
prior = 34

[021057]
type = chain
once = true
condlist = {-acv_treplo}
target = monolit_black_outfit
target_count = 2
target_cond = 10, 49 
reward_item = ammo_12x70_kart, 3
prior = 35

[021058]
type = chain
once = true
condlist = {-acv_treplo}
target = scientist_suit_white
target_count = 2
target_cond = 10, 49 
reward_item = ammo_balon, 2
prior = 36

[021059]
type = chain
once = true
condlist = {-acv_treplo}
target = scientific_lastday_outfit
target_count = 2
target_cond = 10, 49 
reward_item = ammo_8.6x70_ap, 3
prior = 37

[021060]
type = chain
once = true
condlist = {-acv_treplo}
target = exo_scientist_outfit
target_count = 2
target_cond = 10, 49
hide_reward = true
reward_item = af_fire, af_klever, repair_item_xo, arhara_obman30, wpn_ak74u_svd
reward_money = 50000
reward_info = acv_baraholez 
prior = 38
;;;;;;;;;;;;;;;;;;;;;;;;;;; Арни ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Архара ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[022000]
type = artefact
condlist = {+dan_grab_done}
target = af_dik_1
reward_random = 4,1,6,1
reward_money = 7500

[022001]
type = artefact
condlist = {+dan_grab_done}
target = af_cristall
reward_random = 1,1,2,1
reward_money = 4000

[022002]
type = artefact
condlist = {+dan_grab_done}
target = af_drops
target_count = 2 
reward_random = 6,1
reward_money = 3000
prior = 1

[022003]
type = artefact
condlist = {+dan_grab_done}
target = af_rusty_thorn
target_count = 2 
reward_item = ammo_balon
reward_money = 4500
prior = 1

[022004]
type = artefact
condlist = {+dan_grab_done}
target = af_gold_mincer_meat
reward_item = wpn_vepr12_m1
reward_money = 3000
prior = 2

[022005]
type = find_item
condlist = {+dan_grab_done}
target = ammo_5.45x39_fmj
target_count = 5
reward_item =ammo_20x85, 2
reward_money = 3000
reward_random = 3,1

[022006]
type = find_item
condlist = {+dan_grab_done}
target = wpn_m16a2_sk12
reward_item = part_krovosos_red_jaw
reward_money = 3000

[022007]
type = find_item
condlist = {+dan_grab_done}
target = sigaret
target_count = 10
reward_random = 1,1,8,2
reward_money = 3500
;;;;;;;;;;;;;;;;;;;;;;;;;;; Архара ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Барин ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[023000]
type = artefact
target = af_pudd_1
reward_item = bomba_mina_n
reward_random = 1,2
reward_money = 3500

[023001]
type = artefact
target = af_pudd_2
reward_item = bomba_mina_b
reward_random = 2,1,4,1
reward_money = 7500
prior = 1

[023002]
type = artefact
target = af_pudd_3 
reward_item = wpn_groza_m1
reward_random = 2,1,6,1
reward_money = 7500
prior = 2

[023003]
type = chain
once = true
condlist = {+voronin_termos_naity_done -acv_treplo}
target = wpn_ak74u_m1
target_cond = 95
reward_item = ammo_7.62x54_ap, suvorotka, 2
reward_random = 7,1
prior = 1

[023004]
type = chain
once = true
condlist = {+voronin_termos_naity_done -acv_treplo}
target = wpn_ak47_sh
target_cond = 95
reward_item = ammo_7.62x54r, 2
reward_random = 7,1
prior = 2

[023005]
type = chain
once = true
condlist = {+voronin_termos_naity_done -acv_treplo}
target = wpn_ak47_md
target_cond = 95
reward_item = wpn_shmel, 2
reward_random = 7,1
prior = 3

[023006]
type = chain
once = true
condlist = {+voronin_termos_naity_done -acv_treplo}
target = wpn_aks74_kalibr_ves_otdaca
target_cond = 95
reward_item = wpn_rpg7, ammo_og-7b, 2
reward_random = 7,1
prior = 4

[023007]
type = chain
once = true
condlist = {+voronin_termos_naity_done -acv_treplo}
target = wpn_akm_m1
target_cond = 95
reward_item = wpn_addon_scope_m1, ammo_8.6x70_ap, 2
reward_random = 7,1
prior = 5

[023008]
type = chain
once = true
condlist = {+voronin_termos_naity_done -acv_treplo}
target = wpn_rpkm40
target_cond = 95
reward_item = ammo_93x64_sp, 3
reward_random = 7,1
prior = 6

[023009]
type = chain
once = true
condlist = {+voronin_termos_naity_done -acv_treplo}
target = wpn_rpk47_bub
target_cond = 95
reward_item = ammo_93x64_ap, 3
reward_random = 7,1
prior = 7

[023010]
type = chain
once = true
condlist = {+voronin_termos_naity_done -acv_treplo}
target = wpn_rpk47_sk1
target_cond = 95
reward_item = ammo_8.6x70_jsp, 3
reward_random = 7,1
prior = 8

[023011]
type = chain
once = true
condlist = {+voronin_termos_naity_done -acv_treplo}
target = wpn_akm_otdaca_ves
target_cond = 95
reward_item = dolg_black_exoskeleton, antizombie
reward_random = 7,1
prior = 9

[023012]
type = chain
once = true
condlist = {+voronin_termos_naity_done -acv_treplo}
target = wpn_sks_cust
target_cond = 95
reward_item = wpn_binoc_m1, ammo_12.7x55_ap, 2
reward_random = 7,1 
prior = 10

[023013]
type = chain
once = true
condlist = {+voronin_termos_naity_done -acv_treplo}
target = wpn_akms_m2
target_cond = 95
reward_item = ammo_12.7x55_fmj, 3
reward_random = 7,1
prior = 11

[023014]
type = chain
once = true
condlist = {+voronin_termos_naity_done -acv_treplo}
target = wpn_akms_m1
target_cond = 95
reward_item = ammo_12.7x108, 3
reward_random = 7,1
prior = 12

[023015]
type = chain
once = true
condlist = {+voronin_termos_naity_done -acv_treplo}
target = wpn_ak74_m1
target_cond = 95
hide_reward = true
reward_item = af_yantarnik, wpn_trg42, af_teleport
reward_money = 100000
reward_info = acv_afgan
prior = 13
;;;;;;;;;;;;;;;;;;;;;;;;;;; Барин ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Бес ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[024000]
type = artefact
condlist = {+gar_hellcar_dialog_end}
target = art_acumm
reward_item = medkit, 2
reward_money = 1000

[024001]
type = artefact
condlist = {+gar_hellcar_dialog_end}
target = af_kol_2
reward_item = ammo_9x19_7h21
reward_random = 4,1,6,1
reward_money = 9000

[024002]
type = artefact
condlist = {+gar_hellcar_dialog_end}
target = af_ameba_mica
reward_item = bomba_mina_n
reward_random = 2,1,6,1
reward_money = 6000
prior = 1

[024003]
type = artefact
condlist = {+agroprom_military_case_done}
target = af_cry_1
reward_treasure = true
reward_money = 2000
prior = 1

[024004]
type = monster_part
condlist = {+gar_hellcar_dialog_end}
target = part_zombie_teeth
reward_item = ammo_12x70_buck, 2
reward_money = 3000

[024005]
type = monster_part
condlist = {+gar_hellcar_dialog_end}
target = part_bear_paw
reward_item = ammo_og-7b
reward_money = 3500

[024006]
type = monster_part
condlist = {+yan_kill_brain_done}
target = part_plague_hand
reward_random = 0,1
reward_treasure = true
reward_money = 5000
prior = 1

[024007]
type = monster_part
condlist = {+gar_hellcar_dialog_end}
target = part_raptor_kogot
reward_item = grenade_fb
reward_random = 1,2
reward_money = 5000
prior = 1

[024008]
type = chain
once = true
condlist = {+yan_kill_brain_done -acv_treplo}
target = wpn_beretta
target_cond = 95
reward_item = af_rusty_sea-urchin, af_electra_moonlight
prior = 1

[024009]
type = chain
once = true
condlist = {+yan_kill_brain_done -acv_treplo}
target = wpn_beretta_red
target_cond = 95
reward_item = af_armor_1, af_pudd_1
prior = 2

[024010]
type = chain
once = true
condlist = {+yan_kill_brain_done -acv_treplo}
target = wpn_beretta_m1
target_cond = 95
reward_item = af_kol_1, af_spirit_2
prior = 3

[024011]
type = chain
once = true
condlist = {+yan_kill_brain_done -acv_treplo}
target = wpn_beretta_px4
target_cond = 95
reward_item = af_babka_2, af_armor_2
prior = 4

[024012]
type = chain
once = true
condlist = {+yan_kill_brain_done -acv_treplo}
target = wpn_beretta_px4b
target_cond = 95
reward_item = af_kol_3, af_cry_2
prior = 5

[024013]
type = chain
once = true
condlist = {+yan_kill_brain_done -acv_treplo}
target = wpn_m93r
target_cond = 95
hide_reward = true
reward_item = wpn_protecta_col, af_teleport, 2
reward_money = 25000
reward_info = acv_commandos
prior = 6
;;;;;;;;;;;;;;;;;;;;;;;;;;; Бес ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Винзор ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[025000]
type = find_item
condlist = {+voltmetr_winsor_done}
target = player
target_count = 2
reward_item = microshema
reward_random = 3,1
reward_money = 4500

[025001]
type = find_item
condlist = {+voltmetr_winsor_done}
target = sguschenka
target_count = 2
reward_treasure = true
reward_money = 2000

[025002]
type = find_item
condlist = {+voltmetr_winsor_done}
target = detonator
target_count = 2
target_cond = 0, 10
reward_treasure = true
reward_money = 2000

[025003]
type = find_item
once = true
condlist = {+snp_shadows_done}
target = snp_pftp
reward_treasure = true

[025004]
type = find_item
once = true
condlist = {+razg_estb_go_1}
target = suit_instr
reward_treasure = true

[025005]
type = find_item
once = true
condlist = {+klenov_antena_done}
target = neizv_zapiska
reward_treasure = true

[025006]
type = find_item
once = true
condlist = {+klenov_antena_done}
target = klenov_opisalovo
reward_treasure = true

[025007]
type = chain
once = true
condlist = {+voltmetr_winsor_done}
target = device_pda_npc
target_count = 100
reward_item = mutant_bibliotekar_cocoon
reward_treasure = true
prior = 1

[025008]
type = chain
once = true
condlist = {+voltmetr_winsor_done}
target = detector_simple
target_count = 5
reward_item = mutant_deathclaw_cocoon, mutant_psydog_cocoon
prior = 2

[025009]
type = chain
once = true
condlist = {+voltmetr_winsor_done}
target = detector_advances
target_count = 3
reward_item = mutant_tarakan_cocoon, mutant_tarakan2_cocoon, mutant_rat_cocoon
prior = 3

[025010]
type = chain
once = true
condlist = {+voltmetr_winsor_done}
target = det_artefact_indy
target_count = 3
reward_item = mutant_big_cocoon, mutant_kachok_cocoon
prior = 4

[025011]
type = chain
once = true
condlist = {+voltmetr_winsor_done}
target = detector_elite
target_count = 3
reward_item = mutant_jumper_cocoon, mutant_babka_cocoon
prior = 5

[025012]
type = chain
once = true
condlist = {+voltmetr_winsor_done}
target = nv_bad
target_count = 4
reward_item = mutant_bloodsucker_cocoon, mutant_bloodsucker2_cocoon
prior = 6

[025013]
type = chain
once = true
condlist = {+voltmetr_winsor_done}
target = nv_good
target_count = 3
reward_item = mutant_electro_cocoon, mutant_ghost_cocoon
prior = 7

[025014]
type = chain
once = true
condlist = {+voltmetr_winsor_done}
target = nv_bast
target_count = 2
reward_item = exo_lastday_outfit
prior = 8

[025015]
type = chain
once = true
condlist = {+voltmetr_winsor_done}
target = detector_elite_sak
reward_item = meceniy_outfit_new
prior = 9

[025016]
type = chain
once = true
condlist = {+voltmetr_winsor_done}
target = wpn_binoc
target_count = 5
reward_item = seva_scient_outfit
prior = 10

[025017]
type = chain
once = true
condlist = {+voltmetr_winsor_done}
target = wpn_binoc_m1
target_count = 3
hide_reward = true
reward_item = cube_chip, arhara_obman24, wpn_oc33_sk1, repair_item_xo, acumm, 2
reward_money = 25000
reward_info = acv_technician
prior = 11
;;;;;;;;;;;;;;;;;;;;;;;;;;; Винзор ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Боров ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[026000]
type = eliminate_lager
condlist = {+dar_door3_free}
target = val_smart_monster_lair_2
map_location = eliminate_monster_lager_location
reward_random = 1,1,5,1
reward_money = 3500

[026001]
type = eliminate_lager
condlist = {+dar_door3_free}
target = dv_chimera_heli
map_location = eliminate_monster_lager_location
reward_random = 1,2,6,1
reward_money = 6000

[026002]
type = eliminate_lager
condlist = {+dar_door3_free}
target = les_zombi_naholme
map_location = eliminate_monster_lager_location
reward_item = bandit_veteran_outfit
reward_random = 1,2,4,1
reward_money = 8500

[026003]
type = eliminate_lager
condlist = {+dar_door3_free}
target = val_smart_monster_lair_7
map_location = eliminate_monster_lager_location
reward_random = 1,1,5,1
reward_money = 3500
prior = 1

[026004]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = x18_izlomy_2codedoor
map_location = eliminate_monster_lager_location
reward_item = af_rusty_kristall
reward_random = 1,1,2,1,6,1
reward_money = 8000
prior = 1

[026005]
type = eliminate_lager
condlist = {+dar_door3_free}
target = ros_smart_monster8
map_location = eliminate_monster_lager_location
reward_random = 1,1,4,1,8,1
reward_money = 7000
prior = 1 

[026006]
type = eliminate_lager
condlist = {+esc_reward_case_done}
target = esc_blokpost
reward_item = wpn_ak108, ammo_5.56x45_gd
reward_money = 3500
prior = 2

[026007]
type = eliminate_lager
condlist = {+fanat_minomet_done}
target = darkscape_bandos_lager
reward_item = exo_bandit_outfit
reward_treasure = true
reward_money = 4000
prior = 2

[026008]
type = eliminate_lager
condlist = {+lukash_ugroza_done}
target = forg_dog
map_location = eliminate_monster_lager_location
reward_treasure = true  
reward_money = 2000
prior = 2

[026009]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = marsh_hunters_respawn_1
reward_item = wpn_akms, ammo_7.62x39_fmj
reward_money = 2500

[026010]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = stalker_nebo_1_8
reward_item = wpn_vitjaz, ammo_9x19_pbp, 2
reward_random = 5,1
reward_money = 4500

[026011]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = bar_dolg_attackers_stop5
reward_item = wpn_m4super90
reward_random = 5,1
reward_money = 4000

[026012]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = stalker_ki_mask_3
reward_item = wpn_m1891_30_scope
reward_random = 5,1
reward_money = 4000
prior = 1

[026013]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = stalker_sv_light_exo_sv_spec
reward_item = wpn_aks74
reward_random = 5,1,6,1
reward_money = 6000
prior = 1

[026014]
type = monster_part
condlist = {+dar_door3_free}
target = part_bear_paw
reward_item = antizombie
reward_money = 2000

[026015]
type = monster_part
condlist = {+dar_door3_free}
target = part_nosales_tongue
target_count = 2
reward_random = 1,1,5,2
reward_money = 5500

[026016]
type = monster_part
condlist = {+dar_door3_free}
target = part_rotan_heart
target_count = 3
reward_item = ammo_12x70_kart
reward_random = 8,2
reward_money = 3500

[026017]
type = monster_part
condlist = {+dar_door3_free}
target = part_burer_red_hand
reward_item = wpn_g43, ammo_7.92x57_ap
reward_money = 4500
prior = 1

[026018]
type = monster_part
condlist = {+dar_door3_free}
target = part_digitis_biblio
reward_item = wpn_mkb_42, wpn_zf4, ammo_7.92x33_fmj
reward_money = 3500
prior = 1

[026019]
type = artefact
condlist = {+dar_door3_free}
target = af_electra_sparkler
reward_random = 1,1,5,1
reward_money = 3500

[026020]
type = artefact
condlist = {+dar_door3_free}
target = af_dummy_dummy
reward_random = 2,1,6,1
reward_money = 5500

[026021]
type = artefact
condlist = {+dar_door3_free}
target = af_electra_flash
reward_item = ammo_7.92x57_ap
reward_money = 2500

[026022]
type = artefact
condlist = {+dar_door3_free}
target = mutant_boar_cocoon
reward_random = 1,1,6,1
reward_money = 4500
prior = 1

[026023]
type = artefact
condlist = {+dar_door3_free}
target = af_armor_1
reward_item = wpn_addon_scope_hanter
reward_money = 1000
prior = 1

[026024]
type = artefact
condlist = {+dar_door3_free}
target = af_soul
reward_item = stalker_outfit
reward_money = 1000
prior = 1

[026025]
type = find_item
condlist = {+dar_door3_free}
target = ammo_9x19_fmj 
target_count = 5
reward_item = ammo_12x70_buck, ammo_7.62x39_k
reward_money = 3000

[026026]
type = find_item
condlist = {+dar_door3_free}
target = bandit_master_outfit
reward_random = 1,1,8,2
reward_money = 3500

[026027]
type = find_item
condlist = {+dar_door3_free}
target = wpn_sbr
target_cond = 95
reward_item = ammo_igl, 2                                                           
reward_random = 6,1
reward_money = 5500
prior = 1

[026028]
type = find_item
condlist = {+dar_door3_free}
target = dolg_scientific_outfit
target_cond = 95 
reward_random = 0,1
reward_treasure = true
reward_money = 5000
prior = 1

[026029]
type = chain
once = true
condlist = {+borov_bottle_done -acv_treplo}
target = wpn_obrez_m1891
target_count = 2
target_cond = 95
reward_item = ammo_12x70_buck, 3
prior = 1

[026030]
type = chain
once = true
condlist = {+borov_bottle_done -acv_treplo}
target = wpn_k98_obrez
target_count = 2
target_cond = 95
reward_item = ammo_12x76_zhekan, 3
prior = 2

[026031]
type = chain
once = true
condlist = {+borov_bottle_done -acv_treplo}
target = wpn_ba5short
target_count = 2
target_cond = 95
reward_item = ammo_12x76_dart, 3
reward_random = 6,1
prior = 3

[026032]
type = chain
once = true
condlist = {+borov_bottle_done -acv_treplo}
target = wpn_toz106_short
target_count = 2
target_cond = 95
reward_item = ammo_20x76_buck, 2
prior = 4

[026033]
type = chain
once = true
condlist = {+borov_bottle_done -acv_treplo}
target = wpn_rem870short
target_cond = 95
reward_item = ammo_12x70_kart, 3
prior = 5

[026034]
type = chain
once = true
condlist = {+borov_bottle_done -acv_treplo}
target = wpn_benelli_m3_short
target_cond = 95
reward_item = ammo_zhekan_izomorf, 3
prior = 6

[026035]
type = chain
once = true
condlist = {+borov_bottle_done -acv_treplo}
target = wpn_winch1887
target_cond = 95
reward_item = bandit_master_outfit_m1
prior = 7

[026036]
type = chain
once = true
condlist = {+borov_bottle_done -acv_treplo}
target = wpn_toz_short_23
target_cond = 95
hide_reward = true
reward_item = wpn_aek973_otdaca_ves, nv_good, arhara_obman17
reward_info = acv_korotishka
prior = 8
;;;;;;;;;;;;;;;;;;;;;;;;;;; Боров ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Василий ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[027000]
type = artefact
condlist = {+marsh_remont_done}
target = caps_gravi
reward_item = grenade_sg
reward_random = 2,1,4,1
reward_money = 7000

[027001]
type = artefact
condlist = {+marsh_remont_done}
target = caps_zharka
reward_item = grenade_he 
reward_random = 2,1,4,1
reward_money = 7000

[027002]
type = artefact
condlist = {+marsh_remont_done}
target = caps_ameba
reward_item = money_usa
reward_random = 3,1
reward_money = 3500
prior = 1 

[027003]
type = artefact
condlist = {+marsh_remont_done}
target = af_kol_3
reward_item = money_euro
reward_random = 3,1
reward_money = 3500
prior = 1 

[027004]
type = find_item
condlist = {+marsh_remont_done}
target = maz
target_count = 3
reward_random = 7,1
reward_money = 4000

[027005]
type = find_item
condlist = {+marsh_remont_done}
target = militaryspec_outfit
target_cond = 95
reward_item = science_teleport2

[027006]
type = find_item
condlist = {+marsh_remont_done}
target = akkumulytor
reward_item = af_kol_2
reward_random = 5,1,6,1
reward_money = 6000

[027007]
type = find_item
condlist = {+marsh_remont_done}
target = wpn_ak74m
target_count = 2
target_cond = 10, 49
reward_item = af_blood, ammo_410_buck
reward_random = 5,1
reward_money = 4500
prior = 1

[027008]
type = find_item
condlist = {+marsh_remont_done}
target = exo_bandit_outfit
target_cond = 10, 49
reward_item = af_vyvert, repair_item_weapon, 2
reward_random = 1,1
reward_money = 3500
prior = 1

[027009]
type = find_item
condlist = {+marsh_remont_done}
target = merc_scientific_outfit
reward_random = 1,2,4,1
reward_money = 7500
prior = 1

[027010]
type = find_item
condlist = {+marsh_remont_done}
target = monolit_scientific_outfit
reward_item = wpn_groza
reward_random = 1,2
reward_money = 4000
prior = 2

[027011]
type = find_item
condlist = {+marsh_remont_done}
target = scientific_outfit
reward_item = repair_item_outfit, 2
reward_random = 1,2
reward_money = 4000
prior = 2

[027012]
type = find_item
condlist = {+marsh_remont_done}
target = killer_outfit
target_count = 2
target_cond = 10, 49
reward_item = sguschenka
reward_random = 1,1,8,1
reward_money = 3000
prior = 2

[027013]
type = find_item
condlist = {+marsh_remont_done}
target = killer_blue_exoskeleton
target_cond = 10, 49
reward_item = wpn_addon_sil_545_ar
reward_random = 1,1,5,1
reward_money = 4000
prior = 3

[027014]
type = find_item
condlist = {+marsh_remont_done}
target = wpn_fn2000
target_count = 2
target_cond = 10, 49
reward_item = ammo_408
reward_random = 1,1,5,1
reward_money = 8000
prior = 3

[027015]
type = find_item
condlist = {+marsh_remont_done}
target = wpn_shmel
target_count = 2
target_cond = 0, 10
reward_item = af_dummy_glassbeads
reward_random = 4,2
reward_money = 11000
prior = 3

[027016]
type = chain
once = true
condlist = {+marsh_remont_done}
target = neytral_exo_gaz_outfit_m1
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 1,3
reward_money = 5000
prior = 1

[027017]
type = chain
once = true
condlist = {+marsh_remont_done}
target = exo_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 2,3
reward_money = 7500
prior = 2

[027018]
type = chain
once = true
condlist = {+marsh_remont_done}
target = killer_blue_exoskeleton
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 2,3
reward_money = 8000
prior = 3

[027019]
type = chain
once = true
condlist = {+marsh_remont_done}
target = exo_bandit_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 2,4
reward_money = 8000
prior = 4

[027020]
type = chain
once = true
condlist = {+marsh_remont_done}
target = dolg_black_exoskeleton
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 2,3
reward_money = 9000
prior = 5

[027021]
type = chain
once = true
condlist = {+marsh_remont_done}
target = svoboda_exoskeleton
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 2,3
reward_money = 9000
prior = 6

[027022]
type = chain
once = true
condlist = {+marsh_remont_done}
target = voen_exo_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 3,1,4,1
reward_money = 9000
prior = 7

[027023]
type = chain
once = true
condlist = {+marsh_remont_done}
target = nebo_exo_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 3,1,4,1
reward_money = 9000
prior = 8

[027024]
type = chain
once = true
condlist = {+marsh_remont_done}
target = monolit_exoskeleton
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 3,2
reward_money = 10000
prior = 9

[027025]
type = chain
once = true
condlist = {+marsh_remont_done}
target = killer_green_exoskeleton
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 3,3
reward_money = 12000
prior = 10

[027026]
type = chain
once = true
condlist = {+marsh_remont_done}
target = exo_military_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 3,3
reward_money = 12500
prior = 11

[027027]
type = chain
once = true
condlist = {+marsh_remont_done}
target = exo_ecolog_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, 2, repair_item_weapon, 2
reward_random = 3,3
reward_money = 13000
prior = 12

[027028]
type = chain
once = true
condlist = {+marsh_remont_done}
target = exo_scientist_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, 2, repair_item_weapon, 2
reward_random = 4,5
reward_money = 14000
prior = 13

[027029]
type = chain
once = true
condlist = {+marsh_remont_done}
target = exo_lastday_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, 2, repair_item_weapon, 2
reward_random = 3,2,4,2
reward_money = 15000
prior = 14

[027030]
type = chain
once = true
condlist = {+marsh_remont_done}
target = nano_outfit
target_cond = 95
hide_reward = true
reward_item = cube_chip, af_baloon, wpn_kukri, wpn_ak47_md, af_teleport
reward_money = 50000
reward_info = acv_bronenosec
prior = 15
;;;;;;;;;;;;;;;;;;;;;;;;;;; Василий ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Витамин ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[028000]
type = chain
once = true
condlist = {+vitamin_reyd_zadan_done -acv_treplo}
target = scientific_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 1,4
prior = 1

[028001]
type = chain
once = true
condlist = {+vitamin_reyd_zadan_done -acv_treplo}
target = ecolog_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 1,4
prior = 2

[028002]
type = chain
once = true
condlist = {+vitamin_reyd_zadan_done -acv_treplo}
target = merc_scientific_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 2,3
prior = 3

[028003]
type = chain
once = true
condlist = {+vitamin_reyd_zadan_done -acv_treplo}
target = protection_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 2,3
prior = 4

[028004]
type = chain
once = true
condlist = {+vitamin_reyd_zadan_done -acv_treplo}
target = dolg_scientific_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 4,3
prior = 5

[028005]
type = chain
once = true
condlist = {+vitamin_reyd_zadan_done -acv_treplo}
target = freedom_scientific_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 4,3
prior = 6

[028006]
type = chain
once = true
condlist = {+vitamin_reyd_zadan_done -acv_treplo}
target = monolit_scientific_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 4,3
prior = 7

[028007]
type = chain
once = true
condlist = {+vitamin_reyd_zadan_done -acv_treplo}
target = nebo_scientific_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 3,1,4,2
prior = 8

[028008]
type = chain
once = true
condlist = {+vitamin_reyd_zadan_done -acv_treplo}
target = seva_scient_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 2,1,3,2
prior = 9

[028009]
type = chain
once = true
condlist = {+vitamin_reyd_zadan_done -acv_treplo}
target = scientific_lastday_outfit
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 3,2
prior = 10

[028010]
type = chain
once = true
condlist = {+vitamin_reyd_zadan_done -acv_treplo}
target = scientist_suit_white
target_count = 2
target_cond = 95
reward_item = repair_item_outfit, repair_item_weapon
reward_random = 3,3
prior = 11

[028011]
type = chain
once = true
condlist = {+vitamin_reyd_zadan_done -acv_treplo}
target = exo_scientist_outfit
target_cond = 95
hide_reward = true
reward_item = af_pakost, detector_elite_sak, arhara_obman19
reward_money = 50000
reward_info = acv_fantomas
prior = 12
;;;;;;;;;;;;;;;;;;;;;;;;;;; Витамин ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Гарик ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[029000]
type = chain
once = true 
condlist = {+sidor_chip}
target = wpn_fnp45
target_count = 2
target_cond = 95
reward_random = 1,3
prior = 1

[029001]
type = chain
once = true 
condlist = {+sidor_chip}
target = wpn_fn57
target_count = 2
target_cond = 95
reward_random = 2,3
prior = 2

[029002]
type = chain
once = true 
condlist = {+sidor_chip}
target = wpn_fn_fal
target_count = 2
target_cond = 95 
reward_random = 4,3
prior = 3

[029003]
type = chain
once = true 
condlist = {+sidor_chip}
target = wpn_p90
target_cond = 95 
reward_random = 3,1
prior = 4

[029004]
type = chain
once = true 
condlist = {+sidor_chip}
target = wpn_fn2000
target_cond = 95 
reward_random = 2,1,3,1
prior = 5

[029005]
type = chain
once = true 
condlist = {+sidor_chip}
target = wpn_scar_mk16
target_cond = 95 
reward_random = 3,1,4,1
prior = 6

[029006]
type = chain
once = true 
condlist = {+sidor_chip}
target = wpn_colt_m1
target_cond = 95
reward_treasure = true
prior = 7

[029007]
type = chain
once = true 
condlist = {+sidor_chip}
target = wpn_fn57_m1
target_cond = 95 
reward_treasure = true
prior = 8

[029008]
type = chain
once = true 
condlist = {+sidor_chip}
target = wpn_scar_mk17
target_cond = 95 
reward_treasure = true
prior = 9

[029009]
type = chain
once = true 
condlist = {+sidor_chip}
target = wpn_fn2000_old
target_cond = 95 
reward_treasure = true
prior = 10

[029010]
type = chain
once = true 
condlist = {+sidor_chip}
target = wpn_fn_fal_c1
target_cond = 95 
reward_treasure = true
prior = 11

[029011]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_scar_792
hide_reward = true
reward_item = cube_chip, af_kvazar, wpn_hand_ice, wpn_eagle_mark
reward_info = acv_belgian
prior = 12
;;;;;;;;;;;;;;;;;;;;;;;;;;; Гарик ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Ворон ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[030000]
type = eliminate_lager
condlist = {+agroprom_military_case_done}
target = les_chimera_sklon
map_location = eliminate_monster_lager_location
reward_item = wpn_knife
reward_random = 1,1,2,1,5,1
reward_money = 7000

[030001]
type = eliminate_lager
condlist = {+val_actor_on_bandits_base}
target = darkscape_bandit_tonel
reward_item = af_electra_sparkler
reward_random = 1,1,6,1
reward_money = 5500

[030002]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_monstr7
map_location = eliminate_monster_lager_location
reward_random = 4,1,6,1
reward_treasure = true
reward_money = 10000

[030003]
type = find_item
condlist = {+bar_deactivate_radar_done}
target = wpn_g3
reward_random = 1,2,6,1
reward_money = 6000

[030004]
type = find_item
condlist = {+bar_deactivate_radar_done}
target = grenade_f1_double
target_count = 3
reward_item = repair_item_outfit, 5
reward_money = 2500

[030005]
type = find_item
condlist = {+ohota_psevdodogs_done}
target = voen_exo_outfit
reward_item = wpn_rg6_m1

[030006]
type = find_item
condlist = {+ohota_psevdodogs_done}
target = medkit_army
target_count = 3
reward_random = 1,2
reward_money = 3000

[030007]
type = find_item
condlist = {+ohota_psevdodogs_done}
target = ammo_410_dart
target_count = 3
reward_item = ammo_10x25_fmj, ammo_9x21_11
reward_money = 5000
prior = 1 

[030008]
type = find_item
condlist = {+ohota_psevdodogs_done}
target = ammo_7.62x25_p
target_count = 3
reward_item = ammo_93x64_sp
reward_money = 3500
prior = 1

[030009]
type = find_item
condlist = {+ohota_psevdodogs_done}
target = ammo_7.92x33_fmj
target_count = 3
reward_item = ammo_8.6x70_jsp
reward_money = 3500
prior = 1 

[030010]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_usas12
target_cond = 95
reward_item = wpn_glock25
reward_random = 2,1,4,1
reward_money = 5000
prior = 1

[030011]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_aa12
target_cond = 95
reward_item = wpn_fn57
reward_random = 2,1,3,1
reward_money = 6000
prior = 2

[030012]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_sayga12_sk1
target_cond = 95
reward_item = wpn_colt_coonan
reward_random = 3,1,4,1
reward_money = 7000
prior = 3

[030013]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_vepr12_col
target_cond = 95
reward_item = wpn_usp_44
reward_random = 3,1,4,1
reward_money = 8000
prior = 5

[030014]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_usas12_m1
target_cond = 95
reward_item = wpn_kiparis
reward_random = 3,1,4,1
reward_money = 9000
prior = 6

[030015]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_usas20
target_cond = 95
reward_item = wpn_ash12
reward_random = 3,2
reward_money = 9500
prior = 7

[030016]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_sayga_al
target_cond = 95
reward_item = wpn_taurus_judge
reward_random = 3,3
reward_money = 10000
prior = 8

[030017]
type = chain
once = true
condlist = {+bar_deactivate_radar_done -acv_treplo}
target = wpn_sayga12k
target_cond = 95
hide_reward = true
reward_item = af_ice, arhara_obman28, wpn_glock41
reward_money = 100000
reward_info = acv_hichnik
prior = 9
;;;;;;;;;;;;;;;;;;;;;;;;;;; Ворон ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Гинеколог ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[031000]
type = chain
once = true
condlist = {-acv_treplo}
target = harmonica_a
target_count = 15
reward_item = suvorotka
reward_random = 3,2
prior = 1

[031001]
type = chain
once = true
condlist = {-acv_treplo}
target = guitar_a
target_count = 15
reward_item = suvorotka
reward_random = 3,2
prior = 2

[031002]
type = chain
once = true
condlist = {-acv_treplo}
target = balalaika_a
target_count = 10
reward_item = suvorotka
reward_random = 3,2
prior = 3

[031003]
type = chain
once = true
condlist = {-acv_treplo}
target = player
target_count = 3
hide_reward = true
reward_item = wpn_m16a2, scientific_lastday_outfit, af_dik_4
reward_info = acv_misucman
prior = 4
;;;;;;;;;;;;;;;;;;;;;;;;;;; Гинеколог ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Загорский ;;;;;;;;;;;;;;;;;;;;;;;;;;;   
[032000]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_vyvert
target_count = 8
reward_item = suvorotka
reward_random = 2,3
prior = 1

[032001]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_medusa
target_count = 8
reward_item = suvorotka
reward_random = 2,3
prior = 2

[032002]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_blood
target_count = 8
reward_item = suvorotka
reward_random = 2,3
prior = 3

[032003]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_cristall_flower
target_count = 7
reward_item = suvorotka
reward_random = 4,2
prior = 4

[032004]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_gravi
target_count = 7
reward_item = suvorotka
reward_random = 4,2
prior = 5

[032005]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_ameba_slime
target_count = 7
reward_item = suvorotka
reward_random = 4,2
prior = 6

[032006]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_drops
target_count = 7
reward_item = suvorotka
reward_random = 4,2
prior = 7

[032007]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_electra_sparkler
target_count = 7
reward_item = suvorotka
reward_random = 4,2
prior = 8

[032008]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_fireball
target_count = 7
reward_item = suvorotka
reward_random = 4,2
prior = 9

[032009]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_mincer_meat
target_count = 6
reward_item = suvorotka
reward_random = 2,1,3,1
prior = 10

[032010]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_soul
target_count = 6
reward_item = suvorotka
reward_random = 2,1,3,1
prior = 11

[032011]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_electra_flash
target_count = 6
reward_item = suvorotka
reward_random = 2,1,3,1
prior = 12

[032012]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_rusty_thorn
target_count = 6
reward_item = suvorotka
reward_random = 2,1,3,1
prior = 13

[032013]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_rusty_kristall
target_count = 6
reward_item = suvorotka
reward_random = 2,1,3,1
prior = 14

[032014]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_ameba_slug
target_count = 6
reward_item = suvorotka
reward_random = 2,1,3,1
prior = 15

[032015]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_night_star
target_count = 5
reward_item = suvorotka
reward_random = 3,1,4,1
prior = 16

[032016]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_gold_fish
target_count = 5
reward_item = suvorotka
reward_random = 3,1,4,1
prior = 17

[032017]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_electra_moonlight
target_count = 5
reward_item = suvorotka
reward_random = 3,1,4,1
prior = 18

[032018]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_rusty_sea-urchin
target_count = 5
reward_item = suvorotka
reward_random = 3,1,4,1
prior = 19

[032019]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_ameba_mica
target_count = 5
reward_item = suvorotka
reward_random = 3,1,4,1
prior = 20

[032020]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_dummy_battery
target_count = 5
reward_item = suvorotka
reward_random = 3,1,4,1
prior = 21

[032021]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_cristall
target_count = 4
reward_item = suvorotka
reward_random = 2,1,4,1
prior = 22

[032022]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_dummy_glassbeads
target_count = 4
reward_item = suvorotka
reward_random = 2,1,4,1
prior = 23

[032023]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_dummy_pellicle
target_count = 4
reward_item = suvorotka
reward_random = 2,1,4,1
prior = 24

[032024]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_dummy_dummy
target_count = 4
reward_item = suvorotka
reward_random = 2,1,4,1
prior = 25

[032025]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_dummy_spring
target_count = 4
reward_item = suvorotka
reward_random = 2,1,4,1
prior = 26

[032026]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_fuzz_kolobok
target_count = 4
reward_item = suvorotka
reward_random = 2,1,4,1
prior = 27

[032027]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_dummy_battery_red
target_count = 3
reward_item = drug_booster, suvorotka
reward_random = 3,1
prior = 28

[032028]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_dummy_spring_red
target_count = 3
reward_item = drug_booster, suvorotka
reward_random = 3,1
prior = 29

[032029]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_dummy_pellicle_red
target_count = 3
reward_item = drug_booster, suvorotka
reward_random = 3,1
prior = 30

[032030]
type = chain
once = true
condlist = {+detection_sensor_done}
target = af_buliz
target_count = 20
reward_random = 7,4
prior = 31

[032031]
type = chain
once = true
condlist = {+detection_sensor_done}
target = nebo_scientific_outfit
target_cond = 95 
hide_reward = true
reward_item = cube_chip, wpn_taurus_judge, wpn_ump45, arc_art_box_basic, arc_art_box_1basic, arc_art_box_8basic, af_teleport, exo_scientist_outfit
reward_info = acv_debtor
prior = 32
;;;;;;;;;;;;;;;;;;;;;;;;;;; Загорский ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Димак ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[033000]
type = artefact
condlist = {+pda_dimak_done}
target = af_kol_4
reward_random = 3,3
reward_money = 10500


[033001]
type = artefact
condlist = {+pda_dimak_done}
target = af_babka_4
reward_random = 3,3
reward_money = 10500

[033002]
type = artefact
condlist = {+pda_dimak_done}
target = af_power_1
reward_random = 4,5
reward_treasure = true
reward_money = 20000

[033003]
type = artefact
condlist = {+pda_dimak_done}
target = af_dummy_battery_red
reward_random = 3,1,4,1
reward_money = 8000
prior = 1

[033004]
type = artefact
condlist = {+pda_dimak_done}
target = mutant_controller_cocoon
reward_random = 2,1,3,1
reward_money = 6000
prior = 1

[033005]
type = find_item
condlist = {+pda_dimak_done}
target = arc_art_box_1basic
reward_item = part_deathclaw_antler
reward_random = 3,1,4,1
reward_money = 8000

[033006]
type = find_item
condlist = {+pda_dimak_done}
target = science_teleport2
reward_item = wpn_shmel, 2
reward_money = 5000

[033007]
type = find_item
condlist = {+pda_dimak_done}
target = wpn_groza_m1
target_cond = 95
reward_random = 3,1
reward_treasure = true
reward_money = 5500
prior = 1

[033008]
type = find_item
condlist = {+pda_dimak_done}
target = exo_scientist_outfit
target_cond = 95
reward_treasure = true
reward_money = 40000
prior = 1

[033009]
type = kill_stalker
condlist = {+pda_dimak_done}
target = stalker_ki_skat
reward_item = part_bear_paw
reward_random = 3,1,6,1
reward_money = 6500

[033010]
type = kill_stalker
condlist = {+pda_dimak_done}
target = aver_arhara_sniper_makrogulag2_respawn_2
reward_item = bezoar
reward_random = 2,1,4,1
reward_money = 7000

[033011]
type = kill_stalker
condlist = {+pda_dimak_done}
target = stalker_ki_antigas_2
reward_item = ammo_balon
reward_random = 6,1
reward_money = 6500

[033012]
type = eliminate_lager
condlist = {+pda_dimak_done}
target = x_laba_polterburer
map_location = eliminate_monster_lager_location
reward_item = ammo_23x76_shrap
reward_treasure = true
reward_money = 10000

[033013]
type = eliminate_lager
condlist = {+pda_dimak_done}
target = pri_chimera
map_location = eliminate_monster_lager_location
reward_random = 2,2,6,1
reward_money = 8000

[033014]
type = eliminate_lager
condlist = {+mercenary_zapadny_done}
target = pri_blackwater_hosp_dvor
reward_item = ammo_12.7x108r
reward_random = 2,2
reward_money = 8500

[033015]
type = eliminate_lager
condlist = {+pda_dimak_done}
target = pri_kogots
map_location = eliminate_monster_lager_location
reward_random = 1,2,6,1
reward_money = 6000
prior = 1

[033016]
type = eliminate_lager
condlist = {+pda_dimak_done}
target = pri_zanoza
map_location = eliminate_monster_lager_location
reward_random = 2,1,5,2
reward_money = 6500
prior = 1

[033017]
type = eliminate_lager
condlist = {+pda_dimak_done}
target = zat_monstr12
map_location = eliminate_monster_lager_location
reward_item = ammo_17x83
reward_random = 7,1 
reward_money = 7500
prior = 1

[033018]
type = eliminate_lager
condlist = {+pda_dimak_done}
target = jup_mono_baza
reward_item = ammo_12x70_kart, 2
reward_random = 3,1
reward_money = 13500
prior = 2

[033019]
type = eliminate_lager
condlist = {+pda_dimak_done}
target = zat_stalki13
reward_item = ammo_balon 
reward_random = 4,2
prior = 2

[033020]
type = eliminate_lager
condlist = {+pda_dimak_done}
target = pri_controller_univermag
map_location = eliminate_monster_lager_location
reward_item = ammo_gauss
reward_random = 7,1 
reward_money = 7500
prior = 2

[033021]
type = monster_part
condlist = {+pda_dimak_done}
target = part_flesh_eye
target_count = 5
reward_item = grenade_m61
reward_random = 2,2
reward_money = 7000

[033022]
type = monster_part
condlist = {+pda_dimak_done}
target = part_psevdogigant_hand
target_count = 3
reward_item = ammo_12x70_kart, ammo_7.62x54r
reward_money = 4000

[033023]
type = monster_part
condlist = {+pda_dimak_done}
target = part_snork_leg
target_count = 3
reward_random = 1,2
reward_money = 3000
prior = 1

[033024]
type = monster_part
condlist = {+pda_dimak_done}
target = part_dog_tail
target_count = 5
reward_random = 1,2
reward_money = 3000
prior = 1

[033025]
type = monster_part
condlist = {+pda_dimak_done}
target = part_winger_liver
target_count = 5
reward_random = 1,2,6,1
reward_money = 6000
prior = 2

[033026]
type = monster_part
condlist = {+pda_dimak_done}
target = part_parazit
reward_item = ammo_12.7x55_ap, ammo_12x70_kart
reward_random = 6,1 
reward_money = 8000
prior = 2

[033027]
type = chain
once = true
condlist = {+pda_dimak_done -acv_treplo}
target = wpn_b94
target_cond = 95
reward_item = af_armor_4, money_euro, 3
prior = 1

[033028]
type = chain
once = true
condlist = {+pda_dimak_done -acv_treplo}
target = wpn_v94
target_cond = 95
reward_item = af_pudd_4, money_euro, 4
prior = 2

[033029]
type = chain
once = true
condlist = {+pda_dimak_done -acv_treplo}
target = wpn_ksvk
target_cond = 95
reward_item = af_kol_4, money_euro, 5
prior = 3

[033030]
type = chain
once = true
condlist = {+pda_dimak_done -acv_treplo}
target = wpn_vihlop_m1
target_cond = 95
hide_reward = true
reward_item = af_elf, wpn_orsis_lm, arhara_obman10
reward_info = acv_antisniper
prior = 4
;;;;;;;;;;;;;;;;;;;;;;;;;;; Димак ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Доктор ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[034000]
type = artefact
target = af_ameba_slug
reward_item = ammo_5.56x45_gd
reward_money = 1500

[034001]
type = artefact
target = mutant_tushkano_cocoon
reward_item = ammo_20x76_buck
reward_money = 1500

[034002]
type = artefact
target = af_arhara_globus
reward_item = antizombie
reward_random = 2,1,4,1
reward_money = 7000

[034003]
type = artefact
target = mutant_controller_cocoon
reward_item = suvorotka, acumm
reward_money = 3000
prior = 1

[034004]
type = artefact
target = af_spirit_2
reward_item = medkit_scientic, 2
reward_random = 4,2
reward_money = 11000
prior = 1

[034005]
type = artefact
target = af_dik_3
reward_item = ammo_93x64_ap, 2
reward_treasure = true
reward_money = 9000
prior = 1

[034006]
type = find_item
target = stalker_outfit_v1
target_cond = 95
reward_item = treasure_item
reward_random = 2,2
reward_money = 7000

[034007]
type = find_item
target = stalker_outfit_v2
target_cond = 95
reward_item = treasure_item
reward_random = 4,2
reward_money = 11000

[034008]
type = find_item
target = stalker_outfit_v3
target_cond = 95
reward_item = treasure_item
reward_random = 1,1,3,1
reward_money = 7000

[034009]
type = find_item
target = outfit_novice_m1
target_count = 2 
target_cond = 10, 49
reward_item = ammo_14.5x114_ap
reward_random = 1,2
reward_money = 7500
prior = 1

[034010]
type = find_item
target = wpn_hand_shovel
target_cond = 95
reward_item = ammo_500
reward_random = 5,2
reward_money = 7500
prior = 1

[034011]
type = find_item
target = exo_lastday_outfit
reward_item = wpn_rg-6
reward_random = 3,1
reward_treasure = true
reward_money = 7500
prior = 1

[034012]
type = monster_part
target = part_digitis_biblio
reward_item = ammo_8.6x70_ap, 2
reward_money = 7000

[034013]
type = monster_part
target = part_spider_gland
target_count = 4
reward_item = art_acumm, 2
reward_random = 3,1
reward_money = 5500

[034014]
type = monster_part
target = part_burer_hand
target_count = 3
reward_item = ammo_12x70_kart
reward_random = 2,1
reward_money = 4000

[034015]
type = monster_part
target = part_vypolzen_hrebet
target_count = 2
reward_random = 3,1
reward_money = 3500
prior = 1

[034016]
type = monster_part
target = part_biomassa_growth
target_count = 3 
reward_item = wpn_vihlop
prior = 1

[034017]
type = monster_part
target = part_chimera_kogot
target_count = 3
reward_random = 2,1,6,1
reward_money = 5500
prior = 1

[034018]
type = monster_part
target = part_gnomius
reward_item = ammo_23x76_shrap
reward_money = 4500
prior = 2

[034019]
type = monster_part
target = part_stinger_sting
target_count = 2
reward_item = ammo_12.7x55_fmj
reward_money = 3500
prior = 2

[034020]
type = monster_part
target = part_boar_leg
target_count = 3
reward_item = ammo_20x76_buck
reward_money = 1500
prior = 2

[034021]
type = monster_part
target = spleen_rat_plague
target_count = 2
reward_item = af_teleport
reward_money = 2000
prior = 3

[034022]
type = monster_part
target = mozg
reward_item = wpn_knife_n
reward_money = 2000
prior = 3

[034023]
type = eliminate_lager
condlist = {+adr_shkatulka_dost_start}
target = dam_zvezda_rat
map_location = eliminate_monster_lager_location
reward_item = ammo_23x76_shrap
reward_treasure = true
reward_money = 10000

[034024]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes1_opora_dog
map_location = eliminate_monster_lager_location
reward_item = ammo_408
reward_random = 3,1
reward_money = 7000

[034025]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = sar_zal_burer
map_location = eliminate_monster_lager_location
reward_item = ammo_12.7x108, ammo_17x83
reward_money = 10000

[034026]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes2_pripyt_controller
map_location = eliminate_monster_lager_location
reward_item = af_teleport
reward_money = 10000

[034027]
type = chain
once = true
condlist = {+sidor_chip}
target = medkit
target_count = 50  
reward_random = 1,5
reward_money = 10000
prior = 1

[034028]
type = chain
once = true
condlist = {+sidor_chip}
target = medkit_army
target_count = 40
reward_random = 2,4
reward_money = 12000
prior = 2

[034029]
type = chain
once = true
condlist = {+sidor_chip}
target = medkit_scientic
target_count = 30
reward_random = 3,3
reward_money = 15000
prior = 3

[034030]
type = chain
once = true
condlist = {+sidor_chip}
target = bandage
target_count = 100  
reward_random = 1,5
reward_money = 5000
prior = 4

[034031]
type = chain
once = true
condlist = {+sidor_chip}
target = sandwich
target_count = 100
reward_random = 2,5
reward_money = 8000
prior = 5

[034032]
type = chain
once = true
condlist = {+sidor_chip}
target = antirad
target_count = 50
reward_random = 4,5
reward_money = 10000
prior = 6

[034033]
type = chain
once = true
condlist = {+sidor_chip}
target = antizombie
target_count = 10  
reward_random = 3,3
reward_money = 20000
prior = 7

[034034]
type = chain
once = true
condlist = {+sidor_chip}
target = suvorotka
target_count = 20
reward_random = 2,3
reward_money = 15000
prior = 8

[034035]
type = chain
once = true
condlist = {+sidor_chip}
target = maz
target_count = 20  
reward_random = 1,5
reward_money = 5000
prior = 9

[034036]
type = chain
once = true
condlist = {+sidor_chip}
target = matras
target_count = 10
reward_random = 2,3
reward_money = 5000
prior = 10

[034037]
type = chain
once = true
condlist = {+sidor_chip}
target = treasure_item
target_count = 10
reward_random = 2,3
reward_money = 5000
prior = 11

[034038]
type = chain
once = true
condlist = {+sidor_chip}
target = zamok
target_count = 10
reward_random = 4,5
reward_money = 15000
prior = 12

[034039]
type = chain
once = true
condlist = {+sidor_chip}
target = drug_booster
target_count = 10
reward_random = 3,3
reward_money = 15000
prior = 13

[034040]
type = chain
once = true
condlist = {+sidor_chip}
target = fosfor_light
target_count = 10
reward_random = 6,3
reward_money = 10000
prior = 14

[034041]
type = chain
once = true
condlist = {+sidor_chip}
target = amk_metka
target_count = 10
reward_item = wpn_colt_m1
reward_money = 5000
prior = 15

[034042]
type = chain
once = true
condlist = {+sidor_chip}
target = morphin
target_count = 3
reward_item = fire_outfit
reward_money = 5000
prior = 16

[034043]
type = chain
once = true
condlist = {+sidor_chip}
target = af_life_heart
target_count = 5
hide_reward = true
reward_item = cube_chip, af_serafim, arhara_obman25, wpn_aek971_otdaca_ves
reward_info = acv_healer
prior = 17
;;;;;;;;;;;;;;;;;;;;;;;;; Доктор ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;; Долговязый ;;;;;;;;;;;;;;;;;;;
[035000]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_sil_9_p
target_count = 5
target_cond = 75
reward_item = wpn_scorpion_kalibr_ves

[035001]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_sil_762_ar
target_count = 5
target_cond = 75
reward_item = wpn_ak74_otdaca_ves

[035002]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_sil_762_p
target_count = 5
target_cond = 75
reward_item = wpn_bizon_otdaca_ves

[035003]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_sil_1143_p
target_count = 5
target_cond = 75
reward_item = wpn_uzi_otdaca_ves

[035004]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_sil_57
target_count = 5
target_cond = 75
reward_item = wpn_mp5_kalibr_ves
prior = 1

[035005]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_9mm_nato_silencer
target_count = 5
target_cond = 75
reward_item = wpn_sig550_kalibr_ves
prior = 1

[035006]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_9x39silencer
target_count = 5
target_cond = 75
reward_item = wpn_lr300_kalibr_ves
prior = 1

[035007]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_silencer
target_count = 5
target_cond = 75
reward_item = wpn_aks74m_otdaca_ves
prior = 1

[035008]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_sil_556_ar
target_count = 5
target_cond = 75
reward_item = wpn_mp7a3_kalibr_ves
prior = 2

[035009]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_sil_545_ar
target_count = 5
target_cond = 75
reward_item = wpn_sig550_otdaca_ves
prior = 2

[035010]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_grenade_launcher
target_count = 10
reward_item = wpn_mp7a3_ves

[035011]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_grenade_launcher_m203
target_count = 10
reward_item = wpn_scorpion_ves

[035012]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_shotgun
target_count = 3
reward_item = wpn_aek972
prior = 1

[035013]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_grenade_launcher_ag36
target_count = 5
reward_item = wpn_protecta
prior = 1

[035014]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_sil_127
target_count = 3
reward_item = wpn_mp5k
prior = 2

[035015]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_sil_86
target_count = 3
reward_item = wpn_m60
prior = 2

[035016]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_sil_93
target_count = 3
reward_item = wpn_m249
prior = 2 

[035017]
type = chain
once = true
condlist = {-acv_treplo}
target = bandit_outfit
target_count = 2
reward_random = 8,3
prior = 1

[035018]
type = chain
once = true
condlist = {-acv_treplo}
target = novice_outfit
target_count = 2
reward_random = 8,3
prior = 2

[035019]
type = chain
once = true
condlist = {-acv_treplo}
target = novice_outfit_rain_1
target_count = 2
reward_random = 1,2,8,1
prior = 3

[035020]
type = chain
once = true
condlist = {-acv_treplo}
target = bandit_veteran_outfit
target_count = 2
reward_random = 1,3
prior = 4

[035021]
type = chain
once = true
condlist = {-acv_treplo}
target = bandit_master_outfit
target_count = 2
reward_random = 1,2,2,1
prior = 5

[035022]
type = chain
once = true
condlist = {-acv_treplo}
target = stalker_guard_outfit
target_count = 2
reward_random = 5,3
prior = 6

[035023]
type = chain
once = true
condlist = {-acv_treplo}
target = outfit_soldier_m1
target_count = 2
reward_random = 5,1,8,2
prior = 7

[035024]
type = chain
once = true
condlist = {-acv_treplo}
target = stalker_outfit
target_count = 2
reward_random = 1,3
prior = 8

[035025]
type = chain
once = true
condlist = {-acv_treplo}
target = killer_outfit
target_count = 2
reward_random = 1,3
prior = 9

[035026]
type = chain
once = true
condlist = {-acv_treplo}
target = nebo_light_outfit
target_count = 2
reward_random = 2,1,8,3
prior = 10

[035027]
type = chain
once = true
condlist = {-acv_treplo}
target = dolg_outfit
target_count = 2
reward_random = 2,2,6,1
prior = 11

[035028]
type = chain
once = true
condlist = {-acv_treplo}
target = svoboda_light_outfit
target_count = 2
reward_random = 2,2,6,1
prior = 12

[035029]
type = chain
once = true
condlist = {-acv_treplo}
target = outfit_killer_m1
target_count = 2
reward_random = 1,2,4,1
prior = 13

[035030]
type = chain
once = true
condlist = {-acv_treplo}
target = nebo_heavy_outfit
target_count = 2
reward_random = 2,3
prior = 14

[035031]
type = chain
once = true
condlist = {-acv_treplo}
target = outfit_dolg_m1
target_count = 2
reward_random = 1,2,4,1
prior = 15

[035032]
type = chain
once = true
condlist = {-acv_treplo}
target = svoboda_heavy_outfit
target_count = 2
reward_random = 6,3
prior = 16

[035033]
type = chain
once = true
condlist = {-acv_treplo}
target = outfit_svoboda_m1
target_count = 2
reward_random = 4,3
prior = 17

[035034]
type = chain
once = true
condlist = {-acv_treplo}
target = monolit_outfit
target_count = 2
reward_random = 1,2,4,1
prior = 18

[035035]
type = chain
once = true
condlist = {-acv_treplo}
target = monolit_black_outfit
target_count = 2
reward_random = 2,4,6,1
prior = 19

[035036]
type = chain
once = true
condlist = {-acv_treplo}
target = lastday_outfit
target_count = 2
reward_random = 4,3
prior = 20

[035037]
type = chain
once = true
condlist = {-acv_treplo}
target = treasure_item
target_count = 10
hide_reward = true
reward_item = wpn_topor, af_lava, repair_item_xo, wpn_m4_otdaca_ves
reward_money = 50000
reward_info = acv_modeller
prior = 21
;;;;;;;;;;;;;;;;;;;;;;;;;;; Долговязый ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Доцент ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[036000]
type = artefact
condlist = {+dolgovazyi_voen2_done}
target = af_vyvert
target_count = 2
reward_item = repair_item_weapon, 3
reward_money = 1500

[036001]
type = artefact
condlist = {+dolgovazyi_voen2_done}
target = af_medusa
target_count = 2
reward_item = repair_item_outfit, 3
reward_money = 1500

[036002]
type = artefact
condlist = {+dolgovazyi_voen2_done}
target = af_electra_sparkler
target_count = 2
reward_item = repair_item_weapon, 3
reward_random = 8,1
reward_money = 2500
prior = 1 

[036003]
type = artefact
condlist = {+dolgovazyi_voen2_done}
target = af_blood
target_count = 2
reward_item = repair_item_outfit, 3
reward_random = 8,1
reward_money = 2500
prior = 1 

[036004]
type = find_item
condlist = {+dolgovyzui_lentyi_done}
target = microshema
reward_item = ammo_20x76_buck
reward_money = 1500

[036005]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_scope_m1
target_count = 3
reward_item = wpn_lr300_otdaca_ves
reward_money = 3000

[036006]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_scope
target_count = 3
reward_item = wpn_ak47_otdaca
reward_money = 3000

[036007]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_scope_m2
target_count = 3
reward_item = wpn_g36_kalibr
reward_money = 3000

[036008]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_scope_hanter
target_count = 3
reward_item = wpn_tavor_otdaca_ves
reward_money = 3000

[036009]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_scope_lepoid
target_count = 3
reward_item = wpn_fn2000_kalibr_ves
reward_money = 3000

[036010]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_zf4
target_count = 3
reward_item = wpn_ak74u_otdaca_ves
reward_money = 3000
prior = 1

[036011]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_optik
target_count = 3
reward_item = wpn_ak74m_otdaca_ves
reward_money = 3000
prior = 1

[036012]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_g36
target_count = 3
reward_item = wpn_sig550_otdaca
reward_money = 3000
prior = 1

[036013]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_pk-a_scope
target_count = 3
reward_item = wpn_abakan_kalibr
reward_money = 3000
prior = 1

[036014]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_tulip_scope
target_count = 3
reward_item = wpn_abakan_otdaca
reward_money = 3000
prior = 1

[036015]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_acog
target_count = 3
reward_item = wpn_m16a2_sk1_otdaca_ves
reward_money = 3000
prior = 2

[036016]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_scope1
target_count = 3
reward_item = wpn_rem870short
reward_money = 3000
prior = 2

[036017]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_scope_pks07
target_count = 3
reward_item = wpn_rpk47_sk1
reward_money = 3000
prior = 2

[036018]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_acog_r
target_count = 3
reward_item = wpn_ak47_sh
reward_money = 3000
prior = 2

[036019]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_hensoldt_scope
target_count = 3
reward_item = wpn_pkm
reward_money = 3000
prior = 2

[036020]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_elcan
target_count = 3
reward_item = wpn_fn2000_kalibr
reward_money = 3000
prior = 3

[036021]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_pu_scope
target_count = 3
reward_item = wpn_abakan_kalibr_ves
reward_money = 3000
prior = 3

[036022]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_scope_m3
target_count = 3
reward_item = wpn_l85_kalibr_ves
reward_money = 3000
prior = 3

[036023]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_barska_scope
target_count = 3
reward_item = wpn_tavor_kalibr_ves
reward_money = 3000
prior = 3

[036024]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_scope_1p78
target_count = 3
reward_item = wpn_val_m1
reward_money = 3000
prior = 3

[036025]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_scope_ar15
target_count = 3
reward_item = wpn_sig552camo
reward_money = 3000
prior = 4

[036026]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_addon_grenade_launcher_fn40gl
target_count = 3
reward_item = wpn_sg552_sk1_otdaca_ves
reward_money = 3000
prior = 4

[036027]
type = find_item
condlist = {+dolgovazyi_voen2_done}
target = wpn_kollim
target_count = 3
reward_item = wpn_uzi_kalibr_ves
reward_money = 3000
prior = 4

[036028]
type = chain
once = true
condlist = {+dolgovazyi_voen2_done -acv_treplo}
target = wpn_addon_sil_762_ar
target_cond = 0, 5
reward_random = 7,1
prior = 1

[036029]
type = chain
once = true
condlist = {+dolgovazyi_voen2_done -acv_treplo}
target = wpn_addon_sil_545_ar
target_cond = 0, 5
reward_random = 7,1
prior = 2

[036030]
type = chain
once = true
condlist = {+dolgovazyi_voen2_done -acv_treplo}
target = wpn_addon_sil_556_ar
target_cond = 0, 5
reward_random = 7,1
prior = 3

[036031]
type = chain
once = true
condlist = {+dolgovazyi_voen2_done -acv_treplo}
target = wpn_addon_sil_9_p
target_cond = 0, 5
reward_random = 7,1
prior = 4

[036032]
type = chain
once = true
condlist = {+dolgovazyi_voen2_done -acv_treplo}
target = wpn_addon_sil_1143_p
target_cond = 0, 5
reward_random = 7,1
prior = 5

[036033]
type = chain
once = true
condlist = {+dolgovazyi_voen2_done -acv_treplo}
target = wpn_addon_sil_762_p
target_cond = 0, 5
reward_random = 7,1
prior = 6

[036034]
type = chain
once = true
condlist = {+dolgovazyi_voen2_done -acv_treplo}
target = wpn_9mm_nato_silencer
target_cond = 0, 5
reward_random = 7,1
prior = 7

[036035]
type = chain
once = true
condlist = {+dolgovazyi_voen2_done -acv_treplo}
target = wpn_addon_silencer
target_cond = 0, 5
reward_random = 7,1
prior = 8

[036036]
type = chain
once = true
condlist = {+dolgovazyi_voen2_done -acv_treplo}
target = wpn_addon_9x39silencer
target_cond = 0, 5
reward_random = 7,1
prior = 9

[036037]
type = chain
once = true
condlist = {+dolgovazyi_voen2_done -acv_treplo}
target = wpn_pbs-4_silencer
target_cond = 0, 5
reward_random = 7,1
prior = 10

[036038]
type = chain
once = true
condlist = {+dolgovazyi_voen2_done -acv_treplo}
target = wpn_addon_sil_57
target_cond = 0, 5
reward_random = 7,1
prior = 11

[036039]
type = chain
once = true
condlist = {+dolgovazyi_voen2_done -acv_treplo}
target = wpn_addon_sil_apb
target_cond = 0, 5
reward_random = 7,1
prior = 12

[036040]
type = chain
once = true
condlist = {+dolgovazyi_voen2_done -acv_treplo}
target = wpn_addon_sil_pb
target_cond = 0, 5
hide_reward = true
reward_item = wpn_sw_bayonet, wpn_colt_m2, acumm, 2
reward_money = 50000
reward_info = acv_trubach
prior = 13
;;;;;;;;;;;;;;;;;;;;;;;;;;; Доцент ;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Химик ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[037000]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_5.56x45_gd
target_count = 5
reward_item = af_spirit_2
prior = 1

[037001]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_7.62x39_k
target_count = 5
reward_item = af_dik_2
prior = 2

[037002]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_zhekan_izomorf
target_count = 5
reward_item = af_kol_3
prior = 3

[037003]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_5.45x39_izomorf
target_count = 5
reward_item = af_dik_3
prior = 4

[037004]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_9x39_izomorf
target_count = 5
reward_item = af_spirit_3
prior = 5

[037005]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_7.62x54_izomorf
target_count = 5
reward_item = af_spirit_4 
prior = 6

[037006]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_8.6x70_ap
target_count = 5
reward_item = af_armor_3
prior = 7

[037007]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_93x64_ap
target_count = 5
reward_item = af_kol_4
prior = 8

[037008]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_12.7x55_ap
target_count = 5
reward_item = af_babka_4
prior = 9

[037009]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_12.7x108
target_count = 5
reward_item = af_pudd_4 
prior = 10

[037010]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_408
target_count = 5
reward_item = af_electro_crystal_thorn
prior = 11

[037011]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_balon
target_count = 4
reward_item = af_dik_4
prior = 12

[037012]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_14.5x114_ap
target_count = 5
reward_item = af_pudd_3
prior = 13

[037013]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_17x83
target_count = 5
reward_item = af_spirit_3, af_simbion
prior = 14

[037014]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_super_gauss
target_count = 5
reward_item = af_armor_4
prior = 15

[037015]
type = chain
once = true
condlist = {+sidor_stvol_done -acv_treplo}
target = ammo_23x76_shrap
target_count = 5
hide_reward = true
reward_item = wpn_hand_axe, outfit_lethalspeed_exo_m2, wpn_svds, arhara_obman29
reward_info = acv_brave
prior = 16
;;;;;;;;;;;;;;;;;;;;;;;;;;; Химик ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Дьяк ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[038000]
type = find_item
condlist = {+dyak_help_done}
target = wpn_toz34_short
target_count = 2
target_cond = 10, 49
reward_item = ammo_12x70_buck
reward_money = 1500

[038001]
type = find_item
condlist = {+dyak_help_done}
target = wpn_mg42
reward_item = part_deathclaw_antler
reward_treasure = true
reward_money = 2000

[038002]
type = find_item
condlist = {+dyak_help_done}
target = wpn_m1891_30_scope
reward_random = 0,1
reward_money = 3000

[038003]
type = find_item
condlist = {+dyak_help_done}
target = energy_drink
target_count = 10
reward_item = sigaret, antirad
reward_random = 3,1
reward_money = 4500
prior = 1

[038004]
type = find_item
condlist = {+dyak_help_done}
target = wpn_rg6_m1
reward_item = outfit_specnaz_m1, nv_bad
reward_treasure = true
reward_money = 4000
prior = 1

[038005]
type = find_item
condlist = {+dyak_help_done}
target = killer_blue_exoskeleton
reward_item = part_bear_paw
reward_random = 2,1,3,1
reward_money = 7000
prior = 1

[038006]
type = kill_stalker
condlist = {+bar_deactivate_radar_done}
target = pri_respawn_dolg
reward_item = nebo_heavy_outfit, ammo_12x70_kart
reward_random = 6,1
reward_money = 6500

[038007]
type = kill_stalker
condlist = {+dyak_help_done}
target = agr_soldier_regular
reward_item = af_babka_1
reward_random = 1,2
reward_money = 4000

[038008]
type = kill_stalker
condlist = {+atp_propusk_shurup_done}
target = killer_boevik6
reward_item = matras
reward_random = 1,2
reward_money = 3500

[038009]
type = eliminate_lager
condlist = {+dyak_help_done}
target = bloodsucker_marsh
map_location = eliminate_monster_lager_location
reward_item = ammo_12x70_kart, 2
reward_money = 3000

[038010]
type = eliminate_lager
condlist = {+dyak_help_done}
target = marsh_fracture
map_location = eliminate_monster_lager_location
reward_item = ammo_12x70_buck, 2
reward_money = 3000

[038011]
type = eliminate_lager
condlist = {+dyak_help_done}
target = marsh_church_band
reward_treasure = true
reward_money = 2000
prior = 1

[038012]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_monstr4
map_location = eliminate_monster_lager_location
reward_random = 1,2,5,1
reward_treasure = true 
reward_money = 7000
prior = 1

[038013]
type = eliminate_lager
condlist = {+val_actor_on_bandits_base}
target = darkscape_flesh_6
map_location = eliminate_monster_lager_location
reward_item = part_raptor_kogot
reward_random = 2,1
reward_money = 5500
prior = 2

[038014]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes1_mechki3_monolith
reward_item = af_caterpillar
reward_random = 2,1,3,1
reward_treasure = true
reward_money = 8000
prior = 2

[038015]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = part_spleen_rat
target_count = 100
reward_item = wpn_aek971_otdaca
reward_random = 8,5
reward_money = 10000 
prior = 1

[038016]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = part_face_tushkano
target_count = 100 
reward_item = wpn_aek972_otdaca
reward_random = 8,5
reward_money = 10000 
prior = 2

[038017]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = part_dog_tail
target_count = 100
reward_item = wpn_aek973_otdaca
reward_random = 8,5
reward_money = 10000 
prior = 3

[038018]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = part_boar_leg
target_count = 100
reward_item = wpn_fn2000_otdaca_ves
reward_random = 1,5
reward_money = 10000 
prior = 4

[038019]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = part_flesh_eye
target_count = 100
hide_reward = true
reward_item = arhara_obman16, af_pero, wpn_hk416_m1, ammo_23x76_shrap, 5
reward_money = 25000
reward_info = acv_centurion
prior = 5
;;;;;;;;;;;;;;;;;;;;;;;;;;; Дьяк ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Дэн ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[039000]
type = find_item
condlist = {+koloda_den_done}
target = suvorotka
target_count = 2
reward_random = 7,1
reward_money = 4000

[039001]
type = find_item
condlist = {+koloda_den_done}
target = amk_metka
target_count = 3
reward_item = bomba_mina_b
reward_random = 1,1,8,1
reward_money = 3000

[039002]
type = find_item
condlist = {+koloda_den_done}
target = dolg_black_exoskeleton
reward_item = wpn_pkm, grenade_f1_double, 2
reward_treasure = true
reward_money = 9000
prior = 1

[039003]
type = find_item
condlist = {+koloda_den_done}
target = wpn_xm8_para_sk2
target_cond = 95
reward_item = af_eye_voron
reward_money = 3000
prior = 1

[039004]
type = find_item
condlist = {+koloda_den_done}
target = drug_booster
reward_item = bomba_mina_n, ammo_zhekan_izomorf
reward_money = 4000
prior = 1

[039005]
type = find_item
condlist = {+koloda_den_done}
target = morphin
reward_treasure = true
reward_money = 10000
prior = 2

[039006]
type = find_item
condlist = {+koloda_den_done}
target = wpn_spas12
target_cond = 95
reward_treasure = true 
reward_money = 2000
prior = 2

[039007]
type = find_item
condlist = {+koloda_den_done}
target = ammo_vog-25
target_count = 5
reward_item = ammo_zhekan_izomorf
reward_random = 1,1
reward_money = 6000
prior = 2

[039008]
type = kill_stalker
condlist = {+koloda_den_done}
target = rad_monolith_respawn_2
reward_item = monolit_outfit, part_deathclaw_antler
reward_money = 4000

[039009]
type = kill_stalker
condlist = {+koloda_den_done}
target = bar_stalker_respawn_2
reward_item = ammo_8.6x70_ap
reward_random = 5,1
reward_money = 5500

[039010]
type = kill_stalker
condlist = {+koloda_den_done}
target = stalker_bandit_gopar
reward_item = medkit_army
reward_random = 2,1,5,1
reward_money = 5000

[039011]
type = kill_stalker
condlist = {+koloda_den_done}
target = stalker_ki_resp
reward_item = ammo_7.92x57_fmj, vodka
reward_random = 4,1
reward_money = 7500
prior = 1

[039012]
type = kill_stalker
condlist = {+koloda_den_done}
target = stalker_bandit_11
reward_item = ammo_20x76_buck
reward_random = 2,1,5,1
reward_money = 6000
prior = 1 

[039013]
type = kill_stalker
condlist = {+koloda_den_done}
target = military_neytral_respawn_2
reward_item = sigaret, 5
reward_random = 4,1,7,1
reward_money = 8000
prior = 1 

[039014]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_monstr14
map_location = eliminate_monster_lager_location
reward_item = ammo_12x70_buck, 2
reward_money = 3000
reward_treasure = true

[039015]
type = monster_part
condlist = {+koloda_den_done}
target = part_tarakan
target_count = 3
reward_random = 1,2
reward_money = 3000

[039016]
type = monster_part
condlist = {+koloda_den_done}
target = part_winger_liver
target_count = 3
reward_random = 1,2
reward_money = 3000

[039017]
type = monster_part
condlist = {+koloda_den_done}
target = part_fracture_hand
target_count = 3
reward_item = ammo_20x76_buck, grenade_m61
reward_random = 8,1
reward_money = 4500

[039018]
type = monster_part
condlist = {+koloda_den_done}
target = part_chimera_kogot
target_count = 3
reward_random = 1,1,4,1
reward_money = 6000
prior = 1

[039019]
type = monster_part
condlist = {+koloda_den_done}
target = part_parazit
reward_random = 7,1
reward_money = 4000
prior = 1

[039020]
type = monster_part
condlist = {+koloda_den_done}
target = part_rudiment_big
reward_treasure = true
reward_money = 2000
prior = 1

[039021]
type = monster_part
condlist = {+koloda_den_done}
target = part_gnomius
target_count = 3
reward_item = acumm
reward_money = 2000
prior = 2

[039022]
type = monster_part
condlist = {+koloda_den_done}
target = part_zombie_hand
target_count = 10
reward_item = science_teleport
prior = 2

[039023]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_scope
reward_item = ammo_12x70_buck, part_frog_leg, 2
prior = 1

[039024]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_zf4
reward_item = ammo_410_buck, part_fang_wolf, 2
prior = 2

[039025]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_scope_m2
reward_item = ammo_12x70_buck, part_burer_hand, 2
prior = 3

[039026]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_pk-a_scope
reward_item = ammo_12x76_zhekan, part_krovosos_jaw, 2
prior = 4

[039027]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_pu_scope
reward_item = ammo_12x70_kart, part_stinger_sting, 2
prior = 5

[039028]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_scope_1p78
reward_item = ammo_zhekan_izomorf, part_zombie_teeth, 2
prior = 6

[039029]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_acog
reward_item = ammo_410_dart, part_zombie_hand, 2
prior = 7

[039030]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_hensoldt_scope
reward_item = ammo_12x76_zhekan, part_raptor_kogot
prior = 8

[039031]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_scope_m3
reward_item = ammo_12x76_dart, part_nosales_tongue, 2
prior = 9

[039032]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_tulip_scope
reward_item = ammo_12x76_dart, part_spider_gland, 2
prior = 10

[039033]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_barska_scope
reward_item = ammo_12x70_kart, part_bear_paw, 2
prior = 11

[039034]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_acog_r
reward_item = ammo_12x70_kart, part_carlic_hand, 2
prior = 12

[039035]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_scope1
reward_item = ammo_12x70_kart, part_rotan_heart, 2
prior = 13

[039036]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_scope_hanter
reward_item = ammo_zhekan_izomorf, part_psevdogigant_hand, 2
prior = 14

[039037]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_g36
reward_item = ammo_12x70_buck, part_plague_hand
prior = 15

[039038]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_elcan
reward_item = ammo_12x70_buck, part_vypolzen_hrebet, 2
prior = 16

[039039]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_scope_lepoid
reward_item = ammo_zhekan_izomorf, part_zanoza_leg, 2
prior = 17

[039040]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_optik
reward_item = ammo_12x70_kart, part_krovosos_red_jaw
prior = 18

[039041]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_scope_m1
reward_item = ammo_12x70_kart, part_burer_red_hand
prior = 19

[039042]
type = chain
once = true
condlist = {+koloda_den_done}
target = wpn_addon_scope_ar15
reward_item = bezoar, ammo_5.45x39_izomorf
prior = 20

[039043]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_scope_pks07
reward_item = part_biomassa_growth, ammo_zhekan_izomorf, 2
prior = 21

[039044]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_scope_pgo_7v
reward_item = part_deathclaw_antler, ammo_9x39_izomorf
prior = 22

[039045]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_schmidt_bender
reward_item = mozg, ammo_7.62x54_izomorf
prior = 23

[039046]
type = chain
once = true
condlist = {+koloda_den_done -acv_treplo}
target = wpn_addon_scope_nightforce
hide_reward = true
reward_item = wpn_sayga410, af_power_3, repair_item_xo, af_armor_4
reward_info = acv_vigigatel
prior = 24
;;;;;;;;;;;;;;;;;;;;;;;;;;; Дэн ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Жила ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[040000]
type = find_item
condlist = {+dar_door3_free}
target = bread
target_count = 10
reward_random = 1,2
reward_money = 3000

[040001]
type = find_item
condlist = {+dar_door3_free}
target = conserva
target_count = 10
reward_item = wpn_addon_silencer
reward_random = 4,2
reward_money = 9500

[040002]
type = find_item
condlist = {+dar_door3_free}
target = flaska
target_count = 10
reward_random = 8,2
reward_money = 2000

[040003]
type = find_item
condlist = {+dar_door3_free}
target = cigara
target_count = 10
reward_random = 1,1,5,1
reward_money = 3500
prior = 1

[040004]
type = find_item
condlist = {+dar_door3_free}
target = sandwich
target_count = 10
reward_random = 2,1,8,1
reward_money = 3500
prior = 1

[040005]
type = find_item
condlist = {+dar_door3_free}
target = kolbasa
target_count = 10
reward_random = 1,1,2,1
reward_money = 4000
prior = 1

[040006]
type = find_item
condlist = {+dar_door3_free}
target = sweetness
target_count = 10
reward_random = 5,2
reward_money = 4000
prior = 2

[040007]
type = find_item
condlist = {+dar_door3_free}
target = sigaret
target_count = 10
reward_random = 2,2
reward_money = 5000
prior = 2

[040008]
type = find_item
condlist = {+dar_door3_free}
target = oceanic815
target_count = 5
reward_random = 2,1,5,1
reward_money = 4500
prior = 2

[040009]
type = find_item
condlist = {+dar_door3_free}
target = detonator
target_cond = 95
reward_random = 8,2
reward_money = 2000
prior = 2

[040010]
type = find_item
condlist = {+dar_door3_free}
target = mushroom
target_count = 5
reward_random = 1,2
reward_money = 3000
prior = 3

[040011]
type = find_item
condlist = {+dar_door3_free}
target = suvorotka
target_count = 3
reward_random = 0,1
reward_money = 3000
prior = 3

[040012]
type = find_item
condlist = {+dar_door3_free}
target = device_pda_npc
target_count = 5
reward_item = ammo_357_ap_mag, 2
reward_money = 5000
prior = 3

[040013]
type = find_item
condlist = {+dar_door3_free}
target = army_counter
target_count = 5
reward_item = ammo_12x76_dart, 2
reward_random = 6,1
reward_money = 6000
prior = 4

[040014]
type = find_item
condlist = {+dar_door3_free}
target = beer_a
target_count = 24
reward_random = 1,2
reward_treasure = true
reward_money = 5000
prior = 4

[040015]
type = find_item
condlist = {+dar_door3_free}
target = energy_drink
target_count = 10
reward_item = ammo_igl, 2
reward_random = 5,1
reward_money = 4000
prior = 4

[040016]
type = find_item
condlist = {+dar_door3_free}
target = detector_simple
reward_item = vodka, ammo_kumul_82, 3
reward_random = 2,2
reward_money = 6000
prior = 5

[040017]
type = find_item
condlist = {+dar_door3_free}
target = detector_advances
reward_treasure = true
reward_money = 2000
prior = 5

[040018]
type = find_item
condlist = {+dar_door3_free}
target = wpn_binoc
reward_random = 4,1,8,2
reward_money = 6500
prior = 5

[040019]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_knife
target_cond = 7, 20
reward_item = wpn_colt1911
reward_money = 2000 
prior = 1

[040020]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_knifa
target_cond = 7, 20 
reward_item = wpn_beretta
reward_money = 2500 
prior = 2

[040021]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_knif3
target_cond = 7, 20 
reward_item = wpn_usp
reward_money = 3000 
prior = 3

[040022]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_addon_shtyk_nozh_knife
target_cond = 7, 20
reward_item = wpn_fn57
reward_money = 3500 
prior = 4

[040023]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_6x4_knife
target_cond = 7, 20
reward_item = wpn_cz75
reward_money = 4000 
prior = 5

[040024]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_bat_a
target_cond = 7, 20 
reward_item = wpn_p18
reward_money = 4500 
prior = 6

[040025]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_bat_b
target_cond = 7, 20 
reward_item = wpn_usp_40
reward_money = 5000 
prior = 7

[040026]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_knife_m
target_cond = 7, 20 
reward_item = wpn_glock21
reward_money = 5500 
prior = 8

[040027]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_knife_n
target_cond = 7, 20 
reward_item = wpn_eagle_m1
reward_money = 6000 
prior = 9

[040028]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_knife_new
target_cond = 7, 20 
reward_item = wpn_eagle_mark
reward_money = 6500 
prior = 10

[040029]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_elf
target_cond = 7, 20 
reward_item = wpn_colt_col
reward_money = 7000 
prior = 11

[040030]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_trench
target_cond = 7, 20 
reward_item = wpn_mateba
reward_money = 7500 
prior = 12

[040031]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_sw_hrt
target_cond = 7, 20
reward_item = wpn_beretta_m1
reward_money = 8000 
prior = 13

[040032]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_valor_blade
target_cond = 7, 20 
reward_item = wpn_beretta_red
reward_money = 8500
prior = 14

[040033]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_knifesurv
target_cond = 7, 20 
reward_item = wpn_fnp45tcl
reward_money = 9000 
prior = 15

[040034]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_bush_tactik
target_cond = 7, 20 
reward_item = wpn_walther_m2
reward_money = 9000 
prior = 16

[040035]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_knife_ghost
target_cond = 7, 20 
reward_item = wpn_grach_921
reward_money = 9000 
prior = 17

[040036]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_oc4
target_cond = 7, 20 
reward_item = wpn_sw1006
reward_money = 9000 
prior = 18

[040037]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_sw_bayonet
target_cond = 7, 20 
reward_item = wpn_browning_cust
reward_money = 9000 
prior = 19

[040038]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_knif2
target_cond = 7, 20 
reward_item = wpn_sw4006
reward_money = 9500 
prior = 20

[040039]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_kabar
target_cond = 7, 20 
hide_reward = true
reward_item = nv_bast, af_medium, wpn_kac_pdw, science_teleport, 2
reward_info = acv_antiquary
prior = 21
;;;;;;;;;;;;;;;;;;;;;;;;;;; Жила ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;; Жора Аномалия ;;;;;;;;;;;;;;;;;;;;
[041000]
type = artefact
target = caps_ice
reward_item = ammo_357_ap_mag, 2
reward_random = 4,1
reward_money = 7000

[041001]
type = artefact
target = caps_zharka
reward_item = ammo_9x21_10, 2
reward_random = 4,1
reward_money = 7000

[041002]
type = artefact
target = caps_mosquito_bald
reward_item = ammo_50ae_hp, 2
reward_random = 4,1
reward_money = 7000

[041003]
type = artefact
target = caps_mincer
reward_item = ammo_10x25_hp, 2
reward_random = 4,1
reward_money = 7000

[041004]
type = artefact
target = caps_gravi
reward_item = ammo_500, 2
reward_random = 4,1
reward_money = 7000
prior = 1

[041005]
type = artefact
target = caps_ameba
reward_item = ammo_5.7x28_ap, 2
reward_random = 4,1
reward_money = 7000
prior = 1

[041006]
type = artefact
target = caps_electra
reward_item = ammo_9x19_7h21, 2
reward_random = 4,1
reward_money = 7000
prior = 1
;;;;;;;;;;;;;;;;;;;;;;;;;;; Жора Аномалия ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Земляк ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[042000]
type = artefact
condlist = {+zemlyk_zadanie1_done}
target = af_dummy_dummy
reward_random = 1,2
reward_money = 3000

[042001]
type = artefact
condlist = {+zemlyk_zadanie1_done}
target = mutant_poltergeist_cocoon
reward_random = 2,2
reward_money = 5000

[042002]
type = artefact
condlist = {+zemlyk_zadanie1_done}
target = af_caterpillar
reward_random = 3,1,6,1
reward_money = 6500

[042003]
type = artefact
condlist = {+zemlyk_zadanie1_done}
target = af_spirit_2
reward_item = art_acumm, 2
reward_random = 2,1,4,1
reward_money = 7000
prior = 1

[042004]
type = artefact
condlist = {+zemlyk_zadanie1_done}
target = af_soul
reward_item = ammo_12x70_buck, ammo_9x21_10
reward_money = 4000
prior = 2

[042005]
type = artefact
condlist = {+zemlyk_zadanie1_done}
target = af_armor_3
reward_item = ammo_12.7x55_ap, 2
reward_random = 6,1
reward_money = 8000
prior = 2

[042006]
type = find_item
condlist = {+zemlyk_zadanie1_done}
target = ammo_minigun
reward_item = part_raptor_kogot
reward_random = 5,2
reward_money = 7000

[042007]
type = find_item
condlist = {+zemlyk_zadanie1_done}
target = exo_bandit_outfit
target_cond = 95
reward_item = ammo_12.7x108, 2
reward_random = 7,1
reward_money = 7500
prior = 1

[042008]
type = find_item
condlist = {+zemlyk_zadanie1_done}
target = antizombie
reward_item = ammo_5.45x39_izomorf, 2
reward_random = 5,1
reward_money = 6500
prior = 1

[042009]
type = find_item
condlist = {+zemlyk_zadanie1_done}
target = wpn_knife_new
target_cond = 95
reward_item = af_babka_3
reward_random = 3,1
reward_money = 4500
prior = 2

[042010]
type = eliminate_lager
condlist = {+zemlyk_zadanie1_done}
target = generators_chimera
map_location = eliminate_monster_lager_location
reward_random = 1,3
reward_money = 4500

[042011]
type = eliminate_lager
condlist = {+zemlyk_zadanie1_done}
target = gener_kaban_two
map_location = eliminate_monster_lager_location
reward_item = ammo_zhekan_izomorf, 2
reward_random = 5,1
reward_money = 6500
;;;;;;;;;;;;;;;;;;;;;;;;;;; Земляк ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Иванцов ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[043000]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_cz75
target_cond = 95
reward_random = 1,3
reward_money = 2000
prior = 1

[043001]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_br1935
target_cond = 95
reward_random = 1,3
reward_money = 2500
prior = 2

[043002]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_mp445
target_cond = 95
reward_random = 1,3
reward_money = 3000
prior = 3

[043003]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_walther_921
target_cond = 95
reward_random = 1,3
reward_money = 3500
prior = 4

[043004]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_gyrza
target_cond = 95
reward_random = 1,3
reward_money = 4000
prior = 5

[043005]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_colt_coonan
target_cond = 95
reward_random = 1,3
reward_money = 4500
prior = 6

[043006]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_pb_m1
target_cond = 95
reward_random = 1,3
reward_money = 5000
prior = 7

[043007]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_sig226
target_cond = 95
reward_random = 1,3
reward_money = 5000
prior = 8

[043008]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_walther_m2
target_cond = 95
reward_random = 1,3
reward_money = 5000
prior = 9

[043009]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_gsh18_m1
target_cond = 95
reward_random = 1,3
reward_money = 5500
prior = 10

[043010]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_sw1006
target_cond = 95
reward_random = 1,3
reward_money = 6000
prior = 11

[043011]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_walther_40sw
target_cond = 95
reward_random = 1,3
reward_money = 6500
prior = 12

[043012]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_grach_921
target_cond = 95
reward_random = 1,3
reward_money = 7000
prior = 13

[043013]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_browning_cust
target_cond = 95
reward_random = 1,3
reward_money = 7500
prior = 14

[043014]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_delta_elite
target_cond = 95
reward_random = 1,3
reward_money = 8000
prior = 15

[043015]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_bren_ten
target_cond = 95
reward_random = 1,3
reward_money = 8500
prior = 16

[043016]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_s3000
target_cond = 95
reward_random = 1,3
reward_money = 9000
prior = 17

[043017]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_sw4006
target_cond = 95
reward_random = 1,3
reward_money = 9000
prior = 18

[043018]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_tt33_m1
target_cond = 95
reward_random = 1,3
reward_money = 9500
prior = 19

[043019]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_sw40p
target_cond = 95
reward_random = 1,3
reward_money = 9500
prior = 20

[043020]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_mauser
target_cond = 95
hide_reward = true
reward_item = cube_chip, af_kristal_blue, wpn_m_134, af_teleport
reward_info = acv_expert
prior = 21
;;;;;;;;;;;;;;;;;;;;;;;;;;; Иванцов ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Калинин ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[044000]
type = artefact
condlist = {+kalinin_zadan_done}
target = af_rusty_kristall
reward_random = 2,1
reward_money = 2500

[044001]
type = artefact
condlist = {+kalinin_zadan_done}
target = af_dummy_glassbeads
reward_item = fosfor_light
reward_random = 2,1,5,1
reward_money = 4500

[044002]
type = artefact
condlist = {+kalinin_zadan_done}
target = af_soul
reward_item = ammo_12x70_kart
reward_random = 5,1
reward_money = 3500
prior = 1

[044003]
type = artefact
condlist = {+kalinin_zadan_done}
target = mutant_gigant_cocoon
reward_random = 6,2
reward_money = 6000
prior = 1

[044004]
type = monster_part
target = part_stinger_sting
target_count = 3
reward_random = 1,1,4,1
reward_money = 6000

[044005]
type = monster_part
target = part_spider_gland 
target_count = 3
reward_item = bomba_small
reward_random = 1,2
reward_money = 3500

[044006]
type = find_item
condlist = {+kalinin_zadan_done}
target = kolbasa
target_count = 10 
reward_random = 2,1,8,1
reward_money = 5000

[044007]
type = find_item
condlist = {+kalinin_zadan_done}
target = sigaret
target_count = 10
reward_random = 1,1,8,2
reward_money = 3500

[044008]
type = find_item
condlist = {+kalinin_zadan_done}
target = grenade_rgd5
target_count = 10 
reward_item = part_zanoza_leg
reward_random = 7,1
reward_money = 6000

[044009]
type = find_item
condlist = {+kalinin_zadan_done}
target = exo_outfit
reward_item = part_deathclaw_antler
reward_random = 4,2
reward_treasure = true
reward_money = 11000
prior = 1

[044010]
type = find_item
condlist = {+kalinin_zadan_done}
target = militaryspec_outfit
target_cond = 10, 49
reward_item = ammo_12.7x108
reward_random = 1,1
reward_money = 6000
prior = 1

[044011]
type = find_item
condlist = {+kalinin_zadan_done}
target = grenade_flash
target_count = 10
reward_item = ammo_7.62x51box, drug_booster
reward_money = 6000
prior = 1

[044012]
type = kill_stalker
condlist = {+kalinin_zadan_done}
target = lim_monolith_respawn_2
reward_item = wpn_scorpion_evo
reward_money = 10000

[044013]
type = kill_stalker
condlist = {+kalinin_zadan_done}
target = val_bandit_respawn_4
reward_item = ammo_20x76_buck
reward_random = 5,1,8,1
reward_money = 4500

[044014]
type = kill_stalker
condlist = {+kalinin_zadan_done}
target = mil_arhara_naemnik2
reward_item = wpn_m4a1, grenade_m61
reward_money = 3500

[044015]
type = eliminate_lager
condlist = {+kalinin_zadan_done}
target = atp_dog1
map_location = eliminate_monster_lager_location
reward_item = ammo_vog-25p, 2
reward_random = 1,1
reward_money = 5500

[044016]
type = eliminate_lager
condlist = {+kalinin_zadan_done}
target = atp_gigant_udereva
map_location = eliminate_monster_lager_location
reward_random = 2,2,6,1
reward_money = 8000

[044017]
type = eliminate_lager
condlist = {+kalinin_zadan_done}
target = atp_flesh1
map_location = eliminate_monster_lager_location
reward_random = 8,2
reward_money = 4000

[044018]
type = eliminate_lager
condlist = {+kalinin_zadan_done}
target = atp_fabrika_bandit
reward_item = wpn_abakan_m2
reward_money = 2000
prior = 1

[044019]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes1_emkost_controller
map_location = eliminate_monster_lager_location
reward_item = af_arhara_globus, wpn_ak74_m2
reward_random = 3,2
reward_money = 10000
prior = 1

[044020]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_l85_m2
target_count = 3
target_cond = 95
reward_item = af_night_star, af_electra_moonlight, af_dummy_spring
prior = 1

[044021]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_g3
target_count = 2
target_cond = 95
reward_item = af_gold_fish, af_dummy_battery, af_cristall
prior = 2

[044022]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_hk417_sk1
target_count = 2
target_cond = 95
reward_item = af_caterpillar, af_dummy_pellicle, af_ameba_mica
prior = 3

[044023]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_g3sg1
target_count = 2
target_cond = 95
reward_item = af_rusty_sea-urchin, af_simbion, af_fuzz_kolobok
prior = 4

[044024]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_galil
target_count = 2
target_cond = 95
reward_item = af_dummy_glassbeads, af_ameba_slug, af_gravi
prior = 5

[044025]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_sl8
target_count = 2
target_cond = 95
reward_item = af_dummy_dummy, af_dik_1
prior = 6

[044026]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_hk417_camo
target_cond = 95
reward_item = af_cry_2, af_kol_2
prior = 7

[044027]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_vint14
target_cond = 95
reward_item = af_kol_1, af_armor_2
prior = 8

[044028]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_lr300_m1
target_cond = 95
reward_item = af_dik_3, af_armor_4
prior = 9

[044029]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_zastava_m76
target_cond = 95
reward_item = af_cry_3, af_babka_3
prior = 10

[044030]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_mk14
target_cond = 95
reward_item = af_kol_3, af_pudd_2
prior = 11

[044031]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_rem700
target_cond = 95
reward_item = af_dik_3, af_pudd_4
prior = 12

[044032]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_sr25_mk11_mod0_sk1
target_cond = 95
reward_item = af_babka_2, af_pudd_3
prior = 13

[044033]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = ammo_5.56x45_ss190
target_count = 40
reward_item = af_dik_4, af_armor_4
prior = 14

[044034]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = ammo_7.62x51_fmj
target_count = 40
reward_item = af_kol_4, af_babka_4
prior = 15

[044035]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_addon_sil_556_ar
target_count = 5
reward_item = af_dummy_pellicle_red
prior = 16

[044036]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_addon_sil_762_ar
target_count = 5
reward_item = af_dummy_spring_red
prior = 17

[044037]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = ammo_7.92x57_fmj
target_count = 15
reward_item = af_power
prior = 18

[044038]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_awp
target_cond = 95
reward_item = af_spirit_4, af_electro_crystal_thorn
prior = 19

[044039]
type = chain
once = true
condlist = {+kalinin_dog_done -acv_treplo}
target = wpn_fn2000_sniper
target_cond = 95
hide_reward = true
reward_item = af_sunlight, wpn_cs5, af_teleport
reward_money = 100000
reward_info = acv_monosniper
prior = 20
;;;;;;;;;;;;;;;;;;;;;;;;;;; Калинин ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Калмык ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[045000]
type = artefact
condlist = {+kalmyak_need_done}
target = af_fuzz_kolobok
reward_item = wpn_tulip_scope
reward_random = 4,1
reward_money = 5500

[045001]
type = artefact
condlist = {+kalmyak_need_done}
target = af_night_star
reward_item = part_zanoza_leg
reward_random = 2,1
reward_money = 4500

[045002]
type = artefact
condlist = {+kalmyak_need_done}
target = mutant_flesh_cocoon
reward_random = 2,1,6,1
reward_money = 5500

[045003]
type = artefact
condlist = {+kalmyak_need_done}
target = af_kol_3
reward_random = 3,1
reward_treasure = true
reward_money = 5500
prior = 1

[045004]
type = artefact
condlist = {+kalmyak_need_done}
target = af_kol_4
reward_item = nebo_exo_outfit
reward_money = 5000
prior = 1

[045005]
type = find_item
condlist = {+kalmyak_need_done}
target = ammo_7.62x51box
reward_item = part_digitis_biblio
reward_money = 3000

[045006]
type = find_item
condlist = {+kalmyak_need_done}
target = ammo_minigun
target_count = 2
reward_item = af_spirit_1
reward_random = 6,1
reward_money = 4000

[045007]
type = find_item
condlist = {+kalmyak_need_done}
target = detector_simple
reward_item = wpn_ak105, wpn_pbs-4_silencer
reward_money = 2500

[045008]
type = find_item
condlist = {+kalmyak_need_done}
target = wpn_ppsh41_sk2
target_cond = 95
reward_random = 3,1,4,1
reward_money = 8000
prior = 1

[045009]
type = find_item
condlist = {+kalmyak_need_done}
target = ecolog_outfit
target_cond = 10, 49
reward_item = part_carlic_hand, 2
reward_random = 1,1,6,1
reward_money = 6500
prior = 1

[045010]
type = find_item
condlist = {+kalmyak_need_done}
target = detector_elite
reward_item = acumm
reward_treasure = true
reward_money = 3000
prior = 2

[045011]
type = kill_stalker
condlist = {+kalmyak_need_done}
target = ros_bandit_respawn_3
reward_item = wpn_mp5_m2
reward_money = 2000

[045012]
type = kill_stalker
condlist = {+kalmyak_need_done}
target = mil_freedom_respawn_2
reward_item = part_nosales_tongue, 2
reward_random = 2,1,6,1
reward_money = 7500

[045013]
type = kill_stalker
condlist = {+kalmyak_need_done}
target = labirint_monolit_respawn_2
reward_item = ammo_12.7x55_fmj, 2
reward_treasure = true
reward_money = 9000

[045014]
type = eliminate_lager
condlist = {+kalmyak_need_done}
target = boar_marsh
map_location = eliminate_monster_lager_location
reward_item = ammo_410_buck, nebo_light_outfit
reward_random = 5,1
reward_money = 4500

[045015]
type = eliminate_lager
condlist = {+kalmyak_need_done}
target = marsh_bloodsucker_effector
map_location = eliminate_monster_lager_location
reward_item = ammo_9x39_sp5, 2
reward_money = 5000

[045016]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_monstr8
map_location = eliminate_monster_lager_location
reward_item = nebo_heavy_outfit
reward_random = 1,2
reward_money = 5000
prior = 1

[045017]
type = monster_part
condlist = {+kalmyak_need_done}
target = bezoar
reward_item = ammo_20x76_buck
reward_random = 6,1
reward_money = 4500

[045018]
type = monster_part
condlist = {+kalmyak_need_done}
target = part_vypolzen_hrebet
reward_item = ammo_12x70_kart
reward_random = 5,1
reward_money = 3500

[045019]
type = monster_part
condlist = {+kalmyak_need_done}
target = part_hand_kontroler
target_count = 2
reward_item = ammo_7.62x39_k
reward_random = 5,2
reward_money = 5500

[045020]
type = monster_part
condlist = {+kalmyak_need_done}
target = part_spider_gland
target_count = 3
reward_item = ammo_5.45x39_izomorf
reward_random = 8,2
reward_money = 5500
prior = 1

[045021]
type = monster_part
condlist = {+kalmyak_need_done}
target = part_plague_hand
reward_item = af_dummy_spring_red
reward_random = 0,1,6,1
reward_money = 8000
prior = 1

[045022]
type = monster_part
condlist = {+kalmyak_need_done}
target = part_winger_liver
target_count = 3
reward_item = art_acumm, 2
reward_random = 1,1
reward_money = 3500
prior = 1

[045023]
type = monster_part
condlist = {+kalmyak_need_done}
target = part_poltergeist_glas
target_count = 2
reward_item = suvorotka
reward_money = 1000
prior = 2

[045024]
type = monster_part
condlist = {+kalmyak_need_done}
target = part_zombie_teeth
target_count = 3
reward_item = maz
reward_random = 4,2
reward_money = 10000
prior = 2

[045025]
type = monster_part
condlist = {+kalmyak_need_done}
target = part_boar_leg
target_count = 3
reward_item = ammo_410_buck, 2
reward_money = 5000
prior = 2

[045026]
type = monster_part
condlist = {+kalmyak_need_done}
target = part_parazit 
reward_item = maz, ammo_500, 2
reward_random = 6,1
reward_money = 10000
prior = 3

[045027]
type = monster_part
condlist = {+kalmyak_need_done}
target = part_deathclaw_antler
reward_item = af_cry_1, maz, 2
reward_random = 2,1
reward_money = 7000
prior = 3

[045028]
type = monster_part
condlist = {+kalmyak_need_done}
target = part_fang_wolf
target_count = 3
reward_item = vodka, af_electra_moonlight
reward_money = 2500
prior = 3

[045029]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = ammo_12x76_zhekan
target_count = 50 
reward_item = maz, 5
reward_random = 3,3,4,1 
prior = 1

[045030]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = ammo_12x76_dart
target_count = 50 
reward_item = maz, 5
reward_random = 3,3,4,1
prior = 2

[045031]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = ammo_12x70_buck
target_count = 40 
reward_item = nebo_scientific_outfit
reward_random = 3,3 
prior = 3

[045032]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = ammo_12x70_kart
target_count = 40 
reward_item = nebo_exo_outfit
reward_random = 3,3 
prior = 4

[045033]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = ammo_zhekan_izomorf
target_count = 30
reward_item = exo_military_outfit
reward_random = 3,2,6,2 
prior = 5

[045034]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = ammo_410_buck
target_count = 35 
reward_item = exo_outfit
reward_random = 4,3
prior = 6

[045035]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = ammo_410_dart
target_count = 35
reward_item = seva_scient_outfit
reward_random = 4,3
prior = 7

[045036]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = wpn_izh43
target_count = 5
target_cond = 95
reward_item = antizombie
reward_random = 4,2
prior = 8

[045037]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = wpn_mp27
target_count = 5
target_cond = 95 
reward_item = antizombie
reward_random = 4,2 
prior = 9

[045038]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = wpn_win101_obrez
target_count = 5
target_cond = 95 
reward_item = maz, 3
reward_random = 2,2 
prior = 10

[045039]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = wpn_wincheaster1300
target_count = 3
target_cond = 95 
reward_item = suvorotka, 2
reward_random = 2,2,4,1
prior = 11

[045040]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = wpn_fort500
target_count = 3
target_cond = 95 
reward_item = antizombie
reward_random = 2,2,4,1
prior = 12

[045041]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = wpn_sayga12_sk1
target_cond = 95
reward_item = mutant_bibliotekar_cocoon, maz, 5
reward_random = 4,2 
prior = 13

[045042]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = wpn_mp153murk
target_cond = 95
reward_item = af_life_heart, mutant_deathclaw_cocoon
reward_random = 3,2
prior = 14

[045043]
type = chain
once = true
condlist = {+kalmyak_need_done +sidor_chip}
target = wpn_sayga410
target_cond = 95
hide_reward = true
reward_item = cube_chip, af_baloon, wpn_fn_fal_c1, af_teleport
reward_info = acv_tutsan
prior = 15
;;;;;;;;;;;;;;;;;;;;;;;;;;; Калмык ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Клёнов ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[046000]
type = monster_part
target = part_rudiment_big
reward_item = ammo_93x64_ap
reward_random = 6,1
reward_money = 6500

[046001]
type = monster_part
target = part_carlic_hand
target_count = 3
reward_item = ammo_7.62x51_ap
reward_money = 2500

[046002]
type = monster_part
target = mozg
reward_item = ammo_408, 2
reward_money = 7000

[046003]
type = monster_part
target = part_deathclaw_antler
reward_item = ammo_7.62x54_izomorf
reward_random = 6,1
reward_money = 6500
prior = 1

[046004]
type = monster_part
target = part_digitis_biblio
reward_item = ammo_9x39_izomorf, 2
reward_money = 7000
prior = 1

[046005]
type = monster_part
target = part_biomassa_growth
reward_item = ammo_5.45x39_izomorf, 2
reward_money = 7000
prior = 1

[046006]
type = find_item
condlist = {+ginek_vlip_done}
target = kolba_pustay
reward_random = 3,2
reward_treasure = true
reward_money = 9000

[046007]
type = find_item
condlist = {+ginek_vlip_done}
target = kolba_siniy_poln
reward_item = exo_scientist_outfit
reward_treasure = true
reward_money = 5000

[046008]
type = find_item
condlist = {+ginek_vlip_done}
target = kolba_orand_poln
reward_item = af_caterpillar, af_electro_crystal_thorn
reward_treasure = true
reward_money = 6000

[046009]
type = find_item
condlist = {+snp_make_four_kolba_done}
target = kolba_krasn_poln
reward_item = red_mozg
reward_treasure = true
reward_money = 5000

[046010]
type = chain
once = true
condlist = {-acv_treplo}
target = af_vyvert_green
target_count = 2 
reward_random = 7,5
prior = 1

[046011]
type = chain
once = true
condlist = {-acv_treplo}
target = af_medusa_green
target_count = 2 
reward_random = 7,5
prior = 2

[046012]
type = chain
once = true
condlist = {-acv_treplo}
target = af_blood_green
target_count = 2
hide_reward = true
reward_item = wpn_mp5k_otdaca_ves, drug_booster, 5
reward_money = 50000
reward_info = acv_gudvin
prior = 3
;;;;;;;;;;;;;;;;;;;;;;;;;;; Клёнов ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Колмогор ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[047000]
type = artefact
condlist = {+derevny_zashita_done}
target = af_fireball
reward_random = 2,1
reward_money = 2500

[047001]
type = artefact
condlist = {+derevny_zashita_done}
target = af_cry_1
reward_random = 1,2
reward_money = 3000

[047002]
type = artefact
condlist = {+derevny_zashita_done}
target = af_rusty_sea-urchin
reward_item = medkit_army, 2
reward_random = 2,1
reward_money = 3500
prior = 1

[047003]
type = artefact
condlist = {+derevny_zashita_done}
target = af_power_3
reward_item = exo_lastday_outfit
reward_money = 2000
prior = 2

[047004]
type = find_item
condlist = {+derevny_zashita_done}
target = ammo_7.62x54_izomorf
target_count = 2
reward_item = bezoar
reward_money = 2000

[047005]
type = find_item
once = true
condlist = {+voronin_samopisez_done}
target = foto_chaes_truba
reward_item = wpn_fist_c4

[047006]
type = find_item
condlist = {+derevny_zashita_done}
target = bomba_mina_n
target_count = 3
reward_random = 3,1,6,1
reward_money = 6500

[047007]
type = find_item
condlist = {+derevny_zashita_done}
target = outfit_lethalspeed_exo_m2
reward_item = af_teleport, 2
reward_treasure = true
reward_money = 600
prior = 1

[047008]
type = find_item
condlist = {+derevny_zashita_done}
target = det_artefact_indy
reward_item = wpn_fist_c3
reward_treasure = true
reward_money = 300
prior = 1

[047009]
type = kill_stalker
condlist = {+derevny_zashita_done}
target = rad_specnaz_respawn_specnaz
reward_item = af_pudd_1
reward_random = 4,1
reward_money = 5500

[047010]
type = kill_stalker
condlist = {+spasty_doka_done}
target = dcity_lastday_respawn_1
reward_item = ammo_7.62x51_box
reward_random = 6,1,7,1
reward_treasure = true
reward_money = 11500

[047011]
type = eliminate_lager
condlist = {+polt_art_done}
target = lost_village_bandit
reward_item = ammo_5.45x39_ap, 2
reward_random = 5,1
reward_money = 5000

[047012]
type = eliminate_lager
condlist = {+derevny_zashita_done}
target = snork_forest
map_location = eliminate_monster_lager_location 
reward_item = af_electra_moonlight
reward_random = 1,2
reward_money = 5000

;;;;;;;;;;;;;;;;;;;;;;;;;;; Колмогор ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Крест ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[048000]
type = artefact
condlist = {+krest_boar_done}
target = af_gravi
reward_random = 5,1,8,1
reward_money = 3000

[048001]
type = artefact
condlist = {+krest_boar_done}
target = af_rusty_thorn
reward_item = ammo_410_buck
reward_random = 8,1 
reward_money = 2500

[048002]
type = artefact
condlist = {+krest_boar_done}
target = af_vyvert
target_count = 2
reward_item = suvorotka
reward_money = 1000

[048003]
type = artefact
condlist = {+krest_boar_done}
target = af_cry_2
reward_random = 2,1,3,1
reward_money = 5000
prior = 1

[048004]
type = artefact
condlist = {+krest_boar_done}
target = af_dummy_spring_red
reward_item = ammo_7.92x57_ap
reward_treasure = true 
reward_money = 4500
prior = 1

[048005]
type = artefact
condlist = {+life_heart_final}
target = af_life_heart
reward_item = wpn_m249
reward_treasure = true
reward_money = 5000
prior = 2

[048006]
type = find_item
once = true
condlist = {+krest_boar_done}
target = flaska
target_count = 10
reward_item =  part_nosales_tongue
reward_random = 2,1
reward_money = 4500

[048007]
type = find_item
condlist = {+krest_boar_done}
target = exo_ecolog_outfit
target_cond = 95
reward_item = wpn_gauss
reward_random = 3,1,7,1
reward_treasure = true
reward_money = 9500

[048008]
type = find_item
condlist = {+krest_boar_done}
target = detector_advances
reward_item = wpn_ak9
reward_random = 7,1
reward_treasure = true
reward_money = 8000

[048009]
type = find_item
condlist = {+krest_boar_done}
target = wpn_toz34
target_count = 2
target_cond = 10, 49
reward_item = ammo_kumul_82, 3
reward_money = 7500
prior = 1

[048010]
type = find_item
condlist = {+krest_boar_done}
target = bread
target_count = 10
reward_item = wpn_addon_silencer
reward_random = 8,1,5,1
reward_money = 3500
prior = 1

[048011]
type = find_item
condlist = {+krest_boar_done}
target = grenade_he
target_count = 2
reward_item = part_parazit
reward_money = 2000
prior = 1

[048012]
type = kill_stalker
condlist = {+krest_boar_done}
target = atp_fabrika_bandit_respawn_2
reward_item = wpn_9mm_nato_silencer
reward_random = 2,2
reward_money = 5500

[048013]
type = kill_stalker
condlist = {+krest_boar_done}
target = mil_stalker_respawn_1
reward_item = af_armor_2
reward_money = 2000

[048014]
type = eliminate_lager
condlist = {+krest_boar_done}
target = les_chimera_uperehoda
map_location = eliminate_monster_lager_location
reward_item = ammo_12.7x55_ap, grenade_sg, ammo_410_buck, 2
reward_money = 9000

[048015]
type = eliminate_lager
condlist = {+krest_boar_done}
target = les_pseudodog_polyna
map_location = eliminate_monster_lager_location
reward_item = ammo_12x70_buck, 2
reward_money = 3000

[048016]
type = chain
once = true
condlist = {+krest_boar_done +sidor_chip}
target = ammo_minigun
target_count = 20 
reward_item = af_vyvert_green
reward_random = 7,1
reward_treasure = true
prior = 1

[048017]
type = chain
once = true
condlist = {+krest_boar_done +sidor_chip}
target = ammo_7.62x54r
target_count = 20
reward_item = af_medusa_green
reward_random = 7,1
reward_treasure = true
prior = 2

[048018]
type = chain
once = true
condlist = {+krest_boar_done +sidor_chip}
target = ammo_7.62x51_box
target_count = 15
reward_item = af_blood_green
reward_random = 7,1
reward_treasure = true
prior = 3

[048019]
type = chain
once = true
condlist = {+krest_boar_done +sidor_chip}
target = ammo_7.62x51box
target_count = 10
reward_random = 7,1  
reward_item = af_babka_4
reward_treasure = true
prior = 4

[048020]
type = chain
once = true
condlist = {+krest_boar_done +sidor_chip}
target = ammo_12.7x108r
target_count = 10
hide_reward = true
reward_item = cube_chip, af_mayak, wpn_hand_bat, wpn_scorpion_evo, af_teleport
reward_info = acv_trangira
prior = 5
;;;;;;;;;;;;;;;;;;;;;;;;;;; Крест ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Крот ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[049000]
type = artefact
condlist = {+agr_krot_PDA_done}
target = af_armor_2
reward_item = wpn_addon_sil_93
reward_random = 1,2
reward_money = 3500

[049001]
type = artefact
condlist = {+agr_krot_PDA_done}
target = af_dik_1
reward_item = wpn_addon_scope_1p78, grenade_fb
reward_random = 1,1
reward_money = 4000

[049002]
type = artefact
condlist = {+agr_krot_PDA_done}
target = af_armor_3
reward_item = wpn_addon_scope_m1
reward_random = 4,1
reward_treasure = true
reward_money = 7000

[049003]
type = artefact
condlist = {+agr_krot_PDA_done}
target = af_dik_2
reward_random = 1,1,2,1
reward_treasure = true
reward_money = 6000
prior = 1

[049004]
type = artefact
condlist = {+agr_krot_PDA_done}
target = af_babka_1
reward_item = ammo_9x39_pab9, ammo_12x70_buck
reward_random = 5,1
reward_money = 6000
prior = 1

[049005]
type = artefact
condlist = {+agr_krot_PDA_done}
target = af_spirit_2
reward_item = ammo_12.7x55_ap, 2
reward_random = 6,1
reward_money = 10000
prior = 1

[049006]
type = find_item
condlist = {+agr_krot_PDA_done}
target = outfit_soldier_m1
reward_item = ammo_7.62x39_fmj, 2
reward_money = 3000

[049007]
type = find_item
condlist = {+agr_krot_PDA_done}
target = maz
target_count = 3
reward_item = af_dummy_spring
reward_money = 1000

[049008]
type = find_item
condlist = {+agr_krot_PDA_done}
target = wpn_fn_fal
target_cond = 95
reward_item = bomba_small, 2
reward_treasure = true
reward_money = 3000

[049009]
type = find_item
condlist = {+agr_krot_PDA_done}
target = outfit_novice_m1
target_cond = 95
reward_treasure = true
reward_money = 2000
prior = 1

[049010]
type = find_item
condlist = {+agr_krot_PDA_done}
target = wpn_pkm
target_count = 2
target_cond = 10, 49
reward_item = merc_scientific_outfit
reward_money = 2000
prior = 1

[049011]
type = find_item
condlist = {+agr_krot_PDA_done}
target = bandit_outfit
target_count = 2
target_cond = 10, 49
reward_random = 8,3
reward_money = 3000
prior = 1

[049012]
type = find_item
condlist = {+agr_krot_PDA_done}
target = wpn_gyrza
target_count = 2
target_cond = 10, 49
reward_random = 8,3
reward_money = 3000
prior = 2

[049013]
type = find_item
condlist = {+agr_krot_PDA_done}
target = wpn_oc27
target_cond = 95 
reward_item = grenade_m61, bomba, 2
reward_money = 4000
prior = 2

[049014]
type = find_item
condlist = {+agr_krot_PDA_done}
target = novice_outfit
target_count = 2
target_cond = 10, 49 
reward_random = 8,3
reward_money = 3000
prior = 2

[049015]
type = chain
once = true
condlist = {+agr_krot_PDA_done +sidor_chip}
target = wpn_rpg7
target_count = 5
target_cond = 95
reward_item = caps_gravi
reward_random = 3,3
prior = 1

[049016]
type = chain
once = true
condlist = {+agr_krot_PDA_done +sidor_chip}
target = wpn_crossbow
target_count = 5
target_cond = 95
reward_item = caps_electra
reward_random = 2,5
prior = 2

[049017]
type = chain
once = true
condlist = {+agr_krot_PDA_done +sidor_chip}
target = wpn_awm
target_count = 5
target_cond = 95
reward_item = caps_mincer
reward_random = 4,5
prior = 3

[049018]
type = chain
once = true
condlist = {+agr_krot_PDA_done +sidor_chip}
target = ammo_og-7b
target_count = 30 
reward_item = caps_ice
reward_random = 3,3
prior = 4

[049019]
type = chain
once = true
condlist = {+agr_krot_PDA_done +sidor_chip}
target = ammo_arbolt
target_count = 15
reward_item = caps_ameba
reward_random = 2,3
prior = 5

[049020]
type = chain
once = true
condlist = {+agr_krot_PDA_done +sidor_chip}
target = ammo_igl
target_count = 15
reward_item = caps_zharka
reward_random = 4,3
prior = 6

[049021]
type = chain
once = true
condlist = {+agr_krot_PDA_done +sidor_chip}
target = wpn_shmel
target_count = 5
target_cond = 95
reward_item = caps_mosquito_bald
reward_random = 2,3
prior = 7

[049022]
type = chain
once = true
condlist = {+agr_krot_PDA_done +sidor_chip}
target = wpn_hand_shovel
target_count = 3
target_cond = 95
reward_item = arc_art_box_1basic
reward_random = 3,1
prior = 8

[049023]
type = chain
once = true
condlist = {+agr_krot_PDA_done +sidor_chip}
target = wpn_crowbar
target_count = 2
reward_item = arc_art_box_basic
reward_random = 3,3
prior = 9

[049024]
type = chain
once = true
condlist = {+agr_krot_PDA_done +sidor_chip}
target = wpn_m79_m1
target_cond = 95
reward_item = antizombie
reward_random = 3,2
prior = 10

[049025]
type = chain
once = true
condlist = {+agr_krot_PDA_done +sidor_chip}
target = wpn_ptrd_ves
target_cond = 95 
hide_reward = true
reward_item = cube_chip, af_pakost, wpn_kabar, wpn_vepr12_m1, exo_lastday_outfit
reward_money = 50000
reward_info = acv_extreme
prior = 11
;;;;;;;;;;;;;;;;;;;;;;;;;;; Крот ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Круглов ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[050000]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_electra_sparkler
reward_item = antirad
reward_random = 1,1
reward_money = 2000

[050001]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_dummy_pellicle
reward_item = suvorotka
reward_random = 1,2
reward_money = 4000

[050002]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_drops
reward_item = medkit_scientic
reward_money = 1000

[050003]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_dummy_dummy
reward_item = medkit_scientic
reward_random = 4,1
reward_money = 5500

[050004]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_buliz
reward_item = antirad, 2
reward_money = 1000
prior = 1

[050005]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_dummy_battery
reward_item = ammo_12x70_kart
reward_random = 1,1
reward_money = 2500
prior = 1

[050006]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_dummy_spring
reward_item = medkit_scientic, ammo_12x70_kart
reward_money = 2500
prior = 1

[050007]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_cristall
reward_item = suvorotka
reward_random = 1,1,2,1
reward_money = 5000
prior = 1

[050008]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_dummy_glassbeads
reward_item = medkit_scientic, antirad
reward_random = 1,2
reward_money = 4500
prior = 2

[050009]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_spirit_3
reward_item = ecolog_outfit
reward_random = 7,1
reward_treasure = true
reward_money = 7000
prior = 2

[050010]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_eye_voron
reward_item = killer_blue_exoskeleton
reward_money = 4000
prior = 2

[050011]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_dummy_battery_red
reward_item = detector_advances
reward_money = 3000
prior = 3

[050012]
type = artefact
condlist = {+yan_kill_brain_done}
target = af_dummy_spring_red
reward_item = detector_elite
reward_money = 5000
prior = 3

[050013]
type = chain
once = true
condlist = {+yan_kruglov_art_done -acv_treplo}
target = af_dummy_mushroom
reward_item = caps_ameba, caps_ice
prior = 1

[050014]
type = chain
once = true
condlist = {+yan_kruglov_art_done -acv_treplo}
target = af_dummy_djoker
reward_item = caps_zharka, caps_mincer
prior = 2

[050015]
type = chain
once = true
condlist = {+yan_kruglov_art_done -acv_treplo}
target = af_bol_prizrak
reward_item = caps_mosquito_bald, caps_ice
prior = 3

[050016]
type = chain
once = true
condlist = {+yan_kruglov_art_done -acv_treplo}
target = af_kristal_zp
reward_item = caps_gravi, caps_mosquito_bald
prior = 4

[050017]
type = chain
once = true
condlist = {+yan_kruglov_art_done -acv_treplo}
target = af_giperbola
reward_item = caps_electra, caps_mincer
prior = 5

[050018]
type = chain
once = true
condlist = {+yan_kruglov_art_done -acv_treplo}
target = af_protomedusa
hide_reward = true
reward_item = af_kamen, wpn_pp2000, arc_art_box_basic, arc_art_box_1basic, arc_art_box_8basic
reward_money = 25000
reward_info = acv_chistula
prior = 6
;;;;;;;;;;;;;;;;;;;;;;;;;;; Круглов ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Кузнецов ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[051000]
type = artefact
condlist = {+esc_bridge_vodka_done}
target = af_buliz
reward_random = 1,1
reward_money = 1500

[051001]
type = artefact
condlist = {+esc_bridge_vodka_done}
target = af_electra_moonlight
reward_random = 1,2
reward_money = 3000

[051002]
type = artefact
condlist = {+esc_bridge_vodka_done}
target = mutant_burer_cocoon
reward_random = 2,2
reward_money = 5000
prior = 1

[051003]
type = artefact
condlist = {+esc_bridge_vodka_done}
target = af_armor_1
reward_item = ammo_12.7x55_fmj
reward_random = 2,1
reward_money = 6000
prior = 2

[051004]
type = artefact
condlist = {+esc_bridge_vodka_done}
target = af_cry_3
reward_item = ammo_7.62x54r, 2
reward_money = 5000
prior = 2

[051005]
type = find_item
condlist = {+esc_bridge_vodka_done}
target = amk_metka
target_count = 5
reward_random = 1,2,5,1
reward_money = 5000

[051006]
type = find_item
once = true
condlist = {+ari_lek_done}
target = razved_karta
reward_treasure = true
reward_money = 2000

[051007]
type = find_item
condlist = {+esc_bridge_vodka_done}
target = wpn_scorpion_evo
target_cond = 95
reward_treasure = true
reward_money = 2000

[051008]
type = find_item
condlist = {+dar_door3_free}
target = vodka
target_count = 10
reward_random = 0,1

[051009]
type = find_item
condlist = {+esc_bridge_vodka_done}
target = monolit_exoskeleton
reward_item = wpn_g3sg1, grenade_napalm, 2
reward_treasure = true
reward_money = 7000
prior = 1

[051010]
type = find_item
condlist = {+esc_bridge_vodka_done}
target = ammo_balon
reward_random = 2,2,6,1
reward_money = 8000
prior = 1

[051011]
type = kill_stalker
condlist = {+esc_bridge_vodka_done}
target = forest_ohotnik
reward_item = wpn_ak74u_otdaca_ves
reward_random = 2,1
reward_money = 3500

[051012]
type = kill_stalker
condlist = {+esc_bridge_vodka_done}
target = ros_bandit_respawn_4
reward_item = wpn_addon_sil_545_ar, medkit_army
reward_random = 1,1
reward_money = 2500

[051013]
type = kill_stalker
condlist = {+esc_bridge_vodka_done}
target = sim_stalker_veteran
reward_item = specops_outfit
reward_random = 1,1
reward_money = 2500

[051014]
type = kill_stalker
condlist = {+bar_deactivate_radar_done}
target = pri_monolith_respawn_3
reward_item = ammo_9x39_izomorf, 2
reward_money = 7000
prior = 1

[051015]
type = kill_stalker
condlist = {+bar_deactivate_radar_done}
target = forest_nebo_veteran
reward_item = military_outfit
reward_treasure = true
reward_money = 4000
prior = 1

[051016]
type = kill_stalker
condlist = {+esc_bridge_vodka_done}
target = esc_sniper2
reward_item = wpn_bizon1
reward_treasure = true
reward_money = 3000
prior = 2

[051017]
type = kill_stalker
condlist = {+esc_bridge_vodka_done}
target = mil_killer_respawn_4
reward_item = ammo_7.62x54r
reward_money = 2500
prior = 2

[051018]
type = kill_stalker
condlist = {+spasty_doka_done}
target = dcity_lastday_respawn_1
reward_item = wpn_svd_m1, ammo_7.62x54_ap
reward_treasure = true
reward_money = 5500
prior = 2

[051019]
type = eliminate_lager
condlist = {+esc_bridge_vodka_done}
target = esc2_tunnel3
map_location = eliminate_monster_lager_location
reward_item = medkit_army, 2
reward_money = 1000

[051020]
type = eliminate_lager
condlist = {+agroprom_military_case_done}
target = esc_farm_lager
reward_item = ammo_7.62x54r, ammo_9x39_pab9, 2
reward_money = 7500

[051021]
type = eliminate_lager
condlist = {+dar_door3_free}
target = stalker_green2
reward_item = ammo_7.62x54_7h14, ammo_5.45x39_ap, 2
reward_money = 4000

[051022]
type = eliminate_lager
condlist = {+bar_darklab_document_done -poisk_partizan_start}
target = dar_poltergeist_tele
map_location = eliminate_monster_lager_location
reward_item = wpn_pkm
reward_money = 3000

[051023]
type = eliminate_lager
condlist = {+val_actor_on_bandits_base}
target = darkscape_tonel_burer
map_location = eliminate_monster_lager_location
reward_item = medkit_army, ammo_vog-25, 2
reward_money = 5000
prior = 1

[051024]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = x10_lestnica_bloodsucker
map_location = eliminate_monster_lager_location
reward_item = wpn_rpd44, ammo_7.62x39_k, 2
reward_money = 5500
prior = 1

[051025]
type = eliminate_lager
condlist = {+aes_found_sarcofag}
target = chaes1_chimera
map_location = eliminate_monster_lager_location
reward_item = acumm, ammo_12.7x108, 2
reward_money = 6500
prior = 1

[051026]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = pri_smart_monolith_stalker5
reward_item = militaryspec_outfit
reward_treasure = true
reward_money = 4000
prior = 1

[051027]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_monstr20
map_location = eliminate_monster_lager_location
reward_item = medkit_army, drug_booster
reward_random = 1,2
reward_money = 4500
prior = 2

[051028]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes2_truba_monolith
reward_item = voen_exo_outfit 
reward_money = 4000
prior = 2

[051029]
type = eliminate_lager
condlist = {+info_angel_start}
target = pri_mono_rechport
reward_item = wpn_ak12
reward_random = 2,2,3,1
reward_money = 10500
prior = 3

[051030]
type = eliminate_lager
condlist = {+info_angel_start}
target = jup_stalk_cemzavod_angar
reward_item = wpn_mp5k_kalibr
reward_random = 1,2,3,1
reward_money = 7500
prior = 3

[051031]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_ak47
target_count = 2 
target_cond = 95
reward_item = ammo_7.62x54_7h1, medkit_army
reward_money = 1000
prior = 1

[051032]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_aks47
target_count = 2
target_cond = 95
reward_item = ammo_7.62x54_7h14, medkit_army
reward_money = 1500
prior = 2

[051033]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_akm_sk2
target_count = 2 
target_cond = 95
reward_item = ammo_7.62x54_ap, medkit_army
reward_money = 2000
prior = 3

[051034]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_akms
target_count = 2
target_cond = 95
reward_item = ammo_9x39_ap, medkit_army
reward_money = 2500
prior = 4

[051035]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_ak74u
target_count = 2 
target_cond = 95
reward_item = ammo_9x39_pab9, medkit_army
reward_money = 1000
prior = 5

[051036]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_ak74
target_count = 2
target_cond = 95
reward_item = ammo_9x39_sp5, medkit_army
reward_money = 1500
prior = 6

[051037]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_ak74m
target_count = 2 
target_cond = 95
reward_item = suvorotka, ammo_vog-25p , 5
reward_money = 2000
prior = 7

[051038]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_aks74
target_count = 2
target_cond = 95
reward_item = suvorotka, ammo_vog-25, 5
reward_money = 2000
prior = 8

[051039]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_aks74m
target_count = 2 
target_cond = 95
reward_item = suvorotka, ammo_og-7b
reward_money = 2500
prior = 9

[051040]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_ak103
target_count = 2
target_cond = 95
reward_item = ammo_93x64_sp, suvorotka
reward_money = 3000
prior = 10

[051041]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_ak104
target_count = 2 
target_cond = 95
reward_item = ammo_93x64_ap, suvorotka
reward_money = 3000
prior = 11

[051042]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_ak105
target_count = 2
target_cond = 95
reward_item = ammo_8.6x70_jsp, suvorotka
reward_money = 3000
prior = 12

[051043]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_ak107
target_count = 2 
target_cond = 95
reward_item = ammo_8.6x70_ap, suvorotka
reward_money = 3500
prior = 13

[051044]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_ak108
target_count = 2
target_cond = 95
reward_item = ammo_12.7x108, suvorotka
reward_money = 3500
prior = 14

[051045]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_ak74_m2
target_count = 2 
target_cond = 95
reward_item = ammo_12.7x55_fmj, medkit_army, 2
reward_money = 4000
prior = 15

[051046]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_ak9
target_count = 2
target_cond = 95
reward_item = ammo_12.7x55_ap, medkit_army, 2
reward_money = 4500
prior = 16

[051047]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_ak12
target_count = 2 
target_cond = 95
reward_item = ammo_7.62x54r, antizombie
reward_money = 5000
prior = 17

[051048]
type = chain
once = true
condlist = {+sidor_chip}
target = wpn_addon_grenade_launcher
target_count = 30
reward_item = grenade_f1_double, 3
reward_money = 5000
prior = 18

[051049]
type = chain
once = true
condlist = {+sidor_chip}
target = ammo_5.45x39_fmj
target_count = 50 
reward_item = ammo_7.62x54_izomorf, ammo_7.62x54r, ammo_vog-25, 5
reward_money = 8000
prior = 19

[051050]
type = chain
once = true
condlist = {+sidor_chip}
target = ammo_5.45x39_ap
target_count = 40
reward_item = ammo_7.62x54_izomorf, ammo_7.62x54r, ammo_vog-25p, 10
reward_money = 9000
prior = 20

[051051]
type = chain
once = true
condlist = {+sidor_chip}
target = ammo_7.62x39_fmj
target_count = 50
reward_item = ammo_7.62x54_izomorf, ammo_7.62x54r, 2
reward_money = 10000
prior = 21

[051052]
type = chain
once = true
condlist = {+sidor_chip}
target = ammo_7.62x39_ap
target_count = 40
hide_reward = true
reward_item = cube_chip, exo_military_outfit, wpn_peceneg, af_teleport
reward_money = 25000
reward_info = acv_kalashnikov
prior = 22
;;;;;;;;;;;;;;;;;;;;;;;;;;; Кузнецов ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Кулинар ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[052000]
type = artefact
target = af_spirit_1
reward_random = 1,1,2,1
reward_money = 4000

[052001]
type = artefact
target = af_dummy_pellicle
reward_random = 1,1,2,1
reward_money = 4000

[052002]
type = artefact
target = af_gold_fish
reward_random = 3,1
reward_money = 3500
prior = 1

[052003]
type = artefact
target = af_armor_3
reward_random = 0,1,3,1
reward_money = 6500
prior = 1

[052004]
type = find_item
target = wpn_mossberg590
reward_item = af_kol_1
reward_random = 2,1
reward_money = 3500

[052005]
type = find_item
target = novice_outfit
target_cond = 95 
reward_item = ammo_vog-25, vodka
reward_random = 8,1
reward_money = 3500

[052006]
type = find_item
target = wpn_sl8
reward_item = af_ameba_slime, vodka
reward_random = 2,1,6,1
reward_money = 7000
prior = 1

[052007]
type = find_item
target = ammo_5.45x39_izomorf
target_count = 3
reward_random = 7,1
reward_money = 4000
prior = 1

[052008]
type = find_item
target = wpn_aa12
target_cond = 95
reward_item = wpn_elf
reward_treasure = true
reward_money = 5000
prior = 2

[052009]
type = kill_stalker
target = agr_bandit_respawn_2
reward_item = wpn_wincheaster1300, ammo_12x70_buck
reward_money = 2500

[052010]
type = kill_stalker
target = mil_killer_respawn_2
reward_item = bomba_small, 2
reward_random = 2,1
reward_money = 3500

[052011]
type = kill_stalker
target = mil_arhara_naemnik1
reward_item = ammo_9x21_11, 2
reward_random = 4,1
reward_money = 6500
prior = 1

[052012]
type = kill_stalker
target = atp_brigada_respawn_4
reward_item = wpn_addon_pu_scope
reward_random = 5,1,8,1
reward_money = 3500
prior = 1

[052013]
type = eliminate_lager
target = gar_smart_monster_lair4
map_location = eliminate_monster_lager_location
reward_random = 1,1
reward_money = 1500

[052014]
type = eliminate_lager
target = gar_smart_monster_lair5
map_location = eliminate_monster_lager_location
reward_item = vodka, grenade_rgd5
reward_random = 1,1,8,1
reward_money = 4000

[052015]
type = eliminate_lager
target = gar_smart_monster_lair3
map_location = eliminate_monster_lager_location
reward_random = 1,1
reward_money = 1500

[052016]
type = eliminate_lager
target = les_gigant_uholma
map_location = eliminate_monster_lager_location
reward_item = killer_outfit
reward_random = 1,2
reward_money = 3000
prior = 1 

[052017]
type = eliminate_lager
condlist = {+val_actor_on_bandits_base}
target = darkscape_dogs_1
map_location = eliminate_monster_lager_location
reward_random = 1,1,6,1,8,1
reward_money = 5500
prior = 1

[052018]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_monstr13
map_location = eliminate_monster_lager_location
reward_random = 1,2,6,1
reward_money = 6000
prior = 1 

[052019]
type = chain
once = true
condlist = {+plov_kulinar_done -acv_treplo}
target = wpn_hpsa
target_cond = 95
reward_item = ammo_9x21_11, 2, grenade_rgd5 
prior = 1

[052020]
type = chain
once = true
condlist = {+plov_kulinar_done -acv_treplo}
target = wpn_walther
target_cond = 95
reward_item = ammo_9x21_10, 2, grenade_f1 
prior = 2

[052021]
type = chain
once = true
condlist = {+plov_kulinar_done -acv_treplo}
target = wpn_fort_m1
target_cond = 95
reward_item = ammo_40sw_hp, 2, grenade_f1
prior = 3

[052022]
type = chain
once = true
condlist = {+plov_kulinar_done -acv_treplo}
target = wpn_glock17
target_cond = 95
reward_item = ammo_40sw_ap, 2, grenade_rgd5, 2 
prior = 4

[052023]
type = chain
once = true
condlist = {+plov_kulinar_done -acv_treplo}
target = wpn_beretta
target_cond = 95
reward_item = ammo_357_hp_mag, 2, grenade_f1
prior = 5

[052024]
type = chain
once = true
condlist = {+plov_kulinar_done -acv_treplo}
target = wpn_oc27_m1
target_cond = 95
reward_item = ammo_357_ap_mag, 2, grenade_f1
prior = 6

[052025]
type = chain
once = true
condlist = {+plov_kulinar_done -acv_treplo}
target = wpn_gsh18
target_cond = 95
reward_item = ammo_5.7x28_ss190, grenade_f1_double, 2
prior = 7

[052026]
type = chain
once = true
condlist = {+plov_kulinar_done -acv_treplo}
target = wpn_grach
target_cond = 95
reward_item = ammo_5.7x28_ap, grenade_f1_double
prior = 8

[052027]
type = chain
once = true
condlist = {+plov_kulinar_done -acv_treplo}
target = wpn_p18
target_cond = 95
reward_item = ammo_9x21_10, 3
prior = 9

[052028]
type = chain
once = true
condlist = {+plov_kulinar_done -acv_treplo}
target = wpn_sd40
target_cond = 95
reward_item = ammo_9x19_7h21, 2
reward_random = 6,1
prior = 10

[052029]
type = chain
once = true
condlist = {+plov_kulinar_done -acv_treplo}
target = wpn_usp_9
target_cond = 95
reward_item = ammo_500, 3
reward_random = 6,1
prior = 11

[052030]
type = chain
once = true
condlist = {+plov_kulinar_done -acv_treplo}
target = wpn_cz75_fa
target_cond = 95
hide_reward = true
reward_item = af_protomedusa, wpn_colt_m1, exo_lastday_outfit
reward_money = 25000
reward_info = acv_bond
prior = 12
;;;;;;;;;;;;;;;;;;;;;;;;;;; Кулинар ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Кэп ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[053000]
type = eliminate_lager
condlist = {+pri_stadium_scene_start}
target = pri_smart_monolith_stalker6  
reward_item = wpn_xm8_para_sk2
reward_random = 6,1
reward_money = 5000

[053001]
type = eliminate_lager
condlist = {+lukash_ugroza_done}
target = forg_band_lager
reward_item = ammo_7.62x51_ap, ammo_10x25_hp, 2
reward_random = 5,1
reward_money = 5500

[053002]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = x10_wizigatel_monolit
reward_item = wpn_g3
reward_random = 4,2,6,1
reward_money = 13000

[053003]
type = eliminate_lager
condlist = {+pantera_zadanie2_done}
target = liman_zombie3
map_location = eliminate_monster_lager_location
reward_random = 4,2,6,1
reward_money = 12000

[053004]
type = eliminate_lager
condlist = {+shadowman_forest_done}
target = bunker_forest
reward_random = 2,1,3,1
reward_money = 6000
prior = 1

[053005]
type = eliminate_lager
condlist = {+adr_shkatulka_dost_start}
target = labi_karlushy_two
map_location = eliminate_monster_lager_location
reward_item = wpn_lr300
reward_random = 7,1
reward_money = 6000
prior = 1

[053006]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done -sar_monolith_destroy}
target = rad_prip_road
reward_item = wpn_binoc, ammo_40sw_ap, 2
reward_random = 5,1,6,1
reward_money = 6500
prior = 1

[053007]
type = eliminate_lager
condlist = {+info_angel_start}
target = pri_stalk_kbo_roof
reward_item = af_spirit_4
reward_random = 2,1
reward_money = 4500
prior = 1

[053008]
type = eliminate_lager
condlist = {+pantera_zadanie2_done}
target = liman_zombie_atak 
map_location = eliminate_zombie_lager_location
reward_item = wpn_addon_sil_86
reward_random = 1,2
reward_money = 3500
prior = 2

[053009]
type = eliminate_lager
condlist = {+info_angel_start}
target = zat_monstr_iron_les
map_location = eliminate_monster_lager_location
reward_item = af_cry_3
reward_random = 3,1
reward_money = 5500
prior = 2

[053010]
type = eliminate_lager
condlist = {+info_angel_start}
target = jup_mono_jupiter_ceh
reward_item = af_babka_4
reward_random = 3,1
reward_money = 5500
prior = 2

[053011]
type = find_item
condlist = {+mil_fblockpost_quest_reward}
target = protection_outfit
reward_treasure = true
reward_money = 2000

[053012]
type = find_item
condlist = {+mil_fblockpost_quest_reward}
target = freedom_scientific_outfit
target_cond = 95
reward_item = wpn_l85_m2
reward_treasure = true
reward_money = 4000

[053013]
type = find_item
condlist = {+mil_fblockpost_quest_reward}
target = monolit_scientific_outfit
target_cond = 10, 49
reward_random = 1,1,4,1
reward_money = 6000

[053014]
type = find_item
condlist = {+mil_fblockpost_quest_reward}
target = ammo_super_gauss
target_count = 2
reward_random = 3,1
reward_money = 3500
prior = 1

[053015]
type = find_item
condlist = {+mil_fblockpost_quest_reward}
target = wpn_stg44
target_cond = 95
reward_item = ammo_7.62x51_box
reward_money = 2500
prior = 1

[053016]
type = find_item
condlist = {+mil_fblockpost_quest_reward}
target = grenade_napalm
target_count = 3
reward_item = af_electra_moonlight
reward_random = 4,1
reward_money = 6500
prior = 1

[053017]
type = kill_stalker
condlist = {+mil_fblockpost_quest_reward}
target = esc_soldier_respawn_1
reward_item = outfit_svoboda_m1
reward_random = 5,1
reward_money = 4000

[053018]
type = kill_stalker
condlist = {+mil_fblockpost_quest_reward}
target = pri_monolith_respawn_3
reward_item = wpn_addon_sil_sr25
reward_random = 5,1,6,1
reward_money = 5500

[053019]
type = kill_stalker
condlist = {+mil_fblockpost_quest_reward}
target = stalker_ki_mask_2
reward_item = wpn_g41
reward_random = 5,1
reward_money = 4000

[053020]
type = kill_stalker
condlist = {+mil_fblockpost_quest_reward}
target = bar_dolg_respawn_1
reward_item = svoboda_light_outfit
reward_random = 1,2
reward_money = 4000
prior = 1 

[053021]
type = kill_stalker
condlist = {+mil_fblockpost_quest_reward}
target = stalker_nebo_1
reward_item = bomba_mina_b, vodka
reward_random = 2,1
reward_money = 3500
prior = 1 

[053022]
type = kill_stalker
condlist = {+mil_fblockpost_quest_reward}
target = labirint_monolit_respawn_2
reward_item = ammo_minigun, 2
reward_random = 5,2
reward_money = 7000
prior = 1 

[053023]
type = chain
once = true
condlist = {+binocle_kep_done -acv_treplo}
target = bandage
target_count = 10
reward_item = ammo_11.43x23_fmj, 2
prior = 1

[053024]
type = chain
once = true
condlist = {+binocle_kep_done -acv_treplo}
target = medkit
target_count = 10
reward_item = ammo_12x70_buck, ammo_12x76_zhekan
prior = 2

[053025]
type = chain
once = true
condlist = {+binocle_kep_done -acv_treplo}
target = medkit_army
target_count = 10
reward_item = ammo_12x70_buck, 2, ammo_12x70_kart
prior = 3

[053026]
type = chain
once = true
condlist = {+binocle_kep_done -acv_treplo}
target = medkit_scientic
target_count = 10
reward_item = ammo_12x70_kart, ammo_zhekan_izomorf, 2
prior = 4

[053027]
type = chain
once = true
condlist = {+binocle_kep_done -acv_treplo}
target = suvorotka
target_count = 5
reward_item = ammo_zhekan_izomorf, 3
prior = 5

[053028]
type = chain
once = true
condlist = {+binocle_kep_done -acv_treplo}
target = maz
target_count = 5
reward_item = ammo_12x76_dart, 3
prior = 6

[053029]
type = chain
once = true
condlist = {+binocle_kep_done -acv_treplo}
target = antizombie
target_count = 3
hide_reward = true
reward_item = wpn_hk417_sk1, wpn_knifesurv, wpn_mp5_m1, morphin
reward_info = acv_aptekar
prior = 7
;;;;;;;;;;;;;;;;;;;;;;;;;;; Кэп ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Лесник ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[054000]
type = artefact
target = af_rusty_thorn
target_count = 3
reward_item = grenade_f1, ammo_9x19_7h21, 2
reward_money = 7000

[054001]
type = artefact
target = af_medusa
target_count = 3
reward_item = grenade_f1_double, ammo_40sw_ap, 2
reward_money = 5000

[054002]
type = artefact
target = af_ameba_slime
target_count = 3
reward_item = grenade_m61, ammo_5.7x28_ss190, 2
reward_money = 5000

[054003]
type = artefact
target = af_soul
target_count = 3
reward_item = grenade_m61, ammo_44mag_ap, 2
reward_money = 7000
prior = 1

[054004]
type = artefact
target = af_ameba_slug
target_count = 3
reward_item = ammo_vog-25p, ammo_7.62x39_k, 2
reward_money = 5000
prior = 1

[054005]
type = artefact
target = af_drops
target_count = 3
reward_item = ammo_m209, ammo_357_ap_mag, 2
reward_money = 6000
prior = 1

[054006]
type = artefact
target = af_gold_fish
target_count = 2
reward_item = ammo_12x70_kart, 3
reward_money = 4500
prior = 2

[054007]
type = artefact
target = af_night_star
target_count = 2
reward_item = ammo_7.62x54_ap, 3
reward_money = 7500
prior = 2

[054008]
type = artefact
target = af_electra_moonlight
target_count = 2
reward_item = ammo_12x70_buck, 3
reward_money = 4500
prior = 2

[054009]
type = artefact
target = af_dummy_glassbeads
target_count = 2
reward_item = ammo_8.6x70_jsp, 3
reward_money = 7000
prior = 3

[054010]
type = artefact
target = af_spirit_1
target_count = 2
reward_item = ammo_93x64_ap, 3
reward_money = 7000
prior = 3

[054011]
type = artefact
target = af_kol_1
target_count = 2
reward_item = ammo_14.5x114_ap, 3
reward_money = 10500
prior = 3

[054012]
type = artefact
target = af_dummy_dummy
target_count = 2
reward_item = ammo_12.7x55_ap, 3
reward_money = 10500
prior = 4

[054013]
type = artefact
target = af_dummy_pellicle_red
reward_item = ammo_gauss, 2
reward_money = 9000
prior = 4

[054014]
type = artefact
target = af_spirit_4
reward_item = ammo_23x76_shrap, 2
reward_money = 9000
prior = 4

[054015]
type = chain
once = true
condlist = {-acv_treplo}
target = money_loot
target_count = 50
reward_item = science_teleport3, wpn_binoc_m1
prior = 1

[054016]
type = chain
once = true
condlist = {-acv_treplo}
target = money_usa
target_count = 25
reward_item = science_teleport2, nv_bast
prior = 2

[054017]
type = chain
once = true
condlist = {-acv_treplo}
target = money_euro
target_count = 10
hide_reward = true
reward_item = wpn_winchester_m1, af_black_angel, af_teleport, 2
reward_info = acv_converter
prior = 3
;;;;;;;;;;;;;;;;;;;;;;;;;;; Лесник ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;;; Лис ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[055000]
type = artefact
condlist = {+esc_fox_medkit_done}
target = af_dummy_glassbeads
reward_item = player, matras
reward_money = 2500

[055001]
type = artefact
condlist = {+esc_fox_medkit_done}
target = caps_ice
reward_item = grenade_napalm
reward_random = 1,2,5,1
reward_money = 8000

[055002]
type = find_item
condlist = {+esc_fox_medkit_done}
target = monolit_black_outfit
reward_item = wpn_addon_scope_cmore
reward_random = 1,1,3,1
reward_money = 5500

[055003]
type = find_item
condlist = {+esc_fox_medkit_done}
target = exo_outfit
target_cond = 95
reward_item = af_pudd_3
reward_random = 0,1,3,1
reward_money = 7500

[055004]
type = chain
once = true
condlist = {+esc_fox_medkit_done -acv_treplo}
target = bandit_master_outfit_m1
target_count = 2
target_cond = 95
reward_random = 2,3
reward_money = 5000
prior = 1

[055005]
type = chain
once = true
condlist = {+esc_fox_medkit_done -acv_treplo}
target = outfit_specnaz_m1
target_count = 2
target_cond = 95
reward_random = 3,1,4,1
reward_money = 7500
prior = 2

[055006]
type = chain
once = true
condlist = {+esc_fox_medkit_done -acv_treplo}
target = monolit_black_outfit_plus
target_count = 2
target_cond = 95
reward_random = 2,3,3,1
reward_money = 10000
prior = 3

[055007]
type = chain
once = true
condlist = {+esc_fox_medkit_done -acv_treplo}
target = outfit_stalker_m2
target_cond = 95
reward_random = 3,1
reward_money = 12500
prior = 4

[055008]
type = chain
once = true
condlist = {+esc_fox_medkit_done -acv_treplo}
target = strelok_outfit
target_cond = 95
reward_random = 3,1
reward_money = 15000
prior = 5

[055009]
type = chain
once = true
condlist = {+esc_fox_medkit_done -acv_treplo}
target = psih_outfit
target_cond = 95
reward_random = 3,2
reward_money = 15000
prior = 6

[055010]
type = chain
once = true
condlist = {+esc_fox_medkit_done -acv_treplo}
target = fire_outfit
target_cond = 95
hide_reward = true
reward_item = af_kaply, wpn_sword_ksifos, wpn_v94
reward_info = acv_costumer
prior = 7
;;;;;;;;;;;;;;;;;;;;;;;;;;; Лис ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;; Макс Свобода ;;;;;;;;;;;;;;;;;;;;;;
[056000]
type = defend_lager
condlist = {+shadowman_zver_done}
target = freed_nebo
defend_target = 3008
reward_item = wpn_cz805
reward_random = 2,1,6,2
reward_money = 9500

[056001]
type = kill_stalker
condlist = {+mil_lukash_dolg_task_complete}
target = bar_dolg_respawn_2
reward_item = ammo_7.62x51_ap, ammo_500
reward_money = 5000

[056002]
type = kill_stalker
condlist = {+mil_lukash_dolg_task_complete}
target = pri_monolith_respawn_2
reward_random = 2,1,4,1
reward_money = 7000

[056003]
type = kill_stalker
condlist = {+mil_lukash_dolg_task_complete}
target = atp_fabrika_bandit_respawn_3
reward_item = ammo_7.62x51_ap
reward_random = 8,2
reward_money = 4500

[056004]
type = kill_stalker
condlist = {+dan_grab_done}
target = aver_arhara_sniper_mikrogulag1_respawn_1
reward_item = ammo_gauss, ammo_12.7x108
reward_money = 9000
prior = 1

[056005]
type = kill_stalker
condlist = {+spasty_doka_done}
target = dcity_lastday_respawn_2
reward_item = ammo_23x76_shrap
reward_random = 6,1,7,1
reward_money = 11500
prior = 1

[056006]
type = kill_stalker
condlist = {+mil_lukash_dolg_task_complete}
target = stalker_nebo_2
reward_item = ammo_5.56x45_ap, 2
reward_random = 6,1
reward_money = 6000
prior = 1

[056007]
type = eliminate_lager
condlist = {+mil_lukash_dolg_task_complete}
target = mil_mercs
reward_random = 1,2
reward_money = 3000

[056008]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = rad_pseudodogs
map_location = eliminate_monster_lager_location
reward_item = ammo_5.7x28_ss190, 2
reward_random = 6,1
reward_money = 6000

[056009]
type = eliminate_lager
condlist = {+mil_lukash_dolg_task_complete}
target = yan_st_zombie3
map_location = eliminate_zombie_lager_location
reward_item = wpn_hensoldt_scope
reward_random = 7,1
reward_money = 4500

[056010]
type = eliminate_lager
condlist = {+mil_lukash_dolg_task_complete}
target = val_smart_bandit_3
reward_random = 0,1
reward_money = 3000
prior = 1

[056011]
type = eliminate_lager
condlist = {+mil_lukash_dolg_task_complete}
target = darkscape_flesh_4
map_location = eliminate_monster_lager_location
reward_item = wpn_addon_optik
reward_random = 2,1,6,1
reward_money = 6000
prior = 1

[056012]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = rad_antenna_monolith
reward_item = wpn_p90, ammo_5.7x28_ap, grenade_m61
reward_money = 4500
prior = 1

[056013]
type = eliminate_lager
condlist = {+shadowman_zver_done}
target = zaton_raton_lair_3
map_location = eliminate_monster_lager_location
reward_item = af_dik_4
reward_money = 2000
prior = 2

[056014]
type = eliminate_lager
condlist = {+borman_sniper_done}
target = lim_zombied_two
map_location = eliminate_zombie_lager_location
reward_item = wpn_ak74_m2
reward_random = 1,2
reward_money = 4000
prior = 2

[056015]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = bun_patrol4
reward_item = af_dik_3
reward_money = 3000
prior = 2

[056016]
type = monster_part
condlist = {+mil_lukash_dolg_task_complete}
target = part_tail_cat
target_count = 5
reward_item = ammo_12x70_buck
reward_random = 2,1
reward_money = 4000

[056017]
type = monster_part
condlist = {+mil_lukash_dolg_task_complete}
target = part_biomassa_growth
reward_item = wpn_addon_acog
reward_money = 1000

[056018]
type = monster_part
condlist = {+mil_lukash_dolg_task_complete}
target = part_zanoza_leg
reward_item = wpn_addon_elcan
reward_money = 1000
prior = 1

[056019]
type = monster_part
condlist = {+mil_lukash_dolg_task_complete}
target = part_krovosos_jaw
target_count = 3
reward_item = suvorotka
reward_random = 1,2
reward_money = 4000
prior = 1

[056020]
type = find_item
condlist = {+mil_lukash_dolg_task_complete}
target = outfit_killer_m1
reward_item = grenade_f1_double
reward_random = 4,1
reward_money = 6500

[056021]
type = find_item
condlist = {+mil_lukash_dolg_task_complete}
target = arc_art_box_8basic
reward_item = ammo_8.6x70_ap
reward_random = 8,2
reward_money = 5500

[056022]
type = find_item
condlist = {+max_camouflage_done}
target = camouflage
target_count = 3
reward_item = ammo_408, 2
reward_money = 7000

[056023]
type = find_item
condlist = {+mil_lukash_dolg_task_complete}
target = specops_outfit
target_count = 2
target_cond = 10, 49
reward_item = ammo_7.62x51_fmj, ammo_kumul_82, 3
reward_random = 6,1
reward_money = 8000
prior = 1

[056024]
type = find_item
condlist = {+mil_lukash_dolg_task_complete}
target = wpn_ak108
target_cond = 95
reward_random = 3,1,4,1
reward_money = 8000
prior = 1

[056025]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = bomba
target_count = 15
reward_item = repair_item_weapon, 5, ammo_zhekan_izomorf, 2
reward_random = 3,1
prior = 1

[056026]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = bomba_small
target_count = 15
reward_item = repair_item_outfit, 5, ammo_zhekan_izomorf, 2
reward_random = 3,1
prior = 2

[056027]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = bomba_big
target_count = 12
reward_item = ammo_zhekan_izomorf, 3
reward_random = 3,1
prior = 3

[056028]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = bomba_mina_n
target_count = 12
reward_item = repair_item_weapon, 5
reward_random = 4,2
prior = 4

[056029]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = bomba_mina_b
target_count = 12
reward_item = repair_item_outfit, 5
reward_random = 4,2
prior = 5

[056030]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = detonator
target_count = 20
target_cond = 95
hide_reward = true
reward_item = wpn_m_134, af_teleport, wpn_knif2, acumm, 2
reward_info = acv_podrivnik
prior = 6
;;;;;;;;;;;;;;;;;;;;;;;; Макс Свобода ;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Макс Любер ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[057000]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = player
reward_item = ammo_5.45x39_ap, ammo_7.62x54_7h1,2
prior = 1

[057001]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_1
reward_random = 1,1,8,1
prior = 2

[057002]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_2
reward_random = 1,1,8,1
prior = 3

[057003]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_3
reward_random = 1,1,8,1
prior = 4

[057004]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_4
reward_random = 1,1,8,1
prior = 5

[057005]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_5
reward_random = 1,1,8,1
prior = 6

[057006]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_7
reward_random = 1,1,8,1
prior = 7

[057007]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_8
reward_random = 1,1,8,1
prior = 8

[057008]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_9
reward_random = 1,1,8,1
prior = 9

[057009]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_10
reward_random = 1,1,8,1
prior = 10

[057010]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_11
reward_random = 1,1,8,1
prior = 11

[057011]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_12
reward_random = 1,1,8,1
prior = 12

[057012]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_13
reward_random = 1,1,8,1
prior = 13

[057013]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_14
reward_random = 1,1,8,1
prior = 14

[057014]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_15
reward_random = 1,1,8,1
prior = 15

[057015]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_6
reward_random = 1,1,8,1
prior = 16

[057016]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ogg_flash_16
reward_random = 1,1,8,1
prior = 17

[057017]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = guitar_a
hide_reward = true
reward_item = wpn_glock19, wpn_awp, repair_item_xo, wpn_trench
reward_info = acv_meloman
prior = 18
;;;;;;;;;;;;;;;;;;;;;;;;;;; Макс Любер ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Пригоршня ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[058000]
type = chain
once = true
condlist = {+sidor_chip +sidor_stvol_done}
target = ammo_5.45x39_ap
target_count = 40
reward_item = bezoar, part_digitis_biblio
reward_random = 0,1,7,1
prior = 1

[058001]
type = chain
once = true
condlist = {+sidor_chip +sidor_stvol_done}
target = ammo_5.56x45_ap
target_count = 40
reward_item = part_parazit, part_zanoza_leg
reward_random = 0,1,7,1
prior = 2

[058002]
type = chain
once = true
condlist = {+sidor_chip +sidor_stvol_done}
target = ammo_7.62x39_ap
target_count = 30
reward_item = part_biomassa_growth, part_raptor_kogot
reward_random = 0,1,7,1
prior = 3

[058003]
type = chain
once = true
condlist = {+sidor_chip +sidor_stvol_done}
target = ammo_7.92x33_ap
target_count = 30
reward_item = part_plague_hand, part_bear_paw
reward_random = 0,1,7,1
prior = 4

[058004]
type = chain
once = true
condlist = {+sidor_chip +sidor_stvol_done}
target = ammo_9x39_ap
target_count = 30
reward_item = part_deathclaw_antler, part_burer_red_hand
reward_random = 0,1,7,1
prior = 5

[058005]
type = chain
once = true
condlist = {+sidor_chip +sidor_stvol_done}
target = ammo_7.62x51_ap
target_count = 25
reward_item = part_krovosos_red_jaw, mozg
reward_random = 0,1,7,1
prior = 6

[058006]
type = chain
once = true
condlist = {+sidor_chip +sidor_stvol_done}
target = ammo_7.92x57_ap
target_count = 20
reward_item = part_burer_red_hand, mozg
reward_random = 0,1,7,1
prior = 7

[058007]
type = chain
once = true
condlist = {+sidor_chip +sidor_stvol_done}
target = ammo_7.62x54_ap
target_count = 30
reward_item = part_deathclaw_antler, part_parazit
reward_random = 0,1,7,1
prior = 8

[058008]
type = chain
once = true
condlist = {+sidor_chip +sidor_stvol_done}
target = ammo_93x64_ap
target_count = 20
reward_item = bezoar, spleen_rat_plague
reward_random = 0,1,7,1
prior = 9

[058009]
type = chain
once = true
condlist = {+sidor_chip +sidor_stvol_done}
target = ammo_8.6x70_ap
target_count = 15
reward_item = mozg, bezoar, 2
reward_random = 0,1,7,1
prior = 10

[058010]
type = chain
once = true
condlist = {+sidor_chip +sidor_stvol_done}
target = ammo_12.7x55_ap
target_count = 10
hide_reward = true
reward_item = cube_chip, arhara_obman12, wpn_lr300_m1, repair_item_xo, ammo_vog-25sn, ammo_vog-25he, ammo_vog-25fb, ammo_vog-25sg
reward_info = acv_coreman
prior = 11
;;;;;;;;;;;;;;;;;;;;;;;;;;; Пригоршня ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Мессер ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[059000]
type = artefact
condlist = {+messer_kaban_done}
target = af_gold_fish
reward_random = 1,1,4,1
reward_money = 6000

[059001]
type = artefact
condlist = {+messer_kaban_done}
target = af_spirit_4
reward_item = acumm
reward_random = 7,1
reward_treasure = true
reward_money = 7000
prior = 1

[059002]
type = find_item
condlist = {+messer_kaban_done}
target = wpn_ak104
target_cond = 95
reward_item = part_zanoza_leg, part_bear_paw 
reward_money = 4000

[059003]
type = find_item
condlist = {+messer_kaban_done}
target = wpn_m4_a3
target_cond = 95
reward_random = 2,1,3,1
reward_money = 6000
prior = 1

[059004]
type = eliminate_lager
condlist = {+val_actor_on_bandits_base}
target = darkscape_holm_dog
map_location = eliminate_monster_lager_location
reward_item = ammo_m209, 5
reward_money = 4000

[059005]
type = eliminate_lager
condlist = {+kalinin_zadan_done}
target = atp_chimera1
map_location = eliminate_monster_lager_location
reward_item = grenade_m61, ammo_410_buck, 2
reward_money = 4000

[059006]
type = eliminate_lager
condlist = {+messer_kaban_done}
target = marsh_cat
map_location = eliminate_monster_lager_location
reward_item = ammo_5.7x28_ap, ammo_12x70_buck
reward_random = 6,1
reward_money = 6000

[059007]
type = eliminate_lager
condlist = {+bar_darklab_document_done -poisk_partizan_start}
target = dar_control_poltergeist
map_location = eliminate_monster_lager_location
reward_treasure = true
reward_money = 2000
prior = 1

[059008]
type = eliminate_lager
condlist = {+val_sos_give_info}
target = les_gigant_derev
map_location = eliminate_monster_lager_location
reward_treasure = true
reward_money = 2000
prior = 1

[059009]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = x10_wizigatel_poltergeist
map_location = eliminate_monster_lager_location
reward_item = part_gnomius
reward_treasure = true
reward_money = 4000
prior = 1

[059010]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes1_mechki2_monolith
map_location = eliminate_monster_lager_location
reward_item = af_kol_3
reward_random = 3,1
reward_money = 5500
prior = 2

[059011]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = bun_patrol1
map_location = eliminate_monster_lager_location
reward_item = af_dik_2
reward_random = 1,2
reward_money = 4000
prior = 2

[059012]
type = eliminate_lager
condlist = {+adr_shkatulka_dost_start}
target = dam_vagoncik_zombie
map_location = eliminate_monster_lager_location
reward_item = af_babka_3
reward_random = 2,1,3,1
reward_money = 7000
prior = 2

[059013]
type = monster_part
condlist = {+messer_kaban_done}
target = part_frog_leg
target_count = 3
reward_item = ammo_7.62x25_p, 2
reward_random = 5,1
reward_money = 5000

[059014]
type = monster_part
condlist = {+messer_kaban_done}
target = part_winger_liver
target_count = 3
reward_item = art_acumm, 2
reward_random = 1,1
reward_money = 3500

[059015]
type = monster_part
condlist = {+messer_kaban_done}
target = spleen_rat_plague
target_count = 2
reward_treasure = true 
reward_money = 2000
prior = 1

[059016]
type = monster_part
condlist = {+messer_kaban_done}
target = part_spider_gland
target_count = 2
reward_item = ammo_7.62x39_ap
reward_random = 5,1
reward_money = 3500
prior = 1

[059017]
type = chain
once = true
condlist = {+krest_stvol_done -acv_treplo}
target = wpn_desert_eagle
target_cond = 95
reward_item = wpn_addon_scope_nightforce, wpn_addon_kriss
prior = 1

[059018]
type = chain
once = true
condlist = {+krest_stvol_done -acv_treplo}
target = wpn_eagle_m1
target_cond = 95
reward_item = wpn_addon_scope_leo, wpn_addon_sil_sr25
prior = 2

[059019]
type = chain
once = true
condlist = {+krest_stvol_done -acv_treplo}
target = wpn_eagle_mark 
target_cond = 95
reward_item = wpn_addon_scope_hanter, wpn_addon_sil_127
prior = 3

[059020]
type = chain
once = true
condlist = {+krest_stvol_done -acv_treplo}
target = wpn_automag
target_cond = 95
reward_item = wpn_addon_scope_revo, wpn_addon_sil_93
prior = 4

[059021]
type = chain
once = true
condlist = {+krest_stvol_done -acv_treplo}
target = wpn_usp_44
target_cond = 95
reward_item = wpn_addon_sil_86, wpn_addon_sil_1077
prior = 5

[059022]
type = chain
once = true
condlist = {+krest_stvol_done -acv_treplo}
target = wpn_deagle_long
target_cond = 95
hide_reward = true
reward_item = wpn_m98b
reward_info = acv_hvastun
prior = 6
;;;;;;;;;;;;;;;;;;;;;;;;;;; Мессер ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Хабарыч ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[060000]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_eye_voron 
reward_item = money_loot, money_usa
reward_random = 2,1
reward_relation = sin, 3
prior = 1

[060001]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_electro_crystal_thorn
reward_item = money_usa, money_loot, 2
reward_random = 2,1
reward_relation = sin, 3
prior = 2

[060002]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_katushka 
reward_item = money_usa, 2
reward_random = 2,1
reward_relation = sin, 3
prior = 3

[060003]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_arhara_globus 
reward_item = money_euro
reward_random = 2,1
reward_relation = sin, 3
prior = 4

[060004]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_gold_mincer_meat 
reward_item = money_euro, money_loot, 2
reward_random = 3,1
reward_relation = sin, 3
prior = 5

[060005]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_phantom 
reward_item = money_usa, money_euro
reward_random = 3,1
reward_relation = sin, 3
prior = 6

[060006]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_life_heart
reward_item = money_usa, money_euro
reward_random = 3,2
reward_relation = sin, 3
prior = 7

[060007]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_klever 
reward_item = money_usa, money_euro
reward_random = 3,1
reward_relation = sin, 3
prior = 8

[060008]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_prisoska 
reward_item = money_usa, money_euro, money_loot
reward_random = 3,1
reward_relation = sin, 3
prior = 9

[060009]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_siyanie 
reward_item = money_euro, money_usa, 2
reward_random = 3,1
reward_relation = sin, 3
prior = 10

[060010]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_kokon
reward_item = money_euro, money_usa, 2
reward_random = 3,1
reward_relation = sin, 3
prior = 11

[060011]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_kletka 
reward_item = money_euro, money_usa, 2
reward_random = 3,1
reward_relation = sin, 3
prior = 12

[060012]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_mayak
reward_item = money_euro, 2
reward_random = 3,1
reward_relation = sin, 3
prior = 13

[060013]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_lava
reward_item = money_euro, 2
reward_random = 3,1
reward_relation = sin, 3
prior = 14

[060014]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_dummy_star_monolith
reward_item = money_euro, 2
reward_random = 3,1
reward_relation = sin, 3
prior = 15

[060015]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_shipovnik
reward_item = money_usa, money_euro, 2
reward_random = 3,1
reward_relation = sin, 3
prior = 16

[060016]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_kaply
reward_item = money_usa, 3
reward_random = 3,1
reward_relation = sin, 3
prior = 17

[060017]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_compas
reward_item = money_euro, 2
reward_random = 3,1
reward_relation = sin, 3
prior = 18

[060018]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_serafim
reward_item = money_euro, 3
reward_random = 3,2
reward_relation = sin, 3
prior = 19

[060019]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target = af_black_angel 
reward_item = money_euro, 2, money_usa, 3
reward_random = 3, 2
reward_relation = sin, 3
prior = 20

[060020]
type = chain
once = true
condlist = {+sidor_chip -acv_treplo}
target =  af_baloon
hide_reward = true
reward_item = wpn_kord_m1, arhara_obman13
reward_relation = sin, 10
reward_info = acv_idealist
prior = 21
;;;;;;;;;;;;;;;;;;;;;;;;;;; Хабарыч ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Халява ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[061000]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_spirit_1
target_count = 4
reward_item = ammo_7.62x51_ap, ammo_12.7x55_fmj
reward_money = 5000
prior = 1

[061001]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_cry_1
target_count = 4
reward_item = ammo_14.5x114_ap, ammo_7.92x57_ap
reward_money = 5000
prior = 2

[061002]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_babka_1
target_count = 4
reward_item = ammo_7.62x51_ap, ammo_7.62x54_ap
reward_money = 5000
prior = 3

[061003]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_pudd_1
target_count = 4
reward_item = ammo_12.7x55_fmj, ammo_7.62x54_7h14
reward_money = 5000
prior = 4

[061004]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_dik_1
target_count = 4
reward_item = ammo_7.62x54_izomorf, ammo_5.45x39_izomorf
reward_money = 5000
prior = 5

[061005]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_kol_1
target_count = 4
reward_item = ammo_7.62x54_7h14, ammo_9x39_izomorf
reward_money = 5000
prior = 6

[061006]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_armor_1
target_count = 4
reward_item = ammo_9x39_izomorf, ammo_5.45x39_izomorf
reward_money = 5000
prior = 7

[061007]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_spirit_2
target_count = 3
reward_item = ammo_12.7x108, ammo_93x64_ap, 2
reward_money = 5500
prior = 8

[061008]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_cry_2
target_count = 3
reward_item = ammo_12.7x108, ammo_14.5x114_ap, 2
reward_money = 5500
prior = 9

[061009]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_babka_2
target_count = 3
reward_item = ammo_12.7x108, ammo_7.62x54_ap, 2
reward_money = 5500
prior = 10

[061010]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_pudd_2
target_count = 3
reward_item = ammo_12.7x108, ammo_7.92x57_ap, 2
reward_money = 5500
prior = 11

[061011]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_dik_2
target_count = 3
reward_item = ammo_12.7x108, ammo_12x70_kart, 2
reward_money = 5500
prior = 12

[061012]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_kol_2
target_count = 3
reward_item = ammo_12.7x108, ammo_9x39_izomorf, 2
reward_money = 5500
prior = 13

[061013]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_armor_2
target_count = 3
reward_item = ammo_12.7x108, ammo_7.62x54_izomorf, 2
reward_money = 5500
prior = 14

[061014]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_spirit_3
target_count = 2
reward_item = ammo_12.7x55_ap, ammo_17x83
reward_money = 6000
prior = 15

[061015]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_cry_3
target_count = 2
reward_item = ammo_12.7x55_ap, ammo_408
reward_money = 6000
prior = 16

[061016]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_babka_3
target_count = 2
reward_item = ammo_12.7x55_ap, ammo_7.62x51_box
reward_money = 6000
prior = 17

[061017]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_pudd_3
target_count = 2
reward_item = ammo_12.7x55_ap, ammo_7.62x51box, 2
reward_money = 6000
prior = 18

[061018]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_dik_3
target_count = 2
reward_item = ammo_12.7x55_ap, ammo_7.62x54r, 2
reward_money = 6000
prior = 19

[061019]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_kol_3
target_count = 2
reward_item = ammo_12.7x55_ap, ammo_7.62x51_ap
reward_money = 6000
prior = 20

[061020]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_armor_3
target_count = 2
reward_item = ammo_12.7x55_ap, ammo_12.7x108
reward_money = 6000
prior = 21

[061021]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_spirit_4
reward_item = ammo_8.6x70_ap
reward_money = 7500
prior = 22

[061022]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_babka_4
reward_item = ammo_408
reward_money = 7500
prior = 23

[061023]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_pudd_4
reward_item = ammo_17x83, 2
reward_money = 7500
prior = 24

[061024]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_dik_4
reward_item = ammo_12.7x108
reward_money = 7500
prior = 25

[061025]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_kol_4
reward_item = ammo_8.6x70_ap, 2
reward_money = 7500
prior = 26

[061026]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_armor_4
reward_item = ammo_12.7x55_fmj, 2
reward_money = 7500
prior = 27

[061027]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_simbion
target_count = 5
reward_item = ammo_23x76_shrap, ammo_flame, 2
reward_money = 12500
prior = 28

[061028]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_caterpillar
target_count = 5
reward_item = ammo_23x76_shrap, ammo_408, 2
reward_money = 12500
prior = 29

[061029]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_arhara_globus
target_count = 5
reward_item = ammo_23x76_shrap, 2
reward_money = 12500
prior = 30

[061030]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = arc_art_box_1basic
target_count = 5
reward_item = ammo_12.7x108r
reward_random = 3,3
prior = 31

[061031]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = arc_art_box_basic
target_count = 5
reward_item = ammo_12.7x108r
reward_random = 4,3
prior = 32

[061032]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = arc_art_box_8basic
target_count = 5
reward_item = ammo_12.7x108r
reward_random = 2,3
prior = 33

[061033]
type = chain
once = true
condlist = {+xalyava_nebo_done}
target = af_oasis_heart
hide_reward = true
reward_item = cube_chip, nv_bast, arhara_obman20, wpn_ptrd, ammo_flame
reward_info = acv_perfectionist
prior = 34
;;;;;;;;;;;;;;;;;;;;;;;;;;; Халява ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Обитель зла ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[062000]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = af_life_heart
target_count = 3
reward_money = 40000
prior = 1

[062001]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = af_oasis_heart
target_count = 2
reward_money = 100000
prior = 2

[062002]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = af_dummy_star_monolith
target_count = 2
reward_money = 150000
prior = 3

[062003]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = af_black_angel
reward_money = 75000
prior = 4

[062004]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = af_part_monolit
reward_money = 150000
prior = 5

[062005]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = af_sunlight
reward_money = 200000
prior = 6

[062006]
type = chain
once = true
condlist = {+snp_proper7012_done -acv_treplo}
target = af_zvezda_proroka
reward_money = 300000
prior = 7

[062007]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = af_art_fenrira
hide_reward = true
reward_item = af_teleport, 10
reward_money = 500000
reward_info = acv_volshednik
prior = 8
;;;;;;;;;;;;;;;;;;;;;;;;;;; Обитель зла ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Отшельник ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[063000]
type = find_item
condlist = {+otshelnik_yzik_nayti_done}
target = repair_item_outfit
target_count = 3
reward_item = ammo_12x70_kart
reward_random = 5,1
reward_money = 3500

[063001]
type = find_item
condlist = {+otshelnik_yzik_nayti_done}
target = bandit_outfit
target_cond = 95
reward_random = 1,2
reward_money = 3000

[063002]
type = find_item
condlist = {+otshelnik_yzik_nayti_done}
target = bread_a
target_count = 10
reward_random = 3,1
reward_money = 3500

[063003]
type = find_item
condlist = {+otshelnik_yzik_nayti_done}
target = wpn_k98
target_cond = 95
reward_treasure = true
reward_money = 2000
prior = 1

[063004]
type = find_item
condlist = {+otshelnik_yzik_nayti_done}
target = wpn_bizon
target_count = 2
reward_item = grenade_sg
reward_random = 2,1,7,1
reward_money = 8500
prior = 1

[063005]
type = find_item
condlist = {+otshelnik_yzik_nayti_done}
target = wpn_m60
reward_item = af_pudd_2
reward_random = 4,2 
reward_money = 10000
prior = 1

[063006]
type = find_item
condlist = {+otshelnik_yzik_nayti_done}
target = wpn_fist_c3
reward_item = wpn_m16a2_sk1_ves
reward_treasure = true
reward_money = 4000
prior = 2

[063007]
type = find_item
condlist = {+ginek_vlip_done}
target = ammo_12.7x108
target_count = 10
reward_item = kolba_siniy_poln
reward_money = 3000
prior = 2

[063008]
type = find_item
condlist = {+otshelnik_yzik_nayti_done}
target = ecolog_outfit
target_cond = 95
reward_item = af_cry_2
reward_money = 2000
prior = 2

[063009]
type = monster_part
condlist = {+otshelnik_yzik_nayti_done}
target = part_stinger_sting
target_count = 3
reward_random = 1,1,4,1
reward_money = 6000

[063010]
type = monster_part
condlist = {+otshelnik_yzik_nayti_done}
target = part_boar_leg
target_count = 3
reward_random = 1,2
reward_money = 3000

[063011]
type = monster_part
condlist = {+otshelnik_yzik_nayti_done}
target = part_spider_gland
target_count = 3
reward_random = 3,1
reward_money = 3500
prior = 1

[063012]
type = monster_part
condlist = {+otshelnik_yzik_nayti_done}
target = part_gnomius
target_count = 3 
reward_item = af_spirit_4
reward_money = 3000
prior = 1

[063013]
type = kill_stalker
condlist = {+otshelnik_yzik_nayti_done}
target = esc_sniper5
reward_random = 4,1,7,1
reward_money = 8500

[063014]
type = kill_stalker
condlist = {+otshelnik_yzik_nayti_done}
target = yan_zombied_respawn_2
reward_random = 2,1,7,1
reward_money = 6500

[063015]
type = eliminate_lager
condlist = {+otshelnik_yzik_nayti_done}
target = nz_dog_uzimovia
map_location = eliminate_monster_lager_location
reward_random = 1,2
reward_money = 3000

[063016]
type = eliminate_lager
condlist = {+otshelnik_yzik_nayti_done}
target = aver_kaban_gulag
map_location = eliminate_monster_lager_location
reward_random = 1,2
reward_money = 3000

[063017]
type = eliminate_lager
condlist = {+otshelnik_yzik_nayti_done}
target = nz_pseudo_val_road
map_location = eliminate_monster_lager_location
reward_random = 1,2
reward_money = 3000

[063018]
type = eliminate_lager
condlist = {+otshelnik_yzik_nayti_done}
target = aver_arhara_sniper_mikrogulag1
reward_item = ammo_93x64_sp
reward_random = 2,1
reward_money = 6000
prior = 1

[063019]
type = eliminate_lager
condlist = {+otshelnik_yzik_nayti_done}
target = nz_dog_krater
map_location = eliminate_monster_lager_location
reward_random = 1,2,7,1
reward_money = 7000
prior = 1

[063020]
type = chain
once = true
condlist = {+otshelnik_yzik_nayti_done}
target = wpn_bizon1
target_count = 5
target_cond = 95
reward_item = ammo_zhekan_izomorf, 2
reward_random = 7,2
prior = 1

[063021]
type = chain
once = true
condlist = {+otshelnik_yzik_nayti_done}
target = wpn_m16a2_sk12
target_count = 4
target_cond = 95
reward_item = ammo_9x39_izomorf, 2
reward_random = 7,1
prior = 2

[063022]
type = chain
once = true
condlist = {+otshelnik_yzik_nayti_done}
target = wpn_ak9_m1
target_count = 3
target_cond = 95
reward_item = ammo_7.62x54_izomorf, 2
reward_random = 7,1
prior = 3

[063023]
type = chain
once = true
condlist = {+otshelnik_yzik_nayti_done}
target = wpn_walther_wa2000
target_cond = 95
hide_reward = true
reward_item = wpn_benelli_m3_tactik, af_siyanie, wpn_glock19_col
reward_info = acv_nevidimka
prior = 4
;;;;;;;;;;;;;;;;;;;;;;;;;;; Отшельник ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Петруха ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[064000]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_ak74u
target_count = 4
target_cond = 10, 49
reward_item = mushroom, 2, vodka, 2
reward_money = 1500
prior = 1

[064001]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_aks74
target_count = 4
target_cond = 10, 49
reward_item = vodka, grenade_rgd5, 2
reward_money = 2000
prior = 2

[064002]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_ak74
target_count = 4
target_cond = 10, 49
reward_item = mushroom, 2, vodka, 2
reward_money = 2500
prior = 3

[064003]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_ak104
target_count = 3
target_cond = 10, 49
reward_item = vodka, grenade_rgd5, 2
reward_money = 3500
prior = 4

[064004]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_ak105
target_count = 3
target_cond = 10, 49
reward_item = grenade_f1, ammo_9x21_10, 2
reward_money = 3000
prior = 5

[064005]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_abakan
target_count = 3
target_cond = 10, 49
reward_item = ammo_og-7b, grenade_rgd5
reward_money = 3000
prior = 6

[064006]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_aks74m
target_count = 3
target_cond = 10, 49
reward_item =  grenade_rgd5, vodka, 2
reward_money = 3000
prior = 7

[064007]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_ak47
target_count = 3
target_cond = 10, 49
reward_item = grenade_f1_double, vodka, ammo_9x21_10
reward_money = 3000
prior = 8

[064008]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_akm_sk2
target_count = 3
target_cond = 10, 49
reward_item = grenade_f1_double, 2, ammo_9x21_10
reward_money = 3500
prior = 9

[064009]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_rpk47_m1
target_count = 3
target_cond = 10, 49
reward_item = ammo_vog-25, 2, vodka, ammo_9x21_10
reward_money = 3500
prior = 10

[064010]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_groza
target_count = 3
target_cond = 10, 49
reward_item = ammo_vog-25p, 3, ammo_9x21_10
reward_money = 3500
prior = 11

[064011]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_rpk74_sk1
target_count = 3
target_cond = 10, 49
reward_item = grenade_f1_double, vodka, 2
reward_money = 3500
prior = 12

[064012]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_ak103
target_count = 3
target_cond = 10, 49
reward_item = ammo_vog-25p, 3, vodka, 2
reward_money = 3500
prior = 13

[064013]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_ak74m
target_count = 3
target_cond = 10, 49
reward_item = vodka, ammo_9x21_11, 2
reward_money = 2500
prior = 14

[064014]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_vitjaz
target_count = 3
target_cond = 10, 49
reward_item = ammo_vog-25p, 5
reward_money = 2000
prior = 15

[064015]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_bizon
target_count = 3
target_cond = 10, 49
reward_item = ammo_7.62x54r
reward_money = 2500
prior = 16

[064016]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_m16a2_sk1
target_count = 3
target_cond = 10, 49
reward_item = ammo_9x21_10, 4
reward_money = 4000
prior = 17

[064017]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_aek971
target_count = 2
target_cond = 10, 49
reward_item = grenade_f1_double, ammo_9x21_10, 2
reward_money = 3000
prior = 18

[064018]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_ak9
target_count = 2
target_cond = 10, 49
reward_item = vodka, grenade_f1_double, 2
reward_money = 3500
prior = 19

[064019]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_svd
target_count = 2
target_cond = 10, 49
reward_item = vodka, ammo_vog-25, 5
reward_money = 4000
prior = 20

[064020]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_rpg7
target_count = 2
target_cond = 10, 49
reward_item = bomba_mina_n, 3
reward_money = 4000
prior = 21

[064021]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_vintorez
target_cond = 10, 49
reward_item = ammo_7.62x54r, detonator, 2
reward_money = 3000
prior = 22

[064022]
type = chain
once = true
condlist = {+esc_petruha_toz_done -acv_treplo}
target = wpn_peceneg
target_cond = 10, 49
hide_reward = true
reward_item = wpn_knife_ghost, wpn_rpk47_bub, wpn_usp_9, wpn_shmel, 5
reward_money = 25000
reward_info = acv_voenruk
prior = 23
;;;;;;;;;;;;;;;;;;;;;;;;;;; Петруха ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Пличко ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[065000]
type = artefact
condlist = {+bar_dolg_base_guard_art_done}
target = af_medusa_green
reward_item = medkit_army, 2, ammo_12x70_kart, 3
reward_treasure = true
reward_money = 7500

[065001]
type = artefact
condlist = {+bar_dolg_base_guard_art_done}
target = af_vyvert_green
reward_item = dolg_black_exoskeleton
reward_money = 7500

[065002]
type = artefact
condlist = {+bar_dolg_base_guard_art_done}
target = af_blood_green
reward_item = wpn_rpg7, wpn_addon_scope_pgo_7v, ammo_og-7b, 2
reward_treasure = true
reward_money = 7500

[065003]
type = chain
once = true
condlist = {+bar_dolg_base_guard_art_done -acv_treplo}
target = wpn_abakan
target_count = 2
target_cond = 95
reward_random = 2,2,4,1
prior = 1

[065004]
type = chain
once = true
condlist = {+bar_dolg_base_guard_art_done -acv_treplo}
target = wpn_aek971
target_count = 2
target_cond = 95
reward_random = 2,2,4,1
prior = 2

[065005]
type = chain
once = true
condlist = {+bar_dolg_base_guard_art_done -acv_treplo}
target = wpn_rpk74_sk1
target_count = 2
target_cond = 95
reward_random = 3,1,4,2
prior = 3

[065006]
type = chain
once = true
condlist = {+bar_dolg_base_guard_art_done -acv_treplo}
target = wpn_aek973
target_cond = 95
reward_random = 3,1,4,1,6,1
prior = 4

[065007]
type = chain
once = true
condlist = {+bar_dolg_base_guard_art_done -acv_treplo}
target = wpn_groza_m1
target_cond = 95
reward_random = 2,2,3,1
prior = 5

[065008]
type = chain
once = true
condlist = {+bar_dolg_base_guard_art_done -acv_treplo}
target = wpn_abakan_m1_otdaca_ves
target_cond = 95
reward_random = 3,2,4,1
prior = 6

[065009]
type = chain
once = true
condlist = {+bar_dolg_base_guard_art_done -acv_treplo}
target = wpn_ak74m_tact
target_cond = 95
reward_item = ammo_93x64_ap, ammo_408, 2
prior = 7

[065010]
type = chain
once = true
condlist = {+bar_dolg_base_guard_art_done -acv_treplo}
target = wpn_abakan_tact
target_cond = 95
reward_item = ammo_8.6x70_ap, ammo_12.7x108, 2
prior = 8

[065011]
type = chain
once = true
condlist = {+bar_dolg_base_guard_art_done -acv_treplo}
target = wpn_ak107_m1
target_cond = 95
reward_item = ammo_12.7x55_ap, ammo_7.62x54r, 2
prior = 9

[065012]
type = chain
once = true
condlist = {+bar_dolg_base_guard_art_done -acv_treplo}
target = wpn_aek973_otdaca_ves
target_cond = 95
reward_item = ammo_12.7x108r, ammo_balon
prior = 10

[065013]
type = chain
once = true
condlist = {+bar_dolg_base_guard_art_done -acv_treplo}
target = wpn_ak12_545
target_cond = 95
reward_random = 3,2,4,1
prior = 11

[065014]
type = chain
once = true
condlist = {+bar_dolg_base_guard_art_done -acv_treplo}
target = wpn_ak74_m3
target_cond = 95
hide_reward = true
reward_item = af_teleport, wpn_kord, ammo_12.7x108r, 4
reward_money = 50000
reward_info = acv_patriot
prior = 12
;;;;;;;;;;;;;;;;;;;;;;;;;;; Пличко ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Повар ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[066000]
type = find_item
once = true
condlist = {+voronin_termos_naity_done}
target = termos_big
reward_item = wpn_scar_mk17

[066001]
type = find_item
once = true
condlist = {+voronin_termos_naity_done}
target = termos_small
reward_item = wpn_scar_mk16 

[066002]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_tarakan	
target_count = 5
reward_random = 1,1,8,1
reward_money = 2500

[066003]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_dog_tail
target_count = 5
reward_item = wpn_addon_sil_1143_p
reward_random = 1,1
reward_money = 2000

[066004]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_vypolzen_hrebet
target_count = 2
reward_item = ammo_20x85, 5
reward_money = 4000

[066005]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_fracture_hand
target_count = 3
reward_item = ammo_12x70_buck
reward_random = 1,1
reward_money = 3000
prior = 1

[066006]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_spleen_rat
target_count = 10
reward_random = 2,1,8,1
reward_money = 3500
prior = 1

[066007]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_flesh_eye
target_count = 3
reward_item = ammo_7.62x51_fmj
reward_random = 8,1
reward_money = 3500
prior = 1

[066008]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_nosales_tongue
target_count = 2
reward_item = conserva, 3
reward_random = 1,1,5,1
reward_money = 3000
prior = 2

[066009]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_parazit
target_count = 2
reward_item = ammo_gauss 
reward_random = 6,1
reward_money = 6500
prior = 2

[066010]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_frog_leg
target_count = 10
reward_item =  art_acumm, 2
reward_random = 1,2
reward_money = 5000
prior = 2

[066011]
type = chain
once = true
condlist = {+povar_crows_done -acv_treplo}
target = wpn_protecta
target_count = 2
target_cond = 95
reward_item = money_usa, af_pudd_2
prior = 1

[066012]
type = chain
once = true
condlist = {+povar_crows_done -acv_treplo}
target = wpn_spas12
target_count = 2
target_cond = 95
reward_item = money_usa, af_spirit_2
prior = 2

[066013]
type = chain
once = true
condlist = {+povar_crows_done -acv_treplo}
target = wpn_saiga12
target_count = 2
target_cond = 95
reward_item = money_usa, af_kol_2
prior = 3

[066014]
type = chain
once = true
condlist = {+povar_crows_done -acv_treplo}
target = wpn_saiga12c
target_count = 2
target_cond = 95
reward_item = money_usa, af_armor_2
prior = 4

[066015]
type = chain
once = true
condlist = {+povar_crows_done -acv_treplo}
target = wpn_vepr
target_count = 2
target_cond = 95
reward_item = money_usa, af_cry_2
prior = 5

[066016]
type = chain
once = true
condlist = {+povar_crows_done -acv_treplo}
target = wpn_mp153
target_cond = 95
reward_item = money_usa, af_cry_3
prior = 6

[066017]
type = chain
once = true
condlist = {+povar_crows_done -acv_treplo}
target = wpn_winchester_m1
target_cond = 95
reward_item = money_usa, af_babka_3
reward_random = 3,1
prior = 7

[066018]
type = chain
once = true
condlist = {+povar_crows_done -acv_treplo}
target = wpn_spas12_m1
target_cond = 95
reward_item = money_usa, af_kol_3
reward_random = 3,1
prior = 8

[066019]
type = chain
once = true
condlist = {+povar_crows_done -acv_treplo}
target = wpn_benelli_m3_tactik
target_cond = 95
reward_item = money_usa, af_pudd_3
reward_random = 3,1
prior = 9

[066020]
type = chain
once = true
condlist = {+povar_crows_done -acv_treplo}
target = wpn_browningauto5
target_cond = 95
reward_item = money_usa, af_armor_3
reward_random = 6,1
prior = 10

[066021]
type = chain
once = true
condlist = {+povar_crows_done -acv_treplo}
target = wpn_vepr12_m1
target_cond = 95
reward_item = af_pudd_4, money_usa, 2
reward_random = 3,1
prior = 11

[066022]
type = chain
once = true
condlist = {+povar_crows_done -acv_treplo}
target = wpn_mp153pract
target_cond = 95
reward_item = af_spirit_4, money_usa, 2
reward_random = 3,2
prior = 12

[066023]
type = chain
once = true
condlist = {+povar_crows_done -acv_treplo}
target = wpn_sayga_un
target_cond = 95
hide_reward = true
reward_item = wpn_hand_axe, wpn_sw4006, af_vata, af_dummy_djoker, af_teleport, 2
reward_money = 50000
reward_info = acv_authority
prior = 13
;;;;;;;;;;;;;;;;;;;;;;;;;;; Повар ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Прайм ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[067000]
type = artefact
target = af_medusa
target_count = 3
reward_random = 3,1
reward_money = 3500

[067001]
type = artefact
target = af_vyvert
target_count = 3
reward_random = 3,1
reward_money = 3500

[067002]
type = artefact
target = af_spirit_1
reward_item = ammo_7.62x54_7h1, 2
reward_money = 5000
prior = 1

[067003]
type = artefact
target = af_babka_2
reward_random = 2,1
reward_treasure = true
reward_money = 4500
prior = 1

[067004]
type = artefact
target = af_caterpillar
reward_random = 3,1,6,2
reward_money = 9500
prior = 2

[067005]
type = artefact
target = mutant_rat_cocoon
reward_item = ammo_8.6x70_ap
reward_money = 3500
prior = 2

[067006]
type = find_item
target = amk_kanistra
target_count = 2
reward_random = 3,1
reward_money = 3500

[067007]
type = find_item
target = wpn_hk417_sk1
reward_random = 3,1,7,1
reward_money = 7500

[067008]
type = find_item
target = wpn_fist_c4
reward_item = mozg
reward_random = 3,1
reward_treasure = true
reward_money = 6500
prior = 1

[067009]
type = find_item
target = wpn_awm
reward_random = 3,2
reward_treasure = true
reward_money = 9000
prior = 1

[067010]
type = find_item
target = wpn_m249
target_cond = 95
reward_item = killer_green_exoskeleton
reward_money = 6000
prior = 2

[067011]
type = find_item
condlist = {+snp_make_four_kolba_done}
target = wpn_kord_m1
reward_item = kolba_krasn_poln
reward_treasure = true
reward_money = 4000
prior = 2

[067012]
type = eliminate_lager
target = zaton_zombied_lesopi
map_location = eliminate_zombie_lager_location
reward_random = 2,2
reward_money = 5000

[067013]
type = eliminate_lager
target = zaton_raton_lair_2
map_location = eliminate_monster_lager_location
reward_item = ammo_12x70_kart,2
reward_money = 3000
prior = 1

[067014]
type = monster_part
target = part_flesh_eye
target_count = 3
reward_random = 1,1,2,1
reward_money = 4000

[067015]
type = monster_part
target = part_tarakan_strong
target_count = 5
reward_item = antizombie
reward_money = 3000

[067016]
type = monster_part
target = part_krovosos_red_jaw
reward_item = ammo_flame
reward_money = 3500
prior = 1

[067017]
type = monster_part
target = part_rudiment_big
target_count = 2
reward_item = ammo_12.7x55_ap, 2
reward_random = 6,1
reward_money = 6500
prior = 1

[067018]
type = monster_part
target = part_winger_liver
target_count = 5
reward_random = 2,1,6,2
reward_money = 8500
prior = 1
;;;;;;;;;;;;;;;;;;;;;;;;;;; Прайм ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Прапор ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[068000]
type = eliminate_lager
condlist = {+agroprom_military_case_done}
target = gar_dogs_lair_1
map_location = eliminate_monster_lager_location
reward_item = af_vyvert, ammo_9x19_pbp, 2
reward_money = 4500

[068001]
type = eliminate_lager
condlist = {+agroprom_military_case_done}
target = les_controller_centr
map_location = eliminate_monster_lager_location
reward_item = ammo_7.62x54r, medkit_army, 2
reward_random = 5,1
reward_money = 6500

[068002]
type = eliminate_lager
condlist = {+agroprom_military_case_done}
target = cave_sosun_ugol
map_location = eliminate_monster_lager_location
reward_item = medkit_army, ammo_7.62x39_ap, 2
reward_random = 6,1
reward_money = 6500

[068003]
type = eliminate_lager
condlist = {+val_actor_on_bandits_base}
target = darkscape_boars_2
map_location = eliminate_monster_lager_location
reward_item = ammo_7.62x54r
reward_money = 2500
prior = 1

[068004]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_factory_killer
reward_item = dolg_heavy_outfit
reward_random = 3,1,6,1
reward_treasure = true
reward_money = 10000
prior = 1

[068005]
type = find_item
condlist = {+agroprom_military_case_done}
target = wpn_addon_scope1
reward_random = 1,1,3,1
reward_money = 5000

[068006]
type = find_item
condlist = {+agroprom_military_case_done}
target = outfit_dolg_m1
reward_random = 1,2,2,1
reward_money = 5500

[068007]
type = find_item
condlist = {+agroprom_military_case_done}
target = wpn_ak105
target_cond = 95
reward_random = 1,3
reward_money = 4500

[068008]
type = find_item
condlist = {+agroprom_military_case_done}
target = wpn_svu
target_cond = 95
reward_random = 3,1,6,1
reward_treasure = true
reward_money = 8500
prior = 1

[068009]
type = find_item
condlist = {+agroprom_military_case_done}
target = wpn_val
target_cond = 95
reward_item = wpn_vepr, ammo_12x70_kart
reward_money = 3000
prior = 1

[068010]
type = chain
once = true
condlist = {+gar_dolg_krovosos_jaw_done -acv_treplo}
target = ammo_vog-25
target_count = 10
reward_random = 1,1,8,2 
prior = 1

[068011]
type = chain
once = true
condlist = {+gar_dolg_krovosos_jaw_done -acv_treplo}
target = ammo_vog-25p
target_count = 10
reward_random = 1,1,8,2
prior = 2

[068012]
type = chain
once = true
condlist = {+gar_dolg_krovosos_jaw_done -acv_treplo}
target = ammo_m209
target_count = 10
reward_random = 1,1,2,1
prior = 3

[068013]
type = chain
once = true
condlist = {+gar_dolg_krovosos_jaw_done -acv_treplo}
target = ammo_kumul_82
target_count = 10
reward_random = 2,1,8,2
prior = 4

[068014]
type = chain
once = true
condlist = {+gar_dolg_krovosos_jaw_done -acv_treplo}
target = ammo_20x85
target_count = 10
reward_random = 2,1,8,2
prior = 5

[068015]
type = chain
once = true
condlist = {+gar_dolg_krovosos_jaw_done -acv_treplo}
target = wpn_rg-6
reward_item = ammo_7.62x54r
reward_random = 6,2
prior = 6

[068016]
type = chain
once = true
condlist = {+gar_dolg_krovosos_jaw_done -acv_treplo}
target = wpn_rg6_m1
hide_reward = true
reward_item = wpn_ak74u_m1, wpn_rem870_express, wpn_valor_blade
reward_info = acv_podkidish
prior = 7
;;;;;;;;;;;;;;;;;;;;;;;;;;; Прапор ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Проводник ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[069000]
type = artefact
condlist = {+esc_find_groza_done}
target = af_dik_1
reward_item = wpn_addon_scope_m3
reward_random = 1,1,8,2
reward_money = 4000

[069001]
type = artefact
condlist = {+esc_find_groza_done}
target = af_dik_2
reward_item = wpn_addon_acog_r
reward_random = 1,2
reward_money = 3500
prior = 1

[069002]
type = artefact
condlist = {+esc_find_groza_done}
target = af_dik_3
reward_item = wpn_addon_optik
reward_random = 3,1
reward_treasure = true
reward_money = 6000
prior = 2

[069003]
type = artefact
condlist = {+esc_find_groza_done}
target = af_dik_4
reward_item = wpn_vintorez
reward_random = 3,1,4,1
reward_treasure = true
reward_money = 10000
prior = 3

[069004]
type = artefact
condlist = {+esc_find_groza_done}
target = af_dummy_spring_red
reward_item = wpn_addon_scope_pks07
reward_treasure = true
reward_money = 2500
prior = 3

[069005]
type = find_item
condlist = {+esc_find_groza_done}
target = grenade_gd-05
target_count = 10
reward_random = 1,2
reward_money = 3000

[069006]
type = find_item
condlist = {+esc_find_groza_done}
target = zamok
reward_item = af_pudd_1
reward_random = 2,1
reward_money = 3500

[069007]
type = find_item
condlist = {+esc_find_groza_done}
target = grenade_flash
target_count = 10
reward_item = wpn_addon_scope1
reward_random = 1,1
reward_money = 2000
prior = 1

[069008]
type = find_item
condlist = {+esc_find_groza_done}
target = wpn_colt1911
target_cond = 95
reward_item = ammo_12x70_kart, ammo_7.62x39_k
reward_money = 3000
prior = 1

[069009]
type = chain
once = true
condlist = {+esc_find_groza_done -acv_treplo}
target = af_power
reward_item = wpn_benelli_m3
reward_random = 1,2
prior = 1

[069010]
type = chain
once = true
condlist = {+esc_find_groza_done -acv_treplo}
target = af_power_1
reward_item = wpn_vepr
reward_random = 2,2
prior = 2

[069011]
type = chain
once = true
condlist = {+esc_find_groza_done -acv_treplo}
target = af_power_2
reward_item = wpn_sayga12_sk1
reward_random = 3,2
prior = 3

[069012]
type = chain
once = true
condlist = {+esc_find_groza_done -acv_treplo}
target = af_power_3
hide_reward = true
reward_item = af_prisoska, wpn_rpk47_sk1, repair_item_xo
reward_money = 25000
reward_info = acv_avianosec
prior = 4
;;;;;;;;;;;;;;;;;;;;;;;;;;; Проводник ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Пропер Семидесятый ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[070000]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = voshod_outfit
target_cond = 95
reward_money = 75000
prior = 1

[070001]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = gagarin_outfit
target_cond = 95
reward_money = 100000
prior = 2

[070002]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = exo_mil_exoskeleton_addrs
target_cond = 95
reward_money = 150000
prior = 3

[070003]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = exo_doktor_outfit
target_cond = 95
reward_money = 200000
prior = 4

[070004]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = exo_knight_outfit
target_cond = 95
reward_money = 250000
prior = 5

[070005]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = wpn_fn2000_paratrooper
target_cond = 95 
reward_money = 100000
prior = 6

[070006]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = wpn_vihlop_m1
target_cond = 95 
reward_money = 125000
prior = 7

[070007]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = wpn_protecta_col
target_cond = 95 
reward_money = 150000
prior = 8

[070008]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = wpn_aug_a2
target_cond = 95 
reward_money = 175000
prior = 9

[070009]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = wpn_flame
target_cond = 95 
reward_money = 200000
prior = 10

[070010]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = wpn_ognemet_m1
target_cond = 95 
reward_money = 250000
prior = 11

[070011]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = ammo_balon
target_count = 20
reward_money = 50000
prior = 12

[070012]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = ammo_flame
target_count = 10
reward_money = 50000
prior = 13

[070013]
type = chain
once = true
condlist = {+spawn_bunker_jupiter -acv_treplo}
target = meceniy_outfit_new
target_cond = 95
hide_reward = true
reward_item = af_zvezda_proroka
reward_info = acv_glavkom
prior = 14
;;;;;;;;;;;;;;;;;;;; Пропер Семидесятый ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Пуля ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[071000]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_fort
target_count = 4
reward_item = part_burer_hand, 5
prior = 1

[071001]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_pmm
target_count = 3
reward_item = part_krovosos_jaw, 5
prior = 2

[071002]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_bizon
target_count = 3
reward_item = part_fang_wolf, 5
prior = 3

[071003]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_pb
target_count = 2
reward_item = part_boar_leg, 5
prior = 4

[071004]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_mp444
target_count = 2
reward_item = part_spider_gland, 5
prior = 5

[071005]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_oc27
target_count = 2
reward_item = part_vypolzen_hrebet, 5
prior = 6

[071006]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_scorpion
target_count = 2
reward_item = part_nosales_tongue, 5
prior = 7

[071007]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_fort17
reward_item = part_zanoza_leg, 2
prior = 8

[071008]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_apb
reward_item = part_raptor_kogot, 2 
prior = 9

[071009]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_aps_sk1
reward_item = part_bear_paw, 2
prior = 10

[071010]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_walther_pp
reward_item = part_krovosos_red_jaw
prior = 11

[071011]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_mp5_kalibr
reward_item = part_gnomius, 2
prior = 12

[071012]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_mp7a3_kalibr
reward_item = part_parazit, 2
prior = 13

[071013]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_kiparis
reward_item = part_biomassa_growth, 2
prior = 14

[071014]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_kedr
reward_item = part_deathclaw_antler, 2
prior = 15

[071015]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_glock25
reward_item = mozg
prior = 16

[071016]
type = chain
once = true
condlist = {+val_escort_scene_end -val_escort_captive_dead -acv_treplo}
target = wpn_walther_m1
hide_reward = true
reward_item =  wpn_cz75_fa, af_gold_mincer_meat, wpn_sw_hrt
reward_money = 75000
reward_info = acv_shekunchik
prior = 17
;;;;;;;;;;;;;;;;;;;;;;;;;;; Пуля ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Свиблов ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[072000]
type = artefact
condlist = {+controller_hutor_done}
target = af_rusty_kristall
reward_random = 1,2
reward_money = 3000

[072001]
type = artefact
condlist = {+controller_hutor_done}
target = mutant_tarakan_cocoon
reward_item = ammo_5.56x45_ap, ammo_11.43x23_hydro, vodka, 2
reward_money = 4000

[072002]
type = artefact
condlist = {+controller_hutor_done}
target = af_dummy_spring
reward_item = nebo_light_outfit
reward_random = 2,1
reward_money = 3500

[072003]
type = artefact
condlist = {+controller_hutor_done}
target = af_armor_2
reward_item = ammo_20x76_buck, suvorotka
reward_random = 4,1
reward_money = 6500

[072004]
type = artefact
condlist = {+controller_hutor_done}
target = af_babka_3
reward_item = ammo_7.92x57_ap, 2
reward_treasure = true
reward_money = 7000
prior = 1

[072005]
type = artefact
condlist = {+controller_hutor_done}
target = af_spirit_2
reward_treasure = true
reward_money = 2000
prior = 1

[072006]
type = artefact
condlist = {+controller_hutor_done}
target = af_life_heart
reward_item = wpn_knife_new
reward_treasure = true
reward_money = 4000
prior = 2

[072007]
type = artefact
condlist = {+controller_hutor_done}
target = af_power_2
reward_item = exo_military_outfit
reward_random = 3,2
reward_treasure = true
reward_money = 11000
prior = 2

[072008]
type = artefact
condlist = {+fli_done}
target = af_gold_mincer_meat
reward_item = wpn_toz_short_23
reward_treasure = true
reward_money = 3000
prior = 3

[072009]
type = find_item
condlist = {+controller_hutor_done}
target = ammo_44mag_hp
target_count = 3
reward_item = ammo_20x76_buck
reward_money = 1500

[072010]
type = find_item
condlist = {+controller_hutor_done}
target = antirad
target_count = 3
reward_random = 1,1,8,1
reward_money = 2500

[072011]
type = find_item
once = true
condlist = {+mil_leader_quest2_complete}
target = ara_pda
reward_item = wpn_mp445, morphin

[072012]
type = find_item
condlist = {+controller_hutor_done}
target = repair_item_weapon
target_count = 3
reward_item = wpn_barska_scope
reward_money = 500

[072013]
type = find_item
condlist = {+controller_hutor_done}
target = cigara
target_count = 10
reward_item = ammo_12x70_kart
reward_money = 1500
prior = 1

[072014]
type = find_item
condlist = {+controller_hutor_done}
target = grenade_m61
target_count = 3
reward_random = 3,1
reward_money = 3500
prior = 1

[072015]
type = find_item
condlist = {+controller_hutor_done}
target = wpn_ak9_m1
target_cond = 95
reward_random = 3,2
reward_money = 7000
prior = 1

[072016]
type = find_item
condlist = {+controller_hutor_done}
target = wpn_val_m1
target_cond = 95
reward_item = nebo_scientific_outfit
reward_treasure = true
reward_money = 4000
prior = 1

[072017]
type = kill_stalker
condlist = {+controller_hutor_done}
target = agr_soldier_veteran
reward_random = 1,1,2,1
reward_money = 4000

[072018]
type = kill_stalker
condlist = {+controller_hutor_done}
target = esc_sniper3
reward_random = 7,1
reward_money = 4000

[072019]
type = kill_stalker
condlist = {+controller_hutor_done}
target = mil_arhara_naemnik3
reward_random = 1,1,3,1
reward_money = 5000

[072020]
type = kill_stalker
condlist = {+controller_hutor_done}
target = gar_stalker_respawn_1
reward_item = wpn_mp27
reward_random = 5,2
reward_money = 6000
prior = 1

[072021]
type = kill_stalker
condlist = {+controller_hutor_done}
target = yan_ecolog_respawn_1
reward_item = wpn_saiga12
reward_random = 5,2
reward_money = 5000
prior = 1

[072022]
type = eliminate_lager
condlist = {+controller_hutor_done}
target = snork_marsh
map_location = eliminate_monster_lager_location
reward_random = 1,1,4,2
reward_money = 10500

[072023]
type = eliminate_lager
condlist = {+controller_hutor_done}
target = dog_marsh
map_location = eliminate_monster_lager_location
reward_item = af_rusty_thorn
reward_random = 1,2
reward_money = 4000

[072024]
type = eliminate_lager
condlist = {+controller_hutor_done}
target = marsh_controller_hutor
map_location = eliminate_monster_lager_location
reward_item = af_dik_2
reward_money = 2000
prior = 1

[072025]
type = eliminate_lager
condlist = {+controller_hutor_done}
target = poltergeist_marsh
map_location = eliminate_monster_lager_location
reward_random = 1,1,2,1
reward_money = 4000
prior = 1

[072026]
type = eliminate_lager
condlist = {+controller_hutor_done}
target = marsh_sniper
reward_random = 1,1,3,1
reward_money = 5000
prior = 2

[072027]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_monstr17
map_location = eliminate_monster_lager_location
reward_item = nebo_heavy_outfit
reward_random = 1,2
reward_money = 4000
prior = 2

[072028]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_fang_wolf
target_count = 5
reward_item = ammo_7.62x25_ps, 2
reward_random = 5,1
prior = 1

[072029]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_vypolzen_hrebet
target_count = 5
reward_item = ammo_7.92x57_fmj, 2
reward_random = 6,1
prior = 2

[072030]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_winger_liver
target_count = 5
reward_item = ammo_7.92x57_ap, 2
reward_random = 5,1
prior = 3

[072031]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_carlic_hand
target_count = 5
reward_item = ammo_7.92x33_fmj, 2
reward_random = 6,1
prior = 4

[072032]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_stinger_sting
target_count = 5
reward_item = ammo_7.92x33_ap, 2
reward_random = 5,1
prior = 5

[072033]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_nosales_tongue
target_count = 5
reward_item = ammo_410_buck, 2, grenade_m61
reward_random = 6,1
prior = 6

[072034]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_rotan_heart
target_count = 5
reward_item = ammo_12x70_buck, grenade_m61
reward_random = 8,1
prior = 7

[072035]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_spider_gland
target_count = 5
reward_item = ammo_12x70_kart, grenade_f1_double
reward_random = 8,1
prior = 8

[072036]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_zanoza_leg
target_count = 2
reward_item = ammo_zhekan_izomorf, grenade_napalm
prior = 9

[072037]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_plague_hand
target_count = 2
reward_item = ammo_408, ammo_8.6x70_ap, grenade_sg
prior = 10

[072038]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_bear_paw
target_count = 2
reward_item = grenade_7643b, ammo_410_dart, 2
prior = 11

[072039]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_raptor_kogot
target_count = 2
reward_item = ammo_17x83, ammo_12.7x108
prior = 12

[072040]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_digitis_biblio
target_count = 2
reward_item = ammo_balon
prior = 13

[072041]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_biomassa_growth
target_count = 2
reward_item = ammo_410_buck, 3
prior = 14

[072042]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = bezoar
target_count = 2
reward_item = ammo_12.7x55_ap, grenade_napalm, 2
prior = 15

[072043]
type = chain
once = true
condlist = {+xalyava_nebo_done -acv_treplo}
target = part_deathclaw_antler
target_count = 2
hide_reward = true
reward_item = nebo_exo_outfit, wpn_oc4, wpn_benelli_m3_tactik, ammo_zhekan_izomorf, 5
reward_money = 25000
reward_info = acv_zoolog
prior = 16
;;;;;;;;;;;;;;;;;;;;;;;;;;; Свиблов ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Скряга ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[073000]
type = artefact
condlist = {+mil_fblockpost_quest_complete}
target = af_babka_2
reward_item = ammo_8.6x70_jsp, 2
reward_money = 5000

[073001]
type = artefact
condlist = {+mil_fblockpost_quest_complete}
target = af_kol_1
reward_item = wpn_addon_sil_57
reward_random = 2,1,4,1
reward_money = 7500

[073002]
type = artefact
condlist = {+mil_fblockpost_quest_complete}
target = af_babka_3
reward_item = ammo_12x70_buck, 2
reward_treasure = true
reward_money = 5000
prior = 1

[073003]
type = artefact
condlist = {+mil_fblockpost_quest_complete}
target = af_kol_3
reward_item = ammo_12.7x108, arc_art_box_basic
reward_treasure = true
reward_money = 6500
prior = 1

[073004]
type = artefact
condlist = {+mil_fblockpost_quest_complete}
target = af_kol_4
reward_item = drug_booster, ammo_408, 2
reward_treasure = true
reward_money = 8000
prior = 2

[073005]
type = artefact
condlist = {+mil_fblockpost_quest_complete}
target = af_babka_4
reward_item = acumm
reward_treasure = true
reward_money = 3000
prior = 2

[073006]
type = find_item
condlist = {+ginek_vlip_done}
target = nebo_scientific_outfit
target_cond = 95
reward_item = wpn_hk417_sk1, kolba_pustay
reward_money = 5000

[073007]
type = find_item
condlist = {+mil_fblockpost_quest_complete}
target = wpn_addon_scope_m3
reward_random = 2,2
reward_money = 5000

[073008]
type = find_item
condlist = {+mil_fblockpost_quest_complete}
target = ammo_12x76_zhekan
target_count = 4
reward_item = ammo_7.62x51_box
reward_money = 2500

[073009]
type = find_item
condlist = {+mil_fblockpost_quest_complete}
target = wpn_gauss
reward_item = wpn_shmel, ammo_12x70_kart, 2
reward_money = 5000
prior = 1

[073010]
type = find_item
condlist = {+mil_fblockpost_quest_complete}
target = wpn_usas12
reward_item = part_krovosos_red_jaw
reward_random = 2,1,4,1
reward_money = 9000
prior = 1

[073011]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_carlic_hand
target_count = 3
reward_random = 2,2
reward_money = 5000

[073012]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_face_tushkano
target_count = 5
reward_random = 1,2
reward_money = 3000

[073013]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_rotan_heart
target_count = 3
reward_random = 1,1,6,1
reward_money = 4500
prior = 1

[073014]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_tarakan_strong
target_count = 5
reward_random = 1,2
reward_money = 3000
prior = 1

[073015]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_raptor_kogot
reward_item = ammo_12x70_buck, ammo_8.6x70_ap
reward_money = 4000
prior = 2

[073016]
type = monster_part
condlist = {+mil_fblockpost_quest_complete}
target = part_snork_leg
target_count = 5
reward_treasure = true
reward_money = 2000
prior = 2

[073017]
type = monster_part
condlist = {+sar_monolith_destroy}
target = bezoar
target_count = 5
reward_item = arhara_tele
prior = 2

[073018]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_l85
target_count = 2 
target_cond = 95
reward_item = ammo_9x19_7h21, ammo_5.45x39_ap, 2
reward_money = 5000  
prior = 1

[073019]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_sig550
target_count = 2 
target_cond = 95
reward_item = ammo_9x21_10, ammo_5.45x39_ap, 2
reward_money = 5000 
prior = 2

[073020]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_m4a1
target_count = 2 
target_cond = 95
reward_item = ammo_7.62x54_7h1, ammo_9x21_10, 2
reward_money = 5000 
prior = 3

[073021]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_m16a2_sk1
target_count = 2 
target_cond = 95
reward_item = ammo_7.62x54_7h1, ammo_9x21_10, 3
reward_money = 5000 
prior = 4

[073022]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_sbr
target_count = 2 
target_cond = 95
reward_item = ammo_7.62x39_k, ammo_9x21_11, 3
reward_money = 5000  
prior = 5

[073023]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_tavor
target_count = 2 
target_cond = 95
reward_item = ammo_7.62x54_7h14, ammo_7.62x39_ap, 2
reward_money = 5000 
prior = 6

[073024]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_famas_p3_sk1
target_count = 2 
target_cond = 95
reward_item = ammo_5.45x39_izomorf, ammo_7.62x39_k
reward_money = 5000 
prior = 7

[073025]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_m4_a3
target_count = 2 
target_cond = 95
reward_item = ammo_9x39_sp5, ammo_7.62x39_k, 2
reward_money = 6000  
prior = 8

[073026]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_sg552_sk1
target_count = 2 
target_cond = 95
reward_item = ammo_9x39_ap, 3
reward_money = 6000 
prior = 9

[073027]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_aug
target_count = 2 
target_cond = 95
reward_item = ammo_7.62x54_ap, ammo_7.62x39_k, 3
reward_money = 6000 
prior = 10

[073028]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_lr300
target_count = 2 
target_cond = 95
reward_item = ammo_7.62x54_ap, 3
reward_money = 8000 
prior = 11

[073029]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_sig_m1
target_count = 2
target_cond = 95
reward_item = ammo_7.62x51_box
reward_money = 5000
prior = 12

[073030]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_acr
target_cond = 95
reward_item = ammo_7.62x51_box
reward_money = 5000
prior = 13

[073031]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_sig552camo
target_cond = 95
reward_item = ammo_balon
reward_money = 5000
prior = 14

[073032]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_m4
target_cond = 95
reward_item = ammo_og-7b, 3
reward_money = 8500
prior = 15

[073033]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_cz805
target_cond = 95
reward_item = ammo_5.45x39_izomorf, 2
reward_money = 8500
prior = 16

[073034]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_aek972
target_cond = 95
reward_item = ammo_9x39_izomorf, 2
reward_money = 9000
prior = 17

[073035]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_lr300_m1
target_cond = 95
reward_item = ammo_7.62x54_izomorf, 2
reward_money = 10000 
prior = 18

[073036]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_addon_grenade_launcher_m203
target_count = 20 
reward_item = ammo_og-7b, ammo_vog-25, 5
reward_money = 3000 
prior = 19

[073037]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_addon_grenade_launcher_ag36
target_count = 10 
reward_item = ammo_og-7b, ammo_vog-25p, 3
reward_money = 3000 
prior = 20

[073038]
type = chain
once = true
condlist =  {+sidor_chip}
target = ammo_5.56x45_gd
target_count = 30 
reward_item = ammo_7.62x54r, 3
reward_money = 10000 
prior = 21

[073039]
type = chain
once = true
condlist =  {+sidor_chip}
target = ammo_m209
target_count = 50 
reward_item = ammo_12.7x108r
reward_money = 10000 
prior = 22

[073040]
type = chain
once = true
condlist =  {+sidor_chip}
target = wpn_m16a2
target_cond = 95
hide_reward = true
reward_item = cube_chip, arhara_obman57, af_shipovnik, wpn_kac_pdw
reward_info = acv_hireling
prior = 23
;;;;;;;;;;;;;;;;;;;;;;;;;;; Скряга ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Стаханов ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[074000]
type = artefact
condlist = {+agroprom_military_case_done}
target = caps_mosquito_bald
reward_item = ammo_7.92x57_ap, ammo_gauss, 2
reward_money = 7000
reward_relation = sin, 3

[074001]
type = artefact
condlist = {+agroprom_military_case_done}
target = af_caterpillar
reward_item = part_deathclaw_antler 
reward_treasure = true
reward_money = 5000
reward_relation = sin, 3

[074002]
type = monster_part
condlist = {+agroprom_military_case_done}
target = part_tail_cat
target_count = 5
reward_item = ammo_kumul_82, 2
reward_random = 3,1
reward_money = 6500
reward_relation = sin, 3

[074003]
type = monster_part
condlist = {+agroprom_military_case_done}
target = part_psevdodog_tail
target_count = 5
reward_item = vodka, art_acumm
reward_random = 8,2
reward_money = 3500
reward_relation = sin, 3

[074004]
type = monster_part
condlist = {+agroprom_military_case_done}
target = part_bear_paw
target_count = 2
reward_item = wpn_knif3
reward_money = 2000
reward_relation = sin, 3
prior = 1

[074005]
type = monster_part
condlist = {+agroprom_military_case_done}
target = part_zanoza_leg
target_count = 3
reward_item = wpn_mg42
reward_money = 3000
reward_relation = sin, 3
prior = 1

[074006]
type = find_item
condlist = {+agroprom_military_case_done}
target = flaska
target_count = 10
reward_random = 8,2
reward_money = 2000
reward_relation = sin, 3

[074007]
type = find_item
condlist = {+agroprom_military_case_done}
target = sandwich
target_count = 10
reward_random = 1,2
reward_money = 3000
reward_relation = sin, 3

[074008]
type = find_item
condlist =  {+agroprom_military_case_done}
target = wpn_wincheaster1300
target_cond = 95
reward_item = bomba_big, ammo_12x70_kart, 2
reward_money = 3500
reward_relation = sin, 3
prior = 1

[074009]
type = find_item
condlist =  {+agroprom_military_case_done}
target = wpn_vepr
reward_item = ammo_zhekan_izomorf, 2, grenade_fb, 2
reward_money = 8000
reward_relation = sin, 3
prior = 1

[074010]
type = chain
once = true
condlist =  {+agroprom_military_case_done -acv_treplo}
target = wpn_bm16
target_cond = 95
reward_item = grenade_napalm
reward_relation = sin, 3
prior = 1

[074011]
type = chain
once = true
condlist =  {+agroprom_military_case_done -acv_treplo}
target = wpn_toz34_short
target_cond = 95
reward_item = grenade_7643b
reward_relation = sin, 3
prior = 2

[074012]
type = chain
once = true
condlist =  {+agroprom_military_case_done -acv_treplo}
target = wpn_win101_obrez
target_cond = 95
reward_item = grenade_he
reward_relation = sin, 3
prior = 3

[074013]
type = chain
once = true
condlist =  {+agroprom_military_case_done -acv_treplo}
target = wpn_toz66
target_cond = 95
reward_item = grenade_sg
reward_relation = sin, 3
prior = 4

[074014]
type = chain
once = true
condlist =  {+agroprom_military_case_done -acv_treplo}
target = wpn_toz34
target_cond = 95
reward_item = grenade_fb
reward_relation = sin, 3
prior = 5

[074015]
type = chain
once = true
condlist =  {+agroprom_military_case_done -acv_treplo}
target = wpn_bm16_full
target_cond = 95
reward_item = grenade_fb, grenade_napalm
reward_relation = sin, 3
prior = 6

[074016]
type = chain
once = true
condlist =  {+agroprom_military_case_done -acv_treplo}
target =  wpn_win101
target_cond = 95
reward_item = grenade_fb, grenade_sg
reward_relation = sin, 3
prior = 7

[074017]
type = chain
once = true
condlist =  {+agroprom_military_case_done -acv_treplo}
target = wpn_bm16_m1
target_cond = 95
hide_reward = true
reward_item = wpn_elf, af_electro_crystal_thorn, morphin, wpn_kedr
reward_relation = sin, 3
reward_info = acv_doublet 
prior = 8
;;;;;;;;;;;;;;;;;;;;;;;;;;; Стаханов ;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Сяк ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[075000]
type = artefact
condlist = {+sak_repair_box_done}
target = af_rusty_thorn
reward_item = medkit_army, ammo_410_buck
reward_money = 2000

[075001]
type = artefact
condlist = {+sak_repair_box_done}
target = af_cristall_flower
reward_item = treasure_item
reward_money = 2000

[075002]
type = artefact
condlist = {+sak_repair_box_done}
target = af_blood
reward_item = detonator, 2
reward_money = 1000

[075003]
type = artefact
condlist = {+sak_repair_box_done}
target = af_pudd_2
reward_item = ammo_8.6x70_jsp
reward_random = 7,1
reward_money = 6500
prior = 1

[075004]
type = artefact
condlist = {+sak_repair_box_done}
target = af_dummy_pellicle_red
reward_item = ammo_12x70_kart, 2
reward_random = 6,1
reward_money = 6000
prior = 1

[075005]
type = artefact
condlist = {+sak_repair_box_done}
target = af_fuzz_kolobok
reward_treasure = true
reward_money = 2000
prior = 1

[075006]
type = artefact
condlist = {+sak_repair_box_done}
target = af_electro_crystal_thorn
reward_item = killer_green_exoskeleton
reward_money = 5000
prior = 2

[075007]
type = artefact
condlist = {+gold_art_done}
target = af_arhara_globus
reward_item = matras
reward_random = 4,1,7,1
reward_money = 9000
prior = 2

[075008]
type = find_item
condlist = {+sak_repair_box_done}
target = wpn_vitjaz
target_cond = 95
reward_item = af_night_star 
reward_money = 2000

[075009]
type = find_item
condlist = {+sak_repair_box_done}
target = dolg_heavy_outfit
reward_item = wpn_benelli_m3
reward_random = 7,1
reward_money = 5000

[075010]
type = find_item
condlist = {+sak_repair_box_done}
target = bomba
target_count = 2
reward_random = 3,1
reward_money = 3500

[075011]
type = find_item
condlist = {+sak_repair_box_done}
target = ammo_5.56x45_ss190
target_count = 3
reward_item = ammo_12x70_kart, 3
reward_money = 4500
prior = 1

[075012]
type = find_item
condlist = {+sak_repair_box_done}
target = ammo_5.45x39_fmj
target_count = 3
reward_item = ammo_12x70_buck, 3
reward_money = 4500
prior = 1

[075013]
type = find_item
condlist = {+sak_repair_box_done}
target = sweetness
target_count = 10
reward_item = ammo_7.62x54_7h14
reward_money = 2500
prior = 1 

[075014]
type = kill_stalker
condlist = {+sak_repair_box_done}
target = stalker_bandit_15
reward_item = ammo_igl
reward_random = 1,2
reward_money = 4500

[075015]
type = kill_stalker
condlist = {+sak_repair_box_done}
target = labirint_monolit_respawn_3
reward_random = 2,1,3,1
reward_money = 6000

[075016]
type = kill_stalker
condlist = {+sak_repair_box_done}
target = pri_monolith_respawn_1
reward_random = 2,1,4,1
reward_money = 7000

[075017]
type = kill_stalker
condlist = {+sak_repair_box_done}
target = lost_village_bandit_respawn_3
reward_item = ammo_23x76_shrap
reward_money = 4500
prior = 1

[075018]
type = kill_stalker
condlist = {+sak_repair_box_done}
target = esc_sniper4
reward_item = ammo_5.45x39_izomorf
reward_random = 5,1,6,1
reward_money = 5000
prior = 1

[075019]
type = kill_stalker
condlist = {+sak_repair_box_done}
target = land_arhara_sniper_respawn_1
reward_item = ammo_12.7x108r
reward_money = 2500
prior = 1

[075020]
type = eliminate_lager
condlist = {+sak_repair_box_done}
target = rad_snork2
map_location = eliminate_monster_lager_location
reward_random = 1,2
reward_money = 3000

[075021]
type = eliminate_lager
condlist = {+sak_repair_box_done}
target = bun2_tushkano_lair
map_location = eliminate_monster_lager_location
reward_item = fosfor_light, ammo_12x70_buck, 2
reward_money = 4000

[075022]
type = eliminate_lager
condlist = {+sak_repair_box_done}
target = rad_zombied1
map_location = eliminate_zombie_lager_location
reward_random = 1,2
reward_money = 3000
prior = 1

[075023]
type = eliminate_lager
condlist = {+sak_repair_box_done}
target = bun_krovosos_nest
map_location = eliminate_monster_lager_location
reward_random = 2,2,6,1
reward_money = 8000
prior = 1

[075024]
type = eliminate_lager
condlist = {+sak_repair_box_done}
target = rad_zombied2
map_location = eliminate_zombie_lager_location
reward_random = 4,1,8,1
reward_money = 5500
prior = 2

[075025]
type = eliminate_lager
condlist = {+lukash_ugroza_done}
target = forg_cat
map_location = eliminate_monster_lager_location
reward_item = military_outfit
reward_random = 1,2,5,1
reward_money = 6000
prior = 2

[075026]
type = monster_part
condlist = {+sak_repair_box_done}
target = part_tarakan
target_count = 5
reward_item = ammo_12x70_buck, 2
reward_money = 3000

[075027]
type = monster_part
condlist = {+sak_repair_box_done}
target = part_psevdodog_tail
target_count = 3
reward_random = 2,1,8,1
reward_money = 3500

[075028]
type = monster_part
condlist = {+sak_repair_box_done}
target = part_poltergeist_glas 
target_count = 3
reward_item = medkit_army, 2
reward_random = 2,1
reward_money = 3500
prior = 1

[075029]
type = monster_part
condlist = {+sak_repair_box_done}
target = part_fracture_hand
target_count = 3
reward_random = 2,2
reward_money = 5000
prior = 1

[075030]
type = monster_part
condlist = {+sak_repair_box_done}
target = part_hand_kontroler
target_count = 3
reward_item = caps_ice
reward_random = 1,2
reward_money = 4000
prior = 2

[075031]
type = monster_part
condlist = {+sak_repair_box_done}
target = part_burer_red_hand
reward_item = monolit_scientific_outfit
reward_random = 7,1
reward_money = 6000
prior = 2

[075032]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_win101_obrez
target_count = 5
target_cond = 10, 49
reward_item = af_vyvert, 2 
reward_money = 3000
prior = 1

[075033]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_usp
target_count = 5
target_cond = 10, 49
reward_item = af_blood, 2
reward_money = 4000
prior = 2

[075034]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_mp7a3
target_count = 4
target_cond = 10, 49
reward_item = af_mincer_meat
reward_money = 4500
prior = 3

[075035]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_aks47
target_count = 3
target_cond = 10, 49
reward_item = af_electra_sparkler
reward_money = 5000
prior = 4

[075036]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_tavor
target_count = 3
target_cond = 10, 49
reward_item = af_electra_flash
reward_money = 5000
prior = 5

[075037]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_xm8_para_sk2
target_count = 3
target_cond = 10, 49
reward_item = af_ameba_mica 
reward_money = 5000
prior = 6

[075038]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_pkm
target_count = 3
target_cond = 10, 49
reward_item = af_night_star
reward_money = 5000
prior = 7

[075039]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_aek971
target_count = 3
target_cond = 10, 49
reward_item = af_cristall
reward_money = 5000 
prior = 8

[075040]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_p90
target_count = 3
target_cond = 10, 49
reward_item = af_electra_moonlight
reward_money = 5000
prior = 9

[075041]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_m16a2_sk12
target_count = 3
target_cond = 10, 49
reward_item = af_gold_fish
reward_money = 5000
prior = 10

[075042]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_galil
target_count = 3
target_cond = 10, 49
reward_item = af_dummy_glassbeads
reward_money = 5000
prior = 11

[075043]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_sg552_sk1
target_count = 3
target_cond = 10, 49
reward_item = af_rusty_kristall
reward_money = 5000
prior = 12

[075044]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_saiga12c
target_count = 3
target_cond = 10, 49
reward_item = af_dummy_dummy
reward_money = 5000
prior = 13

[075045]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_protecta
target_count = 3
target_cond = 10, 49
reward_item = af_rusty_sea-urchin
reward_money = 5000
prior = 14

[075046]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_mp27
target_count = 3
target_cond = 10, 49
reward_item = af_gravi, 2
reward_money = 5000 
prior = 15

[075047]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_ak108
target_count = 3
target_cond = 10, 49
reward_item = af_dummy_spring
reward_money = 5000
prior = 16

[075048]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_rpd44
target_count = 3
target_cond = 10, 49
reward_item = af_soul
reward_money = 5000
prior = 17

[075049]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_m60
target_count = 2
target_cond = 10, 49
reward_item = af_armor_1
reward_money = 5000 
prior = 18

[075050]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_sl8
target_count = 2
target_cond = 10, 49
reward_item = af_kol_1
reward_money = 4000
prior = 19

[075051]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_sig_m1
target_count = 2
target_cond = 10, 49
reward_item = af_pudd_1
reward_money = 4000
prior = 20

[075052]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_svu
target_count = 2
target_cond = 10, 49
reward_item = af_babka_1
reward_money = 4000
prior = 21

[075053]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_ump45
target_count = 2
target_cond = 10, 49
reward_item = af_cry_1
reward_money = 4000
prior = 22

[075054]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_vint14
target_cond = 10, 49
reward_item = af_spirit_1
reward_money = 3000 
prior = 23

[075055]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_hk417_sk1
target_cond = 10, 49
reward_item = af_dik_1
reward_money = 4000
prior = 24

[075056]
type = chain
once = true
condlist = {+sak_repair_box_done -acv_treplo}
target = wpn_vihlop
target_cond = 10, 49
hide_reward = true
reward_item = wpn_awm_f
reward_info = acv_stalevar
prior = 25
;;;;;;;;;;;;;;;;;;;;;;;;;;; Сяк ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Суслов ;;;;;;;;;;;;;;;;;;;;;;
[076000]
type = monster_part
once = true
target = part_biomassa_growth
target_count = 5
reward_item = wpn_valor_blade

[076001]
type = monster_part
once = true
target = part_burer_red_hand
target_count = 5
reward_item = wpn_knifesurv

[076002]
type = monster_part
once = true
target = part_krovosos_red_jaw
target_count = 5
reward_item = wpn_bush_tactik

[076003]
type = monster_part
once = true
target = part_parazit
target_count = 5
reward_item = wpn_sw_hrt

[076004]
type = monster_part
once = true
target = spleen_rat_plague
target_count = 5
reward_item = wpn_sw_bayonet

[076005]
type = monster_part
once = true
target = part_zanoza_leg
target_count = 5
reward_item = wpn_kabar

[076006]
type = monster_part
once = true
target = mozg
target_count = 5
reward_item = wpn_shashka

[076007]
type = monster_part
once = true
target = part_digitis_biblio
target_count = 5
reward_item = wpn_knife_n

[076008]
type = monster_part
once = true
target = part_gnomius
target_count = 5
reward_item = wpn_bat_b

[076009]
type = monster_part
once = true
target = part_bear_paw
target_count = 5
reward_item = wpn_bat_a

[076010]
type = monster_part
once = true
target = bezoar
target_count = 5
reward_item = wpn_knif2

[076011]
type = artefact
once = true
target = af_electro_crystal_thorn
target_count = 2
reward_item = wpn_knife_ghost

[076012]
type = artefact
once = true
target = af_arhara_globus
target_count = 3
target_cond = 95
reward_item = wpn_trench
;;;;;;;;;;;;;;;;;;;;;;;;;;; Суслов ;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Толик ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[077000]
type = artefact
condlist = {+tolik_robbed_done}
target = af_drops
reward_item = ammo_7.62x25_ps
reward_money = 1500

[077001]
type = artefact
condlist = {+tolik_robbed_done}
target = caps_electra
reward_item = ammo_og-7b
reward_random = 1,1,6,1
reward_money = 6000
prior = 1

[077002]
type = find_item
condlist = {+tolik_robbed_done}
target = flaska
target_count = 10
reward_random = 8,2
reward_money = 2000

[077003]
type = find_item
condlist = {+tolik_robbed_done}
target = army_counter
reward_random = 1,1
reward_money = 1500

[077004]
type = find_item
condlist = {+tolik_robbed_done}
target = repair_item_weapon
target_count = 2
reward_item = af_medusa
reward_money = 1000
prior = 1

[077005]
type = find_item
condlist = {+tolik_robbed_done}
target = medkit_scientic
target_count = 2
reward_random = 3,1 
reward_money = 3500
prior = 1

[077006]
type = find_item
condlist = {+tolik_robbed_done}
target = amk_metka
target_count = 3
reward_random = 1,1,8,1
reward_money = 2500
prior = 2

[077007]
type = find_item
condlist = {+tolik_robbed_done}
target = wpn_m16a2_sk1
reward_random = 1,2
reward_money = 5000
prior = 2

[077008]
type = find_item
condlist = {+tolik_robbed_done}
target = wpn_bizon1
target_cond = 95
reward_treasure = true
reward_money = 2000
prior = 3

[077009]
type = find_item
condlist = {+tolik_robbed_done}
target = wpn_shmel
target_cond = 95
reward_item = af_simbion
reward_money = 3000
prior = 3

[077010]
type = eliminate_lager
condlist = {+tolik_robbed_done}
target = esc_boar_most1
map_location = eliminate_monster_lager_location
reward_random = 8,2
reward_money = 2000

[077011]
type = eliminate_lager
condlist = {+dar_door3_free}
target = burer_marsh
map_location = eliminate_monster_lager_location
reward_item =  vodka, drug_booster
reward_random = 8,2
reward_money = 3500

[077012]
type = eliminate_lager
condlist = {+tolik_robbed_done}
target = cave_giganty_vnizu
map_location = eliminate_monster_lager_location
reward_item = ammo_12x70_buck, 2
reward_random = 2,1
reward_money = 5500

[077013]
type = eliminate_lager
condlist = {+tolik_robbed_done}
target = les_grizuny_sklon
map_location = eliminate_monster_lager_location
reward_random = 2,1,8,2
reward_money = 4500
prior = 1

[077014]
type = eliminate_lager
condlist = {+val_actor_on_bandits_base}
target = darkscape_boars_4
map_location = eliminate_monster_lager_location
reward_item = af_electra_moonlight
reward_money = 2000
prior = 1

[077015]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_monstr11
map_location = eliminate_monster_lager_location
reward_item = af_dummy_spring
reward_random = 1,1,2,1
reward_money = 5000
prior = 2

[077016]
type = eliminate_lager
condlist = {+pri_stadium_scene_start}
target = pri_smart_monster_lair1
map_location = eliminate_monster_lager_location
reward_item = ammo_93x64_ap, ammo_8.6x70_jsp
reward_money = 7000
prior = 2

[077017]
type = monster_part
condlist = {+tolik_robbed_done}
target = part_chimera_kogot
target_count = 2
reward_item = af_gravi
reward_money = 1000

[077018]
type = monster_part
condlist = {+tolik_robbed_done}
target = part_dog_tail
target_count = 5
reward_item = wpn_addon_sil_762_p
reward_random = 8,2
reward_money = 2500

[077019]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ammo_7.62x25_ps
target_count = 40
reward_item = af_armor_3
reward_random = 3,2
prior = 1

[077020]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ammo_9x18_pmm
target_count = 50
reward_item = af_babka_3
reward_random = 4,3
prior = 2

[077021]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ammo_9x19_pbp
target_count = 50
reward_item = af_cry_3
reward_random = 4,3
prior = 3

[077022]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ammo_11.43x23_hydro
target_count = 40
reward_item = af_spirit_3
reward_random = 3,2
prior = 4

[077023]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ammo_5.7x28_ss190
target_count = 20
reward_item = af_kol_3
reward_random = 3,2
prior = 5

[077024]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ammo_40sw_ap
target_count = 25
reward_item = af_pudd_3
reward_random = 4,3
prior = 6

[077025]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ammo_9x21_10
target_count = 25
reward_item = af_dik_3
reward_random = 4,3
prior = 7

[077026]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ammo_357_ap_mag
target_count = 20
reward_item = af_simbion
reward_random = 4,3
prior = 8

[077027]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ammo_44mag_ap
target_count = 20
reward_item = af_babka_4
reward_random = 3,2,4,1
prior = 9

[077028]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ammo_10x25_hp
target_count = 20
reward_item = af_pudd_4
reward_random = 3,2,4,1
prior = 10

[077029]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ammo_9x19_7h21
target_count = 10
reward_item = af_caterpillar
reward_random = 3,2
prior = 11

[077030]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ammo_50ae_hp
target_count = 15
reward_item = af_dik_4
reward_random = 3,2
prior = 12

[077031]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = ammo_500
target_count = 10
hide_reward = true
reward_item = wpn_usas12_m1, af_goldgravi, mutant_bibliotekar_cocoon, mutant_deathclaw_cocoon, det_artefact_indy
reward_info = acv_piston
prior = 13
;;;;;;;;;;;;;;;;;;;;;;;;;;; Толик ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Фанат ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[078000]
type = eliminate_lager
condlist = {+escape_lager_complete}
target = esc_boars_dogs
map_location = eliminate_monster_lager_location
reward_random = 1,1,8,1
reward_money = 2500

[078001]
type = eliminate_lager
condlist = {+escape_lager_complete}
target = gar_smart_bandit_large_lager
reward_item = af_electra_flash, suvorotka
reward_random = 1,2
reward_money = 4000

[078002]
type = eliminate_lager
condlist = {+escape_lager_complete}
target = esc2_dogs_zamost2
map_location = eliminate_monster_lager_location
reward_item = af_drops
reward_random = 1,1
reward_money = 2500

[078003]
type = eliminate_lager
condlist = {+val_actor_on_bandits_base}
target = darkscape_flesh_1
map_location = eliminate_monster_lager_location
reward_item = grenade_napalm
reward_random = 1,2
reward_money = 5000
prior = 1

[078004]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_venthouse_killer
reward_item = af_gold_fish
reward_random = 2,1,6,1
reward_money = 6500
prior = 1

[078005]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes2_kran_bloodsucker
map_location = eliminate_monster_lager_location
reward_item = money_euro, af_dik_4
reward_random = 3,1
reward_money = 4500
prior = 1

[078006]
type = defend_lager
condlist = {+escape_fox_heal}
target = esc_stalker_camp
defend_target = 3004
reward_item = af_rusty_sea-urchin
reward_money = 1000

[078007]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = ros_bandit_respawn_4
reward_item = af_rusty_kristall
reward_random = 2,1
reward_money = 4000

[078008]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = val_bandit_respawn_1
reward_item = af_buliz
reward_random = 5,1,8,2
reward_money = 5000

[078009]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = esc_sniper1
reward_item = af_cry_1
reward_money = 1000

[078010]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = mil_killer_respawn_1
reward_item = ammo_12x70_kart
reward_random = 6,1
reward_money = 4500
prior = 1

[078011]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = yan_zombied_respawn_1
reward_random = 5,1,8,2
reward_money = 4000
prior = 1

[078012]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = ros_killer_respawn_1
reward_item = af_dummy_glassbeads
reward_money = 2000
prior = 1

[078013]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = bar_stalker_respawn_4
reward_item = money_euro
reward_random = 2,1
reward_money = 2500
prior = 2

[078014]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = esc_bandit_respawn_2
reward_item = vodka, repair_item_weapon
reward_random = 1,1
reward_money = 2500
prior = 2

[078015]
type = kill_stalker
condlist = {+val_actor_on_bandits_base}
target = girl_zombied
reward_item = ammo_11.43x23_hydro, 2
reward_random = 5,1
reward_money = 5000
prior = 2

[078016]
type = find_item
condlist = {+escape_lager_complete}
target = stalker_outfit_v1
target_cond = 10, 49
reward_random = 1,2,5,1
reward_money = 5000

[078017]
type = find_item
condlist = {+escape_lager_complete}
target = wpn_ak9
target_cond = 95
reward_random = 2,2,7,1
reward_money = 9000

[078018]
type = find_item
condlist = {+escape_lager_complete}
target = wpn_akms
target_count = 3
target_cond = 10, 49
reward_item = vodka, repair_item_outfit
reward_random = 5,1
reward_money = 3000

[078019]
type = find_item
condlist = {+escape_lager_complete}
target = wpn_mp5sd
reward_random = 2,2,6,1
reward_money = 8000
prior = 1

[078020]
type = find_item
condlist = {+arhara_omlet_done}
target = vorona_egg
reward_item = wpn_bm16_m1
reward_money = 1000
prior = 1

[078021]
type = chain
once = true
condlist = {+fanat_minomet_done -acv_treplo}
target = outfit_soldier_m1
target_count = 5
target_cond = 95
reward_item = ammo_7.92x57_ap, 2
reward_random = 4,2
prior = 1

[078022]
type = chain
once = true
condlist = {+fanat_minomet_done -acv_treplo}
target = specops_outfit
target_count = 4
target_cond = 95
reward_item = ammo_7.62x54_7h14, 2
reward_random = 4,2
prior = 2

[078023]
type = chain
once = true
condlist = {+fanat_minomet_done -acv_treplo}
target = military_outfit
target_count = 3
target_cond = 95
reward_item = ammo_7.62x54_ap, 2
reward_random = 3,1
prior = 3

[078024]
type = chain
once = true
condlist = {+fanat_minomet_done -acv_treplo}
target = militaryspec_outfit
target_count = 3
target_cond = 95
reward_item = ammo_7.62x54r
reward_random = 3,1
prior = 4

[078025]
type = chain
once = true
condlist = {+fanat_minomet_done -acv_treplo}
target = voen_exo_outfit
target_count = 2
target_cond = 95
reward_item = ammo_7.62x54r, ammo_23x76_shrap, 2
prior = 5

[078026]
type = chain
once = true
condlist = {+fanat_minomet_done -acv_treplo}
target = exo_military_outfit
target_count = 2
target_cond = 95
reward_item = ammo_12.7x108r, ammo_7.62x51box, 2
reward_random = 3,1
prior = 6

[078027]
type = chain
once = true
condlist = {+fanat_minomet_done -acv_treplo}
target = outfit_lethalspeed_exo_m1
target_cond = 95
reward_item = ammo_12.7x108r, 2
prior = 7

[078028]
type = chain
once = true
condlist = {+fanat_minomet_done -acv_treplo}
target = outfit_lethalspeed_exo_m2
target_cond = 95
hide_reward = true
reward_item = wpn_hk416, af_kosi, repair_item_xo, wpn_gsh18_m1, arhara_obman55
reward_info = acv_soldafon
prior = 8
;;;;;;;;;;;;;;;;;;;;;;;;;;; Фанат ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Фима Уголь ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[079000]
type = chain
once = true
condlist = {+fima_mulo_nayti_done -acv_treplo}
target = wpn_crowbar
target_cond = 95
reward_item = af_babka_4
reward_treasure = true 
prior = 1

[079001]
type = chain
once = true
condlist = {+fima_mulo_nayti_done -acv_treplo}
target = wpn_kuvalda
target_cond = 95
reward_item = af_spirit_4, af_power_2
reward_treasure = true 
prior = 2

[079002]
type = chain
once = true
condlist = {+fima_mulo_nayti_done -acv_treplo}
target = wpn_topor
target_cond = 95
reward_item = af_kol_4, af_power_1
reward_treasure = true 
prior = 3

[079003]
type = chain
once = true
condlist = {+fima_mulo_nayti_done -acv_treplo}
target = wpn_hand_bat
target_cond = 95
reward_item = af_vyvert_green, af_dik_4
reward_treasure = true 
prior = 4

[079004]
type = chain
once = true
condlist = {+fima_mulo_nayti_done -acv_treplo}
target = wpn_hand_ice
target_cond = 95
reward_item = af_medusa_green, af_pudd_4
reward_treasure = true 
prior = 5

[079005]
type = chain
once = true
condlist = {+fima_mulo_nayti_done -acv_treplo}
target = wpn_hand_axe
target_cond = 95
reward_item = af_blood_green, af_babka_4
reward_treasure = true 
prior = 6

[079006]
type = chain
once = true
condlist = {+fima_mulo_nayti_done -acv_treplo}
target = wpn_crowbar_m1
target_cond = 95
reward_item = af_dummy_indilian, mozg, af_power
reward_treasure = true
prior = 7

[079007]
type = chain
once = true
condlist = {+fima_mulo_nayti_done -acv_treplo}
target = wpn_machete
target_cond = 95
reward_item = af_kaply, af_power_3
reward_treasure = true
prior = 8

[079008]
type = chain
once = true
condlist = {+fima_mulo_nayti_done -acv_treplo}
target = wpn_kukri
target_cond = 95
hide_reward = true
reward_item = af_oasis_heart, wpn_ognemet
reward_info = acv_annigilator
prior = 9
;;;;;;;;;;;;;;;;;;;;; Фима Уголь ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Фримен ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[080000]
type = monster_part
condlist = {+freeman_eagle_done}
target = part_fang_wolf
target_count = 4
reward_item = caps_mincer
reward_money = 2000

[080001]
type = monster_part
condlist = {+freeman_eagle_done}
target = part_poltergeist_glas
target_count = 4
reward_item = caps_gravi
reward_money = 2000

[080002]
type = find_item
once = true
condlist = {+snp_almaz_done}
target = snp_suriken2
reward_treasure = true
prior = 1

[080003]
type = find_item
once = true
condlist = {+snp_almaz_done}
target = snp_suriken
reward_treasure = true
prior = 2

[080004]
type = find_item
once = true
condlist = {+snp_almaz_done}
target = wpn_sword
reward_treasure = true
prior = 3

[080005]
type = find_item
once = true
condlist = {+snp_almaz_done}
target = snp_shield
reward_item = af_teleport
reward_treasure = true
prior = 4

[080006]
type = artefact
condlist = {+freeman_eagle_done}
target = af_dummy_battery
reward_item = grenade_sg, vodka, 2
reward_money = 4000

[080007]
type = artefact
condlist = {+freeman_eagle_done}
target = af_life_heart
reward_item = wpn_eagle_m1
reward_random = 0,1
reward_treasure = true
reward_money = 7000

[080008]
type = artefact
condlist = {+freeman_eagle_done}
target = af_caterpillar
target_count = 2
reward_item = wpn_sr_2
reward_money = 2000
prior = 1

[080009]
type = artefact
condlist = {+freeman_eagle_done}
target = af_armor_4
reward_item = wpn_awm
reward_treasure = true
reward_money = 5000
prior = 1

[080010]
type = chain
once = true
condlist = {+freeman_case_done -acv_treplo}
target = wpn_colt_kc
target_cond = 95
reward_random = 2,1,4,1
prior = 1

[080011]
type = chain
once = true
condlist = {+freeman_case_done -acv_treplo}
target = wpn_colt_arm
target_cond = 95
reward_random = 2,1,4,1
prior = 2

[080012]
type = chain
once = true
condlist = {+freeman_case_done -acv_treplo}
target = wpn_usp
target_cond = 95
reward_random = 2,1,4,1
prior = 3

[080013]
type = chain
once = true
condlist = {+freeman_case_done -acv_treplo}
target = wpn_ump45
target_cond = 95
reward_random = 2,1,4,1 
prior = 4

[080014]
type = chain
once = true
condlist = {+freeman_case_done -acv_treplo}
target = wpn_kriss_super_v
target_cond = 95 
reward_random = 2,1,4,1
prior = 5

[080015]
type = chain
once = true
condlist = {+freeman_case_done -acv_treplo}
target = wpn_glock21
target_cond = 95
reward_random = 2,1,4,1
prior = 6

[080016]
type = chain
once = true
condlist = {+freeman_case_done -acv_treplo}
target = wpn_colt_col
target_cond = 95
reward_random = 3,1
prior = 7

[080017]
type = chain
once = true
condlist = {+freeman_case_done -acv_treplo}
target = wpn_fnp45tcl
target_cond = 95
reward_random = 3,1 
prior = 8

[080018]
type = chain
once = true
condlist = {+freeman_case_done -acv_treplo}
target = wpn_sw1911ta
target_cond = 95
reward_random = 3,1 
prior = 9

[080019]
type = chain
once = true
condlist = {+freeman_case_done -acv_treplo}
target = wpn_tt33_m2
target_cond = 95
reward_random = 3,1
prior = 10

[080020]
type = chain
once = true
condlist = {+freeman_case_done -acv_treplo}
target = wpn_colt_m2
target_cond = 95
hide_reward = true
reward_item = wpn_crowbar_m1, af_teleport, ammo_500, 5
reward_info = acv_american
prior = 11
;;;;;;;;;;;;;;;;;;;;;;;;;;; Фримен ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Холод ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[081000]
type = artefact
condlist = {+gigant_red_done}
target = af_rusty_sea-urchin
reward_random = 1,1,2,1
reward_money = 4000

[081001]
type = artefact
condlist = {+gigant_red_done}
target = af_buliz 
target_count = 3
reward_item = suvorotka
reward_random = 8,1
reward_money = 2000

[081002]
type = artefact
condlist = {+gigant_red_done}
target = af_cristall
reward_random = 0,1
reward_money = 3000
prior = 1

[081003]
type = artefact
condlist = {+gigant_red_done}
target = af_eye_voron
reward_treasure = true
reward_money = 2000
prior = 1

[081004]
type = find_item
condlist = {+gigant_red_done}
target = ammo_12x76_dart
target_count = 3
reward_item = ammo_7.62x51_ap
reward_money = 2500

[081005]
type = find_item
condlist = {+gigant_red_done}
target = wpn_protecta
reward_item = af_soul
reward_random = 1,2
reward_money = 5000

[081006]
type = find_item
condlist = {+gigant_red_done}
target = wpn_rpk74_sk1
reward_item = ammo_7.62x54_7h1
reward_random = 7,1
reward_money = 6500
prior = 1

[081007]
type = find_item
condlist = {+gigant_red_done}
target = wpn_mossberg590
target_count = 2
target_cond = 10, 49
reward_item = ammo_12.7x55_fmj, part_tail_cat, 2
reward_random = 5,1
reward_money = 6500
prior = 1

[081008]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_mp40
target_cond = 95
reward_random = 5,1,6,1
prior = 1

[081009]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_stg44
target_cond = 95
reward_random = 1,1,6,1
prior = 2

[081010]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_mauser10
target_cond = 95
reward_random = 3,1,6,1
prior = 3

[081011]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_k98
target_cond = 95
reward_random = 2,1,3,1
prior = 4

[081012]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_ppsh41_sk2
target_cond = 95
reward_random = 1,1,4,1
prior = 5

[081013]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_g43
target_cond = 95
reward_random = 4,2,6,1
prior = 6

[081014]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_luger
target_cond = 95
reward_random = 2,1,3,1
prior = 7

[081015]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_p38
target_cond = 95
reward_random = 4,2
prior = 8

[081016]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_mkb_42
target_cond = 95
reward_random = 3,1,6,1
prior = 9

[081017]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_ko38
target_cond = 95
reward_random = 2,1,5,2
prior = 10

[081018]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_m1891_30
target_cond = 95
reward_random = 3,1,6,1
prior = 11

[081019]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_m1891_30_scope
target_cond = 95
reward_random = 4,2,6,1
prior = 12

[081020]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_svt40
target_cond = 95
reward_random = 2,1,5,3
prior = 13

[081021]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_luger_kurtz
target_cond = 95
reward_item = af_dummy_pellicle
reward_random = 8,3
prior = 14

[081022]
type = chain
once = true
condlist = {+gigant_red_done -acv_treplo}
target = wpn_mg42
target_cond = 95
hide_reward = true
reward_item = exo_ecolog_outfit, wpn_kabar, wpn_hawk, af_kokon
reward_info = acv_archeolog
prior = 15
;;;;;;;;;;;;;;;;;;;;;;;;;;; Холод ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Шедоумен ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[082000]
type = artefact
condlist = {+shadowman_zver_done}
target = af_mincer_meat
reward_random = 2,1
reward_money = 2500

[082001]
type = artefact
condlist = {+shadowman_zver_done}
target = af_ameba_slime
reward_item = repair_item_outfit, repair_item_weapon
reward_money = 1000

[082002]
type = artefact
condlist = {+shadowman_zver_done}
target = caps_zharka
reward_random = 3,1
reward_item = medkit_army, 2
reward_money = 1000

[082003]
type = artefact
condlist = {+shadowman_zver_done}
target = af_babka_2
reward_random = 2,3
reward_money = 7500
prior = 1

[082004]
type = artefact
condlist = {+shadowman_zver_done}
target = af_dik_4
reward_item = scientist_suit_white
reward_random = 3,2
reward_money = 9000
prior = 1

[082005]
type = artefact
condlist = {+shadowman_zver_done}
target = af_power_3
reward_item = exo_lastday_outfit
reward_money = 6000
prior = 1

[082006]
type = find_item
condlist = {+shadowman_zver_done}
target = nv_bad
reward_item = ammo_12.7x108r, 2
reward_random = 6,1
reward_money = 7000

[082007]
type = find_item
condlist = {+shadowman_zver_done}
target = bandage
target_count = 10
reward_random = 1,1
reward_money = 1500

[082008]
type = find_item
condlist = {+shadowman_zver_done}
target = wpn_svd
target_cond = 95
reward_item = caps_mosquito_bald, ammo_408
reward_money = 5500

[082009]
type = kill_stalker
condlist = {+shadowman_zver_done}
target = mil_freedom_respawn_2
reward_item = af_spirit_2
reward_money = 2000

[082010]
type = kill_stalker
condlist = {+shadowman_zver_done}
target = pri_arhara_naemnik3
reward_item = af_pudd_2
reward_money = 2000

[082011]
type = kill_stalker
condlist = {+shadowman_zver_done}
target = rad_monolith_respawn_3
reward_item = af_pudd_3
reward_money = 2000

[082012]
type = eliminate_lager
condlist = {+shadowman_zver_done}
target = bloodsucker_forest
map_location = eliminate_monster_lager_location
reward_random = 2,2
reward_money = 5000

[082013]
type = eliminate_lager
condlist = {+shadowman_zver_done}
target = pseudodog_forest
map_location = eliminate_monster_lager_location
reward_random = 2,1,5,2
reward_money = 6500

[082014]
type = eliminate_lager
condlist = {+shadowman_zver_done}
target = burer_forest
map_location = eliminate_monster_lager_location
reward_random = 4,1,6,1
reward_money = 7500

[082015]
type = eliminate_lager
condlist = {+spasty_doka_done}
target = dead_city_naymitu
reward_item = ammo_408, 2
reward_random = 6,2
reward_money = 11000
prior = 1
;;;;;;;;;;;;;;;;;;;;;;;;;;; Шедоумен ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Шахтер ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[083000]
type = eliminate_lager
condlist = {+agroprom_military_case_done}
target = cave_scelety_zastenoi
map_location = eliminate_zombie_lager_location
reward_item = wpn_addon_scope_hanter
reward_random = 1,2
reward_money = 3500
reward_relation = sin, 4

[083001]
type = eliminate_lager
condlist = {+agroprom_military_case_done}
target = av_electro_chimera
map_location = eliminate_monster_lager_location
reward_item = ammo_23x76_shrap
reward_random = 6,1
reward_money = 6500
reward_relation = sin, 4

[083002]
type = eliminate_lager
condlist = {+agroprom_military_case_done}
target = labi_karlushy
map_location = eliminate_monster_lager_location
reward_item = part_gnomius, ammo_zhekan_izomorf, 2
reward_random = 7,1
reward_treasure = true
reward_money = 8000
reward_relation = sin, 4
prior = 1

[083003]
type = eliminate_lager
condlist = {+agroprom_military_case_done}
target = av_chimera_x_ray
map_location = eliminate_monster_lager_location
reward_item = part_biomassa_growth, spleen_rat_plague
reward_treasure = true
reward_money = 6000
reward_relation = sin, 4
prior = 1

[083004]
type = monster_part
condlist = {+agroprom_military_case_done}
target = part_psevdogigant_hand
target_count = 3
reward_item = af_cristall
reward_random = 1,2
reward_money = 5000
reward_relation = sin, 3

[083005]
type = monster_part
condlist = {+agroprom_military_case_done}
target = part_flesh_eye
target_count = 3
reward_random = 1,2
reward_money = 3000
reward_relation = sin, 3

[083006]
type = monster_part
condlist = {+agroprom_military_case_done}
target = part_fang_wolf
target_count = 3
reward_item = af_buliz, 2
reward_random = 2,1
reward_money = 4500
reward_relation = sin, 3

[083007]
type = monster_part
condlist = {+agroprom_military_case_done}
target = part_rotan_heart
target_count = 2
reward_item = ammo_7.62x51_fmj
reward_money = 2500
reward_relation = sin, 3
prior = 1

[083008]
type = monster_part
condlist = {+agroprom_military_case_done}
target = part_frog_leg
target_count = 5
reward_item = ammo_12x70_buck
reward_random = 2,1
reward_money = 4000
reward_relation = sin, 3
prior = 1

[083009]
type = monster_part
condlist = {+agroprom_military_case_done}
target = part_nosales_tongue
target_count = 2
reward_item = art_acumm
reward_random = 1,1,8,2
reward_money = 4500
reward_relation = sin, 3
prior = 1

[083010]
type = monster_part
condlist = {+agroprom_military_case_done}
target = mutant_crow
target_count = 5
reward_item = af_cry_2
reward_money = 1000
reward_relation = sin, 3
prior = 2

[083011]
type = monster_part
condlist = {+agroprom_military_case_done}
target = part_rudiment_big
reward_item = part_deathclaw_antler
reward_random = 2,1
reward_money = 4500
reward_relation = sin, 3
prior = 2

[083012]
type = artefact
condlist = {+agroprom_military_case_done}
target = af_dummy_battery
reward_item = part_raptor_kogot
reward_money = 3000
reward_relation = sin, 2

[083013]
type = artefact
condlist = {+agroprom_military_case_done}
target = af_ameba_slime
reward_item = ammo_zhekan_izomorf
reward_money = 3500
reward_relation = sin, 2

[083014]
type = artefact
condlist = {+agroprom_military_case_done}
target = af_babka_3
reward_item = bezoar, ammo_12x70_buck, 2
reward_treasure = true
reward_money = 6000
reward_relation = sin, 3
prior = 1

[083015]
type = artefact
condlist = {+agroprom_military_case_done}
target = af_dik_3
reward_item = part_deathclaw_antler, ammo_12x70_kart
reward_treasure = true
reward_money = 6500
reward_relation = sin, 3
prior = 1

[083016]
type = find_item
condlist = {+agroprom_military_case_done}
target = amk_kanistra
reward_item = ammo_410_buck, 2
reward_random = 5,1
reward_money = 5000
reward_relation = sin, 3

[083017]
type = find_item
condlist = {+agroprom_military_case_done}
target = treasure_item
target_count = 2
reward_item = af_dummy_dummy
reward_money = 1000
reward_relation = sin, 3

[083018]
type = find_item
condlist = {+agroprom_military_case_done}
target = army_counter
target_count = 5
reward_item = af_buliz, 2
reward_random = 2,1,5,1
reward_money = 6500
reward_relation = sin, 3

[083019]
type = find_item
condlist = {+agroprom_military_case_done}
target = wpn_knife
target_cond = 95
reward_item = art_acumm, 2
reward_money = 2000
reward_relation = sin, 2
prior = 1

[083020]
type = find_item
condlist = {+agroprom_military_case_done}
target = outfit_svoboda_m1
reward_item = af_arhara_globus
reward_money = 2000
reward_relation = sin, 2
prior = 1

[083021]
type = find_item
condlist = {+agroprom_military_case_done}
target = nv_bad
reward_item = science_teleport2
reward_treasure = true
reward_relation = sin, 3
prior = 2

[083022]
type = find_item
condlist = {+agroprom_military_case_done}
target = stalker_outfit
target_count = 2
target_cond = 10, 49
reward_item = ammo_12x70_buck
reward_random = 8,2
reward_money = 3500
reward_relation = sin, 3
prior = 2

[083023]
type = chain
once = true
condlist = {+agroprom_military_case_done -acv_treplo}
target = fosfor_light
target_count = 10
hide_reward = true
reward_item = wpn_mp133, af_arhara_globus, wpn_gyrza, wpn_addon_kobra
reward_money = 5000
reward_info = acv_firefly
prior = 1
;;;;;;;;;;;;;;;;;;;;;;;;;;; Шахтер ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Шерстюк ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[084000]
type = eliminate_lager
condlist = {+agroprom_military_case_done}
target = agr_boar_nest
map_location = eliminate_monster_lager_location
reward_item = bomba, 2
reward_money = 1000

[084001]
type = eliminate_lager
condlist = {+yakut_help_done}
target = agru_monstr_zal
map_location = eliminate_monster_lager_location
reward_item = ammo_7.62x39_ap, ammo_5.45x39_ap
reward_random = 5,1
reward_money = 5000

[084002]
type = eliminate_lager
condlist = {+agroprom_military_case_done}
target = cave_pseudodog_centr
map_location = eliminate_monster_lager_location
reward_item = af_dik_1
reward_money = 1000
prior = 1

[084003]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_monstr10
map_location = eliminate_monster_lager_location
reward_item = wpn_val, ammo_9x39_ap
reward_random = 6,1
reward_money = 9500
prior = 1

[084004]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = dar_angar
map_location = eliminate_monster_lager_location
reward_item = wpn_ak103, ammo_7.62x39_ap
reward_random = 5,2
reward_money = 7500
prior = 2

[084005]
type = eliminate_lager
condlist = {+pri_stadium_scene_start}
target = pri_smart_bloodsucker_lair1
map_location = eliminate_monster_lager_location
reward_item = ammo_14.5x114_ap, 2
reward_money = 7000
prior = 2 

[084006]
type = artefact
condlist = {+agroprom_military_case_done}
target = af_gravi
reward_item = ammo_7.62x39_k
reward_money = 1500

[084007]
type = artefact
condlist = {+agroprom_military_case_done}
target = af_ameba_slime
reward_random = 1,1
reward_money = 1500

[084008]
type = artefact
condlist = {+agroprom_military_case_done}
target = af_simbion
reward_treasure = true
reward_money = 2000
prior = 1

[084009]
type = artefact
condlist = {+agroprom_military_case_done}
target = af_babka_4
reward_item = voen_exo_outfit
reward_money = 4000
prior = 2

[084010]
type = find_item
condlist = {+agroprom_military_case_done}
target = wpn_ak107
target_cond = 95
reward_item = ammo_7.62x54r, ammo_7.62x54_7h14
reward_money = 5000

[084011]
type = find_item
condlist = {+agroprom_military_case_done}
target = wpn_tt33
target_count = 3
target_cond = 95
reward_item = wpn_abakan
reward_money = 2000

[084012]
type = find_item
condlist = {+agroprom_military_case_done}
target = wpn_p38
reward_item = outfit_soldier_m1
reward_random = 5,1
reward_money = 3000

[084013]
type = find_item
condlist = {+agroprom_military_case_done}
target = nebo_exo_outfit
reward_item = wpn_svd
reward_treasure = true
reward_money = 4000

[084014]
type = find_item
condlist = {+agroprom_military_case_done}
target = ammo_gauss
target_count = 5
reward_item = wpn_abakan_m1
reward_money = 2000
prior = 1

[084015]
type = find_item
condlist = {+agroprom_military_case_done}
target = wpn_m60
target_cond = 10, 49
reward_item = ammo_7.62x54_ap, ammo_9x18_pmm, 2
reward_money = 5500
prior = 1

[084016]
type = find_item
condlist = {+agroprom_military_case_done}
target = ammo_50ae_fmj
target_count = 2
reward_item =ammo_12.7x55_ap, ammo_vog-25p, 2
reward_money = 7500
prior = 1

[084017]
type = find_item
condlist = {+agroprom_military_case_done}
target = ammo_9x18_fmj
target_count = 5
reward_item = wpn_addon_sil_545_ar
reward_money = 500
prior = 1

[084018]
type = chain
once = true
condlist = {+ohota_biblik_done -acv_treplo}
target = wpn_mossberg590
target_cond = 95
reward_item = ammo_7.62x54_7h1, 3
prior = 1

[084019]
type = chain
once = true
condlist = {+ohota_biblik_done -acv_treplo}
target = wpn_fort500
target_cond = 95
reward_item = ammo_7.62x39_ap, 2
reward_random = 5,1
prior = 2

[084020]
type = chain
once = true
condlist = {+ohota_biblik_done -acv_treplo}
target = wpn_wincheaster1300
target_cond = 95
reward_item = ammo_7.62x39_k, 2
reward_random = 5,1
prior = 3

[084021]
type = chain
once = true
condlist = {+ohota_biblik_done -acv_treplo}
target = wpn_spas12
target_cond = 95
reward_item = ammo_7.62x54_7h1, 2
reward_random = 5,1
prior = 4

[084022]
type = chain
once = true
condlist = {+ohota_biblik_done -acv_treplo}
target = wpn_rem870_express
target_cond = 95
reward_item = ammo_7.62x54_7h14, 2
reward_random = 6,1
prior = 5

[084023]
type = chain
once = true
condlist = {+ohota_biblik_done -acv_treplo}
target = wpn_mp133
target_cond = 95
reward_item = specops_outfit
reward_random = 6,1
prior = 6

[084024]
type = chain
once = true
condlist = {+ohota_biblik_done -acv_treplo}
target = wpn_toz194
target_cond = 95
reward_item = military_outfit
reward_random = 6,1
prior = 7

[084025]
type = chain
once = true
condlist = {+ohota_biblik_done -acv_treplo}
target = wpn_m4super90
target_cond = 95
reward_item = militaryspec_outfit
reward_random = 6,1
prior = 8

[084026]
type = chain
once = true
condlist = {+ohota_biblik_done -acv_treplo}
target = wpn_rem870_magnum
target_cond = 95
reward_item = ammo_12.7x55_ap, 3
reward_random = 6,1
prior = 9

[084027]
type = chain
once = true
condlist = {+ohota_biblik_done -acv_treplo}
target = wpn_hawk
target_cond = 95
reward_item = outfit_specnaz_m1, ammo_12.7x108r
reward_random = 6,1
prior = 10

[084028]
type = chain
once = true
condlist = {+ohota_biblik_done -acv_treplo}
target = wpn_benelli_m3_tactik
target_cond = 95
reward_item = voen_exo_outfit
reward_random = 6,1
prior = 11

[084029]
type = chain
once = true
condlist = {+ohota_biblik_done -acv_treplo}
target = wpn_super_shorty_m1
target_cond = 95
hide_reward = true
reward_item = wpn_aek919k, wpn_knife_ghost, exo_military_outfit
reward_money = 25000
reward_info = acv_dergach
prior = 12
;;;;;;;;;;;;;;;;;;;;;;;;;;; Шерстюк ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Шуруп ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[085000]
type = artefact
condlist = {+mil_fblockpost_quest_complete}
target = af_fireball
target_count = 2
reward_item = amk_kanistra
reward_money = 2000

[085001]
type = artefact
condlist = {+mil_fblockpost_quest_complete}
target = af_gravi
target_count = 2
reward_item = amk_ballon
reward_money = 2500

[085002]
type = find_item
condlist = {+mil_fblockpost_quest_complete}
target = wpn_aug
reward_item = repair_item_outfit, repair_item_weapon
reward_money = 5000

[085003]
type = find_item
condlist = {+mil_fblockpost_quest_complete}
target = scientist_suit_white
target_cond = 95 
reward_item = ammo_7.62x51_fmj, ammo_357_ap_mag, 2
reward_random = 7,1
reward_money = 9000

[085004]
type = find_item
condlist = {+mil_fblockpost_quest_complete}
target = svoboda_exoskeleton
target_cond = 10, 49
reward_item = ammo_5.56x45_gd, ammo_10x25_hp, 2
reward_random = 6,1
reward_money = 7000
prior = 1

[085005]
type = find_item
condlist = {+mil_fblockpost_quest_complete}
target = wpn_gauss
target_count = 2
target_cond = 10, 49
reward_item = ammo_8.6x70_ap, ammo_5.56x45_gd
reward_random = 6,1
reward_money = 7000
prior = 1

[085006]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_val_ves
target_cond = 95
reward_item = ammo_5.56x45_ap, 3
prior = 1

[085007]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_saiga12c_ves
target_cond = 95
reward_item = ammo_5.56x45_gd, 3
prior = 2

[085008]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_svd_ves
target_cond = 95
reward_item = ammo_5.56x45_gd, ammo_12x70_buck, 2
prior = 3

[085009]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_pkm_ves
target_cond = 95
reward_item = ammo_7.62x51_fmj, ammo_410_buck, 2
prior = 4

[085010]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_p90_ves
target_cond = 95
reward_item = ammo_7.62x51_fmj, ammo_12x70_buck, 2
prior = 5

[085011]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_aks74m_kalibr
target_cond = 95
reward_item = ammo_12x70_buck, ammo_7.62x51_ap
prior = 6

[085012]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_bizon_kalibr
target_cond = 95
reward_item = ammo_410_buck, ammo_357_ap_mag, 3
prior = 7

[085013]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_ak74_kalibr
target_cond = 95
reward_item = ammo_7.62x51_ap, ammo_410_buck
prior = 8

[085014]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_g36_kalibr
target_cond = 95
reward_item = ammo_7.62x51_fmj, 2
prior = 9

[085015]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_sig550_kalibr
target_cond = 95
reward_item = ammo_7.62x51_ap, 2
prior = 10

[085016]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_famas_p3_sk1_otdaca
target_cond = 95
reward_item = ammo_12x70_kart, ammo_410_buck, 2
prior = 11

[085017]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_sg552_sk1_otdaca
target_cond = 95
reward_item = ammo_12x70_kart, ammo_5.56x45_gd, 2
prior = 12

[085018]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_ak74m_otdaca
target_cond = 95
reward_item = ammo_12x70_kart, ammo_7.62x51_fmj
prior = 13

[085019]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_l85_otdaca
target_cond = 95
reward_item = ammo_12x70_kart, ammo_7.62x51_ap
prior = 14

[085020]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_uzi_otdaca
target_cond = 95
reward_item = ammo_12x70_kart, 2
prior = 15

[085021]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_scorpion_kalibr_ves
target_cond = 95
reward_item = af_cry_2, ammo_410_buck, 2
prior = 16

[085022]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_tavor_kalibr_ves
target_cond = 95
reward_item = af_pudd_2, ammo_12x70_buck, 2
prior = 17

[085023]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_m16a2_sk1_kalibr_ves
target_cond = 95
reward_item = af_dik_2, ammo_12x70_kart, 2
prior = 18

[085024]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_abakan_kalibr_ves
target_cond = 95
reward_item = af_kol_2, ammo_7.62x51_fmj, 2
prior = 19

[085025]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_fn2000_kalibr_ves
target_cond = 95
reward_item = af_armor_2, ammo_7.62x51_ap, 2
prior = 20

[085026]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_lr300_otdaca_ves
target_cond = 95
reward_item = af_babka_2, ammo_7.62x51_box, ammo_8.6x70_jsp
prior = 21

[085027]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_m4_otdaca_ves
target_cond = 95
reward_item = af_dik_3, ammo_7.62x51_box, ammo_8.6x70_ap
prior = 22

[085028]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_aek972_otdaca_ves
target_cond = 95
reward_item = af_pudd_3, ammo_gauss, ammo_8.6x70_jsp, 2
prior = 23

[085029]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_mp5k_otdaca_ves
target_cond = 95
reward_item = af_kol_3, ammo_gauss, ammo_8.6x70_ap, 2
prior = 24

[085030]
type = chain
once = true
condlist = {+mil_fblockpost_quest_complete -acv_treplo}
target = wpn_sr25_mk11_mod0_sk1_otdaca_ves
target_cond = 95
hide_reward = true
reward_item = wpn_machete, af_compas, repair_item_xo, chertez_sayga, wpn_mk14
reward_info = acv_peredelkin
prior = 25
;;;;;;;;;;;;;;;;;;;;;;;;;;; Шуруп ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Якут ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[086000]
type = artefact
target = af_cry_1
reward_random = 2,1
reward_money = 2500

[086001]
type = artefact
target = af_cry_2
reward_item = suvorotka
reward_random = 1,1,4,1
reward_money = 6000
prior = 1

[086002]
type = artefact
target = af_cry_3
reward_random = 6,1
reward_treasure = true
reward_money = 5000
prior = 2

[086003]
type = chain
once = true
condlist = {+yakut_true_done -acv_treplo}
target = wpn_val
target_count = 4
target_cond = 95
reward_item = wpn_m16a2_sk1_kalibr_ves
reward_money = 10000
prior = 1

[086004]
type = chain
once = true
condlist = {+yakut_true_done -acv_treplo}
target = wpn_val_m1
target_count = 2
target_cond = 95
reward_item = wpn_sg552_sk1_kalibr_ves
reward_money = 7500
prior = 2

[086005]
type = chain
once = true
condlist = {+yakut_true_done -acv_treplo}
target = wpn_vintorez
target_count = 2
target_cond = 95
reward_item = wpn_m4_otdaca_ves
reward_money = 7500
prior = 3

[086006]
type = chain
once = true
condlist = {+yakut_true_done -acv_treplo}
target = wpn_sr3t
target_cond = 95
reward_item = wpn_m4_kalibr_ves
reward_money = 5000
prior = 4

[086007]
type = chain
once = true
condlist = {+yakut_true_done -acv_treplo}
target = wpn_vintorez_m1
target_cond = 95
reward_item = wpn_aek972_otdaca_ves
reward_money = 5000
prior = 5

[086008]
type = chain
once = true
condlist = {+yakut_true_done -acv_treplo}
target = wpn_vsk94
target_cond = 95
reward_item = wpn_mp5k_kalibr_ves
reward_money = 10000
prior = 6

[086009]
type = chain
once = true
condlist = {+yakut_true_done -acv_treplo}
target = wpn_20w_vintorez
target_cond = 95
reward_item = wpn_hk417_sk1_otdaca_ves
reward_money = 15000
prior = 7

[086010]
type = chain
once = true
condlist = {+yakut_true_done -acv_treplo}
target = wpn_9a91
target_cond = 95
reward_item = wpn_oicw
reward_money = 17500
prior = 8

[086011]
type = chain
once = true
condlist = {+yakut_true_done -acv_treplo}
target = wpn_val_m2
target_cond = 95
reward_item = wpn_mp5k_otdaca_ves
reward_money = 20000
prior = 9

[086012]
type = chain
once = true
condlist = {+yakut_true_done -acv_treplo}
target = wpn_val_voron
target_cond = 95
reward_item = wpn_abakan_tact
reward_money = 25000
prior = 10

[086013]
type = chain
once = true
condlist = {+yakut_true_done -acv_treplo}
target = ammo_9x39_sp5
target_count = 20
reward_money = 15000
prior = 11

[086014]
type = chain
once = true
condlist = {+yakut_true_done -acv_treplo}
target = ammo_9x39_ap
target_count = 25
reward_money = 20000
prior = 12

[086015]
type = chain
once = true
condlist = {+yakut_true_done -acv_treplo}
target = ammo_9x39_izomorf
target_count = 30
hide_reward = true
reward_item = af_shipovnik, af_teleport, 5
reward_money = 100000
reward_info = acv_specialist
prior = 13
;;;;;;;;;;;;;;;;;;;;;;;;;;; Якут ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Юрик ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[087000]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock17
target_cond = 95
reward_item = ammo_7.92x57_ap, ammo_zhekan_izomorf, af_cristall_flower
prior = 1

[087001]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock23
target_cond = 95
reward_item = ammo_40sw_hp, ammo_zhekan_izomorf, af_rusty_sea-urchin
prior = 2

[087002]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock21
target_cond = 95
reward_item = ammo_40sw_ap, ammo_5.45x39_izomorf, af_gold_fish
prior = 3

[087003]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock22
target_cond = 95
reward_item = ammo_357_ap_mag, ammo_7.62x54_izomorf, af_electra_flash
prior = 4

[087004]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock35
target_cond = 95
reward_item = ammo_44mag_ap, 2, af_dik_1 
prior = 5

[087005]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock20
target_cond = 95
reward_item = ammo_10x25_hp, 2, af_electra_moonlight
prior = 6

[087006]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock40
target_cond = 95
reward_item = ammo_10x25_hp, 2, af_dummy_glassbeads, grenade_7643b 
prior = 7

[087007]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock25
target_cond = 95
reward_item = ammo_12.7x55_fmj, af_dummy_pellicle 
prior = 8

[087008]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock31
target_cond = 95
reward_item = ammo_93x64_ap, 2, ammo_9x39_izomorf, af_cristall
prior = 9

[087009]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock19
target_cond = 95
reward_item = ammo_357_hp_mag, 2, af_night_star
prior = 10

[087010]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock19_col
target_cond = 95
reward_item = ammo_357_ap_mag, 2, af_rusty_kristall
prior = 11

[087011]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock18
target_cond = 95
reward_item = ammo_12.7x55_ap, af_soul, grenade_7643b
prior = 12

[087012]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock_18col
target_cond = 95
reward_item = ammo_93x64_sp, 2, af_dik_2 
prior = 13

[087013]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock18_m1
target_cond = 95
reward_item = ammo_23x76_shrap, ammo_93x64_sp, 2, af_simbion
prior = 14

[087014]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock41
target_cond = 95
reward_item = ammo_17x83, 2, af_armor_4, grenade_fb
prior = 15

[087015]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_glock41dl
target_cond = 95
hide_reward = true
reward_item = wpn_stutzer_m1, af_teleport, 2
reward_info = acv_avstriez
prior = 16
;;;;;;;;;;;;;;;;;;;;;;;;;;; Юрик ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Серый ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[088000]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_mp7a3
target_cond = 95
reward_item = wpn_addon_sil_762_p
reward_random = 4,1
prior = 1

[088001]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_vitjaz
target_cond = 95
reward_item = wpn_addon_silencer
reward_random = 4,1 
prior = 2

[088002]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_mp5_m2
target_cond = 95
reward_item = wpn_addon_sil_apb
reward_random = 4,1 
prior = 3

[088003]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_mp5k_pdw
target_cond = 95
reward_item = wpn_addon_sil_9_p
reward_random = 4,1
prior = 4

[088004]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_mp5sd
target_cond = 95
reward_item = wpn_addon_sil_545_ar
reward_random = 4,1
prior = 5

[088005]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_mp5_m1
target_cond = 95
reward_item = wpn_pbs-4_silencer
reward_random = 3,1 
prior = 6

[088006]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_uzi
target_cond = 95
reward_item = wpn_9mm_nato_silencer
reward_random = 3,1 
prior = 7

[088007]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_bizon_kol
target_cond = 95
reward_item = wpn_addon_sil_556_ar
reward_random = 3,1 
prior = 8

[088008]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_mac10
target_cond = 95
reward_item = wpn_addon_sil_762_ar
reward_random = 3,1 
prior = 9

[088009]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_p90
target_cond = 95
reward_item = wpn_addon_silencer, repair_item_weapon
reward_random = 3,1 
prior = 10

[088010]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_mac40
target_cond = 95
reward_item = wpn_addon_sil_1143_p
reward_random = 3,1 
prior = 11

[088011]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_kriss_m1
target_cond = 95
reward_item = wpn_addon_sil_57
reward_random = 3,1 
prior = 12

[088012]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_scorpion_evo
target_cond = 95
reward_item = wpn_addon_9x39silencer
reward_random = 3,1 
prior = 13

[088013]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_ump45_col
target_cond = 95
reward_item = wpn_addon_sil_93
reward_random = 3,1 
prior = 14

[088014]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_pp2000
target_cond = 95
reward_item = wpn_addon_sil_86
reward_random = 3,1 
prior = 15

[088015]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_tmp
target_cond = 95
reward_item = wpn_addon_sil_sr25
reward_random = 3,1 
prior = 16

[088016]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_aek919k
target_cond = 95
reward_item = wpn_addon_sil_127
reward_random = 3,1 
prior = 17

[088017]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_sr_2
target_cond = 95
reward_item = wpn_addon_silencer_44
reward_random = 3,1 
prior = 18

[088018]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_vitjaz_sn
target_cond = 95
reward_item = wpn_addon_scope_leo
reward_random = 3,1
prior = 19

[088019]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_bizon_m2
target_cond = 95
reward_item = wpn_awm
reward_random = 3,1
prior = 20

[088020]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_bizon_m1
target_cond = 95
reward_item = wpn_kollim, wpn_addon_docter_sight, wpn_kollim_sig
prior = 21

[088021]
type = chain
once = true
condlist = {+bar_darklab_document_done -acv_treplo}
target = wpn_kac_pdw
hide_reward = true
target_cond = 95
reward_item = wpn_shashka, wpn_tt33_m1, af_dummy_bonanza
reward_money = 75000
reward_info = acv_bodyguard 
prior = 22
;;;;;;;;;;;;;;;;;;;;;;;;;;; Серый ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Старик ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[089000]
type = monster_part
target = part_carlic_hand
target_count = 3
reward_item = ammo_12x70_kart, ammo_5.45x39_ap
reward_money = 3000

[089001]
type = monster_part
target = part_rotan_heart
target_count = 3
reward_random = 1,2
reward_money = 3000

[089002]
type = monster_part
target = part_plague_hand
reward_item = ammo_23x76_shrap
reward_money = 3500
prior = 1

[089003]
type = monster_part
target = part_chimera_kogot
target_count = 5
reward_random = 2,2
reward_money = 5000
prior = 1

[089004]
type = find_item
target = nv_bad
reward_item = af_spirit_3
reward_random = 4,1,6,1
reward_money = 7500

[089005]
type = find_item
target = wpn_binoc
reward_item = wpn_9mm_nato_silencer
reward_random = 1,1,5,1 
reward_money = 4000

[089006]
type = find_item
target = wpn_addon_scope_m2
target_count = 3
reward_item = ammo_12x70_kart
reward_random = 5,1
reward_money = 3500

[089007]
type = find_item
target = nv_good
reward_item = af_spirit_4
reward_random = 3,2
reward_money = 10000
prior = 1

[089008]
type = find_item
target = wpn_binoc_m1
reward_item = af_electro_crystal_thorn
reward_random = 3,2
reward_money = 9000
prior = 1

[089009]
type = find_item
target = ammo_minigun
reward_item = ammo_9x39_sp5, 2
reward_random = 6,1
reward_money = 8000
prior = 1

[089010]
type = chain
once = true
condlist = {-acv_treplo}
target = af_dummy_quill
reward_item = wpn_fort_m1
prior = 1 

[089011]
type = chain
once = true
condlist = {-acv_treplo}
target = af_dummy_node
reward_item = wpn_grach_921
prior = 2

[089012]
type = chain
once = true
condlist = {-acv_treplo}
target = af_repei
reward_item = wpn_ump45
prior = 3

[089013]
type = chain
once = true
condlist = {-acv_treplo}
target = af_dummy_wool
reward_item = wpn_fnp45tcl
prior = 4 

[089014]
type = chain
once = true
condlist = {-acv_treplo}
target = af_dummy_dumbbell
reward_item = wpn_beretta_red
prior = 5

[089015]
type = chain
once = true
condlist = {-acv_treplo}
target = af_dummy_coal
reward_item = wpn_colt_col
prior = 6

[089016]
type = chain
once = true
condlist = {-acv_treplo}
target = af_dummy_vertyshka
reward_item = wpn_mp412
prior = 7

[089017]
type = chain
once = true
condlist = {-acv_treplo}
target = af_dummy_glow
reward_item = wpn_glock35
prior = 8

[089018]
type = chain
once = true
condlist = {-acv_treplo}
target = af_dummy_bonanza
reward_item = wpn_beretta_m1
prior = 9

[089019]
type = chain
once = true
condlist = {-acv_treplo}
target = af_dummy_mercury_ball
reward_item = wpn_beretta_px4
prior = 10

[089020]
type = chain
once = true
condlist = {-acv_treplo}
target = af_braslet
reward_item = wpn_beretta_px4b
prior = 11

[089021]
type = chain
once = true
condlist = {-acv_treplo}
target = af_kosi
reward_item = wpn_glock_18col
prior = 12 

[089022]
type = chain
once = true
condlist = {-acv_treplo}
target = af_shkatulka
reward_item = wpn_browning_cust
prior = 13

[089023]
type = chain
once = true
condlist = {-acv_treplo}
target = af_dummy_indilian
reward_item = wpn_usp_44
prior = 14

[089024]
type = chain
once = true
condlist = {-acv_treplo}
target = af_dummy_seashell
reward_item = wpn_walther_m2
prior = 15

[089025]
type = chain
once = true
condlist = {-acv_treplo}
target = af_pakost
reward_item = wpn_awm
prior = 16

[089026]
type = chain
once = true
condlist = {-acv_treplo}
target = af_klever
reward_item = wpn_glock31
prior = 17

[089027]
type = chain
once = true
condlist = {-acv_treplo}
target = af_dummy_bezi
reward_item = wpn_oc33_sk1
prior = 18

[089028]
type = chain
once = true
condlist = {-acv_treplo}
target = af_siyanie
reward_item = wpn_glock18_m1
prior = 19

[089029]
type = chain
once = true
condlist = {-acv_treplo}
target = af_kristal_blue
hide_reward = true
reward_item = wpn_sr25_mk11_mod0_sk1, arhara_obman23
reward_info = acv_anticollector
prior = 20  
;;;;;;;;;;;;;;;;;;;;;;;;;;; Старик ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Айвенго ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[090000]
type = find_item
condlist = {+bar_darklab_document_done}
target = exo_outfit
target_cond = 95
reward_money = 15000 

[090001]
type = find_item
condlist = {+bar_darklab_document_done}
target = killer_blue_exoskeleton
target_cond = 95 
reward_money = 17000

[090002]
type = find_item
condlist = {+bar_darklab_document_done}
target = exo_bandit_outfit
target_cond = 95 
reward_money = 18000

[090003]
type = find_item
condlist = {+bar_darklab_document_done}
target = svoboda_exoskeleton
target_cond = 95 
reward_money = 20000
prior = 1

[090004]
type = find_item
condlist = {+bar_darklab_document_done}
target = dolg_black_exoskeleton
target_cond = 95 
reward_money = 22000
prior = 1

[090005]
type = find_item
condlist = {+bar_darklab_document_done}
target = voen_exo_outfit
target_cond = 95
reward_money = 24000
prior = 1 

[090006]
type = find_item
condlist = {+bar_darklab_document_done}
target = nebo_exo_outfit
target_cond = 95
reward_money = 25000 
prior = 2

[090007]
type = find_item
condlist = {+bar_darklab_document_done}
target = monolit_exoskeleton
target_cond = 95
reward_money = 28000 
prior = 2

[090008]
type = find_item
condlist = {+bar_darklab_document_done}
target = exo_ecolog_outfit
target_cond = 95
reward_money = 30000 
prior = 2

[090009]
type = find_item
condlist = {+bar_darklab_document_done}
target = exo_scientist_outfit
target_cond = 95
reward_money = 32000 
prior = 3

[090010]
type = find_item
condlist = {+bar_darklab_document_done}
target = killer_green_exoskeleton
target_cond = 95 
reward_money = 34000 
prior = 3

[090011]
type = find_item
condlist = {+bar_darklab_document_done}
target = exo_military_outfit
target_cond = 95 
reward_money = 35000 
prior = 3

[090012]
type = find_item
condlist = {+bar_darklab_document_done}
target = outfit_lethalspeed_exo_m1
target_cond = 95 
reward_money = 36000 
prior = 4

[090013]
type = find_item
condlist = {+bar_darklab_document_done}
target = outfit_lethalspeed_exo_m2
target_cond = 95 
reward_money = 38000 
prior = 4

[090014]
type = find_item
condlist = {+bar_darklab_document_done}
target = exo_lastday_outfit
target_cond = 95 
reward_money = 40000 
prior = 4

[090015]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = mil_tushkano_lair_1
map_location = eliminate_monster_lager_location
reward_item = ammo_vog-25p, 5
reward_money = 5000

[090016]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = agr_dog_nest1
map_location = eliminate_monster_lager_location
reward_item = ammo_vog-25, 2
reward_random = 2,1
reward_money = 4500

[090017]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes1_vhod_monolith
reward_item = ammo_12.7x108r
reward_random = 6,1
reward_money = 6500

[090018]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = darkscape_bloodsucker_1
map_location = eliminate_monster_lager_location
reward_item = af_cristall_flower
reward_random = 1,2
reward_money = 5000

[090019]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = sar_diwany_monolit
reward_item = af_teleport
reward_random = 3,1
reward_money = 5500
prior = 1 

[090020]
type = eliminate_lager
condlist = {+bar_darklab_document_done -poisk_partizan_start}
target = dar_poltergeist_tele_round
map_location = eliminate_monster_lager_location
reward_item = af_dummy_pellicle
reward_random = 1,2,5,1
reward_money = 7000
prior = 1 

[090021]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = x10_monolit
reward_item = af_dummy_battery, ammo_12.7x55_fmj
reward_random = 4,1 
reward_money = 10000
prior = 1

[090022]
type = eliminate_lager
condlist = {+bar_darklab_document_done}
target = marsh_psevdo
map_location = eliminate_monster_lager_location
reward_item = af_mincer_meat
reward_random = 1,2 
reward_money = 4000
prior = 2

[090023]
type = eliminate_lager
condlist = {+info_angel_start}
target = pri_mono_prometei_zal
reward_item = af_dik_4
reward_money = 2000
prior = 2

[090024]
type = eliminate_lager
condlist = {+zat_jup_info}
target = zat_stalki4_2
reward_item = af_spirit_2
reward_random = 2,2,3,1 
reward_money = 10500
prior = 2

[090025]
type = eliminate_lager
condlist = {+info_angel_start -barmen_noi}
target = jup_stalk_cemzavod_dvor
reward_item = af_pudd_3
reward_random = 1,2,6,1 
reward_money = 7000
prior = 3

[090026]
type = eliminate_lager
condlist = {+info_krest_start}
target = zat_und_snork
map_location = eliminate_monster_lager_location
reward_item = af_babka_3
reward_random = 4,1,6,1
reward_money = 9500
prior = 3

[090027]
type = eliminate_lager
condlist = {+pantera_zadanie2_done}
target = lim_snip_one
reward_item = af_babka_2
reward_random = 4,2 
reward_money = 10000
prior = 3

[090028]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = agr_bandit_respawn_1
reward_item = af_medusa
reward_money = 2000

[090029]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = stalker_nebo_1_5
reward_item = af_rusty_thorn
reward_money = 2500

[090030]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = voen_zombied1
reward_item = af_fireball
reward_money = 2000

[090031]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = esc_bandit_respawn_1
reward_item = ammo_7.62x54_7h14
reward_money = 2500
prior = 1

[090032]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = val_bandit_respawn_2
reward_item = ammo_7.62x54_ap
reward_money = 2500
prior = 1

[090033]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = stalker_nebo_exoskeleton_2
reward_item = af_armor_1
reward_random = 4,1
reward_money = 5500
prior = 2

[090034]
type = kill_stalker
condlist = {+bar_darklab_document_done}
target = forest_killer_master
reward_item = ammo_5.45x39_izomorf
reward_money = 5000
prior = 2

[090035]
type = kill_stalker
condlist = {+pantera_zadanie2_done}
target = freedom_limansk_respawn_1
reward_item = ammo_9x39_izomorf
reward_money = 5000
prior = 2

[090036]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = military_neytral_respawn_1
reward_item = ammo_500, ammo_5.7x28_ap
reward_money = 5000
prior = 3

[090037]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = stalker_bandit_gopc
reward_item = ammo_40sw_ap, 2
reward_money = 5000
prior = 3

[090038]
type = kill_stalker
condlist = {+yan_kill_brain_done}
target = stalker_bandit_10
reward_item = ammo_357_ap_mag, 2
reward_money = 5000
prior = 3
;;;;;;;;;;;;;;;;;;;;;;;;;;; Айвенго ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Катана ;;;;;;;;;;;;;;;;;;;;;;;;;;;
[091000]
type = eliminate_lager
condlist = {+kur_zashita_done}
target = kur_pseudo_anom
map_location = eliminate_monster_lager_location
reward_item = ammo_7.62x51box, grenade_f1_double
reward_money = 4500

[091001]
type = eliminate_lager
condlist = {+kur_zashita_done}
target = kur_fracture_kust
map_location = eliminate_monster_lager_location
reward_item = ammo_12.7x108, ammo_12x70_buck
reward_money = 4000

[091002]
type = eliminate_lager
condlist = {+kur_zashita_done}
target = kur_burer_podzem
map_location = eliminate_monster_lager_location
reward_item = ammo_12.7x55_ap, 2
reward_money = 7000

[091003]
type = eliminate_lager
condlist = {+kur_zashita_done}
target = killer_lager_upiter
reward_item = ammo_23x76_shrap
reward_money = 10000 
prior = 1

[091004]
type = eliminate_lager
condlist = {+kur_zashita_done  -barmen_noi}
target = jup_stalk_skladkont_vhod
reward_item = ammo_7.62x51_box
reward_money = 10000 
prior = 1

[091005]
type = eliminate_lager
condlist = {+kur_zashita_done}
target = zat_stalki3
reward_item = ammo_7.62x54r
reward_random = 5,2
reward_money = 10000 
prior = 1

[091006]
type = eliminate_lager
condlist = {+kur_zashita_done}
target = pri_mono_rechport_term
reward_item = ammo_12.7x108r
reward_money = 10000 
prior = 2

[091007]
type = eliminate_lager
condlist = {+kur_zashita_done}
target = bandit_zaton1
reward_item = ammo_7.62x51box
reward_random = 5,2
reward_money = 10000  
prior = 2

[091008]
type = eliminate_lager
condlist = {+kur_zashita_done}
target = zat_stalki4
reward_item = ammo_8.6x70_ap, 2
reward_random = 5,2
reward_money = 10000 
prior = 2

[091009]
type = kill_stalker
condlist = {+kur_zashita_done}
target = lim_monolith_respawn_3
reward_item = ammo_gauss
reward_random = 3,1
reward_money = 8000

[091010]
type = kill_stalker
condlist = {+kur_zashita_done}
target = green_stalker_29
reward_item = grenade_fb, 2
reward_random = 3,1
reward_money = 8000

[091011]
type = kill_stalker
condlist = {+kur_zashita_done}
target = gar_dolg_respawn_2
reward_item = grenade_sg, 2
reward_random = 3,1
reward_money = 8000

[091012]
type = kill_stalker
condlist = {+kur_zashita_done}
target = yan_ecolog_respawn_2
reward_item = grenade_7643b, 2
reward_random = 3,1
reward_money = 9000
prior = 1

[091013]
type = kill_stalker
condlist = {+kur_zashita_done}
target = bar_dolg_attackers_stop5
reward_item = ammo_12.7x108r
reward_random = 6,1
reward_money = 9000
prior = 1

[091014]
type = kill_stalker
condlist = {+kur_zashita_done}
target = rad_soldier_master
reward_item = ammo_7.62x51_box
reward_random = 6,1
reward_money = 9000
prior = 1
;;;;;;;;;;;;;;;;;;;;;;;;;;; Катана ;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Тамбовский ;;;;;;;;;;;;;;;;;;;;;
[092000]
type = find_item
condlist = {+find_815}
target = bread_a
target_count = 10
reward_item = antizombie  
reward_money = 3000

[092001]
type = find_item
condlist = {+find_815}
target = wpn_pm
target_count = 5
target_cond = 10, 49 
reward_item = grenade_rgd5
reward_random = 8,1  
reward_money = 3000

[092002]
type = find_item
condlist = {+find_815}
target = wpn_tt33
target_count = 5
target_cond = 10, 49
reward_item = grenade_f1
reward_random = 8,1
reward_money = 3000

[092003]
type = find_item
condlist = {+find_815}
target = guitar_a
reward_item = vodka
reward_random = 8,1 
reward_money = 1500
prior = 1   

[092004]
type = find_item
condlist = {+find_815}
target = wpn_walther
target_count = 5
target_cond = 10, 49 
reward_item = ammo_410_dart
reward_random = 8,1 
reward_money = 2500
prior = 1

[092005]
type = find_item
condlist = {+find_815}
target = wpn_fort
target_count = 5
target_cond = 10, 49 
reward_item = ammo_410_buck
reward_random = 8,1 
reward_money = 2500
prior = 1

[092006]
type = find_item
condlist = {+find_815}
target = harmonica_a
reward_item = conserva, 2
reward_random = 8,1
reward_money = 1500
prior = 2

[092007]
type = find_item
condlist = {+find_815}
target = wpn_sig220
target_count = 5
target_cond = 10, 49 
reward_item = ammo_12x70_buck
reward_random = 8,1  
reward_money = 2500
prior = 2

[092008]
type = find_item
condlist = {+find_815}
target = wpn_glock22
target_count = 5
target_cond = 10, 49 
reward_item = ammo_12x70_kart
reward_random = 8,1  
reward_money = 2500
prior = 2

[092009]
type = find_item
condlist = {+find_815}
target = balalaika_a 
reward_item = energy_drink, 2
reward_random = 1,1 
reward_money = 2000
prior = 3

[092010]
type = find_item
condlist = {+find_815}
target = wpn_gsh18
target_count = 5
target_cond = 10, 49 
reward_item = ammo_vog-25p, 2
reward_random = 1,1   
reward_money = 3500
prior = 3

[092011]
type = find_item
condlist = {+find_815}
target = wpn_usp
target_count = 5
target_cond = 10, 49 
reward_item = ammo_kumul_82, 2
reward_random = 2,1  
reward_money = 4500
prior = 3

[092012]
type = find_item
condlist = {+find_815}
target = wpn_pb
target_count = 5
target_cond = 10, 49 
reward_item = ammo_20x85, 2
reward_random = 4,1 
reward_money = 7500
prior = 4

[092013]
type = find_item
condlist = {+find_815}
target = wpn_mp444
target_count = 5
target_cond = 10, 49 
reward_item = grenade_f1_double
reward_random = 2,1  
reward_money = 4500
prior = 4

[092014]
type = find_item
condlist = {+find_815}
target = wpn_colt1911
target_count = 5
target_cond = 10, 49 
reward_item = grenade_m61
reward_random = 1,1 
reward_money = 3500
prior = 4

[092015]
type = find_item
condlist = {+find_815}
target = wpn_usp_40
target_count = 5
target_cond = 10, 49 
reward_item = ammo_m209, 2
reward_random = 1,1  
reward_money = 4500
prior = 5

[092016]
type = find_item
condlist = {+find_815}
target = wpn_pmm
target_count = 5
target_cond = 10, 49 
reward_item = grenade_sg
reward_random = 1,1  
reward_money = 4500
prior = 5

[092017]
type = find_item
condlist = {+find_815}
target = wpn_grach
target_count = 5
target_cond = 10, 49 
reward_item = ammo_vog-25
reward_random = 2,1  
reward_money = 4500
prior = 5

[092018]
type = chain
once = true
condlist = {+find_815 -acv_treplo}
target = wpn_addon_grenade_launcher
target_count = 50
reward_item = ammo_7.62x39_ap, 3
reward_money = 10000 
prior = 1

[092019]
type = chain
once = true
condlist = {+find_815 -acv_treplo}
target = wpn_addon_grenade_launcher_m203
target_count = 50
reward_item = ammo_5.56x45_ap, 3
reward_money = 10000
prior = 2

[092020]
type = chain
once = true
condlist = {+find_815 -acv_treplo}
target = wpn_addon_grenade_launcher_ag36
target_count = 30
reward_item = ammo_7.62x51_fmj, 2
reward_money = 10000
prior = 3

[092021]
type = chain
once = true
condlist = {+find_815 -acv_treplo}
target = wpn_addon_grenade_launcher_fn40gl
target_count = 3
reward_item = ammo_7.62x51_ap, 2
reward_money = 10000
prior = 4

[092022]
type = chain
once = true
condlist = {+find_815 -acv_treplo}
target = wpn_addon_shotgun
hide_reward = true
target_count = 2
reward_item = wpn_sw_mp, wpn_mp5_m3, wpn_knif3, acumm
reward_info = acv_artillerist
prior = 5
;;;;;;;;;;;;;;;;;;;;;;;;;;; Тамбовский ;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Сепатор ;;;;;;;;;;;;;;;;;;;;;
[093000]
type = chain
once = true
condlist = {+atak_larger_done +sepator_ziv_start -acv_treplo}
target = wpn_groza
target_count = 2
target_cond = 95
reward_random = 3,1
reward_money = 5000
prior = 1

[093001]
type = chain
once = true
condlist = {+atak_larger_done +sepator_ziv_start -acv_treplo}
target = wpn_groza_ves
target_cond = 95
reward_random = 3,1 
reward_money = 6000
prior = 2

[093002]
type = chain
once = true
condlist = {+atak_larger_done +sepator_ziv_start -acv_treplo}
target = wpn_groza_m3
target_cond = 95
reward_random = 3,1
reward_money = 7000 
prior = 3

[093003]
type = chain
once = true
condlist = {+atak_larger_done +sepator_ziv_start -acv_treplo}
target = wpn_groza_m1
target_cond = 95
reward_random = 3,1 
reward_money = 8000
prior = 4

[093004]
type = chain
once = true
condlist = {+atak_larger_done +sepator_ziv_start -acv_treplo}
target = wpn_groza_m2
target_cond = 95
reward_random = 3,1
reward_money = 9000
prior = 5

[093005]
type = chain
once = true
condlist = {+atak_larger_done +sepator_ziv_start -acv_treplo}
target = wpn_kiparis
target_cond = 95
reward_random = 3,1
reward_money = 5000
prior = 6

[093006]
type = chain
once = true
condlist = {+atak_larger_done +sepator_ziv_start -acv_treplo}
target = wpn_svu
target_cond = 95
reward_random = 3,1
reward_money = 7500
prior = 7

[093007]
type = chain
once = true
condlist = {+atak_larger_done +sepator_ziv_start -acv_treplo}
target = wpn_tiss
target_cond = 95
reward_random = 3,1
reward_money = 8000
prior = 8

[093008]
type = chain
once = true
condlist = {+atak_larger_done +sepator_ziv_start -acv_treplo}
target = wpn_oc33_sk1
target_cond = 95
reward_random = 3,1
reward_money = 9000
prior = 9

[093009]
type = chain
once = true
condlist = {+atak_larger_done +sepator_ziv_start -acv_treplo}
target = wpn_groza_sn
target_cond = 95
hide_reward = true
reward_item = wpn_m134, af_dummy_indilian, arhara_obman26
reward_info = acv_staffer
prior = 10
;;;;;;;;;;;;;;;;;;;;;;;;;;; Сепатор ;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Бурбон ;;;;;;;;;;;;;;;;;;;;;
[094000]
type = eliminate_lager
target = pri_stadium_lair
map_location = eliminate_monster_lager_location
reward_item = ammo_8.6x70_jsp
reward_random = 4,1,5,1
reward_money = 9000

[094001]
type = eliminate_lager
target = chaes1_kogots
map_location = eliminate_monster_lager_location
reward_item = monolit_exoskeleton
reward_random = 2,1,6,1
reward_money = 8000

[094002]
type = eliminate_lager
target = labirint_monolit
reward_item = wpn_ak12, detector_advances
reward_treasure = true
reward_money = 5000

[094003]
type = eliminate_lager
target = sar_koridor_monolit
reward_item = wpn_peceneg, ammo_7.62x54r
reward_random = 5,1,6,1
reward_money = 9500
prior = 1

[094004]
type = eliminate_lager
target = bun_patrol2
reward_item = wpn_m60, ammo_7.62x51_box
reward_random = 5,1,6,1
reward_money = 10500
prior = 1

[094005]
type = eliminate_lager
condlist = {+adr_shkatulka_dost_start}
target = dam_jama_bloodsucker
map_location = eliminate_monster_lager_location
reward_item = wpn_mg42, ammo_7.62x51box
reward_random = 5,1,6,1
reward_money = 10500
prior = 1

[094006]
type = eliminate_lager
condlist = {+info_angel_start}
target = upiter_kogots
map_location = eliminate_monster_lager_location
reward_item = ammo_23x76_shrap
reward_random = 2,1,4,1
reward_money = 10500
prior = 2

[094007]
type = eliminate_lager
condlist = {+info_angel_start}
target = pri_monstr_school_dvor
map_location = eliminate_monster_lager_location
reward_item = ammo_17x83
reward_random = 2,1,3,1
reward_money = 8500
prior = 2

[094008]
type = eliminate_lager
condlist = {+info_krest_start}
target = zat_monstr6
map_location = eliminate_monster_lager_location
reward_item = ammo_408
reward_random = 3,1,6,1
reward_money = 9000
prior = 2

[094009]
type = kill_stalker
target = ekolog_zombi_zelen
reward_item = ammo_12.7x55_fmj
reward_random = 0,1
reward_money = 5500

[094010]
type = kill_stalker
target = gar_bandit_respawn_2
reward_item = ammo_12.7x55_ap
reward_random = 0,1
reward_money = 5500

[094011]
type = kill_stalker
target = stalker_ki_antigas_agent
reward_item = ammo_8.6x70_ap, 2
reward_random = 6,1
reward_money = 6500

[094012]
type = kill_stalker
target = atp_brigada_respawn_2
reward_item = ammo_5.45x39_izomorf
reward_random = 7,1
reward_money = 8500
prior = 1

[094013]
type = kill_stalker
target = yan_ecolog_respawn_2
reward_item = ammo_7.62x54_izomorf
reward_random = 7,1
reward_money = 8500
prior = 1

[094014]
type = kill_stalker
target = stalker_bandit_13
reward_item = ammo_9x39_izomorf
reward_random = 7,1
reward_money = 8500
prior = 1

[094015]
type = find_item
target = money_usa
target_count = 3
reward_item = medkit_army, ammo_50ae_hp, drug_booster
reward_random = 2,1

[094016]
type = find_item
target = money_euro
target_count = 3
reward_item = medkit_scientic, ammo_500, suvorotka
reward_random = 4,1

[094017]
type = find_item
target = money_usa
target_count = 4 
reward_item = suvorotka, medkit_army
reward_random = 2,1,4,1
prior = 1

[094018]
type = find_item
target = money_euro
target_count = 4 
reward_item = suvorotka, medkit_scientic
reward_random = 2,1,3,1
prior = 1

[094019]
type = find_item
target = money_usa
target_count = 5
reward_item = akkumulytor
reward_random = 2,1,3,1
prior = 2

[094020]
type = find_item
target = money_euro
target_count = 5
reward_item = acumm
reward_random = 3,1,4,1
prior = 2
;;;;;;;;;;;;;;;;;;;;;;;;;;; Бурбон ;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Луценко ;;;;;;;;;;;;;;;;;;;;;
[095000]
type = chain
once = true
condlist = {+lucenko_hd_done +snp_proper70_start_done -acv_treplo}
target = kolba_pustay
reward_item = money_euro, 3
prior = 1

[095001]
type = chain
once = true
condlist = {+lucenko_hd_done +snp_proper70_start_done -acv_treplo}
target = kolba_orand_poln 
reward_item = money_euro, 4
prior = 2

[095002]
type = chain
once = true
condlist = {+lucenko_hd_done +snp_proper70_start_done -acv_treplo}
target = kolba_siniy_poln
reward_item = money_euro, 5
prior = 3

[095003]
type = chain
once = true
condlist = {+lucenko_hd_done +snp_proper70_start_done -acv_treplo}
target = kolba_krasn_poln
reward_item = money_euro, 6
prior = 4

[095004]
type = chain
once = true
condlist = {+lucenko_hd_done +snp_proper70_start_done -acv_treplo}
target = kolba_fiol_poln
hide_reward = true
reward_item = scientist_suit_white, wpn_hk417_sk1_otdaca_ves, af_teleport
reward_money = 100000
reward_info = acv_laborant
prior = 5
;;;;;;;;;;;;;;;;;;;;;;;;;;; Луценко ;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;; Азот ;;;;;;;;;;;;;;;;;;;;;
[096000]
type = find_item
target = wpn_abakan
target_count = 3
target_cond = 10, 49
reward_item = ammo_7.62x54_7h14, ammo_9x19_7h21
reward_money = 5000

[096001]
type = find_item
target = wpn_aek971
target_count = 3
target_cond = 10, 49
reward_item = ammo_14.5x114_ap, ammo_40sw_ap
reward_money = 6000

[096002]
type = find_item
target = wpn_ak9
target_count = 3
target_cond = 10, 49
reward_item = ammo_7.62x54_ap, ammo_12.7x55_fmj
reward_money = 6000

[096003]
type = find_item
target = wpn_xm8_para_sk2
target_count = 3
target_cond = 10, 49
reward_item = ammo_8.6x70_jsp, ammo_5.7x28_ap
reward_money = 5000
prior = 1

[096004]
type = find_item
target = wpn_scar_mk16
target_count = 3
target_cond = 10, 49
reward_item = ammo_8.6x70_ap, ammo_357_ap_mag
reward_money = 6000
prior = 1

[096005]
type = find_item
target = wpn_fn_fal
target_count = 3
target_cond = 10, 49
reward_item = ammo_7.62x51_fmj, ammo_10x25_hp
reward_money = 5000
prior = 1

[096006]
type = find_item
target = wpn_g3sg1
target_count = 3
target_cond = 10, 49
reward_item = ammo_7.62x51_ap, ammo_5.56x45_gd
reward_money = 4000
prior = 2

[096007]
type = find_item
target = wpn_vihlop
target_count = 3
target_cond = 10, 49
reward_item = ammo_12.7x108, ammo_500
reward_money = 6000
prior = 2

[096008]
type = find_item
target = wpn_mk14
target_count = 3
target_cond = 10, 49
reward_item = ammo_12.7x55_ap, ammo_gauss
reward_money = 8000
prior = 2
;;;;;;;;;;;;;;;;;;;;;;;;;;; Азот ;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;; Лохматый ;;;;;;;;;;;;;;;;;;;;;
[097000]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = yantar2_snork_small2
map_location = eliminate_monster_lager_location
reward_item = part_zanoza_leg
reward_money = 2000

[097001]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = ros_smart_poltergeist2
map_location = eliminate_monster_lager_location
reward_item = part_biomassa_growth, part_winger_liver
reward_money = 3000

[097002]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = darkscape_dogs_2
map_location = eliminate_monster_lager_location
reward_item = part_bear_paw, part_vypolzen_hrebet
reward_money = 4000

[097003]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = cave_poltergeist_zentrzal
map_location = eliminate_monster_lager_location
reward_item = part_poltergeist_glas, part_zombie_teeth
reward_money = 2000

[097004]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = x10_door_bloodsucker
map_location = eliminate_monster_lager_location
reward_item = part_deathclaw_antler, part_raptor_kogot
reward_money = 6000
prior = 1

[097005]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = agr_u_bloodsucker_2
map_location = eliminate_monster_lager_location
reward_item = part_carlic_hand, part_zombie_hand, 2
reward_money = 4000
prior = 1

[097006]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = rad_zombied1
map_location = eliminate_zombie_lager_location
reward_item = part_burer_red_hand
reward_money = 3000
prior = 1

[097007]
type = eliminate_lager
condlist = {+adr_shkatulka_dost_start}
target = dam_zal_fracture
map_location = eliminate_monster_lager_location
reward_item = spleen_rat_plague, part_plague_hand
reward_money = 6000
prior = 1

[097008]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = bloodsuker_mar2
map_location = eliminate_monster_lager_location
reward_item = part_nosales_tongue, part_stinger_sting
reward_money = 3000
prior = 2

[097009]
type = eliminate_lager
condlist = {+atp_propusk_shurup_done}
target = rosf_monstr9
map_location = eliminate_monster_lager_location
reward_item = part_krovosos_red_jaw, af_buliz, 2
reward_money = 5000
prior = 2 

[097010]
type = eliminate_lager
condlist = {+yan_kill_brain_done}
target = av_peshera_krovosos_one
map_location = eliminate_monster_lager_location
reward_item = mozg, bezoar
reward_money = 3000
prior = 2

[097011]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = sar_monolith_guard
map_location = eliminate_monster_lager_location
reward_item = af_teleport
reward_random = 3,1
reward_money = 5500
prior = 2 

[097012]
type = eliminate_lager
condlist = {+bar_deactivate_radar_done}
target = x10_zawal_burer
map_location = eliminate_monster_lager_location
reward_item = science_teleport3
reward_random = 3,1,6,1
prior = 3

[097013]
type = eliminate_lager
condlist = {+sar_monolith_destroy}
target = aes1_fire_machine_bloodsucker2
map_location = eliminate_monster_lager_location
reward_item = nv_good
reward_random = 3,1
reward_money = 6500
prior = 3

[097014]
type = eliminate_lager
condlist = {+info_angel_start}
target = pri_monstr_krayloki
map_location = eliminate_monster_lager_location
reward_item = science_teleport, part_burer_red_hand
prior = 3

[097015]
type = eliminate_lager
condlist = {+info_angel_start}
target = jup_stalk_depo
map_location = eliminate_monster_lager_location
reward_item = science_teleport2, part_parazit, bezoar
prior = 3

[097016]
type = eliminate_lager
condlist = {+pantera_zadanie2_done}
target = lim_mono_one
reward_item = af_teleport, part_plague_hand
reward_random = 3,1
reward_money = 5000
prior = 3

[097017]
type = chain
once = true
condlist = {+yan_kill_brain_done -acv_treplo}
target = sguschenka
target_count = 10
hide_reward = true
reward_item = wpn_browningauto5, science_teleport, science_teleport2, science_teleport3
reward_money = 5000
reward_info = acv_sweet
prior = 1
;;;;;;;;;;;;;;;;;;;;;;;;; Лохматый ;;;;;;;;;;;;;;;;;;;;;

; Рандомные наборы для reward_random. секция [= поршень доступности]. Если поршень указан, то не выпадет, пока не будет выдан поршень.
; В ЦЗ задается [номер уровня],[количество]
; Редкий ствол
[random_0]
wpn_abakan
wpn_abakan_m1
wpn_abakan_m2
wpn_acr
wpn_aek971
wpn_ak74
wpn_ak74m
wpn_ak74_m2
wpn_ak103
wpn_ak104
wpn_ak105
wpn_ak107
wpn_ak108
wpn_ak9
wpn_akm_sk2
wpn_akms
wpn_aks47
wpn_aks74m
wpn_apb
wpn_ba5short
wpn_beretta_m1
wpn_bizon
wpn_bizon1
wpn_famas_p3_sk1
wpn_fn2000
wpn_fn57
wpn_fn_fal
wpn_g3
wpn_g36
wpn_g36e
wpn_g41
wpn_galil
wpn_glock19
wpn_glock22
wpn_glock25
wpn_groza
wpn_k98
wpn_kriss_super_v
wpn_l85
wpn_l85_m1
wpn_l85_m2
wpn_lr300
wpn_m4_a3
wpn_m4a1
wpn_m4super90
wpn_m16a2_sk1
wpn_mg42
wpn_mossberg590
wpn_mp5sd
wpn_mp5_m3
wpn_mp7a3
wpn_p90
wpn_ppsh41_sk2
wpn_protecta
wpn_raging_bull
wpn_rem870short
wpn_rpd44
wpn_rpk47_sk1
wpn_rpk74_sk1
wpn_saiga12
wpn_saiga12c
wpn_sbr
wpn_sg552_sk1
wpn_sig550
wpn_sig552camo
wpn_sig_m1
wpn_sks_s
wpn_spas12
wpn_svt40
wpn_svu
wpn_tavor
wpn_val
wpn_val_m1
wpn_vepr
wpn_vitjaz
wpn_uzi
wpn_wincheaster1300
wpn_xm8_para_sk2

; Обычные патроны
[random_1]
ammo_12x70_buck
ammo_12x76_zhekan
ammo_12x76_dart
ammo_12x70_kart
ammo_410_buck
ammo_410_dart
ammo_5.45x39_fmj
ammo_5.45x39_ap
ammo_5.56x45_ss190
ammo_5.56x45_ap
ammo_5.56x45_gd
ammo_7.62x39_fmj
ammo_7.62x39_ap
ammo_7.62x39_k
ammo_7.92x33_fmj
ammo_7.92x33_ap
ammo_9x39_pab9

; Хорошие патроны
[random_2]
ammo_7.62x51_fmj
ammo_7.62x51_ap
ammo_7.62x54_ap
ammo_7.62x54_7h1
ammo_7.62x54_7h14
ammo_7.92x57_fmj
ammo_7.92x57_ap
ammo_9x39_sp5
ammo_9x39_ap

; Мощные патроны
[random_3]
ammo_balon
ammo_minigun
ammo_7.62x51box
ammo_7.62x54r
ammo_7.62x51_box
ammo_8.6x70_jsp
ammo_8.6x70_ap
ammo_12.7x55_fmj
ammo_12.7x55_ap
ammo_12.7x108
ammo_12.7x108r
ammo_23x76_shrap

; Редкие патроны
[random_4]
ammo_14.5x114_ap
ammo_17x83
ammo_408
ammo_500
ammo_93x64_ap
ammo_93x64_sp
ammo_9x39_izomorf
ammo_7.62x54_izomorf
ammo_5.45x39_izomorf
ammo_zhekan_izomorf
ammo_gauss
ammo_super_gauss

; Граната или подствол
[random_5]
grenade_rgd5
grenade_f1
grenade_f1_double
grenade_m61
ammo_m209
ammo_20x85
ammo_kumul_82
ammo_vog-25
ammo_vog-25p
ammo_og-7b
smoke_bomba

; Аномальная граната
[random_6]
grenade_he
grenade_sg
grenade_fb
grenade_7643b
grenade_napalm

; Эмбрион монстра
[random_7]
mutant_dog_cocoon
mutant_krovosos_cocoon
mutant_burer_cocoon
mutant_zombie_cocoon
mutant_snork_cocoon
mutant_flesh_cocoon
mutant_gigant_cocoon
mutant_poltergeist_cocoon
mutant_psevdodog_cocoon
mutant_controller_cocoon
mutant_chimera_cocoon
mutant_boar_cocoon
mutant_tushkano_cocoon
mutant_psydog_cocoon
mutant_cat_cocoon
mutant_fracture_cocoon
mutant_tarakan_cocoon
mutant_tarakan2_cocoon

; Пистолетные патроны
[random_8]
ammo_5.7x28_ss190
ammo_5.7x28_ap
ammo_7.62x25_p
ammo_7.62x25_ps
ammo_9x18_fmj
ammo_9x18_pmm
ammo_9x19_fmj
ammo_9x19_pbp
ammo_9x19_7h21
ammo_9x21_11
ammo_9x21_10
ammo_40sw_hp
ammo_40sw_ap
ammo_10x25_fmj
ammo_10x25_hp
ammo_11.43x23_fmj
ammo_11.43x23_hydro
ammo_357_hp_mag
ammo_357_ap_mag
ammo_44mag_hp
ammo_44mag_ap
ammo_50ae_fmj
ammo_50ae_hp
