<?xml version="1.0" encoding="UTF-8"?>
<!-- *** Dunmyre *** -->
<Language>

	<City>
		<!-- basic information for the city
		Name - the readable and translatable name of the city
		Description - a description of the city for the select city screen
		Details - some information on the advantages or disadvantages of the city
		Geography - geograhpic details of the city or surrounds, comma separated list like
		            Coastal,Small
				   used to filter available slaves and assistants for the city and potentially for events
		
		IntroCommon - basic introduction for slave makers who do not come from this city
		IntroCommonHomeTown - introduction for slave makers who live in this city
		-->
		<Name>Dunmyre</Name>
		<Description>The largest port in Mioya and base for the Mioyan Navy.</Description>
		<Details>Access to the Navy.</Details>
		
		<IntroCommon>Confident of becoming the best Slave Maker, you leave your home town and go to the great port city, Dunmyre.
		You arrange for a house with facilities to train slaves.  The available
		places vary widely in quality and nature, and you must choose
		carefully...</IntroCommon>

		<IntroCommonHomeTown>Confident of becoming the best Slave Maker, you leave your parents home to start your new career.
		You arrange for a house with facilities to train slaves.  The available
		places vary widely in quality and nature, and you must choose
		carefully...</IntroCommonHomeTown>
		
	</City>
	
	<!-- Significant people who can be met in the city and associated events -->
	<People>
		<!-- Person in charge of the Library  -->
		<Person nodeid='Librarian'>
			<Name>Head Librarian Tala</Name>
			<Accessible>false</Accessible>
		</Person>
		
		<!-- Dancer you can meet -->
		<Person nodeid='Dancer'>
			<Name>Dancer</Name>
			<Accessible>false</Accessible>
			
			<Visit>
				<Meeting>
					<if flagdancer-33='true'>
						<AddText>#slave meets the faerie dancer, who conceals her nature in the city, #generalstring</AddText>
					<else>if</else>
						<if flagdancer-met='true'>
							<AddText>#slave meets a dancer again #generalstring</AddText>
						<else>if</else>
							<AddText>#slave meets a dancer #generalstring</AddText>
						</if>
					</if>
					<SetVar generalstring=''/>
				</Meeting>
			</Visit>
		</Person>
		
		<!-- The person who runs the armoury -->
		<Person nodeid='Armourer'>
			<Name>Moira</Name>
			<Accessible>false</Accessible>

			<Folder>Images/Cities/Dunmyre/People/Moira</Folder>
			<Images>
				<Appearance>1</Appearance>
			</Images>
			
		</Person>
		
		<Person nodeid='Prostitute'>
			<Name>Rio</Name>
			<Accessible>true</Accessible>
			<Folder>Images/Cities/Dunmyre/People/Rio</Folder>
			<Images>
				<Appearance>1</Appearance>
			</Images>
		</Person>
		
		<Person nodeid='Singer'>
			<Name>Tama</Name>
			<Accessible>true</Accessible>
			<Folder>Images/Cities/Dunmyre/People/Tama</Folder>
			<Images>
				<Appearance>8</Appearance>
			</Images>
		</Person>
		
		<Person nodeid='PonyTrainer'>
			<Name>Lady Etrana</Name>
			<Accessible>false</Accessible>
			<Folder>Images/Cities/Dunmyre/People/Etrana</Folder>
			<Images>
				<Appearance>1</Appearance>
			</Images>
		</Person>
		
		<Person nodeid='LesbianTrainer'>
			<Name>Yuugi</Name>
			<Accessible>false</Accessible>
			<Folder>Images/Cities/Dunmyre/People/Yuugi</Folder>
			<Images>
				<Appearance>5</Appearance>
			</Images>
		</Person>	
		
		<Person nodeid='WeaponTrainer'>
			<Name>Ayumi</Name>
			<Accessible>false</Accessible>
			<Folder>Images/Cities/Dunmyre/People/Ayumi</Folder>
			<Images>
				<Appearance>7</Appearance>
			</Images>
		</Person>			
		
		<Person nodeid='Courtesan'>
			<Name>Amane</Name>
			<Accessible>true</Accessible>
			<Noble>true</Noble>
			
			<Folder>Images/Cities/Dunmyre/People/Amane</Folder>
			<Images>
				<Appearance>1</Appearance>
			</Images>
		</Person>
		
		<Person nodeid='Merchant'>
			<Name>Donal</Name>
			<Accessible>true</Accessible>
			
			<Folder>Images/Cities/Dunmyre/People/Donal</Folder>
			<Images>
				<Appearance>1</Appearance>
			</Images>
			
			<ShowShop>
				<Backgrounds hide='true'/>
				<ShowPerson person='Merchant' place='main' align='left'/>
			</ShowShop>
		</Person>	
		
		<!-- The person who runs the Sakin -->
		<Person nodeid='SalonOwner'>
			<Name>Kou</Name>
			<Accessible>false</Accessible>

			<Folder>Images/Cities/Dunmyre/People/Kou</Folder>
			<Images>
				<Appearance>1</Appearance>
			</Images>
			
		</Person>
		
		<Person nodeid='Lord'>
			<Name>Admiral</Name>
		</Person>
		
		<Person2>Sora, the Barmaid</Person2>
		<Person5>Sumi, the Maid</Person5>
		<Person6>Knight Shan</Person6>
		<Person7>Count Gossem</Person7>
		<Person9>Lady Farun</Person9>
		<Person10>Tena</Person10>
		<Person11>Mistress Epona</Person11>
		<Person12>Irina, the Bounty Hunter</Person12>
		<Person16>Astrid</Person16>
		<Person17>Alsha, the Instructor</Person17>
		<Person18>Marine</Person18>
		<Person19>Snow</Person19>
		<Person20>Meigura</Person20>
		<Person22>Meesh, the Trainer</Person22>
		<Person37>High Priestess Daruna</Person37>
		<Person39>Narana</Person39>
		<Person40>Trader Kogin</Person40>
		<Person41>Lady Azure</Person41>
		<Person43>Misana the Medium</Person43>
		<Person46>Guard Sola</Person46>
		<Person48>Tama</Person48>
		<Person51>Mina</Person51>
		<Person61>Natsu</Person61>
		<Person65>Marna</Person65>
		<Person67>Lady Cat</Person67>
		<Person68>Azana</Person68>
		<Person69>Leonthas</Person69>
		<Person72>Ambassador Tachiba</Person72>

	</People>

	
	<!-- Places in the city you can take your slave on a walk to -->
	<Areas>
		<Area start='true'>
			<Name>City</Name>
			
			<Places>
				<!-- Relocations 
				These are places from other game content like event or slaves that were designed for Mardukane, moved to different places on the map for this city -->
				<Relocations>
					<Furry_Brothel xpos='737' ypos='500'/>
				</Relocations>
				
				<!-- a list of places for this city. nodeid is a unique identifier for the place and must match the xml nodes used for it -->
				<Place nodeid='BeachWalk' wingquest='false'>
					<Name>Beach</Name>
					
					<CloseUpImage align='right'>Images/Cities/Dunmyre/Areas/City/Places/Map - Beach.jpg</CloseUpImage>
					<WalkButton xpos='611' ypos='3' width='87' height='61' shortcut='B'>Images/Cities/Dunmyre/Areas/City/Places/Beach.png</WalkButton>
					<Description>A recreational area recently opened for general use. A playground for the wealthy and the nobility, but all are welcome to play...</Description>
					<DefaultEvent>Day-LadyOkyanu-3</DefaultEvent>
				</Place>
				
				<Place nodeid='DocksPort' wingquest='false'>
					<Name>Docks</Name>
					<Description>The river docks where most trade in and out of the city passes. Slaves are a major commodity of the city so there are many slave pens for slaves in transit.</Description>
					<CloseUpImage align='left'>Images/Cities/Dunmyre/Areas/City/Places/Map - Docks.jpg</CloseUpImage>
					<WalkButton xpos='444' ypos='354' width='260' height='220' shortcut='D'>Images/Cities/Dunmyre/Areas/City/Places/Docks.png</WalkButton>
					<WalkEvent>SelectLocation</WalkEvent>
					
					<DocksListBasic>&lt;b&gt;The Docks&lt;/b&gt;
					There are two main areas:
					 - wharves - where ships are loaded and maintained
					 - slave holding pens - where slaves are briefly held for shipping.</DocksListBasic>
					<DocksListFull>&lt;b&gt;The Docks&lt;/b&gt;
					There are three main areas:
					 - wharves - where ships are loaded and maintained
					 - main slave pens - for holding and some training, a large majority of the area
					 - secure area - for exotic and dangerous slaves.</DocksListFull>
					<WhereVisit>Where will #slaveheshe visit?</WhereVisit>
				</Place>	
				
				<Place nodeid='DocksPort'>
					<Name>Port area</Name>
				</Place>
				
				<Place nodeid='DocksSlavePens'>
					<Name>Main Slave Pens</Name>
				</Place>
				
				<Place nodeid='DocksSlavePensSecure'>
					<Name>Secure Slave Pens</Name>
				</Place>	
				
				<Place nodeid='Farm'>		
					<Name>Farm</Name>
					<WalkButton xpos='759' ypos='130' width='97' height='89' shortcut='r'>Images/Cities/Dunmyre/Areas/City/Places/Farm.png</WalkButton>
					<CloseUpImage align='left' xpos='20' ypos='20'>Images/Cities/Dunmyre/Areas/City/Places/Map - Farm.jpg</CloseUpImage>
					<Description>The main farming areas for the city. Most just grow normal foodstuffs, but some have more exotic crops.</Description>
					<DefaultEvent>Ploughing-1</DefaultEvent>
				</Place>
				
				<Place nodeid='Forest'>
					<Name>Forest</Name>
					<CloseUpImage align='left'>Images/Cities/Dunmyre/Areas/City/Places/Map - Forest.jpg</CloseUpImage>
					<WalkButton xpos='703' ypos='472' width='328' height='129' shortcut='F' labely='30'>Images/Cities/Dunmyre/Areas/City/Places/Forest.png</WalkButton>
					<Description>The forest is deep and wild. Few people enter it due to tales of inhuman creatures and wild animals. Some odd people make their homes there.</Description>
					<DefaultEvent>Creature</DefaultEvent>
					<BackgroundSound>Sounds/Forest.mp3</BackgroundSound>
					<Background>Forest</Background>
					
					<!-- specific places to visit when walking once discovered -->
					<Locations>
						<Location flagsm-3='true'>
							<ShowList>false</ShowList>
							<ShowCityMap xpos='115.4' ypos='510.4'/>
							<Name>Astrid</Name>
							<Description>Visit Astrid&apos;s Home <font size='-2'>(shortcut A)</font></Description>
							<Event>VisitAstrid</Event>
						</Location>
					</Locations>
					
					<!-- general events when walking -->
					<Walk>
						<StartWalk>
							<ChangeFairyXF>3</ChangeFairyXF>
						</StartWalk>
					</Walk>
				</Place>
				
				<Place nodeid='Lake'>
					<Name>Lake</Name>
					<CloseUpImage align='left'>Images/Cities/Dunmyre/Areas/City/Places/Map - Lake.jpg</CloseUpImage>
					<WalkButton xpos='790' ypos='471' width='72' height='67' shortcut='L'>Images/Cities/Dunmyre/Areas/City/Places/Lake.png</WalkButton>
					<Description>A beautiful fresh water lake, it&apos;s pure waters are described in holy texts.</Description>
					<DefaultEvent>Spirit</DefaultEvent>
				</Place>
				
				<Place nodeid='Palace'>
					<Name>Admiralty</Name>
					<CloseUpImage align='left'>Images/Cities/Dunmyre/Areas/City/Places/Map - Palace.jpg</CloseUpImage>
					<WalkButton xpos='312' ypos='359' width='121' height='84' shortcut='P'>Images/Cities/Dunmyre/Areas/City/Places/Palace.png</WalkButton>			
					<PalaceInaccessible>You are not allowed into the Admiralty, begone!</PalaceInaccessible>
					<Description>The Admiralty is the offices for the Navy and for the Admiral of the Navy in particular. Many public areas are accessible to nobles and naval personel. A certain school is based in a discrete building on the grounds.</Description>
					<DefaultEvent>MeetRefinementTeacher-7</DefaultEvent>
				</Place>
				
				<Place nodeid='RuinedTemple' wingquest='false'>		
					<Name>Ruins</Name>
					<Description>A wrecked temple of the Old Gods. No one visits here and some strange people and things have moved in.</Description>
					<WalkButton xpos='911' ypos='491' width='40' height='40' shortcut='u'>Images/Cities/Dunmyre/Areas/City/Places/Ruined Temple.png</WalkButton>			
					<Show>
						<ifor flagruinedtemple-accessible='true' flagruinedtemple-2='true'>
							<SetValue>true</SetValue>
						<else>if</else>
							<SetValue>false</SetValue>
						</ifor>
					</Show>			
				</Place>
		
				<Place nodeid='SlaveMarket' wingquest='false'>
					<Name>Slave Market</Name>
					<Description>Visit the market to buy slaves and exhibit #slave.</Description>
					<DescriptionAssistant>There is no point in my taking #slave here, you should take #slavehimher there yourself.</DescriptionAssistant>
					<WalkButton xpos='423' ypos='358' width='90' height='57' shortcut='M'>Images/Cities/Dunmyre/Areas/City/Places/Slave Market.png</WalkButton>
					
					<CanWalk>
						<if supervise='slavemaker'>
							<SetValue>true</SetValue>
						<else>if</else>
							<SetValue>false</SetValue>
						</if>
					</CanWalk>
				</Place>
				
				<Place nodeid='Slums'>
					<Name>Slums</Name>
					<Description>The slums are an unregulated, uncontrolled place where the poor of the city live, outside the safety of the city walls.</Description>
					<CloseUpImage align='right'>Images/Cities/Dunmyre/Areas/City/Places/Map - Slums.jpg</CloseUpImage>
					<WalkButton xpos='235' ypos='232' width='91' height='115' shortcut='S'>Images/Cities/Dunmyre/Areas/City/Places/Slums.png</WalkButton>
					<DefaultEvent>MeetProstitute-1</DefaultEvent>
					
					<!-- specific places to visit when walking -->
					<WhereVisit>Where will #slaveheshe go in the Slums?</WhereVisit>
					<Locations>
						<Location flagpuppygirltraining-64='true'>
							<ShowCloseUpMap xpos='283' ypos='260'/>
							<ShowList>true</ShowList>
							<Name>The Kennels</Name>
							<Event>VisitKennels</Event>
						</Location>
					</Locations>
				</Place>
				
				<Place nodeid='TownCenter'>
					<Name>Town Center</Name>
					<Description>The Town Center includes the markets and many small shops. Being near to the Palace, it is well patrolled by the city guard.</Description>
					<CloseUpImage align='left'>Images/Cities/Dunmyre/Areas/City/Places/Map - Town Center.jpg</CloseUpImage>
					<WalkButton xpos='297' ypos='177' width='110' height='107' shortcut='T'>Images/Cities/Dunmyre/Areas/City/Places/Town Center.png</WalkButton>
					<DefaultEvent>MeetBarman-4</DefaultEvent>
					
					<!-- specific places to visit when walking once discovered -->
					<WhereVisit>Where will #slaveheshe go in the Town Center?</WhereVisit>
					<Locations>
						<Location day='true' flagtowncenter-0='true'>
							<ShowCloseUpMap xpos='223' ypos='260'/>
							<Name>The Flower Shop</Name>
							<Event>Day-FlowerShop</Event>
							<ShowList>true</ShowList>
						</Location>
						<Location flagsm-0='true'>
							<ShowList>true</ShowList>
							<ShowCityMap xpos='184.3' ypos='215.7'/>
							<Name>Seer</Name>
							<Description>Visit the Fortune Teller <font size='-2'>(shortcut E)</font></Description>
							<Event>/VisitSeer</Event>
						</Location>
					</Locations>
				</Place>
				
			</Places>
		</Area>
	</Areas>
	
	
	<!-- Shops in the city you can visit, excluding generic shops common to all cities -->
	<Shopping>
	
		<Shops>

			<!-- the armoury -->
			<Armoury>
				<ShowArmourWeaponHint>See other types of things for sale</ShowArmourWeaponHint>
				<ShowWeapons fontsize="-3">Show Weapons</ShowWeapons>
				<ShowArmour fontsize="-3">Show Armour</ShowArmour>
				
				<InitialVisit>
					<SetText>You visit a small store selling weapons and armour, run by an attractive warrior Moira. A woman from another country, by her appearance and colouration. She speaks and acts like a local, so she has probably lived here a long time. Normally she is very focused on selling items, but sometimes she speaks a little of her battles and adventures. You are amazed at the range of experiences she alludes to, at these times.</SetText>
					<PersonSpeak person="Moira">Welcome to my armoury. I am happy to sell any free-person weapons and armour. I do not restrict weapons or armour by gender, unlike some places. The naginata is commonly used by women but there is no reason a man cannot use it too.</PersonSpeak>
				</InitialVisit>
				
				<LaterVisits>Greetings, what can I sell you?</LaterVisits>

			</Armoury>
			
			<!-- Debug Beauty Salon -->
			<Salon>
				<Title>Portside Beauty Salon</Title>
				<SalonItems>Items for Sale</SalonItems>
				<SalonServices>Services</SalonServices>
				<SalonHairStyling>Hair&lt;br&gt;Styling</SalonHairStyling>
				<SalonSkinCare>Skin Care</SalonSkinCare>
				<SalonMakeUp>Expert Make-Up</SalonMakeUp>
				
				<LaterVisits>Welcome!</LaterVisits>
				
				<InitialVisit>
					<SetText>You take #slave to visit a beauty salon. It is rather odd, arcane symbols and potions every where. There is a small painting of a beautiful faerie woman on one wall. A young girl speaks to you,</SetText>
					<PersonSpeak person="Salon Owner?">Welcome to my beauty salon, I am Kou and have all the latest products and potions to enhance a lady&apos;s beauty. I have an expert staff to do a range of treatments.
					
					We also sell some services, and we have some items of an intimate nature for sale.</PersonSpeak>
				</InitialVisit>
				
				<ShowShop>
					<Backgrounds place='shop'/>
					<ShowPerson person='15' place='wide' align='right' frame='1'/>
				</ShowShop>
			</Salon>
			
			<!-- General Shop -->
			<GeneralShop>				
				<InitialVisit>
					<SetText>You visit a renowned store for items, to aid your training of #slave. It is a small store, in the town centre, very cramped and with a large range of odd things.</SetText>
					<PersonSpeak person="Donal">>Welcome to my general store. I sell many items, potions, books and jewellery. I even have some items from an obscene school.</PersonSpeak>
				</InitialVisit>
				
				<LaterVisits>
					<PersonSpeak person='Donal'>Greetings!</PersonSpeak>
				</LaterVisits>
				
			</GeneralShop>
			
			
		</Shops>
						
	</Shopping>
	
	<SlaveMaker>
	
		<Training>
			<!-- start of martial training -->
			<MartialTrainingStart>
				<SetText>You got to practice your martial training at a training area near the Admiralty buildings.
				
				You see a attractive warrior nearby who offers to train you in the art of war, using <b>any</b> weapon you wish</SetText>
				<HideImages/>
				<ShowPerson person='weapontrainer' frame='1' place='wide'/>
				<YesNoQuestion event="21.1">Do you wish to train with her?</YesNoQuestion>				
			</MartialTrainingStart>
			
			<!-- Yes, train with Ayumi -->
			<MartialTraining>
				<ShowPerson person='#weapontrainer' frame='random6 + 1' place='wide'/>			
				<SetText>You spen time training under #personweapontrainer&apos;s expert training.
				
				You do wish you could train 'under' her in other ways...</SetText>
				<SMPoints>
					<Lust>2</Lust>
				</SMPoints>
			</MartialTraining>
			
			<!-- No, train alone -->
			<MartialTrainingAlone>You decide to train on your own for now.</MartialTrainingAlone>
		</Training>
	
	</SlaveMaker>
	
	<!-- specialised trainings as customised for Dunmyre -->
	<SlaveTrainings>
	
	<!-- Ponygirl -->
	<Ponygirl>
		<!-- Slave maker Training
			general is the stage of the training, 0 - 9
		-->
		<SlaveMakerTraining replace='true'>
			<AddText>You find #personponytrainer in a yard of the Slave Maker Guild, training a slave. While training she talks with you about the training process, always emphasising what a horse would do and the physical pleasure of the ponygirl or ponyboy.</AddText>
			<PersonSpeak person='#personponytrainer' start='true'/>
			<Choices>
				<Choice general='0'>
					<AddText>Horses do not speak so ponygirls will be gagged at all times, doing their best to only make the sounds of a horse</AddText>
				</Choice>
				<Choice general='1'>
					<AddText>A tail shaped anal plug is essential and vibrator panties are very useful for fillies. The tail connects her to being a pony, intimately.</AddText>
				</Choice>
				<Choice general='2'>
					<AddText>Horses are bred, so sex is important, they must always be available for sexual service, and for breeding when desired.</AddText>
				</Choice>
				<Choice general='3'>
					<AddText>Horses have rings in nose and ears, so all forms of piercings are needed.</AddText>
				</Choice>
				<Choice general='4'>
					<AddText>Horses are clad only in their skin, so your ponygirl should be naked at all times. Some like to have them clad in leather or latex, but I feel this is less pure. It also makes them more available and aware of their sexuality.</AddText>
				</Choice>
				<Choice general='5'>
					<AddText>Horses are harnessed at all times and your ponygirl must wear some form of harness, preferably with a crotch strap or cock ring to emphasise their sexuality and to arouse.</AddText>
				</Choice>
				<Choice general='6'>
					<AddText>Horses are groomed by their owner and her servants. You must groom and wash your ponygirl, it reinforces your position and creates a bond between you.</AddText>
				</Choice>
				<Choice general='7'>
					<AddText>Horses and ponies canter and trot, they do not walk. A ponygirl must trot and gallop not merely walk and run.</AddText>
				</Choice>
				<Choice general='8'>
					<AddText>You must ride your pony, in binds you and exerts your dominance and her submission. A cart can be used for longer travels as she can pull you around.</AddText>
				</Choice>
				<Choice general='9'>
					<AddText>A horse can be branded to say she is yours, permanently and completely. This is a very intimate act and should only be done between Mistress and her pony, not merely her Slave Maker!
					
					After some questions, #personponytrainer says that #personheshe thinks you are ready to train ponygirls.</AddText>
				</Choice>			
			</Choices>
			<PersonSpeak end='true'/>
		</SlaveMakerTraining>
		
	</Ponygirl>
	</SlaveTrainings>
	
</Language>
