Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["At last, the castle of the Dark Goddess is just ahead..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Yes..."])
    ShowPicture([5, "iv_castle6", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Before us stands the bizarre castle of the Dark Goddess."])
    ShowText(["Finally, we have made it this far――"])
    ErasePicture([5])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Now, I will signal the Celestial Army."])
    ShowText(["The entire army will gather immediately, and the final battle will begin."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Luka, are you fully prepared?"])
    ShowText(["There’s nothing left unfinished, right...?"])
    ShowChoices([["まだ準備する", "最終決戦を始める"], 1])
    When([0, "まだ準備する"])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Oh no, that won't do!"])
      ShowText(["Let's turn back immediately and do what needs to be done!"])
      FadeoutScreen([])
      Wait([60])
      ChangeTransparency([1])
      TransferPlayer([0, 1, 172, 55, 6, 0])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    When([1, "最終決戦を始める"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Then, Eden, please give the signal..."])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Leave it to me, Goddess Ilias."])
      ShowText(["My light, deliver it to the heavens...!"])
      PlaySE(["RPG::SE(@name=\"mon_flash\", @pitch=100, @volume=100)"])
      FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 60, false])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Eden emitted a dazzling light!"])
      ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The signal has been received..."])
      ShowText(["Transfer team, begin your work."])
      ShowTextAttributes(["furiel_fc1", 0, 0, 2])
      ShowText(["\\n<Fouriel>"])
      ShowText(["Coordinates have been acquired..."])
      ShowText(["The transfer of the angel army will begin sequentially!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Thus, the angel army gathers at the battlefield for the decisive battle."])
      ShowText(["At last, the final battle is about to commence――"])
      Wait([60])
      FadeoutBGM([1])
      FadeoutScreen([])
      Wait([120])
      ShowPicture([5, "iv_seimataisen2", 0, 0, 0, 0, 100, 100, 255, 0])
      PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
      FadeinScreen([])
      ShowTextAttributes(["kanon_fc1", 0, 0, 2])
      ShowText(["\\n<Kanon>"])
      ShowText(["They too have deployed their entire army."])
      ShowText(["As far as the eye can see, it's filled with angels......♪"])
      ShowTextAttributes(["sazya_fc1", 0, 0, 2])
      ShowText(["\\n<Snake>"])
      ShowText(["We will throw a horde of weaklings against their horde of weaklings."])
      ShowText(["What we face are only the Seven Archangels......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gathered below us is an army of over one hundred thousand angels."])
      ShowText(["In response, the Dark Goddess's defense forces have finally made their move."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Thus, the final all-out war has begun at last."])
      ShowText(["The great armies of angels and demons are clashing below us――"])
      Wait([30])
      ShowTextAttributes(["sazya_fc1", 1, 0, 2])
      ShowText(["\\n<Snake>"])
      ShowText(["Hehe, we have guests to welcome us as well."])
      ShowText(["Four massive powers are approaching us――"])
      ShowTextAttributes(["kanon_fc1", 3, 0, 2])
      ShowText(["\\n<Kanon>"])
      ShowText(["The enemy's Seven Archangels are four in number."])
      ShowText(["In contrast, we have two Ancestors――"])
      ShowTextAttributes(["kanon_fc1", 0, 0, 2])
      ShowText(["\\n<Kanon>"])
      ShowText(["――That's what they are convinced of, isn't it?"])
      Wait([60])
      FadeoutBGM([1])
      FadeoutScreen([])
      ErasePicture([5])
      Wait([120])
      ControlSwitches([100, 100, 0])
      ControlSwitches([31, 31, 1])
      TransferPlayer([0, 131, 0, 0, 0, 2])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])
