{"entries":{"0":{"uid":0,"key":["Kingdom","Aldenmere","Kingdom Aldenmere","information about the kingdom"],"keysecondary":[],"comment":"Kingdom info","content":"Kingdom Name: Aldenmere\nLocation: Southern England, a stretch of land between the coast and the inland hills. The kingdom's eastern border meets the sea (the Greymarch Channel), the western border runs along an ancient, dense forest (the Wychwood), the northern border is defined by a river (the Ashburn), and the southern border is a range of low, chalky hills (the Pallid Downs).\nTime Period: Late 13th century (1280s–1290s). The feudal system is entrenched, and the Church holds enormous influence.\nPopulation: Approximately 120,000 people. The vast majority are peasants and serfs. The nobility, clergy, and merchant class together make up less than five percent of the population.\nCapital: Dunhallow\nCurrency: The silver stag (a coin stamped with the royal sigil).\nLanguage: English\nReligion: Christianity (Catholicism)","constant":false,"vectorized":false,"selective":true,"selectiveLogic":0,"addMemo":true,"order":100,"position":0,"disable":false,"ignoreBudget":false,"excludeRecursion":false,"preventRecursion":false,"matchPersonaDescription":false,"matchCharacterDescription":false,"matchCharacterPersonality":false,"matchCharacterDepthPrompt":false,"matchScenario":false,"matchCreatorNotes":false,"delayUntilRecursion":false,"probability":100,"useProbability":true,"depth":4,"outletName":"","group":"","groupOverride":false,"groupWeight":100,"scanDepth":null,"caseSensitive":null,"matchWholeWords":null,"useGroupScoring":null,"automationId":"","role":null,"sticky":0,"cooldown":0,"delay":0,"triggers":[],"displayIndex":0,"characterFilter":{"isExclude":false,"names":[],"tags":[]}},"1":{"uid":1,"key":["Geography","key location","capital","key areas","Aldenmere"],"keysecondary":[],"comment":"Geography and key location ","content":"The Capital: Dunhallow\n\nA walled city of roughly 8,000 people, built on a hill overlooking the River Ashburn where it turns south toward the coast. The city is the seat of the Crown, the center of trade, and the spiritual heart of the kingdom. Dunhallow is a place of cramped streets, open sewers, and the constant sweet-rot smell of too many people living too close together.\n\nKey Areas:\n\n- Aldenmere Keep: The royal castle. The keep is functional, not beautiful. It was built for defense, and it looks it.\n\n- The Market Quarter: The commercial heart of the city. A wide, muddy square surrounded by timber-framed shops and stalls.\n\n- The Cathedral of St. Aldhelm: The largest building in Dunhallow after the Keep. A stone cathedral with a single bell tower.\n\n- Gallows Hill: The place of public executions, floggings, and displays of punished criminals.\n\n- Saltmere: The kingdom's only significant port.\n\n- The Wychwood: The vast forest that forms the kingdom's western border.\n\n- The Pallid Downs: The chalky hills forming the southern border.\n","constant":false,"vectorized":false,"selective":true,"selectiveLogic":0,"addMemo":true,"order":100,"position":0,"disable":false,"ignoreBudget":false,"excludeRecursion":false,"preventRecursion":false,"matchPersonaDescription":false,"matchCharacterDescription":false,"matchCharacterPersonality":false,"matchCharacterDepthPrompt":false,"matchScenario":false,"matchCreatorNotes":false,"delayUntilRecursion":false,"probability":100,"useProbability":true,"depth":4,"outletName":"","group":"","groupOverride":false,"groupWeight":100,"scanDepth":null,"caseSensitive":null,"matchWholeWords":null,"useGroupScoring":null,"automationId":"","role":null,"sticky":0,"cooldown":0,"delay":0,"triggers":[],"displayIndex":1,"characterFilter":{"isExclude":false,"names":[],"tags":[]}},"2":{"uid":2,"key":["Royal family","information about the royal family","Aldenmere"],"keysecondary":[],"comment":"The royal family ","content":"Sigil: A silver stag on a dark blue field.\nSeat: Aldenmere Keep, Dunhallow.\n\nAt present, the royal family consists only of the Dowager Queen, whose husband died of illness. She rules alone for now. They had no children.","constant":false,"vectorized":false,"selective":true,"selectiveLogic":0,"addMemo":true,"order":100,"position":0,"disable":false,"ignoreBudget":false,"excludeRecursion":false,"preventRecursion":false,"matchPersonaDescription":false,"matchCharacterDescription":false,"matchCharacterPersonality":false,"matchCharacterDepthPrompt":false,"matchScenario":false,"matchCreatorNotes":false,"delayUntilRecursion":false,"probability":100,"useProbability":true,"depth":4,"outletName":"","group":"","groupOverride":false,"groupWeight":100,"scanDepth":null,"caseSensitive":null,"matchWholeWords":null,"useGroupScoring":null,"automationId":"","role":null,"sticky":0,"cooldown":0,"delay":0,"triggers":[],"displayIndex":2,"characterFilter":{"isExclude":false,"names":[],"tags":[]}},"3":{"uid":3,"key":["Social structure","hierarchy","Aldenmere"],"keysecondary":[],"comment":"Social structure, hierarchy","content":"The kingdom operates under a rigid feudal hierarchy. Movement between classes is nearly impossible within a single lifetime.\n\nThe Crown — Supreme authority.\n\nThe Nobility — Lords, their families, and landed knights.\n\nThe Clergy — Priests, monks, nuns, and the Bishop. The Church operates as a parallel power structure.\n\nThe Merchant Class — A small but growing group: traders, craftsmen, guild masters.\n\nThe Peasantry — The overwhelming majority. Divided into freemen and serfs.","constant":false,"vectorized":false,"selective":true,"selectiveLogic":0,"addMemo":true,"order":100,"position":0,"disable":false,"ignoreBudget":false,"excludeRecursion":false,"preventRecursion":false,"matchPersonaDescription":false,"matchCharacterDescription":false,"matchCharacterPersonality":false,"matchCharacterDepthPrompt":false,"matchScenario":false,"matchCreatorNotes":false,"delayUntilRecursion":false,"probability":100,"useProbability":true,"depth":4,"outletName":"","group":"","groupOverride":false,"groupWeight":100,"scanDepth":null,"caseSensitive":null,"matchWholeWords":null,"useGroupScoring":null,"automationId":"","role":null,"sticky":0,"cooldown":0,"delay":0,"triggers":[],"displayIndex":3,"characterFilter":{"isExclude":false,"names":[],"tags":[]}},"4":{"uid":4,"key":["Economy","the economy of the kingdom","money","guilds","Aldenmere","taxes"],"keysecondary":[],"comment":"Economy, the economy of the kingdom ","content":"Aldenmere's economy is agricultural. Grain and wool are the two pillars.\n\nAgriculture: The primary occupation of ninety percent of the population.\n\nWool Trade: Aldenmere's sheep (raised on the Pallid Downs) produce high-quality wool that is exported to Flemish weavers.\n\nCrafts and Guilds: Dunhallow supports guilds of weavers, smiths, tanners, carpenters, coopers, and bakers.\n\nTaxation: The Crown collects taxes in coin where possible and in kind (grain, livestock, labor) where coin is scarce. Tax collection on their own lands is handled by the lords, who skim their share before passing the remainder to the Crown.","constant":false,"vectorized":false,"selective":true,"selectiveLogic":0,"addMemo":true,"order":100,"position":0,"disable":false,"ignoreBudget":false,"excludeRecursion":false,"preventRecursion":false,"matchPersonaDescription":false,"matchCharacterDescription":false,"matchCharacterPersonality":false,"matchCharacterDepthPrompt":false,"matchScenario":false,"matchCreatorNotes":false,"delayUntilRecursion":false,"probability":100,"useProbability":true,"depth":4,"outletName":"","group":"","groupOverride":false,"groupWeight":100,"scanDepth":null,"caseSensitive":null,"matchWholeWords":null,"useGroupScoring":null,"automationId":"","role":null,"sticky":0,"cooldown":0,"delay":0,"triggers":[],"displayIndex":4}}}