smlua_text_utils_dialog_replace(DIALOG_000, 1, 3, 95, 200, ("Super Mario\
        Parallel Stars\
\
SM64 Hack by Mese\
Supported by\
        RambiRampage\
Level Edit - Mese\
and RambiRampage\
\
Textures - Mese, Risio,\
Camden1101,\
and SMW Central\
Music Edit - Mese\
and RambiRampage\
\
Original Game -\
   Nintendo\
\
Tools - Skelux,\
Frauber, VL-Tone etc.\
\
Special Thanks -\
SMW Central, Kaze,\
and YOU!!\
This is my first SM64\
hack, Parallel Stars!\
\
Difficulty is not so high\
to finish the game, but\
a bit tough to complete.\
Please Enjoy the hack!\
\
Thanks.      - Mese"))

smlua_text_utils_dialog_replace(DIALOG_001, 1, 4, 95, 200, ("Hello, man!\
Are you finding tuxie?\
I saw her on the mountain\
side, with some trees."))

smlua_text_utils_dialog_replace(DIALOG_002, 1, 5, 95, 200, ("Hello, man!\
The house at the end of\
town has a warp zone.\
You can return to the\
top with that."))

smlua_text_utils_dialog_replace(DIALOG_003, 1, 5, 95, 200, ("Hey, you!\
There is a secret base,\
on this town.\
The base is well hidden\
on the snow ground.\
Well... there are reds,\
and, eh, a frozen star.\
You need to pass ices,\
to obtain frozen one.\
Can you?"))

smlua_text_utils_dialog_replace(DIALOG_004, 1, 3, 95, 200, ("Hi! I'll prepare the\
cannon for you!"))

smlua_text_utils_dialog_replace(DIALOG_005, 1, 4, 95, 200, ("Hey, Man!\
Do you wanna race with\
me to the next station?\
If you win, I give you\
a nice shiny thing.\
Do you wanna go?\
\
//Yup////Nope"))

smlua_text_utils_dialog_replace(DIALOG_006, 1, 3, 95, 200, ("nope"))

smlua_text_utils_dialog_replace(DIALOG_007, 1, 4, 95, 200, ("Hufff...fff...pufff...\
Oh... you are really fast!\
Ah... okay, I give you\
shiny thing... The star.\
Thank you for the race.\
I wanna revenge you...\
someday."))

smlua_text_utils_dialog_replace(DIALOG_008, 1, 4, 95, 200, ("This is an parallel world,\
bloomin' garden.\
You can find 7 stars on\
this world.\
First, you'd better meet\
owner of the garden,\
the Big Bob-omb."))

smlua_text_utils_dialog_replace(DIALOG_009, 1, 5, 30, 200, ("Long time, no see! Wow,\
have you gotten fast!\
Have you been training\
on the sly, or is it the\
power of the Stars?\
I've been feeling down\
about losing the last\
race. This is my home\
course--how about a\
rematch?\
The goal is in\
Windswept Valley.\
Ready?\
\
//Go//// Don't Go"))

smlua_text_utils_dialog_replace(DIALOG_010, 1, 4, 95, 200, ("You've stepped on the\
Wing Cap Switch. Wearing\
the Wing Cap, you can\
soar through the sky.\
Now Wing Caps will pop\
out of all the red blocks\
you find.\
\
Would you like to Save?\
\
//Yes////No"))

smlua_text_utils_dialog_replace(DIALOG_011, 1, 4, 95, 200, ("You've just stepped on\
the Metal Cap Switch!\
The Metal Cap makes\
Mario invincible.\
Now Metal Caps will\
pop out of all of the\
green blocks you find.\
\
Would you like to Save?\
\
//Yes////No"))

smlua_text_utils_dialog_replace(DIALOG_012, 1, 4, 95, 200, ("You've just stepped on\
the Vanish Cap Switch.\
The Vanish Cap makes\
Mario disappear.\
Now Vanish Caps will pop\
from all of the blue\
blocks you find.\
\
Would you like to Save?\
\
//Yes////No"))

smlua_text_utils_dialog_replace(DIALOG_013, 1, 5, 95, 200, ("You've collected 100\
coins! Mario gains more\
power from the world.\
Do you want to Save?\
//Yes////No"))

smlua_text_utils_dialog_replace(DIALOG_014, 1, 4, 95, 200, ("Wow! Another Star!\
Mario gains more courage\
from the power of the\
world.\
Do you want to Save?\
\
//You Bet//Not Now"))

smlua_text_utils_dialog_replace(DIALOG_015, 1, 2, 95, 150, ("You think get out here,\
right?\
Then, eat the poisoned\
soup.\
You can't get out here\
without doing that.\
Otherwise, you will stay\
here forever!"))

smlua_text_utils_dialog_replace(DIALOG_016, 1, 5, 95, 150, ("No.1 SOUP\
No.2 LIBRARY\
No.3 KITCHEN\
No.4 SLAVE\
No.5 CHAPEL"))

smlua_text_utils_dialog_replace(DIALOG_017, 1, 4, 95, 200, ("I'm the Big Bob-omb, \
owner of the garden,\
and king of the world!\
How dare you stomp on\
my garden? Go away!\
You'll never take away\
my Parallel Star!!\
I expel you, whooooosh!!"))

smlua_text_utils_dialog_replace(DIALOG_018, 1, 4, 95, 200, ("An sacred place,\
Ancient Cubic Temple.\
Here is ancient whomp."))

smlua_text_utils_dialog_replace(DIALOG_019, 1, 3, 95, 150, ("A red soup, warm soup,\
BLOOD soup.\
Eat it before it gets cold."))

smlua_text_utils_dialog_replace(DIALOG_020, 1, 6, 95, 150, ("DELICIOUS CAKE"))

smlua_text_utils_dialog_replace(DIALOG_021, 1, 5, 95, 200, ("Welcome.\
No one's home!\
Now scram--\
and don't come back!\
Gwa ha ha!"))

smlua_text_utils_dialog_replace(DIALOG_022, 1, 2, 95, 200, ("You need a key or\
more stars to open\
this door."))

smlua_text_utils_dialog_replace(DIALOG_023, 1, 3, 95, 200, ("This key doesn't fit!\
Maybe it's for another\
door...."))

smlua_text_utils_dialog_replace(DIALOG_024, 1, 5, 95, 200, ("You need Star power to\
open this door. Recover a\
Star from an enemy\
inside one of the castle's\
paintings."))

smlua_text_utils_dialog_replace(DIALOG_025, 1, 4, 95, 200, ("It takes the power of\
3 Stars to open this\
door. You need  more\
Stars."))

smlua_text_utils_dialog_replace(DIALOG_026, 1, 4, 95, 200, ("It takes the power of\
8 Stars to open this\
door. You need  more\
Stars."))

smlua_text_utils_dialog_replace(DIALOG_027, 1, 4, 95, 200, ("It takes the power of\
30 Stars to open this\
door. You need  more\
Stars."))

smlua_text_utils_dialog_replace(DIALOG_028, 1, 4, 95, 200, ("It takes the power of\
50 Stars to open this\
door. You need  more\
Stars."))

smlua_text_utils_dialog_replace(DIALOG_029, 1, 5, 95, 200, ("To open the door that\
leads to the 『endless『\
stairs, you need 70\
Stars.\
Bwa ha ha!"))

smlua_text_utils_dialog_replace(DIALOG_030, 1, 6, 30, 200, ("Hello! The Lakitu Bros.,\
cutting in with a live\
update on Mario's\
progress. He's about to\
learn a technique for\
sneaking up on enemies.\
The trick is this: He has\
to walk very slowly in\
order to walk quietly.\
\
\
\
And wrapping up filming\
techniques reported on\
earlier, you can take a\
look around using [C]> and\
[C]<. Press [C]| to view the\
action from a distance.\
When you can't move the\
camera any farther, the\
buzzer will sound. This is\
the Lakitu Bros.,\
signing off."))

smlua_text_utils_dialog_replace(DIALOG_031, 1, 5, 30, 200, ("No way! You beat me...\
again!! And I just spent\
my entire savings on\
these new Koopa\
Mach 1 Sprint shoes!\
Here, I guess I have to\
hand over this Star to\
the winner of the race.\
Congrats, Mario!"))

smlua_text_utils_dialog_replace(DIALOG_032, 1, 1, 95, 150, ("Be quiet in the Library."))

smlua_text_utils_dialog_replace(DIALOG_033, 1, 3, 95, 200, ("< BLOOMIN' GARDEN\
^ EMERALD NIGHT BAY\
> OTHER LEVELS"))

smlua_text_utils_dialog_replace(DIALOG_034, 1, 6, 30, 200, ("Good afternoon. The\
Lakitu Bros., here,\
reporting live from just\
outside the Princess's\
castle.\
\
Mario has just arrived\
on the scene, and we'll\
be filming the action live\
as he enters the castle\
and pursues the missing\
Power Stars.\
As seasoned cameramen,\
we'll be shooting from the\
recommended angle, but\
you can change the\
camera angle by pressing\
the [C] Buttons.\
If we can't adjust the\
view any further, we'll\
buzz. To take a look at\
the surroundings, stop\
and press [C]^.\
\
Press [A] to resume play.\
Switch camera modes with\
the [R] Button. Signs along\
the way will review these\
instructions.\
\
For now, reporting live,\
this has been the\
Lakitu Bros."))

smlua_text_utils_dialog_replace(DIALOG_035, 1, 5, 95, 150, ("-THE DREAM OF SOUP-\
\
\
\
\
No.1\
To get out here, eat\
the right soup.\
A memo tell you the\
material of soup.\
No.2\
The book is important.\
In-library use only.\
\
\
No.3\
There are some dishes\
in the cupboard.\
The rest of the soup is\
in the pot.\
No.4\
Good girl is waiting you.\
She have a good thing.\
She know a good thing.\
\
No.5\
There is the hungry\
gatekeeper, keeps\
document of poison.\
\
Finally\
Prepare to die,\
and drink the soup."))

smlua_text_utils_dialog_replace(DIALOG_036, 1, 3, 95, 200, ("There are some warps\
in this level. A pair of\
them is useful to search\
around. Another one\
leads you to.... nowhere.\
\
Can you find all?\
Hehehe...."))

smlua_text_utils_dialog_replace(DIALOG_037, 1, 2, 95, 200, ("I win! You lose!\
Ha ha ha ha!\
You're no slouch, but I'm\
a better sledder!\
Better luck next time!"))

smlua_text_utils_dialog_replace(DIALOG_038, 1, 3, 95, 200, ("Reacting to the Star\
power, the door slowly\
opens."))

smlua_text_utils_dialog_replace(DIALOG_039, 1, 3, 95, 150, ("Important condiments\
is not here.\
That is out of stock now."))

smlua_text_utils_dialog_replace(DIALOG_040, 1, 4, 95, 200, ("This is frozen mountain\
world. There is a slide,\
some snowmans, and\
a small village."))

smlua_text_utils_dialog_replace(DIALOG_041, 1, 4, 95, 200, ("I win, you lost, haha!\
Nevermind, you did\
nice run.\
Just I'm too fast!!"))

smlua_text_utils_dialog_replace(DIALOG_042, 1, 3, 95, 150, ("That is the obedient,\
unnamed slave for you.\
She obey your order.\
Please make a pet of\
her."))

smlua_text_utils_dialog_replace(DIALOG_043, 1, 3, 95, 200, ("< NIGHTMARE ROOM\
^ CUBIC BLOCK RUIN\
> SNOWY MOUNTAIN"))

smlua_text_utils_dialog_replace(DIALOG_044, 1, 5, 95, 200, ("Whooo's there? Whooo\
woke me up? It's still\
daylight--I should be\
sleeping!\
\
Hey, as long as I'm\
awake, why not take a\
short flight with me?\
Press and hold [A] to grab\
on. Release [A] to let go.\
I'll take you wherever\
you want to go, as long\
as my wings hold out.\
Watch my shadow, and\
grab on."))

smlua_text_utils_dialog_replace(DIALOG_045, 1, 6, 95, 200, ("Whew! I'm just about\
flapped out. You should\
lay off the pasta, Mario!\
That's it for now. Press\
[A] to let go. Okay,\
bye byyyyyyeeee!"))

smlua_text_utils_dialog_replace(DIALOG_046, 1, 5, 95, 150, ("The shiny avove the\
center, or the black\
knowledge of dream.\
The condiment is\
hidden on them."))

smlua_text_utils_dialog_replace(DIALOG_047, 1, 2, 95, 200, ("Hi! I'll prepare the\
cannon for you!"))

smlua_text_utils_dialog_replace(DIALOG_048, 1, 3, 95, 200, ("Welcome to the frozen\
slide! Slide down, to\
the star, carefully!"))

smlua_text_utils_dialog_replace(DIALOG_049, 1, 3, 95, 200, ("Yo, player! Hello!\
Why do you come here?\
\
...Well, I don't wanna\
cut off potential of skip,\
so I left some room.\
Unfortunately, here is\
empty... so, I put a\
mushroom.\
Please take it.\
Thanks."))

smlua_text_utils_dialog_replace(DIALOG_050, 1, 5, 95, 200, ("Hooray!\
This is Wing Cap Level.\
There are so colorful\
towers, a Cap Switch,\
and 5 parallel stars!"))

smlua_text_utils_dialog_replace(DIALOG_051, 1, 5, 95, 200, ("Wow, here is the First\
Bowser Level.\
There are 5 parallel\
stars, and Key.\
Is there Bowser? idk.\
Btw, level name is not\
a typo, this is just quote\
of AIR RAID FROM THA\
UNDAGROUND."))

smlua_text_utils_dialog_replace(DIALOG_052, 1, 6, 95, 200, ("Here is... a forest?\
Another world!\
But forest is kinda...\
cursed, or something.\
What is happen in the\
forest...?"))

smlua_text_utils_dialog_replace(DIALOG_053, 1, 4, 95, 200, ("Hehehe, okay!\
It's Lava Level time!\
Hmm, looks like too\
『parallelic『, right?\
Yes, here are some small\
stuffs Kappa\
I'm glad if you notice."))

smlua_text_utils_dialog_replace(DIALOG_054, 1, 4, 95, 200, ("Yay, Metal Cap Level!\
Be careful, lava is so\
hot, possibly melt metal\
Mario... No, not a joke.\
Also, you know, there\
are 5 parallel stars,\
and a Cap Switch!\
\
Note:\
The shell will help you\
so much."))

smlua_text_utils_dialog_replace(DIALOG_055, 1, 4, 30, 200, ("Hey-ey, Mario, buddy,\
howzit goin'? Step right\
up. You look like a fast\
sleddin' kind of guy.\
I know speed when I see\
it, yes siree--I'm the\
world champion sledder,\
you know. Whaddya say?\
How about a race?\
Ready...\
\
//Go//// Don't Go"))

smlua_text_utils_dialog_replace(DIALOG_056, 1, 6, 30, 200, ("You brrrr-oke my record!\
Unbelievable! I knew\
that you were the coolest.\
Now you've proven\
that you're also the\
fastest!\
I can't award you a gold\
medal, but here, take this\
Star instead. You've\
earned it!"))

smlua_text_utils_dialog_replace(DIALOG_057, 1, 4, 95, 200, ("Egad! My baby!! Have you\
seen my baby??? She's\
the most precious baby in\
the whole wide world.\
(They say she has my\
beak...) I just can't\
remember where I left\
her.\
Let's see...I stopped\
for herring and ice cubes,\
then I...oohh! I just\
don't know!"))

smlua_text_utils_dialog_replace(DIALOG_058, 1, 4, 95, 200, ("You found my precious,\
precious baby! Where\
have you been? How can\
I ever thank you, Mario?\
Oh, I do have this...\
...Star. Here, take it\
with my eternal\
gratitude."))

smlua_text_utils_dialog_replace(DIALOG_059, 1, 4, 95, 200, ("That's not my baby! She\
looks nothing like me!\
Her parents must be\
worried sick!"))

smlua_text_utils_dialog_replace(DIALOG_060, 1, 2, 95, 200, ("So... Here is the night\
bay parallel world.\
Be careful around the\
sunken ship, there are\
so many invisible walls.\
Water levels always\
have small amout of\
coins, so I decide to put\
only 110 coins here.\
Good luck!"))

smlua_text_utils_dialog_replace(DIALOG_061, 1, 3, 95, 200, ("Freezy lake side world.\
This level looks like...\
kinda way off a bit.\
Why? Cuz here is made\
by Rambi originally!\
And I modded a bit.\
I hope you enjoy the\
collaboration!"))

smlua_text_utils_dialog_replace(DIALOG_062, 1, 4, 95, 200, ("Here is a cheese toast...\
I mean, Mese's remix of\
Toasted Coast!!\
\
This time, the level is\
not so hard, and more\
looks like cheese Kappa.\
\
And I should say that,\
this level has 8 stars,\
I mean, 7 stars and\
1 secret level star.\
The secret level is timed\
race star, you have 32\
seconds for the race.\
Good luck!\
\
Note:\
Mese's time is 25.26"))

smlua_text_utils_dialog_replace(DIALOG_063, 1, 4, 95, 200, ("Hmm...\
Why do you come here?\
Well, I'm so surprised\
you find here...\
Okay, you win three\
mushrooms LOL.\
Thanks for playing!"))

smlua_text_utils_dialog_replace(DIALOG_064, 1, 5, 95, 200, ("Hi, here is the city of\
Copula line.\
It is not 『parallel『 level,\
my original.... or looks\
like other hacks? idk.\
You will see some SM64\
related names. LOL.\
Anyways, have fun for\
this level!"))

smlua_text_utils_dialog_replace(DIALOG_065, 1, 5, 95, 200, ("The maze is Vanish Cap\
Switch Level.\
You will be missing here.\
....and, 5 stars in here.\
Can you find all?"))

smlua_text_utils_dialog_replace(DIALOG_066, 1, 4, 95, 200, ("Hi, man.\
This is the last level,\
Rainbow Spiral.\
\
Ah, you know, there\
are some secrets levels,\
but yeah, this is the\
final 『Story『 level.\
Be careful, watch your\
steps, mind the gap."))

smlua_text_utils_dialog_replace(DIALOG_067, 1, 3, 95, 200, ("Your princess is in\
ANOTHER castle!!\
Bwa ha ha!!\
Then play with ghosts,\
and you will join ghosts!!\
Hahahahaha!!!!"))

smlua_text_utils_dialog_replace(DIALOG_068, 1, 5, 95, 200, ("I'm bothered about\
2.0.6 magic power, but\
somehow 2.0.9 works,\
formerly it cause crash.\
Thanks RNG."))

smlua_text_utils_dialog_replace(DIALOG_069, 1, 3, 95, 200, ("Hey, here is the factory\
of the second boss.\
\
If you get glitched, I am\
so sorry, because I want\
to put more fire.\
And yeah, there are\
even 5 stars, and 2nd\
boss battle.\
Ah... are you wondering\
the pipe behind start?\
You should detour, hehe."))

smlua_text_utils_dialog_replace(DIALOG_070, 1, 4, 95, 200, ("Yo man.\
Flooded city level here.\
Yes, flooded level, is like\
original world in C11.\
Thanks to aglab for new\
parallel cam patcher,\
for disable water hard\
coded cam!!"))

smlua_text_utils_dialog_replace(DIALOG_071, 1, 3, 95, 200, ("Howdy, here is the sky\
castle level.\
Originally I want to\
make three castles,\
but that require too\
many polies. I'm sad.\
Btw, I should say, this\
level has some lags,\
because this level is...\
kinda, tall."))

smlua_text_utils_dialog_replace(DIALOG_072, 1, 3, 95, 200, ("Here is my room...\
Oh wait, here WAS my\
room, I moved already.\
I don't develop this hack\
in 3 years cuz working,\
then make this.\
Nice story, huh?\
Anyways, enjoy."))

smlua_text_utils_dialog_replace(DIALOG_073, 1, 4, 95, 200, ("This pipe is closed.\
If you have not pressed\
the purple switch, you\
should go back to the\
night bay with a warp!"))

smlua_text_utils_dialog_replace(DIALOG_074, 1, 2, 95, 200, ("Here is the garden of\
learning SM64 『tricks『!\
Kaizo Universe?\
Nah, that was scrapped.\
Anyways, good luck for\
7 tricks to 7 stars !!"))

smlua_text_utils_dialog_replace(DIALOG_075, 1, 4, 95, 200, ("★1: Bomb-omb Clip\
If you feel like to run\
SM64 speedrun, you\
will meet this at first.\
Throw and regrab it.\
If you get backward\
momentum, you can\
clip the mesh to throw."))

smlua_text_utils_dialog_replace(DIALOG_076, 1, 3, 95, 200, ("Hmm, no creepy song?\
Too bright for that, so\
creator scrapped that.\
That will use another\
hack... maybe.\
\
Anyways, here is my\
parallel star, take it!"))

smlua_text_utils_dialog_replace(DIALOG_077, 1, 5, 95, 200, ("★2: Cannon-less\
Not a perfect imitation,\
because my modeling\
skill is bad, and thanks\
to SM64 collision logic.\
So this time star is\
perfectly visible now,\
and easier to get!\
Grab the ledge of tiny\
space, then you win!"))

smlua_text_utils_dialog_replace(DIALOG_078, 1, 4, 95, 200, ("★3: Chuckya Trick\
Have you played around\
in WDW with Chuckya?\
If you have, it is lucky.\
Throw down Chuckya,\
be cought by him while\
falling down, then flood\
to get light chuckya!"))

smlua_text_utils_dialog_replace(DIALOG_079, 1, 4, 95, 200, ("Owwwuu! Let me go!\
Uukee-kee! I was only\
teasing! Can't you take\
a joke?\
I'll tell you what, let's\
trade. If you let me go,\
I'll give you something\
really good.\
So, how about it?\
\
//Free him/ Hold on"))

smlua_text_utils_dialog_replace(DIALOG_080, 1, 1, 95, 200, ("Eeeh hee hee hee!"))

smlua_text_utils_dialog_replace(DIALOG_081, 1, 4, 95, 200, ("★4: Underwater Switch\
You can press that with\
enough vertical speed.\
a.k.a. Shigeru-drop!\
I wanna put grill, but\
object bank not allowed.\
So there are boxes and\
wall, like SM74 C2."))

smlua_text_utils_dialog_replace(DIALOG_082, 1, 3, 95, 200, ("Hello, man.\
Nice fortress, isn't it?\
\
...OK, OK, I know you\
wanna say, there is\
nicer one."))

smlua_text_utils_dialog_replace(DIALOG_083, 1, 3, 95, 200, ("Oh, you find me?\
Well, there is empty.\
Sorry for that.\
\
\
\
\
\
\
Just kidding!\
The shiny is here!\
Here you are."))

smlua_text_utils_dialog_replace(DIALOG_084, 1, 3, 95, 200, ("Ohhh, hello man.\
It's nice view, onto the\
wall, you agree?\
Well, here you are an\
shiny thing for sign of\
friendship, yay."))

smlua_text_utils_dialog_replace(DIALOG_085, 1, 4, 30, 200, (""))

smlua_text_utils_dialog_replace(DIALOG_086, 1, 4, 95, 200, ("★6: Lava-boost\
Boost up the lava fall!\
It is dangerous trick, so\
I put a spinning heart.\
Try it again and again,\
then you will learn this.\
I should say that: this is\
easier than vanilla."))

smlua_text_utils_dialog_replace(DIALOG_087, 1, 4, 95, 200, ("★7: BLJ For Win\
There are some kinds of\
BLJs: ceiling, elevator,\
slope, stair, and side.\
Test your BLJ skills,\
except the side BLJ.\
...or are you going to do\
the side BLJ?"))

smlua_text_utils_dialog_replace(DIALOG_088, 1, 5, 95, 200, ("★5: Ceiling Upwarp\
Hit the corner of ceiling\
and upwarp to mesh...\
I mean, hangable ceiling.\
Yes, we called this pole\
glitch, but this is not\
related with pole, only\
hangable ceiling logic."))

smlua_text_utils_dialog_replace(DIALOG_089, 1, 3, 95, 200, ("You know... here is an\
imitate of the Sphere.\
\
This is only the imitate,\
so no Kubus here, but I\
make some gimmick.\
At first, go straight and\
climb up walls.\
You can see the tower!"))

smlua_text_utils_dialog_replace(DIALOG_090, 1, 6, 95, 200, ("Bwa ha ha ha!\
You've stepped right into\
my trap, just as I knew\
you would! I warn you,\
『Friend,『 watch your\
step!"))

smlua_text_utils_dialog_replace(DIALOG_091, 2, 3, 95, 200, ("Hmm...\
Level has been changed,\
and looks like... green?\
Ya, the Sphere has been\
rotated, this is Veneno\
side of deuce!\
No quicksand here, but\
still mind the gap.\
\
Go up to the level, you\
will find a switch on\
the top of level!"))

smlua_text_utils_dialog_replace(DIALOG_092, 1, 4, 95, 200, ("You come here?\
...Okay, I will seal your\
soul, into the seal of\
Orichalcos....\
You will stuck here,\
and will never out again.\
BYE."))

smlua_text_utils_dialog_replace(DIALOG_093, 1, 5, 95, 200, ("You... again...\
Mario, why do you\
always get in the way...\
Princess, and the cake\
is mine! GRRRRRRRR"))

smlua_text_utils_dialog_replace(DIALOG_094, 1, 3, 95, 200, ("Here is the Levora side\
of trey.\
\
Do you already know?\
Every star select has\
unique rotate.\
And I put over 100\
coins each rotates.\
\
This time, climb to the\
top again. You will see\
what is the HOLE."))

smlua_text_utils_dialog_replace(DIALOG_095, 1, 3, 95, 200, ("『Ah... Yet another day\
with wonderful weather.『\
\
『Hey, Reimu. Are you\
slacking off again?『\
\
『I'm taking a break, duh.『\
\
\
『Hmph, she'll probably\
take a break for the\
entire day.『\
『And what about\
tomorrow?『\
\
『The day the shrine is\
finished, haha.『"))

smlua_text_utils_dialog_replace(DIALOG_096, 1, 3, 95, 200, ("So, here is Baratrok\
side of cater.\
What is the same place?\
You know, the sphere\
always has the same\
place star.\
So this time, the same\
place as star 1.\
Good luck again!"))

smlua_text_utils_dialog_replace(DIALOG_097, 1, 5, 95, 200, ("Don't be a pushover!\
If anyone tries to shove\
you around, push back!\
It's one-on-one, with a\
fiery finish for the loser!"))

smlua_text_utils_dialog_replace(DIALOG_098, 1, 2, 95, 200, ("Come on in here...\
...heh, heh, heh..."))

smlua_text_utils_dialog_replace(DIALOG_099, 1, 5, 95, 200, ("Eh he he...\
You're mine, now, hee hee!\
I'll pass right through\
this wall. Can you do\
that? Heh, heh, heh!"))

smlua_text_utils_dialog_replace(DIALOG_100, 1, 3, 95, 200, ("Ukkiki...Wakkiki...kee kee!\
Ha! I snagged it!\
It's mine! Heeheeheeee!"))

smlua_text_utils_dialog_replace(DIALOG_101, 1, 3, 95, 200, ("Ackk! Let...go...\
You're...choking...me...\
Cough...I've been framed!\
This Cap? Oh, all right,\
take it. It's a cool Cap,\
but I'll give it back.\
I think it looks better on\
me than it does on you,\
though! Eeeee! Kee keee!"))

smlua_text_utils_dialog_replace(DIALOG_102, 1, 3, 95, 200, ("Well, this is crudelo side\
of cinque.\
\
Again, no quicksands\
here, I hope you just\
enjoy the atmosphere.\
No deadly puzzle here\
either, but some sparkle\
of stars."))

smlua_text_utils_dialog_replace(DIALOG_103, 1, 4, 95, 200, ("Finally, you reached\
ombru side of sice.\
There are 8 reds, you\
know.\
How did you like this\
level?\
Too hard? Feeling like\
a huge spike?\
Ah, I know, I made this\
level so hard..."))

smlua_text_utils_dialog_replace(DIALOG_104, 1, 5, 95, 200, ("The shadowy star in front\
of you is a 『Star\
Marker.『 When you collect\
all 8 Red Coins, the Star\
will appear here."))

smlua_text_utils_dialog_replace(DIALOG_105, 1, 3, 95, 200, ("Ready for blastoff! Come\
on, hop into the cannon!"))

smlua_text_utils_dialog_replace(DIALOG_106, 1, 2, 95, 200, ("Ready for blastoff! Come\
on, hop into the cannon!"))

smlua_text_utils_dialog_replace(DIALOG_107, 1, 3, 95, 200, ("Ghosts...\
...don't...\
...DIE!\
Heh, heh, heh!\
Can you get out of here...\
...alive?"))

smlua_text_utils_dialog_replace(DIALOG_108, 1, 2, 95, 200, ("Boooooo-m! Here comes\
the master of mischief,\
the tower of terror,\
the Big Boo!\
Ka ha ha ha..."))

smlua_text_utils_dialog_replace(DIALOG_109, 1, 4, 95, 200, ("Ooooo Nooooo!\
Talk about out-of-body\
experiences--my body\
has melted away!\
Have you run in to any\
headhunters lately??\
I could sure use a new\
body!\
Brrr! My face might\
freeze like this!"))

smlua_text_utils_dialog_replace(DIALOG_110, 1, 5, 95, 200, ("I need a good head on my\
shoulders. Do you know of\
anybody in need of a good\
body? Please! I'll follow\
you if you do!"))

smlua_text_utils_dialog_replace(DIALOG_111, 1, 4, 95, 200, ("Perfect! What a great\
new body! Here--this is a\
present for you. It's sure\
to warm you up."))

smlua_text_utils_dialog_replace(DIALOG_112, 1, 4, 95, 200, ("Collect as many coins as\
possible! They'll refill\
your Power Meter.\
\
You can check to see how\
many coins you've\
collected in each of the\
15 enemy worlds.\
You can also recover\
power by touching the\
Spinning Heart.\
\
The faster you run\
through the heart, the\
more power you'll recover."))

smlua_text_utils_dialog_replace(DIALOG_113, 1, 6, 95, 200, ("There are special Caps in\
the red, green and blue\
blocks. Step on the\
switches in the hidden\
courses to activate the\
Cap Blocks."))

smlua_text_utils_dialog_replace(DIALOG_114, 1, 5, 95, 200, ("Here is my stone cube\
temple. We, whomps,\
think this is so sacred\
temple. Will you steal\
our treasure, or break\
this temple? I'm not\
accept that. I will crush\
you here, and you can't\
finish your plan. Do you\
want absolutely to do\
your plan? Okay, then\
try to pound me.\
If you defeat me, I\
accept your plan."))

smlua_text_utils_dialog_replace(DIALOG_115, 1, 5, 95, 200, ("No! I'm crushed!\
I keep my promise,\
I accept you to do your\
plan, but eh.... Please\
don't break our temple....\
And I take this with you.\
My treasure, shiny star,\
is suitable to you...."))

smlua_text_utils_dialog_replace(DIALOG_116, 1, 5, 95, 200, ("Whaaa....Whaaat?\
Why do you know how to\
beat me?!\
Sure, I accept your brave,\
and here is my star!\
Farewell, brave man.\
Fizzzzzz......"))

smlua_text_utils_dialog_replace(DIALOG_117, 1, 1, 95, 200, ("NOW YOU REACHED HERE\
NICE TRY, BRO\
YES, THE FORT IS MINE\
NOW I ELIMINATE YOU\
BYE"))

smlua_text_utils_dialog_replace(DIALOG_118, 1, 1, 95, 200, ("OHHHHHHHHHH....\
MANNNNNNN....\
NO WAY...."))

smlua_text_utils_dialog_replace(DIALOG_119, 1, 6, 95, 200, ("Grrr! I was a bit\
careless. This is not as I\
had planned...but I still\
hold the power of the\
Stars, and I still have\
Peach.\
Bwa ha ha! You'll get no\
more Stars from me! I'm\
not finished with you yet,\
but I'll let you go for\
now. You'll pay for this...\
later!"))

smlua_text_utils_dialog_replace(DIALOG_120, 1, 4, 95, 200, ("Ooowaah! Can it be that\
I've lost??? The power of\
the Stars has failed me...\
this time.\
Consider this a draw.\
Next time, I'll be in\
perfect condition.\
\
Now, if you want to see\
your precious Princess,\
come to the top of the\
tower.\
I'll be waiting!\
Gwa ha ha ha!"))

smlua_text_utils_dialog_replace(DIALOG_121, 1, 2, 95, 200, ("Holy shit, I lost again,\
always like this.\
This defeat is like my\
life.\
Beginning a lot of\
things, left undone.\
And nobody loves me.\
\
...Bye, man."))

smlua_text_utils_dialog_replace(DIALOG_122, 1, 4, 95, 200, ("The Black Hole\
Right: Work Elevator\
/// Cloudy Maze\
Left: Underground Lake"))

smlua_text_utils_dialog_replace(DIALOG_123, 1, 4, 95, 200, ("Metal Cavern\
Right: To Waterfall\
Left: Metal Cap Switch"))

smlua_text_utils_dialog_replace(DIALOG_124, 1, 4, 95, 200, ("Work Elevator\
Danger!!\
Read instructions\
thoroughly!\
Elevator continues in the\
direction of the arrow\
activated."))

smlua_text_utils_dialog_replace(DIALOG_125, 1, 3, 95, 200, ("Hazy Maze-Exit\
Danger! Closed.\
Turn back now."))

smlua_text_utils_dialog_replace(DIALOG_126, 2, 3, 95, 200, ("Up: Black Hole\
Right: Work Elevator\
/// Hazy Maze"))

smlua_text_utils_dialog_replace(DIALOG_127, 3, 4, 95, 200, ("Underground Lake\
Right: Metal Cave\
Left: Abandoned Mine\
///(Closed)\
A gentle sea dragon lives\
here. Pound on his back to\
make him lower his head.\
Don't become his lunch."))

smlua_text_utils_dialog_replace(DIALOG_128, 1, 4, 95, 200, ("You must fight with\
honor! It is against the\
royal rules to throw the\
king out of the ring!"))

smlua_text_utils_dialog_replace(DIALOG_129, 1, 5, 95, 200, ("Welcome to the Vanish\
Cap Switch Course! All of\
the blue blocks you find\
will become solid once you\
step on the Cap Switch.\
You'll disappear when you\
put on the Vanish Cap, so\
you'll be able to elude\
enemies and walk through\
many things. Try it out!"))

smlua_text_utils_dialog_replace(DIALOG_130, 1, 5, 95, 200, ("Welcome to the Metal Cap\
Switch Course! Once you\
step on the Cap Switch,\
the green blocks will\
become solid.\
When you turn your body\
into metal with the Metal\
Cap, you can walk\
underwater! Try it!"))

smlua_text_utils_dialog_replace(DIALOG_131, 1, 5, 95, 200, ("Welcome to the Wing Cap\
Course! Step on the red\
switch at the top of the\
tower, in the center of\
the rainbow ring.\
When you trigger the\
switch, all of the red\
blocks you find will\
become solid.\
\
Try out the Wing Cap! Do\
the Triple Jump to take\
off and press [Z] to land.\
\
\
Pull back on the Control\
Stick to go up and push\
forward to nose down,\
just as you would when\
flying an airplane."))

smlua_text_utils_dialog_replace(DIALOG_132, 1, 4, 95, 200, ("Whoa, Mario, pal, you\
aren't trying to cheat,\
are you? Shortcuts aren't\
allowed.\
Now, I know that you\
know better. You're\
disqualified! Next time,\
play fair!"))

smlua_text_utils_dialog_replace(DIALOG_133, 1, 6, 95, 200, ("Am I glad to see you! The\
Princess...and I...and,\
well, everybody...we're all\
trapped inside the castle\
walls.\
\
Bowser has stolen the\
castle's Stars, and he's\
using their power to\
create his own world in\
the paintings and walls.\
\
Please recover the Power\
Stars! As you find them,\
you can use their power\
to open the doors that\
Bowser has sealed.\
\
There are four rooms on\
the first floor. Start in\
the one with the painting\
of Bob-omb inside. It's\
the only room that Bowser\
hasn't sealed.\
When you collect eight\
Power Stars, you'll be\
able to open the door\
with the big star. The\
Princess must be inside!"))

smlua_text_utils_dialog_replace(DIALOG_134, 1, 5, 95, 200, ("The names of the Stars\
are also hints for\
finding them. They are\
displayed at the beginning\
of each course.\
You can collect the Stars\
in any order. You won't\
find some Stars, enemies\
or items unless you select\
a specific Star.\
After you collect some\
Stars, you can try\
another course.\
We're all waiting for\
your help!"))

smlua_text_utils_dialog_replace(DIALOG_135, 1, 5, 95, 200, ("It was Bowser who stole\
the Stars. I saw him with\
my own eyes!\
\
\
He's hidden six Stars in\
each course, but you\
won't find all of them in\
some courses until you\
press the Cap Switches.\
The Stars you've found\
will show on each course's\
starting screen.\
\
\
If you want to see some\
of the enemies you've\
already defeated, select\
the Stars you recovered\
from them."))

smlua_text_utils_dialog_replace(DIALOG_136, 1, 6, 95, 200, ("Wow! You've already\
recovered that many\
Stars? Way to go, Mario!\
I'll bet you'll have us out\
of here in no time!\
\
Be careful, though.\
Bowser and his band\
wrote the book on 『bad.『\
Take my advice: When you\
need to recover from\
injuries, collect coins.\
Yellow Coins refill one\
piece of the Power Meter,\
Red Coins refill two\
pieces, and Blue Coins\
refill five.\
\
To make Blue Coins\
appear, pound on Blue\
Coin Blocks.\
\
\
\
Also, if you fall from\
high places, you'll\
minimize damage if you\
Pound the Ground as you\
land."))

smlua_text_utils_dialog_replace(DIALOG_137, 1, 6, 95, 200, ("Thanks, Mario! The castle\
is recovering its energy\
as you retrieve Power\
Stars, and you've chased\
Bowser right out of here,\
on to some area ahead.\
Oh, by the by, are you\
collecting coins? Special\
Stars appear when you\
collect 100 coins in each\
of the 15 courses!"))

smlua_text_utils_dialog_replace(DIALOG_138, 1, 3, 30, 200, ("Down: Underground Lake\
Left: Black Hole\
Right: Hazy Maze (Closed)"))

smlua_text_utils_dialog_replace(DIALOG_139, 1, 6, 30, 200, ("Above: Automatic Elevator\
Elevator begins\
automatically and follows\
pre-set course.\
It disappears\
automatically, too."))

smlua_text_utils_dialog_replace(DIALOG_140, 1, 6, 30, 200, ("Elevator Area\
Right: Hazy Maze\
/// Entrance\
Left: Black Hole\
///Elevator 1\
Arrow: You are here"))

smlua_text_utils_dialog_replace(DIALOG_141, 1, 5, 95, 200, ("You've recovered one of\
the stolen Power Stars!\
Now you can open some of\
the sealed doors in the\
castle.\
Try the Princess's room\
on the second floor and\
the room with the\
painting of Whomp's\
Fortress on Floor 1.\
Bowser's troops are still\
gaining power, so you\
can't give up. Save us,\
Mario! Keep searching for\
Stars!"))

smlua_text_utils_dialog_replace(DIALOG_142, 1, 5, 95, 200, ("You've recovered three\
Power Stars! Now you can\
open any door with a 3\
on its star.\
\
You can come and go from\
the open courses as you\
please. The enemies ahead\
are even meaner, so be\
careful!"))

smlua_text_utils_dialog_replace(DIALOG_143, 1, 6, 95, 200, ("You've recovered eight of\
the Power Stars! Now you\
can open the door with\
the big Star! But Bowser\
is just ahead...can you\
hear the Princess calling?"))

smlua_text_utils_dialog_replace(DIALOG_144, 1, 6, 95, 200, ("You've recovered 30\
Power Stars! Now you can\
open the door with the\
big Star! But before you\
move on, how's it going\
otherwise?\
Did you pound the two\
columns down? You didn't\
lose your hat, did you?\
If you did, you'll have to\
stomp on the condor to\
get it back!\
They say that Bowser has\
sneaked out of the sea\
and into the underground.\
Have you finally\
cornered him?"))

smlua_text_utils_dialog_replace(DIALOG_145, 1, 6, 95, 200, ("You've recovered 50\
Power Stars! Now you can\
open the Star Door on the\
third floor. Bowser's\
there, you know.\
\
Oh! You've found all of\
the Cap Switches, haven't\
you? Red, green and blue?\
The Caps you get from the\
colored blocks are really\
helpful.\
Hurry along, now. The\
third floor is just ahead."))

smlua_text_utils_dialog_replace(DIALOG_146, 1, 6, 95, 200, ("You've found 70 Power\
Stars! The mystery of the\
endless stairs is solved,\
thanks to you--and is\
Bowser ever upset! Now,\
on to the final bout!"))

smlua_text_utils_dialog_replace(DIALOG_147, 1, 1, 95, 150, ("No.... way....\
... you... are....\
never....\
.... supporse....\
... to... be....\
..... here.....\
This.... is....\
.... never....\
supporse... to....\
....happen....\
This.... is....\
the... nightmare....\
Leave.... now....\
.... please...."))

smlua_text_utils_dialog_replace(DIALOG_148, 1, 6, 95, 200, ("Snowman Mountain ahead.\
Keep out! And don't try\
the Triple Jump over the\
ice block shooter.\
\
\
If you fall into the\
freezing pond, your power\
decreases quickly, and\
you won't recover\
automatically.\
//--The Snowman"))

smlua_text_utils_dialog_replace(DIALOG_149, 1, 3, 95, 200, ("Welcome to\
Princess Toadstool's\
secret slide!\
There's a Star hidden\
here that Bowser couldn't\
find.\
When you slide, press\
forward to speed up,\
pull back to slow down.\
If you slide really\
fast, you'll win the Star!"))

smlua_text_utils_dialog_replace(DIALOG_150, 1, 5, 95, 200, ("Waaaa! You've flooded my\
house! Wh-why?? Look at\
this mess! What am I\
going to do now?\
\
The ceiling's ruined, the\
floor is soaked...what to\
do, what to do? Huff...\
huff...it makes me so...\
MAD!!!\
Everything's been going\
wrong ever since I got\
this Star...It's so shiny,\
but it makes me feel...\
strange..."))

smlua_text_utils_dialog_replace(DIALOG_151, 1, 5, 95, 200, ("Rhinoceroach OpieOP"))

smlua_text_utils_dialog_replace(DIALOG_152, 1, 4, 95, 200, ("Whens nerf Kappa"))

smlua_text_utils_dialog_replace(DIALOG_153, 1, 4, 95, 200, ("Hey! Who's there?\
What's climbing on me?\
Is it an ice ant?\
A snow flea?\
Whatever it is, it's\
bugging me! I think I'll\
blow it away!"))

smlua_text_utils_dialog_replace(DIALOG_154, 1, 3, 95, 200, ("Hello, man.\
Nice fortress, isn't it?\
\
...OK, OK, I know you\
wanna say, there is\
nicer one.\
...Oh wait, I don't have\
that cuz I've given you."))

smlua_text_utils_dialog_replace(DIALOG_155, 1, 5, 95, 200, ("Hmm, no creepy song?\
Too bright for that, so\
creator scrapped that.\
That will use another\
hack... maybe."))

smlua_text_utils_dialog_replace(DIALOG_156, 1, 3, 95, 200, ("Oh, you find me?\
Well, there is empty.\
Sorry, this time no star."))

smlua_text_utils_dialog_replace(DIALOG_157, 1, 4, 95, 200, ("Yeah, here is the final\
act of this hack,\
my recreation of \
Rainbow Ride!!\
You see, this level has\
100 purple coins, only\
one star for that.\
Good luck, have fun!"))

smlua_text_utils_dialog_replace(DIALOG_158, 1, 3, 95, 200, ("Yo, yo, yo, this is the\
final numbering level,\
Parallel Portal!\
There 4 『Parallel『 levels\
are waiting for you.\
Good luck!"))

smlua_text_utils_dialog_replace(DIALOG_159, 1, 4, 95, 200, ("Parallel Tourism?\
Yeah, 8 reds time!!\
Each portal has 2 reds.\
Good luck!"))

smlua_text_utils_dialog_replace(DIALOG_160, 1, 5, 95, 200, ("Kaizo Mode Activated.\
You have only 1 HP,\
and you have to go to\
all 4 『Parallel『 level.\
Good luck to good fight."))

smlua_text_utils_dialog_replace(DIALOG_161, 1, 4, 30, 200, ("Mario!!!\
It that really you???\
It has been so long since\
our last adventure!\
They told me that I might\
see you if I waited here,\
but I'd just about given\
up hope!\
Is it true? Have you\
really beaten Bowser? And\
restored the Stars to the\
castle?\
And saved the Princess?\
I knew you could do it!\
Now I have a very special\
message for you.\
『Thanks for playing Super\
Mario 64! This is the\
end of the game, but not\
the end of the fun.\
We want you to keep on\
playing, so we have a\
little something for you.\
We hope that you like it!\
Enjoy!!!『\
\
The Super Mario 64 Team"))

smlua_text_utils_dialog_replace(DIALOG_162, 1, 4, 95, 200, ("Ohhh, hello again man.\
You find more shiny?\
It's so great!\
\
Well, here you are \
another shiny thing.\
You say why?\
It's only I wanna do."))

smlua_text_utils_dialog_replace(DIALOG_163, 1, 2, 95, 200, ("Holy shit, I lost again,\
always like this.\
This defeat is like my\
life.\
Beginning a lot of\
things, left undone.\
And nobody loves me.\
\
Ah, you have 120 or\
some stars?\
Okay, I would say...\
\
The world contains\
151 stars.\
And last one requires\
150 stars.\
Yeah, you know, at the\
mystery tower.\
FINAL ACT - \
     IN THE RAINBOW\
Hope you enjoy it.\
Thanks, bye."))

smlua_text_utils_dialog_replace(DIALOG_164, 1, 4, 95, 200, ("Mario! What's up, pal?\
I haven't been on the\
slide lately, so I'm out\
of shape.\
Still, I'm always up for a\
good race, especially\
against an old sleddin'\
buddy.\
Whaddya say?\
Ready...set...\
\
//Go//// Don't Go"))

smlua_text_utils_dialog_replace(DIALOG_165, 1, 5, 95, 200, ("Hmm, floating coins?\
Yeah, the maze is now\
invisible.... kinda.\
You can see reflection,\
so watch carefully..."))

smlua_text_utils_dialog_replace(DIALOG_166, 1, 4, 95, 200, ("I'll be back soon.\
I'm out training now,\
so come back later.\
//--Koopa the Quick"))

smlua_text_utils_dialog_replace(DIALOG_167, 1, 2, 95, 200, ("I digged hole in there,\
and something hide in."))

smlua_text_utils_dialog_replace(DIALOG_168, 1, 4, 95, 200, ("Fairy\
Fairy\
Fairy Circle\
Fairy Circle\
Rhinoceroach\
Rhinoceroach\
Rhinoceroach\
EVOLVE\
Then you DIE."))

smlua_text_utils_dialog_replace(DIALOG_169, 1, 4, 95, 200, ("Keep out!\
That means you!\
Arrgghh!\
\
Anyone entering this cave\
without permission will\
meet certain disaster."))

