ACTOR HQBagSpawner1: RandomSpawner replaces Backpack
{
	DropItem "BagSpawn"
	DropItem "HQBackpack"
	DropItem "HQFunGun"
}

ACTOR BagSpawn
{
	DropItem HQBackpack 255
	DropItem HQFunGun 255
	States
	{
	Spawn:
		TNT1 A 0
		TNT1 A 1 A_NoBlocking
		Stop
	}
}