local mod = get_mod("quick_level_mastery")

mod.enable_debug                               = mod:get("debug_setting")
mod.enable_view_armoury                 = mod:get("store_armoury")
mod.enable_view_armoury_brunt           = mod:get("store_brunts")
mod.enable_view_armoury_requisition     = mod:get("store_requisition")
--mod.enable_view_hadron                = mod:get("store_hadron_entreat")
mod.enable_view_melk                    = mod:get("store_melk")
mod.enable_view_melk_mystery            = false --mod:get("store_melk_mystery")
mod.enable_view_melk_acquisitions       = mod:get("store_melk_acquisitions")

BruntsSacrificeView = mod:io_dofile("quick_level_mastery/scripts/views/brunts_view")
RequisitionSacrificeView = mod:io_dofile("quick_level_mastery/scripts/views/requisition_view")
MysterySacrificeView = mod:io_dofile("quick_level_mastery/scripts/views/mystery_view")
AcquisitionsSacrificeView = mod:io_dofile("quick_level_mastery/scripts/views/acquisitions_view")
QuickSacrifice = mod:io_dofile("quick_level_mastery/scripts/quick_sacrifice")

mod.on_setting_changed = function()
    mod.enable_debug                               = mod:get("debug_setting")
    mod.enable_view_armoury                 = mod:get("store_armoury")
    mod.enable_view_armoury_brunt           = mod:get("store_brunts")
    mod.enable_view_armoury_requisition     = mod:get("store_requisition")
    --mod.enable_view_hadron                  = mod:get("store_hadron_entreat")
    mod.enable_view_melk                    = mod:get("store_melk")
    mod.enable_view_melk_mystery            = false --mod:get("store_melk_mystery")
    mod.enable_view_melk_acquisitions       = mod:get("store_melk_acquisitions")
end