MAP MAP01 { LevelName= "Catacombover" Levelpic= "CATCMB" Next = "MAP02" Music = "D_MAP01" } MAP MAP02 { LevelName = "Caco's Keep" Levelpic= "CCKEEP" Next = "MAP03" Music = "D_MAP02" } MAP MAP03 { LevelName = "Beneath Bloodstone" Levelpic= "BNBLOOD" Next = "MAP04" Music = "D_MAP03" } MAP MAP04 { LevelName = "Pumpkin Delight" Levelpic= "PUMPDE" Next = "MAP05" Music = "D_MAP04" } MAP MAP05 { LevelName = "The Imps in the Walls" Levelpic= "IMPWALL" Next = "MAP06" Music = "D_MAP05" } MAP MAP06 { LevelName = "Darkwood" Levelpic= "DARKWD" Next = "MAP07" Music = "D_MAP06" Intertext = clear } MAP MAP07 { LevelName = "Shadow over Silverspring" Levelpic= "SHADOVSI" Next = "MAP08" NextSecret= "MAP31" IntertextSecret= "", "", "All Hallows Eve...", "The night of restless spirits.", "The UAC should have known better than to", "mess with the occult on a night like this.", "'Some bastards never learn'", "you mutter to yourself as you load ", "another shell and get ready to send ", "more of the dead back to their graves." InterBackdrop= "OMRBLF00" InterMusic="D_READ_M" Skytexture="rsky2" Music = "D_MAP07" } MAP MAP08 { LevelName = "The Torture Garden" Levelpic = "TORTUREG" Next = "MAP09" Music = "D_MAP08" } MAP MAP09 { LevelName = "Norwitch Lane" Levelpic = "NORWITL" Next = "MAP10" Music = "D_MAP09" } MAP MAP10 { LevelName = "King boner's House of fisting" Levelpic= "KBHOF" Next = "MAP11" Music = "D_MAP10" } MAP MAP11 { LevelName = "The Other Dario" Levelpic= "OTHERDAR" Music = "D_MAP11" Next = "MAP12" Intertext = clear } MAP MAP12 { LevelName = "Checkmate" Levelpic = "CHECKMT" Next = "MAP13" Music = "D_MAP12" } MAP MAP13 { LevelName = "Devil Garden" Levelpic = "DEVGARD" Next = "MAP14" Music = "D_MAP13" } MAP MAP14 { LevelName= "Autumn Mausoleum" Levelpic = "AUTUMNM" Next = "MAP15" Music = "D_MAP14" } MAP MAP15 { LevelName= "The Monster Mash" Levelpic = "MONSTERM" LevelPic= "MONSTERM" Music = "D_MAP15" InterBackdrop= "OMRBLF00" InterText= "", "", "An eerie silence falls. Is that it?", "Is it over? Do the dead finally rest again?", "In the distance...", "you hear a voice in a strange language...", "Is that Sumerian...?", "Suddenly you can hear the scrabbling ", "of fingernails on coffin lids", "six feet underground.", "", "", "Oh shit, here we go again..." InterMusic = "D_DM2INT" EndGame = true EndPic = "CREDIT" } MAP MAP31 { LevelName = "Pumpkination" Levelpic = "PUMPKN" Next = "MAP08" NextSecret= "MAP32" Intertextsecret= "", "", "You're exhausted, but you keep going", "just to survive.", "Will this nightmare never end...?", "This time you decide to", "head in a different path...", "", "You discovered this horrible secret place.", "Those demons are hiding here,", "Better stay sharp.", "", "Things are gonna get ugly." InterBackdrop= "OMRBLF00" InterMusic="D_READ_M" Music = "D_MAP31" } MAP MAP32 { LevelName = "Tricks n' Treats" Levepic = "TRICKNTR" Next = "MAP33" Music ="D_MAP32" } MAP MAP33 { LevelName= "Uncle Reggie's Candy Factory" levelpic = "REGGIE" Next = "MAP08" Music="D_MAP33" Skytexture="RSKY3VR" }