CREDITS:

Sprites
Mugshot - Skelegant
Status bar, carousel icons - AshtralFiend
Blood, smoke and spark effect - Alaux
Casings - Skelegant
NUGhud - original template by liPillON , new HUD graphics by AshtralFiend (widgets, font and some ammo icons), myself (micro missile icon) and Skelegant (body)

Weapons:
Arms - Skelegant
Wrench - Ripped by CaptainJ, original model by CUBICcube [https://sketchfab.com/3d-models/game-wrench-3a7778d76d8742b1a0b0e385557a6e4c], further enhanced by Tesefy
Micro missile launcher - slightly edited by me, base by Tesefy
Revolver - Ripped by CaptainJ, original model by Paul C [https://sketchfab.com/3d-models/cyberpunk-revolver-10d9dc3caa4146008138b0680333ee71]
Shotguns - Amuscaria, sourced from Demon Eclipse with the auto shotgun being recolored by Skelegant
Rifle - Tesefy aka Sonik.o.Fan, commissioned by me
Clusterbomb launcher - Tesefy aka Sonik.o.Fan
Spike gun and BFG - Amuscaria, sourced from Demon Eclipse

Projectiles:
Clusterbomb - Amuscaria and Skelegant
Blaster bolt - ID software, extra frames by Skelegant
Spikes - Amuscaria
Ghost ball and seeking ghosts - Amuscaria

Pickups:
Shells - Mikwinski
Clip, ammo box, shell box - Skelegant
Clusterbomb, clusterbomb pile - Amuscaria
Cells - Skelegant
Green armor - Cybermonday
Blue armor - Tesefy, Skelegant
Stimpack, medikit - Cybermonday
Health and armor bonus - Tesefy
Backpack - Nooze Arts
Berserk - SuperCupcakeTactics

Sounds:
Use sound - Half-Life
Landing sound - Quake 3
Secret sound - Quake 2, mixed with one of my songs
Item pickup sound - Quake 3/2
Weapon pickup sound - Quake 4
Player sounds - Quake 3 (specifically, Razor)

Wrench - Prey 2006
Micro missile launcher - Fallout New Vegas, Doom 2016
Revolver - Fallout New Vegas
Shotgun - Per Kristian HD sounds, Doom 3 (I do believe the firing sound was specifically edited by Xaser, however)
Auto shotgun - Fallout 3/NV, Soldier of Fortune
Rifle - Loading sounds from Fallout New Vegas, firing and cocking sound from Quake 4
Clusterbomb launcher - Fallout 3/NV, Quake 2, Quake 4
Spike gun - Quake 3 Team Arena, with the ready sound put together from what I believe is a gate sound from Heretic 2 and a crossbow being drawn found on Pixabay Sounds, the vent sound is from Heretic 2 as well
??? - Prey 2006

Casing sounds - Fallout 3/NV, Half-Life 2

Code
A few code bits from Alaux' SD21 is present, namely for the casing spawners, bullet puffs/smoke and explosion effects
Some minor parts of Goregrinder were consulted for custom codepointers
Special thanks to BigStronk for assisting in making this mod compatible with damn near every other mod or wad which uses DEHextra, DSDHacked or otherwise makes use of a Dehacked patch created with Decohack
Special thanks to PufferPheesh, whose Crispy n Brutal rifle code was consulted and applied to the auto shotgun and new rifle
