"VertexlitGeneric"
{
	"$basetexture" "models/MMmallow/LinkHW/Hero_Mask_D"
                "$bumpmap" "models/MMmallow/LinkHW/Hero_Mask_N"

	"$phong" "1"
	"$phongboost" "0.5"
	"$phongexponent" "2"
	"$phongfresnelranges" "[0.4 0.5 1]"
	"$phongalbedotint" "1"
}
