Display Name = "Pocket Castle 1F North"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 228, 40, 3, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 228, 40, 3, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 228, 40, 3, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 273, 12, 11, 0, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 273, 11, 11, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 268, 11, 28, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 269, 27, 21, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 271, 19, 41, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 271, 19, 41, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 271, 19, 41, 0, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 230, 24, 5, 0, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 230, 24, 5, 0, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 230, 24, 5, 0, 0])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 270, 33, 25, 4, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 270, 33, 25, 4, 0])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 270, 33, 25, 4, 0])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 270, 33, 25, 4, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 270, 33, 25, 4, 0])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 270, 33, 25, 4, 0])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 270, 33, 25, 4, 0])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowPicture([5, "80_alice_st71", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3005, 0, 10, 1])
      ConditionalBranch([1, 4005, 0, 0, 0])
        ControlVariables([4005, 4005, 0, 0, 1])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice (Affection:\\V[3005])>As the monster lord, I will bestow this upon you. No need to be shy; accept it with my blessing."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([79, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3005, 0, 100, 1])
      ConditionalBranch([1, 4005, 0, 1, 0])
        ControlVariables([4005, 4005, 0, 0, 2])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice (Affection:\\V[3005])>As the monster lord, I will bestow this upon you. No need to be shy; accept it with my blessing."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1026, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3005, 0, 500, 1])
      ConditionalBranch([1, 4005, 0, 2, 0])
        ControlVariables([4005, 4005, 0, 0, 3])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice (Affection:\\V[3005])>As the monster lord, I will bestow this upon you. No need to be shy; accept it with my blessing."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1076, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3005, 0, 2000, 1])
      ConditionalBranch([1, 4005, 0, 3, 0])
        ControlVariables([4005, 4005, 0, 0, 4])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice (Affection:\\V[3005])>As the monster lord, I will bestow this upon you. No need to be shy; accept it with my blessing."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1209, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3005, 0, 4000, 1])
      ConditionalBranch([1, 4005, 0, 4, 0])
        ControlVariables([4005, 4005, 0, 0, 5])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice (Affection:\\V[3005])>As the monster lord, I will bestow this upon you. No need to be shy; accept it with my blessing."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1265, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3005, 0, 6000, 1])
      ConditionalBranch([1, 4005, 0, 5, 0])
        ControlVariables([4005, 4005, 0, 0, 6])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice (Affection:\\V[3005])>As the monster lord, I will bestow this upon you. No need to be shy; accept it with my blessing."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1649, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3005, 0, 10000, 1])
      ConditionalBranch([1, 4005, 0, 6, 0])
        ControlVariables([4005, 4005, 0, 0, 7])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice (Affection:\\V[3005])>As the monster lord, I will bestow this upon you. No need to be shy; accept it with my blessing."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1412, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>My stomach is growling..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Alma Elma...\nAs usual, you're acting on your own whims."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection:\\V[3019])>There's nothing I can do about my nature.\nBut is there anything that even I can't ignore...?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>That's why you're here now...\nI'm counting on your power."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["arumaeruma_fc2", 1, 0, 2])
    ShowText(["\\n<Alma Elma (Affection:\\V[3019])>Leave it to me, fufufu...♪"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["I never thought I would be traveling with you..."])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["What a strange turn of events."])
    ShowText(["However, we have both traveled as Luka's partners..."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["And in another parallel world, we struggled without being chosen by Luka."])
    ShowText(["We are like two sides of the same coin..."])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["We can walk together..."])
    ShowText(["Is it alright to think that way, Ilias?"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Yes, Alice..."])
    ShowText(["There are no angels or monsters anymore, let's face it together."])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>You...\nWhy in the world did you conceal your identity and accompany Heinrich?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection:\\V[3045])>Ufufu, we are incompatible people walking the same path... Don't you think that is interesting?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>So what have you gotten out of it?\nDid you get to experience what you wanted...?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection:\\V[3045])>Of course I did, ufufufu..."])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 3, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>............"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["70"])
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>*Nibble* *Nibble*"])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>You! What are you doing?! Stealing food right under the Monster Lord's nose... You are one bold mouse!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["nezumi_fc1", 1, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>Ahh! I got caught! I'll give you some cheese, so keep this a secret, ok?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>*Nom* Delicious♪"])
    ShowText([""])
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>*Nibble* *Nibble*"])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>(...Alice also has the habit of stealing food.)"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyukyuuu, kyuuuuu...♪"])
    ShowText([""])
    ConditionalBranch([0, 7090, 1])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice (Affection:\\V[3005])>Just what manner of creature are you? Lifeforms from other worlds seem quite strange..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7090, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
      ShowText(["I can't believe you were a spirit..."])
      ShowText(["Have you been alone in a place like that all this time?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyu!"])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Oh? Are you giving me an apple? Thank you, I accept. *Munch* *Munch*"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Delicious♪"])
    ShowText([""])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection:\\V[3079])>Kyu♪"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["102"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Hmph, kitsune..."])
    ShowText([""])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>You won't get my thin fried tofu! I hid it perfectly!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Oh, your chest shouldn't bulge... Hmhmm, so that's where you've hidden it."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Kitsu (Affection:\\V[3102])>Waaa! My thin fried tofu!"])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>*Munch* *Munch* ...Wonderful."])
    ShowText([""])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! Stop picking on her!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["106"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Kitsune..."])
    ShowText([""])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>Please don't hate us, Monster Lord. The entire kitsune clan is devoted to you."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Treating me like a child..."])
    ShowText([""])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>I know you aren't a child.\n...Here, have some candy."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>.......♪"])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 3, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Do you think I can be enticed with this?"])
    ShowText([""])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection:\\V[3106])>So you weren't enticed?"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["130"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>A ghost girl... There's no reason to be scared of you. Your existence can be explained with magical science."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ghost_fc1", 1, 0, 2])
    ShowText(["\\n<Carrie (Affection:\\V[3130])>I have unfinished business..."])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 6, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Hyahh! I SAID, I'M NOT SCARED!"])
    ShowText([""])
    ShowTextAttributes(["ghost_fc1", 1, 0, 2])
    ShowText(["\\n<Carrie (Affection:\\V[3130])>Boooowoooowhoooo..."])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 6, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Ahhhhhhh!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["161"])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>I heard your cooking is pretty good. This is your chance to dedicate a special dish to the Monster Lord."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>How about a paella?"])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Ohh, excellent! What ingredients will you be using?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>That's... Umm..."])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 5, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Wait, did you just glance at your lower body?"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["295"])
    ShowTextAttributes(["cassandra_fc1", 5, 0, 2])
    ShowText(["\\n<Cassandra (Affection:\\V[3295])>Alipheese the 16th...\nWe have both attained enjoyable bodies."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>...I'm not getting any enjoyment out of it at all."])
    ShowText([""])
    ShowTextAttributes(["cassandra_fc1", 5, 0, 2])
    ShowText(["\\n<Cassandra (Affection:\\V[3295])>Enjoy it now while you can, Alipheese.\nUfufu, ufufufu..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 3, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>You look so happy and enviable..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I never expected that Nuruko would possess this much power..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["I have now completely awakened as the spirit of chaos..."])
    ShowText(["Do you feel fear from this abhorrent power?"])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["You have helped us many times until now, haven't you?"])
    ShowText(["Is there any fear now?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["...I'm glad to have met you all."])
    ShowText(["Let's continue to fight together as before."])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The God of Chaos, Chaos..."])
    ShowText(["Truly, it was an incredible power."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Incredible power is also within you all."])
    ShowText(["Putting aside my father, even those born in this world dare to approach me..."])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["That is the power of hope that rejects the fate of destruction."])
    ShowText(["Those who live in this world have rejected the will of annihilation."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["The power of hope has been burned into my eyes."])
    ShowText(["I will no longer seek destruction..."])
    JumpToLabel(["メニュー"])
    Label(["835"])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Is that truly your sharpness, Cassandra?"])
    ShowText(["You have finally awakened, shaking off the humiliation of defeat."])
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra>(Affection:\\V[3835])"])
    ShowText(["It is not just the result of two defeats that has given me resolve."])
    ShowText(["I have realized the difference in caliber compared to Alipheese the 15th."])
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra>(Affection:\\V[3835])"])
    ShowText(["While I was buried in the village, trembling with impatience and frustration..."])
    ShowText(["The 15th was resolute in becoming a murderer to save the world."])
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra>(Affection:\\V[3835])"])
    ShowText(["And even in this state of chaos in the world,"])
    ShowText(["She continues to fly across the world to fulfill her mission..."])
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra>(Affection:\\V[3835])"])
    ShowText(["The scale is different from someone who couldn't step out of her own frame."])
    ShowText(["I have come to realize how small I truly am."])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["There are not many who can face their own shortcomings in this world."])
    ShowText(["Indeed, you are a demon noble on par with my mother."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7089, 1])
        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
        ScriptMore(["\"やめる\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
        ScriptMore(["\"形態変化させる\",\"やめる\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(5)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(5)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection       10:\\ii[79]


Affection     100:\\ia[1026]


Affection     500:\\ia[1076]


Affection   2000:\\ia[1209]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000: Dark Secret Scroll"])
        ShowText(["Patients 6000: Enlightenment of darkness"])
        ShowText(["Affection 10000: Proof of the Demon Lord"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3005])"])
        ShowChoices([["Blowjob(Affection:50)", "Reverse Rape(Affection:100)", "Never mind"], 3])
        When([0, "フェラ（好感度:50）"])
          ConditionalBranch([1, 3005, 0, 50, 1])
            Script(["call_novel_scene(4001)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alice_fc5", 0, 0, 2])
            ShowText(["\\n<Alice (Affection:\\V[3005])>Right now I'm more concerned with satisfying my hunger. Speaking of which, is it time to eat?"])
            ShowText([""])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ（好感度：100）"])
          ConditionalBranch([1, 3005, 0, 100, 1])
            Script(["call_novel_scene(4002)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alice_fc5", 0, 0, 2])
            ShowText(["\\n<Alice (Affection:\\V[3005])>Right now I'm more concerned with satisfying my hunger. Speaking of which, is it time to eat?"])
            ShowText([""])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7089, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Which form would you like to change to?"])
          ConditionalBranch([0, 7034, 1])
            ShowChoices([["Alice(Small)", "Alice(Monster Lord)"], 1])
            When([0, "アリス（少女）"])
              Script(["persona_change(5)"])
              ErasePicture([5])
              ExitEventProcessing([])
              Empty([])
            When([1, "アリス（魔王）"])
              Script(["persona_change(6)"])
              ErasePicture([5])
              ExitEventProcessing([])
              Empty([])
            ChoicesEnd([])
            Empty([])
          Else([])
            ShowChoices([["アリス（少女）", "アリス（魔王）", "アリス（邪神）"], 1])
            When([0, "アリス（少女）"])
              Script(["persona_change(5)"])
              ErasePicture([5])
              ExitEventProcessing([])
              Empty([])
            When([1, "アリス（魔王）"])
              Script(["persona_change(6)"])
              ErasePicture([5])
              ExitEventProcessing([])
              Empty([])
            When([2, "アリス（邪神）"])
              Script(["persona_change(7)"])
              ErasePicture([5])
              ExitEventProcessing([])
              Empty([])
            ChoicesEnd([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_alice_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3005, 0, 10, 1])
      ConditionalBranch([1, 4005, 0, 0, 0])
        ControlVariables([4005, 4005, 0, 0, 1])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
        ShowText(["As the Demon Lord, I shall bestow this upon you."])
        ShowText(["No need to be shy, just accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([79, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3005, 0, 100, 1])
      ConditionalBranch([1, 4005, 0, 1, 0])
        ControlVariables([4005, 4005, 0, 0, 2])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
        ShowText(["As the Demon Lord, I shall bestow this upon you."])
        ShowText(["No need to be shy, just accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1026, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3005, 0, 500, 1])
      ConditionalBranch([1, 4005, 0, 2, 0])
        ControlVariables([4005, 4005, 0, 0, 3])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
        ShowText(["As the Demon Lord, I shall bestow this upon you."])
        ShowText(["No need to be shy, just accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1076, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3005, 0, 2000, 1])
      ConditionalBranch([1, 4005, 0, 3, 0])
        ControlVariables([4005, 4005, 0, 0, 4])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
        ShowText(["As the Demon Lord, I shall bestow this upon you."])
        ShowText(["No need to be shy, just accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1209, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3005, 0, 4000, 1])
      ConditionalBranch([1, 4005, 0, 4, 0])
        ControlVariables([4005, 4005, 0, 0, 5])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
        ShowText(["As the Demon Lord, I shall bestow this upon you."])
        ShowText(["No need to be shy, just accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1265, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3005, 0, 6000, 1])
      ConditionalBranch([1, 4005, 0, 5, 0])
        ControlVariables([4005, 4005, 0, 0, 6])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
        ShowText(["As the Demon Lord, I shall bestow this upon you."])
        ShowText(["No need to be shy, just accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1649, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3005, 0, 10000, 1])
      ConditionalBranch([1, 4005, 0, 6, 0])
        ControlVariables([4005, 4005, 0, 0, 7])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
        ShowText(["As the Demon Lord, I shall bestow this upon you."])
        ShowText(["No need to be shy, just accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1412, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["I'm so hungry..."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["Originally, I had to rush to my body first ..."])
    ShowText(["I'm sorry to be delayed so much."])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Don't worry, Granberia."])
    ShowText(["In the future, I will have my sword shake my sword."])
    ShowTextAttributes(["granberia_fc3", 1, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["Please leave it!"])
    ShowText(["Let's cut off any enemy with my sword!!"])
    JumpToLabel(["メニュー"])
    Label(["17"])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["Originally, I had to rush to my body first ..."])
    ShowText(["I'm sorry to be delayed so much."])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Don't worry, Granberia."])
    ShowText(["In the future, I will have my sword shake my sword."])
    ShowTextAttributes(["granberia_fc4", 4, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["Please leave it!"])
    ShowText(["Let's cut off any enemy with my sword!!"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Alma Elma..."])
    ShowText(["As always, you're so carefree."])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma> (Likeability: \\V[3019])"])
    ShowText(["That's just my nature, there's nothing I can do about it."])
    ShowText(["But even I have things I can't ignore..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["That's why I'm here now..."])
    ShowText(["I rely on your power."])
    ShowTextAttributes(["arumaeruma_fc2", 1, 0, 2])
    ShowText(["\\n<Alma Elma> (Likeability: \\V[3019])"])
    ShowText(["Leave it to me, fufufu...♪"])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["The Monster Lord, the sheets of the bed are crunchy again."])
    ShowText(["If you do not do your surroundings properly, it will be important ..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["It's noisy, it's a fox."])
    ShowText(["Generally, I don't get into the room of a person ..."])
    ShowTextAttributes(["alice_fc2", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Munch munch..."])
    ShowText(["Well, this Inari sushi is delicious."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["It's ... it's not my Inari sushi!?"])
    ShowText(["Don't be in a human room!!"])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["The Monster Lord, the sheets of the bed are crunchy again."])
    ShowText(["If you do not do your surroundings properly, it will be important ..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["It's noisy, it's a fox."])
    ShowText(["Generally, I don't get into the room of a person ..."])
    ShowTextAttributes(["alice_fc2", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Munch munch..."])
    ShowText(["Well, this Inari sushi is delicious."])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["It's ... it's not my Inari sushi!?"])
    ShowText(["Don't be in a human room!!"])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Elbetier ..."])
    ShowText(["How about thinking about non -slime people soon?"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Hervetier> (Likeability: \\V[3023])"])
    ShowText(["For me, all of my brothers are ..."])
    ShowText(["Even if it is the Monster Lord's words, it can not be obeyed."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["It's a troubled guy ..."])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Hervetier> (Likeability: \\V[3023])"])
    ShowText(["Queen slime is such a thing."])
    ShowText(["It's the slime group's gathering will ..."])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Elbetier ..."])
    ShowText(["How about thinking about non -slime people soon?"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Hervetier Kanade> (Likeability: \\V[3024])"])
    ShowText(["For me, all of my brothers are ..."])
    ShowText(["Even if it is the Monster Lord's words, it can not be obeyed."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["It's a troubled guy ..."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Hervetier Kanade> (Likeability: \\V[3024])"])
    ShowText(["Queen slime is such a thing."])
    ShowText(["It's the slime group's gathering will ..."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["I never thought I would be traveling with you..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["What a strange turn of events."])
    ShowText(["However, we have both traveled as Luka's partners..."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["And in another parallel world, we struggled without being chosen by Luka."])
    ShowText(["We are like two sides of the same coin..."])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["We can walk together..."])
    ShowText(["Is it alright to think that way, Ilias?"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Yes, Alice..."])
    ShowText(["There are no angels or monsters anymore, let's face it together."])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["It seems you've finally regained your power as a goddess..."])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>（Affection:\\V[3027]）"])
    ShowText(["Hehe, look at this magnificent form and power..."])
    ShowText(["How is it, isn't it dazzling...?"])
    PlaySE(["RPG::SE(@name=\"mon_flash\", @pitch=100, @volume=100)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 60, true])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Dazzling or not, it's blinding!"])
    ShowText(["It's annoying, so stop shining physically!!"])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias>（Affection:\\V[3027]）"])
    ShowText(["Oh, pardon me..."])
    ShowText(["My aura slipped out."])
    PlaySE(["RPG::SE(@name=\"mon_flash\", @pitch=100, @volume=100)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 60, true])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["I told you to stop! It's blinding!!"])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["But for some reason ..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["Oh, is there something you need...?"])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["N-no... not particularly..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["I see..."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["(S-so terrifying..."])
    ShowText(["I can't comprehend what she's thinking at all...)"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["(But it's a wall I must eventually overcome..."])
    ShowText(["Surely she's also judging me...)"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["(I wonder if that hair flower is delicious if I eat it...?)"])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria > (Favorability: \\V[3045])"])
    ShowText(["Is that your true figure ..."])
    ShowText(["You have enough power to be said to be the eighth generation of the Monster Lord."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The day of this 8th Monster Lord will be said to be said that ..."])
    ShowText(["But as you can see, it's not going to be serious."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria > (Favorability: \\V[3045])"])
    ShowText(["There will still be room to grow."])
    ShowText(["If you take into account the potential, you will be in the 8th Monster Lord."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Well, let's receive it as an ale that transcends time ..."])
    ShowText(["The attitude as a king is never compatible."])
    JumpToLabel(["メニュー"])
    Label(["394"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Astaroth..."])
    ShowText(["You look quite tired."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth> (Likeability: \\V[3394])"])
    ShowText(["Anyway, there's just so much paperwork..."])
    ShowText(["I'm writing reports for three people to send up."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Three people...?"])
    ShowText(["Ah, yeah, I get it."])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth> (Likeability: \\V[3394])"])
    ShowText(["It's fine, I got some eye drops from the Priestess for tired eyes."])
    ShowText(["Also some sleep aids, digestive medicine, stabilizers, and suppressants..."])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Take a break!!"])
    JumpToLabel(["メニュー"])
    Label(["296"])
    ShowTextAttributes(["cassandra_fc1", 1, 0, 2])
    ShowText(["\\n<Cassandra> (Likeability: \\V[3295])"])
    ShowText(["Alipheese the 16th..."])
    ShowText(["It seems we've finally returned to our original forms."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Don't bring up the troublesome matter of deciding our genders now."])
    ShowTextAttributes(["cassandra_fc1", 0, 0, 2])
    ShowText(["\\n<Cassandra> (Likeability: \\V[3295])"])
    ShowText(["For me, the throne of the Monster Lord is no longer important..."])
    ShowText(["It's just my pride that doesn't want to lose to your bloodline."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["If it's a duel, I'll accept it anytime..."])
    ShowText(["But don't involve others."])
    JumpToLabel(["メニュー"])
    Label(["395"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Lilith, I never thought I would fight alongside you."])
    ShowText(["I didn't expect it when we faced off in Radite..."])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith> (Likeability: \\V[3395])"])
    ShowText(["Our mission is to reduce the population as much as possible in accordance with history."])
    ShowText(["Of course, it's never a pleasant job."])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith> (Likeability: \\V[3395])"])
    ShowText(["There are massacres that weigh heavy on the heart..."])
    ShowText(["And there are also massacres that don't evoke any feelings at all."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Are you referring to the massacre in Radite village...?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith> (Likeability: \\V[3395])"])
    ShowText(["I can't argue against being accused of having personal feelings in that case."])
    ShowText(["That village was destroyed out of pure emotion."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["396"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Lilith, I never thought I would fight alongside you."])
    ShowText(["I didn't expect it when we faced off in Radite..."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin> (Favorability: \\V[3396])"])
    ShowText(["Our mission is to reduce the population as much as possible in accordance with history."])
    ShowText(["Of course, it's never a pleasant job."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin> (Favorability: \\V[3396])"])
    ShowText(["There are massacres that weigh heavy on the heart..."])
    ShowText(["And there are also massacres that don't evoke any feelings at all."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Are you referring to the massacre in Radite village...?"])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin> (Favorability: \\V[3396])"])
    ShowText(["I can't argue against being accused of having personal feelings in that case."])
    ShowText(["That village was destroyed out of pure emotion."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["510"])
    ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
    ShowText(["\\n<Rafaela> (Likeability: \\V[3510])"])
    ShowText(["Oh, Alipheese the 16th."])
    ShowText(["From now on, let's fight together as allies."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Really, I don't want to make you my enemy."])
    ShowText(["You keep nagging and picking on all the unpleasant things..."])
    ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
    ShowText(["\\n<Rafaela> (Likeability: \\V[3510])"])
    ShowText(["That was during the time we faced each other as enemies, so..."])
    ShowText(["Please forgive me."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["But even when we faced each other at the table as enemies..."])
    ShowText(["I never felt any disloyalty or malice from you."])
    ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
    ShowText(["\\n<Rafaela> (Likeability: \\V[3510])"])
    ShowText(["Hehe, it seems I can get along with you after all..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["...No, I still dislike you."])
    ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
    ShowText(["\\n<Rafaela> (Likeability: \\V[3510])"])
    ShowText(["Still, I like you..."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["That's the part I dislike."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Monster Lord Hunting, Marcels ..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus> (Favorability: \\V[3523])"])
    ShowText(["Monster Lord Alipheese XII ..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["……………………"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus> (Favorability: \\V[3523])"])
    ShowText(["……………………"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus> (Favorability: \\V[3523])"])
    ShowText(["……appreciate."])
    ShowText(["While there is no everyone, he served as the lord of the inn."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["...... That's just an escape from reality."])
    ShowText(["There is no reason to be thankful."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus> (Favorability: \\V[3523])"])
    ShowText(["The secret recipes are well reproduced there."])
    ShowText(["The skill of the cooking doesn't look like the best in the present age."])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["No, that's the fox."])
    ShowText(["I'm not involved in the food ..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus> (Favorability: \\V[3523])"])
    ShowText(["...... That two -tailed fox cooks that dish!?"])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi> (Likeability: \\V[3678])"])
    ShowText(["Alice Fiiz the 16th, you seem to have developed the demeanor of a king."])
    ShowText(["From now on, strive to guide all monsters."])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Indeed, Minagi has shown me the way."])
    ShowText(["I hope for your continued guidance and encouragement."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi> (Likeability: \\V[3678])"])
    ShowText(["Hmm, well said!"])
    ShowText(["Then let's have a little martial arts training!"])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Huh!? Is that the one where you die if you fail!?"])
    ShowTextAttributes(["minagi_fc1", 2, 0, 2])
    ShowText(["\\n<Minagi> (Likeability: \\V[3678])"])
    ShowText(["Alma Elma..."])
    ShowText(["How on earth is my reputation being spread?"])
    JumpToLabel(["メニュー"])
    Label(["679"])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Magazine> (Likeability: \\V[3679])"])
    ShowText(["Alipheese the 16th..."])
    ShowText(["The future of our kin... No, the future of all monsters is entrusted to you."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Understood, Makanabe."])
    ShowText(["I intend to fulfill my duties as a Demon Lord."])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Magazine> (Likeability: \\V[3679])"])
    ShowText(["I leave the matters of Erubetie and Lime to you..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Of course, leave it to me."])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Magazine> (Likeability: \\V[3679])"])
    ShowText(["As for Sura, Bessie, Usa, Riri,"])
    ShowText(["Lulu, Grina, Plue, Pluna, Nurinuri,"])
    ShowText(["Pudi, Purin, Pluto, Suran, Punyaa..."])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["W-wait a minute...!"])
    ShowText(["That's a lot, a lot, a lot...!!"])
    JumpToLabel(["メニュー"])
    Label(["680"])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hirumushi> (Likeability: \\V[3680])"])
    ShowText(["I'm a bit hungry..."])
    ShowText(["Is it really okay to eat my comrades?"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Of course not."])
    ShowText(["I'm quite hungry too, but you're taking it too far..."])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hirumushi> (Likeability: \\V[3680])"])
    ShowText(["I'd like to try swallowing the pocket Demon Lord castle filled with comrades whole."])
    ShowText(["I could enjoy various flavors at once..."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["This is impossible, I can't do it..."])
    ShowText(["I need the Dark Goddess to tie me up..."])
    JumpToLabel(["メニュー"])
    Label(["681"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kaon> (Likeability: \\V[3681])"])
    ShowText(["Hey, Monster Lord..."])
    ShowText(["You don't like me, do you?"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I refrain from mixing feelings of like and dislike towards my companions..."])
    ShowText(["However, I cannot tolerate your sensibility that treats life as a toy."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kaon> (Likeability: \\V[3681])"])
    ShowText(["You see, I'm quite sensitive..."])
    ShowText(["When someone dislikes me, I get genuinely hurt."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Despite having such a cruel nature..."])
    ShowText(["What a troublesome personality it is."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kaon> (Likeability: \\V[3681])"])
    ShowText(["But that botanical garden, everyone in the team enjoyed it too..."])
    ShowText(["I was doing it to please everyone, not just myself."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kaon> (Likeability: \\V[3681])"])
    ShowText(["And suddenly, I'm treated as a villain..."])
    ShowText(["Before I knew it, I've become everyone's disliked person..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I should have been more considerate of the weak."])
    ShowText(["You have been too careless with the lives of others..."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kaon> (Likeability: \\V[3681])"])
    ShowText(["Mmm."])
    JumpToLabel(["メニュー"])
    Label(["682"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3682])"])
    ShowText(["To think that the descendant of the sand serpent would be raised in another world..."])
    ShowText(["When I think about it, it's actually quite interesting."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Indeed, Tamamo is like a mother to me..."])
    ShowText(["But you have no relation to that."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3682])"])
    ShowText(["Your careless attitude, which you don't show to the other six ancestors, is proof of affection."])
    ShowText(["Well then, you may consider me as your mother..."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Yeah, it's all ..."])
    ConditionalBranch([4, 683, 0])
      ShowTextAttributes(["sazya_fc1", 0, 0, 2])
      ShowText(["\\n<Snake>"])
      ShowText(["You vixen, suddenly awakening to motherhood..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["683"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The great second Demon Lord, Lady Sand Snake."])
    ShowText(["It is an honor to fight alongside you."])
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Sabi> (Likeability: \\V[3683])"])
    ShowText(["Hmph, no need to be so formal."])
    ShowText(["You are the descendant of my grandchild's grandchild..."])
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Sabi> (Likeability: \\V[3683])"])
    ShowText(["You may think of me as a mother, you know."])
    ShowText(["Now then, let me sing a lullaby for you..."])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Th-that would be too much!"])
    ShowText(["I must politely decline...!"])
    ConditionalBranch([4, 682, 0])
      ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Hmph, suddenly awakening to motherhood..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["684"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Could it be that the first generation has taken such a form..."])
    ShowText(["How pitiful..."])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Looking down is insolent..."])
    ShowText(["Shall I also take on a smaller form?"])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["There's no need to worry about me..."])
    ShowText(["Besides, this perspective is quite refreshing."])
    ShowTextAttributes(["alice0_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["And I discovered that food tastes better in this form."])
    ShowText(["The emotions I can feel now are something I couldn't experience in my previous form."])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Is that the case for you, first generation?"])
    ShowText(["Actually, I also take on this small form when eating..."])
    ConditionalBranch([4, 26, 0])
      ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Strangely, food is delicious...♪"])
      ShowText(["One of the good things about this form."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Why is it that I get so hungry when I shrink...?"])
    JumpToLabel(["メニュー"])
    Label(["702"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Is you the son of Luka's Masafumi ..."])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["Yes ..."])
    ShowText(["Have you been dissatisfied or disappointed?"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["No ... a good man."])
    ShowText(["In a suspicious appearance, you can see sincere and justice roots."])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["Huh, suspicious ..."])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["It reacts there!?"])
    ShowText(["You're used to a suspicious person!"])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["No ... so much ..."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Certainly, it's not too scary from an ordinary person ..."])
    ShowText(["I can't say it in front of myself ..."])
    JumpToLabel(["メニュー"])
    Label(["703"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Is you the son of Luka's Masafumi ..."])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["Yes ..."])
    ShowText(["Have you been dissatisfied or disappointed?"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["No ... a good man."])
    ShowText(["In a suspicious appearance, you can see sincere and justice roots."])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["Huh, suspicious ..."])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["It reacts there!?"])
    ShowText(["You're used to a suspicious person!"])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["No ... so much ..."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Certainly, it's not too scary from an ordinary person ..."])
    ShowText(["I can't say it in front of myself ..."])
    JumpToLabel(["メニュー"])
    Label(["704"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The daughter of Luka's Masafumi, that's Neris ..."])
    ShowText(["Did you do something that you hate in Masafumi?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["There are three!"])
    ShowText(["One thing, I didn't care at all that I was busy!"])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I'm sorry ..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["Well, that's good."])
    ShowText(["I started to do the Monster Lord, and I understood the difficulty ..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["two!"])
    ShowText(["To monopolize your dad and flirt!"])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I'm a wife, so it's natural!"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["And the third!"])
    ShowText(["I got married to my dad!Dad should marry me!"])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["You ... I'm crazy!?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["Mom said I was crazy!"])
    ShowText(["Same as Masafumi's mom!!"])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Well, I say the same thing about Masafumi ..."])
    JumpToLabel(["メニュー"])
    Label(["705"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The daughter of Luka's Masafumi, that's Neris ..."])
    ShowText(["Did you do something that you hate in Masafumi?"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["There are three!"])
    ShowText(["One thing, I didn't care at all that I was busy!"])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I'm sorry ..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["Well, that's good."])
    ShowText(["I started to do the Monster Lord, and I understood the difficulty ..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["two!"])
    ShowText(["To monopolize your dad and flirt!"])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I'm a wife, so it's natural!"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["And the third!"])
    ShowText(["I got married to my dad!Dad should marry me!"])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["You ... I'm crazy!?"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["Mom said I was crazy!"])
    ShowText(["Same as Masafumi's mom!!"])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Well, I say the same thing about Masafumi ..."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I never expected that Nuruko would possess this much power..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["I have now completely awakened as the spirit of chaos..."])
    ShowText(["Do you feel fear from this abhorrent power?"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["You have helped us many times until now, haven't you?"])
    ShowText(["Is there any fear now?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["...I'm glad to have met you all."])
    ShowText(["Let's continue to fight together as before."])
    JumpToLabel(["メニュー"])
    Label(["708"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The God of Chaos, Chaos..."])
    ShowText(["Truly, it was an incredible power."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Incredible power is also within you all."])
    ShowText(["Putting aside my father, even those born in this world dare to approach me..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["That is the power of hope that rejects the fate of destruction."])
    ShowText(["Those who live in this world have rejected the will of annihilation."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["The power of hope has been burned into my eyes."])
    ShowText(["I will no longer seek destruction..."])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["Is that your true figure ..."])
    ShowText(["You have enough power to be said to be the eighth generation of the Monster Lord."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The day of this 8th Monster Lord will be said to be said that ..."])
    ShowText(["But as you can see, it's not going to be serious."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["There will still be room to grow."])
    ShowText(["If you take into account the potential, you will be in the 8th Monster Lord."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Well, let's receive it as an ale that transcends time ..."])
    ShowText(["The attitude as a king is never compatible."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["Is that your true figure ..."])
    ShowText(["You have enough power to be said to be the eighth generation of the Monster Lord."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The day of this 8th Monster Lord will be said to be said that ..."])
    ShowText(["But as you can see, it's not going to be serious."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["There will still be room to grow."])
    ShowText(["If you take into account the potential, you will be in the 8th Monster Lord."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Well, let's receive it as an ale that transcends time ..."])
    ShowText(["The attitude as a king is never compatible."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["Is that your true figure ..."])
    ShowText(["You have enough power to be said to be the eighth generation of the Monster Lord."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The day of this 8th Monster Lord will be said to be said that ..."])
    ShowText(["But as you can see, it's not going to be serious."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["There will still be room to grow."])
    ShowText(["If you take into account the potential, you will be in the 8th Monster Lord."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Well, let's receive it as an ale that transcends time ..."])
    ShowText(["The attitude as a king is never compatible."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["Is that your true figure ..."])
    ShowText(["You have enough power to be said to be the eighth generation of the Monster Lord."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The day of this 8th Monster Lord will be said to be said that ..."])
    ShowText(["But as you can see, it's not going to be serious."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["There will still be room to grow."])
    ShowText(["If you take into account the potential, you will be in the 8th Monster Lord."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Well, let's receive it as an ale that transcends time ..."])
    ShowText(["The attitude as a king is never compatible."])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Favorability: \\V[3773])"])
    ShowText(["Great Demon Lord!"])
    ShowText(["I shall dedicate my life to you!"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The Great Sage..."])
    ShowText(["The legendary descendant of the demon that is said to have been passed down in Yamatai."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Favorability: \\V[3773])"])
    ShowText(["Yes... However, the Yamatai Village in the heavenly realm has perished."])
    ShowText(["The legends of my ancestors have long been lost."])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["There should still be various legends remaining in this world."])
    ShowText(["Once the battle settles down, let's have Tamamo investigate."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Favorability: \\V[3773])"])
    ShowText(["To think I can reclaim the pride of my ancestors that I thought was completely lost..."])
    ShowText(["The Great Sage, huh..."])
    JumpToLabel(["メニュー"])
    Label(["774"])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Puccina> (Likeability: \\V[3774])"])
    ShowText(["Monster Lord ... Please use my life, how much."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Puccina ..."])
    ShowText(["Originally, Ramia, who was vulnerable to the cold, often made the ice so far."])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Puccina> (Likeability: \\V[3774])"])
    ShowText(["My heart is frozen like ice."])
    ShowText(["I don't feel the cold of the body."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["It seems that many things have been lost ..."])
    ShowText(["Let's do our best not to lose anything anymore."])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Puccina> (Likeability: \\V[3774])"])
    ShowText(["Thank you for your kind words..."])
    ShowText(["Let's freeze your enemies in my heart."])
    JumpToLabel(["メニュー"])
    Label(["775"])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Likeability: \\V[3775])"])
    ShowText(["My name is a vanguard of angel hunting ..."])
    ShowText(["Before your Majesty, build up the angel's corpse."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Um, it's reliable."])
    ShowText(["Well, so far, I was extremely armed for it ..."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Likeability: \\V[3775])"])
    ShowText(["I've been fighting all the time since I was young ..."])
    ShowText(["There was no shortage of places to train your arms."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I'm having a hard time ..."])
    ShowText(["I'll have you shake your arms to the fullest!"])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Likeability: \\V[3775])"])
    ShowText(["Huh!Leave it!!"])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grand Puppy> (Likeability: \\V[3776])"])
    ShowText(["Let's give my life for your Majesty!"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The Shitenno of the Makai is the warriors full of loyalty!"])
    ShowText(["In return, the Shitenno other than Granberia ..."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Occasionally, it's noisy, so don't think of the Lord ..."])
    ShowText(["Elbetier is thinking only about the slime people ..."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Almaelma, I've never heard of an order ..."])
    ShowText(["At all ..."])
    ShowTextAttributes(["dragonp_fc2", 2, 0, 2])
    ShowText(["\\n<Grand Puppy> (Likeability: \\V[3776])"])
    ShowText(["Wow, we ..."])
    ShowText(["Sincerity, so I will serve it ..."])
    JumpToLabel(["メニュー"])
    Label(["751"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Mother, I never thought we would travel side by side..."])
    ShowTextAttributes(["alice15th_fc3", 2, 0, 2])
    ShowText(["\\n<Alipheese XV> (Likeability: \\V[3751])"])
    ShowText(["My daughter, Alice... I have continued to treat you cruelly."])
    ShowText(["Everything was for the sake of carrying out the Unification Plan with my own hands..."])
    ShowTextAttributes(["alice15th_fc3", 2, 0, 2])
    ShowText(["\\n<Alipheese XV> (Likeability: \\V[3751])"])
    ShowText(["I intended for you to be the new ruler of the Unified World."])
    ShowText(["I am too stained with blood to be worthy of that position anymore..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["...Everything is now a matter of the past world."])
    ShowText(["Let us join hands and carve out the future together."])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese XV> (Likeability: \\V[3751])"])
    ShowText(["...Yes, let us go together."])
    ShowText(["By combining our strength, we will surely defeat the God of Chaos."])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Yes, Mother!"])
    JumpToLabel(["メニュー"])
    Label(["752"])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Mother, how pitiful..."])
    ShowTextAttributes(["alice15th_fc4", 1, 0, 2])
    ShowText(["\\n<Alipheese XV> (Likeability: \\V[3752])"])
    ShowText(["I have almost no memories of when I was alive..."])
    ShowText(["It seems you were close to me..."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["835"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Is that truly your sharpness, Cassandra?"])
    ShowText(["You have finally awakened, shaking off the humiliation of defeat."])
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra>(Affection:\\V[3835])"])
    ShowText(["It is not just the result of two defeats that has given me resolve."])
    ShowText(["I have realized the difference in caliber compared to Alipheese the 15th."])
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra>(Affection:\\V[3835])"])
    ShowText(["While I was buried in the village, trembling with impatience and frustration..."])
    ShowText(["The 15th was resolute in becoming a murderer to save the world."])
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra>(Affection:\\V[3835])"])
    ShowText(["And even in this state of chaos in the world,"])
    ShowText(["She continues to fly across the world to fulfill her mission..."])
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra>(Affection:\\V[3835])"])
    ShowText(["The scale is different from someone who couldn't step out of her own frame."])
    ShowText(["I have come to realize how small I truly am."])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["There are not many who can face their own shortcomings in this world."])
    ShowText(["Indeed, you are a demon noble on par with my mother."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7089, 1])
        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
        ScriptMore(["\"やめる\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
        ScriptMore(["\"形態変化させる\",\"やめる\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(6)"])
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      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(6)"])
        ExitEventProcessing([])
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      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10: Dark Stone"])
        ShowText(["Affection 100: Earrings"])
        ShowText(["Affection  500: Ring of Darkness"])
        ShowText(["Affection 2000: Dark Symbol"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000: Dark Secret Scroll"])
        ShowText(["Patients 6000: Enlightenment of darkness"])
        ShowText(["Affection 10000: Proof of the Demon Lord"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3005])"])
        Script(["unlimited_choices(12, [\"尻尾コキ（好感度:10）\","])
        ScriptMore(["\"手コキ（好感度:20）\",\"髪コキ（好感度:30）\","])
        ScriptMore(["\"パイズリ（好感度:50）\",\"フェラ（好感度:80）\","])
        ScriptMore(["\"69パイズリフェラ（好感度:100）\","])
        ScriptMore(["\"逆レイプ1（好感度:200）\","])
        ScriptMore(["\"逆レイプ2（好感度:300）\","])
        ScriptMore(["\"やめる\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3005, 0, 10, 1])
            Script(["call_novel_scene(4003)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alice_fc1", 0, 0, 2])
            ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
            ShowText(["For now, my appetite takes priority."])
            ShowText(["By the way, is food ready yet?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3005, 0, 20, 1])
            Script(["call_novel_scene(4004)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alice_fc1", 0, 0, 2])
            ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
            ShowText(["For now, my appetite takes priority."])
            ShowText(["By the way, is food ready yet?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3005, 0, 30, 1])
            Script(["call_novel_scene(4005)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alice_fc1", 0, 0, 2])
            ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
            ShowText(["For now, my appetite takes priority."])
            ShowText(["By the way, is food ready yet?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3005, 0, 50, 1])
            Script(["call_novel_scene(4006)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alice_fc1", 0, 0, 2])
            ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
            ShowText(["For now, my appetite takes priority."])
            ShowText(["By the way, is food ready yet?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3005, 0, 80, 1])
            Script(["call_novel_scene(4007)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alice_fc1", 0, 0, 2])
            ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
            ShowText(["For now, my appetite takes priority."])
            ShowText(["By the way, is food ready yet?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 5, 0])
          ConditionalBranch([1, 3005, 0, 100, 1])
            Script(["call_novel_scene(4008)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alice_fc1", 0, 0, 2])
            ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
            ShowText(["For now, my appetite takes priority."])
            ShowText(["By the way, is food ready yet?"])
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          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 6, 0])
          ConditionalBranch([1, 3005, 0, 200, 1])
            Script(["call_novel_scene(4009)"])
            ExitEventProcessing([])
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          Else([])
            ShowTextAttributes(["alice_fc1", 0, 0, 2])
            ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
            ShowText(["For now, my appetite takes priority."])
            ShowText(["By the way, is food ready yet?"])
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          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 7, 0])
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            Script(["call_novel_scene(4010)"])
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            ShowTextAttributes(["alice_fc1", 0, 0, 2])
            ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
            ShowText(["For now, my appetite takes priority."])
            ShowText(["By the way, is food ready yet?"])
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          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7089, 1])
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          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form shall we transform into?"])
          ConditionalBranch([0, 7034, 1])
            ShowChoices([["アリス（少女）", "アリス（魔王）"], 2])
            When([0, "アリス（少女）"])
              Script(["persona_change(5)"])
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            When([1, "アリス（魔王）"])
              Script(["persona_change(6)"])
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              ExitEventProcessing([])
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            ChoicesEnd([])
            Empty([])
          Else([])
            ShowChoices([["アリス（少女）", "アリス（魔王）", "アリス（邪神）"], 2])
            When([0, "アリス（少女）"])
              Script(["persona_change(5)"])
              ErasePicture([5])
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            When([1, "アリス（魔王）"])
              Script(["persona_change(6)"])
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            When([2, "アリス（邪神）"])
              Script(["persona_change(7)"])
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          Empty([])
        BranchEnd([])
        Empty([])
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      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
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      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    ShowPicture([5, "80_alice_st51b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
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        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
        ShowText(["As the Demon Lord, I shall bestow this upon you."])
        ShowText(["No need to be shy, just accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([79, 0, 0, 1])
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      Empty([])

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        ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
        ShowText(["As the Demon Lord, I shall bestow this upon you."])
        ShowText(["No need to be shy, just accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1026, 0, 0, 1, false])
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      Empty([])

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        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
        ShowText(["As the Demon Lord, I shall bestow this upon you."])
        ShowText(["No need to be shy, just accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1076, 0, 0, 1, false])
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      Empty([])

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      ConditionalBranch([1, 4005, 0, 3, 0])
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        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
        ShowText(["As the Demon Lord, I shall bestow this upon you."])
        ShowText(["No need to be shy, just accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1209, 0, 0, 1, false])
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      Empty([])

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      ConditionalBranch([1, 4005, 0, 4, 0])
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        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
        ShowText(["As the Demon Lord, I shall bestow this upon you."])
        ShowText(["No need to be shy, just accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1265, 0, 0, 1, false])
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      Empty([])

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      ConditionalBranch([1, 4005, 0, 5, 0])
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        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
        ShowText(["As the Demon Lord, I shall bestow this upon you."])
        ShowText(["No need to be shy, just accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1649, 0, 0, 1, false])
        Empty([])
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      Empty([])

    BranchEnd([])
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      ConditionalBranch([1, 4005, 0, 6, 0])
        ControlVariables([4005, 4005, 0, 0, 7])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
        ShowText(["As the Demon Lord, I shall bestow this upon you."])
        ShowText(["No need to be shy, just accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1412, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I'm so hungry..."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["His Majesty's power from the whole body ..."])
    ShowText(["I saw it just reached the world of God."])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Fu ... I'm not like you like Granberia, flattering."])
    ShowTextAttributes(["granberia_fc3", 3, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["No, unreasonable true."])
    ShowText(["I still need to work on my current Majesty."])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["I've never felt any lack in your strength and loyalty."])
    ShowText(["I will continue to work!"])
    ShowTextAttributes(["granberia_fc3", 1, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["Huh!Put this sword!"])
    JumpToLabel(["メニュー"])
    Label(["17"])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["His Majesty's power from the whole body ..."])
    ShowText(["I saw it just reached the world of God."])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Fu ... I'm not like you like Granberia, flattering."])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["No, unreasonable true."])
    ShowText(["I still need to work on my current Majesty."])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["I've never felt any lack in your strength and loyalty."])
    ShowText(["I will continue to work!"])
    ShowTextAttributes(["granberia_fc4", 4, 0, 2])
    ShowText(["\\n<Granberia> (Favorability: \\V[3016])"])
    ShowText(["Huh!Put this sword!"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Alma Elma..."])
    ShowText(["As always, you're so carefree."])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma> (Likeability: \\V[3019])"])
    ShowText(["That's just my nature, there's nothing I can do about it."])
    ShowText(["But even I have things I can't ignore..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["That's why I'm here now..."])
    ShowText(["I rely on your power."])
    ShowTextAttributes(["arumaeruma_fc2", 1, 0, 2])
    ShowText(["\\n<Alma Elma> (Likeability: \\V[3019])"])
    ShowText(["Leave it to me, fufufu...♪"])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["The Monster Lord is also fine ..."])
    ShowText(["However, the inside must be polished."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["I know ..."])
    ShowText(["You always start with sermons."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["'You, if you are, the ministry, the minister.'"])
    ShowText(["First of all, the master corrects the range ..."])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Don't preach to breathe!"])
    ShowText(["I'm not a child forever!"])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["The Monster Lord is also fine ..."])
    ShowText(["However, the inside must be polished."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["I know ..."])
    ShowText(["You always start with sermons."])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3021])"])
    ShowText(["'You, if you are, the ministry, the minister.'"])
    ShowText(["First of all, the master corrects the range ..."])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Don't preach to breathe!"])
    ShowText(["I'm not a child forever!"])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Elbetier ..."])
    ShowText(["How about thinking about non -slime people soon?"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Hervetier> (Likeability: \\V[3023])"])
    ShowText(["For me, all of my brothers are ..."])
    ShowText(["Even if it is the Monster Lord's words, it can not be obeyed."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["It's a troubled guy ..."])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Hervetier> (Likeability: \\V[3023])"])
    ShowText(["Queen slime is such a thing."])
    ShowText(["It's the slime group's gathering will ..."])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Elbetier ..."])
    ShowText(["How about thinking about non -slime people soon?"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Hervetier Kanade> (Likeability: \\V[3024])"])
    ShowText(["For me, all of my brothers are ..."])
    ShowText(["Even if it is the Monster Lord's words, it can not be obeyed."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["It's a troubled guy ..."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Hervetier Kanade> (Likeability: \\V[3024])"])
    ShowText(["Queen slime is such a thing."])
    ShowText(["It's the slime group's gathering will ..."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["But to think you would acquire strength that reaches the gods..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Does that displeasure you?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Well, it's better than some insignificant being wielding power they don't deserve."])
    ShowText(["Use that power for righteous deeds..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["I have no obligation to be directed by you..."])
    ShowText(["Of course, I will wield this power to avoid destruction."])
    ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["A good word, Demon Lord Alipheese."])
    ShowText(["From now on, serve as my subordinate, working for the world and for the people."])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Don't casually incorporate me into your subordinates!!"])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Ilias..."])
    ShowText(["We have both gained the power of the gods, haven't we?"])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>（Affection:\\V[3027]）"])
    ShowText(["I have regained my original power."])
    ShowText(["Unlike you, who possesses borrowed strength..."])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["That is... as you say."])
    ShowText(["This power has been granted by the Dark Goddesss and the demon lords of the past."])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias>（Affection:\\V[3027]）"])
    ShowText(["Well, being able to accept that is your capacity."])
    ShowText(["The power of the gods cannot be borrowed by an ordinary body."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Hmph... you didn't actually get soft on me, did you?"])
    ShowTextAttributes(["iriasu_fc1", 2, 0, 2])
    ShowText(["\\n<Ilias>（Affection:\\V[3027]）"])
    ShowText(["...Just a little bit."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["But for some reason ..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["You've grown up, haven't you..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["Y-yes... I think you must be disappointed in my first impression, but"])
    ShowText(["I intend to keep working hard from now on."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["N-no... I spoke out of turn!"])
    ShowText(["Please forget it!"])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3006])"])
    ShowText(["(S-so terrifying..."])
    ShowText(["But, I must someday surpass this wall..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["(What was my first impression like...?)"])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria > (Favorability: \\V[3045])"])
    ShowText(["What is the power of God?"])
    ShowText(["That's a big deal."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Thanks to the Dark Goddess and the successive Monster Lord."])
    ShowText(["Among them, your power is also included ..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Sayo and you have stated that they are compatible ..."])
    ShowText(["Still, how frustrating did you help?"])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria > (Favorability: \\V[3045])"])
    ShowText(["The same blood tribe, and a friend with the same purpose."])
    ShowText(["I have a different way of thinking, but I have not been able to refuse to cooperate."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["If you are going to destroy the world, you'll be relentlessly defeated."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria > (Favorability: \\V[3045])"])
    ShowText(["If you don't want to devastate the world, do you miss my existence?"])
    ShowText(["Let's reconcile hostile and reconcile."])
    JumpToLabel(["メニュー"])
    Label(["394"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Astaroth..."])
    ShowText(["You look quite tired."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth> (Likeability: \\V[3394])"])
    ShowText(["Anyway, there's just so much paperwork..."])
    ShowText(["I'm writing reports for three people to send up."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Three people...?"])
    ShowText(["Ah, yeah, I get it."])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth> (Likeability: \\V[3394])"])
    ShowText(["It's fine, I got some eye drops from the Priestess for tired eyes."])
    ShowText(["Also some sleep aids, digestive medicine, stabilizers, and suppressants..."])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Take a break!!"])
    JumpToLabel(["メニュー"])
    Label(["395"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Lilith, I never thought I would fight alongside you."])
    ShowText(["I didn't expect it when we faced off in Radite..."])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith> (Likeability: \\V[3395])"])
    ShowText(["Our mission is to reduce the population as much as possible in accordance with history."])
    ShowText(["Of course, it's never a pleasant job."])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith> (Likeability: \\V[3395])"])
    ShowText(["There are massacres that weigh heavy on the heart..."])
    ShowText(["And there are also massacres that don't evoke any feelings at all."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Are you referring to the massacre in Radite village...?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith> (Likeability: \\V[3395])"])
    ShowText(["I can't argue against being accused of having personal feelings in that case."])
    ShowText(["That village was destroyed out of pure emotion."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["396"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Lilith, I never thought I would fight alongside you."])
    ShowText(["I didn't expect it when we faced off in Radite..."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin> (Favorability: \\V[3396])"])
    ShowText(["Our mission is to reduce the population as much as possible in accordance with history."])
    ShowText(["Of course, it's never a pleasant job."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin> (Favorability: \\V[3396])"])
    ShowText(["There are massacres that weigh heavy on the heart..."])
    ShowText(["And there are also massacres that don't evoke any feelings at all."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Are you referring to the massacre in Radite village...?"])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin> (Favorability: \\V[3396])"])
    ShowText(["I can't argue against being accused of having personal feelings in that case."])
    ShowText(["That village was destroyed out of pure emotion."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["510"])
    ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
    ShowText(["\\n<Rafaela> (Likeability: \\V[3510])"])
    ShowText(["Oh, Alipheese the 16th."])
    ShowText(["From now on, let's fight together as allies."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Really, I don't want to make you my enemy."])
    ShowText(["You keep nagging and picking on all the unpleasant things..."])
    ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
    ShowText(["\\n<Rafaela> (Likeability: \\V[3510])"])
    ShowText(["That was during the time we faced each other as enemies, so..."])
    ShowText(["Please forgive me."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["But even when we faced each other at the table as enemies..."])
    ShowText(["I never felt any disloyalty or malice from you."])
    ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
    ShowText(["\\n<Rafaela> (Likeability: \\V[3510])"])
    ShowText(["Hehe, it seems I can get along with you after all..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["...No, I still dislike you."])
    ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
    ShowText(["\\n<Rafaela> (Likeability: \\V[3510])"])
    ShowText(["Still, I like you..."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["That's the part I dislike."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Monster Lord Hunting, Marcels ..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus> (Favorability: \\V[3523])"])
    ShowText(["Monster Lord Alipheese XII ..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["……………………"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus> (Favorability: \\V[3523])"])
    ShowText(["……………………"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus> (Favorability: \\V[3523])"])
    ShowText(["……appreciate."])
    ShowText(["While there is no everyone, he served as the lord of the inn."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["...... That's just an escape from reality."])
    ShowText(["There is no reason to be thankful."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus> (Favorability: \\V[3523])"])
    ShowText(["The secret recipes are well reproduced there."])
    ShowText(["The skill of the cooking doesn't look like the best in the present age."])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["No, that's the fox."])
    ShowText(["I'm not involved in the food ..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus> (Favorability: \\V[3523])"])
    ShowText(["...... That two -tailed fox cooks that dish!?"])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi> (Likeability: \\V[3678])"])
    ShowText(["Alipheesethe 16th, finally obtained the power of the Dark Goddess."])
    ShowText(["From now on, strive to guide all monsters."])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Indeed, Minagi has shown me the way."])
    ShowText(["I hope for your continued guidance and encouragement."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi> (Likeability: \\V[3678])"])
    ShowText(["Hmm, well said!"])
    ShowText(["Then let's have a little martial arts training!"])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Huh!? Is that the one where you die if you fail!?"])
    ShowTextAttributes(["minagi_fc1", 2, 0, 2])
    ShowText(["\\n<Minagi> (Likeability: \\V[3678])"])
    ShowText(["Alma Elma..."])
    ShowText(["How on earth is my reputation being spread?"])
    JumpToLabel(["メニュー"])
    Label(["679"])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Magazine> (Likeability: \\V[3679])"])
    ShowText(["Alipheese the 16th..."])
    ShowText(["The future of our kin... No, the future of all monsters is entrusted to you."])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Understood, Makanabe."])
    ShowText(["I intend to fulfill my duties as a Demon Lord."])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Magazine> (Likeability: \\V[3679])"])
    ShowText(["I leave the matters of Erubetie and Lime to you..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Of course, leave it to me."])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Magazine> (Likeability: \\V[3679])"])
    ShowText(["As for Sura, Bessie, Usa, Riri,"])
    ShowText(["Lulu, Grina, Plue, Pluna, Nurinuri,"])
    ShowText(["Pudi, Purin, Pluto, Suran, Punyaa..."])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["W-wait a minute...!"])
    ShowText(["That's a lot, a lot, a lot...!!"])
    JumpToLabel(["メニュー"])
    Label(["680"])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hirumushi> (Likeability: \\V[3680])"])
    ShowText(["I'm a bit hungry..."])
    ShowText(["Is it really okay to eat my comrades?"])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Of course not."])
    ShowText(["I'm quite hungry too, but you're taking it too far..."])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hirumushi> (Likeability: \\V[3680])"])
    ShowText(["I'd like to try swallowing the pocket Demon Lord castle filled with comrades whole."])
    ShowText(["I could enjoy various flavors at once..."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["This is impossible, I can't do it..."])
    ShowText(["I need the Dark Goddess to tie me up..."])
    JumpToLabel(["メニュー"])
    Label(["681"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kaon> (Likeability: \\V[3681])"])
    ShowText(["Hey, Monster Lord..."])
    ShowText(["You don't like me, do you?"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I refrain from mixing feelings of like and dislike towards my companions..."])
    ShowText(["However, I cannot tolerate your sensibility that treats life as a toy."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kaon> (Likeability: \\V[3681])"])
    ShowText(["You see, I'm quite sensitive..."])
    ShowText(["When someone dislikes me, I get genuinely hurt."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Despite having such a cruel nature..."])
    ShowText(["What a troublesome personality it is."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kaon> (Likeability: \\V[3681])"])
    ShowText(["But that botanical garden, everyone in the team enjoyed it too..."])
    ShowText(["I was doing it to please everyone, not just myself."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kaon> (Likeability: \\V[3681])"])
    ShowText(["And suddenly, I'm treated as a villain..."])
    ShowText(["Before I knew it, I've become everyone's disliked person..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I should have been more considerate of the weak."])
    ShowText(["You have been too careless with the lives of others..."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kaon> (Likeability: \\V[3681])"])
    ShowText(["Mmm."])
    JumpToLabel(["メニュー"])
    Label(["682"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3682])"])
    ShowText(["To think that the descendant of the sand serpent would be raised in another world..."])
    ShowText(["When I think about it, it's actually quite interesting."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Indeed, Tamamo is like a mother to me..."])
    ShowText(["But you have no relation to that."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3682])"])
    ShowText(["Your careless attitude, which you don't show to the other six ancestors, is proof of affection."])
    ShowText(["Well then, you may consider me as your mother..."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Yeah, it's all ..."])
    ConditionalBranch([4, 683, 0])
      ShowTextAttributes(["sazya_fc1", 0, 0, 2])
      ShowText(["\\n<Snake>"])
      ShowText(["You vixen, suddenly awakening to motherhood..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["683"])
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Sabi> (Likeability: \\V[3683])"])
    ShowText(["Alipheese the 16th..."])
    ShowText(["You have indeed managed to harbor the power of the Dark Goddess within you."])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["It is by no means solely my power."])
    ShowText(["It is thanks to the support of the past demon lords."])
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Sabi> (Likeability: \\V[3683])"])
    ShowText(["Even if I gain the assistance of the past demon lords, the power of the Dark Goddess is beyond me."])
    ShowText(["It is precisely because your capacity is great that this achievement was possible."])
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Sabi> (Likeability: \\V[3683])"])
    ShowText(["As expected of my daughter... I am honored!"])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Did you just say daughter!?"])
    JumpToLabel(["メニュー"])
    Label(["684"])
    ShowTextAttributes(["alice0_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["As expected of you, Alipheese the 16th."])
    ShowText(["Though born in this world, you have truly grasped my power well."])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["It is by no means solely my power."])
    ShowText(["It is thanks to the support of the past demon lords."])
    ShowTextAttributes(["alice0_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["We must also revise your title to something new."])
    ShowText(["Evil King Alipheese... no, Evil Emperor Alipheese..."])
    ShowTextAttributes(["alice0_fc2", 6, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["No, I want to attach 'God' somewhere."])
    ShowText(["Dark Goddess Alipheese... no, Tyrant God Alipheese..."])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Um, that is..."])
    ShowTextAttributes(["alice0_fc2", 6, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["Should I attach it to the name instead?"])
    ShowText(["Godsphiz... Alicephiz God... no, Alice Gods..."])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["W-We can discuss the title another time!"])
    ShowText(["While incorporating everyone's opinions...!"])
    JumpToLabel(["メニュー"])
    Label(["702"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Is you the son of Luka's Masafumi ..."])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["Yes ..."])
    ShowText(["Have you been dissatisfied or disappointed?"])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["No ... a good man."])
    ShowText(["In a suspicious appearance, you can see sincere and justice roots."])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["Huh, suspicious ..."])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["It reacts there!?"])
    ShowText(["You're used to a suspicious person!"])
    ShowTextAttributes(["nero_fc1", 2, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["No ... so much ..."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Certainly, it's not too scary from an ordinary person ..."])
    ShowText(["I can't say it in front of myself ..."])
    JumpToLabel(["メニュー"])
    Label(["703"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Is you the son of Luka's Masafumi ..."])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["Yes ..."])
    ShowText(["Have you been dissatisfied or disappointed?"])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["No ... a good man."])
    ShowText(["In a suspicious appearance, you can see sincere and justice roots."])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["Huh, suspicious ..."])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["It reacts there!?"])
    ShowText(["You're used to a suspicious person!"])
    ShowTextAttributes(["nero_fc2", 2, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["No ... so much ..."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Certainly, it's not too scary from an ordinary person ..."])
    ShowText(["I can't say it in front of myself ..."])
    JumpToLabel(["メニュー"])
    Label(["704"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The daughter of Luka's Masafumi, that's Neris ..."])
    ShowText(["Did you do something that you hate in Masafumi?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["There are three!"])
    ShowText(["One thing, I didn't care at all that I was busy!"])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I'm sorry ..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["Well, that's good."])
    ShowText(["I started to do the Monster Lord, and I understood the difficulty ..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["two!"])
    ShowText(["To monopolize your dad and flirt!"])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I'm a wife, so it's natural!"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["And the third!"])
    ShowText(["I got married to my dad!Dad should marry me!"])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["You ... I'm crazy!?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["Mom said I was crazy!"])
    ShowText(["Same as Masafumi's mom!!"])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Well, I say the same thing about Masafumi ..."])
    JumpToLabel(["メニュー"])
    Label(["705"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The daughter of Luka's Masafumi, that's Neris ..."])
    ShowText(["Did you do something that you hate in Masafumi?"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["There are three!"])
    ShowText(["One thing, I didn't care at all that I was busy!"])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I'm sorry ..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["Well, that's good."])
    ShowText(["I started to do the Monster Lord, and I understood the difficulty ..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["two!"])
    ShowText(["To monopolize your dad and flirt!"])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I'm a wife, so it's natural!"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["And the third!"])
    ShowText(["I got married to my dad!Dad should marry me!"])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["You ... I'm crazy!?"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["Mom said I was crazy!"])
    ShowText(["Same as Masafumi's mom!!"])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Well, I say the same thing about Masafumi ..."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I never expected that Nuruko would possess this much power..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["I have now completely awakened as the spirit of chaos..."])
    ShowText(["Do you feel fear from this abhorrent power?"])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["You have helped us many times until now, haven't you?"])
    ShowText(["Is there any fear now?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["...I'm glad to have met you all."])
    ShowText(["Let's continue to fight together as before."])
    JumpToLabel(["メニュー"])
    Label(["708"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The God of Chaos, Chaos..."])
    ShowText(["Truly, it was an incredible power."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Incredible power is also within you all."])
    ShowText(["Putting aside my father, even those born in this world dare to approach me..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["That is the power of hope that rejects the fate of destruction."])
    ShowText(["Those who live in this world have rejected the will of annihilation."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["The power of hope has been burned into my eyes."])
    ShowText(["I will no longer seek destruction..."])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["What is the power of God?"])
    ShowText(["That's a big deal."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Thanks to the Dark Goddess and the successive Monster Lord."])
    ShowText(["Among them, your power is also included ..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Sayo and you have stated that they are compatible ..."])
    ShowText(["Still, how frustrating did you help?"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["The same blood tribe, and a friend with the same purpose."])
    ShowText(["I have a different way of thinking, but I have not been able to refuse to cooperate."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["If you are going to destroy the world, you'll be relentlessly defeated."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["If you don't want to devastate the world, do you miss my existence?"])
    ShowText(["Let's reconcile hostile and reconcile."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["What is the power of God?"])
    ShowText(["That's a big deal."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Thanks to the Dark Goddess and the successive Monster Lord."])
    ShowText(["Among them, your power is also included ..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Sayo and you have stated that they are compatible ..."])
    ShowText(["Still, how frustrating did you help?"])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["The same blood tribe, and a friend with the same purpose."])
    ShowText(["I have a different way of thinking, but I have not been able to refuse to cooperate."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["If you are going to destroy the world, you'll be relentlessly defeated."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["If you don't want to devastate the world, do you miss my existence?"])
    ShowText(["Let's reconcile hostile and reconcile."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["What is the power of God?"])
    ShowText(["That's a big deal."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Thanks to the Dark Goddess and the successive Monster Lord."])
    ShowText(["Among them, your power is also included ..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Sayo and you have stated that they are compatible ..."])
    ShowText(["Still, how frustrating did you help?"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["The same blood tribe, and a friend with the same purpose."])
    ShowText(["I have a different way of thinking, but I have not been able to refuse to cooperate."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["If you are going to destroy the world, you'll be relentlessly defeated."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["If you don't want to devastate the world, do you miss my existence?"])
    ShowText(["Let's reconcile hostile and reconcile."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["What is the power of God?"])
    ShowText(["That's a big deal."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Thanks to the Dark Goddess and the successive Monster Lord."])
    ShowText(["Among them, your power is also included ..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Sayo and you have stated that they are compatible ..."])
    ShowText(["Still, how frustrating did you help?"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["The same blood tribe, and a friend with the same purpose."])
    ShowText(["I have a different way of thinking, but I have not been able to refuse to cooperate."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["If you are going to destroy the world, you'll be relentlessly defeated."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice> (Likeability: \\V[3045])"])
    ShowText(["If you don't want to devastate the world, do you miss my existence?"])
    ShowText(["Let's reconcile hostile and reconcile."])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Favorability: \\V[3773])"])
    ShowText(["Great Demon Lord!"])
    ShowText(["I shall dedicate my life to you!"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The Great Sage..."])
    ShowText(["The legendary descendant of the demon that is said to have been passed down in Yamatai."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Favorability: \\V[3773])"])
    ShowText(["Yes... However, the Yamatai Village in the heavenly realm has perished."])
    ShowText(["The legends of my ancestors have long been lost."])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["There should still be various legends remaining in this world."])
    ShowText(["Once the battle settles down, let's have Tamamo investigate."])
    ShowTextAttributes(["gob_fc2", 1, 0, 2])
    ShowText(["\\n<Idaten> (Favorability: \\V[3773])"])
    ShowText(["To think I can reclaim the pride of my ancestors that I thought was completely lost..."])
    ShowText(["The Great Sage, huh..."])
    JumpToLabel(["メニュー"])
    Label(["774"])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Puccina> (Likeability: \\V[3774])"])
    ShowText(["Monster Lord ... Please use my life, how much."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Puccina ..."])
    ShowText(["Originally, Ramia, who was vulnerable to the cold, often made the ice so far."])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Puccina> (Likeability: \\V[3774])"])
    ShowText(["My heart is frozen like ice."])
    ShowText(["I don't feel the cold of the body."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["It seems that many things have been lost ..."])
    ShowText(["Let's do our best not to lose anything anymore."])
    ShowTextAttributes(["pramia_fc2", 1, 0, 2])
    ShowText(["\\n<Puccina> (Likeability: \\V[3774])"])
    ShowText(["Thank you for your kind words..."])
    ShowText(["Let's freeze your enemies in my heart."])
    JumpToLabel(["メニュー"])
    Label(["775"])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Likeability: \\V[3775])"])
    ShowText(["My name is a vanguard of angel hunting ..."])
    ShowText(["Before your Majesty, build up the angel's corpse."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Um, it's reliable."])
    ShowText(["Well, so far, I was extremely armed for it ..."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard> (Likeability: \\V[3775])"])
    ShowText(["I've been fighting all the time since I was young ..."])
    ShowText(["There was no shortage of places to train your arms."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["I'm having a hard time ..."])
    ShowText(["I'll have you shake your arms to the fullest!"])
    ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
    ShowText(["\\n<Vanguard> (Likeability: \\V[3775])"])
    ShowText(["Huh!Leave it!!"])
    JumpToLabel(["メニュー"])
    Label(["776"])
    ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
    ShowText(["\\n<Grand Puppy> (Likeability: \\V[3776])"])
    ShowText(["Let's give my life for your Majesty!"])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The Shitenno of the Makai is the warriors full of loyalty!"])
    ShowText(["In return, the Shitenno other than Granberia ..."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Occasionally, it's noisy, so don't think of the Lord ..."])
    ShowText(["Elbetier is thinking only about the slime people ..."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Almaelma, I've never heard of an order ..."])
    ShowText(["At all ..."])
    ShowTextAttributes(["dragonp_fc2", 2, 0, 2])
    ShowText(["\\n<Grand Puppy> (Likeability: \\V[3776])"])
    ShowText(["Wow, we ..."])
    ShowText(["Sincerity, so I will serve it ..."])
    JumpToLabel(["メニュー"])
    Label(["751"])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Once again, I thank you, Mother."])
    ShowText(["Thanks to you all, the former Monster Lords, I have gained great power."])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese XV> (Likeability: \\V[3751])"])
    ShowText(["Indeed, it can truly be said that this is the resurgence of the Dark Goddess."])
    ShowText(["And you can return to your usual form as well?"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["...Is this alright?"])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese XV> (Likeability: \\V[3751])"])
    ShowText(["...Yes, my daughter has grown so dignified."])
    ShowText(["And if you were to become even smaller—"])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Mother♪"])
    ShowTextAttributes(["alice15th_fc3", 6, 0, 2])
    ShowText(["\\n<Alipheese XV> (Likeability: \\V[3751])"])
    ShowText(["Oh, my cute Alice..."])
    ShowText(["Tonight, sleep within my embrace."])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese XV> (Likeability: \\V[3751])"])
    ShowText(["Such a daughter who is delicious three times over..."])
    ShowText(["You are my pride."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Y-Yes..."])
    JumpToLabel(["メニュー"])
    Label(["752"])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Mother, how pitiful..."])
    ShowTextAttributes(["alice15th_fc4", 1, 0, 2])
    ShowText(["\\n<Alipheese XV> (Likeability: \\V[3752])"])
    ShowText(["I have almost no memories of when I was alive..."])
    ShowText(["It seems you were close to me..."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["835"])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["Is that truly your sharpness, Cassandra?"])
    ShowText(["You have finally awakened, shaking off the humiliation of defeat."])
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra>(Affection:\\V[3835])"])
    ShowText(["It is not just the result of two defeats that has given me resolve."])
    ShowText(["I have realized the difference in caliber compared to Alipheese the 15th."])
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra>(Affection:\\V[3835])"])
    ShowText(["While I was buried in the village, trembling with impatience and frustration..."])
    ShowText(["The 15th was resolute in becoming a murderer to save the world."])
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra>(Affection:\\V[3835])"])
    ShowText(["And even in this state of chaos in the world,"])
    ShowText(["She continues to fly across the world to fulfill her mission..."])
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra>(Affection:\\V[3835])"])
    ShowText(["The scale is different from someone who couldn't step out of her own frame."])
    ShowText(["I have come to realize how small I truly am."])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["There are not many who can face their own shortcomings in this world."])
    ShowText(["Indeed, you are a demon noble on par with my mother."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7089, 1])
        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
        ScriptMore(["\"やめる\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
        ScriptMore(["\"パーティに加える\","])
        ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
        ScriptMore(["\"形態変化させる\",\"やめる\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(7)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(7)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10: Dark Stone"])
        ShowText(["Affection 100: Earrings"])
        ShowText(["Affection  500: Ring of Darkness"])
        ShowText(["Affection 2000: Dark Symbol"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000: Dark Secret Scroll"])
        ShowText(["Patients 6000: Enlightenment of darkness"])
        ShowText(["Affection 10000: Proof of the Demon Lord"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3005])"])
        ShowChoices([["逆レイプ（好感度：100）", "やめる"], 2])
        When([0, "逆レイプ（好感度：100）"])
          ConditionalBranch([1, 3005, 0, 10, 1])
            Script(["call_novel_scene(4011)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alice_fc7", 0, 0, 2])
            ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
            ShowText(["For now, my appetite takes priority."])
            ShowText(["By the way, is food ready yet?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7089, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form shall we transform into?"])
          ConditionalBranch([0, 7034, 1])
            ShowChoices([["アリス（少女）", "アリス（魔王）"], 1])
            When([0, "アリス（少女）"])
              Script(["persona_change(5)"])
              ErasePicture([5])
              ExitEventProcessing([])
              Empty([])
            When([1, "アリス（魔王）"])
              Script(["persona_change(6)"])
              ErasePicture([5])
              ExitEventProcessing([])
              Empty([])
            ChoicesEnd([])
            Empty([])
          Else([])
            ShowChoices([["アリス（少女）", "アリス（魔王）", "アリス（邪神）"], 3])
            When([0, "アリス（少女）"])
              Script(["persona_change(5)"])
              ErasePicture([5])
              ExitEventProcessing([])
              Empty([])
            When([1, "アリス（魔王）"])
              Script(["persona_change(6)"])
              ErasePicture([5])
              ExitEventProcessing([])
              Empty([])
            When([2, "アリス（邪神）"])
              Script(["persona_change(7)"])
              ErasePicture([5])
              ExitEventProcessing([])
              Empty([])
            ChoicesEnd([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 3
    Empty([])

  Page 4
    Empty([])

  Page 5
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowPicture([5, "80_nezumi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3070, 0, 10, 1])
      ConditionalBranch([1, 4070, 0, 0, 0])
        ControlVariables([4070, 4070, 0, 0, 1])
        ShowTextAttributes(["nezumi_fc1", 1, 0, 2])
        ShowText(["\\n<Ratty (Affection:\\V[3070])>You can have this. Use it wisely."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([13, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3070, 0, 100, 1])
      ConditionalBranch([1, 4070, 0, 1, 0])
        ControlVariables([4070, 4070, 0, 0, 2])
        ShowTextAttributes(["nezumi_fc1", 1, 0, 2])
        ShowText(["\\n<Ratty (Affection:\\V[3070])>You can have this. Use it wisely."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1036, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3070, 0, 500, 1])
      ConditionalBranch([1, 4070, 0, 2, 0])
        ControlVariables([4070, 4070, 0, 0, 3])
        ShowTextAttributes(["nezumi_fc1", 1, 0, 2])
        ShowText(["\\n<Ratty (Affection:\\V[3070])>You can have this. Use it wisely."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1548, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3070, 0, 2000, 1])
      ConditionalBranch([1, 4070, 0, 3, 0])
        ControlVariables([4070, 4070, 0, 0, 4])
        ShowTextAttributes(["nezumi_fc1", 1, 0, 2])
        ShowText(["\\n<Ratty (Affection:\\V[3070])>You can have this. Use it wisely."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1422, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nezumi_fc1", 1, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>Ah! I-I wasn't doing anything! I wasn't stealing food..."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["5"])
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>*Nibble* *Nibble*"])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>You! What are you doing?! Stealing food right under the Monster Lord's nose... You are one bold mouse!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["nezumi_fc1", 1, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>Ahh! I got caught! I'll give you some cheese, so keep this a secret, ok?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>*Nom* Delicious♪"])
    ShowText([""])
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>*Nibble* *Nibble*"])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>(...Alice also has the habit of stealing food.)"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["71"])
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>I'm not strong like a wolf... I wonder if I can do anything to make myself stronger?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["okami_fc1", 0, 0, 2])
    ShowText(["\\n<Amara (Affection:\\V[3071])>Have you tried howling as loud as you possibly can?"])
    ShowText([""])
    ShowTextAttributes(["nezumi_fc1", 2, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>SQUEEEEK!!"])
    ShowText([""])
    ShowTextAttributes(["okami_fc1", 2, 0, 2])
    ShowText(["\\n<Amara (Affection:\\V[3071])>Uhh, what? ...That was terrible."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["88"])
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>It's a pumpkin... Hey, is it okay if I nibble on you?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Pumpkin (Affection:\\V[3088])>No way..."])
    ShowText([""])
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>*Nibble* *Nibble*"])
    ShowText([""])
    ShowTextAttributes(["jack_fc1", 2, 0, 2])
    ShowText(["\\n<Pumpkin (Affection:\\V[3088])>Stop it!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["222"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaa♪"])
    ShowText([""])
    ShowTextAttributes(["nezumi_fc1", 2, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>Waaah! A cat!!"])
    ShowText([""])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaaa♪"])
    ShowText([""])
    ShowTextAttributes(["nezumi_fc1", 2, 0, 2])
    ShowText(["\\n<Ratty (Affection:\\V[3070])>Heeelp! Don't come any closer!"])
    ShowText([""])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya>Hey, no bullying her!"])
      ShowText([""])
      ShowTextAttributes(["nekomata_fc1", 4, 0, 2])
      ShowText(["\\n<Tama (Affection:\\V[3222])>...Unyaa?"])
      ShowText([""])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>You have no self-awareness..."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(70)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(70)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection       10:\\ii[13]


Affection     100:\\ia[1036]


Affection     500:\\ia[1548]


Affection   2000:\\ia[1422]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3070])"])
        ShowChoices([["Handjob(Affection:10)", "Tailjob(Affection:30)", "Reverse Rape(Affection:100)", "Never mind"], 4])
        When([0, "手コキ（好感度:10）"])
          ConditionalBranch([1, 3070, 0, 10, 1])
            Script(["call_novel_scene(4141)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
            ShowText(["\\n<Ratty (Affection:\\V[3070])>Next time..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "尻尾コキ（好感度:30）"])
          ConditionalBranch([1, 3070, 0, 30, 1])
            Script(["call_novel_scene(4142)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
            ShowText(["\\n<Ratty (Affection:\\V[3070])>Next time..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "逆レイプ（好感度:100）"])
          ConditionalBranch([1, 3070, 0, 100, 1])
            Script(["call_novel_scene(4143)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
            ShowText(["\\n<Ratty (Affection:\\V[3070])>Next time..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    CallCommonEvent([111])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowPicture([5, "80_ustrel_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3161, 0, 10, 1])
      ConditionalBranch([1, 4161, 0, 0, 0])
        ControlVariables([4161, 4161, 0, 0, 1])
        ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
        ShowText(["\\n<Lemon (Affection:\\V[3161])>Kindly take this present. Let's continue to get along in the future."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3161, 0, 100, 1])
      ConditionalBranch([1, 4161, 0, 1, 0])
        ControlVariables([4161, 4161, 0, 0, 2])
        ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
        ShowText(["\\n<Lemon (Affection:\\V[3161])>Kindly take this present. Let's continue to get along in the future."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1081, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3161, 0, 500, 1])
      ConditionalBranch([1, 4161, 0, 2, 0])
        ControlVariables([4161, 4161, 0, 0, 3])
        ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
        ShowText(["\\n<Lemon (Affection:\\V[3161])>Kindly take this present. Let's continue to get along in the future."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1046, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3161, 0, 2000, 1])
      ConditionalBranch([1, 4161, 0, 3, 0])
        ControlVariables([4161, 4161, 0, 0, 4])
        ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
        ShowText(["\\n<Lemon (Affection:\\V[3161])>Kindly take this present. Let's continue to get along in the future."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1467, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>I'll handle the cooking♪ ...But I could use some more help."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["5"])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>I heard your cooking is pretty good. This is your chance to dedicate a special dish to the Monster Lord."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>How about a paella?"])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Ohh, excellent! What ingredients will you be using?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>That's... Umm..."])
    ShowText([""])
    ShowTextAttributes(["alice_fc5", 5, 0, 2])
    ShowText(["\\n<Alice (Affection:\\V[3005])>Wait, did you just glance at your lower body?"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["64"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>I can help with the cooking!"])
    ShowText([""])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>Oh my, thank you. That's a big help."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>I need lots of practice so I can become a fine hostess and maid♪"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["65"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Petit> (Likeability: \\V[3064])"])
    ShowText(["I'll help with the cooking too!"])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon> (Likeability: \\V[3161])"])
    ShowText(["Oh, thank you."])
    ShowText(["You're quite diligent in helping, aren't you?"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Petit> (Likeability: \\V[3064])"])
    ShowText(["I want to become a proper hostess and maid."])
    ShowText(["So I need to train a lot♪"])
    JumpToLabel(["メニュー"])
    Label(["144"])
    ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
    ShowText(["\\n<Sunny (Affection:\\V[3144])>So, you're a scylla subspecies too?"])
    ShowText([""])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>Yeah, I'm technically a scylla. My lower body doesn't have any pure tentacles, but..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
    ShowText(["\\n<Sunny (Affection:\\V[3144])>We both have it pretty rough, huh? My lower half's tentacles keep randomly lashing out..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>Sometimes mine even gnaw on me. It's really harsh..."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["154"])
    ShowTextAttributes(["wani_fc1", 0, 0, 2])
    ShowText(["\\n<Gaa (Affection:\\V[3154])>Gaa..."])
    ShowText([""])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>Oh? Your lower body has a mouth too?"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The lower bodies of the alligator girl and the ustrel start to fight each other!"])
    ShowTextAttributes(["wani_fc1", 2, 0, 2])
    ShowText(["\\n<Gaa (Affection:\\V[3154])>Ah, lower self, stop going on a rampage..."])
    ShowText([""])
    ShowTextAttributes(["ustrel_fc1", 2, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>Hey! Please calm down! I'm sorry about this..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Both of their lower halves are still fighting..."])
    JumpToLabel(["メニュー"])
    Label(["175"])
    ShowTextAttributes(["d_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Deiji (Affection:\\V[3175])>You're quite a strange scylla, aren't you? Although, I'm not exactly one to talk either..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>Your species adapted to the desert, right? I changed my body through the power of magic."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["d_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Deiji (Affection:\\V[3175])>Most scyllas are octopus-types, but supposedly the original scyllas were wolf-types. We sure have changed a lot..."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["271"])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>Are you a demon scylla?\nYou appear to be a subspecies of scylla as well."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Miriam (Affection:\\V[3271])>I am a demon.\nJudging by your appearance...are you a magical type?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>That is correct... Do you have a lot of semen-sucking tentacles? Mine bite at my surroundings, so they are a bit troublesome..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Miriam (Affection:\\V[3271])>My lower body is that of a demon... To be honest, I don't understand it very well. It hardly ever talks."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(161)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(161)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection       10:\\ii[2]


Affection     100:\\ia[1081]


Affection     500:\\ia[1046]


Affection   2000:\\ia[1467]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3161])"])
        ShowChoices([["搾精孔搾死（好感度:10）", "搾精孔搾死？（好感度:100）", "やめる"], 3])
        When([0, "搾精孔搾死（好感度:10）"])
          ConditionalBranch([1, 3161, 0, 10, 1])
            Script(["call_novel_scene(4606)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
            ShowText(["\\n<Lemon (Affection:\\V[3161])>You and I don't have that strong of a relationship yet."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "搾精孔搾死？（好感度:100）"])
          ConditionalBranch([1, 3161, 0, 100, 1])
            Script(["call_novel_scene(4607)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
            ShowText(["\\n<Lemon (Affection:\\V[3161])>You and I don't have that strong of a relationship yet."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowPicture([5, "80_eva_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3143, 0, 10, 1])
      ConditionalBranch([1, 4143, 0, 0, 0])
        ControlVariables([4143, 4143, 0, 0, 1])
        ShowTextAttributes(["eva_fc1", 2, 0, 2])
        ShowText(["\\n<Eva (Affection:\\V[3143])>Hmph. ...Please take this. You don't have to worry about it; I just happened to find it buried in a field."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([520, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3143, 0, 100, 1])
      ConditionalBranch([1, 4143, 0, 1, 0])
        ControlVariables([4143, 4143, 0, 0, 2])
        ShowTextAttributes(["eva_fc1", 2, 0, 2])
        ShowText(["\\n<Eva (Affection:\\V[3143])>Hmph. ...Please take this. You don't have to worry about it; I just happened to find it buried in a field."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1061, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3143, 0, 500, 1])
      ConditionalBranch([1, 4143, 0, 2, 0])
        ControlVariables([4143, 4143, 0, 0, 3])
        ShowTextAttributes(["eva_fc1", 2, 0, 2])
        ShowText(["\\n<Eva (Affection:\\V[3143])>Hmph. ...Please take this. You don't have to worry about it; I just happened to find it buried in a field."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1252, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3143, 0, 2000, 1])
      ConditionalBranch([1, 4143, 0, 3, 0])
        ControlVariables([4143, 4143, 0, 0, 4])
        ShowTextAttributes(["eva_fc1", 2, 0, 2])
        ShowText(["\\n<Eva (Affection:\\V[3143])>Hmph. ...Please take this. You don't have to worry about it; I just happened to find it buried in a field."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1146, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>My job range is pretty awesome. Since I've been exiled for so long, I've tried my hand at a lot of different ones."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>...That's not to say I half-assed any of them!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>I know you very well!\nErr...Fuela Nolma!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection:\\V[3019])>That's a different name."])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>I just came up with a great get-rich-quick scheme.\nHora hora, look at this brochure!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection:\\V[3019])>This girl does things her own way... She might be an unexpected bigshot."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["61"])
    ShowTextAttributes(["mimizu_fc1", 1, 0, 2])
    ShowText(["\\n<Mimi (Affection:\\V[3061])>Let's go steal from the fields, Eva!"])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Yes, let's go, Mimi!"])
    ShowText([""])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>Why are you two getting along so well?!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["88"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Ohh, a delicious-looking pumpkin."])
    ShowText([""])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Pumpkin (Affection:\\V[3088])>Don't eat me..."])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>I can have a little, right? Just a bite..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Pumpkin (Affection:\\V[3088])>Stop..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["108"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Hey, are you hiding a pearl in your shell?"])
    ShowText([""])
    ShowTextAttributes(["kai_fc1", 0, 0, 2])
    ShowText(["\\n<Shelly (Affection:\\V[3108])>No. I'm not a pearl oyster."])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Shame. ...Let's say, for the sake of argument, I needed ingredients for a miso soup..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kai_fc1", 2, 0, 2])
    ShowText(["\\n<Shelly (Affection:varstart3108varend)>Is this really just \"for the sake of argument?\""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["123"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>So, why are you a sister even though you're a succubus? Is it profitable?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Christie (Affection:\\V[3123])>Of course it is. It's easy to get three meals and a bed for the night from the donations alone."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Oookaay! Starting today, I'm a sister! Goddess, please give me food every day."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Christie (Affection:\\V[3123])>(That's all it took to get her to believe?)"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Hey, is grave robbing profitable?"])
    ShowText([""])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Well, I did make a little money from it once... But now I'm forbidden from creating zombies from the bodies."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>So you can't earn any leisure money from it after all..."])
    ShowText([""])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Honestly, grave robbing requires a horrendous amount of heavy lifting."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["147"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Can I sell your thorns? ♪"])
    ShowText([""])
    ShowTextAttributes(["saboten_fc1", 2, 0, 2])
    ShowText(["\\n<Casta (Affection:\\V[3147])>Ah, wait, could you not pull out my thorns?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Ouch! You moved, so I got pricked!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["saboten_fc1", 2, 0, 2])
    ShowText(["\\n<Casta (Affection:\\V[3147])>Sorry about that.\n...Wait, what did I do wrong?"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["149"])
    ShowTextAttributes(["lamp_fc1", 0, 0, 2])
    ShowText(["\\n<Jeannie (Affection:\\V[3149])>What is your wish?"])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 1, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Money! Three meals a day and a roof over my head for the rest of my life! After a snack!"])
    ShowText([""])
    ShowTextAttributes(["lamp_fc1", 1, 0, 2])
    ShowText(["\\n<Jeannie (Affection:\\V[3149])>Your wish is granted."])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 1, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Ahh, fantastic... Snacks... Money..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Eva is seeing a hallucination."])
    ShowTextAttributes(["lamp_fc1", 0, 0, 2])
    ShowText(["\\n<Jeannie (Affection:\\V[3149])>For her to be so honest about her desires... It's rather refreshing."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["155"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Is song and dance profitable?"])
    ShowText([""])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection:\\V[3155])>Saki doesn't think it makes that much money... But I also get gifts from the fans, so I don't have any troubles in life."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>I shall become an idol! Hey, what kind of idol should I market myself as?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["saki_fc1", 2, 0, 2])
    ShowText(["\\n<Saki (Affection:\\V[3155])>Something like a crazy unfortunate one. Or a poverty-stricken one."])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>That doesn't sound fun..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Wow! What a perverted outfit!"])
    ShowText([""])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>Y-you're pretty exposed too!"])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Are you broke?"])
    ShowText([""])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>Money isn't the problem! This is a combat uniform passed down from generation to generation by my ancestors!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>So it's ancestral... Why not sell it?"])
    ShowText([""])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection:\\V[3156])>(This succubus moves at her own pace, huh?)"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["166"])
    ShowTextAttributes(["narcubus_fc1", 0, 0, 2])
    ShowText(["\\n<Nabisu (Affection:\\V[3166])>Eva-chan, how's your health? I hope you weren't too hungry..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Of course I'm healthy! I didn't starve..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["narcubus_fc1", 0, 0, 2])
    ShowText(["\\n<Nabisu (Affection:\\V[3166])>Did you get a job somewhere?"])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>...I haven't been working..."])
    ShowText([""])
    ShowTextAttributes(["narcubus_fc1", 3, 0, 2])
    ShowText(["\\n<Nabisu (Affection:\\V[3166])>So it's just as I thought. It's no good if you eat properly but don't do any work."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["181"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>This may be sudden, but how much could I sell you for?"])
    ShowText([""])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa (Affection:\\V[3181])>Don't sell me."])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>We need to get some wrapping paper to package you with."])
    ShowText([""])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa (Affection:\\V[3181])>I said, don't sell me."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["281"])
    ShowTextAttributes(["succubuses_fc2", 0, 0, 2])
    ShowText(["\\n<Succubus A (Affection:\\V[3281])>Ah, aren't you Eva?! It's been a while!"])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Oh, yep...long time no see..."])
    ShowText([""])
    ShowTextAttributes(["succubuses_fc3", 0, 0, 2])
    ShowText(["\\n<Succubus B (Affection:\\V[3281])>Huh, no way... Eva-san's burning a potato?!"])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>What's with that nickname...?\nAnd yes, I do burn potatoes and run away."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
    ShowText(["\\n<Succubus C (Affection:\\V[3281])>Is it true that you also burned down the village mayor's house while you were at it...?"])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>No, I was just careless with the fire...\nI planned to wrap it up by beating the mayor with a shovel."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
    ShowText(["\\n<Succubus D (Affection:varstart3281varend)>So the \"Bloody Tuesday\" incident was Eva-san's doing! That's terrible, you're practically a terrorist!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Hey, I just wanted an excuse to skip work for a bit... I planned on just breaking the farming tools, but I got carried away with it..."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["287"])
    ShowTextAttributes(["succubus_fc1", 3, 0, 2])
    ShowText(["\\n<Succubus (Affection:\\V[3287])>Eva..."])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>Potato..."])
    ShowText([""])
    ShowTextAttributes(["succubus_fc1", 3, 0, 2])
    ShowText(["\\n<Succubus (Affection:\\V[3287])>There are many things I want to say...\nTo start with, please stop calling me potato..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>That's because you are a potato."])
    ShowText([""])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection:\\V[3287])>I'll make you into a potato!"])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>NO!!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["303"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>A talking harp! Can I sell you?"])
    ShowText([""])
    ShowTextAttributes(["jeraira_fc1", 2, 0, 2])
    ShowText(["\\n<Jellaila (Affection:\\V[3303])>I'm sensing wicked intentions from you..."])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>I'm taking you to a pawn shop right away!"])
    ShowText([""])
    ShowTextAttributes(["jeraira_fc1", 2, 0, 2])
    ShowText(["\\n<Jellaila (Affection:\\V[3303])>Do you think I can be sold...?"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["557"])
    ShowTextAttributes(["justice_fc1", 0, 0, 2])
    ShowText(["\\n<Juska (Affection:\\V[3557])>There you are, demon\\*\\fi succubus\\*\\fi!"])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>That troublesome cosplay woman is in a place like this?! Aren't you ashamed of doing such a thing at your age?!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["justice_fc1", 0, 0, 2])
    ShowText(["\\n<Juska (Affection:\\V[3557])>You must work hard for the people of the world!"])
    ShowText([""])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection:\\V[3143])>I don't want to hear that from you!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["611"])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva> (Likeability: \\V[3611])"])
    ShowText(["You broke-ass succubus!"])
    ShowText(["I absolutely will not fuse with someone like you!"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva> (Likeability: \\V[3143])"])
    ShowText(["You, nouveau riche succubus!"])
    ShowText(["I absolutely refuse to unite with you!!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["If a poor succubus and a nouveau riche succubus unite,"])
    ShowText(["I wonder if it would result in a decent succubus."])
    ShowTextAttributes(["evaq_fc1", 3, 0, 2])
    ShowText(["\\n<Queen Eva> (Likeability: \\V[3611])"])
    ShowText(["I carelessly approached and got drawn in by the gravitational pull of unification!"])
    ShowText(["Poor Eva, let's join forces to prevent this!"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva> (Likeability: \\V[3143])"])
    ShowText(["You know how to do it, nouveau riche Eva!"])
    ShowText(["Combined ultimate technique, Unification Reversal!!"])
    PlaySE(["RPG::SE(@name=\"Wind6\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The two Evas simultaneously repelled each other's bodies and escaped unification!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So that's how you escaped unification..."])
    ShowText(["Surprisingly, you two are in sync."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(143)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(143)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection       10:\\iw[520]


Affection     100:\\ia[1061]


Affection     500:\\ia[1252]


Affection   2000:\\ia[1146]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3143])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"逆レイプ1（好感度:10）\","])
        ScriptMore(["\"パイズリ（好感度:20）\","])
        ScriptMore(["\"フェラ（好感度:30）\","])
        ScriptMore(["\"脇コキ（好感度:40）\","])
        ScriptMore(["\"足コキ（好感度:50）\","])
        ScriptMore(["\"顔面騎乗手コキ（好感度:70）\","])
        ScriptMore(["\"顔面騎乗尻尾吸引（好感度:80）\","])
        ScriptMore(["\"逆レイプ2（好感度:100）\","])
        ScriptMore(["\"やめる\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3143, 0, 10, 1])
            Script(["call_novel_scene(4511)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["eva_fc1", 1, 0, 2])
            ShowText(["\\n<Eva (Affection:\\V[3143])>If that's how it is, I want more tribute."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3143, 0, 20, 1])
            Script(["call_novel_scene(4512)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["eva_fc1", 1, 0, 2])
            ShowText(["\\n<Eva (Affection:\\V[3143])>If that's how it is, I want more tribute."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3143, 0, 30, 1])
            Script(["call_novel_scene(4513)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["eva_fc1", 1, 0, 2])
            ShowText(["\\n<Eva (Affection:\\V[3143])>If that's how it is, I want more tribute."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3143, 0, 40, 1])
            Script(["call_novel_scene(4514)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["eva_fc1", 1, 0, 2])
            ShowText(["\\n<Eva (Affection:\\V[3143])>If that's how it is, I want more tribute."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3143, 0, 50, 1])
            Script(["call_novel_scene(4515)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["eva_fc1", 1, 0, 2])
            ShowText(["\\n<Eva (Affection:\\V[3143])>If that's how it is, I want more tribute."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 5, 0])
          ConditionalBranch([1, 3143, 0, 70, 1])
            Script(["call_novel_scene(4516)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["eva_fc1", 1, 0, 2])
            ShowText(["\\n<Eva (Affection:\\V[3143])>If that's how it is, I want more tribute."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 6, 0])
          ConditionalBranch([1, 3143, 0, 80, 1])
            Script(["call_novel_scene(4517)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["eva_fc1", 1, 0, 2])
            ShowText(["\\n<Eva (Affection:\\V[3143])>If that's how it is, I want more tribute."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 7, 0])
          ConditionalBranch([1, 3143, 0, 100, 1])
            Script(["call_novel_scene(4518)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["eva_fc1", 1, 0, 2])
            ShowText(["\\n<Eva (Affection:\\V[3143])>If that's how it is, I want more tribute."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 8, 0])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowPicture([5, "80_eater_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3092, 0, 10, 1])
      ConditionalBranch([1, 4092, 0, 0, 0])
        ControlVariables([4092, 4092, 0, 0, 1])
        ShowTextAttributes(["eater_fc1", 0, 0, 2])
        ShowText(["\\n<Eater (Affection:\\V[3092])>This isn't yummy... Big brother can have it..."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([24, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3092, 0, 100, 1])
      ConditionalBranch([1, 4092, 0, 1, 0])
        ControlVariables([4092, 4092, 0, 0, 2])
        ShowTextAttributes(["eater_fc1", 0, 0, 2])
        ShowText(["\\n<Eater (Affection:\\V[3092])>This isn't yummy... Big brother can have it..."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3092, 0, 500, 1])
      ConditionalBranch([1, 4092, 0, 2, 0])
        ControlVariables([4092, 4092, 0, 0, 3])
        ShowTextAttributes(["eater_fc1", 0, 0, 2])
        ShowText(["\\n<Eater (Affection:\\V[3092])>This isn't yummy... Big brother can have it..."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1576, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3092, 0, 2000, 1])
      ConditionalBranch([1, 4092, 0, 3, 0])
        ControlVariables([4092, 4092, 0, 0, 4])
        ShowTextAttributes(["eater_fc1", 0, 0, 2])
        ShowText(["\\n<Eater (Affection:\\V[3092])>This isn't yummy... Big brother can have it..."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1003, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["eater_fc1", 4, 0, 2])
    ShowText(["\\n<Eater (Affection:\\V[3092])>I'm hungry..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    JumpToLabel(["100"])
    ShowTextAttributes(["eater_fc1", 4, 0, 2])
    ShowText(["\\n<Eater (Affection:\\V[3092])>Wow! What a strange flower!"])
    ShowText([""])
    ShowTextAttributes(["rahure_fc1", 0, 0, 2])
    ShowText(["\\n<Fleesia (Affection:\\V[3100])>You're strange too..."])
    ShowText([""])
    ShowTextAttributes(["eater_fc1", 4, 0, 2])
    ShowText(["\\n<Eater (Affection:\\V[3092])>Even the smell!"])
    ShowText([""])
    ShowTextAttributes(["rahure_fc1", 0, 0, 2])
    ShowText(["\\n<Fleesia (Affection:\\V[3100])>I hate this girl."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["111"])
    ShowTextAttributes(["eater_fc1", 0, 0, 2])
    ShowText(["\\n<Eater (Affection:\\V[3092])>Is that watermelon yummy...?"])
    ShowText([""])
    ShowTextAttributes(["suika_fc1", 1, 0, 2])
    ShowText(["\\n<Melon (Affection:\\V[3111])>It's very yummy. Here, have some♪"])
    ShowText([""])
    ShowTextAttributes(["eater_fc1", 1, 0, 2])
    ShowText(["\\n<Eater (Affection:\\V[3092])>*Munch* *Munch* ...It's sweet! It's yummy!"])
    ShowText([""])
    ShowTextAttributes(["eater_fc1", 3, 0, 2])
    ShowText(["\\n<Eater (Affection:\\V[3092])>..........."])
    ShowText([""])
    ShowTextAttributes(["suika_fc1", 2, 0, 2])
    ShowText(["\\n<Melon (Affection:varstart3111varend)>What's with the \"I'm going to eat the horse and rider\" look? You're not going to eat me... Right?"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["112"])
    ShowTextAttributes(["utubo_fc1", 0, 0, 2])
    ShowText(["\\n<Kazura (Affection:\\V[3112])>Somehow I haven't seen your type before... You're a carnivorous plant too, right?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["eater_fc1", 3, 0, 2])
    ShowText(["\\n<Eater (Affection:\\V[3092])>I love meat! I go *Nom*!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["utubo_fc1", 0, 0, 2])
    ShowText(["\\n<Kazura (Affection:\\V[3112])>(I wonder if she's a type of Venus flytrap? But she's really meaty...)"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["utubo_fc1", 0, 0, 2])
    ShowText(["\\n<Kazura (Affection:\\V[3112])>(...Looks delicious.)"])
    ShowText([""])
    ShowTextAttributes(["eater_fc1", 3, 0, 2])
    ShowText(["\\n<Eater (Affection:\\V[3092])>(...Looks delicious.)"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(92)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(92)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection       10:\\ii[24]


Affection     100:\\ia[1021]


Affection     500:\\ia[1576]


Affection   2000:\\ia[1003]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3092])"])
        ShowChoices([["Predation(Affection:10)", "Never mind"], 2])
        When([0, "捕食（好感度:10）"])
          ConditionalBranch([1, 3092, 0, 10, 1])
            Script(["call_novel_scene(4251)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["eater_fc1", 0, 0, 2])
            ShowText(["\\n<Eater (Affection:\\V[3092])>My stomach is full right now..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowPicture([5, "80_saboresu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3144, 0, 10, 1])
      ConditionalBranch([1, 4144, 0, 0, 0])
        ControlVariables([4144, 4144, 0, 0, 1])
        ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
        ShowText(["\\n<Sunny (Affection:\\V[3144])>Here, take this. Now I'm no longer a constant nuisance. ...Right?"])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([670, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3144, 0, 100, 1])
      ConditionalBranch([1, 4144, 0, 1, 0])
        ControlVariables([4144, 4144, 0, 0, 2])
        ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
        ShowText(["\\n<Sunny (Affection:\\V[3144])>Here, take this. Now I'm no longer a constant nuisance. ...Right?"])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1054, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3144, 0, 500, 1])
      ConditionalBranch([1, 4144, 0, 2, 0])
        ControlVariables([4144, 4144, 0, 0, 3])
        ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
        ShowText(["\\n<Sunny (Affection:\\V[3144])>Here, take this. Now I'm no longer a constant nuisance. ...Right?"])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1162, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3144, 0, 2000, 1])
      ConditionalBranch([1, 4144, 0, 3, 0])
        ControlVariables([4144, 4144, 0, 0, 4])
        ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
        ShowText(["\\n<Sunny (Affection:\\V[3144])>Here, take this. Now I'm no longer a constant nuisance. ...Right?"])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1700, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
    ShowText(["\\n<Sunny (Affection:\\V[3144])>Ohh, how I long to be a pirate... The sea is calling me!"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["117"])
    ShowTextAttributes(["ankou_fc1", 0, 0, 2])
    ShowText(["\\n<Anko (Affection:\\V[3117])>............"])
    ShowText([""])
    ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
    ShowText(["\\n<Sunny (Affection:\\V[3144])>There are some strange fish in the sea, huh? I wonder if she could become a pirate..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ankou_fc1", 0, 0, 2])
    ShowText(["\\n<Anko (Affection:\\V[3117])>............"])
    ShowText([""])
    ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
    ShowText(["\\n<Sunny (Affection:\\V[3144])>Knock it off with that lure of yours; I'm not gonna fall for it."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["118"])
    ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
    ShowText(["\\n<Sunny (Affection:\\V[3144])>Hey, I want to be a pirate!"])
    ShowText([""])
    ShowTextAttributes(["meia_fc1", 0, 0, 2])
    ShowText(["\\n<Meia (Affection:\\V[3118])>Speaking of pirates, they loot and pillage, right? Are you interested in selling kidnapped little boys?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["saboresu_fc1", 2, 0, 2])
    ShowText(["\\n<Sunny (Affection:\\V[3144])>That's just you..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["161"])
    ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
    ShowText(["\\n<Sunny (Affection:\\V[3144])>So, you're a scylla subspecies too?"])
    ShowText([""])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>Yeah, I'm technically a scylla. My lower body doesn't have any pure tentacles, but..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
    ShowText(["\\n<Sunny (Affection:\\V[3144])>We both have it pretty rough, huh? My lower half's tentacles keep randomly lashing out..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
    ShowText(["\\n<Lemon (Affection:\\V[3161])>Sometimes mine even gnaw on me. It's really harsh..."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(144)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(144)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection       10:\\iw[670]


Affection     100:\\ia[1054]


Affection     500:\\ia[1162]


Affection   2000:\\ia[1700]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3144])"])
        ShowChoices([["Semen Squeezing Hole(Affection:10)", "Never mind"], 2])
        When([0, "搾精孔（好感度:10）"])
          ConditionalBranch([1, 3144, 0, 10, 1])
            Script(["call_novel_scene(4521)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
            ShowText(["\\n<Sunny (Affection:\\V[3144])>I'll pass for today."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowPicture([5, "80_mino_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3141, 0, 10, 1])
      ConditionalBranch([1, 4141, 0, 0, 0])
        ControlVariables([4141, 4141, 0, 0, 1])
        ShowTextAttributes(["mino_fc1", 0, 0, 2])
        ShowText(["\\n<Mina (Affection:\\V[3141])>Here, take this. It's not stolen; I bought it with money I made thanks to honest work."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([371, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3141, 0, 100, 1])
      ConditionalBranch([1, 4141, 0, 1, 0])
        ControlVariables([4141, 4141, 0, 0, 2])
        ShowTextAttributes(["mino_fc1", 0, 0, 2])
        ShowText(["\\n<Mina (Affection:\\V[3141])>Here, take this. It's not stolen; I bought it with money I made thanks to honest work."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3141, 0, 500, 1])
      ConditionalBranch([1, 4141, 0, 2, 0])
        ControlVariables([4141, 4141, 0, 0, 3])
        ShowTextAttributes(["mino_fc1", 0, 0, 2])
        ShowText(["\\n<Mina (Affection:\\V[3141])>Here, take this. It's not stolen; I bought it with money I made thanks to honest work."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1306, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3141, 0, 2000, 1])
      ConditionalBranch([1, 4141, 0, 3, 0])
        ControlVariables([4141, 4141, 0, 0, 4])
        ShowTextAttributes(["mino_fc1", 0, 0, 2])
        ShowText(["\\n<Mina (Affection:\\V[3141])>Here, take this. It's not stolen; I bought it with money I made thanks to honest work."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1121, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection:\\V[3141])>Hey! Feed me beef bowls!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection:\\V[3060])>It's Mina!"])
    ShowText([""])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection:\\V[3141])>Ah! Have you been eating meat, Pochi?"])
    ShowText([""])
    ShowTextAttributes(["dog_fc1", 1, 0, 2])
    ShowText(["\\n<Pochi (Affection:\\V[3060])>I eat lots of meaty bones!"])
    ShowText([""])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection:\\V[3141])>Follow up the meat with milk! Drink plenty of the minotaurs' signature brand milk!"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["142"])
    ShowTextAttributes(["bander_fc1", 0, 0, 2])
    ShowText(["\\n<Banachi (Affection:\\V[3142])>Cow girl, shall we have a contest of strength...?"])
    ShowText([""])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection:\\V[3141])>Yeah! Just name the place! Let's go!!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! Cut that out! If you two get violent, you could destroy a wall!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["mino_fc1", 2, 0, 2])
    ShowText(["\\n<Mina (Affection:\\V[3141])>...Sonya is the strongest."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["164"])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection:\\V[3164])>Wow! Amazing muscles! I want to be like that too!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection:\\V[3141])>Then eat beef bowls! Beef bowls!"])
    ShowText([""])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection:\\V[3164])>But Mina, you're a cow monster. Are beef bowls okay for you?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection:\\V[3141])>It's fine, don't worry about it, don't get bent out of shape! Now drink some milk!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection:\\V[3164])>Is it really okay?"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["215"])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection:\\V[3141])>Big Sister Mino! Hey!"])
    ShowText([""])
    ShowTextAttributes(["h_mino_fc1", 1, 0, 2])
    ShowText(["\\n<Carol (Affection:\\V[3215])>Again...please call me Big Sister Carol."])
    ShowText([""])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection:\\V[3141])>Your boobs are as amazing as ever, Big Sister Mino!"])
    ShowText([""])
    ShowTextAttributes(["h_mino_fc1", 1, 0, 2])
    ShowText(["\\n<Carol (Affection:\\V[3215])>If you don't listen to what people say, I'll massage your breasts and make them bigger."])
    ShowText([""])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection:\\V[3141])>Heheeeh! They were big from the start!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["218"])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection:\\V[3141])>Cow Meat Demon Queen, hey!"])
    ShowText([""])
    ShowTextAttributes(["nyumaou_fc1", 2, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection:varstart3218varend)>The \"meat\" part is unnecessary... Memorize my full name."])
    ShowText([""])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection:\\V[3141])>Sorry...umm, Cow Milk Demon Queen!"])
    ShowText([""])
    ShowTextAttributes(["nyumaou_fc1", 2, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection:varstart3218varend)>The \"milk\" part is unnecessary... Fine, just call me whatever you want."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["838"])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection:\\V[3141])>"])
    ShowText(["Beef Demon Lord, hi there!"])
    ShowTextAttributes(["nyumaou_fc2", 6, 0, 2])
    ShowText(["\\n<Ushimaou> (Likeability: \\V[3218])"])
    ShowText(["The meat is unnecessary... At least remember my name."])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection:\\V[3141])>"])
    ShowText(["Sorry... Uh, Milk Demon Lord!"])
    ShowTextAttributes(["nyumaou_fc2", 6, 0, 2])
    ShowText(["\\n<Ushimaou> (Likeability: \\V[3218])"])
    ShowText(["The milk is unnecessary... Fine, call me whatever you like."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(141)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(141)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection       10:\\iw[371]


Affection     100:\\ia[1016]


Affection     500:\\ia[1306]


Affection   2000:\\ia[1121]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3141])"])
        ShowChoices([["Busty Paizuri(Affection:10)", "Never mind"], 2])
        When([0, "パイズリ（好感度:10）"])
          ConditionalBranch([1, 3141, 0, 10, 1])
            Script(["call_novel_scene(4501)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mino_fc1", 2, 0, 2])
            ShowText(["\\n<Mina (Affection:\\V[3141])>Right now the milk coming out is bad..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowPicture([5, "80_lamia_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3113, 0, 10, 1])
      ConditionalBranch([1, 4113, 0, 0, 0])
        ControlVariables([4113, 4113, 0, 0, 1])
        ShowTextAttributes(["lamia_fc1", 0, 0, 2])
        ShowText(["\\n<Anastasia (Affection:\\V[3113])>You've been awfully kind. Here, please accept this."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([149, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3113, 0, 100, 1])
      ConditionalBranch([1, 4113, 0, 1, 0])
        ControlVariables([4113, 4113, 0, 0, 2])
        ShowTextAttributes(["lamia_fc1", 0, 0, 2])
        ShowText(["\\n<Anastasia (Affection:\\V[3113])>You've been awfully kind. Here, please accept this."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1145, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3113, 0, 500, 1])
      ConditionalBranch([1, 4113, 0, 2, 0])
        ControlVariables([4113, 4113, 0, 0, 3])
        ShowTextAttributes(["lamia_fc1", 0, 0, 2])
        ShowText(["\\n<Anastasia (Affection:\\V[3113])>You've been awfully kind. Here, please accept this."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1333, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3113, 0, 2000, 1])
      ConditionalBranch([1, 4113, 0, 3, 0])
        ControlVariables([4113, 4113, 0, 0, 4])
        ShowTextAttributes(["lamia_fc1", 0, 0, 2])
        ShowText(["\\n<Anastasia (Affection:\\V[3113])>You've been awfully kind. Here, please accept this."])
        ShowText([""])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1467, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["lamia_fc1", 0, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>I still haven't eaten enough to be ready for my upcoming hibernation. May I eat you as well?\n...Is that a no?"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["55"])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>A slug?! I'm not good with slugs..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["name_fc1", 3, 0, 2])
    ShowText(["\\n<Melk (Affection:\\V[3055])>Mufufu..."])
    ShowText([""])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>Hyaa! Stay away!"])
    ShowText([""])
    ShowTextAttributes(["name_fc1", 3, 0, 2])
    ShowText(["\\n<Melk (Affection:\\V[3055])>Slimy slimy..."])
    ShowText([""])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>Stay away! Hyaaaa!"])
    ShowText([""])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! Stop picking on her!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["64"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>Hey, it's big sis lamia! I wonder if I'll become a respectable lamia too?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lamia_fc1", 0, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>Of course you will. Just be sure to get plenty of hibernation, and even your chest will get bigger."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["pramia_fc1", 1, 0, 2])
    ShowText(["\\n<Teeny (Affection:\\V[3064])>I'm going to hibernate right now! In fact, I'll bury myself for a few years!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>You're not a cicada..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["175"])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>A scylla, huh? Your feet wriggle. It's creepy."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["d_scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Deiji (Affection:\\V[3175])>Lamia are creepy too. Your tails wriggle."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["206"])
    ShowTextAttributes(["kaeru_fc4", 2, 0, 2])
    ShowText(["\\n<Keroron and Kururu (Affection:\\V[3206])>Eek, a lamia...\nFrogs loathe snakes."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>I also hate frogs..."])
    ShowText([""])
    ShowTextAttributes(["kaeru_fc4", 2, 0, 2])
    ShowText(["\\n<Keroron and Kururu (Affection:\\V[3206])>You say that, but...\nYou're planning to eat us, aren't you?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>I'm not going to eat someone as unappetizing as you!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["252"])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>I hate scylla..."])
    ShowText([""])
    ShowTextAttributes(["scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Cylla (Affection:\\V[3252])>Lamias are the worst..."])
    ShowText([""])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>Your wriggling disgusts me..."])
    ShowText([""])
    ShowTextAttributes(["scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Cylla (Affection:\\V[3252])>Your wriggling creeps me out too..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["270"])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>You...look like a rather wicked lamia."])
    ShowText([""])
    ShowTextAttributes(["lamiad_fc1", 0, 0, 2])
    ShowText(["\\n<Albina (Affection:\\V[3270])>That's because I'm a demon lamia.\nI'm really bad since I'm a demon♪"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lamia_fc1", 0, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>Exactly how bad are you?"])
    ShowText([""])
    ShowTextAttributes(["lamiad_fc1", 0, 0, 2])
    ShowText(["\\n<Albina (Affection:\\V[3270])>Look...umm, my body is colored purple...\nIt's got strange patterns..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>That doesn't particularly make you bad..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["540"])
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira (Affection:\\V[3540])>Come on, just flip upside down."])
    ShowText([""])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection:\\V[3113])>No."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(113)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(113)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection       10:\\iw[149]


Affection     100:\\ia[1145]


Affection     500:\\ia[1333]


Affection   2000:\\ia[1467]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3113])"])
        ShowChoices([["Swallowing Whole(Affection:10)", "Coiled Blowjob(Affection:50)", "Lamia Vagina(Affection:100)", "Never mind"], 4])
        When([0, "丸呑み（好感度:10）"])
          ConditionalBranch([1, 3113, 0, 10, 1])
            Script(["call_novel_scene(4356)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lamia_fc1", 2, 0, 2])
            ShowText(["\\n<Anastasia (Affection:\\V[3113])>I'm preparing to hibernate. Maybe next time."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "フェラ（好感度:50）"])
          ConditionalBranch([1, 3113, 0, 50, 1])
            Script(["call_novel_scene(4357)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lamia_fc1", 2, 0, 2])
            ShowText(["\\n<Anastasia (Affection:\\V[3113])>I'm preparing to hibernate. Maybe next time."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "逆レイプ（好感度:100）"])
          ConditionalBranch([1, 3113, 0, 100, 1])
            Script(["call_novel_scene(4358)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lamia_fc1", 2, 0, 2])
            ShowText(["\\n<Anastasia (Affection:\\V[3113])>I'm preparing to hibernate. Maybe next time."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowPicture([5, "80_u_scylla_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3193, 0, 100, 1])
      ConditionalBranch([1, 4193, 0, 0, 0])
        ControlVariables([4193, 4193, 0, 0, 1])
        ShowTextAttributes(["u_scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Frill (Affection:\\V[3193])>My wolves picked this up."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3193, 0, 500, 1])
      ConditionalBranch([1, 4193, 0, 1, 0])
        ControlVariables([4193, 4193, 0, 0, 2])
        ShowTextAttributes(["u_scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Frill (Affection:\\V[3193])>My wolves picked this up."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1197, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3193, 0, 2000, 1])
      ConditionalBranch([1, 4193, 0, 2, 0])
        ControlVariables([4193, 4193, 0, 0, 3])
        ShowTextAttributes(["u_scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Frill (Affection:\\V[3193])>My wolves picked this up."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1013, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3193, 0, 4000, 1])
      ConditionalBranch([1, 4193, 0, 3, 0])
        ControlVariables([4193, 4193, 0, 0, 4])
        ShowTextAttributes(["u_scylla_fc1", 0, 0, 2])
        ShowText(["\\n<Frill (Affection:\\V[3193])>My wolves picked this up."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1593, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["u_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Frill (Affection:\\V[3193])>My wolves and tentacles are very energetic.\nI'm going to do my best today♪"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection:\\V[3060])>There are wolves underneath your skirt!"])
    ShowText([""])
    ShowTextAttributes(["u_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Frill (Affection:\\V[3193])>These girls are a part of my body.\nPlease get along nicely...♪"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["dog_fc1", 1, 0, 2])
    ShowText(["\\n<Pochi (Affection:\\V[3060])>I'm going underneath your skirt too! ♪"])
    ShowText([""])
    ShowTextAttributes(["u_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Frill (Affection:\\V[3193])>Ah, hey...\nNooo, that tickles!"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["71"])
    ShowTextAttributes(["okami_fc1", 0, 0, 2])
    ShowText(["\\n<Amara (Affection:\\V[3071])>Ohh?!\nYou're keeping wolves under your skirt!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["u_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Frill (Affection:\\V[3193])>These girls are a part of my body.\nAren't you a very cute girl...?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["okami_fc1", 2, 0, 2])
    ShowText(["\\n<Amara (Affection:\\V[3071])>Ouch! She bit my hand!"])
    ShowText([""])
    ShowTextAttributes(["u_scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Frill (Affection:\\V[3193])>Ah, I'm sorry...\nDo they not get along with fellow wolves?"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["252"])
    ShowTextAttributes(["scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Cylla (Affection:\\V[3252])>There's wolves growing from your lower body...\nYou're an unusual scylla."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["u_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Frill (Affection:\\V[3193])>The original scylla was a monster much like myself. My species is the closest to the original scylla."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Cylla (Affection:\\V[3252])>Are those wolves...gnawing at your tentacles...?"])
    ShowText([""])
    ShowTextAttributes(["u_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Frill (Affection:\\V[3193])>Ah, that?\nWhen they become hungry, they eat the tentacles."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["scylla_fc1", 2, 0, 2])
    ShowText(["\\n<Cylla (Affection:\\V[3252])>Impossible..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(193)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(193)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1041]


Affection     500:\\ia[1197]


Affection   2000:\\ia[1013]


Affection   4000:\\ia[1593]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3193])"])
        ShowChoices([["Handjob(Affection:10)", "Never mind"], 2])
        When([0, "手コキ（好感度:10）"])
          ConditionalBranch([1, 3193, 0, 10, 1])
            Script(["call_novel_scene(4776)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["u_scylla_fc1", 0, 0, 2])
            ShowText(["\\n<Frill (Affection:\\V[3193])>I don't want to right now..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowPicture([5, "80_kezyorou_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3229, 0, 100, 1])
      ConditionalBranch([1, 4229, 0, 0, 0])
        ControlVariables([4229, 4229, 0, 0, 1])
        ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
        ShowText(["\\n<Tsubaki (Affection:\\V[3229])>Hooora, I'll give you something good..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1085, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3229, 0, 500, 1])
      ConditionalBranch([1, 4229, 0, 1, 0])
        ControlVariables([4229, 4229, 0, 0, 2])
        ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
        ShowText(["\\n<Tsubaki (Affection:\\V[3229])>Hooora, I'll give you something good..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1042, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3229, 0, 2000, 1])
      ConditionalBranch([1, 4229, 0, 2, 0])
        ControlVariables([4229, 4229, 0, 0, 3])
        ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
        ShowText(["\\n<Tsubaki (Affection:\\V[3229])>Hooora, I'll give you something good..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1065, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3229, 0, 4000, 1])
      ConditionalBranch([1, 4229, 0, 3, 0])
        ControlVariables([4229, 4229, 0, 0, 4])
        ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
        ShowText(["\\n<Tsubaki (Affection:\\V[3229])>Hooora, I'll give you something good..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1219, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubaki (Affection:\\V[3229])>Hair care is difficult...\nWon't someone lend me a hand?"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["225"])
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubaki (Affection:\\V[3229])>Oh, a futakuchi girl.\nIt is convenient that we can both move our hair freely."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 2, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>In my case, my back mouth will move without my permission... It's rather troublesome."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubaki (Affection:\\V[3229])>It must be suffering having that mouth on the back of your head. But you aren't blaming your back mouth for all of your mischief, are you?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 7, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>Kyaaah! My back mouth is acting on its own!"])
    ShowText([""])
    ShowTextAttributes(["kezyorou_fc1", 2, 0, 2])
    ShowText(["\\n<Tsubaki (Affection:\\V[3229])>D-don't bite me!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["226"])
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubaki (Affection:\\V[3229])>Hello Lady Shirohebi...\nWe seem to have become harmonious with one another."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection:\\V[3226])>Hmph, I have learned from my past misdeeds.\nBesides, it would be troublesome for me if this world were to disappear..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubaki (Affection:\\V[3229])>I agree...\nLet's work for the good of this world..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection:\\V[3226])>It is a monumental task, so I would prefer its leftovers..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["290"])
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubaki (Affection:\\V[3229])>Oh, you seem to be a lady in a good place..."])
    ShowText([""])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection:\\V[3290])>You should have been born into a noble house.\nI understand..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubaki (Affection:\\V[3229])>I've wondered where I was born, but now I'm just a hair geisha. I'm not going to become a lady anytime soon..."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["361"])
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubaki (Affection:\\V[3229])>Oh my, your hair can extend too."])
    ShowText([""])
    ShowTextAttributes(["heriel_fc1", 0, 0, 2])
    ShowText(["\\n<Heriel (Affection:\\V[3361])>I can stretch it out.\nIt can wrap around this entire room..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kezyorou_fc1", 2, 0, 2])
    ShowText(["\\n<Tsubaki (Affection:\\V[3229])>I can't extend it that far.\nDon't you get hungry when you stretch it out that much?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["heriel_fc1", 0, 0, 2])
    ShowText(["\\n<Heriel (Affection:\\V[3361])>I can absorb many things with my hair stretched out. So my stomach fills up."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kezyorou_fc1", 2, 0, 2])
    ShowText(["\\n<Tsubaki (Affection:\\V[3229])>Many things, indeed..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(229)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(229)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1085]


Affection     500:\\ia[1042]


Affection   2000:\\ia[1065]


Affection   4000:\\ia[1219]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3229])"])
        ShowChoices([["Restrained Hairjob(Affection:10)", "Reverse Rape(Affection:100)", "Never mind"], 3])
        When([0, "拘束髪コキ（好感度:10）"])
          ConditionalBranch([1, 3229, 0, 10, 1])
            Script(["call_novel_scene(4961)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
            ShowText(["\\n<Tsubaki (Affection:\\V[3229])>Could you request that more politely...?"])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ（好感度:100）"])
          ConditionalBranch([1, 3229, 0, 100, 1])
            Script(["call_novel_scene(4962)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
            ShowText(["\\n<Tsubaki (Affection:\\V[3229])>Could you request that more politely...?"])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowPicture([5, "80_m_mino_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3216, 0, 100, 1])
      ConditionalBranch([1, 4216, 0, 0, 0])
        ControlVariables([4216, 4216, 0, 0, 1])
        ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
        ShowText(["\\n<Odette (Affection:\\V[3216])>Oh my, I'm giving tribute to a young boy..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1011, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3216, 0, 500, 1])
      ConditionalBranch([1, 4216, 0, 1, 0])
        ControlVariables([4216, 4216, 0, 0, 2])
        ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
        ShowText(["\\n<Odette (Affection:\\V[3216])>Oh my, I'm giving tribute to a young boy..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1162, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3216, 0, 2000, 1])
      ConditionalBranch([1, 4216, 0, 2, 0])
        ControlVariables([4216, 4216, 0, 0, 3])
        ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
        ShowText(["\\n<Odette (Affection:\\V[3216])>Oh my, I'm giving tribute to a young boy..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1121, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3216, 0, 4000, 1])
      ConditionalBranch([1, 4216, 0, 3, 0])
        ControlVariables([4216, 4216, 0, 0, 4])
        ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
        ShowText(["\\n<Odette (Affection:\\V[3216])>Oh my, I'm giving tribute to a young boy..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1603, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Odette (Affection:\\V[3216])>Nobody here does any housework...\nIt's very difficult to take care of this place."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["191"])
    ShowTextAttributes(["kinoko_fc1", 0, 0, 2])
    ShowText(["\\n<Widow (Affection:\\V[3191])>Miss Odette...\nYou lost your husband as well, did you not?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Odette (Affection:\\V[3216])>It seems like both of our spouses died young.\nWhy did yours succumb so soon...?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kinoko_fc1", 0, 0, 2])
    ShowText(["\\n<Widow (Affection:\\V[3191])>My husband died young as well.\nEven though we had sex twenty times every night, our relationship was so harmonious..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Odette (Affection:\\V[3216])>My husband kept at it thirty times a day.\nIt's a strange disease that causes them to get thinner every day until they suddenly pass away."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["217"])
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Odette (Affection:\\V[3216])>You can build makina, right Taura?\nWon't you build a makina that can automatically clean?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["zinitauros_fc1", 0, 0, 2])
    ShowText(["\\n<Taura (Affection:\\V[3217])>I heard there was something like that among the makina that have been excavated. It might cause a problem for people in the cleaning business if it becomes popular though."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Odette (Affection:\\V[3216])>You're definitely right...\nNow that I'm thinking about it, I wouldn't mind my work being replaced by a machine."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Odette (Affection:\\V[3216])>...How about a thick vibrator?"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["292"])
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Odette (Affection:\\V[3216])>Oh my, you have so many breasts..."])
    ShowText([""])
    ShowTextAttributes(["aradia_fc1", 0, 0, 2])
    ShowText(["\\n<Aradia (Affection:\\V[3292])>Fufu, aren't they wonderful?\nI have mastered the magic of breasts."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["m_mino_fc1", 1, 0, 2])
    ShowText(["\\n<Odette (Affection:\\V[3216])>If you have that many, I could squeeze lots of milk from you..."])
    ShowText([""])
    ShowTextAttributes(["aradia_fc1", 2, 0, 2])
    ShowText(["\\n<Aradia (Affection:\\V[3292])>W-wait a minute... Stop...\nAaaaah..."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(216)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(216)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1011]


Affection     500:\\ia[1162]


Affection   2000:\\ia[1121]


Affection   4000:\\ia[1603]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3216])"])
        ShowChoices([["Milking Blowjob(Affection:10)", "Reverse Rape(Affection:100)", "Never mind"], 3])
        When([0, "乳搾りフェラ（好感度:10）"])
          ConditionalBranch([1, 3216, 0, 10, 1])
            Script(["call_novel_scene(4891)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
            ShowText(["\\n<Odette (Affection:\\V[3216])>Ufufu, maybe next time..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ（好感度:100）"])
          ConditionalBranch([1, 3216, 0, 100, 1])
            Script(["call_novel_scene(4892)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
            ShowText(["\\n<Odette (Affection:\\V[3216])>Ufufu, maybe next time..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowPicture([5, "80_zinitauros_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3217, 0, 100, 1])
      ConditionalBranch([1, 4217, 0, 0, 0])
        ControlVariables([4217, 4217, 0, 0, 1])
        ShowTextAttributes(["zinitauros_fc1", 1, 0, 2])
        ShowText(["\\n<Taura (Affection:\\V[3217])>Put this to use."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3217, 0, 500, 1])
      ConditionalBranch([1, 4217, 0, 1, 0])
        ControlVariables([4217, 4217, 0, 0, 2])
        ShowTextAttributes(["zinitauros_fc1", 1, 0, 2])
        ShowText(["\\n<Taura (Affection:\\V[3217])>Put this to use."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1363, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3217, 0, 2000, 1])
      ConditionalBranch([1, 4217, 0, 2, 0])
        ControlVariables([4217, 4217, 0, 0, 3])
        ShowTextAttributes(["zinitauros_fc1", 1, 0, 2])
        ShowText(["\\n<Taura (Affection:\\V[3217])>Put this to use."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1013, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3217, 0, 4000, 1])
      ConditionalBranch([1, 4217, 0, 3, 0])
        ControlVariables([4217, 4217, 0, 0, 4])
        ShowTextAttributes(["zinitauros_fc1", 1, 0, 2])
        ShowText(["\\n<Taura (Affection:\\V[3217])>Put this to use."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1044, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["zinitauros_fc1", 1, 0, 2])
    ShowText(["\\n<Taura (Affection:\\V[3217])>Tinkering with makina is fun.\nI'd like to make a robot or something like it!"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Taura, could you assist me with an experiment?"])
    ShowText([""])
    ShowTextAttributes(["zinitauros_fc1", 0, 0, 2])
    ShowText(["\\n<Taura (Affection:\\V[3217])>I'm an engineer, not a scientist...\nBut I'll help with what I can, so what is the experiment?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>Umm, fight to the last man..."])
    ShowText([""])
    ShowTextAttributes(["zinitauros_fc1", 0, 0, 2])
    ShowText(["\\n<Taura (Affection:\\V[3217])>I refuse!"])
    ShowText([""])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection:\\V[3041])>I meant, fight to just before the last man..."])
    ShowText([""])
    ShowTextAttributes(["zinitauros_fc1", 0, 0, 2])
    ShowText(["\\n<Taura (Affection:\\V[3217])>Even if you're compromising, I still refuse!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Even though you're a minotauros, you're an expert on makina. You're just right, can you help me with my work?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["zinitauros_fc1", 0, 0, 2])
    ShowText(["\\n<Taura (Affection:\\V[3217])>I don't mind... What do you need me to do?"])
    ShowText([""])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection:\\V[3134])>Rocket-punching zombie arms!"])
    ShowText([""])
    ShowTextAttributes(["zinitauros_fc1", 0, 0, 2])
    ShowText(["\\n<Taura (Affection:\\V[3217])>No way! That's desecration of the dead!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["216"])
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Odette (Affection:\\V[3216])>You can build makina, right Taura?\nWon't you build a makina that can automatically clean?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["zinitauros_fc1", 0, 0, 2])
    ShowText(["\\n<Taura (Affection:\\V[3217])>I heard there was something like that among the makina that have been excavated. It might cause a problem for people in the cleaning business if it becomes popular though."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Odette (Affection:\\V[3216])>You're definitely right...\nNow that I'm thinking about it, I wouldn't mind my work being replaced by a machine."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Odette (Affection:\\V[3216])>...How about a thick vibrator?"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(217)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(217)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1041]


Affection     500:\\ia[1363]


Affection   2000:\\ia[1013]


Affection   4000:\\ia[1044]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3217])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3217, 0, 10, 1])
            Script(["call_novel_scene(4896)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zinitauros_fc1", 3, 0, 2])
            ShowText(["\\n<Taura (Affection:\\V[3217])>I can't ignore my work right now..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowPicture([5, "80_hutakuti_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3225, 0, 100, 1])
      ConditionalBranch([1, 4225, 0, 0, 0])
        ControlVariables([4225, 4225, 0, 0, 1])
        ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
        ShowText(["\\n<Sakura (Affection:\\V[3225])>My back mouth picked this up!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1723, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3225, 0, 500, 1])
      ConditionalBranch([1, 4225, 0, 1, 0])
        ControlVariables([4225, 4225, 0, 0, 2])
        ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
        ShowText(["\\n<Sakura (Affection:\\V[3225])>My back mouth picked this up!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1731, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3225, 0, 2000, 1])
      ConditionalBranch([1, 4225, 0, 2, 0])
        ControlVariables([4225, 4225, 0, 0, 3])
        ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
        ShowText(["\\n<Sakura (Affection:\\V[3225])>My back mouth picked this up!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1154, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3225, 0, 4000, 1])
      ConditionalBranch([1, 4225, 0, 3, 0])
        ControlVariables([4225, 4225, 0, 0, 4])
        ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
        ShowText(["\\n<Sakura (Affection:\\V[3225])>My back mouth picked this up!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1340, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hutakuti_fc1", 7, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>Wawawaaa! My back mouth won't listen to what I saaay!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["hutakuti_fc1", 1, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>Gob-chan, won't you come drink some tea with me?"])
    ShowText([""])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Okay, but...\nDon't eat up the shop like you did last time."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 4, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>This back mouth does that of its own accord..."])
    ShowText([""])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Didn't you also eat half of that with your front mouth?"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["hutakuti_fc1", 1, 0, 2])
    ShowText(["\\n<Sakura> (Likeability: \\V[3225])"])
    ShowText(["Gob-chan, won't you come drink some tea with me?"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob> (Likeability: \\V[3062])"])
    ShowText(["Sure, but..."])
    ShowText(["Don't eat up the shop like you did last time."])
    ShowTextAttributes(["hutakuti_fc1", 4, 0, 2])
    ShowText(["\\n<Sakura> (Likeability: \\V[3225])"])
    ShowText(["That was the back mouth doing it on its own..."])
    ShowTextAttributes(["gob_fc3", 1, 0, 2])
    ShowText(["\\n<Gob> (Likeability: \\V[3062])"])
    ShowText(["You also ate half of that with your front mouth, didn't you?"])
    JumpToLabel(["メニュー"])
    Label(["164"])
    ShowTextAttributes(["hutakuti_fc1", 1, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>Would you like to have a cup of tea with me, Shizuku-chan?"])
    ShowText([""])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection:\\V[3164])>Okay, but...you're a big eater, Sakura-chan.\nDo you think I could eat as much as you someday?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 2, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>I-I don't think that will ever happen...maybe."])
    ShowText([""])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection:\\V[3164])>Wait a minute, are you serious...?"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["223"])
    ShowTextAttributes(["hutakuti_fc1", 1, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>Ah, Akaname-chan.\nIf you have free time, why don't you come drink some tea with me...?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname (Affection:\\V[3223])>You eat so much with a small body, Sakura-chan...\n...Don't you get fat?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 2, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>I-I don't get fat!\nI eat with my back mouth!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname (Affection:\\V[3223])>That's the same in the sense you're gaining weight..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["229"])
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubaki (Affection:\\V[3229])>Oh, a futakuchi girl.\nIt is convenient that we can both move our hair freely."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 2, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>In my case, my back mouth will move without my permission... It's rather troublesome."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubaki (Affection:\\V[3229])>It must be suffering having that mouth on the back of your head. But you aren't blaming your back mouth for all of your mischief, are you?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 7, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>Kyaaah! My back mouth is acting on its own!"])
    ShowText([""])
    ShowTextAttributes(["kezyorou_fc1", 2, 0, 2])
    ShowText(["\\n<Tsubaki (Affection:\\V[3229])>D-don't bite me!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["273"])
    ShowTextAttributes(["hutakuti_fc1", 0, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>Coral is delicious, isn't it...?"])
    ShowText([""])
    ShowTextAttributes(["sango_fc1", 0, 0, 2])
    ShowText(["\\n<Sango (Affection:\\V[3273])>......*shudder*!!"])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 1, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>I was joking, I won't bite you..."])
    ShowText([""])
    ShowTextAttributes(["sango_fc1", 0, 0, 2])
    ShowText(["\\n<Sango (Affection:\\V[3273])>............"])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 0, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>*stare*..."])
    ShowText([""])
    ShowTextAttributes(["sango_fc1", 0, 0, 2])
    ShowText(["\\n<Sango (Affection:\\V[3273])>......*shudder*!!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["280"])
    ShowTextAttributes(["hutakuti_fc1", 0, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>Those octopus tentacles look really tasty..."])
    ShowText([""])
    ShowTextAttributes(["poseidones_fc1", 0, 0, 2])
    ShowText(["\\n<Poseidoness (Affection:\\V[3280])>Don't look at me with that gaze..."])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 0, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>The crab claws also look like they're stuffed full of meat..."])
    ShowText([""])
    ShowTextAttributes(["poseidones_fc1", 0, 0, 2])
    ShowText(["\\n<Poseidoness (Affection:\\V[3280])>I said stop looking at me..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["293"])
    ShowTextAttributes(["hutakuti_fc1", 3, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>I'm hungry..."])
    ShowText([""])
    ShowTextAttributes(["candy_fc1", 1, 0, 2])
    ShowText(["\\n<Candy (Affection:\\V[3293])>I'm hungry too..."])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 0, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>Looks tasty..."])
    ShowText([""])
    ShowTextAttributes(["candy_fc1", 2, 0, 2])
    ShowText(["\\n<Candy (Affection:\\V[3293])>Huh, what...\n...Why are you looking at me when you say that?"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["299"])
    ShowTextAttributes(["hutakuti_fc1", 0, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>That big jelly looks delicious..."])
    ShowText([""])
    ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
    ShowText(["\\n<Marge (Affection:\\V[3299])>Wait a minute, you can't get too close..."])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>Even if I eat just a little...\n...Hyah! Am I being pulled in?!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>Hyaaah! So sticky!!\nFwah, hyuuuun!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
    ShowText(["\\n<Marge (Affection:\\V[3299])>Aaah, that's why I told you..."])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>*munch munch*, *munch munch munch*..."])
    ShowText([""])
    ShowTextAttributes(["gelatinous_fc1", 2, 0, 2])
    ShowText(["\\n<Marge (Affection:\\V[3299])>My cube...you're eating it?!"])
    ShowText([""])
    ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
    ShowText(["\\n<Sakura (Affection:\\V[3225])>*munchmunchmunchmunchmunchmunchmunchmunchmunch*\n*munchmunchmunchmunchmunchmunchmunchmunchmunch*"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["gelatinous_fc1", 2, 0, 2])
    ShowText(["\\n<Marge (Affection:\\V[3299])>Heeelp meee!!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(225)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(225)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1723]


Affection     500:\\ia[1731]


Affection   2000:\\ia[1154]


Affection   4000:\\ia[1340]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3225])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"後ろの口フェラ（好感度:10）\","])
        ScriptMore(["\"前の口フェラ（好感度:30）\","])
        ScriptMore(["\"素股（好感度:50）\","])
        ScriptMore(["\"逆レイプ（好感度:100）\","])
        ScriptMore(["\"やめる\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3225, 0, 10, 1])
            Script(["call_novel_scene(4941)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
            ShowText(["\\n<Sakura (Affection:\\V[3225])>My back mouth isn't listening to what you're saying!"])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3225, 0, 30, 1])
            Script(["call_novel_scene(4942)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
            ShowText(["\\n<Sakura (Affection:\\V[3225])>My back mouth isn't listening to what you're saying!"])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3225, 0, 50, 1])
            Script(["call_novel_scene(4943)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
            ShowText(["\\n<Sakura (Affection:\\V[3225])>My back mouth isn't listening to what you're saying!"])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3225, 0, 100, 1])
            Script(["call_novel_scene(4944)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
            ShowText(["\\n<Sakura (Affection:\\V[3225])>My back mouth isn't listening to what you're saying!"])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowPicture([5, "80_kamakiri_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3234, 0, 100, 1])
      ConditionalBranch([1, 4234, 0, 0, 0])
        ControlVariables([4234, 4234, 0, 0, 1])
        ShowTextAttributes(["kamakiri_fc1", 0, 0, 2])
        ShowText(["\\n<Matis (Affection:\\V[3234])>Have this..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3234, 0, 500, 1])
      ConditionalBranch([1, 4234, 0, 1, 0])
        ControlVariables([4234, 4234, 0, 0, 2])
        ShowTextAttributes(["kamakiri_fc1", 0, 0, 2])
        ShowText(["\\n<Matis (Affection:\\V[3234])>Have this..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1312, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3234, 0, 2000, 1])
      ConditionalBranch([1, 4234, 0, 2, 0])
        ControlVariables([4234, 4234, 0, 0, 3])
        ShowTextAttributes(["kamakiri_fc1", 0, 0, 2])
        ShowText(["\\n<Matis (Affection:\\V[3234])>Have this..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1205, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3234, 0, 4000, 1])
      ConditionalBranch([1, 4234, 0, 3, 0])
        ControlVariables([4234, 4234, 0, 0, 4])
        ShowTextAttributes(["kamakiri_fc1", 0, 0, 2])
        ShowText(["\\n<Matis (Affection:\\V[3234])>Have this..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1229, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kamakiri_fc1", 0, 0, 2])
    ShowText(["\\n<Matis (Affection:\\V[3234])>Hee... I want to eat my fellow insects...\nAm I not allowed...?"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["235"])
    ShowTextAttributes(["kamakiri_fc1", 1, 0, 2])
    ShowText(["\\n<Matis (Affection:\\V[3234])>Hee... Silkworm, looks delicious..."])
    ShowText([""])
    ShowTextAttributes(["kaiko_fc1", 2, 0, 2])
    ShowText(["\\n<Silk (Affection:\\V[3235])>I'm sorry, but you can't eat me...\nAt most, please just eat this thread."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kamakiri_fc1", 1, 0, 2])
    ShowText(["\\n<Matis (Affection:\\V[3234])>*munch* *munch*...Tasty."])
    ShowText([""])
    ShowTextAttributes(["kaiko_fc1", 2, 0, 2])
    ShowText(["\\n<Silk (Affection:\\V[3235])>Huh...? It's tasty...?"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["263"])
    ShowTextAttributes(["kamakiri_fc1", 0, 0, 2])
    ShowText(["\\n<Matis (Affection:\\V[3234])>Flower mantis...?\nEven though you're a mantis, your body is flickering..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["h_kamakiri_fc1", 0, 0, 2])
    ShowText(["\\n<Hinageshi (Affection:\\V[3263])>I'm mimicking a flower...\nIsn't it beautiful...?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kamakiri_fc1", 0, 0, 2])
    ShowText(["\\n<Matis (Affection:\\V[3234])>Hee... You don't look tasty..."])
    ShowText([""])
    ShowTextAttributes(["h_kamakiri_fc1", 0, 0, 2])
    ShowText(["\\n<Hinageshi (Affection:\\V[3263])>It appears you still care more about appetite than elegance..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["330"])
    ShowTextAttributes(["kamakiri_fc1", 0, 0, 2])
    ShowText(["\\n<Matis (Affection:\\V[3234])>Hee... A group of spiders..."])
    ShowText([""])
    ShowTextAttributes(["arachnes_fc1", 2, 0, 2])
    ShowText(["\\n<Arachnes (Affection:\\V[3330])>Eek, a mantis!"])
    ShowText([""])
    ShowTextAttributes(["kamakiri_fc1", 1, 0, 2])
    ShowText(["\\n<Matis (Affection:\\V[3234])>Can I eat one of you...?"])
    ShowText([""])
    ShowTextAttributes(["arachnes_fc1", 2, 0, 2])
    ShowText(["\\n<Arachnes (Affection:\\V[3330])>You can't split us apart!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(234)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(234)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1021]


Affection     500:\\ia[1312]


Affection   2000:\\ia[1205]


Affection   4000:\\ia[1229]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3234])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3234, 0, 10, 1])
            Script(["call_novel_scene(4986)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kamakiri_fc1", 0, 0, 2])
            ShowText(["\\n<Matis (Affection:\\V[3234])>Heehee...hee..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowPicture([5, "80_basilisk_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3297, 0, 100, 1])
      ConditionalBranch([1, 4297, 0, 0, 0])
        ControlVariables([4297, 4297, 0, 0, 1])
        ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
        ShowText(["\\n<Basilin (Affection:\\V[3297])>You can have this..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1001, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3297, 0, 500, 1])
      ConditionalBranch([1, 4297, 0, 1, 0])
        ControlVariables([4297, 4297, 0, 0, 2])
        ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
        ShowText(["\\n<Basilin (Affection:\\V[3297])>You can have this..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1574, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3297, 0, 2000, 1])
      ConditionalBranch([1, 4297, 0, 2, 0])
        ControlVariables([4297, 4297, 0, 0, 3])
        ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
        ShowText(["\\n<Basilin (Affection:\\V[3297])>You can have this..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1461, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3297, 0, 4000, 1])
      ConditionalBranch([1, 4297, 0, 3, 0])
        ControlVariables([4297, 4297, 0, 0, 4])
        ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
        ShowText(["\\n<Basilin (Affection:\\V[3297])>You can have this..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1494, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
    ShowText(["\\n<Basilin (Affection:\\V[3297])>When I shout in the morning, it gets me in a fighting mood for the day... I-I'm not a chicken!"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection:\\V[3060])>Miss Chicken!!"])
    ShowText([""])
    ShowTextAttributes(["basilisk_fc1", 2, 0, 2])
    ShowText(["\\n<Basilin (Affection:\\V[3297])>Wrong! I'm a basilisk!!"])
    ShowText([""])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi (Affection:\\V[3060])>I only see a chicken's comb..."])
    ShowText([""])
    ShowTextAttributes(["basilisk_fc1", 2, 0, 2])
    ShowText(["\\n<Basilin (Affection:\\V[3297])>Cock-a-doodle!!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["253"])
    ShowTextAttributes(["medusa_fc1", 1, 0, 2])
    ShowText(["\\n<Diusa (Affection:\\V[3253])>I saw that you like to turn your prey to stone..."])
    ShowText([""])
    ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
    ShowText(["\\n<Basilin (Affection:\\V[3297])>You're indeed correct, medusa."])
    ShowText([""])
    ShowTextAttributes(["medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Diusa (Affection:\\V[3253])>I am the same...\n...err, chicken girl?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
    ShowText(["\\n<Basilin (Affection:\\V[3297])>It's basilisk! Cluuuck!!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["367"])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection:\\V[3367])>Cock-a-doodle, cock-a-doodle-doo.\n(Good day, Miss Chicken)"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["basilisk_fc1", 2, 0, 2])
    ShowText(["\\n<Basilin (Affection:\\V[3297])>I'm not a chicken.\nDon't speak to me in chicken..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection:\\V[3367])>Cluck, cluck...\n(I'm sorry...)"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["basilisk_fc1", 2, 0, 2])
    ShowText(["\\n<Basilin (Affection:\\V[3297])>Cluck, cock-a-doodle-doo!!\n(Then, stop it!!)"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(297)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(297)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1001]


Affection     500:\\ia[1574]


Affection   2000:\\ia[1461]


Affection   4000:\\ia[1494]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3297])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3297, 0, 10, 1])
            Script(["call_novel_scene(5301)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
            ShowText(["\\n<Basilin (Affection:\\V[3297])>I'm not feeling inclined to do that..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowPicture([5, "80_enenra_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3343, 0, 500, 1])
      ConditionalBranch([1, 4343, 0, 0, 0])
        ControlVariables([4343, 4343, 0, 0, 1])
        ShowTextAttributes(["enenra_fc1", 1, 0, 2])
        ShowText(["\\n<Yugiri (Affection:\\V[3343])>Hey, have this!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1086, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3343, 0, 2000, 1])
      ConditionalBranch([1, 4343, 0, 1, 0])
        ControlVariables([4343, 4343, 0, 0, 2])
        ShowTextAttributes(["enenra_fc1", 1, 0, 2])
        ShowText(["\\n<Yugiri (Affection:\\V[3343])>Hey, have this!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1202, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3343, 0, 4000, 1])
      ConditionalBranch([1, 4343, 0, 2, 0])
        ControlVariables([4343, 4343, 0, 0, 3])
        ShowTextAttributes(["enenra_fc1", 1, 0, 2])
        ShowText(["\\n<Yugiri (Affection:\\V[3343])>Hey, have this!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1216, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3343, 0, 6000, 1])
      ConditionalBranch([1, 4343, 0, 3, 0])
        ControlVariables([4343, 4343, 0, 0, 4])
        ShowTextAttributes(["enenra_fc1", 1, 0, 2])
        ShowText(["\\n<Yugiri (Affection:\\V[3343])>Hey, have this!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1653, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["enenra_fc1", 1, 0, 2])
    ShowText(["\\n<Yugiri (Affection:\\V[3343])>My smoke can get in anywhere...\nI'm just joking around, kuku!"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["194"])
    ShowTextAttributes(["enenra_fc1", 0, 0, 2])
    ShowText(["\\n<Yugiri (Affection:\\V[3343])>This is unusual, aren't you a fusuma?\nYou drift in the sky aimlessly, you don't really intend to settle down here."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["husuma_fc1", 0, 0, 2])
    ShowText(["\\n<Urara (Affection:\\V[3194])>But it looks fun!"])
    ShowText([""])
    ShowTextAttributes(["enenra_fc1", 1, 0, 2])
    ShowText(["\\n<Yugiri (Affection:\\V[3343])>In any case, will you stop being an enemy to these people? When it comes to you, don't you eat people one after another...?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["husuma_fc1", 0, 0, 2])
    ShowText(["\\n<Urara (Affection:\\V[3194])>If you give me cooked rice, I won't eat people♪"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["344"])
    ShowTextAttributes(["enenra_fc1", 0, 0, 2])
    ShowText(["\\n<Yugiri (Affection:\\V[3343])>Kirin...\nNeither of us are showing any signs of retiring in our old age."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin (Affection:\\V[3344])>Hmm, a comfortable retirement sounds tempting.\nBut we must continue working for the sake of this world."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["enenra_fc1", 2, 0, 2])
    ShowText(["\\n<Yugiri (Affection:\\V[3343])>You were the one who was grumbling about the lightning coursing through her back. The elderly shouldn't overdo it."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kirin_fc1", 2, 0, 2])
    ShowText(["\\n<Kirin (Affection:\\V[3344])>You are the one who's grown too old.\nAt best, you are just pouring cold water. "])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["364"])
    ShowTextAttributes(["c_s2_fc1", 2, 0, 2])
    ShowText(["\\n<Awawa (Affection:\\V[3364])>Awawa... Smoke?"])
    ShowText([""])
    ShowTextAttributes(["enenra_fc1", 1, 0, 2])
    ShowText(["\\n<Yugiri (Affection:\\V[3343])>Yes, I am smoke."])
    ShowText([""])
    ShowTextAttributes(["c_s2_fc1", 2, 0, 2])
    ShowText(["\\n<Awawa (Affection:\\V[3364])>Do you cause coughs...?"])
    ShowText([""])
    ShowTextAttributes(["enenra_fc1", 1, 0, 2])
    ShowText(["\\n<Yugiri (Affection:\\V[3343])>I do not like causing mischief."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(343)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(343)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1086]


Affection   2000:\\ia[1202]


Affection   4000:\\ia[1216]


Affection   6000:\\ia[1653]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3343])"])
        ShowChoices([["Handjob(Affection:10)", "Reverse Rape(Affection:100)", "Never mind"], 3])
        When([0, "手コキ（好感度:10）"])
          ConditionalBranch([1, 3343, 0, 10, 1])
            Script(["call_novel_scene(5531)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["enenra_fc1", 0, 0, 2])
            ShowText(["\\n<Yugiri (Affection:\\V[3343])>Could we do that another time...?"])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ（好感度:100）"])
          ConditionalBranch([1, 3343, 0, 100, 1])
            Script(["call_novel_scene(5532)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["enenra_fc1", 0, 0, 2])
            ShowText(["\\n<Yugiri (Affection:\\V[3343])>Could we do that another time...?"])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowPicture([5, "80_kirin_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3344, 0, 500, 1])
      ConditionalBranch([1, 4344, 0, 0, 0])
        ControlVariables([4344, 4344, 0, 0, 1])
        ShowTextAttributes(["kirin_fc1", 0, 0, 2])
        ShowText(["\\n<Kirin (Affection:\\V[3344])>This is a present!!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1249, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3344, 0, 2000, 1])
      ConditionalBranch([1, 4344, 0, 1, 0])
        ControlVariables([4344, 4344, 0, 0, 2])
        ShowTextAttributes(["kirin_fc1", 0, 0, 2])
        ShowText(["\\n<Kirin (Affection:\\V[3344])>This is a present!!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1501, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3344, 0, 4000, 1])
      ConditionalBranch([1, 4344, 0, 2, 0])
        ControlVariables([4344, 4344, 0, 0, 3])
        ShowTextAttributes(["kirin_fc1", 0, 0, 2])
        ShowText(["\\n<Kirin (Affection:\\V[3344])>This is a present!!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1250, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3344, 0, 6000, 1])
      ConditionalBranch([1, 4344, 0, 3, 0])
        ControlVariables([4344, 4344, 0, 0, 4])
        ShowTextAttributes(["kirin_fc1", 0, 0, 2])
        ShowText(["\\n<Kirin (Affection:\\V[3344])>This is a present!!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1447, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin (Affection:\\V[3344])>I am a kirin.\nDespite appearances, I have lived for centuries and been worshipped as a god of thunder."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>Wow, it's Kaminari-sama!"])
    ShowText([""])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin (Affection:\\V[3344])>Hey, young oni.\nYou better hide your belly button when you sleep or else I'll steal it."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection:\\V[3062])>I'm making sure to sleep regularly in a futon!"])
    ShowText([""])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin (Affection:\\V[3344])>Yes, a well-slept child grows up to be strong...\nPlay a lot, work a lot, and get lots of good rest."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob> (Likeability: \\V[3062])"])
    ShowText(["Wow, it's Kaminari-sama!"])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin> (Likeability: \\V[3344])"])
    ShowText(["Hmm, is that a little oni...?"])
    ShowText(["Maybe it's because of age, but kids grow up so fast."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob> (Likeability: \\V[3062])"])
    ShowText(["No, they really grow up quickly!"])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin> (Likeability: \\V[3344])"])
    ShowText(["Indeed, they say that sleeping children grow..."])
    ShowText(["You must have slept a lot."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob> (Likeability: \\V[3062])"])
    ShowText(["That's not it, but whatever."])
    JumpToLabel(["メニュー"])
    Label(["308"])
    ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
    ShowText(["\\n<Mio (Affection:\\V[3308])>Hrm, a kirin..."])
    ShowText([""])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin (Affection:\\V[3344])>You... Why do you talk in such a manner despite being so young?"])
    ShowText([""])
    ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
    ShowText(["\\n<Mio (Affection:\\V[3308])>I am a dragon.\nIf I do not appear dignified, I will be made fun of..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin (Affection:\\V[3344])>...You are a strange girl."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["343"])
    ShowTextAttributes(["enenra_fc1", 0, 0, 2])
    ShowText(["\\n<Yugiri (Affection:\\V[3343])>Kirin...\nNeither of us are showing any signs of retiring in our old age."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin (Affection:\\V[3344])>Hmm, a comfortable retirement sounds tempting.\nBut we must continue working for the sake of this world."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["enenra_fc1", 2, 0, 2])
    ShowText(["\\n<Yugiri (Affection:\\V[3343])>You were the one who was grumbling about the lightning coursing through her back. The elderly shouldn't overdo it."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kirin_fc1", 2, 0, 2])
    ShowText(["\\n<Kirin (Affection:\\V[3344])>You are the one who's grown too old.\nAt best, you are just pouring cold water."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(344)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(344)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1249]


Affection   2000:\\ia[1501]


Affection   4000:\\ia[1250]


Affection   6000:\\ia[1447]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3344])"])
        ShowChoices([["Electric Footjob(Affection:10)", "Reverse Rape(Affection:100)", "Never mind"], 3])
        When([0, "感電足コキ（好感度:10）"])
          ConditionalBranch([1, 3344, 0, 10, 1])
            Script(["call_novel_scene(5536)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kirin_fc1", 0, 0, 2])
            ShowText(["\\n<Kirin (Affection:\\V[3344])>I'll be sleeping this evening..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ（好感度:100）"])
          ConditionalBranch([1, 3344, 0, 100, 1])
            Script(["call_novel_scene(5537)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kirin_fc1", 0, 0, 2])
            ShowText(["\\n<Kirin (Affection:\\V[3344])>I'll be sleeping this evening..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowPicture([5, "80_behemoth_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3346, 0, 500, 1])
      ConditionalBranch([1, 4346, 0, 0, 0])
        ControlVariables([4346, 4346, 0, 0, 1])
        ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
        ShowText(["\\n<Beheena (Affection:\\V[3346])>Have this!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1378, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3346, 0, 2000, 1])
      ConditionalBranch([1, 4346, 0, 1, 0])
        ControlVariables([4346, 4346, 0, 0, 2])
        ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
        ShowText(["\\n<Beheena (Affection:\\V[3346])>Have this!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3346, 0, 4000, 1])
      ConditionalBranch([1, 4346, 0, 2, 0])
        ControlVariables([4346, 4346, 0, 0, 3])
        ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
        ShowText(["\\n<Beheena (Affection:\\V[3346])>Have this!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1181, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3346, 0, 6000, 1])
      ConditionalBranch([1, 4346, 0, 3, 0])
        ControlVariables([4346, 4346, 0, 0, 4])
        ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
        ShowText(["\\n<Beheena (Affection:\\V[3346])>Have this!"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1674, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
    ShowText(["\\n<Beheena (Affection:\\V[3346])>Come on, take me with you!\nI want to run wild with all my strength!"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection:\\V[3060])>Miss Behemoth!"])
    ShowText([""])
    ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
    ShowText(["\\n<Beheena (Affection:\\V[3346])>Hrm? Is there something you want to ask?"])
    ShowText([""])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection:\\V[3060])>How did you become so strong?"])
    ShowText([""])
    ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
    ShowText(["\\n<Beheena (Affection:\\V[3346])>Raise your level steadily."])
    ShowText([""])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi (Affection:\\V[3060])>(That was a much more solid answer than I expected...)"])
    ShowText([""])
    ShowTextAttributes(["behemoth_fc1", 2, 0, 2])
    ShowText(["\\n<Beheena (Affection:\\V[3346])>What's with that face...?"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["222"])
    ShowTextAttributes(["nekomata_fc1", 0, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Nyaa♪"])
    ShowText([""])
    ShowTextAttributes(["behemoth_fc1", 2, 0, 2])
    ShowText(["\\n<Beheena (Affection:\\V[3346])>Hey, don't get attached to me!\nGo somewhere else! Shoo!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection:\\V[3222])>Unyaa♪"])
    ShowText([""])
    ShowTextAttributes(["behemoth_fc1", 2, 0, 2])
    ShowText(["\\n<Beheena (Affection:\\V[3346])>Don't climb up my knees whenever you feel like it, good grief. I might not be able to move anymore..."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["543"])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection:\\V[3543])>............"])
    ShowText([""])
    ShowTextAttributes(["behemoth_fc1", 2, 0, 2])
    ShowText(["\\n<Beheena (Affection:\\V[3346])>What are you...?!"])
    ShowText([""])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Santos (Affection:\\V[3543])>............"])
    ShowText([""])
    ShowTextAttributes(["behemoth_fc1", 2, 0, 2])
    ShowText(["\\n<Beheena (Affection:\\V[3346])>What a thirst for blood...\nYou're certainly different from the famous nekomata."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(346)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(346)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1378]


Affection   2000:\\ia[1018]


Affection   4000:\\ia[1181]


Affection   6000:\\ia[1674]"])
        ShowText([""])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3346])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3346, 0, 10, 1])
            Script(["call_novel_scene(5546)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
            ShowText(["\\n<Beheena (Affection:\\V[3346])>Do it later..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowPicture([5, "80_wyvern_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3347, 0, 500, 1])
      ConditionalBranch([1, 4347, 0, 0, 0])
        ControlVariables([4347, 4347, 0, 0, 1])
        ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
        ShowText(["\\n<Warvein (Affection:\\V[3347])>Does this look usable...?"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1560, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3347, 0, 2000, 1])
      ConditionalBranch([1, 4347, 0, 1, 0])
        ControlVariables([4347, 4347, 0, 0, 2])
        ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
        ShowText(["\\n<Warvein (Affection:\\V[3347])>Does this look usable...?"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1440, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3347, 0, 4000, 1])
      ConditionalBranch([1, 4347, 0, 2, 0])
        ControlVariables([4347, 4347, 0, 0, 3])
        ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
        ShowText(["\\n<Warvein (Affection:\\V[3347])>Does this look usable...?"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1391, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3347, 0, 6000, 1])
      ConditionalBranch([1, 4347, 0, 3, 0])
        ControlVariables([4347, 4347, 0, 0, 4])
        ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
        ShowText(["\\n<Warvein (Affection:\\V[3347])>Does this look usable...?"])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1441, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection:\\V[3347])>I am a dragon who soars the heavens!\nI rule the land from the skies!"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["308"])
    ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
    ShowText(["\\n<Mio (Affection:\\V[3308])>Oho, a sky dragon...\nI am a dragon who commands the seas."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection:\\V[3347])>You sure have a funny way of talking for someone as young as yourself..."])
    ShowText([""])
    ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
    ShowText(["\\n<Mio (Affection:\\V[3308])>I think...it sounds dignified."])
    ShowText([""])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection:\\V[3347])>It's not."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["298"])
    ShowTextAttributes(["dragon_fc1", 0, 0, 2])
    ShowText(["\\n<Grande (Affection:\\V[3298])>A wyvern...\nIt is rare for you to come down to the surface."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection:\\V[3347])>It's also rare for a solitary dragon to accompany people. We both appear to be oddballs..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["dragon_fc1", 0, 0, 2])
    ShowText(["\\n<Grande (Affection:\\V[3298])>If the dragons of the land and sky join forces, nothing will scare us. We will bury anyone who opposes us!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection:\\V[3347])>Good grief, you're blowing a lot of hot air...\n...But I won't be defeated as a sky dragon!"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["348"])
    ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>Hazy..."])
    ShowText([""])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection:\\V[3347])>This dragon is really absentminded...\nCan't you move a little faster...?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>I should run around at high speeds...?"])
    ShowText([""])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection:\\V[3347])>I take back what I just said, I'm really scared."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["423"])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection:\\V[3347])>Andrea... Are you a dragon? It's hard to tell..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["abis_fc1", 0, 0, 2])
    ShowText(["\\n<Andrea (Affection:\\V[3423])>Aevis are technically harpies, but we're close to dragons genetically... it's complicated."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection:\\V[3347])>You seem related to lamias, too... It must be hard keeping up with family members."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["abis_fc1", 0, 0, 2])
    ShowText(["\\n<Andrea (Affection:\\V[3423])>Indeed, there's always some marriage party or family reunion to plan for. It's hard to make time for everything..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["wyvern_fc1", 2, 0, 2])
    ShowText(["\\n<Warvein (Affection:\\V[3347])>Wait, you actually go!? You don't look like the diligent type at all!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["abis_fc1", 0, 0, 2])
    ShowText(["\\n<Andrea (Affection:\\V[3423])>Oh, so you think I'm some barbarian, how rude..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(347)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(347)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1560]"])
        ShowText(["Affection   2000:\\ia[1440]"])
        ShowText(["Affection   4000:\\ia[1391]"])
        ShowText(["Affection   6000:\\ia[1441]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3347])"])
        ShowChoices([["Reverse Rape(Affection:10)", "Reverse Rape...?(Affection:100)", "Never mind"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3347, 0, 10, 1])
            Script(["call_novel_scene(5551)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
            ShowText(["\\n<Warvein (Affection:\\V[3347])>Flying in the skies is more enjoyable..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3347, 0, 100, 1])
            Script(["call_novel_scene(5552)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
            ShowText(["\\n<Warvein (Affection:\\V[3347])>Flying in the skies is more enjoyable..."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowPicture([5, "80_doppeleb_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3505, 0, 2000, 1])
      ConditionalBranch([1, 4505, 0, 0, 0])
        ControlVariables([4505, 4505, 0, 0, 1])
        ShowTextAttributes(["doppele_fc2", 0, 0, 2])
        ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
        ShowText(["This, it's your favorite too, right? Here you go!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3939, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3505, 0, 4000, 1])
      ConditionalBranch([1, 4505, 0, 1, 0])
        ControlVariables([4505, 4505, 0, 0, 2])
        ShowTextAttributes(["doppele_fc2", 0, 0, 2])
        ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
        ShowText(["This, it's your favorite too, right? Here you go!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2156, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3505, 0, 6000, 1])
      ConditionalBranch([1, 4505, 0, 2, 0])
        ControlVariables([4505, 4505, 0, 0, 3])
        ShowTextAttributes(["doppele_fc2", 0, 0, 2])
        ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
        ShowText(["This, it's your favorite too, right? Here you go!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1108, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3505, 0, 10000, 1])
      ConditionalBranch([1, 4505, 0, 3, 0])
        ControlVariables([4505, 4505, 0, 0, 4])
        ShowTextAttributes(["doppele_fc2", 0, 0, 2])
        ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
        ShowText(["This, it's your favorite too, right? Here you go!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2149, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["My turn!? I want to fight quickly~!"])
    JumpToLabel(["メニュー"])
    Label(["506"])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Holly-san!"])
    ShowText(["How can I become stronger!?"])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["Strength is speed."])
    ShowText(["I think you should train to hone your speed."])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Training to hone speed, like how...?"])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["Um... like speed eating?"])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Does that really count as training to hone speed...?"])
    JumpToLabel(["メニュー"])
    Label(["507"])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Rinoa-san!"])
    ShowText(["How can I become stronger!?"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["Of course, it's about repeated training."])
    ShowText(["First training, second training, third training..."])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Is that really the only way...?"])
    ShowText(["Is there a secret to continuing training?"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["it is……"])
    ShowText(["To firmly hold the will to become stronger."])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Ugh, it's a loop..."])
    JumpToLabel(["メニュー"])
    Label(["508"])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Hein!"])
    ShowText(["How can I become stronger!?"])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["I don't know!"])
    ShowText(["I'm strong to begin with♪"])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["I wonder why there's quite a difference even though we have the same genes."])
    ShowText(["The environment shouldn't be that different either..."])
    JumpToLabel(["メニュー"])
    Label(["509"])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Kiriel-san!"])
    ShowText(["How can I become stronger!?"])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["Strength in battle comes from strength of heart."])
    ShowText(["Of course, train your power and skills, but also strengthen your heart."])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["How do you train your heart?"])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["I can't be of help..."])
    ShowText(["Try asking Lady Lucifina."])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Talking to Lady Lucifina from my side..."])
    ShowText(["Just that alone seems like it would strengthen my heart."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["I wonder if Doppel is being a good girl...?"])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Yes, Mom!"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["You all and Luka are my children."])
    ShowText(["Do your best not to lose to Luka."])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Okay!"])
    ShowText(["I'll do my best in both training and playing♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(505)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(505)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Secret Stone for Heroes"])
        ShowText(["Affection 4000: Super Secret Stone for Caring Friends"])
        ShowText(["Affection 6000: Burn, Soul"])
        ShowText(["Favorability 10000: Absolute Gem of Counterattack Enhancement"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection:\\V[3505])"])
        ShowChoices([["逆レイプ（好感度:10）", "やめる"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3505, 0, 10, 1])
            Script(["call_novel_scene(6461)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["doppele_fc2", 0, 0, 2])
            ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
            ShowText(["Is it okay to do it another time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowPicture([5, "80_doppele_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3506, 0, 2000, 1])
      ConditionalBranch([1, 4506, 0, 0, 0])
        ControlVariables([4506, 4506, 0, 0, 1])
        ShowTextAttributes(["doppele_fc1", 0, 0, 2])
        ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
        ShowText(["I think this will probably be useful~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4152, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3506, 0, 4000, 1])
      ConditionalBranch([1, 4506, 0, 1, 0])
        ControlVariables([4506, 4506, 0, 0, 2])
        ShowTextAttributes(["doppele_fc1", 0, 0, 2])
        ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
        ShowText(["I think this will probably be useful~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2501, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3506, 0, 6000, 1])
      ConditionalBranch([1, 4506, 0, 2, 0])
        ControlVariables([4506, 4506, 0, 0, 3])
        ShowTextAttributes(["doppele_fc1", 0, 0, 2])
        ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
        ShowText(["I think this will probably be useful~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1069, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3506, 0, 10000, 1])
      ConditionalBranch([1, 4506, 0, 3, 0])
        ControlVariables([4506, 4506, 0, 0, 4])
        ShowTextAttributes(["doppele_fc1", 0, 0, 2])
        ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
        ShowText(["I think this will probably be useful~!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3826, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["Hey, hey, let's go fight soon~!"])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["Holly, how are you doing...?"])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["As always, I'm very energetic!"])
    ShowText(["I made lots of friends in the Pocket Demon Castle too~♪"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["Just don't neglect your training because of too much playing..."])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["Y-yes..."])
    JumpToLabel(["メニュー"])
    Label(["505"])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Holly-san!"])
    ShowText(["How can I become stronger!?"])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["Strength is speed."])
    ShowText(["I think you should train to hone your speed."])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Training to hone speed, like how...?"])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["Um... like speed eating?"])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Does that really count as training to hone speed...?"])
    JumpToLabel(["メニュー"])
    Label(["507"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["Ha! Yaa!!"])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["Rinoa, training again in a place like this?"])
    ShowText(["Aren't you going to suffocate from all that training?"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["I've never felt pain from training."])
    ShowText(["Holly, if you keep playing, your skills will dull..."])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["I'm running around over there, so I'm fine!"])
    ShowText(["I'm training my legs and waist~♪"])
    JumpToLabel(["メニュー"])
    Label(["508"])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["Hein, let's go eat."])
    ShowText(["Since we're on the surface, we should enjoy it~♪"])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["Let's go, let's go~♪"])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["What should we eat...?"])
    ShowText(["Hamburgers? Pizza? Gyudon? Yakiniku? Parfait?"])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["All of them!"])
    ShowText(["Let's run from here and work up an appetite~♪"])
    JumpToLabel(["メニュー"])
    Label(["509"])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["Kirie is an oddball among the dopples, right?"])
    ShowText(["So serious and not very friendly..."])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["I've heard that many of the Valkyrie traits have manifested."])
    ShowText(["From my perspective, I wonder why the other dopples are so optimistic..."])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["But she's really a spoiled child when it comes to Lady Lucifina♪"])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["W-why do you know that!?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(506)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(506)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Stone of the Brave"])
        ShowText(["Patriot 4000: Super secret stone of quickness"])
        ShowText(["Affection 6000: Ring of Passion"])
        ShowText(["Affection 10000: Ultimate Stone for Thieves"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection:\\V[3506])"])
        ShowChoices([["逆レイプ（好感度:10）", "やめる"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3506, 0, 10, 1])
            Script(["call_novel_scene(6466)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["doppele_fc1", 0, 0, 2])
            ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
            ShowText(["I'm busy right now, so let's do it another time~!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowPicture([5, "80_doppele_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3507, 0, 2000, 1])
      ConditionalBranch([1, 4507, 0, 0, 0])
        ControlVariables([4507, 4507, 0, 0, 1])
        ShowTextAttributes(["doppele_fc1", 4, 0, 2])
        ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
        ShowText(["This item should be necessary for the hero..."])
        ShowText(["Here, please accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2481, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3507, 0, 4000, 1])
      ConditionalBranch([1, 4507, 0, 1, 0])
        ControlVariables([4507, 4507, 0, 0, 2])
        ShowTextAttributes(["doppele_fc1", 4, 0, 2])
        ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
        ShowText(["This item should be necessary for the hero..."])
        ShowText(["Here, please accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3131, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3507, 0, 6000, 1])
      ConditionalBranch([1, 4507, 0, 2, 0])
        ControlVariables([4507, 4507, 0, 0, 3])
        ShowTextAttributes(["doppele_fc1", 4, 0, 2])
        ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
        ShowText(["This item should be necessary for the hero..."])
        ShowText(["Here, please accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1669, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3507, 0, 10000, 1])
      ConditionalBranch([1, 4507, 0, 3, 0])
        ControlVariables([4507, 4507, 0, 0, 4])
        ShowTextAttributes(["doppele_fc1", 4, 0, 2])
        ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
        ShowText(["This item should be necessary for the hero..."])
        ShowText(["Here, please accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3940, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["I've trained as a hero."])
    ShowText(["I'm sure I can be of help..."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["Rinoa, how are you doing...?"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["Of course, I am steadily improving every day."])
    ShowText(["Let's train and step by step become a great hero."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["You need to have fun and take breaks as well..."])
    ShowText(["Don't get too caught up in training, make sure to relax appropriately."])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["Y-yes... that makes it even more difficult."])
    JumpToLabel(["メニュー"])
    Label(["505"])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Rinoa-san!"])
    ShowText(["How can I become stronger!?"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["Of course, it's about repeated training."])
    ShowText(["First training, second training, third training..."])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Is that really the only way...?"])
    ShowText(["Is there a secret to continuing training?"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["it is……"])
    ShowText(["To firmly hold the will to become stronger."])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Ugh, it's a loop..."])
    JumpToLabel(["メニュー"])
    Label(["506"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["Ha! Yaa!!"])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["Rinoa, training again in a place like this?"])
    ShowText(["Aren't you going to suffocate from all that training?"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["I've never felt pain from training."])
    ShowText(["Holly, if you keep playing, your skills will dull..."])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["I'm running around over there, so I'm fine!"])
    ShowText(["I'm training my legs and waist~♪"])
    JumpToLabel(["メニュー"])
    Label(["508"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["Hein, how are you so strong?"])
    ShowText(["Your body is the smallest among all dopples..."])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["It's said that due to a mutation, my muscle density is very high."])
    ShowText(["That's why my growth has also stopped halfway."])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["No matter how much I train, I can't become like you."])
    ShowText(["I'm really envious..."])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["I envy Rinoa, who is taller than me~."])
    JumpToLabel(["メニュー"])
    Label(["509"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["Kiriel, you are always devoted to training..."])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["That's true for you as well, Rinoa."])
    ShowText(["We are both rare hard workers among the dopples..."])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["That's why we have become this strong, I suppose."])
    ShowText(["There are also Holly and Hein, who are strong despite playing around."])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["At all ..."])
    ShowText(["If those girls put in the effort, they could become even stronger."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(507)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(507)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   2000: Great Secret Stone of Those Who Hate Nothingness"])
        ShowText(["Affection 4000: Super Secret Stone of Physical Resistance"])
        ShowText(["Affection   6000: Enlightenment of the Hero"])
        ShowText(["Affection   10000: Absolute Secret Stone of the Hero"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection:\\V[3507])"])
        ShowChoices([["抱擁（好感度:10）", "やめる"], 2])
        When([0, "抱擁（好感度:10）"])
          ConditionalBranch([1, 3507, 0, 10, 1])
            Script(["call_novel_scene(6467)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["doppele_fc1", 4, 0, 2])
            ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
            ShowText(["That's quite lewd... please hold back."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowPicture([5, "80_doppele_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3508, 0, 2000, 1])
      ConditionalBranch([1, 4508, 0, 0, 0])
        ControlVariables([4508, 4508, 0, 0, 1])
        ShowTextAttributes(["doppele_fc1", 1, 0, 2])
        ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
        ShowText(["Eat this and gain more strength!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2336, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3508, 0, 4000, 1])
      ConditionalBranch([1, 4508, 0, 1, 0])
        ControlVariables([4508, 4508, 0, 0, 2])
        ShowTextAttributes(["doppele_fc1", 1, 0, 2])
        ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
        ShowText(["Eat this and gain more strength!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2103, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3508, 0, 6000, 1])
      ConditionalBranch([1, 4508, 0, 2, 0])
        ControlVariables([4508, 4508, 0, 0, 3])
        ShowTextAttributes(["doppele_fc1", 1, 0, 2])
        ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
        ShowText(["Eat this and gain more strength!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1308, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3508, 0, 10000, 1])
      ConditionalBranch([1, 4508, 0, 3, 0])
        ControlVariables([4508, 4508, 0, 0, 4])
        ShowTextAttributes(["doppele_fc1", 1, 0, 2])
        ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
        ShowText(["Eat this and gain more strength!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3748, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["I'm the strongest among the dopples!"])
    ShowText(["My body may be small, but if you underestimate me, you'll regret it~!"])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["Hein, how are you doing...?"])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["I'm powering up every day!"])
    ShowText(["Powerful today! Powerful tomorrow!"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["You should study as well as gain power."])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["No way~!!"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["You should study as well as gain power..."])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["Y-yes!!"])
    JumpToLabel(["メニュー"])
    Label(["505"])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Hein!"])
    ShowText(["How can I become stronger!?"])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["I don't know!"])
    ShowText(["I'm strong to begin with♪"])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["I wonder why there's quite a difference even though we have the same genes."])
    ShowText(["The environment shouldn't be that different either..."])
    JumpToLabel(["メニュー"])
    Label(["506"])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["Hein, let's go eat."])
    ShowText(["Since we're on the surface, we should enjoy it~♪"])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["Let's go, let's go~♪"])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["What should we eat...?"])
    ShowText(["Hamburgers? Pizza? Gyudon? Yakiniku? Parfait?"])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["All of them!"])
    ShowText(["Let's run from here and work up an appetite~♪"])
    JumpToLabel(["メニュー"])
    Label(["507"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["Hein, how are you so strong?"])
    ShowText(["Your body is the smallest among all dopples..."])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["It's said that due to a mutation, my muscle density is very high."])
    ShowText(["That's why my growth has also stopped halfway."])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["No matter how much I train, I can't become like you."])
    ShowText(["I'm really envious..."])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["I envy Rinoa, who is taller than me~."])
    JumpToLabel(["メニュー"])
    Label(["509"])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["I'm hungry, so I'm going to eat a hamburger."])
    ShowText(["And also meat buns and hot dogs..."])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["Heine eats a lot even though she's small."])
    ShowText(["Where do all those calories go...?"])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["Maybe it's muscle...?"])
    ShowText(["I have a special physique with very high bone density and muscle density."])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["It's a physique that women in the world would envy..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(508)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(508)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Secret Stone of Axe Skills"])
        ShowText(["Patriot 4000: Power Super Secret Stone"])
        ShowText(["Affection 6000: Book of the Essence of Axes"])
        ShowText(["Affection 10000: Absolute Secret Stone for Heavy Warriors"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3508])"])
        ShowChoices([["おもらし（好感度:10）", "やめる"], 2])
        When([0, "おもらし（好感度:10）"])
          ConditionalBranch([1, 3508, 0, 10, 1])
            Script(["call_novel_scene(6468)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["doppele_fc1", 1, 0, 2])
            ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
            ShowText(["Let's get a little closer first!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowPicture([5, "80_doppele_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3509, 0, 2000, 1])
      ConditionalBranch([1, 4509, 0, 0, 0])
        ControlVariables([4509, 4509, 0, 0, 1])
        ShowTextAttributes(["doppele_fc1", 2, 0, 2])
        ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
        ShowText(["For Lady Lucifina... use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2356, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3509, 0, 4000, 1])
      ConditionalBranch([1, 4509, 0, 1, 0])
        ControlVariables([4509, 4509, 0, 0, 2])
        ShowTextAttributes(["doppele_fc1", 2, 0, 2])
        ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
        ShowText(["For Lady Lucifina... use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3069, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3509, 0, 6000, 1])
      ConditionalBranch([1, 4509, 0, 2, 0])
        ControlVariables([4509, 4509, 0, 0, 3])
        ShowTextAttributes(["doppele_fc1", 2, 0, 2])
        ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
        ShowText(["For Lady Lucifina... use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1293, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3509, 0, 10000, 1])
      ConditionalBranch([1, 4509, 0, 3, 0])
        ControlVariables([4509, 4509, 0, 0, 4])
        ShowTextAttributes(["doppele_fc1", 2, 0, 2])
        ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
        ShowText(["For Lady Lucifina... use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3736, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["I am the most devout and proud doppel..."])
    ShowText(["I feel strangely out of place among my peers."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["How are you doing, Kirie...?"])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["I offer deep prayers to the great mother, Lady Lucifina..."])
    ShowText(["I am living fulfilling days every day."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["Stop offering prayers to me."])
    ShowText(["Excessive faith can drive both the giver and the receiver mad..."])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["My feelings for Lady Lucifina are different from blind faith."])
    ShowText(["Thanks to you, we are who we are now..."])
    JumpToLabel(["メニュー"])
    Label(["505"])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Kiriel-san!"])
    ShowText(["How can I become stronger!?"])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["Strength in battle comes from strength of heart."])
    ShowText(["Of course, train your power and skills, but also strengthen your heart."])
    ShowTextAttributes(["doppele_fc2", 0, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["How do you train your heart?"])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["I can't be of help..."])
    ShowText(["Try asking Lady Lucifina."])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Luka Doppel>(Affection:\\V[3505])"])
    ShowText(["Talking to Lady Lucifina from my side..."])
    ShowText(["Just that alone seems like it would strengthen my heart."])
    JumpToLabel(["メニュー"])
    Label(["506"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["Ha! Yaa!!"])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["Rinoa, training again in a place like this?"])
    ShowText(["Aren't you going to suffocate from all that training?"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["I've never felt pain from training."])
    ShowText(["Holly, if you keep playing, your skills will dull..."])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>(Affection:\\V[3506])"])
    ShowText(["I'm running around over there, so I'm fine!"])
    ShowText(["I'm training my legs and waist~♪"])
    JumpToLabel(["メニュー"])
    Label(["507"])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["Kiriel, you are always devoted to training..."])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["That's true for you as well, Rinoa."])
    ShowText(["We are both rare hard workers among the dopples..."])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>(Affection:\\V[3507])"])
    ShowText(["That's why we have become this strong, I suppose."])
    ShowText(["There are also Holly and Hein, who are strong despite playing around."])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["At all ..."])
    ShowText(["If those girls put in the effort, they could become even stronger."])
    JumpToLabel(["メニュー"])
    Label(["508"])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["I'm hungry, so I'm going to eat a hamburger."])
    ShowText(["And also meat buns and hot dogs..."])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["Heine eats a lot even though she's small."])
    ShowText(["Where do all those calories go...?"])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Hein>(Affection:\\V[3508])"])
    ShowText(["Maybe it's muscle...?"])
    ShowText(["I have a special physique with very high bone density and muscle density."])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
    ShowText(["It's a physique that women in the world would envy..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(509)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(509)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Secret Stone of Spear Skills"])
        ShowText(["Affection Level 4000: Super Secret Stone of Spirit"])
        ShowText(["Affection Level 6000: Secrets of the Spear"])
        ShowText(["Affection Level 10000: Absolute Secret Stone for Dragon Knights"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish to ask for? (Affection Level: \\V[3509])"])
        ShowChoices([["パイズリ（好感度:10）", "やめる"], 2])
        When([0, "パイズリ（好感度:10）"])
          ConditionalBranch([1, 3509, 0, 10, 1])
            Script(["call_novel_scene(6469)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["doppele_fc1", 2, 0, 2])
            ShowText(["\\n<Luka Kiriel>(Affection:\\V[3509])"])
            ShowText(["Is there nothing but lust in your head...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowPicture([5, "80_replicant_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3469, 0, 2000, 1])
      ConditionalBranch([1, 4469, 0, 0, 0])
        ControlVariables([4469, 4469, 0, 0, 1])
        ShowTextAttributes(["replicant_fc1", 0, 0, 2])
        ShowText(["\\n<Ripra> (Affection Level: \\V[3469])"])
        ShowText(["You've been quite a help, this is my gratitude..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4101, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3469, 0, 4000, 1])
      ConditionalBranch([1, 4469, 0, 1, 0])
        ControlVariables([4469, 4469, 0, 0, 2])
        ShowTextAttributes(["replicant_fc1", 0, 0, 2])
        ShowText(["\\n<Ripra> (Affection Level: \\V[3469])"])
        ShowText(["You've been quite a help, this is my gratitude..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3089, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3469, 0, 6000, 1])
      ConditionalBranch([1, 4469, 0, 2, 0])
        ControlVariables([4469, 4469, 0, 0, 3])
        ShowTextAttributes(["replicant_fc1", 0, 0, 2])
        ShowText(["\\n<Ripra> (Affection Level: \\V[3469])"])
        ShowText(["You've been quite a help, this is my gratitude..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1275, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3469, 0, 10000, 1])
      ConditionalBranch([1, 4469, 0, 3, 0])
        ControlVariables([4469, 4469, 0, 0, 4])
        ShowTextAttributes(["replicant_fc1", 0, 0, 2])
        ShowText(["\\n<Ripra> (Affection Level: \\V[3469])"])
        ShowText(["You've been quite a help, this is my gratitude..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3570, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Ripra> (Affection Level: \\V[3469])"])
    ShowText(["For creating a place for me, I thank you..."])
    ShowText(["I will repay you fully on the battlefield."])
    JumpToLabel(["メニュー"])
    Label(["515"])
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Ripra> (Affection Level: \\V[3469])"])
    ShowText(["Oh, our savior..."])
    ShowText(["Lady Sandalphon..."])
    ShowTextAttributes(["sandalforne_fc1", 5, 0, 2])
    ShowText(["[Sandal Forne] (Favorability: \\V[3515])"])
    ShowText(["Have you been well?"])
    ShowText(["Aren't you being bullied by Ilias...?"])
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Ripra> (Affection Level: \\V[3469])"])
    ShowText(["Thanks to you, I am living peacefully."])
    ShowText(["Please, come visit Radait..."])
    ShowTextAttributes(["sandalforne_fc1", 5, 0, 2])
    ShowText(["[Sandal Forne] (Favorability: \\V[3515])"])
    ShowText(["Next time, I'll go out to play with Metatron-chan..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(469)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(469)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Great Gem for Chimeras"])
        ShowText(["Affection Level 4000: Super Secret Stone of Universal Evasion"])
        ShowText(["Affection Level 6000: Secrets of Racial Specialization"])
        ShowText(["Affection Level 10000: Absolute Secret Stone of Youjutsu"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish to ask for? (Affection Level: \\V[3469])"])
        ShowChoices([["摂食交尾（好感度:10）", "摂食交尾？（好感度:100）", "やめる"], 3])
        When([0, "摂食交尾（好感度:10）"])
          ConditionalBranch([1, 3469, 0, 10, 1])
            Script(["call_novel_scene(6286)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["replicant_fc1", 0, 0, 2])
            ShowText(["\\n<Ripra> (Affection Level: \\V[3469])"])
            ShowText(["I don't know how to moderate contact mating..."])
            ShowText(["I might eat you, so I can't execute it."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "摂食交尾？（好感度:100）"])
          ConditionalBranch([1, 3469, 0, 100, 1])
            Script(["call_novel_scene(6287)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["replicant_fc1", 0, 0, 2])
            ShowText(["\\n<Ripra> (Affection Level: \\V[3469])"])
            ShowText(["I don't know how to moderate contact mating..."])
            ShowText(["I might eat you, so I can't execute it."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowPicture([5, "80_garukimasera_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3607, 0, 2000, 1])
      ConditionalBranch([1, 4607, 0, 0, 0])
        ControlVariables([4607, 4607, 0, 0, 1])
        ShowTextAttributes(["garukimasera_fc1", 0, 0, 2])
        ShowText(["\\n<Yujii> (Affection Level: \\V[3607])"])
        ShowText(["I don't dislike you."])
        ShowText(["Here, use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3401, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3607, 0, 4000, 1])
      ConditionalBranch([1, 4607, 0, 1, 0])
        ControlVariables([4607, 4607, 0, 0, 2])
        ShowTextAttributes(["garukimasera_fc1", 0, 0, 2])
        ShowText(["\\n<Yujii> (Affection Level: \\V[3607])"])
        ShowText(["I don't dislike you."])
        ShowText(["Here, use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3445, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3607, 0, 6000, 1])
      ConditionalBranch([1, 4607, 0, 2, 0])
        ControlVariables([4607, 4607, 0, 0, 3])
        ShowTextAttributes(["garukimasera_fc1", 0, 0, 2])
        ShowText(["\\n<Yujii> (Affection Level: \\V[3607])"])
        ShowText(["I don't dislike you."])
        ShowText(["Here, use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1607, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3607, 0, 10000, 1])
      ConditionalBranch([1, 4607, 0, 3, 0])
        ControlVariables([4607, 4607, 0, 0, 4])
        ShowTextAttributes(["garukimasera_fc1", 0, 0, 2])
        ShowText(["\\n<Yujii> (Affection Level: \\V[3607])"])
        ShowText(["I don't dislike you."])
        ShowText(["Here, use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2312, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["garukimasera_fc1", 0, 0, 2])
    ShowText(["\\n<Yujii> (Affection Level: \\V[3607])"])
    ShowText(["I don't like troublesome things..."])
    ShowText(["Well, if it's your order, I have no choice but to comply."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(607)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(607)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Great Secret Stone for Thieves"])
        ShowText(["Affinity 4000: Great Secret Stone of Magic Techniques"])
        ShowText(["Patriot 6000: Rod medal"])
        ShowText(["Affinity 10000: Ultimate Secret Stone of Dagger Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3607])"])
        ShowChoices([["尻尾搾精（好感度:10）", "やめる"], 2])
        When([0, "尻尾搾精（好感度:10）"])
          ConditionalBranch([1, 3607, 0, 10, 1])
            Script(["call_novel_scene(6516)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["garukimasera_fc1", 0, 0, 2])
            ShowText(["\\n<Yujii> (Affection Level: \\V[3607])"])
            ShowText(["Isn't that something you usually do after getting closer?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowPicture([5, "80_onmyosasori_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3630, 0, 2000, 1])
      ConditionalBranch([1, 4630, 0, 0, 0])
        ControlVariables([4630, 4630, 0, 0, 1])
        ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
        ShowText(["\\n<Emishi> (Affinity: \\V[3630])"])
        ShowText(["Well then, I shall grant you a reward."])
        ShowText(["Do not waste it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2954, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3630, 0, 4000, 1])
      ConditionalBranch([1, 4630, 0, 1, 0])
        ControlVariables([4630, 4630, 0, 0, 2])
        ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
        ShowText(["\\n<Emishi> (Affinity: \\V[3630])"])
        ShowText(["Well then, I shall grant you a reward."])
        ShowText(["Do not waste it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2544, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3630, 0, 6000, 1])
      ConditionalBranch([1, 4630, 0, 2, 0])
        ControlVariables([4630, 4630, 0, 0, 3])
        ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
        ShowText(["\\n<Emishi> (Affinity: \\V[3630])"])
        ShowText(["Well then, I shall grant you a reward."])
        ShowText(["Do not waste it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1272, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3630, 0, 10000, 1])
      ConditionalBranch([1, 4630, 0, 3, 0])
        ControlVariables([4630, 4630, 0, 0, 4])
        ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
        ShowText(["\\n<Emishi> (Affinity: \\V[3630])"])
        ShowText(["Well then, I shall grant you a reward."])
        ShowText(["Do not waste it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3808, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
    ShowText(["\\n<Emishi> (Affinity: \\V[3630])"])
    ShowText(["I am fused with a shikigami..."])
    ShowText(["This scorpion in my lower half is that shikigami."])
    JumpToLabel(["メニュー"])
    Label(["682"])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3682])"])
    ShowText(["Emishi..."])
    ShowText(["I apologize for entrusting only inhumane experiments to your clan."])
    ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
    ShowText(["\\n<Emishi> (Affinity: \\V[3630])"])
    ShowText(["My clan is inherently wicked..."])
    ShowText(["Any kind of inhumanity is nothing, as we consider it good sustenance."])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo> (Likeability: \\V[3682])"])
    ShowText(["Indeed..."])
    ShowText(["You always wear a smile during any experiment, don't you?"])
    ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
    ShowText(["\\n<Emishi> (Affinity: \\V[3630])"])
    ShowText(["This face is my true face..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(630)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(630)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Secret Stone of Onmyoji Techniques"])
        ShowText(["Affinity 4000: Super Secret Stone of Poison Addition"])
        ShowText(["Affinity 6000: Secret Book of Bio Techniques"])
        ShowText(["Affinity 10000: Ultimate Secret Stone for Onmyoji"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3630])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"触手搾精（好感度:10）\","])
        ScriptMore(["\"通常フェラ（好感度:30）\","])
        ScriptMore(["\"長舌フェラ捕食（好感度:50）\","])
        ScriptMore(["\"長舌フェラ捕食？（好感度:100）\","])
        ScriptMore(["\"やめる\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3630, 0, 10, 1])
            Script(["call_novel_scene(6631)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
            ShowText(["\\n<Emishi> (Affinity: \\V[3630])"])
            ShowText(["If you want a reward, first show your sincerity..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3630, 0, 30, 1])
            Script(["call_novel_scene(6632)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
            ShowText(["\\n<Emishi> (Affinity: \\V[3630])"])
            ShowText(["If you want a reward, first show your sincerity..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3630, 0, 50, 1])
            Script(["call_novel_scene(6633)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
            ShowText(["\\n<Emishi> (Affinity: \\V[3630])"])
            ShowText(["If you want a reward, first show your sincerity..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3630, 0, 100, 1])
            Script(["call_novel_scene(6634)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
            ShowText(["\\n<Emishi> (Affinity: \\V[3630])"])
            ShowText(["If you want a reward, first show your sincerity..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowPicture([5, "80_lamia_n_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3622, 0, 2000, 1])
      ConditionalBranch([1, 4622, 0, 0, 0])
        ControlVariables([4622, 4622, 0, 0, 1])
        ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
        ShowText(["\\n<Leonora> (Affinity: \\V[3622])"])
        ShowText(["Hehe... You want this, don't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3465, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3622, 0, 4000, 1])
      ConditionalBranch([1, 4622, 0, 1, 0])
        ControlVariables([4622, 4622, 0, 0, 2])
        ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
        ShowText(["\\n<Leonora> (Affinity: \\V[3622])"])
        ShowText(["Hehe... You want this, don't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4035, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3622, 0, 6000, 1])
      ConditionalBranch([1, 4622, 0, 2, 0])
        ControlVariables([4622, 4622, 0, 0, 3])
        ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
        ShowText(["\\n<Leonora> (Affinity: \\V[3622])"])
        ShowText(["Hehe... You want this, don't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1612, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3622, 0, 10000, 1])
      ConditionalBranch([1, 4622, 0, 3, 0])
        ControlVariables([4622, 4622, 0, 0, 4])
        ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
        ShowText(["\\n<Leonora> (Affinity: \\V[3622])"])
        ShowText(["Hehe... You want this, don't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2367, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
    ShowText(["\\n<Leonora> (Affinity: \\V[3622])"])
    ShowText(["I want to wrap around something living soon..."])
    ShowText(["You would do just fine too, hehe..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(622)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(622)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Patriot 2000: The secret stone of the snake technique"])
        ShowText(["Affinity 4000: Great Secret Stone for Lamia"])
        ShowText(["Affinity 6000: Medal of Iron Balls"])
        ShowText(["Favor 10000: Absolute Secret Stone of Iron Ball Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Favor: \\V[3622])"])
        ShowChoices([["逆レイプ搾死（好感度:10）", "逆レイプ搾死？（好感度:100）", "やめる"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3622, 0, 10, 1])
            Script(["call_novel_scene(6591)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
            ShowText(["\\n<Leonora> (Affinity: \\V[3622])"])
            ShowText(["I'll pass for now."])
            ShowText(["I might end up strangling you..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3622, 0, 100, 1])
            Script(["call_novel_scene(6592)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
            ShowText(["\\n<Leonora> (Affinity: \\V[3622])"])
            ShowText(["I'll pass for now."])
            ShowText(["I might end up strangling you..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowPicture([5, "80_s_akaname_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3627, 0, 2000, 1])
      ConditionalBranch([1, 4627, 0, 0, 0])
        ControlVariables([4627, 4627, 0, 0, 1])
        ShowTextAttributes(["s_akaname_fc1", 0, 0, 2])
        ShowText(["\\n<Sayori> (Likeability: \\V[3627])"])
        ShowText(["This somehow came out of my mouth."])
        ShowText(["It's mysterious, isn't it...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2142, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3627, 0, 4000, 1])
      ConditionalBranch([1, 4627, 0, 1, 0])
        ControlVariables([4627, 4627, 0, 0, 2])
        ShowTextAttributes(["s_akaname_fc1", 0, 0, 2])
        ShowText(["\\n<Sayori> (Likeability: \\V[3627])"])
        ShowText(["This somehow came out of my mouth."])
        ShowText(["It's mysterious, isn't it...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4264, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3627, 0, 6000, 1])
      ConditionalBranch([1, 4627, 0, 2, 0])
        ControlVariables([4627, 4627, 0, 0, 3])
        ShowTextAttributes(["s_akaname_fc1", 0, 0, 2])
        ShowText(["\\n<Sayori> (Likeability: \\V[3627])"])
        ShowText(["This somehow came out of my mouth."])
        ShowText(["It's mysterious, isn't it...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1534, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3627, 0, 10000, 1])
      ConditionalBranch([1, 4627, 0, 3, 0])
        ControlVariables([4627, 4627, 0, 0, 4])
        ShowTextAttributes(["s_akaname_fc1", 0, 0, 2])
        ShowText(["\\n<Sayori> (Likeability: \\V[3627])"])
        ShowText(["This somehow came out of my mouth."])
        ShowText(["It's mysterious, isn't it...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3679, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["s_akaname_fc1", 0, 0, 2])
    ShowText(["\\n<Sayori> (Likeability: \\V[3627])"])
    ShowText(["I apparently am not actually a Akaname."])
    ShowText(["I've heard rumors that I came from another dimension, but is that true?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(627)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(627)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favor 2000: Great Secret Stone of Universal Counterattack"])
        ShowText(["Favor 4000: Great Secret Stone of Galaxy Resistance"])
        ShowText(["Affection 6000: Elemental Amulet"])
        ShowText(["Favor 10000: Absolute Secret Stone of Those Familiar with Nightmares"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Favor: \\V[3627])"])
        ShowChoices([["全身蹂躙（好感度:10）", "やめる"], 2])
        When([0, "全身蹂躙（好感度:10）"])
          ConditionalBranch([1, 3627, 0, 10, 1])
            Script(["call_novel_scene(6616)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["s_akaname_fc1", 0, 0, 2])
            ShowText(["\\n<Sayori> (Likeability: \\V[3627])"])
            ShowText(["I just had a meal a little while ago..."])
            ShowText(["Could you wait a bit?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ShowPicture([5, "80_juraabis_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3633, 0, 2000, 1])
      ConditionalBranch([1, 4633, 0, 0, 0])
        ControlVariables([4633, 4633, 0, 0, 1])
        ShowTextAttributes(["juraabis_fc1", 0, 0, 2])
        ShowText(["\\n<Jura>(Affection:\\V[3633])Take this, it could be important later..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3505, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3633, 0, 4000, 1])
      ConditionalBranch([1, 4633, 0, 1, 0])
        ControlVariables([4633, 4633, 0, 0, 2])
        ShowTextAttributes(["juraabis_fc1", 0, 0, 2])
        ShowText(["\\n<Jura>(Affection:\\V[3633])Take this, it could be important later..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4047, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3633, 0, 6000, 1])
      ConditionalBranch([1, 4633, 0, 2, 0])
        ControlVariables([4633, 4633, 0, 0, 3])
        ShowTextAttributes(["juraabis_fc1", 0, 0, 2])
        ShowText(["\\n<Jura>(Affection:\\V[3633])Take this, it could be important later..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1005, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3633, 0, 10000, 1])
      ConditionalBranch([1, 4633, 0, 3, 0])
        ControlVariables([4633, 4633, 0, 0, 4])
        ShowTextAttributes(["juraabis_fc1", 0, 0, 2])
        ShowText(["\\n<Jura>(Affection:\\V[3633])Take this, it could be important later..."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3736, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["juraabis_fc1", 0, 0, 2])
    ShowText(["\\n<Jura> (Likeability: \\V[3633])"])
    ShowText(["I am an ancient species of Harpy..."])
    ShowText(["A survivor from the time when dragons still existed."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(633)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(633)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[3505]"])
        ShowText(["Affection 4000:\\ii[4047]"])
        ShowText(["Affection 6000:\\ia[1005]"])
        ShowText(["Affection 10000:\\ii[3736]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3633])"])
        ShowChoices([["Blowjob(Affection:10)", "Never mind"], 2])
        When([0, "フェラ（好感度:10）"])
          ConditionalBranch([1, 3633, 0, 10, 1])
            Script(["call_novel_scene(6646)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["juraabis_fc1", 0, 0, 2])
            ShowText(["\\n<Jura>(Affection:\\V[3633])I'd prefer if you could be more courteous first."])
            ShowText([""])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowPicture([5, "80_pabilsag_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3654, 0, 2000, 1])
      ConditionalBranch([1, 4654, 0, 0, 0])
        ControlVariables([4654, 4654, 0, 0, 1])
        ShowTextAttributes(["pabilsag_fc1", 0, 0, 2])
        ShowText(["\\n<Skarna> (Likeability: \\V[3654])"])
        ShowText(["I've obtained something interesting..."])
        ShowText(["Feel free to take it without hesitation."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3373, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3654, 0, 4000, 1])
      ConditionalBranch([1, 4654, 0, 1, 0])
        ControlVariables([4654, 4654, 0, 0, 2])
        ShowTextAttributes(["pabilsag_fc1", 0, 0, 2])
        ShowText(["\\n<Skarna> (Likeability: \\V[3654])"])
        ShowText(["I've obtained something interesting..."])
        ShowText(["Feel free to take it without hesitation."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4071, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3654, 0, 6000, 1])
      ConditionalBranch([1, 4654, 0, 2, 0])
        ControlVariables([4654, 4654, 0, 0, 3])
        ShowTextAttributes(["pabilsag_fc1", 0, 0, 2])
        ShowText(["\\n<Skarna> (Likeability: \\V[3654])"])
        ShowText(["I've obtained something interesting..."])
        ShowText(["Feel free to take it without hesitation."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1395, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3654, 0, 10000, 1])
      ConditionalBranch([1, 4654, 0, 3, 0])
        ControlVariables([4654, 4654, 0, 0, 4])
        ShowTextAttributes(["pabilsag_fc1", 0, 0, 2])
        ShowText(["\\n<Skarna> (Likeability: \\V[3654])"])
        ShowText(["I've obtained something interesting..."])
        ShowText(["Feel free to take it without hesitation."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3060, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["pabilsag_fc1", 0, 0, 2])
    ShowText(["\\n<Skarna> (Likeability: \\V[3654])"])
    ShowText(["I am an ancient species of Bug Demon..."])
    ShowText(["I possess various qualities of insects."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(654)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(654)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favor 2000: Secret Stone of Surprise Attack Immunity"])
        ShowText(["Favorability 4000: Great Gem for Insect Demons"])
        ShowText(["Favor 6000: Book of Insect Techniques"])
        ShowText(["Favor 10000: Absolute Secret Stone of Protection"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Favor: \\V[3654])"])
        ShowChoices([["交尾（好感度:10）", "やめる"], 2])
        When([0, "交尾（好感度:10）"])
          ConditionalBranch([1, 3654, 0, 10, 1])
            Script(["call_novel_scene(6751)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["pabilsag_fc1", 0, 0, 2])
            ShowText(["\\n<Skarna> (Likeability: \\V[3654])"])
            ShowText(["You should serve me a little more."])
            ShowText(["The pleasure I give you will come later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowPicture([5, "80_shemhaza_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3854, 0, 2000, 1])
      ConditionalBranch([1, 4854, 0, 0, 0])
        ControlVariables([4854, 4854, 0, 0, 1])
        ShowTextAttributes(["shemhaza_fc1", 0, 0, 2])
        ShowText(["\\n<Shemhaza> (Likeability: \\V[3854])"])
        ShowText(["Found item, yes..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3108, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3854, 0, 4000, 1])
      ConditionalBranch([1, 4854, 0, 1, 0])
        ControlVariables([4854, 4854, 0, 0, 2])
        ShowTextAttributes(["shemhaza_fc1", 0, 0, 2])
        ShowText(["\\n<Shemhaza> (Likeability: \\V[3854])"])
        ShowText(["Found item, yes..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3186, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3854, 0, 6000, 1])
      ConditionalBranch([1, 4854, 0, 2, 0])
        ControlVariables([4854, 4854, 0, 0, 3])
        ShowTextAttributes(["shemhaza_fc1", 0, 0, 2])
        ShowText(["\\n<Shemhaza> (Likeability: \\V[3854])"])
        ShowText(["Found item, yes..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4096, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3854, 0, 10000, 1])
      ConditionalBranch([1, 4854, 0, 3, 0])
        ControlVariables([4854, 4854, 0, 0, 4])
        ShowTextAttributes(["shemhaza_fc1", 0, 0, 2])
        ShowText(["\\n<Shemhaza> (Likeability: \\V[3854])"])
        ShowText(["Found item, yes..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4263, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["shemhaza_fc1", 0, 0, 2])
    ShowText(["\\n<Shemhaza> (Likeability: \\V[3854])"])
    ShowText(["Feel free to give me a mission..."])
    JumpToLabel(["メニュー"])
    Label(["401"])
    ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
    ShowText(["\\n<Gnosis> (Favorability: \\V[3401])"])
    ShowText(["New type of Apoptosis, Shemhazai..."])
    ShowText(["A vanguard created by the god of chaos with aggressive intent, huh?"])
    ShowTextAttributes(["shemhaza_fc1", 0, 0, 2])
    ShowText(["\\n<Shemhaza> (Likeability: \\V[3854])"])
    ShowText(["You are an old type of Apoptosis..."])
    ShowText(["No, it has been modified by technology from the heavens."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(854)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(854)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Secret Stone of Magic Reflection"])
        ShowText(["Affection 4000: Secret Stone of Darkness Immunity"])
        ShowText(["Affection 6000: Chaos Counterattack System X"])
        ShowText(["Affection 10000: Ultimate Secret Stone of Reflect Damage"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3854])"])
        ShowChoices([["触手搾精（好感度:10）", "やめる"], 2])
        When([0, "触手搾精（好感度:10）"])
          ConditionalBranch([1, 3854, 0, 10, 1])
            Script(["call_novel_scene(8021)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["shemhaza_fc1", 0, 0, 2])
            ShowText(["\\n<Shemhaza> (Likeability: \\V[3854])"])
            ShowText(["I cannot comply with that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowPicture([5, "80_agrave_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3855, 0, 2000, 1])
      ConditionalBranch([1, 4855, 0, 0, 0])
        ControlVariables([4855, 4855, 0, 0, 1])
        ShowTextAttributes(["agrave_fc1", 0, 0, 2])
        ShowText(["\\n<Agreive>(Affection:\\V[3855])"])
        ShowText(["Please take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2742, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3855, 0, 4000, 1])
      ConditionalBranch([1, 4855, 0, 1, 0])
        ControlVariables([4855, 4855, 0, 0, 2])
        ShowTextAttributes(["agrave_fc1", 0, 0, 2])
        ShowText(["\\n<Agreive>(Affection:\\V[3855])"])
        ShowText(["Please take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3192, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3855, 0, 6000, 1])
      ConditionalBranch([1, 4855, 0, 2, 0])
        ControlVariables([4855, 4855, 0, 0, 3])
        ShowTextAttributes(["agrave_fc1", 0, 0, 2])
        ShowText(["\\n<Agreive>(Affection:\\V[3855])"])
        ShowText(["Please take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2586, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3855, 0, 10000, 1])
      ConditionalBranch([1, 4855, 0, 3, 0])
        ControlVariables([4855, 4855, 0, 0, 4])
        ShowTextAttributes(["agrave_fc1", 0, 0, 2])
        ShowText(["\\n<Agreive>(Affection:\\V[3855])"])
        ShowText(["Please take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4389, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["agrave_fc1", 0, 0, 2])
    ShowText(["\\n<Agreive>(Affection:\\V[3855])"])
    ShowText(["Is there some kind of mission...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(855)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(855)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Secret Stone Usable by Makina"])
        ShowText(["Affection 4000: Secret Stone of Sound Wave Immunity"])
        ShowText(["Affection 6000: Ultimate Secret Stone of Shock Addition"])
        ShowText(["Affection 10000: Ultimate Symbol for Breaking Land Species"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3855])"])
        ShowChoices([["装置搾精（好感度:10）", "やめる"], 2])
        When([0, "装置搾精（好感度:10）"])
          ConditionalBranch([1, 3855, 0, 10, 1])
            Script(["call_novel_scene(8026)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["agrave_fc1", 0, 0, 2])
            ShowText(["\\n<Agreive>(Affection:\\V[3855])"])
            ShowText(["Currently, I am not lacking in energy..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowPicture([5, "80_amnario_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3864, 0, 2000, 1])
      ConditionalBranch([1, 4864, 0, 0, 0])
        ControlVariables([4864, 4864, 0, 0, 1])
        ShowTextAttributes(["amnario_fc1", 0, 0, 2])
        ShowText(["\\n<Amnario>(Affection:\\V[3864])"])
        ShowText(["Here, I'll give you this..."])
        ShowText(["It came out from inside my body."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3579, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3864, 0, 4000, 1])
      ConditionalBranch([1, 4864, 0, 1, 0])
        ControlVariables([4864, 4864, 0, 0, 2])
        ShowTextAttributes(["amnario_fc1", 0, 0, 2])
        ShowText(["\\n<Amnario>(Affection:\\V[3864])"])
        ShowText(["Here, I'll give you this..."])
        ShowText(["It came out from inside my body."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4126, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3864, 0, 6000, 1])
      ConditionalBranch([1, 4864, 0, 2, 0])
        ControlVariables([4864, 4864, 0, 0, 3])
        ShowTextAttributes(["amnario_fc1", 0, 0, 2])
        ShowText(["\\n<Amnario>(Affection:\\V[3864])"])
        ShowText(["Here, I'll give you this..."])
        ShowText(["It came out from inside my body."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4380, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3864, 0, 10000, 1])
      ConditionalBranch([1, 4864, 0, 3, 0])
        ControlVariables([4864, 4864, 0, 0, 4])
        ShowTextAttributes(["amnario_fc1", 0, 0, 2])
        ShowText(["\\n<Amnario>(Affection:\\V[3864])"])
        ShowText(["Here, I'll give you this..."])
        ShowText(["It came out from inside my body."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2105, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["amnario_fc1", 0, 0, 2])
    ShowText(["\\n<Amnario>(Affection:\\V[3864])"])
    ShowText(["The end of chaos is drawing near..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(864)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(864)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Secret Stone Usable by Giant Techniques"])
        ShowText(["Affection 4000: Secret Stone for Apoptosis"])
        ShowText(["Affection 6000: The Ultimate Charm of Scylla Breaking"])
        ShowText(["Affection 10000: The Ultimate Stone of HP"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection:\\V[3864])"])
        ShowChoices([["触手搾精捕食（好感度:10）", "やめる"], 2])
        When([0, "触手搾精捕食（好感度:10）"])
          ConditionalBranch([1, 3864, 0, 10, 1])
            Script(["call_novel_scene(8071)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["amnario_fc1", 0, 0, 2])
            ShowText(["\\n<Amnario>(Affection:\\V[3864])"])
            ShowText(["I'm not feeling it right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowPicture([5, "80_madamlamia_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3880, 0, 2000, 1])
      ConditionalBranch([1, 4880, 0, 0, 0])
        ControlVariables([4880, 4880, 0, 0, 1])
        ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
        ShowText(["\\n<Milf> (Affection:\\V[3880])"])
        ShowText(["This is a gift from me... Please accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2401, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3880, 0, 4000, 1])
      ConditionalBranch([1, 4880, 0, 1, 0])
        ControlVariables([4880, 4880, 0, 0, 2])
        ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
        ShowText(["\\n<Milf> (Affection:\\V[3880])"])
        ShowText(["This is a gift from me... Please accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3466, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3880, 0, 6000, 1])
      ConditionalBranch([1, 4880, 0, 2, 0])
        ControlVariables([4880, 4880, 0, 0, 3])
        ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
        ShowText(["\\n<Milf> (Affection:\\V[3880])"])
        ShowText(["This is a gift from me... Please accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2621, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3880, 0, 10000, 1])
      ConditionalBranch([1, 4880, 0, 3, 0])
        ControlVariables([4880, 4880, 0, 0, 4])
        ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
        ShowText(["\\n<Milf> (Affection:\\V[3880])"])
        ShowText(["This is a gift from me... Please accept it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4961, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
    ShowText(["\\n<Milf> (Affection:\\V[3880])"])
    ShowText(["Fufu, I want to wrap around something..."])
    ShowText(["Is it alright if I wrap around you?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(880)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(880)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: The Ultimate Stone for Using Ball Techniques"])
        ShowText(["Affection 4000: The Ultimate Stone for Snake Techniques"])
        ShowText(["Affection 6000: The Ultimate Stone for Stun Addition"])
        ShowText(["Affection 10000: The Divine Book of Snake Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection:\\V[3880])"])
        ShowChoices([["拘束逆レイプ（好感度:10）", "やめる"], 2])
        When([0, "拘束逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3880, 0, 10, 1])
            Script(["call_novel_scene(8131)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
            ShowText(["\\n<Milf> (Affection:\\V[3880])"])
            ShowText(["You'll have to wait a bit longer..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowPicture([5, "80_magda_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3886, 0, 2000, 1])
      ConditionalBranch([1, 4886, 0, 0, 0])
        ControlVariables([4886, 4886, 0, 0, 1])
        ShowTextAttributes(["magda_fc1", 0, 0, 2])
        ShowText(["\\n<Magda> (Affection:\\V[3886])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3519, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3886, 0, 4000, 1])
      ConditionalBranch([1, 4886, 0, 1, 0])
        ControlVariables([4886, 4886, 0, 0, 2])
        ShowTextAttributes(["magda_fc1", 0, 0, 2])
        ShowText(["\\n<Magda> (Affection:\\V[3886])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3669, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3886, 0, 6000, 1])
      ConditionalBranch([1, 4886, 0, 2, 0])
        ControlVariables([4886, 4886, 0, 0, 3])
        ShowTextAttributes(["magda_fc1", 0, 0, 2])
        ShowText(["\\n<Magda> (Affection:\\V[3886])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4104, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3886, 0, 10000, 1])
      ConditionalBranch([1, 4886, 0, 3, 0])
        ControlVariables([4886, 4886, 0, 0, 4])
        ShowTextAttributes(["magda_fc1", 0, 0, 2])
        ShowText(["\\n<Magda> (Affection:\\V[3886])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3655, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["magda_fc1", 0, 0, 2])
    ShowText(["\\n<Magda> (Affection:\\V[3886])"])
    ShowText(["I can see the chaos invading this world..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(886)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(886)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: The Ultimate Stone for Using Magic Techniques"])
        ShowText(["Affection 4000: The Ultimate Stone for Those Who Are Familiar with the Galaxy"])
        ShowText(["Affection 6000: The Destruction Mirror"])
        ShowText(["Affection 10000: The Ultimate Stone for Those Who Are Familiar with Sound Waves"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection:\\V[3886])"])
        ShowChoices([["逆レイプ搾死（好感度:10）", "やめる"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3886, 0, 10, 1])
            Script(["call_novel_scene(8161)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["magda_fc1", 0, 0, 2])
            ShowText(["\\n<Magda> (Affection:\\V[3886])"])
            ShowText(["Let's save it for another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowPicture([5, "80_abaddon_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3906, 0, 2000, 1])
      ConditionalBranch([1, 4906, 0, 0, 0])
        ControlVariables([4906, 4906, 0, 0, 1])
        ShowTextAttributes(["abaddon_fc1", 0, 0, 2])
        ShowText(["\\n<Abaddon> (Affection:\\V[3906])"])
        ShowText(["I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3659, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3906, 0, 4000, 1])
      ConditionalBranch([1, 4906, 0, 1, 0])
        ControlVariables([4906, 4906, 0, 0, 2])
        ShowTextAttributes(["abaddon_fc1", 0, 0, 2])
        ShowText(["\\n<Abaddon> (Affection:\\V[3906])"])
        ShowText(["I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3286, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3906, 0, 6000, 1])
      ConditionalBranch([1, 4906, 0, 2, 0])
        ControlVariables([4906, 4906, 0, 0, 3])
        ShowTextAttributes(["abaddon_fc1", 0, 0, 2])
        ShowText(["\\n<Abaddon> (Affection:\\V[3906])"])
        ShowText(["I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5055, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3906, 0, 10000, 1])
      ConditionalBranch([1, 4906, 0, 3, 0])
        ControlVariables([4906, 4906, 0, 0, 4])
        ShowTextAttributes(["abaddon_fc1", 0, 0, 2])
        ShowText(["\\n<Abaddon> (Affection:\\V[3906])"])
        ShowText(["I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2247, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["abaddon_fc1", 0, 0, 2])
    ShowText(["\\n<Abaddon> (Affection:\\V[3906])"])
    ShowText(["I feel like going for a little walk..."])
    ShowText(["Can I ask for an escort?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(906)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(906)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: The Ultimate Stone for Those Who Are Familiar with Bio"])
        ShowText(["Affection 4000: The Ultimate Stone for Physical Damage Reduction"])
        ShowText(["Affection 6000: The Ultimate Mark of Confusion"])
        ShowText(["Affection 10000: Extreme Secret Stone for Dragon Attack"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3906])"])
        ShowChoices([["搾精孔搾取（好感度:10）", "やめる"], 2])
        When([0, "搾精孔搾取（好感度:10）"])
          ConditionalBranch([1, 3906, 0, 10, 1])
            Script(["call_novel_scene(8251)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["abaddon_fc1", 0, 0, 2])
            ShowText(["\\n<Abaddon> (Affection:\\V[3906])"])
            ShowText(["Let's wait a little longer before you offer more to me..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ShowPicture([5, "80_exkyubi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3907, 0, 2000, 1])
      ConditionalBranch([1, 4907, 0, 0, 0])
        ControlVariables([4907, 4907, 0, 0, 1])
        ShowTextAttributes(["exkyubi_fc1", 0, 0, 2])
        ShowText(["\\n<Nine>(Affection:\\V[3907])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3522, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3907, 0, 4000, 1])
      ConditionalBranch([1, 4907, 0, 1, 0])
        ControlVariables([4907, 4907, 0, 0, 2])
        ShowTextAttributes(["exkyubi_fc1", 0, 0, 2])
        ShowText(["\\n<Nine>(Affection:\\V[3907])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4030, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3907, 0, 6000, 1])
      ConditionalBranch([1, 4907, 0, 2, 0])
        ControlVariables([4907, 4907, 0, 0, 3])
        ShowTextAttributes(["exkyubi_fc1", 0, 0, 2])
        ShowText(["\\n<Nine>(Affection:\\V[3907])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4224, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3907, 0, 10000, 1])
      ConditionalBranch([1, 4907, 0, 3, 0])
        ControlVariables([4907, 4907, 0, 0, 4])
        ShowTextAttributes(["exkyubi_fc1", 0, 0, 2])
        ShowText(["\\n<Nine>(Affection:\\V[3907])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1089, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["exkyubi_fc1", 0, 0, 2])
    ShowText(["\\n<Nine>(Affection:\\V[3907])"])
    ShowText(["Utilize my combat abilities..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(907)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(907)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Secret Stone for Beast Techniques"])
        ShowText(["Affection 4000: Ultimate Secret Stone for Fox Spirits"])
        ShowText(["Affection 6000: Extreme Secret Stone for Terra Enhancement"])
        ShowText(["Affection 10000: Extreme Secret Stone for Counterattack with Fox Mask"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3907])"])
        ShowChoices([["逆レイプ搾死（好感度:10）", "やめる"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3907, 0, 10, 1])
            Script(["call_novel_scene(8256)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["exkyubi_fc1", 0, 0, 2])
            ShowText(["\\n<Nine>(Affection:\\V[3907])"])
            ShowText(["That is still..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ShowPicture([5, "80_gazer_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3913, 0, 2000, 1])
      ConditionalBranch([1, 4913, 0, 0, 0])
        ControlVariables([4913, 4913, 0, 0, 1])
        ShowTextAttributes(["gazer_fc1", 0, 0, 2])
        ShowText(["\\n<Gaze>(Affection:\\V[3913])"])
        ShowText(["I'll give you this as a special gift."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3649, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3913, 0, 4000, 1])
      ConditionalBranch([1, 4913, 0, 1, 0])
        ControlVariables([4913, 4913, 0, 0, 2])
        ShowTextAttributes(["gazer_fc1", 0, 0, 2])
        ShowText(["\\n<Gaze>(Affection:\\V[3913])"])
        ShowText(["I'll give you this as a special gift."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3511, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3913, 0, 6000, 1])
      ConditionalBranch([1, 4913, 0, 2, 0])
        ControlVariables([4913, 4913, 0, 0, 3])
        ShowTextAttributes(["gazer_fc1", 0, 0, 2])
        ShowText(["\\n<Gaze>(Affection:\\V[3913])"])
        ShowText(["I'll give you this as a special gift."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([7045, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3913, 0, 10000, 1])
      ConditionalBranch([1, 4913, 0, 3, 0])
        ControlVariables([4913, 4913, 0, 0, 4])
        ShowTextAttributes(["gazer_fc1", 0, 0, 2])
        ShowText(["\\n<Gaze>(Affection:\\V[3913])"])
        ShowText(["I'll give you this as a special gift."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2175, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["gazer_fc1", 0, 0, 2])
    ShowText(["\\n<Gaze>(Affection:\\V[3913])"])
    ShowText(["I'll show you my power..."])
    ShowText(["Now, take me anywhere!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(913)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(913)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Secret Stone for Those Familiar with Darkness"])
        ShowText(["Affection 4000: Ultimate Secret Stone for Special Techniques"])
        ShowText(["Affection 6000: Extreme Secret Book of Chaos"])
        ShowText(["Affection 10000: Extreme Secret Stone for Flight Attack"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3913])"])
        ShowChoices([["フェラ搾精（好感度:10）", "やめる"], 2])
        When([0, "フェラ搾精（好感度:10）"])
          ConditionalBranch([1, 3913, 0, 10, 1])
            Script(["call_novel_scene(8286)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gazer_fc1", 0, 0, 2])
            ShowText(["\\n<Gaze>(Affection:\\V[3913])"])
            ShowText(["Let's wait until we get along better for that."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ShowPicture([5, "80_berial_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3914, 0, 2000, 1])
      ConditionalBranch([1, 4914, 0, 0, 0])
        ControlVariables([4914, 4914, 0, 0, 1])
        ShowTextAttributes(["berial_fc1", 1, 0, 2])
        ShowText(["\\n<Belial>(Affection:\\V[3914])"])
        ShowText(["I shall grant you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2392, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3914, 0, 4000, 1])
      ConditionalBranch([1, 4914, 0, 1, 0])
        ControlVariables([4914, 4914, 0, 0, 2])
        ShowTextAttributes(["berial_fc1", 1, 0, 2])
        ShowText(["\\n<Belial>(Affection:\\V[3914])"])
        ShowText(["I shall grant you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3934, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3914, 0, 6000, 1])
      ConditionalBranch([1, 4914, 0, 2, 0])
        ControlVariables([4914, 4914, 0, 0, 3])
        ShowTextAttributes(["berial_fc1", 1, 0, 2])
        ShowText(["\\n<Belial>(Affection:\\V[3914])"])
        ShowText(["I shall grant you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4284, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3914, 0, 10000, 1])
      ConditionalBranch([1, 4914, 0, 3, 0])
        ControlVariables([4914, 4914, 0, 0, 4])
        ShowTextAttributes(["berial_fc1", 1, 0, 2])
        ShowText(["\\n<Belial>(Affection:\\V[3914])"])
        ShowText(["I shall grant you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1535, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["berial_fc1", 1, 0, 2])
    ShowText(["\\n<Belial>(Affection:\\V[3914])"])
    ShowText(["I am Belial!"])
    ShowText(["Now, let's turn this world into scorched earth...!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"プレゼントをあげる\","])
      ScriptMore(["\"パーティに加える\","])
      ScriptMore(["\"プレゼントリストを見る\",\"おねだりする\","])
      ScriptMore(["\"やめる\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(914)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(914)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Secret Stone for Spear Techniques"])
        ShowText(["Affection 4000: Ultimate Secret Stone for Kings"])
        ShowText(["Affection 6000: Extreme Secret Stone for Nuclear Heat Resistance"])
        ShowText(["Affection 10000: Elemental Ring"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3914])"])
        ShowChoices([["逆レイプ搾死（好感度:10）", "やめる"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3914, 0, 10, 1])
            Script(["call_novel_scene(8291)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["berial_fc1", 1, 0, 2])
            ShowText(["\\n<Belial>(Affection:\\V[3914])"])
            ShowText(["Don't think you can easily be given pleasure."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ConditionalBranch([1, 60, 0, 0, 0])
      PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 60, 0, 1, 1])
      Script(["play_base_bgm"])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])
