Display Name = "ルビアナ"
Parallax Name = "BlueSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 552, 43, 11, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 552, 11, 4, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 552, 16, 33, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 142, 318, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 142, 318, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 142, 318, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 142, 318, 2, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 142, 318, 2, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 142, 318, 2, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 142, 318, 2, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 142, 318, 2, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 552, 20, 55, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 142, 318, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 142, 318, 0, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ControlSwitches([2547, 2547, 0])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Is this... perhaps, Rubiana!?"])
    ConditionalBranch([4, 529, 0])
      ShowTextAttributes(["sara_fc1", 0, 0, 2])
      ShowText(["\\n<Sara>"])
      ShowText(["This town is so lavish that it is unimaginable in our world."])
      ShowText(["From the looks of the town's construction, it seems to have been built recently..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 826, 0])
      ShowTextAttributes(["executioner_fc1", 2, 0, 2])
      ShowText(["\\n<Executioner>"])
      ShowText(["As always, this town looks boring..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 814, 0])
      ShowTextAttributes(["daimeikai_fc1", 1, 0, 2])
      ShowText(["\\n<Great Ocean>"])
      ShowText(["Geh... So this town is also at the mercy of the angels, huh?"])
      ShowText(["My body is starting to itch..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Geographically speaking, it must be Rubiana without a doubt."])
    ShowText(["Now, let's gather some information."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["However, I am quite worried about what lies ahead."])
    ShowText(["To have to sneak around like this at every turn is quite troublesome."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Of course, gathering information is important..."])
    ShowText(["But that is by no means the final objective."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["We will bring down the various nations of the celestial realm and weaken Ilias's power."])
    ShowText(["I also want to reduce the number of the Seven Archangels as much as possible."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I understand that, but..."])
    ShowText(["Is it really possible for just us to do this seriously?"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Hehe, there are always those in a world like this."])
    ShowText(["Those who resist the harsh control."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Under Ilias's strict control,"])
    ShowText(["do rebel organizations really exist...?"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["They definitely exist."])
    ShowText(["It's human nature to stand up against oppression."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["When toppling a nation, skillfully using that nature is the key."])
    ShowText(["And we have devoured many nations like that."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["While gathering information, making contact with a rebel organization... that's the goal here."])
    ShowText(["If such an organization really exists, that is."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Then, the destination is the tavern."])
    ShowText(["Such places are a gathering spot for those harboring grievances."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Even in a place as pure and righteous as the heavenly realm?"])
    ShowTextAttributes(["lazarus3_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Because it's a pure and righteous place."])
    ShowText(["Those who don't fit in will inevitably emerge."])
    ConditionalBranch([4, 412, 0])
      ShowTextAttributes(["inugami_fc1", 0, 0, 2])
      ShowText(["\\n<Hiruko>"])
      ShowText(["Are we going to the tavern!?"])
      ShowText(["Sounds good, hehehe..."])
      ConditionalBranch([4, 413, 0])
        ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
        ShowText(["\\n<Black Tanuki>"])
        ShowText(["We're not going just for fun, you fool..."])
        ShowText(["No, you should just drink without doing anything unnecessary."])
        ShowTextAttributes(["inugami_fc1", 1, 0, 2])
        ShowText(["\\n<Hiruko>"])
        ShowText(["Gulp gulp gulp..."])
        ConditionalBranch([4, 420, 0])
          ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
          ShowText(["\\n<Black Tanuki>"])
          ShowText(["Already drinking..."])
          ShowText(["Yao, how about trading your strategist seat with this guy?"])
          ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
          ShowText(["\\n<Yao>"])
          ShowText(["I refuse."])
          ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
          ShowText(["\\n<Astaroth>"])
          ShowText(["Seriously... can't you take this a bit more seriously?"])
          ShowText(["In any case, let's hurry to the tavern."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["While gathering information, we will investigate the rebel organization――"])
    ShowText(["According to Uncle Lazarus, taverns tend to be a gathering place."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I'm skeptical, but we have no choice but to look for it."])
    ShowText(["Thus, we began gathering information in Rubiana――"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["A tavern is a place to relax the mind."])
    ShowText(["Don't let loose too much..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["75"])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Merry>"])
    ShowText(["Waaah! Beer♪ Beer～♪"])
    ExitEventProcessing([])
    Label(["412"])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Woohoo~~!! Let's go to the tavern~~!!"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki>"])
    ShowText(["I told you not to let loose, you big fool!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Elder>"])
    ShowText(["Lady Gabriela is known as the Holy Lily of Compassion..."])
    ShowText(["That angel proposed the 'Miracle Treatment.'"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Elder>"])
    ShowText(["Sick people from all over the heavenly realm are gathering in Rubiana seeking the 'Miracle Treatment.'"])
    ShowText(["Eyes that have gone blind, weakened bodies... She will heal them."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["166"])
    ShowTextAttributes(["narcubus_fc1", 0, 0, 2])
    ShowText(["\\n<Nabis>"])
    ShowText(["That is truly the Miracle Treatment!"])
    ShowText(["But, can such a thing really be done...?"])
    ExitEventProcessing([])
    Label(["430"])
    ShowTextAttributes(["persephone_fc1", 0, 0, 2])
    ShowText(["\\n<Persephone>"])
    ShowText(["This body, split in two..."])
    ShowText(["Can it really be healed?"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Woman>"])
    ShowText(["In the shadow of Sabasa Castle, there are vast farmlands."])
    ShowText(["Managed by one of the Seven Great Angels, Lady Gabriela."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Woman>"])
    ShowText(["She is a great angel praised as the 'Holy Lily of Compassion'..."])
    ShowText(["No one in the heavenly realm can match her deep compassion and healing power."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["241"])
    ShowTextAttributes(["a_emp_fc1", 0, 0, 2])
    ShowText(["\\n<Priestess>"])
    ShowText(["To call herself a lily means she is an angel of plants."])
    ShowText(["Well, it's probably nothing good..."])
    ExitEventProcessing([])
    Label(["242"])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess>"])
    ShowText(["To call herself a lily means she is an angel of plants."])
    ShowText(["Well, it's probably nothing good..."])
    ExitEventProcessing([])
    Label(["420"])
    ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
    ShowText(["\\n<Yao>"])
    ShowText(["Angel's mercy is unreliable."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Middle-aged>"])
    ShowText(["The northeastern Natalia continent is a quarantine area for second-class citizens."])
    ShowText(["Aside from Grand Noah and Esta, it's mostly towns for second-class citizens."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Middle-aged>"])
    ShowText(["Oh, how dreadful..."])
    ShowText(["We're lucky to be first-class citizens chosen by God."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["284"])
    ShowTextAttributes(["minccubus_fc1", 3, 0, 2])
    ShowText(["\\n<Sera>"])
    ShowText(["It feels somehow unpleasant."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Aunt>"])
    ShowText(["In the northern part of this Sabasa continent, there are ruins covered in sand."])
    ShowText(["Once, it was said that earth demons were worshiped there..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Aunt>"])
    ShowText(["But now, the angels manage it, so it's safe."])
    ShowText(["You shouldn't get too close to those ruins either."])
    ConditionalBranch([0, 2450, 1])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It’s probably about the Safar Ruins."])
      ShowText(["Then, there might be earth spirits there..."])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I don't know if there are gnomes in the land ruled by angels..."])
      ShowText(["But it might be good to visit to gain strength."])
      ConditionalBranch([4, 13, 0])
        ShowTextAttributes(["gnome_fc1", 0, 0, 2])
        ShowText(["\\n<Gnome>"])
        ShowText(["……………………"])
        ShowTextAttributes(["sylph_fc1", 1, 0, 2])
        ShowText(["\\n<Sylph>"])
        ShowText(["The little gnome is saying, 'Yes, yes!' too."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen People>"])
    ShowText(["Welcome to Rubiana, the land where miracles happen."])
    ShowText(["Are you here for healing? Or are you on a pilgrimage...?"])
    Script(["unlimited_choices(11, [\"宿屋に行く\","])
    ScriptMore(["\"武器・防具屋に行く\",\"道具屋に行く\","])
    ScriptMore(["\"酒場に行く\",\"大聖堂に行く\",\"やめる\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 549, 43, 25, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 549, 32, 35, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 549, 32, 30, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 549, 52, 25, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 549, 27, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Girl>"])
    ShowText(["When I grow up, I want to be a nurse."])
    ShowText(["I want to heal sick people with the power of miracles."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["166"])
    ShowTextAttributes(["narcubus_fc1", 0, 0, 2])
    ShowText(["\\n<Nabis>"])
    ShowText(["Medical skills are about knowledge and technique."])
    ShowText(["It's not about the power of miracles."])
    ExitEventProcessing([])
    Label(["288"])
    ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Natasha>"])
    ShowText(["At that age, you're really thinking about your future, huh?"])
    ShowText(["What a good child..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Wise Dog>"])
    ShowText(["Woof!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi>"])
    ShowText(["Hello Woof!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen People>"])
    ShowText(["Ahead is the grand cathedral that Rubiana is proud of."])
    ShowText(["If you're a pilgrim, you should offer a prayer there."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen People>"])
    ShowText(["The reception for the 'Miraculous Healing' is also held at the cathedral, but..."])
    ShowText(["Since you all look young and healthy, it's still unrelated to you."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["122"])
    ShowTextAttributes(["sisterlamia_fc1", 0, 0, 2])
    ShowText(["\\n<Sofia>"])
    ShowText(["The grand cathedral that Rubiana is proud of..."])
    ShowText(["I'm quite interested."])
    ExitEventProcessing([])
    Label(["123"])
    ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Christie>"])
    ShowText(["Since we're here,"])
    ShowText(["let's offer a prayer at that cathedral as well."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["The park is a place for citizens to relax."])
    ShowText(["Running, making loud noises, and similar actions are prohibited."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob>"])
    ShowText(["You can't do anything... it's such a boring park."])
    ExitEventProcessing([])
    Label(["64"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Puchi>"])
    ShowText(["Then Gob and Papi can only breathe, huh."])
    ShowText(["The parks in the heavenly realm are just too refined."])
    ExitEventProcessing([])
    Label(["68"])
    ShowTextAttributes(["dragonp_fc1", 2, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["Not being able to run or bark..."])
    ShowText(["There's nothing we can do."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["For first-class citizens, the allowed weaponry is up to type three."])
    ShowText(["If you're a pilgrim... with special permission, there are no restrictions on armament."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["394"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["In other words..."])
    ShowText(["It means there are areas where weapons for self-defense are necessary."])
    ExitEventProcessing([])
    Label(["233"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["So that means..."])
    ShowText(["There are indeed areas with poor security."])
    ExitEventProcessing([])
    Label(["391"])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["So that means..."])
    ShowText(["There are indeed areas with poor security."])
    ExitEventProcessing([])
    Label(["392"])
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["So that means..."])
    ShowText(["There are indeed areas with poor security."])
    ExitEventProcessing([])
    Label(["393"])
    ShowTextAttributes(["mefist_fc4", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["So that means..."])
    ShowText(["There are indeed areas with poor security."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["This town is under our protection."])
    ShowText(["Feel free to live a peaceful daily life..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["82"])
    ShowTextAttributes(["suzume_fc1", 2, 0, 2])
    ShowText(["\\n<Chun>"])
    ShowText(["It's not very reassuring, is it..."])
    ExitEventProcessing([])
    Label(["203"])
    ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
    ShowText(["\\n<Tatsuko>"])
    ShowText(["We're doing our best to fulfill our roles."])
    ShowText(["Even as angels, we're good soldiers!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["The minions of the Dark Goddess that appeared in the Administrator's Tower are currently unaccounted for..."])
    ShowText(["From now on, security across various regions will become increasingly strict."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 4, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["I'm right here!!"])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["...It seems my ears have refused to hear."])
    ShowText(["What could it be, it feels strange..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Craftsman>"])
    ShowText(["In this sky sea, ordinary ships cannot navigate."])
    ShowText(["That's why airships are coming and going."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Craftsman>"])
    ShowText(["Of course, airships are rare vehicles managed by angels."])
    ShowText(["And being an airship pilot is a coveted profession even in the heavenly realm."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Craftsman>"])
    ShowText(["I will study a lot, pass the recruitment exam..."])
    ShowText(["And then, I'll set out into this vast sky aboard an airship!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["202"])
    ShowTextAttributes(["bonny_fc1", 2, 0, 2])
    ShowText(["\\n<Bonnie>"])
    ShowText(["A ship that flies in the sky..."])
    ShowText(["I'm afraid of heights, so I can't ride it..."])
    ExitEventProcessing([])
    Label(["203"])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko>"])
    ShowText(["A ship that flies in the sky is amazing!"])
    ShowText(["I want to ride it!"])
    ExitEventProcessing([])
    Label(["528"])
    ShowTextAttributes(["sabasa_fc4", 4, 0, 2])
    ShowText(["\\n<Sallasa>"])
    ShowText(["You're really fired up, aren't you..."])
    ShowText(["If you ever find yourself in trouble, come to our group!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Boy>"])
    ShowText(["I've seen airships flying a few times."])
    ShowText(["When I grow up, I want to be an airship pilot too."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["118"])
    ShowTextAttributes(["meia_fc1", 2, 0, 2])
    ShowText(["\\n<Meia>"])
    ShowText(["Oh, how wonderful..."])
    ShowText(["Let's study together with big sister."])
    ExitEventProcessing([])
    Label(["217"])
    ShowTextAttributes(["zinitauros_fc1", 1, 0, 2])
    ShowText(["\\n<Tora>"])
    ShowText(["I'm very interested in the mechanics of airships."])
    ShowText(["I want to carefully examine a real one..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Priest>"])
    ShowText(["The Rubiana Cathedral welcomes everyone."])
    ShowText(["The poor, the sick... anyone is welcome to come."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Aren't there no poor people in this town...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Priest>"])
    ShowText(["It's just a standard phrase..."])
    ShowText(["You're saying something quite unpleasant."])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Priest>"])
    ShowText(["For pilgrims, please pray at this Rubiana Cathedral."])
    ShowText(["Here, we also accept requests for 'miraculous healing'..."])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Young Man>"])
    ShowText(["A rebel against Ilias...?"])
    ShowText(["There's no way such a person is in this town."])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["Hey!"])
    ShowText(["Are you the ones asking around about the rebel organization!?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...What!?"])
    ShowChoices([["そうだ", "違う"], 2])
    When([0, "そうだ"])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["Indeed, in the past, there was a rebel organization."])
      ShowText(["However, five years ago, their leader was executed and the organization was disbanded."])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["Currently, no rebel organization exists..."])
      ShowText(["If you understand, stop sniffing around unnecessarily."])
      Empty([])

    When([1, "違う"])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["I see... then that's fine."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([91, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open3\", @pitch=80, @volume=80)"])
    SetMoveRoute([47, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[10])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[10])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=42, @parameters=[0])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[10])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[10])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=42, @parameters=[0])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=8, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=8, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 552, 62, 28, 0, 0])
    Empty([])

CommonEvent 47
Name = "聖堂扉"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open3\", @pitch=80, @volume=80)"])
    SetMoveRoute([47, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[10])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[10])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=42, @parameters=[0])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[10])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[10])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=42, @parameters=[0])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 552, 62, 28, 0, 0])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open3\", @pitch=80, @volume=80)"])
    SetMoveRoute([47, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[10])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[10])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=42, @parameters=[0])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[10])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[10])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=42, @parameters=[0])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=7, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=7, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 552, 62, 28, 0, 0])
    Empty([])
