{
  "_shieldMesh": "_shield_01",
  "_textureColorAdjust": {
    "_hue": 0.0,
    "_saturation": 1.0,
    "_brightness": 0.0,
    "_contrast": 1.0
  },
  "_itemName": "Meat's (lack of) Shield",
  "_itemDescription": "'If I blocked the damage I wouldn't\nbe taking it, would I?' - Meat"
}