{
	"id":"alpha_particle_lance_shot",
	"specClass":"projectile",
	"spawnType":"BALLISTIC_AS_BEAM",
	"collisionClass":"RAY",
	"collisionClassByFighter":"RAY_FIGHTER",
	"length":1000.0,
	"width":22.0,
	"hitGlowRadius":90,
	"fadeTime":0.25,
	"fringeColor":[225,255,255,255],
	"coreColor":[255,255,255,255],
	"textureType":"SMOOTH",  # only needed for BEAM spawnType
	"textureScrollSpeed":-256.0,
	"pixelsPerTexel":1.0	
}