{
	"id":"highenergyfocusNGO",
	"type":"STAT_MOD",
	"aiType":"HIGH_ENERGY_FOCUS",
	
	"statsScript":"data.shipsystems.scripts.HighEnergyFocusStats",
	
	"weaponGlowColor":[155,155,155,255],
	"weaponTypes":[ENERGY],

	"useSound":"system_high_energy_focus_activate",
	"deactivateSound":"system_high_energy_focus_deactivate",
	# Stian deactivated these two because of audio playback timing issues. See fortressshield.system for more.
	# Re-enable for testing.

	"outOfUsesSound":"gun_out_of_ammo",
	"loopSound":"system_high_energy_focus_loop",	
}