id,type,text1,text2,text3,notes
ngo_fighter,SHIP,"A wing of agile interceptors, designed to protect larger ships against smaller crafts. Vulnerable to mounted point defence measures.
 
The Munin is the main fighter ship of the New Galactic Order. The modern style paired with two installed Autoguns gives it the needed firepower to shoot down even the toughest hostile fighters.",,,
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ngo_bomber,SHIP,"A wing of large, but fragile carpet bombers. Very vulnerable to interception and ship mounted point defence, but effective at bombing heavy targets with its double mounted cluster bomb launcher.
 
The Hugin bomber wing was the NGO solution for the need of a strategic planet surface carpet bomber. The Hugin was designed for atmospheric bombing runs to destroy immobile military and industrial sites, one of the reason the ship is lacking proper space combat capabilities.",,,
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ngo_torpedo_bomber,SHIP,"The brother of the Hugin-class is an impressive ship designed to hit larger vessels with its dual starburst torpedo launcher. Similar to its brother, it's lacking defence against interceptor wings.
 
The Alfr is also equipped with two drill SRM launcher for close range combat.",,,
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ngo_heavy_fighter,SHIP,"An advanced design to compete with high-tech fighter from other factions. Point defense measures can be troublesome for the Einherjar-class, it's best used to intercept enemy fighters.
 
The design is perfect for dogfighting due to its shape and mass distribution. The four HE Autocannons are the ideal addition to shredding small sized combat vessels.",,,
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ngo_experimental_phase_fighter,SHIP,"An experimental design equipped with a miniature sized phase coil, maneuvering jets and two Desolator Cannons. 

The Arngrim-class is a very agile fighter capable of distracting larger ships with his evasive manoeuver, still powerful enough to stand his ground due to his two inbuild Desolator Cannons.",,,
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ngo_defense_drone,SHIP,"The Fylgia is an unmanned drone with the task of supporting ships lacking point defence. The Fylgia mounts one inbuilt Urd Beam Generator and a Phase Pulse Cannon with integrated point defence systems, as well as a flare launcher system.",,,
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ngo_nidhoggr_drone,SHIP,"A speciality in the NGO arsenal, the Nidhoggr is an automated drone designed for combat, similar to the Fylgia-class.
 
Its unusual size for a drone and its high maintenance costs are the reason the Yggdrasil-class is the only ship able to carry those heavily armed drones.",,,
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ngo_frigate,SHIP,"The Freyr-class was the first design developed by NGO engineers. A frigate that can compete in every aspect with vessels of its size from other factions.
 
The blueprints are old and can be tracked back to prototype versions of next-gen space combat frigates from old terra. Only a few changes were made, but the lack of weapon mounts is still a problem worth mentioning.",,,
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ngo_heavy_frigate,SHIP,"The Nyr-class is the first NGO heavy frigate equipped with a strong forward facing arsenal of reinforced weapon mounts. The ship is strong enough to be a thread to destroyer sized ships thanks to its efficient shield emitter and high mobility.
 
Only the most recent NGO fleets can field the newest generation of Nyr-class heavy frigates.",,,
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ngo_mining_frigate,SHIP,"The Dwergaz-class is a frigate specially built to mine asteroids in dangerous environments. Its strong armour and hull make it ideal for this purpose.
 
It's also equipped with new Mining Beam Generators to drill even the hardest rocks.",,,
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ngo_shuttle,SHIP,"The Gulltoppr-class is a heavily armoured and expensive shuttle for pilots who prefer safety and a shielded cargo-space over style and maximum speed.
 
A small ship with three weapon mounts and impressive survivability. The price and the civilian designation are drawbacks to mention.",,,
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ngo_experimental_heavy_tug,SHIP,"A heavily armoured and armed next-gen tug, developed to tow even battleships. Its inbuilt weapon system was designed to cut through possible obstacles like space debris or barriers.
 
An impressive powerhouse armed with two medium hybrid weapon mounts built on top of its unfortunately overcrowded design, also a inbuilt urd beam generator is supported. The Svadilfari-class was designed to tug even the biggest ships of the NGO while serving as a fire support to the fleet.",,,
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ngo_frigate2,SHIP,"The Loki is the second step in creating new-age space frigates. Overall designed as an infiltration ship, it's also full fills the role to hunt down fast and isolated targets with its powerful engine.
 
The shape was kept as smooth and effective against enemy detection technologies as possible, but its impressive engine nearly consumed the last available cargo space inside its small hull. An expensive frigate to chase down fast enemy ships or to scout and capture important strategic points on the battlefield.",,,
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ngo_destroyer,SHIP,"The Baldr-class destroyer is the backbone of the NGO invasion fleet. Its typical shape is an advancement from the Freyr-class, still has the same issues like its frigate-class forerunner.
 
With excellent test facility results and an improved version of the NGO shield emitter. It soon became the most manufactured spaceship in the New Galactic Order fleet.",,,
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ngo_freighter,SHIP,"A heavily armoured freighter with an exceptionally high amount of fuel capacity for its size.
 
The universal turret mounts and the good manoeuvrability make it ideal to support fleets in battle.",,,
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ngo_combat_freighter,SHIP,"A freighter designed to fight alongside his comrades in battle, with good cargo space and survivability thanks to the use of a modified Dellingr-class hull.
 
Heavy armour and a strong armament allow the Draupnir to soak up great amounts of damage and dish out some serious punishment to anyone underestimating this impressive ""freighter"".",,,
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ngo_troop_transporter,SHIP,"The Skidbladnir is the main troop transporter of the NGO and its amazing performance in dangerous docking situations have proven its value.",,,
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ngo_heavy_destroyer,SHIP,"After the success of the Baldr-class destroyer, the high command of the NGO ordered an improved version with plenty of extra fire power while keeping enough mobility but without inappropriate increases in costs. The results were exactly what the high command wanted, a heavy destroyer with good mobility and firepower.
 
The Hermodr-class was designed by the famous Polarlicht-factory who gave it heavier, armoured hull. One extra medium turret mount on the rear and a redesigned medium weapon mount into an large ballistic turret. This large ballistic mount usually fits one massive Thrym Artillery Platform. The energy reactor is unfortunately below the required size, causing the Hermodr some issues to power the improved armament consistently.",,,
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ngo_destroyer2,SHIP,"The Dellingr was the first ship in the NGO fleet equipped with a prototype Baryonic Phase Cloak system. The first cloak prototype was big and energy hungry but could handle even destroyer sized ships. The Dellingr is a well armoured combat vessel suited to go take on the front-line.
 
The ship was designed by engineers from the Atgeir Project in cooperation with the experienced team from Breidablik's Polarlicht-factory, to create the first NGO phase ship. The Dellingr-class is among the most advanced ships in the entire NGO due to its advanced energy and p-space elongation system. Its extra thick armour plates and its partly open energy core have unfortunately negative impact on its turn speed and deceleration. Due to the spatial interferences caused by the Baryonic Phase Cloak Generator, the ship also struggles to manoeuvre quickly.",,,
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ngo_cruiser,SHIP,"The Tyr-class cruiser is the first and also the most produced large hull spaceship of the NGO. Broadly used in any fleets for different tasks, its speed and firepower allows experienced captains to overpower similarly sized ships and outmanoeuvre larger ones with high efficiency.
 
Only few ships are more versatile than the Tyr-class. A force to be reckoned with.",,,
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ngo_battlecarrier,SHIP,"The Hersir-class battlecarrier is the first mass-produced battlecarrier in the NGO fleet and designed to supersede the Wodan-class for common military operations due to its smaller size, lower cost, better mobility and inbuilt Missile Autoforge shipsystem.
 
Ships of the Hersir-class got lately used in a great offensive on a hegemony battlestation where they continuoally sent missiles against the hegemony forces in almost the same manner as sending off their own fighter and bomber wings. The overwhelming supressive firepower granted the NGO a surprising advantage and convinced the leadership to enable mass-production of a fairly new ship.",,,
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ngo_light_cruiser,SHIP,"The Forseti-class is a support cruiser with excellent mobility and an inbuilt flight deck, making it a powerful and versatile ship. Its often used in escort missions or as a fire support in bigger fleets.
 
The Forseti is based on the mass-produced Tyr-class hull to maximize its availability and minimize the production costs. Several armour layers and weapons mounts were removed to make space for the flight deck and more effective engines. Many captains start their career onboard a Forseti support cruiser, the all-round nature makes it a perfect choice for large fleet battles.",,,
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ngo_cruiser2,SHIP,"The Balmung-class is the newest cruiser in the NGO fleet. Designed to take place in the very front line of any battle. Its unique shape gives it a much better center of mass which results in better in-combat acceleration and turn values. The engineers removed one of the large weapon mount from older designs to fit even thicker armour layers, as well as an improved Mark II shield emitter.
 
The impressive amount of small turrets and the improved survivability compared to a regular Tyr-class made the Balmung a preferred choice in many combat situations.",,,
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ngo_experimental_heavy_cruiser,SHIP,"The Ullr-class is the first heavy cruiser of the NGO and was developed to combine two new technologies into one project. The ship uses a stable, next-gen p-space distortion teleport system to quickly change positions in battle. Besides the new ship system, it has also come with an experimental built-in Heavy Plasma Pulse Cannon as its main weapon.
 
The Ullr-class uses a similar front shield system like the Heimdallr-class to protect its main weapon. All the new experimental technologies have an enormous energy consumption, which lead to the removal of initially planned large weapon mounts. The ship was deployed numerous times in fierce battles, and proved its effectiveness as part of most recent NGO fleet squadrons.",,,
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ngo_gatekeeper,SHIP,"The Heimdallr was developed to protect the gateways of the Aesir star system. Its massive inbuilt weapon is the key to keep the system safe. Quite recently, a detachment of eight "Gatekeepers" were able to repel an Hegemony invasion fleet led by four Onslaughts battleships. This triumphant victory was the proof of its effectiveness in battle. Since then, many captains have used the Heimdallr as a command ship, using its fire-support capabilities and outstanding sensor system outside of its original "Gate-keeping" role.
 
The base concept and design can be led back to the Jupiter-class planetary defence platform of the Interstellar Imperium, both factions worked together to create a superior "Gatekeeper". Because of the unusual inbuilt Gjallarhorn beam-energy weapon and the need to protect its main frame from harm, the NGO engineers decided to concentrate on a stable front emitted shield system in combination with an experimental Mark III shield generator. The result was an impressive shield emitter capable of protecting the main gun, at the unfortunate cost of leaving the edges of the ship more vulnerable. The simple solution was to fortify the sides with outstanding armour, only surpassed by the Donar. The ship was also equipped with a high resolution sensor system to track down any thread coming through the gates of the Aesir system.
 
However, due to its excessive uses of armour and outdated engines leaves it vulnerable to flanking and almost pale at close range. Every captain should keep its strengths and weaknesses in mind if they want to use this ship effectively in a normal combat environment.",,,
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ngo_experimental_cruiser,SHIP,"The Bragi-class is an unconventional design which tries to combine several attributes of different cruiser into one ship. The newly designed hull allowed for the installation of a flight deck inside a somewhat small frame to give it an edge above regular cruisers. Its relatively weak armor compared to normal NGO ships makes it more suited for a supportive role on the battlefield, nonetheless its capayble of delivering not to underestimate firepower if used right.
 
The bizarre locations of the weapon mounts are still questioned by early reviews, but the advanced shield emitter and the interdictor shipsystem compensates for the reduced armour and hull structure. Only a few ships of its kind saw the battlefield, making the combat test results hotly debated.",,,
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ngo_heavy_freighter,SHIP,"Inspired by trans-atmospheric cargos, the Sleipnir-class is a heavy freighter with amazing armour values and with a built-in tow cable system. A well protected, but under gunned cargo vessel with the engine power to tug even the largest ships.

The baryonic drive ship system makes it capable to tug even a Donar battleship or to break through pirate barricades.",,,
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ngo_battlecruiser,SHIP,"Fast and devastating for its size, the Vidar-class is the nemesis of enemy cruisers and a thread to any captain who underestimate this outstanding engineering masterpiece. Regularly seen as the leading force in heated battles.
 
The Vidar is the "little" brother of the indisputable champion of the NGO fleet, the Donar-class. Nonetheless, no one should undervalue this ship. Its inbuilt torpedo launchers and the Baryonic Drive shipsystem are only the pinnacle of an overall awe-inspiring battlecruiser.",,,
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ngo_siegecruiser,SHIP,"The Njord is based on the Vidar battlecruiser hull, but with a different internal structure. Those changes allowed engineers to build two Idun Beam Generators ontop the overhauled frame and also a powerful overcharger shipsystem. Even the standardized inbuilt torpedo launchers got replaced with four small energy weapon mounts, which is unique in the normal ship building process of the NGO.
 
The Njord is considered as the twin brother of the Vidar due of its similar appearance. With its two built-in IBG, the Njord is dedicated to breaking any planet defence measures, or to burn big holes in enemy capital ships. The Njord is a force of pure destruction as long as it doesn't overload due to its enormous energy consumption.",,,
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ngo_battlefreighter,SHIP,"A massive station-like figure, designed to fight in the toughest battles and to act as a base of operations in bigger fleets. The Wodan is also known for hoarding great amounts of fighter and bomber wings.
 
The NGO leadership demands ships with multiple roles and the enormous Wodan-class commandcarrier is another example of exceptionally engineered spaceships. The Wodan-class fit in the role of a supportive ship, carrying a great amount of cargo and fuel to resupply in enemy territory, while also acting as a carrier, base of operations and fire support in larger battles.",,,
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ngo_battleship,SHIP,"The Donar-class is the pinnacle of NGO engineering and the forerunner in baryon energy shield projection. Its incredible omni shield system counts to the best in the sector and could ever so often withstand even the most fatal attacks. The Donar is well known for its role as a spearhead of big invasion fleets, its great weapon convergency and massive armour makes it an ideal leader in battle.
 
The origin of the blueprints for this colossal ship is still a mystery, but intelligence from other factions suggest that some of those prototype battleship blueprints were saved from old terra before the collapse. Later, they fell into the hands of the NGO leadership and were modified and equipped with advanced modern technologies such as highly effective ship engines capably of a baryonic drive, hardened armour and a state of the art omni shield system.
 
Many technical information about the Donar-class are kept secret to hide its real combat abilities, but the visual appearance of the Donar alone is enough for many captains to surrender before the battle even begins. The battleship is shaped like a spearhead and symbolizes the whole doctrine of the NGO, to pierce through the false ideologies and religions, to eradicate the corruption and to bring the advent of a new order, an order of purity and prosperity!",,,
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ngo_experimental_super_carrier,SHIP,"The Yggdrasil-class is the latest capital ship of the New Galactic Order, developed and build by the Polarlicht-factory on Breidablik. Its designation is called Experimental Supercarrier due to it's unusual ship system and high combat strength. This monstrous ship is even bigger than the Donar-class battleship and carries battle drones the size of frigates, an impressive sight on the battlefield and only boarded by NGO veterans of the ongoing war.   
 
This prodigious ship holds five launch bays and one extra drone hangar, that alone is awe-inspiring and worrisome for enemy captains. It is also equipped with strong front-facing weaponry, with the sides still respectably protected. However, its gigantic proportions greatly reduces its overall mobility. The ship is, when fully equipped, even capable of fighting battleships despite being designated as a 'carrier'.
 
With the Yggdrasil, the New Galactic Order has been elevated to a new level of military might and could finally be able to break through the last resistances in the ongoing war between the NGO and its main enemy, the Hegemony.",,,
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bilskirnir,WEAPON,"Fires one massive charged up plasma like energy ball. This weapon is excellent to use against large targets, nothing can withstand a continuous bombardment of those high energy plasma projectiles.

The prototype with the name W-Boson-Accelerator was a result of the ongoing cooperated Atgeir weapon project between the New Galactic Order, the Interstellar Imperium and one not further described partner. The weapon project has combined recently developed energy theories with already established p-space insights to create next-gen pulse energy weapons.

The Bilskirnir got its name due to the fact that the released energy, which was stored inside a temporal p-space displacement and surrounded by an anti-matter infused gravity field, continuously radiates high energy gauge bosons. Those get transformed into photons while leaving the displacement, due to a not yet proven theory, who can be seen as a bright flash of the energy projectile. The experimental energy storage system counts to the finest in the sector and is yet not fully understood.",Strike,,
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siege_beam_generator,WEAPON,"A low damaging, but long range beam weapon, useful to keep the enemy at bay. A weapon specially designed to continuously damage targets over long distances.

The improved version of the well known Tactical Laser in terms of range and damage output, but increased energy costs and the change in the energy source degraded its ability to target small objects effectively. Features a standard baryonic based medium to generate a focused long range energy beam. A good support weapon to siege enemies.",Support,,
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gjallarhorn,WEAPON,"The Gjallarhorn is the most advanced energy weapon in the whole arsenal of the New Galactic Order and counts to the most advanced energy weapons in the sector.

The weapon channels dark matter into an graviton and antiproton surrounded sphere inside a strong electro-magnetic field, through exploiting the gravity of a micro singular Schwarzschild black hole. The micro black hole was artificially produced through an p-space distortion with the accompanying alteration theory and is only the catalysator for the following channeling and transformation procedure of the used dark matter. The stored dark matter gets finally released into a disastrous beam of unbelievable power which is strong enough to atomize any kind of resistance.

The Gjallarhorn is besides the Donar-class battleship the most guarded technology of the NGO and this results in a specific order 48 that every ship crew and officer on board an Heimdallr-class gatekeeper has to obey if the ship gets close to destruction or capture. The order 48 prescribes that the ship or at least the Gjallarhorn has to be destroyed and that any crew member has to choose to die instead of being captured. Only the most loyal soldiers are chosen to board a Gatekeeper.",Strike,,
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triple_baryon_accelerator,WEAPON,"The TBA is one of the large energy weapons recently developed by the Atgeir weapon project, an overall powerful triple burst baryon charge accelerating cannon with great destructive potential.

The Triple Baryon Accelerator consists of one micro baryonic core which is imbedded into a strong germanium-isotop mantle. The core can only charge up one 'baryonic bullet' at a time which explaines the delayed fire sequence. The destructive energy gets contained inside baryonic charges,
suited to hold the energy for a few seconds before violently exloding, they get immediately released onto the targed when the charging process is finished to not risk a core meltdown due to a missing capacitor system.

The first prototyp of the weapon, the'Single Baryon Accelerator', was way more effective at storing the baryonic energy due to its massive safety energy capacitor system and therefor had a greater energy and power output.
Unfortunately was the pure size of the weapon not suited to be contained into a large turret, also the one shot charging sequence was not ideal for its intended purpose and the needed direct connection to the ships energy core was deemed too dangerous.
The TBA was born by changing the SBA into a less effective but smaller sized version with a triple shot charging sequence and lesser energy consumption but also less firepower.",Strike,,
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clutter_cannon,WEAPON,"Fires bursts of small slugs at a high rate. The volume of fire can quickly overwhelm armor plates, but is ineffective against shields.

A poor but effective muzzle loader accelerates a compressed charge which contains four high explosive slugs.",Close Support,,
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whirlwind_cannon,WEAPON,"A four barrel ballistic cannon, that fires uranium enriched shells in rapid intervals.

The Whirlwind Cannon is an older weapon development from the NGO ground forces, but only the name and the four barrel system are identical to it's spacecraft successor. The modified and adapted Whirlwind fits the gap between long range and medium range ballistic weapons.

It's four-burst firing mechanism increases its accuracy to some extend.",Strike,,
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barrage_cannon,WEAPON,"A two barrel ballistic cannon, that fires HE shells in quick intervals.

The Barrage Cannon is the oldest weapon in the NGO arsenal, but still effective enough to stay in steady use of many spacecraft due to it's suppressing fire characteristic.",Assault,,
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quarks_accelerator_cannon,WEAPON,"An extremely experimental and unconventional weapon. Outstanding shield damaging potential for a long range energy weapon.

A stable charging sequence delivers the needed energy into a lately designed lepton radiated quarks compressor which stores the inserted energy in a 2 to 1 ratio before it gets released as a compressed quarks-charge.

The demodulation capacity of the QAC is the consequence of highly accelerated quarks who break up the energetic composition of the affected matter. The effect degrades exponentially with the amount of primitive cells in the impacted material. 

The Quarks Accelerator Cannon is the latest development of the Atgeir weapon project, and only rarely seen on the market, even in the NGO territory.",Strike,,
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alpha_particle_lance,WEAPON,"A powerful energy weapon paired with excellent range. Suited to cut big precise holes into enemy ships. 

The APL was an attempt to create a turret based Gjallarhorn for standardized weapon mounts. Recent developments in the Atgeir project opened up new methods with similar destructive energy sources as the famous Schwarzschild black hole catalysator. The practical change to alpha particle as the main energy translator was the key to create a relatively easy to manufacture small Gjallarhorn turret variant.

The Alpha Particle Lance is a powerful weapon which can completely shut down enemy ships with its heavy EMP portion, besides inflicting serious damage over a great range, only the high flux generation is a hindrance for smaller ships to mount the weapon effectively. A complete success in every way and a proud product of the Atgeir cooperated weapon project.",Strike,,
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proton_pulse_generator,WEAPON,"A precise energy weapon to fight with on large range. 

The PPL is an degraded version of the APL and uses Proton Particle instead of Alpha Particle as a main energy translator. Those allow, due to the backfire-influx effect, faster energy storage and therefor a faster rate of fire. The energy output contrary is decreased greatly, but it's improved manufacturing process saves it's spot in the weapon market. 

The Proton Pulse Generator is a mixture of power, range and accuracy.",Strike,,
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idun_beam_generator,WEAPON,"A powerful particle beam weapon, best suited to cut through armor over long distances. Well known for its effective energy consumption.

The Idun Beam Generator or short IBG is a successfully finished development from the Atgeir weaponry and one more in a series of state of the art weapons. The indisputable effectiveness in large scale battles convinced several factions to rethink their appreciation of particle beam weapons. 

The IBG uses a high-energy beam of accelerated neutral atomic particles to damage the target by disrupting its atomic and molecular structure. Through subjecting deuterium gas to an enormous electrical charge and then stripping apart the electrons of the negatively charged ions is the  process to create a beam of pure destructive force. The beam instantly heats up the impacted matter from within and the following implication causes the injected kinetic energy to be transformed into a proportional scaled explosion.",Assault,,
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mininglaserNGO,WEAPON,"An advanced baryonic particle injected mining beam which is a stronger alternative to regular mining laser but also not openly available on the free markets.",Assault,,
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hel_beam_generator,WEAPON,"A powerful low range beam weapon with exceptionally high energy costs.  A side project of the Atgeir undertaking to equip medium sized strike-ships with devastating close combat weaponry.

The HBG is based on a method to channel positron particle inside a short living “p-space distortion”. An altered effect was also used in the later developed Bilskirnir with a much greater effectiveness. 

The positrons get continuously released into an unstable beam which then dissipates over a short amount of time. At impact the channeled positrons destroy any matter due to the annihilation of electrons, resulting in a complete decomposition of the affected material.",Assault,,
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thrym_artillery_platform,WEAPON,"A massive weapon build to fire large HE shells with great accuracy over long distances. Bad turn values, long reload times and ammunition shortage are flaws to mention.

The Thrym is designed to crack even the strongest armored fortifications with the usage of large caliber hydrogen-fission shells. The basic weapon design can be tracked back to the pre-collapse era with its favorite ballistic and nuclear weapons.

Some of the NGO high command still believe in the pure and simple weapon designs which were effectively back in the days and who still are. The Thrym is the perfect example of an effective strike weapon.",Strike,,
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fjalr_rocket_launcher,WEAPON,"A double sided rocket launcher equipped with two fission-warhead rockets. A good guidance system leads the destructive force into its target.

The launched medium range guided rockets are perfectly suited to support the front line with devastating firepower.",Strike,,
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ragnarok_missile_launcher,WEAPON,"A tactical missile launcher with the potential to annihilate any unprotected target. 

The launched long range missile splits into many small warheads nearby an enemy target to overwhelm point defense measures.",Strike,,
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drill_srm_launcher,WEAPON,"An unconventional three burst missile launcher with an excellent guidance system and energy-shield penetrating warheads.

The Drill launcher was designed to distract enemy point defense measure, to enable slower torpedos reaching its target. Good shield damaging potential and the outstanding guidance system opened up other fields of use.",Strike,,
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honir_rocket_launcher,WEAPON,"An old design capable of launching several guided rockets at its target. Often used to continously bombard enemies.

The Honir Launcher is packed with rockets who still use chemical explosives instead of other modern materials to save production and maintenance costs.",Strike,,
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coilgun,WEAPON,"A small  version of the well known Gauss-Rifle with good range and projectile speed to deliver precise kinetic strikes. Effective against smaller objects such as fighter-wing or torpedo, less effective against fast missiles.

The simple called Coilgun is an electromagnetic projectile accelerator who uses coils to induct electromagnetic force into a ferromagnetic or conducting projectile. The released projectile accelerates with immense speed to deliver a good amount of kinetic energy into the targeted object. Despite the small mass of the projectile, it's still enough to penetrate weak armored targets.",Point Defense,,
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flash_cannon,WEAPON,"A medium sized variation of a Railgun with amazing velocity capability, enough force to deal with hostile fighter and bomber-wings aside from constant stressing enemy shield systems.

A photon-charge infused ferromagnetic projectile accelerates with tremendous speed to deal an high amount of kinetic energy onto the impacted matter. The reason for the photon-charge lies in the common vulnerability of a ship shield system to the recently discovered photon-wave-demodulation effect.

The resulting glow of the projectile can be led back to the used photon-charge which continuously release photons on the travel to its target.",Assault,,
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desolator_cannon,WEAPON,"An unintended byproduct from the Atgeir weapon project, strangely enough, it's energy effective and shredders unhardened material on short to medium distances.

The Desolator works similar to the demodulation effect of the Quarks Accelerator Cannon. Its potentially increase of causing damage to unhardened matter is defined by the, yet not complete examined, chain reaction of the newly discovered deso-particle in correlation with low energetic structures. A waste product called desolium, which gets created in modern chemical power plants on Breidablik, got never the attention on an atomic level, until now.
Recent experiments with desolium revealed interesting characteristics of the complete unknown particle, investigations about further weapon useability have only started and are still ongoing.

Due to a complete strange physical behavior of the deso-particle its impossible to accelerate it as a pure particle bundle with normal acceleration methods. The simplest and most straightforward option is to charge them up inside ballistic copper projectiles and then shoot the slugs at the designated target. Somehow the projectile decellerates very fast, due to unknown physical interactions. The simple and very cheap construction on the other hand is a mind blowing addition to the established weapon industry of the New Galactic Order.",Assault,,
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phase_pulse_cannon,WEAPON,"A fast and accurate firing anti fighter weapon with less optimal missile defence capabilities.

The design is based on the phase-modulated phosphor-laser technology, the advanced charging mechanic and the recalibrated Compton-wavelenght are responsible for the increased range and lower energy cost in direct comparison to similar energy weapons.",Point Defense,,
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plasma_pulse_cannon,WEAPON,"The direct replacement for old tech, high-energy laser weapons on frigates and other medium sized spaceships in the NGO army. Pleasable values in all aspects.

The Plasma Pulse Cannon is based on the electrothermal acceleration effect, due to a plasma discharge between electrodes at the rear of the barrel. The discharge generates a rapid increase in pressure for higher velocity capabilities instead of using normal chemical propellants. Instead of accelerating a hardcore tungsten carbide projectile the PPC uses compressed baryon-charges to deliver its energy to the target.

Widely used and accepted in the NGO army and another development from the famous Atgeir weapon project.",Assault,,
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heavy_plasma_pulse_cannon,WEAPON,"A heavily advanced Plasma Pulse Cannon with direct connection to it's ship energy core. Excellent destructive potential.

The Heavy Plasma Pulse Cannon is based on the electrothermal acceleration effect, due to a plasma discharge between electrodes at the rear of the barrel. The discharge generates a rapid increase in pressure for higher velocity capabilities instead of using normal chemical propellants. Instead of accelerating a hardcore tungsten carbide projectile the HPPC uses compressed baryon-charges to deliver its energy to the target.

The HPPC is only available within the Ullr-class experimental heavy cruiser and has yet to prove its future usage. The first test results, by the way, are over the top.",Assault,,
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baryon_particle_blaster,WEAPON,"A high-tech baryon-charge based blaster. Effective against most targets at close range.

The BPB combines newest technologies to infuse simple ballistic slugs with highly energetic baryons. The resulting outcome is a devastating answer to anyone at close range. Due to the small containments for the baryon-charges the effectiveness of the weapon degrades drastically over larger distances.

An established weapon for PD and anti fighter measures in the NGO fleet.",Point Defense,,
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sunflare_torpedo_launcher,WEAPON,"The Sunflare is a 500mm torpedo with a nuclear fission warhead and a small guidance system, which sometimes fails. The excellent speed and high damage output are the perfect weapon for strike attacks against larger ships.

A simple but effective uranium 235 based nuclear weapon with the potential to destroy a whole city in one hit. Sometimes the oldtech torpedos dont function.",Strike,,
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starburst_torpedo_launcher,WEAPON,"The advancement of the small sized Sunflare, with an even greater nuclear warhead, but with still the same normal nuclear fission and unreliability. The bigger warhead supplanted it's predecessor's guidance system.

The uranium warhead got replaced with a plutonium 239 core for better fission control. The effect however is the same, but with much greater force.",Strike,,
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ydalir_torpedo_launcher,WEAPON,"The next step into nuclear fusion, the Ydalir uses a triggered fission reaction to bring two or more atomic nuclei, usually protons of the hydrogen isotopes deuterium and tritium, close enough that nuclear forces overcome their electrostatic repulsion.

The resulting energy is released in a tremendous exothermic process which leads to a large scale and massive explosion. An unguided arrow of mass destruction with unreliable engines.",Strike,,
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flarelauncherNGO,SHIP_SYSTEM,"Launches flares that distract the guidance systems of incoming missiles and PD weapons. Any missile hitting a flare will be destroyed.",Defensive,"Launches flares to confuse the guidance systems of nearby enemy missiles.",
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burndriveNGO,SHIP_SYSTEM,"Temporarily infuses the travel drive with highly energetic baryons, a stable version of the well known burndrive system.",Movement,"Provides a speed boost at the expense of being unable to turn or to use shields, often used to ram into enemy ships.",
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maneuveringjetsNGO,SHIP_SYSTEM,"Injects stored baryon-charges into the drive system to greatly improve the ship's maneuverability at the expense of some flux. Also provides a boost to the ship's top speed.",Movement,"Provides a brief boost to maneuverability and top speed.",
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fortressshieldNGO,SHIP_SYSTEM,"Redirects all power from the weapon systems to the shield, greatly increasing the efficiency at which damage is absorbed. This process generates hard flux at a steady rate even if the shields are not taking any fire.",Defensive,"Reduces the damage taken by shields to a minimum, but generates hard flux while active.",
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highenergyfocusNGO,SHIP_SYSTEM,"Bypasses standardized breakers and other failsafes in the ship's flux distribution system and redirects all power from shields to weapons to take advantage of the extra routing capacity. The damage output of all energy weapons is greatly increased, but the bypassed safety measures increase the damage taken by the ship's weapons and engines.",Offensive,"Briefly increases the damage dealt by all energy weapons, while also increasing the damage taken by the ship's engines and weapons.",
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ammofeedNGO,SHIP_SYSTEM,"Activates an advanced - but jamming-prone - mechanism for quickly delivering ammo to the ship's ballistic weapon emplacements. The mechanism must be re-calibrated and cooled before it can be used again.",Offensive,"Provides a brief boost to the rate of fire of all ballistic weapons.",
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pteleporterNGO,SHIP_SYSTEM,"The ship instantly teleports to any desired nearby location. Using this system generates flux.",Movement,"The ship instantly teleports to any desired nearby location. Generates flux when used.",
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phasecloakNGO,SHIP_SYSTEM,"Temporarily moves the ship into an alternate dimension known as p-space. The ship can still be detected by its phase coil emissions, but can not be hit by any weapons. Unfortunately, flux can not be dissipated in p-space, resulting in a constant buildup that forces the ship to come back to normal space eventually.

The phase cloak generator is large and has significant power requirements, and so generally replaces shields as a ship's primary means of defense.",Special,"Moves the ship into an alternate dimension where it can not be hit by any weapons. Builds up hard flux when active.",
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phasecloakNGO2,SHIP_SYSTEM,"Temporarily moves the ship into an alternate dimension known as p-space. The ship can still be detected by its phase coil emissions, but can not be hit by any weapons. Unfortunately, flux can not be dissipated in p-space, resulting in a constant buildup that forces the ship to come back to normal space eventually.

The phase cloak generator is large and has significant power requirements, and so generally replaces shields as a ship's primary means of defense.",Special,"Moves the ship into an alternate dimension where it can not be hit by any weapons. Builds up hard flux when active.",
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targetingfeedNGO,SHIP_SYSTEM,"Sends real-time targeting data to fighter wings from this carrier, temporarily increasing their damage.",Fighter,"Sends real-time targeting data to fighter wings from this carrier, temporarily increasing their damage.",
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nidhoggr_droneNGO,SHIP_SYSTEM,"Releases a Nidhoggr Battle Drone. Uses hundred flux constantly while releasing and piloting the unmanned drone.",Special,"Releases an automated Nidhoggr battle drone. Builds up soft flux when active.",
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ngo_station,CUSTOM,"A massive construction orbiting the NGO homeworld Breidablik, this giant station was the first step of the nowadays called NGO to colonize their new homeworld. The massive auto factory, with a place for over five hundred thousand people, was a hidden project founded at the beginning of the sector colonizing sequence 226 cycles ago. Back in the days, the sector was a new discovery to the Domain of Man and a great mass migration occurred to seek hope and riches of a new home. Financed by a private industrial organization to claim important, highly concentrated natural resources for the undersupplied fuel market and to build up a new home, a great discovery fleet was sent deep into the sector to find a potential solar system to be claimed.",,"History Records: 
Since the collapse, there were no signs of a successful colonization of the send exploration fleet with it's massive auto factory called Himinbjoerg. Soon after the collapse the global interest about the remains of the Himinbjoerg faded away because of more important events at the early cycles of the closed sector. The new called Hegemony, the ""legitimate"" successor to the Domain of Man, decided to close the file Exploration 841. The secret mission got lost in transition and the sector forgot about the existence of the Exploration 841 and it's auto factory, until now.",
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ngo_station2,CUSTOM,"An industrial station orbiting the gas giant Adelgis. The Valgrind station was built to harvest the precious elements helium and hydrogen who are needed in great amounts in the new spacefaring era of today.",,"History Records: 
The Valgrind got built immediately after the exploration fleet of the newly-established NGO settled down in the Aesir system. Its main purpose is to harvest and produce high quality volatiles.",
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ngo_station3,CUSTOM,"A mistakenly assumed, ""Abandoned Station"" orbiting the star Aesir in a far orbit. This old station is now used by mercenaries and independents as a collecting point and meeting site outside the official borders.",,"History Records:
In the ""Great Rebellion Period"" in the early days of the NGO settlement was this station a military outpost with the purpose to scan the entire system for enemy ships and to inform the Himinbjoerg in a case of emergency. In a disastrous terror-act of the ""Dokkalfar Cult"" the whole station got blown up and 14832 people died. After this event the NGO leadership took drastic measures and created a strong and harsh military police to burn out the cult and its doom preachers. Some important leader of the cult managed to escape the Aesir system, but their present location and goals are unknown, suspicious tongues believe that those crazed maniacs brews plan to destroy the NGO from within.",
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ngo_station4,CUSTOM,"The Vili Station is the only New Galactic Order settlement outside the Aesir star system, its the first attempt by the NGO to get into contact with other factions besides the Interstellar Imperium and some Independent groups, to set up an outpost for future expansions and to explore the mysteries of space. The station is a vast military construct with open spaceports for common trader and diplomatic missioner. The station seems to be in a steady state of war, ready to fight back potential enemy forces at any given time.",
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breidablik,CUSTOM,"A relatively high tempered planet, Breidablik has become the homeworld for millions of people. Through terra-forming nanobots and weather changing radiation experiments, the planet became a most suited environment to survive and grow. Due to somewhat bad surface conditions of the planet its still a question how long it will be enough to offer shelter for such a fast growing society.",,"Few mega-cities and large colonization chapters are scattered around the planet surface, build around large industrial complexes who produce the massive amounts of important natural resources. Some especially for foreigner and trading partner created sections are heavily protected by the military police to prohibit any thread for the population, terror-acts in the past have increased the vigilance of NGO authorities to a much higher level. Only allies to the NGO and few authorized people have seen the highly modern and wealthy society of the NGO. Latest sector polls indicates that the planet "Breidablik" and its wealthy society became one of the most demanded places to live. Its highly focused family politics, great educational system and extraordinary political ideology counts to the iconic reasons for people to live on Breidablik. The strict controls and immigration requirements on the other hand hinder most of the applicants to even see the planets surface or to even enter the Aesir star system. The current ongoing war against the ruling factions are another reason why there are even sharper controls than usual.",
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adelgis,CUSTOM,"An massive gas giant which orbits the star Aesir. The main elements are hydrogen and helium, a perfect natural resource for every fuel industry.",,,
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aesir,CUSTOM,"The Aesir is a young red-giant star with a surface temperature about 5100 kelvin. He counts to the rarely seen spectral class-S stars.",,,
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rando,CUSTOM,"A small and rocky planet with no breathable atmosphere or any signs of life. The fissured surface however offers great possibilities to hide secret collecting points. A well known haven for outcasts and criminals and the only one in the whole NGO territory.",,,
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berngar,CUSTOM,"An mild tempered planet with a breathable atmosphere and big water reservoirs. The Independents got permission to settle down on Berngar to enable wholesale between the New Galactic Order and the supporting independent worlds.",,,
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new_galactic_order,FACTION,"The New Galactic Order (NGO) is a burgeoning dictatorship, with roots who go back to old terra. The NGO’s stated purpose is to change the warring and chaotic sector into a land of peace and plenty.

They dream of a utopian nation:
Without the corruption of fickle governments,
Without the decadence of post collapse societies,
Without the distraction of false religions and
Without the stain of financial slavery.

They have dedicated themselves to reaching these goals. 
And, if the need arises, even by force!

When the first fleeting reports of the NGO’s invasion spread throughout the sector, the Hegemony, the Corporations, and all the major powers were found stunned by the speed and force of the NGO’s opening strikes.
The precious few survivors from their fleets told tales of a ruthlessly efficient military machine: a hardened and tested force whose discipline was only surpassed by their unrelenting firepower.   

As the panicked nations scrambled to respond, their general populations were found conflicted about this emerging faction. In the downtrodden outer worlds, some believed that the NGO was the new and final liberation from all of the despair, inequality, war and corruption that eats at the heart of their once great societies; these people look upon this rising faction and await the pure order that the NGO is said to bring.

Other more devious tongues believe that the NGO is just another in a long line of humanity's brutal dictatorships. These critics and dissenters claim that the NGO is fueled only by hate and the thirst to expand. They claim that the NGO’s methods are flawed, and that they will only bring ruination upon us all.

In the cacophony of opinions, only one fact remains true: that the closed file “Exploration 841”, a field report about a top secret mission, which started at the colonisation phase of the new sector and got abandoned shortly after the collapse, was reopened. Since then there has been a constant stream of communication between the major factions in the region. Ever since, the sector has been divided between hate or love for this New Galactic Order.

Although, it has never been proven definitively, some leading politicians have blamed the Interstellar Imperium for the sudden rise, and expansion of the New Galactic Order. This rumor is officially denied by the senate as a whole, but it does little to explain a recent probe, funded by the Hegemony, that indicated traces of long-standing space travel between these two regions. To make matters even more complex, some of the highest ranking independent traders have come out in support of the NGO recently, an uncharacteristically bold and worrying move in the eyes of some ambassadors. These links, are perhaps the only thing that could even begin to explain the New Galactic Order possessing an entire terra-formed planet. Considering that no agencies of the head factions had any idea of the planet’s transformation and colonization in the first place, it speaks volumes to the power and reach of the NGO. These recent events have further agitated the Hegemony’s eternal paranoia, especially because it was they who closed the secret file ages ago and declared the undertaken exploration of independent forces as failed, after no signs of success has reached the agencies.


The mere presence of the New Galactic Order has convinced many leaders and bureaucrats to change their corrupt and wicked ways, it has brought widespread reforms in some factions and changed the political views of others. But is this enough?
The future of the human species lies only in peace, peace through war.

For it, it is only in utterly eradicating the corruption at its heart, that one can sow the seeds of a new galaxy into the hearts and minds of all people.",,,
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entropyamplifierNGO,SHIP_SYSTEM,"Temporarily increases the damage taken by the target ship.

The duration of the effect is in the reference frame of the source ship; if it phases or otherwise experiences an altered time rate, the duration of the effect will be likewise affected for outside observers.",Offensive,Increases the damage taken by the target ship.,
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empNGO,SHIP_SYSTEM,"Activates an baryonic infused EMP generator. Nearby missiles, fighters, weapon emplacements and engines of enemy ships are all targeted and can be disabled in short order.

Unfortunately, on-board weapon systems must be shut down to provide power for this device. The EMP pulses are also not very effective against enemy shields and often fail in combat situations.",Special,"Generates lightning arcs that quickly knock out enemy missiles, weapons, and engines within range. Mostly negated by shields.",
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