
weapons/pistol			silencer

weapons/chngun			mp5
weapons/p90				p90
weapons/ak 				akfire


//===========================================================================
//
// MONSTER SOUNDS
//
//===========================================================================

misc/gibbed			dsslop

// Zombie man

$random grunt/sight 		{ grunt/sight1  grunt/sight2  grunt/sight3 }
$random grunt/death		{ grunt/death1  grunt/death2  grunt/death3 grunt/death4 grunt/death5 }
grunt/sight1			pssee2
grunt/sight2			sksee2
grunt/sight3			ftsee1
grunt/active			imphit1
grunt/pain				dsoof
grunt/death1			nmedie1
grunt/death2			nmedie2
grunt/death3			nmedie3
grunt/death4			nmedie4
grunt/death5			nmedie5

beach/pain 				bbdie1
beach/death1			bbdie2

grunt/attack			40CAL
punch2/attack 			DSPUNCH

$random mimosa/death {mimosa/death1 mimosa/death2 mimosa/death3}

mimosa/death1		tlfartew
mimosa/death2 		tlfarte2
mimosa/death3		tlfarte3

// Zestylatina2

$random POSU/sight 		{ POSU/sight1  POSU/sight2  POSU/sight3 }
$random POSU/death		{ POSU/death1  POSU/death2  POSU/death3 }
POSU/sight1			pssee2
POSU/sight2			sksee2
POSU/sight3			ftsee1
POSU/active			imphit1
POSU/pain				dsoof
POSU/death1			nmedie1
POSU/death2			nmedie2
POSU/death3			nmedie3
POSU/attack			pistol

// Zestylatina3

$random POSV/sight 		{ POSV/sight1  POSV/sight2  POSV/sight3 }
$random POSV/death		{ POSV/death1  POSV/death2  POSV/death3 }
POSV/sight1			pssee2
POSV/sight2			sksee2
POSV/sight3			ftsee1
POSV/active			imphit1
POSV/pain				dsoof
POSV/death1			nmedie1
POSV/death2			nmedie2
POSV/death3			nmedie3
POSV/attack			pistol

// Zestylatina4

$random POSW/sight 		{ POSW/sight1  POSW/sight2  POSW/sight3 }
$random POSW/death		{ POSW/death1  POSW/death2  POSW/death3 }
POSW/sight1			pssee2
POSW/sight2			sksee2
POSW/sight3			ftsee1
POSW/active			imphit1
POSW/pain				dsoof
POSW/death1			nmedie1
POSW/death2			nmedie2
POSW/death3			nmedie3
POSW/attack			pistol

// Shotgun guy

$random shotguy/sight		{ shotguy/sight1  shotguy/sight2  shotguy/sight3 }
$random shotguy/death		{ shotguy/death1  shotguy/death2  shotguy/death3 }
shotguy/sight1			dsposit1
shotguy/sight2			dsposit2
shotguy/sight3			dsposit3
shotguy/active			dsposact
shotguy/pain			nmepain
shotguy/death1			nmedie1
shotguy/death2			nmedie2
shotguy/death3			nmedie3
shotguy/attack			rifles

// Archvile

vile/sight			dsvilsit
vile/active			dsvilact
vile/pain			dsvipain
vile/death			dsvildth
vile/raise			dsslop
vile/start			dsvilatk
vile/stop			dsbarexp
vile/firestrt			dsflamst
vile/firecrkl			dsflame

// Revenant

skeleton/sight			dsskesit
skeleton/active			dsskeact
skeleton/pain			dspopain
skeleton/melee			dsskepch
skeleton/swing			dsskeswg
skeleton/death			dsskedth
skeleton/attack			dsskeatk
skeleton/tracex			dsbarexp

// Fatso

fatso/sight			dsmansit
fatso/active			dsposact
fatso/pain			dsmnpain
fatso/raiseguns			dsmanatk
fatso/death			dsmandth
fatso/attack			dsfirsht
fatso/shotx			dsfirxpl

// Chainguy

$random chainguy/sight		{ chainguy/sight1  chainguy/sight2  chainguy/sight3 }
$random chainguy/death		{ chainguy/death1  chainguy/death2  chainguy/death3 }
chainguy/sight1			dsposit1
chainguy/sight2			dsposit2
chainguy/sight3			dsposit3
chainguy/active			dsposact
chainguy/pain			dspopain
chainguy/death1			dspodth1
chainguy/death2			dspodth2
chainguy/death3			dspodth3
chainguy/attack			rifles

// Imp

$random imp/sight		{ imp/sight1  imp/sight2 }
$random imp/death		{ imp/death1  imp/death2 }
imp/sight1			imphit1
imp/sight2			impsit2
imp/active			impsit2
imp/pain			imphit2
imp/melee			imphit1
imp/death1			nmedie3
imp/death2			nmfart1
imp/attack			imphit1
imp/shotx			imphit1

// Demon

demon/sight			imphit1
demon/active		impsit2
demon/pain			imphit1
demon/melee			imphit1
demon/death			nmfart2

// Spectre

spectre/sight			dssgtsit
spectre/active			dsdmact
spectre/pain			dsdmpain
spectre/melee			dssgtatk
spectre/death			dssgtdth

// Cacodemon
$random caco/caco		{ caco/sight1  caco/sight2 }
caco/sight			what
caco/sight2         burp
caco/active			nmehit1
caco/pain			nmehit1
caco/death			nmedie3
caco/attack			impsit1
caco/shotx			nmepain

// Baron of Hell

baron/sight			dsbrssit
baron/active			dsdmact
baron/pain			dsdmpain
baron/melee			dsclaw
baron/death			dsbrsdth
baron/attack			dsfirsht
baron/shotx			dsfirxpl

// Hell Knight

knight/sight			dskntsit
knight/active			dsdmact
knight/pain			dsdmpain
knight/death			dskntdth

// Lost Soul

skull/active			dsdmact
skull/pain			dsdmpain
skull/melee			dssklatk
skull/death			dsfirxpl

// Spider Mastermind

spider/sight			dsspisit
spider/active			dsdmact
spider/pain			dsdmpain
spider/attack			dsshotgn
spider/death			dsspidth
spider/walk			dsmetal

// Arachnotron

baby/sight			dsbspsit
baby/active			dsbspact
baby/pain			dsdmpain
baby/death			dsbspdth
baby/walk			dsbspwlk
baby/attack			dsplasma
baby/shotx			dsfirxpl

// Cyber Demon

cyber/sight			dscybsit
cyber/active			dsdmact
cyber/pain			dsdmpain
cyber/death			dscybdth
cyber/hoof			dshoof

// Pain Elemental

$random pain/pain		{ pain/sight1  pain/sight2 }
pain/sight			what
pain/sight2         burp
pain/active			nmehit1
pain/pain			nmehit1
pain/death			nmfart2
pain/attack			imphit1

// Wolfenstein SS

wolfss/sight			dssssit
wolfss/active			dsposact
wolfss/pain			dspopain
wolfss/death			dsssdth

// Commander Keen

keen/pain			dskeenpn
keen/death			dskeendt

// Boss Brain

brain/sight			dsbossit
brain/pain			dsbospn
brain/death			dsbosdth
brain/spit			dsbospit
brain/cube			dsboscub
brain/spawn			dsfirxpl


//============================================================================
//
// WORLD SOUNDS
//
//===========================================================================

world/barrelx			dsbarexp
world/quake			dsquake
world/spark1			spark1
world/spark2			spark2
world/spark3			spark3

world/drip			dsempty
world/watersplash		dsempty
world/sludgegloop		dsempty
world/lavasizzle		dsempty

//
//
// Platform Sounds
//

plats/pt1_strt			dspstart
plats/pt1_stop			dspstop
plats/pt1_mid			dsstnmov

//
// Door Sounds
//

doors/dr1_open			dsdoropn
doors/dr1_clos			dsdorcls
doors/dr2_open			dsbdopn
doors/dr2_clos			dsbdcls

//===========================================================================
//
// MISCELLANEOUS SOUNDS
//
//===========================================================================

misc/secret			dssecret
misc/w_pkup			weapons		// Pickup weapon
misc/p_pkup			dsgetpow	// Pickup powerup
misc/i_pkup			items	        // Pickup item
misc/k_pkup			dsitemup	// Pickup key
misc/spawn			dsitmbk		// Item respawn
misc/chat			dsradio		// Doom 2 chat sound
misc/chat2			dstink		// Chat sound for everything else

switches/normbutn		dsswtchn
switches/exitbutn		dsswtchx

misc/teleport			dstelept

menu/activate			dsswtchn	// Activate a new menu
menu/backup			dsswtchn	// Backup to previous menu
menu/prompt			dsswtchn	// Activate a prompt "menu"
menu/cursor			dspstop		// Move cursor up/down
menu/change			dsstnmov	// Select new value for option
menu/invalid			dsoof		// Menu not available
me  /    iss			dsswtchx	// Dismiss a prompt message
menu/choose			dspistol	// Choose a menu item
menu/clear			dsswtchx	// Close top menu

//===========================================================================
//
// ZAKO SOUNDS
//
//===========================================================================
fart			fart
fartew			fartew
unf				unf
shesheavy		shesheav
grunt1			grunt1
grunt2			grunt2
grunt3			grunt3
grunt4			grunt4
grunt5			grunt5
toilfart 		toilfart
bodydump		bdydmp

$endif	// ifdoom


