height 0;
CompleteBorder False;

resolution 320,200;

#include "mugshot.txt"

statusbar normal, fullscreenoffsets
{
 InInventory HUDStart, 1
	{
  InInventory SpeedItem, 1
{
	DrawImage "ARBAR27", 20, -24;
	
	DrawBar "ARBAR06", "ARBAR07", RagePoints, Vertical, Interpolate(9), 3, -47;
	
	InInventory RagePoints, 100
	{ DrawBar "ARBAR12", "ARBAR07", RagePoints, Vertical, Interpolate(9), 3, -47; }
	
	DrawBar "ARBAR08", "ARBAR07", PowerupTime RageCooldown, Vertical, Interpolate(9), 3, -47;
	
	InInventory StimAmmo, 1
	{
	drawimage "HQSTM0", 50, -10, Center;
	}
	InInventory StimAmmo, 2
	{
	drawimage "HQSTM0", 70, -10, Center;
	}
	InInventory StimAmmo, 3
	{
	drawimage "HQSTM0", 90, -10, Center;
	}
	InInventory StimAmmo, 4
	{
	drawimage "HQSTM0", 110, -10, Center;
	}
	InInventory StimAmmo, 5
	{
	drawimage "HQSTM0", 130, -10, Center;
	}
}
Else
{
	DrawImage "ARBAR00", 20, -24;
	
	DrawBar "HRBAR02", "ARBAR05", Armor(200), Horizontal, Interpolate(9), 45, -20;
    DrawBar "HRBAR01", "ARBAR05", Health, Horizontal, Interpolate(9), 45, -32;
	DrawBar "ARBAR02", "ARBAR05", Armor(200), Horizontal, Interpolate(0), 45, -20;
    DrawBar "ARBAR01", "ARBAR05", Health, Horizontal, Interpolate(0), 45, -32;

	DrawBar "HRBAR03", "ARBAR04", Health OverHealth, Horizontal, Interpolate(9), 45, -32;
	DrawBar "ARBAR03", "ARBAR04", Health OverHealth, Horizontal, Interpolate(0), 45, -32;

	DrawBar "ARBAR06", "ARBAR07", RagePoints, Vertical, Interpolate(9), 3, -47;
	
	InInventory RagePoints, 100
	{ DrawBar "ARBAR12", "ARBAR07", RagePoints, Vertical, Interpolate(9), 3, -47; }
	
	DrawBar "ARBAR08", "ARBAR07", PowerupTime RageCooldown, Vertical, Interpolate(9), 3, -47;
	
	InInventory StimAmmo, 1
	{
	drawimage "HQSTM0", 50, -10, Center;
	}
	InInventory StimAmmo, 2
	{
	drawimage "HQSTM0", 70, -10, Center;
	}
	InInventory StimAmmo, 3
	{
	drawimage "HQSTM0", 90, -10, Center;
	}
	InInventory StimAmmo, 4
	{
	drawimage "HQSTM0", 110, -10, Center;
	}
	InInventory StimAmmo, 5
	{
	drawimage "HQSTM0", 130, -10, Center;
	}
}

	DrawKeyBar 9, Horizontal, reverserows, 9, 9, 29, 0, 3, 9;
	
	IsSelected "HQBaseballBat"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQBAT0", -42, -20, Center;
	InInventory WrapCooldownTimer, 1
	{
	DrawBar "WRPTA0", "WRPTB0", PowerupTime WrapCooldown, Vertical, reverse, Interpolate(9), -101, -39;
	}
    Else
	{
	DrawImage "WRPTC0", -101, -39;
	}
	}
	IsSelected "HQSledgehammer"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQHMR0", -42, -20, Center;
	InInventory HammerSlamCooldownTimer, 1
	{
	DrawBar "SLMTA0", "SLMTB0", PowerupTime HammerSlamCooldown, Vertical, reverse, Interpolate(9), -101, -39;
	}
    Else
	{
	DrawImage "SLMTC0", -101, -39;
	}
	}
	IsSelected "HQMallet"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQMAL0", -42, -20, Center;
	DrawBar "HTBAR05", "HTBAR04", MalletCharge, Vertical, Interpolate(9), -98, -40;
	}
	IsSelected "HQPistols"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQHYN0", -42, -20, Center;
	}
	IsSelected "HQMagnum"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQMAG0", -42, -20, Center;
	DrawBar "HTBAR03", "HTBAR02", MagnumHeat, Vertical, Interpolate(9), -85, -40;
	}
	IsSelected "HQShotGun"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQPMP0", -42, -20, Center;
	}
	IsSelected "HQFunGun"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQFUN0", -42, -20, Center;
	}
	IsSelected "HQUzis"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQUZI0", -42, -20, Center;
	}
	IsSelected "HQBatKiller"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQBTK0", -42, -20, Center;
	}
	IsSelected "HQSemtex"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQSTE0", -42, -20, Center;
	}
	IsSelected "HQARifle"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQBTR0", -42, -20, Center;
	DrawBar "HTBAR05", "HTBAR04", ARifleHeat, Vertical, Interpolate(9), -85, -40;
	}
	IsSelected "HQLMG"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQLMG0", -42, -20, Center;
	DrawNumber 3, "StampSmall", Gray, ThumperAmmo, DrawShadow(2,2), alignment(left), WhenNotZero, -21, -13;
    InInventory "GLLoaded",1
	{ DrawImage "HQMGL1", -26, -9, Center; }
	Else
	{ DrawImage "HQMGL0", -26, -9, Center; }
	}
	IsSelected "HQSlugthrower"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQSLG0", -42, -20, Center;
	}
	IsSelected "HQBazooka"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQBZK0", -42, -20, Center;
	}
	IsSelected "HQGrabbedBarrel"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQBAR0", -42, -20, Center;
	}
	IsSelected "HQMRE"
	{
	drawimage "HRBAR00", -149, -24;
	DrawImage "HQMRE0", -42, -20, Center;
	}
	InInventory "ThrowableAmmo", 1
	{
	drawimage "GRBAR01", -145, -24;
	DrawImage "HQGRN0", -120, -27, Center;
	DrawNumber 3, "StampSmall", Gray, ThrowableAmmo, DrawShadow(2,2), alignment(left), WhenNotZero, -125, -15;
	}
	InInventory "ExtraLife", 1
	{
	drawimage "EXBAR01", 155, -2;
	}
	UsesAmmo
	{
	DrawNumber 3, "StampLarge", Untranslated, Ammo1, DrawShadow(2,2), Alignment(center), WhenNotZero, -94, -29;
	UsesSecondaryAmmo
	{
	IsSelected "HQSemtex"
	{
	InInventory "STXTimed", 1
	{ drawimage "SXBAR02", -101, -17; }
	Else InInventory "STXProxy", 1
	{ drawimage "SXBAR03", -101, -17; }
	Else
	{ drawimage "SXBAR01", -101, -17; }
	}
	else
	{ DrawNumber 3, "StampSmall", Gray, Ammo2, DrawShadow(2,2), alignment(left), WhenNotZero, -101, -17; }
	}
	WeaponAmmo "PistolAmmo"
	{
	InInventory "PistolAmmo2", 1
	{
	drawimage "GRBAR01", -175, -24;
	DrawImage "HQALT0", -150, -27, Center;
	DrawNumber 3, "StampSmall", Gray, PistolAmmo2, DrawShadow(2,2), alignment(left), WhenNotZero, -157, -15;
    IsSelected "HQPistols"
	{
	InInventory not "PistolAlt"
	{ DrawImage "HQALT7", -150, -27, Center; }
    }
   IsSelected "HQUzis"
	{
	InInventory not "UziAlt"
	{ DrawImage "HQALT7", -150, -27, Center; }
    } }
}
	WeaponAmmo "MagnumAmmo"
	{
	InInventory "MagnumAmmo2", 1
	{
	drawimage "GRBAR01", -175, -24;
	DrawImage "HQALT4", -150, -27, Center;
	DrawNumber 3, "StampSmall", Gray, MagnumAmmo2, DrawShadow(2,2), alignment(left), WhenNotZero, -157, -15;
   IsSelected "HQMagnum"
	{
	InInventory not "RevolverAlt"
	{ DrawImage "HQALT7", -150, -27, Center; }
    } }
	}
	WeaponAmmo "ShellAmmo"
	{
	InInventory "ShellAmmo2", 1
	{
	drawimage "GRBAR01", -175, -24;
	DrawImage "HQALT1", -150, -27, Center;
	DrawNumber 3, "StampSmall", Gray, ShellAmmo2, DrawShadow(2,2), alignment(left), WhenNotZero, -157, -15;
   IsSelected "HQShotgun"
	{
	InInventory not "ShotgunAlt"
	{ DrawImage "HQALT7", -150, -27, Center; }
    } }
	}
	WeaponAmmo "ThumperAmmo"
	{
	InInventory "ThumperAmmo2", 1
	{
	drawimage "GRBAR01", -175, -24;
	DrawImage "HQALT2", -150, -27, Center;
	DrawNumber 3, "StampSmall", Gray, ThumperAmmo2, DrawShadow(2,2), alignment(left), WhenNotZero, -157, -15;
    IsSelected "HQFunGun"
	{
	InInventory not "ThumperAlt"
	{ DrawImage "HQALT7", -150, -27, Center; }
    } }
	}
	WeaponAmmo "FlareAmmo"
	{
	InInventory "FlareAmmo2", 1
	{
	drawimage "GRBAR01", -175, -24;
	DrawImage "HQALT3", -150, -27, Center;
	DrawNumber 3, "StampSmall", Gray, FlareAmmo2, DrawShadow(2,2), alignment(left), WhenNotZero, -157, -15;
   IsSelected "HQBatKiller"
	{
	InInventory not "BatKillerAlt"
	{ DrawImage "HQALT7", -150, -27, Center; }
    }
    IsSelected "HQSlugThrower"
	 {
	InInventory not "SlugThrowerAlt"
	{ DrawImage "HQALT7", -150, -27, Center; }
    } }
	}
	WeaponAmmo "LMGAmmo"
	{
	InInventory "LMGAmmo2", 1
	{
	drawimage "GRBAR01", -175, -24;
	DrawImage "HQALT5", -150, -27, Center;
	DrawNumber 3, "StampSmall", Gray, LMGAmmo2, DrawShadow(2,2), alignment(left), WhenNotZero, -157, -15;
   IsSelected "HQARifle"
	{
	InInventory not "RifleAlt"
	{ DrawImage "HQALT7", -150, -27, Center; }
    }
    IsSelected "HQLMG"
	 {
	InInventory not "LMGAlt"
	{ DrawImage "HQALT7", -150, -27, Center; }
    } }
	}
  InInventory NoGrenades
    { DrawImage "HUDNOGR1", 20, -60; }
  InInventory NoStims
    { DrawImage "HUDNOST1", 20, -60; }
  InInventory FullHealth
    { DrawImage "HUDFLHL1", 20, -60; }
  InInventory MayhemEmpty
    { DrawImage "HUDMAYH6", 20, -60; }
  InInventory MayhemFull
    { DrawImage "HUDMAYH1", 35, -60; }
  InInventory MayhemRelax
    { DrawImage "HUDMAYH7", 20, -60; }
    }
}
else
{}
}

statusbar Automap {}

statusbar fullscreen, fullscreenoffsets
{
 InInventory HUDStart, 1
	{
	DrawImage "HRBAR04", 1 + center, -26, Center;
	DrawImage "ARBAR22", -60 + center, -30, Center;
	DrawImage "ARBAR23", -58 + center, -19, Center;
	DrawNumber 3, "StampLarge", Untranslated, Health, DrawShadow(2,2), Alignment(center), WhenNotZero, -48 + center, -35;
    DrawNumber 3, "StampSmall", Gray, Armor, DrawShadow(2,2), Alignment(center), WhenNotZero, -46 + center, -23;

    InInventory RageCooldownTimer, 1
	{ DrawBar "ARBAR16", "ARBAR15", PowerupTime RageCooldown, Vertical, Interpolate(9), -35 + center, -43; }
	else
	{ DrawBar "ARBAR14", "ARBAR15", RagePoints, Vertical, Interpolate(9), -35 + center, -43; }
	
	InInventory RagePoints, 100
	{ DrawBar "ARBAR19", "ARBAR15", RagePoints, Vertical, Interpolate(9), -35 + center, -43; }
	
	InInventory HQInvulnerability
	{ 
	DrawImage "SHQTIT0", -16 + center, -36;
	}	
	InInventory not HQInvulnerability
	{
	InInventory RageSpeed
	{ 
	DrawImage "SHQMAYH0", -16 + center, -38;
	IfHealth Not 79 { DrawImage "SHQMAYH1", -16 + center, -38; }
	IfHealth Not 59 { DrawImage "SHQMAYH2", -16 + center, -38; }
	IfHealth Not 39 { DrawImage "SHQMAYH3", -16 + center, -38; }
	IfHealth Not 19 { DrawImage "SHQMAYH4", -16 + center, -38; }
	}
	Else InInventory CrouchSlide
	{ 
	DrawImage "SHQSLD0", -16 + center, -38;
	IfHealth Not 79 { DrawImage "SHQSLD1", -16 + center, -38; }
	IfHealth Not 59 { DrawImage "SHQSLD2", -16 + center, -38; }
	IfHealth Not 39 { DrawImage "SHQSLD3", -16 + center, -38; }
	IfHealth Not 19 { DrawImage "SHQSLD4", -16 + center, -38; }
	}
	Else
	{ DrawMugShot "SHQ", 5, -16 + center, -38; }
    }
	
	DrawKeyBar 9, Horizontal, reverserows, 9, 9, 29, 0, 3, 9;
	
	IsSelected "HQBaseballBat"
	{
	InInventory WrapCooldownTimer, 1
	{ DrawBar "WRPTA0", "WRPTB0", PowerupTime WrapCooldown, Vertical, reverse, Interpolate(9), 16 + center, -39; }
    Else
	{ DrawImage "WRPTC0", 16 + center, -39; }
	}
	IsSelected "HQSledgehammer"
	{
	InInventory HammerSlamCooldownTimer, 1
	{ DrawBar "SLMTA0", "SLMTB0", PowerupTime HammerSlamCooldown, Vertical, reverse, Interpolate(9), 16 + center, -39; }
    Else
	{ DrawImage "SLMTC0", 16 + center, -39; }
	}
	IsSelected "HQMagnum"
	{ DrawBar "HTBAR03", "HTBAR02", MagnumHeat, Vertical, Interpolate(9), 16 + center, -40; }
	IsSelected "HQARifle"
	{ DrawBar "HTBAR05", "HTBAR04", ARifleHeat, Vertical, Interpolate(9), 16 + center, -40; }
	IsSelected "HQMallet"
	{ DrawBar "HTBAR05", "HTBAR04", MalletCharge, Vertical, Interpolate(9), 16 + center, -40; }
	UsesAmmo
	{
	IsSelected "HQLMG"
	{
	DrawNumber 3, "StampSmall", DarkGray, ThumperAmmo, DrawShadow(2,2), alignment(center), WhenNotZero, 22 + center, -20;
    InInventory "GLLoaded",1
	{ DrawImage "HQMGL1", 22 + center, -29, Center; }
	Else
	{ DrawImage "HQMGL0", 22 + center, -29, Center; }
	}
	}
	UsesAmmo
	{
	DrawNumber 3, "StampLarge", Untranslated, Ammo1, DrawShadow(2,2), Alignment(center), WhenNotZero, 39 + center, -22;
	DrawImage "ARBAR24", 47 + center, -22;
	}
	UsesSecondaryAmmo
	{
	IsSelected "HQSemtex"
	{
	InInventory "STXTimed", 1
	{ drawimage "SXBAR02", 53 + center, -23; }
	Else InInventory "STXProxy", 1
	{ drawimage "SXBAR03", 53 + center, -23; }
	Else
	{ drawimage "SXBAR01", 53 + center, -23; }
	}
	else
	{ DrawNumber 3, "StampSmall", Gray, Ammo2, DrawShadow(2,2), alignment(center), WhenNotZero, 62 + center, -21; }
  }
 	InInventory "ThrowableAmmo", 1
	{
	DrawImage "ARBAR26", 37 + center, -29, Center;
	DrawNumber 3, "StampSmall", Gray, ThrowableAmmo, DrawShadow(2,2), alignment(center), WhenNotZero, 45 + center, -33;
	}
	InInventory "StimAmmo", 1
	{
	DrawImage "ARBAR25", 56 + center, -29, Center;
	DrawNumber 3, "StampSmall", Gray, StimAmmo, DrawShadow(2,2), alignment(center), WhenNotZero, 61 + center, -33;
	}
	InInventory "ExtraLife", 1
	{
	drawimage "EXBAR01", -78 + center, -2;
	}
	WeaponAmmo "PistolAmmo"
	{
	InInventory "PistolAmmo2", 1
	{
	drawimage "ALBAR01", 70 + center, -24;
	DrawImage "HQALT0",  86 + center, -37;
	DrawNumber 3, "StampSmall", Gray, PistolAmmo2, DrawShadow(2,2), alignment(left), WhenNotZero, 86 + center, -15;
    IsSelected "HQPistols"
	{
	InInventory not "PistolAlt"
	{ DrawImage "HQALT7", 86 + center, -37; }
    }
   IsSelected "HQUzis"
	{
	InInventory not "UziAlt"
	{ DrawImage "HQALT7", 86 + center, -37; }
    } }
	}
	WeaponAmmo "MagnumAmmo"
	{
	InInventory "MagnumAmmo2", 1
	{
	drawimage "ALBAR01", 70 + center, -24;
	DrawImage "HQALT4", 86 + center, -37;
	DrawNumber 3, "StampSmall", Gray, MagnumAmmo2, DrawShadow(2,2), alignment(left), WhenNotZero, 89 + center, -15;
    IsSelected "HQMagnum"
	{
	InInventory not "RevolverAlt"
	{ DrawImage "HQALT7", 86 + center, -37; }
    } }
	}
	WeaponAmmo "ShellAmmo"
	{
	InInventory "ShellAmmo2", 1
	{
	drawimage "ALBAR01", 70 + center, -24;
	DrawImage "HQALT1", 86 + center, -37;
	DrawNumber 3, "StampSmall", Gray, ShellAmmo2, DrawShadow(2,2), alignment(left), WhenNotZero, 89 + center, -15;
    IsSelected "HQShotgun"
	{
	InInventory not "ShotgunAlt"
	{ DrawImage "HQALT7", 86 + center, -37; }
    } }
	}
	WeaponAmmo "ThumperAmmo"
	{
	InInventory "ThumperAmmo2", 1
	{
	drawimage "ALBAR01", 70 + center, -24;
	DrawImage "HQALT2", 86 + center, -37;
	DrawNumber 3, "StampSmall", Gray, ThumperAmmo2, DrawShadow(2,2), alignment(left), WhenNotZero, 89 + center, -15;
    IsSelected "HQFunGun"
	{
	InInventory not "ThumperAlt"
	{ DrawImage "HQALT7", 86 + center, -37; }
    } }
	}
	WeaponAmmo "FlareAmmo"
	{
	InInventory "FlareAmmo2", 1
	{
	drawimage "ALBAR01", 70 + center, -24;
	DrawImage "HQALT3", 86 + center, -37;
	DrawNumber 3, "StampSmall", Gray, FlareAmmo2, DrawShadow(2,2), alignment(left), WhenNotZero, 89 + center, -15;
   IsSelected "HQBatKiller"
	{
	InInventory not "BatKillerAlt"
	{ DrawImage "HQALT7", 86 + center, -37; }
    }
    IsSelected "HQSlugThrower"
	 {
	InInventory not "SlugThrowerAlt"
	{ DrawImage "HQALT7", 86 + center, -37; }
    } }
	}
	WeaponAmmo "LMGAmmo"
	{
	InInventory "LMGAmmo2", 1
	{
	drawimage "ALBAR01", 70 + center, -24;
	DrawImage "HQALT5", 86 + center, -37;
	DrawNumber 3, "StampSmall", Gray, LMGAmmo2, DrawShadow(2,2), alignment(left), WhenNotZero, 86 + center, -15;
   IsSelected "HQARifle"
	{
	InInventory not "RifleAlt"
	{ DrawImage "HQALT7", 86 + center, -37; }
    }
    IsSelected "HQLMG"
	 {
	InInventory not "LMGAlt"
	{ DrawImage "HQALT7", 86 + center, -37; }
    } }
	}
  InInventory NoGrenades
    { DrawImage "HUDNOGR1", -15 + center, -50, Center; }
  InInventory NoStims
    { DrawImage "HUDNOST1", -15 + center, -50, Center; }
  InInventory FullHealth
    { DrawImage "HUDFLHL1", -15 + center, -50, Center; }
  InInventory MayhemEmpty
    { DrawImage "HUDMAYH6", 1 + center, -50, Center; }
  InInventory MayhemFull
    { DrawImage "HUDMAYH1", -2 + center, -50, Center; }
  InInventory MayhemRelax
    { DrawImage "HUDMAYH7", 1 + center, -50, Center; }
}
}
else
{}

statusbar Automap, forcescaled
{
	DrawImage "HQPHONE", -43, 0;
	DrawString UXFONT, White, "K:", 15, 15, 0, Alignment(center);
	DrawNumber 4, UXFONT, DarkGrey, Kills, 45, 15;
	DrawString UXFONT, White, "/", 53, 15;
	DrawNumber 4, UXFONT, White, Monsters, 77, 15;
	DrawString UXFONT, White, "I:", 13, 25, 0, Alignment(center);
	DrawNumber 4, UXFONT, DarkGrey, Items, 45, 25;
	DrawString UXFONT, White, "/", 53, 25;
	DrawNumber 4, UXFONT, White, TotalItems, 77, 25;
	DrawString UXFONT, White, "S:", 15, 35, 0, Alignment(center);
	DrawNumber 4, UXFONT, DarkGrey, Secrets, 45, 35;
	DrawString UXFONT, White, "/", 53, 35;
	DrawNumber 4, UXFONT, White, TotalSecrets, 77, 35;
	DrawString UXFONT, White, LevelName, 155, 173, 0, Alignment(center);
	DrawKeyBar 6, Horizontal, Reverserows, 9, 280, 42, 0, 3, 9;
	DrawString UXFONT, White, time, 253, 15, 0, alignment(left);
}

statusbar inventory
{
	drawinventorybar Doom, 4, INDEXFON, 110, 0;
}
