ACTOR ExtraLifeGod1 : PowerInvulnerable
{
	-COUNTITEM
	+INVENTORY.NOSCREENBLINK
    Powerup.ColorMap 1.0, 1.0, 1.0, 0.0, 0.0, 0.0
	Powerup.Duration 3
}


ACTOR ExtraLifeGod2 : PowerInvulnerable
{
	-COUNTITEM
    Powerup.ColorMap 1.0, 1.0, 1.0
	Powerup.Duration -20
}

ACTOR PowerGamePauser : PowerupGiver
{
		Inventory.MaxAmount 0
		Powerup.Type "PowerTimeFreezer"
		Powerup.Duration 0x7FFFFFFF
		+INVENTORY.AUTOACTIVATE 
		+INVENTORY.HUBPOWER
		+INVISIBLE 
		+INVENTORY.IGNORESKILL 
		-INVENTORY.INVBAR
}

ACTOR QuinnBoolean : Inventory
{
	+Inventory.UNDROPPABLE +IGNORESKILL -Inventory.INVBAR
}

Actor SlideInv : PowerInvulnerable
{
		Inventory.MaxAmount 0
		Powerup.Duration 0x7FFFFFFF 
		+INVISIBLE
	    +Inventory.UNDROPPABLE
		+INVENTORY.IGNORESKILL 
		-INVENTORY.INVBAR
}

Actor HarleyTalk : Powerup { Powerup.Duration -4 }
ACTOR FuckYouLeatherMan : Powerup { Powerup.Duration 10 }
ACTOR NoGrenades : Powerup { Powerup.Duration -1 }
ACTOR NoStims : Powerup { Powerup.Duration -1 }
ACTOR FullHealth : Powerup { Powerup.Duration -1 }
ACTOR MayhemFull : Powerup { Powerup.Duration -2 }
ACTOR MayhemEmpty : Powerup { Powerup.Duration -1 }
ACTOR MayhemRelax : Powerup { Powerup.Duration -1 }
ACTOR OverHealth : Inventory { Inventory.MaxAmount 200 }
Actor CrouchSlide : QuinnBoolean { Inventory.MaxAmount 1 }
Actor SheKick : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HUDStart : QuinnBoolean { Inventory.MaxAmount 1 }
Actor SlideStop : QuinnBoolean { Inventory.MaxAmount 1 }
Actor ActiveRockit : QuinnBoolean { Inventory.MaxAmount 1 }
Actor SheReloads : QuinnBoolean { Inventory.MaxAmount 1 }

Actor HQBatToken : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HQMalletToken : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HQSledgehammerToken : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HQPistolsToken : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HQMagnumToken : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HQShotgunToken : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HQThumperToken : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HQUzisToken : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HQBattleRifleToken : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HQSemtexToken : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HQBatKillerToken : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HQLMGToken : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HQSlugthrowerToken : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HQBazookaToken : QuinnBoolean { Inventory.MaxAmount 1 }
Actor HQMREToken : QuinnBoolean { Inventory.MaxAmount 1 }