# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
#
# Permission is hereby granted, free of charge, to any person
# obtaining a copy of this software and associated documentation files
# (the "Software"), to deal in the Software without restriction,
# including without limitation the rights to use, copy, modify, merge,
# publish, distribute, sublicense, and/or sell copies of the Software,
# and to permit persons to whom the Software is furnished to do so,
# subject to the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

# This code applies an update.
init -1500 python in updater:
    from store import renpy, config, Action, DictEquality, persistent
    import store.build as build

    import tarfile
    import threading
    import traceback
    import os
    import urlparse
    import json
    import subprocess
    import hashlib
    import time
    import sys
    import struct
    import zlib
    import codecs
    import StringIO

    try:
        import rsa
    except:
        rsa = None

    from renpy.exports import fsencode

    # A map from update URL to the last version found at that URL.
    if persistent._update_version is None:
        persistent._update_version = { }

    # A map from update URL to the time we last checked that URL.
    if persistent._update_last_checked is None:
        persistent._update_last_checked = { }

    # A file containing deferred update commands, one per line. Right now,
    # there are two commands:
    # R <path>
    #     Rename <path>.new to <path>.
    # D <path>
    #     Delete <path>.
    # Deferred commands that cannot be accomplished on start are ignored.
    DEFERRED_UPDATE_FILE = os.path.join(config.renpy_base, "update", "deferred.txt")
    DEFERRED_UPDATE_LOG = os.path.join(config.renpy_base, "update", "log.txt")

    def process_deferred_line(l):
        cmd, _, fn = l.partition(" ")

        if cmd == "R":
            if os.path.exists(fn + ".new"):

                if os.path.exists(fn):
                    os.unlink(fn)

                os.rename(fn + ".new", fn)

        elif cmd == "D":

            if os.path.exists(fn):
                os.unlink(fn)

        else:
            raise Exception("Bad command.")

    def process_deferred():
        if not os.path.exists(DEFERRED_UPDATE_FILE):
            return

        # Give a previous process time to quit (and let go of the
        # open files.)
        time.sleep(3)

        try:
            log = file(DEFERRED_UPDATE_LOG, "ab")
        except:
            log = StringIO.StringIO()

        with open(DEFERRED_UPDATE_FILE, "rb") as f:
            for l in f:

                l = l.rstrip("\r\n")
                l = l.decode("utf-8")

                log.write(l.encode("utf-8"))

                try:
                    process_deferred_line(l)
                except:
                    traceback.print_exc(file=log)

        try:
            os.unlink(DEFERRED_UPDATE_FILE)
        except:
            traceback.print_exc(file=log)

        log.close()

    # Process deferred updates on startup, if any exist.
    process_deferred()

    def zsync_path(command):
        """
        Returns the full platform-specific path to command, which is one
        of zsync or zsyncmake. If the file doesn't exists, returns the
        command so the system-wide copy is used.
        """

        if renpy.windows:
            suffix = ".exe"
        else:
            suffix = ""

        executable = renpy.fsdecode(sys.executable)

        rv = os.path.join(os.path.dirname(executable), command + suffix)

        if os.path.exists(rv):
            return rv

        return command + suffix

    class UpdateError(Exception):
        """
        Used to report known errors.
        """

    class UpdateCancelled(Exception):
        """
        Used to report the update being cancelled.
        """

    class Updater(threading.Thread):
        """
        Applies an update.

        Fields on this object are used to communicate the state of the update process.

        self.state
            The state that the updater is in.

        self.message
            In an error state, the error message that occured.

        self.progress
            If not None, a number between 0.0 and 1.0 giving some sort of
            progress indication.

        self.can_cancel
            A boolean that indicates if cancelling the update is allowed.

        """

        # Here are the possible states.

        # An error occured during the update process.
        # self.message is set to the error message.
        ERROR = "ERROR"

        # Checking to see if an update is necessary.
        CHECKING = "CHECKING"

        # We are up to date. The update process has ended.
        # Calling proceed will return to the main menu.
        UPDATE_NOT_AVAILABLE = "UPDATE NOT AVAILABLE"

        # An update is available.
        # The interface should ask the user if he wants to upgrade, and call .proceed()
        # if he wants to continue.
        UPDATE_AVAILABLE = "UPDATE AVAILABLE"

        # Preparing to update by packing the current files into a .update file.
        # self.progress is updated during this process.
        PREPARING = "PREPARING"

        # Downloading the update.
        # self.progress is updated during this process.
        DOWNLOADING = "DOWNLOADING"

        # Unpacking the update.
        # self.progress is updated during this process.
        UNPACKING = "UNPACKING"

        # Finishing up, by moving files around, deleting obsolete files, and writing out
        # the state.
        FINISHING = "FINISHING"

        # Done. The update completed successfully.
        # Calling .proceed() on the updater will trigger a game restart.
        DONE = "DONE"

        # Done. The update completed successfully.
        # Calling .proceed() on the updater will trigger a game restart.
        DONE_NO_RESTART = "DONE_NO_RESTART"

        # The update was cancelled.
        CANCELLED = "CANCELLED"

        def __init__(self, url, base=None, force=False, public_key=None, simulate=None, add=[], restart=True, check_only=False):
            """
            Takes the same arguments as update().
            """

            threading.Thread.__init__(self)

            import os
            if "RENPY_FORCE_UPDATE" in os.environ:
                force = True

            # The main state.
            self.state = Updater.CHECKING

            # An additional message to show to the user.
            self.message = None

            # The progress of the current operation, or None.
            self.progress = None

            # True if the user can click the cancel button.
            self.can_cancel = True

            # True if the user can click the proceed button.
            self.can_proceed = False

            # True if the user has clicked the cancel button.
            self.cancelled = False

            # True if the user has clocked the proceed button.
            self.proceeded = False

            # The url of the updates.json file.
            self.url = url

            # Force the update?
            self.force = force

            # Packages to add during the update.
            self.add = add

            # Do we need to restart Ren'Py at the end?
            self.restart = restart

            # If true, we check for an update, and update persistent._update_version
            # as appropriate.
            self.check_only = check_only

            # The base path of the game that we're updating, and the path to the update
            # directory underneath it.

            if base is None:
                base = config.basedir

            self.base = os.path.abspath(base)
            self.updatedir = os.path.join(self.base, "update")

            # If we're a mac, the directory in which our app lives.
            splitbase = self.base.split('/')
            if (len(splitbase) >= 4 and
                splitbase[-1] == "autorun" and
                splitbase[-2] == "Resources" and
                splitbase[-3] == "Contents" and
                splitbase[-4].endswith(".app")):

                self.app = "/".join(splitbase[:-3])
            else:
                self.app = None

            # A condition that's used to coordinate things between the various
            # threads.
            self.condition = threading.Condition()

            # The modules we'll be updating.
            self.modules = [ ]

            # A list of files that have to be moved into place. This is a list of filenames,
            # where each file is moved from <file>.new to <file>.
            self.moves = [ ]

            if public_key is not None:
                f = renpy.file(public_key)
                self.public_key = rsa.PublicKey.load_pkcs1(f.read())
                f.close()
            else:
                self.public_key = None

            # The logfile that update errors are written to.
            try:
                self.log = open(os.path.join(self.updatedir, "log.txt"), "w")
            except:
                self.log = None

            self.simulate = simulate

            self.daemon = True
            self.start()


        def run(self):
            """
            The main function of the update thread, handles errors by reporting
            them to the user.
            """

            try:
                if self.simulate:
                    self.simulation()
                else:
                    self.update()

            except UpdateCancelled as e:
                self.can_cancel = True
                self.can_proceed = False
                self.progress = None
                self.message = None
                self.state = self.CANCELLED

                if self.log:
                    traceback.print_exc(None, self.log)
                    self.log.flush()

            except UpdateError as e:
                self.message = e.message
                self.can_cancel = True
                self.can_proceed = False
                self.state = self.ERROR

                if self.log:
                    traceback.print_exc(None, self.log)
                    self.log.flush()

            except Exception as e:
                self.message = _type(e).__name__ + ": " + unicode(e)
                self.can_cancel = True
                self.can_proceed = False
                self.state = self.ERROR

                if self.log:
                    traceback.print_exc(None, self.log)
                    self.log.flush()

            self.clean_old()

            if self.log:
                self.log.close()

        def update(self):
            """
            Performs the update.
            """

            if getattr(renpy, "mobile", False):
                raise UpdateError(_("The Ren'Py Updater is not supported on mobile devices."))

            self.load_state()
            self.test_write()
            self.check_updates()

            pretty_version = self.check_versions()

            if not self.modules:
                self.can_cancel = False
                self.can_proceed = True
                self.state = self.UPDATE_NOT_AVAILABLE
                persistent._update_version[self.url] = None
                renpy.restart_interaction()
                return

            persistent._update_version[self.url] = pretty_version

            if self.check_only:
                renpy.restart_interaction()
                return

            if not self.add:

                # Confirm with the user that the update is available.
                with self.condition:
                    self.can_cancel = True
                    self.can_proceed = True
                    self.state = self.UPDATE_AVAILABLE
                    self.version = pretty_version

                    renpy.restart_interaction()

                    while True:
                        if self.cancelled or self.proceeded:
                            break

                        self.condition.wait()

            if self.cancelled:
                raise UpdateCancelled()

            self.can_cancel = True
            self.can_proceed = False

            # Perform the update.
            self.new_state = dict(self.current_state)
            renpy.restart_interaction()

            self.progress = 0.0
            self.state = self.PREPARING

            for i in self.modules:
                self.prepare(i)

            self.progress = 0.0
            self.state = self.DOWNLOADING
            renpy.restart_interaction()

            for i in self.modules:
                try:
                    self.download(i)
                except:
                    self.download(i, standalone=True)

            self.clean_old()

            self.can_cancel = False
            self.progress = 0.0
            self.state = self.UNPACKING
            renpy.restart_interaction()

            for i in self.modules:
                self.unpack(i)

            self.progress = None
            self.state = self.FINISHING
            renpy.restart_interaction()

            self.move_files()
            self.delete_obsolete()
            self.save_state()
            self.clean_new()

            self.message = None
            self.progress = None
            self.can_proceed = True
            self.can_cancel = False

            persistent._update_version[self.url] = None

            if self.restart:
                self.state = self.DONE
            else:
                self.state = self.DONE_NO_RESTART

            renpy.restart_interaction()

            return

        def simulation(self):
            """
            Simulates the update.
            """

            def simulate_progress():
                for i in range(0, 30):
                    self.progress = i / 30.0
                    time.sleep(.1)

                    if self.cancelled:
                        raise UpdateCancelled()

            time.sleep(1.5)

            if self.cancelled:
                raise UpdateCancelled()

            if self.simulate == "error":
                raise UpdateError(_("An error is being simulated."))

            if self.simulate == "not_available":
                self.can_cancel = False
                self.can_proceed = True
                self.state = self.UPDATE_NOT_AVAILABLE
                persistent._update_version[self.url] = None
                return

            pretty_version = build.version or build.directory_name
            persistent._update_version[self.url] = pretty_version

            if self.check_only:
                renpy.restart_interaction()
                return

            # Confirm with the user that the update is available.
            with self.condition:
                self.can_cancel = True
                self.can_proceed = True
                self.state = self.UPDATE_AVAILABLE
                self.version = pretty_version

                while True:
                    if self.cancelled or self.proceeded:
                        break

                    self.condition.wait()

            self.can_proceed = False

            if self.cancelled:
                raise UpdateCancelled()

            self.progress = 0.0
            self.state = self.PREPARING
            renpy.restart_interaction()

            simulate_progress()

            self.progress = 0.0
            self.state = self.DOWNLOADING
            renpy.restart_interaction()

            simulate_progress()

            self.can_cancel = False
            self.progress = 0.0
            self.state = self.UNPACKING
            renpy.restart_interaction()

            simulate_progress()

            self.progress = None
            self.state = self.FINISHING
            renpy.restart_interaction()

            time.sleep(1.5)

            self.message = None
            self.progress = None
            self.can_proceed = True
            self.can_cancel = False

            persistent._update_version[self.url] = None

            if self.restart:
                self.state = self.DONE
            else:
                self.state = self.DONE_NO_RESTART

            renpy.restart_interaction()

            return

        def proceed(self):
            """
            Causes the upgraded to proceed with the next step in the process.
            """

            if not self.can_proceed:
                return

            if self.state == self.UPDATE_NOT_AVAILABLE:
                renpy.full_restart()

            elif self.state == self.ERROR:
                renpy.full_restart()

            elif self.state == self.CANCELLED:
                renpy.full_restart()

            elif self.state == self.DONE:
                renpy.quit(relaunch=True)

            elif self.state == self.DONE_NO_RESTART:
                return True

            elif self.state == self.UPDATE_AVAILABLE:
                with self.condition:
                    self.proceeded = True
                    self.condition.notify_all()

        def cancel(self):

            if not self.can_cancel:
                return

            with self.condition:
                self.cancelled = True
                self.condition.notify_all()

            if self.restart:
                renpy.full_restart()
            else:
                return False

        def unlink(self, path):
            """
            Tries to unlink the file at `path`.
            """

            if os.path.exists(path + ".old"):
                os.unlink(path + ".old")

            if os.path.exists(path):

                # This might fail because of a sharing violation on Windows.
                try:
                    os.rename(path, path + ".old")
                    os.unlink(path + ".old")
                except:
                    pass

        def rename(self, old, new):
            """
            Renames the old name to the new name. Tries to enforce the unix semantics, even
            on windows.
            """

            try:
                os.rename(old, new)
                return
            except:
                pass

            try:
                os.unlink(new)
            except:
                pass

            os.rename(old, new)


        def path(self, name):
            """
            Converts a filename to a path on disk.
            """

            if self.app is not None:

                path = name.split("/")
                if path[0].endswith(".app"):
                    rv = os.path.join(self.app, "/".join(path[1:]))
                    return rv

            rv = os.path.join(self.base, name)

            if renpy.windows:
                rv = "\\\\?\\" + rv.replace("/", "\\")

            return rv

        def load_state(self):
            """
            Loads the current update state from update/current.json
            """

            fn = os.path.join(self.updatedir, "current.json")

            if not os.path.exists(fn):
                raise UpdateError(_("Either this project does not support updating, or the update status file was deleted."))

            with open(fn, "rb") as f:
                self.current_state = json.load(f)

        def test_write(self):
            fn = os.path.join(self.updatedir, "test.txt")

            try:
                with open(fn, "wb") as f:
                    f.write("Hello, World.")

                os.unlink(fn)
            except:
                raise UpdateError(_("This account does not have permission to perform an update."))

            if not self.log:
                raise UpdateError(_("This account does not have permission to write the update log."))

        def check_updates(self):
            """
            Downloads the list of updates from the server, parses it, and stores it in
            self.updates.
            """

            import urllib

            fn = os.path.join(self.updatedir, "updates.json")
            urllib.urlretrieve(self.url, fn)

            with open(fn, "rb") as f:
                updates_json = f.read()
                self.updates = json.loads(updates_json)

            if self.public_key is not None:
                fn = os.path.join(self.updatedir, "updates.json.sig")
                urllib.urlretrieve(self.url + ".sig", fn)

                with open(fn, "rb") as f:
                    signature = f.read().decode("base64")

                try:
                    rsa.verify(updates_json, signature, self.public_key)
                except:
                    raise UpdateError(_("Could not verify update signature."))

                if "monkeypatch" in self.updates:
                    exec self.updates["monkeypatch"] in globals(), globals()

        def add_dlc_state(self, name):
            import urllib

            url = urlparse.urljoin(self.url, self.updates[name]["json_url"])
            f = urllib.urlopen(url)
            d = json.load(f)
            d[name]["version"] = 0
            self.current_state.update(d)


        def check_versions(self):
            """
            Decides what modules need to be updated, if any.
            """

            rv = None

            # A list of names of modules we want to update.
            self.modules = [ ]

            # DLC?
            if self.add:
                for name in self.add:
                    if name in self.updates:
                        self.modules.append(name)

                    if name not in self.current_state:
                        self.add_dlc_state(name)

                    rv = self.updates[name]["pretty_version"]

                return rv

            # We update the modules that are in both versions, and that are out of date.
            for name, data in self.current_state.iteritems():

                if name not in self.updates:
                    continue

                if data["version"] == self.updates[name]["version"]:
                    if not self.force:
                        continue

                self.modules.append(name)

                rv = self.updates[name]["pretty_version"]

            return rv

        def update_filename(self, module, new):
            """
            Returns the update filename for the given module.
            """

            rv = os.path.join(self.updatedir, module + ".update")
            if new:
                return rv + ".new"

            return rv

        def prepare(self, module):
            """
            Creates a tarfile creating the files that make up module.
            """

            state = self.current_state[module]

            xbits = set(state["xbit"])
            directories = set(state["directories"])
            all = state["files"] + state["directories"]
            all.sort()

            # Add the update directory and state file.
            all.append("update")
            directories.add("update")
            all.append("update/current.json")

            tf = tarfile.open(self.update_filename(module, False), "w")

            for i, name in enumerate(all):

                if self.cancelled:
                    raise UpdateCancelled()

                self.progress = 1.0 * i / len(all)

                directory = name in directories
                xbit = name in xbits

                path = self.path(name)

                if directory:
                    info = tarfile.TarInfo(name)
                    info.size = 0
                    info.type = tarfile.DIRTYPE
                else:
                    if not os.path.exists(path):
                        continue

                    info = tf.gettarinfo(path, name)

                    if not info.isreg():
                        continue

                info.uid = 1000
                info.gid = 1000
                info.mtime = 0
                info.uname = "renpy"
                info.gname = "renpy"

                if xbit or directory:
                    info.mode = 0777
                else:
                    info.mode = 0666

                if info.isreg():
                    with open(path, "rb") as f:
                        tf.addfile(info, f)
                else:
                    tf.addfile(info)

            tf.close()

        def download(self, module, standalone=False):
            """
            Uses zsync to download the module.
            """

            start_progress = None

            new_fn = self.update_filename(module, True)

            # Download the sums file.
            sums = [ ]

            import urllib

            f = urllib.urlopen(urlparse.urljoin(self.url, self.updates[module]["sums_url"]))
            data = f.read()

            for i in range(0, len(data), 4):
                try:
                    sums.append(struct.unpack("<I", data[i:i+4])[0])
                except:
                    pass

            f.close()

            # Figure out the zsync command.

            zsync_fn = os.path.join(self.updatedir, module + ".zsync")

            # May not exist, but if it does, we want to delete it.
            try:
                os.unlink(zsync_fn + ".part")
            except:
                pass

            try:
                os.unlink(new_fn)
            except:
                pass

            cmd = [
                zsync_path("zsync"),
                "-o", new_fn,
                ]

            if not standalone:
                cmd.extend([
                    "-k", zsync_fn,
                ])

            if os.path.exists(new_fn + ".part"):
                self.rename(new_fn + ".part", new_fn + ".part.old")

                if not standalone:
                    cmd.append("-i")
                    cmd.append(new_fn + ".part.old")

            if not standalone:
                for i in self.modules:
                    cmd.append("-i")
                    cmd.append(self.update_filename(module, False))

            cmd.append(urlparse.urljoin(self.url, self.updates[module]["zsync_url"]))

            cmd = [ fsencode(i) for i in cmd ]

            self.log.write("running %r\n" % cmd)
            self.log.flush()

            if renpy.windows:

                CREATE_NO_WINDOW=0x08000000
                p = subprocess.Popen(cmd,
                    stdin=subprocess.PIPE,
                    stdout=self.log,
                    stderr=self.log,
                    creationflags=CREATE_NO_WINDOW,
                    cwd=renpy.fsencode(self.updatedir))
            else:

                p = subprocess.Popen(cmd,
                    stdin=subprocess.PIPE,
                    stdout=self.log,
                    stderr=self.log,
                    cwd=renpy.fsencode(self.updatedir))

            p.stdin.close()

            while True:
                if self.cancelled:
                    p.kill()
                    break

                time.sleep(1)

                if p.poll() is not None:
                    break

                try:
                    f = file(new_fn + ".part", "rb")
                except:
                    self.log.write("partfile does not exist\n")
                    continue

                done_sums = 0

                for i in sums:

                    if self.cancelled:
                        break

                    data = f.read(65536)

                    if not data:
                        break

                    if (zlib.adler32(data) & 0xffffffff) == i:
                        done_sums += 1

                f.close()

                raw_progress = 1.0 * done_sums / len(sums)

                if raw_progress == 1.0:
                    start_progress = None
                    self.progress = 1.0
                    continue

                if start_progress is None:
                    start_progress = raw_progress
                    self.progress = 0.0
                    continue

                self.progress = (raw_progress - start_progress) / (1.0 - start_progress)

            p.wait()

            self.log.seek(0, 2)

            if self.cancelled:
                raise UpdateCancelled()

            # Check the existence of the downloaded file.
            if not os.path.exists(new_fn):
                if os.path.exists(new_fn + ".part"):
                    os.rename(new_fn + ".part", new_fn)
                else:
                    raise UpdateError(_("The update file was not downloaded."))

            # Check that the downloaded file has the right digest.
            import hashlib
            with open(new_fn, "rb") as f:
                hash = hashlib.sha256()

                while True:
                    data = f.read(1024 * 1024)

                    if not data:
                        break

                    hash.update(data)

                digest = hash.hexdigest()

            if digest != self.updates[module]["digest"]:
                raise UpdateError(_("The update file does not have the correct digest - it may have been corrupted."))

            if os.path.exists(new_fn + ".part.old"):
                os.unlink(new_fn + ".part.old")

            if self.cancelled:
                raise UpdateCancelled()


        def unpack(self, module):
            """
            This unpacks the module. Directories are created immediately, while files are
            created as filename.new, and marked to be moved into position when all packing
            is done.
            """

            update_fn = self.update_filename(module, True)

            # First pass, just figure out how many tarinfo objects are in the tarfile.
            tf_len = 0
            tf = tarfile.open(update_fn, "r")
            for i in tf:
                tf_len += 1
            tf.close()

            tf = tarfile.open(update_fn, "r")

            for i, info in enumerate(tf):

                self.progress = 1.0 * i / tf_len

                if info.name == "update":
                    continue

                # Process the status info for the current module.
                if info.name == "update/current.json":
                    tff = tf.extractfile(info)
                    state = json.load(tff)
                    tff.close()

                    self.new_state[module] = state[module]

                    continue

                path = self.path(info.name)

                # Extract directories.
                if info.isdir():
                    try:
                        os.makedirs(path)
                    except:
                        pass

                    continue

                if not info.isreg():
                    raise UpdateError(__("While unpacking {}, unknown type {}.").format(info.name, info.type))

                # Extract regular files.
                tff = tf.extractfile(info)
                new_path = path + ".new"
                f = file(new_path, "wb")

                while True:
                    data = tff.read(1024 * 1024)
                    if not data:
                        break
                    f.write(data)

                f.close()
                tff.close()

                if info.mode & 1:
                    # If the xbit is set in the tar info, set it on disk if we can.
                    try:
                        umask = os.umask(0)
                        os.umask(umask)

                        os.chmod(new_path, 0777 & (~umask))
                    except:
                        pass

                self.moves.append(path)

        def move_files(self):
            """
            Move new files into place.
            """

            for path in self.moves:

                self.unlink(path)

                if os.path.exists(path):
                    self.log.write("could not rename file %s" % path.encode("utf-8"))

                    with open(DEFERRED_UPDATE_FILE, "wb") as f:
                        f.write("R " + path.encode("utf-8") + "\n")

                    continue

                try:
                    os.rename(path + ".new", path)
                except:
                    pass

        def delete_obsolete(self):
            """
            Delete files and directories that have been made obsolete by the upgrade.
            """

            def flatten_path(d, key):
                rv = set()

                for i in d.itervalues():
                    for j in i[key]:
                        rv.add(self.path(j))

                return rv

            old_files = flatten_path(self.current_state, 'files')
            old_directories = flatten_path(self.current_state, 'directories')

            new_files = flatten_path(self.new_state, 'files')
            new_directories = flatten_path(self.new_state, 'directories')

            old_files -= new_files
            old_directories -= new_directories

            old_files = list(old_files)
            old_files.sort()
            old_files.reverse()

            old_directories = list(old_directories)
            old_directories.sort()
            old_directories.reverse()

            for i in old_files:
                self.unlink(i)

                if os.path.exists(i):
                    self.log.write("could not delete file %s" % i.encode("utf-8"))
                    with open(DEFERRED_UPDATE_FILE, "wb") as f:
                        f.write("D " + i.encode("utf-8") + "\n")

            for i in old_directories:
                try:
                    os.rmdir(i)
                except:
                    pass

        def save_state(self):
            """
            Saves the current state to update/current.json
            """

            fn = os.path.join(self.updatedir, "current.json")

            with open(fn, "wb") as f:
                json.dump(self.new_state, f)

        def clean(self, fn):
            """
            Cleans the file named fn from the updates directory.
            """

            fn = os.path.join(self.updatedir, fn)
            if os.path.exists(fn):
                try:
                    os.unlink(fn)
                except:
                    pass

        def clean_old(self):
            for i in self.modules:
                self.clean(i + ".update")

        def clean_new(self):
            for i in self.modules:
                self.clean(i + ".update.new")
                self.clean(i + ".zsync")

    installed_packages_cache = None


    def get_installed_packages(base=None):
        """
        :doc: updater

        Returns a list of installed DLC package names.

        `base`
            The base directory to update. Defaults to the current project's
            base directory.
        """

        global installed_packages_cache

        if installed_packages_cache is not None:
            return installed_packages_cache

        if base is None:
            base = config.basedir

        fn = os.path.join(base, "update", "current.json")

        if not os.path.exists(fn):
            return [ ]

        with open(fn, "rb") as f:
            state = json.load(f)

        rv = list(state.keys())
        installed_packages_cache = rv
        return rv


    def can_update(base=None):
        """
        :doc: updater

        Returns true if it's possible that an update can succeed. Returns false
        if updating is totally impossible. (For example, if the update directory
        was deleted.)


        Note that this does not determine if an update is actually available.
        To do that, use :func:`updater.UpdateVersion`.
        """

        # Written this way so we can use this code with 6.18 and earlier.
        if getattr(renpy, "mobile", False):
            return False

        if rsa is None:
            return False

        return not not get_installed_packages(base)


    def update(url, base=None, force=False, public_key=None, simulate=None, add=[], restart=True):
        """
        :doc: updater

        Updates this Ren'Py game to the latest version.

        `url`
            The URL to the updates.json file.

        `base`
            The base directory that will be updated. Defaults to the base
            of the current game. (This can usually be ignored.)

        `force`
            Force the update to occur even if the version numbers are
            the same. (Used for testing.)

        `public_key`
            The path to a PEM file containing a public key that the
            update signature is checked against. (This can usually be ignored.)

        `simulate`
            This is used to test update guis without actually performing
            an update. This can be:

            * None to perform an update.
            * "available" to test the case where an update is available.
            * "not_available" to test the case where no update is available.
            * "error" to test an update error.

        `add`
            A list of packages to add during this update. This is only necessary
            for dlc.

        `restart`
            Restart the game after the update.
        """

        global installed_packages_cache
        installed_packages_cache = None

        u = Updater(url=url, base=base, force=force, public_key=public_key, simulate=simulate, add=add, restart=restart)
        ui.timer(.1, repeat=True, action=renpy.restart_interaction)
        renpy.call_screen("updater", u=u)


    @renpy.pure
    class Update(Action, DictEquality):
        """
        :doc: updater

        An action that calls :func:`updater.update`. All arguments are
        stored and passed to that function.
        """

        def __init__(self, *args, **kwargs):
            self.args = args
            self.kwargs = kwargs

        def __call__(self):
            renpy.invoke_in_new_context(update, *self.args, **self.kwargs)


    # A list of URLs that we've checked for the update version.
    checked = set()

    def UpdateVersion(url, check_interval=3600*6, simulate=None, **kwargs):
        """
        :doc: updater

        This function contacts the server at `url`, and determines if there is
        a newer version of software available at that url. If there is, this
        function returns the new version. Otherwise, it returns None.

        Since contacting the server can take some time, this function launches
        a thread in the background, and immediately returns the version from
        the last time the server was contacted, or None if the server has never
        been contacted. The background thread will restart the current interaction
        once the server has been contacted, which will cause screens that call
        this function to update.

        Each url will be contacted at most once per Ren'Py session, and not
        more than once every `check_interval` seconds. When the server is not
        contacted, cached data will be returned.

        Additional keyword arguments (including `simulate`) are passed to the
        update mechanism as if they were given to :func:`updater.update`.
        """

        if not can_update() and not simulate:
            return None

        check = True

        if url in checked:
            check = False

        if time.time() < persistent._update_last_checked.get(url, 0) + check_interval:
            check = False

        if check:
            checked.add(url)
            persistent._update_last_checked[url] = time.time()
            Updater(url, check_only=True, simulate=simulate, **kwargs)

        return persistent._update_version.get(url, None)


    def update_command():
        import time

        ap = renpy.arguments.ArgumentParser()

        ap.add_argument("url")
        ap.add_argument("--base", action='store', help="The base directory of the game to update. Defaults to the current game.")
        ap.add_argument("--force", action="store_true", help="Force the update to run even if the version numbers are the same.")
        ap.add_argument("--key", action="store", help="A file giving the public key to use of the update.")
        ap.add_argument("--simulate", help="The simulation mode to use. One of available, not_available, or error.")

        args = ap.parse_args()

        u = Updater(args.url, args.base, args.force, public_key=args.key, simulate=args.simulate)

        while True:

            state = u.state

            print("State:", state)

            if u.progress:
                print("Progress: {:.1%}".format(u.progress))

            if u.message:
                print("Message:", u.message)

            if state == u.ERROR:
                break
            elif state == u.UPDATE_NOT_AVAILABLE:
                break
            elif state == u.UPDATE_AVAILABLE:
                u.proceed()
            elif state == u.DONE:
                break
            elif state == u.CANCELLED:
                break

            time.sleep(.1)

        return False

    renpy.arguments.register_command("update", update_command)

init -1500:
    screen updater:

        add "#000"

        frame:
            style_group ""

            has side "t c b":
                spacing gui._scale(10)

            label _("Updater")

            fixed:

                vbox:

                    if u.state == u.ERROR:
                        text _("An error has occured:")
                    elif u.state == u.CHECKING:
                        text _("Checking for updates.")
                    elif u.state == u.UPDATE_NOT_AVAILABLE:
                        text _("This program is up to date.")
                    elif u.state == u.UPDATE_AVAILABLE:
                        text _("[u.version] is available. Do you want to install it?")
                    elif u.state == u.PREPARING:
                        text _("Preparing to download the updates.")
                    elif u.state == u.DOWNLOADING:
                        text _("Downloading the updates.")
                    elif u.state == u.UNPACKING:
                        text _("Unpacking the updates.")
                    elif u.state == u.FINISHING:
                        text _("Finishing up.")
                    elif u.state == u.DONE:
                        text _("The updates have been installed. The program will restart.")
                    elif u.state == u.DONE_NO_RESTART:
                        text _("The updates have been installed.")
                    elif u.state == u.CANCELLED:
                        text _("The updates were cancelled.")

                    if u.message is not None:
                        null height gui._scale(10)
                        text "[u.message!q]"

                    if u.progress is not None:
                        null height gui._scale(10)
                        bar value u.progress range 1.0 style "_bar"

            hbox:

                spacing gui._scale(25)

                if u.can_proceed:
                    textbutton _("Proceed") action u.proceed

                if u.can_cancel:
                    textbutton _("Cancel") action u.cancel
