Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shining Host>"])
    ShowText(["It will be 10G for one night."])
    ShowText(["The upstairs is reserved for the fairy tribe, is that OK?"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      ConditionalBranch([7, 10, 0])
        ChangeGold([1, 0, 10])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Shining Host>"])
        ShowText(["It seems you don't have enough money..."])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shining Merchant>"])
    ShowText(["The weapons of the Holy City of San Ilia are the best in the world!"])
    ShowText(["With the removal of trade restrictions, top-tier equipment is available to you!"])
    ShopProcessing([1, 4185, 0, 0, false])
    ShopItem([1, 238, 0, 0])
    ShopItem([1, 4308, 0, 0])
    ShopItem([1, 4332, 0, 0])
    ShopItem([1, 4368, 0, 0])
    ShopItem([1, 4496, 0, 0])
    ShopItem([1, 4815, 0, 0])
    ShopItem([2, 474, 0, 0])
    ShopItem([2, 709, 0, 0])
    ShopItem([2, 845, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shining Merchant>"])
    ShowText(["With expensive accessories, ensure you have perfect protection for your adventure!"])
    ShowText(["You can't put a price on life, you know?"])
    ShopProcessing([2, 4046, 0, 0, false])
    ShopItem([2, 4053, 0, 0])
    ShopItem([2, 1238, 0, 0])
    ShopItem([2, 1241, 0, 0])
    ShopItem([2, 1068, 0, 0])
    ShopItem([2, 1073, 0, 0])
    ShopItem([2, 1078, 0, 0])
    ShopItem([2, 1187, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shining Merchant>"])
    ShowText(["In these dangerous times, don't forget to stock up on items!"])
    ShowChoices([["Go shopping", "Request gem processing", "No need"], 3])
    When([0, "買い物をする"])
      ShopProcessing([0, 3, 0, 0, false])
      ShopItem([0, 4, 0, 0])
      ShopItem([0, 7, 0, 0])
      ShopItem([0, 11, 0, 0])
      ShopItem([0, 22, 0, 0])
      ShopItem([0, 23, 0, 0])
      ShopItem([0, 35, 0, 0])
      ShopItem([0, 102, 0, 0])
      ShopItem([0, 109, 0, 0])
      ShopItem([0, 110, 0, 0])
      ShopItem([0, 53, 0, 0])
      ShopItem([0, 73, 0, 0])
      ShopItem([0, 61, 0, 0])
      ShopItem([0, 2440, 0, 0])
      ShopItem([0, 2445, 0, 0])
      ShopItem([0, 3274, 0, 0])
      ShopItem([0, 3280, 0, 0])
      ShopItem([0, 3643, 0, 0])
      ShopItem([0, 3648, 0, 0])
      ShopItem([0, 3324, 0, 0])
      ShopItem([0, 3338, 0, 0])
      Empty([])

    When([1, "秘石の加工を頼む"])
      Script(["call_synthesize(75)"])
      Empty([])

    When([2, "用はない"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<World's Best Blacksmith>"])
    ShowText(["I am the world's best blacksmith."])
    ShowText(["With the lost techniques of Yamatai, I will deliver the finest equipment!"])
    Script(["call_synthesize(36)"])
    ConditionalBranch([0, 1068, 0])
      ConditionalBranch([2, "A", 1])
        ControlSelfSwitch(["A", 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<World's Best Blacksmith>"])
        ShowText(["I am the world's best blacksmith, but..."])
        ShowText(["That is only among the active blacksmiths."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<World's Best Blacksmith>"])
        ShowText(["In other words... there are those who have retired among the blacksmiths."])
        ShowText(["Legendary blacksmiths who surpass me."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<World's Best Blacksmith>"])
        ShowText(["However, that person has already extinguished the fire in their forge and has retired."])
        ShowText(["Thus, my title is by no means an exaggeration."])
        ShowTextAttributes(["dragonp_fc1", 2, 0, 2])
        ShowText(["\\n<Papi>"])
        ShowText(["But... doesn't that make you feel a bit frustrated?"])
        ShowText(["In reality, you're the second best in the world, you know?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<World's Best Blacksmith>"])
        ShowText(["Of course, that is—"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<World's Best Blacksmith>"])
        ShowText(["Guhhhhhh!!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Victoria>"])
    ShowText(["The weapons here are top-notch even in the heavens."])
    ShowText(["I go out of my way to gather them here..."])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Wandering Warrior>"])
    ShowText(["As expected of the Holy City, they have exceptional weapons..."])
    ShowText(["But they're too expensive for me to afford."])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 538, 8, 16, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 538, 21, 25, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 538, 16, 53, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 538, 56, 23, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 538, 70, 29, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 538, 61, 40, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 538, 31, 54, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 539, 57, 51, 0, 0])
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 539, 58, 51, 0, 0])
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 538, 48, 54, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 539, 57, 73, 0, 0])
    PlayBGM(["RPG::BGM(@name=\"mura8\", @volume=100, @pitch=100)"])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 539, 58, 73, 0, 0])
    PlayBGM(["RPG::BGM(@name=\"mura8\", @volume=100, @pitch=100)"])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ConditionalBranch([1, 1151, 0, 2, 2])
      ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
      ShowText(["\\n<Titania>"])
      ShowText(["Don't you usually listen to the story first?"])
      ShowText(["You guys are pretty free-spirited, huh..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["That's certainly true..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1151, 0, 3, 1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 193, 46, 340, 2, 1])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I heard it was reserved..."])
    ShowText(["You've made quite a bold renovation, haven't you!?"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Did the innkeeper not get angry!?"])
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["When I slapped him with a stack of bills, he fell silent."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ConditionalBranch([4, 394, 0])
      ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
      ShowText(["\\n<Astaroth>"])
      ShowText(["That's even more reckless than my sister..."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowPicture([5, "80_cirquec_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["Thank you for coming to listen to me♪"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I've heard that something unusual has happened on Fairy Island..."])
    ShowText(["Could it be that something has happened to the guardian deity, Cosmos?"])
    ShowPicture([5, "80_cirquec_st13", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["Huh? You know Cosmos?"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Of course, I am the Monster Lord, you know."])
    ShowText(["I at least know about Cosmos."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Wait, wait..."])
    ShowText(["Since neither I nor Luka know, please explain."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It's something like a guardian deity that controls the flow of natural energy across this planet."])
    ShowText(["Well, it's somewhat like a type of spirit..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Well, it's kind of like a type of spirit..."])
    ShowText(["It remains asleep underground on Fairy Island, without taking any action."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["In other words... it's the butterfly guardian of the star."])
    ShowText(["Isn't that somewhat mystical?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Is that Cosmos also present in our world?"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Of course... it hasn't awakened in these thousands of years, though."])
    ShowText(["I'm actually surprised that there is a guardian butterfly in the heavenly realm as well."])
    ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["Even Ilias, who dislikes monsters, didn't touch Cosmos."])
    ShowText(["If something happens to the divine butterfly, it will also affect the rotation of this planet..."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["If you thoughtlessly eliminate Cosmos, the axis of the Earth will tilt."])
    ShowText(["Perhaps the ice age is coming, so Ilias left it alone."])
    ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["The state of that Cosmos has been strange lately."])
    ShowText(["It seems to be absorbing strange energy from the ley lines..."])
    ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["It feels very ominous and nihilistic."])
    ShowText(["I don't really know what it is..."])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Nihilistic energy..."])
    ShowText(["Could it be that the chaos spreading across the world is affecting it!?"])
    ConditionalBranch([4, 79, 0])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["Kyu...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It is likely the power of chaos, without a doubt."])
    ShowText(["Cosmos has begun to draw chaotic energy from the ley lines—"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["And Cosmos has been deeply affected by the chaos..."])
    ShowText(["If that happens, disturbances will spread across the entire star."])
    ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["You seem to understand without needing a detailed explanation."])
    ShowText(["Fairy Island is being hit by a series of earthquakes and abnormal weather."])
    ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["If this continues, the disturbances will affect the whole world..."])
    ShowText(["We need to calm Cosmos down before that happens."])
    ShowPicture([5, "80_cirquec_st12", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["...I mean, we should just beat it up."])
    ShowText(["If we give it a shock, it will probably return to normal."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Is it really okay to handle it so roughly!?"])
    ShowText(["It's not a broken TV, you know!?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Sonya... what's a TV?"])
    ShowTextAttributes(["sonia_fc3", 4, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["It's knowledge I installed from the Chaos Record."])
    ShowText(["It seems to be a receiving device from another world's civilization."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ShowPicture([5, "80_cirquec_st11", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["So, could you go to Fairy Island?"])
    ShowText(["I want you to smash the rampaging Cosmos and stop the disturbances."])
    ShowPicture([5, "80_cirquec_st12", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["Of course, I'll help too... okay?"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["That's fine, but how do we get to Fairy Island?"])
    ShowText(["I don't have a Warp Stone or anything..."])
    ErasePicture([5])
    Wait([30])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["Look over there."])
    ScrollMap([6, 7, 5])
    ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["I've broken through the inn's wall and opened a warp door."])
    ShowText(["If you go through that, you'll jump straight to Fairy Island."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["You all really do whatever you want, huh..."])
    ConditionalBranch([4, 315, 0])
      ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
      ShowText(["\\n<Airy>"])
      ShowText(["It's not my business, but... I have a headache..."])
      ConditionalBranch([4, 241, 0])
        ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
        ShowText(["\\n<Priestess>"])
        ShowText(["Shall I give you some headache medicine...?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 242, 0])
        ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
        ShowText(["\\n<Priestess>"])
        ShowText(["Shall I give you some headache medicine...?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ScrollMap([4, 7, 5])
    ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["So, you'll help me, right?"])
    ShowText(["I'll be going ahead!"])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[14, -3])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[14, -3])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Titania passed through the warp door――"])
    ControlVariables([1151, 1151, 0, 0, 3])
    Wait([30])
    ShowTextAttributes(["sonia_fc2", 3, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Ah... she already left."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["That said, we can't overlook Cosmos's rampage."])
    ShowText(["Even if it's enemy territory, the ones who suffer are the innocent people."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Indeed, we can't leave it alone..."])
    ConditionalBranch([4, 21, 0])
      ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Cosmos is quite a formidable foe."])
      ShowText(["Moreover, being strengthened by the power of chaos makes it extremely troublesome."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 316, 0])
      ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
      ShowText(["\\n<Freya>"])
      ShowText(["The existence of Cosmos is a legendary realm even for us elves."])
      ShowText(["Only a very few know that it actually exists..."])
      ConditionalBranch([4, 394, 0])
        ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
        ShowText(["\\n<Astaroth>"])
        ShowText(["This is the first I've heard of it..."])
        ShowText(["Maybe it doesn't exist in the monster realm after all."])
        ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
        ShowText(["\\n<Morrigan>"])
        ShowText(["If even big sister Astaroth doesn't know..."])
        ShowText(["Then it really might not exist in the monster realm, huh?"])
        ShowTextAttributes(["morrigan_fc1", 4, 0, 2])
        ShowText(["\\n<Morrigan>"])
        ShowText(["In any case, it has a very strong atmosphere."])
        ShowText(["It looks like this will be enjoyable too...!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I don't know what will happen in the meeting with Raphaela."])
    ShowText(["If we're going to take care of this matter, it seems better to do it before the meeting――"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowTextAttributes(["braunys_fc1", 6, 0, 2])
    ShowText(["\\n<Brownies>"])
    ShowText(["We are the fairy blacksmiths."])
    ShowText(["We're helping out with the work here...♪"])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Valkyrie>"])
    ShowText(["As far as the world knows,"])
    ShowText(["the blacksmith here is the best, but..."])
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Valkyrie>"])
    ShowText(["Rumor has it that there is a legendary blacksmith in some town."])
    ShowText(["While having the best skills in the celestial realm, they are letting it go to waste..."])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Waitiel>"])
    ShowText(["The stock is gradually decreasing..."])
    ShowText(["Due to the fall of important cities, the distribution is starting to be affected."])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Glorious Uncle>"])
    ShowText(["I haven't received any contact from my relatives in Grand Noah."])
    ShowText(["I've heard rumors that the rebel army has occupied it, but it can't be true..."])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Glorious Aunt>"])
    ShowText(["That's terrible, you're overthinking it."])
    ShowText(["It's just a rumor about the rebel army occupying it, it's probably just something that happened in some rural village."])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["cupid_fc1", 4, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["This ring is so cute♪"])
    ShowText(["Uncle, please give me this♪"])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Valkyrie>"])
    ShowText(["Cupid chooses decorative items based on appearance, not performance..."])
    ShowText(["Honestly, I want you to take this seriously."])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ConditionalBranch([1, 1151, 0, 5, 2])
      ShowTextAttributes(["fairy_fc1", 0, 0, 2])
      ShowText(["\\n<Fairy>"])
      ShowText(["Please, help the queen!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1151, 0, 6, 1])
      ShowTextAttributes(["fairy_fc1", 0, 0, 2])
      ShowText(["\\n<Fairy>"])
      ShowText(["Thank you for helping me~♪"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["fairys_fc1", 0, 0, 2])
    ShowText(["\\n<Fairy>"])
    ShowText(["Isn't this inn a bit cramped?"])
    ShowText(["I wonder if we could break down some walls to make it bigger..."])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Wandering Warrior>"])
    ShowText(["Isn't there something creaking on the second floor of this inn?"])
    ShowText(["What on earth are they doing up there?"])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["ariel_fc1", 3, 0, 2])
    ShowText(["\\n<Ariel>"])
    ShowText(["I'll stay here for the night and return to Iliasberg tomorrow."])
    ShowText(["What a busy time it is..."])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["yuriel_fc1", 0, 0, 2])
    ShowText(["\\n<Uriel>"])
    ShowText(["In the Holy City, it's as if there is no war..."])
    ShowText(["I wonder how long we can maintain this peace..."])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Priest>"])
    ShowText(["Sabasa and Grand Noah have already fallen..."])
    ShowText(["It seems this information is not being made public in the Holy City."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Priest>"])
    ShowText(["There are rumors that Lady Gabriela has fallen ill."])
    ShowText(["Perhaps the situation is more serious than we anticipated..."])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sacred Elder>"])
    ShowText(["Lately, seeing the angels, I have a bad feeling."])
    ShowText(["It might be better to move somewhere in the countryside..."])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["fairys_fc1", 0, 0, 2])
    ShowText(["\\n<Fairy>"])
    ShowText(["I want both grandpa and grandma to"])
    ShowText(["stay healthy forever~♪"])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Holy Elder Woman>"])
    ShowText(["That said, moving now would be..."])
    ShowText(["And what about that child?"])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Holy Uncle>"])
    ShowText(["The only city that compares to this holy capital is Iliasberg."])
    ShowText(["That place is the city closest to the Ilias Temple, a true exception."])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Holy Aunt>"])
    ShowText(["Only the holiest of saints are permitted to live on the Ilias continent."])
    ShowText(["I admire that......"])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([418, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([22, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([66, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([109, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([109, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["cupid_fc1", 0, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["Today, I have to go dig for Hihiirokane (Legendary Japanese metal) on Holy Mountain Amos......"])
    ShowText(["Lady Raphaela is quite demanding."])
    ShowTextAttributes(["cupid_fc1", 2, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["...D-Don't let that last part slip out!"])
    ShowText(["The mining site for Hihiirokane (Legendary Japanese metal) is a secret!!"])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([92, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([92, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ConditionalBranch([1, 1151, 0, 5, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fairy>"])
      ShowText(["To the northwest from here, there's a forest where the spirits reside."])
      ShowText(["The pseudo-spirit of wind, Zilphy-chan, is there."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fairy>"])
      ShowText(["But, there are angels wandering around in the forest..."])
      ShowText(["It's dangerous, so you shouldn't get too close."])
      ConditionalBranch([0, 2449, 1])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["If you go there, you might be able to borrow the power of the wind spirit from the heavenly realm..."])
        ShowText(["It wouldn't be a bad idea to go before the meeting with Raphaela."])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1151, 0, 6, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fairy>"])
      ShowText(["Wow!"])
      ShowText(["You guys have become friends with Zilphy-chan♪"])
      ShowTextAttributes(["zylphe_fc1", 1, 0, 2])
      ShowText(["\\n<Zilphy>"])
      ShowText(["…………♪"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shining Host>"])
    ShowText(["The second floor is reserved, so please refrain from entering."])
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shining Host>"])
    ShowText(["The second floor is reserved, so please refrain from entering."])
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])
