CommonEvent 537
Name = "コラボC6：図書室貼紙"

  999([537])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The front door is out of order.\nIt's loud and bothersome, so please don't use it.\nUse the secret passage at the bottom of this notice."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["kazuya_fc2", 2, 0, 2])
  ShowText(["\\n<Kazuya>(The door makes a lot of noise...? Better not to use it now.)"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["byakunen_fc1", 0, 0, 2])
  ShowText(["\\n<Hakunen>(Oh, there is a hole. It's narrow, but it looks like we can pass.)"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["kazuya_fc2", 0, 0, 2])
  ShowText(["\\n<Kazuya>(Be careful not to make noise...)"])
  ShowText([""])
  ChangeMapDisplay([1])
  PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
  FadeoutScreen([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["We went into the secret passage and made it safely out of the library."])
  ShowText([""])
  TransferPlayer([0, 847, 47, 125, 0, 2])
  FadeinScreen([])
  ShowTextAttributes(["kazuya_fc2", 2, 0, 2])
  ShowText(["\\n<Kazuya>Phew, I was so nervous.\nNo matter how many lives we had, it wouldn't have been enough."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["byakunen_fc1", 2, 0, 2])
  ShowText(["\\n<Hakunen>That person named Vinum... Is she that scary?\nShe is the smallest of the three."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["kazuya_fc2", 0, 0, 2])
  ShowText(["\\n<Kazuya>She's one hell of a monster.\nHuman beings should never get involved with that."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["byakunen_fc1", 3, 0, 2])
  ShowText(["\\n<Hakunen>So she is such a terrible foe..."])
  ShowText([""])
  ShowTextAttributes(["kazuya_fc2", 1, 0, 2])
  ShowText(["\\n<Kazuya>Well, we managed to survive this time as well.\nNow let's move on and escape."])
  ShowText([""])
  ShowText([""])
  ControlVariables([1206, 1206, 0, 0, 7])
  ControlSwitches([31, 31, 1])
  ExitEventProcessing([])
  Empty([])
