Display Name = "イリアスヴィルの裏山"
Parallax Name = "Mountains5"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 296, 350, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 296, 350, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 296, 350, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 296, 350, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 296, 350, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 296, 350, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 296, 350, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 296, 350, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 296, 350, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 296, 350, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Puru puru!"])
    ShowText(["The whole world is in trouble, but we're doing fine!"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Puru puru!"])
      ShowText(["The whole world is in trouble, but we're doing fine!"])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Angolmois was chased away by Luka, right?"])
      ShowText(["Thank you!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Puru puru! Welcome back, Luka~♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Welcome~♪"])
    ShowText(["It's a slime shop♪"])
    ShopProcessing([0, 1, 0, 0, true])
    ShopItem([0, 322, 0, 0])
    ShopItem([1, 657, 0, 0])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Come again♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Welcome~♪"])
    ShowText(["It's a slime shop♪"])
    ShopProcessing([0, 1, 0, 0, true])
    ShopItem([0, 322, 0, 0])
    ShopItem([1, 657, 0, 0])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Come again♪"])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Recently, the fish haven't been doing well..."])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Recently, the fish haven't been doing well..."])
    Empty([])

  Page 3
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["I'll catch the fish♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["I'll catch the fish♪"])
    Empty([])

  Page 3
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Lately, sea fish can be caught in the spring."])
    ShowText(["Mysterious~♪ Mysterious~♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Lately, sea fish can be caught in the spring."])
    ShowText(["Mysterious~♪ Mysterious~♪"])
    Empty([])

  Page 3
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Fish~♪ Fish~♪"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["542"])
    ShowTextAttributes(["domeima_fc1", 0, 0, 2])
    ShowText(["\\n<Domeima>"])
    ShowText(["W-Water..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Fish~♪ Fish~♪"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["542"])
    ShowTextAttributes(["domeima_fc1", 0, 0, 2])
    ShowText(["\\n<Domeima>"])
    ShowText(["W-Water..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["I'm growing vegetables to sell in the shop."])
    ShowText(["Don't worry, I won't sell any weird vegetables~♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["I'm growing vegetables to sell in the shop."])
      ShowText(["Don't worry, I won't sell any weird vegetables~♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["I'm growing vegetables to sell in the shop."])
      ShowText(["Since I can't catch weird vegetables anymore, you can rest easy~♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Peace is important, right!"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 2, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Angolmois was scary..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["So now we have peace, right?"])
      ShowText(["I'm glad everyone came back safely~♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Boomerang♪ Boomerang♪"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["I'll chase away the birds that eat the vegetables!"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Boomerang♪ Boomerang♪"])
      ShowTextAttributes(["slime_fc1", 2, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["I couldn't chase away Angolmois with my dance..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Boomerang♪ Boomerang♪"])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Recently, I made a pact with a slug?"])
      ShowText(["This mountain isn't just for slimes."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Boomerang♪ Boomerang♪"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["It's a boomerang dance to ward off evil~♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Boomerang♪ Boomerang♪"])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["It's a boomerang dance to ward off evil~♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Boomerang♪ Boomerang♪"])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["It's a boomerang dance for peace~♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["We won't do anything bad."])
    ShowText(["So, please don't bully me."])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["We won't do anything bad."])
    ShowText(["So, please don't bully me."])
    Empty([])

  Page 3
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["There are no Six Ancestors or Seven Archangels in Iliasville."])
    ShowText(["I'm glad there was no conflict~♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["There are no Six Ancestors or Seven Archangels in Iliasville."])
    ShowText(["I'm glad there was no conflict~♪"])
    Empty([])

  Page 3
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([901, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([4614, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["What is world unity?"])
    ShowText(["We hardly changed at all..."])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 2, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["What is world unity?"])
      ShowText(["We hardly changed at all..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Chaos won't spread anymore, right?"])
      ShowText(["I'm glad..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeGold([0, 0, 70000])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I got 70,000G!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Bun bun bun♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Bun bun bun♪"])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Boomerang♪ Boomerang♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Boomerang♪ Boomerang♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Because peace has come, I will hone my boomerang skills♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Fast-paced opening♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Fast-paced opening♪"])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([54, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["They say the world will perish like this..."])
    ShowText(["I wonder if this mountain will disappear too?"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 2, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["They say the world will perish like this..."])
      ShowText(["I wonder if this mountain will disappear too?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 2, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["If economic principles are introduced to the back mountain like this..."])
      ShowText(["There might be a wealth gap even among slimes."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Ton, ten, kan♪"])
    ShowText(["I'm a slime blacksmith♪"])
    ShowChoices([["Don't listen to the explanation", "Listen to the explanation"], 1])
    When([0, "説明を聞かない"])
      Empty([])

    When([1, "説明を聞く"])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["At the blacksmith, you can synthesize new weapons and armor."])
      ShowText(["But please prepare the base weapons or armor and materials."])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["For example, in my shop..."])
      ShowText(["If you bring a boomerang and a fish..."])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["...then the rest will be a surprise after you bring them♪"])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Also, you cannot synthesize equipped weapons or armor."])
      ShowText(["If you want to synthesize, please remove them from your equipment and bring them."])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Of course, there will be a cost for synthesis as well."])
      ShowText(["Well then, I’ll get to work♪"])
      Empty([])

    ChoicesEnd([])
    Script(["call_synthesize(1)"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Come again♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Ton, ten, kan♪"])
    ShowText(["I'm a slime blacksmith♪"])
    ShowChoices([["Don't listen to the explanation", "Listen to the explanation"], 1])
    When([0, "説明を聞かない"])
      Empty([])

    When([1, "説明を聞く"])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["At the blacksmith, you can synthesize new weapons and armor."])
      ShowText(["But please prepare the base weapons or armor and materials."])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["For example, in my shop..."])
      ShowText(["If you bring a boomerang and a fish..."])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["...then the rest will be a surprise after you bring them♪"])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Also, you cannot synthesize equipped weapons or armor."])
      ShowText(["If you want to synthesize, please remove them from your equipment and bring them."])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Of course, there will be a cost for synthesis as well."])
      ShowText(["Well then, I’ll get to work♪"])
      Empty([])

    ChoicesEnd([])
    Script(["call_synthesize(1)"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Come again♪"])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["The ancestor of the slimes, Kanade, really existed."])
    ShowText(["I want to meet her someday~♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["The ancestor of the slimes, Kanade, really existed."])
    ShowText(["I want to meet her someday~♪"])
    Empty([])

  Page 3
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["I haven't seen the bunny recently..."])
    ShowText(["I’m sure she's up to something bad somewhere."])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["The bunny is a super bad slime..."])
      ShowText(["Even Angolmois will be defeated!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["I want to visit the Undine Spring and the Laila Waterfall too."])
      ShowText(["I will become friends with all the slimes in the world!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["This vegetable has horns..."])
    ShowText(["You shouldn't eat vegetables like this."])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 2, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["This vegetable has horns..."])
      ShowText(["You shouldn't eat vegetables like this."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["They're growing a lot~♪"])
      ShowText(["It's definitely going to be a good harvest♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Wait([10])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Wait([10])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Wait([10])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Wait([10])
    Empty([])

  Page 1
    Empty([])

  Page 2
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Wait([10])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Wait([10])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Wait([10])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Wait([10])
    Empty([])

CommonEvent 37
Name = "アンゴルモア"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "ライム"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    CallCommonEvent([9001])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    CallCommonEvent([9001])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3059, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Kanade must have an amazing boomerang..."])
    ShowText(["I want to see it..."])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Kanade must have an amazing boomerang..."])
      ShowText(["I want to see it..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["I wonder if Kanade will come play in this back mountain..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([823, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Yay♪ Yay♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["It was scary, but I pulled myself together..."])
    ShowText(["Yay♪ Yay♪"])
    Empty([])

  Page 3
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["In search of the ultimate boomerang, I set out on a wandering journey..."])
    ShowText(["But I gave up and came back right away."])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["In search of the ultimate boomerang, I set out on a wandering journey..."])
      ShowText(["But I gave up and came back right away."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["I’m thinking of starting a slime bank."])
      ShowText(["I think everyone will have a lot of money from making statues."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Boomerang♪ Boomerang♪"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["This is the healing spring of Iliasville♪"])
    ShowText(["There are lots of fish too♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Boomerang♪ Boomerang♪"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["This is the healing spring of Iliasville♪"])
    ShowText(["There are lots of fish too♪"])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["I love boomerangs♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["I love boomerangs♪"])
    Empty([])

  Page 3
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Boomerangs are the slime tribe's amulet♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Boomerangs are the slime tribe's amulet♪"])
    Empty([])

  Page 3
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Boomerang♪ Boomerang♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Boomerang♪ Boomerang♪"])
    Empty([])

  Page 3
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Puru-chan's boomerang skills are sharp today too."])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Puru-chan's boomerang skills are sharp today too."])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Cock-a-doodle-doo!"])
    ShowText(["It's a delicious egg!"])
    ShopProcessing([0, 340, 0, 0, true])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Come again♪"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Cock-a-doodle-doo!"])
    ShowText(["It's a delicious egg!"])
    ShopProcessing([0, 340, 0, 0, true])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Come again♪"])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Cock-a-doodle-doo!"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["The chickens are doing well today too!"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 2, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Since Angolmois came, the chickens have lost their energy."])
      ShowText(["Were they scared...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["The chickens have regained their energy!"])
      ShowText(["They're so energetic that they're escaping all the time!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chicken>"])
    ShowText(["Cocorico!"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chicken>"])
    ShowText(["Cocorico!"])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chicken>"])
    ShowText(["Cocorico!"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chicken>"])
    ShowText(["Cocorico!"])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chicken>"])
    ShowText(["Cocorico!"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chicken>"])
    ShowText(["Cocorico!"])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    CallCommonEvent([9001])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowPicture([5, "80_galda_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["galda_fc1", 1, 0, 2])
    ShowText(["\\n<Garda>"])
    ShowText(["Kwee!"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Until we repair the Pocket Monster Castle..."])
    ShowText(["Let's have Garda wait here."])
    ErasePicture([5])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ControlVariables([1041, 1041, 0, 0, 2])
    ControlSwitches([2116, 2116, 0])
    GatherFollowers([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    SetEventLocation([60, 0, 44, 1, 0])
    SetMoveRoute([60, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ChangeMapDisplay([1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Rami came to the mountaintop to practice flying in the sky, but—"])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Lami>"])
    ShowText(["……………………"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Hey, how long do you plan to stay like that?"])
      ShowText(["Wasn't the lift supposed to generate if you jumped from here?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Hey, how long do you plan to stay like that?"])
      ShowText(["Wasn't the lift supposed to generate if you jumped from here?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Hey, how long do you plan to stay like that?"])
      ShowText(["Wasn't the lift supposed to generate if you jumped from here?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Lami>"])
    ShowText(["Isn't this a bit too high?"])
    ShowText(["Can't you use one of those trees over there...?"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["A believing heart brings forth miracles..."])
      ShowText(["Now, trust me and jump!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["A believing heart brings forth miracles..."])
      ShowText(["Now, trust me and jump!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["A believing heart brings forth miracles..."])
      ShowText(["Now, trust me and jump!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Lami>"])
    ShowText(["Alright... then...!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Rami has made up her mind!"])
    ShowTextAttributes(["inp_fc1", 2, 0, 2])
    ShowText(["\\n<Lami>"])
    ShowText(["Yaaay!!"])
    PlaySE(["RPG::SE(@name=\"mon_fall1\", @pitch=100, @volume=80)"])
    SetMoveRoute([60, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, -1])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -1])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["She isn't flying at all!"])
    ShowText(["It's just free falling!"])
    PlaySE(["RPG::SE(@name=\"mon_bom2\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Was that a no…"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 4, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Was that a no…"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 4, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Was that a no…"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I have to go pick up Rami after she falls..."])
    FadeoutScreen([])
    Wait([60])
    TransferPlayer([0, 188, 56, 48, 4, 2])
    SetEventLocation([60, 0, 55, 48, 6])
    SetMoveRoute([60, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=40, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=40, @parameters=[])"])
    FadeinScreen([])
    ShowTextAttributes(["inp_fc1", 2, 0, 2])
    ShowText(["\\n<Lami>"])
    ShowText(["Wahh, it hurts!"])
    ShowText(["I got a bump on my head!"])
    ShowTextAttributes(["inp_fc1", 1, 0, 2])
    ShowText(["\\n<Lami>"])
    ShowText(["But my breasts cushioned the fall, so my body is unharmed!"])
    ChangeSkills([0, 56, 0, 544])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Rami has learned \\I[98]\\C[1]DEF10% increase\\C[0]!"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Isn't that chest the reason why she can't fly...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Isn't that chest the reason why she can't fly...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Isn't that chest the reason why she can't fly...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["But she really couldn't fly at all."])
    ShowText(["Should we try at a higher mountain?"])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Lami>"])
    ShowText(["Huh...?"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Someone more merciless than me..."])
      ShowText(["As expected of Lucifina's direct descendant..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Someone more merciless than me..."])
      ShowText(["As expected of Lucifina's direct descendant..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Someone more merciless than me..."])
      ShowText(["As expected of Lucifina's direct descendant..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...... What?"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Lami>"])
    ShowText(["...But I won't give up!"])
    ShowText(["I'll try jumping from a higher mountain!"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Hmm... then how about Mount Amos?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Hmm... then how about Mount Amos?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Hmm... then how about Mount Amos?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Lami>"])
    ShowText(["Alright, I'll do my best!"])
    SetMoveRoute([60, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    SetEventLocation([60, 0, 69, 0, 0])
    ConditionalBranch([1, 1001, 0, 12, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mount Amos is a huge mountain located in the northern Central Continent."])
      ShowText(["It's not a place we can go to right now, but we should have a chance to stop by..."])
      Empty([])

    Else([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Thus, I decided to head to Mount Amos with Rami."])
      ShowText(["Will I finally be able to fly this time...?"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    Empty([])

CommonEvent 61
Name = "ルカ"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["We're making a statue of Luka♪"])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The spring water seems to have healing effects..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka and the others' HP and MP are fully restored!"])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Luka's statue is selling incredibly well all over the world."])
    ShowText(["We'll make a lot♪"])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["We've known Luka well since we were little."])
    ShowText(["We'll make it look cool♪"])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["A tremendous energy fills the entire mountain..."])
    ShowText(["As expected, it's someone who has actually destroyed the world before."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The peaceful back mountain is filled with an unusual aura of dominance."])
    ShowText(["A torrent of chaos and a shivering fighting spirit—"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It seems there are also slime girls that have undergone chaotic mutation."])
    ShowText(["Let's proceed with caution."])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["What could happen if a slime undergoes chaotic mutation?"])
    ShowText(["I've never heard of such a case..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["If we defeat it, it'll return; don't hesitate..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Then let's hurry to the summit!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["If we fight Angolmois, Rami won't survive."])
    ShowText(["Let's hurry and go to help!――"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Slug Girl>"])
    ShowText(["I'm exterminating the pests that harm the crops."])
    ShowText(["In return, I can get a little bit of the harvested crops..."])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["I love crafting~♪"])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["The merchant pays me with appropriate money."])
    ShowText(["I can eat a lot of sweets♪"])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["I wonder which town this statue will be displayed in~?"])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["We all work together to make a big statue♪"])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["I'll beautify it just a little♪"])
    ShowText(["Just a little..."])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Luka is everyone's hero~♪"])
    Empty([])

CommonEvent 77
Name = "通行不可"

  Page 0
    Empty([])

CommonEvent 78
Name = "通行不可"

  Page 0
    Empty([])

CommonEvent 79
Name = "通行不可"

  Page 0
    Empty([])

CommonEvent 80
Name = "通行不可"

  Page 0
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["I've returned after a long journey!"])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["The world tour was really fun~♪"])
    Empty([])
