CommonEvent 1299
Name = "会話：シーアネモネ"

  999([1299])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>I'll wrap you up..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>I will thoroughly squeeze out your semen..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>My movement on land is slow, but I'm quick in the sea..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>I can walk on land as well.\nThe ground becomes muddy though..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>I attack ships sailing on the open seas and suck semen from the sailors... Opportunities for meals are scarce, so I savor them whenever I can."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>Your semen looks very delicious..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>Among the monsters in the open seas, I'm fairly quiet. Especially when compared to the big-shots like the Manta Ray and Narwhal..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>Even among similar monsters, I'm treated like a strange creature... It's quite rude."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>If I dive deeper, my body color turns red.\nIt seems I'm like an octopus, changing its camouflage to suit its environment."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>It's difficult to go on land with this lower body... Well, I only come on land when I'm shopping."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>Do you know why my body is blue...?"])
    ShowText([""])
    ShowChoices([["Because it is beautiful", "To blend into the ocean", "You were bitten by a rat"], 0])
    When([0, "美しいから"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>Well, it is beautiful...\nI don't feel bad hearing you saying it, but it's actually camouflage."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "海に溶け込むために"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>Yes...it is camouflage."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "ネズミに耳をかじられて"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>How rude, I wasn't bitten by anything...!"])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>What kind of monster do you think I am...?"])
    ShowText([""])
    ShowChoices([["Sea Anemone", "Starfish", "Sea slug"], 0])
    When([0, "イソギンチャク"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>Yes...I'm primarily a sea anemone.\nBut I also have some attributes of starfish and other things mixed in."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "ヒトデ"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>That's incorrect...I'm primarily a sea anemone.\nBut I also have some attributes of starfish and other things mixed in."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "ウミウシ"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>That's incorrect...I'm primarily a sea anemone.\nBut I also have some attributes of starfish and other things mixed in."])
      ShowText([""])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>There have been a series of mysterious phenomena in the sea. I wonder what will happen from now on..."])
    ShowText([""])
    ShowText([""])
    ShowChoices([["It will become peaceful", "The world will be destroyed", "You will perish"], 0])
    When([0, "平和になる"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>I hope so..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "世界が滅ぶ"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>That doesn't sound like a joke..."])
      ShowText([""])
      Empty([])

    When([2, "お前が滅ぶ"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>I suddenly feel provoked..."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>Which side of the pirates or navy do you lean towards...?"])
    ShowText([""])
    ShowChoices([["Navy", "Pirates", "They're both my enemies"], 0])
    When([0, "海軍"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>Then we have nothing to discuss..."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([1, "海賊"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>I also bear a close Affinity to the pirates..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "どっちも敵"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>Rebelling against authority and fighting thieves... That is intense."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>I am a sea anemone, but I can move quite freely.\nWould you agree I'm active...?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["You're aggressive", "You have freedom", "You're flexible"], 0])
    When([0, "アグレッシブだ"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>Saying that makes me kind of happy..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "フリーダムだ"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>I wonder if you're praising me...\nOr are you making fun of me?"])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "フレキシブルだ"])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>I don't know what that means..."])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 322])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>Give me a fish..."])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 322, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a \\ii[322]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
        ShowText(["\\n<Sea Anemone>I'm pleased..."])
        ShowText([""])
        ChangeItems([322, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
        ShowText(["\\n<Sea Anemone>Even though I wanted it..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 358])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>Hamburger? Looks delicious..."])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 358, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give some \\ii[358]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
        ShowText(["\\n<Sea Anemone>I'm pleased..."])
        ShowText([""])
        ChangeItems([358, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
        ShowText(["\\n<Sea Anemone>Even though I wanted it..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>I want money..."])
    ShowText([""])
    ConditionalBranch([7, 1230, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 1230G? (Remaining:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
        ShowText(["\\n<Sea Anemone>I'm pleased..."])
        ShowText([""])
        ChangeGold([1, 0, 1230])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
        ShowText(["\\n<Sea Anemone>Even though I wanted it..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone>...You don't have any."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>I'll give you this coral..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([226, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Sea Anemone gave you an \\ii[226]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>I'll give you a gold needle..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([20, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Sea Anemone gave you a \\ii[20]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone>I'll give you this money..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 2050])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Sea Anemone gave you 2050G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
