CommonEvent 1138
Name = "会話：シャドー娘"

  999([1138])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>I am like a ghost... A soul drifting in this world that obtained power..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>......"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>I don't want... to talk..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>You are not an apoptosis...? Regardless, I will get rid of you..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>I am a shadow..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>Shadows have nothing to say..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>This world will disappear..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>Only... regret..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>I sacrificed myself for this disappearing world..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>You all... Everything..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>You all... came from a different world...? What kind of world is it...?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["An ordinary world", "A heavenly world", "A hellish world"], 0])
    When([0, "普通の世界"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>An all-around ordinary world...? Still, I miss that..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "天国のような世界"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>I'm jealous... Still, that world will also..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "地獄のような世界"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>There is no hell worse than this..."])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>........What?"])
    ShowText([""])
    ShowChoices([["I want to talk for a bit", "En garde!", "Nothing in particular"], 0])
    When([0, "少しおしゃべりしたい"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>Strange human... No, people are like that..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "いざ尋常に勝負！"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>That feels outdated... Where are you from...?"])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "特に何も無い"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>I see..."])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>To perish... That is what the world has decided..."])
    ShowText([""])
    ShowChoices([["That's not true", "That's true", "That's my intention"], 0])
    When([0, "そんな事はない"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>Then prove it... Before everything becomes like this world..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "そうだ"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>Then everything will disappear..."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "僕の意志だ"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>Outrageous..."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>Do you ever hear anything from your shadow?"])
    ShowText([""])
    ShowChoices([["I don't hear anything", "I hear a whispering voice", "I hear a voice giving me commands"], 0])
    When([0, "聞こえない"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>Shadows speak to their master... Listen to that voice..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "囁き声が聞こえる"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>Good..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "働けと命じる声がする"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>That is a mental illness... Please go to a hospital..."])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>Leave this place..."])
    ShowText([""])
    ShowChoices([["I'll leave", "I won't leave", "You leave"], 0])
    When([0, "去る"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>Are you really going to leave...? What did you come here for...?"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([1, "去らない"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>With such determination, the world will..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "お前が去れ"])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>That is unnecessary... I'll disappear sooner or later..."])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 442])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>What is that bone...? I hear a lost voice..."])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 442, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a \\ii[442]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Shadow Girl>You seek... the sea... If you can return to the sea..."])
        ShowText([""])
        ShowText([""])
        ChangeItems([442, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Shadow Girl>......"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 444])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>What is that bone...? I hear a lost voice..."])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 444, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a \\ii[444]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Shadow Girl>You seek... peace... If you can return to the earth..."])
        ShowText([""])
        ShowText([""])
        ChangeItems([444, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Shadow Girl>......"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>Even as a shadow, the desire for money does not vanish..."])
    ShowText([""])
    ConditionalBranch([7, 549, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 549G? (Remaining: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Shadow Girl>I have no use for it, but..."])
        ShowText([""])
        ChangeGold([1, 0, 549])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Shadow Girl>......"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow Girl>...But you don't have any..."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>Part of this body... Take it..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([185, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Shadow Girl gave you some \\ii[185]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>This was rolling around... Take it..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([80, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Shadow Girl gave you a \\ii[80]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow Girl>I cannot use it in this world... Take it..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 915])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Shadow Girl gave you 915G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
