CommonEvent 300
Name = "Leaving the Pocket Castle"

  999([0])
  ConditionalBranch([0, 2013, 0])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Come on, let's take a look inside first."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Where are you going?"])
      ShowText(["Let's take a look inside first."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 2015, 0])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 296, 356, 2, 1])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Whew. Looks like we can leave easily.\nAll right, let's get this show on the road!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>Hey, Luka, did you say your goodbyes to everyone in the village? It's only polite, after all."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lima>I want to go see the soldier from the poison marsh and thank him for his concern for me."])
    ShowText([""])
    ShowText([""])
    ControlSwitches([2015, 2015, 1])
    ControlSwitches([2012, 2012, 1])
    ControlSwitches([2010, 2010, 1])
    ControlSwitches([2016, 2016, 0])
    ControlSwitches([3, 3, 1])
    ControlSwitches([100, 100, 1])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
  TransferPlayer([1, 21, 22, 23, 2, 0])
  Empty([])
