Display Name = "Rostrum Village"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 423, 8, 16, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 423, 31, 16, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1328, 0, 5, 2])
      ShowTextAttributes(["lamia_fc1", 2, 0, 2])
      ShowText(["\\n<Lamia>"])
      ShowText(["I went to Magistea Village for a little errand..."])
      ShowText(["Everyone was locked up at home, and no one was outside."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1328, 0, 6, 1])
      ShowTextAttributes(["lamia_fc1", 0, 0, 2])
      ShowText(["\\n<Lamia>"])
      ShowText(["I went to Magistea Village for a little errand..."])
      ShowText(["Unlike when they were holed up, they were living normally now."])
      ShowTextAttributes(["lamia_fc1", 0, 0, 2])
      ShowText(["\\n<Lamia>"])
      ShowText(["That village sells secret potions that enhance physical and magical strength."])
      ShowText(["If you drink it when you're tired, it works wonders~!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 385, 353, 2, 0])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["lamiad_fc1", 0, 0, 2])
    ShowText(["\\n<Monster Lamia>"])
    ShowText(["I brought a lot of dirt to fill the poisonous swamp..."])
    ShowText(["It's such a tedious task, right?"])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["lamia_fc1", 0, 0, 2])
    ShowText(["\\n<Lamia>"])
    ShowText(["This is the pioneering village Rostrum for Lamias and Scylla."])
    ShowText(["It may be like this now, but we'll make it a splendid village!"])
    Script(["unlimited_choices(11, [\"Go to the inn/tool ​​shop\","])
    ScriptMore(["\"Go to the Royal Palace\",\"Stop\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 422, 22, 10, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 422, 28, 16, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 1326, 0, 1, 2])
      ShowTextAttributes(["scylla_fc1", 0, 0, 2])
      ShowText(["\\n<Scylla>"])
      ShowText(["We're also gradually repairing the buildings."])
      ShowText(["Right now, it's just amateur work, but we'll need to hire professional carpenters eventually."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1326, 0, 2, 1])
      ShowTextAttributes(["scylla_fc1", 2, 0, 2])
      ShowText(["\\n<Scylla>"])
      ShowText(["We need to repair the places that were destroyed by the vampires..."])
      ShowText(["Well, it was already falling apart to begin with."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["sisterlamia_fc1", 0, 0, 2])
    ShowText(["\\n<Solomi>"])
    ShowText(["Queen Lamia and Queen Scylla have reconciled."])
    ShowText(["And they have made this abandoned village a new frontier."])
    ShowTextAttributes(["sisterlamia_fc1", 0, 0, 2])
    ShowText(["\\n<Solomi>"])
    ShowText(["There aren't many compatriots who agree with the ideals of the two queens."])
    ShowText(["However... we will join forces and build a wonderful community."])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["e_scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Elder Scylla>"])
    ShowText(["In this day and age, we should start getting along with the Lamias too."])
    ShowText(["Building a village together is quite interesting."])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Monster Scylla>"])
    ShowText(["I'm going to create a large farm here!"])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Monster Scylla>"])
    ShowText(["The companions gathered in this pioneering village are not many at all."])
    ShowText(["...I mean, it's just a select few, right?"])
    ShowTextAttributes(["scyllad_fc1", 0, 0, 2])
    ShowText(["\\n<Monster Scylla>"])
    ShowText(["But they are all oddballs who came knowing the hardships."])
    ShowText(["Their morale and motivation are incredibly high!!"])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["scylla_fc1", 0, 0, 2])
    ShowText(["\\n<Scylla>"])
    ShowText(["In the future, if this becomes a huge colony for my companions..."])
    ShowText(["Aren't we, the founding members, like top executives?"])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["lamiad_fc1", 0, 0, 2])
    ShowText(["\\n<Monster Lamia>"])
    ShowText(["I absolutely hate conflicts."])
    ShowText(["If it's between fighting and working, I'd rather work."])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["lamia_fc1", 0, 0, 2])
    ShowText(["\\n<Lamia>"])
    ShowText(["The cultivated fields are three parts for the public and seven for the people!"])
    ShowText(["Getting seventy percent is motivating, right~♪"])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["blom_fc1", 0, 0, 2])
    ShowText(["\\n<Brom Daughter>"])
    ShowText(["I was hired to remove the toxic swamp."])
    ShowText(["It will take quite a bit of time to dismantle all of this..."])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
    ShowText(["\\n<Saborus>"])
    ShowText(["I love building villages together with everyone♪"])
    ShowText(["I'll work a lot~!"])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
    ShowText(["\\n<Nightmare Lamia>"])
    ShowText(["During this startup phase, not many problems arise."])
    ShowText(["The goals are clear, and the motivation is high..."])
    ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
    ShowText(["\\n<Nightmare Lamia>"])
    ShowText(["The problems come after entering the expansion phase."])
    ShowText(["As the number of people increases, conflicts inevitably arise."])
    ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
    ShowText(["\\n<Nightmare Lamia>"])
    ShowText(["The question is how to overcome them..."])
    ShowText(["The strength of the two queens will be tested from that point on."])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["lamia_fc1", 0, 0, 2])
    ShowText(["\\n<Lamia>"])
    ShowText(["There has never been a village that was a village from the start."])
    ShowText(["We are going to make this a village."])
    Empty([])
