CommonEvent 9003
Name = "混沌グランドノア、ウリエラ戦"

  ChangeMapDisplay([1])
  TransferPlayer([0, 168, 18, 9, 8, 0])
  PlayBGM(["RPG::BGM(@name=\"boss0-nanadaitenshi\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Granberia!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Confronting each other in the destroyed throne room are Granberia and Uriela."])
  ShowText(["They seem to have already crossed blades, but it is not yet a critical situation—"])
  SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowPicture([5, "80_granberia_st61", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["granberia_fc4", 0, 0, 2])
  ShowText(["\\n<Granberia>"])
  ShowText(["Why are you all here...?"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It seems like we made it just in time."])
    ShowText(["Stop this pointless battle immediately!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It seems like we made it just in time."])
    ShowText(["Stop this pointless battle immediately!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It seems like we made it just in time."])
    ShowText(["Stop this pointless battle immediately!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 827, 0])
    ShowTextAttributes(["ogretooth_fc1", 0, 0, 2])
    ShowText(["\\n<Ogretooth>"])
    ShowText(["You're the only ones getting excited over this!"])
    ShowText(["Let me have some fun too!"])
    Empty([])

  BranchEnd([])
  ShowPicture([5, "80_granberia_st61", 0, 0, -150, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_uriera_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["uriera_fc1", 0, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Do you really think I would stop just because you say so...?"])
  ShowText(["Interfering in a one-on-one battle is such a rude thing to do."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Uriela... even at my command?"])
  ShowTextAttributes(["uriera_fc1", 0, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Yeah, I won't listen."])
  ShowText(["This one-on-one duel can't be stopped, even by a god!"])
  ShowPicture([6, "80_uriera_st02b", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["uriera_fc1", 1, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Oh, wait... there's no need to be fixated on a duel."])
  ShowText(["It's totally fine if you all want to support Granberia."])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Supporting Granberia, huh..."])
    ShowText(["It seems that's the only way to settle this."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Supporting Granberia, huh..."])
    ShowText(["It seems that's the only way to settle this."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Supporting Granberia, huh..."])
    ShowText(["It seems that's the only way to settle this."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["granberia_fc4", 0, 0, 2])
  ShowText(["\\n<Granberia>"])
  ShowText(["My lord, please refrain from intervening."])
  ShowText(["This is my personal battle--"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Fool, there is no personal battle in the fight of the Four Heavenly Knights of the Monster Lord Army!"])
    ShowText(["That sword is always for the battle of the Monster Lord!"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Granberia, your life is needed to save the world."])
    ShowText(["Save your life for the next opportunity."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Fool, there is no personal battle in the fight of the Four Heavenly Knights of the Monster Lord Army!"])
    ShowText(["That sword is always for the battle of the Monster Lord!"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Granberia, your life is needed to save the world."])
    ShowText(["Save your life for the next opportunity."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Fool, there is no personal battle in the fight of the Four Heavenly Knights of the Monster Lord Army!"])
    ShowText(["That sword is always for the battle of the Monster Lord!"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Granberia, your life is needed to save the world."])
    ShowText(["Save your life for the next opportunity."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["granberia_fc4", 0, 0, 2])
  ShowText(["\\n<Granberia>"])
  ShowText(["……………………"])
  ShowTextAttributes(["granberia_fc4", 0, 0, 2])
  ShowText(["\\n<Granberia>"])
  ShowText(["...I understand, my lord."])
  ShowText(["Let's fight together."])
  ErasePicture([5])
  ErasePicture([6])
  SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  Script(["add_actor_ex(16)"])
  PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Granberia has joined the party!"])
  Wait([60])
  ConditionalBranch([4, 19, 0])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["Honestly, you really worried me..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 171, 0])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda>"])
    ShowText(["I never thought I'd end up fighting alongside you..."])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["Who are you? I'm sorry, but... I don't remember."])
    ShowTextAttributes(["lizardboss_fc1", 2, 0, 2])
    ShowText(["\\n<Miranda>"])
    ShowText(["I see... That makes sense."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["But Granberia, what on earth happened?"])
    ShowText(["Your fighting spirit and sword skills have shown an incredible improvement..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["But Granberia, what on earth happened?"])
    ShowText(["Your fighting spirit and sword skills have shown an incredible improvement..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["But Granberia, what on earth happened?"])
    ShowText(["Your fighting spirit and sword skills have shown an incredible improvement..."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["granberia_fc4", 0, 0, 2])
  ShowText(["\\n<Granberia>"])
  ShowText(["I've cleared my doubts and found what I must protect."])
  ShowText(["I vow to never show such disgraceful behavior as before."])
  ConditionalBranch([4, 15, 0])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>"])
    ShowText(["I wondered how it would turn out, but it seems we've finally reached the limit..."])
    ShowText(["You've reached a level where even the Six Ancestors and Seven Archangels are within reach."])
    Empty([])

  BranchEnd([])
  ShowPicture([5, "80_uriera_st12b", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Then let's all take down Uriela..."])
  ShowText(["She's a formidable opponent, even among the Seven Archangels!"])
  ConditionalBranch([4, 19, 0])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["If we don't go all out, we might die."])
    ShowText(["Good grief..."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["uriera_fc1", 1, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Haha, it's getting more and more interesting!"])
  ShowText(["Now, here I go!!"])
  ConditionalBranch([4, 397, 0])
    ShowTextAttributes(["shion_fc1", 1, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["I've also made up my mind!"])
    ShowText(["Lady Uriela, here I comeeeee!!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 21, 0])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Good grief... To think I have to face an opponent that even I was defeated by at full power..."])
    ShowText(["With this body, I must confront them."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 401, 0])
    ShowTextAttributes(["gnosis_fc1", 3, 0, 2])
    ShowText(["\\n<Gnosis>"])
    ShowText(["I never anticipated fighting against Lady Uriela..."])
    ShowText(["Why has it come to this...?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 513, 0])
    ConditionalBranch([1, 1301, 0, 7, 0])
      ShowTextAttributes(["uriera_fc1", 2, 0, 2])
      ShowText(["\\n<Uriela>"])
      ShowText(["...Wait, Sariela!?"])
      ShowText(["Why are you over there...?"])
      ShowTextAttributes(["sariera_fc1", 0, 0, 2])
      ShowText(["\\n<Sariela>"])
      ShowText(["I was supposed to protect Lady Ilias, but..."])
      ShowText(["Before I knew it, I've been brought to this place."])
      ShowTextAttributes(["uriera_fc1", 1, 0, 2])
      ShowText(["\\n<Uriela>"])
      ShowText(["But this is the first time I'm going to fight you!"])
      ShowText(["Come on, let's clash for real!!"])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1308, 0, 12, 0])
    ShowTextAttributes(["uriera_fc1", 1, 0, 2])
    ShowText(["\\n<Uriela>"])
    ShowText(["Oh, so there's both Metatronne and Sandalphone here!"])
    ShowText(["Perfect, come at me with everything you've got!"])
    ConditionalBranch([4, 514, 0])
      ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
      ShowText(["\\n<Metatronne>"])
      ShowText(["Uriela, you're a reassuring ally, but..."])
      ShowText(["Having you act like my older sister is a bit annoying."])
      ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
      ShowText(["\\n<Sandalphone>"])
      ShowText(["...My only sister is Metatronne-chan."])
      ShowTextAttributes(["uriera_fc1", 2, 0, 2])
      ShowText(["\\n<Uriela>"])
      ShowText(["Don't say that..."])
      ShowText(["It's sad, right..."])
      JumpToLabel(["双子姉妹後"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 515, 0])
      ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
      ShowText(["\\n<Metatronne>"])
      ShowText(["Uriela, you're a reassuring ally, but..."])
      ShowText(["Having you act like my older sister is a bit annoying."])
      ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
      ShowText(["\\n<Sandalphone>"])
      ShowText(["...My only sister is Metatronne-chan."])
      ShowTextAttributes(["uriera_fc1", 2, 0, 2])
      ShowText(["\\n<Uriela>"])
      ShowText(["Don't say that..."])
      ShowText(["It's sad, right..."])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["双子姉妹後"])
  ErasePicture([5])
  ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
  ControlSwitches([22, 22, 0])
  BattleProcessing([0, 1987, false, false])
  ControlSwitches([22, 22, 1])
  ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_uriera_st16b", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["uriera_fc1", 5, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Guh... not yet!"])
  ShowText(["I'll keep fighting until this body falls apart!"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["If I fall apart, then the fighting will stop, right...?"])
  ShowPicture([5, "80_uriera_st12b", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["uriera_fc1", 1, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Of course! As long as my body can move, I won't stop fighting!!"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Got it. Then I'll show you..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["At this rate, Uriela won't back down."])
  ShowText(["Then I'll remind you of that scene."])
  PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
  ShowPicture([10, "ct_ruka11", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["With the power of the white rabbit, I'll link to the memories of the parallel world."])
  ShowText(["The memories of the battle between Granberia and Uriela at the end of that fight――"])
  MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
  ErasePicture([10])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc6", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Luka, if you overuse that power, it will go out of control――"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Luka, if you overuse that power, it will go out of control――"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc8", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Luka, if you overuse that power, it will go out of control――"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["I have to do this, or they won't stop..."])
  ShowText(["Now, awaken, lost memories!"])
  PlayBGM(["RPG::BGM(@name=\"scene_kanasimi4\", @volume=100, @pitch=100)"])
  Wait([60])
  PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
  ShowPicture([7, "iv_granberia1", 0, 0, 0, 0, 100, 100, 0, 0])
  ShowPicture([6, "sys_black", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
  MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  Wait([30])
  MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, false])
  MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
  ErasePicture([6])
  ErasePicture([7])
  ShowPicture([5, "80_uriera_st13b", 0, 0, 0, 0, 100, 100, 255, 0])
  Wait([30])
  ShowTextAttributes(["granberia_fc4", 2, 0, 2])
  ShowText(["\\n<Granberia>"])
  ShowText(["What is this—"])
  Wait([60])
  PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
  ShowPicture([7, "iv_uriera2", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  Wait([30])
  MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
  ErasePicture([7])
  Wait([30])
  ShowTextAttributes(["uriera_fc1", 2, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["......!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["It's not just seeing the scenery of another world."])
  ShowText(["It breathes as memories experienced, within the soul."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The deadly struggle woven from both Granberia and Uriela, who risked their lives――"])
  ShowText(["They are now re-experiencing that here and now."])
  Wait([30])
  PlayBGM(["RPG::BGM(@name=\"scene_odayaka2\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["granberia_fc4", 0, 0, 2])
  ShowText(["\\n<Granberia>"])
  ShowText(["I see... It was my fate to perish here."])
  ShowTextAttributes(["uriera_fc1", 2, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["So the outcome of this battle was already decided..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah... It's etched into my soul, isn't it?"])
  ShowText(["What happened in this battle—"])
  ShowPicture([5, "80_uriera_st11b", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["uriera_fc1", 0, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["In the end, after fighting with all our might—both of us died."])
  ShowText(["To call it a mutual kill would be too disgraceful for me..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Gramberia's sword cleanly severed Uriela in two."])
  ShowText(["Though both lost their lives, in technique, Gramberia won—"])
  ShowPicture([5, "80_uriera_st12b", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["uriera_fc1", 1, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["You and I clashed, burning everything to ashes."])
  ShowText(["That ultimate battle was meant to be a one-time event."])
  ShowTextAttributes(["granberia_fc4", 0, 0, 2])
  ShowText(["\\n<Granberia>"])
  ShowText(["Ah... It was a fight that will never happen again."])
  ShowTextAttributes(["uriera_fc1", 1, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["I can't simply pretend that didn't happen."])
  ShowText(["This battle ends here."])
  PlaySE(["RPG::SE(@name=\"mon_escape\", @pitch=100, @volume=100)"])
  ShowPicture([6, "80_uriera_st02b", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
  ErasePicture([5])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Uriela sheathed her weapon without hesitation."])
  ShowText(["She acknowledged her defeat—"])
  PlayBGM(["RPG::BGM(@name=\"scene_epilogue1\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["granberia_fc4", 0, 0, 2])
  ShowText(["\\n<Granberia>"])
  ShowText(["Then, what of the treatment of the second-class citizens—"])
  ShowPicture([6, "80_uriera_st04b", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["uriera_fc1", 3, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["I will grant you your wish."])
  ShowText(["All will be freed, and the class system is abolished."])
  ShowTextAttributes(["uriera_fc1", 3, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Also, Gramberia."])
  ShowText(["This is a substitute for a reward, I'll give it to you."])
  PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
  ChangeItems([733, 0, 0, 1])
  ShowTextAttributes(["granberia_fc4", 0, 0, 2])
  ShowText(["\\n<Granberia>"])
  ShowText(["This is... Could it be a forbidden item for swordsmen?"])
  ShowText(["I didn't think it actually existed..."])
  ShowTextAttributes(["uriera_fc1", 3, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Thanks to the merging of the three worlds, it appeared in the treasure vault."])
  ShowText(["Use it to further enhance your skills!"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It seems the story has wrapped up nicely."])
    ShowText(["Is this matter resolved—"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It seems the story has wrapped up nicely."])
    ShowText(["Is this matter resolved—"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It seems the story has wrapped up nicely."])
    ShowText(["Is this matter resolved—"])
    Empty([])

  BranchEnd([])
  MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
  ErasePicture([6])
  ControlSwitches([31, 31, 0])
  SetMoveRoute([27, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowTextAttributes(["sabiriel_fc1", 4, 0, 2])
  ShowText(["\\n<Sabiriel>"])
  ShowText(["...Lady Uriela, we are under enemy attack!"])
  ShowTextAttributes(["uriera_fc1", 0, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Hey, the report is too late... They're already here."])
  ShowText(["Since the discussion is settled, stand down from battle—"])
  PlayBGM(["RPG::BGM(@name=\"boss0-rikuso\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["sabiriel_fc1", 4, 0, 2])
  ShowText(["\\n<Sabiriel>"])
  ShowText(["No, Lady Uriela!"])
  ShowText(["Kanon's army is attacking the city, civilians are being harmed!!"])
  ShowTextAttributes(["uriera_fc1", 5, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["...What did you say!?"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Kanon is... attacking!?"])
  ConditionalBranch([4, 53, 0])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime>"])
    ShowText(["Kanade-sama...?"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Kanon, who was once expelled from Grand Noah, hasn't given up after all."])
  ShowText(["Now, they are attacking again--"])
  ShowTextAttributes(["sabiriel_fc1", 2, 0, 2])
  ShowText(["\\n<Sabiriel>"])
  ShowText(["They are targeting the gaps in our defenses, which were breached by the dragon people and the Monster Lord--"])
  ShowText(["Unable to withstand the fierce attack of Kanon's army――"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["They took advantage of our advance..."])
    ShowText(["Then we share some responsibility."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["They took advantage of our advance..."])
    ShowText(["Then we share some responsibility."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["They took advantage of our advance..."])
    ShowText(["Then we share some responsibility."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1021, 0])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["We have left significant holes in our defensive posture."])
    ShowText(["To target that, Kanade is quite the schemer..."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Moreover, attacking the populace indiscriminately..."])
  ShowText(["We can't leave this situation, we must fight!"])
  SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  ShowPicture([5, "80_uriera_st02b", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["uriera_fc1", 1, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Oh... you will lend us your hand?"])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It's purely a matter of morality."])
    ShowText(["Uriela, it's not that I'm siding with you..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It's purely a matter of morality."])
    ShowText(["Uriela, it's not that I'm siding with you..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It's purely a matter of morality."])
    ShowText(["Uriela, it's not that I'm siding with you..."])
    Empty([])

  BranchEnd([])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowTextAttributes(["sabiriel_fc1", 2, 0, 2])
  ShowText(["\\n<Sabiriel>"])
  ShowText(["Please give us your orders, Lady Uriela!"])
  ShowText(["At this rate, the enemy army will reach inside the castle...!"])
  ShowPicture([5, "80_uriera_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
  ShowTextAttributes(["uriera_fc1", 0, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Understood, I will go out!"])
  ShowText(["I won't let this Grand Noah be ravaged by slimes!"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Let's go too..."])
  ShowText(["Everyone, we are going to battle!!"])
  ConditionalBranch([0, 1383, 0])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["This Eden will always follow Lady Ilias!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 34, 0])
    ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
    ShowText(["\\n<Micaela-chan>"])
    ShowText(["This time it's a defensive battle..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1016, 0])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["This sword, it seems I have even more to protect..."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Just when we thought we had escaped the crisis, a new one arises――"])
  ShowText(["We set out to the city along with Uriela."])
  Wait([30])
  FadeoutScreen([])
  Wait([60])
  ErasePicture([5])
  ControlSwitches([100, 100, 0])
  ControlSwitches([31, 31, 1])
  ControlVariables([1302, 1302, 0, 0, 5])
  Script(["change_region(1165,1,0)"])
  ScriptMore(["change_region(1168,1,0)"])
  TransferPlayer([0, 450, 38, 5, 2, 2])
  FadeinScreen([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The slime army led by Kanade seems to have already occupied most of the city."])
  ShowText(["The angel army's situation is extremely dire――"])
  ShowTextAttributes(["kagetumugi_fc7", 0, 0, 2])
  ShowText(["\\n<Kagetsumugi>"])
  ShowText(["From a heartwarming reconciliation to a sudden, rude attacker――"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Shut up……"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Shut up……"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Shut up……"])
    Empty([])

  BranchEnd([])
  PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Kagetsumugi has been shoved into the tool bag……"])
  ShowPicture([5, "80_uriera_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["uriera_fc1", 0, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Damn it, doing whatever they please……"])
  ShowText(["I'll drive every last one of those slimes out!"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Uriela, you will now come under our command."])
  ShowText(["If you run amok without thinking, you will involve the citizens."])
  ShowTextAttributes(["uriera_fc1", 1, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["That is certainly true……"])
  ShowText(["Then Ilias, feel free to use me as you wish!"])
  ErasePicture([5])
  Script(["add_actor_ex(512)"])
  PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Uriela has temporarily joined the party!"])
  Wait([60])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["However, it seems that the crucial Kanade is not here..."])
  ShowText(["It looks like the invasion army's coordination is left to the commander."])
  ShowTextAttributes(["uriera_fc1", 0, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Then, we will only target the head……"])
  ShowText(["Leave the weaklings to my subordinates, just ignore them."])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Is it alright to leave the protection of the citizens to your subordinates?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Is it alright to leave the protection of the citizens to your subordinates?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Is it alright to leave the protection of the citizens to your subordinates?"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["uriera_fc1", 1, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["These are the underlings I trained, so it's fine to leave everything to them!"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Understood..."])
  ShowText(["Then let's defeat the commander of the Kanade army!"])
  ConditionalBranch([4, 523, 0])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["It's a battle that can be resolved by slaying the general."])
    ShowText(["Simple enough……"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Once again, Grand Noah is beset by war――"])
  ShowText(["Defeat the commander and repel the Kanade army!"])
  ControlVariables([1002, 1002, 0, 0, 140])
  ExitEventProcessing([])
  Empty([])
