Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 486, 3, 34, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 486, 4, 34, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 486, 3, 7, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 486, 4, 7, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 375, 31, 36, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 375, 6, 36, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 375, 21, 53, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 375, 12, 36, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 375, 6, 52, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 486, 131, 69, 6, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 486, 131, 69, 6, 0])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 486, 96, 41, 2, 0])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 486, 96, 41, 2, 0])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 375, 1, 14, 2, 0])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Old Man>"])
    ShowText(["My eyes have gotten much worse lately... I suppose I should go get the Miracle Treatment soon."])
    ShowText([""])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["The \"Miracle Treatment\"?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Old Man>"])
    ShowText(["I don't know the full details myself, but apparently if you receive the Miracle Treatment, your eyes and vision become good as new, as if you were young again."])
    ShowText([""])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["Healing magic is unable to repair the degradation of the cornea, as rather than being a wound, this comes passively from aging."])
    ShowText([""])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["If this Miracle Treatment can repair damaged vision, then it's not magic. What kind of technology are they using for this..."])
    ShowText([""])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen merchant>"])
    ShowText(["Everything sold here is solely for the personal defense of first-class citizens. If you want military-grade gear, you'll have to go to the capitol."])
    ShowText([""])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Weapons this strong are considered as for personal use here? The Dominion's come far in their weapons research."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Weapons this strong are considered as for personal use here? The Dominion's come far in their weapons research."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Weapons this strong are considered as for personal use here? The Dominion's come far in their weapons research."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShopProcessing([1, 4235, 0, 0, false])
    ShopItem([1, 262, 0, 0])
    ShopItem([1, 466, 0, 0])
    ShopItem([1, 863, 0, 0])
    ShopItem([2, 386, 0, 0])
    ShopItem([2, 653, 0, 0])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 375, 22, 17, 0, 0])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 375, 22, 17, 0, 0])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 375, 22, 17, 0, 0])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shining Reverend>"])
    ShowText(["We appear to have pilgrim visitors, welcome to the Esta Cathedral. Now, let us offer our prayers to the great Goddess of Creation, Lady Ilias."])
    ShowText([""])
    ShowChoices([["Pray", "Talk", "Leave"], 3])
    When([0, "Pray"])
      ControlVariables([1002, 1002, 0, 0, 45])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shining Reverend>"])
      ShowText(["Well then, let us pray to Ilias. ...There, you should feel a bond drawing you to this place."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shining Reverend>"])
      ShowText(["If something were to happen to you on your journey, the bond should lead you back here. May Ilias watch over you..."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    When([1, "Talk"])
      ConditionalBranch([4, 525, 0])
        ShowTextAttributes(["sonia_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["I'm a traveling priestess that loves clubs and Lady Ilias. Could you tell me about this world?"])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shining Reverend>"])
      ShowText(["Ah, if you're pilgrims, you may be unfamiliar with this area. In that case, I'll explain what you should know about the Noah region."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shining Reverend>"])
      ShowText(["Past the bridge to the east, you'll find the capitol of the region, Grand Noah. There resides the ruler of this region, Lady Uriela."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shining Reverend>"])
      ShowText(["As you all know, Lady Uriela is one of the Seven Archangels. Her power and majesty is to rival the sun."])
      ShowText([""])
      ConditionalBranch([1, 1141, 0, 4, 2])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["The ruler of the Noah region, Uriela... It's likely each of the Seven Archangels is ruling a separate continent based on that info."])
        ShowText([""])
        ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
        ShowText(["\\n<Tamamo>"])
        ShowText(["Our strongest foes being split up between each continent is convenient for us. We may be able to whittle them down by taking out one by one."])
        ShowText([""])
        ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
        ShowText(["\\n<Tamamo>"])
        ShowText(["Assassinating each one before any intel leaks would be ideal, but I doubt things will be so simple."])
        ShowText([""])
        ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
        ShowText(["\\n<Tamamo>"])
        ShowText(["This gives us the information we need, though. Head to Grand Noah next."])
        ShowText([""])
        ShowTextAttributes(["alice_fc1", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["The city hosting Archangel Uriela... It'll be dangerous, but there's not much other choice."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Grand Noah's supposed to be past the bridge to the east, right? Alright, let's go there next!"])
        ShowText([""])
        ConditionalBranch([4, 212, 0])
          ShowTextAttributes(["durahan_fc1", 0, 0, 2])
          ShowText(["\\n<Arthur>"])
          ShowText(["So our first destination is my homeland... I'm curious how it will look in the Dominion."])
          ShowText([""])
          Empty([])
        BranchEnd([])
        ConditionalBranch([4, 213, 0])
          ShowTextAttributes(["kerberos_fc1", 2, 0, 2])
          ShowText(["\\n<Caesar>"])
          ShowText(["It's a shame this can't be a simple trip home. My hometown being ruled by angels like this is revolting."])
          ShowText([""])
          Empty([])
        BranchEnd([])
        ControlVariables([1141, 1141, 0, 0, 5])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "用はない"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shining Reverend>"])
      ShowText(["May Ilias watch over you..."])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Merchant>"])
    ShowText(["Welcome to the chosen goods store! May you pilgrims find use for our wares in your long journey!"])
    ShowText([""])
    ShopProcessing([0, 2, 0, 0, false])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 4142, 0, 0])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen minstrel>"])
    ShowText(["You all are travelers as well, yes? Have you seen any of the Seven Archangels in person?"])
    ShowText([""])
    ShowChoices([["I have", "I haven't"], 2])
    When([0, "I have"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Chosen Minstrel>"])
      ShowText(["Oh, I'm jealous! Was it Lady Raphaela by any chance?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Chosen Minstrel>"])
      ShowText(["I've yet to see any of them myself.\nThe most I've managed is catching a glimpse of Lady Uriela in the distance..."])
      ShowText([""])
      ConditionalBranch([4, 512, 0])
        ShowTextAttributes(["uriera_fc1", 1, 0, 2])
        ShowText(["\\n<Uriela>"])
        ShowText(["How about taking a closer look now?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Chosen minstrel>"])
        ShowText(["Oh, how divine... What musculature...\nHaaa, haaa..."])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "I haven't"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Chosen Minstrel>"])
      ShowText(["I haven't seen them yet, either.\nThe most I've managed is catching a glimpse of Lady Uriela in the distance..."])
      ShowText([""])
      ConditionalBranch([4, 512, 0])
        ShowTextAttributes(["uriera_fc1", 1, 0, 2])
        ShowText(["\\n<Uriela>"])
        ShowText(["How about taking a closer look now?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Chosen Minstrel>"])
        ShowText(["Oh, how divine... What musculature...\nHaaa, haaa..."])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Blacksmith>"])
    ShowText(["Legally, citizens are only allowed third-class equipment. Well, not like it'll pose any issues for self-defense..."])
    ShowText([""])
    Script(["call_synthesize(26)"])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    CallCommonEvent([387])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Chosen Man>"])
      ShowText(["Vegetables from Sabasa are the best in the whole dominion!"])
      ShowTextAttributes(["alice_fc1", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Hmhm, so Sabasa's vegetables are the best in the world... This is some good information."])
      ShowText([""])
      ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["What's good about that intel? Stop confusing your mission with your gut, you fool..."])
      ShowText([""])
      ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["・・・・・・・・"])
      ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["...Wait, how would they grow vegetables in a desert country like Sabasa?"])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["That is strange... Hey, citizen, why is that?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Chosen Man>"])
      ShowText(["How am I supposed to know? All I know is that Sabasa has the best agriculture of any country in the world, known for exporting plenty of fruits and vegetables."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The desert lands of Sabasa becoming an agrarian nation seems strange. We might want to keep this in mind as information about this world."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "B", 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Chosen Man>"])
      ShowText(["Vegetables from Sabasa are the best in the whole dominion! They're the biggest agrarian nation and export huge amounts of fruits and vegetables!"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Woman>"])
    ShowText(["You must be tired from your pilgrimage.\nThe rate here is 10G, you should take a moment to rest your weary bodies."])
    ShowText(["\\$"])
    ShowChoices([["Stay", "Decline"], 2])
    When([0, "Stay"])
      ConditionalBranch([7, 10, 0])
        ChangeGold([1, 0, 10])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Chosen Woman>"])
        ShowText(["You don't have enough money? How mortifying... Oh, Goddess Ilias..."])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "Decline"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Guard>"])
    ShowText(["Human guards tend to fade into the background here. We tend to be relegated to subordinate work under the angel soldiers, after all..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Guard>"])
    ShowText(["Even still, being able to help them out is an honor. I give my all each day for Lady Ilias!"])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["355"])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angels>"])
    ShowText(["Well, there's not much human soldiers could really help with us around..."])
    ExitEventProcessing([])
    Label(["563"])
    ShowTextAttributes(["People4", 7, 0, 2])
    ShowText(["\\n<Pilate>"])
    ShowText(["Human guards are good for emergency evacuations and similar tasks. A guard's work is more than just strength!"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Wandering Pilgrim>"])
    ShowText(["Oh, you all are pilgrims too! Have you been to the town's cathedral yet?"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Wandering Pilgrim>"])
    ShowText(["The building may be a new construction, but it remains magnificent and sublime. The reverend also has many stories to tell to travelers."])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["343"])
    ShowTextAttributes(["enenra_fc1", 0, 0, 2])
    ShowText(["\\n<Yugiri>"])
    ShowText(["A sublime cathedral? I would rather not go there..."])
    ExitEventProcessing([])
    Label(["356"])
    ShowTextAttributes(["trinity_fc1", 3, 0, 2])
    ShowText(["\\n<Trinity>"])
    ShowText(["Such a sublime cathedral would no doubt let our voices be heard wide and far..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Wandering Pilgrim>"])
    ShowText(["This outfit's confused people into thinking I was a spy before... Maybe I should at least show my face?"])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["156"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina>"])
    ShowText(["Traditional or no, why are you wearing such a weird outfit..."])
    ExitEventProcessing([])
    Label(["559"])
    ShowTextAttributes(["mob_assasin1_fc1", 1, 0, 2])
    ShowText(["\\n<Salaan>"])
    ShowText(["I had thought you came from my line of work..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Peddler>"])
    ShowText(["I have to go to a city of second-class citizens next... Job or no, I'm not looking forward to that."])
    ShowText([""])
    Label(["196"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink>"])
    ShowText(["Ya ain't a merchant, so ya best watch what ya say..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Wandering Pilgrim>"])
    ShowText(["Today, I got to see the floating sea. I heard that even if you were to fall off, you would be brought up by fluffy clouds, kept perfectly safe."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Wandering Pilgrim>"])
    ShowText(["I was surprised that sky fish were a thing that existed, too. Having been born in the mountains, coming to a port city has been nothing but surprises."])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["Sky fish! Sky fishing! Let's go catch some!\nWhat do you mean, it's not the time for that? When will the time for that be!?"])
    ShowText([""])
    ExitEventProcessing([])
    Label(["202"])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie>"])
    ShowText(["I was born at sea, and even I'm surprised!"])
    ExitEventProcessing([])
    Label(["205"])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Levia>"])
    ShowText(["Fish in the sky... What a strange phenomenon."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["If you're pilgrims, it's best that you carry a weapon on you. The internment camps for second-class citizens see plenty of thieves and ne'er-do-wells."])
    ShowText([""])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["There are also those who were attacked by monster remnants on the way to the Remina cathedral. And plus, the Moon People... Actually nevermind on that."])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["169"])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru>"])
    ShowText(["So the Dominion has thieves too... Seems like it'd be a pain to work here, though."])
    ShowText([""])
    ExitEventProcessing([])
    Label(["170"])
    ShowTextAttributes(["lizardthief_fc2", 2, 0, 2])
    ShowText(["\\n<Len>"])
    ShowText(["Stealing stuff in this world? I couldn't do it, the angels would chase me down forever."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Youth>"])
    ShowText(["First-class citizens are permitted up to third-class weapons and gear. Well, not that you'd need armor in a city this peaceful..."])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["260"])
    ShowTextAttributes(["k_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Kris>"])
    ShowText(["Skimp out on your combat preparations and watch yourself become powerless in your moment of need."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["cupid_fc1", 0, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["We have a big problem on our hands now. I need to make sure we all have good weapons..."])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["360"])
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Victoria>"])
    ShowText(["Even Cupid's in a panic... This must be really serious."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Knight>"])
    ShowText(["The only gems sold in this shop are for personal use... The big cities have more combat-oriented gems, though."])
    ShowText([""])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Citizen>"])
    ShowText(["This is a rather new city by Dominion standards. It's a new land for hosting chosen citizens from other worlds."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Citizen>"])
    ShowText(["Most people here haven't been here for too long. A lot of them haven't even been out of the city yet."])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["394"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["They're trying to select as many citizens as possible to drag into their world. The people here probably come from several different worlds..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Girl>"])
    ShowText(["The other day, this Kreuz-something or other came to town. They were sneaking around in the shadows the whole time, were they a bad guy?"])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["90"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru>"])
    ShowText(["*sneak, rustle*..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Housewife>"])
    ShowText(["If I can live peacefully in this paradise, that's enough for me. I don't ask for many luxuries..."])
    ShowText([""])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Sister>"])
    ShowText(["We live thanks to Goddess Ilias' blessings. Always remember to stay thankful, keep praying, and always stay humble."])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["153"])
    ShowTextAttributes(["sphinx_fc1", 2, 0, 2])
    ShowText(["\\n<Sphinx>"])
    ShowText(["No thank you..."])
    ExitEventProcessing([])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 5, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["Who on earth would do that?"])
    ConditionalBranch([4, 395, 0])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["I think a little humility would do you a lot of good..."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["In preparation of the great war against the Dark Goddess, the Apocalypse, we've spent a long time perfecting our weapons technology."])
    ShowText([""])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["Thanks to this, the weapons and armor sold in the Angelic Dominion saw an explosive growth in quality. The Dark Goddess' gear could never outmatch our own."])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["That would explain why even the personal defense weaponry is so potent here. Their military-grade weaponry is likely even stronger."])
    ShowText([""])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["We've been preparing for the great war, too. The Monster Realm's gear is by every means a match for the Dominion."])
    ShowText([""])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Sister>"])
    ShowText(["You must be pilgrims. Welcome to the Esta Cathedral..."])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>"])
    ShowText(["When a building is this big, I can't help but want to run around through it..."])
    ExitEventProcessing([])
    Label(["286"])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch>"])
    ShowText(["This is an impressive cathedral. It seems this world has much better funding for the church than ours."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["Due to business on our ends, we're patrolling the halls of the cathedral for now. Please, stay calm and continue your prayers as normal."])
    ShowText([""])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["There is no particular emergency going on at this time. This is a regular patrol duty, please do not panic."])
    ShowText([""])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Sister>"])
    ShowText(["The angel soldiers today seem awfully uneasy...\nWhat could have happened to them?"])
    ShowText([""])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["There's a rumor that this cathedral hides a rare gem somewhere, but despite looking everywhere inside, I couldn't find it..."])
    ShowText([""])
    ShowTextAttributes(["angels_fc1", 2, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["...Wait, maybe it's not in the cathedral, but outside of it...?"])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Old Woman>"])
    ShowText(["Is it just me, or is there a draft around here? This cathedral is brand new, that's strange..."])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["171"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda>"])
    ShowText(["I smell treasure. Let's carefully inspect the nearby wall."])
    ShowText([""])
    ExitEventProcessing([])
    Label(["201"])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel>"])
    ShowText(["You say draft, I hear hidden passageway... Of course hidden passageways lead to drafts!"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Man>"])
    ShowText(["Looking down in the cathedral from the second floor is a nice change of pace. The splendor of the view below helps set me straight."])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["68"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["I wanna try jumping down from here... Would they get mad at me?"])
    ShowText([""])
    ExitEventProcessing([])
    Label(["202"])
    ShowTextAttributes(["bonny_fc1", 2, 0, 2])
    ShowText(["\\n<Bonnie>"])
    ShowText(["We're so high... it's scary..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Student>"])
    ShowText(["My dream is to work in the Remina research department. I need to study so I can earn my doctorate!"])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["233"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["There are hard-working students in any world, I see... Though the lazy students surely still outnumber them."])
    ShowText([""])
    ExitEventProcessing([])
    Label(["288"])
    ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Natasha>"])
    ShowText(["I'm surprised you can study in a place this distracting..."])
    ExitEventProcessing([])
    Label(["391"])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["There are hard-working students in any world, I see... Though the lazy students surely still outnumber them."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Old Man>"])
    ShowText(["The angels are watching over us from the Administrator's Tower. That tower is supposedly connected to warp points in each region."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Old Man>"])
    ShowText(["Where the Administrator's Tower is...?\nIt's to the west of here... Why'd you ask?"])
    ShowText([""])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Woman>"])
    ShowText(["The angels seem to be panicking about something... I'm worried something horrible has happened. O Goddess Ilias... please, protect this town."])
    ShowText([""])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["It seems the citizens are still calm...\n...Sorry, I'm talking to myself."])
    ShowText([""])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Gentleman>"])
    ShowText(["The cathedral is open to all citizens. Just being in this space of tranquility brings joy to my life..."])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["338"])
    ShowTextAttributes(["carmilla_fc1", 2, 0, 2])
    ShowText(["\\n<Carmilla>"])
    ShowText(["I hate how this place feels, personally. Can we leave soon?"])
    ShowText([""])
    ExitEventProcessing([])
    Label(["339"])
    ShowTextAttributes(["elisabeth_fc1", 2, 0, 2])
    ShowText(["\\n<Elizabeth>"])
    ShowText(["Raaaghhh! This place feels awful!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Scholar>"])
    ShowText(["I came here to study the Water Spirit's Spring... but it seems civilians are not allowed to enter there."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Scholar>"])
    ShowText(["I'll have to request permissions for an academic survey of the area, unfortunately. They're a pain to write, and who knows how many months it'll take for permission..."])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["14"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>"])
    ShowText(["The Water Spirit's Spring? So it's not called Undine's Spring in this world..."])
    ShowText([""])
    ExitEventProcessing([])
    Label(["248"])
    ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
    ShowText(["\\n<Slimies>"])
    ShowText(["So our home exists in the Dominion, too..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen citizen>"])
    ShowText(["The angel soldiers seem to be patrolling awfully often today... Apparently something happened at the port, too, are those two related?"])
    ShowText([""])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Sister>"])
    ShowText(["There's no doubt that the heart of the Ilias faith lies in San Ilia. The entire castle there serves as a massive cathedral."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Sister>"])
    ShowText(["There rules the guardian of law, Lady Raphaela.\nOh, how I wish I could gaze upon her even once!"])
    ShowText([""])
    ConditionalBranch([4, 510, 0])
      ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["Fufu, be my guest..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Chosen Sister>"])
      ShowText(["Ah...! Ahhhhhhhhh!!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["531"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>"])
    ShowText(["It seems San Ilia is little different than in our world. Though I doubt I've become a robot over here..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Man>"])
    ShowText(["May I live peacefully with my wife as we grow old together..."])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Woman>"])
    ShowText(["May this peace last forever..."])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Boy>"])
    ShowText(["Ms. Ilias, please save us..."])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Mother>"])
    ShowText(["Goddess Ilias, please watch over my child. May our family live in good health..."])
    ShowText([""])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Youth>"])
    ShowText(["Last night, I had a horrifying dream. A horde of demons flooded out from the Tartarus..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Youth>"])
    ShowText(["O, Lady Ilias...\nPlease, deliver me from my terrors..."])
    ShowText([""])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Craftsman>"])
    ShowText(["O Goddess, thank you for choosing me. Living in this paradise has been wonderful for me..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Craftsman>"])
    ShowText(["As for my father and little brother, who weren't chosen..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Craftsman>"])
    ShowText(["・・・・・・・・"])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Sister>"])
    ShowText(["This town is filled with ardent followers of Goddess Ilias. Everyone observes their prayers with diligence and sincerity."])
    ShowText([""])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["426"])
    ShowTextAttributes(["sanki0_fc1", 2, 0, 2])
    ShowText(["\\n<Black Rose>"])
    ShowText(["And I'm sincerely fed up with this place..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    CallCommonEvent([387])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chosen Poet>"])
    ShowText(["In the Administrator's Tower to the west is the governor of the Esta region. From what I've heard, she's a beautiful flower angel, watching over all of us..."])
    ShowText([""])
    ConditionalBranch([1, 1141, 0, 7, 2])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["So that's who looks over this region...\nNot a foe we should carelessly rush to fight."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([19, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([4142, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([256, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([109, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([109, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([109, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([322, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 101
Name = "通行禁止"

  Page 0
    Empty([])
