Display Name = "San Ilia Castle 1F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Script(["mr = RPG::MoveRoute.new"])
    ScriptMore(["mr.repeat = false"])
    ScriptMore(["mr.list.unshift(RPG::MoveCommand.new(42,[70]))"])
    ScriptMore(["mr.list.unshift(RPG::MoveCommand.new(43,[1]))"])
    ScriptMore(["$game_map.events.each_value do |e|"])
    ScriptMore(["  if /^\\$ぼんやり明かり/i =~ e.character_name"])
    ScriptMore(["    e.force_move_route(mr)"])
    ScriptMore(["  end"])
    ScriptMore(["end"])
    TintScreen(["Tone(@red=20.0, @green=0.0, @blue=10.0, @gray=0.0)", 1, false])
    EraseEvent([])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ConditionalBranch([12, "get_character(0).starting == false"])
      Script(["@params = [0,0,rand(80),0,0]"])
      ScriptMore(["command_203"])
      ConditionalBranch([12, "get_character(0).x < 20"])
        FlashScreen(["Color(@red=255.0, @green=119.0, @blue=187.0, @alpha=17.0)", 60, true])
        Empty([])
      Else([])
        ConditionalBranch([12, "get_character(0).x < 40"])
          FlashScreen(["Color(@red=221.0, @green=221.0, @blue=0.0, @alpha=17.0)", 60, true])
          Empty([])
        Else([])
          ConditionalBranch([12, "get_character(0).x < 60"])
            FlashScreen(["Color(@red=255.0, @green=170.0, @blue=68.0, @alpha=17.0)", 60, true])
            Empty([])
          Else([])
            FlashScreen(["Color(@red=102.0, @green=221.0, @blue=17.0, @alpha=17.0)", 60, true])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Script(["wait(rand(30)+80)"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 40, 12, 2, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 40, 12, 2, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 40, 12, 2, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 40, 12, 2, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 40, 12, 2, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 127, 54, 28, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 127, 57, 28, 0, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 127, 55, 28, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 127, 56, 28, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 40, 12, 2, 0])
    Empty([])

CommonEvent 21
Name = "明かり02"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([92, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["granabass_fc1", 0, 0, 2])
    ShowText(["\\n<Granabass>"])
    ShowText(["This is the treasure that Minagi received from the Dark Goddess..."])
    ShowText(["It is usually on public display, but today it is stored away."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There is a locked treasure chest――"])
      ShowText(["The succubi are keeping watch, so it seems we can't open it right now."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([12, "unlock_level < 3"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["The chest is locked..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
      ControlSwitches([2717, 2717, 0])
      ChangeItems([667, 0, 0, 1])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

CommonEvent 34
Name = "明かり02"

  Page 0
    Empty([])

CommonEvent 35
Name = "明かり02"

  Page 0
    Empty([])

CommonEvent 36
Name = "明かり02"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "明かり02"

  Page 0
    Empty([])

CommonEvent 38
Name = "明かり02"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "明かり03"

  Page 0
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    Empty([])

CommonEvent 46
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    SetMoveRoute([56, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    CallCommonEvent([443])
    SetMoveRoute([56, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leecubus>"])
    ShowText(["This is Lady Chrome!"])
    ShowText(["Welcome, thank you for coming!"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Hmm... I shall enjoy the banquet this time."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Also, these are my disciples."])
    ShowText(["I'm trying to get them accustomed to such occasions, so they might be a bit unruly."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Chrome's dignified demeanor has completely dispelled any suspicion."])
    ShowText(["Who would have thought Chrome could act like this——"])
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leecubus>"])
    ShowText(["Welcome to you as well, disciples."])
    ShowText(["The venue is on the second floor, so allow me to guide you..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["No need for guidance, I wish to tour the castle along the way."])
    ShowText(["Then I shall take my leave..."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It went well... Now, while heading to the venue,"])
    ShowText(["let's explore the castle without being too unnatural."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Until we finish the banquet's food..."])
    ShowText(["...I mean, until the banquet is over, let's not cause a commotion."])
    ShowTextAttributes(["ruka_fc4", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I want to take this off quickly..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["While heading to the second-floor venue, let's investigate the castle."])
    ShowText(["Gather information and search for the locations of the Seven Archangels――"])
    ControlVariables([1169, 1169, 0, 0, 6])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leecubus>"])
    ShowText(["The banquet hall is on the second floor."])
    ShowText(["Go straight and turn right at the cathedral."])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["Currently, we are on high alert..."])
        ShowText(["You must be the reinforcements called upon request."])
        ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["For now, please wait in the waiting room on the left."])
        ShowText(["Someone from above should come soon."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["The command structure is in chaos, and I don't know what's going on."])
      ShowText(["Who should I receive orders from?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
    ShowText(["\\n<Designer Rossa>"])
    ShowText(["What a splendid fashion... I take my hat off to you!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    SetMoveRoute([56, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    CallCommonEvent([443])
    SetMoveRoute([56, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Loccubus>"])
    ShowText(["It's terrible, VIP Shiva has suddenly arrived."])
    ShowText(["She is seeking the flustered maid service..."])
    ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
    ShowText(["\\n<Testarossa>"])
    ShowText(["This is troublesome, we are short-staffed for tonight's banquet."])
    ShowText(["All the maids are out..."])
    ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Loccubus>"])
    ShowText(["Lady Shiva has a very particular taste..."])
    ShowText(["She's looking for a somewhat boyish and inexperienced maid..."])
    ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
    ShowText(["\\n<Testarossa>"])
    ShowText(["Hmm, this is troubling."])
    ShowText(["There's no way such a succubus would be conveniently available—"])
    SetMoveRoute([58, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    SetMoveRoute([59, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Wait([30])
    ShowPicture([5, "80_ruka_st31b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["ruka_fc4", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Loccubus>"])
    ShowText(["……………………"])
    ShowTextAttributes(["testarossa_fc1", 1, 0, 2])
    ShowText(["\\n<Testarossa>"])
    ShowText(["I-I found her—!!"])
    ShowTextAttributes(["loccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Loccubus>"])
    ShowText(["Hey, you over there..."])
    ShowText(["Yes, just as Lady Shiva requested!"])
    ShowTextAttributes(["testarossa_fc1", 1, 0, 2])
    ShowText(["\\n<Testarossa>"])
    ShowText(["This is a dark favor, go to Lady Shiva at once!"])
    ShowTextAttributes(["ruka_fc4", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Huh, but... I was told to carry chairs..."])
    ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Loccubus>"])
    ShowText(["More importantly, this is critical!"])
    ShowText(["Lady Shiva serves as a bodyguard for the Dark Goddess!"])
    ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
    ShowText(["\\n<Testarossa>"])
    ShowText(["We cannot afford to offend her mood."])
    ShowText(["I'll inform the head maid, so hurry along!"])
    ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Loccubus>"])
    ShowText(["Lady Shiva is in VIP Room 3."])
    ShowText(["Make sure not to keep her waiting, hurry up!"])
    ShowTextAttributes(["ruka_fc4", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Y-yes..."])
    ErasePicture([5])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I don't know where VIP Room 3 is, but asking might raise suspicion."])
    ShowText(["As instructed, I descend the stairs—"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 127, 70, 14, 2, 0])
    ControlVariables([1169, 1169, 0, 0, 13])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
    ShowText(["\\n<Testarossa>"])
    ShowText(["Hmm, is something the matter?"])
    ShowText(["Lady Shiva is in VIP Room 3, do not make a mistake."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ChangeMapDisplay([0])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 410, 37, 13, 8, 0])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["There may be those on the upper floor who know us."])
      ShowText(["Let's not intrude any further..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ChangeMapDisplay([0])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 410, 37, 13, 8, 0])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["There may be those on the upper floor who know us."])
      ShowText(["Let's not intrude any further..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ChangeMapDisplay([0])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 410, 52, 25, 8, 0])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["There may be those on the upper floor who know us."])
      ShowText(["Let's not intrude any further..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ChangeMapDisplay([0])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 410, 53, 25, 8, 0])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["There may be those on the upper floor who know us."])
      ShowText(["Let's not intrude any further..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 127, 70, 14, 0, 0])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 127, 70, 14, 0, 0])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["There's a request for pirate extermination from Natalia Port..."])
      ShowText(["But with the current state of war with the Celestial Army, we can't spare personnel."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["granabass_fc1", 0, 0, 2])
        ShowText(["\\n<Granabass>"])
        ShowText(["The chaos is too severe, we can't even keep up with confirming the dead."])
        ShowText(["There are likely many who leave no corpses behind..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["The calamity star Demiurge is annihilating the angel army..."])
      ShowText(["I want to pray for that, but optimism is dangerous."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Loccubus>"])
      ShowText(["Lady Minagi is truly the aspiration of all our succubi."])
      ShowText(["I wish I could control my desires like that person..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Loccubus>"])
        ShowText(["Since losing Lady Morrigan..."])
        ShowText(["Lady Lilith has not shown herself before us."])
        ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Loccubus>"])
        ShowText(["Orders are conveyed through subordinates."])
        ShowText(["Because of that, various confusions seem to have arisen..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Loccubus>"])
      ShowText(["This castle as well..."])
      ShowText(["No, our history as succubi may not be very long either."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["Welcome to the San Ilia Castle Library."])
      ShowText(["With a special compression magic, 5 million books are stored here."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["granabass_fc1", 0, 0, 2])
        ShowText(["\\n<Granabass>"])
        ShowText(["Welcome to the San Ilia Castle Library."])
        ShowText(["The dolls seemed uninterested in the books and did not even glance at them."])
        ConditionalBranch([1, 1149, 0, 2, 0])
          ControlVariables([1149, 1149, 0, 0, 3])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["Um... do you have the naughtiest book in the monster realm?"])
          ShowTextAttributes(["granabass_fc1", 0, 0, 2])
          ShowText(["\\n<Granabass>"])
          ShowText(["Oh my, hehe..."])
          ShowText(["With such a cute face, do you want such a naughty book?"])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["I-It's not me!"])
          ShowText(["I was asked to come and look for it..."])
          ShowTextAttributes(["granabass_fc1", 0, 0, 2])
          ShowText(["\\n<Granabass>"])
          ShowText(["Of course, the book you're looking for is here..."])
          ShowText(["...Oh, it seems to be checked out right now."])
          ShowTextAttributes(["granabass_fc1", 0, 0, 2])
          ShowText(["\\n<Granabass>"])
          ShowText(["The one who borrowed it is Harty L.L..."])
          ShowText(["According to the roster, she works as security on B2F..."])
          ShowTextAttributes(["granabass_fc1", 0, 0, 2])
          ShowText(["\\n<Granabass>"])
          ShowText(["...This girl has already passed away."])
          ShowText(["She seems to have been confirmed dead after being caught in the doll attack."])
          ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["So she lost her life while still borrowing that book..."])
          ShowTextAttributes(["granabass_fc1", 0, 0, 2])
          ShowText(["\\n<Granabass>"])
          ShowText(["That girl works as security on B2F, right?"])
          ShowText(["Then there might still be a book near her work area..."])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["Since we've come this far,"])
          ShowText(["Shall we go down to the lower floor and search...?"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["The succubus who borrowed that book lost her life on B2F."])
          ShowText(["Perhaps that book might be on the bookshelf on that floor—"])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 1149, 0, 3, 0])
          ShowTextAttributes(["granabass_fc1", 0, 0, 2])
          ShowText(["\\n<Granabass>"])
          ShowText(["The book you are looking for is checked out, though..."])
          ShowText(["It seems the borrower has died in the doll attack."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["The succubus who borrowed that book lost her life on B2F."])
          ShowText(["Perhaps that book might be on the bookshelf on that floor—"])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["Welcome to the San Ilia Castle Library."])
      ShowText(["Recently, there are fewer people coming to borrow books..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Loccubus>"])
      ShowText(["Nobles are thought to be in a privileged situation, but..."])
      ShowText(["The accompanying responsibilities are anything but ordinary."])
      ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Loccubus>"])
      ShowText(["Just the other day, the person in charge was severely punished due to issues with food transportation."])
      ShowText(["High privileges come with heavy responsibilities; that is the decree of Lady Minagi."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Loccubus>"])
        ShowText(["Lady Minagi is busy with her duties at the Dark Goddess Castle and the reconstruction of the city."])
        ShowText(["Matters within the castle are entrusted to Lady Lilith, but..."])
        ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Loccubus>"])
        ShowText(["Despite gathering reinforcements and volunteers, it seems she can't maintain control,"])
        ShowText(["which is quite unlike her."])
        ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Loccubus>"])
        ShowText(["After all, both of them have lost their younger sisters..."])
        ShowText(["It must be weighing heavily on them..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Loccubus>"])
      ShowText(["I want to believe that Lady Minagi fought without regrets..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowTextAttributes(["zyakotuonna_fc1", 2, 0, 2])
    ShowText(["\\n<Bone Serpent>"])
    ShowText(["Being invited to a banquet is a first for me."])
    ShowText(["I must be careful not to look like a country bumpkin..."])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["athena_fc1", 2, 0, 2])
        ShowText(["\\n<Athena>"])
        ShowText(["Just burying the remains of the victims was quite a task."])
        ShowText(["It seems they still haven't grasped the full extent of the damage..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["athena_fc1", 2, 0, 2])
      ShowText(["\\n<Athena>"])
      ShowText(["I never imagined that Lady Minagi would pass away..."])
      ShowText(["Many succubi are either despairing or at a loss."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
    ShowText(["\\n<Noble Rose>"])
    ShowText(["Oh, if it isn't Lady Chrome...!"])
    ShowText(["You were quite a help to me during that time."])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["I was told to wait here as they would inform me of the troop deployment..."])
        ShowText(["But it's been three hours; how long must I wait?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["No word on the troop deployment has come..."])
      ShowText(["I suppose I should just guard this place."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["After the banquet, I'll enjoy myself at the underground brothel..."])
      ShowText(["Truly, it is a way of play for the chosen ones."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["Earlier, I spoke to someone acting suspiciously..."])
        ShowText(["I just got here, and as a new recruit, I don't know anything about the upper or lower levels."])
        ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["I too was called up as a reserve after the attack."])
        ShowText(["I don't know anything outside of this floor, and I don't even recognize my colleagues' faces."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["There's too much coming and going of soldiers and whatnot, I can't tell who is who anymore."])
      ShowText(["There's no orders from above, and I don't even know who's in charge..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Medusa Lord>"])
    ShowText(["I thought I was seeing unusually flashy individuals today..."])
    ShowText(["I see, a grand banquet is being held."])
    ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Medusa Lord>"])
    ShowText(["I am just a lowly noble who came to the brothel."])
    ShowText(["I'm not important enough to be invited to that banquet..."])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["For now, is it enough to just guard this place?"])
        ShowText(["I responded to the call for reinforcements, but the castle is quite busy."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["Somehow, it seems this has become my post."])
      ShowText(["However, is it really okay to decide my post and patrol route like this?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ShowTextAttributes(["vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Vampire>"])
    ShowText(["I can't believe designer Rosso is coming to tonight's banquet..."])
    ShowText(["This is bad, I should have paid more attention to my outfit..."])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["Now that I'm here, the defenses are tight."])
        ShowText(["I won't allow any intruders!"])
        ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["Are you the guardians of the chapel?"])
        ShowText(["Let's both do our best for Lady Minagi."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["It seems the castle is in chaos..."])
      ShowText(["Those who cause trouble are the enemy, and that's all that matters, right?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Vendetta>"])
    ShowText(["Designer Rosso's fashion checks are quite strict."])
    ShowText(["If I get a low score, my reputation in high society will take a big hit..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Monster Noble>"])
    ShowText(["In designer Rosso's fashion check..."])
    ShowText(["I received the lowest score possible..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Monster Noble>"])
    ShowText(["Now I am the subject of ridicule in high society."])
    ShowText(["I can no longer survive in this world..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ConditionalBranch([6, -1, 6])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["Welcome to the Great Brothel, 'House of Pleasure'."])
      ShowText(["The banquet will soon begin, so please come to the second floor."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([6, -1, 4])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["Oh, do you have some business?"])
      ShowText(["Do you need me to relay anything...?"])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No, that's fine..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I must not raise suspicion here."])
      ShowText(["Let's hurry back to the underground brothel..."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ConditionalBranch([6, -1, 6])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["Welcome to the Great Brothel, 'House of Pleasure'."])
      ShowText(["The banquet will soon begin, so please come to the second floor."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([6, -1, 4])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["Oh, do you have some business?"])
      ShowText(["Do you need me to relay anything...?"])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No, that's fine..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I must not raise suspicion here."])
      ShowText(["Let's hurry back to the underground brothel..."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leecubus>"])
    ShowText(["Please enjoy the banquet, where only noble individuals gather."])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["During the recent attack, this castle suffered significant damage."])
        ShowText(["Half of the troops were killed or injured, and we must call in personnel from outside as well."])
        ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["Even I am not normally in a position to stand guard..."])
        ShowText(["But given the urgency of the situation, I cannot complain."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["Since Lady Minagi's passing, chaos has arisen within the castle."])
      ShowText(["Losing important figures in such quick succession is unavoidable..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
      ShowText(["\\n<Grand Centaur>"])
      ShowText(["Oh, an adventurer style... quite authentic, isn't it?"])
      ShowText(["I'm not confident in fashion, so I came in formal attire."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
        ShowText(["\\n<Grand Centaur>"])
        ShowText(["I was invited to the banquet as a guest..."])
        ShowText(["I survived the attack and remained as a guard."])
        ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
        ShowText(["\\n<Grand Centaur>"])
        ShowText(["I feel like I saw you at that banquet too."])
        ShowText(["It's fortunate that we both survived that hell."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
      ShowText(["\\n<Grand Centaur>"])
      ShowText(["The town was quite despondent..."])
      ShowText(["The quiet darkness of the night casts a gloomy reflection."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Lescubus>"])
      ShowText(["Just because I'm a succubus, don't think I'm weak."])
      ShowText(["Our elite squad has been honed both physically and mentally under Lady Minagi."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["lesscubuss_fc1", 2, 0, 2])
        ShowText(["\\n<Lescubus>"])
        ShowText(["Those below the second basement floor were completely wiped out..."])
        ShowText(["Many of my acquaintances have also died."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["lesscubuss_fc1", 2, 0, 2])
      ShowText(["\\n<Lescubus>"])
      ShowText(["Too many unfamiliar faces have appeared, and it's becoming unmanageable."])
      ShowText(["First of all, who are you all?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ShowTextAttributes(["pandora_fc1", 2, 0, 2])
    ShowText(["\\n<Pandora>"])
    ShowText(["An angel... no way!?"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Calm down, she's my slave."])
    ShowText(["I've trained her not to act out, so rest assured."])
    ShowTextAttributes(["pandora_fc1", 0, 0, 2])
    ShowText(["\\n<Pandora>"])
    ShowText(["My apologies... is she really with you, Lady Chrome?"])
    ShowText(["With the angels attacking these days, I couldn't help but panic."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Honestly, everyone reacts the same way."])
    ShowText(["In times like these, I shouldn't have brought an angel along."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["(She smoothly covered it up...)"])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["granabass_fc1", 0, 0, 2])
        ShowText(["\\n<Granabass>"])
        ShowText(["There's a rumor that a puppet master behind the scenes has appeared in the underground of this castle."])
        ShowText(["From there, it seems the puppet incidents spread worldwide..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["Ah, Lady Minagi..."])
      ShowText(["Why did you have to fight alone..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
    ShowText(["\\n<Scorpio Taoist>"])
    ShowText(["Earlier, I underwent a fashion check by designer Rosa."])
    ShowText(["The results were quite good."])
    ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
    ShowText(["\\n<Scorpio Taoist>"])
    ShowText(["It seems that coming in formal attire as a Taoism master worked in my favor."])
    ShowText(["If I had come in flashy and extravagant clothing... who knows what would have happened."])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["A considerable number of nobles and guests fell prey to the puppets..."])
        ShowText(["This is also a significant cultural loss."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["The Dark Goddess's secret weapon is that calamity star..."])
      ShowText(["I hope they can crush the angel army in one fell swoop."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["athena_fc1", 0, 0, 2])
      ShowText(["\\n<Athena>"])
      ShowText(["Even in these times, the banquet was held as usual."])
      ShowText(["As expected of Lady Minagi, her will to maintain normalcy during such times is impressive."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["athena_fc1", 2, 0, 2])
        ShowText(["\\n<Athena>"])
        ShowText(["I pushed through my injuries to head out for castle security..."])
        ShowText(["It's still painful, so please don't touch my tail."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["athena_fc1", 2, 0, 2])
      ShowText(["\\n<Athena>"])
      ShowText(["The chaos within the castle is only increasing..."])
      ShowText(["At this rate, a sudden increase in fighting strength is also a concern."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<High Baphomet>"])
    ShowText(["Lady Minagi will not be attending today's banquet."])
    ShowText(["It seems she has gone to Yamatai for reinforcements at Lady Tamamo's request..."])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["dragonhead_fc1", 1, 0, 2])
        ShowText(["\\n<Dragon Head>"])
        ShowText(["I have come as reinforcements for righteousness."])
        ShowText(["I will handle the security of this place, so you can rest assured."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["dragonhead_fc1", 0, 0, 2])
      ShowText(["\\n<Dragon Head>"])
      ShowText(["I never expected one of the Six Ancestors to fall..."])
      ShowText(["An unforeseen situation has arisen."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["Under Lady Minagi's instructions, preparations for the anti-angel defense are ready."])
      ShowText(["Not only within the castle but also throughout the entire city, we can activate the special barrier at any time."])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["A darkness field that slows the movements of the angels..."])
      ShowText(["A special barrier that reduces holy attribute attacks."])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["Lady Minagi has left no room for error."])
      ShowText(["It won't be the same as Grangold or Grand Noah..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["granabass_fc1", 0, 0, 2])
        ShowText(["\\n<Granabass>"])
        ShowText(["Due to the emergency security measures, things have become quite hectic..."])
        ShowText(["There are many unfamiliar faces."])
        ShowTextAttributes(["granabass_fc1", 0, 0, 2])
        ShowText(["\\n<Granabass>"])
        ShowText(["While it is good to strengthen security, isn't it counterproductive?"])
        ShowText(["At this rate, we won't even know if intruders have slipped in."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["Losing Lady Minagi is a grievous blow..."])
      ShowText(["If this castle were attacked now, it would fall without resistance..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([109, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["granabass_fc1", 0, 0, 2])
        ShowText(["\\n<Granabass>"])
        ShowText(["It seems that Designer Rosso has already met her end in this place."])
        ShowTextAttributes(["granabass_fc1", 0, 0, 2])
        ShowText(["\\n<Granabass>"])
        ShowText(["Facing the approaching dolls, not backing down an inch..."])
        ShowText(["It is said that she criticized the fashion of her opponent."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["To think there exists a succubus capable of matching Lady Minagi one-on-one..."])
      ShowText(["Is the other world teeming with terrifyingly strong beings...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([109, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([25, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([429, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
