Display Name = ""
Parallax Name = "BlueSky"
Note = ""

CommonEvent 1
Name = "EV001"

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    Empty([])

CommonEvent 2
Name = "EV002"

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    Empty([])

CommonEvent 3
Name = "EV003"

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    Empty([])

CommonEvent 4
Name = "EV004"

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    Empty([])

CommonEvent 5
Name = "EV005"

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    Empty([])

CommonEvent 6
Name = "EV006"

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    Empty([])

CommonEvent 7
Name = "EV007"

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    Empty([])

CommonEvent 8
Name = "EV008"

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    Empty([])

CommonEvent 9
Name = "EV009"

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    Empty([])

CommonEvent 10
Name = "EV010"

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    Empty([])

CommonEvent 11
Name = "EV011"

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    Empty([])

CommonEvent 12
Name = "EV012"

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    Empty([])

CommonEvent 13
Name = "EV013"

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    Empty([])

CommonEvent 14
Name = "EV014"

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    Empty([])

CommonEvent 15
Name = "EV015"

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    Empty([])

CommonEvent 16
Name = "EV016"

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    Empty([])

CommonEvent 17
Name = "EV017"

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    Empty([])

CommonEvent 18
Name = "EV018"

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    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 921, 46, 8, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 921, 47, 8, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    GatherFollowers([])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["The fourth floor is in tatters..."])
    ShowText(["At this rate, the elevator will stop working too."])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 4, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["If the Seven Archangels and the Six Ancestors clash, it would end up like this..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Is it due to the battle between Metatronne and Tamamo――"])
    ShowText(["The fourth floor was destroyed, leaving a tragic sight."])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["However, the aura of battle has now disappeared..."])
    ShowText(["Moreover, it seems another strong presence has appeared..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["As Sariela said, I have a terrible feeling."])
    ShowText(["Another being with immense power has appeared besides Tamamo――"])
    ConditionalBranch([4, 19, 0])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["This aura, could it be……"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Everyone, we must not let our guard down……"])
    ShowText(["It seems something irregular has occurred."])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["The operation should have been going well――"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowAnimation([25, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([120])
    ShowPicture([5, "80_eden_st34", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["eden_fc2", 3, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Lady Ilias!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The one who appeared on the scene was Eden from the Angelic Dominion."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What is the matter, Eden?"])
    ShowText(["Weren't you supposed to be guarding Grand Noah……?"])
    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["eden_fc2", 3, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["A massive enemy army has invaded Grangold and Grand Noah!"])
    ShowText(["Kanon's army in Grangold, and Kanade's army in Grand Noah――"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What……!?"])
    ShowTextAttributes(["eden_fc2", 3, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Furthermore, Minagi has been sent to assist here in Yamatai."])
    ShowText(["That is why I have come to aid as reinforcements."])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["A simultaneous attack on three cities by the three Ancestors!?"])
    ShowText(["No way, could it be――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We couldn't help but hold our breath."])
    ShowText(["The cities we occupied in the Angelic Dominion are all on the brink of falling――"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Why is the enemy launching a counteroffensive at this timing……"])
    ShowText(["It can only be assumed that they knew our movements in advance……"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Come to think of it, during the Grangold battle, the enemy grasped our intentions……"])
    ShowText(["No, it goes back to the Grand Noah battle……"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Could it be that among our allies――"])
    ErasePicture([5])
    ScrollMap([2, 4, 4])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([25, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowAnimation([24, 542, false])
    Wait([60])
    ControlSwitches([32, 32, 0])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"boss0-rikuso\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_tamamo_st61b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Heh, did you think you were in control of the battle?"])
    ShowText(["Ilias, you are quite skilled at being led around……"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Tamamo……!"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["You fox... I shall deliver the final blow—"])
    ErasePicture([5])
    Wait([30])
    ConditionalBranch([1, 912, 0, 0, 0])
      Script(["actor_equip_unlock(513)"])
      Script(["delete_actor_ex(513)"])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"mon_karaburi\", @pitch=100, @volume=100)"])
    ControlSwitches([33, 33, 0])
    SetMoveRoute([23, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, 2])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 2])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It was the moment when Sariela brandished her scythe and lunged at Tamamo."])
    ShowText(["A shadow looking down from above bared its fangs—"])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowPicture([5, "iv_metatosanda3", 0, 0, -213, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 45, false])
    ShowTextAttributes(["metatorone_fc2", 2, 0, 2])
    ShowText(["\\n<Metatronne & Sandalphone>"])
    ShowText(["Atomic Heaven..."])
    ShowTextAttributes(["sariera_fc1", 2, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["No――"])
    ErasePicture([5])
    ShowAnimation([23, 1277, false])
    Wait([120])
    PlaySE(["RPG::SE(@name=\"mon_down\", @pitch=100, @volume=100)"])
    ControlSwitches([34, 34, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A laser suddenly shot down from above, striking Sariela's body directly."])
    ShowText(["Her lower body vanished, leaving only her right arm and head rolling on the floor—"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["S... Sariela!?"])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["No way, that can't be—"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["Don't panic... I won't perish from something like this..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sariela's head, rolling on the ground, opened its mouth."])
    ShowText(["No way, she isn't dead from that—"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Are you okay, Sariela...!?"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["Goddess... Please buy me a minute."])
    ShowText(["If I can just hold on for that long, I will face Tamamo..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["One minute, understood...!"])
    ShowPicture([5, "80_tamamo_st64b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Sariela, why aren't you dead?"])
    ShowText(["And do you mean to say you will regenerate in a minute...?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It seems that way."])
    ShowText(["Luka... I will ensure we hold out for at least a minute!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...Ah, I will make it happen!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We turned to face Tamamo."])
    ShowText(["She is an opponent so difficult to hold off for even a minute—"])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["I don't know what it is, but it seems better to burn it all away..."])
    ShowText(["Little Goddesses, get out of the way...!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["No, I won't move!"])
    ConditionalBranch([4, 401, 0])
      ShowTextAttributes(["gnosis_fc1", 3, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["I accept the duty of holding her off."])
      ShowText(["I will pin you down, even at the cost of my own body..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 818, 0])
      ShowTextAttributes(["dakki_fc1", 0, 0, 2])
      ShowText(["\\n<Daji>"])
      ShowText(["The nine-tailed fox of this world, Tamamo..."])
      ShowText(["I shall ascertain just how powerful you are."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 813, 0])
      ShowTextAttributes(["youkosan_fc1", 3, 0, 2])
      ShowText(["\\n<Dream Fox>"])
      ShowText(["I don't want to deal with a nine-tailed fox!"])
      ShowText(["I have a fox allergy!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 682, 0])
      ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
      ShowText(["\\n<Tamamo’>"])
      ShowText(["I find it hard to accept the tragic state of Yamatai..."])
      ShowText(["But since this is our side now, I will give it my all."])
      ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["From which other world did you come?"])
      ShowText(["Could it be that the unification plan is also showing signs of failure...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Once a minute has passed, I can leave it to Sariela..."])
    ShowText(["Believing those words, I have no choice but to hold Tamamo at bay!"])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1814, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"boss0-rikuso\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_tamamo_st63b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 111, 0, 1, 2])
      ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["When did you acquire such power?"])
      ShowText(["To think I wouldn't stand a chance...!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The battle situation is overwhelmingly in our favor."])
      ShowText(["Not just a minute of stalling, but at this rate, we can defeat her outright!—"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 111, 0, 2, 1])
      ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["...The difference is stark compared to when we fought in Grangold."])
      ShowText(["Have you raised your abilities through repeated battles...?"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Yes, indeed……"])
      ShowText(["To the extent of stealing a minute from you."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yet, I am still not at the point where I can defeat Tamamo head-on."])
      ShowText(["However, I managed to buy a minute's time—"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["With this, I am ready..."])
    ShowText(["After a long seal, I am out of sorts; I didn't expect regeneration to take this long..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Black dust swirls around Sariela."])
    ShowText(["The ash from the blown-away body gathers around her head and arms—"])
    PlayBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ErasePicture([5])
    ShowAnimation([23, 1056, false])
    Wait([60])
    ControlSwitches([34, 34, 1])
    Wait([30])
    ShowPicture([5, "80_sariera_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And in an instant, her body was regenerated."])
    ShowText(["In her original form, Sariela stood there once again."])
    ShowPicture([6, "80_sariera_st01", 0, 0, -220, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_tamamo_st64", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["What is that regeneration ability..."])
    ShowText(["What kind of power do you possess...?"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["I have no intention of explaining... perish, fox..."])
    PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Power concentrated in Sariela's third eye――"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["The black fire of the underworld that judges all... be present here!"])
    ErasePicture([5])
    ErasePicture([6])
    ShowAnimation([24, 1123, false])
    Wait([120])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Nn!? The sending fire of the ninety-nine, the path to the underworld..."])
    ShowText(["Lure them into the darkness, Tsukumo's funeral flames!"])
    ShowAnimation([23, 640, false])
    Wait([120])
    PlaySE(["RPG::SE(@name=\"mon_fire2\", @pitch=100, @volume=100)"])
    ShakeScreen([5, 5, 60, false])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A tremendous conflagration clashes between Sariela and Tamamo."])
    ShowText(["Even the backlash from the cancellation scorches our bodies――"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["I'll take that head...!"])
    PlaySE(["RPG::SE(@name=\"mon_karaburi\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And in the moment the flames cancel each other out, Sariela lunged forward."])
    ShowText(["She swung her scythe down towards Tamamo――"])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["......!!"])
    PlaySE(["RPG::SE(@name=\"mon_break8\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Tamamo intercepted the scythe's strike with a fan imbued with magical power."])
    ShowText(["Their powers are in a stalemate――"])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["You also handle fire..."])
    ShowText(["And your power is nearly equal――"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["...Eden!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...Eden!"])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    SetMoveRoute([25, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[1, 3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[1, 3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowPicture([5, "iv_eden12", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["eden_fc2", 4, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Holy spear Longinus..."])
    ShowText(["With the power of the Goddess, annihilate Tamamo!"])
    PlaySE(["RPG::SE(@name=\"mon_karaburi\", @pitch=100, @volume=100)"])
    ShowPicture([5, "ct_eden2", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the next moment, Eden released Longinus."])
    ShowText(["The spear that surely destroys those who receive it flew straight towards Tamamo――"])
    ErasePicture([5])
    Wait([30])
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["...Guh, something like this!"])
    PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Tamamo shot off one of her tails."])
    ShowText(["That tail clashed with Longinus in mid-air, canceling it out."])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["I've heard that Longinus can destroy the Six Ancestors if it hits."])
    ShowText(["But if you quietly take a hit from something like that――"])
    ConditionalBranch([1, 912, 0, 0, 0])
      Script(["delete_actor_ex(383)"])
      ConditionalBranch([0, 447, 0])
        Script(["clear_actor_equip(383)"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    SetEventLocation([28, 0, 37, 14, 0])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    ControlSwitches([35, 35, 0])
    SetMoveRoute([28, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[1, 3])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[1, 3])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Hah!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the next moment, our Eden lunged in for the attack."])
    ShowText(["Under Ilias's orders, she had jumped in."])
    PlaySE(["RPG::SE(@name=\"mon_miss\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["However, even that strike was avoided by Tamamo."])
    Wait([30])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Hmph, even if you line up two of the same face――"])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["No, three――"])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    ControlSwitches([36, 36, 0])
    SetMoveRoute([29, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-1, -4])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-1, -4])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"mon_slash\", @pitch=100, @volume=100)"])
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In a moment of distraction, another Eden jumped in."])
    ShowText(["That slash cut off one of Tamamo's tails――"])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["O-ohhhh……!"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["Well done, Eden."])
    ShowText(["The finishing blow is mine――"])
    ShowAnimation([23, 1277, false])
    Wait([120])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Just as Sariela was about to step in, another flash of light poured down from above."])
    ShowText(["Metatronne and the others launched another bombardment."])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["Ugh...!"])
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Though the attack was restrained, the direct hit was avoided."])
    ShowText(["Once again, Sariela faced Tamamo."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And surrounding Tamamo were three Edens."])
    ShowText(["They stood ready to support Sariela, not retreating an inch――"])
    Wait([30])
    ShowPicture([5, "80_tamamo_st64b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Good grief…… things aren't going so smoothly for either side."])
    ShowPicture([6, "80_metatorone_st14b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_sandalforne_st11b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 3, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["……………………"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Above, there are the brainwashed Metatronne and Sandalphone."])
    ShowText(["This is a situation that allows no room for complacency――"])
    ErasePicture([6])
    ShowPicture([5, "80_sariera_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["Lady Ilias, please withdraw immediately……"])
    ShowText(["I will handle this situation with the Edens."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...I understand."])
    ShowText(["Luka, we will retreat from Yamatai!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Looks like we have no choice but to fall back……"])
    ConditionalBranch([4, 34, 0])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["A strategic retreat is unavoidable……"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Grand Noah and Grangold are being attacked by the enemy――"])
    ShowText(["And now, even Yamatai has had Minagi sent against us."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["This is an all-out counterattack by the enemy, anticipating our movements――"])
    ShowText(["The situation here is very bad."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["For now, we must escape this crisis at all costs――"])
    ErasePicture([5])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I leave it to you, Sariela!"])
    ConditionalBranch([4, 401, 0])
      ShowTextAttributes(["gnosis_fc1", 2, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["Please, stay safe……!"])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"mon_asioto1\", @pitch=100, @volume=100)"])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Leaving this place to Sariela and the Edens, we dashed away."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Continuously retreating and falling behind――"])
    ShowText(["While biting down on the feeling of powerlessness, unable to intervene in the clash of the main forces."])
    FadeoutBGM([1])
    Wait([120])
    ChangeTransparency([0])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    ControlSwitches([34, 34, 1])
    ControlSwitches([35, 35, 1])
    ControlSwitches([36, 36, 1])
    ConditionalBranch([1, 912, 0, 0, 0])
      Script(["delete_actor_ex(19)"])
      ConditionalBranch([0, 447, 0])
        Script(["clear_actor_equip(19)"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    TransferPlayer([0, 93, 0, 0, 0, 2])
    FadeinScreen([])
    Empty([])

CommonEvent 23
Name = "サリエラ"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "玉藻"

  Page 0
    Empty([])

CommonEvent 25
Name = "天エデン"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Machine>"])
    ShowText(["Energy supply device, activate..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([285, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "エデン"

  Page 0
    Empty([])

CommonEvent 29
Name = "魔エデン"

  Page 0
    Empty([])
