Display Name = ""
Parallax Name = "Sunset"
Note = ""

CommonEvent 1
Name = "EV001"

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    Empty([])

CommonEvent 2
Name = "EV002"

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    Empty([])

CommonEvent 3
Name = "EV003"

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    Empty([])

CommonEvent 4
Name = "EV004"

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    Empty([])

CommonEvent 5
Name = "EV005"

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    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Above the Ilias Temple—"])
    ShowText(["Two angels were waiting for the four of the Six Ancestors."])
    ShowPicture([5, "80_micaela_st31", 0, 0, 100, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_sariera_st01b", 0, 0, -220, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 100, 0, 100, 100, 255, 0, 60, false])
    MovePicture([6, nil, 0, 0, -220, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["Six Ancestors... you really came, didn't you?"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["The accursed servant of the Dark Goddess..."])
    ShowText(["I will eliminate the most sinful of sinners..."])
    ShowPicture([6, "80_hiruko_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_kanon_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kanon_fc1", 0, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Huh? Wasn't there supposed to be four left of the Seven Archangels?"])
    ShowText(["Sandalphone and Metatronne ran away...?"])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["I don't know why, but this is a favorable development for us..."])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ErasePicture([6])
    ShowPicture([5, "80_tamamo_st63b", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["No, this is..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Only Tamamo's expression tightened."])
    ShowText(["If the two of them are not here, the possibilities we can consider are――"])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["This is bad...!"])
    ShowText(["Hiruko! Kanade! Return to the Dark Goddess Castle immediately!"])
    ShowPicture([6, "80_hiruko_st04b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_kanade_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["What? What do you mean...?"])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["They have already reactivated the space-time transfer device!"])
    ShowText(["Metatronne and the others headed to the Dark Goddess Castle!"])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["No way... they took advantage of the fact that all our forces are out..."])
    ShowTextAttributes(["hiruko_fc1", 2, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Grr... Let's go back, Kanade!"])
    ErasePicture([5])
    ErasePicture([6])
    ShowAnimation([1, 542, false])
    ShowAnimation([2, 542, false])
    Wait([60])
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Realizing the situation immediately, Hiruko and Kanade disappeared from the scene."])
    ShowText(["They headed towards the Dark Goddess Castle, which is the enemy's target――"])
    Wait([30])
    ShowPicture([1, "iv_ryokuryu1", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([5, "80_micaela_st31", 0, 0, 100, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_sariera_st01b", 0, 0, -220, 0, 100, 100, 0, 0])
    MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, false])
    MovePicture([5, nil, 0, 0, 100, 0, 100, 100, 255, 0, 60, false])
    MovePicture([6, nil, 0, 0, -220, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["...Now it's two against two."])
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["You have no chance of winning anymore..."])
    ShowPicture([5, "80_tamamo_st64b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_kanon_st03b", 0, 0, 200, 0, 100, 100, 255, 0])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Good grief, this has really messed up our plans."])
    ShowText(["To have to hold down Micaela with this number..."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Our prior strategy is now in ruins..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We were thinking of launching a simultaneous attack on Micaela with four people as soon as the battle began――"])
    ShowText(["But that plan has also vanished into thin air."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Even Sariela is an opponent on par with Tamamo and Kanon."])
    ShowText(["Currently, it is clear that we are at a disadvantage."])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Kanon, summon the Green Dragon."])
    ShowText(["There's no room for preferences anymore..."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Really, it can't be helped..."])
    PlayBGM(["RPG::BGM(@name=\"boss0-rikuso\", @volume=100, @pitch=100)"])
    ErasePicture([6])
    ShowPicture([5, "80_kanon_st05b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kanon_fc1", 4, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["...With the green dragon, I'll erase everyone."])
    PlaySE(["RPG::SE(@name=\"mon_ero_makituki3\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["From Kanon's body, countless vines overflow."])
    ShowText(["The vines and plant tissues expand far beyond their original volume."])
    PlaySE(["RPG::SE(@name=\"mon_earth1\", @pitch=100, @volume=100)"])
    ShakeScreen([5, 5, 60, false])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Moreover, a massive amount of plants crawls out from the surrounding earth—"])
    ShowText(["Absorbing even that, Kanon's body swelled up――"])
    PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
    ShowPicture([6, "iv_ryokuryu2", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ErasePicture([5])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And Kanon transformed into the form of a gigantic monster."])
    ShowText(["Green Dragon――This is the form Kanon takes when she wields her full power."])
    ShowPicture([7, "iv_ryokuryu5", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["kanon_fc1", 4, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Be blown away... all of you..."])
    ShowPicture([7, "iv_ryokuryu6", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Green Dragon opens its monstrous mouth wide."])
    ShowText(["As if trying to swallow the heavens themselves—"])
    PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
    ShowPicture([7, "iv_ryokuryu7", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The waves of destruction fill its body."])
    ShowText(["A dazzling light converges within the Green Dragon's mouth—"])
    ErasePicture([7])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowPicture([6, "iv_ryokuryu3", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And with a roar, a massive energy blast is shot out."])
    ShowText(["Towards the heavens, a mass of destruction is unleashed."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And then――"])
    PlaySE(["RPG::SE(@name=\"mon_bom3\", @pitch=100, @volume=100)"])
    ShowPicture([6, "iv_ryokuryu4", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The energy convergence zone disperses, showering the surrounding area."])
    ShowText(["The torrent of immense power shatters the earth and knocks down trees—"])
    Wait([60])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([1])
    ErasePicture([6])
    Wait([120])
    ControlSwitches([31, 31, 0])
    ChangeTransparency([1])
    TransferPlayer([0, 15, 10, 11, 2, 2])
    FadeinScreen([])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["However, what a tremendous battle this is……"])
    ShowText(["I too am experiencing a conflict of this scale for the first time."])
    ShowPicture([5, "iv_seimataisen2", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["What unfolds beneath us is the final battle between the holy and the monsteric."])
    ShowText(["The tremendous heatwave overwhelms us as well."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It's still in a state of chaos, huh."])
    ShowText(["It might be too dangerous to descend now……"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Just as that thought crossed my mind――"])
    ShowText(["Suddenly, a whirlpool of destruction engulfed the surrounding area."])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowPicture([6, "iv_ryokuryu4", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A gigantic dragon appeared as expected, indiscriminately releasing converging energy."])
    ShowText(["Countless lasers randomly rained down even on the chaotic battlefield."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The ranks were thrown into disarray, and both angels and monsters fell as collateral damage."])
    ShowText(["Clearly, the tide of battle has changed――"])
    ErasePicture([5])
    ErasePicture([6])
    ConditionalBranch([4, 395, 0])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["That is Kanon-sama's Green Dragon..."])
      ConditionalBranch([4, 394, 0])
        ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
        ShowText(["\\n<Astaroth>"])
        ShowText(["To summon the green dragon right at the start of the battle..."])
        ShowText(["Could it be that the situation is not good?"])
        ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
        ShowText(["\\n<Lilith>"])
        ShowText(["Astaroth, there's no need for unnecessary worries..."])
        ShowText(["Let's leave the Six Ancestors to handle that, and we will do what we must."])
        ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
        ShowText(["\\n<Astaroth>"])
        ShowText(["Right... I understand, sister."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...Now's the time, let's descend!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ah!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Now is the only chance to storm the Ilias Temple."])
    ShowText(["Now that the enemy formation has greatly faltered, this is a once-in-a-lifetime opportunity――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Everyone... let's go!!"])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    ChangePlayerFollowers([1])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[0, 5])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 5])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We leaped from the calamity star."])
    ShowText(["Below us is the Ilias Temple, the final destination of our journey."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The place where the holy and the Monsterclash in the final battle――"])
    ShowText(["Finally, we have landed there."])
    FadeoutBGM([1])
    Wait([120])
    ControlSwitches([31, 31, 1])
    ControlSwitches([5059, 5059, 0])
    ControlSwitches([5358, 5358, 0])
    ChangePlayerFollowers([0])
    ChangeTransparency([1])
    ChangeMapDisplay([0])
    TransferPlayer([0, 322, 30, 55, 8, 2])
    FadeinScreen([])
    Script(["gain_medal(106)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So this is the Ilias Temple..."])
    ShowText(["It's quieter inside than I expected."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Having landed on the battlefield, we charged straight into the temple."])
    ShowText(["In the midst of chaos and frenzy, we managed to enter more smoothly than anticipated."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["However, it won't be easy from here on."])
    ShowText(["You must feel the powerful angels swarming around, right?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Of course... As expected of the enemy's stronghold."])
    ConditionalBranch([4, 395, 0])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["The highest-ranking angels will gather and block our path."])
      ShowText(["There may be angels we have never seen before..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 22, 0])
      ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["The Ilias of this world has no principles..."])
      ShowText(["I can't even imagine what kind of angels they have created."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 753, 0])
      ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
      ShowText(["\\n<Sun Wukong>"])
      ShowText(["Haha, isn't this interesting! I'm excited!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I can feel the strange presence filling the temple even I can sense it."])
    ShowText(["There are still many powerful angels inside waiting..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["At the very back, Ilias should be there."])
    ShowText(["And without a doubt, Nuruko must also be captured nearby."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Now, this is the crucial moment!"])
    ShowText(["Let's combine our strength and move towards Ilias!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Alright... everyone, let's go!"])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 5, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Wait for me, Nuruko!"])
      ShowText(["I'll rescue you right away!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 773, 0])
      ShowTextAttributes(["gob_fc2", 0, 0, 2])
      ShowText(["\\n<Idaten>"])
      ShowText(["Those angels blocking the way... I'll cut them all down myself."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 775, 0])
      ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
      ShowText(["\\n<Vanguard>"])
      ShowText(["Now... this is the final angel hunt."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We have finally stepped into the final destination of our adventure."])
    ShowText(["In here, the Goddess Ilias who commands the angel army awaits."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["If we defeat the Goddess, this great war will end—"])
    ShowText(["With the belief in victory in our hearts, we headed into the final battle."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 6
Name = "EV006"

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    Empty([])

CommonEvent 7
Name = "EV007"

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    Empty([])
