Display Name = "Lucifina's House"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 841, 8, 50, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 840, 23, 6, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 840, 23, 6, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 841, 8, 18, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowPicture([5, "80_doppele_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>"])
    ShowText(["I'm also a clone of the hero Luka!"])
    ShowText(["I can't just sit back and watch the world fall apart."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Then let's go together."])
    ShowText(["I'll go call Rinoa, so wait a moment."])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>"])
    ShowText(["Yes!"])
    ErasePicture([5])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowPicture([5, "80_doppele_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kyrie>"])
    ShowText(["We have been waiting for you, Lady Lucifina."])
    ShowText(["We are ready to depart at any time."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["As always, you're well prepared..."])
    ShowText(["Then I'll go call Rinoa."])
    ErasePicture([5])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowPicture([5, "80_doppele_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>"])
    ShowText(["Lady Lucifina, and Luka..."])
    ShowText(["I have been waiting for you two."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["It seems there's no need to say anything more."])
    ShowText(["Then... let's go."])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>"])
    ShowText(["Yes! We four shall accompany you!"])
    ErasePicture([5])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Script(["add_actor_ex(506)"])
    ScriptMore(["add_actor_ex(507)"])
    ScriptMore(["add_actor_ex(508)"])
    ScriptMore(["add_actor_ex(509)"])
    Script(["level_adjust(506,114)"])
    ScriptMore(["set_class_level(506, 370, 20, false, false)"])
    ScriptMore(["set_class_level(506, 7025, 15, false, false)"])
    ScriptMore(["set_class_level(506, 7029, 15, false, false)"])
    ScriptMore(["level_adjust(507,118)"])
    ScriptMore(["set_class_level(507, 370, 20, false, false)"])
    ScriptMore(["set_class_level(507, 7011, 15, false, false)"])
    ScriptMore(["set_class_level(507, 7014, 15, false, false)"])
    Script(["level_adjust(508,115)"])
    ScriptMore(["set_class_level(508, 370, 20, false, false)"])
    ScriptMore(["level_adjust(509,120)"])
    ScriptMore(["set_class_level(509, 370, 20, false, false)"])
    ScriptMore(["set_class_level(509, 7022, 15, false, false)"])
    RecoverAll([0, 506])
    RecoverAll([0, 507])
    RecoverAll([0, 508])
    RecoverAll([0, 509])
    ControlSwitches([3199, 3199, 0])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Doppel Sisters have joined the party!"])
    Wait([60])
    ErasePicture([5])
    ConditionalBranch([4, 19, 0])
      ShowTextAttributes(["arumaeruma_fc2", 1, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["There are four children who look just like Luka-chan..."])
      ShowText(["Now, which one should I take?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I won't give any of them away..."])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["Are all four of you trying to keep Luka all to yourselves...?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["How did it come to this...?"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowPicture([5, "80_doppele_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Heine>"])
    ShowText(["Luka, you really are alive!"])
    ShowText(["You're late, I've been waiting forever!"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Hine... have you been behaving yourself?"])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Heine>"])
    ShowText(["Yay, my mother is with us too~!!"])
    ErasePicture([5])
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2352, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2166, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([855, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([94, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([918, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
