Display Name = "Snow Crossing Cave"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ConditionalBranch([12, "$game_player.x >= 0 && $game_player.x <= 5 && $game_player.y == 0"])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 722, 36, 13, 2, 0])
      Empty([])

    BranchEnd([])
    Wait([1])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 719, 16, 7, 2, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 719, 6, 26, 2, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 719, 31, 27, 2, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 719, 48, 35, 4, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 721, 15, 23, 2, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 721, 11, 14, 2, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 721, 12, 37, 8, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 90, 152, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 90, 152, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 90, 152, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["↑: Summit Snowfield"])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You did well, congratulations"])
    ShowText(["　　　　　　　　　　　Rabbit"])
    ConditionalBranch([1, 1076, 0, 2, 0])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["You're making fun of me..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc5", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Are you mocking me?!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Anyway, it seems like we finally made it out..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Polar Bear Girl>"])
    ShowText(["Do you want to send me to the Polar Bear Village...?"])
    ShowChoices([["Send me", "Decline"], 2])
    When([0, "送ってもらう"])
      TransferPlayer([0, 722, 30, 43, 8, 0])
      Empty([])

    When([1, "断る"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([4222, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3619, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([78, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeGold([0, 0, 178000])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["178000\\G obtained!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1500, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ConditionalBranch([1, 1312, 0, 2, 2])
      ShowPicture([5, "80_alice13th_st02", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["alice13th_fc1", 1, 0, 2])
      ShowText(["\\n<Alipheese the 13th>"])
      ShowText(["This cold land..."])
      ShowText(["Gives warmth to my soul..."])
      ConditionalBranch([0, 3202, 1])
        CallCommonEvent([9071])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Perhaps the will and memories from my time as a Monster Lord drew me to this place."])
      ShowText(["It would be better to leave it as it is than to retrieve it to the Pocket Monster Castle――"])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1312, 0, 3, 1])
      ShowPicture([5, "80_alice13th_st02", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["alice13th_fc1", 1, 0, 2])
      ShowText(["\\n<Alipheese the 13th>"])
      ShowText(["This cold land..."])
      ShowText(["Gives warmth to my soul..."])
      CallCommonEvent([9072])
      PlaySE(["RPG::SE(@name=\"Darkness3\", @pitch=100, @volume=80)"])
      FlashScreen(["Color(@red=0.0, @green=0.0, @blue=0.0, @alpha=255.0)", 60, false])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=41, @parameters=[\\\"$Alice13_01_cip\\\", 0])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=41, @parameters=[\"$Alice13_01_cip\", 0])"])
      Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
      ShowPicture([5, "80_alice13th_st13", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Alipheese the 13th has returned to her former self!"])
      Wait([60])
      SaveBGM([])
      PlayBGM(["RPG::BGM(@name=\"scene_alice\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["alice13th_fc2", 2, 0, 2])
      ShowText(["\\n<Alipheese the 13th>"])
      ShowText(["Could it be... that I've returned to my human form?"])
      ShowText(["And you all..."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Allow me to explain――"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Allow me to explain――"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Allow me to explain――"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Alice explained the situation――"])
      ShowPicture([5, "80_alice13th_st11", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["alice13th_fc2", 0, 0, 2])
      ShowText(["\\n<Alipheese the 13th>"])
      ShowText(["Do you desire the power of the past Monster Lords?"])
      ShowText(["Then first, let me ask if you have the qualifications."])
      ShowTextAttributes(["alice13th_fc2", 0, 0, 2])
      ShowText(["\\n<Alipheese the 13th>"])
      ShowText(["That conviction, that determination..."])
      ShowText(["You will show it to me with your power."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Understood..."])
        ShowText(["Then, I shall only show my resolve and conviction!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Understood..."])
        ShowText(["Then, I shall only show my resolve and conviction!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Understood..."])
        ShowText(["Then, I shall only show my resolve and conviction!"])
        Empty([])
      BranchEnd([])
      ErasePicture([5])
      ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
      ControlSwitches([22, 22, 0])
      BattleProcessing([0, 2073, false, false])
      ControlSwitches([22, 22, 1])
      ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
      PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
      ShowPicture([5, "80_alice13th_st12", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["alice13th_fc2", 1, 0, 2])
      ShowText(["\\n<Alipheese the 13th>"])
      ShowText(["What a powerful breath..."])
      ShowText(["You are indeed the one who has inherited the power of the Dark Goddess."])
      ShowTextAttributes(["alice13th_fc2", 1, 0, 2])
      ShowText(["\\n<Alipheese the 13th>"])
      ShowText(["Now, as promised..."])
      ShowText(["I will also go with you."])
      ErasePicture([5])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
      Script(["add_actor_ex(748)"])
      Script(["set_actor_had(747)"])
      PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Alipheese the 13th has joined the party!"])
      Wait([60])
      ControlSwitches([3212, 3212, 0])
      ControlVariables([1353, 1353, 1, 0, 1])
      CallCommonEvent([9056])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Now, we have gained the cooperation of Alipheese the 13th."])
      ShowText(["Now, let's continue our adventure――"])
      ReplayBGM([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
