Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 61, 5, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 61, 5, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 61, 5, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ControlSwitches([2735, 2735, 0])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It is indeed a fortune-telling shop... but it gives off a luxurious vibe."])
    ShowText(["Somehow, it doesn't seem like Chrome."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["You're quite the celebrity wannabe, aren't you?"])
    ShowText(["I'm starting to feel a bit uneasy..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 8, 16, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 21, 25, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 16, 53, 0, 0])
    ChangePlayerFollowers([0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 56, 23, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 70, 29, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 61, 40, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 31, 54, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    TransferPlayer([0, 846, 26, 138, 0, 2])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ChangeMapDisplay([1])
    TransferPlayer([0, 846, 26, 103, 0, 2])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    TransferPlayer([0, 846, 20, 143, 0, 2])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    TransferPlayer([0, 846, 20, 144, 0, 2])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ChangeMapDisplay([1])
    TransferPlayer([0, 846, 20, 108, 0, 2])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ChangeMapDisplay([1])
    TransferPlayer([0, 846, 20, 109, 0, 2])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Empty([])

CommonEvent 39
Name = "明かり02"

  Page 0
    Empty([])

CommonEvent 40
Name = "明かり02"

  Page 0
    Empty([])

CommonEvent 41
Name = "明かり02"

  Page 0
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Script(["mr = RPG::MoveRoute.new"])
    ScriptMore(["mr.repeat = false"])
    ScriptMore(["mr.list.unshift(RPG::MoveCommand.new(42,[70]))"])
    ScriptMore(["mr.list.unshift(RPG::MoveCommand.new(43,[1]))"])
    ScriptMore(["$game_map.events.each_value do |e|"])
    ScriptMore(["  if /^\\$ぼんやり明かり/i =~ e.character_name"])
    ScriptMore(["    e.force_move_route(mr)"])
    ScriptMore(["  end"])
    ScriptMore(["end"])
    EraseEvent([])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 71, 102, 0, 0])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["succubuses_fc5", 1, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["Come on, come on... I'm going to move around a lot♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Ahh...! It's coming out again...!!"])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 72, 102, 0, 0])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 28, 101, 0, 0])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 29, 101, 0, 0])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 43, 42, 0, 0])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 845, 43, 42, 0, 0])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ConditionalBranch([1, 1169, 0, 1, 0])
        ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Lancubus>"])
        ShowText(["Listen a minute!"])
        ShowText(["I got invited to the grand banquet at the castle!"])
        ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Lancubus>"])
        ShowText(["Starting from a bar dancer, I've been honing my skills little by little..."])
        ShowText(["Finally becoming one of the celebrities, it's quite emotional."])
        ConditionalBranch([4, 155, 0])
          ShowTextAttributes(["saki_fc1", 0, 0, 2])
          ShowText(["\\n<Saki>"])
          ShowText(["Congratulations☆"])
          ShowText(["Making dreams come true is wonderful, isn't it?"])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Lancubus>"])
        ShowText(["After all, the other attendees are all top-notch celebrities."])
        ShowText(["The wealthy Ella, the troublesome actress Selica, and the spirit medium Chrome—"])
        ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Spirit medium Chrome!?"])
        ShowText(["Could it be that this world's Chrome is..."])
        ShowTextAttributes(["chrom_fc2", 5, 0, 2])
        ShowText(["\\n<Chrome>"])
        ShowText(["So, in this world, I was a celebrity!"])
        ShowText(["And not a necromancer, but a spirit medium!?"])
        ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Hehehe... I've come up with a great idea."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ilias smiled sweetly!"])
        ShowText(["Surely, it's a bad idea..."])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Could it be..."])
        ShowText(["To take the place of this world's Chrome and attend the grand banquet?"])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["That's right..."])
        ShowText(["You've become quite understanding, haven't you?"])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["But, is it really okay?"])
        ShowText(["Then it means there will be two Chromes at the banquet..."])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Of course, the one from the monster realm will be dealt with—"])
        ShowText(["...No, she'll just be kept asleep."])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Either way, we'll need an invitation addressed to Chrome."])
        ShowText(["First, let's go talk to this world's Chrome."])
        ShowTextAttributes(["sonia_fc4", 0, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["I can only feel malice..."])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Hey, you there, succubus."])
        ShowText(["Do you know where Chrome lives?"])
        ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Lancubus>"])
        ShowText(["It's the house in the northwest of this city."])
        ShowText(["She does fortune-telling and consultations using spirit summoning..."])
        ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Lancubus>"])
        ShowText(["I believe it's fully booked for three months."])
        ShowText(["I've been consulting quite a bit myself."])
        ShowTextAttributes(["chrom_fc2", 1, 0, 2])
        ShowText(["\\n<Chrome>"])
        ShowText(["What a booming business!"])
        ShowText(["As expected of me, to achieve great success in the field of spirit summoning!"])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["There's no need to wait for a reservation."])
        ShowText(["Let's go to monster realm Chrome right now!"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Then, we need to prepare for battle..."])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Is my sense of ethics getting numb too...?"])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Ethics is what the Goddess have decreed..."])
        ShowText(["In other words, I, myself, decide what's ethical and moral."])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Beating up Chrome and stealing her invitation doesn't go against ethics."])
        ShowText(["Now, let's go."])
        ShowTextAttributes(["chrom_fc2", 5, 0, 2])
        ShowText(["\\n<Chrome>"])
        ShowText(["I never thought I'd have to ambush my other self from another world..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Chrome's house is in the northwest of the city."])
        ShowText(["Let's get ready and head there—"])
        ControlVariables([1169, 1169, 0, 0, 2])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1169, 0, 2, 1])
        ConditionalBranch([1, 1169, 0, 3, 2])
          ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
          ShowText(["\\n<Lancubus>"])
          ShowText(["The guests at this banquet are all prominent celebrities."])
          ShowText(["The wealthy Ella, the troublesome actress Selika, and even the spirit summoner Chrome."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Chrome's house is in the northwest of the city."])
          ShowText(["Somehow, let's get the invitation she has."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1169, 0, 4, 1])
        ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Lancubus>"])
        ShowText(["The guests at this banquet are all prominent celebrities."])
        ShowText(["The wealthy Ella, the troublesome actress Selika, and even the spirit summoner Chrome."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Lancubus>"])
        ShowText(["My friend who used to sit here..."])
        ShowText(["She was killed by a doll at the castle's dinner party."])
        ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Lancubus>"])
        ShowText(["I was so excited to join the ranks of the celebrities..."])
        ShowText(["I never thought I'd die alongside the celebrities I admired."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["My friend who used to sit here..."])
      ShowText(["She was killed by a doll at the castle's dinner party."])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["Though I don't know how long I can live either."])
      ShowText(["Won't everyone die in this great war...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Goo... goo..."])
    Wait([30])
    ShotBalloonIcon([0, 1, false])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=31, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=31, @parameters=[])"])
    ShowTextAttributes(["chrom_fc1", 3, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["...Huh!? Who are you!?"])
    ShowText(["Are you thieves!?"])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"scene_comi1\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Thank goodness, it's just a little shrimp!"])
    ShowText(["It's the little shrimp, Chrome!"])
    ShowTextAttributes(["chrom_fc1", 3, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["What the... It's too rude to barge in like this!"])
    ShowText(["Sneaking into someone's house, who do you think you are!!"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["You're Chrome, and I'm Chrome too."])
    ShowText(["Sorry, but could you hand over the invitation to the dinner party?"])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["What the—!! There's another me!"])
    ShowText(["It's a Doppelgänger! If you see it, you'll die!!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["There's no time to ask leisurely!"])
    ShowText(["I will knock you down immediately!"])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["W-wait a minute!"])
    ShowText(["I don't understand what's going on, first, my morning coffee..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This is a chance, she's confused right after waking up!"])
    ShowText(["Let's tie her up like this!!"])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Stop it! Waaah!!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["I feel like I'm the villain here..."])
    Wait([30])
    FadeoutBGM([1])
    FadeoutScreen([])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Wait([30])
    TransferPlayer([0, 846, 3, 48, 8, 2])
    PlayBGM(["RPG::BGM(@name=\"dungeon_obakeyasiki\", @volume=100, @pitch=100)"])
    FadeinScreen([])
    ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This should do..."])
    ShowText(["It's convenient to fit into the drawer of the dresser."])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["No way! Let me out!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Monster Realm Chrome was bound and stuffed into the dresser drawer..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Is this really okay...?"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Not a problem at all."])
    ShowText(["It's a big wardrobe, so she fit perfectly."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["No, I wasn't talking about storage methods... well, whatever."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["For now, I've sealed away the movements of the Monster Realm Chrome."])
    ShowText(["All that's left is to get the invitation to the banquet――"])
    ControlVariables([1169, 1169, 0, 0, 3])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ControlSwitches([2736, 2736, 0])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This terrible room... it really is Chrome's, isn't it?"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Indeed, there's no mistaking it, it's me!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Ugh ugh, ugh ugh..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The monster world Chrome is bound and stuffed into the dresser drawer..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    EraseEvent([])
    GatherFollowers([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Among the scattered documents, the invitation to the banquet was mixed in!"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([583, 0, 0, 1])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We've got the invitation, and the monster realm Chrome is stuffed in the wardrobe."])
    ShowText(["With everything ready, let's head to San Ilia Castle right away!"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["…Please wait a moment."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["To attend the noble banquet,"])
    ShowText(["it seems there are some who are not appropriately dressed."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Shouldn't we head to the armor shop first to prepare our outfits?"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["…But what about the money?"])
    ShowText(["Those celebrity outfits can be quite expensive, right?"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["……………………"])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    ControlSwitches([31, 31, 0])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([60, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=44, @parameters=[\\\"RPG::SE(@name=\\\\\\\"Item1\\\\\\\", @pitch=100, @volume=80)\\\"])\", \"RPG::MoveCommand(@code=15, @parameters=[120])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=44, @parameters=[\\\"RPG::SE(@name=\\\\\\\"Item1\\\\\\\", @pitch=100, @volume=80)\\\"])\", \"RPG::MoveCommand(@code=15, @parameters=[120])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=44, @parameters=[\"RPG::SE(@name=\\\"Item1\\\", @pitch=100, @volume=80)\"])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[120])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=44, @parameters=[\"RPG::SE(@name=\\\"Item1\\\", @pitch=100, @volume=80)\"])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[120])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Wait([30])
    ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["If it's about money, there's no problem."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["You're completely wrong as a person..."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I am a Goddess."])
    ShowText(["Now, let's go to the armor shop to buy some celebrity outfits."])
    SetMoveRoute([60, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    ControlSwitches([31, 31, 1])
    ControlVariables([1169, 1169, 0, 0, 4])
    PlayBGM(["RPG::BGM(@name=\"dungeon_obakeyasiki\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Merchant Succubus>"])
      ShowText(["You don't look like someone who enjoys fashion."])
      ShowText(["We also handle proper combat gear..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Merchant Succubus>"])
        ShowText(["Let's keep the fashion modest for a while..."])
        ShowText(["We have a large stock of combat equipment."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Merchant Succubus>"])
      ShowText(["Recently, practical armor has been the only thing selling."])
      ShowText(["fashion seems to have disappeared somewhere."])
      Empty([])

    BranchEnd([])
    ShopProcessing([2, 392, 0, 0, false])
    ShopItem([2, 420, 0, 0])
    ShopItem([2, 444, 0, 0])
    ShopItem([2, 473, 0, 0])
    ShopItem([2, 593, 0, 0])
    ShopItem([2, 622, 0, 0])
    ShopItem([2, 688, 0, 0])
    ShopItem([2, 753, 0, 0])
    ShopItem([2, 843, 0, 0])
    ShopItem([2, 328, 0, 0])
    ShopItem([2, 1068, 0, 0])
    ShopItem([2, 1073, 0, 0])
    ShopItem([2, 1078, 0, 0])
    ShopItem([2, 1187, 0, 0])
    ShopItem([2, 1533, 0, 0])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    Empty([])

CommonEvent 62
Name = "ルカ"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ConditionalBranch([1, 1169, 0, 3, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Clerk>"])
        ShowText(["Welcome..."])
        ShowText(["Our store is indeed the center of the fashion industry."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1169, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Clerk>"])
        ShowText(["Welcome, what are you looking for?"])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Once I prepare my outfit here, I'll be heading to San Ilia Castle."])
        ShowText(["Are you really ready...?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["*Once the operation begins, you cannot retreat until it's over!"])
        ShowText(["Let's make thorough preparations in advance!"])
        ShowChoices([["Prepare a bit more", "Ready to go anytime"], 1])
        When([0, "もう少し準備する"])
          ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["Sister Lucifina..."])
          ShowText(["When you're ready, call out to the clerk here."])
          SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
          ExitEventProcessing([])
          Empty([])
        When([1, "いつでも行ける"])
          CallCommonEvent([442])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1169, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Clerk>"])
        ShowText(["Welcome..."])
        ShowText(["What a lovely outfit you have."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Clerk>"])
        ShowText(["Welcome..."])
        ShowText(["Considering the current state of affairs, we have stocked up on practical armor."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Clerk>"])
      ShowText(["Welcome..."])
      ShowText(["Considering the current state of affairs, we have stocked up on practical armor."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Clerk>"])
    ShowText(["Welcome, what are you looking for?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Once I prepare my outfit here, I'll be heading to San Ilia Castle."])
    ShowText(["Are you really ready...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["*Once the operation begins, you cannot retreat until it's over!"])
    ShowText(["Let's make thorough preparations in advance!"])
    ShowChoices([["Prepare a bit more", "Ready to go anytime"], 1])
    When([0, "もう少し準備する"])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Sister Lucifina..."])
      ShowText(["When you're ready, call out to the clerk here."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    When([1, "いつでも行ける"])
      CallCommonEvent([442])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Merchant Succubus>"])
    ShowText(["Lady Minagi is someone who also focuses on national prosperity and military strength."])
    ShowText(["Our weapons are quite powerful...♪"])
    ShopProcessing([1, 38, 0, 0, false])
    ShopItem([1, 173, 0, 0])
    ShopItem([1, 236, 0, 0])
    ShopItem([1, 545, 0, 0])
    ShopItem([1, 619, 0, 0])
    ShopItem([1, 696, 0, 0])
    ShopItem([1, 4744, 0, 0])
    ShopItem([1, 4792, 0, 0])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Blacksmith Succubus>"])
    ShowText(["Oh... you seem to be quite skilled."])
    ShowText(["I'll show you my skills as well."])
    Script(["call_synthesize(33)"])
    ConditionalBranch([0, 1068, 0])
      ConditionalBranch([1, 1147, 0, 3, 2])
        ConditionalBranch([2, "A", 1])
          ControlSelfSwitch(["A", 0])
          ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
          ShowText(["\\n<Blacksmith Succubus>"])
          ShowText(["I'm one of the three great blacksmiths in the world, trained by a legendary blacksmith..."])
          ShowText(["Have you heard that one of them is said to have gone missing?"])
          ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
          ShowText(["\\n<Blacksmith Succubus>"])
          ShowText(["But that's not really a disappearance."])
          ShowText(["They went to some hidden village of their own accord."])
          ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
          ShowText(["\\n<Blacksmith Succubus>"])
          ShowText(["To forge weapons to protect those who are being hunted..."])
          ShowText(["I heard that from them before they set off."])
          ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
          ShowText(["\\n<Papi>"])
          ShowText(["So, one of the three great blacksmiths is in that hidden village!"])
          ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
          ShowText(["\\n<Blacksmith Succubus>"])
          ShowText(["But I don't know the location of the hidden village."])
          ShowText(["I heard it's in the southern direction."])
          ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
          ShowText(["\\n<Blacksmith Succubus>"])
          ShowText(["Also, about our master -- the legendary blacksmith."])
          ShowText(["That disappearance is real."])
          ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
          ShowText(["\\n<Blacksmith Succubus>"])
          ShowText(["Before the disappearance, it seems she was involved with some suspicious individuals..."])
          ShowText(["It's concerning, especially since she's a rebellious type."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ConditionalBranch([1, 1149, 0, 1, 0])
      ControlVariables([1149, 1149, 0, 0, 2])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Um... do you have the naughtiest book in the monster realm?"])
      ShowTextAttributes(["esuccubus_fc1", 1, 0, 2])
      ShowText(["\\n<Merchant Succubus>"])
      ShowText(["Oh, boy..."])
      ShowText(["With such a cute face, you want a naughty book?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I-It's not me!"])
      ShowText(["I was asked to come and look for it..."])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Merchant Succubus>"])
      ShowText(["Okay, let's say that's the case."])
      ShowText(["But... the most erotic book in the monster realm isn't available in this store."])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Merchant Succubus>"])
      ShowText(["However, in the library of San Ilia Castle..."])
      ShowText(["There should definitely be the book you're looking for."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["The castle's library, huh..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The book you seek is said to be in the library of San Ilia Castle."])
      ShowText(["Let's go check it out right away—"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1149, 0, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The book you seek is said to be in the library of San Ilia Castle."])
      ShowText(["Let's go check it out right away—"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Merchant Succubus>"])
    ShowText(["We have plenty of aphrodisiacs and ejaculation tools in stock..."])
    ShowText(["It seems you all need items for adventurers."])
    ShowChoices([["Go shopping", "Request gem processing", "No need"], 3])
    When([0, "買い物をする"])
      ShopProcessing([0, 3, 0, 0, false])
      ShopItem([0, 4, 0, 0])
      ShopItem([0, 7, 0, 0])
      ShopItem([0, 11, 0, 0])
      ShopItem([0, 22, 0, 0])
      ShopItem([0, 23, 0, 0])
      ShopItem([0, 35, 0, 0])
      ShopItem([0, 102, 0, 0])
      ShopItem([0, 109, 0, 0])
      ShopItem([0, 110, 0, 0])
      ShopItem([0, 53, 0, 0])
      ShopItem([0, 73, 0, 0])
      ShopItem([0, 61, 0, 0])
      ShopItem([0, 2440, 0, 0])
      ShopItem([0, 2445, 0, 0])
      ShopItem([0, 3274, 0, 0])
      ShopItem([0, 3280, 0, 0])
      ShopItem([0, 3643, 0, 0])
      ShopItem([0, 3648, 0, 0])
      ShopItem([0, 3324, 0, 0])
      ShopItem([0, 3331, 0, 0])
      Empty([])

    When([1, "秘石の加工を頼む"])
      Script(["call_synthesize(84)"])
      Empty([])

    When([2, "用はない"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Elder Succubus>"])
    ShowText(["Oh, it's rare to have a regular customer staying overnight."])
    ShowText(["It's 10G for one night, so what will you do...?\\$"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      ConditionalBranch([7, 10, 0])
        ChangeGold([1, 0, 10])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        Empty([])
      Else([])
        ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Elder Succubus>"])
        ShowText(["Wow, I'm short on money..."])
        ShowText(["What is a poor person doing in a place like this?"])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Sister Succubus>"])
    ShowText(["Welcome to the Church of Darkness and Corruption."])
    ShowText(["Now, let's worship the great Dark Goddess, Alipheese."])
    ShowChoices([["Pray", "Never mind"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 94])
      ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Sister Succubus>"])
      ShowText(["Now, let's pray to the Dark Goddess."])
      ShowText(["...Ah, I feel a connection to guidance in this place."])
      ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Sister Succubus>"])
      ShowText(["If anything happens during your journey, you will be led back to this place."])
      ShowText(["May the blessings of the Dark Goddess be upon you..."])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Sister Succubus>"])
      ShowText(["May the blessings of the Dark Goddess be upon you..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ConditionalBranch([1, 852, 0, 2, 1])
      ConditionalBranch([0, 1601, 1])
        ShowTextAttributes(["mob_syohu_fc1", 0, 0, 2])
        ShowText(["\\n<Mira>"])
        ShowText(["I love dangerous games."])
        ShowText(["Won't you take me along on your journey...?"])
        ShowChoices([["Add to party", "Refuse"], 0])
        When([0, "仲間にする"])
          ShowTextAttributes(["mob_syohu_fc1", 0, 0, 2])
          ShowText(["\\n<Mira>"])
          ShowText(["Hehe, I'm so happy..."])
          ShowText(["As a thank you, I'll always keep you company for free."])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(601)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Mira has joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "仲間にしない"])
          ShowTextAttributes(["mob_syohu_fc1", 0, 0, 2])
          ShowText(["\\n<Mira>"])
          ShowText(["I see... It's unfortunate, but I can't force you."])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7511])
    Empty([])

  Page 1
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leecubus>"])
    ShowText(["Trains to the continent of Ilias depart from the station to the southeast."])
    ShowText(["Well, it's mostly a continent with almost nothing..."])
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leecubus>"])
    ShowText(["I've heard rumors that there's a hidden village there, known only to a few."])
    ShowText(["However, it seems everyone stays locked up in their homes and doesn't come out..."])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["In the Sabasa region, there are no towns or villages at all."])
      ShowText(["Except for Sabasa Castle in the center of the desert..."])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["Sabasa is a land of despair where neither merchants nor travelers dare to approach."])
      ShowText(["You definitely shouldn't get close..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Lancubus>"])
        ShowText(["In the Sabasa region, there are no towns or villages at all."])
        ShowText(["Except for Sabasa Castle in the center of the desert..."])
        ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Lancubus>"])
        ShowText(["Sabasa is a land of despair where neither merchants nor travelers dare to approach."])
        ShowText(["You definitely shouldn't get close..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["Is it the feeling of an apocalypse...?"])
      ShowText(["The way everyone is making a fuss feels rather empty, doesn't it?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Nancubus>"])
      ShowText(["Minagi-sama is strict with herself and others."])
      ShowText(["In particular, she places great importance on self-discipline."])
      ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Nancubus>"])
      ShowText(["As a succubus, one must not be swayed by desires."])
      ShowText(["Do not be deceived by desires, but rather confuse your prey with them..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Nancubus>"])
        ShowText(["During that attack..."])
        ShowText(["Minagi-sama fought while drawing most of the dolls to the outskirts."])
        ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Nancubus>"])
        ShowText(["If she had fought right here in the city, the damage would have been even greater, they say."])
        ShowText(["As expected of Minagi-sama, she became the decoy alone to protect everyone."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Nancubus>"])
      ShowText(["In this state where everyone is disillusioned with the world, drowning in wine and lust..."])
      ShowText(["I wonder what Minagi-sama would say if she saw this."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["Just west of here, there's a town called Monte Carlo..."])
      ShowText(["But it's a slum so filthy it could rot your eyes."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["Just west of here, there's a town called Monte Carlo..."])
        ShowText(["But it's a slum so filthy it could rot your eyes."])
        ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["Even dolls wouldn't attack such a place."])
        ShowText(["That said, I'm not envious of it..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["Drink and make noise...♪"])
      ShowText(["With our limited lives, we must enjoy ourselves...♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Loccubus>"])
      ShowText(["The weapons of San Ilia are truly superb."])
      ShowText(["This is also due to Minagi-sama's policies."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Loccubus>"])
        ShowText(["Since that doll attack, the importance of equipment has increased even more."])
        ShowText(["I must protect myself on my own..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Loccubus>"])
      ShowText(["Even Minagi-sama has fallen in battle in this fierce war..."])
      ShowText(["What kind of weapon would be enough to protect oneself?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["It seems Minagi-sama is not at the castle today."])
      ShowText(["She hasn't returned since heading out on a solo expedition to Yamatai."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Leecubus>"])
        ShowText(["The massacre at the castle was truly terrible..."])
        ShowText(["They haven't been able to confirm just how many were killed."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["While I'm alive, I should drink and have fun!"])
      ShowText(["I need to enjoy myself to the fullest, so I won't have regrets later!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
      ShowText(["\\n<Maidcubus>"])
      ShowText(["I'm taking the day off today."])
      ShowText(["I thought I might stretch my wings a bit..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
        ShowText(["\\n<Maidcubus>"])
        ShowText(["Recently, I've been spending a lot of time here."])
        ShowText(["In times like these, everyone wants to forget their anxieties..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
      ShowText(["\\n<Maidcubus>"])
      ShowText(["I want to enjoy life while I can."])
      ShowText(["Who knows how much longer this life will last..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc4", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["There are times when large banquets are held at the castle."])
      ShowText(["Of course, only the celebrities can participate."])
      ShowTextAttributes(["succubuses_fc4", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["I want to become a celebrity worthy of being invited to the castle's banquet."])
      ShowText(["I want to become even bigger..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["Most of the celebrities who gathered at the castle for the banquet were killed..."])
        ShowText(["My admiration for the upper class has completely vanished."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc4", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Drink as much as you can, eat as much as you can..."])
      ShowText(["Make as much noise as you can, and play as much as you can."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["If angels come attacking, I will also take up arms and fight."])
      ShowText(["After all, a whip might be the easiest to handle..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Lancubus>"])
        ShowText(["Somehow, I managed to survive that attack."])
        ShowText(["I wonder if it's because I fought with a weapon..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["Even while in mourning, I am fully prepared for battle."])
      ShowText(["I don't know how far a lowly subordinate like me can go..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["athena_fc1", 0, 0, 2])
      ShowText(["\\n<Athena>"])
      ShowText(["The owner here is one of the world's three great blacksmiths, despite being a succubus."])
      ShowText(["There are many regular customers who come from afar."])
      ShowTextAttributes(["athena_fc1", 0, 0, 2])
      ShowText(["\\n<Athena>"])
      ShowText(["Speaking of which, there is also a blacksmith in the succubus village."])
      ShowText(["Apparently, she is the owner's younger sister."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["athena_fc1", 2, 0, 2])
        ShowText(["\\n<Athena>"])
        ShowText(["It seems this town has been struck by a great disaster."])
        ShowText(["Among the cities that were attacked, it is said that the damage was particularly severe..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["athena_fc1", 0, 0, 2])
      ShowText(["\\n<Athena>"])
      ShowText(["I have a feeling that the final battle is approaching."])
      ShowText(["We must face the fight with a perfect setup!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc4", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["We need to buy plenty of energy supplements..."])
      ShowText(["We need to make sure to do our best tonight, hehehe♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["The stock of energy supplements and erotic goods has decreased..."])
        ShowText(["The number of medical supplies has greatly increased."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc4", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Always ensure adequate supplies!"])
      ShowText(["You never know when another crisis might strike again."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["Since the great war with the heavenly realm began, things have only gotten busier."])
      ShowText(["Working in the castle is something others envy... but it's not all good."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["granabass_fc1", 0, 0, 2])
        ShowText(["\\n<Granabass>"])
        ShowText(["There are too many tasks in the castle, it's giving me a headache."])
        ShowText(["Today too, there are instructions for reconstruction work and more... it's tough."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["With Lady Minagi gone, the command structure has fallen into chaos."])
      ShowText(["What on earth should we do from here on out..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
      ShowText(["\\n<Maidcubus>"])
      ShowText(["The master is exhausted."])
      ShowText(["If you have any requests, I can take care of them?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
        ShowText(["\\n<Maidcubus>"])
        ShowText(["The master is quite fatigued."])
        ShowText(["If you have any requests, I can take care of them?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["maycubbus_fc1", 2, 0, 2])
      ShowText(["\\n<Maidcubus>"])
      ShowText(["The master seems to be home more often lately."])
      ShowText(["You must be quite tired..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["The first floor is a tavern, and the second floor is an inn."])
      ShowText(["Draining energy is prohibited in the tavern... but it's okay in the inn♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Elder Succubus>"])
        ShowText(["The first floor is a tavern, and the second floor is an inn."])
        ShowText(["We won't lose to such an attack."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["The first floor is a tavern, and the second floor is an inn."])
      ShowText(["It's still lively now, but... the atmosphere has changed."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ConditionalBranch([0, 2340, 1])
      ShowTextAttributes(["esuccubus_fc1", 1, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["Oh, what a cute boy..."])
      ShowText(["What do you want, I wonder?"])
      Empty([])

    Else([])
      ShowTextAttributes(["esuccubus_fc1", 1, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["Oh, what a cute girl..."])
      ShowText(["What do you want, I wonder?"])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 428, 0, 0, false])
    ShopItem([0, 429, 0, 0])
    ShopItem([0, 430, 0, 0])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Elder Succubus>"])
    ShowText(["Welcome, what would you like to order...?"])
    ShopProcessing([0, 428, 0, 0, false])
    ShopItem([0, 429, 0, 0])
    ShopItem([0, 430, 0, 0])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["The church is always quiet, isn't it..."])
      ShowText(["The Dark Goddess is a ruler, not an object of worship."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["Even after something like that, the church remains quiet..."])
        ShowText(["Succubi are generally realists, you know."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["The whole town is in mourning for Minagi-sama, but..."])
      ShowText(["After all, this church is still quiet."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ShowTextAttributes(["esuccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Elder Succubus>"])
    ShowText(["Oh dear..."])
    ShowText(["If you go that far in succession, you'll die, you know."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>"])
    ShowText(["Haa, ahhh..."])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ShowTextAttributes(["esuccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Elder Succubus>"])
    ShowText(["Oh dear..."])
    ShowText(["If you go that far in succession, you'll die, you know."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>"])
    ShowText(["Haa, ahhh..."])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ShowTextAttributes(["succubuses_fc5", 1, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["Come on, come on... I'm going to move around a lot♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Ahh...! It's coming out again...!!"])
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ShowTextAttributes(["ancientscylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ancient Scylla>"])
    ShowText(["My tentacles feel good, don't they...?"])
    ShowText(["Come on, release all your essence."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Hyaa... my whole body is slippery, please stop..."])
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ShowTextAttributes(["ancientscylla_fc1", 0, 0, 2])
    ShowText(["\\n<Ancient Scylla>"])
    ShowText(["My tentacles feel good, don't they...?"])
    ShowText(["Come on, release all your essence."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Hyaa... my whole body is slippery, please stop..."])
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>"])
    ShowText(["No... it's coming out..."])
    ShowTextAttributes(["succubuses_fc2", 0, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["Ufufu, I wonder if you can do it well...?"])
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>"])
    ShowText(["No... it's coming out..."])
    ShowTextAttributes(["succubuses_fc2", 0, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["Ufufu, I wonder if you can do it well...?"])
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
    ShowText(["\\n<Nightmare Lamia>"])
    ShowText(["I'll wrap around you plenty and squeeze you dry."])
    ShowText(["Now, let out a scream of pleasure..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>"])
    ShowText(["Hyaa... ahhiiii!!"])
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
    ShowText(["\\n<Nightmare Lamia>"])
    ShowText(["I'll wrap around you plenty and squeeze you dry."])
    ShowText(["Now, let out a scream of pleasure..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>"])
    ShowText(["Hyaa... ahhiiii!!"])
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc5", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Right now, at the forefront of the fashion industry is..."])
      ShowText(["Without a doubt, it's designer Rossa."])
      ShowTextAttributes(["succubuses_fc5", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Her trends decide the fashion."])
      ShowText(["Most of the celebrities are said to be her followers."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc5", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["Designer Rossa died in the doll attack..."])
        ShowText(["With the state of the world, fashion is the least of our worries, and the future looks bleak."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc5", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["The items we deal with here are all practical armor now..."])
      ShowText(["The flame of fashion has completely extinguished, hasn't it?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Nancubus>"])
      ShowText(["Someday, I will also become big...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Nancubus>"])
        ShowText(["Even though the castle ended up like that..."])
        ShowText(["I haven't given up on the chance to become big!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Nancubus>"])
      ShowText(["Even in this world..."])
      ShowText(["I'm doing my best in my own way."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Nancubus>"])
      ShowText(["Don't get on stage♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Nancubus>"])
        ShowText(["Don't get on stage♪"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Nancubus>"])
      ShowText(["At this point, let's dance together♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Nancubus>"])
      ShowText(["Believing that I will be scouted someday...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Nancubus>"])
        ShowText(["If the stage of the great brothel has been closed,"])
        ShowText(["There won't be any scouts coming anymore..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Nancubus>"])
      ShowText(["Everyone♪ Have fun a lot before you die♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([772, 0, 0, 1])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["To put such a precious item in such a dirty pot..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 109
Name = "EV109"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([54, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([8, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 111
Name = "EV111"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([266, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 112
Name = "EV112"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([8, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 113
Name = "EV113"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([8, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 114
Name = "EV114"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([8, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 115
Name = "EV115"

  Page 0
    ShowTextAttributes(["juraabis_fc1", 0, 0, 2])
    ShowText(["\\n<Jura Aevis>"])
    ShowText(["As expected, they don't handle weapons made of Void Dragon Scale Stone here either."])
    ShowText(["That item is only given to the highest executives of the Dark Goddess army..."])
    ConditionalBranch([8, 944])
      ExitEventProcessing([])
      Empty([])

    Else([])
      ShowTextAttributes(["juraabis_fc1", 0, 0, 2])
      ShowText(["\\n<Jura Aevis>"])
      ShowText(["What, you don't know about Void Dragon Scale Stone?"])
      ShowText(["It's the hardest ore material in the monster world, said to be the scales left by a mysterious dragon."])
      ShowTextAttributes(["juraabis_fc1", 0, 0, 2])
      ShowText(["\\n<Jura Aevis>"])
      ShowText(["Only the Dark Goddess possesses this ore."])
      ShowText(["It's said that legendary weapons are forged using it."])
      ShowTextAttributes(["juraabis_fc1", 0, 0, 2])
      ShowText(["\\n<Jura Aevis>"])
      ShowText(["But it's just a rumor... I've heard that a certain pirate crew,"])
      ShowText(["Stole a small amount of Void Dragon Scale Stone."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I want that ore..."])
      ShowText(["If you're aiming for it, you should pursue that pirate rather than the Dark Goddess."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 116
Name = "EV116"

  Page 0
    ShowPicture([5, "80_lala_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["So you were alive, Sacred Blacksmith Lala..."])
    ShowTextAttributes(["lala_fc1", 0, 0, 2])
    ShowText(["\\n<Lala>"])
    ShowText(["I heard that the angel army from another world is coming..."])
    ShowText(["It seems you are the one leading them, after all."])
    ShowTextAttributes(["lala_fc1", 0, 0, 2])
    ShowText(["\\n<Lala>"])
    ShowText(["I have completely ended up like this."])
    ShowText(["I can't even tell if it's day or night, just getting drunk at the tavern."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["You have always been like this, haven't you..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Anyway, the Goddess of creation Ilias commands you."])
    ShowText(["Lend us your strength."])
    ShowTextAttributes(["lala_fc1", 2, 0, 2])
    ShowText(["\\n<Lala>"])
    ShowText(["After all, it would be a hassle to resist, right..."])
    ShowText(["Understood, let's go together."])
    ErasePicture([5])
    Wait([30])
    ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Elder Succubus>"])
    ShowText(["Ah, if you're bringing that angel with you..."])
    ShowText(["Could you pay back the debt from twenty years?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Really..."])
    Wait([60])
    FadeoutScreen([])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, false])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, I took the sacred blacksmith Lala out of the tavern."])
    ShowText(["Her skills seem reliable, but will it really be..."])
    Wait([60])
    ControlSwitches([100, 100, 1])
    ControlVariables([1147, 1147, 0, 0, 7])
    TransferPlayer([0, 527, 60, 37, 4, 2])
    FadeinScreen([])
    ShowTextAttributes(["randolph_fc1", 0, 0, 2])
    ShowText(["\\n<Randolph>"])
    ShowText(["So you are the sacred blacksmith..."])
    ShowText(["...Doesn't it smell like alcohol?"])
    ShowTextAttributes(["lala_fc1", 0, 0, 2])
    ShowText(["\\n<Lala>"])
    ShowText(["I was purifying myself with alcohol."])
    ShowText(["Legendary blacksmith Randolph, could you lend me a hand?"])
    ShowTextAttributes(["lala_fc1", 0, 0, 2])
    ShowText(["\\n<Lala>"])
    ShowText(["I'll leave all the physical work to you."])
    ShowText(["I'll be sending my holy aura..."])
    ShowTextAttributes(["randolph_fc1", 0, 0, 2])
    ShowText(["\\n<Randolph>"])
    ShowText(["I don't mind, but... are you really okay?"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["To the sacred blacksmith Lala, I have entrusted a part of my power—"])
    ShowText(["The power of material creation through a contract."])
    ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["If the two of us combine our strength, we can create the best equipment."])
    ShowText(["Now, show us your skills for our sake!"])
    ShowTextAttributes(["lala_fc1", 0, 0, 2])
    ShowText(["\\n<Lala>"])
    ShowText(["Honestly, you are quite demanding..."])
    ShowTextAttributes(["randolph_fc1", 0, 0, 2])
    ShowText(["\\n<Randolph>"])
    ShowText(["Now then, state your order."])
    ShowText(["With me and Lala, we will create something worthy of the Goddess!"])
    Script(["call_synthesize(44)"])
    ShowTextAttributes(["lala_fc1", 0, 0, 2])
    ShowText(["\\n<Lala>"])
    ShowText(["After all, you still intend to work us hard, don't you?"])
    ShowText(["Please be gentle as much as possible..."])
    FadeinScreen([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 117
Name = "EV117"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([92, 0, 0, 6])
    Empty([])

  Page 1
    Empty([])

CommonEvent 118
Name = "EV118"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There is a book with a bookmark inserted..."])
    ShowText(["Shall we read that part?"])
    ShowChoices([["Don't read", "Read"], 1])
    When([0, "読まない"])
      Empty([])

    When([1, "読む"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["With the death of the last King of Grangold, Ramnis VI, the Gold royal family became extinct."])
      ShowText(["Taking this opportunity, extensive renovations were carried out on Grangold Castle."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["During the renovation work, a hidden room was discovered inside the castle――"])
      ShowText(["From that room, the skeletal remains of two girls were found."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The remains of the two girls were found in a position that suggested they were huddled together――"])
      ShowText(["From the surrounding circumstances, it can be inferred that they were confined in this hidden room."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The results of genetic testing revealed that these two were sisters――"])
      ShowText(["However, the DNA damage was significant, and nothing else could be determined."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["What surprised the people involved the most was the high level of magical residue remaining on the bodies."])
      ShowText(["It is certain that these sisters possessed immense magical power in life."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Who exactly were these sisters――"])
      ShowText(["And why were they confined in a hidden room within the palace――"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It was whispered that these sisters might be of the bloodline of the Magus King――"])
      ShowText(["But now that the Gold royal family has been extinguished, there is no way to confirm it anymore."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["People called this pair of sisters, who were not even known by name――"])
      ShowText(["――'The Nameless Sisters'."])
      ConditionalBranch([4, 535, 0])
        ShowTextAttributes(["grangold_fc2", 0, 0, 2])
        ShowText(["\\n<King of Grangold>"])
        ShowText(["...These sisters exist in our world as well."])
        ShowText(["The course of events is identical to what is written in this book."])
        ShowTextAttributes(["grangold_fc2", 0, 0, 2])
        ShowText(["\\n<King of Grangold>"])
        ShowText(["Of course, in our world, the Gold royal family still exists..."])
        ShowText(["Even so, I couldn't uncover the true identity of the 'Nameless Sisters'."])
        ShowTextAttributes(["grangold_fc2", 0, 0, 2])
        ShowText(["\\n<King of Grangold>"])
        ShowText(["There is no doubt that they are sisters who inherited the blood of the Magus King."])
        ShowText(["But why did they perish in a hidden room within the castle――"])
        ShowTextAttributes(["grangold_fc2", 0, 0, 2])
        ShowText(["\\n<King of Grangold>"])
        ShowText(["Everything is a matter from hundreds of years ago."])
        ShowText(["There is no way to ascertain what happened..."])
        Empty([])
      BranchEnd([])
      Empty([])

    ChoicesEnd([])
    Empty([])
