CommonEvent 1096
Name = "会話：ミノタウロス娘"

  999([1096])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>Give me a beef bowl! Beef bowl!"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>Eat meat! Meat!"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>I practice swinging my axe every day. If I don't train my body, then..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>Axes are most associated with the Savage Warrior job, but you need some sort of special item to get that job."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>At first glance you might think I'm a muscle head... and you'd be right!"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>Each day I do 1000 push-ups and run 100 kilometers!"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>We don't have a queen, but the minotaur family does have a boss. She's called the Cow Demon Queen. Don't forget it!"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>If we want to make some decent money, we sell milk in town. Where do we get the milk? ...Don't ask something like that."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>I have excellent muscles!"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>You can't take orders in the berserk state. Instead you attack violently and at random, with an explosive increase in attack power!"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>Naturally, beef bowls are my favorite food!"])
    ShowText([""])
    ShowChoices([["I also like beef bowls", "I don't like beef bowls", "Isn't that cannibalism?!"], 0])
    When([0, "僕も好き"])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>Yeah, baby! It's meat, of course! Meat!"])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "僕は嫌い"])
      ShowTextAttributes(["mino_fc1", 2, 0, 2])
      ShowText(["\\n<Minotauros>What a weakling! I'll crush you with my axe!"])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "共食い！？"])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>I don't care about that kind of thing! I'm beef bowl crazy!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>Have you heard of the Minotaur Labyrinth? You can probably find a lot of minotaurs roaming around in there."])
    ShowText([""])
    ShowText([""])
    ShowChoices([["That's scary!", "I want to go", "I don't care"], 0])
    When([0, "こわい！"])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>Hahaa, of course it is! Make sure you don't accidentally join all the other humans lost in there!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "行ってみたい"])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>Do you like minotaurs? Come on, no need to be shy♪"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "どうでもいい"])
      ShowTextAttributes(["mino_fc1", 2, 0, 2])
      ShowText(["\\n<Minotauros>That's a dispiriting response... I shouldn't have even bothered asking..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>You probably already know that axes have a low hit rate. So, what do you think should be done?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Use an ability that increases hit chance", "Use an accessory to increase hit chance", "Swing it around without a care", "Don't equip one"], 0])
    When([0, "アビリティで命中率を上げる"])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>Yeah, learn the hit chance increasing abilities from the Hunter job! Then you can become an axe master!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "アクセサリで命中率を上げる"])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>I didn't know there were such accessories! You sure know a lot!"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "気にせず振り回す"])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>You're right! Don't think about the drawbacks! Just take a chance! Doriya!"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([3, "装備しない"])
      ShowTextAttributes(["mino_fc1", 2, 0, 2])
      ShowText(["\\n<Minotauros>Do it for your equipment... Your axe is crying..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>Which part of my body do you think I've bulked up the most?"])
    ShowText([""])
    ShowChoices([["Your biceps", "Your ass", "Your boobs", "Your shoulder roast"], 0])
    When([0, "上腕二頭筋"])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>Yeah! Look at these muscles! I can easily whirl this axe! Doriyaa!"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "お尻"])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>Yeah! I also worked on these toned legs and this hourglass figure... You're not just leering at my ass, right?"])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "おっぱい"])
      ShowTextAttributes(["mino_fc1", 2, 0, 2])
      ShowText(["\\n<Minotauros>Wh-where are you looking, you perverted brat?! I-I'll pound you into a rice cake!"])
      ShowText([""])
      ShowText([""])
      ChangeEnemyState([0, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Minotauros has become horny!"])
      Empty([])

    When([3, "肩ロース"])
      ShowTextAttributes(["mino_fc1", 2, 0, 2])
      ShowText(["\\n<Minotauros>Cut that out!"])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>What do you think I'm most proud of?"])
    ShowText([""])
    ShowChoices([["Your attack power", "Your magic", "Your sex skills"], 0])
    When([0, "力こそパワー"])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>Yeah! All this power!"])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "魔法"])
      ShowTextAttributes(["mino_fc1", 2, 0, 2])
      ShowText(["\\n<Minotauros>If you really think that, you're dumber than I am."])
      ShowText([""])
      Empty([])

    When([2, "性技"])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>I'm not worried about that either! I can make my pussy insanely tight!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 16])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>Hey, will you give me some medicine? I'm weak against things like paralysis."])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 16, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a \\ii[16]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["mino_fc1", 0, 0, 2])
        ShowText(["\\n<Minotauros>You're pretty generous! You probably fell in love with my bust size!"])
        ShowText([""])
        ShowText([""])
        ChangeItems([16, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["mino_fc1", 2, 0, 2])
        ShowText(["\\n<Minotauros>You're stingy... Well, I'm also pretty demanding."])
        ShowText([""])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 371])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>Give me a beef bowl! Beef booowl!!"])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 371, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a \\ii[371]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["mino_fc1", 0, 0, 2])
        ShowText(["\\n<Minotauros>You're pretty generous! You probably fell in love with my bust size!"])
        ShowText([""])
        ShowText([""])
        ChangeItems([371, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["mino_fc1", 2, 0, 2])
        ShowText(["\\n<Minotauros>You're stingy... Well, I'm also pretty demanding."])
        ShowText([""])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>Give me money! Money!"])
    ShowText([""])
    ConditionalBranch([7, 750, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 750G? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["mino_fc1", 0, 0, 2])
        ShowText(["\\n<Minotauros>You're pretty generous! You probably fell in love with my bust size!"])
        ShowText([""])
        ShowText([""])
        ChangeGold([1, 0, 750])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["mino_fc1", 2, 0, 2])
        ShowText(["\\n<Minotauros>You're stingy... Well, I'm also pretty demanding."])
        ShowText([""])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>...You don't have any?! Then it can't be helped!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>Take this! It's freshly squeezed!"])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([342, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Minotauros gave you some \\ii[342]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>Take my horn!"])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([189, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Minotauros gave you a \\ii[189]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros>Take this! Buy meat! Meat!"])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 1250])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Minotauros gave you 1250G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
