CommonEvent 334
Name = "旅立つ若衆"

  999([334])
  GatherFollowers([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Youth A>I'm traveling south.\nI'm going to enjoy myself at the Harpy Village I heard rumors about."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Youth B>I'm going to Port Natalia.\nI plan to make out with some cute mermaids."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Youth C>I'm going on an adventure in the Forest of Spirits. I'm thrilled to find out what kind of pranks the elves and fairies have in store for me."])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Youth D>I'm headed to Succubus Village.\nThat's where dreams come true... Right, guys?"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Youth A>See you later, bros!"])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Youth B>Meet again next year!"])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Youth C>Same place, same time!"])
  ShowText([""])
  PlaySE(["RPG::SE(@name=\"mon_asioto2\", @pitch=100, @volume=80)"])
  SetMoveRoute([106, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  SetMoveRoute([109, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  SetMoveRoute([110, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  SetMoveRoute([111, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>That was so COOL..."])
  ShowText([""])
  ConditionalBranch([0, 6, 0])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>Don't look up to degenerates like them!"])
    ShowText([""])
    Empty([])

  BranchEnd([])
  SetEventLocation([112, 0, 31, 17, 0])
  ControlSwitches([31, 31, 0])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  SetMoveRoute([112, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Village Elder>Oh ho ho, this is an exciting chance!\nFind the young lads scattered throughout the world!"])
  ShowText([""])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Village Elder>If you find all four, you get an amazing prize! It's seeking time!!"])
  ShowText([""])
  ShowText([""])
  SetMoveRoute([112, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  ControlSwitches([31, 31, 1])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>That was amazing! I'm so excited now!"])
  ShowText([""])
  ConditionalBranch([0, 6, 0])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>Luka, let's leave this village and never come back."])
    ShowText([""])
    Empty([])

  BranchEnd([])
  ControlSwitches([2183, 2183, 0])
  Empty([])
