CommonEvent 9041
Name = "光の塔と闇の塔入る"

  999([0])
  ConditionalBranch([1, 1334, 0, 0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The entrance to the tower is firmly closed――"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Shall we board the Tower of Light and the Tower of Darkness?"])
  ShowChoices([["Enter the tower", "Decline"], 2])
  When([0, "塔に乗り込む"])
    ConditionalBranch([1, 1334, 0, 2, 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Well then, shall we finally board..."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Let's review the plan."])
      ShowText(["We will split into the Light Tower team and the Dark Tower team."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Ignore the rituals; the wizards have nothing to do with this."])
      ShowText(["We'll split into two groups and head into the tower, aiming for the top no matter what."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["What about the other wizards?"])
        ShowText(["Except for Black Alice, there should be two other unseen magicians."])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["What about the other wizards?"])
        ShowText(["Except for Black Alice, there should be two other unseen magicians."])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["What about the other wizards?"])
        ShowText(["Except for Black Alice, there should be two other unseen magicians."])
        Empty([])

      BranchEnd([])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["If they get in the way, we can just beat them down."])
      ShowText(["Then we regroup at the top and defeat The All-Knowing."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["It's not really a strategy... just a straight-up assault."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["We just need to smash the ritual that makes them fight each other."])
      ShowText(["Against a violent ritual, we respond with violence."])
      ConditionalBranch([4, 397, 0])
        ShowTextAttributes(["shion_fc1", 3, 0, 2])
        ShowText(["\\n<Zion>"])
        ShowText(["It's straightforward, which is good!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([4, 382, 0])
        ShowTextAttributes(["morrigan_fc1", 4, 0, 2])
        ShowText(["\\n<Morrigan>"])
        ShowText(["Alright, let's go all out～!!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["In the Light Tower and the Dark Tower... there will be angelic enemies in the Light Tower,"])
        ShowText(["and demonic enemies in the Dark Tower."])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Therefore, I shall lead the team entering the Light Tower."])
        ShowText(["If the enemy is angels, I who wield the power of darkness should be able to fight advantageously."])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["In the Light Tower and the Dark Tower... there will be angelic enemies in the Light Tower,"])
        ShowText(["and demonic enemies in the Dark Tower."])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Therefore, I shall lead the team entering the Light Tower."])
        ShowText(["If the enemy is angels, I who wield the power of darkness should be able to fight advantageously."])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["In the Light Tower and the Dark Tower... there will be angelic enemies in the Light Tower,"])
        ShowText(["and demonic enemies in the Dark Tower."])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Therefore, I shall lead the team entering the Light Tower."])
        ShowText(["If the enemy is angels, I who wield the power of darkness should be able to fight advantageously."])
        Empty([])

      BranchEnd([])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Then I will lead the team entering the Dark Tower."])
      ShowText(["If the enemy is demons, I will show them how to annihilate with my holy power."])
      ConditionalBranch([4, 383, 0])
        ShowTextAttributes(["eden_fc1", 0, 0, 2])
        ShowText(["\\n<Eden>"])
        ShowText(["Then, I would like to join you, Lady Ilias!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([4, 384, 0])
        ShowTextAttributes(["eden_fc1", 3, 0, 2])
        ShowText(["\\n<Eden>"])
        ShowText(["Then, I would like to join you, Lady Ilias!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([4, 388, 0])
        ShowTextAttributes(["eden_fc5", 1, 0, 2])
        ShowText(["\\n<Eden Trinity>"])
        ShowText(["Then, I would like to join you, Lady Ilias!"])
        Empty([])

      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Alice will be the leader of the Light Tower team, and Ilias will lead the Dark Tower team."])
      ShowText(["Now, how should we distribute the remaining companions, including myself――"])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Now then, let's quickly split into two groups."])
      ShowText(["Luka, please select the team as the leader."])
      Script(["edit_multiparty(2,8)"])
      ConditionalBranch([12, "edit_multiparty_cancel?"])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])

      BranchEnd([])
      FadeoutScreen([])
      Script(["start_multiparty(1382,6,17,8,1382,16,17,8)"])
      FadeinScreen([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Alright, let's go with this!"])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Now, let's charge into the tower!"])
        ShowText(["The All-Knowing, we will defeat here!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Now, let's charge into the tower!"])
        ShowText(["The All-Knowing, we will defeat here!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Now, let's charge into the tower!"])
        ShowText(["The All-Knowing, we will defeat here!"])
        Empty([])

      BranchEnd([])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Let's go, everyone!"])
      ShowText(["Follow me!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Thus, we split into two groups and charged into the tower――"])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      ControlSwitches([100, 100, 0])
      TransferPlayer([0, 383, 22, 41, 0, 0])
      Script(["move_party(2,1394,22,41,8)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1334, 0, 3, 1])
      Script(["edit_multiparty(2,8)"])
      ConditionalBranch([12, "edit_multiparty_cancel?"])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])

      BranchEnd([])
      Script(["start_multiparty(1383,22,41,8,1394,22,41,8)"])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      ControlSwitches([100, 100, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  When([1, "やめておく"])
    ExitEventProcessing([])
    Empty([])

  ChoicesEnd([])
  Empty([])
