Display Name = "Pocket Castle 2F (East)"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 32, 7, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowPicture([5, "80_mob_odoriko1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_odoriko1_fc1", 0, 0, 2])
    ShowText(["\\n<Melody (Affection: \\V[3560])>I want to show everyone my dance♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(560)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7171])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    FadeoutScreen([])
    TransferPlayer([0, 76, 0, 0, 0, 2])
    ChangeTransparency([0])
    Wait([60])
    FadeinScreen([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowPicture([5, "80_merlin_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3522, 0, 500, 1])
      ConditionalBranch([1, 4522, 0, 0, 0])
        ControlVariables([4522, 4522, 0, 0, 1])
        ShowTextAttributes(["merlin_fc1", 0, 0, 2])
        ShowText(["\\n<Merlin (Affection: \\V[3522])>Please take this with you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1318, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3522, 0, 2000, 1])
      ConditionalBranch([1, 4522, 0, 1, 0])
        ControlVariables([4522, 4522, 0, 0, 2])
        ShowTextAttributes(["merlin_fc1", 0, 0, 2])
        ShowText(["\\n<Merlin (Affection: \\V[3522])>Please take this with you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1425, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3522, 0, 4000, 1])
      ConditionalBranch([1, 4522, 0, 2, 0])
        ControlVariables([4522, 4522, 0, 0, 3])
        ShowTextAttributes(["merlin_fc1", 0, 0, 2])
        ShowText(["\\n<Merlin (Affection: \\V[3522])>Please take this with you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1494, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3522, 0, 6000, 1])
      ConditionalBranch([1, 4522, 0, 3, 0])
        ControlVariables([4522, 4522, 0, 0, 4])
        ShowTextAttributes(["merlin_fc1", 0, 0, 2])
        ShowText(["\\n<Merlin (Affection: \\V[3522])>Please take this with you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1030, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>Would you like some tea?\nOr do you have a job for me...?"])
    JumpToLabel(["メニュー"])
    Label(["520"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>We've gotten completely roped into their trouble... I never imagined we'd get stuck tagging along on an adventure again."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>You say that, but you're having fun aren't you? Your heart is still there from when you left on an adventure with Marcellus."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>Bullshit...I'm not having fun.\nI'm just worried about those damn kids."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>You're like an eternal child with that stubborn resilience of yours..."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>Even adults can be stubborn.\nI know you're determined to have fun, old man."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>Yes... because I am young at heart."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>Jeez...you old geezer..."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["Marcellus ... I'm sorry."])
    ShowText(["If I hadn't led you all on such a reckless adventure..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus (Affection: \\V[3523])>"])
    ShowText(["Are you still talking about that old story..."])
    ShowText(["It was a path we chose to walk ourselves, it's not your fault, Merlin."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus (Affection: \\V[3523])>"])
    ShowText(["More importantly, the fact that you hid your true identity is the real issue..."])
    ShowText(["I always thought you were a troublesome old man, but..."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["I wasn't exactly deceiving you, and"])
    ShowText(["I could have guided you in my true fairy form, but..."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["Having lived with Mel for so long, I grew attached to this elderly appearance."])
    ShowText(["In the end, I apologize for hiding my true identity."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus (Affection: \\V[3523])>"])
    ShowText(["Our adventure is still far from over..."])
    ShowText(["You'll have to stay with us until the very end, Merlin."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["Yes... I'd be delighted."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>When you joined up with Uncle Lazarus, you weren't doing anything bad were you...?"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>To rule over evil is not necessarily evil in itself. Rather, you should think of it as restraining and controlling evil?"])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>That's sophistry, isn't it?"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>Yes, you are right."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>Don't admit it so readily...\nAn old man can't support himself."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>I represent the Don.\nI won't be troubled so easily with surviving."])
    JumpToLabel(["メニュー"])
    Label(["531"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>Merlin... The Don Father of the table.\nYou aren't confined to just being the shadow commander, but also the Don's confidant."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>Let's stop trying to dig out the root of evil in a place like this. We cannot afford to inconvenience Mr. Luka's party."])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>I'll be sure to drag you out before the law...\n...but here, I would like to be your companion."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>Then let's refrain from mixing public and private conflicts with one another. Shall we defer the root of evil to the halls of justice then?"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>............"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>............"])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["No matter what form it takes..."])
    ShowText(["I'm glad you returned safely, Sonya."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Yes... I truly apologize for the worry I caused."])
    ShowText(["It seems like you had quite a tough time too, Merlin."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["Well, I've been walking my own path in life, you see."])
    ShowText(["Whether as a sorceress, a thief, a hero's companion, or a mafia member..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Isn't that a bit too broad of a journey?"])
    ShowText(["It feels like there are still more stories to come..."])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["No matter what form it takes..."])
    ShowText(["I'm glad you returned safely, Sonya."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Yes... I truly apologize for the worry I caused."])
    ShowText(["It seems like you had quite a tough time too, Merlin."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["Well, I've been walking my own path in life, you see."])
    ShowText(["Whether as a sorceress, a thief, a hero's companion, or a mafia member..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Isn't that a bit too broad of a journey?"])
    ShowText(["It feels like there are still more stories to come..."])
    JumpToLabel(["メニュー"])
    Label(["927"])
    ShowTextAttributes(["karen_fc1", 2, 0, 2])
    ShowText(["\\n<Karen (Affection: \\V[3927])>"])
    ShowText(["Merlin..."])
    ShowText(["In the end, does that mean that form was a deception?"])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["As for whether my true form is... no, it is not."])
    ShowText(["However, I did have a certain Affection for this old man's appearance."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["I walked alongside my beloved disciple Mel and aged as a person..."])
    ShowText(["Those days were never a deception."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7076, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\",\"View gift list\","])
        ScriptMore(["\"Change Form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(522)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(522)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1318]"])
        ShowText(["Affection 2000:\\ia[1425]"]) # Blind Crest
        ShowText(["Affection 4000:\\ia[1494]"])
        ShowText(["Affection 6000:\\ia[1030]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ConditionalBranch([0, 7076, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to transform into?"])
          ShowChoices([["Old Man", "Middle-aged Man", "Young Boy"], 1])
          When([0, "老人"])
            Script(["persona_change(522)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "中年"])
            Script(["persona_change(922)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "少年"])
            Script(["persona_change(923)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_merlin_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3522, 0, 500, 1])
      ConditionalBranch([1, 4522, 0, 0, 0])
        ControlVariables([4522, 4522, 0, 0, 1])
        ShowTextAttributes(["merlin_fc2", 0, 0, 2])
        ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
        ShowText(["Please take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1318, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3522, 0, 2000, 1])
      ConditionalBranch([1, 4522, 0, 1, 0])
        ControlVariables([4522, 4522, 0, 0, 2])
        ShowTextAttributes(["merlin_fc2", 0, 0, 2])
        ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
        ShowText(["Please take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1425, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3522, 0, 4000, 1])
      ConditionalBranch([1, 4522, 0, 2, 0])
        ControlVariables([4522, 4522, 0, 0, 3])
        ShowTextAttributes(["merlin_fc2", 0, 0, 2])
        ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
        ShowText(["Please take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1494, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3522, 0, 6000, 1])
      ConditionalBranch([1, 4522, 0, 3, 0])
        ControlVariables([4522, 4522, 0, 0, 4])
        ShowTextAttributes(["merlin_fc2", 0, 0, 2])
        ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
        ShowText(["Please take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1030, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["Would you like some tea?"])
    ShowText(["Or is it work...?"])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["Marcellus ... I'm sorry."])
    ShowText(["If I hadn't led you all on such a reckless adventure..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus (Affection: \\V[3523])>"])
    ShowText(["Are you still talking about that old story..."])
    ShowText(["It was a path we chose to walk ourselves, it's not your fault, Merlin."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus (Affection: \\V[3523])>"])
    ShowText(["More importantly, the fact that you hid your true identity is the real issue..."])
    ShowText(["I always thought you were a troublesome old man, but..."])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["I wasn't exactly deceiving you, and"])
    ShowText(["I could have guided you in my true fairy form, but..."])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["Having lived with Mel for so long, I grew attached to this elderly appearance."])
    ShowText(["In the end, I apologize for hiding my true identity."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus (Affection: \\V[3523])>"])
    ShowText(["Our adventure is still far from over..."])
    ShowText(["You'll have to stay with us until the very end, Merlin."])
    ShowTextAttributes(["merlin_fc2", 1, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["Yes... I'd be delighted."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["merlin_fc2", 1, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["No matter what form it takes..."])
    ShowText(["I'm glad you returned safely, Sonya."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Yes... I truly apologize for the worry I caused."])
    ShowText(["It seems like you had quite a tough time too, Merlin."])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["Well, I've been walking my own path in life, you see."])
    ShowText(["Whether as a sorceress, a thief, a hero's companion, or a mafia member..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Isn't that a bit too broad of a journey?"])
    ShowText(["It feels like there are still more stories to come..."])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["merlin_fc2", 1, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["No matter what form it takes..."])
    ShowText(["I'm glad you returned safely, Sonya."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Yes... I truly apologize for the worry I caused."])
    ShowText(["It seems like you had quite a tough time too, Merlin."])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["Well, I've been walking my own path in life, you see."])
    ShowText(["Whether as a sorceress, a thief, a hero's companion, or a mafia member..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Isn't that a bit too broad of a journey?"])
    ShowText(["It feels like there are still more stories to come..."])
    JumpToLabel(["メニュー"])
    Label(["927"])
    ShowTextAttributes(["karen_fc1", 2, 0, 2])
    ShowText(["\\n<Karen (Affection: \\V[3927])>"])
    ShowText(["Merlin..."])
    ShowText(["So, does that mean both that form and the old man form were false?"])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["As for whether my true form is... no, it is not."])
    ShowText(["However, I did have a certain Affection for that old man form."])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["I walked alongside my beloved disciple Mel and aged as a person..."])
    ShowText(["Those days were never a deception."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7076, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\",\"View present list\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\",\"View present list\","])
        ScriptMore(["\"Change Form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(922)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(922)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 500: Rod's Tome"])
        ShowText(["Affinity 2000: Mark of Darkness"])
        ShowText(["Affinity 4000: Flame Amulet"])
        ShowText(["Affinity 6000: Miracle Earrings"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ConditionalBranch([0, 7076, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to transform into?"])
          ShowChoices([["Old Man", "Middle-aged Man", "Young Boy"], 2])
          When([0, "老人"])
            Script(["persona_change(522)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "中年"])
            Script(["persona_change(922)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "少年"])
            Script(["persona_change(923)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    ShowPicture([5, "80_merlin_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3522, 0, 500, 1])
      ConditionalBranch([1, 4522, 0, 0, 0])
        ControlVariables([4522, 4522, 0, 0, 1])
        ShowTextAttributes(["merlin_fc3", 1, 0, 2])
        ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
        ShowText(["Here, use this."])
        ShowText(["I found it lying around."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1318, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3522, 0, 2000, 1])
      ConditionalBranch([1, 4522, 0, 1, 0])
        ControlVariables([4522, 4522, 0, 0, 2])
        ShowTextAttributes(["merlin_fc3", 1, 0, 2])
        ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
        ShowText(["Here, use this."])
        ShowText(["I found it lying around."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1425, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3522, 0, 4000, 1])
      ConditionalBranch([1, 4522, 0, 2, 0])
        ControlVariables([4522, 4522, 0, 0, 3])
        ShowTextAttributes(["merlin_fc3", 1, 0, 2])
        ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
        ShowText(["Here, use this."])
        ShowText(["I found it lying around."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1494, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3522, 0, 6000, 1])
      ConditionalBranch([1, 4522, 0, 3, 0])
        ControlVariables([4522, 4522, 0, 0, 4])
        ShowTextAttributes(["merlin_fc3", 1, 0, 2])
        ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
        ShowText(["Here, use this."])
        ShowText(["I found it lying around."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1030, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>"])
    ShowText(["Do you have business with a thief like me?"])
    ShowText(["Of course, there must be some attractive treasure, right?"])
    JumpToLabel(["メニュー"])
    Label(["315"])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>"])
    ShowText(["Oberon, you..."])
    ShowText(["No way, you were hiding by disguising yourself as a human..."])
    ShowTextAttributes(["merlin_fc3", 4, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["Wah...! D-Don't tell her...!"])
    JumpToLabel(["メニュー"])
    Label(["370"])
    ShowTextAttributes(["cirqueb_fc2", 2, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["merlin_fc3", 2, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["Titania, you've become like that..."])
    ShowTextAttributes(["cirqueb_fc2", 3, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Ah! Darling, I found you~♪♪♪"])
    ShowTextAttributes(["merlin_fc3", 4, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["Wow! The inside hasn't changed at all!!"])
    ShowText(["Don't come near me!!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Merlin has run away!"])
    ShowText(["Titania chased after her!"])
    JumpToLabel(["メニュー"])
    Label(["371"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Ah! Darling, I found you~♪♪♪"])
    ShowTextAttributes(["merlin_fc3", 4, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["Uwah! Don't come any closer!!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Merlin has run away!"])
    ShowText(["Titania chased after her!"])
    JumpToLabel(["メニュー"])
    Label(["520"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["By the way, Merlin, why did you leave the Fairy Island?"])
    ShowText(["As a fairy, leaving your homeland must take a lot of resolve."])
    ShowTextAttributes(["merlin_fc3", 2, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["Because my fiancée was violent and we didn't get along..."])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["That's the reason!?"])
    ShowText(["You abandoned your homeland for that...!?"])
    ShowTextAttributes(["merlin_fc3", 4, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["That's a big deal!"])
    ShowText(["I prefer intelligent and graceful women!"])
    ShowTextAttributes(["merlin_fc3", 4, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["So why in the world would you get engaged to such a violent girl because of some rules..."])
    ShowText(["That's why I slammed the disownment letter and ran away."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["I thought it was something more serious..."])
    ShowTextAttributes(["merlin_fc3", 2, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["You think it's someone else's problem..."])
    ShowText(["But for me, it's heavy enough."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["merlin_fc3", 2, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["I'm sorry, Marcellus."])
    ShowText(["I brought everyone into this reckless adventure..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus (Affection: \\V[3523])>"])
    ShowText(["Are you still talking about that old story..."])
    ShowText(["It was a path we chose to walk ourselves, it's not your fault, Merlin."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus (Affection: \\V[3523])>"])
    ShowText(["More importantly, the fact that you hid your true identity is the real issue..."])
    ShowText(["I always thought you were a troublesome old man, but..."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["I wasn't deceiving anyone,"])
    ShowText(["I could have guided you in my original fairy form..."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["But after living with Mel for so long, I grew attached to this old appearance."])
    ShowText(["I'm sorry it ended up being a case of pretending to be someone else."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus (Affection: \\V[3523])>"])
    ShowText(["Our adventure is still far from over..."])
    ShowText(["You'll have to stay with us until the very end, Merlin."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["Ah, nice to meet you!"])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["I'm glad you made it back safely, Sonya."])
    ShowText(["Your appearance has changed quite a bit..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Isn't it your appearance that has changed too much, Merlin?"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["On the outside, nothing has changed..."])
    ShowText(["Just a mischievous Merlin."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Well, I suppose my insides haven't changed either... probably."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["I'm glad you made it back safely, Sonya."])
    ShowText(["Your appearance has changed quite a bit..."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Isn't it your appearance that has changed too much, Merlin?"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["On the outside, nothing has changed..."])
    ShowText(["Just a mischievous Merlin."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Well, I suppose my insides haven't changed either... probably."])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["I'm glad you made it back safely, Sonya."])
    ShowText(["Your appearance has changed quite a bit..."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Isn't it your appearance that has changed too much, Merlin?"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["On the outside, nothing has changed..."])
    ShowText(["Just a mischievous Merlin."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Well, I suppose my insides haven't changed either... probably."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Master... I never thought you were still alive."])
    ShowText(["What was the flow of tears back then?"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["It's partly because I missed the chance to reveal my true identity..."])
    ShowText(["You were at an age to separate from your parents, weren't you?"])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["If that's the case, you should have just said so."])
    ShowText(["Really, you're so cruel..."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["If I weren't cruel, I wouldn't be a thief."])
    ShowText(["Once again, I've learned something new."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Master... I never thought you were still alive."])
    ShowText(["What was the flow of tears back then?"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["It's partly because I missed the chance to reveal my true identity..."])
    ShowText(["You were at an age to separate from your parents, weren't you?"])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["If that's the case, you should have just said so."])
    ShowText(["Really, you're so cruel..."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["If I weren't cruel, I wouldn't be a thief."])
    ShowText(["Once again, I've learned something new."])
    JumpToLabel(["メニュー"])
    Label(["927"])
    ShowTextAttributes(["merlin_fc3", 2, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["I never thought I'd see you in that outfit again..."])
    ShowText(["Please don't drag unknown men into my room anymore."])
    ShowTextAttributes(["karen_fc1", 1, 0, 2])
    ShowText(["\\n<Karen (Affection: \\V[3927])>"])
    ShowText(["Can you forget about those times?"])
    ShowText(["Now, I have a husband and a daughter..."])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen (Affection: \\V[3927])>"])
    ShowText(["It seems like you, Merlin, have been quite mischievous too."])
    ShowText(["I never expected your true identity was a fairy..."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["It's not that I was hiding it, I just didn't get around to saying it."])
    ShowText(["Besides, monsters can't exactly ally with heroes, right?"])
    ShowTextAttributes(["merlin_fc3", 1, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["...At least, not back then."])
    ShowText(["Now it's a mixed army of monsters and angels, though."])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen (Affection: \\V[3927])>"])
    ShowText(["The times have really changed..."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["It's a matter of the times, but you, Luka, are quite something."])
    ShowText(["It wasn't a mistake to guide Marcellus after all."])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen (Affection: \\V[3927])>"])
    ShowText(["The journey we all took back then... wasn't in vain."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["Ah, it properly connected to the next generation."])
    ShowText(["And it led the world to peace."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7076, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\",\"View present list\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\",\"View present list\","])
        ScriptMore(["\"Change Form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(923)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(923)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 500: Rod's Tome"])
        ShowText(["Affinity 2000: Mark of Darkness"])
        ShowText(["Affinity 4000: Flame Amulet"])
        ShowText(["Affinity 6000: Miracle Earrings"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ConditionalBranch([0, 7076, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to transform into?"])
          ShowChoices([["Old Man", "Middle-aged Man", "Young Boy"], 3])
          When([0, "老人"])
            Script(["persona_change(522)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "中年"])
            Script(["persona_change(922)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "少年"])
            Script(["persona_change(923)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 3
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dealer>"])
    ShowText(["I was dispatched by the casino guild under the Don's orders."])
    ShowText(["I look forward to working with you during poker."])
    Empty([])

  Page 4
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dealer>"])
    ShowText(["I was dispatched by the casino guild under the Don's orders."])
    ShowText(["I look forward to working with you during poker."])
    Empty([])

  Page 5
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dealer>I was dispatched from the Casino Guild in accordance with the Don's instructions. Please thank him in advance while you're playing poker."])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowPicture([5, "80_lilith_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3341, 0, 500, 1])
      ConditionalBranch([1, 4341, 0, 0, 0])
        ControlVariables([4341, 4341, 0, 0, 1])
        ShowTextAttributes(["lilith_fc1", 0, 0, 2])
        ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>We'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1543, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3341, 0, 2000, 1])
      ConditionalBranch([1, 4341, 0, 1, 0])
        ControlVariables([4341, 4341, 0, 0, 2])
        ShowTextAttributes(["lilith_fc1", 0, 0, 2])
        ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>We'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1201, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3341, 0, 4000, 1])
      ConditionalBranch([1, 4341, 0, 2, 0])
        ControlVariables([4341, 4341, 0, 0, 3])
        ShowTextAttributes(["lilith_fc1", 0, 0, 2])
        ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>We'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1361, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3341, 0, 6000, 1])
      ConditionalBranch([1, 4341, 0, 3, 0])
        ControlVariables([4341, 4341, 0, 0, 4])
        ShowTextAttributes(["lilith_fc1", 0, 0, 2])
        ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>We'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1670, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>Do you want to play with us...?\nIf you desire, we'll hold you between us..."])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>Alma Elma... You're the Queen of this era, aren't you? But from what we've seen, you're..."])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>...I've heard that from my mother so many times that I'm sick of it."])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>Would you like us to teach you the sweet pleasures a Succubus can offer...?"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>No thanks, I'm good. Ufufu..."])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection: \\V[3045])>Lilith, Lilim, what do you think of this world? Don't you think it's a lot of fun...?"])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3341])>Yes, Alicetroemeria...\nIt's as if I've wandered into a wonderland..."])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilim (Affection: \\V[3341])>But Alicetroemeria...\nwill there not be a party in this world?"])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection: \\V[3045])>I'm already in the midst of a grand party.\nLet's enjoy ourselves in this world..."])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3341])>Ufufu, that's lovely..."])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilim (Affection: \\V[3341])>Let's have a wonderful event with lots of pleasure..."])
    JumpToLabel(["メニュー"])
    Label(["287"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>You two are legendary succubi..."])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>It appears we have been confused with the Lilith Sisters from ancient times in this era. We wonder if the records have become mixed up after five hundred years?"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Even if you're different from the legendary succubi, do your powers surpass theirs?"])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>Of course, we are Queen Succubi...\nWe reigned above all succubi in our era."])
    JumpToLabel(["メニュー"])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>You two are the Queen Succubi from hundreds of years ago. You Lilith Sisters are somehow confused with us."])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3341])>My name was given to me after your older sister. In my time, \"Lilith\" was a name given to outstanding succubi."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>What?! Then what kind of succubi were given the name \"Morrigan\"?"])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3341])>Crude and violent...\nNo no, it is a name given to excellent succubi who are lively and spirited."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>Which one is it?!\nHey! Which is it?!"])
    JumpToLabel(["メニュー"])
    Label(["395"])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>"])
    ShowText(["This is Lady Lilith... I have received a name from you,"])
    ShowText(["I am the elder sister Lilith, and the younger sister Rim."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["You all are sisters too, huh..."])
    ShowText(["I'm glad to see you get along well."])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>"])
    ShowText(["The famous Lilith sisters..."])
    ShowText(["I imagine you all get along splendidly?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["We get along well, but we also fight often..."])
    ShowText(["Sisters are like that, aren't they?"])
    JumpToLabel(["メニュー"])
    Label(["396"])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>"])
    ShowText(["This is Lady Lilith... I have received a name from you,"])
    ShowText(["I am the elder sister Lilith, and the younger sister Rim."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["You all are sisters too, huh..."])
    ShowText(["I'm glad to see you get along well."])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>"])
    ShowText(["The famous Lilith sisters..."])
    ShowText(["I imagine you all get along splendidly?"])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["We get along well, but we also fight often..."])
    ShowText(["Sisters are like that, aren't they?"])
    JumpToLabel(["メニュー"])
    Label(["741"])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>"])
    ShowText(["Little Alice..."])
    ShowText(["Why do you hate my sister so much?"])
    ShowTextAttributes(["alice9th_fc2", 2, 0, 2])
    ShowText(["\\n<Alipheese the 9th (Affection: \\V[3741])>"])
    ShowText(["That name..."])
    ShowText(["Next time you call, I'll skewer both of you together."])
    ShowTextAttributes(["lilith_fc1", 2, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>"])
    ShowText(["I-I apologize..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(341)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(341)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1543]"])
        ShowText(["Affection 2000:\\ia[1201]"])
        ShowText(["Affection 4000:\\ia[1361]"])
        ShowText(["Affection 6000:\\ia[1670]"]) # Prostitute's Knowledge
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3341])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3341, 0, 10, 1])
            Script(["call_novel_scene(5521)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lilith_fc1", 0, 0, 2])
            ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>We'd rather play together tonight..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowPicture([5, "80_morrigan_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3382, 0, 10, 1])
      ConditionalBranch([1, 4382, 0, 0, 0])
        ControlVariables([4382, 4382, 0, 0, 1])
        ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
        ShowText(["\\n<Morrigan (Affection: \\V[3382])>Hora, I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([28, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3382, 0, 100, 1])
      ConditionalBranch([1, 4382, 0, 1, 0])
        ControlVariables([4382, 4382, 0, 0, 2])
        ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
        ShowText(["\\n<Morrigan (Affection: \\V[3382])>Hora, I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1732, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3382, 0, 500, 1])
      ConditionalBranch([1, 4382, 0, 2, 0])
        ControlVariables([4382, 4382, 0, 0, 3])
        ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
        ShowText(["\\n<Morrigan (Affection: \\V[3382])>Hora, I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1252, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3382, 0, 2000, 1])
      ConditionalBranch([1, 4382, 0, 3, 0])
        ControlVariables([4382, 4382, 0, 0, 4])
        ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
        ShowText(["\\n<Morrigan (Affection: \\V[3382])>Hora, I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1116, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3382, 0, 4000, 1])
      ConditionalBranch([1, 4382, 0, 4, 0])
        ControlVariables([4382, 4382, 0, 0, 5])
        ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
        ShowText(["\\n<Morrigan (Affection: \\V[3382])>Hora, I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1589, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3382, 0, 6000, 1])
      ConditionalBranch([1, 4382, 0, 5, 0])
        ControlVariables([4382, 4382, 0, 0, 6])
        ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
        ShowText(["\\n<Morrigan (Affection: \\V[3382])>Hora, I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1432, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3382, 0, 10000, 1])
      ConditionalBranch([1, 4382, 0, 6, 0])
        ControlVariables([4382, 4382, 0, 0, 7])
        ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
        ShowText(["\\n<Morrigan (Affection: \\V[3382])>Hora, I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1481, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ConditionalBranch([1, 1001, 0, 39, 2])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan (Affection: \\V[3382])>Is it my turn?\nI'm gonna go crazy for rehabilitation!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 40, 1])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
      ShowText(["Is it my turn?"])
      ShowText(["I'm going to go wild!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Heh, so you're the magic swordsman Granberia... I thought you would be a bigger monster since you supposedly clashed with Uriela."])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia (Affection: \\V[3016])>"])
    ShowText(["The Lilith sisters, and Morrigan..."])
    ShowText(["I heard you fought alongside the Monster Lord in the heavenly battles."])
    ShowText(["In the end, we couldn't fight together in the heavenly realm, could we..."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Let's go wild together from now on!!"])
    ShowTextAttributes(["granberia_fc4", 1, 0, 2])
    ShowText(["\\n<Granberia (Affection: \\V[3016])>"])
    ShowText(["...Yeah, let's fight together!"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>Wow, it's the violent Succubus Queen!~\nDidn't your mom ever get angry at you?"])
    ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>Of course she got angry... In the end, she disowned me.\nI never met my mother again after that and eventually, she passed away."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>Oops, I said something inappropriate..."])
    ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>Well, I was a poorly-behaved daughter...\nI just wish I had been more devoted to my parents."])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Tamamo-sama, you've gotten smaller and cuter♪"])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Don't underestimate me too much..."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Tamamo-sama, would you like to eat this fried tofu?"])
    ShowTextAttributes(["tamamo_fc1", 1, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["I would love to♪"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Tamamo-sama, you're so cute♪"])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Grrr..."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["The cute Tamamo has grown up..."])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Why do you look so disappointed...?"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Return it."])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["I won't go back."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Gah! Lucifina!!... Miss."])
    ShowText(["Is there something you need?"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina (Affection: \\V[3035])>"])
    ShowText(["I came to thank you."])
    ShowText(["It seems that Luka has been greatly helped in the adventure in the Angelic Dominion..."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["A thank you that means losing your life?"])
    ShowText(["Can I go say goodbye to my sisters?"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina (Affection: \\V[3035])>"])
    ShowText(["Honestly, those from the monster realm..."])
    ShowText(["Why do you treat me like a dangerous object?"])
    ShowTextAttributes(["morrigan_fc1", 5, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Why, you ask...!"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Why, you ask..."])
    JumpToLabel(["メニュー"])
    Label(["56"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami (Affection: \\V[3056])>Miss Morrigan!\nI want to become a great legendary succubus too! ♪"])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>If that's the case, then you need to become as strong as possible. The path to becoming a great succubus is not an easygoing one you can cross with tits alone."])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami (Affection: \\V[3056])>Then I'm hopeless, all I've got are boobs..."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>(Did she really think she could make it with tits alone...?)"])
    JumpToLabel(["メニュー"])
    Label(["57"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection: \\V[3057])>Tired..."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>Hey, are you all right?\nYou don't look like you ate anything weird..."])
    ShowTextAttributes(["inp_fc3", 2, 0, 2])
    ShowText(["\\n<Rumi (Affection: \\V[3057])>............"])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>The succubi of the present age are incredibly lazy..."])
    JumpToLabel(["メニュー"])
    Label(["58"])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi (Affection: \\V[3058])>*twitch*..."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>Hey, don't be afraid.\nI won't do anything to you..."])
    ShowTextAttributes(["inp_fc2", 2, 0, 2])
    ShowText(["\\n<Remi (Affection: \\V[3058])>*shiver*..."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>The succubi of the present age are incredibly cowardly..."])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Nuruko! Look, it's an apple~."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection: \\V[3079])>"])
    ShowText(["Kyuu! Kyukyu~♪"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["There's fish too, eat a lot!"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection: \\V[3079])>"])
    ShowText(["Munch munch munch..."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Why is Nuruko so cute...?"])
    ShowText(["You sinful bastard..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection: \\V[3079])>"])
    ShowText(["Kyuu, kyukyu...!"])
    JumpToLabel(["メニュー"])
    Label(["288"])
    ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Natasha (Affection: \\V[3288])>Miss Morrigan...\nI've become very indebted to you from that time."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>Hm? I was just going on a rampage.\nIt was my older sister Lilith who showed you mercy."])
    ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Natasha (Affection: \\V[3288])>Even so... I was saved by you.\nI will never forget the favor you did for me back then."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>You've obtained power at long last, so enjoy it as much as you can. I don't even know how long this world will still be around..."])
    JumpToLabel(["メニュー"])
    Label(["341"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>You two are the Queen Succubi from hundreds of years ago. You Lilith Sisters are somehow confused with us."])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3341])>My name was given to me after your older sister. In my time, \"Lilith\" was a name given to outstanding succubi."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>What?! Then what kind of succubi were given the name \"Morrigan\"?"])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3341])>Crude and violent...\nNo no, it is a name given to excellent succubi who are lively and spirited."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>Which one is it?!\nHey! Which is it?!"])
    JumpToLabel(["メニュー"])
    Label(["383"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Hey, Eden!"])
    ShowText(["You still look cool as ever!"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3383])>"])
    ShowText(["Morrigan, you really have a youngest child mentality, don't you?"])
    ShowText(["You seem to have grown up freely."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Is that so? I think it's normal..."])
    ShowText(["You're the youngest too, with two older sisters above you."])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3383])>"])
    ShowText(["Micaela and Lucifina have slightly different backgrounds."])
    ShowText(["They are quite intimidating older sisters..."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["I've never seen someone with scarier sisters than me."])
    ShowText(["Well, let's do our best together..."])
    JumpToLabel(["メニュー"])
    Label(["385"])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Since you're dressed, you're Eden from the heavenly realm..."])
    ShowText(["You've killed both of your sisters in the heavenly battle, right?"])
    ShowTextAttributes(["eden_fc2", 3, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["Yes... I'm sorry, but that's correct."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Well, it was a war, so it can't be helped, and it was in the previous world."])
    ShowText(["Since my sisters don't seem to mind, I'll forgive you."])
    ShowTextAttributes(["eden_fc2", 0, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["I appreciate your generosity."])
    ShowText(["From now on, let's fight together as comrades!"])
    JumpToLabel(["メニュー"])
    Label(["386"])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Since you're dressed, you're Eden from the heavenly realm..."])
    ShowText(["You've killed both of your sisters in the heavenly battle, right?"])
    ShowTextAttributes(["eden_fc4", 2, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["Yes... I'm sorry, but that's correct."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Well, it was a war, so it can't be helped, and it was in the previous world."])
    ShowText(["Since my sisters don't seem to mind, I'll forgive you."])
    ShowTextAttributes(["eden_fc4", 0, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["I appreciate your generosity."])
    ShowText(["From now on, let's fight together as comrades!"])
    JumpToLabel(["メニュー"])
    Label(["388"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Hey, Eden!"])
    ShowText(["You've really become quite impressive!"])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity (Affection: \\V[3388])>"])
    ShowText(["Morrigan, you really have a youngest child mentality, don't you?"])
    ShowText(["You seem to have grown up freely."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Is that so? I think it's normal..."])
    ShowText(["You're the youngest too, with two older sisters above you."])
    ShowTextAttributes(["eden_fc5", 0, 0, 2])
    ShowText(["\\n<Eden Trinity (Affection: \\V[3388])>"])
    ShowText(["Micaela and Lucifina have slightly different backgrounds."])
    ShowText(["They are quite intimidating older sisters..."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["I've never seen someone with scarier sisters than me."])
    ShowText(["Well, let's do our best together..."])
    JumpToLabel(["メニュー"])
    Label(["394"])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Morrigan, the documents I submitted earlier..."])
    ShowText(["I told you to stop drawing pictures in the margins."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["But I had nothing to write..."])
    ShowText(["I thought it would be better to fill it in than have blank spaces stand out."])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["If you're going to fill it, fill it with words!"])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["And this drawing, it's unnecessarily good, isn't it?"])
    ShowText(["Don't showcase your talent in a place like this!"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Hahaha."])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["It's not funny!"])
    ShowText(["Ugh, my stomach hurts..."])
    JumpToLabel(["メニュー"])
    Label(["395"])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Morrigan..."])
    ShowText(["Honestly, you do whatever you want without restraint, don't you?"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Isn't doing whatever you want the same for your older sister?"])
    ShowText(["Even when we took down Grangold--"])
    ShowTextAttributes(["lilith2_fc1", 5, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Eek!! I'm sorry!!"])
    JumpToLabel(["メニュー"])
    Label(["397"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Hey, Zion!"])
    ShowText(["Are we going camping again!?"])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Yeah, let's go again!"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Bring the meat! Bring the drinks!"])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["And let's take Nuruko too!"])
    ConditionalBranch([0, 1079, 1])
      ConditionalBranch([0, 1706, 1])
        ShowTextAttributes(["morrigan_fc1", 3, 0, 2])
        ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
        ShowText(["Nuruko isn't here!"])
        ShowText(["We need to search quickly!"])
        ShowTextAttributes(["shion_fc1", 0, 0, 2])
        ShowText(["\\n<Zion (Affection: \\V[3397])>"])
        ShowText(["That's right..."])
        ShowText(["Let's find Nuruko, and then go camping!!"])
        JumpToLabel(["メニュー"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 4, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Wahahahahaha!!"])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Wahahahahaha!!"])
    JumpToLabel(["メニュー"])
    Label(["398"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Hey, Zion!"])
    ShowText(["Are we going camping again!?"])
    ShowTextAttributes(["shion_fc3", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Yeah, let's go again!"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Bring the meat! Bring the drinks!"])
    ShowTextAttributes(["shion_fc3", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["And let's take Nuruko too!"])
    ConditionalBranch([0, 1079, 1])
      ConditionalBranch([0, 1706, 1])
        ShowTextAttributes(["morrigan_fc1", 3, 0, 2])
        ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
        ShowText(["Nuruko isn't here!"])
        ShowText(["We need to search quickly!"])
        ShowTextAttributes(["shion_fc3", 0, 0, 2])
        ShowText(["\\n<Zion (Affection: \\V[3397])>"])
        ShowText(["That's right..."])
        ShowText(["Let's find Nuruko, and then go camping!!"])
        JumpToLabel(["メニュー"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 4, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Wahahahahaha!!"])
    ShowTextAttributes(["shion_fc3", 5, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Wahahahahaha!!"])
    JumpToLabel(["メニュー"])
    Label(["399"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Hey, Zion!"])
    ShowText(["Are we going camping again!?"])
    ShowTextAttributes(["shion_fc5", 2, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Yeah, let's go again!"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Bring the meat! Bring the drinks!"])
    ShowTextAttributes(["shion_fc5", 2, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["And let's take Nuruko too!"])
    ConditionalBranch([0, 1079, 1])
      ConditionalBranch([0, 1706, 1])
        ShowTextAttributes(["morrigan_fc1", 3, 0, 2])
        ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
        ShowText(["Nuruko isn't here!"])
        ShowText(["We need to search quickly!"])
        ShowTextAttributes(["shion_fc5", 0, 0, 2])
        ShowText(["\\n<Zion (Affection: \\V[3397])>"])
        ShowText(["That's right..."])
        ShowText(["Let's find Nuruko, and then go camping!!"])
        JumpToLabel(["メニュー"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 4, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Wahahahahaha!!"])
    ShowTextAttributes(["shion_fc5", 2, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Wahahahahaha!!"])
    JumpToLabel(["メニュー"])
    Label(["400"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Hey, Zion!"])
    ShowText(["Are we going camping again!?"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Yeah, let's go again!"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Bring the meat! Bring the drinks!"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["And let's take Nuruko too!"])
    ConditionalBranch([0, 1079, 1])
      ConditionalBranch([0, 1706, 1])
        ShowTextAttributes(["morrigan_fc1", 3, 0, 2])
        ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
        ShowText(["Nuruko isn't here!"])
        ShowText(["We need to search quickly!"])
        ShowTextAttributes(["shion_fc7", 1, 0, 2])
        ShowText(["\\n<Zion (Affection: \\V[3397])>"])
        ShowText(["That's right..."])
        ShowText(["Let's find Nuruko, and then go camping!!"])
        JumpToLabel(["メニュー"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 4, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Wahahahahaha!!"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Wahahahahaha!!"])
    JumpToLabel(["メニュー"])
    Label(["401"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Oh, isn't that Gnosis!"])
    ShowText(["Seems like you've had quite a tough time!"])
    ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
    ShowText(["\\n<Gnosis (Affection: \\V[3401])>"])
    ShowText(["Being tossed around by a colleague who's exactly your type..."])
    ShowText(["...and continuously being led around..."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["You seem like you're good at paperwork."])
    ShowText(["Could you write my reflection paper that I need to submit next time?"])
    ShowTextAttributes(["gnosis_fc1", 5, 0, 2])
    ShowText(["\\n<Gnosis (Affection: \\V[3401])>"])
    ShowText(["Nuuuuuuuuuuuuuu!!"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["She suddenly started rampaging!! This girl is dangerous!!"])
    JumpToLabel(["メニュー"])
    Label(["511"])
    ShowTextAttributes(["morrigan_fc1", 5, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Gabriela!"])
    ShowText(["The grudge of being thrown into prison by you during the battle of Grangold—"])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela (Affection: \\V[3511])>"])
    ShowText(["Sunflower seeds are delicious..."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["...I thought I would settle it, but you've clearly fallen from grace."])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela (Affection: \\V[3511])>"])
    ShowText(["As an apology..."])
    ShowText(["Shall I share half of my sunflower seeds with you...?"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["No, I don't want any."])
    ShowText(["Eat them all yourself."])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>You're the Queen of Sabasa, aren't you?!\nYou're in greater spirits than I thought!"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>I've become indebted to you from that time...\nAs you can see now, I'm fully enjoying this succubus body."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>If it's not too late now, why don't you try dominating all of Sabasa erotically?"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>That sounds nice, but...\nRight now, it's more fun to be with Luka."])
    JumpToLabel(["メニュー"])
    Label(["640"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Yeah, Arcule!"])
    ShowText(["As usual, I'm doing a difficult research on alchemy."])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Arcule (Affection: \\V[3640])>"])
    ShowText(["This is my life work."])
    ShowText(["Alchemy is more fun than squeezed."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["I wish I could make money!"])
    ShowTextAttributes(["arucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Arcule (Affection: \\V[3640])>"])
    ShowText(["No ... it has already been proven that it is not possible to train gold with alchemy."])
    ShowText(["Did you not know?"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["...... I didn't know at all."])
    JumpToLabel(["メニュー"])
    Label(["641"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Oh, Veil!"])
    ShowText(["Still wearing that belt, huh!"])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Morrigan-sama, you continue to be as free-spirited as ever..."])
    ShowText(["I admire that freedom of yours."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Are you complimenting me?"])
    ShowText(["Really, are you complimenting me...?"])
    JumpToLabel(["メニュー"])
    Label(["642"])
    ShowTextAttributes(["granabass_fc1", 0, 0, 2])
    ShowText(["\\n<Granne (Affection: \\V[3642])>"])
    ShowText(["Ah, Lady Morrigan..."])
    ShowText(["I feel like I could get drunk on the psycho energy rising from you."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Haha, it's amazing, isn't it!"])
    ShowText(["In the battle of the heavens, my power has grown even more!"])
    ShowTextAttributes(["granabass_fc1", 0, 0, 2])
    ShowText(["\\n<Granne (Affection: \\V[3642])>"])
    ShowText(["Ah..."])
    ShowText(["I want to drown in that aura and perish..."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["W-well... that will be for another time."])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Mina, I did my best~!"])
    ShowText(["Praise me, praise me~!"])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Indeed, you have done well so far..."])
    ShowText(["Morrigan is a good girl."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Ehehehe~♪"])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Come on, you can sit on my lap like when you were a child."])
    ShowText(["I'll pat your head..."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["That's... no thanks."])
    ShowText(["I'm not a child anymore, you know."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Kukuku, you're still a child..."])
    ShowText(["Anyway, you really did well."])
    JumpToLabel(["メニュー"])
    Label(["680"])
    ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
    ShowText(["\\n<Hiruko (Affection: \\V[3680])>"])
    ShowText(["Oh! Isn't that Morrigan!!"])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Geh! Hiruko!!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Morrigan has escaped!"])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["\\n<Hiruko (Affection: \\V[3680])>"])
    ShowText(["As soon as I saw her face, she ran away..."])
    ShowText(["What do you think I am?"])
    JumpToLabel(["メニュー"])
    Label(["684"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["What a surprise..."])
    ShowText(["The Dark Goddess has become like a Tsuchinoko girl..."])
    ShowTextAttributes(["alice0_fc2", 4, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["Who are you calling a Tsuchinoko, honestly..."])
    ShowText(["You are quite rude."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["You're so angry! How cute♪"])
    ShowTextAttributes(["alice0_fc2", 4, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["You really are rude, aren't you..."])
    JumpToLabel(["メニュー"])
    Label(["685"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["Morrigan..."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Hya! Dark Goddess!"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["How could you have so lovingly cared for me, now that I've become small..."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["W-What do you mean by lovingly?"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["I mean it literally."])
    ShowText(["Like making me lick candy and decorating me with ribbons..."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["S-Sorry!!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Morrigan has escaped!"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["Seriously, that mischievous girl..."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Nuruko! Look, it's an apple~."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Null Cogito (Affection: \\V[3706])>"])
    ShowText(["I-I'll gratefully accept it..."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["There's fish too, eat a lot!"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Null Cogito (Affection: \\V[3706])>"])
    ShowText(["S-Sorry..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Null Cogito (Affection: \\V[3706])>"])
    ShowText(["Why do you spoil even the larger me?"])
    ShowText(["Isn't it enough to just spoil the smaller one...?"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["No... I thought if I only spoiled the smaller one,"])
    ShowText(["The larger one might feel lonely."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Null Cogito (Affection: \\V[3706])>"])
    ShowText(["Both the larger me and the smaller me are the same being..."])
    ShowText(["Such worries are unnecessary, though."])
    JumpToLabel(["メニュー"])
    Label(["898"])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruao (Affection: \\V[3898])>"])
    ShowText(["Kyuu... Kyu, kyu..."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["The blue one is a little scared, huh."])
    ShowText(["Come on, it's not scary... It's okay..."])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruao (Affection: \\V[3898])>"])
    ShowText(["Kyu, kyu...♪"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["It's gotten a little attached♪"])
    JumpToLabel(["メニュー"])
    Label(["899"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nuruaka (Affection: \\V[3899])>"])
    ShowText(["Kyukyu! Kyukyu kyukyu kyukyu~!!"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["The red one is incredibly energetic and lively, huh."])
    ShowText(["I know that a rambunctious child who causes a ruckus will grow up to be great."])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nuruaka (Affection: \\V[3899])>"])
    ShowText(["Kyukyu! Kyu, kyukyu~!!"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Wah wah, stop...!"])
    ShowText(["I don't have any fish! No, I don't have any fish!"])
    JumpToLabel(["メニュー"])
    Label(["900"])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruki (Affection: \\V[3900])>"])
    ShowText(["Kyuu... kyukyu♪"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["The yellow one is fashionable and a bit stuck-up."])
    ShowText(["Yeah, yeah, so cute, so cute."])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruki (Affection: \\V[3900])>"])
    ShowText(["Kyuu, kyukyu... kyuu!"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["I know, you're a good child who cares about friends."])
    ShowText(["Here, let's share these marbles among friends."])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruki (Affection: \\V[3900])>"])
    ShowText(["Kyuu♪"])
    JumpToLabel(["メニュー"])
    Label(["901"])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT (Affection: \\V[3901])>"])
    ShowText(["Mew! Mew! Mew! Mewmewmew～！！"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["TT is shy but very friendly."])
    ShowText(["At first, she was trembling, but now she has completely warmed up to me."])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT (Affection: \\V[3901])>"])
    ShowText(["Mew! Mewmewmewmew～！！"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["I understand, I understand..."])
    ShowText(["Look, it's an apple."])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT (Affection: \\V[3901])>"])
    ShowText(["Mewmewmewmew～♪"])
    JumpToLabel(["メニュー"])
    Label(["902"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ (Affection: \\V[3902])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["This one is..."])
    ShowText(["With this size, it's not very cute..."])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ (Affection: \\V[3902])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["I understand, I understand, don't sulk now."])
    ShowText(["Good girl, good girl...♪"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ (Affection: \\V[3902])>"])
    ShowText(["…………♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(382)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(382)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[28]"])
        ShowText(["Affection 100:\\ia[1732]"])
        ShowText(["Affection 500:\\ia[1252]"])
        ShowText(["Affection 2000:\\ia[1116]"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000:\\ia[1589]"]) # Incontinence Guard
        ShowText(["Affection 6000:\\ia[1432]"]) # Secret Confusion Crest
        ShowText(["Affection 10000:\\ia[1481]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3382])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Psy Sierra 1 (Affection: 10)\","])
        ScriptMore(["\"Footjob 1 (Affection: 50)\","])
        ScriptMore(["\"Footjob 2 (Affection: 100)\","])
        ScriptMore(["\"Psy Sierra 2 (Affection: 130)\","])
        ScriptMore(["\"Cowgirl Drain (Affection: 160)\","])
        ScriptMore(["\"Cowgirl Drain...? (Affection: 200)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3382, 0, 10, 1])
            Script(["call_novel_scene(5721)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
            ShowText(["\\n<Morrigan (Affection: \\V[3382])>Maybe next time, haha!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3382, 0, 50, 1])
            Script(["call_novel_scene(5722)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
            ShowText(["\\n<Morrigan (Affection: \\V[3382])>Maybe next time, haha!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3382, 0, 100, 1])
            Script(["call_novel_scene(5723)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
            ShowText(["\\n<Morrigan (Affection: \\V[3382])>Maybe next time, haha!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3382, 0, 130, 1])
            Script(["call_novel_scene(5718)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
            ShowText(["\\n<Morrigan (Affection: \\V[3382])>Maybe next time, haha!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3382, 0, 160, 1])
            Script(["call_novel_scene(5719)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
            ShowText(["\\n<Morrigan (Affection: \\V[3382])>Maybe next time, haha!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 5, 0])
          ConditionalBranch([1, 3382, 0, 200, 1])
            Script(["call_novel_scene(5720)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
            ShowText(["\\n<Morrigan (Affection: \\V[3382])>Maybe next time, haha!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 6, 0])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowPicture([5, "80_mob_touzoku_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_touzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Louise (Affection: \\V[3549])>Hmm? You have a job for me? If you need the skills of a thief, take me with you."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(549)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7051])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ConditionalBranch([1, 110, 0, 0, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bunny>You currently have no coins. Would you like to buy coins?\nOr maybe you would like to see the prizes?"])
      Empty([])

    Else([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bunny>You currently have \\V[110] coins. Would you like to buy coins? Or maybe would like to exchange coins for a prize?"])
      Empty([])

    BranchEnd([])
    ShowChoices([["Buy Coins", "Exchange for Prize", "Nothing"], 3])
    When([0, "Buy Coins"])
      ShowChoices([["60 Coins (1000G)", "350 Coins (5000G)", "1500 Coins (20000G)", "I'll pass"], 4])
      When([0, "60 Coins (1000G)"])
        ConditionalBranch([7, 1000, 0])
          PlaySE(["RPG::SE(@name=\"Coin\", @pitch=100, @volume=80)"])
          Script(["gain_coin(60)"])
          ChangeGold([1, 0, 1000])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Purchased 60 Coins! (Have:\\V[110])"])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Bunny>You don't have enough money."])
          Empty([])
        BranchEnd([])
        Empty([])
      When([1, "350 Coins (5000G)"])
        ConditionalBranch([7, 5000, 0])
          PlaySE(["RPG::SE(@name=\"Coin\", @pitch=100, @volume=80)"])
          Script(["gain_coin(350)"])
          ChangeGold([1, 0, 5000])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Purchased 350 Coins! (Have:\\V[110])"])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Bunny>You don't have enough money."])
          Empty([])
        BranchEnd([])
        Empty([])
      When([2, "1500 Coins (20000G)"])
        ConditionalBranch([7, 20000, 0])
          PlaySE(["RPG::SE(@name=\"Coin\", @pitch=100, @volume=80)"])
          Script(["gain_coin(1500)"])
          ChangeGold([1, 0, 20000])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Purchased 1500 Coins! (Have:\\V[110])"])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Bunny>You don't have enough money."])
          Empty([])
        BranchEnd([])
        Empty([])
      When([3, "I'll pass"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    When([1, "Exchange for Prize"])
      ConditionalBranch([0, 3183, 1])
        Script(["@goods = []"])
        ScriptMore(["@goods.push [500, :I, 8]"])
        ScriptMore(["@goods.push [1500, :I, 6]"])
        ScriptMore(["@goods.push [3000, :I, 636]"])
        ScriptMore(["@goods.push [5000, :A, 1237]"])
        ScriptMore(["@goods.push [5000, :A, 1240]"])
        ScriptMore(["@goods.push [7500, :A, 1701]"])
        ScriptMore(["@goods.push [10000, :A, 1695]"])
        ScriptMore(["@goods.push [15000, :A, 172]"])
        ScriptMore(["@goods.push [20000, :A, 1186]"])
        ScriptMore(["@goods.push [25000, :A, 292]"])
        ScriptMore(["call_casino_prize(@goods)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 3183, 0])
        Script(["@goods = []"])
        ScriptMore(["@goods.push [500, :I, 8]"])
        ScriptMore(["@goods.push [1500, :I, 6]"])
        ScriptMore(["@goods.push [3000, :I, 636]"])
        ScriptMore(["@goods.push [3000, :I, 1805]"])
        ScriptMore(["@goods.push [5000, :A, 1237]"])
        ScriptMore(["@goods.push [5000, :A, 1240]"])
        ScriptMore(["@goods.push [7500, :A, 1701]"])
        ScriptMore(["@goods.push [10000, :A, 1695]"])
        ScriptMore(["@goods.push [15000, :A, 172]"])
        ScriptMore(["@goods.push [20000, :A, 1186]"])
        ScriptMore(["@goods.push [25000, :A, 292]"])
        Script(["@goods.push [30000, :I, 2149]"])
        ScriptMore(["@goods.push [35000, :A, 1486]"])
        ScriptMore(["@goods.push [35000, :A, 1490]"])
        ScriptMore(["@goods.push [40000, :I, 2307]"])
        ScriptMore(["@goods.push [50000, :I, 3214]"])
        ScriptMore(["@goods.push [70000, :I, 3286]"])
        ScriptMore(["@goods.push [70000, :I, 3291]"])
        ScriptMore(["@goods.push [100000, :I, 2302]"])
        ScriptMore(["@goods.push [120000, :A, 1189]"])
        ScriptMore(["@goods.push [130000, :A, 511]"])
        ScriptMore(["@goods.push [150000, :W, 4266]"])
        ScriptMore(["call_casino_prize(@goods)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([8, 636])
        ControlSwitches([2311, 2311, 0])
        Empty([])
      BranchEnd([])
      Empty([])

    When([2, "Nothing"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 33, 7, 0, 0])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 126, 41, 5, 0, 0])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 126, 41, 5, 0, 0])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 126, 41, 5, 0, 0])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 48, 22, 4, 0])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 48, 22, 4, 0])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 48, 22, 4, 0])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 48, 22, 4, 0])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 48, 22, 4, 0])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 48, 22, 4, 0])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 48, 22, 4, 0])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowPicture([5, "80_usagi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3074, 0, 10, 1])
      ConditionalBranch([1, 4074, 0, 0, 0])
        ControlVariables([4074, 4074, 0, 0, 1])
        ShowTextAttributes(["usagi_fc1", 0, 0, 2])
        ShowText(["\\n<Barbun (Affection: \\V[3074])>Here you go. It's a present from big sis♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([310, 0, 0, 3])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3074, 0, 100, 1])
      ConditionalBranch([1, 4074, 0, 1, 0])
        ControlVariables([4074, 4074, 0, 0, 2])
        ShowTextAttributes(["usagi_fc1", 0, 0, 2])
        ShowText(["\\n<Barbun (Affection: \\V[3074])>Here you go. It's a present from big sis♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3074, 0, 500, 1])
      ConditionalBranch([1, 4074, 0, 2, 0])
        ControlVariables([4074, 4074, 0, 0, 3])
        ShowTextAttributes(["usagi_fc1", 0, 0, 2])
        ShowText(["\\n<Barbun (Affection: \\V[3074])>Here you go. It's a present from big sis♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1737, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3074, 0, 2000, 1])
      ConditionalBranch([1, 4074, 0, 3, 0])
        ControlVariables([4074, 4074, 0, 0, 4])
        ShowTextAttributes(["usagi_fc1", 0, 0, 2])
        ShowText(["\\n<Barbun (Affection: \\V[3074])>Here you go. It's a present from big sis♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1043, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>Why am I the bartender...? Oh, a customer. Would you like something to drink?"])
    JumpToLabel(["メニュー"])
    Label(["54"])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>Hello, Bunni."])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunni (Affection: \\V[3054])>Hop, hop! Rabbit big sis! Hey, hey, think I can be a sexy rabbit?"])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>I-I wonder... I don't know much about the body of a slime. I don't see why not."])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunni (Affection: \\V[3054])>Hop, hop! I'm going to work hard and eat a lot of carrots!"])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>Eating a lot of carrots doesn't make you a rabbit... In fact, it doesn't do anything."])
    JumpToLabel(["メニュー"])
    Label(["57"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection: \\V[3057])>I'm tired..."])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>You seem tired a lot. Do you have any troubles you want to tell big sis about?"])
    ShowTextAttributes(["inp_fc3", 2, 0, 2])
    ShowText(["\\n<Rumi (Affection: \\V[3057])>Breathing is such a bother..."])
    ShowTextAttributes(["usagi_fc1", 2, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>That's what you're bothered by? Such a troublesome child..."])
    JumpToLabel(["メニュー"])
    Label(["75"])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>Mary, you're not drinking too much today, are you? Please have a little restraint while drinking."])
    ShowTextAttributes(["hituzi_fc1", 2, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>Noisy rabbit... Just pour me some sake without making a fuss."])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>But I'm happy you're worried about me. You're a good wife."])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>Yeah, yeah. I think you've had enough. You'll catch a cold here, so be sure to go to bed in your room."])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>Zzz..."])
    ShowTextAttributes(["usagi_fc1", 2, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>Geez..."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection: \\V[3129])>Barbun also has rabbit ears... Same as Hild.\nWe match."])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>Oh, you're right. But you're a robot. Why do you have rabbit ears?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection: \\V[3129])>...Hild is a rabbit robot?"])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>Really? What a strange girl..."])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit (Affection: \\V[3696])>"])
    ShowText(["Usa usa!"])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>"])
    ShowText(["Is that a rabbit's greeting...?"])
    ShowText(["Usa usa."])
    ConditionalBranch([4, 54, 0])
      ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
      ShowText(["\\n<Bunni>"])
      ShowText(["Usa usa~♪"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit (Affection: \\V[3696])>"])
    ShowText(["Why don't you wear a cape and hat too, and become a white rabbit?"])
    ShowText(["I'll be the bunny in your place!"])
    ShowTextAttributes(["usagi_fc1", 2, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>"])
    ShowText(["That sounds like quite a tough job..."])
    ShowText(["I prefer being a laid-back bunny hunter instead."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(74)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(74)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[310] x3"])
        ShowText(["Affection 100:\\ia[1041]"])
        ShowText(["Affection 500:\\ia[1737]"])
        ShowText(["Affection 2000:\\ia[1043]"]) # Finesse Necklace
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3074])"])
        ShowChoices([["Stocking Footjob (Affection: 10)", "Bare Footjob (Affection: 30)", "Reverse Rape (Affection: 100)", "Never mind"], 4])
        When([0, "Stocking Footjob (Affection: 10)"])
          ConditionalBranch([1, 3074, 0, 10, 1])
            Script(["call_novel_scene(4161)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["usagi_fc1", 0, 0, 2])
            ShowText(["\\n<Barbun (Affection: \\V[3074])>I'm sorry, but big sis is busy now. I'll play with you next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Bare Footjob (Affection: 30)"])
          ConditionalBranch([1, 3074, 0, 30, 1])
            Script(["call_novel_scene(4162)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["usagi_fc1", 0, 0, 2])
            ShowText(["\\n<Barbun (Affection: \\V[3074])>I'm sorry, but big sis is busy now. I'll play with you next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3074, 0, 100, 1])
            Script(["call_novel_scene(4163)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["usagi_fc1", 0, 0, 2])
            ShowText(["\\n<Barbun (Affection: \\V[3074])>I'm sorry, but big sis is busy now. I'll play with you next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowPicture([5, "80_hituzi_st04", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3075, 0, 10, 1])
      ConditionalBranch([1, 4075, 0, 0, 0])
        ControlVariables([4075, 4075, 0, 0, 1])
        ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
        ShowText(["\\n<Mary (Affection: \\V[3075])>Miss Sheep will give you a present. Use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([431, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3075, 0, 100, 1])
      ConditionalBranch([1, 4075, 0, 1, 0])
        ControlVariables([4075, 4075, 0, 0, 2])
        ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
        ShowText(["\\n<Mary (Affection: \\V[3075])>Miss Sheep will give you a present. Use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([31, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3075, 0, 500, 1])
      ConditionalBranch([1, 4075, 0, 2, 0])
        ControlVariables([4075, 4075, 0, 0, 3])
        ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
        ShowText(["\\n<Mary (Affection: \\V[3075])>Miss Sheep will give you a present. Use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1556, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3075, 0, 2000, 1])
      ConditionalBranch([1, 4075, 0, 3, 0])
        ControlVariables([4075, 4075, 0, 0, 4])
        ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
        ShowText(["\\n<Mary (Affection: \\V[3075])>Miss Sheep will give you a present. Use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1193, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>Ehehehehe..."])
    ShowTextAttributes(["hituzi_fc1", 7, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>*Gulp* *Gulp* *Gulp*..."])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>Ehehehehe..."])
    JumpToLabel(["メニュー"])
    Label(["74"])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>Mary, you're not drinking too much today, are you? Please have a little restraint while drinking."])
    ShowTextAttributes(["hituzi_fc1", 2, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>Noisy rabbit... Just pour me some sake without making a fuss."])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>But I'm happy you're worried about me. You're a good wife."])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>Yeah, yeah. I think you've had enough. You'll catch a cold here, so be sure to go to bed in your room."])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>Zzz..."])
    ShowTextAttributes(["usagi_fc1", 2, 0, 2])
    ShowText(["\\n<Barbun (Affection: \\V[3074])>Geez..."])
    JumpToLabel(["メニュー"])
    Label(["78"])
    ShowTextAttributes(["syesta_fc1", 0, 0, 2])
    ShowText(["\\n<Shesta (Affection: \\V[3078])>If I drink tea like this... I might regain my memory..."])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>Tea is no good. Drink sake. Here! Drink, drink!"])
    ShowTextAttributes(["syesta_fc1", 0, 0, 2])
    ShowText(["\\n<Shesta (Affection: \\V[3078])>Well, I'll try it... *Gulp* *Gulp* *Gulp*"])
    ShowTextAttributes(["syesta_fc1", 0, 0, 2])
    ShowText(["\\n<Shesta (Affection: \\V[3078])>............"])
    ShowTextAttributes(["syesta_fc1", 0, 0, 2])
    ShowText(["\\n<Shesta (Affection: \\V[3078])>Good grief, all my sister does is drink sake. Can't she see that's why she'll never get married?"])
    ShowTextAttributes(["syesta_fc1", 0, 0, 2])
    ShowText(["\\n<Shesta (Affection: \\V[3078])>And what about her job? After half a year, she finds one as a part-time worker at a thrift store?"])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>(Her memories actually came back?)"])
    ShowTextAttributes(["syesta_fc1", 0, 0, 2])
    ShowText(["\\n<Shesta (Affection: \\V[3078])>...What was I saying? I seem to have forgotten the past few moments..."])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>(I think it's best if she doesn't drink...)"])
    JumpToLabel(["メニュー"])
    Label(["112"])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>Miss Sheep came because something smells good. I want to drink it."])
    ShowTextAttributes(["utubo_fc1", 2, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>Huh? You want to drink from a pitcher plant? You better not; you'll die."])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>*Gulp* *Gulp* *Gulp*... Ahh, that is strooong!"])
    ShowTextAttributes(["utubo_fc1", 2, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>Just what kind of stomach do you have?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(75)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(75)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[431]"])
        ShowText(["Affection 100:\\ia[31]"])
        ShowText(["Affection 500:\\ia[1556]"])
        ShowText(["Affection 2000:\\ia[1193]"]) # Pledge Cup
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3075])"])
        ShowChoices([["Blowjob (Affection: 10)", "Never mind"], 2])
        When([0, "Blowjob (Affection: 10)"])
          ConditionalBranch([1, 3075, 0, 10, 1])
            Script(["call_novel_scene(4166)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
            ShowText(["\\n<Mary (Affection: \\V[3075])>Eey! Get me more sakee!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ControlSwitches([449, 449, 1])
    CallCommonEvent([111])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowPicture([5, "80_cent2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3101, 0, 10, 1])
      ConditionalBranch([1, 4101, 0, 0, 0])
        ControlVariables([4101, 4101, 0, 0, 1])
        ShowTextAttributes(["cent2_fc1", 0, 0, 2])
        ShowText(["\\n<Lichtina (Affection: \\V[3101])>T-take this... It's not like there's any special meaning behind it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([30, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3101, 0, 100, 1])
      ConditionalBranch([1, 4101, 0, 1, 0])
        ControlVariables([4101, 4101, 0, 0, 2])
        ShowTextAttributes(["cent2_fc1", 0, 0, 2])
        ShowText(["\\n<Lichtina (Affection: \\V[3101])>T-take this... It's not like there's any special meaning behind it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1054, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3101, 0, 500, 1])
      ConditionalBranch([1, 4101, 0, 2, 0])
        ControlVariables([4101, 4101, 0, 0, 3])
        ShowTextAttributes(["cent2_fc1", 0, 0, 2])
        ShowText(["\\n<Lichtina (Affection: \\V[3101])>T-take this... It's not like there's any special meaning behind it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1090, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3101, 0, 2000, 1])
      ConditionalBranch([1, 4101, 0, 3, 0])
        ControlVariables([4101, 4101, 0, 0, 4])
        ShowTextAttributes(["cent2_fc1", 0, 0, 2])
        ShowText(["\\n<Lichtina (Affection: \\V[3101])>T-take this... It's not like there's any special meaning behind it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1154, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>My body is getting weak. Let me run around more!"])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>All right, let's settle this! I'll show you that my legs are unmatched!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>I won't lose when it comes to a race! The first to run five laps through the castle wins!"])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>Just what I was hoping for! Then let's--"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! No running in the castle! Especially you two! Your speed is dangerous!"])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>"])
    ShowText(["Alright, let's settle this!"])
    ShowText(["I'll show you that my legs are the best!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>"])
    ShowText(["You won't be able to catch up with me now that I've powered up!"])
    ShowText(["And my legs have gotten longer too!"])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>"])
    ShowText(["Well then, I'll also grow in response..."])
    ShowTextAttributes(["gob_fc3", 2, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>"])
    ShowText(["You're already big enough, aren't you...?"])
    JumpToLabel(["メニュー"])
    Label(["148"])
    ShowTextAttributes(["datyou_fc1", 4, 0, 2])
    ShowText(["\\n<Miu (Affection: \\V[3148])>I see you have confidence in your feet! All right! The usual contest, then!"])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>Got it! Let's start this race right now!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! No running in the castle! Did you forget the time you ran into Lime?!"])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>(This woman is only wearing a shirt. Her bottom half is completely naked. Why am I the one who gets treated like a slut?)"])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>Judging from your expression, you aren't thinking nice things..."])
    JumpToLabel(["メニュー"])
    Label(["207"])
    ShowTextAttributes(["cent2_fc1", 1, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>Pony-senpai, lets go eat rice dumplings!"])
    ShowTextAttributes(["centa_fc1", 0, 0, 2])
    ShowText(["\\n<Pony (Affection: \\V[3207])>Wait until after I train my body.\nI have a running quota to complete..."])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>You're so uptight, senpai...\nYou'll never be able to get a boyfriend."])
    ShowTextAttributes(["centa_fc1", 0, 0, 2])
    ShowText(["\\n<Pony (Affection: \\V[3207])>I don't need a boyfriend!\nI can get through the mating season just by eating carrots!"])
    JumpToLabel(["メニュー"])
    Label(["422"])
    ShowTextAttributes(["cent2_fc1", 1, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>"])
    ShowText(["It's amazing to be working at the Monster Lord's castle!"])
    ShowText(["Senior Lancelot is the hope of our clan!"])
    ShowTextAttributes(["gran_centa_fc1", 1, 0, 2])
    ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
    ShowText(["Hmph, it's the result of my daily efforts."])
    ShowText(["If you don't put in the effort, working at the Monster Lord's castle won't be a dream for you either."])
    ShowTextAttributes(["cent2_fc1", 1, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>"])
    ShowText(["Understood, I'll do my best!"])
    ShowText(["I'll eat plenty of carrots too!"])
    ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
    ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
    ShowText(["If all it takes to work in the Monster Lord's castle is to eat a lot of carrots..."])
    ShowText(["I think most centaurs work in the Monster Lord's castle."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(101)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(101)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[30]"])
        ShowText(["Affection 100:\\ia[1054]"])
        ShowText(["Affection 500:\\ia[1090]"])
        ShowText(["Affection 2000:\\ia[1154]"]) # Charging Shoes
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3101])"])
        ShowChoices([["Mating (Affection: 10)", "Never mind"], 2])
        When([0, "Mating (Affection: 10)"])
          ConditionalBranch([1, 3101, 0, 10, 1])
            Script(["call_novel_scene(4296)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cent2_fc1", 0, 0, 2])
            ShowText(["\\n<Lichtina (Affection: \\V[3101])>Umm... That's... Maybe... next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"saki\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_saki_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3155, 0, 10, 1])
      ConditionalBranch([1, 4155, 0, 0, 0])
        ControlVariables([4155, 4155, 0, 0, 1])
        ShowTextAttributes(["saki_fc1", 3, 0, 2])
        ShowText(["\\n<Saki (Affection: \\V[3155])>I'm indebted to you daily. This is a present from Saki. Take good care of it♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1732, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3155, 0, 100, 1])
      ConditionalBranch([1, 4155, 0, 1, 0])
        ControlVariables([4155, 4155, 0, 0, 2])
        ShowTextAttributes(["saki_fc1", 3, 0, 2])
        ShowText(["\\n<Saki (Affection: \\V[3155])>I'm indebted to you daily. This is a present from Saki. Take good care of it♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([527, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3155, 0, 500, 1])
      ConditionalBranch([1, 4155, 0, 2, 0])
        ControlVariables([4155, 4155, 0, 0, 3])
        ShowTextAttributes(["saki_fc1", 3, 0, 2])
        ShowText(["\\n<Saki (Affection: \\V[3155])>I'm indebted to you daily. This is a present from Saki. Take good care of it♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1336, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3155, 0, 2000, 1])
      ConditionalBranch([1, 4155, 0, 3, 0])
        ControlVariables([4155, 4155, 0, 0, 4])
        ShowTextAttributes(["saki_fc1", 3, 0, 2])
        ShowText(["\\n<Saki (Affection: \\V[3155])>I'm indebted to you daily. This is a present from Saki. Take good care of it♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1146, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Give you a hug♪ Fingers wrapped around your heart♪ Give you a hug♪ Don't ask why, just press your lips to mine♪"])
    JumpToLabel(["メニュー"])
    Label(["59"])
    ShowTextAttributes(["mdg_fc1", 0, 0, 2])
    ShowText(["\\n<Ragora (Affection: \\V[3059])>You're an idol? My dream is to become an idol too!"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Don't let your dreams die; make them a reality! Go and fight to infinity! ☆"])
    ShowTextAttributes(["mdg_fc1", 2, 0, 2])
    ShowText(["\\n<Ragora (Affection: \\V[3059])>In that case... AAaaaaaa!!!"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Saki b-bihihihi..."])
    PlaySE(["RPG::SE(@name=\"Paralyze3\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Saki was paralyzed!"])
    ShowTextAttributes(["mdg_fc1", 2, 0, 2])
    ShowText(["\\n<Ragora (Affection: \\V[3059])>It's hopeless after all..."])
    JumpToLabel(["メニュー"])
    Label(["82"])
    ShowTextAttributes(["suzume_fc1", 0, 0, 2])
    ShowText(["\\n<Chirp (Affection: \\V[3082])>*Chirp* *Chirp* I also want to make it big."])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Dream big, spread your wings and fly♪"])
    ShowTextAttributes(["suzume_fc1", 3, 0, 2])
    ShowText(["\\n<Chirp (Affection: \\V[3082])>But I'm not good at beating others down..."])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>...Just what do you think being an idol entails? Anyway, is there anything you're good at?"])
    ShowTextAttributes(["suzume_fc1", 1, 0, 2])
    ShowText(["\\n<Chirp (Affection: \\V[3082])>Well, I'm good at staying out all night and still being able to do my morning routine♪"])
    ShowTextAttributes(["saki_fc1", 2, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>...That won't really help you beat others."])
    JumpToLabel(["メニュー"])
    Label(["118"])
    ShowTextAttributes(["meia_fc1", 1, 0, 2])
    ShowText(["\\n<Meia (Affection: \\V[3118])>You're an idol? That's amazing. I also have confidence in my singing, but there's..."])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Oh, want to be idols together? I think Meia would be pretty popular. ☆"])
    ShowTextAttributes(["meia_fc1", 2, 0, 2])
    ShowText(["\\n<Meia (Affection: \\V[3118])>To be popular... Surrounded by little boy fans... Fufufuu..."])
    ShowTextAttributes(["saki_fc1", 2, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Playing around with fans is strictly prohibited. ...And why is it limited to little boys?"])
    JumpToLabel(["メニュー"])
    Label(["133"])
    ShowTextAttributes(["zonbe_fc3", 0, 0, 2])
    ShowText(["\\n<Zombie (Affection: \\V[3133])>Queen of the zombies..."])
    ShowTextAttributes(["zonbe_fc3", 1, 0, 2])
    ShowText(["\\n<Zombie (Affection: \\V[3133])>Thriller..."])
    ShowTextAttributes(["zonbe_fc3", 2, 0, 2])
    ShowText(["\\n<Zombie (Affection: \\V[3133])>Owie..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The zombies are dancing."])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Hey, that's not bad! How'd you like to star in my next PV? ♪"])
    ShowTextAttributes(["zonbe_fc3", 0, 0, 2])
    ShowText(["\\n<Zombie (Affection: \\V[3133])>This must be our major debut..."])
    ShowTextAttributes(["zonbe_fc3", 2, 0, 2])
    ShowText(["\\n<Zombie (Affection: \\V[3133])>Owie..."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Chromie is a succubus too, right? Haven't you thought of trying to attract men by singing and dancing?"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>I have no interest in that. I look too much like a kid..."])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>There are loli idols too♪ ...*twinkle*. ☆"])
    ShowTextAttributes(["chrom_fc2", 2, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>...All right then. ☆"])
    JumpToLabel(["メニュー"])
    Label(["143"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>Is song and dance profitable?"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Saki doesn't think it makes that much money... But I also get gifts from the fans, so I don't have any troubles in life."])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>I shall become an idol! Hey, what kind of idol should I market myself as?"])
    ShowTextAttributes(["saki_fc1", 2, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Something like a crazy unfortunate one. Or a poverty-stricken one."])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>That doesn't sound fun..."])
    JumpToLabel(["メニュー"])
    Label(["272"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>You're a harpy that loves to sing!\nAmazing!"])
    ShowTextAttributes(["seiren_fc1", 0, 0, 2])
    ShowText(["\\n<Leene (Affection: \\V[3272])>I hear you are a succubus who is good at song and dance. Won't you sing along with me next time...?"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>All right, let's sing together on stage! ♪"])
    ShowTextAttributes(["seiren_fc1", 1, 0, 2])
    ShowText(["\\n<Leene (Affection: \\V[3272])>Everyone becomes fascinated by my song...fufufu."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["294"])
    ShowTextAttributes(["emily_fc1", 1, 0, 2])
    ShowText(["\\n<Emily (Affection: \\V[3294])>"])
    ShowText(["Ah, Saki-chan!"])
    ShowText(["I'm a fan, please sign this!"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>"])
    ShowText(["Here you go!"])
    ShowText(["Emily-chan is also aiming to be an idol, right?"])
    ShowTextAttributes(["emily_fc1", 1, 0, 2])
    ShowText(["\\n<Emily (Affection: \\V[3294])>"])
    ShowText(["Yes, I want to be like Saki-chan!"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>"])
    ShowText(["Practice a lot!"])
    ShowText(["I'll be waiting~☆"])
    ShowTextAttributes(["emily_fc1", 1, 0, 2])
    ShowText(["\\n<Emily (Affection: \\V[3294])>"])
    ShowText(["Yes!!"])
    JumpToLabel(["メニュー"])
    Label(["303"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Amazing, a harp monster!"])
    ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
    ShowText(["\\n<Jellaila (Affection: \\V[3303])>You are a monster who is talented at song and dance. Would you like to play my harp...?"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Ahaha, it sounds good! ♪"])
    ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
    ShowText(["\\n<Jellaila (Affection: \\V[3303])>You play a nice sound...\nWe will likely become good friends."])
    JumpToLabel(["メニュー"])
    Label(["322"])
    ShowTextAttributes(["queenalraune_fc1", 4, 0, 2])
    ShowText(["\\n<Alrauna (Affection: \\V[3322])>You are the rumored idol.\nI too aspired to be a virtuoso in my former days."])
    ShowTextAttributes(["saki_fc1", 2, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>You've already given up...?"])
    ShowTextAttributes(["queenalraune_fc1", 3, 0, 2])
    ShowText(["\\n<Alrauna (Affection: \\V[3322])>I would unintentionally scatter pollen and make a mess of the stage... Those were such nostalgic memories."])
    ShowTextAttributes(["saki_fc1", 2, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Oops."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["653"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>"])
    ShowText(["Let's dance together~♪"])
    ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
    ShowText(["Dancing♪ Dancing♪"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>"])
    ShowText(["Kira☆"])
    ShowTextAttributes(["nanccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
    ShowText(["Kira☆"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems that Saki and Mahina hit it off!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(155)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(155)"])
        Wait([1])
        ConditionalBranch([1, 60, 0, 0, 0])
          PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 60, 0, 1, 1])
          Script(["play_base_bgm"])
          Empty([])
        BranchEnd([])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ia[1732]"])
        ShowText(["Affection 100:\\ii[527]"])
        ShowText(["Affection 500:\\ia[1336]"])
        ShowText(["Affection 2000:\\ia[1146]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3155])"])
        ShowChoices([["No Touching! (Affection: 10)", "No Stripping! (Affection: 50)", "SEX OK!! (Affection: 100)", "Never mind"], 4])
        When([0, "No Touching! (Affection: 10)"])
          ConditionalBranch([1, 3155, 0, 10, 1])
            Script(["call_novel_scene(4576)"])
            Wait([1])
            ConditionalBranch([1, 60, 0, 0, 0])
              PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
              Empty([])
            BranchEnd([])
            ConditionalBranch([1, 60, 0, 1, 1])
              Script(["play_base_bgm"])
              Empty([])
            BranchEnd([])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["saki_fc1", 2, 0, 2])
            ShowText(["\\n<Saki (Affection: \\V[3155])>Saki is an idol. I refuse to do such a thing!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "No Stripping! (Affection: 50)"])
          ConditionalBranch([1, 3155, 0, 50, 1])
            Script(["call_novel_scene(4577)"])
            Wait([1])
            ConditionalBranch([1, 60, 0, 0, 0])
              PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
              Empty([])
            BranchEnd([])
            ConditionalBranch([1, 60, 0, 1, 1])
              Script(["play_base_bgm"])
              Empty([])
            BranchEnd([])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["saki_fc1", 2, 0, 2])
            ShowText(["\\n<Saki (Affection: \\V[3155])>Saki is an idol. I refuse to do such a thing!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "SEX OK!! (Affection: 100)"])
          ConditionalBranch([1, 3155, 0, 100, 1])
            Script(["call_novel_scene(4578)"])
            Wait([1])
            ConditionalBranch([1, 60, 0, 0, 0])
              PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
              Empty([])
            BranchEnd([])
            ConditionalBranch([1, 60, 0, 1, 1])
              Script(["play_base_bgm"])
              Empty([])
            BranchEnd([])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["saki_fc1", 2, 0, 2])
            ShowText(["\\n<Saki (Affection: \\V[3155])>Saki is an idol. I refuse to do such a thing!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        Wait([1])
        ConditionalBranch([1, 60, 0, 0, 0])
          PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 60, 0, 1, 1])
          Script(["play_base_bgm"])
          Empty([])
        BranchEnd([])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowPicture([5, "80_kooni_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3164, 0, 10, 1])
      ConditionalBranch([1, 4164, 0, 0, 0])
        ControlVariables([4164, 4164, 0, 0, 1])
        ShowTextAttributes(["kooni_fc1", 0, 0, 2])
        ShowText(["\\n<Shizuku (Affection: \\V[3164])>I found this! You can have it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([26, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3164, 0, 100, 1])
      ConditionalBranch([1, 4164, 0, 1, 0])
        ControlVariables([4164, 4164, 0, 0, 2])
        ShowTextAttributes(["kooni_fc1", 0, 0, 2])
        ShowText(["\\n<Shizuku (Affection: \\V[3164])>I found this! You can have it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1050, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3164, 0, 500, 1])
      ConditionalBranch([1, 4164, 0, 2, 0])
        ControlVariables([4164, 4164, 0, 0, 3])
        ShowTextAttributes(["kooni_fc1", 0, 0, 2])
        ShowText(["\\n<Shizuku (Affection: \\V[3164])>I found this! You can have it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1309, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3164, 0, 2000, 1])
      ConditionalBranch([1, 4164, 0, 3, 0])
        ControlVariables([4164, 4164, 0, 0, 4])
        ShowTextAttributes(["kooni_fc1", 0, 0, 2])
        ShowText(["\\n<Shizuku (Affection: \\V[3164])>I found this! You can have it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1191, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>I want to go on a rampage!"])
    JumpToLabel(["メニュー"])
    Label(["13"])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Gnomey is so strong!"])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>........"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Umm, so... Let's work hard together..."])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>........"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>I'm sorry..."])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>........"])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Yoohoo, Gob!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>Yay! It's Shizuku! Let's go eat some dango together!"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>All right, but don't go running off on your own. There is no way I can keep up with you."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>You've never trained your legs?"])
    ShowTextAttributes(["kooni_fc1", 3, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Not to the point where I can run on water like you can!"])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>"])
    ShowText(["Hey there, Gob-chan!"])
    ShowText(["You've grown quite a bit!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>"])
    ShowText(["Thinking about the cause, I can't be entirely happy..."])
    ShowText(["But I've powered up♪"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>"])
    ShowText(["Now, I won't be able to keep up with Gob-chan's dash even more..."])
    ShowText(["I might not even be able to see your back anymore."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>"])
    ShowText(["From now on, I'll walk properly and slowly... okay?"])
    JumpToLabel(["メニュー"])
    Label(["80"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection: \\V[3080])>You're... a fellow club user! Are you an orc too?"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>No, I'm an oni."])
    ShowTextAttributes(["orc_fc1", 1, 0, 2])
    ShowText(["\\n<Hip (Affection: \\V[3080])>An oni?! They're the very definition of evil! I'm an orc, so let's get along."])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Y-yeah... Nice to meet you..."])
    JumpToLabel(["メニュー"])
    Label(["141"])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Wow! Amazing muscles! I want to be like that too!"])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection: \\V[3141])>Then eat beef bowls! Beef bowls!"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>But Mina, you're a cow monster. Are beef bowls okay for you?"])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection: \\V[3141])>It's fine, don't worry about it, don't get bent out of shape! Now drink some milk!"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Is it really okay?"])
    JumpToLabel(["メニュー"])
    Label(["157"])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>Oh! An oni! But you're kinda small. Huh."])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>So what?! I'll get bigger soon!"])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>Eat lots and get big like me!"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Even if I get bigger, I don't want to be just a face..."])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>Who's just a face?!"])
    JumpToLabel(["メニュー"])
    Label(["166"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>I tripped while running and scraped my knee..."])
    ShowTextAttributes(["narcubus_fc1", 3, 0, 2])
    ShowText(["\\n<Nabisu (Affection: \\V[3166])>Rub-rub some medicine... Stick a band-aid..."])
    ShowTextAttributes(["narcubus_fc1", 0, 0, 2])
    ShowText(["\\n<Nabisu (Affection: \\V[3166])>There, all better♪"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Thanks! Off I go! ...Oww! I triiiped!"])
    ShowTextAttributes(["narcubus_fc1", 2, 0, 2])
    ShowText(["\\n<Nabisu (Affection: \\V[3166])>Already? It's no good if you're not careful..."])
    JumpToLabel(["メニュー"])
    Label(["225"])
    ShowTextAttributes(["hutakuti_fc1", 1, 0, 2])
    ShowText(["\\n<Sakura (Affection: \\V[3225])>Would you like to have a cup of tea with me, Shizuku-chan?"])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Okay, but...you're a big eater, Sakura-chan.\nDo you think I could eat as much as you someday?"])
    ShowTextAttributes(["hutakuti_fc1", 2, 0, 2])
    ShowText(["\\n<Sakura (Affection: \\V[3225])>I-I don't think that will ever happen...maybe."])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Wait a minute, are you serious...?"])
    JumpToLabel(["メニュー"])
    Label(["300"])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Ah, a big oni!"])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha (Affection: \\V[3300])>Oh, a little oni.\nEat lots, and you'll grow bigger than a mountain!"])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Then take me somewhere to eat♪"])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha (Affection: \\V[3300])>I'll treat you until you're feeling full!\nNow come along!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(164)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(164)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[26]"])
        ShowText(["Affection 100:\\ia[1050]"])
        ShowText(["Affection 500:\\ia[1309]"])
        ShowText(["Affection 2000:\\ia[1191]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3164])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3164, 0, 10, 1])
            Script(["call_novel_scene(4621)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kooni_fc1", 2, 0, 2])
            ShowText(["\\n<Shizuku (Affection: \\V[3164])>No wayyy. We don't get along that well."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowPicture([5, "80_wormv_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3160, 0, 10, 1])
      ConditionalBranch([1, 4160, 0, 0, 0])
        ControlVariables([4160, 4160, 0, 0, 1])
        ShowTextAttributes(["wormv_fc1", 0, 0, 2])
        ShowText(["\\n<Julia (Affection: \\V[3160])>Please accept this...\nI'm indebted to you for everything...fufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([28, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3160, 0, 100, 1])
      ConditionalBranch([1, 4160, 0, 1, 0])
        ControlVariables([4160, 4160, 0, 0, 2])
        ShowTextAttributes(["wormv_fc1", 0, 0, 2])
        ShowText(["\\n<Julia (Affection: \\V[3160])>Please accept this...\nI'm indebted to you for everything...fufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1026, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3160, 0, 500, 1])
      ConditionalBranch([1, 4160, 0, 2, 0])
        ControlVariables([4160, 4160, 0, 0, 3])
        ShowTextAttributes(["wormv_fc1", 0, 0, 2])
        ShowText(["\\n<Julia (Affection: \\V[3160])>Please accept this...\nI'm indebted to you for everything...fufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1384, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3160, 0, 2000, 1])
      ConditionalBranch([1, 4160, 0, 3, 0])
        ControlVariables([4160, 4160, 0, 0, 4])
        ShowTextAttributes(["wormv_fc1", 0, 0, 2])
        ShowText(["\\n<Julia (Affection: \\V[3160])>Please accept this...\nI'm indebted to you for everything...fufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1028, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>Do you have business for me?\nYou can give me whatever orders you like...fufufu..."])
    JumpToLabel(["メニュー"])
    Label(["96"])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>Oh? We're the same? Did Lily give you power too?"])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection: \\V[3096])>No, but summoning tentacles should always follow the same basic principles. I used my body as a catalyst, and fused tentacles into it."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>...In other words, you're basically a worm elf."])
    ShowTextAttributes(["delh_b_fc1", 2, 0, 2])
    ShowText(["\\n<Marion (Affection: \\V[3096])>And you're a dark human.\n...The naming could be better."])
    JumpToLabel(["メニュー"])
    Label(["158"])
    ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>........."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>You don't need to be so scared. It's safe here."])
    ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>*Shiver*"])
    ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>*Flinch*"])
    ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>........."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>You're absolutely terrified, huh?"])
    JumpToLabel(["メニュー"])
    Label(["163"])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>Lady Lily... Thank you for saving me. I'm truly grateful."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>I only gave you power. You saved yourself."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>Still, it would never have happened if not for you. I hope weak people like me can be saved all around the world."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>Yeah... Let's save a lot of people from now on. Now, follow me."])
    JumpToLabel(["メニュー"])
    Label(["167"])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>Despite being saved by magic power, you want to contain it. ...Even while you research it."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>Lady Lucia, don't you see the contradiction?"])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection: \\V[3167])>That's pretty harsh... But knowledge is paramount."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection: \\V[3167])>Dangerous things have to be understood. It's a power that has to be used with discipline."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>I see. I didn't mean to criticize you. I myself feel conflicted and hesitant..."])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection: \\V[3167])>Okay, then let's proceed with the research. Fufuu, the third tentacle is smoothly neurotransmitting..."])
    ShowTextAttributes(["wormv_fc1", 2, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>(I knew it; researching is her hobby.)"])
    JumpToLabel(["メニュー"])
    Label(["836"])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>"])
    ShowText(["Lady Lily..."])
    ShowText(["Thank you for saving me. I'm truly grateful."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>"])
    ShowText(["I only gave you power."])
    ShowText(["You saved yourself."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>"])
    ShowText(["Still, it would never have happened if not for you."])
    ShowText(["I hope weak people like me can be saved all around the world..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>"])
    ShowText(["Yeah... Well, let's save a lot of people from now on."])
    ShowText(["Now, follow me."])
    JumpToLabel(["メニュー"])
    Label(["837"])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>"])
    ShowText(["While being saved by the power of magic, you want to contain it..."])
    ShowText(["And yet, you wish to explore that power..."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>"])
    ShowText(["Lady Lucia, don't you feel the contradiction...?"])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection: \\V[3167])>"])
    ShowText(["That's pretty harsh..."])
    ShowText(["But knowing is more important than anything else."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection: \\V[3167])>"])
    ShowText(["Dangerous things must be thoroughly understood."])
    ShowText(["It's a power that must be used with discipline."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>"])
    ShowText(["I see, I didn't mean to criticize you."])
    ShowText(["I myself have felt conflicted and hesitant..."])
    ShowTextAttributes(["lusia_fc2", 0, 0, 2])
    ShowText(["\\n<Lucia (Affection: \\V[3167])>"])
    ShowText(["Then let's proceed with the research."])
    ShowText(["Fufuu, the third tentacle is smoothly neurotransmitting..."])
    ShowTextAttributes(["wormv_fc1", 2, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>"])
    ShowText(["(After all, researching is my hobby...)"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(160)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(160)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[28]"])
        ShowText(["Affection 100:\\ia[1026]"])
        ShowText(["Affection 500:\\ia[1384]"])
        ShowText(["Affection 2000:\\ia[1028]"]) # Strange Earrings
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3160])"])
        ShowChoices([["Semen Sucking Tentacle (Affection: 10)", "Never mind"], 2])
        When([0, "Semen Sucking Tentacle (Affection: 10)"])
          ConditionalBranch([1, 3160, 0, 10, 1])
            Script(["call_novel_scene(4601)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["wormv_fc1", 0, 0, 2])
            ShowText(["\\n<Julia (Affection: \\V[3160])>I took a little stroll today, so I'm full...\nMaybe another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowPicture([5, "80_dodome_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3168, 0, 10, 1])
      ConditionalBranch([1, 4168, 0, 0, 0])
        ControlVariables([4168, 4168, 0, 0, 1])
        ShowTextAttributes(["dodome_fc1", 0, 0, 2])
        ShowText(["\\n<Manako (Affection: \\V[3168])>Here, you can have this. Let's continue to work together."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([29, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3168, 0, 100, 1])
      ConditionalBranch([1, 4168, 0, 1, 0])
        ControlVariables([4168, 4168, 0, 0, 2])
        ShowTextAttributes(["dodome_fc1", 0, 0, 2])
        ShowText(["\\n<Manako (Affection: \\V[3168])>Here, you can have this. Let's continue to work together."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1006, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3168, 0, 500, 1])
      ConditionalBranch([1, 4168, 0, 2, 0])
        ControlVariables([4168, 4168, 0, 0, 3])
        ShowTextAttributes(["dodome_fc1", 0, 0, 2])
        ShowText(["\\n<Manako (Affection: \\V[3168])>Here, you can have this. Let's continue to work together."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1197, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3168, 0, 2000, 1])
      ConditionalBranch([1, 4168, 0, 3, 0])
        ControlVariables([4168, 4168, 0, 0, 4])
        ShowTextAttributes(["dodome_fc1", 0, 0, 2])
        ShowText(["\\n<Manako (Affection: \\V[3168])>Here, you can have this. Let's continue to work together."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1114, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["dodome_fc1", 0, 0, 2])
    ShowText(["\\n<Manako (Affection: \\V[3168])>As you can see, I'm monitoring everyone. Leave all surveillance to me♪"])
    JumpToLabel(["メニュー"])
    Label(["136"])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Ahh! That's a lot of eyes! And they're all looking at me..."])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Ahh, don't look at me with so many eyes!"])
    ShowTextAttributes(["dodome_fc1", 0, 0, 2])
    ShowText(["\\n<Manako (Affection: \\V[3168])>(What's with this stupid elf's fetishes?)"])
    JumpToLabel(["メニュー"])
    Label(["139"])
    ShowTextAttributes(["fairys_fc1", 3, 0, 2])
    ShowText(["\\n<Fairies (Affection: \\V[3139])>Wow! So many eyes! Can you see everything?"])
    ShowTextAttributes(["dodome_fc1", 0, 0, 2])
    ShowText(["\\n<Manako (Affection: \\V[3168])>Fufufuu, of course. I can even see very far away."])
    ShowTextAttributes(["fairys_fc1", 3, 0, 2])
    ShowText(["\\n<Fairies (Affection: \\V[3139])>So you never lose hide-and-seek?"])
    ShowTextAttributes(["dodome_fc1", 0, 0, 2])
    ShowText(["\\n<Manako (Affection: \\V[3168])>Um... I'm good at seeking, but I'm scared of confined spaces, so I'm not good at hiding."])
    JumpToLabel(["メニュー"])
    Label(["169"])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>It must be hard to steal anything from someone with so many eyes..."])
    ShowTextAttributes(["dodome_fc1", 0, 0, 2])
    ShowText(["\\n<Manako (Affection: \\V[3168])>I know, right? Pickpocketing skills don't work on me!"])
    ShowTextAttributes(["lizardthief_fc1", 1, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>That being said, I got your wallet!"])
    ShowTextAttributes(["dodome_fc1", 2, 0, 2])
    ShowText(["\\n<Manako (Affection: \\V[3168])>Huh?! When did...?! Pleeease give that back!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(168)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(168)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[29]"])
        ShowText(["Affection 100:\\ia[1006]"])
        ShowText(["Affection 500:\\ia[1197]"])
        ShowText(["Affection 2000:\\ia[1114]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3168])"])
        ShowChoices([["Blowjob (Affection: 10)", "Never mind"], 2])
        When([0, "Blowjob (Affection: 10)"])
          ConditionalBranch([1, 3168, 0, 10, 1])
            Script(["call_novel_scene(4641)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dodome_fc1", 0, 0, 2])
            ShowText(["\\n<Manako (Affection: \\V[3168])>Sorry, I don't feel like it today."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowPicture([5, "80_serene_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3536, 0, 500, 1])
      ConditionalBranch([1, 4536, 0, 0, 0])
        ControlVariables([4536, 4536, 0, 0, 1])
        ShowTextAttributes(["serene_fc1", 3, 0, 2])
        ShowText(["\\n<Selene (Affection: \\V[3536])>Did you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1157, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3536, 0, 2000, 1])
      ConditionalBranch([1, 4536, 0, 1, 0])
        ControlVariables([4536, 4536, 0, 0, 2])
        ShowTextAttributes(["serene_fc1", 3, 0, 2])
        ShowText(["\\n<Selene (Affection: \\V[3536])>Did you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1700, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3536, 0, 4000, 1])
      ConditionalBranch([1, 4536, 0, 2, 0])
        ControlVariables([4536, 4536, 0, 0, 3])
        ShowTextAttributes(["serene_fc1", 3, 0, 2])
        ShowText(["\\n<Selene (Affection: \\V[3536])>Did you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1708, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3536, 0, 6000, 1])
      ConditionalBranch([1, 4536, 0, 3, 0])
        ControlVariables([4536, 4536, 0, 0, 4])
        ShowTextAttributes(["serene_fc1", 3, 0, 2])
        ShowText(["\\n<Selene (Affection: \\V[3536])>Did you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1654, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>I'd like to set out on a voyage again...\nI wonder if I can come with you?"])
    JumpToLabel(["メニュー"])
    Label(["201"])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>You're the legendary Captain Selene...\nCould you please teach me the secret to raising a pirate queen?"])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>I don't think there's any secret...\nIt all depends on the person's talents, effort, and self-awareness."])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>Is that so..."])
    ShowTextAttributes(["serene_fc1", 4, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>I'm sorry for the boring answer.\nBut Bonnie definitely has talents."])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>What about the remaining effort and self-awareness...? Good grief, it looks like she has a long way to go..."])
    JumpToLabel(["メニュー"])
    Label(["202"])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Ah, you're the magnificent Captain Selene!\nI'd like you to teach me how to become a great captain!"])
    ShowTextAttributes(["serene_fc1", 4, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>The most important thing is...composure and bravado."])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>Composure and bravado...?!\nBoth of those are my strong points, are they good enough?"])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>Military prowess and intelligence have never been more ideal, but... Even without those, there have been people who have served as splendid leaders."])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>But those who stand above the rest absolutely need a flexible attitude. No one would follow them without one."])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>I see... I've learned a lot!"])
    JumpToLabel(["メニュー"])
    Label(["205"])
    ShowTextAttributes(["serene_fc1", 4, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>I can't believe I'm able to travel with Leviathan once again..."])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Levia (Affection: \\V[3205])>I'm very happy about it indeed...\nWon't you please forgive me, Selene?"])
    ShowTextAttributes(["serene_fc1", 4, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>Nevertheless, you were the size that you could ride on my hands back then... Now I can ride on your back."])
    ShowTextAttributes(["levia_fc1", 1, 0, 2])
    ShowText(["\\n<Levia (Affection: \\V[3205])>Would you like to take a ride?\nI cannot guarantee any comfort however..."])
    ConditionalBranch([0, 1203, 0])
      ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
      ShowText(["\\n<Tatsuko (Affection: \\V[3203])>I want to ride on Levia-chan's back too!"])
      ShowTextAttributes(["levia_fc1", 2, 0, 2])
      ShowText(["\\n<Levia (Affection: \\V[3205])>You can't! And don't call me Levia-chan!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["372"])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>You're the Pirate Queen, Roza..."])
    ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>You're Captain Selene...\nIt appears I have earned a reputation as a Pirate Queen in the time following my death."])
    ShowTextAttributes(["serene_fc1", 4, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>It would seem so, but I preferred not to fight much. That's how we became the greatest power in the seas."])
    ShowTextAttributes(["cirqueb_fc3", 1, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>I also refrained from direct combat as much as possible. It would appear we were similar people..."])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>And we both never lost a decisive battle.\nDid you know where to fight, and when to gain victory?"])
    ShowTextAttributes(["cirqueb_fc3", 1, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>If you and I lived in the same era...\nI suppose we would have divided the seas in half."])
    JumpToLabel(["メニュー"])
    Label(["373"])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>"])
    ShowText(["You are the Pirate Queen Roza..."])
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3373])>"])
    ShowText(["I don't know the history of your world, but..."])
    ShowText(["You seem to be quite the pirate yourself."])
    ShowTextAttributes(["serene_fc1", 4, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>"])
    ShowText(["I can't even compare to your renowned bravery."])
    ShowText(["Moreover, I'm already dead, a person of the past..."])
    ShowTextAttributes(["cirquec_fc3", 2, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3373])>"])
    ShowText(["You're a ghost, and I'm a zombie..."])
    ShowText(["That world isn't filled with ghost ships, right?"])
    JumpToLabel(["メニュー"])
    Label(["528"])
    ShowTextAttributes(["serene_fc1", 4, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>"])
    ShowText(["A pirate crew that flies through the sky is just wonderful..."])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa (Affection: \\V[3528])>"])
    ShowText(["Would you like to join our crew?"])
    ShowText(["If it's you, I'll welcome you with an executive position."])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>"])
    ShowText(["I appreciate the offer, but I'll have to decline."])
    ShowText(["I have to set an example for my subordinates in the afterlife..."])
    ShowTextAttributes(["sabasa_fc4", 4, 0, 2])
    ShowText(["\\n<Sarasa (Affection: \\V[3528])>"])
    ShowText(["You're quite principled! I like you even more now!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(536)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(536)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1157]"])
        ShowText(["Affection 2000:\\ia[1700]"])
        ShowText(["Affection 4000:\\ia[1708]"])
        ShowText(["Affection 6000:\\ia[1654]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3536])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3536, 0, 10, 1])
            Script(["call_novel_scene(4761)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["serene_fc1", 4, 0, 2])
            ShowText(["\\n<Selene (Affection: \\V[3536])>On another occasion, fufu..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowPicture([5, "80_centa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3207, 0, 100, 1])
      ConditionalBranch([1, 4207, 0, 0, 0])
        ControlVariables([4207, 4207, 0, 0, 1])
        ShowTextAttributes(["centa_fc1", 0, 0, 2])
        ShowText(["\\n<Pony (Affection: \\V[3207])>Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1036, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3207, 0, 500, 1])
      ConditionalBranch([1, 4207, 0, 1, 0])
        ControlVariables([4207, 4207, 0, 0, 2])
        ShowTextAttributes(["centa_fc1", 0, 0, 2])
        ShowText(["\\n<Pony (Affection: \\V[3207])>Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1291, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3207, 0, 2000, 1])
      ConditionalBranch([1, 4207, 0, 2, 0])
        ControlVariables([4207, 4207, 0, 0, 3])
        ShowTextAttributes(["centa_fc1", 0, 0, 2])
        ShowText(["\\n<Pony (Affection: \\V[3207])>Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1038, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3207, 0, 4000, 1])
      ConditionalBranch([1, 4207, 0, 3, 0])
        ControlVariables([4207, 4207, 0, 0, 4])
        ShowTextAttributes(["centa_fc1", 0, 0, 2])
        ShowText(["\\n<Pony (Affection: \\V[3207])>Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1039, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["centa_fc1", 0, 0, 2])
    ShowText(["\\n<Pony (Affection: \\V[3207])>Don't keep me shut inside this cramped castle.\nMy legs were made to run across the prairie!"])
    JumpToLabel(["メニュー"])
    Label(["101"])
    ShowTextAttributes(["cent2_fc1", 1, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>Pony-senpai, lets go eat rice dumplings!"])
    ShowTextAttributes(["centa_fc1", 0, 0, 2])
    ShowText(["\\n<Pony (Affection: \\V[3207])>Wait until after I train my body.\nI have a running quota to complete..."])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>You're so uptight, senpai...\nYou'll never be able to get a boyfriend."])
    ShowTextAttributes(["centa_fc1", 0, 0, 2])
    ShowText(["\\n<Pony (Affection: \\V[3207])>I don't need a boyfriend!\nI can get through the mating season just by eating carrots!"])
    JumpToLabel(["メニュー"])
    Label(["260"])
    ShowTextAttributes(["centa_fc1", 0, 0, 2])
    ShowText(["\\n<Pony (Affection: \\V[3207])>A harpy knight...\nWon't you compete to see whether the spear that dances in the sky or the spear that gallops across the land is faster?"])
    ShowTextAttributes(["k_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Kris (Affection: \\V[3260])>I'm fine with wherever you like.\nCome on, I'll always win!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya>Hey! You shouldn't fight!"])
      ShowTextAttributes(["centa_fc1", 0, 0, 2])
      ShowText(["\\n<Pony (Affection: \\V[3207])>Wr-wrong! Let's join forces so that we can then fulfill our duel!"])
      ShowTextAttributes(["k_hapy_fc1", 2, 0, 2])
      ShowText(["\\n<Kris (Affection: \\V[3260])>First, we'll need to win against her club..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["273"])
    ShowTextAttributes(["centa_fc1", 0, 0, 2])
    ShowText(["\\n<Pony (Affection: \\V[3207])>Sango...\nDo you ever feel sad that you can't gallop around the land?"])
    ShowTextAttributes(["sango_fc1", 0, 0, 2])
    ShowText(["\\n<Sango (Affection: \\V[3273])>............"])
    ShowTextAttributes(["centa_fc1", 0, 0, 2])
    ShowText(["\\n<Pony (Affection: \\V[3207])>Then again, you probably don't see any worth in galloping across the land. I'm sure you feel that quietly passing time in the calm sea is the best, don't you?"])
    ShowTextAttributes(["sango_fc1", 0, 0, 2])
    ShowText(["\\n<Sango (Affection: \\V[3273])>............"])
    ShowTextAttributes(["centa_fc1", 0, 0, 2])
    ShowText(["\\n<Pony (Affection: \\V[3207])>Well... I feel like I communicated what I had to say to you."])
    JumpToLabel(["メニュー"])
    Label(["422"])
    ShowTextAttributes(["centa_fc1", 0, 0, 2])
    ShowText(["\\n<Pony (Affection: \\V[3207])>"])
    ShowText(["To take on the heavy responsibility of guarding the Monster Castle..."])
    ShowText(["You are the pride of my clan!"])
    ShowTextAttributes(["gran_centa_fc1", 1, 0, 2])
    ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
    ShowText(["Hmph, it's the result of my daily efforts."])
    ShowText(["If you don't put in the effort, working at the Monster Lord's castle won't be a dream for you either."])
    ShowTextAttributes(["centa_fc1", 0, 0, 2])
    ShowText(["\\n<Pony (Affection: \\V[3207])>"])
    ShowText(["I will continue to make efforts without fail!"])
    ShowText(["Let's run around tirelessly today and tomorrow!"])
    ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
    ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
    ShowText(["If just running around could get me a job at the Monster Castle..."])
    ShowText(["I think most centaurs work in the Monster Lord's castle."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(207)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(207)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1036]"])
        ShowText(["Affection 500:\\ia[1291]"])
        ShowText(["Affection 2000:\\ia[1038]"])
        ShowText(["Affection 4000:\\ia[1039]"]) # Hermes Bracelet
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3207])"])
        ShowChoices([["Centaur Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Centaur Rape (Affection: 10)"])
          ConditionalBranch([1, 3207, 0, 10, 1])
            Script(["call_novel_scene(4846)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["centa_fc1", 0, 0, 2])
            ShowText(["\\n<Pony (Affection: \\V[3207])>M-maybe another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowPicture([5, "80_h_mino_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3215, 0, 100, 1])
      ConditionalBranch([1, 4215, 0, 0, 0])
        ControlVariables([4215, 4215, 0, 0, 1])
        ShowTextAttributes(["h_mino_fc1", 3, 0, 2])
        ShowText(["\\n<Carol (Affection: \\V[3215])>Yes, this is a present from big sister."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3215, 0, 500, 1])
      ConditionalBranch([1, 4215, 0, 1, 0])
        ControlVariables([4215, 4215, 0, 0, 2])
        ShowTextAttributes(["h_mino_fc1", 3, 0, 2])
        ShowText(["\\n<Carol (Affection: \\V[3215])>Yes, this is a present from big sister."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1306, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3215, 0, 2000, 1])
      ConditionalBranch([1, 4215, 0, 2, 0])
        ControlVariables([4215, 4215, 0, 0, 3])
        ShowTextAttributes(["h_mino_fc1", 3, 0, 2])
        ShowText(["\\n<Carol (Affection: \\V[3215])>Yes, this is a present from big sister."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1155, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3215, 0, 4000, 1])
      ConditionalBranch([1, 4215, 0, 3, 0])
        ControlVariables([4215, 4215, 0, 0, 4])
        ShowTextAttributes(["h_mino_fc1", 3, 0, 2])
        ShowText(["\\n<Carol (Affection: \\V[3215])>Yes, this is a present from big sister."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1627, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>If I relax in a place like this, I won't get any exercise... Will you take big sister along?"])
    JumpToLabel(["メニュー"])
    Label(["141"])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection: \\V[3141])>Big Sister Mino! Hey!"])
    ShowTextAttributes(["h_mino_fc1", 1, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>Again...please call me Big Sister Carol."])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection: \\V[3141])>Your boobs are as amazing as ever, Big Sister Mino!"])
    ShowTextAttributes(["h_mino_fc1", 1, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>If you don't listen to what people say, I'll massage your breasts and make them bigger."])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection: \\V[3141])>Heheeeh! They were big from the start!"])
    JumpToLabel(["メニュー"])
    Label(["218"])
    ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>Carol...\nAmong all of my idiotic brethren, you're a reliable one."])
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>It's been very hard work...\nIf it's okay with me, I'll help anytime."])
    ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>Excellent, a good idea came to mind that you should become a queen. You'll need a large amount of beef bowl first..."])
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>I decline."])
    JumpToLabel(["メニュー"])
    Label(["312"])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>You're a minotauros warrior aren't you...\nYou appear to be quite spirited, aren't you?!"])
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>You're incredibly ferocious yourself.\nI thought elves were all gentle."])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>I hail from the proud Amazoness tribe.\nAnd you?"])
    ShowTextAttributes(["h_mino_fc1", 3, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>I'm just an ordinary minotauros, but...\nI'm told that you can depend on big sister♪"])
    JumpToLabel(["メニュー"])
    Label(["838"])
    ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
    ShowText(["It's Carol..."])
    ShowText(["Among my foolish kin, you are one I can trust."])
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>"])
    ShowText(["You've had quite a hard time, haven't you...?"])
    ShowText(["If it's okay with me, I will always lend my strength."])
    ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
    ShowText(["Alright, I've come up with a good plan for me to become queen."])
    ShowText(["First, a large amount of beef bowls..."])
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>"])
    ShowText(["Rejected."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(215)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(215)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1021]"])
        ShowText(["Affection 500:\\ia[1306]"])
        ShowText(["Affection 2000:\\ia[1155]"])
        ShowText(["Affection 4000:\\ia[1627]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3215])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Nursing Handjob (Affection: 100)", "Never mind"], 3])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3215, 0, 10, 1])
            Script(["call_novel_scene(4886)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
            ShowText(["\\n<Carol (Affection: \\V[3215])>Could you do that some other time?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Nursing Handjob (Affection: 100)"])
          ConditionalBranch([1, 3215, 0, 100, 1])
            Script(["call_novel_scene(4887)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
            ShowText(["\\n<Carol (Affection: \\V[3215])>Could you do that some other time?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowPicture([5, "80_sirohebisama_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3226, 0, 100, 1])
      ConditionalBranch([1, 4226, 0, 0, 0])
        ControlVariables([4226, 4226, 0, 0, 1])
        ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
        ShowText(["\\n<Shirohebi (Affection: \\V[3226])>I will grant this to you, use it well."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1721, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3226, 0, 500, 1])
      ConditionalBranch([1, 4226, 0, 1, 0])
        ControlVariables([4226, 4226, 0, 0, 2])
        ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
        ShowText(["\\n<Shirohebi (Affection: \\V[3226])>I will grant this to you, use it well."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1096, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3226, 0, 2000, 1])
      ConditionalBranch([1, 4226, 0, 2, 0])
        ControlVariables([4226, 4226, 0, 0, 3])
        ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
        ShowText(["\\n<Shirohebi (Affection: \\V[3226])>I will grant this to you, use it well."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1428, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3226, 0, 4000, 1])
      ConditionalBranch([1, 4226, 0, 3, 0])
        ControlVariables([4226, 4226, 0, 0, 4])
        ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
        ShowText(["\\n<Shirohebi (Affection: \\V[3226])>I will grant this to you, use it well."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1144, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>Is it my turn?\nPlease don't push me too hard..."])
    JumpToLabel(["メニュー"])
    Label(["224"])
    ShowTextAttributes(["kappa_fc1", 0, 0, 2])
    ShowText(["\\n<Kawako (Affection: \\V[3224])>Lady Shirohebi! Hey, don't you want to sumo wrestle?"])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>There's no reason for me to play with you..."])
    ShowTextAttributes(["kappa_fc1", 2, 0, 2])
    ShowText(["\\n<Kawako (Affection: \\V[3224])>Aww..."])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>Hmm...but sometimes during the village festival..."])
    JumpToLabel(["メニュー"])
    Label(["227"])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>Snake miko.\nIs there no good way for the Snake Shrine to expand to other regions...?"])
    ShowTextAttributes(["mikolamia_fc1", 3, 0, 2])
    ShowText(["\\n<Midzuki (Affection: \\V[3227])>You could excel at idol conversion...or in other words, becoming an idol. How about making an idol debut, Lady Shirohebi?"])
    ShowTextAttributes(["sirohebisama_fc1", 1, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>I am indeed a pretty lamia that can dance and sing, but... No, it would be far too embarrassing."])
    ShowTextAttributes(["mikolamia_fc1", 3, 0, 2])
    ShowText(["\\n<Midzuki (Affection: \\V[3227])>In that case, I... No no, I apologize."])
    JumpToLabel(["メニュー"])
    Label(["229"])
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubaki (Affection: \\V[3229])>Hello Lady Shirohebi...\nWe seem to have become harmonious with one another."])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>Hmph, I have learned from my past misdeeds.\nBesides, it would be troublesome for me if this world were to disappear..."])
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubaki (Affection: \\V[3229])>I agree...\nLet's work for the good of this world..."])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>It is a monumental task, so I would prefer its leftovers..."])
    JumpToLabel(["メニュー"])
    Label(["230"])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>I say, Yamata no Orochi...\nWe're both completely used to each other nowadays."])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>Hmm, this is quite a fresh thing.\nI'm enjoying myself as it is."])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>Well, traveling around the world isn't so bad,\nif only to look forward to the sightseeing..."])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>It is my principle to enjoy anything.\nIf you can enjoy it, I'm satisfied..."])
    JumpToLabel(["メニュー"])
    Label(["233"])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>Mephisto...\nYou are a confidant of the 15th who has slipped into a human royal family."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>Again, I have a contract...\nI have not deceived anyone."])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>You have been obsessed with contracts and commitments since your former days. You truly are a sly, yet dutiful woman..."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>It is simply my duty as a yoma, there is no misunderstanding..."])
    JumpToLabel(["メニュー"])
    Label(["374"])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>You're the previous Queen Lamia...\nIf you could come back, the disputes among the lamia race would settle down."])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>I am already dead...\nI cannot return to the Queen's seat again."])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>That is troubling...\nWhen you were alive and well, the lamia race was at its most peaceful."])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>The living in this world need to move on.\nThey cannot rely upon the already deceased..."])
    JumpToLabel(["メニュー"])
    Label(["391"])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>Mephisto...\nYou are a confidant of the 15th who has slipped into a human royal family."])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>Again, I have a contract...\nI have not deceived anyone."])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>You have been obsessed with contracts and commitments since your former days. You truly are a sly, yet dutiful woman..."])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>It is simply my duty as a yoma, there is no misunderstanding..."])
    JumpToLabel(["メニュー"])
    Label(["735"])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>"])
    ShowText(["I-This is the Dragon Goddess... I never thought you were alive and moving."])
    ShowText(["I am the Shirohebi, ruling over the Yamatai's yokai tribe."])
    ShowTextAttributes(["alice5th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese the 5th (Affection: \\V[3735])>"])
    ShowText(["Do I have to add 'sama'?"])
    ShowTextAttributes(["sirohebisama_fc1", 2, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>"])
    ShowText(["No, that's too much...!"])
    ShowText(["Just call me Shirohebi!"])
    JumpToLabel(["メニュー"])
    Label(["737"])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>"])
    ShowText(["I have visited the spirit shrine many times."])
    ShowText(["That form, truly beautiful..."])
    ShowTextAttributes(["alice6th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th (Affection: \\V[3737])>"])
    ShowText(["My beauty has been praised since my lifetime..."])
    ShowText(["Well, beauty alone cannot govern politics, though."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(226)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(226)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1721]"])
        ShowText(["Affection 500:\\ia[1096]"])
        ShowText(["Affection 2000:\\ia[1428]"])
        ShowText(["Affection 4000:\\ia[1144]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3226])"])
        ShowChoices([["Tailjob (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Tailjob (Affection: 10)"])
          ConditionalBranch([1, 3226, 0, 10, 1])
            Script(["call_novel_scene(4946)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
            ShowText(["\\n<Shirohebi (Affection: \\V[3226])>We don't have that sort of relationship yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3226, 0, 100, 1])
            Script(["call_novel_scene(4947)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
            ShowText(["\\n<Shirohebi (Affection: \\V[3226])>We don't have that sort of relationship yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowPicture([5, "80_youki_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3300, 0, 100, 1])
      ConditionalBranch([1, 4300, 0, 0, 0])
        ControlVariables([4300, 4300, 0, 0, 1])
        ShowTextAttributes(["youki_fc1", 0, 0, 2])
        ShowText(["\\n<Kureha (Affection: \\V[3300])>Have this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1050, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3300, 0, 500, 1])
      ConditionalBranch([1, 4300, 0, 1, 0])
        ControlVariables([4300, 4300, 0, 0, 2])
        ShowTextAttributes(["youki_fc1", 0, 0, 2])
        ShowText(["\\n<Kureha (Affection: \\V[3300])>Have this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1149, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3300, 0, 2000, 1])
      ConditionalBranch([1, 4300, 0, 2, 0])
        ControlVariables([4300, 4300, 0, 0, 3])
        ShowTextAttributes(["youki_fc1", 0, 0, 2])
        ShowText(["\\n<Kureha (Affection: \\V[3300])>Have this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3300, 0, 4000, 1])
      ConditionalBranch([1, 4300, 0, 3, 0])
        ControlVariables([4300, 4300, 0, 0, 4])
        ShowTextAttributes(["youki_fc1", 0, 0, 2])
        ShowText(["\\n<Kureha (Affection: \\V[3300])>Have this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1310, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha (Affection: \\V[3300])>I'm overflowing with energy and fighting spirit!\nI'll strike you if you don't let me rampage outside!"])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>ZA-ZOOM!!"])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha (Affection: \\V[3300])>You're surprisingly quick for a goblin.\nI feel like I've seen that somewhere..."])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>...Hm? What?"])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
ShowText(["\\n<Kureha (Affection: \\V[3300])>No, it's nothing.\nDon't trip and hurt yourself!"])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>"])
    ShowText(["Babiun!"])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha (Affection: \\V[3300])>"])
    ShowText(["I feel like I've seen something like that before."])
    ShowText(["In a scroll of ancestors shown to me by my grandmother or something..."])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>"])
    ShowText(["...Hmm? What is it?"])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha (Affection: \\V[3300])>"])
    ShowText(["No, it's nothing."])
    ShowText(["Don't get too wild and hurt yourself!"])
    JumpToLabel(["メニュー"])
    Label(["164"])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Ah, a big oni!"])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha (Affection: \\V[3300])>Oh, a little oni.\nEat lots, and you'll grow bigger than a mountain!"])
    ShowTextAttributes(["kooni_fc1", 0, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Then take me somewhere to eat♪"])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha (Affection: \\V[3300])>I'll treat you until you're feeling full!\nNow come along!"])
    JumpToLabel(["メニュー"])
    Label(["312"])
    ShowTextAttributes(["amazoneself_fc1", 0, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>Hrm, an oni..."])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha (Affection: \\V[3300])>You've got big muscles!\nWant to have a contest of strength?"])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>I'll be your opponent as many times as you want, club-wielding oni!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! No fighting allowed!"])
    ShowTextAttributes(["amazoneself_fc1", 2, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>You're a club-wielding oni too..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["682"])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha (Affection: \\V[3300])>"])
    ShowText(["Hmm, I see a goblin I haven't seen before."])
    ShowText(["Where were you born...?"])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume (Affection: \\V[3629])>"])
    ShowText(["Fool, look with your heart's eye properly."])
    ShowText(["I am ten times older than you."])
    ShowTextAttributes(["youki_fc1", 2, 0, 2])
    ShowText(["\\n<Kureha (Affection: \\V[3300])>"])
    ShowText(["Hyah! Older than my grandmother's grandmother?!"])
    ShowText(["How rude of me!"])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume (Affection: \\V[3629])>"])
    ShowText(["Good grief... You shouldn't judge a person by their appearance."])
    ShowText(["Especially not us youkai."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(300)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(300)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1050]"])
        ShowText(["Affection 500:\\ia[1149]"])
        ShowText(["Affection 2000:\\ia[1018]"])
        ShowText(["Affection 4000:\\ia[1310]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3300])"])
        ShowChoices([["Paizuri (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Paizuri (Affection: 10)"])
          ConditionalBranch([1, 3300, 0, 10, 1])
            Script(["call_novel_scene(5316)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["youki_fc1", 0, 0, 2])
            ShowText(["\\n<Kureha (Affection: \\V[3300])>I'll do that later!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3300, 0, 100, 1])
            Script(["call_novel_scene(5317)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["youki_fc1", 0, 0, 2])
            ShowText(["\\n<Kureha (Affection: \\V[3300])>I'll do that later!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowPicture([5, "80_madamumbrella_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3291, 0, 100, 1])
      ConditionalBranch([1, 4291, 0, 0, 0])
        ControlVariables([4291, 4291, 0, 0, 1])
        ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
        ShowText(["\\n<Sharon (Affection: \\V[3291])>Use this gratefully..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1735, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3291, 0, 500, 1])
      ConditionalBranch([1, 4291, 0, 1, 0])
        ControlVariables([4291, 4291, 0, 0, 2])
        ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
        ShowText(["\\n<Sharon (Affection: \\V[3291])>Use this gratefully..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1578, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3291, 0, 2000, 1])
      ConditionalBranch([1, 4291, 0, 2, 0])
        ControlVariables([4291, 4291, 0, 0, 3])
        ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
        ShowText(["\\n<Sharon (Affection: \\V[3291])>Use this gratefully..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1467, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3291, 0, 4000, 1])
      ConditionalBranch([1, 4291, 0, 3, 0])
        ControlVariables([4291, 4291, 0, 0, 4])
        ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
        ShowText(["\\n<Sharon (Affection: \\V[3291])>Use this gratefully..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1385, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
    ShowText(["\\n<Sharon (Affection: \\V[3291])>My swelling tentacles make a good umbrella...\nI can lend it to you."])
    JumpToLabel(["メニュー"])
    Label(["290"])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection: \\V[3290])>Ah, Sharon.\nTo be together, in a place like this..."])
    ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
    ShowText(["\\n<Sharon (Affection: \\V[3291])>Ufufu, what a coincidence.\nDo you want to save the world as well?"])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection: \\V[3290])>Yes, I shall stretch my wings a little...just for insects."])
    ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
    ShowText(["\\n<Sharon (Affection: \\V[3291])>Let us both persevere.\nThere will be nothing left for us if everything is destroyed..."])
    JumpToLabel(["メニュー"])
    Label(["294"])
    ShowTextAttributes(["emily_fc1", 1, 0, 2])
    ShowText(["\\n<Emily (Affection: \\V[3294])>I want a stylish tentacle parasol too..."])
    ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
    ShowText(["\\n<Sharon (Affection: \\V[3291])>This is not for sale, Miss Emily.\nIt is a part of my body, and a specially-made item."])
    ShowTextAttributes(["emily_fc1", 1, 0, 2])
    ShowText(["\\n<Emily (Affection: \\V[3294])>If I pull it out...what will happen?"])
    ShowTextAttributes(["madamumbrella_fc1", 2, 0, 2])
    ShowText(["\\n<Sharon (Affection: \\V[3291])>As for that...please excuse me."])
    JumpToLabel(["メニュー"])
    Label(["336"])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Angela (Affection: \\V[3336])>That's a nice umbrella you have..."])
    ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
    ShowText(["\\n<Sharon (Affection: \\V[3291])>Fufu, thank you...\nHow about you?"])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Angela (Affection: \\V[3336])>My mantle is an embodiment of myself, just as your umbrella is an embodiment of yourself. However, I do not go outside much during the day..."])
    ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
    ShowText(["\\n<Sharon (Affection: \\V[3291])>If that were the case, my precious umbrella would become a useless possession..."])
    JumpToLabel(["メニュー"])
    Label(["716"])
    ShowTextAttributes(["alice8thx_fc1", 1, 0, 2])
    ShowText(["\\n<Umbrella Alice (Affection: \\V[3716])>"])
    ShowText(["Oh, your parasol is lovely as well..."])
    ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
    ShowText(["\\n<Sharon (Affection: \\V[3291])>"])
    ShowText(["This is Her Majesty..."])
    ShowText(["As a monster bearing the name of the umbrella, it is the utmost honor."])
    ShowTextAttributes(["alice8thx_fc1", 1, 0, 2])
    ShowText(["\\n<Umbrella Alice (Affection: \\V[3716])>"])
    ShowText(["There is a difference between an umbrella and a parasol, but..."])
    ShowText(["As fellow umbrellas, let us form a bond."])
    ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
    ShowText(["\\n<Sharon (Affection: \\V[3291])>"])
    ShowText(["Yes! With pleasure!"])
    JumpToLabel(["メニュー"])
    Label(["880"])
    ShowTextAttributes(["madamumbrella_fc1", 2, 0, 2])
    ShowText(["\\n<Sharon (Affection: \\V[3291])>"])
    ShowText(["Milf... Have you gained quite a bit of weight?"])
    ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
    ShowText(["\\n<Milf (Affection: \\V[3880])>"])
    ShowText(["You say that quite bluntly..."])
    ShowText(["I secluded myself in the picturesque mountains and enjoyed a feast."])
    ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
    ShowText(["\\n<Sharon (Affection: \\V[3291])>"])
    ShowText(["That's... quite a wonderful experience you've had."])
    ShowText(["But, didn't you eat a bit too much?"])
    ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
    ShowText(["\\n<Milf (Affection: \\V[3880])>"])
    ShowText(["I'll go rampaging now and lose some weight."])
    ShowText(["Hehehe, I need to exercise a lot...♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(291)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(291)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1735]"])
        ShowText(["Affection 500:\\ia[1578]"])
        ShowText(["Affection 2000:\\ia[1467]"])
        ShowText(["Affection 4000:\\ia[1385]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3291])"])
        ShowChoices([["Anal Teasing Tentacle (Affection: 10)", "Never mind"], 2])
        When([0, "Anal Teasing Tentacle (Affection: 10)"])
          ConditionalBranch([1, 3291, 0, 10, 1])
            Script(["call_novel_scene(5276)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
            ShowText(["\\n<Sharon (Affection: \\V[3291])>Pardon me, but I'm not in the mood."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ShowPicture([5, "80_madaminsect_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3290, 0, 100, 1])
      ConditionalBranch([1, 4290, 0, 0, 0])
        ControlVariables([4290, 4290, 0, 0, 1])
        ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
        ShowText(["\\n<Sylvia (Affection: \\V[3290])>Please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3290, 0, 500, 1])
      ConditionalBranch([1, 4290, 0, 1, 0])
        ControlVariables([4290, 4290, 0, 0, 2])
        ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
        ShowText(["\\n<Sylvia (Affection: \\V[3290])>Please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1393, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3290, 0, 2000, 1])
      ConditionalBranch([1, 4290, 0, 2, 0])
        ControlVariables([4290, 4290, 0, 0, 3])
        ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
        ShowText(["\\n<Sylvia (Affection: \\V[3290])>Please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1497, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3290, 0, 4000, 1])
      ConditionalBranch([1, 4290, 0, 3, 0])
        ControlVariables([4290, 4290, 0, 0, 4])
        ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
        ShowText(["\\n<Sylvia (Affection: \\V[3290])>Please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1212, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection: \\V[3290])>I was just about to go for a stroll...\nDo you want to join me?"])
    JumpToLabel(["メニュー"])
    Label(["229"])
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubaki (Affection: \\V[3229])>Oh, you seem to be a lady in a good place..."])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection: \\V[3290])>You should have been born into a noble house.\nI understand..."])
    ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
    ShowText(["\\n<Tsubaki (Affection: \\V[3229])>I've wondered where I was born, but now I'm just a hair geisha. I'm not going to become a lady anytime soon..."])
    JumpToLabel(["メニュー"])
    Label(["291"])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection: \\V[3290])>Ah, Sharon.\nTo be together, in a place like this..."])
    ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
    ShowText(["\\n<Sharon (Affection: \\V[3291])>Ufufu, what a coincidence.\nDo you want to save the world as well?"])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection: \\V[3290])>Yes, I shall stretch my wings a little...just for insects."])
    ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
    ShowText(["\\n<Sharon (Affection: \\V[3291])>Let us both persevere.\nThere will be nothing left for us if everything is destroyed..."])
    JumpToLabel(["メニュー"])
    Label(["295"])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection: \\V[3290])>Ah, Lady Cassandra...\nYou have attained a very lovely figure."])
    ShowTextAttributes(["cassandra_fc1", 5, 0, 2])
    ShowText(["\\n<Cassandra (Affection: \\V[3295])>Ufufu, it will be excellent.\nWith this body, I will be able to enjoy all sorts of things..."])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection: \\V[3290])>It seems that even your heart has been rejuvenated. You're just like a sister to Miss Emily..."])
    ShowTextAttributes(["cassandra_fc1", 5, 0, 2])
    ShowText(["\\n<Cassandra (Affection: \\V[3295])>Ufufu, ufufufu..."])
    JumpToLabel(["メニュー"])
    Label(["296"])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection: \\V[3290])>"])
    ShowText(["Ah, Lady Cassandra..."])
    ShowText(["You've returned to your original form, haven't you?"])
    ShowTextAttributes(["cassandra_fc1", 1, 0, 2])
    ShowText(["\\n<Cassandra (Affection: \\V[3295])>"])
    ShowText(["It took quite a long time, though..."])
    ShowText(["Really, Candy has been quite troublesome."])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection: \\V[3290])>"])
    ShowText(["If you return..."])
    ShowText(["The dissenters in the village will flee barefoot."])
    ShowTextAttributes(["cassandra_fc1", 1, 0, 2])
    ShowText(["\\n<Cassandra (Affection: \\V[3295])>"])
    ShowText(["Please wait a little longer."])
    ShowText(["It seems it will still take some time to return to the village..."])
    JumpToLabel(["メニュー"])
    Label(["835"])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection: \\V[3290])>"])
    ShowText(["Ah, Lady Cassandra..."])
    ShowText(["What a powerful figure you have."])
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra (Affection: \\V[3295])>"])
    ShowText(["Finally, I was able to return to my true self."])
    ShowText(["I made you all go through hardships, didn't I..."])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection: \\V[3290])>"])
    ShowText(["If you return..."])
    ShowText(["The dissenters in the village will flee barefoot."])
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra (Affection: \\V[3295])>"])
    ShowText(["Please wait a little longer."])
    ShowText(["It seems it will still take some time to return to the village..."])
    JumpToLabel(["メニュー"])
    Label(["880"])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection: \\V[3290])>"])
    ShowText(["Oh, Milf..."])
    ShowText(["It seems you've gained quite a bit of weight..."])
    ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
    ShowText(["\\n<Milf (Affection: \\V[3880])>"])
    ShowText(["I secluded myself in the picturesque mountains and stocked up on food..."])
    ShowText(["I've completely bulked up now."])
    ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
    ShowText(["\\n<Sylvia (Affection: \\V[3290])>"])
    ShowText(["It seems my strength has increased as well..."])
    ShowText(["Fufufu, should I indulge a little too?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(290)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(290)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1021]"])
        ShowText(["Affection 500:\\ia[1393]"])
        ShowText(["Affection 2000:\\ia[1497]"])
        ShowText(["Affection 4000:\\ia[1212]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3290])"])
        ShowChoices([["Fluid Sucking (Affection: 10)", "Fluid Sucking...? (Affection: 100)", "Never mind"], 3])
        When([0, "Fluid Sucking (Affection: 10)"])
          ConditionalBranch([1, 3290, 0, 10, 1])
            Script(["call_novel_scene(5271)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
            ShowText(["\\n<Sylvia (Affection: \\V[3290])>I'll have to tease you some more..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Fluid Sucking...? (Affection: 100)"])
          ConditionalBranch([1, 3290, 0, 100, 1])
            Script(["call_novel_scene(5272)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
            ShowText(["\\n<Sylvia (Affection: \\V[3290])>I'll have to tease you some more..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowPicture([5, "80_aradia_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3292, 0, 100, 1])
      ConditionalBranch([1, 4292, 0, 0, 0])
        ControlVariables([4292, 4292, 0, 0, 1])
        ShowTextAttributes(["aradia_fc1", 0, 0, 2])
        ShowText(["\\n<Aradia (Affection: \\V[3292])>Please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1113, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3292, 0, 500, 1])
      ConditionalBranch([1, 4292, 0, 1, 0])
        ControlVariables([4292, 4292, 0, 0, 2])
        ShowTextAttributes(["aradia_fc1", 0, 0, 2])
        ShowText(["\\n<Aradia (Affection: \\V[3292])>Please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1007, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3292, 0, 2000, 1])
      ConditionalBranch([1, 4292, 0, 2, 0])
        ControlVariables([4292, 4292, 0, 0, 3])
        ShowTextAttributes(["aradia_fc1", 0, 0, 2])
        ShowText(["\\n<Aradia (Affection: \\V[3292])>Please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1114, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3292, 0, 4000, 1])
      ConditionalBranch([1, 4292, 0, 3, 0])
        ControlVariables([4292, 4292, 0, 0, 4])
        ShowTextAttributes(["aradia_fc1", 0, 0, 2])
        ShowText(["\\n<Aradia (Affection: \\V[3292])>Please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1585, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["aradia_fc1", 0, 0, 2])
    ShowText(["\\n<Aradia (Affection: \\V[3292])>Boys love breasts, don't they...?\nWould you like to try sleeping in a bed of breasts?"])
    JumpToLabel(["メニュー"])
    Label(["216"])
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Odette (Affection: \\V[3216])>Oh my, you have so many breasts..."])
    ShowTextAttributes(["aradia_fc1", 0, 0, 2])
    ShowText(["\\n<Aradia (Affection: \\V[3292])>Fufu, aren't they wonderful?\nI have mastered the magic of breasts."])
    ShowTextAttributes(["m_mino_fc1", 1, 0, 2])
    ShowText(["\\n<Odette (Affection: \\V[3216])>If you have that many, I could squeeze lots of milk from you..."])
    ShowTextAttributes(["aradia_fc1", 2, 0, 2])
    ShowText(["\\n<Aradia (Affection: \\V[3292])>W-wait a minute... Stop...\nAaaaah..."])
    JumpToLabel(["メニュー"])
    Label(["294"])
    ShowTextAttributes(["emily_fc1", 0, 0, 2])
    ShowText(["\\n<Emily (Affection: \\V[3294])>Your boobs are really big, Aradia..."])
    ShowTextAttributes(["aradia_fc1", 0, 0, 2])
    ShowText(["\\n<Aradia (Affection: \\V[3292])>If you don't mind, would you like me to give you two?"])
    ShowTextAttributes(["emily_fc1", 3, 0, 2])
    ShowText(["\\n<Emily (Affection: \\V[3294])>What are you doing?!"])
    ShowTextAttributes(["aradia_fc1", 0, 0, 2])
    ShowText(["\\n<Aradia (Affection: \\V[3292])>They make soft, fluffy cushions...\nTry using them as pillows..."])
    JumpToLabel(["メニュー"])
    Label(["293"])
    ShowTextAttributes(["candy_fc1", 0, 0, 2])
    ShowText(["\\n<Candy (Affection: \\V[3293])>Miss Aradia...\nAre boobies delicious?"])
    ShowTextAttributes(["aradia_fc1", 0, 0, 2])
    ShowText(["\\n<Aradia (Affection: \\V[3292])>The men tell me they're delicious...\nThough they don't actually eat them."])
    ShowTextAttributes(["candy_fc1", 1, 0, 2])
    ShowText(["\\n<Candy (Affection: \\V[3293])>They seem to taste like milk...*slurp*..."])
    ShowTextAttributes(["aradia_fc1", 0, 0, 2])
    ShowText(["\\n<Aradia (Affection: \\V[3292])>...Please don't eat them."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["436"])
    ShowTextAttributes(["tennyo_fc1", 0, 0, 2])
    ShowText(["\\n<Chichi (Affection: \\V[3436])>"])
    ShowText(["Wow, it's Aradia, breasts witch!"])
    ShowTextAttributes(["aradia_fc1", 0, 0, 2])
    ShowText(["\\n<Aradia (Affection: \\V[3292])>"])
    ShowText(["You are a maiden with boobs..."])
    ShowText(["I rarely see breasts that big."])
    ShowTextAttributes(["tennyo_fc1", 0, 0, 2])
    ShowText(["\\n<Chichi (Affection: \\V[3436])>"])
    ShowText(["What happened to all those breasts, huh?"])
    ShowTextAttributes(["aradia_fc1", 0, 0, 2])
    ShowText(["\\n<Aradia (Affection: \\V[3292])>"])
    ShowText(["I took them from women with large breasts."])
    ShowText(["I'll take yours too..."])
    ShowTextAttributes(["tennyo_fc1", 2, 0, 2])
    ShowText(["\\n<Chichi (Affection: \\V[3436])>"])
    ShowText(["I can't give you these breasts~!!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Chichi ran away!"])
    ShowTextAttributes(["aradia_fc1", 0, 0, 2])
    ShowText(["\\n<Aradia (Affection: \\V[3292])>"])
    ShowText(["Oh, I was just kidding...hehe."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(292)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(292)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1113]"])
        ShowText(["Affection 500:\\ia[1007]"])
        ShowText(["Affection 2000:\\ia[1114]"])
        ShowText(["Affection 4000:\\ia[1585]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3292])"])
        ShowChoices([["Nipple Fuck (Affection: 10)", "Paizuri (Affection: 50)", "Busty Press (Affection: 100)", "Never mind"], 4])
        When([0, "Nipple Fuck (Affection: 10)"])
          ConditionalBranch([1, 3292, 0, 10, 1])
            Script(["call_novel_scene(5281)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["aradia_fc1", 0, 0, 2])
            ShowText(["\\n<Aradia (Affection: \\V[3292])>We shall do that another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Paizuri (Affection: 50)"])
          ConditionalBranch([1, 3292, 0, 50, 1])
            Script(["call_novel_scene(5282)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["aradia_fc1", 0, 0, 2])
            ShowText(["\\n<Aradia (Affection: \\V[3292])>We shall do that another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Busty Press (Affection: 100)"])
          ConditionalBranch([1, 3292, 0, 100, 1])
            Script(["call_novel_scene(5283)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["aradia_fc1", 0, 0, 2])
            ShowText(["\\n<Aradia (Affection: \\V[3292])>We shall do that another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowPicture([5, "80_candy_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3293, 0, 500, 1])
      ConditionalBranch([1, 4293, 0, 0, 0])
        ControlVariables([4293, 4293, 0, 0, 1])
        ShowTextAttributes(["candy_fc1", 3, 0, 2])
        ShowText(["\\n<Candy (Affection: \\V[3293])>Please eat this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1164, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3293, 0, 2000, 1])
      ConditionalBranch([1, 4293, 0, 1, 0])
        ControlVariables([4293, 4293, 0, 0, 2])
        ShowTextAttributes(["candy_fc1", 3, 0, 2])
        ShowText(["\\n<Candy (Affection: \\V[3293])>Please eat this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1183, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3293, 0, 4000, 1])
      ConditionalBranch([1, 4293, 0, 2, 0])
        ControlVariables([4293, 4293, 0, 0, 3])
        ShowTextAttributes(["candy_fc1", 3, 0, 2])
        ShowText(["\\n<Candy (Affection: \\V[3293])>Please eat this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1596, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3293, 0, 6000, 1])
      ConditionalBranch([1, 4293, 0, 3, 0])
        ControlVariables([4293, 4293, 0, 0, 4])
        ShowTextAttributes(["candy_fc1", 3, 0, 2])
        ShowText(["\\n<Candy (Affection: \\V[3293])>Please eat this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1665, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["candy_fc1", 1, 0, 2])
    ShowText(["\\n<Candy (Affection: \\V[3293])>I'm hungry...\nI want to eat sweet things..."])
    JumpToLabel(["メニュー"])
    Label(["225"])
    ShowTextAttributes(["hutakuti_fc1", 3, 0, 2])
    ShowText(["\\n<Sakura (Affection: \\V[3225])>I'm hungry..."])
    ShowTextAttributes(["candy_fc1", 1, 0, 2])
    ShowText(["\\n<Candy (Affection: \\V[3293])>I'm hungry too..."])
    ShowTextAttributes(["hutakuti_fc1", 0, 0, 2])
    ShowText(["\\n<Sakura (Affection: \\V[3225])>Looks tasty..."])
    ShowTextAttributes(["candy_fc1", 2, 0, 2])
    ShowText(["\\n<Candy (Affection: \\V[3293])>Huh, what...\n...Why are you looking at me when you say that?"])
    JumpToLabel(["メニュー"])
    Label(["246"])
    ShowTextAttributes(["candy_fc1", 1, 0, 2])
    ShowText(["\\n<Candy (Affection: \\V[3293])>You're jello...you look delicious..."])
    ShowTextAttributes(["jelly_fc1", 0, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>It's not jello, it's jelly...\nIt's probably tasty though..."])
    ShowTextAttributes(["candy_fc1", 1, 0, 2])
    ShowText(["\\n<Candy (Affection: \\V[3293])>Let me eat half of you..."])
    ShowTextAttributes(["jelly_fc1", 0, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>You can't..."])
    ShowTextAttributes(["candy_fc1", 1, 0, 2])
    ShowText(["\\n<Candy (Affection: \\V[3293])>Then let me eat all of you..."])
    ShowTextAttributes(["jelly_fc1", 0, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>You definitely can't..."])
    JumpToLabel(["メニュー"])
    Label(["292"])
    ShowTextAttributes(["candy_fc1", 0, 0, 2])
    ShowText(["\\n<Candy (Affection: \\V[3293])>Miss Aradia...\nAre boobies delicious?"])
    ShowTextAttributes(["aradia_fc1", 0, 0, 2])
    ShowText(["\\n<Aradia (Affection: \\V[3292])>The men tell me they're delicious...\nThough they don't actually eat them."])
    ShowTextAttributes(["candy_fc1", 1, 0, 2])
    ShowText(["\\n<Candy (Affection: \\V[3293])>They seem to taste like milk...*slurp*..."])
    ShowTextAttributes(["aradia_fc1", 0, 0, 2])
    ShowText(["\\n<Aradia (Affection: \\V[3292])>...Please don't eat them."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(293)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(293)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1164]"])
        ShowText(["Affection 2000:\\ia[1183]"]) # Suspicious Box
        ShowText(["Affection 4000:\\ia[1596]"])
        ShowText(["Affection 6000:\\ia[1665]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3293])"])
        ShowChoices([["Lick and Swallow (Affection: 10)", "Lick and Swallow...? (Affection: 50)", "Whole Body Licking (Affection: 100)", "Never mind"], 4])
        When([0, "Lick and Swallow (Affection: 10)"])
          ConditionalBranch([1, 3293, 0, 10, 1])
            Script(["call_novel_scene(5286)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["candy_fc1", 0, 0, 2])
            ShowText(["\\n<Candy (Affection: \\V[3293])>I want to eat something sweet right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Lick and Swallow...? (Affection: 50)"])
          ConditionalBranch([1, 3293, 0, 50, 1])
            Script(["call_novel_scene(5287)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["candy_fc1", 0, 0, 2])
            ShowText(["\\n<Candy (Affection: \\V[3293])>I want to eat something sweet right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Whole Body Licking (Affection: 100)"])
          ConditionalBranch([1, 3293, 0, 100, 1])
            Script(["call_novel_scene(5288)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["candy_fc1", 0, 0, 2])
            ShowText(["\\n<Candy (Affection: \\V[3293])>I want to eat something sweet right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowPicture([5, "80_c_beast_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3363, 0, 500, 1])
      ConditionalBranch([1, 4363, 0, 0, 0])
        ControlVariables([4363, 4363, 0, 0, 1])
        ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
        ShowText(["\\n<Gabby (Affection: \\V[3363])>Gathered this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1303, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3363, 0, 2000, 1])
      ConditionalBranch([1, 4363, 0, 1, 0])
        ControlVariables([4363, 4363, 0, 0, 2])
        ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
        ShowText(["\\n<Gabby (Affection: \\V[3363])>Gathered this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1038, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3363, 0, 4000, 1])
      ConditionalBranch([1, 4363, 0, 2, 0])
        ControlVariables([4363, 4363, 0, 0, 3])
        ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
        ShowText(["\\n<Gabby (Affection: \\V[3363])>Gathered this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1403, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3363, 0, 6000, 1])
      ConditionalBranch([1, 4363, 0, 3, 0])
        ControlVariables([4363, 4363, 0, 0, 4])
        ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
        ShowText(["\\n<Gabby (Affection: \\V[3363])>Gathered this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1638, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
    ShowText(["\\n<Gabby (Affection: \\V[3363])>Standing by in the castle..."])
    JumpToLabel(["メニュー"])
    Label(["60"])
    ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
    ShowText(["\\n<Gabby (Affection: \\V[3363])>............"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>............"])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>???"])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>What kind of beast are you...?"])
    ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
    ShowText(["\\n<Gabby (Affection: \\V[3363])>Chimera Beast..."])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>Miss Chimera Beast!"])
    ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
    ShowText(["\\n<Gabby (Affection: \\V[3363])>............"])
    JumpToLabel(["メニュー"])
    Label(["364"])
    ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Gabby... Do you want some bubbles?"])
    ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
    ShowText(["\\n<Gabby (Affection: \\V[3363])>*chomp*..."])
    ShowTextAttributes(["c_s2_fc1", 2, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Don't bite me..."])
    ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
    ShowText(["\\n<Gabby (Affection: \\V[3363])>*chomp chomp*, Do...?"])
    ShowTextAttributes(["c_s2_fc1", 2, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Don't..."])
    JumpToLabel(["メニュー"])
    Label(["366"])
    ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
    ShowText(["\\n<Gabby (Affection: \\V[3363])>Eii, eii...!"])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Wrappy (Affection: \\V[3366])>Don't play with my bandages..."])
    ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
    ShowText(["\\n<Gabby (Affection: \\V[3363])>Ah! Gaaaaah!"])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Wrappy (Affection: \\V[3366])>Now look, you've gotten yourself tangled up..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(363)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(363)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1303]"])
        ShowText(["Affection 2000:\\ia[1038]"])
        ShowText(["Affection 4000:\\ia[1403]"])
        ShowText(["Affection 6000:\\ia[1638]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3363])"])
        ShowChoices([["Rape Assault (Affection: 10)", "Rape Assault...? (Affection: 100)", "Never mind"], 3])
        When([0, "Rape Assault (Affection: 10)"])
          ConditionalBranch([1, 3363, 0, 10, 1])
            Script(["call_novel_scene(5631)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
            ShowText(["\\n<Gabby (Affection: \\V[3363])>Continuing standby..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Rape Assault...? (Affection: 100)"])
          ConditionalBranch([1, 3363, 0, 100, 1])
            Script(["call_novel_scene(5632)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
            ShowText(["\\n<Gabby (Affection: \\V[3363])>Continuing standby..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowPicture([5, "80_AD-5_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3366, 0, 500, 1])
      ConditionalBranch([1, 4366, 0, 0, 0])
        ControlVariables([4366, 4366, 0, 0, 1])
        ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
        ShowText(["\\n<Wrappy (Affection: \\V[3366])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1550, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3366, 0, 2000, 1])
      ConditionalBranch([1, 4366, 0, 1, 0])
        ControlVariables([4366, 4366, 0, 0, 2])
        ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
        ShowText(["\\n<Wrappy (Affection: \\V[3366])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1425, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3366, 0, 4000, 1])
      ConditionalBranch([1, 4366, 0, 2, 0])
        ControlVariables([4366, 4366, 0, 0, 3])
        ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
        ShowText(["\\n<Wrappy (Affection: \\V[3366])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1385, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3366, 0, 6000, 1])
      ConditionalBranch([1, 4366, 0, 3, 0])
        ControlVariables([4366, 4366, 0, 0, 4])
        ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
        ShowText(["\\n<Wrappy (Affection: \\V[3366])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1635, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Wrappy (Affection: \\V[3366])>Should we fight together...?"])
    JumpToLabel(["メニュー"])
    Label(["352"])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Wrappy (Affection: \\V[3366])>Strange monster...\nAre you half-angel...?"])
    ShowTextAttributes(["vouivre_fc1", 2, 0, 2])
    ShowText(["\\n<Vivi (Affection: \\V[3352])>Aren't you pretty strange yourself?\nYou're an angel mixed with undead..."])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Wrappy (Affection: \\V[3366])>I am an experimental body...\nWhat about you...?"])
    ShowTextAttributes(["vouivre_fc1", 0, 0, 2])
    ShowText(["\\n<Vivi (Affection: \\V[3352])>I'm a mutant.\nLet's get along as fellow oddballs♪"])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Wrappy (Affection: \\V[3366])>Nice to meet you..."])
    JumpToLabel(["メニュー"])
    Label(["363"])
    ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
    ShowText(["\\n<Gabby (Affection: \\V[3363])>Eii, eii...!"])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Wrappy (Affection: \\V[3366])>Don't play with my bandages..."])
    ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
    ShowText(["\\n<Gabby (Affection: \\V[3363])>Ah! Gaaaaah!"])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Wrappy (Affection: \\V[3366])>Now look, you've gotten yourself tangled up..."])
    JumpToLabel(["メニュー"])
    Label(["365"])
    ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
    ShowText(["\\n<Flappy (Affection: \\V[3365])>What sort of punishment changed you into that body...?"])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Wrappy (Affection: \\V[3366])>I do not remember committing a sin..."])
    ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
    ShowText(["\\n<Flappy (Affection: \\V[3365])>Even if it wasn't a punishment, I would not want to become that... You might be even more unfortunate than me."])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Wrappy (Affection: \\V[3366])>I am not particularly shunned for this body..."])
    ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
    ShowText(["\\n<Flappy (Affection: \\V[3365])>Really...I suppose I am more unfortunate after all."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["478"])
    ShowTextAttributes(["angelghoul_fc1", 0, 0, 2])
    ShowText(["\\n<Juliaresca (Affection: \\V[3478])>"])
    ShowText(["Ah... Someone, please quench my thirst..."])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Maki (Affection: \\V[3366])>"])
    ShowText(["I've heard the rumors of an angel who loved and was punished..."])
    ShowText(["To end up like this..."])
    ShowTextAttributes(["angelghoul_fc1", 0, 0, 2])
    ShowText(["\\n<Juliaresca (Affection: \\V[3478])>"])
    ShowText(["What sin did you commit...?"])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Maki (Affection: \\V[3366])>"])
    ShowText(["Even though I did nothing, I ended up like this..."])
    ShowText(["Am I not much more unfortunate...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(366)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(366)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1550]"])
        ShowText(["Affection 2000:\\ia[1425]"]) # Blind Crest
        ShowText(["Affection 4000:\\ia[1385]"])
        ShowText(["Affection 6000:\\ia[1635]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3366])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3366, 0, 10, 1])
            Script(["call_novel_scene(5646)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
            ShowText(["\\n<Wrappy (Affection: \\V[3366])>Not yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowPicture([5, "80_c_a3_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3365, 0, 500, 1])
      ConditionalBranch([1, 4365, 0, 0, 0])
        ControlVariables([4365, 4365, 0, 0, 1])
        ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
        ShowText(["\\n<Flappy (Affection: \\V[3365])>Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1115, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3365, 0, 2000, 1])
      ConditionalBranch([1, 4365, 0, 1, 0])
        ControlVariables([4365, 4365, 0, 0, 2])
        ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
        ShowText(["\\n<Flappy (Affection: \\V[3365])>Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1174, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3365, 0, 4000, 1])
      ConditionalBranch([1, 4365, 0, 2, 0])
        ControlVariables([4365, 4365, 0, 0, 3])
        ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
        ShowText(["\\n<Flappy (Affection: \\V[3365])>Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1087, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3365, 0, 6000, 1])
      ConditionalBranch([1, 4365, 0, 3, 0])
        ControlVariables([4365, 4365, 0, 0, 4])
        ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
        ShowText(["\\n<Flappy (Affection: \\V[3365])>Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1659, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
    ShowText(["\\n<Flappy (Affection: \\V[3365])>I want to return to my original body...\nSomehow..."])
    JumpToLabel(["メニュー"])
    Label(["356"])
    ShowTextAttributes(["trinity_fc1", 3, 0, 2])
    ShowText(["\\n<Trinity (Affection: \\V[3356])>You engaged in pointless sexual relationships with people. Because of that, you were changed into that form as punishment."])
    ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
    ShowText(["\\n<Flappy (Affection: \\V[3365])>It makes me uncomfortable when you utter fairy tales like that... Well, I guess you're right."])
    ShowTextAttributes(["trinity_fc1", 3, 0, 2])
    ShowText(["\\n<Trinity (Affection: \\V[3356])>We wish you didn't have to be discovered..."])
    ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
    ShowText(["\\n<Flappy (Affection: \\V[3365])>Guh, this bunch...!\nOh, this angers me...!"])
    JumpToLabel(["メニュー"])
    Label(["366"])
    ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
    ShowText(["\\n<Flappy (Affection: \\V[3365])>What sort of punishment changed you into that body...?"])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Wrappy (Affection: \\V[3366])>I do not remember committing a sin..."])
    ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
    ShowText(["\\n<Flappy (Affection: \\V[3365])>Even if it wasn't a punishment, I would not want to become that... You might be even more unfortunate than me."])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Wrappy (Affection: \\V[3366])>I am not particularly shunned for this body..."])
    ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
    ShowText(["\\n<Flappy (Affection: \\V[3365])>Really...I suppose I am more unfortunate after all."])
    JumpToLabel(["メニュー"])
    Label(["367"])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection: \\V[3367])>Spin spin spin..."])
    ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
    ShowText(["\\n<Flappy (Affection: \\V[3365])>You have it good, not having to think about troublesome things at all..."])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection: \\V[3367])>Spin spin... Whether essence or existence is superior... When I think about essence and existence, I can't stop spinning..."])
    ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
    ShowText(["\\n<Flappy (Affection: \\V[3365])>Spin spin spin..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(365)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(365)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1115]"])
        ShowText(["Affection 2000:\\ia[1174]"]) # Torch of Sacrifice
        ShowText(["Affection 4000:\\ia[1087]"]) # Mirror Headband
        ShowText(["Affection 6000:\\ia[1659]"]) # Minstrel's Knowledge
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3365])"])
        ShowChoices([["Immoral Blowjob (Affection: 10)", "Immoral Blowjob...? (Affection: 50)", "Semen Squeezing Slime (Affection: 100)", "Never mind"], 4])
        When([0, "Immoral Blowjob (Affection: 10)"])
          ConditionalBranch([1, 3365, 0, 10, 1])
            Script(["call_novel_scene(5641)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
            ShowText(["\\n<Flappy (Affection: \\V[3365])>I will not..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Immoral Blowjob...? (Affection: 50)"])
          ConditionalBranch([1, 3365, 0, 50, 1])
            Script(["call_novel_scene(5642)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
            ShowText(["\\n<Flappy (Affection: \\V[3365])>I will not..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Semen Squeezing Slime (Affection: 100)"])
          ConditionalBranch([1, 3365, 0, 100, 1])
            Script(["call_novel_scene(5643)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
            ShowText(["\\n<Flappy (Affection: \\V[3365])>I will not..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowPicture([5, "80_c_s2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3364, 0, 500, 1])
      ConditionalBranch([1, 4364, 0, 0, 0])
        ControlVariables([4364, 4364, 0, 0, 1])
        ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
        ShowText(["\\n<Awawa (Affection: \\V[3364])>This came out of my body..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1142, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3364, 0, 2000, 1])
      ConditionalBranch([1, 4364, 0, 1, 0])
        ControlVariables([4364, 4364, 0, 0, 2])
        ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
        ShowText(["\\n<Awawa (Affection: \\V[3364])>This came out of my body..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1449, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3364, 0, 4000, 1])
      ConditionalBranch([1, 4364, 0, 2, 0])
        ControlVariables([4364, 4364, 0, 0, 3])
        ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
        ShowText(["\\n<Awawa (Affection: \\V[3364])>This came out of my body..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1530, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3364, 0, 6000, 1])
      ConditionalBranch([1, 4364, 0, 3, 0])
        ControlVariables([4364, 4364, 0, 0, 4])
        ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
        ShowText(["\\n<Awawa (Affection: \\V[3364])>This came out of my body..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1676, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Awawa...\nWhere are we going to play?"])
    JumpToLabel(["メニュー"])
    Label(["255"])
    ShowTextAttributes(["c_s2_fc1", 2, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Drip drip..."])
    ShowTextAttributes(["blom_fc1", 0, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>Bubble bubble..."])
    ShowTextAttributes(["c_s2_fc1", 2, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Bubble bubble..."])
    ShowTextAttributes(["blom_fc1", 0, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>Drip drip..."])
    JumpToLabel(["メニュー"])
    Label(["343"])
    ShowTextAttributes(["c_s2_fc1", 2, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Awawa... Smoke?"])
    ShowTextAttributes(["enenra_fc1", 1, 0, 2])
    ShowText(["\\n<Yugiri (Affection: \\V[3343])>Yes, I am smoke."])
    ShowTextAttributes(["c_s2_fc1", 2, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Do you cause coughs...?"])
    ShowTextAttributes(["enenra_fc1", 1, 0, 2])
    ShowText(["\\n<Yugiri (Affection: \\V[3343])>I do not like causing mischief."])
    JumpToLabel(["メニュー"])
    Label(["363"])
    ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Gabby... Do you want some bubbles?"])
    ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
    ShowText(["\\n<Gabby (Affection: \\V[3363])>*chomp*..."])
    ShowTextAttributes(["c_s2_fc1", 2, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Don't bite me..."])
    ShowTextAttributes(["c_beast_fc1", 0, 0, 2])
    ShowText(["\\n<Gabby (Affection: \\V[3363])>*chomp chomp*, Do...?"])
    ShowTextAttributes(["c_s2_fc1", 2, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Don't..."])
    JumpToLabel(["メニュー"])
    Label(["367"])
    ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Awawa..."])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection: \\V[3367])>Spin spin..."])
    ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Awawawawa..."])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection: \\V[3367])>Spin spin spin spin spin..."])
    ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Awawawawawawawawawa..."])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection: \\V[3367])>SpinspinspinspinSpinspinspinspinspinspin...\n...I'm feeling dizzy..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(364)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(364)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1142]"])
        ShowText(["Affection 2000:\\ia[1449]"])
        ShowText(["Affection 4000:\\ia[1530]"])
        ShowText(["Affection 6000:\\ia[1676]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3364])"])
        ShowChoices([["Bubble Heaven (Affection: 10)", "Semen Sucking Tentacle (Affection: 100)", "Never mind"], 3])
        When([0, "Bubble Heaven (Affection: 10)"])
          ConditionalBranch([1, 3364, 0, 10, 1])
            Script(["call_novel_scene(5636)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
            ShowText(["\\n<Awawa (Affection: \\V[3364])>Awawa, I'm foaming..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Semen Sucking Tentacle (Affection: 100)"])
          ConditionalBranch([1, 3364, 0, 100, 1])
            Script(["call_novel_scene(5637)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
            ShowText(["\\n<Awawa (Affection: \\V[3364])>Awawa, I'm foaming..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowPicture([5, "80_q_5_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3367, 0, 500, 1])
      ConditionalBranch([1, 4367, 0, 0, 0])
        ControlVariables([4367, 4367, 0, 0, 1])
        ShowTextAttributes(["q_5_fc1", 0, 0, 2])
        ShowText(["\\n<Spinny (Affection: \\V[3367])>Spin spin, give..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1588, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3367, 0, 2000, 1])
      ConditionalBranch([1, 4367, 0, 1, 0])
        ControlVariables([4367, 4367, 0, 0, 2])
        ShowTextAttributes(["q_5_fc1", 0, 0, 2])
        ShowText(["\\n<Spinny (Affection: \\V[3367])>Spin spin, give..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1116, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3367, 0, 4000, 1])
      ConditionalBranch([1, 4367, 0, 2, 0])
        ControlVariables([4367, 4367, 0, 0, 3])
        ShowTextAttributes(["q_5_fc1", 0, 0, 2])
        ShowText(["\\n<Spinny (Affection: \\V[3367])>Spin spin, give..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1616, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3367, 0, 6000, 1])
      ConditionalBranch([1, 4367, 0, 3, 0])
        ControlVariables([4367, 4367, 0, 0, 4])
        ShowTextAttributes(["q_5_fc1", 0, 0, 2])
        ShowText(["\\n<Spinny (Affection: \\V[3367])>Spin spin, give..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1657, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection: \\V[3367])>Spinspinspinspinspinspinspinspinspinspinspin..."])
    JumpToLabel(["メニュー"])
    Label(["297"])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection: \\V[3367])>Cock-a-doodle, cock-a-doodle-doo.\n(Good day, Miss Chicken)"])
    ShowTextAttributes(["basilisk_fc1", 2, 0, 2])
    ShowText(["\\n<Basilin (Affection: \\V[3297])>I'm not a chicken.\nDon't speak to me in chicken..."])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection: \\V[3367])>Cluck, cluck...\n(I'm sorry...)"])
    ShowTextAttributes(["basilisk_fc1", 2, 0, 2])
    ShowText(["\\n<Basilin (Affection: \\V[3297])>Cluck, cock-a-doodle-doo!!\n(Then, stop it!!)"])
    JumpToLabel(["メニュー"])
    Label(["364"])
    ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Awawa..."])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection: \\V[3367])>Spin spin..."])
    ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Awawawawa..."])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection: \\V[3367])>Spin spin spin spin spin..."])
    ShowTextAttributes(["c_s2_fc1", 0, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Awawawawawawawawawa..."])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection: \\V[3367])>SpinspinspinspinSpinspinspinspinspinspin...\n...I'm feeling dizzy..."])
    JumpToLabel(["メニュー"])
    Label(["365"])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection: \\V[3367])>Spin spin spin..."])
    ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
    ShowText(["\\n<Flappy (Affection: \\V[3365])>You have it good, not having to think about troublesome things at all..."])
    ShowTextAttributes(["q_5_fc1", 0, 0, 2])
    ShowText(["\\n<Spinny (Affection: \\V[3367])>Spin spin... Whether essence or existence is superior... When I think about essence and existence, I can't stop spinning..."])
    ShowTextAttributes(["c_a3_fc1", 0, 0, 2])
    ShowText(["\\n<Flappy (Affection: \\V[3365])>Spin spin spin..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(367)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(367)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1588]"])
        ShowText(["Affection 2000:\\ia[1116]"])
        ShowText(["Affection 4000:\\ia[1616]"])
        ShowText(["Affection 6000:\\ia[1657]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3367])"])
        ShowChoices([["Tentacle Embrace (Affection: 10)", "Never mind"], 2])
        When([0, "Tentacle Embrace (Affection: 10)"])
          ConditionalBranch([1, 3367, 0, 10, 1])
            Script(["call_novel_scene(5651)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["q_5_fc1", 0, 0, 2])
            ShowText(["\\n<Spinny (Affection: \\V[3367])>Later, later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ShowPicture([5, "80_tora_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3301, 0, 100, 1])
      ConditionalBranch([1, 4301, 0, 0, 0])
        ControlVariables([4301, 4301, 0, 0, 1])
        ShowTextAttributes(["tora_fc1", 0, 0, 2])
        ShowText(["\\n<Konan (Affection: \\V[3301])>You should make use of this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1081, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3301, 0, 500, 1])
      ConditionalBranch([1, 4301, 0, 1, 0])
        ControlVariables([4301, 4301, 0, 0, 2])
        ShowTextAttributes(["tora_fc1", 0, 0, 2])
        ShowText(["\\n<Konan (Affection: \\V[3301])>You should make use of this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1294, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3301, 0, 2000, 1])
      ConditionalBranch([1, 4301, 0, 2, 0])
        ControlVariables([4301, 4301, 0, 0, 3])
        ShowTextAttributes(["tora_fc1", 0, 0, 2])
        ShowText(["\\n<Konan (Affection: \\V[3301])>You should make use of this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1193, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3301, 0, 4000, 1])
      ConditionalBranch([1, 4301, 0, 3, 0])
        ControlVariables([4301, 4301, 0, 0, 4])
        ShowTextAttributes(["tora_fc1", 0, 0, 2])
        ShowText(["\\n<Konan (Affection: \\V[3301])>You should make use of this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1599, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["tora_fc1", 0, 0, 2])
    ShowText(["\\n<Konan (Affection: \\V[3301])>I'm just a wild, ferocious tiger!\nSo don't treat me like a cat, I won't eat kibble!"])
    JumpToLabel(["メニュー"])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>Miss Tiger!"])
    ShowTextAttributes(["tora_fc1", 1, 0, 2])
    ShowText(["\\n<Konan (Affection: \\V[3301])>Yes, I am a proud tiger.\nDon't treat me like a cat..."])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>Do you eat kibble? Do you eat kibble?"])
    ShowTextAttributes(["tora_fc1", 0, 0, 2])
    ShowText(["\\n<Konan (Affection: \\V[3301])>I told you not to treat me like a cat!"])
    JumpToLabel(["メニュー"])
    Label(["210"])
    ShowTextAttributes(["ghost2_fc1", 2, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>No way, that figure...\nRichiyo, you've become a tiger?!"])
    ShowTextAttributes(["tora_fc1", 0, 0, 2])
    ShowText(["\\n<Konan (Affection: \\V[3301])>No, you're mistaken..."])
    ShowTextAttributes(["ghost2_fc1", 0, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>You're right, there's no way my friend could become a tiger..."])
    ShowTextAttributes(["tora_fc1", 1, 0, 2])
    ShowText(["\\n<Konan (Affection: \\V[3301])>People can sometimes become a different kind of tiger from madness."])
    ShowTextAttributes(["ghost2_fc1", 2, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>That's not like Richiyo at all!"])
    ShowTextAttributes(["tora_fc1", 0, 0, 2])
    ShowText(["\\n<Konan (Affection: \\V[3301])>No, you're mistaken..."])
    JumpToLabel(["メニュー"])
    Label(["222"])
    ShowTextAttributes(["nekomata_fc1", 0, 0, 2])
    ShowText(["\\n<Tama (Affection: \\V[3222])>............"])
    ShowTextAttributes(["tora_fc1", 0, 0, 2])
    ShowText(["\\n<Konan (Affection: \\V[3301])>Don't get attached to me, I'm not a cat..."])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama (Affection: \\V[3222])>Nyaa♪"])
    ShowTextAttributes(["tora_fc1", 1, 0, 2])
    ShowText(["\\n<Konan (Affection: \\V[3301])>Nyaa! ♪"])
    ShowTextAttributes(["tora_fc1", 2, 0, 2])
    ShowText(["\\n<Konan (Affection: \\V[3301])>Guh, damn it...!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(301)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(301)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1081]"])
        ShowText(["Affection 500:\\ia[1294]"])
        ShowText(["Affection 2000:\\ia[1193]"]) # Pledge Cup
        ShowText(["Affection 4000:\\ia[1599]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3301])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3301, 0, 10, 1])
            Script(["call_novel_scene(5321)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["tora_fc1", 0, 0, 2])
            ShowText(["\\n<Konan (Affection: \\V[3301])>I refuse."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ConditionalBranch([1, 1086, 0, 3, 0])
      CallCommonEvent([348])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_lazarus_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3520, 0, 500, 1])
      ConditionalBranch([1, 4520, 0, 0, 0])
        ControlVariables([4520, 4520, 0, 0, 1])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus (Affection: \\V[3520])>Here, take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1167, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3520, 0, 2000, 1])
      ConditionalBranch([1, 4520, 0, 1, 0])
        ControlVariables([4520, 4520, 0, 0, 2])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus (Affection: \\V[3520])>Here, take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1193, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3520, 0, 4000, 1])
      ConditionalBranch([1, 4520, 0, 2, 0])
        ControlVariables([4520, 4520, 0, 0, 3])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus (Affection: \\V[3520])>Here, take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1280, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3520, 0, 6000, 1])
      ConditionalBranch([1, 4520, 0, 3, 0])
        ControlVariables([4520, 4520, 0, 0, 4])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus (Affection: \\V[3520])>Here, take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1108, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>What, you got work for me?\nLet me relax a bit longer..."])
    JumpToLabel(["メニュー"])
    Label(["72"])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection: \\V[3072])>You're a Don too!\nAre you better than Don Dahlia...?"])
    ShowTextAttributes(["lazarus3_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>Yeah, of course I'm better."])
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection: \\V[3072])>How did you become such a great man...?"])
    ShowTextAttributes(["lazarus3_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>You just pull out your tail feathers and..."])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>............"])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>No, it's nothing..."])
    JumpToLabel(["メニュー"])
    Label(["521"])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3521])>"])
    ShowText(["Lazarus, how long will you continue this disordered life..."])
    ShowText(["First, quit smoking; we'll talk after that."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["You're Lazarus, aren't you..."])
    ShowText(["So if you quit smoking, it will be resolved."])
    ShowTextAttributes(["lazarus4_fc1", 3, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3521])>"])
    ShowText(["I never smoked in the first place!"])
    ShowText(["Don't change the subject!"])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["Geez... how on earth did you grow up to be such a stickler?"])
    ShowText(["Did you pray in the church every day?"])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3521])>"])
    ShowText(["Not just every day, I pray five times a day..."])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["I mean, isn't the Goddess Ilias herself eating in the cafeteria?"])
    ShowText(["Go pray over there!"])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3521])>"])
    ShowText(["Of course, I was planning to do that..."])
    ShowText(["But I was told to stop because it was bothersome..."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["You really are someone who never gets rewarded, huh..."])
    JumpToLabel(["メニュー"])
    Label(["522"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>We've gotten completely roped into their trouble... I never imagined we'd get stuck tagging along on an adventure again."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>You say that, but you're having fun aren't you? Your heart is still there from when you left on an adventure with Marcellus."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>Bullshit...I'm not having fun.\nI'm just worried about those damn kids."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>You're like an eternal child with that stubborn resilience of yours..."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>Even adults can be stubborn.\nI know you're determined to have fun, old man."])
    ShowTextAttributes(["merlin_fc1", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3522])>Yes... because I am young at heart."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>Jeez...you old geezer..."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus (Affection: \\V[3523])>"])
    ShowText(["But, Lazarus..."])
    ShowText(["Why did you become like that?"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["I've always had a twisted spirit, haven't I?"])
    ShowText(["Why did you become like that..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus (Affection: \\V[3523])>"])
    ShowText(["I just wanted to protect this world."])
    ShowText(["That should have been enough in the beginning..."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["Honestly... that's why it's dangerous to leave you alone."])
    ShowText(["Stop with the self-sacrifice already, you bastard."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus (Affection: \\V[3523])>"])
    ShowText(["I won't push myself alone anymore..."])
    ShowText(["Because I have comrades now."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["Not just comrades, you have family too."])
    ShowText(["Don't do anything that would make your wife and son cry..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus (Affection: \\V[3523])>"])
    ShowText(["...Ah."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>............"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>Oi, Luka...\nSonya won't talk to me anymore."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Because you've been hiding that you were the Don of the mafia all this time... Frankly, you're reaping what you've sown."])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>............"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>It's none of your business..."])
    ConditionalBranch([0, 1079, 0])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko (Affection: \\V[3079])>............"])
      ShowTextAttributes(["gnome_fc1", 0, 0, 2])
      ShowText(["\\n<Gnome (Affection: \\V[3013])>............"])
      ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
      ShowText(["\\n<Lazarus (Affection: \\V[3520])>What the hell's with you girls?!\nYou really shouldn't get involved!"])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya (Affection: \\V[3525])>............"])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko (Affection: \\V[3079])>............"])
      ShowTextAttributes(["gnome_fc1", 0, 0, 2])
      ShowText(["\\n<Gnome (Affection: \\V[3013])>............"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>............"])
    JumpToLabel(["メニュー"])
    Label(["531"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>I need to have a talk with you..."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>So, do I have the right to remain silent?\nOr will that be used as unfavorable evidence in the courtroom?"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>Do I have the right to call a lawyer?\nAm I able to call on a public defender when I have no money?"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>This isn't an investigation... That's why I want to hear this in plain words. Why did you have your sights set on me at that time?"])
    ShowTextAttributes(["lazarus3_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>You assumed the terrorist bombing was the work of a criminal organization. Naturally, that's a tentative story amounting to little more than talking with your imagination."])
    ShowTextAttributes(["lazarus3_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>You think there's someone in that criminal organization who requested the assassination of the pope, isn't there? Someone who wants to make a mess of this world...I suppose."])
    ShowTextAttributes(["lazarus3_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>Thing is even if they killed him, they'd make fitting assholes of themselves. That criminal organization would also make an enemy of an entire country for making a move against the Pope."])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>That's right, after all..."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>Generally, it should be just what you're thinking... It was all one big picture, all of which included the Great War."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>...that's it, all I've got left are hypothetical arguments. That means there's no evidence of culpability in this recording."])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>...So you noticed I was recording this."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>I know your way of doing things, Mecha Pope."])
    JumpToLabel(["メニュー"])
    Label(["777"])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection: \\V[3072])>"])
    ShowText(["So you're a Don too!"])
    ShowText(["Are you greater than Don Dahlia...?"])
    ShowTextAttributes(["lazarus3_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["Ah, of course I'm greater."])
    ShowTextAttributes(["phoenixc_fc1", 3, 0, 2])
    ShowText(["\\n<Mini (Affection: \\V[3072])>"])
    ShowText(["How can I become so great...?"])
    ShowTextAttributes(["lazarus3_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["Well, you pull out your tail feathers..."])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["No, it's nothing..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["Oh Karen, forgive me..."])
    ShowText(["Sonya has turned into a delinquent..."])
    ShowTextAttributes(["ex_sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["You're the epitome of a delinquent over there!"])
    ShowText(["Compared to the mafia boss, I'm pretty tame!"])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["There's no mafia boss trying to destroy the world!"])
    ShowTextAttributes(["ex_sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["Stop wearing that mask!!"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["Oh Karen, forgive me..."])
    ShowText(["Sonya has turned into a delinquent..."])
    ShowTextAttributes(["ex_sonia_fc2", 4, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["You're the epitome of a delinquent over there!"])
    ShowText(["Compared to the mafia boss, I'm pretty tame!"])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["There's no mafia boss trying to destroy the world!"])
    ShowTextAttributes(["ex_sonia_fc2", 4, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["Stop wearing that mask!!"])
    JumpToLabel(["メニュー"])
    Label(["923"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["By the way, Merlin, why did you leave the Fairy Island?"])
    ShowText(["As a fairy, leaving your homeland must take a lot of resolve."])
    ShowTextAttributes(["merlin_fc3", 2, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["Because my fiancée was violent and we didn't get along..."])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["That's the reason!?"])
    ShowText(["You abandoned your homeland for that...!?"])
    ShowTextAttributes(["merlin_fc3", 4, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["That's a big deal!"])
    ShowText(["I prefer intelligent and graceful women!"])
    ShowTextAttributes(["merlin_fc3", 4, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["So why in the world would you get engaged to such a violent girl because of some rules..."])
    ShowText(["That's why I slammed the disownment letter and ran away."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["I thought it was something more serious..."])
    ShowTextAttributes(["merlin_fc3", 2, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["You think it's someone else's problem..."])
    ShowText(["But for me, it's heavy enough."])
    JumpToLabel(["メニュー"])
    Label(["927"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["You're as usual, Karen."])
    ShowText(["That indecent outfit..."])
    ShowTextAttributes(["karen_fc1", 2, 0, 2])
    ShowText(["\\n<Karen (Affection: \\V[3927])>"])
    ShowText(["Is this lecture still going on after more than ten years...?"])
    ShowText(["I'm tired of hearing about how your parents are crying."])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["Now, it's not just the parents who are crying!"])
    ShowText(["The daughter is crying too!"])
    ShowTextAttributes(["karen_fc1", 2, 0, 2])
    ShowText(["\\n<Karen (Affection: \\V[3927])>"])
    ShowText(["Has she been crying ever since I died...?"])
    ShowText(["That girl was such a crybaby..."])
    ShowTextAttributes(["lazarus3_fc1", 3, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3520])>"])
    ShowText(["That's not the point..."])
    ShowText(["Enough already, I'm tired of this..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(520)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(520)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1167]"])
        ShowText(["Affection 2000:\\ia[1193]"]) # Pledge Cup
        ShowText(["Affection 4000:\\ia[1280]"])
        ShowText(["Affection 6000:\\ia[1108]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dealer>Would you like to play poker?"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "Yes"])
      PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
      Script(["start_poker(100, 10, 10)"])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      EraseEvent([])
      Empty([])

    When([1, "No"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a 5 Coins slot machine. Would you like to use it?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "Yes"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(5)"])
        ConditionalBranch([1, 60, 0, 0, 0])
          PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 60, 0, 1, 1])
          Script(["play_base_bgm"])
          Empty([])
        BranchEnd([])
        ExitEventProcessing([])
        Empty([])
      When([1, "No"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a 10 Coins slot machine. Would you like to use it?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "Yes"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(10)"])
        ConditionalBranch([1, 60, 0, 0, 0])
          PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 60, 0, 1, 1])
          Script(["play_base_bgm"])
          Empty([])
        BranchEnd([])
        ExitEventProcessing([])
        Empty([])
      When([1, "No"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a 20 Coins slot machine. Would you like to use it?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "Yes"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(20)"])
        ConditionalBranch([1, 60, 0, 0, 0])
          PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 60, 0, 1, 1])
          Script(["play_base_bgm"])
          Empty([])
        BranchEnd([])
        ExitEventProcessing([])
        Empty([])
      When([1, "No"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ShowPicture([5, "80_mob_mahousyouzyo_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_mahousyouzyo_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Mari-chan (Affection: \\V[3577])>Now, let's spread my grudge around the world! ♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(577)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7271])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ShowPicture([5, "80_mob_kizoku_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_kizoku_fc1", 1, 0, 2])
    ShowText(["\\n<Ophelia (Affection: \\V[3581])>Are you going out on an adventure?\nHey, take me along too."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(581)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7311])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ShowPicture([5, "80_mob_bunny1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_bunny1_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny-chan (Affection: \\V[3548])>I want to go out and play somewhere♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(548)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7041])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ShowPicture([5, "80_astaroth_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3394, 0, 2000, 1])
      ConditionalBranch([1, 4394, 0, 0, 0])
        ControlVariables([4394, 4394, 0, 0, 1])
        ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
        ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
        ShowText(["Take this item."])
        ShowText(["I'll be counting on you from now on..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3010, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3394, 0, 4000, 1])
      ConditionalBranch([1, 4394, 0, 1, 0])
        ControlVariables([4394, 4394, 0, 0, 2])
        ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
        ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
        ShowText(["Take this item."])
        ShowText(["I'll be counting on you from now on..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3276, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3394, 0, 6000, 1])
      ConditionalBranch([1, 4394, 0, 2, 0])
        ControlVariables([4394, 4394, 0, 0, 3])
        ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
        ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
        ShowText(["Take this item."])
        ShowText(["I'll be counting on you from now on..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1480, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3394, 0, 10000, 1])
      ConditionalBranch([1, 4394, 0, 3, 0])
        ControlVariables([4394, 4394, 0, 0, 4])
        ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
        ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
        ShowText(["Take this item."])
        ShowText(["I'll be counting on you from now on..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3138, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Oh, do you need support?"])
    ShowText(["I can help as much as you need..."])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["Astaroth..."])
    ShowText(["You look quite tired."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Anyway, there's just so much paperwork..."])
    ShowText(["I'm writing reports for three people to send up."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["Three people...?"])
    ShowText(["Ah, yeah, I get it."])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["It's fine, I got some eye drops from the Priestess for tired eyes."])
    ShowText(["Also some sleep aids, digestive medicine, stabilizers, and suppressants..."])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["Take a break!!"])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["Astaroth..."])
    ShowText(["You look quite tired."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Anyway, there's just so much paperwork..."])
    ShowText(["I'm writing reports for three people to send up."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["Three people...?"])
    ShowText(["Ah, yeah, I get it."])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["It's fine, I got some eye drops from the Priestess for tired eyes."])
    ShowText(["Also some sleep aids, digestive medicine, stabilizers, and suppressants..."])
    ShowTextAttributes(["alice_fc7", 7, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["Take a break!!"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["Astaroth, you seem to be having a tough time too."])
    ShowText(["Caught between a foolish little sister and a cruel older sister..."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Honestly, I have no time to find peace of mind..."])
    ShowText(["I've become reliant on stomach medicine and sleeping pills."])
    ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["Don't you have any hobbies that relieve stress...?"])
    ShowTextAttributes(["astaroth_fc1", 1, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Actually, I have a hobby of gambling."])
    ShowText(["I end up losing most of my salary to it though..."])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["(This feels worse than I expected...)"])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Now, I need to organize the documents to submit above..."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["As always, you have a lot of desk work, don't you?"])
    ShowText(["Aren't you going to have the other sisters help?"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["If I were to have Morrigan do it, I'd rather have a cat do it instead..."])
    ShowText(["Lilith is also quite casual with paperwork."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Really, it can't be helped..."])
    ShowText(["Alright, I'll help you out a bit."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Now, I need to organize the documents to submit above..."])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["As always, you have a lot of desk work, don't you?"])
    ShowText(["Aren't you going to have the other sisters help?"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["If I were to have Morrigan do it, I'd rather have a cat do it instead..."])
    ShowText(["Lilith is also quite casual with paperwork."])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Really, it can't be helped..."])
    ShowText(["Alright, I'll help you out a bit."])
    JumpToLabel(["メニュー"])
    Label(["241"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Priestess..."])
    ShowText(["Could I have a bit more of my usual medicine?"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Stomach medicine, sleeping pills, and a special medicine to soothe my autonomic nervous system..."])
    ShowText(["Please, take as much as you want."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Ah, I can't hold back..."])
    ShowText(["I'll drink it here, let me drink it here..."])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Feel free to have as much as you want, there's more for a refill."])
    ShowTextAttributes(["astaroth_fc1", 1, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Ah... Aaaahhh~~!"])
    ShowText(["Power and energy are surging in~~!!"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Then, I'll have a glass as well."])
    ShowText(["Ufufufufu, my head is getting clearer..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I've seen something unpleasant..."])
    JumpToLabel(["メニュー"])
    Label(["242"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Priestess..."])
    ShowText(["Could I have a bit more of my usual medicine?"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Stomach medicine, sleeping pills, and a special medicine to soothe my autonomic nervous system..."])
    ShowText(["Please, take as much as you want."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Ah, I can't hold back..."])
    ShowText(["I'll drink it here, let me drink it here..."])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Feel free to have as much as you want, there's more for a refill."])
    ShowTextAttributes(["astaroth_fc1", 1, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Ah... Aaaahhh~~!"])
    ShowText(["Power and energy are surging in~~!!"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Then, I'll have a glass as well."])
    ShowText(["Ufufufufu, my head is getting clearer..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I've seen something unpleasant..."])
    JumpToLabel(["メニュー"])
    Label(["233"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>"])
    ShowText(["Oh, Astaroth-sama..."])
    ShowText(["Your cunning seems as sharp as ever."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["I'm not as much of a schemer as you are."])
    ShowText(["I just naturally ended up being the brains among the three sisters."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>"])
    ShowText(["In that case, it must be quite a struggle for you..."])
    ShowText(["Why not apply for a break once in a while?"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["While I'm resting, I wonder what Morrigan will do..."])
    ShowText(["Even Sister Lilith is dangerous if you take your eyes off her."])
    ShowTextAttributes(["mefist_fc1", 2, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>"])
    ShowText(["Being caught between the eldest and youngest must be tough..."])
    JumpToLabel(["メニュー"])
    Label(["329"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["I apologize, Kraken."])
    ShowText(["Even though it was for the unification plan, I'm sorry for taking your power."])
    ShowTextAttributes(["kraken_fc1", 0, 0, 2])
    ShowText(["\\n<Kraken (Affection: \\V[3329])>"])
    ShowText(["Truly, I had a terrible experience."])
    ShowText(["As a reminder of that time, I always carry dried squid with me."])
    ShowTextAttributes(["kraken_fc2", 0, 0, 2])
    ShowText(["\\n<Dried Squid> (Affection: 0)"])
    ShowText(["Hello, I'm Dried Squid."])
    ShowText(["Please don't eat me..."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Did the dried squid just talk?!"])
    ShowTextAttributes(["kraken_fc1", 1, 0, 2])
    ShowText(["\\n<Kraken (Affection: \\V[3329])>"])
    ShowText(["The skill I learned from that incident... ventriloquism."])
    ShowText(["It's a huge hit at the drinking party."])
    JumpToLabel(["メニュー"])
    Label(["375"])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Oh, Astaroth-sama..."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["(You definitely have the face of someone who's been through a lot...)"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["...Yes, here's the stomach medicine."])
    ShowText(["It works really well."])
    ShowTextAttributes(["cirquec_fc4", 1, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Ah, that's a big help..."])
    ShowText(["I just ran out of it."])
    JumpToLabel(["メニュー"])
    Label(["379"])
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["Isn't that Lady Astaroth...?"])
    ShowText(["I hope you are in good spirits."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["(You look like someone who's had a hard life...)"])
    ShowText(["And you look rather unfortunate too)"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["...Yes, sleeping pills."])
    ShowText(["They'll help you sleep soundly."])
    ShowTextAttributes(["cirquec_fc6", 1, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["How did you know I was suffering from insomnia?"])
    ShowText(["I gratefully accept this..."])
    JumpToLabel(["メニュー"])
    Label(["382"])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Morrigan, the documents I submitted earlier..."])
    ShowText(["I told you to stop drawing pictures in the margins."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["But I had nothing to write..."])
    ShowText(["I thought it would be better to fill it in than have blank spaces stand out."])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["If you're going to fill it, fill it with words!"])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["And this drawing, it's unnecessarily good, isn't it?"])
    ShowText(["Don't showcase your talent in a place like this!"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Hahaha."])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["It's not funny!"])
    ShowText(["Ugh, my stomach hurts..."])
    JumpToLabel(["メニュー"])
    Label(["383"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3383])>"])
    ShowText(["Astaroth always seems busy with paperwork, doesn't she?"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["It's all my responsibility to report to the higher-ups..."])
    ShowText(["Neither Morrigan nor Sister Lilith do any paperwork at all."])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3383])>"])
    ShowText(["Back when the Angelic Dominion existed, I also had a lot of paperwork to do..."])
    ShowText(["But since becoming the village chief, I mostly receive reports now."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["How enviable..."])
    ShowText(["I want to become a village chief too..."])
    JumpToLabel(["メニュー"])
    Label(["385"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["The documents to attach to the report..."])
    ShowText(["I need to compile them by today..."])
    ShowTextAttributes(["eden_fc2", 0, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["Astaroth always looks tired, doesn't she?"])
    ShowText(["Don't you have any hobbies to relieve stress?"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["The greatest relief is violating men..."])
    ShowText(["Alcohol is nice too; I end up drinking every night."])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Also, I like slots."])
    ShowText(["I love gambling in general, but slots are still my favorite."])
    ShowTextAttributes(["eden_fc2", 3, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["I thought I was the most sensible among the three sisters..."])
    ShowText(["An unexpected bomb has exploded, hasn't it?"])
    JumpToLabel(["メニュー"])
    Label(["386"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["The documents to attach to the report..."])
    ShowText(["I need to compile them by today..."])
    ShowTextAttributes(["eden_fc4", 0, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["Astaroth always looks tired, doesn't she?"])
    ShowText(["Don't you have any hobbies to relieve stress?"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["The greatest relief is violating men..."])
    ShowText(["Alcohol is nice too; I end up drinking every night."])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Also, I like slots."])
    ShowText(["I love gambling in general, but slots are still my favorite."])
    ShowTextAttributes(["eden_fc4", 2, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["I thought I was the most sensible among the three sisters..."])
    ShowText(["An unexpected bomb has exploded, hasn't it?"])
    JumpToLabel(["メニュー"])
    Label(["388"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["The documents to attach to the report..."])
    ShowText(["I need to compile them by today..."])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity (Affection: \\V[3388])>"])
    ShowText(["Astaroth always looks tired, doesn't she?"])
    ShowText(["Don't you have any hobbies to relieve stress?"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["The greatest relief is violating men..."])
    ShowText(["Alcohol is nice too; I end up drinking every night."])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Also, I like slots."])
    ShowText(["I love gambling in general, but slots are still my favorite."])
    ShowTextAttributes(["eden_fc5", 0, 0, 2])
    ShowText(["\\n<Eden Trinity (Affection: \\V[3388])>"])
    ShowText(["I thought I was the most sensible among the three sisters..."])
    ShowText(["An unexpected bomb has exploded, hasn't it?"])
    JumpToLabel(["メニュー"])
    Label(["391"])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>"])
    ShowText(["Oh, Astaroth-sama..."])
    ShowText(["Your cunning seems as sharp as ever."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["I'm not as much of a schemer as you are."])
    ShowText(["I just naturally ended up being the brains among the three sisters."])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>"])
    ShowText(["In that case, it must be quite a struggle for you..."])
    ShowText(["Why not apply for a break once in a while?"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["While I'm resting, I wonder what Morrigan will do..."])
    ShowText(["Even Sister Lilith is dangerous if you take your eyes off her."])
    ShowTextAttributes(["mefist_fc2", 2, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>"])
    ShowText(["Being caught between the eldest and youngest must be tough..."])
    JumpToLabel(["メニュー"])
    Label(["392"])
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>"])
    ShowText(["Oh, Astaroth-sama..."])
    ShowText(["Your cunning seems as sharp as ever."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["I'm not as much of a schemer as you are."])
    ShowText(["I just naturally ended up being the brains among the three sisters."])
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>"])
    ShowText(["In that case, it must be quite a struggle for you..."])
    ShowText(["Why not apply for a break once in a while?"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["While I'm resting, I wonder what Morrigan will do..."])
    ShowText(["Even Sister Lilith is dangerous if you take your eyes off her."])
    ShowTextAttributes(["mefist_fc3", 2, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>"])
    ShowText(["Being caught between the eldest and youngest must be tough..."])
    JumpToLabel(["メニュー"])
    Label(["393"])
    ShowTextAttributes(["mefist_fc4", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>"])
    ShowText(["Oh, Astaroth-sama..."])
    ShowText(["Your cunning seems as sharp as ever."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["I'm not as much of a schemer as you are."])
    ShowText(["I just naturally ended up being the brains among the three sisters."])
    ShowTextAttributes(["mefist_fc4", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>"])
    ShowText(["In that case, it must be quite a struggle for you..."])
    ShowText(["Why not apply for a break once in a while?"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["While I'm resting, I wonder what Morrigan will do..."])
    ShowText(["Even Sister Lilith is dangerous if you take your eyes off her."])
    ShowTextAttributes(["mefist_fc4", 2, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>"])
    ShowText(["Being caught between the eldest and youngest must be tough..."])
    JumpToLabel(["メニュー"])
    Label(["395"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Ah, sister."])
    ShowText(["There was a flaw in the documents I received yesterday..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Astaroth... as always, you're very detail-oriented."])
    ShowText(["I'll leave all the reports to you."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Sister, you're smart and thoughtful..."])
    ShowText(["So why are you so careless with this paperwork?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Being careless with a job that can be done casually is also being thoughtful."])
    ShowText(["I want to pour resources into what is necessary."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["But that means the burden falls on me..."])
    ShowText(["Really, why are my sisters like this?"])
    JumpToLabel(["メニュー"])
    Label(["397"])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Ah, Astaroth! How's it going!"])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Your vibe is just like Morrigan's..."])
    ShowText(["Gnosis must be having a hard time too, I bet."])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["That girl was yelling and banging her head against the wall this morning."])
    ShowText(["Apparently, she was up all night writing some kind of apology letter, my girl."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Poor thing... Maybe I should bring her some stomach medicine."])
    JumpToLabel(["メニュー"])
    Label(["398"])
    ShowTextAttributes(["shion_fc3", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Ah, Astaroth! How's it going!"])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Your vibe is just like Morrigan's..."])
    ShowText(["Gnosis must be having a hard time too, I bet."])
    ShowTextAttributes(["shion_fc3", 0, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["That girl was yelling and banging her head against the wall this morning."])
    ShowText(["Apparently, she was up all night writing some kind of apology letter, my girl."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Poor thing... Maybe I should bring her some stomach medicine."])
    JumpToLabel(["メニュー"])
    Label(["399"])
    ShowTextAttributes(["shion_fc5", 2, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Ah, Astaroth! How's it going!"])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Your vibe is just like Morrigan's..."])
    ShowText(["Gnosis must be having a hard time too, I bet."])
    ShowTextAttributes(["shion_fc5", 0, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["That girl was yelling and banging her head against the wall this morning."])
    ShowText(["Apparently, she was up all night writing some kind of apology letter, my girl."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Poor thing... Maybe I should bring her some stomach medicine."])
    JumpToLabel(["メニュー"])
    Label(["400"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Ah, Astaroth! How's it going!"])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Your vibe is just like Morrigan's..."])
    ShowText(["Gnosis must be having a hard time too, I bet."])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["That girl was yelling and banging her head against the wall this morning."])
    ShowText(["Apparently, she was up all night writing some kind of apology letter, my girl."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Poor thing... Maybe I should bring her some stomach medicine."])
    JumpToLabel(["メニュー"])
    Label(["401"])
    ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
    ShowText(["\\n<Gnosis (Affection: \\V[3401])>"])
    ShowText(["We're both having a hard time, aren't we, Astaroth...?"])
    ShowText(["Mainly as the guardian role."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["It's really tough for both of us, Gnosis..."])
    ShowText(["Mainly as the guardian role."])
    ShowTextAttributes(["shion_fc1", 4, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Ah, something broke!"])
    ShowText(["Is this a pot? Is it expensive...?"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Hey, if we have a campfire in the hallway, there will be so much smoke!"])
    ShowText(["What is this smoke? The color is crazy!!"])
    ShowTextAttributes(["gnosis_fc1", 5, 0, 2])
    ShowText(["\\n<Gnosis (Affection: \\V[3401])>"])
    ShowText(["Shon!! What are you doing!!"])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Wait, Morrigan! Stop it, Morrigan!!"])
    JumpToLabel(["メニュー"])
    Label(["640"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Arcule and alchemy research seems to be good."])
    ShowText(["I read your latest research papers."])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Arcule (Affection: \\V[3640])>"])
    ShowText(["Thank you ... as expected, Astarot is a variety."])
    ShowText(["You can read such things."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["...... I have reviewed it."])
    ShowTextAttributes(["arucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Arcule (Affection: \\V[3640])>"])
    ShowText(["...... What?"])
    JumpToLabel(["メニュー"])
    Label(["641"])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Astaroth-sama..."])
    ShowText(["I heard you were quite active in the battles of the Angelic Dominion."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Most of the time, I was just cleaning up after my wild older sister and younger sister..."])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Only you, the second daughter Astaroth-sama, can handle those two."])
    ShowText(["I will continue to rely on you."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Don't rely too much on me for protection..."])
    ShowText(["The dosage is increasing, so my limit is approaching."])
    JumpToLabel(["メニュー"])
    Label(["642"])
    ShowTextAttributes(["granabass_fc1", 0, 0, 2])
    ShowText(["\\n<Granne (Affection: \\V[3642])>"])
    ShowText(["Astaroth-sama..."])
    ShowText(["Haven't you been showing your face at social gatherings lately?"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Socializing is bothersome..."])
    ShowText(["I have no plans to visit the entertainment area in the castle for a while."])
    ShowTextAttributes(["granabass_fc1", 0, 0, 2])
    ShowText(["\\n<Granne (Affection: \\V[3642])>"])
    ShowText(["I heard a new slot machine has been added to the entertainment area..."])
    ShowTextAttributes(["astaroth_fc1", 1, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["I should go spin it tonight!"])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Astaroth..."])
    ShowText(["You did well with the missions in the singularity world and the heavenly realm."])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Ah, I am truly grateful."])
    ShowText(["It's all thanks to the support from the monster realm."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["You need not be so formal, my daughter."])
    ShowText(["Sometimes, it's okay to be a little spoiled like Morrigan, you know?"])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["That is... for another time."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Really, there's no need to be shy..."])
    ShowText(["You can come to be spoiled anytime you wish."])
    JumpToLabel(["メニュー"])
    Label(["682"])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["I need to compile the documents to submit by today..."])
    ShowText(["Also, I need to rewrite that report that looks like Morrigan's diary..."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3682])>"])
    ShowText(["Astaroth, you always look tired, don't you?"])
    ShowText(["Don't you have any hobbies to relieve your stress?"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["I'm quite the hobbyist myself."])
    ShowText(["Drinking, medicine, gambling, especially slots..."])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3682])>"])
    ShowText(["Stop it right now!!"])
    JumpToLabel(["メニュー"])
    Label(["684"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["M-my lord..."])
    ShowText(["Please forgive my earlier rudeness when I treated you like a child..."])
    ShowTextAttributes(["alice0_fc2", 4, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["It can't be helped since I didn't know."])
    ShowText(["More importantly, do something about your sister who is currently being rude."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Like a Tsuchinoko girl, so cute♪"])
    ShowText(["Want a candy?"])
    ShowTextAttributes(["alice0_fc2", 4, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["...I'll lick it."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Ah, ah..."])
    ShowText(["What have you done..."])
    JumpToLabel(["メニュー"])
    Label(["685"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["Astaroth, you did well to carry out the long mission."])
    ShowText(["From now on, I hope you can relax and take it easy."])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Ha! Thank you for your kind words――"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Oh no, the campfire is spreading out of control!"])
    ShowText(["This is bad, this is bad, this is bad...!!"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["Well, I guess we should enjoy this peace leisurely..."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Something strange is burning!!"])
    ShowText(["Is that an expensive one? It's a poorly drawn picture, so it must be cheap, right...?"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["...You can go now, Astaroth."])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Ha! Excuse me!"])
    ShowText(["...Morrigaaaaaaan!!"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["There's no time to relax my heart, huh?"])
    ShowText(["How unfortunate..."])
    JumpToLabel(["メニュー"])
    Label(["775"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["The Vanguard of Angel Hunting..."])
    ShowText(["Among the Four Heavenly Knights of the Monster World, it seems you're the strategist."])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard (Affection: \\V[3775])>"])
    ShowText(["It's not that I'm particularly clever..."])
    ShowText(["But since the other three are impulsive, it just naturally turned out that way."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["It's a similar situation..."])
    ShowText(["If I don't use my head, the team will charge forward recklessly."])
    ShowTextAttributes(["vgirl_fc2", 5, 0, 2])
    ShowText(["\\n<Vanguard (Affection: \\V[3775])>"])
    ShowText(["Heh... We both have to deal with thoughtless comrades."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(394)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(394)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Psycho Gem"])
        ShowText(["Affinity 4000: Super Gem of Evasion"])
        ShowText(["Affinity 6000: Secret Seal of Temptation"])
        ShowText(["Affinity 10000: Absolute Gem of Pleasure Nullification"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3394])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Tail sucking (Affection: 10)\","])
        ScriptMore(["\"Blow job 1 (Affection: 20)\","])
        ScriptMore(["\"Blow job 2 (Affection: 30)\","])
        ScriptMore(["\"Titty fuck to death (Affection: 50)\","])
        ScriptMore(["\"Titty fuck squeezed to death? (Affection: 100)\","])
        ScriptMore(["\"Cowgirl squeeze to death (Affection: 150)\","])
        ScriptMore(["\" Cowgirl squeezed to death? (Affection: 200)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3394, 0, 10, 1])
            Script(["call_novel_scene(5906)"])
            ExitEventProcessing([])
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          Else([])
            ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
            ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
            ShowText(["This isn't the time for that, is it...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3394, 0, 20, 1])
            Script(["call_novel_scene(5907)"])
            ExitEventProcessing([])
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            ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
            ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
            ShowText(["This isn't the time for that, is it...?"])
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          BranchEnd([])
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        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3394, 0, 30, 1])
            Script(["call_novel_scene(5908)"])
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            ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
            ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
            ShowText(["This isn't the time for that, is it...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3394, 0, 50, 1])
            Script(["call_novel_scene(5909)"])
            ExitEventProcessing([])
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          Else([])
            ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
            ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
            ShowText(["This isn't the time for that, is it...?"])
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          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3394, 0, 100, 1])
            Script(["call_novel_scene(5910)"])
            ExitEventProcessing([])
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          Else([])
            ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
            ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
            ShowText(["This isn't the time for that, is it...?"])
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        ConditionalBranch([1, 12, 0, 5, 0])
          ConditionalBranch([1, 3394, 0, 150, 1])
            Script(["call_novel_scene(5911)"])
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            ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
            ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
            ShowText(["This isn't the time for that, is it...?"])
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        ConditionalBranch([1, 12, 0, 6, 0])
          ConditionalBranch([1, 3394, 0, 200, 1])
            Script(["call_novel_scene(5912)"])
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            ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
            ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
            ShowText(["This isn't the time for that, is it...?"])
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        Empty([])
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      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
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      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ShowPicture([5, "80_lilith2_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3395, 0, 2000, 1])
      ConditionalBranch([1, 4395, 0, 0, 0])
        ControlVariables([4395, 4395, 0, 0, 1])
        ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
        ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
        ShowText(["As a token of friendship, please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3500, 0, 0, 1])
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      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3395, 0, 4000, 1])
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        ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
        ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
        ShowText(["As a token of friendship, please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3137, 0, 0, 1])
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      ConditionalBranch([1, 4395, 0, 2, 0])
        ControlVariables([4395, 4395, 0, 0, 3])
        ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
        ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
        ShowText(["As a token of friendship, please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1490, 0, 0, 1, false])
        Empty([])
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      Empty([])

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      ConditionalBranch([1, 4395, 0, 3, 0])
        ControlVariables([4395, 4395, 0, 0, 4])
        ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
        ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
        ShowText(["As a token of friendship, please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3988, 0, 0, 1])
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    Script(["actor_label_jump"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["For Lady Minagi..."])
    ShowText(["Let's wield this power."])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["Lilith, I never thought I would fight alongside you."])
    ShowText(["I didn't expect it when we faced off in Radite..."])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Our mission is to reduce the population as much as possible in accordance with history."])
    ShowText(["Of course, it's never a pleasant job."])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["There are massacres that weigh heavy on the heart..."])
    ShowText(["And there are also massacres that don't evoke any feelings at all."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["Are you referring to the massacre in Radite village...?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["I can't argue against being accused of having personal feelings in that case."])
    ShowText(["That village was destroyed out of pure emotion."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["Lilith, I never thought I would fight alongside you."])
    ShowText(["I didn't expect it when we faced off in Radite..."])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Our mission is to reduce the population as much as possible in accordance with history."])
    ShowText(["Of course, it's never a pleasant job."])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["There are massacres that weigh heavy on the heart..."])
    ShowText(["And there are also massacres that don't evoke any feelings at all."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["Are you referring to the massacre in Radite village...?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["I can't argue against being accused of having personal feelings in that case."])
    ShowText(["That village was destroyed out of pure emotion."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Alma Elma..."])
    ShowText(["Despite the different attitudes on the surface, your inner self is quite similar to that person."])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["That person... Could it be, Minagi?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Yes... That person seems to be quite fond of you."])
    ShowText(["To be honest, I feel a bit jealous."])
    ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["The humidity is quite high..."])
    ShowText(["Please be gentle."])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Tamamo-sama..."])
    ShowText(["Um, may I touch your fluffy tail?"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Hmm...? I don't mind, but..."])
    ShowTextAttributes(["lilith2_fc1", 1, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Hehe, it's so fluffy..."])
    ShowText(["I've been wanting to touch this for a long time...♪"])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Good grief, really..."])
    ShowText(["Don't do that to the bigger Tamamo."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Tamamo-sama..."])
    ShowText(["Um, may I touch your fluffy tail?"])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Hmm...? I don't mind, but..."])
    ShowTextAttributes(["lilith2_fc1", 1, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Hehe, it's so fluffy..."])
    ShowText(["I've been wanting to touch this for a long time...♪"])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Good grief, really..."])
    ShowText(["Don't do that to the bigger Tamamo."])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Erubetie..."])
    ShowText(["You truly care about your kin, don't you?"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["For me, my slime companions are everything..."])
    ShowText(["Aren't your kin everything to you as well?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["I fight out of a sense of duty... and for my little sisters."])
    ShowText(["Your two little sisters are as important to you as your kin are to me."])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["Then, we have a battle we cannot lose..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Yes... let's fight with all our strength."])
    ShowText(["For each of our precious things..."])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Erubetie..."])
    ShowText(["You truly care about your kin, don't you?"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["For me, my slime companions are everything..."])
    ShowText(["Aren't your kin everything to you as well?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["I fight out of a sense of duty... and for my little sisters."])
    ShowText(["Your two little sisters are as important to you as your kin are to me."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["Then, we have a battle we cannot lose..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Yes... let's fight with all our strength."])
    ShowText(["For each of our precious things..."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Lucifina... the most dangerous being among angels."])
    ShowText(["For many monsters who know of the Great Monster Wars, you are a trauma in itself..."])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["To think I would end up fighting alongside you as a comrade."])
    ShowText(["What a strange turn of events..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina (Affection: \\V[3035])>"])
    ShowText(["Everyone from the Monster World is so grandiose."])
    ShowText(["Do you think I would devour you... ?"])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["You would have rampaged at a level that would be better off being devoured..."])
    ShowText(["Are you not aware of that?"])
    JumpToLabel(["メニュー"])
    Label(["341"])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>"])
    ShowText(["This is Lady Lilith... I have received a name from you,"])
    ShowText(["I am the elder sister Lilith, and the younger sister Rim."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["You all are sisters too, huh..."])
    ShowText(["I'm glad to see you get along well."])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>"])
    ShowText(["The famous Lilith sisters..."])
    ShowText(["I imagine you all get along splendidly?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["We get along well, but we also fight often..."])
    ShowText(["Sisters are like that, aren't they?"])
    JumpToLabel(["メニュー"])
    Label(["382"])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Morrigan..."])
    ShowText(["Honestly, you do whatever you want without restraint, don't you?"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Isn't doing whatever you want the same for your older sister?"])
    ShowText(["Even when we took down Grangold--"])
    ShowTextAttributes(["lilith2_fc1", 5, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Eek!! I'm sorry!!"])
    JumpToLabel(["メニュー"])
    Label(["383"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["You are Eden from the singularity world..."])
    ShowText(["Without the presence or absence of clothing, it would be difficult to distinguish."])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3383])>"])
    ShowText(["Actually, I anticipated that..."])
    ShowText(["I haven't worn clothes for a long time."])
    ShowTextAttributes(["lilith2_fc1", 2, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["No way... Is that true!?"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3383])>"])
    ShowText(["It's a lie."])
    JumpToLabel(["メニュー"])
    Label(["385"])
    ShowTextAttributes(["eden_fc2", 3, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["Lilith..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Eden, I thought we agreed to let bygones be bygones."])
    ShowText(["There's no need to worry about what happened during the battle in the monster realm."])
    ShowTextAttributes(["eden_fc2", 3, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["That's what I intend to do, but..."])
    ShowText(["It's still difficult for me."])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["I thought you were magnanimous, but you're surprisingly sensitive..."])
    JumpToLabel(["メニュー"])
    Label(["386"])
    ShowTextAttributes(["eden_fc4", 2, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["Lilith..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Eden, I thought we agreed to let bygones be bygones."])
    ShowText(["There's no need to worry about what happened during the battle in the monster realm."])
    ShowTextAttributes(["eden_fc4", 2, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["That's what I intend to do, but..."])
    ShowText(["It's still difficult for me."])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["I thought you were magnanimous, but you're surprisingly sensitive..."])
    JumpToLabel(["メニュー"])
    Label(["388"])
    ShowTextAttributes(["eden_fc5", 0, 0, 2])
    ShowText(["\\n<Eden Trinity (Affection: \\V[3388])>"])
    ShowText(["Lilith..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Eden, I thought we agreed to let bygones be bygones."])
    ShowText(["There's no need to worry about what happened during the battle in the monster realm."])
    ShowTextAttributes(["eden_fc5", 0, 0, 2])
    ShowText(["\\n<Eden Trinity (Affection: \\V[3388])>"])
    ShowText(["That's what I intend to do, but..."])
    ShowText(["It's still difficult for me."])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["I thought you were magnanimous, but you're surprisingly sensitive..."])
    JumpToLabel(["メニュー"])
    Label(["394"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Ah, sister."])
    ShowText(["There was a flaw in the documents I received yesterday..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Astaroth... as always, you're very detail-oriented."])
    ShowText(["I'll leave all the reports to you."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Sister, you're smart and thoughtful..."])
    ShowText(["So why are you so careless with this paperwork?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Being careless with a job that can be done casually is also being thoughtful."])
    ShowText(["I want to pour resources into what is necessary."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["But that means the burden falls on me..."])
    ShowText(["Really, why are my sisters like this?"])
    JumpToLabel(["メニュー"])
    Label(["397"])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Whoa!! L-Lilith...?"])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["You don't have to be that surprised..."])
    ShowText(["Now, aren't we allies?"])
    ShowTextAttributes(["shion_fc1", 4, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["That's true, but..."])
    ShowText(["After all, the trauma of having my limbs torn off and almost dying..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["They're just limbs that can be attached and detached anyway."])
    ShowText(["It's not something to worry about, is it...?"])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["It took days to repair them!"])
    ShowText(["It's not something that can be easily attached and removed!!"])
    JumpToLabel(["メニュー"])
    Label(["398"])
    ShowTextAttributes(["shion_fc3", 6, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Whoa!! L-Lilith...?"])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["You don't have to be that surprised..."])
    ShowText(["Now, aren't we allies?"])
    ShowTextAttributes(["shion_fc3", 2, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["That's true, but..."])
    ShowText(["After all, the trauma of having my limbs torn off and almost dying..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["They're just limbs that can be attached and detached anyway."])
    ShowText(["It's not something to worry about, is it...?"])
    ShowTextAttributes(["shion_fc3", 6, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["It took days to repair them!"])
    ShowText(["It's not something that can be easily attached and removed!!"])
    JumpToLabel(["メニュー"])
    Label(["399"])
    ShowTextAttributes(["shion_fc5", 4, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Whoa!! L-Lilith...?"])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["You don't have to be that surprised..."])
    ShowText(["Now, aren't we allies?"])
    ShowTextAttributes(["shion_fc5", 7, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["That's true, but..."])
    ShowText(["After all, the trauma of having my limbs torn off and almost dying..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["They're just limbs that can be attached and detached anyway."])
    ShowText(["It's not something to worry about, is it...?"])
    ShowTextAttributes(["shion_fc5", 4, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["It took days to repair them!"])
    ShowText(["It's not something that can be easily attached and removed!!"])
    JumpToLabel(["メニュー"])
    Label(["400"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Whoa!! L-Lilith...?"])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["You don't have to be that surprised..."])
    ShowText(["Now, aren't we allies?"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["That's true, but..."])
    ShowText(["After all, the trauma of having my limbs torn off and almost dying..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["They're just limbs that can be attached and detached anyway."])
    ShowText(["It's not something to worry about, is it...?"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["It took days to repair them!"])
    ShowText(["It's not something that can be easily attached and removed!!"])
    JumpToLabel(["メニュー"])
    Label(["410"])
    ShowTextAttributes(["gnosis_fc1", 5, 0, 2])
    ShowText(["\\n<Gnosis (Affection: \\V[3401])>"])
    ShowText(["Lilith...!?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["You don't need to be so tense, it's okay."])
    ShowText(["The head was severed during battle... but now we're allies."])
    ShowTextAttributes(["gnosis_fc1", 5, 0, 2])
    ShowText(["\\n<Gnosis (Affection: \\V[3401])>"])
    ShowText(["The cost to repair my severed head blew away six months' worth of salary."])
    ShowTextAttributes(["lilith2_fc1", 2, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["I won't compensate you..."])
    ShowText(["That was during battle..."])
    JumpToLabel(["メニュー"])
    Label(["640"])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Arcule (Affection: \\V[3640])>"])
    ShowText(["Lilith is wonderful."])
    ShowText(["Should I polish myself as a nasty monster like Lilith?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["If the entire race is aiming for the same path ..."])
    ShowText(["It's fragile when there is something big."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Those who are facing in a different direction, those who go on a different path ..."])
    ShowText(["The more such a brothers, the more the flexibility of the whole species will increase."])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Arcule (Affection: \\V[3640])>"])
    ShowText(["In other words, I can leave it as it is ..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["She doesn't look at the road as a horny monster, and she works on alchemy ..."])
    ShowText(["There is also such a person's strength."])
    JumpToLabel(["メニュー"])
    Label(["641"])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Lilith-sama's whip..."])
    ShowText(["I would like to receive your guidance, please."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Is that... the one who wields the whip?"])
    ShowText(["Or is it the one who gets whipped?"])
    ShowTextAttributes(["lesscubuss_fc1", 1, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Of course, I want to be the one who wields the whip..."])
    ShowText(["If it's against Lilith-sama, being the one getting whipped is also tempting..."])
    JumpToLabel(["メニュー"])
    Label(["642"])
    ShowTextAttributes(["granabass_fc1", 0, 0, 2])
    ShowText(["\\n<Granne (Affection: \\V[3642])>"])
    ShowText(["Ah, Lady Lilith..."])
    ShowText(["As always, you are wonderful..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["You too..."])
    ShowText(["You have acquired an aura of lust that befits Lady Minagi's guard."])
    ShowTextAttributes(["granabass_fc1", 0, 0, 2])
    ShowText(["\\n<Granne (Affection: \\V[3642])>"])
    ShowText(["Hehehe..."])
    ShowText(["I once left Lady Minagi's side and descended here, you know."])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Lilith, you did very well leading your sisters."])
    ShowText(["Your contributions are beyond words."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["The achievements belong to the sharper-minded Astaroth, after all."])
    ShowText(["I was merely rampaging freely..."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["When danger arose, you protected your two sisters and stepped forward."])
    ShowText(["As an elder sister, you supported Astaroth's intellect, right?"])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["You are the eldest of the Lilith three sisters..."])
    ShowText(["You fulfilled your duty as a sister and as a leader."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["I am honored to receive such praise..."])
    ShowText(["From now on, let us continue to serve Lady Minagi."])
    JumpToLabel(["メニュー"])
    Label(["681"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["Lilith... you had a pretty big territory, right?"])
    ShowText(["Is it going well?"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["After the unification, there haven't been any particular problems."])
    ShowText(["The security is good, and exports are doing well."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["I wonder why Grangold failed..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["If there are social classes that are being oppressed, that's where it breaks down."])
    ShowText(["In the end, it means we couldn't satisfy the desires of the people."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["Even I was fulfilling everyone's desires."])
    ShowText(["Everyone enjoyed the botanical garden..."])
    ShowTextAttributes(["lilith2_fc1", 4, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Everyone...? There were social classes that ignored even the"])
    ShowText(["most basic desire to wish for survival, weren't there?"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["Humans weren't even on the radar..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Being ousted by something that wasn't even on your radar is common for rulers."])
    ShowText(["The existence of the Six Ancestors is no longer a sanctuary, it seems."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["683"])
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Saja (Affection: \\V[3683])>"])
    ShowText(["Lilith..."])
    ShowText(["You three have accomplished a dangerous mission well."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["It was thanks to Luka and the others' cooperation..."])
    ShowText(["We did not accomplish it by our power alone."])
    ShowTextAttributes(["sazya_fc1", 0, 0, 2])
    ShowText(["\\n<Saja (Affection: \\V[3683])>"])
    ShowText(["By the way... didn't Minagi say something about me?"])
    ShowText(["Something like dissatisfaction or not liking me... those kinds of things."])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Hmm... I haven't heard anything."])
    ShowTextAttributes(["sazya_fc1", 2, 0, 2])
    ShowText(["\\n<Saja (Affection: \\V[3683])>"])
    ShowText(["...Then, that's good."])
    ShowText(["Why on earth did you use such a technique..."])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["..........???"])
    JumpToLabel(["メニュー"])
    Label(["684"])
    ShowTextAttributes(["alice0_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["Lilith, the work of you three sisters was remarkable."])
    ShowText(["You did well to carry out your duties in another world with just the three of you."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["I am honored to receive your praise."])
    ShowText(["This is also for the future of the monster realm... no, for the future of the world."])
    ShowTextAttributes(["alice0_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["From now on, I will fight alongside you as well."])
    ShowText(["With this small body, it may be unreliable..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["But I am not as good as the Six Ancestors..."])
    ShowText(["Let's fight with all our might for your sake."])
    JumpToLabel(["メニュー"])
    Label(["685"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["Lilith, the work of you three sisters was remarkable."])
    ShowText(["You did well to carry out your duties in another world with just the three of you."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["I am honored to receive your praise."])
    ShowText(["This is also for the future of the monster realm... no, for the future of the world."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["For now, the world has become peaceful like this."])
    ShowText(["You should also spread your wings to the fullest."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Taking your words to heart, I shall devote myself to managing a farm in the future."])
    ShowText(["It seems that the days of adventure will continue for a while longer..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
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        Script(["unlimited_choices(11, [\"Give presents\","])
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        ScriptMore(["\"Never mind\"])"])
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        Script(["unlimited_choices(11, [\"Give presents\","])
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      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Natural Sensitivity"])
        ShowText(["Affinity 4000: Super Gem of Pleasure Resistance"])
        ShowText(["Affinity 6000: Amulet of Pleasure"])
        ShowText(["Affinity 10000: Absolute Gem for Succubi"])
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      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3395])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Hug sucking (Affection: 10)\","])
        ScriptMore(["\"Hugs and sucking and great service (Affection: 20)\","])
        ScriptMore(["\"Titty fuck to death 1 (Affection: 30)\","])
        ScriptMore(["\"Titty fuck squeezed to death 1? (Likeability: 40)\","])
        ScriptMore(["\"Titty fuck to death 2 (Affection: 50)\","])
        ScriptMore(["\"Titty fuck squeezed to death 2? (Likeability: 100)\","])
        ScriptMore(["\"Cowgirl squeeze to death (Affection: 150)\","])
        ScriptMore(["\" Cowgirl squeezed to death? (Likeability: 200)\","])
        ScriptMore(["\"Three sisters sucking at the same time (Affection: 300)\","])
        ScriptMore(["\"Stop\"])"])
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          ConditionalBranch([1, 3395, 0, 10, 1])
            Script(["call_novel_scene(5916)"])
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            ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
            ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
            ShowText(["I would love to give you a reward, but..."])
            ShowText(["You'll have to wait a little longer."])
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          Empty([])
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        ConditionalBranch([1, 12, 0, 1, 0])
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            ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
            ShowText(["I would love to give you a reward, but..."])
            ShowText(["You'll have to wait a little longer."])
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          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3395, 0, 30, 1])
            Script(["call_novel_scene(5918)"])
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            ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
            ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
            ShowText(["I would love to give you a reward, but..."])
            ShowText(["You'll have to wait a little longer."])
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          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3395, 0, 40, 1])
            Script(["call_novel_scene(5919)"])
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            ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
            ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
            ShowText(["I would love to give you a reward, but..."])
            ShowText(["You'll have to wait a little longer."])
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          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3395, 0, 50, 1])
            Script(["call_novel_scene(5920)"])
            ExitEventProcessing([])
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            ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
            ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
            ShowText(["I would love to give you a reward, but..."])
            ShowText(["You'll have to wait a little longer."])
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          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 5, 0])
          ConditionalBranch([1, 3395, 0, 100, 1])
            Script(["call_novel_scene(5921)"])
            ExitEventProcessing([])
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            ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
            ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
            ShowText(["I would love to give you a reward, but..."])
            ShowText(["You'll have to wait a little longer."])
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          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 6, 0])
          ConditionalBranch([1, 3395, 0, 150, 1])
            Script(["call_novel_scene(5922)"])
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            ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
            ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
            ShowText(["I would love to give you a reward, but..."])
            ShowText(["You'll have to wait a little longer."])
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          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 7, 0])
          ConditionalBranch([1, 3395, 0, 200, 1])
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            ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
            ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
            ShowText(["I would love to give you a reward, but..."])
            ShowText(["You'll have to wait a little longer."])
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          Empty([])
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        ConditionalBranch([1, 12, 0, 8, 0])
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            Script(["call_novel_scene(5929)"])
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            ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
            ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
            ShowText(["I would love to give you a reward, but..."])
            ShowText(["You'll have to wait a little longer."])
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          Empty([])
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      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7122, 1])
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          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to transform into?"])
          ShowChoices([["Lilith", "Lilith Origin"], 1])
          When([0, "リリス"])
            Script(["persona_change(395)"])
            ErasePicture([5])
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          When([1, "リリスオリジン"])
            Script(["persona_change(396)"])
            Script(["delete_actor_ex(382)"])
            ScriptMore(["delete_actor_ex(394)"])
            Script(["actor_copy(382,396)"])
            ScriptMore(["actor_copy(394,396)"])
            ErasePicture([5])
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      ConditionalBranch([1, 11, 0, 5, 1])
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      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_lilith2_st11b", 0, 0, 0, 0, 100, 100, 0, 0])
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        ShowText(["\\n<Lilith Origin (Affection: \\V[3395])>"])
        ShowText(["As a token of friendship, please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
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      Empty([])

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        ShowText(["As a token of friendship, please accept this..."])
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      Empty([])

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        ShowText(["As a token of friendship, please accept this..."])
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      Empty([])

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        ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
        ShowText(["\\n<Lilith Origin (Affection: \\V[3395])>"])
        ShowText(["As a token of friendship, please accept this..."])
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    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3395])>"])
    ShowText(["For Lady Minagi..."])
    ShowText(["Let's wield this power."])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["Lilith, I never thought I would fight alongside you."])
    ShowText(["I didn't expect it when we faced off in Radite..."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Our mission is to reduce the population as much as possible in accordance with history."])
    ShowText(["Of course, it's never a pleasant job."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["There are massacres that weigh heavy on the heart..."])
    ShowText(["And there are also massacres that don't evoke any feelings at all."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["Are you referring to the massacre in Radite village...?"])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["I can't argue against being accused of having personal feelings in that case."])
    ShowText(["That village was destroyed out of pure emotion."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["Lilith, I never thought I would fight alongside you."])
    ShowText(["I didn't expect it when we faced off in Radite..."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Our mission is to reduce the population as much as possible in accordance with history."])
    ShowText(["Of course, it's never a pleasant job."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["There are massacres that weigh heavy on the heart..."])
    ShowText(["And there are also massacres that don't evoke any feelings at all."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["Are you referring to the massacre in Radite village...?"])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["I can't argue against being accused of having personal feelings in that case."])
    ShowText(["That village was destroyed out of pure emotion."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["The fusion of the Lilith sisters..."])
    ShowText(["So that was the original form."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Rather, it's the form from when we were born..."])
    ShowText(["However, it was emotionally unstable, and even controlling our power was difficult."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["So we split into three bodies... Violence, cruelty, and coldness,"])
    ShowText(["We shared those overwhelming emotions among the three of us."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["And now, we have come together once again."])
    ShowText(["The control we have is likely due to the long years we spent together..."])
    ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["Really, is that how you're able to control it?"])
    ShowText(["It looks quite dangerous though..."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Compared to the battle on the calamity star Demiurge..."])
    ShowText(["This is quite restrained, believe it or not."])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Tamamo-sama..."])
    ShowText(["Um, may I touch your fluffy tail?"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Hmm...? I don't mind, but..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Hehe, it's so fluffy..."])
    ShowText(["I've been wanting to touch this for a long time...♪"])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Good grief, really..."])
    ShowText(["Don't do that to the bigger Tamamo."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Tamamo-sama..."])
    ShowText(["Um, may I touch your fluffy tail?"])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Hmm...? I don't mind, but..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Hehe, it's so fluffy..."])
    ShowText(["I've been wanting to touch this for a long time...♪"])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Good grief, really..."])
    ShowText(["Don't do that to the bigger Tamamo."])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Erubetie..."])
    ShowText(["You truly care about your kin, don't you?"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["For me, my slime companions are everything..."])
    ShowText(["Aren't your kin everything to you as well?"])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["I fight out of a sense of duty... and for my little sisters."])
    ShowText(["Your two little sisters are as important to you as your kin are to me."])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["Then, we have a battle we cannot lose..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Yes... let's fight with all our strength."])
    ShowText(["For each of our precious things..."])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Erubetie..."])
    ShowText(["You truly care about your kin, don't you?"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["For me, my slime companions are everything..."])
    ShowText(["Aren't your kin everything to you as well?"])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["I fight out of a sense of duty... and for my little sisters."])
    ShowText(["Your two little sisters are as important to you as your kin are to me."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["Then, we have a battle we cannot lose..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Yes... let's fight with all our strength."])
    ShowText(["For each of our precious things..."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Lucifina... the most dangerous being among angels."])
    ShowText(["For many monsters who know of the Great Monster Wars, you are a trauma in itself..."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["To think I would end up fighting alongside you as a comrade."])
    ShowText(["What a strange turn of events..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina (Affection: \\V[3035])>"])
    ShowText(["Everyone from the Monster World is so grandiose."])
    ShowText(["Do you think I would devour you... ?"])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["You would have rampaged at a level that would be better off being devoured..."])
    ShowText(["Are you not aware of that?"])
    JumpToLabel(["メニュー"])
    Label(["341"])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>"])
    ShowText(["This is Lady Lilith... I have received a name from you,"])
    ShowText(["I am the elder sister Lilith, and the younger sister Rim."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["You all are sisters too, huh..."])
    ShowText(["I'm glad to see you get along well."])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>"])
    ShowText(["The famous Lilith sisters..."])
    ShowText(["I imagine you all get along splendidly?"])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["We get along well, but we also fight often..."])
    ShowText(["Sisters are like that, aren't they?"])
    JumpToLabel(["メニュー"])
    Label(["383"])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["You are Eden from the singularity world..."])
    ShowText(["Without the presence or absence of clothing, it would be difficult to distinguish."])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3383])>"])
    ShowText(["Actually, I anticipated that..."])
    ShowText(["I haven't worn clothes for a long time."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["No way... Is that true!?"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3383])>"])
    ShowText(["It's a lie."])
    JumpToLabel(["メニュー"])
    Label(["385"])
    ShowTextAttributes(["eden_fc2", 3, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["Lilith..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Eden, I thought we agreed to let bygones be bygones."])
    ShowText(["There's no need to worry about what happened during the battle in the monster realm."])
    ShowTextAttributes(["eden_fc2", 3, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["That's what I intend to do, but..."])
    ShowText(["It's still difficult for me."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["I thought you were magnanimous, but you're surprisingly sensitive..."])
    JumpToLabel(["メニュー"])
    Label(["386"])
    ShowTextAttributes(["eden_fc4", 2, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["Lilith..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Eden, I thought we agreed to let bygones be bygones."])
    ShowText(["There's no need to worry about what happened during the battle in the monster realm."])
    ShowTextAttributes(["eden_fc4", 2, 0, 2])
    ShowText(["\\n<Eden (Affection: \\V[3385])>"])
    ShowText(["That's what I intend to do, but..."])
    ShowText(["It's still difficult for me."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["I thought you were magnanimous, but you're surprisingly sensitive..."])
    JumpToLabel(["メニュー"])
    Label(["388"])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Eden... has the fusion of the three bodies resulted in an enhancement?"])
    ShowText(["Unintentionally, we have something in common."])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity (Affection: \\V[3388])>"])
    ShowText(["We've found a commonality in an unexpected place, haven't we?"])
    ShowText(["You too, must have the strongest form when the three sisters fuse, right?"])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["I was originally this form."])
    ShowText(["Due to frequent rampages, we separated to achieve stability..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["All three have grown both mentally and physically."])
    ShowText(["Even when returning to one, there is no longer any rampaging."])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity (Affection: \\V[3388])>"])
    ShowText(["That's reassuring..."])
    ShowText(["Let's continue to work together and fight."])
    JumpToLabel(["メニュー"])
    Label(["397"])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Whoa!! L-Lilith...?"])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["You don't have to be that surprised..."])
    ShowText(["Now, aren't we allies?"])
    ShowTextAttributes(["shion_fc1", 4, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["That's true, but..."])
    ShowText(["After all, the trauma of having my limbs torn off and almost dying..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["They're just limbs that can be attached and detached anyway."])
    ShowText(["It's not something to worry about, is it...?"])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["It took days to repair them!"])
    ShowText(["It's not something that can be easily attached and removed!!"])
    JumpToLabel(["メニュー"])
    Label(["398"])
    ShowTextAttributes(["shion_fc3", 6, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Whoa!! L-Lilith...?"])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["You don't have to be that surprised..."])
    ShowText(["Now, aren't we allies?"])
    ShowTextAttributes(["shion_fc3", 2, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["That's true, but..."])
    ShowText(["After all, the trauma of having my limbs torn off and almost dying..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["They're just limbs that can be attached and detached anyway."])
    ShowText(["It's not something to worry about, is it...?"])
    ShowTextAttributes(["shion_fc3", 6, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["It took days to repair them!"])
    ShowText(["It's not something that can be easily attached and removed!!"])
    JumpToLabel(["メニュー"])
    Label(["399"])
    ShowTextAttributes(["shion_fc5", 4, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Whoa!! L-Lilith...?"])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["You don't have to be that surprised..."])
    ShowText(["Now, aren't we allies?"])
    ShowTextAttributes(["shion_fc5", 7, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["That's true, but..."])
    ShowText(["After all, the trauma of having my limbs torn off and almost dying..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["They're just limbs that can be attached and detached anyway."])
    ShowText(["It's not something to worry about, is it...?"])
    ShowTextAttributes(["shion_fc5", 4, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["It took days to repair them!"])
    ShowText(["It's not something that can be easily attached and removed!!"])
    JumpToLabel(["メニュー"])
    Label(["400"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Whoa!! L-Lilith...?"])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["You don't have to be that surprised..."])
    ShowText(["Now, aren't we allies?"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["That's true, but..."])
    ShowText(["After all, the trauma of having my limbs torn off and almost dying..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["They're just limbs that can be attached and detached anyway."])
    ShowText(["It's not something to worry about, is it...?"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["It took days to repair them!"])
    ShowText(["It's not something that can be easily attached and removed!!"])
    JumpToLabel(["メニュー"])
    Label(["410"])
    ShowTextAttributes(["gnosis_fc1", 5, 0, 2])
    ShowText(["\\n<Gnosis (Affection: \\V[3401])>"])
    ShowText(["Lilith...!?"])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["You don't need to be so tense, it's okay."])
    ShowText(["The head was severed during battle... but now we're allies."])
    ShowTextAttributes(["gnosis_fc1", 5, 0, 2])
    ShowText(["\\n<Gnosis (Affection: \\V[3401])>"])
    ShowText(["The cost to repair my severed head blew away six months' worth of salary."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["I won't compensate you..."])
    ShowText(["That was during battle..."])
    JumpToLabel(["メニュー"])
    Label(["640"])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Arcule (Affection: \\V[3640])>"])
    ShowText(["Lilith is wonderful."])
    ShowText(["Should I polish myself as a nasty monster like Lilith?"])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["If the entire race is aiming for the same path ..."])
    ShowText(["It's fragile when there is something big."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Those who are facing in a different direction, those who go on a different path ..."])
    ShowText(["The more such a brothers, the more the flexibility of the whole species will increase."])
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Arcule (Affection: \\V[3640])>"])
    ShowText(["In other words, I can leave it as it is ..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["She doesn't look at the road as a horny monster, and she works on alchemy ..."])
    ShowText(["There is also such a person's strength."])
    JumpToLabel(["メニュー"])
    Label(["641"])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Lilith-sama's whip..."])
    ShowText(["I would like to receive your guidance, please."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Is that... the one who wields the whip?"])
    ShowText(["Or is it the one who gets whipped?"])
    ShowTextAttributes(["lesscubuss_fc1", 1, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Of course, I want to be the one who wields the whip..."])
    ShowText(["If it's against Lilith-sama, being the one getting whipped is also tempting..."])
    JumpToLabel(["メニュー"])
    Label(["642"])
    ShowTextAttributes(["granabass_fc1", 0, 0, 2])
    ShowText(["\\n<Granne (Affection: \\V[3642])>"])
    ShowText(["Ah, Lady Lilith..."])
    ShowText(["As always, you are wonderful..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["You too..."])
    ShowText(["You have acquired an aura of lust that befits Lady Minagi's guard."])
    ShowTextAttributes(["granabass_fc1", 0, 0, 2])
    ShowText(["\\n<Granne (Affection: \\V[3642])>"])
    ShowText(["Hehehe..."])
    ShowText(["I once left Lady Minagi's side and descended here, you know."])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Lilith Origin..."])
    ShowText(["It seems your mind has stabilized quite a bit."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["After splitting into three sisters, each of your minds matured."])
    ShowText(["Thus, even in this form, you can suppress the rampage."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Thinking back... when I gave birth to you, my mind was still immature."])
    ShowText(["I would casually indulge in others, squeezing them dry at my whim."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["My mind, drowned in desire before I learned to discipline myself..."])
    ShowText(["Perhaps that was projected onto you, my daughter."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Now I too have learned to discipline myself."])
    ShowText(["There should be no more rampaging..."])
    JumpToLabel(["メニュー"])
    Label(["681"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["Lilith... you had a pretty big territory, right?"])
    ShowText(["Is it going well?"])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["After the unification, there haven't been any particular problems."])
    ShowText(["The security is good, and exports are doing well."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["I wonder why Grangold failed..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["If there are social classes that are being oppressed, that's where it breaks down."])
    ShowText(["In the end, it means we couldn't satisfy the desires of the people."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["Even I was fulfilling everyone's desires."])
    ShowText(["Everyone enjoyed the botanical garden..."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Everyone...? There were social classes that ignored even the"])
    ShowText(["most basic desire to wish for survival, weren't there?"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["Humans weren't even on the radar..."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Being ousted by something that wasn't even on your radar is common for rulers."])
    ShowText(["The existence of the Six Ancestors is no longer a sanctuary, it seems."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["683"])
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Saja (Affection: \\V[3683])>"])
    ShowText(["Lilith..."])
    ShowText(["You three have accomplished a dangerous mission well."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["It was thanks to Luka and the others' cooperation..."])
    ShowText(["We did not accomplish it by our power alone."])
    ShowTextAttributes(["sazya_fc1", 0, 0, 2])
    ShowText(["\\n<Saja (Affection: \\V[3683])>"])
    ShowText(["By the way... didn't Minagi say something about me?"])
    ShowText(["Something like dissatisfaction or not liking me... those kinds of things."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Hmm... I haven't heard anything."])
    ShowTextAttributes(["sazya_fc1", 2, 0, 2])
    ShowText(["\\n<Saja (Affection: \\V[3683])>"])
    ShowText(["...Then, that's good."])
    ShowText(["Why on earth did you use such a technique..."])
    ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["..........???"])
    JumpToLabel(["メニュー"])
    Label(["684"])
    ShowTextAttributes(["alice0_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["Lilith, the work of you three sisters was remarkable."])
    ShowText(["You did well to carry out your duties in another world with just the three of you."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["I am honored to receive your praise."])
    ShowText(["This is also for the future of the monster realm... no, for the future of the world."])
    ShowTextAttributes(["alice0_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["From now on, I will fight alongside you as well."])
    ShowText(["With this small body, it may be unreliable..."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["But I am not as good as the Six Ancestors..."])
    ShowText(["Let's fight with all our might for your sake."])
    JumpToLabel(["メニュー"])
    Label(["685"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["Lilith, the work of you three sisters was remarkable."])
    ShowText(["You did well to carry out your duties in another world with just the three of you."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["I am honored to receive your praise."])
    ShowText(["This is also for the future of the monster realm... no, for the future of the world."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese (Affection: \\V[3684])>"])
    ShowText(["For now, the world has become peaceful like this."])
    ShowText(["You should also spread your wings to the fullest."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Taking your words to heart, I shall devote myself to managing a farm in the future."])
    ShowText(["It seems that the days of adventure will continue for a while longer..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7122, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Change Form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(396)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(396)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Natural Sensitivity"])
        ShowText(["Affinity 4000: Super Gem of Pleasure Resistance"])
        ShowText(["Affinity 6000: Amulet of Pleasure"])
        ShowText(["Affinity 10000: Absolute Gem for Succubi"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3395])"])
        ShowChoices([["Cruel Cowgirl Death (Affection: 10)", "Sweet Cowgirl Death (Affection: 50)", "Sweet Cowgirl Death? (Affection: 100)", "Never mind"], 4])
        When([0, "残酷騎乗位搾死（好感度:10）"])
          ConditionalBranch([1, 3395, 0, 10, 1])
            Script(["call_novel_scene(5926)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
            ShowText(["\\n<Lilith Origin (Affection: \\V[3395])>"])
            ShowText(["I would love to give you a reward, but..."])
            ShowText(["You'll have to wait a little longer."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "あまあま騎乗位搾死（好感度:50）"])
          ConditionalBranch([1, 3395, 0, 50, 1])
            Script(["call_novel_scene(5927)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
            ShowText(["\\n<Lilith Origin (Affection: \\V[3395])>"])
            ShowText(["I would love to give you a reward, but..."])
            ShowText(["You'll have to wait a little longer."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "あまあま騎乗位搾死？（好感度:100）"])
          ConditionalBranch([1, 3395, 0, 100, 1])
            Script(["call_novel_scene(5928)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
            ShowText(["\\n<Lilith Origin (Affection: \\V[3395])>"])
            ShowText(["I would love to give you a reward, but..."])
            ShowText(["You'll have to wait a little longer."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7122, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to transform into?"])
          ShowChoices([["Lilith", "Lilith Origin"], 2])
          When([0, "リリス"])
            Script(["persona_change(395)"])
            Script(["add_stand_actor(382)"])
            ScriptMore(["add_stand_actor(394)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "リリスオリジン"])
            Script(["persona_change(396)"])
            Script(["delete_actor_ex(382)"])
            ScriptMore(["delete_actor_ex(394)"])
            Script(["actor_copy(382,396)"])
            ScriptMore(["actor_copy(394,396)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ShowPicture([5, "80_kurodanuki_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3413, 0, 2000, 1])
      ConditionalBranch([1, 4413, 0, 0, 0])
        ControlVariables([4413, 4413, 0, 0, 1])
        ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
        ShowText(["Huhahaha! Take this! Make sure you use it wisely!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1206, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3413, 0, 4000, 1])
      ConditionalBranch([1, 4413, 0, 1, 0])
        ControlVariables([4413, 4413, 0, 0, 2])
        ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
        ShowText(["Huhahaha! Take this! Make sure you use it wisely!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1097, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3413, 0, 6000, 1])
      ConditionalBranch([1, 4413, 0, 2, 0])
        ControlVariables([4413, 4413, 0, 0, 3])
        ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
        ShowText(["Huhahaha! Take this! Make sure you use it wisely!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1063, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3413, 0, 10000, 1])
      ConditionalBranch([1, 4413, 0, 3, 0])
        ControlVariables([4413, 4413, 0, 0, 4])
        ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
        ShowText(["Huhahaha! Take this! Make sure you use it wisely!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1296, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Huhahahaha!!\nIt seems you're in need of my power!"])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Your true form is the great beast monster ancestor, but..."])
    ShowText(["I'm troubled about how to interact with you in your usual form."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["The essence is the same..."])
    ShowText(["There's no need to be troubled, just respect me."])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Indeed, you are my eternal rival!"])
    ShowText(["One day, I will surpass you!!"])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Really, you're such a troublesome one..."])
    ConditionalBranch([4, 683, 0])
      ShowTextAttributes(["sazya_fc1", 0, 0, 2])
      ShowText(["\\n<Saja>"])
      ShowText(["Do you understand my feelings?"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Tamamo... no, it's Lady Tamamo..."])
    ShowText(["Hmm, I'm troubled about how to interact with you."])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["The essence is the same..."])
    ShowText(["There's no need to be troubled, just respect me."])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["In that form, you are the great ancestor of the magical beasts!"])
    ShowText(["I shall show my respect!!"])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["And in the small form, you are a rival."])
    ShowText(["Really, you're such a troublesome one..."])
    ConditionalBranch([4, 683, 0])
      ShowTextAttributes(["sazya_fc1", 0, 0, 2])
      ShowText(["\\n<Saja>"])
      ShowText(["Do you understand my feelings?"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["408"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["O young tanuki, it seems you're working hard as a merchant! If there's a problem, don't hesitate to ask me!"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["This is less of a problem and more of a worrying trend, but don't you think the recent monetary base growth is a bit excessive?"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Mone, tary?"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["It's affecting exchange rates in marketplaces in Central Noah, too... Could you possibly hold the reins in a bit more?"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Understood! I'll hold them!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Doesn't seem she understood at all..."])
    JumpToLabel(["メニュー"])
    Label(["409"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupom (Affection: \\V[3409])>"])
    ShowText(["Ah, Lord Black Tanuki!"])
    ShowText(["How are you doing...?"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["...Have you seen that Inugami fellow?"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupom (Affection: \\V[3409])>"])
    ShowText(["You seem to be in a really bad mood."])
    ShowText(["What kind of mischief has Inugami-sama been up to?"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["That guy has been making alcohol at his place..."])
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Tanupom (Affection: \\V[3409])>"])
    ShowText(["Yikes!!"])
    ShowText(["That's not mischief, that's serious moonshining, isn't it!?"])
    JumpToLabel(["メニュー"])
    Label(["410"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["O shinobitanuki, are you working hard on your ninjutsu!?"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Of course, Lady Black Tanuki! Ninpo: Transformation!"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Look at that! Now I'm Lady Black Tanuki!"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Oh, now that's impressive! I can't see a difference!"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Come to think of it... the other day, I heard a story about me dining and dashing from a restaurant I had no memory of going to..."])
    ShowTextAttributes(["shinobitanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["I'm sorry~!"])
    JumpToLabel(["メニュー"])
    Label(["411"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["You, the reasonable one among the shapeshifters, are the support of the village!"])
    ShowText(["Inugami is completely unreliable!"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["Inugami-sama used to be an intelligent person, didn't she?"])
    ShowText(["Has she been driven to drink...?"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["That girl was originally weak-minded..."])
    ShowText(["And so she escaped into alcohol, and look at her now."])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["In her true form, she might be a serious person..."])
    ShowText(["But the alcohol has taken its toll, leaving no trace of her."])
    JumpToLabel(["メニュー"])
    Label(["412"])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["B, Bla, Lady Black Tanuki! Good today, today is...\nUiii... *glug glug glug*..."])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Inugami... How many times do I have to tell you, stop drinking at noon! Your drinking problem's only getting worse at this rate."])
    ShowTextAttributes(["inugami_fc1", 2, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["This is for escapism! I used to be an actually competent manager, right?"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Well, yes. That's why I made you my right hand, then you turned into this..."])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["*glug glug glug glug*..."])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Stop drinking while I'm talking... Get a damn hold of yourself already."])
    ShowTextAttributes(["inugami_fc1", 2, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["Come on! We're supposed to save the world, right? How am I supposed to stay sober like this? I could die tomorrow!"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["You drinking for escapism isn't helping..."])
    JumpToLabel(["メニュー"])
    Label(["724"])
    ShowTextAttributes(["alice8thx_fc2", 1, 0, 2])
    ShowText(["\\n<Ninja Alice (Affection: \\V[3724])>"])
    ShowText(["You are Black Tanuki, aren't you..."])
    ShowText(["Would you like to have a ninjutsu contest with me?"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["What!? Black Alice is a ninja!?"])
    ShowText(["And who would agree to that?! I absolutely refuse!!"])
    ShowTextAttributes(["alice8thx_fc2", 1, 0, 2])
    ShowText(["\\n<Ninja Alice (Affection: \\V[3724])>"])
    ShowText(["The label of a tyrannical Monster Lord..."])
    ShowText(["It interferes with my enjoyment."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(413)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(413)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1206]"]) # Earth Symbol
        ShowText(["Affection 4000:\\ia[1097]"]) # Gold Magatama
        ShowText(["Affection 6000:\\ia[1063]"]) # Treasured Hairpin
        ShowText(["Affection 10000:\\ia[1296]"]) # Supreme Katana Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3413])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3413, 0, 10, 1])
            Script(["call_novel_scene(5991)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
            ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
            ShowText(["We're still not that close yet, right? Asking this early, I'm a bit put off..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ShowPicture([5, "80_inugami_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3412, 0, 2000, 1])
      ConditionalBranch([1, 4412, 0, 0, 0])
        ControlVariables([4412, 4412, 0, 0, 1])
        ShowTextAttributes(["inugami_fc1", 1, 0, 2])
        ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
        ShowText(["I bought this to go with my booze, but it doesn't seem tasty... Here, you take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1101, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3412, 0, 4000, 1])
      ConditionalBranch([1, 4412, 0, 1, 0])
        ControlVariables([4412, 4412, 0, 0, 2])
        ShowTextAttributes(["inugami_fc1", 1, 0, 2])
        ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
        ShowText(["I bought this to go with my booze, but it doesn't seem tasty... Here, you take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1594, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3412, 0, 6000, 1])
      ConditionalBranch([1, 4412, 0, 2, 0])
        ControlVariables([4412, 4412, 0, 0, 3])
        ShowTextAttributes(["inugami_fc1", 1, 0, 2])
        ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
        ShowText(["I bought this to go with my booze, but it doesn't seem tasty... Here, you take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1650, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3412, 0, 10000, 1])
      ConditionalBranch([1, 4412, 0, 3, 0])
        ControlVariables([4412, 4412, 0, 0, 4])
        ShowTextAttributes(["inugami_fc1", 1, 0, 2])
        ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
        ShowText(["I bought this to go with my booze, but it doesn't seem tasty... Here, you take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1463, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["Don't worry, I'm good and sober now. Let's go do our best!"])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["Psyyyyyyyche~~~♪ Wheeee!"])
    JumpToLabel(["メニュー"])
    Label(["408"])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["Alcohol, alcohol! Little Tanuki, alcohol! Little Tanuki, little Tanuki, alcohol, alcohol~!!"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["From the Black Tanuki, huh..."])
    ShowText(["I've been told not to sell alcohol to the Shinobitanuki."])
    ShowTextAttributes(["inugami_fc1", 2, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["Alcohol! Little Tanuki, alcohol! Little Tanuki, little Tanuki, alcohol, alcohol~!!"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["That's why, I said no..."])
    ShowText(["Really, what a troublesome tanuki..."])
    JumpToLabel(["メニュー"])
    Label(["409"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
    ShowText(["Oh, it's Lady Inugami Gyobu!"])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["Oh, you were... uh... Oh well, you drink?"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
    ShowText(["No, I don't. Seems one of us is drinking as always, though..."])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["Oh boy, there's a third person here?! Their ninja skills must be amazing!"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
    ShowText(["No, only the two of us. Have you considered holding off on the booze a bit?"])
    JumpToLabel(["メニュー"])
    Label(["410"])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["The more I drink, the stronger I become~!!"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["You're getting weaker, aren't you..."])
    ShowText(["You're swaying on your feet."])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["Can you read this movement~!?"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Come on, let's go back to the room and rest..."])
    ShowText(["What a troublesome tanuki."])
    JumpToLabel(["メニュー"])
    Label(["411"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["Oh, hello, Lady Inugami Gyobu. You seem to be doing well today."])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["You-you know how I'm feeling... just by seeing me... like you're reading my mind, mind reader... Wheee..."])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["I see you're as drunk as ever... You should try staying sober for a while."])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["That, yeah, Black, uh... Black something or other, uh... she told me quit the booze, booze, booze... *glug glug glug*..."])
    ShowTextAttributes(["baketanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["Why is this woman treated as some genius among the Tanuki..."])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["If I carry myself like this, I look smart. All part of my plan..."])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["It would be nice if you were actually smart, too..."])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["I can't deal with that pressure! That's why I drink! Wheeeeee~~~~!"])
    JumpToLabel(["メニュー"])
    Label(["413"])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["B, Bla, Lady Black Tanuki! Good today, today is...\nUiii... *glug glug glug*..."])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Inugami... How many times do I have to tell you, stop drinking at noon! Your drinking problem's only getting worse at this rate."])
    ShowTextAttributes(["inugami_fc1", 2, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["This is for escapism! I used to be an actually competent manager, right?"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Well, yes. That's why I made you my right hand, then you turned into this..."])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["*glug glug glug glug*..."])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Stop drinking while I'm talking... Get a damn hold of yourself already."])
    ShowTextAttributes(["inugami_fc1", 2, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["Come on! We're supposed to save the world, right? How am I supposed to stay sober like this? I could die tomorrow!"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["You drinking for escapism isn't helping..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(412)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(412)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1101]"]) # Reflect Ring
        ShowText(["Affection 4000:\\ia[1594]"]) # Sword Medal
        ShowText(["Affection 6000:\\ia[1650]"]) # Spellsword's Knowledge
        ShowText(["Affection 10000:\\ia[1463]"]) # Supreme Petrify Crest
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3412])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3412, 0, 10, 1])
            Script(["call_novel_scene(5986)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["inugami_fc1", 1, 0, 2])
            ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
            ShowText(["Wheeeeeeee!!"])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["Her drunken stupor is so deep, she doesn't even hear you..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ShowPicture([5, "80_zyoutanuki_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3409, 0, 2000, 1])
      ConditionalBranch([1, 4409, 0, 0, 0])
        ControlVariables([4409, 4409, 0, 0, 1])
        ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
        ShowText(["Thanks for being so friendly to me! Here's a gift!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1062, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3409, 0, 4000, 1])
      ConditionalBranch([1, 4409, 0, 1, 0])
        ControlVariables([4409, 4409, 0, 0, 2])
        ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
        ShowText(["Thanks for being so friendly to me! Here's a gift!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1319, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3409, 0, 6000, 1])
      ConditionalBranch([1, 4409, 0, 2, 0])
        ControlVariables([4409, 4409, 0, 0, 3])
        ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
        ShowText(["Thanks for being so friendly to me! Here's a gift!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1468, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3409, 0, 10000, 1])
      ConditionalBranch([1, 4409, 0, 3, 0])
        ControlVariables([4409, 4409, 0, 0, 4])
        ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
        ShowText(["Thanks for being so friendly to me! Here's a gift!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1430, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
    ShowText(["Is it my time to shine? I'll do my best!♪"])
    JumpToLabel(["メニュー"])
    Label(["408"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupom (Affection: \\V[3409])>"])
    ShowText(["Hey, Ponpoko-chan, are you making a profit?"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["It's going okay."])
    ShowText(["How about your training? Is it going well?"])
    ShowTextAttributes(["zyoutanuki_fc1", 1, 0, 2])
    ShowText(["\\n<Tanupom (Affection: \\V[3409])>"])
    ShowText(["I've eaten too many dumplings, and I've gained weight♪"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["It seems like it's not going well for you..."])
    JumpToLabel(["メニュー"])
    Label(["410"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Alright, time to decide who had the better pranks!"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
    ShowText(["I put horse dung in a rice ball and made Lady Black Tanuki eat it."])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["I brought a raging bull crashing through Lady Black Tanuki's house!"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
    ShowText(["Well I turned her bath into an ice bath!"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Oh yeah? Well I put pinwheel fireworks in her shoe box!"])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Do you guys hate Black Tanuki or something...?"])
      ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
      ShowText(["\\n<Doron (Affection: \\V[3410])>"])
      ShowText(["We all love Lady Black Tanuki!"])
      ShowTextAttributes(["zyoutanuki_fc1", 1, 0, 2])
      ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
      ShowText(["Everyone in the village idolizes Lady Black Tanuki."])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I don't get it..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["411"])
    ShowTextAttributes(["zyoutanuki_fc1", 1, 0, 2])
    ShowText(["\\n<Tanupom (Affection: \\V[3409])>"])
    ShowText(["Your fox tail is so fluffy~♪"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["Your tail is fluffy too, isn't it?"])
    ShowText(["It seems we're both diligent about grooming..."])
    JumpToLabel(["メニュー"])
    Label(["412"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
    ShowText(["Oh, it's Lady Inugami Gyobu!"])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["Oh, you were... uh... Oh well, you drink?"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
    ShowText(["No, I don't. Seems one of us is drinking as always, though..."])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["Oh boy, there's a third person here!? Their ninja skills must be amazing!"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
    ShowText(["No, only the two of us. Have you considered holding off on the booze a bit?"])
    JumpToLabel(["メニュー"])
    Label(["413"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupom (Affection: \\V[3409])>"])
    ShowText(["Ah, Lord Black Tanuki!"])
    ShowText(["How are you doing...?"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["...Have you seen that Inugami fellow?"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupom (Affection: \\V[3409])>"])
    ShowText(["You seem to be in a really bad mood."])
    ShowText(["What kind of mischief has Inugami-sama been up to?"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["That guy has been making alcohol at his place..."])
    ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Tanupom (Affection: \\V[3409])>"])
    ShowText(["Yikes!!"])
    ShowText(["That's not mischief, that's serious moonshining, isn't it!?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(409)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(409)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1062]"]) # Magic Hairpin
        ShowText(["Affection 4000:\\ia[1319]"]) # Secret Rod Scroll
        ShowText(["Affection 6000:\\ia[1468]"]) # Secret Stun Crest
        ShowText(["Affection 10000:\\ia[1430]"]) # Supreme Silence Crest
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3409])"])
        ShowChoices([["Labial Grind (Affection: 10)", "Never mind"], 2])
        When([0, "Labial Grind (Affection: 10)"])
          ConditionalBranch([1, 3409, 0, 10, 1])
            Script(["call_novel_scene(5971)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zyoutanuki_fc1", 2, 0, 2])
            ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
            ShowText(["Sorry, that's too embarrassing!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ShowPicture([5, "80_shinobitanuki_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3410, 0, 2000, 1])
      ConditionalBranch([1, 4410, 0, 0, 0])
        ControlVariables([4410, 4410, 0, 0, 1])
        ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Doron (Affection: \\V[3410])>"])
        ShowText(["Here, have some of my ninja supplies!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1060, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3410, 0, 4000, 1])
      ConditionalBranch([1, 4410, 0, 1, 0])
        ControlVariables([4410, 4410, 0, 0, 2])
        ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Doron (Affection: \\V[3410])>"])
        ShowText(["Here, have some of my ninja supplies!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1044, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3410, 0, 6000, 1])
      ConditionalBranch([1, 4410, 0, 2, 0])
        ControlVariables([4410, 4410, 0, 0, 3])
        ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Doron (Affection: \\V[3410])>"])
        ShowText(["Here, have some of my ninja supplies!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1653, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3410, 0, 10000, 1])
      ConditionalBranch([1, 4410, 0, 3, 0])
        ControlVariables([4410, 4410, 0, 0, 4])
        ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Doron (Affection: \\V[3410])>"])
        ShowText(["Here, have some of my ninja supplies!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1299, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["I'll show you a tanuki's ninja techniques, so take me with you!"])
    JumpToLabel(["メニュー"])
    Label(["408"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Ah, Ponpoko-chan!"])
    ShowText(["Since you cut the shuriken, sell it to me!"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["Yes, thank you as always♪"])
    ShowText(["Ninjas have a lot to buy, so it's tough..."])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Also, give me some scrolls for ninjutsu."])
    ShowText(["My kunai and sandals are getting worn out too..."])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["Being a ninja is really tough..."])
    ShowText(["Can't you write it off as expenses?"])
    ShowTextAttributes(["shinobitanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["No way..."])
    JumpToLabel(["メニュー"])
    Label(["409"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Alright, time to decide who had the better pranks!"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
    ShowText(["I put horse dung in a rice ball and made Lady Black Tanuki eat it."])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["I brought a raging bull crashing through Lady Black Tanuki's house!"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
    ShowText(["Well I turned her bath into an ice bath!"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Oh yeah? Well I put pinwheel fireworks in her shoe box!"])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Do you guys hate Black Tanuki or something...?"])
      ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
      ShowText(["\\n<Doron (Affection: \\V[3410])>"])
      ShowText(["We all love Lady Black Tanuki!"])
      ShowTextAttributes(["zyoutanuki_fc1", 1, 0, 2])
      ShowText(["\\n<Tanupon (Affection: \\V[3409])>"])
      ShowText(["Everyone in the village idolizes Lady Black Tanuki."])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I don't get it..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["411"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Your tanuki tail looks so soft and fluffy~♪"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["Doron-chan's tail is fluffy too, isn't it?"])
    ShowText(["Huh? But it looks like a fur pattern I've never seen before..."])
    ShowTextAttributes(["shinobitanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["C-Come on, let's stop talking about tails!"])
    ShowText(["Ah, I just remembered something urgent! See you later!"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["What could possibly be on a tail..."])
    ShowText(["It's very suspicious, isn't it?"])
    JumpToLabel(["メニュー"])
    Label(["412"])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["The more I drink, the stronger I become~!!"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["You're getting weaker, aren't you..."])
    ShowText(["You're swaying on your feet."])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["Can you read this movement~!?"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Come on, let's go back to the room and rest..."])
    ShowText(["What a troublesome tanuki."])
    JumpToLabel(["メニュー"])
    Label(["413"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["O shinobitanuki, are you working hard on your ninjutsu!?"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Of course, Lady Black Tanuki! Ninpo: Transformation!"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Look at that! Now I'm Lady Black Tanuki!"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Oh, now that's impressive! I can't see a difference!"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Come to think of it... the other day, I heard a story about me dining and dashing from a restaurant I had no memory of going to..."])
    ShowTextAttributes(["shinobitanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["I'm sorry~!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(410)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(410)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1060]"]) # Crisis Cape
        ShowText(["Affection 4000:\\ia[1044]"]) # Artisan's Necklace
        ShowText(["Affection 6000:\\ia[1653]"]) # Ninja's Knowledge
        ShowText(["Affection 10000:\\ia[1299]"]) # Supreme Ninja Sword Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3410])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3410, 0, 10, 1])
            Script(["call_novel_scene(5976)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
            ShowText(["\\n<Doron (Affection: \\V[3410])>"])
            ShowText(["I still haven't practiced that one, it'll need to wait."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ShowPicture([5, "80_mametanuki_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3408, 0, 2000, 1])
      ConditionalBranch([1, 4408, 0, 0, 0])
        ControlVariables([4408, 4408, 0, 0, 1])
        ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
        ShowText(["I managed to get my hands on something good! Here, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1148, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3408, 0, 4000, 1])
      ConditionalBranch([1, 4408, 0, 1, 0])
        ControlVariables([4408, 4408, 0, 0, 2])
        ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
        ShowText(["I managed to get my hands on something good! Here, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1694, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3408, 0, 6000, 1])
      ConditionalBranch([1, 4408, 0, 2, 0])
        ControlVariables([4408, 4408, 0, 0, 3])
        ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
        ShowText(["I managed to get my hands on something good! Here, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1655, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3408, 0, 10000, 1])
      ConditionalBranch([1, 4408, 0, 3, 0])
        ControlVariables([4408, 4408, 0, 0, 4])
        ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
        ShowText(["I managed to get my hands on something good! Here, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1344, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["I'll fight to protect everyone, even if it's scary!"])
    JumpToLabel(["メニュー"])
    Label(["66"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection: \\V[3066])>"])
    ShowText(["Oh, a tanuki merchant!"])
    ShowText(["Could you show me what you're selling for reference?"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["Here you go!"])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection: \\V[3066])>"])
    ShowText(["You've got a lot of medicines and talismans..."])
    ShowText(["And this is a protection bell, a good item."])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["All of these are specialty products from Yamatai and the tanuki village."])
    ShowText(["There are many items you won't find anywhere else~♪"])
    JumpToLabel(["メニュー"])
    Label(["67"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection: \\V[3066])>"])
    ShowText(["Oh, a tanuki merchant!"])
    ShowText(["Could you show me what you're selling for reference?"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["Here you go!"])
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla (Affection: \\V[3066])>"])
    ShowText(["You've got a lot of medicines and talismans..."])
    ShowText(["And this is a protection bell, a good item."])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["All of these are specialty products from Yamatai and the tanuki village."])
    ShowText(["There are many items you won't find anywhere else~♪"])
    JumpToLabel(["メニュー"])
    Label(["196"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink (Affection: \\V[3196])>"])
    ShowText(["Recently, I've been seeing a lot of tanuki merchants."])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["I've also started seeing mermaid merchants on land more often."])
    ShowText(["We might become business rivals from now on..."])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink (Affection: \\V[3196])>"])
    ShowText(["Well, let's take it easy on each other."])
    ShowText(["I don't want things to get too tense..."])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["I also don't want us both to go down together."])
    ShowText(["Let's find a way to coexist well."])
    JumpToLabel(["メニュー"])
    Label(["409"])
    ShowTextAttributes(["zyoutanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanupom (Affection: \\V[3409])>"])
    ShowText(["Hey, Ponpoko-chan, are you making a profit?"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["It's going okay."])
    ShowText(["How about your training? Is it going well?"])
    ShowTextAttributes(["zyoutanuki_fc1", 1, 0, 2])
    ShowText(["\\n<Tanupom (Affection: \\V[3409])>"])
    ShowText(["I've eaten too many dumplings, and I've gained weight♪"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["It seems like it's not going well for you..."])
    JumpToLabel(["メニュー"])
    Label(["410"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Ah, Ponpoko-chan!"])
    ShowText(["Since you cut the shuriken, sell it to me!"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["Yes, thank you as always♪"])
    ShowText(["Ninjas have a lot to buy, so it's tough..."])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Also, give me some scrolls for ninjutsu."])
    ShowText(["My kunai and sandals are getting worn out too..."])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["Being a ninja is really tough..."])
    ShowText(["Can't you write it off as expenses?"])
    ShowTextAttributes(["shinobitanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["No way..."])
    JumpToLabel(["メニュー"])
    Label(["411"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["You look plump and delicious, little tanuki..."])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["N-No, I'm not delicious!!"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["Can I nibble on just your ears...?"])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["No way!!"])
    JumpToLabel(["メニュー"])
    Label(["412"])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["Alcohol, alcohol! Little Tanuki, alcohol! Little Tanuki, little Tanuki, alcohol, alcohol~!!"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["From the Black Tanuki, huh..."])
    ShowText(["I've been told not to sell alcohol to the Shinobitanuki."])
    ShowTextAttributes(["inugami_fc1", 2, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["Alcohol! Little Tanuki, alcohol! Little Tanuki, little Tanuki, alcohol, alcohol~!!"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["That's why, I said no..."])
    ShowText(["Really, what a troublesome tanuki..."])
    JumpToLabel(["メニュー"])
    Label(["413"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["O young tanuki, it seems you're working hard as a merchant! If there's a problem, don't hesitate to ask me!"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["This is less of a problem and more of a worrying trend, but don't you think the recent monetary base growth is a bit excessive?"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Mone, tary?"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["It's affecting exchange rates in marketplaces in Central Noah, too... Could you possibly hold the reins in a bit more?"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["Understood! I'll hold them!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Doesn't seem she understood at all..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(408)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(408)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1148]"]) # Seal of Nothingness
        ShowText(["Affection 4000:\\ia[1694]"]) # Cat's Bell
        ShowText(["Affection 6000:\\ia[1655]"]) # Merchant's Knowledg
        ShowText(["Affection 10000:\\ia[1344]"]) # Supreme Abacus Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3408])"])
        ShowChoices([["Paizuri (Affection: 10)", "Never mind"], 2])
        When([0, "Paizuri (Affection: 10)"])
          ConditionalBranch([1, 3408, 0, 10, 1])
            Script(["call_novel_scene(5966)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
            ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
            ShowText(["Let's get to know each other a bit more first!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ShowPicture([5, "80_baketanuki_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3411, 0, 2000, 1])
      ConditionalBranch([1, 4411, 0, 0, 0])
        ControlVariables([4411, 4411, 0, 0, 1])
        ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
        ShowText(["Here is a token of my gratitude to you. Use it wisely."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1425, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3411, 0, 4000, 1])
      ConditionalBranch([1, 4411, 0, 1, 0])
        ControlVariables([4411, 4411, 0, 0, 2])
        ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
        ShowText(["Here is a token of my gratitude to you. Use it wisely."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1222, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3411, 0, 6000, 1])
      ConditionalBranch([1, 4411, 0, 2, 0])
        ControlVariables([4411, 4411, 0, 0, 3])
        ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
        ShowText(["Here is a token of my gratitude to you. Use it wisely."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1674, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3411, 0, 10000, 1])
      ConditionalBranch([1, 4411, 0, 3, 0])
        ControlVariables([4411, 4411, 0, 0, 4])
        ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
        ShowText(["Here is a token of my gratitude to you. Use it wisely."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1305, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
        ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["This leaf on my head is a high-grade magic tool. It's not just a fallen leaf I picked up, got it?"])
    JumpToLabel(["メニュー"])
    Label(["408"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["You look plump and delicious, little tanuki..."])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["N-No, I'm not delicious!!"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["Can I nibble on just your ears...?"])
    ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Ponpoko (Affection: \\V[3408])>"])
    ShowText(["No way!!"])
    JumpToLabel(["メニュー"])
    Label(["409"])
    ShowTextAttributes(["zyoutanuki_fc1", 1, 0, 2])
    ShowText(["\\n<Tanupom (Affection: \\V[3409])>"])
    ShowText(["Your fox tail is so fluffy~♪"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["Your tail is fluffy too, isn't it?"])
    ShowText(["It seems we're both diligent about grooming..."])
    JumpToLabel(["メニュー"])
    Label(["410"])
    ShowTextAttributes(["shinobitanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["Your tanuki tail looks so soft and fluffy~♪"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["Doron-chan's tail is fluffy too, isn't it?"])
    ShowText(["Huh? But it looks like a fur pattern I've never seen before..."])
    ShowTextAttributes(["shinobitanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Doron (Affection: \\V[3410])>"])
    ShowText(["C-Come on, let's stop talking about tails!"])
    ShowText(["Ah, I just remembered something urgent! See you later!"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["What could possibly be on a tail..."])
    ShowText(["It's very suspicious, isn't it?"])
    JumpToLabel(["メニュー"])
    Label(["412"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["Oh, hello, Lady Inugami Gyobu. You seem to be doing well today."])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["You-you know how I'm feeling... just by seeing me... like you're reading my mind, mind reader... Wheee..."])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["I see you're as drunk as ever... You should try staying sober for a while."])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["That, yeah, Black, uh... Black something or other, uh... she told me quit the booze, booze, booze... *glug glug glug*..."])
    ShowTextAttributes(["baketanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["Why is this woman treated as some genius among the Tanuki..."])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["If I carry myself like this, I look smart. All part of my plan..."])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["It would be nice if you were actually smart, too..."])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu (Affection: \\V[3412])>"])
    ShowText(["I can't deal with that pressure! That's why I drink! Wheeeeee~~~~!"])
    JumpToLabel(["メニュー"])
    Label(["413"])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["You, the reasonable one among the shapeshifters, are the support of the village!"])
    ShowText(["Inugami is completely unreliable!"])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["Inugami-sama used to be an intelligent person, didn't she?"])
    ShowText(["Has she been driven to drink...?"])
    ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
    ShowText(["\\n<Black Tanuki (Affection: \\V[3413])>"])
    ShowText(["That girl was originally weak-minded..."])
    ShowText(["And so she escaped into alcohol, and look at her now."])
    ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
    ShowText(["In her true form, she might be a serious person..."])
    ShowText(["But the alcohol has taken its toll, leaving no trace of her."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(411)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(411)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1425]"]) # Blind Crest
        ShowText(["Affection 4000:\\ia[1222]"]) # Kitsune Slayer Talisman
        ShowText(["Affection 6000:\\ia[1674]"]) # Beast's Knowledge
        ShowText(["Affection 10000:\\ia[1305]"]) # Supreme Fang Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3411])"])
        ShowChoices([["Paizuri (Affection: 10)", "Never mind"], 2])
        When([0, "Paizuri (Affection: 10)"])
          ConditionalBranch([1, 3411, 0, 10, 1])
            Script(["call_novel_scene(5981)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["baketanuki_fc1", 0, 0, 2])
            ShowText(["\\n<Mochizuki (Affection: \\V[3411])>"])
            ShowText(["I'm hungry now, can it wait for later?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ShowPicture([5, "80_esuccubus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3421, 0, 2000, 1])
      ConditionalBranch([1, 4421, 0, 0, 0])
        ControlVariables([4421, 4421, 0, 0, 1])
        ShowTextAttributes(["esuccubus_fc1", 1, 0, 2])
        ShowText(["\\n<Aroma (Affection: \\V[3421])>"])
        ShowText(["Here's your reward... Ufufu."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1476, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3421, 0, 4000, 1])
      ConditionalBranch([1, 4421, 0, 1, 0])
        ControlVariables([4421, 4421, 0, 0, 2])
        ShowTextAttributes(["esuccubus_fc1", 1, 0, 2])
        ShowText(["\\n<Aroma (Affection: \\V[3421])>"])
        ShowText(["Here's your reward... Ufufu."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1489, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3421, 0, 6000, 1])
      ConditionalBranch([1, 4421, 0, 2, 0])
        ControlVariables([4421, 4421, 0, 0, 3])
        ShowTextAttributes(["esuccubus_fc1", 1, 0, 2])
        ShowText(["\\n<Aroma (Affection: \\V[3421])>"])
        ShowText(["Here's your reward... Ufufu."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1670, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3421, 0, 10000, 1])
      ConditionalBranch([1, 4421, 0, 3, 0])
        ControlVariables([4421, 4421, 0, 0, 4])
        ShowTextAttributes(["esuccubus_fc1", 1, 0, 2])
        ShowText(["\\n<Aroma (Affection: \\V[3421])>"])
        ShowText(["Here's your reward... Ufufu."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1362, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Aroma (Affection: \\V[3421])>"])
    ShowText(["I see I can't even have time to myself...\nWell then, where are we headed?"])
    JumpToLabel(["メニュー"])
    Label(["284"])
    ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>"])
    ShowText(["Oh, it's Aroma! You're working at the Monster Lord's castle? That's amazing!♪"])
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Aroma (Affection: \\V[3421])>"])
    ShowText(["You're one of the recently-turned succubi, right? All the new kids seem focused on getting ahead in life..."])
    ShowTextAttributes(["minccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>"])
    ShowText(["That's mean, you're making it sound like I'm just after your connections!\nMy best skill is milking cows~♪"])
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Aroma (Affection: \\V[3421])>"])
    ShowText(["What an ambitious child indeed... Very well, you are a fellow succubus, I'll see who I can introduce you to."])
    JumpToLabel(["メニュー"])
    Label(["642"])
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Aroma (Affection: \\V[3421])>"])
    ShowText(["So you're the highest-ranking succubus in the monster world."])
    ShowText(["A hybrid monster... what incredible power you have."])
    ShowTextAttributes(["granabass_fc1", 0, 0, 2])
    ShowText(["\\n<Granne (Affection: \\V[3642])>"])
    ShowText(["You are the highest-ranking succubus of the singularity world..."])
    ShowText(["Having such power as a purebred is quite impressive."])
    JumpToLabel(["メニュー"])
    Label(["912"])
    ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
    ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
    ShowText(["Oh, a purebred succubus..."])
    ShowText(["To maintain such purity in your breed is fascinating."])
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Aroma (Affection: \\V[3421])>"])
    ShowText(["You are a hybrid of sorts..."])
    ShowText(["I can't even tell if you were originally a succubus anymore."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(421)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(421)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1476]"]) # Trance Crest
        ShowText(["Affection 4000:\\ia[1489]"]) # Pleasure Pendant
        ShowText(["Affection 6000:\\ia[1670]"]) # Prostitute's Knowledge
        ShowText(["Affection 10000:\\ia[1362]"]) # Supreme Sex Toy Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3421])"])
        ShowChoices([["Death by Cowgirl (Affection: 10)", "Death by Cowgirl? (Affection: 100)", "Never mind"], 3])
        When([0, "Death by Cowgirl (Affection: 10)"])
          ConditionalBranch([1, 3421, 0, 10, 1])
            Script(["call_novel_scene(6036)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
            ShowText(["\\n<Aroma (Affection: \\V[3421])>"])
            ShowText(["Sorry, but I don't come cheap..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Death by cowgirl? (Affection: 100)"])
          ConditionalBranch([1, 3421, 0, 100, 1])
            Script(["call_novel_scene(6037)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
            ShowText(["\\n<Aroma (Affection: \\V[3421])>"])
            ShowText(["Sorry, but I don't come cheap..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ShowPicture([5, "80_gran_centa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3422, 0, 2000, 1])
      ConditionalBranch([1, 4422, 0, 0, 0])
        ControlVariables([4422, 4422, 0, 0, 1])
        ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
        ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
        ShowText(["I am in your debt. Take this as a sign of my gratitude."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1154, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3422, 0, 4000, 1])
      ConditionalBranch([1, 4422, 0, 1, 0])
        ControlVariables([4422, 4422, 0, 0, 2])
        ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
        ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
        ShowText(["I am in your debt. Take this as a sign of my gratitude."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1105, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3422, 0, 6000, 1])
      ConditionalBranch([1, 4422, 0, 2, 0])
        ControlVariables([4422, 4422, 0, 0, 3])
        ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
        ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
        ShowText(["I am in your debt. Take this as a sign of my gratitude."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1632, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3422, 0, 10000, 1])
      ConditionalBranch([1, 4422, 0, 3, 0])
        ControlVariables([4422, 4422, 0, 0, 4])
        ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
        ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
        ShowText(["I am in your debt. Take this as a sign of my gratitude."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1293, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
    ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
    ShowText(["It matters not who the enemy is. I'll swing my spear with all my might!"])
    JumpToLabel(["メニュー"])
    Label(["101"])
    ShowTextAttributes(["cent2_fc1", 1, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>"])
    ShowText(["It's amazing how you're working at the Monster Lord's castle! You're a shining example for all centaurs!"])
    ShowTextAttributes(["gran_centa_fc1", 1, 0, 2])
    ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
    ShowText(["Hmph, this is merely the boon of daily diligence and training. If you put in the proper efforts, you too may work at the Monster Lord's castle some day."])
    ShowTextAttributes(["cent2_fc1", 1, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>"])
    ShowText(["Got it, I'll do my best! And I'll eat as many carrots as I can!"])
    ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
    ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
    ShowText(["Were eating carrots all you needed to serve the Monster Lord's castle, most all centaurs would be at my position."])
    JumpToLabel(["メニュー"])
    Label(["207"])
    ShowTextAttributes(["centa_fc1", 0, 0, 2])
    ShowText(["\\n<Pony (Affection: \\V[3207])>"])
    ShowText(["Protecting the Monster Lord's castle as you do is an incredible accomplishment. You're the pride of our race!"])
    ShowTextAttributes(["gran_centa_fc1", 1, 0, 2])
    ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
    ShowText(["Hmph, this is merely the boon of daily diligence and training. If you put in the proper efforts, you too may work at the Monster Lord's castle some day."])
    ShowTextAttributes(["centa_fc1", 0, 0, 2])
    ShowText(["\\n<Pony (Affection: \\V[3207])>"])
    ShowText(["I intend to work as hard as I can! I'll run all day everyday!"])
    ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
    ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
    ShowText(["Were running around all you needed to serve the Monster Lord's castle, most all centaurs would be at my position."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(422)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(422)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1154]"]) # Charging Shoes
        ShowText(["Affection 4000:\\ia[1105]"]) # Crisis Gauntlet
        ShowText(["Affection 6000:\\ia[1632]"]) # Dragoon's Knowledge
        ShowText(["Affection 10000:\\ia[1293]"]) # Supreme Spear Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3422])"])
        ShowChoices([["Paizuri (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Paizuri (Affection: 10)"])
          ConditionalBranch([1, 3422, 0, 10, 1])
            Script(["call_novel_scene(6041)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gran_centa_fc1", 2, 0, 2])
            ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
            ShowText(["Hey- wai- I can't do that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3422, 0, 100, 1])
            Script(["call_novel_scene(6042)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gran_centa_fc1", 2, 0, 2])
            ShowText(["\\n<Lancelot (Affection: \\V[3422])>"])
            ShowText(["Hey- wai- I can't do that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ShowPicture([5, "80_oiranrokubi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3425, 0, 2000, 1])
      ConditionalBranch([1, 4425, 0, 0, 0])
        ControlVariables([4425, 4425, 0, 0, 1])
        ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
        ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
        ShowText(["I see you are as splendid as ever... Here, take this with you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1174, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3425, 0, 4000, 1])
      ConditionalBranch([1, 4425, 0, 1, 0])
        ControlVariables([4425, 4425, 0, 0, 2])
        ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
        ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
        ShowText(["I see you are as splendid as ever... Here, take this with you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1405, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3425, 0, 6000, 1])
      ConditionalBranch([1, 4425, 0, 2, 0])
        ControlVariables([4425, 4425, 0, 0, 3])
        ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
        ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
        ShowText(["I see you are as splendid as ever... Here, take this with you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1659, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3425, 0, 10000, 1])
      ConditionalBranch([1, 4425, 0, 3, 0])
        ControlVariables([4425, 4425, 0, 0, 4])
        ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
        ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
        ShowText(["I see you are as splendid as ever... Here, take this with you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1338, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["Do you need my dancing? I'd prefer not to go anywhere dirty."])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["Tamamo-sama... I hope you are in good spirits."])
    ShowTextAttributes(["tamamo_fc1", 1, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Oh, Fujibakama!"])
    ShowText(["That mischievous girl has become quite the beauty, hasn't she?"])
    ShowTextAttributes(["oiranrokubi_fc1", 2, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["Hmm, about the past..."])
    ShowText(["Please forget about it."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Keep honing your skills from now on."])
    ShowText(["With your talent, you could charm many men and women."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["Tamamo-sama... I hope you are in good spirits."])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Oh, Fujibakama!"])
    ShowText(["That mischievous girl has become quite the beauty, hasn't she?"])
    ShowTextAttributes(["oiranrokubi_fc1", 2, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["Hmm, about the past..."])
    ShowText(["Please forget about it."])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Keep honing your skills from now on."])
    ShowText(["With your talent, you could charm many men and women."])
    JumpToLabel(["メニュー"])
    Label(["103"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection: \\V[3103])>"])
    ShowText(["Lady Fujibakama! It's amazing how you're working at the Monster Lord's castle. Could you give me some advice on becoming a great kitsune like you?"])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["Well, first... Eat a lot of rice so you can develop a voluptuous body."])
    ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
    ShowText(["\\n<Kamuro (Affection: \\V[3103])>"])
    ShowText(["Vo-voluptuous...?"])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["Next, build a lot of \"that kind\" of experience to make yourself bewitching and alluring."])
    ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
    ShowText(["\\n<Kamuro (Affection: \\V[3103])>"])
    ShowText(["\"That kind\" of experience...!?"])
    ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
    ShowText(["\\n<Kamuro (Affection: \\V[3103])>"])
    ShowText(["...Hm..."])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["Seems this talk is still too early for you."])
    JumpToLabel(["メニュー"])
    Label(["420"])
    ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
    ShowText(["\\n<Yao (Affection: \\V[3420])>"])
    ShowText(["Fujibakama, is your training in the arts going well?"])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["I am making steady progress, step by step."])
    ShowText(["How about you, Yao-sama?"])
    ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
    ShowText(["\\n<Yao (Affection: \\V[3420])>"])
    ShowText(["As usual..."])
    ShowText(["That Nanabi keeps bothering me all the time."])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["Those with an odd number of tails tend to see those with an even number as rivals."])
    ShowText(["I also often get bitten by the five-tailed ones."])
    ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
    ShowText(["\\n<Yao (Affection: \\V[3420])>"])
    ShowText(["Really, do odd tails have a complex?"])
    ShowText(["What a troublesome thing..."])
    JumpToLabel(["メニュー"])
    Label(["424"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["Hey, it's the courtesan."])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["Oh, it's the taoist."])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["............"])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["............"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["...Hmph."])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["...Hmph."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(425)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(425)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1174]"]) # Torch of Sacrifice
        ShowText(["Affection 4000:\\ia[1405]"]) # Dancing Status Scroll
        ShowText(["Affection 6000:\\ia[1659]"]) # Minstrel's Knowledge
        ShowText(["Affection 10000:\\ia[1338]"]) # Supreme Fan Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3425])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3425, 0, 10, 1])
            Script(["call_novel_scene(6056)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
            ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
            ShowText(["I'm pricier than that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ShowPicture([5, "80_onmyougobi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3424, 0, 2000, 1])
      ConditionalBranch([1, 4424, 0, 0, 0])
        ControlVariables([4424, 4424, 0, 0, 1])
        ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
        ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
        ShowText(["Fufu, a cute boy deserves a reward..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1028, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3424, 0, 4000, 1])
      ConditionalBranch([1, 4424, 0, 1, 0])
        ControlVariables([4424, 4424, 0, 0, 2])
        ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
        ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
        ShowText(["Fufu, a cute boy deserves a reward..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1553, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3424, 0, 6000, 1])
      ConditionalBranch([1, 4424, 0, 2, 0])
        ControlVariables([4424, 4424, 0, 0, 3])
        ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
        ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
        ShowText(["Fufu, a cute boy deserves a reward..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1462, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3424, 0, 10000, 1])
      ConditionalBranch([1, 4424, 0, 3, 0])
        ControlVariables([4424, 4424, 0, 0, 4])
        ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
        ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
        ShowText(["Fufu, a cute boy deserves a reward..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1320, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["A lot of people think I'm laughing at them.\nThis is my normal face... I have to explain this every time..."])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["Tamamo-sama, I hope you are in good spirits."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Oh, Hatsune."])
    ShowText(["Your face always wears such a cheerful smile."])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["This is my natural face..."])
    ShowText(["At a funeral, it would be quite the laughingstock."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["You seem to be having quite a hard time..."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["Tamamo-sama, I hope you are in good spirits."])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Oh, Hatsune."])
    ShowText(["Your face always wears such a cheerful smile."])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["This is my natural face..."])
    ShowText(["At a funeral, it would be quite the laughingstock."])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["You seem to be having quite a hard time..."])
    JumpToLabel(["メニュー"])
    Label(["420"])
    ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
    ShowText(["\\n<Yao (Affection: \\V[3420])>"])
    ShowText(["Hatsune, is your training in Taoism Skills going well?"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["Yes... I am steadily improving my skills through practice."])
    ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
    ShowText(["\\n<Yao (Affection: \\V[3420])>"])
    ShowText(["You always have such a cheerful smile."])
    ShowText(["It brightens my mood as well."])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["A smile worth 1 million gold!"])
    ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
    ShowText(["\\n<Yao (Affection: \\V[3420])>"])
    ShowText(["That's quite expensive!"])
    JumpToLabel(["メニュー"])
    Label(["425"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["Hey, it's the courtesan."])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["Oh, it's the taoist."])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["............"])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["............"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["...Hmph."])
    ShowTextAttributes(["oiranrokubi_fc1", 0, 0, 2])
    ShowText(["\\n<Fujibakama (Affection: \\V[3425])>"])
    ShowText(["...Hmph."])
    JumpToLabel(["メニュー"])
    Label(["432"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["Zenki, you ignored my orders again, didn't you? Who do you think you are, disobeying your creator?"])
    ShowTextAttributes(["zenki_fc1", 0, 0, 2])
    ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
    ShowText(["Hah! As if I'd ever listen to someone who's laughing all the time!"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["What are you saying?! Can you not see the rage in my face?!"])
    ShowTextAttributes(["zenki_fc1", 0, 0, 2])
    ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
    ShowText(["All I see is a shit-eating grin!"])
    ShowTextAttributes(["onmyougobi_fc1", 2, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["Gaaah!"])
    ShowTextAttributes(["zenki_fc1", 2, 0, 2])
    ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
    ShowText(["Do-Don't worry about it! If you can't make an angry face, don't force it!"])
    JumpToLabel(["メニュー"])
    Label(["433"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["Kouki, I find it quite interesting that you, a Shikigami, are yourself a Taoist."])
    ShowTextAttributes(["kouki_fc1", 0, 0, 2])
    ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
    ShowText(["It's not every day that you see a Shikigami that can use Shikigami... Hold on, I thought of a funny idea."])
    ShowTextAttributes(["kouki_fc1", 0, 0, 2])
    ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
    ShowText(["You're my master, become my Shikigami. It'll be a beautiful Shikigami loop!"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["What's funny about that? You're just contorting our master-servant relationship."])
    ShowTextAttributes(["kouki_fc1", 0, 0, 2])
    ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
    ShowText(["Well, that's true. It's not like I'm really loyal to you either way..."])
    ShowTextAttributes(["onmyougobi_fc1", 2, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["Serve under me! Man, it's a pain to manage such ill-behaved Shikigami..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(424)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(424)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1028]"]) # Strange Earrings
        ShowText(["Affection 4000:\\ia[1553]"]) # Silence Guard
        ShowText(["Affection 6000:\\ia[1462]"]) # Secret Petrify Crest
        ShowText(["Affection 10000:\\ia[1320]"]) # Supreme Rod Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3424])"])
        ShowChoices([["Tentacle Torture (Affection: 10)", "Never mind"], 2])
        When([0, "Tentaclejob (Affection: 10)"])
          ConditionalBranch([1, 3424, 0, 10, 1])
            Script(["call_novel_scene(6051)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
            ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
            ShowText(["Offer me more gifts first, and I shall consider pleasuring you."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ShowPicture([5, "80_c_tentacle_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3437, 0, 2000, 1])
      ConditionalBranch([1, 4437, 0, 0, 0])
        ControlVariables([4437, 4437, 0, 0, 1])
        ShowTextAttributes(["c_tentacle_fc1", 0, 0, 2])
        ShowText(["\\n<Fiona (Affection: \\V[3437])>"])
        ShowText(["This didn't suit my tentacles."])
        ShowText(["You should use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3470, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3437, 0, 4000, 1])
      ConditionalBranch([1, 4437, 0, 1, 0])
        ControlVariables([4437, 4437, 0, 0, 2])
        ShowTextAttributes(["c_tentacle_fc1", 0, 0, 2])
        ShowText(["\\n<Fiona (Affection: \\V[3437])>"])
        ShowText(["This didn't suit my tentacles."])
        ShowText(["You should use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2624, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3437, 0, 6000, 1])
      ConditionalBranch([1, 4437, 0, 2, 0])
        ControlVariables([4437, 4437, 0, 0, 3])
        ShowTextAttributes(["c_tentacle_fc1", 0, 0, 2])
        ShowText(["\\n<Fiona (Affection: \\V[3437])>"])
        ShowText(["This didn't suit my tentacles."])
        ShowText(["You should use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1676, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3437, 0, 10000, 1])
      ConditionalBranch([1, 4437, 0, 3, 0])
        ControlVariables([4437, 4437, 0, 0, 4])
        ShowTextAttributes(["c_tentacle_fc1", 0, 0, 2])
        ShowText(["\\n<Fiona (Affection: \\V[3437])>"])
        ShowText(["This didn't suit my tentacles."])
        ShowText(["You should use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4102, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["c_tentacle_fc1", 0, 0, 2])
    ShowText(["\\n<Fiona (Affection: \\V[3437])>"])
    ShowText(["If I stay quiet here, the tentacles will loosen..."])
    ShowText(["Take me to the battlefield."])
    JumpToLabel(["メニュー"])
    Label(["626"])
    ShowTextAttributes(["ancientscylla_fc1", 0, 0, 2])
    ShowText(["\\n<Anmona (Affection: \\V[3626])>"])
    ShowText(["I've never seen a kin like you..."])
    ShowTextAttributes(["c_tentacle_fc1", 0, 0, 2])
    ShowText(["\\n<Fiona (Affection: \\V[3437])>"])
    ShowText(["Of course, I'm not a Scylla."])
    ShowText(["I'm a tentacle lifeform created through experimentation..."])
    ShowTextAttributes(["ancientscylla_fc1", 0, 0, 2])
    ShowText(["\\n<Anmona (Affection: \\V[3626])>"])
    ShowText(["I apologize, I thought you were a kin..."])
    ShowText(["It's an era where monsters can also be created, huh."])
    ShowTextAttributes(["c_tentacle_fc1", 0, 0, 2])
    ShowText(["\\n<Fiona (Affection: \\V[3437])>"])
    ShowText(["But being created is quite bothersome..."])
    JumpToLabel(["メニュー"])
    Label(["441"])
    ShowTextAttributes(["c_medulahan_fc1", 2, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["I don't like you at all..."])
    ShowText(["That, squirmy tentacle of yours."])
    ShowTextAttributes(["c_tentacle_fc1", 0, 0, 2])
    ShowText(["\\n<Fiona (Affection: \\V[3437])>"])
    ShowText(["I hate you just as much..."])
    ShowText(["Just seeing a snake makes my skin crawl."])
    JumpToLabel(["メニュー"])
    Label(["868"])
    ShowTextAttributes(["unknown2_fc1", 0, 0, 2])
    ShowText(["\\n<Berenike (Affection: \\V[3868])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["c_medulahan_fc1", 2, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["What is this... My failed creation?"])
    ShowTextAttributes(["unknown2_fc1", 0, 0, 2])
    ShowText(["\\n<Berenike (Affection: \\V[3868])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["Well, it's better to not poke the bear... right?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(437)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(437)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Tentacle Techniques"])
        ShowText(["Affinity 4000: Super Gem of Slippery Addition"])
        ShowText(["Affinity 6000: Scylla's Enlightenment"])
        ShowText(["Affinity 10000: Absolute Gem for Chimeras"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3437])"])
        ShowChoices([["Tentacle Handjob (Affection: 10)", "Never mind"], 2])
        When([0, "触手コキ（好感度:10）"])
          ConditionalBranch([1, 3437, 0, 10, 1])
            Script(["call_novel_scene(6111)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_tentacle_fc1", 0, 0, 2])
            ShowText(["\\n<Fiona (Affection: \\V[3437])>"])
            ShowText(["Another time... right?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ShowPicture([5, "80_c_medulahan_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3441, 0, 2000, 1])
      ConditionalBranch([1, 4441, 0, 0, 0])
        ControlVariables([4441, 4441, 0, 0, 1])
        ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
        ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
        ShowText(["When I tightened the enemy, this came out."])
        ShowText(["I'll give this to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4035, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3441, 0, 4000, 1])
      ConditionalBranch([1, 4441, 0, 1, 0])
        ControlVariables([4441, 4441, 0, 0, 2])
        ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
        ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
        ShowText(["When I tightened the enemy, this came out."])
        ShowText(["I'll give this to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2123, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3441, 0, 6000, 1])
      ConditionalBranch([1, 4441, 0, 2, 0])
        ControlVariables([4441, 4441, 0, 0, 3])
        ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
        ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
        ShowText(["When I tightened the enemy, this came out."])
        ShowText(["I'll give this to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1575, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3441, 0, 10000, 1])
      ConditionalBranch([1, 4441, 0, 3, 0])
        ControlVariables([4441, 4441, 0, 0, 4])
        ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
        ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
        ShowText(["When I tightened the enemy, this came out."])
        ShowText(["I'll give this to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2149, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["I am a Dullahan and a Medusa..."])
    ShowText(["My personality is quite clingy, you know."])
    JumpToLabel(["メニュー"])
    Label(["212"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>"])
    ShowText(["To be a Dullahan and a Medusa..."])
    ShowText(["There are indeed strange monsters in this world."])
    ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["I am a Chimera type..."])
    ShowText(["I am an artificially created monster."])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>"])
    ShowText(["But why combine a Dullahan and a Medusa?"])
    ShowText(["What was the intention behind that combination...?"])
    ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["Well, I don't know."])
    ShowText(["Maybe you decided it by spinning a roulette?"])
    JumpToLabel(["メニュー"])
    Label(["253"])
    ShowTextAttributes(["medusa_fc1", 2, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>"])
    ShowText(["Hey, you!"])
    ShowText(["Your head is detached! Are you okay?!"])
    ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["It's fine, I'm also a Dullahan."])
    ShowText(["My head has been off since the beginning."])
    ShowTextAttributes(["medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>"])
    ShowText(["Come on, don't scare me like that..."])
    ShowText(["But it seems quite convenient if your head can come off."])
    ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["For example?"])
    ShowTextAttributes(["medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["There's nothing in particular, right?"])
    ShowText(["Yeah, there's nothing in particular..."])
    JumpToLabel(["メニュー"])
    Label(["437"])
    ShowTextAttributes(["c_medulahan_fc1", 2, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["I don't like you at all..."])
    ShowText(["That, squirmy tentacle of yours."])
    ShowTextAttributes(["c_tentacle_fc1", 0, 0, 2])
    ShowText(["\\n<Fiona (Affection: \\V[3437])>"])
    ShowText(["I hate you just as much..."])
    ShowText(["Just seeing a snake makes my skin crawl."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(441)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(441)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem for Lamia"])
        ShowText(["Affinity 4000: Super Gem of the Hunter"])
        ShowText(["Affinity 6000: Stone Guard"])
        ShowText(["Affinity 10000: Absolute Gem of Counterattack Enhancement"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3441])"])
        ShowChoices([["Snake Torture (Affection: 10)", "Reverse Rape Death (Affection: 50)", "Reverse Rape Death? (Affection: 100)", "Never mind"], 4])
        When([0, "蛇責め（好感度:10）"])
          ConditionalBranch([1, 3441, 0, 10, 1])
            Script(["call_novel_scene(6131)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
            ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
            ShowText(["I still need to keep you on your toes..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死（好感度:50）"])
          ConditionalBranch([1, 3441, 0, 50, 1])
            Script(["call_novel_scene(6132)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
            ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
            ShowText(["I still need to keep you on your toes..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3441, 0, 100, 1])
            Script(["call_novel_scene(6133)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
            ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
            ShowText(["I still need to keep you on your toes..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ShowPicture([5, "80_evilprant_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3450, 0, 2000, 1])
      ConditionalBranch([1, 4450, 0, 0, 0])
        ControlVariables([4450, 4450, 0, 0, 1])
        ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
        ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
        ShowText(["You've been quite a help..."])
        ShowText(["Once in a while, here's a gift from me..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2490, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3450, 0, 4000, 1])
      ConditionalBranch([1, 4450, 0, 1, 0])
        ControlVariables([4450, 4450, 0, 0, 2])
        ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
        ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
        ShowText(["You've been quite a help..."])
        ShowText(["Once in a while, here's a gift from me..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3224, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3450, 0, 6000, 1])
      ConditionalBranch([1, 4450, 0, 2, 0])
        ControlVariables([4450, 4450, 0, 0, 3])
        ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
        ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
        ShowText(["You've been quite a help..."])
        ShowText(["Once in a while, here's a gift from me..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1544, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3450, 0, 10000, 1])
      ConditionalBranch([1, 4450, 0, 3, 0])
        ControlVariables([4450, 4450, 0, 0, 4])
        ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
        ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
        ShowText(["You've been quite a help..."])
        ShowText(["Once in a while, here's a gift from me..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2885, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
    ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
    ShowText(["It's unsettling to have the inside of the plant empty and waiting..."])
    JumpToLabel(["メニュー"])
    Label(["112"])
    ShowTextAttributes(["utubo_fc1", 0, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>"])
    ShowText(["How long does it take for the prey inside to dissolve?"])
    ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
    ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
    ShowText(["I haven't dissolved it..."])
    ShowText(["Rather, I'm protecting it..."])
    ShowTextAttributes(["utubo_fc1", 2, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>"])
    ShowText(["Eh!? Why would you do something like that?"])
    ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
    ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
    ShowText(["Even if you ask why..."])
    ShowText(["I can only say it's because I'm a cultivation plant."])
    JumpToLabel(["メニュー"])
    Label(["461"])
    ShowTextAttributes(["drainplant_fc1", 2, 0, 2])
    ShowText(["\\n<Dris (Affection: \\V[3461])>"])
    ShowText(["Oh, a Chimera Plant..."])
    ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
    ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
    ShowText(["A Drain Plant..."])
    ShowTextAttributes(["drainplant_fc1", 2, 0, 2])
    ShowText(["\\n<Dris (Affection: \\V[3461])>"])
    ShowText(["It's a strange feeling to have similar purposes..."])
    ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
    ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
    ShowText(["I agree..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(450)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(450)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of SP"])
        ShowText(["Affinity 4000: Great Gem of Ascension Nullification"])
        ShowText(["Affinity 6000: Exstatus Guard"])
        ShowText(["Affinity 10000: Absolute Gem of Earth Enhancement"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3450])"])
        ShowChoices([["Confinement Sperm Extraction (Affection: 10)", "Never mind"], 2])
        When([0, "収容搾精（好感度:10）"])
          ConditionalBranch([1, 3450, 0, 10, 1])
            Script(["call_novel_scene(6176)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
            ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
            ShowText(["The purpose is different; I'm for sample preservation..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          ConditionalBranch([1, 3450, 0, 100, 1])
            Script(["call_novel_scene(6177)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
            ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
            ShowText(["The purpose is different; I'm for sample preservation..."])
            Empty([])
          BranchEnd([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ShowPicture([5, "80_c_tangh_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3452, 0, 2000, 1])
      ConditionalBranch([1, 4452, 0, 0, 0])
        ControlVariables([4452, 4452, 0, 0, 1])
        ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
        ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
        ShowText(["Here, take this."])
        ShowText(["It won't taste like anything since I've licked it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2519, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3452, 0, 4000, 1])
      ConditionalBranch([1, 4452, 0, 1, 0])
        ControlVariables([4452, 4452, 0, 0, 2])
        ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
        ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
        ShowText(["Here, take this."])
        ShowText(["It won't taste like anything since I've licked it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3096, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3452, 0, 6000, 1])
      ConditionalBranch([1, 4452, 0, 2, 0])
        ControlVariables([4452, 4452, 0, 0, 3])
        ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
        ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
        ShowText(["Here, take this."])
        ShowText(["It won't taste like anything since I've licked it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1471, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3452, 0, 10000, 1])
      ConditionalBranch([1, 4452, 0, 3, 0])
        ControlVariables([4452, 4452, 0, 0, 4])
        ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
        ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
        ShowText(["Here, take this."])
        ShowText(["It won't taste like anything since I've licked it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4060, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
    ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
    ShowText(["The floor here is delicious..."])
    ShowText(["It's made of good stone materials."])
    JumpToLabel(["メニュー"])
    Label(["223"])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname (Affection: \\V[3223])>"])
    ShowText(["Wow, what an amazing tongue!"])
    ShowText(["You're also a Akaname, aren't you!!"])
    ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
    ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
    ShowText(["No, that's not it..."])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname (Affection: \\V[3223])>"])
    ShowText(["Where in Yamatai do you live?"])
    ShowText(["We were born in Kaede Village♪"])
    ShowTextAttributes(["c_tangh_fc1", 2, 0, 2])
    ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
    ShowText(["I told you we're not comrades..."])
    ShowText(["These kids don't listen to people."])
    JumpToLabel(["メニュー"])
    Label(["449"])
    ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
    ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
    ShowText(["What, fruit?"])
    ShowText(["Can I lick it...?"])
    ShowTextAttributes(["berryel_fc1", 2, 0, 2])
    ShowText(["\\n<Berryelle (Affection: \\V[3449])>"])
    ShowText(["Hey, stop that!"])
    ShowText(["This isn't food...!"])
    ShowTextAttributes(["c_tangh_fc1", 2, 0, 2])
    ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
    ShowText(["Oh, how misleading..."])
    ShowTextAttributes(["berryel_fc1", 2, 0, 2])
    ShowText(["\\n<Berryelle (Affection: \\V[3449])>"])
    ShowText(["Honestly... the chimera monsters are a feast."])
    ShowText(["It's quite troublesome..."])
    ConditionalBranch([4, 474, 0])
      ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
      ShowText(["\\n<Rose (Affection: \\V[3474])>"])
      ShowText(["Ah, fruit..."])
      ShowText(["I want to lick it..."])
      ShowTextAttributes(["berryel_fc1", 2, 0, 2])
      ShowText(["\\n<Berryelle (Affection: \\V[3449])>"])
      ShowText(["Ah, again... No way."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["474"])
    ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
    ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
    ShowText(["You seem like a chimera monster similar to me."])
    ShowText(["Could it be that our species are close?"])
    ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
    ShowText(["\\n<Rose (Affection: \\V[3474])>"])
    ShowText(["But I'm a rose..."])
    ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
    ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
    ShowText(["Hmm, that's strange..."])
    ShowText(["Well, we're both strange, aren't we?"])
    ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
    ShowText(["\\n<Rose (Affection: \\V[3474])>"])
    ShowText(["Lick lick lick..."])
    JumpToLabel(["メニュー"])
    Label(["627"])
    ShowTextAttributes(["s_akaname_fc1", 0, 0, 2])
    ShowText(["\\n<Sayori (Affection: \\V[3627])>"])
    ShowText(["Are you a Akaname too?"])
    ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
    ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
    ShowText(["I'm different..."])
    ShowText(["You have hands in your mouth, so you're not an Akaname, right?"])
    ShowTextAttributes(["s_akaname_fc1", 2, 0, 2])
    ShowText(["\\n<Sayori (Affection: \\V[3627])>"])
    ShowText(["Huh... But, the Akaname said so, didn't she?"])
    ShowText(["Because of your long tongue, we're comrades."])
    ShowTextAttributes(["c_tangh_fc1", 2, 0, 2])
    ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
    ShowText(["That's quite a suspicious story..."])
    ShowText(["What kind of monster are you, anyway?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(452)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(452)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Gem of SP Consumption Reduction"])
        ShowText(["Affinity 4000: Super Gem of Physical Resistance in Crisis"])
        ShowText(["Affinity 6000: Secret Seal of Slipperiness"])
        ShowText(["Affinity 10000: Absolute Gem for Land Dweller"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3452])"])
        ShowChoices([["Restrained Licking (Affection: 10)", "Full Body Trampling (Affection: 100)", "Never mind"], 3])
        When([0, "拘束舐め（好感度:10）"])
          ConditionalBranch([1, 3452, 0, 10, 1])
            Script(["call_novel_scene(6186)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
            ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
            ShowText(["I want you to appease me a little more..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "全身蹂躙（好感度:100）"])
          ConditionalBranch([1, 3452, 0, 100, 1])
            Script(["call_novel_scene(6187)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
            ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
            ShowText(["I want you to appease me a little more..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ShowPicture([5, "80_c_bug_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3453, 0, 2000, 1])
      ConditionalBranch([1, 4453, 0, 0, 0])
        ControlVariables([4453, 4453, 0, 0, 1])
        ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
        ShowText(["\\n<Mari (Affection: \\V[3453])>"])
        ShowText(["You are really wonderful, aren't you?"])
        ShowText(["Please accept this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4101, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3453, 0, 4000, 1])
      ConditionalBranch([1, 4453, 0, 1, 0])
        ControlVariables([4453, 4453, 0, 0, 2])
        ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
        ShowText(["\\n<Mari (Affection: \\V[3453])>"])
        ShowText(["You are really wonderful, aren't you?"])
        ShowText(["Please accept this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4071, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3453, 0, 6000, 1])
      ConditionalBranch([1, 4453, 0, 2, 0])
        ControlVariables([4453, 4453, 0, 0, 3])
        ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
        ShowText(["\\n<Mari (Affection: \\V[3453])>"])
        ShowText(["You are really wonderful, aren't you?"])
        ShowText(["Please accept this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1435, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3453, 0, 10000, 1])
      ConditionalBranch([1, 4453, 0, 3, 0])
        ControlVariables([4453, 4453, 0, 0, 4])
        ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
        ShowText(["\\n<Mari (Affection: \\V[3453])>"])
        ShowText(["You are really wonderful, aren't you?"])
        ShowText(["Please accept this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2251, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
    ShowText(["\\n<Mari (Affection: \\V[3453])>"])
    ShowText(["Oh, is it my turn?"])
    ShowText(["Please escort me to the front line... Ufufu."])
    JumpToLabel(["メニュー"])
    Label(["127"])
    ShowTextAttributes(["littlebug_fc1", 0, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127])>"])
    ShowText(["It's my big sister! It's my big sister!!"])
    ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
    ShowText(["\\n<Mari (Affection: \\V[3453])>"])
    ShowText(["Oh, it seems we are of the same kind."])
    ShowText(["It's like I've gained a cute little sister..."])
    ShowTextAttributes(["littlebug_fc1", 0, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127])>"])
    ShowText(["Yay, yay! Big sister♪"])
    ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
    ShowText(["\\n<Mari (Affection: \\V[3453])>"])
    ShowText(["Ufu fu..."])
    ShowText(["Nice to meet you, Lippy-chan."])
    JumpToLabel(["メニュー"])
    Label(["467"])
    ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
    ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
    ShowText(["Chimera Bug, we've been together for quite a while now."])
    ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
    ShowText(["\\n<Mari (Affection: \\V[3453])>"])
    ShowText(["We've been together since the research lab..."])
    ShowText(["Though our races are different, we are close friends."])
    ShowTextAttributes(["lamianloid_fc1", 3, 0, 2])
    ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
    ShowText(["Now that we're here together..."])
    ShowText(["From now on, let's be friends forever♪"])
    ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
    ShowText(["\\n<Mari (Affection: \\V[3453])>"])
    ShowText(["Yes, the only thing I can trust is friendship..."])
    ShowText(["I look forward to a long-lasting relationship."])
    JumpToLabel(["メニュー"])
    Label(["654"])
    ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
    ShowText(["\\n<Mari (Affection: \\V[3453])>"])
    ShowText(["Oh, are you also a chimera monster?"])
    ShowTextAttributes(["pabilsag_fc1", 0, 0, 2])
    ShowText(["\\n<Skarna (Affection: \\V[3654])>"])
    ShowText(["How rude... I am a natural one."])
    ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
    ShowText(["\\n<Mari (Affection: \\V[3453])>"])
    ShowText(["Oh, my apologies..."])
    ShowText(["You have quite a few insect traits manifesting, don't you?"])
    ShowTextAttributes(["pabilsag_fc1", 0, 0, 2])
    ShowText(["\\n<Skarna (Affection: \\V[3654])>"])
    ShowText(["Hehe, that's because I am an ancient breed."])
    ShowText(["All insect monsters are my kin, so let's get along."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(453)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(453)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem for Chimeras"])
        ShowText(["Affinity 4000: Great Gem for Insect Monsters"])
        ShowText(["Affinity 6000: Secret Seal of Sleep"])
        ShowText(["Affinity 10000: Top Secret Gem for Land Dweller"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3453])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Handjob (Affection: 10)\","])
        ScriptMore(["\"Titty fuck (Affection: 30)\","])
        ScriptMore(["\"Blowjob (Affection: 50)\","])
        ScriptMore(["\"Insect hole mating (Affection: 80)\","])
        ScriptMore(["\"Reverse rape (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3453, 0, 10, 1])
            Script(["call_novel_scene(6191)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
            ShowText(["\\n<Mari (Affection: \\V[3453])>"])
            ShowText(["Don't you think your feelings for me are lacking?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3453, 0, 30, 1])
            Script(["call_novel_scene(6192)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
            ShowText(["\\n<Mari (Affection: \\V[3453])>"])
            ShowText(["Don't you think your feelings for me are lacking?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3453, 0, 50, 1])
            Script(["call_novel_scene(6193)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
            ShowText(["\\n<Mari (Affection: \\V[3453])>"])
            ShowText(["Don't you think your feelings for me are lacking?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3453, 0, 80, 1])
            Script(["call_novel_scene(6194)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
            ShowText(["\\n<Mari (Affection: \\V[3453])>"])
            ShowText(["Don't you think your feelings for me are lacking?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3453, 0, 100, 1])
            Script(["call_novel_scene(6195)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
            ShowText(["\\n<Mari (Affection: \\V[3453])>"])
            ShowText(["Don't you think your feelings for me are lacking?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ShowPicture([5, "80_c_slag_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3454, 0, 2000, 1])
      ConditionalBranch([1, 4454, 0, 0, 0])
        ControlVariables([4454, 4454, 0, 0, 1])
        ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
        ShowText(["\\n<Jane (Affection: \\V[3454])>"])
        ShowText(["Here, take this... Isn't it slimy?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4059, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3454, 0, 4000, 1])
      ConditionalBranch([1, 4454, 0, 1, 0])
        ControlVariables([4454, 4454, 0, 0, 2])
        ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
        ShowText(["\\n<Jane (Affection: \\V[3454])>"])
        ShowText(["Here, take this... Isn't it slimy?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3131, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3454, 0, 6000, 1])
      ConditionalBranch([1, 4454, 0, 2, 0])
        ControlVariables([4454, 4454, 0, 0, 3])
        ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
        ShowText(["\\n<Jane (Affection: \\V[3454])>"])
        ShowText(["Here, take this... Isn't it slimy?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1581, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3454, 0, 10000, 1])
      ConditionalBranch([1, 4454, 0, 3, 0])
        ControlVariables([4454, 4454, 0, 0, 4])
        ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
        ShowText(["\\n<Jane (Affection: \\V[3454])>"])
        ShowText(["Here, take this... Isn't it slimy?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2512, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
    ShowText(["\\n<Jane (Affection: \\V[3454])>"])
    ShowText(["Do you need something? I don't want to work too hard..."])
    JumpToLabel(["メニュー"])
    Label(["55"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>"])
    ShowText(["You are... a peculiar slug, aren't you?"])
    ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
    ShowText(["\\n<Jane (Affection: \\V[3454])>"])
    ShowText(["I am a chimera monster."])
    ShowText(["I envy those individuals who grew up naturally and freely..."])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>"])
    ShowText(["It's not as free as you say."])
    ShowText(["Rather, it's quite damp..."])
    ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
    ShowText(["\\n<Jane (Affection: \\V[3454])>"])
    ShowText(["Even so, being raised in nature is still better."])
    ShowText(["It's better than being raised in a lab..."])
    JumpToLabel(["メニュー"])
    Label(["87"])
    ShowTextAttributes(["name2_fc2", 1, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>"])
    ShowText(["Oh, what a powerful slug you are."])
    ShowText(["I've never seen a kin like you..."])
    ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
    ShowText(["\\n<Jane (Affection: \\V[3454])>"])
    ShowText(["I am a chimera monster."])
    ShowText(["I'm not a current species."])
    ShowTextAttributes(["name2_fc2", 1, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>"])
    ShowText(["Hmm... but you're still a slug, aren't you?"])
    ShowText(["You are my kin."])
    ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
    ShowText(["\\n<Jane (Affection: \\V[3454])>"])
    ShowText(["I never thought someone would accept me, a chimera."])
    ShowText(["The slimy companions are warm..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(454)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(454)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem for Land Dweller"])
        ShowText(["Affection 4000: Super Gem of Physical Resistance"])
        ShowText(["Affinity 6000: Slimy Guard"])
        ShowText(["Affinity 10000: Absolute Gem of Dexterity"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3454])"])
        ShowChoices([["Tentacle Milking (Affection: 10)", "Never mind"], 2])
        When([0, "触手搾精（好感度:10）"])
          ConditionalBranch([1, 3454, 0, 10, 1])
            Script(["call_novel_scene(6196)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
            ShowText(["\\n<Jane (Affection: \\V[3454])>"])
            ShowText(["Maybe next time, I'm not in the mood..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ShowPicture([5, "80_c_dryad_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3455, 0, 2000, 1])
      ConditionalBranch([1, 4455, 0, 0, 0])
        ControlVariables([4455, 4455, 0, 0, 1])
        ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
        ShowText(["\\n<Alee (Affection: \\V[3455])>"])
        ShowText(["This... has bloomed..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2543, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3455, 0, 4000, 1])
      ConditionalBranch([1, 4455, 0, 1, 0])
        ControlVariables([4455, 4455, 0, 0, 2])
        ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
        ShowText(["\\n<Alee (Affection: \\V[3455])>"])
        ShowText(["This... has bloomed..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3418, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3455, 0, 6000, 1])
      ConditionalBranch([1, 4455, 0, 2, 0])
        ControlVariables([4455, 4455, 0, 0, 3])
        ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
        ShowText(["\\n<Alee (Affection: \\V[3455])>"])
        ShowText(["This... has bloomed..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1679, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3455, 0, 10000, 1])
      ConditionalBranch([1, 4455, 0, 3, 0])
        ControlVariables([4455, 4455, 0, 0, 4])
        ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
        ShowText(["\\n<Alee (Affection: \\V[3455])>"])
        ShowText(["This... has bloomed..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3423, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
    ShowText(["\\n<Alee (Affection: \\V[3455])>"])
    ShowText(["Where should... I bloom...?"])
    JumpToLabel(["メニュー"])
    Label(["475"])
    ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
    ShowText(["\\n<Alee (Affection: \\V[3455])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
    ShowText(["\\n<Alee (Affection: \\V[3455])>"])
    ShowText(["Fura... Waa..."])
    ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
    ShowText(["...U... A... ?"])
    ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
    ShowText(["\\n<Alee (Affection: \\V[3455])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["858"])
    ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
    ShowText(["\\n<Alee (Affection: \\V[3455])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["megidryad_fc1", 0, 0, 2])
    ShowText(["\\n<Megi (Affection: \\V[3858])>"])
    ShowText(["Oh, how beautiful you are."])
    ShowText(["Closer to us than the monsters of the present world..."])
    ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
    ShowText(["\\n<Alee (Affection: \\V[3455])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["megidryad_fc1", 0, 0, 2])
    ShowText(["\\n<Megi (Affection: \\V[3858])>"])
    ShowText(["You're quite quiet, aren't you?"])
    ShowText(["But plants are more wonderful when they're silent..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(455)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(455)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Poison Addition"])
        ShowText(["Affinity 4000: Great Gem of Pollen Confusion"])
        ShowText(["Affinity 6000: Enlightenment of Alraune"])
        ShowText(["Affinity 10000: Absolute Gem of Forest Enhancement"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3455])"])
        ShowChoices([["Plant Death (Affection: 10)", "Plant Death? (Affection: 100)", "Never mind"], 3])
        When([0, "植物搾死（好感度:10）"])
          ConditionalBranch([1, 3455, 0, 10, 1])
            Script(["call_novel_scene(6201)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
            ShowText(["\\n<Alee (Affection: \\V[3455])>"])
            ShowText(["It's too early to bloom..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "植物搾死？（好感度:100）"])
          ConditionalBranch([1, 3455, 0, 100, 1])
            Script(["call_novel_scene(6202)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
            ShowText(["\\n<Alee (Affection: \\V[3455])>"])
            ShowText(["It's too early to bloom..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ShowPicture([5, "80_catoblepas_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3456, 0, 2000, 1])
      ConditionalBranch([1, 4456, 0, 0, 0])
        ControlVariables([4456, 4456, 0, 0, 1])
        ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
        ShowText(["\\n<Stone (Affection: \\V[3456])>"])
        ShowText(["This treasure... I'll give it to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2909, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3456, 0, 4000, 1])
      ConditionalBranch([1, 4456, 0, 1, 0])
        ControlVariables([4456, 4456, 0, 0, 2])
        ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
        ShowText(["\\n<Stone (Affection: \\V[3456])>"])
        ShowText(["This treasure... I'll give it to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3257, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3456, 0, 6000, 1])
      ConditionalBranch([1, 4456, 0, 2, 0])
        ControlVariables([4456, 4456, 0, 0, 3])
        ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
        ShowText(["\\n<Stone (Affection: \\V[3456])>"])
        ShowText(["This treasure... I'll give it to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1462, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3456, 0, 10000, 1])
      ConditionalBranch([1, 4456, 0, 3, 0])
        ControlVariables([4456, 4456, 0, 0, 4])
        ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
        ShowText(["\\n<Stone (Affection: \\V[3456])>"])
        ShowText(["This treasure... I'll give it to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4102, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
    ShowText(["\\n<Stone (Affection: \\V[3456])>"])
    ShowText(["Where will we bring destruction next...?"])
    JumpToLabel(["メニュー"])
    Label(["457"])
    ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
    ShowText(["\\n<Stone (Affection: \\V[3456])>"])
    ShowText(["We've been together for a long time, haven't we?"])
    ShowText(["Since the time in the laboratory to the dispatch location..."])
    ShowTextAttributes(["typhon_fc1", 0, 0, 2])
    ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
    ShowText(["And now we're here together..."])
    ShowText(["Truly, it's a rotten bond, isn't it?"])
    ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
    ShowText(["\\n<Stone (Affection: \\V[3456])>"])
    ShowText(["We are one of the few success stories."])
    ShowText(["Let's rejoice in being able to enjoy our freedom like this."])
    ShowTextAttributes(["typhon_fc1", 0, 0, 2])
    ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
    ShowText(["That's right, we love to fight too..."])
    ShowText(["From now on, let's rampage together."])
    JumpToLabel(["メニュー"])
    Label(["483"])
    ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
    ShowText(["\\n<Cherio (Affection: \\V[3483])>"])
    ShowText(["You... resemble me in some way."])
    ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
    ShowText(["\\n<Stone (Affection: \\V[3456])>"])
    ShowText(["Huh... resemble? In what way!?"])
    ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
    ShowText(["\\n<Cherio (Affection: \\V[3483])>"])
    ShowText(["Perhaps we are closely related chimeras."])
    ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
    ShowText(["\\n<Stone (Affection: \\V[3456])>"])
    ShowText(["No, we're not similar at all..."])
    ShowText(["In what way?"])
    JumpToLabel(["メニュー"])
    Label(["661"])
    ShowTextAttributes(["gargoyle_fc1", 0, 0, 2])
    ShowText(["\\n<Gargoyle (Affection: \\V[3661])>"])
    ShowText(["You too are a monster with the power of petrification..."])
    ShowText(["But you have quite a bulky body."])
    ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
    ShowText(["\\n<Stone (Affection: \\V[3456])>"])
    ShowText(["I am a chimera monster..."])
    ShowText(["A synthetic monster created through biotechnology."])
    ShowTextAttributes(["gargoyle_fc1", 0, 0, 2])
    ShowText(["\\n<Gargoyle (Affection: \\V[3661])>"])
    ShowText(["There are plenty of monsters around without going through the trouble of creating one."])
    ShowText(["There are indeed those who are eccentric..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(456)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(456)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Bio Enhancement"])
        ShowText(["Affinity 4000: Great Gem of Petrification Nullification"])
        ShowText(["Affinity 6000: Secret Seal of Petrification"])
        ShowText(["Affinity 10000: Absolute Gem for Chimeras"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affection: \\V[3456])"])
        ShowChoices([["Trampling Consumption (Affection: 10)", "Trampling Consumption? (Affection: 100)", "Never mind"], 3])
        When([0, "蹂躙捕食（好感度:10）"])
          ConditionalBranch([1, 3456, 0, 10, 1])
            Script(["call_novel_scene(6206)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
            ShowText(["\\n<Stone (Affection: \\V[3456])>"])
            ShowText(["Do you want your genitals to be destroyed...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "蹂躙捕食？（好感度:100）"])
          ConditionalBranch([1, 3456, 0, 100, 1])
            Script(["call_novel_scene(6207)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
            ShowText(["\\n<Stone (Affection: \\V[3456])>"])
            ShowText(["Do you want your genitals to be destroyed...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ShowPicture([5, "80_typhon_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3457, 0, 2000, 1])
      ConditionalBranch([1, 4457, 0, 0, 0])
        ControlVariables([4457, 4457, 0, 0, 1])
        ShowTextAttributes(["typhon_fc1", 0, 0, 2])
        ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
        ShowText(["I like you... I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3505, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3457, 0, 4000, 1])
      ConditionalBranch([1, 4457, 0, 1, 0])
        ControlVariables([4457, 4457, 0, 0, 2])
        ShowTextAttributes(["typhon_fc1", 0, 0, 2])
        ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
        ShowText(["I like you... I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2113, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3457, 0, 6000, 1])
      ConditionalBranch([1, 4457, 0, 2, 0])
        ControlVariables([4457, 4457, 0, 0, 3])
        ShowTextAttributes(["typhon_fc1", 0, 0, 2])
        ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
        ShowText(["I like you... I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1683, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3457, 0, 10000, 1])
      ConditionalBranch([1, 4457, 0, 3, 0])
        ControlVariables([4457, 4457, 0, 0, 4])
        ShowTextAttributes(["typhon_fc1", 0, 0, 2])
        ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
        ShowText(["I like you... I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4054, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["typhon_fc1", 0, 0, 2])
    ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
    ShowText(["Hurry, take me with you..."])
    ShowText(["I'm really in the mood to rampage."])
    JumpToLabel(["メニュー"])
    Label(["456"])
    ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
    ShowText(["\\n<Stone (Affection: \\V[3456])>"])
    ShowText(["We've been together for a long time, haven't we?"])
    ShowText(["Since the time in the laboratory to the dispatch location..."])
    ShowTextAttributes(["typhon_fc1", 0, 0, 2])
    ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
    ShowText(["And now we're here together..."])
    ShowText(["Truly, it's a rotten bond, isn't it?"])
    ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
    ShowText(["\\n<Stone (Affection: \\V[3456])>"])
    ShowText(["We are one of the few success stories."])
    ShowText(["Let's rejoice in being able to enjoy our freedom like this."])
    ShowTextAttributes(["typhon_fc1", 0, 0, 2])
    ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
    ShowText(["That's right, we love to fight too..."])
    ShowText(["From now on, let's rampage together."])
    JumpToLabel(["メニュー"])
    Label(["634"])
    ShowTextAttributes(["marchosias_fc1", 2, 0, 2])
    ShowText(["\\n<Viola (Affection: \\V[3634])>"])
    ShowText(["You are... um, a dragon?"])
    ShowTextAttributes(["typhon_fc1", 0, 0, 2])
    ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
    ShowText(["You can't really tell if you're a dragon or something else either."])
    ShowText(["You don't seem to be a chimera monster..."])
    ShowTextAttributes(["marchosias_fc1", 0, 0, 2])
    ShowText(["\\n<Viola (Affection: \\V[3634])>"])
    ShowText(["Recently, there are even artificial monsters."])
    ShowText(["Well then, nice to meet you."])
    ShowTextAttributes(["typhon_fc1", 0, 0, 2])
    ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
    ShowText(["Likewise, nice to meet you..."])
    ShowText(["As beings that resemble dragons, let's fight together."])
    JumpToLabel(["メニュー"])
    Label(["871"])
    ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
    ShowText(["\\n<Rogestira (Affection: \\V[3871])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["typhon_fc1", 0, 0, 2])
    ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
    ShowText(["Until now, I've thought of myself as a strange being..."])
    ShowText(["You are a remarkable anomaly."])
    ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
    ShowText(["\\n<Rogestira (Affection: \\V[3871])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["typhon_fc1", 0, 0, 2])
    ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
    ShowText(["...Aren't you trying to eat me?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(457)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(457)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Breath"])
        ShowText(["Affinity 4000: Super Gem of Power"])
        ShowText(["Affinity 6000: Dragon's Enlightenment"])
        ShowText(["Affinity 10000: Absolute Gem for Dragons"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity ：\\V[3457])"])
        ShowChoices([["Trampling Consumption (Affection: 10)", "Trampling Consumption? (Affection: 100)", "Never mind"], 3])
        When([0, "蹂躙捕食（好感度:10）"])
          ConditionalBranch([1, 3457, 0, 10, 1])
            Script(["call_novel_scene(6211)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["typhon_fc1", 0, 0, 2])
            ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
            ShowText(["Right now, I want to rampage..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "蹂躙捕食？（好感度:100）"])
          ConditionalBranch([1, 3457, 0, 100, 1])
            Script(["call_novel_scene(6212)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["typhon_fc1", 0, 0, 2])
            ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
            ShowText(["Right now, I want to rampage..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    ShowPicture([5, "80_drainplant_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3461, 0, 2000, 1])
      ConditionalBranch([1, 4461, 0, 0, 0])
        ControlVariables([4461, 4461, 0, 0, 1])
        ShowTextAttributes(["drainplant_fc1", 0, 0, 2])
        ShowText(["\\n<Dris (Affection: \\V[3461])>"])
        ShowText(["This treasure of mine... I'll give it to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3381, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3461, 0, 4000, 1])
      ConditionalBranch([1, 4461, 0, 1, 0])
        ControlVariables([4461, 4461, 0, 0, 2])
        ShowTextAttributes(["drainplant_fc1", 0, 0, 2])
        ShowText(["\\n<Dris (Affection: \\V[3461])>"])
        ShowText(["This treasure of mine... I'll give it to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2491, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3461, 0, 6000, 1])
      ConditionalBranch([1, 4461, 0, 2, 0])
        ControlVariables([4461, 4461, 0, 0, 3])
        ShowTextAttributes(["drainplant_fc1", 0, 0, 2])
        ShowText(["\\n<Dris (Affection: \\V[3461])>"])
        ShowText(["This treasure of mine... I'll give it to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1483, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3461, 0, 10000, 1])
      ConditionalBranch([1, 4461, 0, 3, 0])
        ControlVariables([4461, 4461, 0, 0, 4])
        ShowTextAttributes(["drainplant_fc1", 0, 0, 2])
        ShowText(["\\n<Dris (Affection: \\V[3461])>"])
        ShowText(["This treasure of mine... I'll give it to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2298, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["drainplant_fc1", 0, 0, 2])
    ShowText(["\\n<Dris (Affection: \\V[3461])>"])
    ShowText(["Would you like to rest in my womb?"])
    ShowText(["You'll feel refreshed both physically and mentally..."])
    JumpToLabel(["メニュー"])
    Label(["450"])
    ShowTextAttributes(["drainplant_fc1", 2, 0, 2])
    ShowText(["\\n<Dris (Affection: \\V[3461])>"])
    ShowText(["Oh, a Chimera Plant..."])
    ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
    ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
    ShowText(["A Drain Plant..."])
    ShowTextAttributes(["drainplant_fc1", 2, 0, 2])
    ShowText(["\\n<Dris (Affection: \\V[3461])>"])
    ShowText(["It's a strange feeling to have similar purposes..."])
    ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
    ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
    ShowText(["I agree..."])
    JumpToLabel(["メニュー"])
    Label(["630"])
    ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
    ShowText(["\\n<Emishi (Affection: \\V[3630])>"])
    ShowText(["Oh, an angel for sample preservation."])
    ShowText(["The Angelic Dominion does create good things..."])
    ShowTextAttributes(["drainplant_fc1", 0, 0, 2])
    ShowText(["\\n<Dris (Affection: \\V[3461])>"])
    ShowText(["You can see my competence..."])
    ShowText(["It seems the scholars of the monster realm have a keen eye."])
    ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
    ShowText(["\\n<Emishi (Affection: \\V[3630])>"])
    ShowText(["Alright, let's start with a trial purchase of 10 units."])
    ShowText(["How much will that be?"])
    ShowTextAttributes(["drainplant_fc1", 2, 0, 2])
    ShowText(["\\n<Dris (Affection: \\V[3461])>"])
    ShowText(["It's not for sale...!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(461)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(461)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Growth"])
        ShowText(["Affinity 4000: Super Gem of SP"])
        ShowText(["Affinity 6000: Secret Seal of Incontinence"])
        ShowText(["Affinity 10000: Great Gem of the One Who Wears Bio"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3461])"])
        ShowChoices([["Plant Sperm Extraction (Affection: 10)", "Never mind"], 2])
        When([0, "プラント搾精（好感度:10）"])
          ConditionalBranch([1, 3461, 0, 10, 1])
            Script(["call_novel_scene(6236)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["drainplant_fc1", 0, 0, 2])
            ShowText(["\\n<Dris (Affection: \\V[3461])>"])
            ShowText(["I wasn't created for such purposes..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    ShowPicture([5, "80_drainloid_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3462, 0, 2000, 1])
      ConditionalBranch([1, 4462, 0, 0, 0])
        ControlVariables([4462, 4462, 0, 0, 1])
        ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
        ShowText(["\\n<Logos (Affection: \\V[3462])>"])
        ShowText(["I will bestow you with valuable items..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3396, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3462, 0, 4000, 1])
      ConditionalBranch([1, 4462, 0, 1, 0])
        ControlVariables([4462, 4462, 0, 0, 2])
        ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
        ShowText(["\\n<Logos (Affection: \\V[3462])>"])
        ShowText(["I will bestow you with valuable items..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3191, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3462, 0, 6000, 1])
      ConditionalBranch([1, 4462, 0, 2, 0])
        ControlVariables([4462, 4462, 0, 0, 3])
        ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
        ShowText(["\\n<Logos (Affection: \\V[3462])>"])
        ShowText(["I will bestow you with valuable items..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1681, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3462, 0, 10000, 1])
      ConditionalBranch([1, 4462, 0, 3, 0])
        ControlVariables([4462, 4462, 0, 0, 4])
        ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
        ShowText(["\\n<Logos (Affection: \\V[3462])>"])
        ShowText(["I will bestow you with valuable items..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2512, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
    ShowText(["\\n<Logos (Affection: \\V[3462])>"])
    ShowText(["There are hardly any men in this facility."])
    ShowText(["I can't make good use of the extraction function..."])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace (Affection: \\V[3458])>"])
    ShowText(["Logos..."])
    ShowText(["Your extraction system is very efficient, isn't it?"])
    ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
    ShowText(["\\n<Logos (Affection: \\V[3462])>"])
    ShowText(["This is my specialty..."])
    ShowText(["The precision of autonomous will is far from Laplace's level."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace (Affection: \\V[3458])>"])
    ShowText(["Autonomous will is refined through many experiences."])
    ShowText(["You too will experience many things."])
    ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
    ShowText(["\\n<Logos (Affection: \\V[3462])>"])
    ShowText(["Understood."])
    ShowText(["Let's learn a lot on this adventure..."])
    JumpToLabel(["メニュー"])
    Label(["463"])
    ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
    ShowText(["\\n<Karla (Affection: \\V[3463])>"])
    ShowText(["Drainroid..."])
    ShowText(["Our roles seem to overlap."])
    ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
    ShowText(["\\n<Logos (Affection: \\V[3462])>"])
    ShowText(["I am a type that can extract from multiple people simultaneously."])
    ShowText(["Therefore, the mission is different."])
    ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
    ShowText(["\\n<Karla (Affection: \\V[3463])>"])
    ShowText(["I can also extract from multiple people at the same time."])
    ShowText(["I find it unacceptable to make statements that imply inferiority in ability."])
    ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
    ShowText(["\\n<Logos (Affection: \\V[3462])>"])
    ShowText(["Then let's compete on the amount of extraction next time."])
    ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
    ShowText(["\\n<Karla (Affection: \\V[3463])>"])
    ShowText(["That's exactly what I want..."])
    JumpToLabel(["メニュー"])
    Label(["861"])
    ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
    ShowText(["\\n<Zoloct (Affection: \\V[3861])>"])
    ShowText(["You are a group-response extraction robot, huh?"])
    ShowText(["As a sample, I would like to obtain sperm from multiple individuals..."])
    ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
    ShowText(["\\n<Logos (Affection: \\V[3462])>"])
    ShowText(["That's fine..."])
    ShowText(["It's already mixed together."])
    ShowTextAttributes(["zoloct_fc1", 2, 0, 2])
    ShowText(["\\n<Zoloct (Affection: \\V[3861])>"])
    ShowText(["Why did you mix it together!?"])
    ShowText(["It's a precious sample..."])
    ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
    ShowText(["\\n<Logos (Affection: \\V[3462])>"])
    ShowText(["Because I'm going to drink it..."])
    ShowTextAttributes(["zoloct_fc1", 2, 0, 2])
    ShowText(["\\n<Zoloct (Affection: \\V[3861])>"])
    ShowText(["Was it a beverage..."])
    ShowText(["Well, it can't be helped then..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(462)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(462)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Found Items"])
        ShowText(["Affinity 4000: Super Gem of Sound Wave Resistance"])
        ShowText(["Affinity 6000: Enlightenment of the Created"])
        ShowText(["Affinity 10000: Absolute Gem of Dexterity"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3462])"])
        ShowChoices([["Group Milking 1 (Affection: 10)", "Group Milking 2 (Affection: 50)", "Group Milking 3 (Affection: 100)", "Stop"], 4])
        When([0, "集団搾精1（好感度:10）"])
          ConditionalBranch([1, 3462, 0, 10, 1])
            Script(["call_novel_scene(6241)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
            ShowText(["\\n<Logos (Affection: \\V[3462])>"])
            ShowText(["Currently under system maintenance..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "集団搾精2（好感度:50）"])
          ConditionalBranch([1, 3462, 0, 50, 1])
            Script(["call_novel_scene(6242)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
            ShowText(["\\n<Logos (Affection: \\V[3462])>"])
            ShowText(["Currently under system maintenance..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "集団搾精3（好感度:100）"])
          ConditionalBranch([1, 3462, 0, 100, 1])
            Script(["call_novel_scene(6243)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
            ShowText(["\\n<Logos (Affection: \\V[3462])>"])
            ShowText(["Currently under system maintenance..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    ShowPicture([5, "80_handyloid_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3463, 0, 2000, 1])
      ConditionalBranch([1, 4463, 0, 0, 0])
        ControlVariables([4463, 4463, 0, 0, 1])
        ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
        ShowText(["\\n<Karla (Affection: \\V[3463])>"])
        ShowText(["I bought this with the money I earned from handjobs."])
        ShowText(["Please, accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3364, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3463, 0, 4000, 1])
      ConditionalBranch([1, 4463, 0, 1, 0])
        ControlVariables([4463, 4463, 0, 0, 2])
        ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
        ShowText(["\\n<Karla (Affection: \\V[3463])>"])
        ShowText(["I bought this with the money I earned from handjobs."])
        ShowText(["Please, accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2629, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3463, 0, 6000, 1])
      ConditionalBranch([1, 4463, 0, 2, 0])
        ControlVariables([4463, 4463, 0, 0, 3])
        ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
        ShowText(["\\n<Karla (Affection: \\V[3463])>"])
        ShowText(["I bought this with the money I earned from handjobs."])
        ShowText(["Please, accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1447, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3463, 0, 10000, 1])
      ConditionalBranch([1, 4463, 0, 3, 0])
        ControlVariables([4463, 4463, 0, 0, 4])
        ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
        ShowText(["\\n<Karla (Affection: \\V[3463])>"])
        ShowText(["I bought this with the money I earned from handjobs."])
        ShowText(["Please, accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2729, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
    ShowText(["\\n<Karla (Affection: \\V[3463])>"])
    ShowText(["Do you need handjobs?"])
    ShowText(["How many times should I squeeze it out?"])
    JumpToLabel(["メニュー"])
    Label(["462"])
    ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
    ShowText(["\\n<Karla (Affection: \\V[3463])>"])
    ShowText(["Drainroid..."])
    ShowText(["Our roles seem to overlap."])
    ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
    ShowText(["\\n<Logos (Affection: \\V[3462])>"])
    ShowText(["I am a type that can extract from multiple people simultaneously."])
    ShowText(["Therefore, the mission is different."])
    ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
    ShowText(["\\n<Karla (Affection: \\V[3463])>"])
    ShowText(["I can also extract from multiple people at the same time."])
    ShowText(["I find it unacceptable to make statements that imply inferiority in ability."])
    ShowTextAttributes(["drainloid_fc1", 0, 0, 2])
    ShowText(["\\n<Logos (Affection: \\V[3462])>"])
    ShowText(["Then let's compete on the amount of extraction next time."])
    ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
    ShowText(["\\n<Karla (Affection: \\V[3463])>"])
    ShowText(["That's exactly what I want..."])
    JumpToLabel(["メニュー"])
    Label(["631"])
    ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
    ShowText(["\\n<Karla (Affection: \\V[3463])>"])
    ShowText(["I am a Handyroid, but..."])
    ShowText(["What kind of purpose you as roid serve?"])
    ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
    ShowText(["\\n<Cait Sith (Affection: \\V[3631])>"])
    ShowText(["I'm a cat-shaped robot!!"])
    ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
    ShowText(["\\n<Karla (Affection: \\V[3463])>"])
    ShowText(["Can I pet you?"])
    ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
    ShowText(["\\n<Cait Sith (Affection: \\V[3631])>"])
    ShowText(["Sure! ...So many arms!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(463)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(463)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Targeting"])
        ShowText(["Affinity 4000: Super Gem of Sensitivity Addition"])
        ShowText(["Affinity 6000: Secret Seal of Shock"])
        ShowText(["Affinity 10000: Absolute Gem of Lewd Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3463])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Handjob unit (Affection: 10)\","])
        ScriptMore(["\"Sperm extraction unit (Affection: 30)\","])
        ScriptMore(["\"Breastfeeding handjob (Affection: 50)\","])
        ScriptMore(["\"Rubber collecting (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3463, 0, 10, 1])
            Script(["call_novel_scene(6246)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
            ShowText(["\\n<Karla (Affection: \\V[3463])>"])
            ShowText(["Cleaning each unit is in progress..."])
            ShowText(["Please wait a moment."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3463, 0, 30, 1])
            Script(["call_novel_scene(6247)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
            ShowText(["\\n<Karla (Affection: \\V[3463])>"])
            ShowText(["Cleaning each unit is in progress..."])
            ShowText(["Please wait a moment."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3463, 0, 50, 1])
            Script(["call_novel_scene(6248)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
            ShowText(["\\n<Karla (Affection: \\V[3463])>"])
            ShowText(["Cleaning each unit is in progress..."])
            ShowText(["Please wait a moment."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3463, 0, 100, 1])
            Script(["call_novel_scene(6249)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["handyloid_fc1 ", 0, 0, 2])
            ShowText(["\\n<Karla (Affection: \\V[3463])>"])
            ShowText(["Cleaning each unit is in progress..."])
            ShowText(["Please wait a moment."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 109
Name = "EV109"

  Page 0
    ShowPicture([5, "80_lamianloid_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3467, 0, 2000, 1])
      ConditionalBranch([1, 4467, 0, 0, 0])
        ControlVariables([4467, 4467, 0, 0, 1])
        ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
        ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
        ShowText(["I like you."])
        ShowText(["Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2376, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3467, 0, 4000, 1])
      ConditionalBranch([1, 4467, 0, 1, 0])
        ControlVariables([4467, 4467, 0, 0, 2])
        ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
        ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
        ShowText(["I like you."])
        ShowText(["Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3245, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3467, 0, 6000, 1])
      ConditionalBranch([1, 4467, 0, 2, 0])
        ControlVariables([4467, 4467, 0, 0, 3])
        ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
        ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
        ShowText(["I like you."])
        ShowText(["Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1097, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3467, 0, 10000, 1])
      ConditionalBranch([1, 4467, 0, 3, 0])
        ControlVariables([4467, 4467, 0, 0, 4])
        ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
        ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
        ShowText(["I like you."])
        ShowText(["Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3466, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
    ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
    ShowText(["It's about time to deactivate standby mode, right?"])
    ShowText(["Take me somewhere~!"])
    JumpToLabel(["メニュー"])
    Label(["453"])
    ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
    ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
    ShowText(["Chimera Bug, we've been together for quite a while now."])
    ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
    ShowText(["\\n<Mari (Affection: \\V[3453])>"])
    ShowText(["We've been together since the research lab..."])
    ShowText(["Though our races are different, we are close friends."])
    ShowTextAttributes(["lamianloid_fc1", 3, 0, 2])
    ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
    ShowText(["Now that we're here together..."])
    ShowText(["From now on, let's be friends forever♪"])
    ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
    ShowText(["\\n<Mari (Affection: \\V[3453])>"])
    ShowText(["Yes, the only thing I can trust is friendship..."])
    ShowText(["I look forward to a long-lasting relationship."])
    JumpToLabel(["メニュー"])
    Label(["880"])
    ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
    ShowText(["\\n<Milf (Affection: \\V[3880])>"])
    ShowText(["Oh, there's a mechanical lamia..."])
    ShowText(["I wonder if a machine gets hungry?"])
    ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
    ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
    ShowText(["I get super hungry!"])
    ShowText(["I eat a lot~♪"])
    ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
    ShowText(["\\n<Milf (Affection: \\V[3880])>"])
    ShowText(["Is that so..."])
    ShowText(["Even as a machine, we lamias can't escape our gluttony."])
    ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
    ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
    ShowText(["I don't want to escape it anyway."])
    ShowText(["I really love to eat."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(467)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(467)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Gun Techniques"])
        ShowText(["Affinity 4000: Super Gem of Freeze Immunity"])
        ShowText(["Affinity 6000: Golden Magatama"])
        ShowText(["Affinity 10000: Absolute Gem of Serpent Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3467])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Foot job (Affection: 10)\","])
        ScriptMore(["\"Tentacle Arm 1 (Affection: 20)\","])
        ScriptMore(["\"Tentacle Arm 2 (Affection: 30)\","])
        ScriptMore(["\"Tentacle Arm 3 (Affection: 50)\","])
        ScriptMore(["\"Blowjob (Affection: 80)\","])
        ScriptMore(["\"Sperm extraction unit (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3467, 0, 10, 1])
            Script(["call_novel_scene(6271)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
            ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
            ShowText(["Let's get a bit closer first...♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3467, 0, 20, 1])
            Script(["call_novel_scene(6272)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
            ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
            ShowText(["Let's get a bit closer first...♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3467, 0, 30, 1])
            Script(["call_novel_scene(6273)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
            ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
            ShowText(["Let's get a bit closer first...♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3467, 0, 50, 1])
            Script(["call_novel_scene(6274)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
            ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
            ShowText(["Let's get a bit closer first...♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3467, 0, 80, 1])
            Script(["call_novel_scene(6275)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
            ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
            ShowText(["Let's get a bit closer first...♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 5, 0])
          ConditionalBranch([1, 3467, 0, 100, 1])
            Script(["call_novel_scene(6276)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lamianloid_fc1", 0, 0, 2])
            ShowText(["\\n<Pushel (Affection: \\V[3467])>"])
            ShowText(["Let's get a bit closer first...♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    ShowPicture([5, "80_trooperloid_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3445, 0, 2000, 1])
      ConditionalBranch([1, 4445, 0, 0, 0])
        ControlVariables([4445, 4445, 0, 0, 1])
        ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
        ShowText(["\\n<Pom (Affection: \\V[3445])>"])
        ShowText(["This might be useful, don't you think?"])
        ShowText(["We're good friends, so I'll give this to you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2166, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3445, 0, 4000, 1])
      ConditionalBranch([1, 4445, 0, 1, 0])
        ControlVariables([4445, 4445, 0, 0, 2])
        ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
        ShowText(["\\n<Pom (Affection: \\V[3445])>"])
        ShowText(["This might be useful, don't you think?"])
        ShowText(["We're good friends, so I'll give this to you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2584, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3445, 0, 6000, 1])
      ConditionalBranch([1, 4445, 0, 2, 0])
        ControlVariables([4445, 4445, 0, 0, 3])
        ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
        ShowText(["\\n<Pom (Affection: \\V[3445])>"])
        ShowText(["This might be useful, don't you think?"])
        ShowText(["We're good friends, so I'll give this to you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1233, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3445, 0, 10000, 1])
      ConditionalBranch([1, 4445, 0, 3, 0])
        ControlVariables([4445, 4445, 0, 0, 4])
        ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
        ShowText(["\\n<Pom (Affection: \\V[3445])>"])
        ShowText(["This might be useful, don't you think?"])
        ShowText(["We're good friends, so I'll give this to you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2377, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Pom (Affection: \\V[3445])>"])
    ShowText(["I'm a soldier, so feel free to use it however you want!"])
    JumpToLabel(["メニュー"])
    Label(["397"])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Oh, isn't that a Trooperoid?"])
    ShowText(["Are you working properly...?"])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Pom (Affection: \\V[3445])>"])
    ShowText(["Hey, Miss Zion!"])
    ShowText(["I'm fighting hard out here~!!"])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["If you do a lot, you'll get new equipment like me!"])
    ShowText(["Well, do your best~!!"])
    JumpToLabel(["メニュー"])
    Label(["398"])
    ShowTextAttributes(["shion_fc3", 0, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Oh, isn't that a Trooperoid?"])
    ShowText(["Are you working properly...?"])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Pom (Affection: \\V[3445])>"])
    ShowText(["Hey, Miss Zion!"])
    ShowText(["I'm fighting hard out here~!!"])
    ShowTextAttributes(["shion_fc3", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["If you do a lot, you'll get new equipment like me!"])
    ShowText(["Well, do your best~!!"])
    JumpToLabel(["メニュー"])
    Label(["399"])
    ShowTextAttributes(["shion_fc5", 0, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Oh, isn't that a Trooperoid?"])
    ShowText(["Are you working properly...?"])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Pom (Affection: \\V[3445])>"])
    ShowText(["Hey, Miss Zion!"])
    ShowText(["I'm fighting hard out here~!!"])
    ShowTextAttributes(["shion_fc5", 2, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["If you do a lot, you'll get new equipment like me!"])
    ShowText(["Well, do your best~!!"])
    JumpToLabel(["メニュー"])
    Label(["400"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["Oh, isn't that a Trooperoid?"])
    ShowText(["Are you working properly...?"])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Pom (Affection: \\V[3445])>"])
    ShowText(["Hey, Miss Zion!"])
    ShowText(["I'm fighting hard out here~!!"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion (Affection: \\V[3397])>"])
    ShowText(["If you do a lot, you'll get new equipment like me!"])
    ShowText(["Well, do your best~!!"])
    JumpToLabel(["メニュー"])
    Label(["444"])
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giriel (Affection: \\V[3444])>"])
    ShowText(["Hey, Mecha! How's it going?"])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Pom (Affection: \\V[3445])>"])
    ShowText(["Oh angel, looking good!"])
    JumpToLabel(["メニュー"])
    Label(["854"])
    ShowTextAttributes(["shemhaza_fc1", 0, 0, 2])
    ShowText(["\\n<Samyaza (Affection: \\V[3854])>"])
    ShowText(["So you're a soldier too..."])
    ShowText(["I'm one as well."])
    ShowTextAttributes(["trooperloid_fc1", 2, 0, 2])
    ShowText(["\\n<Pom (Affection: \\V[3445])>"])
    ShowText(["I am indeed a soldier, but..."])
    ShowText(["Don't lump me together with a monster like you~!!"])
    ShowTextAttributes(["shemhaza_fc1", 0, 0, 2])
    ShowText(["\\n<Samyaza (Affection: \\V[3854])>"])
    ShowText(["Monster..."])
    ShowText(["Am I really not accepted in the outside world...?"])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Pom (Affection: \\V[3445])>"])
    ShowText(["No, I went too far with that."])
    ShowText(["We're from different backgrounds, but let's get along!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(445)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(445)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Roid's Attack"])
        ShowText(["Affinity 4000: Super Gem of Shock Addition"])
        ShowText(["Affinity 6000: Curse of Doll Breaking"])
        ShowText(["Affinity 10000: Absolute Gem of Gun Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3445])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Vacuum Unit 1 (Affection: 10)\","])
        ScriptMore(["\"Vacuum unit 2 (Affection: 30)\","])
        ScriptMore(["\"Blowjob (Affection: 50)\","])
        ScriptMore(["\"Reverse Rape 1 (Likeability: 80)\","])
        ScriptMore(["\"Reverse Rape 2 (Likeability: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3445, 0, 10, 1])
            Script(["call_novel_scene(6151)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
            ShowText(["\\n<Pom (Affection: \\V[3445])>"])
            ShowText(["I just restocked a moment ago..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3445, 0, 30, 1])
            Script(["call_novel_scene(6152)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
            ShowText(["\\n<Pom (Affection: \\V[3445])>"])
            ShowText(["I just restocked a moment ago..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3445, 0, 50, 1])
            Script(["call_novel_scene(6153)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
            ShowText(["\\n<Pom (Affection: \\V[3445])>"])
            ShowText(["I just restocked a moment ago..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3445, 0, 80, 1])
            Script(["call_novel_scene(6154)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
            ShowText(["\\n<Pom (Affection: \\V[3445])>"])
            ShowText(["I just restocked a moment ago..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3445, 0, 100, 1])
            Script(["call_novel_scene(6155)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
            ShowText(["\\n<Pom (Affection: \\V[3445])>"])
            ShowText(["I just restocked a moment ago..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 111
Name = "EV111"

  Page 0
    ShowPicture([5, "80_c_prison_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3470, 0, 2000, 1])
      ConditionalBranch([1, 4470, 0, 0, 0])
        ControlVariables([4470, 4470, 0, 0, 1])
        ShowTextAttributes(["c_prison_fc1", 0, 0, 2])
        ShowText(["\\n<Prio (Affection: \\V[3470])>"])
        ShowText(["It was rolling around inside the cage."])
        ShowText(["What could this be...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3105, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3470, 0, 4000, 1])
      ConditionalBranch([1, 4470, 0, 1, 0])
        ControlVariables([4470, 4470, 0, 0, 2])
        ShowTextAttributes(["c_prison_fc1", 0, 0, 2])
        ShowText(["\\n<Prio (Affection: \\V[3470])>"])
        ShowText(["It was rolling around inside the cage."])
        ShowText(["What could this be...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3059, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3470, 0, 6000, 1])
      ConditionalBranch([1, 4470, 0, 2, 0])
        ControlVariables([4470, 4470, 0, 0, 3])
        ShowTextAttributes(["c_prison_fc1", 0, 0, 2])
        ShowText(["\\n<Prio (Affection: \\V[3470])>"])
        ShowText(["It was rolling around inside the cage."])
        ShowText(["What could this be...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1429, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3470, 0, 10000, 1])
      ConditionalBranch([1, 4470, 0, 3, 0])
        ControlVariables([4470, 4470, 0, 0, 4])
        ShowTextAttributes(["c_prison_fc1", 0, 0, 2])
        ShowText(["\\n<Prio (Affection: \\V[3470])>"])
        ShowText(["It was rolling around inside the cage."])
        ShowText(["What could this be...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3100, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["c_prison_fc1", 0, 0, 2])
    ShowText(["\\n<Prio (Affection: \\V[3470])>"])
    ShowText(["Is there any creature you want to catch?"])
    ShowText(["If you want to keep a creature, call for me..."])
    JumpToLabel(["メニュー"])
    Label(["639"])
    ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
    ShowText(["\\n<Elegrante (Affection: \\V[3639])>"])
    ShowText(["There's a strange bird..."])
    ShowTextAttributes(["c_prison_fc1", 0, 0, 2])
    ShowText(["\\n<Prio (Affection: \\V[3470])>"])
    ShowText(["It's huge..."])
    ShowText(["I can't catch anything in my cage."])
    ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
    ShowText(["\\n<Elegrante (Affection: \\V[3639])>"])
    ShowText(["Should I just go inside the cage?"])
    ShowText(["Yoisyo, yoisyo......"])
    ShowTextAttributes(["c_prison_fc1", 0, 0, 2])
    ShowText(["\\n<Prio (Affection: \\V[3470])>"])
    ShowText(["Don't force your body in!"])
    ShowText(["The cage... the cage will break!!"])
    JumpToLabel(["メニュー"])
    Label(["861"])
    ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
    ShowText(["\\n<Zoloct (Affection: \\V[3861])>"])
    ShowText(["Oh, you are also a capture type, aren't you..."])
    ShowTextAttributes(["c_prison_fc1", 0, 0, 2])
    ShowText(["\\n<Prio (Affection: \\V[3470])>"])
    ShowText(["W-Why is that!?"])
    ShowTextAttributes(["zoloct_fc1", 1, 0, 2])
    ShowText(["\\n<Zoloct (Affection: \\V[3861])>"])
    ShowText(["Isn't it obvious at first glance?"])
    ShowTextAttributes(["c_prison_fc1", 0, 0, 2])
    ShowText(["\\n<Prio (Affection: \\V[3470])>"])
    ShowText(["That's true..."])
    ShowText(["Well then, let's get along as those on the same mission."])
    ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
    ShowText(["\\n<Zoloct (Affection: \\V[3861])>"])
    ShowText(["Then, I will capture a capture-type chimera monster..."])
    ShowTextAttributes(["c_prison_fc1", 0, 0, 2])
    ShowText(["\\n<Prio (Affection: \\V[3470])>"])
    ShowText(["N-No, stop...! Waaah!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(470)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(470)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of the Protector"])
        ShowText(["Affinity 4000: Super Gem of Defense"])
        ShowText(["Affection 6000: Secret Seal of Silence"])
        ShowText(["Affinity 10000: Top Secret Gem of Magic Resistance in Crisis"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3470])"])
        ShowChoices([["Tentacle Milking (Affection: 10)", "Never mind"], 2])
        When([0, "触手搾精（好感度:10）"])
          ConditionalBranch([1, 3470, 0, 10, 1])
            Script(["call_novel_scene(6291)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_prison_fc1", 0, 0, 2])
            ShowText(["\\n<Prio (Affection: \\V[3470])>"])
            ShowText(["Isn't that a bit too hasty...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 112
Name = "EV112"

  Page 0
    ShowPicture([5, "80_c_dryad_vore_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3475, 0, 2000, 1])
      ConditionalBranch([1, 4475, 0, 0, 0])
        ControlVariables([4475, 4475, 0, 0, 1])
        ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
        ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
        ShowText(["Leftovers... Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2127, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3475, 0, 4000, 1])
      ConditionalBranch([1, 4475, 0, 1, 0])
        ControlVariables([4475, 4475, 0, 0, 2])
        ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
        ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
        ShowText(["Leftovers... Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2614, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3475, 0, 6000, 1])
      ConditionalBranch([1, 4475, 0, 2, 0])
        ControlVariables([4475, 4475, 0, 0, 3])
        ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
        ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
        ShowText(["Leftovers... Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1230, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3475, 0, 10000, 1])
      ConditionalBranch([1, 4475, 0, 3, 0])
        ControlVariables([4475, 4475, 0, 0, 4])
        ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
        ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
        ShowText(["Leftovers... Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3486, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
    ShowText(["I wish to... melt living things..."])
    JumpToLabel(["メニュー"])
    Label(["455"])
    ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
    ShowText(["\\n<Alee (Affection: \\V[3455])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
    ShowText(["\\n<Alee (Affection: \\V[3455])>"])
    ShowText(["Fura... Waa..."])
    ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
    ShowText(["...U... A... ?"])
    ShowTextAttributes(["c_dryad_fc1", 0, 0, 2])
    ShowText(["\\n<Alee (Affection: \\V[3455])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["875"])
    ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["masutema_fc1", 0, 0, 2])
    ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
    ShowText(["A carnivorous plant chimera monster?"])
    ShowText(["You have quite a melancholic appearance, don't you?"])
    ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
    ShowText(["U... uuu......"])
    ShowTextAttributes(["masutema_fc1", 0, 0, 2])
    ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
    ShowText(["It's okay, I'm your ally."])
    ShowText(["I'll stay with you..."])
    ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(475)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(475)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[2127]"]) # Great Gem of Critical Strike
        ShowText(["Affection 4000:\\ii[2614]"]) # Super Gem of Digestion Strike
        ShowText(["Affection 6000:\\ia[1230]"]) # Plant Slayer Talisman
        ShowText(["Affection 10000:\\ii[3486]"]) # Ultra Gem of Plant Skill
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3475])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Vine Digestion (Affection: 10）\","])
        ScriptMore(["\"Venus Flytrap Digestion (Affection: 20）\","])
        ScriptMore(["\"Pitcher Plant Digestion (Affection: 30）\","])
        ScriptMore(["\"Vine Digestion? (Affection: 50）\","])
        ScriptMore(["\"Venus Flytrap Digestion? (Affection: 80）\","])
        ScriptMore(["\"Pitcher Plant Digestion? (Affection: 100）\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3475, 0, 10, 1])
            Script(["call_novel_scene(6315)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
            ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
            ShowText(["I would melt you entirely... Sorry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3475, 0, 20, 1])
            Script(["call_novel_scene(6316)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
            ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
            ShowText(["I would melt you entirely... Sorry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3475, 0, 30, 1])
            Script(["call_novel_scene(6317)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
            ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
            ShowText(["I would melt you entirely... Sorry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3475, 0, 50, 1])
            Script(["call_novel_scene(6318)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
            ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
            ShowText(["I would melt you entirely... Sorry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3475, 0, 80, 1])
            Script(["call_novel_scene(6319)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
            ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
            ShowText(["I would melt you entirely... Sorry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 5, 0])
          ConditionalBranch([1, 3475, 0, 100, 1])
            Script(["call_novel_scene(6320)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
            ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
            ShowText(["I would melt you entirely... Sorry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 113
Name = "EV113"

  Page 0
    ShowPicture([5, "80_c_chariot_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3483, 0, 2000, 1])
      ConditionalBranch([1, 4483, 0, 0, 0])
        ControlVariables([4483, 4483, 0, 0, 1])
        ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
        ShowText(["\\n<Chario (Affection: \\V[3483])>"])
        ShowText(["Here, a gift. Use it well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3325, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3483, 0, 4000, 1])
      ConditionalBranch([1, 4483, 0, 1, 0])
        ControlVariables([4483, 4483, 0, 0, 2])
        ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
        ShowText(["\\n<Chario (Affection: \\V[3483])>"])
        ShowText(["Here, a gift. Use it well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3346, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3483, 0, 6000, 1])
      ConditionalBranch([1, 4483, 0, 2, 0])
        ControlVariables([4483, 4483, 0, 0, 3])
        ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
        ShowText(["\\n<Chario (Affection: \\V[3483])>"])
        ShowText(["Here, a gift. Use it well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1275, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3483, 0, 10000, 1])
      ConditionalBranch([1, 4483, 0, 3, 0])
        ControlVariables([4483, 4483, 0, 0, 4])
        ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
        ShowText(["\\n<Chario (Affection: \\V[3483])>"])
        ShowText(["Here, a gift. Use it well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2104, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
    ShowText(["\\n<Chario (Affection: \\V[3483])>This girl I'm riding on is called Cherry.\nBe nice to her..."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["456"])
    ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
    ShowText(["\\n<Cherio (Affection: \\V[3483])>"])
    ShowText(["You... resemble me in some way."])
    ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
    ShowText(["\\n<Stone (Affection: \\V[3456])>"])
    ShowText(["Huh... resemble? In what way!?"])
    ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
    ShowText(["\\n<Cherio (Affection: \\V[3483])>"])
    ShowText(["Perhaps we are closely related chimeras."])
    ShowTextAttributes(["catoblepas_fc1", 0, 0, 2])
    ShowText(["\\n<Stone (Affection: \\V[3456])>"])
    ShowText(["No, we're not similar at all..."])
    ShowText(["In what way?"])
    JumpToLabel(["メニュー"])
    Label(["862"])
    ShowTextAttributes(["tiamat_fc1", 0, 0, 2])
    ShowText(["\\n<Tiamat (Affection: \\V[3862])>"])
    ShowText(["That vehicle seems to lack mobility."])
    ShowText(["Why don't you try riding me?"])
    ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
    ShowText(["\\n<Cherio (Affection: \\V[3483])>"])
    ShowText(["No... I'm good."])
    ShowTextAttributes(["tiamat_fc1", 0, 0, 2])
    ShowText(["\\n<Tiamat (Affection: \\V[3862])>"])
    ShowText(["You don't have to hold back..."])
    ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
    ShowText(["\\n<Cherio (Affection: \\V[3483])>"])
    ShowText(["Cherry gets sulky if you ride other monsters..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(483)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(483)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[3325]"]) # Great Gem of HP Regeneration
        ShowText(["Affection 4000:\\ii[3346]"]) # Super Gem of the Accumulator
        ShowText(["Affection 6000:\\ia[1275]"]) # Supreme Slayer Tome
        ShowText(["Affection 10000:\\ii[2104]"]) # Ultra Gem of HP
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3483])"])
        ShowChoices([["Predation (Affection: 10)", "Predation? (Affection: 100)", "Never mind"], 3])
        When([0, "Predation (Affection: 10)"])
          ConditionalBranch([1, 3483, 0, 10, 1])
            Script(["call_novel_scene(6356)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
            ShowText(["\\n<Chario (Affection: \\V[3483])>"])
            ShowText(["Cherry's not hungry right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Predation? (Affection: 100)"])
          ConditionalBranch([1, 3483, 0, 100, 1])
            Script(["call_novel_scene(6357)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
            ShowText(["\\n<Chario (Affection: \\V[3483])>"])
            ShowText(["Cherry's not hungry right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 114
Name = "EV114"

  Page 0
    ShowPicture([5, "80_knightloid_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3484, 0, 2000, 1])
      ConditionalBranch([1, 4484, 0, 0, 0])
        ControlVariables([4484, 4484, 0, 0, 1])
        ShowTextAttributes(["knightloid_fc1", 0, 0, 2])
        ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
        ShowText(["This item is useless to me... You can use it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3735, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3484, 0, 4000, 1])
      ConditionalBranch([1, 4484, 0, 1, 0])
        ControlVariables([4484, 4484, 0, 0, 2])
        ShowTextAttributes(["knightloid_fc1", 0, 0, 2])
        ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
        ShowText(["This item is useless to me... You can use it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2331, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3484, 0, 6000, 1])
      ConditionalBranch([1, 4484, 0, 2, 0])
        ControlVariables([4484, 4484, 0, 0, 3])
        ShowTextAttributes(["knightloid_fc1", 0, 0, 2])
        ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
        ShowText(["This item is useless to me... You can use it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1119, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3484, 0, 10000, 1])
      ConditionalBranch([1, 4484, 0, 3, 0])
        ControlVariables([4484, 4484, 0, 0, 4])
        ShowTextAttributes(["knightloid_fc1", 0, 0, 2])
        ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
        ShowText(["This item is useless to me... You can use it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2307, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["knightloid_fc1", 0, 0, 2])
    ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
    ShowText(["Now, take me to the next battlefield!"])
    ShowText(["I'll wield my spear for you!"])
    JumpToLabel(["メニュー"])
    Label(["485"])
    ShowTextAttributes(["knightloid_fc1", 0, 0, 2])
    ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
    ShowText(["Minevia, you've also sided with them..."])
    ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
    ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
    ShowText(["It's surprising that you would change your mind, Leirose."])
    ShowText(["I thought you would be loyal until you were completely broken..."])
    ShowTextAttributes(["knightloid_fc1", 0, 0, 2])
    ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
    ShowText(["But the desire for power has surpassed loyalty."])
    ShowText(["If I travel with these individuals, my skills will surely sharpen further."])
    ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
    ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
    ShowText(["Is the reason for your change of heart the same as mine...?"])
    ShowText(["Let's both strive for improvement."])
    JumpToLabel(["メニュー"])
    Label(["512"])
    ShowTextAttributes(["uriera_fc1", 0, 0, 2])
    ShowText(["\\n<Uriela (Affection: \\V[3512])>"])
    ShowText(["Nitroid! Are you training hard!?"])
    ShowTextAttributes(["knightloid_fc1", 0, 0, 2])
    ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
    ShowText(["Ha!"])
    ShowText(["In the Coliseum for warrior training, I continue to win consecutive battles!"])
    ShowTextAttributes(["uriera_fc1", 2, 0, 2])
    ShowText(["\\n<Uriela (Affection: \\V[3512])>"])
    ShowText(["Eh, you're participating in the Coliseum?"])
    ShowText(["I'm envious, I want to enter too..."])
    ShowTextAttributes(["knightloid_fc1", 4, 0, 2])
    ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
    ShowText(["Please exercise restraint..."])
    ShowText(["If Lady Uriela participates, it would be a huge commotion, and the opponent would be pitiful."])
    JumpToLabel(["メニュー"])
    Label(["780"])
    ShowTextAttributes(["nephilim_fc1", 0, 0, 2])
    ShowText(["\\n<Nephilim (Affection: \\V[3780])>"])
    ShowText(["A knight-type chimera..."])
    ShowTextAttributes(["knightloid_fc1", 4, 0, 2])
    ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
    ShowText(["What a monster...!"])
    ShowText(["Is this the weapon, the ultimate achievement of the created...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(484)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(484)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem for Dragon Knights"])
        ShowText(["Affinity 4000: Great Gem of Spear Techniques"])
        ShowText(["Affinity 6000: Post-Apocalyptic Shoulder Pads"])
        ShowText(["Affinity 10000: Absolute Gem of Normal Attacks"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3484])"])
        ShowChoices([["Tentacle Whip (Affection: 10)", "Fellatio (Affection: 50)", "Reverse Rape (Affection: 100)", "Stop"], 4])
        When([0, "触手鞭（好感度:10）"])
          ConditionalBranch([1, 3484, 0, 10, 1])
            Script(["call_novel_scene(6361)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["knightloid_fc1", 4, 0, 2])
            ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
            ShowText(["Are you kidding me?!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "フェラ（好感度:50）"])
          ConditionalBranch([1, 3484, 0, 50, 1])
            Script(["call_novel_scene(6362)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["knightloid_fc1", 4, 0, 2])
            ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
            ShowText(["Are you kidding me?!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "逆レイプ（好感度:100）"])
          ConditionalBranch([1, 3484, 0, 100, 1])
            Script(["call_novel_scene(6363)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["knightloid_fc1", 4, 0, 2])
            ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
            ShowText(["Are you kidding me?!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 115
Name = "EV115"

  Page 0
    ShowPicture([5, "80_assassinloid_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3485, 0, 2000, 1])
      ConditionalBranch([1, 4485, 0, 0, 0])
        ControlVariables([4485, 4485, 0, 0, 1])
        ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
        ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
        ShowText(["Wear this and fight with me――"])
        ShowText(["...No, never mind."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2528, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3485, 0, 4000, 1])
      ConditionalBranch([1, 4485, 0, 1, 0])
        ControlVariables([4485, 4485, 0, 0, 2])
        ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
        ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
        ShowText(["Wear this and fight with me――"])
        ShowText(["...No, never mind."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2311, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3485, 0, 6000, 1])
      ConditionalBranch([1, 4485, 0, 2, 0])
        ControlVariables([4485, 4485, 0, 0, 3])
        ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
        ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
        ShowText(["Wear this and fight with me――"])
        ShowText(["...No, never mind."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1628, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3485, 0, 10000, 1])
      ConditionalBranch([1, 4485, 0, 3, 0])
        ControlVariables([4485, 4485, 0, 0, 4])
        ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
        ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
        ShowText(["Wear this and fight with me――"])
        ShowText(["...No, never mind."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2654, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
    ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
    ShowText(["I am an assassin from the shadows..."])
    ShowText(["I will take down your enemies from the dark shadows."])
    JumpToLabel(["メニュー"])
    Label(["219"])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>"])
    ShowText(["I never expected there to be ninjas among chimeras."])
    ShowText(["...Is it not too conspicuous?"])
    ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
    ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
    ShowText(["If I move quickly, I'll be fine."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>"])
    ShowText(["No, there are limits..."])
    ShowText(["Moving around quickly makes you stand out even more."])
    ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
    ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
    ShowText(["If there are witnesses, just eliminate them..."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>"])
    ShowText(["That's a bit too much brute force."])
    JumpToLabel(["メニュー"])
    Label(["484"])
    ShowTextAttributes(["knightloid_fc1", 0, 0, 2])
    ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
    ShowText(["Minevia, you've also sided with them..."])
    ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
    ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
    ShowText(["It's surprising that you would change your mind, Leirose."])
    ShowText(["I thought you would be loyal until you were completely broken..."])
    ShowTextAttributes(["knightloid_fc1", 0, 0, 2])
    ShowText(["\\n<Leirose (Affection: \\V[3484])>"])
    ShowText(["But the desire for power has surpassed loyalty."])
    ShowText(["If I travel with these individuals, my skills will surely sharpen further."])
    ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
    ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
    ShowText(["Is the reason for your change of heart the same as mine...?"])
    ShowText(["Let's both strive for improvement."])
    JumpToLabel(["メニュー"])
    Label(["512"])
    ShowTextAttributes(["uriera_fc1", 0, 0, 2])
    ShowText(["\\n<Uriela (Affection: \\V[3512])>"])
    ShowText(["Nitroid! Are you training hard!?"])
    ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
    ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
    ShowText(["Ha, Lady Uriela!"])
    ShowText(["Day and night, I am tirelessly honing my assassination techniques!"])
    ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
    ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
    ShowText(["In infiltration training, I sneak into important people's rooms..."])
    ShowText(["And undertake mock missions like flipping their pillows."])
    ShowTextAttributes(["uriera_fc1", 0, 0, 2])
    ShowText(["\\n<Uriela (Affection: \\V[3512])>"])
    ShowText(["...Was it you who turned over the pillow in my room?"])
    JumpToLabel(["メニュー"])
    Label(["866"])
    ShowTextAttributes(["shadowassassin_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3866])>"])
    ShowText(["Are you also an assassin living in the shadows...?"])
    ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
    ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
    ShowText(["Indeed..."])
    ShowText(["So there were assassins in Apoptosis as well."])
    ShowTextAttributes(["shadowassassin_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3866])>"])
    ShowText(["As soon as the orders are given, the mission is to assassinate important figures on the surface."])
    ShowText(["However, those orders never came down..."])
    ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
    ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
    ShowText(["After all, does a being that aims to destroy the world concern itself with such trivial matters as assassination?"])
    ShowText(["I don't quite understand the intention behind creating this..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(485)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(485)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Instant Death Addition"])
        ShowText(["Affinity 4000: Great Gem of Dagger Techniques"])
        ShowText(["Affinity 6000: Enlightenment of the Thief - Dagger Edition"])
        ShowText(["Affinity 10000: Absolute Gem of Ninjutsu"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3485])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Sperm creature (Affection: 10)\","])
        ScriptMore(["\"Sperm Tentacle (Affection: 30)\","])
        ScriptMore(["\"Blowjob (Affection: 50)\","])
        ScriptMore(["\"Butt slap (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3485, 0, 10, 1])
            Script(["call_novel_scene(6366)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
            ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
            ShowText(["That kind of thing can wait for another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3485, 0, 30, 1])
            Script(["call_novel_scene(6367)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
            ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
            ShowText(["That kind of thing can wait for another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3485, 0, 50, 1])
            Script(["call_novel_scene(6368)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
            ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
            ShowText(["That kind of thing can wait for another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3485, 0, 100, 1])
            Script(["call_novel_scene(6369)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
            ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
            ShowText(["That kind of thing can wait for another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 116
Name = "EV116"

  Page 0
    ShowPicture([5, "80_greatorc_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3608, 0, 2000, 1])
      ConditionalBranch([1, 4608, 0, 0, 0])
        ControlVariables([4608, 4608, 0, 0, 1])
        ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
        ShowText(["\\n<Gretta (Affection: \\V[3608])>"])
        ShowText(["I took something good! Here, it's for you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3747, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3608, 0, 4000, 1])
      ConditionalBranch([1, 4608, 0, 1, 0])
        ControlVariables([4608, 4608, 0, 0, 2])
        ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
        ShowText(["\\n<Gretta (Affection: \\V[3608])>"])
        ShowText(["I took something good! Here, it's for you!"])
        ChangeItems([2341, 0, 0, 1])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3608, 0, 6000, 1])
      ConditionalBranch([1, 4608, 0, 2, 0])
        ControlVariables([4608, 4608, 0, 0, 3])
        ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
        ShowText(["\\n<Gretta (Affection: \\V[3608])>"])
        ShowText(["I took something good! Here, it's for you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1604, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3608, 0, 10000, 1])
      ConditionalBranch([1, 4608, 0, 3, 0])
        ControlVariables([4608, 4608, 0, 0, 4])
        ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
        ShowText(["\\n<Gretta (Affection: \\V[3608])>"])
        ShowText(["I took something good! Here, it's for you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2520, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
    ShowText(["\\n<Gretta (Affection: \\V[3608])>"])
    ShowText(["Where are we going to raid today?"])
    ShowText(["Of course, you're taking me along, right!?"])
    JumpToLabel(["メニュー"])
    Label(["80"])
    ShowTextAttributes(["orc_fc1", 1, 0, 2])
    ShowText(["\\n<Hip (Affection: \\V[3080])>"])
    ShowText(["Buhii! You're an orc ally, aren't you~!?"])
    ShowText(["Let's get along♪"])
    ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
    ShowText(["\\n<Gretta (Affection: \\V[3608])>"])
    ShowText(["...Huh?"])
    ShowTextAttributes(["orc_fc1", 2, 0, 2])
    ShowText(["\\n<Hip (Affection: \\V[3080])>"])
    ShowText(["I'm scared~~!!"])
    JumpToLabel(["メニュー"])
    Label(["438"])
    ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
    ShowText(["\\n<Gretta (Affection: \\V[3608])>"])
    ShowText(["An arrogant angel acting like they're justice..."])
    ShowText(["One day, I'll crush them."])
    ShowTextAttributes(["ariel_fc1", 3, 0, 2])
    ShowText(["\\n<Ariel (Affection: \\V[3438])>"])
    ShowText(["Hmph, a mere monster mercenary..."])
    ShowText(["One day, I'll cut them down."])
    JumpToLabel(["メニュー"])
    Label(["606"])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Leila (Affection: \\V[3606])>"])
    ShowText(["A Great Orc!"])
    ShowText(["If you mess with my territory, you won't get away with it!"])
    ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
    ShowText(["\\n<Gretta (Affection: \\V[3608])>"])
    ShowText(["I need to settle things with you..."])
    ShowText(["I want to say that, but it seems fighting here is forbidden."])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Leila (Affection: \\V[3606])>"])
    ShowText(["So they want us to forget about the troubles in the monster world for now..."])
    ShowText(["Well, it can't be helped!"])
    ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
    ShowText(["\\n<Gretta (Affection: \\V[3608])>"])
    ShowText(["The continuation of our territory dispute will be after we return to the monster world!"])
    ShowText(["Got it!?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(608)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(608)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem for Heavy Warriors"])
        ShowText(["Affinity 4000: Great Gem of Staff Techniques"])
        ShowText(["Affinity 6000: Medal of the Staff"])
        ShowText(["Affinity 10000: Absolute Gem of SP Consumption Reduction"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3608])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3608, 0, 10, 1])
            Script(["call_novel_scene(6521)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
            ShowText(["\\n<Gretta (Affection: \\V[3608])>"])
            ShowText(["Isn't it customary to offer tribute first...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 117
Name = "EV117"

  Page 0
    ShowPicture([5, "80_evaq_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3611, 0, 2000, 1])
      ConditionalBranch([1, 4611, 0, 0, 0])
        ControlVariables([4611, 4611, 0, 0, 1])
        ShowTextAttributes(["evaq_fc1", 0, 0, 2])
        ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
        ShowText(["Hmph, take this..."])
        ShowText(["There's no need to worry about it, it just happened to be buried in the field."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3269, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3611, 0, 4000, 1])
      ConditionalBranch([1, 4611, 0, 1, 0])
        ControlVariables([4611, 4611, 0, 0, 2])
        ShowTextAttributes(["evaq_fc1", 0, 0, 2])
        ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
        ShowText(["Hmph, take this..."])
        ShowText(["There's no need to worry about it, it just happened to be buried in the field."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3010, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3611, 0, 6000, 1])
      ConditionalBranch([1, 4611, 0, 2, 0])
        ControlVariables([4611, 4611, 0, 0, 3])
        ShowTextAttributes(["evaq_fc1", 0, 0, 2])
        ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
        ShowText(["Hmph, take this..."])
        ShowText(["There's no need to worry about it, it just happened to be buried in the field."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1490, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3611, 0, 10000, 1])
      ConditionalBranch([1, 4611, 0, 3, 0])
        ControlVariables([4611, 4611, 0, 0, 4])
        ShowTextAttributes(["evaq_fc1", 0, 0, 2])
        ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
        ShowText(["Hmph, take this..."])
        ShowText(["There's no need to worry about it, it just happened to be buried in the field."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4148, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["As a queen, how could I fall to such a place..."])
    ShowText(["I've been serious all this time, and yet this cruel treatment..."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina (Affection: \\V[3035])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["evaq_fc1", 3, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["Noooooo~~!!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["As soon as she saw Lucifina, Queen Eva ran away without a second thought!"])
    JumpToLabel(["メニュー"])
    Label(["143"])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["You broke-ass succubus!"])
    ShowText(["I absolutely will not fuse with someone like you!"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>"])
    ShowText(["You, nouveau riche succubus!"])
    ShowText(["I absolutely refuse to unite with you!!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["If a poor succubus and a nouveau riche succubus unite,"])
    ShowText(["I wonder if it would result in a decent succubus."])
    ShowTextAttributes(["evaq_fc1", 3, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["I carelessly approached and got drawn in by the gravitational pull of unification!"])
    ShowText(["Poor Eva, let's join forces to prevent this!"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>"])
    ShowText(["You know how to do it, nouveau riche Eva!"])
    ShowText(["Combined ultimate technique, Unification Reversal!!"])
    PlaySE(["RPG::SE(@name=\"Wind6\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The two Evas simultaneously repelled each other's bodies and escaped unification!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So that's how you escaped unification..."])
    ShowText(["Surprisingly, you two are in sync."])
    JumpToLabel(["メニュー"])
    Label(["287"])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["You are... the former village chief!"])
    ShowText(["Did you chase me all the way out here?!"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>"])
    ShowText(["You were expelled from the village, weren't you...?"])
    ShowText(["I am still the village chief of the succubus village."])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["I don't know about some world unity or whatever, but I am the queen!"])
    ShowText(["You should yield the throne to me!!"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>"])
    ShowText(["The succubus queen of this world is Alma Elma."])
    ShowText(["If you want the queen's title, you'll have to take it by force."])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["You're not some monster that can draw even with Minagi..."])
    ShowText(["You'll definitely die! Are you telling me to die?!"])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["Stop piling on the sins and laziness, Eva."])
    ShowText(["I'll introduce you to a part-time job making rice balls for rehabilitation."])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["A job handling food is a no-go for me."])
    ShowText(["Because I'll sneak a bite..."])
    ShowTextAttributes(["evaq_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["Isn't there a part-time job with a lot of slender handsome guys?"])
    ShowText(["If it's that kind of job, I'll go for it."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["Even then, you'll still sneak a bite..."])
    JumpToLabel(["メニュー"])
    Label(["609"])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["Wait, isn't that Leisu!"])
    ShowText(["Have you forgotten my favor!?"])
    ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Leisu (Affection: \\V[3609])>"])
    ShowText(["Even if you say favor..."])
    ShowText(["You made me work hard endlessly."])
    ShowTextAttributes(["evaq_fc1", 3, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["And when you switched sides, you snatched away pots and paintings, didn't you!"])
    ShowText(["I know, you know!!"])
    ShowTextAttributes(["ranccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Leisu (Affection: \\V[3609])>"])
    ShowText(["Ufufu."])
    ShowText(["Thank you for the meal♪"])
    ShowTextAttributes(["evaq_fc1", 3, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["I~~~~~~!!"])
    JumpToLabel(["メニュー"])
    Label(["610"])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["Hey, Milano!"])
    ShowText(["You quickly switched sides when things got bad, didn't you!"])
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Milano (Affection: \\V[3610])>"])
    ShowText(["Switching sides? That's a harsh way to put it..."])
    ShowText(["I fell for the spirit of the hero Luka."])
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Milano (Affection: \\V[3610])>"])
    ShowText(["Besides, Eva came over here too."])
    ShowText(["Let's get along well... okay?"])
    ShowTextAttributes(["evaq_fc1", 3, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["Ah, I..."])
    ShowText(["I fell for Luka's spirit!!"])
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Milano (Affection: \\V[3610])>"])
    ShowText(["No way~!"])
    ShowTextAttributes(["evaq_fc1", 6, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["minagi_fc1", 3, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Speaking of Eva..."])
    ShowText(["You are the troublemaker from the succubus village, aren't you?"])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["Geh... Minagi!!"])
    ShowText(["You came all this way to defeat me, huh!?"])
    ShowTextAttributes(["minagi_fc1", 3, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Before being punished by the hero Luka, I should have knocked you down myself."])
    ShowText(["Conspiring with Kanon, you should be ashamed of engaging in human trafficking."])
    ShowTextAttributes(["evaq_fc1", 3, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["We are succubi, after all!"])
    ShowText(["We are a race that can't survive without feeding on humans!"])
    ShowTextAttributes(["minagi_fc1", 3, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["To be trapped by the word 'food' and stray from the path..."])
    ShowText(["Without the existence of men, we can't increase our numbers, you know."])
    ShowTextAttributes(["minagi_fc1", 3, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["But your village has become a refuge for the discarded succubi..."])
    ShowText(["This fact must be taken seriously."])
    ShowTextAttributes(["evaq_fc1", 3, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["I don't understand the complicated stuff, but!"])
    ShowText(["I won't yield to you!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Queen Eva has escaped!"])
    ShowTextAttributes(["minagi_fc1", 3, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Really, your pride is just so high..."])
    ShowText(["If only you could encourage properly, you could become someone noteworthy."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(611)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(611)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Sensitivity Nullification"])
        ShowText(["Affinity 4000: Great Gem of Psycho"])
        ShowText(["Affinity 6000: Amulet of Pleasure"])
        ShowText(["Affinity 10000: Top Secret Gem for the Arrogant"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3611])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3611, 0, 10, 1])
            Script(["call_novel_scene(6536)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["evaq_fc1", 0, 0, 2])
            ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
            ShowText(["In that case, I would like a little more tribute..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 118
Name = "EV118"

  Page 0
    ShowPicture([5, "80_kudan_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3613, 0, 2000, 1])
      ConditionalBranch([1, 4613, 0, 0, 0])
        ControlVariables([4613, 4613, 0, 0, 1])
        ShowTextAttributes(["kudan_fc1", 0, 0, 2])
        ShowText(["\\n<Kudan (Affection: \\V[3613])>"])
        ShowText(["For our future together, a-accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2321, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3613, 0, 4000, 1])
      ConditionalBranch([1, 4613, 0, 1, 0])
        ControlVariables([4613, 4613, 0, 0, 2])
        ShowTextAttributes(["kudan_fc1", 0, 0, 2])
        ShowText(["\\n<Kudan (Affection: \\V[3613])>"])
        ShowText(["For our future together, a-accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3604, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3613, 0, 6000, 1])
      ConditionalBranch([1, 4613, 0, 2, 0])
        ControlVariables([4613, 4613, 0, 0, 3])
        ShowTextAttributes(["kudan_fc1", 0, 0, 2])
        ShowText(["\\n<Kudan (Affection: \\V[3613])>"])
        ShowText(["For our future together, a-accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1563, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3613, 0, 10000, 1])
      ConditionalBranch([1, 4613, 0, 3, 0])
        ControlVariables([4613, 4613, 0, 0, 4])
        ShowTextAttributes(["kudan_fc1", 0, 0, 2])
        ShowText(["\\n<Kudan (Affection: \\V[3613])>"])
        ShowText(["For our future together, a-accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3742, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kudan_fc1", 0, 0, 2])
    ShowText(["\\n<Kudan (Affection: \\V[3613])>Our joining is surely fate. I will swing my sword for you!"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["612"])
    ShowTextAttributes(["baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["Kudan... We share the same origin and belong to the beast-human type."])
    ShowText(["Yet, we are completely unlike each other."])
    ShowTextAttributes(["kudan_fc1", 0, 0, 2])
    ShowText(["\\n<Kudan (Affection: \\V[3613])>"])
    ShowText(["I have no interest in honing magical arts."])
    ShowText(["I only wish to uphold chivalry...!"])
    ShowTextAttributes(["baphomet_fc1", 2, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["Born in Yamatai, why chivalry?"])
    ShowText(["Moreover, to waste such high foresight..."])
    ShowTextAttributes(["kudan_fc1", 0, 0, 2])
    ShowText(["\\n<Kudan (Affection: \\V[3613])>"])
    ShowText(["For the Baphomet tribe that values the pursuit of magic..."])
    ShowText(["You would want the prophetic power that the Kunadan possesses."])
    ShowTextAttributes(["baphomet_fc1", 2, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["Truly, it's a waste..."])
    JumpToLabel(["メニュー"])
    Label(["662"])
    ShowTextAttributes(["kudan_fc1", 0, 0, 2])
    ShowText(["\\n<Kudan (Affection: \\V[3613])>"])
    ShowText(["Athena... Do you know about chivalry?"])
    ShowTextAttributes(["athena_fc1", 0, 0, 2])
    ShowText(["\\n<Athena (Affection: \\V[3662])>"])
    ShowText(["I'm not a knight, but I take pride in battle."])
    ShowTextAttributes(["kudan_fc1", 1, 0, 2])
    ShowText(["\\n<Kudan (Affection: \\V[3613])>"])
    ShowText(["Pride in battle, huh... That's exactly what chivalry is!"])
    ShowTextAttributes(["athena_fc1", 0, 0, 2])
    ShowText(["\\n<Athena (Affection: \\V[3662])>"])
    ShowText(["But why does a youkai born in Yamatai know about chivalry?"])
    ShowText(["...Well, if you're fine with it, then that's okay."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(613)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(613)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[2321]"]) # Great Gem of Rapier Skill
        ShowText(["Affection 4000:\\ia[3604]"]) # Super Gem of the Physical Adept
        ShowText(["Affection 6000:\\ia[1563]"]) # Freeze Guard
        ShowText(["Affection 10000:\\ii[3742]"])) # Ultra Gem for the Fencer
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3613])"])
        ShowChoices([["Paizuri (Affection: 10)", "Never mind"], 2])
        When([0, "Paizuri (Affection: 10)"])
          ConditionalBranch([1, 3613, 0, 10, 1])
            Script(["call_novel_scene(6546)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kudan_fc1", 2, 0, 2])
            ShowText(["\\n<Kudan (Affection: \\V[3613])>"])
            ShowText(["I-I'm not ready for that yet!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 119
Name = "EV119"

  Page 0
    ShowPicture([5, "80_testarossa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3636, 0, 2000, 1])
      ConditionalBranch([1, 4636, 0, 0, 0])
        ControlVariables([4636, 4636, 0, 0, 1])
        ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
        ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
        ShowText(["You're quite the promising young lad..."])
        ShowText(["Alright, I'll grant you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3445, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3636, 0, 4000, 1])
      ConditionalBranch([1, 4636, 0, 1, 0])
        ControlVariables([4636, 4636, 0, 0, 2])
        ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
        ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
        ShowText(["You're quite the promising young lad..."])
        ShowText(["Alright, I'll grant you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3202, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3636, 0, 6000, 1])
      ConditionalBranch([1, 4636, 0, 2, 0])
        ControlVariables([4636, 4636, 0, 0, 3])
        ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
        ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
        ShowText(["You're quite the promising young lad..."])
        ShowText(["Alright, I'll grant you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1540, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3636, 0, 10000, 1])
      ConditionalBranch([1, 4636, 0, 3, 0])
        ControlVariables([4636, 4636, 0, 0, 4])
        ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
        ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
        ShowText(["You're quite the promising young lad..."])
        ShowText(["Alright, I'll grant you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3624, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
    ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
    ShowText(["I possess the traits of monsters, vampires, and succubi!"])
    ShowText(["I am a noble and fierce hybrid monster!"])
    JumpToLabel(["メニュー"])
    Label(["635"])
    ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
    ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
    ShowText(["Isn't that Lobirich..."])
    ShowText(["To meet you, who has grown tired of social gatherings, in a place like this."])
    ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lobirich (Affection: \\V[3635])>"])
    ShowText(["That's true for both of us..."])
    ShowText(["You too, your noble lineage is crying."])
    ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
    ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
    ShowText(["I am myself, not bound by lineage."])
    ShowText(["You too, aren't you...?"])
    ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lobirich (Affection: \\V[3635])>"])
    ShowText(["In the end, that's mutual."])
    ShowText(["Let's look forward to exciting adventures!"])
    JumpToLabel(["メニュー"])
    Label(["881"])
    ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
    ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
    ShowText(["So you're a hybrid of a monster and a succubus as well..."])
    ShowText(["As a noble species, you must be highly regarded in this world."])
    ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
    ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
    ShowText(["Is there a being like me in Apoptosis as well...?"])
    ShowText(["However, it is filled with quite a vile miasma."])
    ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
    ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
    ShowText(["Hehe... because I was born from chaos."])
    ShowText(["Let's continue to get along, my kin."])
    ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
    ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
    ShowText(["Hmph, to be called kin by a monster..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(636)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(636)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Magical Techniques"])
        ShowText(["Affinity 4000: Super Gem of Resistance to Fire, Ice, and Thunder"])
        ShowText(["Affinity 6000: Death Guard"])
        ShowText(["Affinity 10000: Super Gem for Those Affiliated with Thunder"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3636])"])
        ShowChoices([["Reverse Rape Milking Death (Affection: 10)", "Reverse Rape Milking Death? (Affection: 100)", "Never mind"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3636, 0, 10, 1])
            Script(["call_novel_scene(6661)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
            ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
            ShowText(["If you want to be toyed with by me, you should work a little harder!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3636, 0, 100, 1])
            Script(["call_novel_scene(6662)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
            ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
            ShowText(["If you want to be toyed with by me, you should work a little harder!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 120
Name = "EV120"

  Page 0
    ShowPicture([5, "80_nanccubus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3653, 0, 2000, 1])
      ConditionalBranch([1, 4653, 0, 0, 0])
        ControlVariables([4653, 4653, 0, 0, 1])
        ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
        ShowText(["Here, this is a gift from me~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3275, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3653, 0, 4000, 1])
      ConditionalBranch([1, 4653, 0, 1, 0])
        ControlVariables([4653, 4653, 0, 0, 2])
        ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
        ShowText(["Here, this is a gift from me~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2371, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3653, 0, 6000, 1])
      ConditionalBranch([1, 4653, 0, 2, 0])
        ControlVariables([4653, 4653, 0, 0, 3])
        ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
        ShowText(["Here, this is a gift from me~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1658, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3653, 0, 10000, 1])
      ConditionalBranch([1, 4653, 0, 3, 0])
        ControlVariables([4653, 4653, 0, 0, 4])
        ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
        ShowText(["Here, this is a gift from me~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3838, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
    ShowText(["I love to dance."])
    ShowText(["I'll dance anywhere~♪"])
    JumpToLabel(["メニュー"])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>"])
    ShowText(["Let's dance together~♪"])
    ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
    ShowText(["Dancing♪ Dancing♪"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>"])
    ShowText(["Kira☆"])
    ShowTextAttributes(["nanccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
    ShowText(["Kira☆"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems that Saki and Mahina hit it off!"])
    JumpToLabel(["メニュー"])
    Label(["646"])
    ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
    ShowText(["\\n<Shout (Affection: \\V[3646])>"])
    ShowText(["A dancer, I see."])
    ShowText(["What kind of song do you desire?"])
    ShowTextAttributes(["nanccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
    ShowText(["Then, please play a passionate song!"])
    ShowTextAttributes(["shoutmata_fc1", 3, 0, 2])
    ShowText(["\\n<Shout (Affection: \\V[3646])>"])
    ShowText(["Aii~ that is~♪ so heartbreaking~♪"])
    ShowTextAttributes(["nanccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
    ShowText(["You're going to sing..."])
    ShowText(["Aren't you going to use that speaker?"])
    JumpToLabel(["メニュー"])
    Label(["860"])
    ShowTextAttributes(["nanccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
    ShowText(["Dancing to you...there's something ominous about it."])
    ShowTextAttributes(["apsaras_fc1", 0, 0, 2])
    ShowText(["\\n<Apsara (Affection: \\V[3860])>"])
    ShowText(["Of course..."])
    ShowText(["A dance meant to bring about destruction."])
    ShowTextAttributes(["nanccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
    ShowText(["From now on, let's dance more fun♪"])
    ShowText(["Dancing that makes everyone happy♪"])
    ShowTextAttributes(["apsaras_fc1", 0, 0, 2])
    ShowText(["\\n<Apsara (Affection: \\V[3860])>"])
    ShowText(["It's a dance I've never danced before..."])
    ShowText(["But it's not bad."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(653)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(653)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Evasion"])
        ShowText(["Affinity 4000: Great Gem of Fan Techniques"])
        ShowText(["Affinity 6000: Enlightenment of Dancer - Dance Edition"])
        ShowText(["Affection 10000: Ultimate Gem for Dancers"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3653])"])
        ShowChoices([["Harem (Affection: 10)", "Stop"], 2])
        When([0, "ハーレム（好感度:10）"])
          ConditionalBranch([1, 3653, 0, 10, 1])
            Script(["call_novel_scene(6746)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
            ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
            ShowText(["Let's get to know each other better and connect our hearts."])
            ShowText(["After that, we can talk about naughty things...♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 121
Name = "EV121"

  Page 0
    ConditionalBranch([1, 60, 0, 0, 0])
      PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 60, 0, 1, 1])
      Script(["play_base_bgm"])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])

CommonEvent 122
Name = "EV122"

  Page 0
    ShowPicture([5, "80_mob_maid2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_maid2_fc1", 0, 0, 2])
    ShowText(["\\n<Emera (Affection: \\V[3590])>"])
    ShowText(["Shall I go with you?"])
    ShowText(["I can only add to the excitement...♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "パーティに加える"])
      ErasePicture([5])
      Script(["move_actor_ex(590)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "バトルファックをする"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7401])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "やめる"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])
