Display Name = "Saloon Abandoned Mine B1F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 584, 73, 66, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 584, 56, 65, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 576, 40, 44, 2, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 645, 20, 38, 2, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2331, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([940, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ScrollMap([8, 6, 5])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That was—"])
    ChangeMapDisplay([1])
    TransferPlayer([0, 584, 25, 12, 8, 0])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_dragonp_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["lizardboss_fc1", 5, 0, 2])
    ShowText(["\\n<Miranda>"])
    ShowText(["Ugh, was I not strong enough..."])
    ShowText(["After all, losing is frustrating..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["The leader of the Scale Thieves, defeated..."])
    ShowText(["I will seize all the gold and wealth of this land!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Could it be... Papi?"])
    ShowText(["What on earth happened!?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I don't know why, but Papi's body is growing."])
    ShowText(["And for Papi, who was supposed to have reformed, to commit thievery..."])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["The next challengers are you all, right!"])
    ShowText(["I will show you the power of the 'Four Heavenly Knights of Greed', the Flame Papi!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Papi, don't you recognize us?"])
    ShowText(["We fought together as comrades!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The 'Four Heavenly Knights of Greed'... I see, so that's what it is."])
    ShowText(["It seems Papi has been chosen as an embodiment of the Seven Deadly Sins."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["The Seven Deadly Sins, what on earth...?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["They are monsters that governed emotional energy, existing since ancient times."])
    ShowText(["Perhaps she was summoned as one of the sixteen cataclysmic events."])
    ConditionalBranch([4, 684, 0])
      ShowTextAttributes(["alice0_fc2", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["So the Seven Deadly Sins have been resurrected as well..."])
      ShowText(["If we summon monsters on the scale of world destruction, she won't be left out."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 685, 0])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["So the Seven Deadly Sins have been resurrected as well..."])
      ShowText(["If we summon monsters on the scale of world destruction, she won't be left out."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 686, 0])
      ShowTextAttributes(["alice0_fc1", 1, 0, 2])
      ShowText(["\\n<Chaos Alipheese>"])
      ShowText(["So the Seven Deadly Sins have been resurrected as well..."])
      ShowText(["If we summon monsters on the scale of world destruction, she won't be left out."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["So Papi was brainwashed by these Seven Deadly Sins, huh?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["So Papi was brainwashed by these Seven Deadly Sins, huh?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["So Papi was brainwashed by these Seven Deadly Sins, huh?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Chosen as the embodiment of one of the original sins, 'Greed'..."])
    ShowText(["Well, it's like she was brainwashed."])
    ConditionalBranch([4, 19, 0])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["It seems different from ordinary brainwashing."])
      ShowText(["It's like being given excessive power and turned into a puppet...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["What are you all babbling about!"])
    ShowText(["Were you not here to challenge me!?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["For now, let's defeat Papi and break the brainwashing."])
    ShowText(["As you can see, she's powered up, so be careful."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["As for the Seven Deadly Sins, we'll hear the details later."])
      ShowText(["First, let's take down Papi!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["As for the Seven Deadly Sins, we'll hear the details later."])
      ShowText(["First, let's take down Papi!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["As for the Seven Deadly Sins, we'll hear the details later."])
      ShowText(["First, let's take down Papi!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["Come on, bring it on!"])
    ShowText(["I will show you the power of my greed!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I don't want to, but it seems we have no choice but to fight to bring her back to her senses..."])
    ShowText(["There's no helping it, here I go!"])
    ConditionalBranch([4, 16, 0])
      ShowTextAttributes(["granberia_fc4", 0, 0, 2])
      ShowText(["\\n<Granberia>"])
      ShowText(["The opponent is a dragon person..."])
      ShowText(["But I won't hold back against my kin!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 776, 0])
      ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
      ShowText(["\\n<Grandpapi>"])
      ShowText(["I don't really understand, but I just need to beat her up, right?"])
      ShowText(["This is also to bring her back to her senses... Forgive me!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 68, 0])
      ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
      ShowText(["\\n<Papi']"])
      ShowText(["Don't be swayed by the power of greed!"])
      ShowText(["I'll give her a wake-up call!"])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Another me...!?"])
      ShowText(["I won't let that bother me!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 69, 0])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi']"])
      ShowText(["Don't be swayed by the power of greed!"])
      ShowText(["I'll give her a wake-up call!"])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Another me...!?"])
      ShowText(["I won't let that bother me!"])
      Empty([])

    BranchEnd([])
    SetEventLocation([18, 0, 24, 12, 6])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 2042, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
    ShowTextAttributes(["dragonp_fc3", 2, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["Ugh... I lost~!!"])
    ConditionalBranch([4, 776, 0])
      ShowTextAttributes(["dragonp_fc2", 1, 0, 2])
      ShowText(["\\n<Grandpapi>"])
      ShowText(["Hahaha, I win!"])
      ShowText(["You did well too!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["For now, I've pushed Papi to the point of incapacitation."])
    ShowText(["But it seems she still won't return to her senses..."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Now then, Ilias... shall we have an explanation?"])
      ShowText(["What exactly are the Seven Deadly Sins?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Now then, Ilias... shall we have an explanation?"])
      ShowText(["What exactly are the Seven Deadly Sins?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Now then, Ilias... shall we have an explanation?"])
      ShowText(["What exactly are the Seven Deadly Sins?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["They are very powerful entities of spiritual energy that existed in ancient times."])
    ShowText(["They feed off the emotions of all living beings, not just humans and monsters."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["In particular, the seven impulses that are considered the source of desire—"])
    ShowText(["Pride, envy, wrath, sloth, greed, gluttony, and lust are the sources of their power."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Thus, they are called the 'Seven Deadly Sins.'"])
    ShowText(["They are ancient monsters that wield immense power by feeding on the desires of living beings."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I see..."])
      ShowText(["So, Papi has caught the attention of the Seven Deadly Sins."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I see..."])
      ShowText(["So, Papi has caught the attention of the Seven Deadly Sins."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I see..."])
      ShowText(["So, Papi has caught the attention of the Seven Deadly Sins."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The Seven Deadly Sins select a representative for each sin from all over the world."])
    ShowText(["They make them their apostles and sources of energy."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Not only Papi, but all four members of the Teeny Thief Gang are likely representatives."])
    ShowText(["Together, they were chosen as the embodiment of greed's power."])
    ConditionalBranch([0, 1684, 0])
      ShowTextAttributes(["alice0_fc2", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Normally, one representative is selected for each sin..."])
      ShowText(["This is an exceptional case."])
      Empty([])

    Else([])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Normally, one representative is selected for each sin, but..."])
      ShowText(["This is an exceptional case indeed."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The four members of the Teeny Thief Gang are collectively the representatives of 'Greed'—"])
    ShowText(["Individually, they may still have been immature."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I understand the situation..."])
      ShowText(["There are also representatives chosen for the remaining six original sins, right?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I understand the situation..."])
      ShowText(["There are also representatives chosen for the remaining six original sins, right?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I understand the situation..."])
      ShowText(["There are also representatives chosen for the remaining six original sins, right?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Yes, they are probably rampaging somewhere in the world according to their desires."])
    ShowText(["And they continue to empower the Seven Deadly Sins."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["The more the representatives rampage, the more power the Seven Deadly Sins gain."])
    ShowText(["That's something we can't leave unattended..."])
    ConditionalBranch([4, 809, 0])
      ShowTextAttributes(["fulbeua_fc1", 0, 0, 2])
      ShowText(["\\n<Fulbeua>"])
      ShowText(["The Seven Deadly Sins..."])
      ShowText(["The sin that applies to me might be 'Beauty,' I wonder ♥"])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>"])
      ShowText(["...Isn't it 'Pride'?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The Seven Deadly Sins appeared in ancient times and brought about crises."])
    ShowText(["At that time, I cooperated with the Dark Goddess to crush them."])
    ConditionalBranch([0, 1684, 0])
      ShowTextAttributes(["alice0_fc2", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["That's right, it was a foe that I had to team up with Ilias to face."])
      ShowText(["They are quite formidable, so be careful."])
      Empty([])

    Else([])
      ShowTextAttributes(["micaela_fc3", 0, 0, 2])
      ShowText(["\\n<Micaela>"])
      ShowText(["I had no choice but to borrow the power of the Dark Goddess..."])
      ShowText(["It seems like quite a formidable opponent."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 21, 0])
      ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Good grief, really..."])
      ShowText(["The Goddess of Chaos keeps sending such incredible monsters."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 22, 0])
      ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Good grief, really..."])
      ShowText(["The Goddess of Chaos keeps sending such incredible monsters."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A powerful entity that the two Goddess fought together against――"])
    ShowText(["And the manifestors who gained that power――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Once again, the existence of a catastrophic threat has been revealed."])
    ShowText(["Probably, we are the only ones in the world who can deal with it."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["In any case, let's free Papi from the curse of the seven deadly sins."])
      ShowText(["Ilias, how can we break the brainwashing?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["In any case, let's free Papi from the curse of the seven deadly sins."])
      ShowText(["Ilias, how can we break the brainwashing?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["In any case, let's free Papi from the curse of the seven deadly sins."])
      ShowText(["Ilias, how can we break the brainwashing?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...I don't know?"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 5, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You fought the seven deadly sins in ancient times, didn't you?"])
      ShowText(["How did you break the brainwashing of the manifestors back then?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 5, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You fought the seven deadly sins in ancient times, didn't you?"])
      ShowText(["How did you break the brainwashing of the manifestors back then?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 5, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You fought the seven deadly sins in ancient times, didn't you?"])
      ShowText(["How did you break the brainwashing of the manifestors back then?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Well, I didn't break it..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I just killed them as they were. That's how it was."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Yes..."])
    ConditionalBranch([0, 1684, 0])
      ShowTextAttributes(["alice0_fc2", 6, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["There was no room for that..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["This seems quite troublesome."])
    ShowText(["The brainwashing of the seven deadly sins doesn't seem easy to break――"])
    ShowPicture([5, "80_dragonp_st33", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["While talking, I tried various methods of dispelling the curse, but..."])
    ShowText(["None of them seem to have any effect."])
    ShowTextAttributes(["dragonp_fc3", 2, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["Ah... Aah..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["I messed with her brain a bit, so she's a little dazed."])
    ConditionalBranch([4, 776, 0])
      ShowTextAttributes(["dragonp_fc2", 2, 0, 2])
      ShowText(["\\n<Grandpapi>"])
      ShowText(["Oh, how unfortunate..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It's impossible to dispel the curse with magic."])
    ShowText(["That leaves us with no choice but to appeal to her will――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Regain your sanity, Papi!"])
    ShowText(["You should be a good child, right?!"])
    ShowTextAttributes(["dragonp_fc3", 2, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["I am the embodiment of greed..."])
    ShowText(["I will take away all the riches and wealth..."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Appealing to emotions has no effect, huh..."])
      ShowText(["Now, what should I do?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Appealing to emotions has no effect, huh..."])
      ShowText(["Now, what should I do?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Appealing to emotions has no effect, huh..."])
      ShowText(["Now, what should I do?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I have no choice but to consult someone who knows Papi well."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["The master, huh... Yes, let's consult her!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The master in Iliasburg is Papi's benefactor and mentor."])
    ShowText(["She might have some idea on how to break the brainwashing---"])
    FadeoutScreen([])
    ErasePicture([5])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["For now, I've secured the restrained Papi in the pocket Monster Castle!"])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
    SetMoveRoute([18, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=33, @parameters=[])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=33, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowPicture([5, "80_lizardboss_st06", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lizardboss_fc1", 5, 0, 2])
    ShowText(["\\n<Miranda>"])
    ShowText(["Ugh, it's you guys..."])
    ShowText(["Right after our reunion, I've shown a pathetic side."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I thought for sure you were the thief."])
      ShowText(["What were you doing here...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I thought for sure you were the thief."])
      ShowText(["What were you doing here...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I thought for sure you were the thief."])
      ShowText(["What were you doing here...?"])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_lizardboss_st04", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda>"])
    ShowText(["Like you all, I heard rumors of thieves appearing here."])
    ShowText(["I came out thinking I'd give them a lesson, and this is what happened."])
    ShowPicture([5, "80_lizardboss_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda>"])
    ShowText(["Well, that's how it is... I'll rely on you all again."])
    ShowText(["I'll repay the favor of food and shelter with this sword."])
    ErasePicture([5])
    SetMoveRoute([18, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Script(["add_actor_ex(171)"])
    ConditionalBranch([1, 912, 0, 0, 0])
      Script(["level_adjust(171,85)"])
      ScriptMore(["set_class_level(171, 2, 10, false, false)"])
      ScriptMore(["set_class_level(171, 3, 10, false, false)"])
      ScriptMore(["set_class_level(171, 4, 10, false, false)"])
      ScriptMore(["set_class_level(171, 7, 10, false, false)"])
      ScriptMore(["set_class_level(171, 8, 10, false, false)"])
      ScriptMore(["set_class_level(171, 63, 10, false, false)"])
      ScriptMore(["set_class_level(171, 64, 10, false, false)"])
      Script(["set_class_level(171, 285, 10, false, false)"])
      ScriptMore(["set_class_level(171, 287, 10, false, false)"])
      ScriptMore(["set_class_level(171, 288, 10, false, false)"])
      ScriptMore(["set_class_level(171, 291, 11, false, true)"])
      ScriptMore(["set_class_level(171, 7011, 11, false, true)"])
      ScriptMore(["set_class_level(171, 7012, 8, false, false)"])
      Empty([])

    BranchEnd([])
    RecoverAll([0, 171])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Miranda has joined the party!"])
    Wait([60])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ControlVariables([1319, 1319, 0, 0, 3])
    ConditionalBranch([4, 16, 0])
      ShowTextAttributes(["granberia_fc4", 0, 0, 2])
      ShowText(["\\n<Granberia>"])
      ShowText(["……………………"])
      ShowTextAttributes(["lizardboss_fc1", 2, 0, 2])
      ShowText(["\\n<Miranda>"])
      ShowText(["...It's been a while, Swordmaster Granberia."])
      ShowTextAttributes(["granberia_fc4", 0, 0, 2])
      ShowText(["\\n<Granberia>"])
      ShowText(["Hmm... Have we met somewhere before?"])
      ShowText(["Sorry, but I don't remember."])
      ShowTextAttributes(["lizardboss_fc1", 5, 0, 2])
      ShowText(["\\n<Miranda>"])
      ShowText(["I see..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Then let's go meet the master in Iliasburg."])
    ShowText(["We'll consult her about how to break Papi's brainwashing!"])
    PlayBGM(["RPG::BGM(@name=\"dungeon1\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Inside the barrel, there were plenty of food and herbs..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([4233, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1024, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([6, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([833, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([921, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([363, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([54, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

  Page 1
    Empty([])
