CommonEvent 466
Name = "魔界罪人の封牢エデン2"

  999([466])
  ControlVariables([1170, 1170, 1, 0, 1])
  ConditionalBranch([1, 1170, 0, 6, 2])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems there are others who are captured as well."])
    ShowText(["Let's explore the prison and free all the prisoners!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1170, 0, 7, 0])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue1\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_eden_st41", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Now then... we've rescued all the prisoners, haven't we?"])
    ShowText(["The operation is complete."])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["And this will be the final mission of the Angel Liberation Army."])
    ShowText(["With this, our organization will disband..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Six Ancestors have been reduced to just two remaining, and the power of the Dark Goddess Army has greatly weakened."])
    ShowText(["Two of the four major cities have been destroyed, and the remainder is under the occupation of the Celestial Army—"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In this operation, we have also rescued our comrades who were most tightly confined."])
    ShowText(["The resistance led by Eden has completed its role—"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What will you do from now on...?"])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Well, I don't know..."])
    ShowText(["To be honest, I hadn't thought about what to do after our activities end."])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Then, why not come with us?"])
    ShowText(["There should still be the important task of defeating the Dark Goddess left."])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["But, I..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Eden, please lend us your strength."])
    ShowText(["Let's defeat the Dark Goddess together..."])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["……………………"])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["...I suppose there's no helping it."])
    ShowText(["I'll work under you one more time, shall I?"])
    ErasePicture([5])
    PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Eden officially became a member!"])
    Wait([60])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Eden..."])
    ShowText(["I won't disappoint you again."])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["I'm fine now."])
    ShowText(["Just please don't let down the others who follow you..."])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["There's no need to worry, Eden."])
    ShowText(["Lady Ilias won't do such a thing..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In any case, we've finished what we needed to do in this facility."])
    ShowText(["However, we have the final battle against the Dark Goddess ahead."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It would be best to borrow the strength of those we rescued here and prepare our equipment thoroughly."])
    ShowText(["Also, we should be able to obtain the divine weapons from the Mithra Sealed Castle now."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["After sufficient preparation, let's head to the final battle—"])
    ShowText(["Because the fate of the world hangs in the balance in this fight."])
    Script(["gain_medal(134)"])
    ConditionalBranch([1, 1177, 0, 0, 0])
      Wait([30])
      ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
      ShowText(["\\n<Gabriela>"])
      ShowText(["Hero Luka... can you hear my voice?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I hear Gabriela's voice in my head—"])
      ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
      ShowText(["\\n<Gabriela>"])
      ShowText(["Before the final battle, I have something to ask of you."])
      ShowText(["I'm in Grangold, so could you come to meet me...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gabriela has a request for something."])
      ShowText(["Before the final battle, it might be a good idea to listen to what I have to say――"])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ExitEventProcessing([])
  Empty([])
