Display Name = "Pocket Castle Forest"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 126, 1, 15, 6, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 126, 1, 15, 6, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 126, 1, 15, 6, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 126, 1, 15, 6, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 126, 1, 15, 6, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 228, 3, 18, 6, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 228, 3, 18, 6, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ControlSwitches([449, 449, 1])
    CallCommonEvent([111])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowPicture([5, "80_piha_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3541, 0, 10, 1])
      ConditionalBranch([1, 4541, 0, 0, 0])
        ControlVariables([4541, 4541, 0, 0, 1])
        ShowTextAttributes(["piha_fc1", 0, 0, 2])
        ShowText(["\\n<Pyhar (Affection: \\V[3541])>It's a gift from meee♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([310, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3541, 0, 100, 1])
      ConditionalBranch([1, 4541, 0, 1, 0])
        ControlVariables([4541, 4541, 0, 0, 2])
        ShowTextAttributes(["piha_fc1", 0, 0, 2])
        ShowText(["\\n<Pyhar (Affection: \\V[3541])>It's a gift from meee♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1145, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3541, 0, 500, 1])
      ConditionalBranch([1, 4541, 0, 2, 0])
        ControlVariables([4541, 4541, 0, 0, 3])
        ShowTextAttributes(["piha_fc1", 0, 0, 2])
        ShowText(["\\n<Pyhar (Affection: \\V[3541])>It's a gift from meee♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1163, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3541, 0, 2000, 1])
      ConditionalBranch([1, 4541, 0, 3, 0])
        ControlVariables([4541, 4541, 0, 0, 4])
        ShowTextAttributes(["piha_fc1", 0, 0, 2])
        ShowText(["\\n<Pyhar (Affection: \\V[3541])>It's a gift from meee♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1107, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["piha_fc1", 0, 0, 2])
    ShowText(["\\n<Pyhar (Affection: \\V[3541])>My dance♪ Pure beauty."])
    JumpToLabel(["メニュー"])
    Label(["83"])
    ShowTextAttributes(["piha_fc1", 0, 0, 2])
    ShowText(["\\n<Pyhar (Affection: \\V[3541])>All right, here's a question for you♪ What do you get when you have a reversed \"harpy\"? ♪"])
    ShowTextAttributes(["hapy_a_fc1", 0, 0, 2])
    ShowText(["\\n<Reina (Affection: \\V[3083])>Easy! You get Pyhar, right?"])
    ShowTextAttributes(["piha_fc1", 0, 0, 2])
    ShowText(["\\n<Pyhar (Affection: \\V[3541])>The correct answer is... a yprah!"])
    ShowTextAttributes(["hapy_a_fc1", 2, 0, 2])
    ShowText(["\\n<Reina (Affection: \\V[3083])>...I'll just say that that's hard to pronounce."])
    JumpToLabel(["メニュー"])
    Label(["540"])
    ShowTextAttributes(["piha_fc1", 0, 0, 2])
    ShowText(["\\n<Pyhar (Affection: \\V[3541])>Oh my, you seem healthy♪"])
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira (Affection: \\V[3540])>I'm doing great. I constantly have to hold back my overflowing passion."])
    ShowTextAttributes(["piha_fc1", 0, 0, 2])
    ShowText(["\\n<Pyhar (Affection: \\V[3541])>Let's both become beauties that put flowers to shame♪"])
    ShowTextAttributes(["amira_fc1", 0, 0, 2])
    ShowText(["\\n<Amira (Affection: \\V[3540])>You're already a beautiful flower in your heart."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>(Do these two ever have a serious conversation?)"])
    JumpToLabel(["メニュー"])
    Label(["542"])
    ShowTextAttributes(["piha_fc1", 0, 0, 2])
    ShowText(["\\n<Pyhar (Affection: \\V[3541])>Oh my, are you doing well Domaimer? ♪"])
    ShowTextAttributes(["domeima_fc1", 0, 0, 2])
    ShowText(["\\n<Domaimer (Affection: \\V[3542])>W... water..."])
    ShowTextAttributes(["piha_fc1", 0, 0, 2])
    ShowText(["\\n<Pyhar (Affection: \\V[3541])>(Speaking of fish, I could really go for some sushi...)"])
    ShowTextAttributes(["domeima_fc1", 0, 0, 2])
    ShowText(["\\n<Domaimer (Affection: \\V[3542])>(I want some yakitori...)"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(541)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(541)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[310]"])
        ShowText(["Affection 100:\\ia[1145]"])
        ShowText(["Affection 500:\\ia[1163]"])
        ShowText(["Affection 2000:\\ia[1107]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowPicture([5, "80_sylph_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3012, 0, 10, 1])
      ConditionalBranch([1, 4012, 0, 0, 0])
        ControlVariables([4012, 4012, 0, 0, 1])
        ShowTextAttributes(["sylph_fc1", 0, 0, 2])
        ShowText(["\\n<Sylph (Affection: \\V[3012])>You can have this, Luka♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([30, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3012, 0, 100, 1])
      ConditionalBranch([1, 4012, 0, 1, 0])
        ControlVariables([4012, 4012, 0, 0, 2])
        ShowTextAttributes(["sylph_fc1", 0, 0, 2])
        ShowText(["\\n<Sylph (Affection: \\V[3012])>You can have this, Luka♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1036, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3012, 0, 500, 1])
      ConditionalBranch([1, 4012, 0, 2, 0])
        ControlVariables([4012, 4012, 0, 0, 3])
        ShowTextAttributes(["sylph_fc1", 0, 0, 2])
        ShowText(["\\n<Sylph (Affection: \\V[3012])>You can have this, Luka♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1252, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3012, 0, 2000, 1])
      ConditionalBranch([1, 4012, 0, 3, 0])
        ControlVariables([4012, 4012, 0, 0, 4])
        ShowTextAttributes(["sylph_fc1", 0, 0, 2])
        ShowText(["\\n<Sylph (Affection: \\V[3012])>You can have this, Luka♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1205, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3012, 0, 4000, 1])
      ConditionalBranch([1, 4012, 0, 4, 0])
        ControlVariables([4012, 4012, 0, 0, 5])
        ShowTextAttributes(["sylph_fc1", 0, 0, 2])
        ShowText(["\\n<Sylph (Affection: \\V[3012])>You can have this, Luka♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1253, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3012, 0, 6000, 1])
      ConditionalBranch([1, 4012, 0, 5, 0])
        ControlVariables([4012, 4012, 0, 0, 6])
        ShowTextAttributes(["sylph_fc1", 0, 0, 2])
        ShowText(["\\n<Sylph (Affection: \\V[3012])>You can have this, Luka♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1254, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3012, 0, 10000, 1])
      ConditionalBranch([1, 4012, 0, 6, 0])
        ControlVariables([4012, 4012, 0, 0, 7])
        ShowTextAttributes(["sylph_fc1", 0, 0, 2])
        ShowText(["\\n<Sylph (Affection: \\V[3012])>You can have this, Luka♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1508, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>Hey, I want to play toooo♪"])
    JumpToLabel(["メニュー"])
    Label(["13"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>Yay! It's Gnomey!"])
    ShowTextAttributes(["gnome_fc1", 1, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>........."])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>Hey, hey, let's have a picnic in the woods together!"])
    ShowTextAttributes(["gnome_fc1", 1, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>........."])
    ShowTextAttributes(["sylph_fc1", 3, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>Yeah, that's so true!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>(Are they actually having a conversation?)"])
    ShowTextAttributes(["gnome_fc1", 1, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>.....Zzz..."])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>Huh? You're asleep?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>(...So she wasn't talking.)"])
    JumpToLabel(["メニュー"])
    Label(["14"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>Let's play, Undine! ♪"])
    ShowTextAttributes(["undine_fc1", 2, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>Some other time, I'm in the middle of meditating..."])
    ShowTextAttributes(["sylph_fc1", 7, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>I'm going to swim inside Undine! ♪\nSpa-laaash! Splash splash splash!"])
    ShowTextAttributes(["undine_fc1", 2, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>So annoying..."])
    ShowTextAttributes(["sylph_fc2", 2, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>*gurgle*...*gurgle*..."])
    JumpToLabel(["メニュー"])
    Label(["15"])
    ShowTextAttributes(["sylph_fc1", 7, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>Salamander's body can cook baked potatoes!"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander (Affection: \\V[3015])>Hey, if you get too close to me..."])
    ShowTextAttributes(["sylph_fc2", 3, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>Fugyaaah!"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander (Affection: \\V[3015])>What's this...are these potatoes okay?"])
    ShowTextAttributes(["sylph_fc2", 4, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Chiriri..."])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Alma Elma big sister's wind is so refreshing!"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["Sylph-chan, you have such a lively wind too♪"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Yay!"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["Ufufu...♪"])
    JumpToLabel(["メニュー"])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3041])>The spirit of the wind. Fascinating... Is it all right if I put you in a jar and run some experiments?"])
    ShowTextAttributes(["sylph_fc1", 4, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>No waaayyyy!"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3041])>Then may I have a sample of your internal organs? I'll even replace them with cotton."])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>Okay!"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>No it's not!"])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ConditionalBranch([0, 7090, 1])
      ShowTextAttributes(["sylph_fc1", 0, 0, 2])
      ShowText(["\\n<Sylph (Affection: \\V[3012])>Huh? This child..."])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko (Affection: \\V[3079])>......?"])
      ShowTextAttributes(["sylph_fc2", 0, 0, 2])
      ShowText(["\\n<Sylph (Affection: \\V[3012])>...What are you?!"])
      ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
      ShowText(["\\n<Nuruko (Affection: \\V[3079])>..........."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7090, 0])
      ShowTextAttributes(["sylph_fc1", 0, 0, 2])
      ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
      ShowText(["We are the same kind - spirits..."])
      ShowText(["From now on, let's get along!"])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko (Affection: \\V[3079])>"])
      ShowText(["Kyu!"])
      ShowTextAttributes(["sylph_fc1", 7, 0, 2])
      ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
      ShowText(["Can you do this?"])
      ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
      ShowText(["\\n<Nuruko (Affection: \\V[3079])>"])
      ShowText(["……………………"])
      ShowTextAttributes(["sylph_fc1", 7, 0, 2])
      ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
      ShowText(["Still too difficult, huh..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["167"])
    ShowTextAttributes(["sylph_fc2", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>Chi Pa Pa♪"])
    ShowTextAttributes(["lusia_fc1", 2, 0, 2])
    ShowText(["\\n<Lucia (Affection: \\V[3167])>The spirit of wind... She may be an airhead, but she hides tremendous magical power."])
    ShowTextAttributes(["sylph_fc2", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>Chi Paa!"])
    ShowTextAttributes(["lusia_fc1", 2, 0, 2])
    ShowText(["\\n<Lucia (Affection: \\V[3167])>...Probably."])
    JumpToLabel(["メニュー"])
    Label(["173"])
    ShowTextAttributes(["sylph_fc2", 1, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>Woah, woah, woah!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sylph is sinking in quicksand!"])
    ShowTextAttributes(["arizigoku_fc1", 2, 0, 2])
    ShowText(["\\n<Helen (Affection: \\V[3173])>Aww geez, I caught another spirit... I can't eat it, so I just wasted my energy."])
    ConditionalBranch([0, 1013, 0])
      ShowTextAttributes(["sonia_fc2", 3, 0, 2])
      ShowText(["\\n<Sonya>Another spirit? What other spirits have you caught?"])
      ShowTextAttributes(["gnome_fc1", 1, 0, 2])
      ShowText(["\\n<Gnome (Affection: \\V[3013])>........."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["496"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Zylphe-chan!"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Let's play~!"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sylph and Zylphe are happily running around…"])
    JumpToLabel(["メニュー"])
    Label(["497"])
    ShowTextAttributes(["gnomaren_fc1", 0, 0, 2])
    ShowText(["\\n<Gnomaren (Affection: \\V[3497])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Gnomaren-chan also doesn't talk much like the gnomes, huh?"])
    ShowTextAttributes(["gnomaren_fc1", 3, 0, 2])
    ShowText(["\\n<Gnomaren (Affection: \\V[3497])>"])
    ShowText(["...Achoo!"])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["...So you do sneeze."])
    ShowTextAttributes(["gnomaren_fc1", 0, 0, 2])
    ShowText(["\\n<Gnomaren (Affection: \\V[3497])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gnomaren is a bit shy..."])
    JumpToLabel(["メニュー"])
    Label(["498"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["The original wind spirit..."])
    ShowText(["Unlike Zylphe, you talk a lot, huh."])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["That's right~!"])
    ShowText(["I love to chat~!!"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["But Zylphe is also a mischievous little rascal..."])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["The same! The same!"])
    JumpToLabel(["メニュー"])
    Label(["499"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["As expected, the child of the wind is full of energy!"])
    ShowText(["Zylphe here is energetic too, but she doesn't talk much!"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["I love to chat～!!"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["Alright, let's go play outside!"])
    ShowText(["Come on, follow me! Wahahaha!!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gigamander ran outside!"])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["I want to just laze around today, so that's fine..."])
    JumpToLabel(["メニュー"])
    Label(["674"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["This smile gives off a bit of a provoking vibe, doesn't it...?"])
    ShowTextAttributes(["sylph_fc1", 7, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["...How about this!"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["…………！？！？"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is slightly startled..."])
    JumpToLabel(["メニュー"])
    Label(["675"])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["So, Ghatanothoa-chan, you went straight into the volcano..."])
    ShowText(["The surprised Grimoire-chan used the flames of the monster world..."])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Such a chatterbox..."])
    ShowText(["I can't say a word at all..."])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["Did it erupt, like a landslide?"])
    ShowText(["Well, it was good there weren't any human settlements nearby..."])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Words burst forth like a torrent..."])
    ShowText(["Like the murmuring of a river, they pass through my empty head..."])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["Ah, but that area is going to be impassable for a while."])
    ShowText(["The shipments from the succubus village have been cut off for a while."])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["To the ends of the endless flow of wind..."])
    ShowTextAttributes(["sylph_fc1", 1, 1, 1])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["I am the wind..."])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Oh, that was close, I was about to realize something."])
    ShowText(["I might not be myself anymore..."])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["As a result, the succubus village is facing a food shortage."])
    ShowText(["It was a short period, but we all had sweet potatoes..."])
    JumpToLabel(["メニュー"])
    Label(["676"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["This Sylph over here is honest and full of energy!!"])
    ShowText(["What a stark contrast to that unpleasant Ambrosia!"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["The water spirits of the monster realm are very lively!"])
    ShowText(["With all that raging, don't you have frequent water accidents?"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["Of course, they happen all the time!"])
    ShowText(["Waterfalls and floods, disasters abound! Know the wonders of nature!"])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["You're a spirit, right?"])
    ShowText(["Are you mistaking yourself for some kind of wild Goddess...?"])
    JumpToLabel(["メニュー"])
    Label(["677"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Grimoire is a fire spirit, yet so quiet..."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Fire burns quietly..."])
    ShowText(["It does not waver against anything..."])
    ShowTextAttributes(["sylph_fc1", 2, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Eh!? Then it can play pranks as much as it wants!"])
    ShowTextAttributes(["sylph_fc2", 3, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Shagyaa!!"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Anger too burns quietly..."])
    ShowTextAttributes(["sylph_fc2", 4, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Chiriri..."])
    JumpToLabel(["メニュー"])
    Label(["837"])
    ShowTextAttributes(["sylph_fc2", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Chi Pa Pa♪"])
    ShowTextAttributes(["lusia_fc2", 2, 0, 2])
    ShowText(["\\n<Lucia (Affection: \\V[3167])>"])
    ShowText(["This is the spirit of wind..."])
    ShowText(["She seems a bit airheaded, but she hides tremendous magical power..."])
    ShowTextAttributes(["sylph_fc2", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Chi Paa!"])
    ShowTextAttributes(["lusia_fc2", 2, 0, 2])
    ShowText(["\\n<Lucia (Affection: \\V[3167])>"])
    ShowText(["...Is she there?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(12)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(12)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[30]"])
        ShowText(["Affection 100:\\ia[1036]"])
        ShowText(["Affection 500:\\ia[1252]"])
        ShowText(["Affection 2000:\\ia[1205]"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000:\\ia[1253]"])
        ShowText(["Affection 6000:\\ia[1254]"])
        ShowText(["Affection 10000:\\ia[1508]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3012])"])
        ShowChoices([["Fairy Hug (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Fairy Hug (Affection: 10)"])
          ConditionalBranch([1, 3012, 0, 10, 1])
            Script(["call_novel_scene(4031)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sylph_fc1", 3, 0, 2])
            ShowText(["\\n<Sylph (Affection: \\V[3012])>The wind is strong today. Next time, ok? ♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3012, 0, 100, 1])
            Script(["call_novel_scene(4032)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sylph_fc1", 3, 0, 2])
            ShowText(["\\n<Sylph (Affection: \\V[3012])>The wind is strong today. Next time, ok? ♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowPicture([5, "80_jack_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3088, 0, 10, 1])
      ConditionalBranch([1, 4088, 0, 0, 0])
        ControlVariables([4088, 4088, 0, 0, 1])
        ShowTextAttributes(["jack_fc1", 0, 0, 2])
        ShowText(["\\n<Pumpkin (Affection: \\V[3088])>Umm... I made this... Here."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([514, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3088, 0, 100, 1])
      ConditionalBranch([1, 4088, 0, 1, 0])
        ControlVariables([4088, 4088, 0, 0, 2])
        ShowTextAttributes(["jack_fc1", 0, 0, 2])
        ShowText(["\\n<Pumpkin (Affection: \\V[3088])>Umm... I made this... Here."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1026, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3088, 0, 500, 1])
      ConditionalBranch([1, 4088, 0, 2, 0])
        ControlVariables([4088, 4088, 0, 0, 3])
        ShowTextAttributes(["jack_fc1", 0, 0, 2])
        ShowText(["\\n<Pumpkin (Affection: \\V[3088])>Umm... I made this... Here."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1318, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3088, 0, 2000, 1])
      ConditionalBranch([1, 4088, 0, 3, 0])
        ControlVariables([4088, 4088, 0, 0, 4])
        ShowTextAttributes(["jack_fc1", 0, 0, 2])
        ShowText(["\\n<Pumpkin (Affection: \\V[3088])>Umm... I made this... Here."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1114, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Pumpkin (Affection: \\V[3088])>I'm a pumpkin... Please don't eat me."])
    JumpToLabel(["メニュー"])
    Label(["70"])
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Ratty (Affection: \\V[3070])>It's a pumpkin... Hey, is it okay if I nibble on you?"])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Pumpkin (Affection: \\V[3088])>No way..."])
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Ratty (Affection: \\V[3070])>*Nibble* *Nibble*"])
    ShowTextAttributes(["jack_fc1", 2, 0, 2])
    ShowText(["\\n<Pumpkin (Affection: \\V[3088])>Stop it!"])
    JumpToLabel(["メニュー"])
    Label(["97"])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Yaaay! It's Pumpkin!"])
    ShowTextAttributes(["jack_fc1", 1, 0, 2])
    ShowText(["\\n<Pumpkin (Affection: \\V[3088])>Let's play together..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The fairies are happily playing together."])
    JumpToLabel(["メニュー"])
    Label(["111"])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Pumpkin (Affection: \\V[3088])>Whoa, it's a watermelon..."])
    ShowTextAttributes(["suika_fc1", 1, 0, 2])
    ShowText(["\\n<Melon (Affection: \\V[3111])>Whoa, it's a pumpkin! Want some watermelon?"])
    ShowTextAttributes(["jack_fc1", 1, 0, 2])
    ShowText(["\\n<Pumpkin (Affection: \\V[3088])>Sure... But you can't eat my pumpkin..."])
    ShowTextAttributes(["suika_fc1", 2, 0, 2])
    ShowText(["\\n<Melon (Affection: \\V[3111])>That pumpkin... Looks like it's your head."])
    JumpToLabel(["メニュー"])
    Label(["143"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>Ohh, a delicious-looking pumpkin."])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Pumpkin (Affection: \\V[3088])>Don't eat me..."])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>I can have a little, right? Just a bite..."])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Pumpkin (Affection: \\V[3088])>Stop..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(88)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(88)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\iw[514]"])
        ShowText(["Affection 100:\\ia[1026]"])
        ShowText(["Affection 500:\\ia[1318]"])
        ShowText(["Affection 2000:\\ia[1114]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3088])"])
        ShowChoices([["Handjob (Affection: 10)", "Never mind"], 2])
        When([0, "Handjob (Affection: 10)"])
          ConditionalBranch([1, 3088, 0, 10, 1])
            Script(["call_novel_scene(4231)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["jack_fc1", 0, 0, 2])
            ShowText(["\\n<Pumpkin (Affection: \\V[3088])>Next time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowPicture([5, "80_braunys_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3137, 0, 10, 1])
      ConditionalBranch([1, 4137, 0, 0, 0])
        ControlVariables([4137, 4137, 0, 0, 1])
        ShowTextAttributes(["braunys_fc1", 6, 0, 2])
        ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>It's a present from the two of us♪ Be sure to cherish it♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([28, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3137, 0, 100, 1])
      ConditionalBranch([1, 4137, 0, 1, 0])
        ControlVariables([4137, 4137, 0, 0, 2])
        ShowTextAttributes(["braunys_fc1", 6, 0, 2])
        ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>It's a present from the two of us♪ Be sure to cherish it♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3137, 0, 500, 1])
      ConditionalBranch([1, 4137, 0, 2, 0])
        ControlVariables([4137, 4137, 0, 0, 3])
        ShowTextAttributes(["braunys_fc1", 6, 0, 2])
        ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>It's a present from the two of us♪ Be sure to cherish it♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1042, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3137, 0, 2000, 1])
      ConditionalBranch([1, 4137, 0, 3, 0])
        ControlVariables([4137, 4137, 0, 0, 4])
        ShowTextAttributes(["braunys_fc1", 6, 0, 2])
        ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>It's a present from the two of us♪ Be sure to cherish it♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1008, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["braunys_fc1", 6, 0, 2])
    ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>We want to go outside and play too! If you don't take us with you, we'll just go on a rampage here!"])
    JumpToLabel(["メニュー"])
    Label(["13"])
    ShowTextAttributes(["braunys_fc1", 6, 0, 2])
    ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>Yay! It's Gnomey!"])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>........."])
    ShowTextAttributes(["braunys_fc1", 6, 0, 2])
    ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>Let's make sandhills! The biggest one wins!"])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>........."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gnome and the brownies are playing together and... having fun?"])
    JumpToLabel(["メニュー"])
    Label(["136"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Hey! The base of this wall is broken! It was probably you two!"])
    ShowTextAttributes(["braunys_fc1", 2, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3137])>It's not our fault! The wall was too weak!"])
    ShowTextAttributes(["braunys_fc1", 5, 0, 2])
    ShowText(["\\n<Lamb (Affection: \\V[3137])>Back off!"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Wait a second!"])
    ShowTextAttributes(["braunys_fc2", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3137])>Tackle!"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Kyahh!"])
    PlaySE(["RPG::SE(@name=\"mon_fall1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Love tackled Claudia!\n...Claudia was blown away."])
    JumpToLabel(["メニュー"])
    Label(["138"])
    ShowTextAttributes(["tfairy_fc1", 1, 0, 2])
    ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>Yay! Let's plaaay!"])
    ShowTextAttributes(["braunys_fc1", 7, 0, 2])
    ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>Play! Play!"])
    ShowTextAttributes(["tfairy_fc1", 1, 0, 2])
    ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>Tornado! Round and round!"])
    ShowTextAttributes(["braunys_fc1", 7, 0, 2])
    ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>Tackle! Kaboom!"])
    ConditionalBranch([0, 1136, 0])
      ShowTextAttributes(["elf_fc1", 0, 0, 2])
      ShowText(["\\n<Claudia (Affection: \\V[3136])>Hey! Stop going on a rampage!"])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>M-my line..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["306"])
    ShowTextAttributes(["braunys_fc1", 6, 0, 2])
    ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>Are you two friends?"])
    ShowTextAttributes(["twinkel_fc2", 4, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>I have no reason to be friends with someone like her!"])
    ShowTextAttributes(["twinkel_fc3", 4, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>Likewise, I refuse to be hers..."])
    ShowTextAttributes(["braunys_fc2", 0, 0, 2])
    ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>You don't get along well at all..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(137)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(137)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[28]"])
        ShowText(["Affection 100:\\ia[1041]"])
        ShowText(["Affection 500:\\ia[1042]"])
        ShowText(["Affection 2000:\\ia[1008]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3137])"])
        ShowChoices([["Double Blowjob (Affection: 10)", "Never mind"], 2])
        When([0, "Double Blowjob (Affection: 10)"])
          ConditionalBranch([1, 3137, 0, 10, 1])
            Script(["call_novel_scene(4481)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["braunys_fc2", 0, 0, 2])
            ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>We feel like going on a rampage right now!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowPicture([5, "80_elf_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3136, 0, 10, 1])
      ConditionalBranch([1, 4136, 0, 0, 0])
        ControlVariables([4136, 4136, 0, 0, 1])
        ShowTextAttributes(["elf_fc1", 0, 0, 2])
        ShowText(["\\n<Claudia (Affection: \\V[3136])>Please accept this. I-it's not really a big deal..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([560, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3136, 0, 100, 1])
      ConditionalBranch([1, 4136, 0, 1, 0])
        ControlVariables([4136, 4136, 0, 0, 2])
        ShowTextAttributes(["elf_fc1", 0, 0, 2])
        ShowText(["\\n<Claudia (Affection: \\V[3136])>Please accept this. I-it's not really a big deal..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1056, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3136, 0, 500, 1])
      ConditionalBranch([1, 4136, 0, 2, 0])
        ControlVariables([4136, 4136, 0, 0, 3])
        ShowTextAttributes(["elf_fc1", 0, 0, 2])
        ShowText(["\\n<Claudia (Affection: \\V[3136])>Please accept this. I-it's not really a big deal..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1321, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3136, 0, 2000, 1])
      ConditionalBranch([1, 4136, 0, 3, 0])
        ControlVariables([4136, 4136, 0, 0, 4])
        ShowTextAttributes(["elf_fc1", 0, 0, 2])
        ShowText(["\\n<Claudia (Affection: \\V[3136])>Please accept this. I-it's not really a big deal..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1047, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Those horrible rumors that elves are lecherous... We must discover the source!"])
    JumpToLabel(["メニュー"])
    Label(["89"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>...I'm hungry."])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>(Wrapped in those tentacles...)"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>...What?"])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>(Every hole in my body... Ahhh...)"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>???"])
    JumpToLabel(["メニュー"])
    Label(["96"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Hmph. If it isn't a fallen elf. To have such a body... How disgraceful."])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection: \\V[3096])>Do you want to try falling with this tentacle too?"])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>N-no way... Tentacles in every hole... No way... I... Ahh, stop..."])
    ShowTextAttributes(["delh_b_fc1", 2, 0, 2])
    ShowText(["\\n<Marion (Affection: \\V[3096])>You're actually falling?"])
    JumpToLabel(["メニュー"])
    Label(["97"])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Yaay! It's elf big sis! ♪"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Don't spend too much time in the Lost Woods. Dark elves are there too."])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>That's okay! I'm friends with dark elf big sis too♪"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Geez, I swear..."])
    JumpToLabel(["メニュー"])
    Label(["110"])
    ShowTextAttributes(["slimelord_fc1", 1, 0, 2])
    ShowText(["\\n<Bess (Affection: \\V[3110])>Yay, yay♪"])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>(My whole body wrapped in that mucus... The clothes conveniently melt away...)"])
    ShowTextAttributes(["slimelord_fc1", 3, 0, 2])
    ShowText(["\\n<Bess (Affection: \\V[3110])>...What's wrong?"])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>(Slime wriggling inside my body... Ahh...)"])
    ShowTextAttributes(["slimelord_fc1", 3, 0, 2])
    ShowText(["\\n<Bess (Affection: \\V[3110])>.........???"])
    JumpToLabel(["メニュー"])
    Label(["137"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Hey! The base of this wall is broken! It was probably you two!"])
    ShowTextAttributes(["braunys_fc1", 2, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3137])>It's not our fault! The wall was too weak!"])
    ShowTextAttributes(["braunys_fc1", 5, 0, 2])
    ShowText(["\\n<Lamb (Affection: \\V[3137])>Back off!"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Wait a second!"])
    ShowTextAttributes(["braunys_fc2", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3137])>Tackle!"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Kyahh!"])
    PlaySE(["RPG::SE(@name=\"mon_fall1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Love tackled Claudia!\n...Claudia was blown away."])
    JumpToLabel(["メニュー"])
    Label(["138"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Did you two finish your homework? If all you do is play, you'll become a Chi Pa Pa."])
    ShowTextAttributes(["tfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>Homework?! No waaay! ♪ Run awaaay! ♪"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Wait! Ahh!"])
    PlaySE(["RPG::SE(@name=\"mon_fall1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Claudia fell into a pitfall!"])
    PlayME(["RPG::ME(@name=\"lvup\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["tfairy_fc1", 1, 0, 2])
    ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>Elf big-sis was defeated!"])
    JumpToLabel(["メニュー"])
    Label(["139"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Hey! I bet you're the ones who stole and ate the full moon grass!"])
    ShowTextAttributes(["fairys_fc1", 3, 0, 2])
    ShowText(["\\n<Fairies (Affection: \\V[3139])>Wahhh! Run awaaay!"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>I swear, you're nothing but trouble... Kyahh!"])
    PlaySE(["RPG::SE(@name=\"mon_fall1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Claudia fell into a pitfall!"])
    ShowTextAttributes(["fairys_fc3", 0, 0, 2])
    ShowText(["\\n<Fairy (Affection: \\V[3139])>Pitfaaall! ♪"])
    PlayME(["RPG::ME(@name=\"lvup\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["fairys_fc1", 0, 0, 2])
    ShowText(["\\n<Fairy (Affection: \\V[3139])>Elf big-sis was defeated!"])
    JumpToLabel(["メニュー"])
    Label(["168"])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Ahh! That's a lot of eyes! And they're all looking at me..."])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Ahh, don't look at me with so many eyes!"])
    ShowTextAttributes(["dodome_fc1", 0, 0, 2])
    ShowText(["\\n<Manako (Affection: \\V[3168])>(What's with this stupid elf's fetishes?)"])
    JumpToLabel(["メニュー"])
    Label(["283"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>For a prostitute, you're rather agreeable...\nDo the men over there arrive in a line to get squeezed?"])
    ShowTextAttributes(["maccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Melissa (Affection: \\V[3283])>Sometimes, when business is doing good."])
    ShowTextAttributes(["elf_fc1", 1, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Well, it doesn't matter to someone pure like myself... It's great that you can squeeze semen and get money for it."])
    ShowTextAttributes(["maccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Melissa (Affection: \\V[3283])>Pure...?"])
    JumpToLabel(["メニュー"])
    Label(["316"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>My queen...\nWhy is there a flood of false rumors that elves are nymphomaniacs?"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>I caught a man and tried to squeeze information out of him... Even though I had thoroughly violated him, I was unable to make him tell me anything."])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>I also interrogated a great number of men by raping them, but... Everyone just ends up moaning from pleasure, so I don't know where the rumor originated."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>It is troublesome indeed...\nThe source of this harmful rumor must be discovered no matter what."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(136)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(136)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\iw[560]"])
        ShowText(["Affection 100:\\ia[1056]"])
        ShowText(["Affection 500:\\ia[1321]"])
        ShowText(["Affection 2000:\\ia[1047]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3136])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3136, 0, 10, 1])
            Script(["call_novel_scene(4476)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["elf_fc1", 2, 0, 2])
            ShowText(["\\n<Claudia (Affection: \\V[3136])>E-elves are pure and innocent. Asking such a thing... Shame on you!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowPicture([5, "80_tfairy_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3138, 0, 10, 1])
      ConditionalBranch([1, 4138, 0, 0, 0])
        ControlVariables([4138, 4138, 0, 0, 1])
        ShowTextAttributes(["tfairy_fc1", 0, 0, 2])
        ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>This is from us. It's to show our appreciation♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([28, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3138, 0, 100, 1])
      ConditionalBranch([1, 4138, 0, 1, 0])
        ControlVariables([4138, 4138, 0, 0, 2])
        ShowTextAttributes(["tfairy_fc1", 0, 0, 2])
        ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>This is from us. It's to show our appreciation♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1026, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3138, 0, 500, 1])
      ConditionalBranch([1, 4138, 0, 2, 0])
        ControlVariables([4138, 4138, 0, 0, 3])
        ShowTextAttributes(["tfairy_fc1", 0, 0, 2])
        ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>This is from us. It's to show our appreciation♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1348, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3138, 0, 2000, 1])
      ConditionalBranch([1, 4138, 0, 3, 0])
        ControlVariables([4138, 4138, 0, 0, 4])
        ShowTextAttributes(["tfairy_fc1", 0, 0, 2])
        ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>This is from us. It's to show our appreciation♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1205, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["tfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>Hey, take us with you too♪"])
    JumpToLabel(["メニュー"])
    Label(["84"])
    ShowTextAttributes(["tfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>Oh! It's the harpy friends and sisters!"])
    ShowTextAttributes(["hapy_bc_fc1", 3, 0, 2])
    ShowText(["\\n<Pina (Affection: \\V[3084])>If it isn't the sisters and friends fairies. But we're the better friends."])
    ShowTextAttributes(["tfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>Nuh-uh! We're the better friends!"])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya>There's no point in fighting! I knew this would happen, so I'll settle it!"])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonya>Take your older sisters and pull on them, you on their left side, you on their right. The one who takes them both is the winner. Sound good?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>(I think she's actually going to declare that the first to let go is the better friend.)"])
    ShowTextAttributes(["tfairy_fc2", 4, 0, 2])
    ShowText(["\\n<Lil (Affection: \\V[3138])>I won't lose! I'll keep pulling even if their hands come off!"])
    ShowTextAttributes(["hapy_bc_fc1", 5, 0, 2])
    ShowText(["\\n<Pii (Affection: \\V[3084])>And I'll keep pulling even if it splits my big sister down the middle!"])
    ShowTextAttributes(["tfairy_fc2", 2, 0, 2])
    ShowText(["\\n<Mil (Affection: \\V[3138])>Stop!"])
    ShowTextAttributes(["hapy_bc_fc1", 3, 0, 2])
    ShowText(["\\n<Pina (Affection: \\V[3084])>Stop!"])
    JumpToLabel(["メニュー"])
    Label(["136"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Did you two finish your homework? If all you do is play, you'll become a Chi Pa Pa."])
    ShowTextAttributes(["tfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>Homework?! No waaay! ♪ Run awaaay! ♪"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Wait! Ahh!"])
    PlaySE(["RPG::SE(@name=\"mon_fall1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Claudia fell into a pitfall!"])
    PlayME(["RPG::ME(@name=\"lvup\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["tfairy_fc1", 1, 0, 2])
    ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>Elf big-sis was defeated!"])
    JumpToLabel(["メニュー"])
    Label(["137"])
    ShowTextAttributes(["tfairy_fc1", 1, 0, 2])
    ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>Yay! Let's plaaay!"])
    ShowTextAttributes(["braunys_fc1", 7, 0, 2])
    ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>Play! Play!"])
    ShowTextAttributes(["tfairy_fc1", 1, 0, 2])
    ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>Tornado! Round and round!"])
    ShowTextAttributes(["braunys_fc1", 7, 0, 2])
    ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>Tackle! Kaboom!"])
    ConditionalBranch([0, 1136, 0])
      ShowTextAttributes(["elf_fc1", 0, 0, 2])
      ShowText(["\\n<Claudia (Affection: \\V[3136])>Hey! Stop going on a rampage!"])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>M-my line..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(138)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(138)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[28]"])
        ShowText(["Affection 100:\\ia[1026]"])
        ShowText(["Affection 500:\\ia[1348]"])
        ShowText(["Affection 2000:\\ia[1205]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3138])"])
        ShowChoices([["Twin Fairy Hug (Affection: 10)", "Never mind"], 2])
        When([0, "Twin Fairy Hug (Affection: 10)"])
          ConditionalBranch([1, 3138, 0, 10, 1])
            Script(["call_novel_scene(4486)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["tfairy_fc1", 2, 0, 2])
            ShowText(["\\n<Mil & Lil (Affection: \\V[3138])>Maybe next time!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowPicture([5, "80_fairy_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3097, 0, 10, 1])
      ConditionalBranch([1, 4097, 0, 0, 0])
        ControlVariables([4097, 4097, 0, 0, 1])
        ShowTextAttributes(["fairy_fc1", 0, 0, 2])
        ShowText(["\\n<Fell (Affection: \\V[3097])>Take this♪ It's to show my thanks♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([25, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3097, 0, 100, 1])
      ConditionalBranch([1, 4097, 0, 1, 0])
        ControlVariables([4097, 4097, 0, 0, 2])
        ShowTextAttributes(["fairy_fc1", 0, 0, 2])
        ShowText(["\\n<Fell (Affection: \\V[3097])>Take this♪ It's to show my thanks♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1036, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3097, 0, 500, 1])
      ConditionalBranch([1, 4097, 0, 2, 0])
        ControlVariables([4097, 4097, 0, 0, 3])
        ShowTextAttributes(["fairy_fc1", 0, 0, 2])
        ShowText(["\\n<Fell (Affection: \\V[3097])>Take this♪ It's to show my thanks♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1372, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3097, 0, 2000, 1])
      ConditionalBranch([1, 4097, 0, 3, 0])
        ControlVariables([4097, 4097, 0, 0, 4])
        Script(["actor_label_jump"])
        ShowTextAttributes(["fairy_fc1", 0, 0, 2])
        ShowText(["\\n<Fell (Affection: \\V[3097])>Take this♪ It's to show my thanks♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1174, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Heey, let's play together! ♪"])
    JumpToLabel(["メニュー"])
    Label(["88"])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Yaaay! It's Pumpkin!"])
    ShowTextAttributes(["jack_fc1", 1, 0, 2])
    ShowText(["\\n<Pumpkin (Affection: \\V[3088])>Let's play together..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The fairies are happily playing together."])
    JumpToLabel(["メニュー"])
    Label(["136"])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Yaay! It's elf big sis! ♪"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Don't spend too much time in the Lost Woods. Dark elves are there too."])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>That's okay! I'm friends with dark elf big sis too♪"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Geez, I swear..."])
    JumpToLabel(["メニュー"])
    Label(["174"])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Wow! You're huuuuge!"])
    ShowTextAttributes(["sandw_fc1", 0, 0, 2])
    ShowText(["\\n<Dahlia (Affection: \\V[3174])>Tiny..."])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Hey, hey, what did you eat to get so big?"])
    ShowTextAttributes(["sandw_fc1", 0, 0, 2])
    ShowText(["\\n<Dahlia (Affection: \\V[3174])>...Sand?"])
    ShowTextAttributes(["fairy_fc1", 2, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Then I'll eat sand too! *Crunch* *Crunch* It's groooss!"])
    ShowTextAttributes(["sandw_fc1", 1, 0, 2])
    ShowText(["\\n<Dahlia (Affection: \\V[3174])>(...Looks delicious...)"])
    JumpToLabel(["メニュー"])
    Label(["150"])
    ShowTextAttributes(["fairy_fc1", 2, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Big sis, did you get hurt?"])
    ShowTextAttributes(["mummy_fc1", 0, 0, 2])
    ShowText(["\\n<Patra (Affection: \\V[3150])>I'm not injured. These bandages act as a special charm to increase my magic."])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Amazing! Wrap me in them too! Wrap me up!"])
    ShowTextAttributes(["mummy_fc1", 0, 0, 2])
    ShowText(["\\n<Patra (Affection: \\V[3150])>Okay... Wrap, wrap..."])
    ShowTextAttributes(["fairy_fc1", 2, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Mmphmmph! Mmphmmphhh!"])
    ShowTextAttributes(["mummy_fc1", 2, 0, 2])
    ShowText(["\\n<Patra (Affection: \\V[3150])>Too much wrapping?"])
    JumpToLabel(["メニュー"])
    Label(["208"])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Wow, it's a flower! ♪"])
    ShowTextAttributes(["alraune_fc1", 2, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>I'm a flower♪"])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Can I hide inside your flower?"])
    ShowTextAttributes(["alraune_fc1", 2, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>Okay! ♪"])
    JumpToLabel(["メニュー"])
    Label(["311"])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Wow, you're a fairy from the Fairy's Island!"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>You're a fairy from the Forest of Spirits!\nLet's play together! ♪"])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonya>Fufu, they get along so well..."])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Let's dig a pitfall in the hallway! ♪"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>I'll drop thorns from the ceiling! ♪"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>No pranks allowed!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(97)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(97)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[25]"])
        ShowText(["Affection 100:\\ia[1036]"])
        ShowText(["Affection 500:\\ia[1372]"])
        ShowText(["Affection 2000:\\ia[1174]"]) # Torch of Sacrifice
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3097])"])
        ShowChoices([["Succubus Flower (Affection: 10)", "Fairy Hug (Affection: 100)", "Never mind"], 3])
        When([0, "Succubus Flower (Affection: 10)"])
          ConditionalBranch([1, 3097, 0, 10, 1])
            Script(["call_novel_scene(4276)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["fairy_fc1", 0, 0, 2])
            ShowText(["\\n<Fell (Affection: \\V[3097])>Neeext tiime♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Fairy Hug (Affection: 100)"])
          ConditionalBranch([1, 3097, 0, 100, 1])
            Script(["call_novel_scene(4277)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["fairy_fc1", 0, 0, 2])
            ShowText(["\\n<Fell (Affection: \\V[3097])>Neeext tiime♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowPicture([5, "80_fairys_st61", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3139, 0, 10, 1])
      ConditionalBranch([1, 4139, 0, 0, 0])
        ControlVariables([4139, 4139, 0, 0, 1])
        ShowTextAttributes(["fairys_fc1", 3, 0, 2])
        ShowText(["\\n<Fairies (Affection: \\V[3139])>This is a present from the forest fairies♪ Let's keep playing a lot♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([12, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3139, 0, 100, 1])
      ConditionalBranch([1, 4139, 0, 1, 0])
        ControlVariables([4139, 4139, 0, 0, 2])
        ShowTextAttributes(["fairys_fc1", 3, 0, 2])
        ShowText(["\\n<Fairies (Affection: \\V[3139])>This is a present from the forest fairies♪ Let's keep playing a lot♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1113, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3139, 0, 500, 1])
      ConditionalBranch([1, 4139, 0, 2, 0])
        ControlVariables([4139, 4139, 0, 0, 3])
        ShowTextAttributes(["fairys_fc1", 3, 0, 2])
        ShowText(["\\n<Fairies (Affection: \\V[3139])>This is a present from the forest fairies♪ Let's keep playing a lot♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1372, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3139, 0, 2000, 1])
      ConditionalBranch([1, 4139, 0, 3, 0])
        ControlVariables([4139, 4139, 0, 0, 4])
        ShowTextAttributes(["fairys_fc1", 3, 0, 2])
        ShowText(["\\n<Fairies (Affection: \\V[3139])>This is a present from the forest fairies♪ Let's keep playing a lot♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1455, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["fairys_fc1", 3, 0, 2])
    ShowText(["\\n<Fairies (Affection: \\V[3139])>Let's play together!"])
    JumpToLabel(["メニュー"])
    Label(["136"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Hey! I bet you're the ones who stole and ate the full moon grass!"])
    ShowTextAttributes(["fairys_fc1", 3, 0, 2])
    ShowText(["\\n<Fairies (Affection: \\V[3139])>Wahhh! Run awaaay!"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>I swear, you're nothing but trouble... Kyahh!"])
    PlaySE(["RPG::SE(@name=\"mon_fall1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Claudia fell into a pitfall!"])
    ShowTextAttributes(["fairys_fc3", 0, 0, 2])
    ShowText(["\\n<Fairy (Affection: \\V[3139])>Pitfaaall! ♪"])
    PlayME(["RPG::ME(@name=\"lvup\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["fairys_fc1", 0, 0, 2])
    ShowText(["\\n<Fairy (Affection: \\V[3139])>Elf big-sis was defeated!"])
    JumpToLabel(["メニュー"])
    Label(["168"])
    ShowTextAttributes(["fairys_fc1", 3, 0, 2])
    ShowText(["\\n<Fairies (Affection: \\V[3139])>Wow! So many eyes! Can you see everything?"])
    ShowTextAttributes(["dodome_fc1", 0, 0, 2])
    ShowText(["\\n<Manako (Affection: \\V[3168])>Fufufuu, of course. I can even see very far away."])
    ShowTextAttributes(["fairys_fc1", 3, 0, 2])
    ShowText(["\\n<Fairies (Affection: \\V[3139])>So you never lose hide-and-seek?"])
    ShowTextAttributes(["dodome_fc1", 0, 0, 2])
    ShowText(["\\n<Manako (Affection: \\V[3168])>Um... I'm good at seeking, but I'm scared of confined spaces, so I'm not good at hiding."])
    JumpToLabel(["メニュー"])
    Label(["181"])
    ShowTextAttributes(["fairys_fc1", 0, 0, 2])
    ShowText(["\\n<Fairy (Affection: \\V[3139])>Wow! What a pretty picture! Let's have some fun and draw on it!"])
    ShowTextAttributes(["fairys_fc2", 1, 0, 2])
    ShowText(["\\n<Fairy (Affection: \\V[3139])>Let's draw flowers♪ Let's draw the sun♪"])
    ShowTextAttributes(["gaistvine_fc1", 1, 0, 2])
    ShowText(["\\n<Lisa (Affection: \\V[3181])>St-stop it! Just what do you think you're doing to such a piece of art?!"])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa (Affection: \\V[3181])>Although, I suppose even graffiti has some artistic worth..."])
    ShowTextAttributes(["fairys_fc3", 0, 0, 2])
    ShowText(["\\n<Fairy (Affection: \\V[3139])>Let's pour water on it♪"])
    ShowTextAttributes(["gaistvine_fc1", 1, 0, 2])
    ShowText(["\\n<Lisa (Affection: \\V[3181])>St-stop that!"])
    JumpToLabel(["メニュー"])
    Label(["315"])
    ShowTextAttributes(["fairys_fc1", 3, 0, 2])
    ShowText(["\\n<Fairies (Affection: \\V[3139])>Queen! ♪ Let's play! ♪"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>I've already got a chestnut stuck in my head.\nHow much more than this do you want to play...?"])
    ShowTextAttributes(["fairys_fc1", 3, 0, 2])
    ShowText(["\\n<Fairies (Affection: \\V[3139])>Waaah! ♪ Run awaaay! ♪"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>Good grief, those girls..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(139)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(139)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[12]"])
        ShowText(["Affection 100:\\ia[1113]"])
        ShowText(["Affection 500:\\ia[1372]"])
        ShowText(["Affection 2000:\\ia[1455]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3139])"])
        ShowChoices([["Group Tickle (Affection: 10)", "Never mind"], 2])
        When([0, "Group Tickle (Affection: 10)"])
          ConditionalBranch([1, 3139, 0, 10, 1])
            Script(["call_novel_scene(4491)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["fairys_fc1", 3, 0, 2])
            ShowText(["\\n<Fairies (Affection: \\V[3139])>We want to play something else right now!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowPicture([5, "80_suika_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3111, 0, 10, 1])
      ConditionalBranch([1, 4111, 0, 0, 0])
        ControlVariables([4111, 4111, 0, 0, 1])
        ShowTextAttributes(["suika_fc1", 0, 0, 2])
        ShowText(["\\n<Melon (Affection: \\V[3111])>Take this♪ Let's also eat watermelon together♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([594, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3111, 0, 100, 1])
      ConditionalBranch([1, 4111, 0, 1, 0])
        ControlVariables([4111, 4111, 0, 0, 2])
        ShowTextAttributes(["suika_fc1", 0, 0, 2])
        ShowText(["\\n<Melon (Affection: \\V[3111])>Take this♪ Let's also eat watermelon together♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1113, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3111, 0, 500, 1])
      ConditionalBranch([1, 4111, 0, 2, 0])
        ControlVariables([4111, 4111, 0, 0, 3])
        ShowTextAttributes(["suika_fc1", 0, 0, 2])
        ShowText(["\\n<Melon (Affection: \\V[3111])>Take this♪ Let's also eat watermelon together♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1324, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3111, 0, 2000, 1])
      ConditionalBranch([1, 4111, 0, 3, 0])
        ControlVariables([4111, 4111, 0, 0, 4])
        ShowTextAttributes(["suika_fc1", 0, 0, 2])
        ShowText(["\\n<Melon (Affection: \\V[3111])>Take this♪ Let's also eat watermelon together♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1434, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["suika_fc1", 2, 0, 2])
    ShowText(["\\n<Melon (Affection: \\V[3111])>My name is Melon, even though I'm really a WATERmelon... I wonder what my parents were thinking when they named me?"])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["suika_fc1", 1, 0, 2])
    ShowText(["\\n<Melon (Affection: \\V[3111])>Want to eat some watermelon?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection: \\V[3079])>Kyu!"])
    ShowTextAttributes(["suika_fc1", 1, 0, 2])
    ShowText(["\\n<Melon (Affection: \\V[3111])>Trading me for an apple? Thank youuu♪"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko (Affection: \\V[3079])>Kyuu♪"])
    JumpToLabel(["メニュー"])
    Label(["88"])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Pumpkin (Affection: \\V[3088])>Whoa, it's a watermelon..."])
    ShowTextAttributes(["suika_fc1", 1, 0, 2])
    ShowText(["\\n<Melon (Affection: \\V[3111])>Whoa, it's a pumpkin! Want some watermelon?"])
    ShowTextAttributes(["jack_fc1", 1, 0, 2])
    ShowText(["\\n<Pumpkin (Affection: \\V[3088])>Sure... But you can't eat my pumpkin..."])
    ShowTextAttributes(["suika_fc1", 2, 0, 2])
    ShowText(["\\n<Melon (Affection: \\V[3111])>That pumpkin... Looks like it's your head."])
    JumpToLabel(["メニュー"])
    Label(["92"])
    ShowTextAttributes(["eater_fc1", 0, 0, 2])
    ShowText(["\\n<Eater (Affection: \\V[3092])>Is that watermelon yummy...?"])
    ShowTextAttributes(["suika_fc1", 1, 0, 2])
    ShowText(["\\n<Melon (Affection: \\V[3111])>It's very yummy. Here, have some♪"])
    ShowTextAttributes(["eater_fc1", 1, 0, 2])
    ShowText(["\\n<Eater (Affection: \\V[3092])>*Munch* *Munch* ...It's sweet! It's yummy!"])
    ShowTextAttributes(["eater_fc1", 3, 0, 2])
    ShowText(["\\n<Eater (Affection: \\V[3092])>..........."])
    ShowTextAttributes(["suika_fc1", 2, 0, 2])
    ShowText(["\\n<Melon (Affection: \\V[3111])>What's with the \"I'm going to eat the horse and rider\" look? You're not going to eat me... Right?"])
    JumpToLabel(["メニュー"])
    Label(["147"])
    ShowTextAttributes(["suika_fc1", 1, 0, 2])
    ShowText(["\\n<Melon (Affection: \\V[3111])>Miss cactus, this watermelon is delicious. Here, have some♪"])
    ShowTextAttributes(["saboten_fc1", 0, 0, 2])
    ShowText(["\\n<Casta (Affection: \\V[3147])>*Slice* *Slice* ...It's sweet, and it's delicious. Here, have a cactus as thanks."])
    ShowTextAttributes(["suika_fc1", 2, 0, 2])
    ShowText(["\\n<Melon (Affection: \\V[3111])>*Munch* *Munch* Ouch! The thorns pricked me!"])
    ShowTextAttributes(["saboten_fc1", 2, 0, 2])
    ShowText(["\\n<Casta (Affection: \\V[3147])>Y-you tried to eat it?"])
    JumpToLabel(["メニュー"])
    Label(["449"])
    ShowTextAttributes(["berryel_fc1", 0, 0, 2])
    ShowText(["\\n<Berryelle (Affection: \\V[3449])>"])
    ShowText(["Oh, a watermelon child..."])
    ShowText(["Being of the same fruit type brings a sense of closeness."])
    ShowTextAttributes(["suika_fc1", 0, 0, 2])
    ShowText(["\\n<Melon (Affection: \\V[3111])>"])
    ShowText(["An angel of fruit~! Here, have a watermelon!"])
    ShowTextAttributes(["berryel_fc1", 0, 0, 2])
    ShowText(["\\n<Berryelle (Affection: \\V[3449])>"])
    ShowText(["Hehe, thank you very much."])
    ShowText(["But my fruit is a trap that devours enemies, so I can't give it away."])
    ShowTextAttributes(["suika_fc1", 2, 0, 2])
    ShowText(["\\n<Melon (Affection: \\V[3111])>"])
    ShowText(["Why do you have such a dangerous fruit...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(111)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(111)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\iw[594]"])
        ShowText(["Affection 100:\\ia[1113]"])
        ShowText(["Affection 500:\\ia[1324]"])
        ShowText(["Affection 2000:\\ia[1434]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3111])"])
        ShowChoices([["Semen Squeezing Melon (Affection: 10)", "Ivy Wrap (Affection: 50)", "Watermelon Sandwich (Affection: 100)", "Never mind"], 4])
        When([0, "Semen Squeezing Melon (Affection: 10)"])
          ConditionalBranch([1, 3111, 0, 10, 1])
            Script(["call_novel_scene(4346)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["suika_fc1", 2, 0, 2])
            ShowText(["\\n<Melon (Affection: \\V[3111])>I'm eating watermelon now, maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Ivy Wrap (Affection: 50)"])
          ConditionalBranch([1, 3111, 0, 50, 1])
            Script(["call_novel_scene(4347)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["suika_fc1", 2, 0, 2])
            ShowText(["\\n<Melon (Affection: \\V[3111])>I'm eating watermelon now, maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Watermelon Sandwich (Affection: 100)"])
          ConditionalBranch([1, 3111, 0, 100, 1])
            Script(["call_novel_scene(4348)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["suika_fc1", 2, 0, 2])
            ShowText(["\\n<Melon (Affection: \\V[3111])>I'm eating watermelon now, maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowPicture([5, "80_mitubati_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3081, 0, 10, 1])
      ConditionalBranch([1, 4081, 0, 0, 0])
        ControlVariables([4081, 4081, 0, 0, 1])
        ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
        ShowText(["\\n<Honey (Affection: \\V[3081])>Me and my associates found this. Will you take it?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([436, 0, 0, 4])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3081, 0, 100, 1])
      ConditionalBranch([1, 4081, 0, 1, 0])
        ControlVariables([4081, 4081, 0, 0, 2])
        ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
        ShowText(["\\n<Honey (Affection: \\V[3081])>Me and my associates found this. Will you take it?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3081, 0, 500, 1])
      ConditionalBranch([1, 4081, 0, 2, 0])
        ControlVariables([4081, 4081, 0, 0, 3])
        ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
        ShowText(["\\n<Honey (Affection: \\V[3081])>Me and my associates found this. Will you take it?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1548, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3081, 0, 2000, 1])
      ConditionalBranch([1, 4081, 0, 3, 0])
        ControlVariables([4081, 4081, 0, 0, 4])
        ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
        ShowText(["\\n<Honey (Affection: \\V[3081])>Me and my associates found this. Will you take it?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1437, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mitubati_fc1", 1, 0, 2])
    ShowText(["\\n<Honey (Affection: \\V[3081])>I haven't collected enough honey. There aren't any bears here, right?"])
    JumpToLabel(["メニュー"])
    Label(["125"])
    ShowTextAttributes(["grizzly_fc1", 0, 0, 2])
    ShowText(["\\n<Aisha (Affection: \\V[3125])>Bear! Give me honey!"])
    ShowTextAttributes(["mitubati_fc1", 2, 0, 2])
    ShowText(["\\n<Honey (Affection: \\V[3081])>A bear! I won't give you my honey!"])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! No fighting!"])
    JumpToLabel(["メニュー"])
    Label(["90"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>*Rustle Rustle* *Creep Creep*"])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Honey (Affection: \\V[3081])>You're a pretty skittish one. Where are you from?"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>*Creep Creep Creep*"])
    ShowTextAttributes(["mitubati_fc1", 1, 0, 2])
    ShowText(["\\n<Honey (Affection: \\V[3081])>So you live in a cave? I hope we can get along."])
    JumpToLabel(["メニュー"])
    Label(["124"])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>Ant licking... Hey, is honey delicious?"])
    ShowTextAttributes(["mitubati_fc1", 1, 0, 2])
    ShowText(["\\n<Honey (Affection: \\V[3081])>Want to try licking some? I'll give you a little."])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>Honey licking... Sweet! It's delicious!"])
    ShowTextAttributes(["mitubati_fc1", 2, 0, 2])
    ShowText(["\\n<Honey (Affection: \\V[3081])>I'll also try licking ants... Ouch! They bit my tongue!"])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>I have a talent for it."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(81)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(81)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[436] x4"])
        ShowText(["Affection 100:\\ia[1021]"])
        ShowText(["Affection 500:\\ia[1548]"])
        ShowText(["Affection 2000:\\ia[1437]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3081])"])
        ShowChoices([["Licking (Affection: 10)", "Mating (Affection: 100)", "Never mind"], 3])
        When([0, "Licking (Affection: 10)"])
          ConditionalBranch([1, 3081, 0, 10, 1])
            Script(["call_novel_scene(4196)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
            ShowText(["\\n<Honey (Affection: \\V[3081])>I'm sorry, I don't have enough honey right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Mating (Affection: 100)"])
          ConditionalBranch([1, 3081, 0, 100, 1])
            Script(["call_novel_scene(4197)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
            ShowText(["\\n<Honey (Affection: \\V[3081])>I'm sorry, I don't have enough honey right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowPicture([5, "80_rahure_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3100, 0, 10, 1])
      ConditionalBranch([1, 4100, 0, 0, 0])
        ControlVariables([4100, 4100, 0, 0, 1])
        ShowTextAttributes(["rahure_fc1", 0, 0, 2])
        ShowText(["\\n<Fleesia (Affection: \\V[3100])>Will you take this? You're always taking care of us, so don't worry about it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([17, 0, 0, 3])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3100, 0, 100, 1])
      ConditionalBranch([1, 4100, 0, 1, 0])
        ControlVariables([4100, 4100, 0, 0, 2])
        ShowTextAttributes(["rahure_fc1", 0, 0, 2])
        ShowText(["\\n<Fleesia (Affection: \\V[3100])>Will you take this? You're always taking care of us, so don't worry about it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1721, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3100, 0, 500, 1])
      ConditionalBranch([1, 4100, 0, 2, 0])
        ControlVariables([4100, 4100, 0, 0, 3])
        ShowTextAttributes(["rahure_fc1", 0, 0, 2])
        ShowText(["\\n<Fleesia (Affection: \\V[3100])>Will you take this? You're always taking care of us, so don't worry about it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1543, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3100, 0, 2000, 1])
      ConditionalBranch([1, 4100, 0, 3, 0])
        ControlVariables([4100, 4100, 0, 0, 4])
        ShowTextAttributes(["rahure_fc1", 0, 0, 2])
        ShowText(["\\n<Fleesia (Affection: \\V[3100])>Will you take this? You're always taking care of us, so don't worry about it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1428, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["rahure_fc1", 0, 0, 2])
    ShowText(["\\n<Fleesia (Affection: \\V[3100])>Even when masked by a flower garden, I still have a strong presence."])
    JumpToLabel(["メニュー"])
    Label(["59"])
    ShowTextAttributes(["mdg_fc1", 0, 0, 2])
    ShowText(["\\n<Ragora (Affection: \\V[3059])>Oh, Fleesia. You seem healthy today."])
    ShowTextAttributes(["rahure_fc1", 1, 0, 2])
    ShowText(["\\n<Fleesia (Affection: \\V[3100])>Hello Ragora. My smell never seems to bother you."])
    ShowTextAttributes(["mdg_fc1", 0, 0, 2])
    ShowText(["\\n<Ragora (Affection: \\V[3059])>Of course not, you're my friend! (Plus I've lived in the ground so long I've lost my sense of smell.)"])
    JumpToLabel(["メニュー"])
    Label(["89"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>Achoo! Achoo!"])
    ShowTextAttributes(["rahure_fc1", 0, 0, 2])
    ShowText(["\\n<Fleesia (Affection: \\V[3100])>Oh my, did you catch a cold?"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>It's just allergies..."])
    ShowTextAttributes(["rahure_fc1", 0, 0, 2])
    ShowText(["\\n<Fleesia (Affection: \\V[3100])>That's odd... Well, I hope you get better."])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>(You're causing it...)"])
    JumpToLabel(["メニュー"])
    JumpToLabel(["92"])
    ShowTextAttributes(["eater_fc1", 4, 0, 2])
    ShowText(["\\n<Eater (Affection: \\V[3092])>Wow! What a strange flower!"])
    ShowTextAttributes(["rahure_fc1", 0, 0, 2])
    ShowText(["\\n<Fleesia (Affection: \\V[3100])>You're strange too..."])
    ShowTextAttributes(["eater_fc1", 4, 0, 2])
    ShowText(["\\n<Eater (Affection: \\V[3092])>Even the smell!"])
    ShowTextAttributes(["rahure_fc1", 0, 0, 2])
    ShowText(["\\n<Fleesia (Affection: \\V[3100])>I hate this girl."])
    JumpToLabel(["メニュー"])
    Label(["112"])
    ShowTextAttributes(["utubo_fc1", 3, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>I think something stinks... I knew it. Stay over there!"])
    ShowTextAttributes(["rahure_fc1", 0, 0, 2])
    ShowText(["\\n<Fleesia (Affection: \\V[3100])>Hmph, I don't want to hear that from a cruel carnivorous plant. I treat everyone to my lovely floral scent."])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! Don't fight! Let's all just get along..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>...Ugh. *Cough* *Cough* I breathed it in..."])
    ShowTextAttributes(["rahure_fc1", 0, 0, 2])
    ShowText(["\\n<Fleesia (Affection: \\V[3100])>I'm not discouraged. I'll make everyone realize how great this smell is..."])
    JumpToLabel(["メニュー"])
    Label(["147"])
    ShowTextAttributes(["saboten_fc1", 2, 0, 2])
    ShowText(["\\n<Casta (Affection: \\V[3147])>C-could you keep a little distance? You're smell is..."])
    ShowTextAttributes(["rahure_fc1", 0, 0, 2])
    ShowText(["\\n<Fleesia (Affection: \\V[3100])>Stuck-up cactus... Have a whiff of my special blend."])
    ShowTextAttributes(["saboten_fc1", 2, 0, 2])
    ShowText(["\\n<Casta (Affection: \\V[3147])>Uuughh... The air is yellow... I can't see..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 1, 0, 2])
      ShowText(["\\n<Alice>Ugh! Stop that! My nose can't take it, even over here!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Quit it. I can't breathe through my nose anymore."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(100)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[17] x3"])
        ShowText(["Affection 100:\\ia[1721]"])
        ShowText(["Affection 500:\\ia[1543]"])
        ShowText(["Affection 2000:\\ia[1428]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3100])"])
        ShowChoices([["Forced Pollination (Affection: 10)", "Never mind"], 2])
        When([0, "Forced Pollination (Affection: 10)"])
          ConditionalBranch([1, 3100, 0, 10, 1])
            Script(["call_novel_scene(4291)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["rahure_fc1", 0, 0, 2])
            ShowText(["\\n<Fleesia (Affection: \\V[3100])>I don't feel like mating. Maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowPicture([5, "80_utubo_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3112, 0, 10, 1])
      ConditionalBranch([1, 4112, 0, 0, 0])
        ControlVariables([4112, 4112, 0, 0, 1])
        ShowTextAttributes(["utubo_fc1", 0, 0, 2])
        ShowText(["\\n<Kazura (Affection: \\V[3112])>Here, it's a present♪ It's in exchange for all the care you've given me♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([22, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3112, 0, 100, 1])
      ConditionalBranch([1, 4112, 0, 1, 0])
        ControlVariables([4112, 4112, 0, 0, 2])
        ShowTextAttributes(["utubo_fc1", 0, 0, 2])
        ShowText(["\\n<Kazura (Affection: \\V[3112])>Here, it's a present♪ It's in exchange for all the care you've given me♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1011, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3112, 0, 500, 1])
      ConditionalBranch([1, 4112, 0, 2, 0])
        ControlVariables([4112, 4112, 0, 0, 3])
        ShowTextAttributes(["utubo_fc1", 0, 0, 2])
        ShowText(["\\n<Kazura (Affection: \\V[3112])>Here, it's a present♪ It's in exchange for all the care you've given me♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1576, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3112, 0, 2000, 1])
      ConditionalBranch([1, 4112, 0, 3, 0])
        ControlVariables([4112, 4112, 0, 0, 4])
        ShowTextAttributes(["utubo_fc1", 0, 0, 2])
        ShowText(["\\n<Kazura (Affection: \\V[3112])>Here, it's a present♪ It's in exchange for all the care you've given me♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1476, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["utubo_fc1", 0, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>I want to dissolve big creatures♪ I'll work hard, so take me with you!"])
    JumpToLabel(["メニュー"])
    Label(["75"])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>Miss Sheep came because something smells good. I want to drink it."])
    ShowTextAttributes(["utubo_fc1", 2, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>Huh? You want to drink from a pitcher plant? You better not; you'll die."])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary (Affection: \\V[3075])>*Gulp* *Gulp* *Gulp*... Ahh, that is strooong!"])
    ShowTextAttributes(["utubo_fc1", 2, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>Just what kind of stomach do you have?"])
    JumpToLabel(["メニュー"])
    Label(["92"])
    ShowTextAttributes(["utubo_fc1", 0, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>Somehow I haven't seen your type before... You're a carnivorous plant too, right?"])
    ShowTextAttributes(["eater_fc1", 3, 0, 2])
    ShowText(["\\n<Eater (Affection: \\V[3092])>I love meat! I go *Nom*!"])
    ShowTextAttributes(["utubo_fc1", 0, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>(I wonder if she's a type of Venus flytrap? But she's really meaty...)"])
    ShowTextAttributes(["utubo_fc1", 0, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>(...Looks delicious.)"])
    ShowTextAttributes(["eater_fc1", 3, 0, 2])
    ShowText(["\\n<Eater (Affection: \\V[3092])>(...Looks delicious.)"])
    JumpToLabel(["メニュー"])
    Label(["100"])
    ShowTextAttributes(["utubo_fc1", 3, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>I think something stinks... I knew it. Stay over there!"])
    ShowTextAttributes(["rahure_fc1", 0, 0, 2])
    ShowText(["\\n<Fleesia (Affection: \\V[3100])>Hmph, I don't want to hear that from a cruel carnivorous plant. I treat everyone to my lovely floral scent."])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! Don't fight! Let's all just get along..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>...Ugh. *Cough* *Cough* I breathed it in..."])
    ShowTextAttributes(["rahure_fc1", 0, 0, 2])
    ShowText(["\\n<Fleesia (Affection: \\V[3100])>I'm not discouraged. I'll make everyone realize how great this smell is..."])
    JumpToLabel(["メニュー"])
    Label(["173"])
    ShowTextAttributes(["arizigoku_fc1", 0, 0, 2])
    ShowText(["\\n<Helen (Affection: \\V[3173])>Oh, so you're a trap type monster too?"])
    ShowTextAttributes(["utubo_fc1", 1, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>Yup. So you're one as well? I attract my prey with a sweet scent and dissolve them in my pitcher."])
    ShowTextAttributes(["arizigoku_fc1", 0, 0, 2])
    ShowText(["\\n<Helen (Affection: \\V[3173])>You draw them in with smell? Interesting. My quicksand acts as a trap, pulling in clumsy people."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>(I got caught as well...)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>(Both managed to catch me...)"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["174"])
    ShowTextAttributes(["sandw_fc1", 0, 0, 2])
    ShowText(["\\n<Dahlia (Affection: \\V[3174])>Something smells good..."])
    ShowTextAttributes(["utubo_fc1", 2, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>W-wait a minute! You can't possibly fit inside!"])
    ShowTextAttributes(["sandw_fc1", 0, 0, 2])
    ShowText(["\\n<Dahlia (Affection: \\V[3174])>This smells good..."])
    ShowTextAttributes(["utubo_fc1", 2, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>Ahhh!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Dahlia rams into the pitcher of the pitcher plant! The pitcher plant collapses and is crushed flat!"])
    ShowTextAttributes(["utubo_fc1", 2, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>Geez... What were you thinking...?"])
    ShowTextAttributes(["sandw_fc1", 0, 0, 2])
    ShowText(["\\n<Dahlia (Affection: \\V[3174])>Sorry..."])
    JumpToLabel(["メニュー"])
    Label(["239"])
    ShowTextAttributes(["utubo_fc1", 0, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>Ah, Raffia!\nYou're very famous in the pitcher plant industry!"])
    ShowTextAttributes(["rafi_fc1", 0, 0, 2])
    ShowText(["\\n<Raffia (Affection: \\V[3239])>I'm very honored.\n...What is that industry?"])
    ShowTextAttributes(["utubo_fc1", 0, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>The Monthly Nependeath rates your popularity as top class!\nI admire you too!"])
    ShowTextAttributes(["rafi_fc1", 0, 0, 2])
    ShowText(["\\n<Raffia (Affection: \\V[3239])>Monthly Nependeath?\n...What periodical is that?"])
    JumpToLabel(["メニュー"])
    Label(["450"])
    ShowTextAttributes(["utubo_fc1", 0, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>"])
    ShowText(["How long does it take for the prey inside to dissolve?"])
    ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
    ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
    ShowText(["I don't melt it..."])
    ShowText(["Rather, I'm protecting it..."])
    ShowTextAttributes(["utubo_fc1", 2, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>"])
    ShowText(["Huh~!? Why would you do something like that?"])
    ShowTextAttributes(["evilprant_fc1", 0, 0, 2])
    ShowText(["\\n<Ellant (Affection: \\V[3450])>"])
    ShowText(["Even if you ask me why..."])
    ShowText(["All I can say is that I'm a cultivation plant."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(112)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(112)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[22]"])
        ShowText(["Affection 100:\\ia[1011]"])
        ShowText(["Affection 500:\\ia[1576]"])
        ShowText(["Affection 2000:\\ia[1476]"]) # Trance Crest
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3112])"])
        ShowChoices([["Predation (Affection: 10)", "Predation...? (Affection: 100)", "Never mind"], 3])
        When([0, "Predation (Affection: 10)"])
          ConditionalBranch([1, 3112, 0, 10, 1])
            Script(["call_novel_scene(4351)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["utubo_fc1", 2, 0, 2])
            ShowText(["\\n<Kazura (Affection: \\V[3112])>It's been really sunny lately, so I'm trying to feed on that right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Predation...? (Affection: 100)"])
          ConditionalBranch([1, 3112, 0, 100, 1])
            Script(["call_novel_scene(4352)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["utubo_fc1", 2, 0, 2])
            ShowText(["\\n<Kazura (Affection: \\V[3112])>It's been really sunny lately, so I'm trying to feed on that right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowPicture([5, "80_littlebug_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3127, 0, 10, 1])
      ConditionalBranch([1, 4127, 0, 0, 0])
        ControlVariables([4127, 4127, 0, 0, 1])
        ShowTextAttributes(["littlebug_fc1", 0, 0, 2])
        ShowText(["\\n<Lippy (Affection: \\V[3127])>I found this! You can have it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([30, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3127, 0, 100, 1])
      ConditionalBranch([1, 4127, 0, 1, 0])
        ControlVariables([4127, 4127, 0, 0, 2])
        ShowTextAttributes(["littlebug_fc1", 0, 0, 2])
        ShowText(["\\n<Lippy (Affection: \\V[3127])>I found this! You can have it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1036, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3127, 0, 500, 1])
      ConditionalBranch([1, 4127, 0, 2, 0])
        ControlVariables([4127, 4127, 0, 0, 3])
        ShowTextAttributes(["littlebug_fc1", 0, 0, 2])
        ShowText(["\\n<Lippy (Affection: \\V[3127])>I found this! You can have it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1153, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3127, 0, 2000, 1])
      ConditionalBranch([1, 4127, 0, 3, 0])
        ControlVariables([4127, 4127, 0, 0, 4])
        ShowTextAttributes(["littlebug_fc1", 0, 0, 2])
        ShowText(["\\n<Lippy (Affection: \\V[3127])>I found this! You can have it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1038, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["littlebug_fc1", 0, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127])>I'm bored here... I want to fly around outside!"])
    JumpToLabel(["メニュー"])
    Label(["76"])
    ShowTextAttributes(["syuree_fc1", 2, 0, 2])
    ShowText(["\\n<Sully (Affection: \\V[3076])>Cockroach!"])
    ShowTextAttributes(["littlebug_fc1", 2, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127])>Shrimp!"])
    ShowTextAttributes(["syuree_fc1", 2, 0, 2])
    ShowText(["\\n<Sully (Affection: \\V[3076])>Cockroach! Cockroach!"])
    ShowTextAttributes(["littlebug_fc1", 2, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127])>Shrimp! Shrimp! Shrimp!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! No fighting!"])
    JumpToLabel(["メニュー"])
    Label(["126"])
    ShowTextAttributes(["littlebug_fc1", 2, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127])>Any guess as to where we came from?"])
    ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
    ShowText(["\\n<Robin (Affection: \\V[3126])>I don't know... Maybe we weren't even born in this world."])
    ShowTextAttributes(["littlebug_fc1", 2, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127])>For our creators to just up and vanish when they felt like it... It's irresponsible!"])
    ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
    ShowText(["\\n<Robin (Affection: \\V[3126])>Whether they disappeared or they perished, I wonder what they created us for?"])
    JumpToLabel(["メニュー"])
    Label(["145"])
    ShowTextAttributes(["mukade_fc1", 0, 0, 2])
    ShowText(["\\n<Vanessa (Affection: \\V[3145])>Oh, a cockroach girl? But something seems a bit off..."])
    ShowTextAttributes(["littlebug_fc1", 2, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127])>I'm a little bug! Don't treat me like a cockroach!"])
    ShowTextAttributes(["mukade_fc1", 0, 0, 2])
    ShowText(["\\n<Vanessa (Affection: \\V[3145])>Well, we're both disliked. Let's get along."])
    ShowTextAttributes(["littlebug_fc1", 2, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127])>I told you, I'm not a cockroach..."])
    JumpToLabel(["メニュー"])
    Label(["453"])
    ShowTextAttributes(["littlebug_fc1", 0, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127]>"])
    ShowText(["Big sis! Big sis!!"])
    ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
    ShowText(["\\n<Mari (Affection: \\V[3453]>"])
    ShowText(["Oh my, you're of the same species as me."])
    ShowText(["It feels like I've gained a cute little sister..."])
    ShowTextAttributes(["littlebug_fc1", 0, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127]>"])
    ShowText(["Yay, yay! Big sis♪"])
    ShowTextAttributes(["c_bug_fc1", 0, 0, 2])
    ShowText(["\\n<Mari (Affection: \\V[3453]>"])
    ShowText(["Hehe..."])
    ShowText(["Nice to meet you, Lippy-chan."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(127)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(127)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[30]"])
        ShowText(["Affection 100:\\ia[1036]"])
        ShowText(["Affection 500:\\ia[1153]"])
        ShowText(["Affection 2000:\\ia[1038]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3127])"])
        ShowChoices([["Mating (Affection: 10)", "Blowjob (Affection: 100)", "Never mind"], 3])
        When([0, "Mating (Affection: 10)"])
          ConditionalBranch([1, 3127, 0, 10, 1])
            Script(["call_novel_scene(4426)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["littlebug_fc1", 2, 0, 2])
            ShowText(["\\n<Lippy (Affection: \\V[3127])>Next time. Today's breeding time is over."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Blowjob (Affection: 100)"])
          ConditionalBranch([1, 3127, 0, 100, 1])
            Script(["call_novel_scene(4427)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["littlebug_fc1", 2, 0, 2])
            ShowText(["\\n<Lippy (Affection: \\V[3127])>Next time. Today's breeding time is over."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ConditionalBranch([1, 1093, 0, 1, 0])
      CallCommonEvent([364])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_arikui_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3124, 0, 10, 1])
      ConditionalBranch([1, 4124, 0, 0, 0])
        ControlVariables([4124, 4124, 0, 0, 1])
        ShowTextAttributes(["arikui_fc1", 0, 0, 2])
        ShowText(["\\n<Kyona (Affection: \\V[3124])>It's a present♪ I found it while digging into an anthill♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([300, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3124, 0, 100, 1])
      ConditionalBranch([1, 4124, 0, 1, 0])
        ControlVariables([4124, 4124, 0, 0, 2])
        ShowTextAttributes(["arikui_fc1", 0, 0, 2])
        ShowText(["\\n<Kyona (Affection: \\V[3124])>It's a present♪ I found it while digging into an anthill♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1036, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3124, 0, 500, 1])
      ConditionalBranch([1, 4124, 0, 2, 0])
        ControlVariables([4124, 4124, 0, 0, 3])
        ShowTextAttributes(["arikui_fc1", 0, 0, 2])
        ShowText(["\\n<Kyona (Affection: \\V[3124])>It's a present♪ I found it while digging into an anthill♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1090, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3124, 0, 2000, 1])
      ConditionalBranch([1, 4124, 0, 3, 0])
        ControlVariables([4124, 4124, 0, 0, 4])
        ShowTextAttributes(["arikui_fc1", 0, 0, 2])
        ShowText(["\\n<Kyona (Affection: \\V[3124])>It's a present♪ I found it while digging into an anthill♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1055, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>I'm booooored of digging into this anthill! Hey, take me somewhere!"])
    JumpToLabel(["メニュー"])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>It's Kyona!"])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>It's Pochiiii! ♪ Hey, want to try licking up ants together?"])
    ShowTextAttributes(["dog_fc1", 1, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>*Lick* *Lick* ...Delicious♪"])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>Isn't it? Ant licking, licking..."])
    JumpToLabel(["メニュー"])
    Label(["81"])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>Ant licking... Hey, is honey delicious?"])
    ShowTextAttributes(["mitubati_fc1", 1, 0, 2])
    ShowText(["\\n<Honey (Affection: \\V[3081])>Want to try licking some? I'll give you a little."])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>Honey licking... Sweet! It's delicious!"])
    ShowTextAttributes(["mitubati_fc1", 2, 0, 2])
    ShowText(["\\n<Honey (Affection: \\V[3081])>I'll also try licking ants... Ouch! They bit my tongue!"])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>I have a talent for it."])
    JumpToLabel(["メニュー"])
    Label(["125"])
    ShowTextAttributes(["grizzly_fc1", 0, 0, 2])
    ShowText(["\\n<Aisha (Affection: \\V[3125])>Bear! Are ants delicious?"])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>They absolutely are. Want to try licking some?"])
    ShowTextAttributes(["grizzly_fc1", 0, 0, 2])
    ShowText(["\\n<Aisha (Affection: \\V[3125])>*Lick* *Lick* ...Sweet! But it doesn't really fill you up..."])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>I'm fine with just this much sugar♪ Anteater licking, licking..."])
    JumpToLabel(["メニュー"])
    Label(["177"])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>Anteater lick, lick... Woah! What a big mouth!"])
    ShowTextAttributes(["vetala_fc1", 0, 0, 2])
    ShowText(["\\n<Vetala (Affection: \\V[3177])>This tongue and mouth cannot be satisfied with mere ants."])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>We don't have any ants that big here..."])
    ShowTextAttributes(["vetala_fc1", 0, 0, 2])
    ShowText(["\\n<Vetala (Affection: \\V[3177])>True, but I'm not limited to just ants..."])
    JumpToLabel(["メニュー"])
    Label(["249"])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>Wooow, huge ants!\nCan I have a taste of you...?"])
    ShowTextAttributes(["ant_fc1", 0, 0, 2])
    ShowText(["\\n<Ants (Affection: \\V[3249])>DON'T..."])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>*lick* *lick*... You're sweet♪"])
    ShowTextAttributes(["ant_fc1", 0, 0, 2])
    ShowText(["\\n<Ants (Affection: \\V[3249])>WE TOLD YOU NOT TO..."])
    JumpToLabel(["メニュー"])
    Label(["268"])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>Wooow, you're the queen of the ants!\nCan I have a taste of you...?"])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>You mustn't."])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>*lick* *lick*..."])
    ShowTextAttributes(["queenant_fc1", 1, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Even though I told you not to..."])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>Soooo sweet! ♪"])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Ufufu."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(124)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(124)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\iw[300]"])
        ShowText(["Affection 100:\\ia[1036]"])
        ShowText(["Affection 500:\\ia[1090]"])
        ShowText(["Affection 2000:\\ia[1055]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3124])"])
        ShowChoices([["Long-Tongue Blowjob (Affection: 10)", "Never mind"], 2])
        When([0, "Long-Tongue Blowjob (Affection: 10)"])
          ConditionalBranch([1, 3124, 0, 10, 1])
            Script(["call_novel_scene(4411)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["arikui_fc1", 0, 0, 2])
            ShowText(["\\n<Kyona (Affection: \\V[3124])>I extended my tongue wrong today... Let's do it the next chance we get♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowPicture([5, "80_mob_elf1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_elf1_fc1", 0, 0, 2])
    ShowText(["\\n<Elissa (Affection: \\V[3552])>...Whaa? Are we going on a hunt?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(552)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7081])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowPicture([5, "80_nobisutam_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3192, 0, 100, 1])
      ConditionalBranch([1, 4192, 0, 0, 0])
        ControlVariables([4192, 4192, 0, 0, 1])
        ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
        ShowText(["\\n<Novy (Affection: \\V[3192])>I'll give..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1061, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3192, 0, 500, 1])
      ConditionalBranch([1, 4192, 0, 1, 0])
        ControlVariables([4192, 4192, 0, 0, 2])
        ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
        ShowText(["\\n<Novy (Affection: \\V[3192])>I'll give..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1027, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3192, 0, 2000, 1])
      ConditionalBranch([1, 4192, 0, 2, 0])
        ControlVariables([4192, 4192, 0, 0, 3])
        ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
        ShowText(["\\n<Novy (Affection: \\V[3192])>I'll give..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1210, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3192, 0, 4000, 1])
      ConditionalBranch([1, 4192, 0, 3, 0])
        ControlVariables([4192, 4192, 0, 0, 4])
        ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
        ShowText(["\\n<Novy (Affection: \\V[3192])>I'll give..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1048, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nobisutam_fc1", 2, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>*shudder*!!"])
    ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>............"])
    JumpToLabel(["メニュー"])
    Label(["209"])
    ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>Wow, you're a caterpillar too!"])
    ShowTextAttributes(["nobisutam_fc1", 2, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>...*flinch*!"])
    ShowTextAttributes(["okikumusi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>Are you frightened...?\nI'm a caterpillar, so let's be friends♪"])
    ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>...Okay."])
    JumpToLabel(["メニュー"])
    Label(["243"])
    ShowTextAttributes(["imomusi_fc1", 0, 0, 2])
    ShowText(["\\n<Caterpillar Girl (Affection: \\V[3243])>Novy's boobies are so big!"])
    ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>They're good..."])
    ShowTextAttributes(["imomusi_fc1", 1, 0, 2])
    ShowText(["\\n<Caterpillar Girl (Affection: \\V[3243])>When I grow into an adult insect, will I have even bigger boobies? I'm so jealous♪"])
    ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>Ehehe..."])
    JumpToLabel(["メニュー"])
    Label(["251"])
    ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>............"])
    ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
    ShowText(["\\n<Paianne (Affection: \\V[3251])>............"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>They really resemble each other..."])
    ShowTextAttributes(["nobisutam_fc1", 1, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>......♪♪♪"])
    ShowTextAttributes(["paizuridoll_fc1", 1, 0, 2])
    ShowText(["\\n<Paianne (Affection: \\V[3251])>......♪♪♪"])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonya>They seem to get along well."])
    JumpToLabel(["メニュー"])
    Label(["254"])
    ShowTextAttributes(["ageha_fc1", 0, 0, 2])
    ShowText(["\\n<Ageha (Affection: \\V[3254])>Ah, Novy."])
    ShowTextAttributes(["nobisutam_fc1", 2, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>*flinch*!"])
    ShowTextAttributes(["ageha_fc1", 0, 0, 2])
    ShowText(["\\n<Ageha (Affection: \\V[3254])>Novy, what kind of insect will you become...?"])
    ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>It would be nice if I became a silkworm or butterfly..."])
    ShowTextAttributes(["ageha_fc1", 1, 0, 2])
    ShowText(["\\n<Ageha (Affection: \\V[3254])>I hope you become a beautiful insect♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(192)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(192)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1061]"])
        ShowText(["Affection 500:\\ia[1027]"])
        ShowText(["Affection 2000:\\ia[1210]"])
        ShowText(["Affection 4000:\\ia[1048]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3192])"])
        ShowChoices([["Paizuri (Affection: 10)", "Group Paizuri (Affection: 100)", "Never mind"], 3])
        When([0, "Paizuri (Affection: 10)"])
          ConditionalBranch([1, 3192, 0, 10, 1])
            Script(["call_novel_scene(4771)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
            ShowText(["\\n<Novy (Affection: \\V[3192])>Later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Group Paizuri (Affection: 100)"])
          ConditionalBranch([1, 3192, 0, 100, 1])
            Script(["call_novel_scene(4772)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
            ShowText(["\\n<Novy (Affection: \\V[3192])>Later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowPicture([5, "80_alraune_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3208, 0, 100, 1])
      ConditionalBranch([1, 4208, 0, 0, 0])
        ControlVariables([4208, 4208, 0, 0, 1])
        ShowTextAttributes(["alraune_fc1", 2, 0, 2])
        ShowText(["\\n<Flora (Affection: \\V[3208])>This is delicious."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1006, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3208, 0, 500, 1])
      ConditionalBranch([1, 4208, 0, 1, 0])
        ControlVariables([4208, 4208, 0, 0, 2])
        ShowTextAttributes(["alraune_fc1", 2, 0, 2])
        ShowText(["\\n<Flora (Affection: \\V[3208])>This is delicious."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1138, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3208, 0, 2000, 1])
      ConditionalBranch([1, 4208, 0, 2, 0])
        ControlVariables([4208, 4208, 0, 0, 3])
        ShowTextAttributes(["alraune_fc1", 2, 0, 2])
        ShowText(["\\n<Flora (Affection: \\V[3208])>This is delicious."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1422, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3208, 0, 4000, 1])
      ConditionalBranch([1, 4208, 0, 3, 0])
        ControlVariables([4208, 4208, 0, 0, 4])
        ShowTextAttributes(["alraune_fc1", 2, 0, 2])
        ShowText(["\\n<Flora (Affection: \\V[3208])>This is delicious."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1549, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["alraune_fc1", 0, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>I'd like to cover this castle in a field of flowers... I shouldn't do that?"])
    JumpToLabel(["メニュー"])
    Label(["97"])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Wow, it's a flower! ♪"])
    ShowTextAttributes(["alraune_fc1", 2, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>I'm a flower♪"])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Can I hide inside your flower?"])
    ShowTextAttributes(["alraune_fc1", 2, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>Okay! ♪"])
    JumpToLabel(["メニュー"])
    Label(["241"])
    ShowTextAttributes(["alraune_fc1", 0, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>Miss Priestess, are you tired?"])
    ShowTextAttributes(["a_emp_fc1", 0, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Yes, I'm still a little anxious..."])
    ShowTextAttributes(["alraune_fc1", 2, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>Then I'll soothe you with an aroma♪\nFlower fragrance, pwaaaaaah! ♪"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>This...is making my mind feel at ease.\nFufu, for some reason I feel like wanting to step on a man's crotch..."])
    ShowTextAttributes(["alraune_fc1", 1, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>...I mixed aphrodisiac ingredients in with it."])
    JumpToLabel(["メニュー"])
    Label(["242"])
    ShowTextAttributes(["alraune_fc1", 0, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>Miss Priestess, are you tired?"])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Yes, I'm still a little anxious..."])
    ShowTextAttributes(["alraune_fc1", 2, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>Then I'll soothe you with an aroma♪\nFlower fragrance, pwaaaaaah! ♪"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>This...is making my mind feel at ease.\nFufu, for some reason I feel like wanting to step on a man's crotch..."])
    ShowTextAttributes(["alraune_fc1", 1, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>...I mixed aphrodisiac ingredients in with it."])
    JumpToLabel(["メニュー"])
    Label(["263"])
    ShowTextAttributes(["h_kamakiri_fc1", 0, 0, 2])
    ShowText(["\\n<Hinageshi (Affection: \\V[3263])>............"])
    ShowTextAttributes(["alraune_fc1", 1, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>Oh, what a lovely flower...\n...No it's not, it's a mantis!"])
    ShowTextAttributes(["h_kamakiri_fc1", 0, 0, 2])
    ShowText(["\\n<Hinageshi (Affection: \\V[3263])>I was mimicking a flower..."])
    ShowTextAttributes(["alraune_fc1", 1, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>That was dangerous, my carelessness could've gotten me eaten..."])
    ShowTextAttributes(["h_kamakiri_fc1", 0, 0, 2])
    ShowText(["\\n<Hinageshi (Affection: \\V[3263])>I don't eat plants...\nOnly insects..."])
    JumpToLabel(["メニュー"])
    Label(["317"])
    ShowTextAttributes(["alraune_fc1", 0, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>Ah, an alraune from the forest!"])
    ShowTextAttributes(["f_alraune_fc1", 0, 0, 2])
    ShowText(["\\n<Aria (Affection: \\V[3317])>You're an alraune from the plains."])
    ShowTextAttributes(["alraune_fc1", 2, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>You're from Fairy's Island, aren't you?\nThere's lots of fairies and it looks fun..."])
    ShowTextAttributes(["f_alraune_fc1", 0, 0, 2])
    ShowText(["\\n<Aria (Affection: \\V[3317])>They're just mischievous and not very nice.\nThough I guess the place isn't that bad."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(208)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(208)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1006]"])
        ShowText(["Affection 500:\\ia[1138]"])
        ShowText(["Affection 2000:\\ia[1422]"])
        ShowText(["Affection 4000:\\ia[1549]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3208])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3208, 0, 10, 1])
            Script(["call_novel_scene(4851)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alraune_fc1", 0, 0, 2])
            ShowText(["\\n<Flora (Affection: \\V[3208])>There's not enough sunlight..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowPicture([5, "80_okikumusi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3209, 0, 100, 1])
      ConditionalBranch([1, 4209, 0, 0, 0])
        ControlVariables([4209, 4209, 0, 0, 1])
        ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
        ShowText(["\\n<Nanoha (Affection: \\V[3209])>I found this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1730, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3209, 0, 500, 1])
      ConditionalBranch([1, 4209, 0, 1, 0])
        ControlVariables([4209, 4209, 0, 0, 2])
        ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
        ShowText(["\\n<Nanoha (Affection: \\V[3209])>I found this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1734, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3209, 0, 2000, 1])
      ConditionalBranch([1, 4209, 0, 2, 0])
        ControlVariables([4209, 4209, 0, 0, 3])
        ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
        ShowText(["\\n<Nanoha (Affection: \\V[3209])>I found this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1428, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3209, 0, 4000, 1])
      ConditionalBranch([1, 4209, 0, 3, 0])
        ControlVariables([4209, 4209, 0, 0, 4])
        ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
        ShowText(["\\n<Nanoha (Affection: \\V[3209])>I found this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1618, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["okikumusi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>*nom* *munch* *munch*...\n...Are you going out?"])
    JumpToLabel(["メニュー"])
    Label(["192"])
    ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>Wow, you're a caterpillar too!"])
    ShowTextAttributes(["nobisutam_fc1", 2, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>...*flinch*!"])
    ShowTextAttributes(["okikumusi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>Are you frightened...?\nI'm a caterpillar, so let's be friends♪"])
    ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>...Okay."])
    JumpToLabel(["メニュー"])
    Label(["235"])
    ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>Good afternoon, big sis silkworm!"])
    ShowTextAttributes(["kaiko_fc1", 0, 0, 2])
    ShowText(["\\n<Silk (Affection: \\V[3235])>Good afternoon, Nanoha.\nDo you want to spin cocoons together?"])
    ShowTextAttributes(["okikumusi_fc1", 2, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>I can't make cocoons very well yet..."])
    ShowTextAttributes(["kaiko_fc1", 0, 0, 2])
    ShowText(["\\n<Silk (Affection: \\V[3235])>Then let me teach you this time."])
    JumpToLabel(["メニュー"])
    Label(["243"])
    ShowTextAttributes(["imomusi_fc1", 1, 0, 2])
    ShowText(["\\n<Caterpillar Girl (Affection: \\V[3243])>Ah, Nanoha!"])
    ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>You're a caterpillar!\n...By the way, what's your name?"])
    ShowTextAttributes(["imomusi_fc1", 0, 0, 2])
    ShowText(["\\n<Caterpillar Girl (Affection: \\V[3243])>What is it...? Caterpillar?"])
    ShowTextAttributes(["okikumusi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>Is that really your name...?"])
    JumpToLabel(["メニュー"])
    Label(["254"])
    ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>Big sister butterfly!\nYour wings are very beautiful!"])
    ShowTextAttributes(["ageha_fc1", 1, 0, 2])
    ShowText(["\\n<Ageha (Affection: \\V[3254])>Nanoha-chan will also grow beautiful wings.\nYou should get lots of nourishment so they will grow big."])
    ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>In that case, I'm going to eat a lot!\n*nom* *munch* *munch*, *nom* *munch* *munch*..."])
    ShowTextAttributes(["ageha_fc1", 0, 0, 2])
    ShowText(["\\n<Ageha (Affection: \\V[3254])>Please don't eat too much..."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["473"])
    ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>"])
    ShowText(["It's a strange caterpillar~!"])
    ShowText(["Nice to meet you!"])
    ShowTextAttributes(["meltymoss_fc1", 0, 0, 2])
    ShowText(["\\n<Mothmi (Affection: \\V[3473])>"])
    ShowText(["Looking forward to it..."])
    ShowText(["Squishy?"])
    ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>"])
    ShowText(["It's squishy~♪"])
    ShowTextAttributes(["meltymoss_fc1", 0, 0, 2])
    ShowText(["\\n<Mothmi (Affection: \\V[3473])>"])
    ShowText(["It's squishy...♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(209)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(209)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1730]"])
        ShowText(["Affection 500:\\ia[1734]"]) # Hard Grow Wrist
        ShowText(["Affection 2000:\\ia[1428]"])
        ShowText(["Affection 4000:\\ia[1618]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3209])"])
        ShowChoices([["Sticky Thread (Affection: 10)", "Mating (Affection: 100)", "Never mind"], 3])
        When([0, "Sticky Thread (Affection: 10)"])
          ConditionalBranch([1, 3209, 0, 10, 1])
            Script(["call_novel_scene(4856)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["okikumusi_fc1", 0, 0, 2])
            ShowText(["\\n<Nanoha (Affection: \\V[3209])>Not today..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Mating (Affection: 100)"])
          ConditionalBranch([1, 3209, 0, 100, 1])
            Script(["call_novel_scene(4857)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["okikumusi_fc1", 0, 0, 2])
            ShowText(["\\n<Nanoha (Affection: \\V[3209])>Not today..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowPicture([5, "80_nyumaou_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3218, 0, 100, 1])
      ConditionalBranch([1, 4218, 0, 0, 0])
        ControlVariables([4218, 4218, 0, 0, 1])
        ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
        ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>I'll grant you this, take care when using it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1001, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3218, 0, 500, 1])
      ConditionalBranch([1, 4218, 0, 1, 0])
        ControlVariables([4218, 4218, 0, 0, 2])
        ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
        ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>I'll grant you this, take care when using it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1017, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3218, 0, 2000, 1])
      ConditionalBranch([1, 4218, 0, 2, 0])
        ControlVariables([4218, 4218, 0, 0, 3])
        ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
        ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>I'll grant you this, take care when using it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1067, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3218, 0, 4000, 1])
      ConditionalBranch([1, 4218, 0, 3, 0])
        ControlVariables([4218, 4218, 0, 0, 4])
        ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
        ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>I'll grant you this, take care when using it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1307, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nyumaou_fc1", 2, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>At last, my name has become well-known among the Minotauros tribe... It's not Sukiyaki Queen, Boob Demon Queen, or anything else..."])
    JumpToLabel(["メニュー"])
    Label(["141"])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection: \\V[3141])>Cow Meat Demon Queen, hey!"])
    ShowTextAttributes(["nyumaou_fc1", 2, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>The \"meat\" part is unnecessary... Memorize my full name."])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection: \\V[3141])>Sorry...umm, Cow Milk Demon Queen!"])
    ShowTextAttributes(["nyumaou_fc1", 2, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>The \"milk\" part is unnecessary... Fine, just call me whatever you want."])
    JumpToLabel(["メニュー"])
    Label(["215"])
    ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>Carol...\nAmong all of my idiotic brethren, you're a reliable one."])
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>It's been very hard work...\nIf it's okay with me, I'll help anytime."])
    ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>Excellent, a good idea came to mind that you should become a queen. You'll need a large amount of beef bowl first..."])
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>I decline."])
    JumpToLabel(["メニュー"])
    Label(["314"])
    ShowTextAttributes(["gigantic_fc1", 0, 0, 2])
    ShowText(["\\n<Jame (Affection: \\V[3314])>You're as big as I am!"])
    ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>Kuku, your heart and bowl are big!"])
    ShowTextAttributes(["gigantic_fc1", 0, 0, 2])
    ShowText(["\\n<Jame (Affection: \\V[3314])>Is your food bowl big too?!"])
    ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>Of course!"])
    JumpToLabel(["メニュー"])
    Label(["753"])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong (Affection: \\V[3753])>"])
    ShowText(["Oh, Cow Demon Queen!"])
    ShowText(["Aren't we having a sukiyaki party anymore!?"])
    ShowTextAttributes(["nyumaou_fc1", 2, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
    ShowText(["Never again! Ugh, ugh..."])
    ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
    ShowText(["\\n<Sun Wukong (Affection: \\V[3753])>"])
    ShowText(["There's no need to cry..."])
    ShowText(["Fine, I'll treat you to something next time."])
    ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
    ShowText(["Sukiyaki!"])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong (Affection: \\V[3753])>"])
    ShowText(["It's too expensive, so no."])
    ShowText(["Just settle for a hamburger."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7038, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Change Form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(218)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(218)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1001]"])
        ShowText(["Affection 500:\\ia[1017]"])
        ShowText(["Affection 2000:\\ia[1067]"])
        ShowText(["Affection 4000:\\ia[1307]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3218])"])
        ShowChoices([["Body Wrapping Paizuri (Affection: 10)", "Never mind"], 2])
        When([0, "Body Wrapping Paizuri (Affection: 10)"])
          ConditionalBranch([1, 3218, 0, 10, 1])
            Script(["call_novel_scene(4901)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
            ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>Understand I'm not a cheap woman..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7038, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to transform into?"])
          ShowChoices([["Cow Demon Queen (Normal)", "Cow Demon Queen (Wrath)"], 1])
          When([0, "牛魔王（通常）"])
            Script(["persona_change(218)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "牛魔王（憤怒）"])
            Script(["persona_change(838)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_nyumaou_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3218, 0, 100, 1])
      ConditionalBranch([1, 4218, 0, 0, 0])
        ControlVariables([4218, 4218, 0, 0, 1])
        ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
        ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
        ShowText(["I'll grant you this, use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1001, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3218, 0, 500, 1])
      ConditionalBranch([1, 4218, 0, 1, 0])
        ControlVariables([4218, 4218, 0, 0, 2])
        ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
        ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
        ShowText(["I'll grant you this, use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1017, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3218, 0, 2000, 1])
      ConditionalBranch([1, 4218, 0, 2, 0])
        ControlVariables([4218, 4218, 0, 0, 3])
        ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
        ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
        ShowText(["I'll grant you this, use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1067, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3218, 0, 4000, 1])
      ConditionalBranch([1, 4218, 0, 3, 0])
        ControlVariables([4218, 4218, 0, 0, 4])
        ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
        ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
        ShowText(["I'll grant you this, use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1307, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nyumaou_fc2", 1, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
    ShowText(["My 'Wrath' will strike the enemy for you!"])
    ShowText(["Now, take me with you!"])
    JumpToLabel(["メニュー"])
    Label(["141"])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection: \\V[3141])>"])
    ShowText(["Beef Demon Queen, hi there!"])
    ShowTextAttributes(["nyumaou_fc2", 6, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
    ShowText(["The meat is unnecessary... At least remember my name."])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina (Affection: \\V[3141])>"])
    ShowText(["Sorry... Uh, Milk Demon Queen!"])
    ShowTextAttributes(["nyumaou_fc2", 6, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
    ShowText(["The milk is unnecessary... Fine, call me whatever you like."])
    JumpToLabel(["メニュー"])
    Label(["215"])
    ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
    ShowText(["It's Carol..."])
    ShowText(["Among my foolish kin, you are one I can trust."])
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>"])
    ShowText(["You've had quite a hard time, haven't you...?"])
    ShowText(["If it's okay with me, I will always lend my strength."])
    ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
    ShowText(["Alright, I've come up with a good plan for me to become queen."])
    ShowText(["First, a large amount of beef bowls..."])
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>"])
    ShowText(["Rejected."])
    JumpToLabel(["メニュー"])
    Label(["314"])
    ShowTextAttributes(["gigantic_fc1", 0, 0, 2])
    ShowText(["\\n<Jame (Affection: \\V[3314])>"])
    ShowText(["You're about as big as I am!"])
    ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
    ShowText(["Hehe, both my heart and vessel are large!"])
    ShowTextAttributes(["gigantic_fc1", 0, 0, 2])
    ShowText(["\\n<Jame (Affection: \\V[3314])>"])
    ShowText(["Is your appetite big too!?"])
    ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
    ShowText(["Of course!"])
    JumpToLabel(["メニュー"])
    Label(["753"])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong (Affection: \\V[3753])>"])
    ShowText(["Oh, Cow Demon Queen!"])
    ShowText(["Aren't we having a sukiyaki party anymore!?"])
    ShowTextAttributes(["nyumaou_fc2", 5, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
    ShowText(["Never again! Ugh, ugh..."])
    ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
    ShowText(["\\n<Sun Wukong (Affection: \\V[3753])>"])
    ShowText(["There's no need to cry..."])
    ShowText(["Fine, I'll treat you to something next time."])
    ShowTextAttributes(["nyumaou_fc2", 1, 0, 2])
    ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
    ShowText(["Sukiyaki!"])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong (Affection: \\V[3753])>"])
    ShowText(["It's too expensive, so no."])
    ShowText(["Just settle for a hamburger."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7038, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Change Form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(838)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(838)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100: Muscle Belt"])
        ShowText(["Affection 500: Battle Wrist"])
        ShowText(["Affection 2000: Ring of Pulsation"])
        ShowText(["Affection 4000: Secret Book of Axes"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3218])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3218, 0, 10, 1])
            Script(["call_novel_scene(4902)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
            ShowText(["\\n<Cow Demon Queen (Affection: \\V[3218])>"])
            ShowText(["Know that I am not a cheap woman..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7038, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to transform into?"])
          ShowChoices([["Cow Demon Queen (Normal)", "Cow Demon Queen (Wrath)"], 2])
          When([0, "牛魔王（通常）"])
            Script(["persona_change(218)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "牛魔王（憤怒）"])
            Script(["persona_change(838)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowPicture([5, "80_kaiko_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3235, 0, 100, 1])
      ConditionalBranch([1, 4235, 0, 0, 0])
        ControlVariables([4235, 4235, 0, 0, 1])
        ShowTextAttributes(["kaiko_fc1", 0, 0, 2])
        ShowText(["\\n<Silk (Affection: \\V[3235])>This should certainly help on your adventure..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3235, 0, 500, 1])
      ConditionalBranch([1, 4235, 0, 1, 0])
        ControlVariables([4235, 4235, 0, 0, 2])
        ShowTextAttributes(["kaiko_fc1", 0, 0, 2])
        ShowText(["\\n<Silk (Affection: \\V[3235])>This should certainly help on your adventure..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1393, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3235, 0, 2000, 1])
      ConditionalBranch([1, 4235, 0, 2, 0])
        ControlVariables([4235, 4235, 0, 0, 3])
        ShowTextAttributes(["kaiko_fc1", 0, 0, 2])
        ShowText(["\\n<Silk (Affection: \\V[3235])>This should certainly help on your adventure..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1476, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3235, 0, 4000, 1])
      ConditionalBranch([1, 4235, 0, 3, 0])
        ControlVariables([4235, 4235, 0, 0, 4])
        ShowTextAttributes(["kaiko_fc1", 0, 0, 2])
        ShowText(["\\n<Silk (Affection: \\V[3235])>This should certainly help on your adventure..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1585, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kaiko_fc1", 0, 0, 2])
    ShowText(["\\n<Silk (Affection: \\V[3235])>Shall I weave some fabric...?\nIt will be a little sticky though..."])
    JumpToLabel(["メニュー"])
    Label(["209"])
    ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>Good afternoon, big sis silkworm!"])
    ShowTextAttributes(["kaiko_fc1", 0, 0, 2])
    ShowText(["\\n<Silk (Affection: \\V[3235])>Good afternoon, Nanoha.\nDo you want to spin cocoons together?"])
    ShowTextAttributes(["okikumusi_fc1", 2, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>I can't make cocoons very well yet..."])
    ShowTextAttributes(["kaiko_fc1", 0, 0, 2])
    ShowText(["\\n<Silk (Affection: \\V[3235])>Then let me teach you this time."])
    JumpToLabel(["メニュー"])
    Label(["234"])
    ShowTextAttributes(["kamakiri_fc1", 1, 0, 2])
    ShowText(["\\n<Matis (Affection: \\V[3234])>Hee... Silkworm, looks delicious..."])
    ShowTextAttributes(["kaiko_fc1", 2, 0, 2])
    ShowText(["\\n<Silk (Affection: \\V[3235])>I'm sorry, but you can't eat me...\nAt most, please just eat this thread."])
    ShowTextAttributes(["kamakiri_fc1", 1, 0, 2])
    ShowText(["\\n<Matis (Affection: \\V[3234])>*munch* *munch*...Tasty."])
    ShowTextAttributes(["kaiko_fc1", 2, 0, 2])
    ShowText(["\\n<Silk (Affection: \\V[3235])>Huh...? It's tasty...?"])
    JumpToLabel(["メニュー"])
    Label(["320"])
    ShowTextAttributes(["dryad_fc1", 1, 0, 2])
    ShowText(["\\n<Doria (Affection: \\V[3320])>You're a kind-hearted insect♪"])
    ShowTextAttributes(["kaiko_fc1", 0, 0, 2])
    ShowText(["\\n<Silk (Affection: \\V[3235])>I don't know whether or not I'm kind, but I dislike conflict. I like to relax and weave fabric at my leisure..."])
    ShowTextAttributes(["dryad_fc1", 1, 0, 2])
    ShowText(["\\n<Doria (Affection: \\V[3320])>"])
    ShowText(["I also like to relax and bask in the sun...♪"])
    ShowTextAttributes(["kaiko_fc1", 0, 0, 2])
    ShowText(["\\n<Silk (Affection: \\V[3235])>"])
    ShowText(["I think we can get along..."])
    ShowText(["Let's relax together."])
    JumpToLabel(["メニュー"])
    Label(["448"])
    ShowTextAttributes(["kaiko_fc1", 0, 0, 2])
    ShowText(["\\n<Silk (Affection: \\V[3235])>"])
    ShowText(["You are a silkworm angel, aren't you?"])
    ShowText(["Indeed, silkworms are a noble existence..."])
    ShowTextAttributes(["silkiel_fc1", 0, 0, 2])
    ShowText(["\\n<Silkiel (Affection: \\V[3448])>"])
    ShowText(["Oh, you're not a silkworm monster."])
    ShowText(["I dislike monsters, but I'll make an exception for you and be friends!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(235)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(235)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1041]"])
        ShowText(["Affection 500:\\ia[1393]"])
        ShowText(["Affection 2000:\\ia[1476]"]) # Trance Crest
        ShowText(["Affection 4000:\\ia[1585]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3235])"])
        ShowChoices([["Semen Squeezing Cocoon (Affection: 10)", "Never mind"], 2])
        When([0, "Semen Squeezing Cocoon (Affection: 10)"])
          ConditionalBranch([1, 3235, 0, 10, 1])
            Script(["call_novel_scene(4991)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kaiko_fc1", 2, 0, 2])
            ShowText(["\\n<Silk (Affection: \\V[3235])>Let's postpone that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowPicture([5, "80_a_alm_st01", 0, 0, -140, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_a_looty_st01", 0, 0, 150, 30, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -140, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 150, 30, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3236, 0, 100, 1])
      ConditionalBranch([1, 4236, 0, 0, 0])
        ControlVariables([4236, 4236, 0, 0, 1])
        ShowTextAttributes(["plantwin_fc1", 0, 0, 2])
        ShowText(["\\n<Plantwin (Affection: \\V[3236])>Will you accept this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1001, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3236, 0, 500, 1])
      ConditionalBranch([1, 4236, 0, 1, 0])
        ControlVariables([4236, 4236, 0, 0, 2])
        ShowTextAttributes(["plantwin_fc1", 0, 0, 2])
        ShowText(["\\n<Plantwin (Affection: \\V[3236])>Will you accept this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1578, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3236, 0, 2000, 1])
      ConditionalBranch([1, 4236, 0, 2, 0])
        ControlVariables([4236, 4236, 0, 0, 3])
        ShowTextAttributes(["plantwin_fc1", 0, 0, 2])
        ShowText(["\\n<Plantwin (Affection: \\V[3236])>Will you accept this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1505, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3236, 0, 4000, 1])
      ConditionalBranch([1, 4236, 0, 3, 0])
        ControlVariables([4236, 4236, 0, 0, 4])
        ShowTextAttributes(["plantwin_fc1", 0, 0, 2])
        ShowText(["\\n<Plantwin (Affection: \\V[3236])>Will you accept this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1553, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["a_looty_fc1", 2, 0, 2])
    ShowText(["\\n<Alra Rooty (Affection: \\V[3236])>This place is boring...\nHey, take me outside!"])
    ShowTextAttributes(["a_alm_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Arum (Affection: \\V[3236])>As for me, I enjoy this place...\nThe overflowing greenery eases my heart."])
    JumpToLabel(["メニュー"])
    Label(["237"])
    ShowTextAttributes(["a_alm_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Arum (Affection: \\V[3236])>Ah, all of my brethren are here...\nIt is rare for all of us to be together like this."])
    ShowTextAttributes(["a_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Vore (Affection: \\V[3237])>All of us traveling to save the world is interesting. It's much more enjoyable than warring against the insect tribe..."])
    ShowTextAttributes(["a_parasol_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Parasol (Affection: \\V[3237])>Ufufu, the outside world is also fun.\nThere are various kinds of mushrooms growing everywhere..."])
    ShowTextAttributes(["a_looty_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Rooty (Affection: \\V[3236])>I won't lose to the insect tribe.\nWe're going to make the world peaceful!"])
    ShowTextAttributes(["a_prison_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Prison (Affection: \\V[3237])>I get to eat delicious things while we're at it."])
    ShowTextAttributes(["a_mash_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Shroom (Affection: \\V[3237])>Everyone's having fun!\nUhehehehehehe!"])
    JumpToLabel(["メニュー"])
    Label(["241"])
    ShowTextAttributes(["a_alm_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Arum (Affection: \\V[3236])>Priestess, your body and mind are in poor condition... We are very concerned."])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Please leave me alone!"])
    ShowTextAttributes(["a_looty_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Rooty (Affection: \\V[3236])>Hey, are you okay?\nIf you're mentally exhausted, let's all go out and play!"])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>NO!"])
    JumpToLabel(["メニュー"])
    Label(["242"])
    ShowTextAttributes(["a_alm_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Arum (Affection: \\V[3236])>Priestess, your body and mind are in poor condition... We are very concerned."])
    ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Please leave me alone!"])
    ShowTextAttributes(["a_looty_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Rooty (Affection: \\V[3236])>Hey, are you okay?\nIf you're mentally exhausted, let's all go out and play!"])
    ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>NO!"])
    JumpToLabel(["メニュー"])
    Label(["243"])
    ShowTextAttributes(["moss_fc1", 0, 0, 2])
    ShowText(["\\n<Moth Girl (Affection: \\V[3243])>Aren't you the plants...?\nYou're not going to cause trouble in a place like this, right?"])
    ShowTextAttributes(["a_alm_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Arum (Affection: \\V[3236])>Of course not.\nAs long as we are here, we are friends..."])
    ShowTextAttributes(["mosquito_fc1", 0, 0, 2])
    ShowText(["\\n<Mosquito Girl (Affection: \\V[3243])>Really, there are plants that speech can get through to. Let me suck a bit of your sap as valid proof!"])
    ShowTextAttributes(["a_looty_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Rooty (Affection: \\V[3236])>Then can you let me suck some bug extract in exchange?"])
    ShowTextAttributes(["imomusi_fc1", 0, 0, 2])
    ShowText(["\\n<Caterpillar Girl (Affection: \\V[3243])>Is sucking each other a proof of friendship?\nThat's weird..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(236)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        ErasePicture([6])
        Script(["move_actor_ex(236)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1001]"])
        ShowText(["Affection 500:\\ia[1578]"])
        ShowText(["Affection 2000:\\ia[1505]"])
        ShowText(["Affection 4000:\\ia[1553]"]) # Silence Guard
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ErasePicture([6])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3236])"])
        ShowChoices([["Monster Flower Hug (Affection: 10)", "Rooty Draw (Affection: 10)", "Rooty Draw...? (Affection: 100)", "Never mind"], 4])
        When([0, "Monster Flower Hug (Affection: 10)"])
          ConditionalBranch([1, 3236, 0, 10, 1])
            Script(["call_novel_scene(4996)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["a_alm_fc1", 0, 0, 2])
            ShowText(["\\n<Alra Arum (Affection: \\V[3236])>Could we please do that later...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Rooty Draw (Affection: 10)"])
          ConditionalBranch([1, 3236, 0, 10, 1])
            Script(["call_novel_scene(4997)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["a_looty_fc1", 2, 0, 2])
            ShowText(["\\n<Alra Rooty (Affection: \\V[3236])>Until next time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Rooty Draw...? (Affection: 100)"])
          ConditionalBranch([1, 3236, 0, 100, 1])
            Script(["call_novel_scene(4998)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["a_looty_fc1", 2, 0, 2])
            ShowText(["\\n<Alra Rooty (Affection: \\V[3236])>Until next time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ErasePicture([6])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowPicture([5, "80_a_vore_st01", 0, 0, -250, 30, 100, 100, 0, 0])
    ShowPicture([6, "80_a_parasol_st01", 0, 0, -115, 0, 100, 100, 0, 0])
    ShowPicture([7, "80_a_prison_st01", 0, 0, 115, 0, 100, 100, 0, 0])
    ShowPicture([8, "80_a_mash_st01", 0, 0, 250, 30, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -250, 30, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, -115, 0, 100, 100, 255, 0, 30, false])
    MovePicture([7, nil, 0, 0, 115, 0, 100, 100, 255, 0, 30, false])
    MovePicture([8, nil, 0, 0, 250, 30, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3237, 0, 100, 1])
      ConditionalBranch([1, 4237, 0, 0, 0])
        ControlVariables([4237, 4237, 0, 0, 1])
        ShowTextAttributes(["alplants_fc1", 0, 0, 2])
        ShowText(["\\n<Alplants (Affection: \\V[3237])>Everyone pooled their money together to provide you this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1054, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3237, 0, 500, 1])
      ConditionalBranch([1, 4237, 0, 1, 0])
        ControlVariables([4237, 4237, 0, 0, 2])
        ShowTextAttributes(["alplants_fc1", 0, 0, 2])
        ShowText(["\\n<Alplants (Affection: \\V[3237])>Everyone pooled their money together to provide you this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1002, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3237, 0, 2000, 1])
      ConditionalBranch([1, 4237, 0, 2, 0])
        ControlVariables([4237, 4237, 0, 0, 3])
        ShowTextAttributes(["alplants_fc1", 0, 0, 2])
        ShowText(["\\n<Alplants (Affection: \\V[3237])>Everyone pooled their money together to provide you this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1464, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3237, 0, 4000, 1])
      ConditionalBranch([1, 4237, 0, 3, 0])
        ControlVariables([4237, 4237, 0, 0, 4])
        ShowTextAttributes(["alplants_fc1", 0, 0, 2])
        ShowText(["\\n<Alplants (Affection: \\V[3237])>Everyone pooled their money together to provide you this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1274, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["a_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Vore (Affection: \\V[3237])>I'm forming this castle to my liking."])
    ShowTextAttributes(["a_prison_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Prison (Affection: \\V[3237])>Planting flowers, adding greenery..."])
    ShowTextAttributes(["a_parasol_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Parasol (Affection: \\V[3237])>Creating ponds, and lots of mushrooms..."])
    ShowTextAttributes(["a_mash_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Shroom (Affection: \\V[3237])>Uhehehehehehe!"])
    JumpToLabel(["メニュー"])
    Label(["191"])
    ShowTextAttributes(["kinoko_fc1", 0, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>Ara, my mushroom friends are here too..."])
    ShowTextAttributes(["a_parasol_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Parasol (Affection: \\V[3237])>Please treat me well."])
    ShowTextAttributes(["a_mash_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Shroom (Affection: \\V[3237])>Uhehehehehehe! Thanks!"])
    ShowTextAttributes(["kinoko_fc1", 0, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>You're mushrooms, yet you're cheerful people...\nI've become damp."])
    JumpToLabel(["メニュー"])
    Label(["236"])
    ShowTextAttributes(["a_alm_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Arum (Affection: \\V[3236])>Ah, all of my brethren are here...\nIt is rare for all of us to be together like this."])
    ShowTextAttributes(["a_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Vore (Affection: \\V[3237])>All of us traveling to save the world is interesting. It's much more enjoyable than warring against the insect tribe..."])
    ShowTextAttributes(["a_parasol_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Parasol (Affection: \\V[3237])>Ufufu, the outside world is also fun.\nThere are various kinds of mushrooms growing everywhere..."])
    ShowTextAttributes(["a_looty_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Rooty (Affection: \\V[3236])>I won't lose to the insect tribe.\nWe're going to make the world peaceful!"])
    ShowTextAttributes(["a_prison_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Prison (Affection: \\V[3237])>I get to eat delicious things while we're at it."])
    ShowTextAttributes(["a_mash_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Shroom (Affection: \\V[3237])>Everyone's having fun!\nUhehehehehehe!"])
    JumpToLabel(["メニュー"])
    Label(["237"])
    ShowTextAttributes(["a_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Vore (Affection: \\V[3237])>Ah, it's the insect tribe."])
    ShowTextAttributes(["moss_fc1", 0, 0, 2])
    ShowText(["\\n<Moth Girl (Affection: \\V[3243])>Ah, it's all of the plant tribe.\nYou're not going to fight here, are you...?"])
    ShowTextAttributes(["a_parasol_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Parasol (Affection: \\V[3237])>Of course not, we're friends.\nWe're saving the world together."])
    ShowTextAttributes(["mosquito_fc1", 0, 0, 2])
    ShowText(["\\n<Mosquito Girl (Affection: \\V[3243])>Isn't that nice? ♪"])
    ShowTextAttributes(["a_prison_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Prison (Affection: \\V[3237])>It's delicious♪"])
    ShowTextAttributes(["imomusi_fc1", 0, 0, 2])
    ShowText(["\\n<Caterpillar Girl (Affection: \\V[3243])>Delicious...?"])
    ShowTextAttributes(["a_mash_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Shroom (Affection: \\V[3237])>Mushrooms are delicious!"])
    JumpToLabel(["メニュー"])
    Label(["241"])
    ShowTextAttributes(["a_vore_fc1", 2, 0, 2])
    ShowText(["\\n<Alra Vore (Affection: \\V[3237])>Priestess... Are you okay?\nWould you cheer up if you ate some meat?"])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Please leave me alone!"])
    ShowTextAttributes(["a_parasol_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Parasol (Affection: \\V[3237])>It's a fight.\nLet's take a walk outside and do some recreation..."])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>You'll chase me down!"])
    ShowTextAttributes(["a_prison_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Prison (Affection: \\V[3237])>Let's have a party.\nA party to cheer up Priestess!"])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Serotonin!\nI want serotonin!"])
    ShowTextAttributes(["a_mash_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Shroom (Affection: \\V[3237])>Uhehehehehehe!"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Uhehehehehehe!"])
    JumpToLabel(["メニュー"])
    Label(["242"])
    ShowTextAttributes(["a_vore_fc1", 2, 0, 2])
    ShowText(["\\n<Alra Vore (Affection: \\V[3237])>Priestess... Are you okay?\nWould you cheer up if you ate some meat?"])
    ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Please leave me alone!"])
    ShowTextAttributes(["a_parasol_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Parasol (Affection: \\V[3237])>It's a fight.\nLet's take a walk outside and do some recreation..."])
    ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>You'll chase me down!"])
    ShowTextAttributes(["a_prison_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Prison (Affection: \\V[3237])>Let's have a party.\nA party to cheer up Priestess!"])
    ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Serotonin!\nI want serotonin!"])
    ShowTextAttributes(["a_mash_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Shroom (Affection: \\V[3237])>Uhehehehehehe!"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Uhehehehehehe!"])
    JumpToLabel(["メニュー"])
    Label(["243"])
    ShowTextAttributes(["a_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Vore (Affection: \\V[3237])>Ah, it's the insect tribe."])
    ShowTextAttributes(["moss_fc1", 0, 0, 2])
    ShowText(["\\n<Moth Girl (Affection: \\V[3243])>Ah, it's all of the plant tribe.\nYou're not going to fight here, are you...?"])
    ShowTextAttributes(["a_parasol_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Parasol (Affection: \\V[3237])>Of course not, we're friends.\nWe're saving the world together."])
    ShowTextAttributes(["mosquito_fc1", 0, 0, 2])
    ShowText(["\\n<Mosquito Girl (Affection: \\V[3243])>Isn't that nice? ♪"])
    ShowTextAttributes(["a_prison_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Prison (Affection: \\V[3237])>It's delicious♪"])
    ShowTextAttributes(["imomusi_fc1", 0, 0, 2])
    ShowText(["\\n<Caterpillar Girl (Affection: \\V[3243])>Delicious...?"])
    ShowTextAttributes(["a_mash_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Shroom (Affection: \\V[3237])>Mushrooms are delicious!"])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["471"])
    ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
    ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
    ShowText(["Ufufu, ahahahaha..."])
    ShowTextAttributes(["a_mash_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Shroom (Affection: \\V[3237])>"])
    ShowText(["Ukehehehehe!"])
    ShowTextAttributes(["a_parasol_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Parasol (Affection: \\V[3237])>"])
    ShowText(["Oh my..."])
    ShowText(["You've made a lively mushroom friend."])
    ShowTextAttributes(["a_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Vore (Affection: \\V[3237])>"])
    ShowText(["Looks delicious... No, it's nothing."])
    ShowTextAttributes(["a_prison_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Prison (Affection: \\V[3237])>"])
    ShowText(["Miso soup is good."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(237)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ErasePicture([8])
        Script(["move_actor_ex(237)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1054]"])
        ShowText(["Affection 500:\\ia[1002]"])
        ShowText(["Affection 2000:\\ia[1464]"])
        ShowText(["Affection 4000:\\ia[1274]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ErasePicture([8])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3237])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Plant Vore (Affection: 10)\","])
        ScriptMore(["\"Seedbed Embrace (Affection: 10)\","])
        ScriptMore(["\"Flower Prison (Affection: 10)\","])
        ScriptMore(["\"Mushroom Seedbed (Affection: 10)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3237, 0, 10, 1])
            Script(["call_novel_scene(5001)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alplants_fc1", 0, 0, 2])
            ShowText(["\\n<Alplants (Affection: \\V[3237])>Would another opportunity be fine...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3237, 0, 10, 1])
            Script(["call_novel_scene(5002)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alplants_fc1", 0, 0, 2])
            ShowText(["\\n<Alplants (Affection: \\V[3237])>Would another opportunity be fine...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3237, 0, 10, 1])
            Script(["call_novel_scene(5003)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alplants_fc1", 0, 0, 2])
            ShowText(["\\n<Alplants (Affection: \\V[3237])>Would another opportunity be fine...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3237, 0, 10, 1])
            Script(["call_novel_scene(5004)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alplants_fc1", 0, 0, 2])
            ShowText(["\\n<Alplants (Affection: \\V[3237])>Would another opportunity be fine...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ErasePicture([8])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowPicture([5, "80_dorothy_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3238, 0, 100, 1])
      ConditionalBranch([1, 4238, 0, 0, 0])
        ControlVariables([4238, 4238, 0, 0, 1])
        ShowTextAttributes(["dorothy_fc1", 0, 0, 2])
        ShowText(["\\n<Dorothy (Affection: \\V[3238])>Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1723, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3238, 0, 500, 1])
      ConditionalBranch([1, 4238, 0, 1, 0])
        ControlVariables([4238, 4238, 0, 0, 2])
        ShowTextAttributes(["dorothy_fc1", 0, 0, 2])
        ShowText(["\\n<Dorothy (Affection: \\V[3238])>Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1543, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3238, 0, 2000, 1])
      ConditionalBranch([1, 4238, 0, 2, 0])
        ControlVariables([4238, 4238, 0, 0, 3])
        ShowTextAttributes(["dorothy_fc1", 0, 0, 2])
        ShowText(["\\n<Dorothy (Affection: \\V[3238])>Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1211, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3238, 0, 4000, 1])
      ConditionalBranch([1, 4238, 0, 3, 0])
        ControlVariables([4238, 4238, 0, 0, 4])
        ShowTextAttributes(["dorothy_fc1", 0, 0, 2])
        ShowText(["\\n<Dorothy (Affection: \\V[3238])>Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1230, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["dorothy_fc1", 1, 0, 2])
    ShowText(["\\n<Dorothy (Affection: \\V[3238])>Let's go eat some enemies quickly...\nOtherwise I'll eat your friends."])
    JumpToLabel(["メニュー"])
    Label(["194"])
    ShowTextAttributes(["husuma_fc1", 0, 0, 2])
    ShowText(["\\n<Urara (Affection: \\V[3194])>You, you're a plant, yet you melt your prey right?"])
    ShowTextAttributes(["dorothy_fc1", 0, 0, 2])
    ShowText(["\\n<Dorothy (Affection: \\V[3238])>You are also a youkai that melts people, aren't you? Don't you find yourself alienated from your brethren?"])
    ShowTextAttributes(["husuma_fc1", 0, 0, 2])
    ShowText(["\\n<Urara (Affection: \\V[3194])>Yeah, I've been avoided somewhat."])
    ShowTextAttributes(["dorothy_fc1", 0, 0, 2])
    ShowText(["\\n<Dorothy (Affection: \\V[3238])>Doesn't it seem we get along well? I suppose we can be friends..."])
    JumpToLabel(["メニュー"])
    Label(["239"])
    ShowTextAttributes(["dorothy_fc1", 1, 0, 2])
    ShowText(["\\n<Dorothy (Affection: \\V[3238])>Ah, Raffia...\nHas any prey gotten inside your pitcher?"])
    ShowTextAttributes(["rafi_fc1", 0, 0, 2])
    ShowText(["\\n<Raffia (Affection: \\V[3239])>Hey hey... Don't look inside my pitcher.\nIf you want prey, catch it yourself."])
    ShowTextAttributes(["dorothy_fc1", 0, 0, 2])
    ShowText(["\\n<Dorothy (Affection: \\V[3238])>But Raffia, you're always soaking high-quality prey. Couldn't you share just a little with your adorable younger sister...?"])
    ShowTextAttributes(["rafi_fc1", 0, 0, 2])
    ShowText(["\\n<Raffia (Affection: \\V[3239])>It can't be helped...\nHere, I'll share the meat of this wild boar."])
    JumpToLabel(["メニュー"])
    Label(["240"])
    ShowTextAttributes(["dorothy_fc1", 2, 0, 2])
    ShowText(["\\n<Dorothy (Affection: \\V[3238])>Deana, I'm hungry..."])
    ShowTextAttributes(["dina_fc1", 0, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>We are mercenaries.\nIf you're hungry, eat some enemies..."])
    ShowTextAttributes(["dorothy_fc1", 2, 0, 2])
    ShowText(["\\n<Dorothy (Affection: \\V[3238])>I'm hungry..."])
    ShowTextAttributes(["dina_fc1", 0, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>Damn it, it's no use...\nHere's some spending money."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(238)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(238)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1723]"])
        ShowText(["Affection 500:\\ia[1543]"])
        ShowText(["Affection 2000:\\ia[1211]"])
        ShowText(["Affection 4000:\\ia[1230]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3238])"])
        ShowChoices([["Philia Melt (Affection: 10)", "Philia Melt...? (Affection: 100)", "Never mind"], 3])
        When([0, "Philia Melt (Affection: 10)"])
          ConditionalBranch([1, 3238, 0, 10, 1])
            Script(["call_novel_scene(5006)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dorothy_fc1", 0, 0, 2])
            ShowText(["\\n<Dorothy (Affection: \\V[3238])>I don't feel like it..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Philia Melt...? (Affection: 100)"])
          ConditionalBranch([1, 3238, 0, 100, 1])
            Script(["call_novel_scene(5007)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dorothy_fc1", 0, 0, 2])
            ShowText(["\\n<Dorothy (Affection: \\V[3238])>I don't feel like it..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowPicture([5, "80_dina_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3240, 0, 100, 1])
      ConditionalBranch([1, 4240, 0, 0, 0])
        ControlVariables([4240, 4240, 0, 0, 1])
        ShowTextAttributes(["dina_fc1", 0, 0, 2])
        ShowText(["\\n<Deana (Affection: \\V[3240])>Please accept my present once in a while."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1732, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3240, 0, 500, 1])
      ConditionalBranch([1, 4240, 0, 1, 0])
        ControlVariables([4240, 4240, 0, 0, 2])
        ShowTextAttributes(["dina_fc1", 0, 0, 2])
        ShowText(["\\n<Deana (Affection: \\V[3240])>Please accept my present once in a while."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1709, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3240, 0, 2000, 1])
      ConditionalBranch([1, 4240, 0, 2, 0])
        ControlVariables([4240, 4240, 0, 0, 3])
        ShowTextAttributes(["dina_fc1", 0, 0, 2])
        ShowText(["\\n<Deana (Affection: \\V[3240])>Please accept my present once in a while."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1464, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3240, 0, 4000, 1])
      ConditionalBranch([1, 4240, 0, 3, 0])
        ControlVariables([4240, 4240, 0, 0, 4])
        ShowTextAttributes(["dina_fc1", 0, 0, 2])
        ShowText(["\\n<Deana (Affection: \\V[3240])>Please accept my present once in a while."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1577, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["dina_fc1", 0, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>We're mercenaries working for our share of money. If I don't make enough, I'll have to eat enemies to compensate..."])
    JumpToLabel(["メニュー"])
    Label(["238"])
    ShowTextAttributes(["dorothy_fc1", 2, 0, 2])
    ShowText(["\\n<Dorothy (Affection: \\V[3238])>Deana, I'm hungry..."])
    ShowTextAttributes(["dina_fc1", 0, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>We are mercenaries.\nIf you're hungry, eat some enemies..."])
    ShowTextAttributes(["dorothy_fc1", 2, 0, 2])
    ShowText(["\\n<Dorothy (Affection: \\V[3238])>I'm hungry..."])
    ShowTextAttributes(["dina_fc1", 0, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>Damn it, it's no use...\nHere's some spending money."])
    JumpToLabel(["メニュー"])
    Label(["239"])
    ShowTextAttributes(["rafi_fc1", 0, 0, 2])
    ShowText(["\\n<Raffia (Affection: \\V[3239])>Ah, older sister...\nHow is our financial situation these days?"])
    ShowTextAttributes(["dina_fc1", 0, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>It's not very good.\nIn essence, it feels like we're working for free..."])
    ShowTextAttributes(["rafi_fc1", 0, 0, 2])
    ShowText(["\\n<Raffia (Affection: \\V[3239])>In that case, let's search for a new employer..."])
    ShowTextAttributes(["dina_fc1", 0, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>But if you're looking for three meals a day with naps and a castle with private quarters... That's not easy to find."])
    JumpToLabel(["メニュー"])
    Label(["241"])
    ShowTextAttributes(["dina_fc1", 1, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>Fufu, Priestess...\nYou seem to have been through a lot of trouble..."])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Actually, this was the first time I realized the anxiety from my heartburn could reach up to my jaw and cause joint pains..."])
    ShowTextAttributes(["dina_fc1", 0, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>(It must've been difficult to not be understood with her influence...)"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Are you feeling pity? Do you feel sorry for me?\nI'm really getting fed up with that stuff..."])
    JumpToLabel(["メニュー"])
    Label(["242"])
    ShowTextAttributes(["dina_fc1", 1, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>Fufu, Priestess...\nYou seem to have been through a lot of trouble..."])
    ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Actually, this was the first time I realized the anxiety from my heartburn could reach up to my jaw and cause joint pains..."])
    ShowTextAttributes(["dina_fc1", 0, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>(It must've been difficult to not be understood with her influence...)"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Are you feeling pity? Do you feel sorry for me?\nI'm really getting fed up with that stuff..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(240)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(240)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1732]"])
        ShowText(["Affection 500:\\ia[1709]"])
        ShowText(["Affection 2000:\\ia[1464]"])
        ShowText(["Affection 4000:\\ia[1577]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3240])"])
        ShowChoices([["Philia Melt (Affection: 10)", "Philia Melt...? (Affection: 100)", "Never mind"], 3])
        When([0, "Philia Melt (Affection: 10)"])
          ConditionalBranch([1, 3240, 0, 10, 1])
            Script(["call_novel_scene(5016)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dina_fc1", 0, 0, 2])
            ShowText(["\\n<Deana (Affection: \\V[3240])>That's annoying to do..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Philia Melt...? (Affection: 100)"])
          ConditionalBranch([1, 3240, 0, 100, 1])
            Script(["call_novel_scene(5017)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dina_fc1", 0, 0, 2])
            ShowText(["\\n<Deana (Affection: \\V[3240])>That's annoying to do..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowPicture([5, "80_rafi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3239, 0, 100, 1])
      ConditionalBranch([1, 4239, 0, 0, 0])
        ControlVariables([4239, 4239, 0, 0, 1])
        ShowTextAttributes(["rafi_fc1", 0, 0, 2])
        ShowText(["\\n<Raffia (Affection: \\V[3239])>This remained undissolved, please have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1725, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3239, 0, 500, 1])
      ConditionalBranch([1, 4239, 0, 1, 0])
        ControlVariables([4239, 4239, 0, 0, 2])
        ShowTextAttributes(["rafi_fc1", 0, 0, 2])
        ShowText(["\\n<Raffia (Affection: \\V[3239])>This remained undissolved, please have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1576, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3239, 0, 2000, 1])
      ConditionalBranch([1, 4239, 0, 2, 0])
        ControlVariables([4239, 4239, 0, 0, 3])
        ShowTextAttributes(["rafi_fc1", 0, 0, 2])
        ShowText(["\\n<Raffia (Affection: \\V[3239])>This remained undissolved, please have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1476, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3239, 0, 4000, 1])
      ConditionalBranch([1, 4239, 0, 3, 0])
        ControlVariables([4239, 4239, 0, 0, 4])
        ShowTextAttributes(["rafi_fc1", 0, 0, 2])
        ShowText(["\\n<Raffia (Affection: \\V[3239])>This remained undissolved, please have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1544, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["rafi_fc1", 0, 0, 2])
    ShowText(["\\n<Raffia (Affection: \\V[3239])>There are times when companions get inside my pitcher. I'd like to melt them, but I'll give them back as you expected..."])
    JumpToLabel(["メニュー"])
    Label(["112"])
    ShowTextAttributes(["utubo_fc1", 0, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>Ah, Raffia!\nYou're very famous in the pitcher plant industry!"])
    ShowTextAttributes(["rafi_fc1", 0, 0, 2])
    ShowText(["\\n<Raffia (Affection: \\V[3239])>I'm very honored.\n...What is that industry?"])
    ShowTextAttributes(["utubo_fc1", 0, 0, 2])
    ShowText(["\\n<Kazura (Affection: \\V[3112])>The Monthly Nependeath rates your popularity as top class!\nI admire you too!"])
    ShowTextAttributes(["rafi_fc1", 0, 0, 2])
    ShowText(["\\n<Raffia (Affection: \\V[3239])>Monthly Nependeath?\n...What periodical is that?"])
    JumpToLabel(["メニュー"])
    Label(["238"])
    ShowTextAttributes(["dorothy_fc1", 1, 0, 2])
    ShowText(["\\n<Dorothy (Affection: \\V[3238])>Ah, Raffia...\nHas any prey gotten inside your pitcher?"])
    ShowTextAttributes(["rafi_fc1", 0, 0, 2])
    ShowText(["\\n<Raffia (Affection: \\V[3239])>Hey hey... Don't look inside my pitcher.\nIf you want prey, catch it yourself."])
    ShowTextAttributes(["dorothy_fc1", 0, 0, 2])
    ShowText(["\\n<Dorothy (Affection: \\V[3238])>But Raffia, you're always soaking high-quality prey. Couldn't you share just a little with your adorable younger sister...?"])
    ShowTextAttributes(["rafi_fc1", 0, 0, 2])
    ShowText(["\\n<Raffia (Affection: \\V[3239])>It can't be helped...\nHere, I'll share the meat of this wild boar."])
    JumpToLabel(["メニュー"])
    Label(["240"])
    ShowTextAttributes(["rafi_fc1", 0, 0, 2])
    ShowText(["\\n<Raffia (Affection: \\V[3239])>Ah, older sister...\nHow is our financial situation these days?"])
    ShowTextAttributes(["dina_fc1", 0, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>It's not very good.\nIn essence, it feels like we're working for free..."])
    ShowTextAttributes(["rafi_fc1", 0, 0, 2])
    ShowText(["\\n<Raffia (Affection: \\V[3239])>In that case, let's search for a new employer..."])
    ShowTextAttributes(["dina_fc1", 0, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>But if you're looking for three meals a day with naps and a castle with private quarters... That's not easy to find."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(239)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(239)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1725]"])
        ShowText(["Affection 500:\\ia[1576]"])
        ShowText(["Affection 2000:\\ia[1476]"]) # Trance Crest
        ShowText(["Affection 4000:\\ia[1544]"]) # Climax Guard
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3239])"])
        ShowChoices([["Intoxicating Pitcher (Affection: 10)", "Intoxicating Pitcher...? (Affection: 100)", "Never mind"], 3])
        When([0, "Intoxicating Pitcher (Affection: 10)"])
          ConditionalBranch([1, 3239, 0, 10, 1])
            Script(["call_novel_scene(5011)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["rafi_fc1", 0, 0, 2])
            ShowText(["\\n<Raffia (Affection: \\V[3239])>I've gotten enough nourishment today..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Intoxicating Pitcher...? (Affection: 100)"])
          ConditionalBranch([1, 3239, 0, 100, 1])
            Script(["call_novel_scene(5012)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["rafi_fc1", 0, 0, 2])
            ShowText(["\\n<Raffia (Affection: \\V[3239])>I've gotten enough nourishment today..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowPicture([5, "80_a_emp_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3241, 0, 100, 1])
      ConditionalBranch([1, 4241, 0, 0, 0])
        ControlVariables([4241, 4241, 0, 0, 1])
        ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
        ShowText(["\\n<Priestess (Affection: \\V[3241])>Will this be helpful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1085, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3241, 0, 500, 1])
      ConditionalBranch([1, 4241, 0, 1, 0])
        ControlVariables([4241, 4241, 0, 0, 2])
        ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
        ShowText(["\\n<Priestess (Affection: \\V[3241])>Will this be helpful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1396, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3241, 0, 2000, 1])
      ConditionalBranch([1, 4241, 0, 2, 0])
        ControlVariables([4241, 4241, 0, 0, 3])
        ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
        ShowText(["\\n<Priestess (Affection: \\V[3241])>Will this be helpful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1703, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3241, 0, 4000, 1])
      ConditionalBranch([1, 4241, 0, 3, 0])
        ControlVariables([4241, 4241, 0, 0, 4])
        ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
        ShowText(["\\n<Priestess (Affection: \\V[3241])>Will this be helpful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1139, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["a_emp_fc1", 0, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Ah, my stomach hurts...\nI've been thinking about what has become of the village in my absence."])
    JumpToLabel(["メニュー"])
    Label(["208"])
    ShowTextAttributes(["alraune_fc1", 0, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>Are you tired, Priestess?"])
    ShowTextAttributes(["a_emp_fc1", 0, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Yes, I'm still a little anxious..."])
    ShowTextAttributes(["alraune_fc1", 2, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>Then I'll soothe you with an aroma♪\nFlower fragrance, pwaaaaaah! ♪"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>This...is making my mind feel at ease.\nFufu, for some reason I feel like wanting to step on a man's crotch..."])
    ShowTextAttributes(["alraune_fc1", 1, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>...I mixed aphrodisiac ingredients in with it."])
    JumpToLabel(["メニュー"])
    Label(["236"])
    ShowTextAttributes(["a_alm_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Arum (Affection: \\V[3236])>Priestess, your body and mind are in poor condition... We are very concerned."])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Please leave me alone!"])
    ShowTextAttributes(["a_looty_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Rooty (Affection: \\V[3236])>Hey, are you okay?\nIf you're mentally exhausted, let's all go out and play!"])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>NO!"])
    JumpToLabel(["メニュー"])
    Label(["237"])
    ShowTextAttributes(["a_vore_fc1", 2, 0, 2])
    ShowText(["\\n<Alra Vore (Affection: \\V[3237])>Priestess... Are you okay?\nWould you cheer up if you ate some meat?"])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Please leave me alone!"])
    ShowTextAttributes(["a_parasol_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Parasol (Affection: \\V[3237])>It's a fight.\nLet's take a walk outside and do some recreation..."])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>You'll chase me down!"])
    ShowTextAttributes(["a_prison_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Prison (Affection: \\V[3237])>Let's have a party.\nA party to cheer up Priestess!"])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Serotonin!\nI want serotonin!"])
    ShowTextAttributes(["a_mash_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Shroom (Affection: \\V[3237])>Uhehehehehehe!"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Uhehehehehehe!"])
    JumpToLabel(["メニュー"])
    Label(["240"])
    ShowTextAttributes(["dina_fc1", 1, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>Fufu, Priestess...\nYou seem to have been through a lot of trouble..."])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Actually, this was the first time I realized the anxiety from my heartburn could reach up to my jaw and cause joint pains..."])
    ShowTextAttributes(["dina_fc1", 0, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>(It must've been difficult to not be understood with her influence...)"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Are you feeling pity? Do you feel sorry for me?\nI'm really getting fed up with that stuff..."])
    JumpToLabel(["メニュー"])
    Label(["318"])
    ShowTextAttributes(["f_dryad_fc1", 0, 0, 2])
    ShowText(["\\n<Rachel (Affection: \\V[3318])>Priestess, your heart must be incredibly tired..."])
    ShowTextAttributes(["a_emp_fc1", 0, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>That's no exaggeration...\nIt's to the degree I feel a throbbing whenever I see greenery..."])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>The problem is I also have many green parts myself... I would like to become a penguin in the next life."])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Also, I wasn't afraid of open places.\nI was scared of being seen, but I wasn't afraid of open places to begin with..."])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Ahhh, it's hopeless after all, my vision has gone dark. Please do not extinguish the lights... Why did you put out the lights?"])
    ShowTextAttributes(["f_dryad_fc1", 2, 0, 2])
    ShowText(["\\n<Rachel (Affection: \\V[3318])>Doctor...I need to call a doctor...!"])
    JumpToLabel(["メニュー"])
    Label(["322"])
    ShowTextAttributes(["queenalraune_fc1", 3, 0, 2])
    ShowText(["\\n<Alrauna (Affection: \\V[3322])>Priestess...\nWhat do you think of the queen's obligation?"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Did you know about that?"])
    ShowTextAttributes(["queenalraune_fc1", 3, 0, 2])
    ShowText(["\\n<Alrauna (Affection: \\V[3322])>A queen needs to have good communication abilities. If you lack the ability to sense the mood of a scene, you will never be top-class."])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Hahaha."])
    JumpToLabel(["メニュー"])
    Label(["394"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Priestess..."])
    ShowText(["Could I have a bit more of my usual medicine?"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Stomach medicine, sleeping pills, and a special medicine to soothe my autonomic nervous system..."])
    ShowText(["Please, take as much as you want."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Ah, I can't hold back..."])
    ShowText(["I'll drink it here, let me drink it here..."])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Feel free to have as much as you want, there's more for a refill."])
    ShowTextAttributes(["astaroth_fc1", 1, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Ah... Aaaahhh~~!"])
    ShowText(["Power and energy are surging in~~!!"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Then, I'll have a glass as well."])
    ShowText(["Ufufufufu, my head is getting clearer..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I've seen something unpleasant..."])
    JumpToLabel(["メニュー"])
    Label(["419"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["Green Monarch, it must be rough ruling over all those plants. They always have something going on."])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["How about you? Your village wasn't exactly peaceful lately. All we've been doing is fighting insects to the death like usual."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["Aren't plants supposed to be peaceful...?"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Only a buffoon could think that. Many plants wrap their vines around young saplings, halting their growth for their own advantage."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["(´∀｀；A"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Many plants even kill their victims. Plants are far more violent than most people think..."])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Other species simply move too fast to notice this; the slow brutality of plants escapes their notice. But there are none so violent as plants."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["ヽ(´Д｀;≡;´Д｀)丿"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["They take on a peaceful, healing image even as they encroach upon the land... Will the plants be the ones that fall, or this world?"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Open your eyes - our world is being invaded by plants!"])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["ε=ε=ヾ(;ﾟдﾟ)/"])
    JumpToLabel(["メニュー"])
    Label(["407"])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["You still look tired, Green One..."])
    ShowTextAttributes(["a_emp_fc1", 0, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["There are too many affairs, and my heart is restless..."])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["Why not just hide inside the pot?"])
    ShowTextAttributes(["a_emp_fc1", 0, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Even inside the pot, I can still manage affairs."])
    ShowText(["In the village, I would be treated as a pot that can work..."])
    ShowTextAttributes(["magicpot_fc1", 2, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["It's a hassle..."])
    JumpToLabel(["メニュー"])
    Label(["443"])
    ShowTextAttributes(["rifaiel_fc1", 0, 0, 2])
    ShowText(["\\n<Leafael (Affection: \\V[3443])>"])
    ShowText(["Once we become allies, there is no need for the barrier between angels and monsters."])
    ShowText(["Nice to meet you, Queen Alraune..."])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["No, I am just a passing beetle."])
    ShowText(["Queen Alraune is that potted plant over there."])
    ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
    ShowText(["\\n<Leafael (Affection: \\V[3443])>"])
    ShowText(["...Huh?"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Then I shall depart at the speed of light."])
    ShowText(["Don't miss the high-speed vision... if you can keep up."])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Priestess ran away..."])
    ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
    ShowText(["\\n<Leafael (Affection: \\V[3443])>"])
    ShowText(["I don't understand at all..."])
    ShowText(["The barrier between angels and monsters is deeper than I thought..."])
    JumpToLabel(["メニュー"])
    Label(["511"])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela (Affection: \\V[3511])>"])
    ShowText(["Are you the queen of the plant monsters...?"])
    ShowTextAttributes(["a_emp_fc1", 0, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["No, that's not true."])
    ShowText(["I'm just a single flower blooming in the wild..."])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela (Affection: \\V[3511])>"])
    ShowText(["Strange, I heard that the Priestess is a queen..."])
    ShowText(["Then, who is the queen of the plant monsters?"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["...It's you."])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela (Affection: \\V[3511])>"])
    ShowText(["(I can't communicate..."])
    ShowText(["What is this girl, so scary...)"])
    JumpToLabel(["メニュー"])
    Label(["681"])
    ShowTextAttributes(["kanon_fc1", 0, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["Give me some territory♪"])
    ShowText(["Even if you say that to me..."])
    ShowTextAttributes(["a_emp_fc1", 0, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["You should tell the queen."])
    ShowText(["You're the queen, right...?"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["Ah, that's right. I'm not trying to play dumb or anything..."])
    ShowTextAttributes(["a_emp_fc1", 0, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Recently, the timelines in my head have been shuffled."])
    ShowText(["Recently, my timeline has been shuffled in my head."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["The plant tribe in this world is way too scary..."])
    ShowText(["What is it...?"])
    JumpToLabel(["メニュー"])
    Label(["739"])
    ShowTextAttributes(["alice7th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese the 7th (Affection: \\V[3739])>"])
    ShowText(["So you're the current Queen Alraune, huh?"])
    ShowTextAttributes(["a_emp_fc1", 0, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["No, I'm a penguin. However, I have a curse that makes me look like the Queen Alraune."])
    ShowText(["Huh, did I look like the Queen Alraune?"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["That's not possible, right? I only look like a fool."])
    ShowText(["After all, the queen of the plant tribe is broken..."])
    ShowTextAttributes(["alice7th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 7th (Affection: \\V[3739])>"])
    ShowText(["Listen, what a queen needs is communication skills."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7014, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Change form\",\"Never mind\"])"])
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      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(241)"])
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      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1085]"])
        ShowText(["Affection 500:\\ia[1396]"])
        ShowText(["Affection 2000:\\ia[1703]"])
        ShowText(["Affection 4000:\\ia[1139]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3241])"])
        ShowChoices([["Semen Squeezing Ivy (Affection: 10)", "Semen Sucking Flower (Affection: 100)", "Never mind"], 3])
        When([0, "Semen Squeezing Ivy (Affection: 10)"])
          ConditionalBranch([1, 3241, 0, 10, 1])
            Script(["call_novel_scene(5021)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
            ShowText(["\\n<Priestess (Affection: \\V[3241])>Some other time, my stomach hurts..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Semen Sucking Flower (Affection: 100)"])
          ConditionalBranch([1, 3241, 0, 100, 1])
            Script(["call_novel_scene(5022)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
            ShowText(["\\n<Priestess (Affection: \\V[3241])>Some other time, my stomach hurts..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7014, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Which form would you like to change to?"])
          ShowChoices([["Priestess (Normal)", "Priestess (Queen)"], 1])
          When([0, "Priestess (Normal)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "Priestess (Queen)"])
            Script(["persona_change(242)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_a_emp_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3241, 0, 100, 1])
      ConditionalBranch([1, 4241, 0, 0, 0])
        ControlVariables([4241, 4241, 0, 0, 1])
        ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
        ShowText(["\\n<Priestess (Affection: \\V[3241])>Will this be helpful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1085, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3241, 0, 500, 1])
      ConditionalBranch([1, 4241, 0, 1, 0])
        ControlVariables([4241, 4241, 0, 0, 2])
        ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
        ShowText(["\\n<Priestess (Affection: \\V[3241])>Will this be helpful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1396, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3241, 0, 2000, 1])
      ConditionalBranch([1, 4241, 0, 2, 0])
        ControlVariables([4241, 4241, 0, 0, 3])
        ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
        ShowText(["\\n<Priestess (Affection: \\V[3241])>Will this be helpful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1703, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3241, 0, 4000, 1])
      ConditionalBranch([1, 4241, 0, 3, 0])
        ControlVariables([4241, 4241, 0, 0, 4])
        ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
        ShowText(["\\n<Priestess (Affection: \\V[3241])>Will this be helpful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1139, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3242])>I've been having more stomach pain since I became a queen. I would like to quickly transfer the seat of Queen to someone else who is suitable..."])
    JumpToLabel(["メニュー"])
    Label(["208"])
    ShowTextAttributes(["alraune_fc1", 0, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>Are you tired, Priestess?"])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Yes, I'm still a little anxious..."])
    ShowTextAttributes(["alraune_fc1", 2, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>Then I'll soothe you with an aroma♪\nFlower fragrance, pwaaaaaah! ♪"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>This...is making my mind feel at ease.\nFufu, for some reason I feel like wanting to step on a man's crotch..."])
    ShowTextAttributes(["alraune_fc1", 1, 0, 2])
    ShowText(["\\n<Flora (Affection: \\V[3208])>...I mixed aphrodisiac ingredients in with it."])
    JumpToLabel(["メニュー"])
    Label(["236"])
    ShowTextAttributes(["a_alm_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Arum (Affection: \\V[3236])>Priestess, your body and mind are in poor condition... We are very concerned."])
    ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Please leave me alone!"])
    ShowTextAttributes(["a_looty_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Rooty (Affection: \\V[3236])>Hey, are you okay?\nIf you're mentally exhausted, let's all go out and play!"])
    ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>NO!"])
    JumpToLabel(["メニュー"])
    Label(["237"])
    ShowTextAttributes(["a_vore_fc1", 2, 0, 2])
    ShowText(["\\n<Alra Vore (Affection: \\V[3237])>Priestess... Are you okay?\nWould you cheer up if you ate some meat?"])
    ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Please leave me alone!"])
    ShowTextAttributes(["a_parasol_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Parasol (Affection: \\V[3237])>It's a fight.\nLet's take a walk outside and do some recreation..."])
    ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>You'll chase me down!"])
    ShowTextAttributes(["a_prison_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Prison (Affection: \\V[3237])>Let's have a party.\nA party to cheer up Priestess!"])
    ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Serotonin!\nI want serotonin!"])
    ShowTextAttributes(["a_mash_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Shroom (Affection: \\V[3237])>Uhehehehehehe!"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Uhehehehehehe!"])
    JumpToLabel(["メニュー"])
    Label(["240"])
    ShowTextAttributes(["dina_fc1", 1, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>Fufu, Priestess...\nYou seem to have been through a lot of trouble..."])
    ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Actually, this was the first time I realized the anxiety from my heartburn could reach up to my jaw and cause joint pains..."])
    ShowTextAttributes(["dina_fc1", 0, 0, 2])
    ShowText(["\\n<Deana (Affection: \\V[3240])>(It must've been difficult to not be understood with her influence...)"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Are you feeling pity? Do you feel sorry for me?\nI'm really getting fed up with that stuff..."])
    JumpToLabel(["メニュー"])
    Label(["318"])
    ShowTextAttributes(["f_dryad_fc1", 0, 0, 2])
    ShowText(["\\n<Rachel (Affection: \\V[3318])>Priestess, your heart must be incredibly tired..."])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>That's no exaggeration...\nIt's to the degree I feel a throbbing whenever I see greenery..."])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>The problem is I also have many green parts myself... I would like to become a penguin in the next life."])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Also, I wasn't afraid of open places.\nI was scared of being seen, but I wasn't afraid of open places to begin with..."])
    ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Ahhh, it's hopeless after all, my vision has gone dark. Please do not extinguish the lights... Why did you put out the lights?"])
    ShowTextAttributes(["f_dryad_fc1", 2, 0, 2])
    ShowText(["\\n<Rachel (Affection: \\V[3318])>Doctor...I need to call a doctor...!"])
    JumpToLabel(["メニュー"])
    Label(["322"])
    ShowTextAttributes(["queenalraune_fc1", 3, 0, 2])
    ShowText(["\\n<Alrauna (Affection: \\V[3322])>Priestess...\nWhat do you think of the queen's obligation?"])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Did you know about that?"])
    ShowTextAttributes(["queenalraune_fc1", 3, 0, 2])
    ShowText(["\\n<Alrauna (Affection: \\V[3322])>A queen needs to have good communication abilities. If you lack the ability to sense the mood of a scene, you will never be top-class."])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>Hahaha."])
    JumpToLabel(["メニュー"])
    Label(["394"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Priestess..."])
    ShowText(["Could I have a bit more of my usual medicine?"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Stomach medicine, sleeping pills, and a special medicine to soothe my autonomic nervous system..."])
    ShowText(["Please, take as much as you want."])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Ah, I can't hold back..."])
    ShowText(["I'll drink it here, let me drink it here..."])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Feel free to have as much as you want, there's more for a refill."])
    ShowTextAttributes(["astaroth_fc1", 1, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Ah... Aaaahhh~~!"])
    ShowText(["Power and energy are surging in~~!!"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Then, I'll have a glass as well."])
    ShowText(["Ufufufufu, my head is getting clearer..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I've seen something unpleasant..."])
    JumpToLabel(["メニュー"])
    Label(["407"])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["You still look tired, Green One..."])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["There are too many affairs, and my heart is restless..."])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["Why not just hide inside the pot?"])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Even inside the pot, I can still manage affairs."])
    ShowText(["In the village, I would be treated as a pot that can work..."])
    ShowTextAttributes(["magicpot_fc1", 2, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["It's a hassle..."])
    JumpToLabel(["メニュー"])
    Label(["443"])
    ShowTextAttributes(["rifaiel_fc1", 0, 0, 2])
    ShowText(["\\n<Leafael (Affection: \\V[3443])>"])
    ShowText(["Once we become allies, there is no need for the barrier between angels and monsters."])
    ShowText(["Nice to meet you, Queen Alraune..."])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["No, I am just a passing beetle."])
    ShowText(["Queen Alraune is that potted plant over there."])
    ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
    ShowText(["\\n<Leafael (Affection: \\V[3443])>"])
    ShowText(["...Huh?"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Then I shall depart at the speed of light."])
    ShowText(["Don't miss the high-speed vision... if you can keep up."])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Priestess ran away..."])
    ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
    ShowText(["\\n<Leafael (Affection: \\V[3443])>"])
    ShowText(["I don't understand at all..."])
    ShowText(["The barrier between angels and monsters is deeper than I thought..."])
    JumpToLabel(["メニュー"])
    Label(["419"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["Green Monarch, it must be rough ruling over all those plants. They always have something going on."])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3242])>"])
    ShowText(["How about you? Your village wasn't exactly peaceful lately. All we've been doing is fighting insects to the death like usual."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["Aren't plants supposed to be peaceful...?"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3242])>"])
    ShowText(["Only a buffoon could think that. Many plants wrap their vines around young saplings, halting their growth for their own advantage."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["(´∀｀；A"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3242])>"])
    ShowText(["Many plants even kill their victims. Plants are far more violent than most people think..."])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3242])>"])
    ShowText(["Other species simply move too fast to notice this; the slow brutality of plants escapes their notice. But there are none so violent as plants."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["ヽ(´Д｀;≡;´Д｀)丿"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3242])>"])
    ShowText(["They take on a peaceful, healing image even as they encroach upon the land... Will the plants be the ones that fall, or this world?"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3242])>"])
    ShowText(["Open your eyes - our world is being invaded by plants!"])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["ε=ε=ヾ(;ﾟдﾟ)/"])
    JumpToLabel(["メニュー"])
    Label(["511"])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela (Affection: \\V[3511])>"])
    ShowText(["Are you the queen of the plant monsters...?"])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["No, that's not true."])
    ShowText(["I'm just a single flower blooming in the wild..."])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela (Affection: \\V[3511])>"])
    ShowText(["Strange, I heard that the priestess is a queen..."])
    ShowText(["Then, who is the queen of the plant monsters?"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["...It's you."])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela (Affection: \\V[3511])>"])
    ShowText(["(I can't communicate..."])
    ShowText(["What is this girl, so scary...)"])
    JumpToLabel(["メニュー"])
    Label(["681"])
    ShowTextAttributes(["kanon_fc1", 0, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["Give me some territory♪"])
    ShowText(["Even if you say that to me..."])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["You should tell the queen."])
    ShowText(["You're the queen, right...?"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["Ah, that's right. I'm not trying to play dumb or anything..."])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Recently, the timelines in my head have been shuffled."])
    ShowText(["Recently, my timeline has been shuffled in my head."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon> (Affection: \\V[4]\\V[3])"])
    ShowText(["The plant tribe in this world is way too scary..."])
    ShowText(["What is it...?"])
    JumpToLabel(["メニュー"])
    Label(["739"])
    ShowTextAttributes(["alice7th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese the 7th (Affection: \\V[3739])>"])
    ShowText(["So you're the current Queen Alraune, huh?"])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["No, I'm a penguin. However, I have a curse that makes me look like the Queen Alraune."])
    ShowText(["Huh, did I look like the Queen Alraune?"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["That's not possible, right? I only look like a fool."])
    ShowText(["After all, the queen of the plant tribe is broken..."])
    ShowTextAttributes(["alice7th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 7th (Affection: \\V[3739])>"])
    ShowText(["Listen, what a queen needs is communication skills."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Change form\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(242)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(242)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1085]"])
        ShowText(["Affection 500:\\ia[1396]"])
        ShowText(["Affection 2000:\\ia[1703]"])
        ShowText(["Affection 4000:\\ia[1139]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3242])"])
        ShowChoices([["Semen Squeezing Flower (Affection: 10)", "Flowery Diaper (Affection: 50)", "Reverse Rape (Affection: 100)", "Never mind"], 4])
        When([0, "Semen Squeezing Flower (Affection: 10)"])
          ConditionalBranch([1, 3242, 0, 10, 1])
            Script(["call_novel_scene(5023)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
            ShowText(["\\n<Priestess (Affection: \\V[3242])>Some other time, my stomach hurts..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Flowery Diaper (Affection: 50)"])
          ConditionalBranch([1, 3242, 0, 50, 1])
            Script(["call_novel_scene(5024)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
            ShowText(["\\n<Priestess (Affection: \\V[3242])>Some other time, my stomach hurts..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3242, 0, 100, 1])
            Script(["call_novel_scene(5025)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["a_emp_fc1", 5, 0, 2])
            ShowText(["\\n<Priestess (Affection: \\V[3242])>Some other time, my stomach hurts..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Which form would you like to change to?"])
        ShowChoices([["Priestess (Normal)", "Priestess (Queen)"], 2])
        When([0, "Priestess (Normal)"])
          Script(["persona_change(241)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "Priestess (Queen)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowPicture([5, "80_ageha_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3254, 0, 100, 1])
      ConditionalBranch([1, 4254, 0, 0, 0])
        ControlVariables([4254, 4254, 0, 0, 1])
        ShowTextAttributes(["ageha_fc1", 0, 0, 2])
        ShowText(["\\n<Ageha (Affection: \\V[3254])>I'll give you this♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1061, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3254, 0, 500, 1])
      ConditionalBranch([1, 4254, 0, 1, 0])
        ControlVariables([4254, 4254, 0, 0, 2])
        ShowTextAttributes(["ageha_fc1", 0, 0, 2])
        ShowText(["\\n<Ageha (Affection: \\V[3254])>I'll give you this♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1550, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3254, 0, 2000, 1])
      ConditionalBranch([1, 4254, 0, 2, 0])
        ControlVariables([4254, 4254, 0, 0, 3])
        ShowTextAttributes(["ageha_fc1", 0, 0, 2])
        ShowText(["\\n<Ageha (Affection: \\V[3254])>I'll give you this♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1065, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3254, 0, 4000, 1])
      ConditionalBranch([1, 4254, 0, 3, 0])
        ControlVariables([4254, 4254, 0, 0, 4])
        ShowTextAttributes(["ageha_fc1", 0, 0, 2])
        ShowText(["\\n<Ageha (Affection: \\V[3254])>I'll give you this♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1557, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ageha_fc1", 0, 0, 2])
    ShowText(["\\n<Ageha (Affection: \\V[3254])>Ah, I've scattered scales on the floor again...\nPlease wait a moment, I'm cleaning them up."])
    JumpToLabel(["メニュー"])
    Label(["192"])
    ShowTextAttributes(["ageha_fc1", 0, 0, 2])
    ShowText(["\\n<Ageha (Affection: \\V[3254])>Ah, Novy."])
    ShowTextAttributes(["nobisutam_fc1", 2, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>*flinch*!"])
    ShowTextAttributes(["ageha_fc1", 0, 0, 2])
    ShowText(["\\n<Ageha (Affection: \\V[3254])>Novy, what kind of insect will you become...?"])
    ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>It would be nice if I became a silkworm or butterfly..."])
    ShowTextAttributes(["ageha_fc1", 1, 0, 2])
    ShowText(["\\n<Ageha (Affection: \\V[3254])>I hope you become a beautiful insect♪"])
    JumpToLabel(["メニュー"])
    Label(["209"])
    ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>Big sister butterfly!\nYour wings are very beautiful!"])
    ShowTextAttributes(["ageha_fc1", 1, 0, 2])
    ShowText(["\\n<Ageha (Affection: \\V[3254])>Nanoha-chan will also grow beautiful wings.\nYou should get lots of nourishment so they will grow big."])
    ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>In that case, I'm going to eat a lot!\n*nom* *munch* *munch*, *nom* *munch* *munch*..."])
    ShowTextAttributes(["ageha_fc1", 0, 0, 2])
    ShowText(["\\n<Ageha (Affection: \\V[3254])>Please don't eat too much..."])
    JumpToLabel(["メニュー"])
    Label(["243"])
    ShowTextAttributes(["ageha_fc1", 0, 0, 2])
    ShowText(["\\n<Ageha (Affection: \\V[3254])>Ah, it's everyone from Plansect Village!"])
    ShowTextAttributes(["moss_fc1", 0, 0, 2])
    ShowText(["\\n<Moth Girl (Affection: \\V[3243])>Ageha's wings are very beautiful.\nI'm a moth, so I don't compare to a butterfly..."])
    ShowTextAttributes(["imomusi_fc1", 1, 0, 2])
    ShowText(["\\n<Caterpillar Girl (Affection: \\V[3243])>I want wings like big sister Ageha too..."])
    ShowTextAttributes(["moss_fc1", 2, 0, 2])
    ShowText(["\\n<Moth Girl (Affection: \\V[3243])>............"])
    ShowTextAttributes(["mosquito_fc1", 0, 0, 2])
    ShowText(["\\n<Mosquito Girl (Affection: \\V[3243])>Did that hurt you a little?\nI was worried since you're a plain moth..."])
    ShowTextAttributes(["ageha_fc1", 2, 0, 2])
    ShowText(["\\n<Ageha (Affection: \\V[3254])>I-I'm sorry..."])
    ShowTextAttributes(["imomusi_fc1", 2, 0, 2])
    ShowText(["\\n<Caterpillar Girl (Affection: \\V[3243])>Sorry..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(254)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(254)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1061]"])
        ShowText(["Affection 500:\\ia[1550]"])
        ShowText(["Affection 2000:\\ia[1065]"]) # Crisis Hairpin
        ShowText(["Affection 4000:\\ia[1557]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3254])"])
        ShowChoices([["Urethral Sucking (Affection: 10)", "Never mind"], 2])
        When([0, "Urethral Sucking (Affection: 10)"])
          ConditionalBranch([1, 3254, 0, 10, 1])
            Script(["call_novel_scene(5081)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ageha_fc1", 0, 0, 2])
            ShowText(["\\n<Ageha (Affection: \\V[3254])>Eeeh? What should I do...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowPicture([5, "80_queenfairy_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3315, 0, 500, 1])
      ConditionalBranch([1, 4315, 0, 0, 0])
        ControlVariables([4315, 4315, 0, 0, 1])
        ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
        ShowText(["\\n<Airy (Affection: \\V[3315])>I'll grant you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1372, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3315, 0, 2000, 1])
      ConditionalBranch([1, 4315, 0, 1, 0])
        ControlVariables([4315, 4315, 0, 0, 2])
        ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
        ShowText(["\\n<Airy (Affection: \\V[3315])>I'll grant you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1116, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3315, 0, 4000, 1])
      ConditionalBranch([1, 4315, 0, 2, 0])
        ControlVariables([4315, 4315, 0, 0, 3])
        ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
        ShowText(["\\n<Airy (Affection: \\V[3315])>I'll grant you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1373, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3315, 0, 6000, 1])
      ConditionalBranch([1, 4315, 0, 3, 0])
        ControlVariables([4315, 4315, 0, 0, 4])
        ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
        ShowText(["\\n<Airy (Affection: \\V[3315])>I'll grant you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1657, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>As the queen of the fairies, I'd like to experience other places... Will you take me with you?"])
    JumpToLabel(["メニュー"])
    Label(["139"])
    ShowTextAttributes(["fairys_fc1", 3, 0, 2])
    ShowText(["\\n<Fairies (Affection: \\V[3139])>Queen! ♪ Let's play! ♪"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>I've already got a chestnut stuck in my head.\nHow much more than this do you want to play...?"])
    ShowTextAttributes(["fairys_fc1", 3, 0, 2])
    ShowText(["\\n<Fairies (Affection: \\V[3139])>Waaah! ♪ Run awaaay! ♪"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>Good grief, those girls..."])
    JumpToLabel(["メニュー"])
    Label(["311"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>Sicily, are you behaving properly like a good girl...?"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>Of course I am, queen!"])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>Then why is this chestnut stuck to my ass...?"])
    ShowTextAttributes(["trickfairy_fc1", 1, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>Ahahaha♪"])
    JumpToLabel(["メニュー"])
    Label(["316"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>Elves and Fairies have been in an alliance since ancient times... Even if those ties were cut, you and I have been friends for a long time."])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>Yes, I could even say you are my closest friend..."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>So why is there an insect stuck to my head? Was this something you prepared...?"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>You could say my fairy blood gets excited once in a while... It was an enjoyable prank, ufufu...♪"])
    JumpToLabel(["メニュー"])
    Label(["370"])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>Titania, don't you remember me...?\nI'm Airy, your childhood friend."])
    ShowTextAttributes(["cirqueb_fc2", 2, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>I don't remember you!\nYou're annoying, please go away!"])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>............"])
    ShowTextAttributes(["cirqueb_fc2", 2, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>S-sorry...\nDo you want to play pranks with me?"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>In that case, let's make chestnut bombs like we did in the old days..."])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>I love those!\nNaturally, I'm going to target the queen!"])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>But I'm the queen..."])
    JumpToLabel(["メニュー"])
    Label(["371"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>"])
    ShowText(["I can't believe I could meet Titania from another world..."])
    ShowText(["I'm your childhood friend, Airy. You know me, right?"])
    ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Yeah, yeah, we were childhood friends even in the Angelic Dominion."])
    ShowText(["Airy, over there you're the queen~♪"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>"])
    ShowText(["In the Angelic Dominion, you were the queen, weren't you?"])
    ShowText(["Are you really doing it properly...?"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Yeah, in the Angelic Dominion, Airy was the one who always nagged!"])
    ShowText(["She was so noisy, I had to confine her!"])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>"])
    ShowText(["So it really didn't work..."])
    JumpToLabel(["メニュー"])
    Label(["923"])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>"])
    ShowText(["Oberon, you..."])
    ShowText(["No way, you were hiding by disguising yourself as a human..."])
    ShowTextAttributes(["merlin_fc3", 4, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["Wah...! D-Don't tell her...!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(315)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(315)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1372]"])
        ShowText(["Affection 2000:\\ia[1116]"])
        ShowText(["Affection 4000:\\ia[1373]"])
        ShowText(["Affection 6000:\\ia[1657]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3315])"])
        ShowChoices([["Plant Teasing (Affection: 10)", "Never mind"], 2])
        When([0, "Plant Teasing (Affection: 10)"])
          ConditionalBranch([1, 3315, 0, 10, 1])
            Script(["call_novel_scene(5391)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
            ShowText(["\\n<Airy (Affection: \\V[3315])>Bear with it a little longer..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ConditionalBranch([1, 1123, 0, 1, 0])
      CallCommonEvent([365])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_queenelf_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3316, 0, 500, 1])
      ConditionalBranch([1, 4316, 0, 0, 0])
        ControlVariables([4316, 4316, 0, 0, 1])
        ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
        ShowText(["\\n<Freya (Affection: \\V[3316])>I prepared this for you...please have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1321, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3316, 0, 2000, 1])
      ConditionalBranch([1, 4316, 0, 1, 0])
        ControlVariables([4316, 4316, 0, 0, 2])
        ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
        ShowText(["\\n<Freya (Affection: \\V[3316])>I prepared this for you...please have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1057, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3316, 0, 4000, 1])
      ConditionalBranch([1, 4316, 0, 2, 0])
        ControlVariables([4316, 4316, 0, 0, 3])
        ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
        ShowText(["\\n<Freya (Affection: \\V[3316])>I prepared this for you...please have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1710, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3316, 0, 6000, 1])
      ConditionalBranch([1, 4316, 0, 3, 0])
        ControlVariables([4316, 4316, 0, 0, 4])
        ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
        ShowText(["\\n<Freya (Affection: \\V[3316])>I prepared this for you...please have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1125, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>The future of my race hangs on my shoulders.\nCome, let's go reform this world."])
    JumpToLabel(["メニュー"])
    Label(["136"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>My queen...\nWhy is there a flood of false rumors that elves are nymphomaniacs?"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>I caught a man and tried to squeeze information out of him... Even though I had thoroughly violated him, I was unable to make him tell me anything."])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>I also interrogated a great number of men by raping them, but... Everyone just ends up moaning from pleasure, so I don't know where the rumor originated."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>It is troublesome indeed...\nThe source of this harmful rumor must be discovered no matter what."])
    JumpToLabel(["メニュー"])
    Label(["219"])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>Your Majesty, Queen Elf..."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>You are a shinobi from the Elf Village.\nFor some reason, it is quite strange to be steeped in different cultures..."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>Nindou is handed down in Yamatai, of which I have inherited. Of course, I have not lost my elven pride..."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>The cultures are different, but the elves are the same... For the sake of our brethren, let us fight against the threat to this world."])
    JumpToLabel(["メニュー"])
    Label(["220"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection: \\V[3220])>Your Majesty, Queen Elf... You appear to be in good spirits."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>You are a samurai from the Elf Village.\nFor some reason, it is quite strange to be steeped in different cultures..."])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection: \\V[3220])>Yamatai's samurai code was handed down to us.\nLet us clear a future for our brethren with this blade."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>Come to think of it, I was also raised among a tribe that respected honor and prided itself in battle. The cultures are different but they carry the same soul..."])
    JumpToLabel(["メニュー"])
    Label(["312"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>Amazoness...\nAs you know, I was raised among your tribe."])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>And for that reason, Freya is strong.\nThe strongest warrior of the elves must be none other than the Queen."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>However...\nThe sense of values that had taken root in me may have been too militant."])
    ShowTextAttributes(["amazoneself_fc1", 0, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>The Amazoness are a fighting tribe...\nThat was going to be inevitable."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>For the sake of building friendly relations with humans... I must explore means other than displays of force."])
    JumpToLabel(["メニュー"])
    Label(["315"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>Elves and fairies have been in an alliance since ancient times... Even if those ties were cut, you and I have been friends for a long time."])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>Yes, I could even say you are my closest friend..."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>So why is there an insect stuck to my head? Was this something you prepared...?"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>You could say my fairy blood gets excited once in a while... It was an enjoyable prank, ufufu...♪"])
    JumpToLabel(["メニュー"])
    Label(["368"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>The elven race gave birth to the legendary swordsman, Fernandez... Even though your body is no longer living, it is an honor to meet you."])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>You're the current Queen Elf...\n...Why do I sense a warrior's breath coming from you?"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>I was raised among the Amazoness...\nTheir tribe takes pride in the honor of warriors."])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>Someone who prides the honor of warriors stands above all the elves...\nTimes sure have changed..."])
    JumpToLabel(["メニュー"])
    Label(["369"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["The legendary swordmaster, Fernandez, born of the elf tribe..."])
    ShowText(["Even though you're from another world, it's an honor to meet you like this."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["You are the Queen Elf from another world..."])
    ShowText(["...I wonder why I can sense the breath of a warrior from you."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["Raised by the Amazons..."])
    ShowText(["That tribe places great value on the pride of warriors."])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["Those who value the pride of warriors stand at the pinnacle of the elves..."])
    ShowText(["What an interesting world you come from..."])
    JumpToLabel(["メニュー"])
    Label(["419"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["Asuka Mikoto... it's about time you straightened yourself out."])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["(*｀ω´*)"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["............"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["(　｀_ゝ´)"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["............"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["＼(*｀∧´)／"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["ヽ(｀Д´#)ﾉ"])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["......!?!?"])
    ShowTextAttributes(["queenelf_fc1", 1, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["Fufu... I've seen through your tricks."])
    JumpToLabel(["メニュー"])
    Label(["660"])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["Are you the queen of the elves?"])
    ShowText(["You look like a super pale green granny~."])
    ShowTextAttributes(["queenelf_fc1", 2, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["W-what are you talking about..."])
    ShowText(["I can't understand the youth these days."])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["But the blood of battle flows through your body."])
    ShowText(["The burning of a passionate soul leads you to the coliseum."])
    ShowTextAttributes(["queenelf_fc1", 2, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["W-w-what are you talking about...?"])
    ShowText(["I-I can't understand what the young people are saying these days."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(316)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(316)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1321]"])
        ShowText(["Affection 2000:\\ia[1057]"]) # Elven Cape
        ShowText(["Affection 4000:\\ia[1710]"])
        ShowText(["Affection 6000:\\ia[1125]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3316])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3316, 0, 10, 1])
            Script(["call_novel_scene(5396)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
            ShowText(["\\n<Freya (Affection: \\V[3316])>Form a deeper relationship..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowPicture([5, "80_trickfairy_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3311, 0, 500, 1])
      ConditionalBranch([1, 4311, 0, 0, 0])
        ControlVariables([4311, 4311, 0, 0, 1])
        ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
        ShowText(["\\n<Sicily (Affection: \\V[3311])>Yes, presents! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1556, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3311, 0, 2000, 1])
      ConditionalBranch([1, 4311, 0, 1, 0])
        ControlVariables([4311, 4311, 0, 0, 2])
        ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
        ShowText(["\\n<Sicily (Affection: \\V[3311])>Yes, presents! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1205, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3311, 0, 4000, 1])
      ConditionalBranch([1, 4311, 0, 2, 0])
        ControlVariables([4311, 4311, 0, 0, 3])
        ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
        ShowText(["\\n<Sicily (Affection: \\V[3311])>Yes, presents! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1617, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3311, 0, 6000, 1])
      ConditionalBranch([1, 4311, 0, 3, 0])
        ControlVariables([4311, 4311, 0, 0, 4])
        ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
        ShowText(["\\n<Sicily (Affection: \\V[3311])>Yes, presents! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1456, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>I want to play a lot mooore! ♪"])
    JumpToLabel(["メニュー"])
    Label(["97"])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Wow, you're a fairy from the Fairy's Island!"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>You're a fairy from the Forest of Spirits!\nLet's play together! ♪"])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonya>Fufu, they get along so well..."])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fell (Affection: \\V[3097])>Let's dig a pitfall in the hallway! ♪"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>I'll drop thorns from the ceiling! ♪"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>No pranks allowed!"])
    JumpToLabel(["メニュー"])
    Label(["313"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>Let's play, Carbuncle!"])
    ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
    ShowText(["\\n<Carcana (Affection: \\V[3313])>I'll go out and play with you, but I object to any pranks..."])
    ShowTextAttributes(["trickfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>Goodbye!"])
    ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
    ShowText(["\\n<Carcana (Affection: \\V[3313])>I feel like I've been tricked..."])
    JumpToLabel(["メニュー"])
    Label(["315"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>Sicily, are you behaving properly like a good girl...?"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>Of course I am, queen!"])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>Then why is this chestnut stuck to my ass...?"])
    ShowTextAttributes(["trickfairy_fc1", 1, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>Ahahaha♪"])
    JumpToLabel(["メニュー"])
    Label(["370"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>Titania, let's play pranks together!"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>In that case, let me teach you how to create an armor-piercing chestnut explosion.\nIt's amaaazing♪"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>Aha, I wonder if the queen will be surprised?!"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>It's about to explode into splinters! ♪"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>Queen Fairy, run awaaay!"])
    JumpToLabel(["メニュー"])
    Label(["371"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>"])
    ShowText(["Titania-chan, let's play pranks together~!"])
    ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Then I'll teach you how to make exploding armor-piercing chestnuts."])
    ShowText(["This is amazing~♪"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>"])
    ShowText(["Ahaha, I wonder if the queen will be surprised!?"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["It's already in pieces♪"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Fairy queen, run away!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(311)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(311)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1556]"])
        ShowText(["Affection 2000:\\ia[1205]"])
        ShowText(["Affection 4000:\\ia[1617]"])
        ShowText(["Affection 6000:\\ia[1456]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3311])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3311, 0, 10, 1])
            Script(["call_novel_scene(5371)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
            ShowText(["\\n<Sicily (Affection: \\V[3311])>Some other time♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowPicture([5, "80_carbuncle_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3313, 0, 500, 1])
      ConditionalBranch([1, 4313, 0, 0, 0])
        ControlVariables([4313, 4313, 0, 0, 1])
        ShowTextAttributes(["carbuncle_fc1", 1, 0, 2])
        ShowText(["\\n<Carcana (Affection: \\V[3313])>I picked this up in the forest..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1734, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3313, 0, 2000, 1])
      ConditionalBranch([1, 4313, 0, 1, 0])
        ControlVariables([4313, 4313, 0, 0, 2])
        ShowTextAttributes(["carbuncle_fc1", 1, 0, 2])
        ShowText(["\\n<Carcana (Affection: \\V[3313])>I picked this up in the forest..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1525, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3313, 0, 4000, 1])
      ConditionalBranch([1, 4313, 0, 2, 0])
        ControlVariables([4313, 4313, 0, 0, 3])
        ShowTextAttributes(["carbuncle_fc1", 1, 0, 2])
        ShowText(["\\n<Carcana (Affection: \\V[3313])>I picked this up in the forest..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1538, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3313, 0, 6000, 1])
      ConditionalBranch([1, 4313, 0, 3, 0])
        ControlVariables([4313, 4313, 0, 0, 4])
        ShowTextAttributes(["carbuncle_fc1", 1, 0, 2])
        ShowText(["\\n<Carcana (Affection: \\V[3313])>I picked this up in the forest..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1102, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
    ShowText(["\\n<Carcana (Affection: \\V[3313])>Reflecting magic is the strength of my species... Despite appearances, I'm descended from an ancient lineage."])
    JumpToLabel(["メニュー"])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 2, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>...? ??? ...??"])
    ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
    ShowText(["\\n<Carcana (Affection: \\V[3313])>Wh-what is it...?"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>What kind of animal are you?"])
    ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
    ShowText(["\\n<Carcana (Affection: \\V[3313])>I'm a carbuncle, but..."])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>...Miss Carbuncle!"])
    ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
    ShowText(["\\n<Carcana (Affection: \\V[3313])>Does it satisfy you to say that line...?"])
    JumpToLabel(["メニュー"])
    Label(["303"])
    ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
    ShowText(["\\n<Carcana (Affection: \\V[3313])>Are you a harp monster?\nYour tone is lovely..."])
    ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
    ShowText(["\\n<Jellaila (Affection: \\V[3303])>I am not a monster, but an incarnation of the harp. You have very good ears..."])
    ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
    ShowText(["\\n<Carcana (Affection: \\V[3313])>That's because I'm a beast who appreciates song.\nCan you play for just a little while?"])
    ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
    ShowText(["\\n<Jellaila (Affection: \\V[3303])>Yes, certainly...\nI shall play a melody of friendship."])
    JumpToLabel(["メニュー"])
    Label(["311"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>Let's play, Carbuncle!"])
    ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
    ShowText(["\\n<Carcana (Affection: \\V[3313])>I'll go out and play with you, but I object to any pranks..."])
    ShowTextAttributes(["trickfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>Goodbye!"])
    ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
    ShowText(["\\n<Carcana (Affection: \\V[3313])>I feel like I've been tricked..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(313)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(313)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1734]"]) # Hard Grow Wrist
        ShowText(["Affection 2000:\\ia[1525]"])
        ShowText(["Affection 4000:\\ia[1538]"])
        ShowText(["Affection 6000:\\ia[1102]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3313])"])
        ShowChoices([["Semen Sucking Tail (Affection: 10)", "Never mind"], 2])
        When([0, "Semen Sucking Tail (Affection: 10)"])
          ConditionalBranch([1, 3313, 0, 10, 1])
            Script(["call_novel_scene(5381)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
            ShowText(["\\n<Carcana (Affection: \\V[3313])>I don't feel like it right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowPicture([5, "80_ambrosia_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3674, 0, 2000, 1])
      ConditionalBranch([1, 4674, 0, 0, 0])
        ControlVariables([4674, 4674, 0, 0, 1])
        ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
        ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3160, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3674, 0, 4000, 1])
      ConditionalBranch([1, 4674, 0, 1, 0])
        ControlVariables([4674, 4674, 0, 0, 2])
        ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
        ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2879, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3674, 0, 6000, 1])
      ConditionalBranch([1, 4674, 0, 2, 0])
        ControlVariables([4674, 4674, 0, 0, 3])
        ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
        ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1507, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3674, 0, 10000, 1])
      ConditionalBranch([1, 4674, 0, 3, 0])
        ControlVariables([4674, 4674, 0, 0, 4])
        ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
        ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3630, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    JumpToLabel(["メニュー"])
    Label(["12"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    ShowTextAttributes(["sylph_fc1", 1, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["This smile gives off a bit of a provoking vibe, doesn't it...?"])
    ShowTextAttributes(["sylph_fc1", 7, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["...How about this!"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["…………！？！？"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is slightly startled..."])
    JumpToLabel(["メニュー"])
    Label(["13"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>"])
    ShowText(["..........!!"])
    PlaySE(["RPG::SE(@name=\"mon_dageki\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gnome slapped Ambrosia!"])
    ShowText(["It seems she got angry after being provoked!"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["...I'm sorry, Gnome-san..."])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The hierarchy among the spirits has been established..."])
    JumpToLabel(["メニュー"])
    Label(["14"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["The wind spirit of the monster realm seems a bit dubious..."])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is assessing Undine..."])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["If you joke around, I'll put you in your place..."])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia seems to have judged Undine as someone she can't provoke."])
    ShowText(["She's wearing a flirtatious smile..."])
    JumpToLabel(["メニュー"])
    Label(["15"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander (Affection: \\V[3015])>"])
    ShowText(["What a condescending person you are."])
    ShowText(["I'll smash my fist into that face..."])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is smiling foolishly as if to flatter..."])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["Spirit of the wind from the monster world..."])
    ShowText(["It feels like a different kind of wind."])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["Hello, beautiful Succubus Queen."])
    ShowText(["Please use this in any way you like..."])
    ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["...It's more like a weather vane than wind."])
    JumpToLabel(["メニュー"])
    Label(["496"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zylphe and Ambrosia seem to get along!"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["～～♪♪♪"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["Fufufufufu...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zylphe and Ambrosia are causing a ruckus around them!"])
    JumpToLabel(["メニュー"])
    Label(["497"])
    ShowTextAttributes(["gnomaren_fc1", 0, 0, 2])
    ShowText(["\\n<Gnomaren (Affection: \\V[3497])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["Ah, I won't incite her..."])
    ShowText(["So, please stop with the terrible things..."])
    ShowTextAttributes(["gnomaren_fc1", 3, 0, 2])
    ShowText(["\\n<Gnomaren (Affection: \\V[3497])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["Ah, wait...!"])
    ShowText(["Earthquakes, please stop...!!"])
    JumpToLabel(["メニュー"])
    Label(["498"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    ShowTextAttributes(["grandine_fc1", 3, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["That smile feels malicious..."])
    ShowText(["I won't tolerate insults..."])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia started cleaning the surroundings..."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Taunting when needed, flattering when needed..."])
    ShowText(["What a worthless spirit."])
    JumpToLabel(["メニュー"])
    Label(["499"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["If you're going to laugh, laugh boldly!"])
    ShowText(["Wah hah hah hah hah!!"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["Aaaahhh ha ha ha!"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["That's right, louder!!"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["Aahh ha ha ha ha ha!!"])
    JumpToLabel(["メニュー"])
    Label(["675"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["Stop with that unpleasant provocation."])
    ShowText(["You've been scolded often, and have had a hard time, haven't you...?"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["Loa is talkative, yet..."])
    ShowText(["She only gives me scoldings..."])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["That's because you're dangerous."])
    ShowText(["One day, you'll mess up in front of an important person."])
    JumpToLabel(["メニュー"])
    Label(["676"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["You're provoking me, aren't you!"])
    ShowText(["If you make fun of me, you'll regret it!!"])
    PlaySE(["RPG::SE(@name=\"mon_aqua2\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia was caught in the tsunami caused by Ghatanothoa!"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["Nooo!!"])
    ShowText(["Bubbling, gurgling..."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["Why do you provoke me when you know this would happen...?"])
    ShowText(["Are you a masochist?"])
    JumpToLabel(["メニュー"])
    Label(["677"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Is that a provocation?"])
    ShowText(["I will calmly get angry..."])
    PlaySE(["RPG::SE(@name=\"mon_fire1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia was burned by the flames caused by Ghatanothoa!"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["Hot!! Noo!!"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["How many times have we gone through this..."])
    ShowText(["Are you doing this on purpose to get burned?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(674)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(674)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Stone of Wind Resistance"])
        ShowText(["Affection 4000: Great Stone of Wind Enhancement"])
        ShowText(["Affection 6000: Ring of Wind"])
        ShowText(["Affection 10000: Gem of Those Familiar with Wind"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3674])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3674, 0, 10, 1])
            Script(["call_novel_scene(6851)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
            ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowPicture([5, "80_zylphe_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3496, 0, 2000, 1])
      ConditionalBranch([1, 4496, 0, 0, 0])
        ControlVariables([4496, 4496, 0, 0, 1])
        ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
        ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3628, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3496, 0, 4000, 1])
      ConditionalBranch([1, 4496, 0, 1, 0])
        ControlVariables([4496, 4496, 0, 0, 2])
        ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
        ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3160, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3496, 0, 6000, 1])
      ConditionalBranch([1, 4496, 0, 2, 0])
        ControlVariables([4496, 4496, 0, 0, 3])
        ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
        ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1254, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3496, 0, 10000, 1])
      ConditionalBranch([1, 4496, 0, 3, 0])
        ControlVariables([4496, 4496, 0, 0, 4])
        ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
        ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2880, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["12"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Zylphe-chan!"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Let's play~!"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sylph and Zylphe are happily running around…"])
    JumpToLabel(["メニュー"])
    Label(["13"])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gnome and Zylphe are staring at each other..."])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems the hearts of Gnome and Zylphe have connected..."])
    JumpToLabel(["メニュー"])
    Label(["14"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["It's nice that you're not noisy like a sylph."])
    ShowText(["Hey, don't blow around too much..."])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["…………♪♪♪"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["Just being silent doesn't change the fact that you're a rascal."])
    ShowText(["The earth spirits are quiet everywhere, aren't they?"])
    JumpToLabel(["メニュー"])
    Label(["14"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander (Affection: \\V[3015])>"])
    ShowText(["What's this? A wind spirit that's quite lively."])
    ShowText(["Wasn't the child a child of the wind...?"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["..........!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zylphe threw a chestnut at the salamander!"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander (Affection: \\V[3015])>"])
    ShowText(["Whoa! I see you're lively!"])
    ShowText(["Don't throw chestnuts! It hurts!!"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["Oh... For a wind spirit, she's quite a calm child."])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["But I can feel it from the wind."])
    ShowText(["Good girl, ufufu."])
    JumpToLabel(["メニュー"])
    Label(["497"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gnomaren_fc1", 0, 0, 2])
    ShowText(["\\n<Gnomaren (Affection: \\V[3497])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zylphe and Gnomaren are facing each other in silence..."])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gnomaren_fc1", 0, 0, 2])
    ShowText(["\\n<Gnomaren (Affection: \\V[3497])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["They don't exchange words, but they seem to be close..."])
    JumpToLabel(["メニュー"])
    Label(["498"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["I'm quiet too, but..."])
    ShowText(["This child hardly talks at all."])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["This child's silence..."])
    ShowText(["Makes me, who was originally quiet, more talkative..."])
    JumpToLabel(["メニュー"])
    Label(["499"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["Zylphe still doesn't talk as usual..."])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["However, if I let my guard down, she'll pull a prank..."])
    ShowText(["I have no openings!"])
    ShowTextAttributes(["zylphe_fc1", 3, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["...flinch."])
    JumpToLabel(["メニュー"])
    Label(["674"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zylphe and Ambrosia seem to get along!"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["～～♪♪♪"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["Fufufufufu...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zylphe and Ambrosia are causing a ruckus around them!"])
    JumpToLabel(["メニュー"])
    Label(["675"])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["So, Ambrosia mentioned that to the botanical garden."])
    ShowText(["But you have a small heart, getting shocked and feeling faint..."])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zylphe is listening to Loa's endless story..."])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["After that, she didn't come out of the spirit forest for about three days."])
    ShowText(["When I got worried and went to the forest..."])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zylphe is absorbed in Loa's story..."])
    JumpToLabel(["メニュー"])
    Label(["676"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["Rage! Wind, go wild~!!"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["..........!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zylphe is bouncing around..."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["You're quiet, but you understand!"])
    ShowText(["More, more, go wild~!!"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["..........!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zylphe is spinning around..."])
    JumpToLabel(["メニュー"])
    Label(["677"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Could you not roast sweet potatoes on my body...?"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["The earth spirit is quiet..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(496)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(496)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Gem of the Wind Affinity"])
        ShowText(["Affection 4000: Great Gem of Wind Resistance"])
        ShowText(["Affinity 6000: Book of Wind Mastery"])
        ShowText(["Affection 10000: Absolute Gem of Wind Enhancement"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3496])"])
        ShowChoices([["Thigh Job (Affection: 10)", "Panties (Affection: 50)", "Panty Covering (Affection: 100)", "Stop"], 4])
        When([0, "素股（好感度:10）"])
          ConditionalBranch([1, 3496, 0, 10, 1])
            Script(["call_novel_scene(6416)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
            ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "パンツ（好感度:50）"])
          ConditionalBranch([1, 3496, 0, 50, 1])
            Script(["call_novel_scene(6417)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
            ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "パンツ被せ（好感度:100）"])
          ConditionalBranch([1, 3496, 0, 100, 1])
            Script(["call_novel_scene(6418)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
            ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowPicture([5, "80_cirquec_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3371, 0, 2000, 1])
      ConditionalBranch([1, 4371, 0, 0, 0])
        ControlVariables([4371, 4371, 0, 0, 1])
        ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
        ShowText(["\\n<Titania (Affection: \\V[3371])>"])
        ShowText(["Here, I'll give this to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4011, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3371, 0, 4000, 1])
      ConditionalBranch([1, 4371, 0, 1, 0])
        ControlVariables([4371, 4371, 0, 0, 2])
        ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
        ShowText(["\\n<Titania (Affection: \\V[3371])>"])
        ShowText(["Here, I'll give this to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2845, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3371, 0, 6000, 1])
      ConditionalBranch([1, 4371, 0, 2, 0])
        ControlVariables([4371, 4371, 0, 0, 3])
        ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
        ShowText(["\\n<Titania (Affection: \\V[3371])>"])
        ShowText(["Here, I'll give this to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1374, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3371, 0, 10000, 1])
      ConditionalBranch([1, 4371, 0, 3, 0])
        ControlVariables([4371, 4371, 0, 0, 4])
        ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
        ShowText(["\\n<Titania (Affection: \\V[3371])>"])
        ShowText(["Here, I'll give this to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2925, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Hey, hey, let's go play~♪"])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection: \\V[3045])>"])
    ShowText(["Ufufu, mischievous fairy..."])
    ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["You are the Monster Lord, right?"])
    ShowText(["Why are you dressed like a magician?"])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection: \\V[3045])>"])
    ShowText(["Of course, it's for mischief... Ufufufufu."])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["That sounds fun~♪"])
    ShowText(["I wonder if I should try it too...?"])
    JumpToLabel(["メニュー"])
    Label(["311"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>"])
    ShowText(["Titania-chan, let's play pranks together~!"])
    ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Then I'll teach you how to make exploding armor-piercing chestnuts."])
    ShowText(["This is amazing~♪"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>"])
    ShowText(["Ahaha, I wonder if the queen will be surprised!?"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["It's already in pieces♪"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Fairy queen, run away!"])
    JumpToLabel(["メニュー"])
    Label(["315"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>"])
    ShowText(["I can't believe I could meet Titania from another world..."])
    ShowText(["I'm your childhood friend, Airy. You know me, right?"])
    ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Yeah, yeah, we were childhood friends even in the Angelic Dominion."])
    ShowText(["Airy, over there you're the queen~♪"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>"])
    ShowText(["In the Angelic Dominion, you were the queen, weren't you?"])
    ShowText(["Are you really doing it properly...?"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Yeah, in the Angelic Dominion, Airy was the one who always nagged!"])
    ShowText(["She was so noisy, I had to confine her!"])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>"])
    ShowText(["So it really didn't work..."])
    JumpToLabel(["メニュー"])
    Label(["369"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Fernandez, let's have a special training session today!"])
    ShowText(["The one who dodges my punches with just the upper body!"])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["That last time was a terrible experience..."])
    ShowText(["I never thought such a violent fairy could exist, not even in my dreams."])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["PUNCH!!"])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["S-stop it!!"])
    ShowText(["No to violence!!"])
    JumpToLabel(["メニュー"])
    Label(["370"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Ahaha, it's me when I'm dead~♪"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>"])
    ShowText(["Ahaha, it's me when I'm alive~♪"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Let's have a tag match and go wild~!"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>"])
    ShowText(["Let the Twin Titania Great Whirlwind blow~♪"])
    JumpToLabel(["メニュー"])
    Label(["647"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["So big!"])
    ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
    ShowText(["\\n<Giant Serra (Affection: \\V[3647])>"])
    ShowText(["So small!"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["But we both like to rampage!"])
    ShowText(["We might be able to become friends♪"])
    ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
    ShowText(["\\n<Giant Serra (Affection: \\V[3647])>"])
    ShowText(["Yeah, nice to meet you!"])
    ShowText(["Let's rampage together to the fullest~♪"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 5, 0, 2])
    ShowText(["\\n<La Croix (Affection: \\V[3766])>"])
    ShowText(["Wait, Titania!"])
    ShowText(["Don't run away!!"])
    ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["a little bit!What is it!!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["La Croix swings insect knitting,"])
    ShowText(["I'm chasing Titania to escape!"])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Hey, hey, I want to be a hero too!"])
    ShowText(["I want to smash the bad guys with a justice punch!"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["If you want to be a hero, you need to change that violent tendency."])
    ShowText(["Acts of evil are absolutely not allowed for heroes."])
    ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Is it also bad to play pranks...?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["No."])
    JumpToLabel(["メニュー"])
    Label(["923"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Ah! Darling, I found you~♪♪♪"])
    ShowTextAttributes(["merlin_fc3", 4, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["Uwah! Don't come any closer!!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Merlin has run away!"])
    ShowText(["Titania chased after her!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(371)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(371)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem for Fairies"])
        ShowText(["Affection Level 4000: Super Stone of Magic Power"])
        ShowText(["Affection 6000: Book of Natural Sensitivity"])
        ShowText(["Affection Level 10000: Ultimate Stone of Black Magic"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3371])"])
        ShowChoices([["Outdoor Play1 (Affection: 10)", "Outdoor Play2 (Affection: 100)", "Stop"], 3])
        When([0, "屋外遊戯1（好感度:10）"])
          ConditionalBranch([1, 3371, 0, 10, 1])
            Script(["call_novel_scene(5672)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
            ShowText(["\\n<Titania (Affection: \\V[3371])>"])
            ShowText(["I'm not in the mood for that, so no~♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "屋外遊戯2（好感度:100）"])
          ConditionalBranch([1, 3371, 0, 100, 1])
            Script(["call_novel_scene(5673)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirquec_fc2", 0, 0, 2])
            ShowText(["\\n<Titania (Affection: \\V[3371])>"])
            ShowText(["I'm not in the mood for that, so no~♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowPicture([5, "80_abis_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3423, 0, 2000, 1])
      ConditionalBranch([1, 4423, 0, 0, 0])
        ControlVariables([4423, 4423, 0, 0, 1])
        ShowTextAttributes(["abis_fc1", 1, 0, 2])
        ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
        ShowText(["I found something interesting.\nTake it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1202, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3423, 0, 4000, 1])
      ConditionalBranch([1, 4423, 0, 1, 0])
        ControlVariables([4423, 4423, 0, 0, 2])
        ShowTextAttributes(["abis_fc1", 1, 0, 2])
        ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
        ShowText(["I found something interesting.\nTake it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1181, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3423, 0, 6000, 1])
      ConditionalBranch([1, 4423, 0, 2, 0])
        ControlVariables([4423, 4423, 0, 0, 3])
        ShowTextAttributes(["abis_fc1", 1, 0, 2])
        ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
        ShowText(["I found something interesting.\nTake it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1441, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3423, 0, 10000, 1])
      ConditionalBranch([1, 4423, 0, 3, 0])
        ControlVariables([4423, 4423, 0, 0, 4])
        ShowTextAttributes(["abis_fc1", 1, 0, 2])
        ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
        ShowText(["I found something interesting.\nTake it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1392, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["abis_fc1", 1, 0, 2])
    ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
    ShowText(["There's no shortage of strong foes in this journey! I can't wait for our next battle!"])
    JumpToLabel(["メニュー"])
    Label(["347"])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection: \\V[3347])>"])
    ShowText(["Andrea... Are you a dragon? It's hard to tell..."])
    ShowTextAttributes(["abis_fc1", 0, 0, 2])
    ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
    ShowText(["Aevis are technically harpies, but we're close to dragons genetically... it's complicated."])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection: \\V[3347])>"])
    ShowText(["You seem related to lamias, too... It must be hard keeping up with family members."])
    ShowTextAttributes(["abis_fc1", 0, 0, 2])
    ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
    ShowText(["Indeed, there's always some marriage party or family reunion to plan for. It's hard to make time for everything..."])
    ShowTextAttributes(["wyvern_fc1", 2, 0, 2])
    ShowText(["\\n<Warvein (Affection: \\V[3347])>"])
    ShowText(["Wait, you actually go!? You don't look like the diligent type at all!"])
    ShowTextAttributes(["abis_fc1", 0, 0, 2])
    ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
    ShowText(["Oh, so you think I'm some barbarian, how rude..."])
    JumpToLabel(["メニュー"])
    Label(["634"])
    ShowTextAttributes(["abis_fc1", 1, 0, 2])
    ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
    ShowText(["I can't believe that Marchosias is still alive in the monster realm...!"])
    ShowText(["In my realm, they has long since perished."])
    ShowTextAttributes(["marchosias_fc1", 0, 0, 2])
    ShowText(["\\n<Viola (Affection: \\V[3634])>"])
    ShowText(["Here, the Avians has perished instead."])
    ShowText(["Let's celebrate the reunion of closely related species!"])
    ShowTextAttributes(["abis_fc1", 1, 0, 2])
    ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
    ShowText(["I want to call Wyverns and Dragons and have a big celebration!"])
    ShowTextAttributes(["marchosias_fc1", 0, 0, 2])
    ShowText(["\\n<Viola (Affection: \\V[3634])>"])
    ShowText(["Surely, Lord Archaeopteryx will come too."])
    ShowText(["It looks like it will be a fun party with our blood relatives gathering!"])
    JumpToLabel(["メニュー"])
    Label(["656"])
    ShowTextAttributes(["abis_fc1", 1, 0, 2])
    ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
    ShowText(["Speaking of ancient dragons, they are ancient species that have lived since before the Great Monster Wars..."])
    ShowText(["It is an honor to meet you."])
    ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
    ShowText(["\\n<Shenho (Affection: \\V[3656])>"])
    ShowText(["There's no need to be so formal..."])
    ShowText(["Speaking of which, I haven't seen Avians in the monster realm lately."])
    ShowTextAttributes(["abis_fc1", 0, 0, 2])
    ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
    ShowText(["I heard that Avians has perished in the monster realm..."])
    ShowText(["Did you not notice?"])
    ShowTextAttributes(["kodairyu_fc1", 2, 0, 2])
    ShowText(["\\n<Shenho (Affection: \\V[3656])>"])
    ShowText(["What!? The Avians have perished!?"])
    ShowText(["When on earth!?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(423)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(423)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1202]"]) # Fire Symbol
        ShowText(["Affection 4000:\\ia[1181]"]) # Savage Heart
        ShowText(["Affection 6000:\\ia[1441]"]) # Secret Burn Crest
        ShowText(["Affection 10000:\\ia[1392]"]) # Supreme Breath Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3423])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3423, 0, 10, 1])
            Script(["call_novel_scene(6046)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["abis_fc1", 0, 0, 2])
            ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
            ShowText(["I have no obligation to do that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowPicture([5, "80_matango_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3472, 0, 2000, 1])
      ConditionalBranch([1, 4472, 0, 0, 0])
        ControlVariables([4472, 4472, 0, 0, 1])
        ShowTextAttributes(["matango_fc1", 0, 0, 2])
        ShowText(["\\n<Matango (Affection: \\V[3472])>"])
        ShowText(["You get along well with someone like me."])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2102, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3472, 0, 4000, 1])
      ConditionalBranch([1, 4472, 0, 1, 0])
        ControlVariables([4472, 4472, 0, 0, 2])
        ShowTextAttributes(["matango_fc1", 0, 0, 2])
        ShowText(["\\n<Matango (Affection: \\V[3472])>"])
        ShowText(["You get along well with someone like me."])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3267, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3472, 0, 6000, 1])
      ConditionalBranch([1, 4472, 0, 2, 0])
        ControlVariables([4472, 4472, 0, 0, 3])
        ShowTextAttributes(["matango_fc1", 0, 0, 2])
        ShowText(["\\n<Matango (Affection: \\V[3472])>"])
        ShowText(["You get along well with someone like me."])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1409, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3472, 0, 10000, 1])
      ConditionalBranch([1, 4472, 0, 3, 0])
        ControlVariables([4472, 4472, 0, 0, 4])
        ShowTextAttributes(["matango_fc1", 0, 0, 2])
        ShowText(["\\n<Matango (Affection: \\V[3472])>"])
        ShowText(["You get along well with someone like me."])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2910, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["matango_fc1", 0, 0, 2])
    ShowText(["\\n<Matango (Affection: \\V[3472])>"])
    ShowText(["We Matangos are mushroom colony organisms..."])
    ShowText(["I can talk, so I'm like a leader."])
    JumpToLabel(["メニュー"])
    Label(["230"])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>"])
    ShowText(["You have quite a lot of heads, don't you?"])
    ShowText(["Could it be the Mushroom Orochi...?"])
    ShowTextAttributes(["matango_fc1", 6, 0, 2])
    ShowText(["\\n<Matango (Affection: \\V[3472])>"])
    ShowText(["No, this seems more like a collective..."])
    ShowText(["Well, it's fine if it's Mushroom Orochi."])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>"])
    ShowText(["I never expected there to be an Orochi in the world of mushrooms..."])
    ShowText(["I am the Orochi from the Yamata world, pleased to meet you."])
    ShowTextAttributes(["matango_fc1", 6, 0, 2])
    ShowText(["\\n<Matango (Affection: \\V[3472])>"])
    ShowText(["What's Yamata?"])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>"])
    ShowText(["Well?"])
    JumpToLabel(["メニュー"])
    Label(["471"])
    ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
    ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
    ShowText(["Ufufu, ahahahaha..."])
    ShowTextAttributes(["matango_fc1", 6, 0, 2])
    ShowText(["\\n<Matango (Affection: \\V[3472])>"])
    ShowText(["You still haven't learned to speak, have you..."])
    ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
    ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
    ShowText(["Ufufu, ahahahaha..."])
    ShowTextAttributes(["matango_fc1", 6, 0, 2])
    ShowText(["\\n<Matango (Affection: \\V[3472])>"])
    ShowText(["And yet, you spread spores everywhere..."])
    ShowText(["One day, you'll be exterminated."])
    JumpToLabel(["メニュー"])
    Label(["877"])
    ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
    ShowText(["\\n<Hasshaku-sama (Affection: \\V[3877])>"])
    ShowText(["Po, popo..."])
    ShowTextAttributes(["matango_fc1", 6, 0, 2])
    ShowText(["\\n<Matango (Affection: \\V[3472])>"])
    ShowText(["Oh... If you look closely, you're one of us."])
    ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
    ShowText(["\\n<Hasshaku-sama (Affection: \\V[3877])>"])
    ShowText(["Popo, popopopopopopopopopopopopopopop..."])
    ShowTextAttributes(["matango_fc1", 6, 0, 2])
    ShowText(["\\n<Matango (Affection: \\V[3472])>"])
    ShowText(["Po, popopopo, popopopopopopopopopopopopopop..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(472)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(472)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Great Gem of HP"])
        ShowText(["Affection 4000: Great Stone of Ecstasy Nullification"])
        ShowText(["Affection 6000: Book of Pollen Techniques"])
        ShowText(["Affection 10000: Absolute Gem of Bio Enhancement"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3472])"])
        ShowChoices([["Overwhelming Semen Extraction (Affection: 10)", "Stop"], 2])
        When([0, "蹂躙搾精（好感度:10）"])
          ConditionalBranch([1, 3472, 0, 10, 1])
            Script(["call_novel_scene(6301)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["matango_fc1", 0, 0, 2])
            ShowText(["\\n<Matango (Affection: \\V[3472])>"])
            ShowText(["That's not something I can recommend..."])
            ShowText(["Is it okay if I become a seedbed?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowPicture([5, "80_maikonido_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3471, 0, 2000, 1])
      ConditionalBranch([1, 4471, 0, 0, 0])
        ControlVariables([4471, 4471, 0, 0, 1])
        ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
        ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
        ShowText(["Ufufu... this, this... ufufufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3084, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3471, 0, 4000, 1])
      ConditionalBranch([1, 4471, 0, 1, 0])
        ControlVariables([4471, 4471, 0, 0, 2])
        ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
        ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
        ShowText(["Ufufu... this, this... ufufufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3069, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3471, 0, 6000, 1])
      ConditionalBranch([1, 4471, 0, 2, 0])
        ControlVariables([4471, 4471, 0, 0, 3])
        ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
        ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
        ShowText(["Ufufu... this, this... ufufufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1583, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3471, 0, 10000, 1])
      ConditionalBranch([1, 4471, 0, 3, 0])
        ControlVariables([4471, 4471, 0, 0, 4])
        ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
        ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
        ShowText(["Ufufu... this, this... ufufufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3272, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
    ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
    ShowText(["Ufufufu, I want to spread..."])
    ShowText(["Hey, I want to spread..."])
    JumpToLabel(["メニュー"])
    Label(["191"])
    ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
    ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
    ShowText(["Ufufu, ahahahaha..."])
    ShowTextAttributes(["kinoko_fc1", 0, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>"])
    ShowText(["Oh, what a peculiar mushroom."])
    ShowText(["Where did you come from...?"])
    ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
    ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
    ShowText(["Fufu, fufufufufu..."])
    ShowTextAttributes(["kinoko_fc1", 0, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>"])
    ShowText(["So, you came from a distant world."])
    ShowText(["Please spread your spores freely in this world as well."])
    ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
    ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
    ShowText(["Mowamowa mowamowa..."])
    JumpToLabel(["メニュー"])
    Label(["237"])
    ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
    ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
    ShowText(["Ufufu, ahahahaha..."])
    ShowTextAttributes(["a_mash_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Shroom (Affection: \\V[3237])>"])
    ShowText(["Ukehehehehe!"])
    ShowTextAttributes(["a_parasol_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Parasol (Affection: \\V[3237])>"])
    ShowText(["Oh my..."])
    ShowText(["You've made a lively mushroom friend."])
    ShowTextAttributes(["a_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Vore (Affection: \\V[3237])>"])
    ShowText(["Looks delicious... No, it's nothing."])
    ShowTextAttributes(["a_prison_fc1", 1, 0, 2])
    ShowText(["\\n<Alra Prison (Affection: \\V[3237])>"])
    ShowText(["Miso soup is good."])
    JumpToLabel(["メニュー"])
    Label(["472"])
    ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
    ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
    ShowText(["Ufufu, ahahahaha..."])
    ShowTextAttributes(["matango_fc1", 6, 0, 2])
    ShowText(["\\n<Matango (Affection: \\V[3472])>"])
    ShowText(["You still haven't learned to speak, have you..."])
    ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
    ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
    ShowText(["Ufufu, ahahahaha..."])
    ShowTextAttributes(["matango_fc1", 6, 0, 2])
    ShowText(["\\n<Matango (Affection: \\V[3472])>"])
    ShowText(["And yet, you spread spores everywhere..."])
    ShowText(["One day, you'll be exterminated."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(471)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(471)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem of Magic Evasion"])
        ShowText(["Affection Level 4000: Super Gem of Spirit"])
        ShowText(["Affection 6000: Sensitive Guard"])
        ShowText(["Affection 10000: Absolute Gem of the Unwavering"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3471])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3471, 0, 10, 1])
            Script(["call_novel_scene(6296)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
            ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
            ShowText(["Not yet, not yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowPicture([5, "80_meltymoss_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3473, 0, 2000, 1])
      ConditionalBranch([1, 4473, 0, 0, 0])
        ControlVariables([4473, 4473, 0, 0, 1])
        ShowTextAttributes(["meltymoss_fc1", 0, 0, 2])
        ShowText(["\\n<Mothmi (Affection: \\V[3473])>"])
        ShowText(["Here... I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3480, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3473, 0, 4000, 1])
      ConditionalBranch([1, 4473, 0, 1, 0])
        ControlVariables([4473, 4473, 0, 0, 2])
        ShowTextAttributes(["meltymoss_fc1", 0, 0, 2])
        ShowText(["\\n<Mothmi (Affection: \\V[3473])>"])
        ShowText(["Here... I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2133, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3473, 0, 6000, 1])
      ConditionalBranch([1, 4473, 0, 2, 0])
        ControlVariables([4473, 4473, 0, 0, 3])
        ShowTextAttributes(["meltymoss_fc1", 0, 0, 2])
        ShowText(["\\n<Mothmi (Affection: \\V[3473])>"])
        ShowText(["Here... I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1271, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3473, 0, 10000, 1])
      ConditionalBranch([1, 4473, 0, 3, 0])
        ControlVariables([4473, 4473, 0, 0, 4])
        ShowTextAttributes(["meltymoss_fc1", 0, 0, 2])
        ShowText(["\\n<Mothmi (Affection: \\V[3473])>"])
        ShowText(["Here... I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3132, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["meltymoss_fc1", 0, 0, 2])
    ShowText(["\\n<Mothmi (Affection: \\V[3473])>"])
    ShowText(["Are you going out...?"])
    JumpToLabel(["メニュー"])
    Label(["209"])
    ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>"])
    ShowText(["It's a strange caterpillar~!"])
    ShowText(["Nice to meet you!"])
    ShowTextAttributes(["meltymoss_fc1", 0, 0, 2])
    ShowText(["\\n<Mothmi (Affection: \\V[3473])>"])
    ShowText(["Looking forward to it..."])
    ShowText(["Squishy?"])
    ShowTextAttributes(["okikumusi_fc1", 1, 0, 2])
    ShowText(["\\n<Nanoha (Affection: \\V[3209])>"])
    ShowText(["It's squishy~♪"])
    ShowTextAttributes(["meltymoss_fc1", 0, 0, 2])
    ShowText(["\\n<Mothmi (Affection: \\V[3473])>"])
    ShowText(["It's squishy...♪"])
    JumpToLabel(["メニュー"])
    Label(["448"])
    ShowTextAttributes(["meltymoss_fc1", 0, 0, 2])
    ShowText(["\\n<Mothmi (Affection: \\V[3473])>"])
    ShowText(["A big ga...? Or a tori...?"])
    ShowTextAttributes(["silkiel_fc1", 0, 0, 2])
    ShowText(["\\n<Silkiel (Affection: \\V[3448])>"])
    ShowText(["Oh, what a cute caterpillar."])
    ShowText(["I am a silkworm angel."])
    ShowTextAttributes(["meltymoss_fc1", 0, 0, 2])
    ShowText(["\\n<Mothmi (Affection: \\V[3473])>"])
    ShowText(["Fushururururu~~."])
    ShowTextAttributes(["silkiel_fc1", 0, 0, 2])
    ShowText(["\\n<Silkiel (Affection: \\V[3448])>"])
    ShowText(["Oh, can you also spit silk?"])
    ShowText(["I can too... Friends♪ Friends♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(473)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(473)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem for Bug Techniques"])
        ShowText(["Affection 4000: Great Stone of Counterattack"])
        ShowText(["Affection 6000: Book of Bio"])
        ShowText(["Affinity 10000: Ultra Gem of Physical Immunity"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3473])"])
        ShowChoices([["Mating (Affection: 10)", "Never mind"], 2])
        When([0, "交尾（好感度:10）"])
          ConditionalBranch([1, 3473, 0, 10, 1])
            Script(["call_novel_scene(6306)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["meltymoss_fc1", 0, 0, 2])
            ShowText(["\\n<Mothmi (Affection: \\V[3473])>"])
            ShowText(["Not right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowPicture([5, "80_meltyrose_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3474, 0, 2000, 1])
      ConditionalBranch([1, 4474, 0, 0, 0])
        ControlVariables([4474, 4474, 0, 0, 1])
        ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
        ShowText(["\\n<Rose (Affection: \\V[3474])>"])
        ShowText(["This isn't delicious... I'll give it away..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2623, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3474, 0, 4000, 1])
      ConditionalBranch([1, 4474, 0, 1, 0])
        ControlVariables([4474, 4474, 0, 0, 2])
        ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
        ShowText(["\\n<Rose (Affection: \\V[3474])>"])
        ShowText(["This isn't delicious... I'll give it away..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3137, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3474, 0, 6000, 1])
      ConditionalBranch([1, 4474, 0, 2, 0])
        ControlVariables([4474, 4474, 0, 0, 3])
        ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
        ShowText(["\\n<Rose (Affection: \\V[3474])>"])
        ShowText(["This isn't delicious... I'll give it away..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1230, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3474, 0, 10000, 1])
      ConditionalBranch([1, 4474, 0, 3, 0])
        ControlVariables([4474, 4474, 0, 0, 4])
        ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
        ShowText(["\\n<Rose (Affection: \\V[3474])>"])
        ShowText(["This isn't delicious... I'll give it away..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3326, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
    ShowText(["\\n<Rose (Affection: \\V[3474])>"])
    ShowText(["Something delicious..."])
    ShowText(["I want to lick it all over..."])
    JumpToLabel(["メニュー"])
    Label(["49"])
    ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
    ShowText(["\\n<Rose (Affection: \\V[3474])>"])
    ShowText(["Ah, fruit..."])
    ShowText(["I want to lick it..."])
    ShowTextAttributes(["berryel_fc1", 2, 0, 2])
    ShowText(["\\n<Berryelle (Affection: \\V[3449])>"])
    ShowText(["Hey, stop that!"])
    ShowText(["This isn't food...!"])
    ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
    ShowText(["\\n<Rose (Affection: \\V[3474])>"])
    ShowText(["Feeling down..."])
    ShowTextAttributes(["berryel_fc1", 2, 0, 2])
    ShowText(["\\n<Berryelle (Affection: \\V[3449])>"])
    ShowText(["Honestly... the chimera monsters are a feast."])
    ShowText(["It's quite troublesome..."])
    ConditionalBranch([4, 452, 0])
      ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
      ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
      ShowText(["What, fruit?"])
      ShowText(["Can I lick it...?"])
      ShowTextAttributes(["berryel_fc1", 2, 0, 2])
      ShowText(["\\n<Berryelle (Affection: \\V[3449])>"])
      ShowText(["Ah, again... No way."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["223"])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname (Affection: \\V[3223])>"])
    ShowText(["Wow, what an amazing tongue!"])
    ShowText(["You're also a Akaname, aren't you!!"])
    ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
    ShowText(["\\n<Rose (Affection: \\V[3474])>"])
    ShowText(["Akaname...?"])
    ShowText(["Was I an Akaname...?"])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname (Affection: \\V[3223])>"])
    ShowText(["Where in Yamatai do you live?"])
    ShowText(["We were born in Kaede Village♪"])
    ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
    ShowText(["\\n<Rose (Affection: \\V[3474])>"])
    ShowText(["So I was an Akaname after all..."])
    JumpToLabel(["メニュー"])
    Label(["452"])
    ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
    ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
    ShowText(["You seem like a chimera monster similar to me."])
    ShowText(["Could it be that our species are close?"])
    ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
    ShowText(["\\n<Rose (Affection: \\V[3474])>"])
    ShowText(["But I'm a rose..."])
    ShowTextAttributes(["c_tangh_fc1", 0, 0, 2])
    ShowText(["\\n<Relaur (Affection: \\V[3452])>"])
    ShowText(["Hmm, that's strange..."])
    ShowText(["Well, we're both strange, aren't we?"])
    ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
    ShowText(["\\n<Rose (Affection: \\V[3474])>"])
    ShowText(["Lick lick lick..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(474)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(474)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Slipperiness"])
        ShowText(["Affinity 4000: Super Gem of Pleasure Resistance"])
        ShowText(["Affection 6000: Curse of Plant Breaking"])
        ShowText(["Affection 10000: Great Gem of HP Recovery per Turn"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3474])"])
        ShowChoices([["Full Body Violation (Affection: 10)", "Never mind"], 2])
        When([0, "全身蹂躙（好感度:10）"])
          ConditionalBranch([1, 3474, 0, 10, 1])
            Script(["call_novel_scene(6311)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["meltyrose_fc1", 0, 0, 2])
            ShowText(["\\n<Rose (Affection: \\V[3474])>"])
            ShowText(["Are you delicious...?"])
            ShowText(["I can wait until it gets a little tastier..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 56
Name = "D"

  Page 0
    ShowPicture([5, "80_marchosias_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3634, 0, 2000, 1])
      ConditionalBranch([1, 4634, 0, 0, 0])
        ControlVariables([4634, 4634, 0, 0, 1])
        ShowTextAttributes(["marchosias_fc1", 0, 0, 2])
        ShowText(["\\n<Viola (Affection: \\V[3634])>"])
        ShowText(["I've taken a liking to you!"])
        ShowText(["I'll give you this, so let's get closer!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3475, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3634, 0, 4000, 1])
      ConditionalBranch([1, 4634, 0, 1, 0])
        ControlVariables([4634, 4634, 0, 0, 2])
        ShowTextAttributes(["marchosias_fc1", 0, 0, 2])
        ShowText(["\\n<Viola (Affection: \\V[3634])>"])
        ShowText(["I've taken a liking to you!"])
        ShowText(["I'll give you this, so let's get closer!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2103, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3634, 0, 6000, 1])
      ConditionalBranch([1, 4634, 0, 2, 0])
        ControlVariables([4634, 4634, 0, 0, 3])
        ShowTextAttributes(["marchosias_fc1", 0, 0, 2])
        ShowText(["\\n<Viola (Affection: \\V[3634])>"])
        ShowText(["I've taken a liking to you!"])
        ShowText(["I'll give you this, so let's get closer!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1565, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3634, 0, 10000, 1])
      ConditionalBranch([1, 4634, 0, 3, 0])
        ControlVariables([4634, 4634, 0, 0, 4])
        ShowTextAttributes(["marchosias_fc1", 0, 0, 2])
        ShowText(["\\n<Viola (Affection: \\V[3634])>"])
        ShowText(["I've taken a liking to you!"])
        ShowText(["I'll give you this, so let's get closer!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2129, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["marchosias_fc1", 0, 0, 2])
    ShowText(["\\n<Viola (Affection: \\V[3634])>"])
    ShowText(["Hey, take me out to play quickly!"])
    ShowText(["Somewhere with a beautiful view would be nice..."])
    JumpToLabel(["メニュー"])
    Label(["377"])
    ShowTextAttributes(["cirquec_fc5", 0, 0, 2])
    ShowText(["\\n<Refletsia (Affection: \\V[3377])>"])
    ShowText(["Viola, come with me."])
    ShowText(["We will win the right to exist for the harpy tribe with our strength!"])
    ShowTextAttributes(["marchosias_fc1", 0, 0, 2])
    ShowText(["\\n<Viola (Affection: \\V[3634])>"])
    ShowText(["Yes!"])
    ShowText(["Please use my power!"])
    JumpToLabel(["メニュー"])
    Label(["423"])
    ShowTextAttributes(["abis_fc1", 1, 0, 2])
    ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
    ShowText(["I can't believe that Marchosias is still alive in the monster world...!"])
    ShowText(["In my world, he has long since perished."])
    ShowTextAttributes(["marchosias_fc1", 0, 0, 2])
    ShowText(["\\n<Viola (Affection: \\V[3634])>"])
    ShowText(["Here, the Avians has perished instead."])
    ShowText(["Let's celebrate the reunion of closely related species!"])
    ShowTextAttributes(["abis_fc1", 1, 0, 2])
    ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
    ShowText(["I want to call Wyverns and Dragons and have a big celebration!"])
    ShowTextAttributes(["marchosias_fc1", 0, 0, 2])
    ShowText(["\\n<Viola (Affection: \\V[3634])>"])
    ShowText(["Surely, Lord Archaeopteryx will come too."])
    ShowText(["It looks like it will be a fun party with our blood relatives gathering!"])
    JumpToLabel(["メニュー"])
    Label(["457"])
    ShowTextAttributes(["marchosias_fc1", 2, 0, 2])
    ShowText(["\\n<Viola (Affection: \\V[3634])>"])
    ShowText(["You are... um, a dragon?"])
    ShowTextAttributes(["typhon_fc1", 0, 0, 2])
    ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
    ShowText(["You can't really tell if you're a dragon or something else either."])
    ShowText(["You don't seem to be a chimera monster..."])
    ShowTextAttributes(["marchosias_fc1", 0, 0, 2])
    ShowText(["\\n<Viola (Affection: \\V[3634])>"])
    ShowText(["Recently, there are even artificial monsters."])
    ShowText(["Well then, nice to meet you."])
    ShowTextAttributes(["typhon_fc1", 0, 0, 2])
    ShowText(["\\n<Typhone (Affection: \\V[3457])>"])
    ShowText(["Likewise, nice to meet you..."])
    ShowText(["As beings that resemble dragons, let's fight together."])
    JumpToLabel(["メニュー"])
    Label(["633"])
    ShowTextAttributes(["juraabis_fc1", 0, 0, 2])
    ShowText(["\\n<Jura (Affection: \\V[3633])>"])
    ShowText(["However, we... are known as the martial faction of the harpy tribe,"])
    ShowText(["But we look more like dragons than harpies."])
    ShowTextAttributes(["marchosias_fc1", 0, 0, 2])
    ShowText(["\\n<Viola (Affection: \\V[3634])>"])
    ShowText(["Pure-bred harpies inherently lack high combat power..."])
    ShowText(["So we tend to lean towards hybrid types like dragon kin."])
    ShowTextAttributes(["juraabis_fc1", 0, 0, 2])
    ShowText(["\\n<Jura (Affection: \\V[3633])>"])
    ShowText(["That's why we, who are blessed with martial prowess, must serve our clan..."])
    ShowText(["That's what I think, anyway."])
    ShowTextAttributes(["marchosias_fc1", 2, 0, 2])
    ShowText(["\\n<Viola (Affection: \\V[3634])>"])
    ShowText(["Rough dragon hybrids disturb the peace of the harpy clan..."])
    ShowText(["Being referred to like that is quite sad."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(634)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(634)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem of Wing Techniques"])
        ShowText(["Affinity 4000: Super Gem of HP"])
        ShowText(["Affection 6000: Shock Guard"])
        ShowText(["Affection 10000: Great Gem of Critical Hits"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3634, 0, 10, 1])
            Script(["call_novel_scene(6651)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["marchosias_fc1", 0, 0, 2])
            ShowText(["\\n<Viola (Affection: \\V[3634])>"])
            ShowText(["Shouldn't we do that after getting closer...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowPicture([5, "80_kodairyu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3656, 0, 2000, 1])
      ConditionalBranch([1, 4656, 0, 0, 0])
        ControlVariables([4656, 4656, 0, 0, 1])
        ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
        ShowText(["\\n<Shenho (Affection: \\V[3656])>"])
        ShowText(["I'll give you this item."])
        ShowText(["Feel free to take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2874, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3656, 0, 4000, 1])
      ConditionalBranch([1, 4656, 0, 1, 0])
        ControlVariables([4656, 4656, 0, 0, 2])
        ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
        ShowText(["\\n<Shenho (Affection: \\V[3656])>"])
        ShowText(["I'll give you this item."])
        ShowText(["Feel free to take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3531, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3656, 0, 6000, 1])
      ConditionalBranch([1, 4656, 0, 2, 0])
        ControlVariables([4656, 4656, 0, 0, 3])
        ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
        ShowText(["\\n<Shenho (Affection: \\V[3656])>"])
        ShowText(["I'll give you this item."])
        ShowText(["Feel free to take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1447, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3656, 0, 10000, 1])
      ConditionalBranch([1, 4656, 0, 3, 0])
        ControlVariables([4656, 4656, 0, 0, 4])
        ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
        ShowText(["\\n<Shenho (Affection: \\V[3656])>"])
        ShowText(["I'll give you this item."])
        ShowText(["Feel free to take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4054, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
    ShowText(["\\n<Shenho (Affection: \\V[3656])>"])
    ShowText(["I am an ancient dragon race with origins in Yamatai..."])
    ShowText(["I'm on a different level than the dragons around here."])
    JumpToLabel(["メニュー"])
    Label(["423"])
    ShowTextAttributes(["abis_fc1", 1, 0, 2])
    ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
    ShowText(["Speaking of ancient dragons, they are ancient species that have lived since before the Great Monster Wars..."])
    ShowText(["It is an honor to meet you."])
    ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
    ShowText(["\\n<Shenho (Affection: \\V[3656])>"])
    ShowText(["There's no need to be so formal..."])
    ShowText(["Speaking of which, I haven't seen Avians in the monster world lately."])
    ShowTextAttributes(["abis_fc1", 0, 0, 2])
    ShowText(["\\n<Andrea (Affection: \\V[3423])>"])
    ShowText(["I heard that Avians has perished in the monster world..."])
    ShowText(["Did you not notice?"])
    ShowTextAttributes(["kodairyu_fc1", 2, 0, 2])
    ShowText(["\\n<Shenho (Affection: \\V[3656])>"])
    ShowText(["What!? The Avians have perished!?"])
    ShowText(["When on earth!?"])
    JumpToLabel(["メニュー"])
    Label(["735"])
    ShowTextAttributes(["alice5th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese the 5th (Affection: \\V[3735])>"])
    ShowText(["Ancient dragon..."])
    ShowText(["An ancient species that survived in the monster world."])
    ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
    ShowText(["\\n<Shenho (Affection: \\V[3656])>"])
    ShowText(["You, who were born after the war, are not an ancient species..."])
    ShowText(["Such majestic power..."])
    ShowTextAttributes(["alice5th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese the 5th (Affection: \\V[3735])>"])
    ShowText(["Is it because you are a direct descendant of Saja...?"])
    JumpToLabel(["メニュー"])
    Label(["882"])
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
    ShowText(["Oh, so you are the dragon of the present world!"])
    ShowText(["Not bad, quite a composed stance!"])
    ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
    ShowText(["\\n<Shenho (Affection: \\V[3656])>"])
    ShowText(["A dragon from another world..."])
    ShowText(["What a sinister and powerful aura!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(656)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(656)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem of Lightning Enhancement"])
        ShowText(["Affection 4000: Great Gem of Breath Usage"])
        ShowText(["Affinity 6000: Secret Seal of Shock"])
        ShowText(["Affinity 10000: Absolute Gem for Dragons"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3656])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3656, 0, 10, 1])
            Script(["call_novel_scene(6761)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
            ShowText(["\\n<Shenho (Affection: \\V[3656])>"])
            ShowText(["You're quite the oddball..."])
            ShowText(["But I'm not in the mood for that."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowPicture([5, "80_rogueelf_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3660, 0, 2000, 1])
      ConditionalBranch([1, 4660, 0, 0, 0])
        ControlVariables([4660, 4660, 0, 0, 1])
        ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
        ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
        ShowText(["This is what I got as a prize from the gacha."])
        ShowText(["I don't need it, so I'll give it to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2122, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3660, 0, 4000, 1])
      ConditionalBranch([1, 4660, 0, 1, 0])
        ControlVariables([4660, 4660, 0, 0, 2])
        ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
        ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
        ShowText(["This is what I got as a prize from the gacha."])
        ShowText(["I don't need it, so I'll give it to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2351, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3660, 0, 6000, 1])
      ConditionalBranch([1, 4660, 0, 2, 0])
        ControlVariables([4660, 4660, 0, 0, 3])
        ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
        ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
        ShowText(["This is what I got as a prize from the gacha."])
        ShowText(["I don't need it, so I'll give it to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1636, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3660, 0, 10000, 1])
      ConditionalBranch([1, 4660, 0, 3, 0])
        ControlVariables([4660, 4660, 0, 0, 4])
        ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
        ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
        ShowText(["This is what I got as a prize from the gacha."])
        ShowText(["I don't need it, so I'll give it to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4006, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["Do you have a smartphone?"])
    ShowText(["Everyone in the monster world has one~! ...Except for the old folks."])
    JumpToLabel(["メニュー"])
    Label(["316"])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["Are you the queen of the elves?"])
    ShowText(["You look like a super pale green granny~."])
    ShowTextAttributes(["queenelf_fc1", 2, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["W-what are you talking about..."])
    ShowText(["I can't understand the youth these days."])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["But the blood of battle flows through your body."])
    ShowText(["The burning of a passionate soul leads you to the coliseum."])
    ShowTextAttributes(["queenelf_fc1", 2, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["W-w-what are you talking about...?"])
    ShowText(["I-I can't understand what the young people are saying these days."])
    JumpToLabel(["メニュー"])
    Label(["414"])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["Elf and ninja...interesting...."])
    ShowText(["But isn't it a hassle to do a lot of menial work?"])
    ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
    ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
    ShowText(["We like housework a lot. ......"])
    ShowText(["The elf princess has her own quirks, but she's a good one."])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["I left the forest because I didn't like the traditions. ......"])
    ShowText(["I'll probably stop doing that in three days."])
    ShowTextAttributes(["kunoitielf2_fc4", 0, 0, 2])
    ShowText(["\\n<Night Dragonflies (Affection: \\V[3414])>"])
    ShowText(["We are too free to do things the other way around."])
    ShowText(["If we leave the village, we won't be able to survive."])
    JumpToLabel(["メニュー"])
    Label(["419"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["Are you the princess? You're super fair-skinned!"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["You are of the sun... I am of the shadow..."])
    ShowText(["We will not... intersect..."])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["You're saying things that sound so princess-like!"])
    ShowText(["You really feel like you were raised well!"])
    JumpToLabel(["メニュー"])
    Label(["466"])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["There's a fluffy white angel over there~♪"])
    ShowText(["So cute~♪"])
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Whiteyel (Affection: \\V[3466])>"])
    ShowText(["I am a proper mid-tier angel."])
    ShowText(["There's no reason for me to be spoiled!"])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["Do you want some candy?"])
    ShowTextAttributes(["whiteyel_fc1", 2, 0, 2])
    ShowText(["\\n<Whiteyel (Affection: \\V[3466])>"])
    ShowText(["Hah...♪♪♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(660)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(660)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem of Targeting"])
        ShowText(["Affection 4000: Large Gem for Bow Techniques"])
        ShowText(["Affection 6000: Enlightenment of the Hunter"])
        ShowText(["Affection 10000: Ultimate Stone for Elves"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3660])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3660, 0, 10, 1])
            Script(["call_novel_scene(6781)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
            ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
            ShowText(["Is that for sexual gratification?"])
            ShowText(["Ask someone else~."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 102, 12, 78, 0, 0])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowPicture([5, "80_pazuzu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3874, 0, 2000, 1])
      ConditionalBranch([1, 4874, 0, 0, 0])
        ControlVariables([4874, 4874, 0, 0, 1])
        ShowTextAttributes(["pazuzu_fc1", 0, 0, 2])
        ShowText(["\\n<Pazuzu (Affection: \\V[3874])>"])
        ShowText(["I'll do it! I'll do it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3161, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3874, 0, 4000, 1])
      ConditionalBranch([1, 4874, 0, 1, 0])
        ControlVariables([4874, 4874, 0, 0, 2])
        ShowTextAttributes(["pazuzu_fc1", 0, 0, 2])
        ShowText(["\\n<Pazuzu (Affection: \\V[3874])>"])
        ShowText(["I'll do it! I'll do it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3277, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3874, 0, 6000, 1])
      ConditionalBranch([1, 4874, 0, 2, 0])
        ControlVariables([4874, 4874, 0, 0, 3])
        ShowTextAttributes(["pazuzu_fc1", 0, 0, 2])
        ShowText(["\\n<Pazuzu (Affection: \\V[3874])>"])
        ShowText(["I'll do it! I'll do it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4545, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3874, 0, 10000, 1])
      ConditionalBranch([1, 4874, 0, 3, 0])
        ControlVariables([4874, 4874, 0, 0, 4])
        ShowTextAttributes(["pazuzu_fc1", 0, 0, 2])
        ShowText(["\\n<Pazuzu (Affection: \\V[3874])>"])
        ShowText(["I'll do it! I'll do it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2219, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["pazuzu_fc1", 0, 0, 2])
    ShowText(["\\n<Pazuzu (Affection: \\V[3874])>"])
    ShowText(["It's so boring here!!"])
    ShowText(["Let's go! Let's go!!"])
    JumpToLabel(["メニュー"])
    Label(["870"])
    ShowTextAttributes(["unknown4_fc1", 0, 0, 2])
    ShowText(["\\n<Durga (Affection: \\V[3870])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["pazuzu_fc1", 2, 0, 2])
    ShowText(["\\n<Pazuzu (Affection: \\V[3874])>"])
    ShowText(["What is this?"])
    ShowText(["Human? Plant...?"])
    ShowTextAttributes(["unknown4_fc1", 0, 0, 2])
    ShowText(["\\n<Durga (Affection: \\V[3870])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["pazuzu_fc1", 2, 0, 2])
    ShowText(["\\n<Pazuzu (Affection: \\V[3874])>"])
    ShowText(["It's strange..."])
    JumpToLabel(["メニュー"])
    Label(["875"])
    ShowTextAttributes(["pazuzu_fc1", 1, 0, 2])
    ShowText(["\\n<Pazuzu (Affection: \\V[3874])>"])
    ShowText(["Mastema!"])
    ShowText(["Feed me! Give me the fruit!!"])
    ShowTextAttributes(["masutema_fc1", 0, 0, 2])
    ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
    ShowText(["Pazuzu loves my fruit..."])
    ShowText(["Here you go, savor it."])
    ShowTextAttributes(["pazuzu_fc1", 1, 0, 2])
    ShowText(["\\n<Pazuzu (Affection: \\V[3874])>"])
    ShowText(["Chomp!!"])
    ShowTextAttributes(["masutema_fc1", 2, 0, 2])
    ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
    ShowText(["That's my head!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(874)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(874)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Stone of Wind Resistance"])
        ShowText(["Affection 4000: Ultimate Stone of Evasion"])
        ShowText(["Affection 6000: Book of Hadron's Secrets"])
        ShowText(["Affection 10000: Ultimate Stone of Monster Special Attack"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What are you going to ask for? (Affection: \\V[3874])"])
        ShowChoices([["Reverse Rape Semen Sucking (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ吸精（好感度:10）"])
          ConditionalBranch([1, 3874, 0, 10, 1])
            Script(["call_novel_scene(8101)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["pazuzu_fc1", 2, 0, 2])
            ShowText(["\\n<Pazuzu (Affection: \\V[3874])>"])
            ShowText(["No way..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowPicture([5, "80_masutema_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3875, 0, 2000, 1])
      ConditionalBranch([1, 4875, 0, 0, 0])
        ControlVariables([4875, 4875, 0, 0, 1])
        ShowTextAttributes(["masutema_fc1", 0, 0, 2])
        ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
        ShowText(["This suits you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2973, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3875, 0, 4000, 1])
      ConditionalBranch([1, 4875, 0, 1, 0])
        ControlVariables([4875, 4875, 0, 0, 2])
        ShowTextAttributes(["masutema_fc1", 0, 0, 2])
        ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
        ShowText(["This suits you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2915, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3875, 0, 6000, 1])
      ConditionalBranch([1, 4875, 0, 2, 0])
        ControlVariables([4875, 4875, 0, 0, 3])
        ShowTextAttributes(["masutema_fc1", 0, 0, 2])
        ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
        ShowText(["This suits you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2837, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3875, 0, 10000, 1])
      ConditionalBranch([1, 4875, 0, 3, 0])
        ControlVariables([4875, 4875, 0, 0, 4])
        ShowTextAttributes(["masutema_fc1", 0, 0, 2])
        ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
        ShowText(["This suits you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5085, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["masutema_fc1", 0, 0, 2])
    ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
    ShowText(["Hehehe, let's enjoy it together..."])
    JumpToLabel(["メニュー"])
    Label(["475"])
    ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["masutema_fc1", 0, 0, 2])
    ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
    ShowText(["A carnivorous plant chimera monster?"])
    ShowText(["You have quite a melancholic appearance, don't you?"])
    ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
    ShowText(["U... uuu......"])
    ShowTextAttributes(["masutema_fc1", 0, 0, 2])
    ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
    ShowText(["It's okay, I'm your ally."])
    ShowText(["I'll stay with you..."])
    ShowTextAttributes(["c_dryad_vore_fc1", 0, 0, 2])
    ShowText(["\\n<Jeanne (Affection: \\V[3475])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["616"])
    ShowTextAttributes(["masutema_fc1", 0, 0, 2])
    ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
    ShowText(["Oh, you certainly have a noble appearance."])
    ShowText(["Are you a plant noble from the mortal realm...?"])
    ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
    ShowText(["\\n<Rosa (Affection: \\V[3616])>"])
    ShowText(["I can see that you also have noble blood."])
    ShowText(["It seems like an apoptosis, but is there a wild type?"])
    ShowTextAttributes(["masutema_fc1", 0, 0, 2])
    ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
    ShowText(["I originally belong to a southern species..."])
    ShowText(["But due to the influence of cosmos, it has become chaotic."])
    ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
    ShowText(["\\n<Rosa (Affection: \\V[3616])>"])
    ShowText(["The southern species of Fairy Island should have ancient species as well..."])
    ShowText(["Indeed, it is a noble bloodline."])
    JumpToLabel(["メニュー"])
    Label(["874"])
    ShowTextAttributes(["pazuzu_fc1", 1, 0, 2])
    ShowText(["\\n<Pazuzu (Affection: \\V[3874])>"])
    ShowText(["Mastema!"])
    ShowText(["Feed me! Give me the fruit!!"])
    ShowTextAttributes(["masutema_fc1", 0, 0, 2])
    ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
    ShowText(["Pazuzu loves my fruit..."])
    ShowText(["Here you go, savor it."])
    ShowTextAttributes(["pazuzu_fc1", 1, 0, 2])
    ShowText(["\\n<Pazuzu (Affection: \\V[3874])>"])
    ShowText(["Chomp!!"])
    ShowTextAttributes(["masutema_fc1", 2, 0, 2])
    ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
    ShowText(["That's my head!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(875)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(875)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultimate Stone for White Magic Usage"])
        ShowText(["Affection Level 4000: Gem for Recovery Enhancement"])
        ShowText(["Affection 6000: Ultimate Stone for MP"])
        ShowText(["Affection 10000: Ultimate Seal of Ecstasy"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3875])"])
        ShowChoices([["Squeezing slurp (Affection: 10)", "Stop"], 2])
        When([0, "搾精丸呑み（好感度:10）"])
          ConditionalBranch([1, 3875, 0, 10, 1])
            Script(["call_novel_scene(8106)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["masutema_fc1", 0, 0, 2])
            ShowText(["\\n<Mastema (Affection: \\V[3875])>"])
            ShowText(["I'm not in the mood for that yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowPicture([5, "80_gestalt_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3878, 0, 2000, 1])
      ConditionalBranch([1, 4878, 0, 0, 0])
        ControlVariables([4878, 4878, 0, 0, 1])
        ShowTextAttributes(["gestalt_fc1", 0, 0, 2])
        ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
        ShowText(["Here, hold onto this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2396, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3878, 0, 4000, 1])
      ConditionalBranch([1, 4878, 0, 1, 0])
        ControlVariables([4878, 4878, 0, 0, 2])
        ShowTextAttributes(["gestalt_fc1", 0, 0, 2])
        ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
        ShowText(["Here, hold onto this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4307, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3878, 0, 6000, 1])
      ConditionalBranch([1, 4878, 0, 2, 0])
        ControlVariables([4878, 4878, 0, 0, 3])
        ShowTextAttributes(["gestalt_fc1", 0, 0, 2])
        ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
        ShowText(["Here, hold onto this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2259, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3878, 0, 10000, 1])
      ConditionalBranch([1, 4878, 0, 3, 0])
        ControlVariables([4878, 4878, 0, 0, 4])
        ShowTextAttributes(["gestalt_fc1", 0, 0, 2])
        ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
        ShowText(["Here, hold onto this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4487, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["gestalt_fc1", 0, 0, 2])
    ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
    ShowText(["If you stay still here, your body will become sluggish..."])
    ShowText(["Take me to battle quickly."])
    JumpToLabel(["メニュー"])
    Label(["879"])
    ShowTextAttributes(["gestalt_fc1", 2, 0, 2])
    ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
    ShowText(["But is it okay for us to be here like this..."])
    ShowText(["We have a mission to incorporate all living beings into a shared consciousness."])
    ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
    ShowText(["\\n<Hivemind (Affection: \\V[3879])>"])
    ShowText(["Let's leave that to our other kin..."])
    ShowText(["Let's enjoy the adventure journey♪"])
    ShowTextAttributes(["gestalt_fc1", 0, 0, 2])
    ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
    ShowText(["That's true..."])
    ShowText(["I want to take a break from the mission and satisfy both my hunger and sexual desires."])
    ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
    ShowText(["\\n<Hivemind (Affection: \\V[3879])>"])
    ShowText(["As for me, it's my hunger~! I want to eat a lot~♪"])
    JumpToLabel(["メニュー"])
    Label(["894"])
    ShowTextAttributes(["gestalt_fc1", 2, 0, 2])
    ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
    ShowText(["A servant of the dimensional invaders..."])
    ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Wormy (Affection: \\V[3894])>"])
    ShowText(["Gestalt Hivemind, huh..."])
    ShowText(["I want to devour all of the shared consciousness too."])
    ShowTextAttributes(["gestalt_fc1", 2, 0, 2])
    ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
    ShowText(["You invaders need to be assimilated into the shared consciousness as well."])
    ShowText(["It will be a war of extinction where we either eat or get eaten..."])
    ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Wormy (Affection: \\V[3894])>"])
    ShowText(["But let's stop for now."])
    ShowText(["As long as we're allies... right?"])
    ShowTextAttributes(["gestalt_fc1", 2, 0, 2])
    ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
    ShowText(["Someday, I will make it one..."])
    JumpToLabel(["メニュー"])
    Label(["906"])
    ShowTextAttributes(["gestalt_fc1", 2, 0, 2])
    ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
    ShowText(["Abaddon... who are you?"])
    ShowText(["A servant of my master?"])
    ShowTextAttributes(["abaddon_fc1", 0, 0, 2])
    ShowText(["\\n<Abaddon (Affection: \\V[3906])>"])
    ShowText(["In a way, yes, and in another way, no..."])
    ShowText(["Hehe, one should not inquire about a lady's past."])
    ShowTextAttributes(["gestalt_fc1", 2, 0, 2])
    ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
    ShowText(["Indeed, it's quite mysterious..."])
    ShowText(["Those in the depths of chaos are unfathomable."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(878)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(878)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Available for staff techniques super stone"])
        ShowText(["Affection 4000: Absolute stone of Terra resistance"])
        ShowText(["Affection 6000: Extreme stone of bug special attack"])
        ShowText(["Affection 10000: Divine book of sound waves"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3878])"])
        ShowChoices([["Mating Semen Extraction (Affection: 10)", "Stop"], 2])
        When([0, "交尾搾精（好感度:10）"])
          ConditionalBranch([1, 3878, 0, 10, 1])
            Script(["call_novel_scene(8121)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gestalt_fc1", 2, 0, 2])
            ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
            ShowText(["Let's get a little closer first..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowPicture([5, "80_hivemind_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3879, 0, 2000, 1])
      ConditionalBranch([1, 4879, 0, 0, 0])
        ControlVariables([4879, 4879, 0, 0, 1])
        ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
        ShowText(["\\n<Hivemind (Affection: \\V[3879])>"])
        ShowText(["Here, I'll give this to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2152, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3879, 0, 4000, 1])
      ConditionalBranch([1, 4879, 0, 1, 0])
        ControlVariables([4879, 4879, 0, 0, 2])
        ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
        ShowText(["\\n<Hivemind (Affection: \\V[3879])>"])
        ShowText(["Here, I'll give this to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3168, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3879, 0, 6000, 1])
      ConditionalBranch([1, 4879, 0, 2, 0])
        ControlVariables([4879, 4879, 0, 0, 3])
        ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
        ShowText(["\\n<Hivemind (Affection: \\V[3879])>"])
        ShowText(["Here, I'll give this to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2556, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3879, 0, 10000, 1])
      ConditionalBranch([1, 4879, 0, 3, 0])
        ControlVariables([4879, 4879, 0, 0, 4])
        ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
        ShowText(["\\n<Hivemind (Affection: \\V[3879])>"])
        ShowText(["Here, I'll give this to you~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4356, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
    ShowText(["\\n<Hivemind (Affection: \\V[3879])>"])
    ShowText(["I'm hungry..."])
    ShowText(["Hey, let's go eat something!"])
    JumpToLabel(["メニュー"])
    Label(["873"])
    ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
    ShowText(["\\n<Hivemind (Affection: \\V[3879])>"])
    ShowText(["Ah, a banshee, how rare!"])
    ShowText(["How about being eaten by me and becoming one with the shared consciousness?"])
    ShowTextAttributes(["voremermaid_fc1", 1, 0, 2])
    ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
    ShowText(["More importantly, can't I eat you?"])
    ShowText(["If we merge, you can become my nourishment~♪"])
    ShowTextAttributes(["hivemind_fc1", 0, 0, 2])
    ShowText(["\\n<Hivemind (Affection: \\V[3879])>"])
    ShowText(["That's not merging..."])
    ShowText(["Aren't you just digesting normally?"])
    ShowTextAttributes(["voremermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Nereides (Affection: \\V[3873])>"])
    ShowText(["That's one way to say it."])
    JumpToLabel(["メニュー"])
    Label(["878"])
    ShowTextAttributes(["gestalt_fc1", 2, 0, 2])
    ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
    ShowText(["But is it okay for us to be here like this..."])
    ShowText(["We have a mission to incorporate all living beings into a shared consciousness."])
    ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
    ShowText(["\\n<Hivemind (Affection: \\V[3879])>"])
    ShowText(["Let's leave that to our other kin..."])
    ShowText(["Let's enjoy the adventure journey♪"])
    ShowTextAttributes(["gestalt_fc1", 0, 0, 2])
    ShowText(["\\n<Gestalt (Affection: \\V[3878])>"])
    ShowText(["That's true..."])
    ShowText(["I want to take a break from the mission and satisfy both my hunger and sexual desires."])
    ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
    ShowText(["\\n<Hivemind (Affection: \\V[3879])>"])
    ShowText(["As for me, it's my hunger~! I want to eat a lot~♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(879)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(879)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super stone of emergency"])
        ShowText(["Affection 4000: Absolute stone of earth immunity"])
        ShowText(["Affection 6000: Extreme stone of silence addition"])
        ShowText(["Affection 10000: Extreme talisman against vampires"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3879])"])
        ShowChoices([["Tail Swallowing (Affection: 10)", "Stop"], 2])
        When([0, "尻尾丸呑み（好感度:10)"])
          ConditionalBranch([1, 3879, 0, 10, 1])
            Script(["call_novel_scene(8126)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
            ShowText(["\\n<Hivemind (Affection: \\V[3879])>"])
            ShowText(["If you wait a bit longer, it will taste even better."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ConditionalBranch([1, 60, 0, 0, 0])
      PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 60, 0, 1, 1])
      Script(["play_base_bgm"])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowPicture([5, "80_mob_elf2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_elf2_fc1", 0, 0, 2])
    ShowText(["\\n<Ruri (Affection: \\V[3587])>"])
    ShowText(["Do you need my power?"])
    ShowText(["Bow and arrow? Or maybe sexual techniques...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "パーティに加える"])
      ErasePicture([5])
      Script(["move_actor_ex(587)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "バトルファックをする"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7371])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "やめる"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])
