Display Name = "Northern Haunted House - Basement"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 512, 19, 17, 2, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 512, 19, 17, 2, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 512, 19, 17, 2, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 512, 19, 17, 2, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It's a healing magic circle..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Empty([])

CommonEvent 16
Name = "クロム"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "フレデリカ"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    CallCommonEvent([9022])
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    CallCommonEvent([9022])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    CallCommonEvent([9022])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    CallCommonEvent([9022])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "シロム"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([43, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "ノーライフキング"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"boss_hametu1\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_dragonbone_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We faced the No Life King once again."])
    ShowText(["But unlike before, this time we are fully prepared――"])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["No matter how many times you come, it's futile..."])
    ShowText(["I am the No Life King, one who denies both life and death..."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["It is not you who denied death――"])
    ShowText(["It was your sister, Shirome."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["And that delusion has already vanished."])
    ShowText(["The yoke binding your death no longer exists."])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["……………………"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["Now, let's nullify the other regeneration techniques as well."])
    ShowText(["...Activate the sealing formation against the No Life King!"])
    ErasePicture([5])
    ShowAnimation([0, 45, false])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["La Croix activated the Sealed technique she had prepared for this moment."])
    ShowText(["The various regeneration techniques affecting the No Life King's body are nullified――"])
    ShowPicture([5, "80_dragonbone_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["Regeneration techniques by white magic, resurrection techniques by Taoism arts."])
    ShowText(["Furthermore, the return sacred arts and the binding of souls by dark powers――"])
    ShowTextAttributes(["shirom_fc3", 2, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["――All of it is a curse placed by your sister."])
    ShowText(["No Life King, you yourself bear no sin."])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["Am I a product of the curse... then I shall merely wield the curse."])
    ShowText(["All living beings shall be buried by me..."])
    ShowAnimation([-1, 1129, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Black mist spreads from the No Life King's body."])
    ShowText(["That is the anti-life virus――"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["We are fully prepared for that too!"])
    PlaySE(["RPG::SE(@name=\"mon_gas\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["La Croix rolled a small spray device onto the floor!"])
    ShowText(["From it, a neutralizing agent sprayed out, dispersing white smoke around――"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It was said to be effective for fifteen minutes."])
      ShowText(["With that much time to spare, there's no need to rush the battle."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It was said to be effective for fifteen minutes."])
      ShowText(["With that much time to spare, there's no need to rush the battle."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It was said to be effective for fifteen minutes."])
      ShowText(["With that much time to spare, there's no need to rush the battle."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["chrom_fc2", 6, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Don't panic, stay calm and defeat it."])
    ShowText(["If you get flustered, you'll trip over your own feet."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["Bound by delusions and obsessions, a corpse robbed of both life and death..."])
    ShowText(["The mage's folly shall be corrected by the mage!"])
    ConditionalBranch([0, 1684, 0])
      ShowTextAttributes(["alice0_fc2", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Now, it's time to hold on tight..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1685, 0])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Now, it's time to hold on tight..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1686, 0])
      ShowTextAttributes(["alice0_fc1", 1, 0, 2])
      ShowText(["\\n<Chaos Alipheese>"])
      ShowText(["Now, it's time to hold on tight..."])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["No matter what tricks you try, the outcome will be the same..."])
    ShowText(["I am the king without life, the one who denies all life...!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["No Life King, you are not a king at all."])
    ShowText(["You are a pitiful daughter who could not return to where she belongs."])
    ShowPicture([5, "80_dragonbone_st04", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["dragonbone_fc1", 3, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I am the king, I am the No Life King...!"])
    ShowText(["I will extinguish life from this world and take even death...!!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Now, I will free you from the curse that binds you—"])
    ShowText(["Return to where you should be!"])
    ConditionalBranch([4, 33, 0])
      ShowTextAttributes(["micaela_fc3", 0, 0, 2])
      ShowText(["\\n<Micaela>"])
      ShowText(["Sending you to where you should be is also the duty of an angel..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["O pitiful soul... I shall purify you with my spear!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 384, 0])
      ShowTextAttributes(["eden_fc1", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["O pitiful soul... I shall purify you with my spear!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 388, 0])
      ShowTextAttributes(["eden_fc5", 0, 0, 2])
      ShowText(["\\n<Eden Trinity>"])
      ShowText(["O pitiful soul... I shall purify you with my spear!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 513, 0])
      ShowTextAttributes(["sariera_fc1", 0, 0, 2])
      ShowText(["\\n<Sariela>"])
      ShowText(["It's not something I can say, having returned from the underworld multiple times..."])
      ShowText(["But still, the corpse should return to the corpse."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 134, 0])
      ShowTextAttributes(["chrom_fc2", 6, 0, 2])
      ShowText(["\\n<Chrome>"])
      ShowText(["...Let's go!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 135, 0])
      ShowTextAttributes(["frederika_fc1", 0, 0, 2])
      ShowText(["\\n<Frederica>"])
      ShowText(["Chrome……"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 762, 0])
      ShowTextAttributes(["frederika_fc2", 0, 0, 2])
      ShowText(["\\n<Frederica>"])
      ShowText(["Chrome……"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 763, 0])
      ShowTextAttributes(["chromg_fc1", 4, 0, 2])
      ShowText(["\\n<Yu>"])
      ShowText(["A different Chrome's corpse……"])
      ShowText(["Let's return to being a corpse now."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 764, 0])
      ShowTextAttributes(["chromg_fc2", 4, 0, 2])
      ShowText(["\\n<Rei>"])
      ShowText(["Quietly, sleep……"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 520, 0])
      ControlVariables([1388, 1388, 0, 0, 1])
      ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["What kind of monster is the king who denies all life?"])
      ShowText(["I'm just an ordinary human, so I'm struggling enough with regular zombies."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 2061, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_dragonbone_st04", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["dragonbone_fc1", 3, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["My…… denial of death, my……"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The No Life King's stance has greatly collapsed!"])
    ShowText(["It seems difficult to continue the battle any longer――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["We've won!"])
    ConditionalBranch([4, 21, 0])
      ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["What a tough corpse……"])
      ShowText(["Truly, the king of the lifeless ones."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 22, 0])
      ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["What a tough corpse……"])
      ShowText(["Truly, the king of the lifeless ones."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["……I will draw the curtain on this battle."])
    PlaySE(["RPG::SE(@name=\"Key\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["La Croix aimed the gun at the No Life King――"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["……………………"])
    ShowPicture([5, "80_dragonbone_st03", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["dragonbone_fc1", 2, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["You, who have the same face as my creator."])
    ShowText(["Was my existence merely a product of delusion……?"])
    ShowTextAttributes(["shirom_fc3", 2, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["La Croix's gun wavered――"])
    ShowTextAttributes(["chrom_fc2", 6, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["……………………"])
    FadeoutBGM([1])
    PlaySE(["RPG::SE(@name=\"mon_miss\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At that moment, Chrome jumped――"])
    PlaySE(["RPG::SE(@name=\"mon_slash3\", @pitch=100, @volume=100)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 30, false])
    ShowPicture([6, "iv_chrome_v_nolifeking", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ErasePicture([5])
    ControlVariables([1316, 1316, 0, 0, 11])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And severed the No Life King's neck as he passed by."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Instead of La Croix, Chrome buried the No Life King――"])
    TintScreen(["Tone(@red=-68.0, @green=-68.0, @blue=-68.0, @gray=0.0)", 1, false])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([6])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"scene_odayaka2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["chrom_fc2", 6, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["The mistakes of the mage must be corrected by the mage……"])
    ShowText(["Then, it is also my duty."])
    ShowTextAttributes(["shirom_fc3", 2, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["I'm sorry, Chrome……"])
    ShowText(["This is something I should have done originally."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["No, no, it would be cruel to you, big sister."])
    ShowText(["I have no hesitation in facing myself."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, the No Life King has perished."])
    ShowText(["The corpse that lost both life and death has returned to its rightful form――"])
    FadeoutBGM([1])
    ControlVariables([1357, 1357, 2, 0, 1])
    CallCommonEvent([9060])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So... it's finally over, huh?"])
    ConditionalBranch([4, 758, 0])
      ShowTextAttributes(["izanami_fc1", 0, 0, 2])
      ShowText(["\\n<Izanami>"])
      ShowText(["The corpse has returned to the corpse."])
      ShowText(["Now, it should be peacefully sleeping..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["shirom_fc3", 2, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["This time, I couldn't accomplish anything I needed to do."])
    ShowText(["Even adding names to the Book of the Dead was left to Luka's hands――"])
    ShowTextAttributes(["shirom_fc3", 2, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["And I couldn't even deliver the final blow to the No Life King."])
    ShowText(["In the end, I had to rely on Chrome to clean up my mess."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No, without the information and countermeasures you provided..."])
      ShowText(["We would have been wiped out without understanding anything."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No, without the information and countermeasures you provided..."])
      ShowText(["We would have been wiped out without understanding anything."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No, without the information and countermeasures you provided..."])
      ShowText(["We would have been wiped out without understanding anything."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The bond of kinship is not so easily severed..."])
    ShowText(["You have worked hard for us."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Why does your way of speaking only sound like that of a villain?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Why does your way of speaking only sound like that of a villain?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Why does your way of speaking only sound like that of a villain?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 684, 0])
      ShowTextAttributes(["alice0_fc2", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Because I am undoubtedly a villain."])
      ShowTextAttributes(["iriasu_fc5", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["What did you say!? This purple loli!"])
      ShowTextAttributes(["alice0_fc2", 4, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["What did you say, this fluffy loli!"])
      ConditionalBranch([4, 35, 0])
        ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
        ShowText(["\\n<Lucifina>"])
        ShowText(["Stop fighting..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["With this, my work is done."])
    ShowText(["My life, which I intended to end here, still remains――"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["Therefore, I will entrust my prolonged life to all of you."])
    ShowText(["From now on, we shall fight together as comrades."])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["La Croix has officially joined the party!"])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue1\", @volume=100, @pitch=100)"])
    Script(["gain_medal(169)"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Now I can fight alongside my sister!"])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["Ah... let's go to battle to save the world together."])
    ShowText(["As sisters, as fellow magicians, and as comrades."])
    ShowTextAttributes(["kagetumugi_fc7", 5, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["Across worlds, sisters achieve an emotional reunion..."])
    ShowText(["It seems like it's going to be a tear-jerking performance."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["What is this tacky tea-serving doll...?"])
    ShowText(["Luxury like magic-powered is unnecessary, I'll modify it to be spring-driven."])
    ShowTextAttributes(["kagetumugi_fc7", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["Please... stop! Just a moment!"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["On top of that..."])
    ShowText(["I'll replace the voice mechanism with cheap speakers!"])
    ShowTextAttributes(["kagetumugi_fc7", 4, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["Yame-te~! I'm falling apart, yame-te~!"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Anyway, we've gained another reliable ally..."])
    ShowText(["Then let's set off for our next destination!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We defeated the formidable No Life King—"])
    ShowText(["And removed one of the sixteen apocalyptic events."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["However, the world is still overflowing with seeds of destruction."])
    ShowText(["Let's go remove them with our power—"])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["kagetumugi_fc7", 4, 0, 2])
      ShowText(["\\n<Kagetsumugi>"])
      ShowText(["Kata kata... I'm not a doll..."])
      ShowText(["Kata kata kata..."])
      ShowTextAttributes(["shion_fc1", 4, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Kagetsumugi seems to have been weirdly modified..."])
      ShowText(["Is that okay?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I think it's fine."])
      ShowText(["Besides, she'll probably fix it herself..."])
      ShowTextAttributes(["shion_fc1", 4, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["You're really cold sometimes..."])
      ShowText(["I can feel Lady Lucifina's blood."])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"dungeon_obakeyasiki\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    CallCommonEvent([9022])
    Empty([])

  Page 1
    Empty([])
