Display Name = "Remina Research Institute Containment Room 2"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 488, 51, 4, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 488, 51, 4, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 488, 51, 4, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    GatherFollowers([])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["The core of the device is the original of the cultivated clones--"])
    ShowText(["And, the son of the Seraph Lucifina--"])
    ShowPicture([5, "iv_brain", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["...This world's Luka."])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["H-Horrible..."])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Ilias, up to here--"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["..........!"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["Seeing this sight, Lucifina immediately rebelled."])
    ShowText(["She killed most of the angels present and severely damaged the laboratory."])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Of course... my own son, in a place like this..."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["And Lucifina released the clones within the facility."])
    ShowText(["While shaking off the pursuit of the other Seraphim, she escaped to the moon."])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["That is the people of the moon..."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["From then on, Lucifina and her army of clones became enemies of the angelic forces."])
    ShowText(["They descended to the surface countless times, engaging in fierce battles."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["……………………"])
    ErasePicture([5])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...Let's destroy this facility, Alice."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...Is it really okay, Luka?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Yeah, we can't allow this to happen..."])
    ShowText(["Let's ease the suffering of my counterpart in this world."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Understood, then—"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["...Please wait."])
    ShowText(["A powerful energy is approaching very close."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["It will arrive here in three seconds...!"])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Ugh... it's here!"])
    PlayBGM(["RPG::BGM(@name=\"boss0-nanadaitenshi\", @volume=100, @pitch=100)"])
    ShowAnimation([8, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([60])
    ShowAnimation([9, 501, false])
    Wait([60])
    ControlSwitches([32, 32, 0])
    Wait([120])
    ShowPicture([5, "80_metatorone_st03b", 0, 0, -160, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_sandalforne_st01b", 0, 0, 160, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -160, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 160, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Hey!"])
    ShowText(["Why is a rat like you crawling into a place like this?!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["What appeared was the sisters of the Seven Archangels I had heard about."])
    ShowText(["The immense energy hidden in their small bodies filled the room with a sense of intimidation."])
    ConditionalBranch([4, 129, 0])
      ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
      ShowText(["\\n<Hild>"])
      ShowText(["Energy levels, unmeasurable..."])
      ShowText(["Hild's sensors break every time we meet the Seven Archangels."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Ugh, they have come..."])
    ShowText(["There's no helping it, we'll defeat them here!"])
    ShowPicture([5, "80_metatorone_st01b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Ahaha, what are you saying!"])
    ShowText(["There's no way you guys could win against us!"])
    PlaySE(["RPG::SE(@name=\"Machine\", @pitch=100, @volume=80)"])
    ShowPicture([8, "80_metatorone_st11b", 0, 0, -160, 0, 100, 100, 0, 0])
    ShowPicture([7, "80_sandalforne_st11b", 0, 0, 160, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -160, 0, 100, 100, 0, 0, 60, false])
    MovePicture([6, nil, 0, 0, 160, 0, 100, 100, 0, 0, 60, false])
    MovePicture([8, nil, 0, 0, -160, 0, 100, 100, 255, 0, 60, false])
    MovePicture([7, nil, 0, 0, 160, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Now, I'll blow you all away!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Metatronne-chan..."])
    ShowText(["Don't blow everything away."])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["No, no..."])
    ShowText(["Moving the core to the shelter..."])
    ErasePicture([5])
    ErasePicture([6])
    ErasePicture([7])
    ErasePicture([8])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"Machine\", @pitch=150, @volume=80)"])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The core of the device sinks into the floor and is transported to the basement――"])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Now, I can rampage to my heart's content..."])
    ShowText(["Come on, let's play a lot!"])
    FadeoutBGM([1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<???>"])
    ShowText(["Oh, that's interesting..."])
    ShowText(["Instead, let me play with you..."])
    ShowAnimation([10, 542, false])
    Wait([60])
    ControlSwitches([33, 33, 0])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_sazya_st02b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["The first of the Six Ancestors and the ruler of the youkai..."])
    ShowText(["Let me show you the full power of Saja."])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Lady Saja...!"])
    ConditionalBranch([4, 775, 0])
      ShowTextAttributes(["vgirl_fc2", 3, 0, 2])
      ShowText(["\\n<Vanguard>"])
      ShowText(["Oh, you are the Six Ancestors and the second Monster Lord, Lady Saja!"])
      ShowText(["A powerful aura that surpasses even the Seven Archangels...!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["Dealing with these beings would be a heavy burden."])
    ShowText(["Leave this to me."])
    ErasePicture([5])
    Wait([30])
    ShotBalloonIcon([8, 6, false])
    ShotBalloonIcon([9, 6, false])
    Wait([60])
    ShowPicture([6, "80_metatorone_st13b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_sandalforne_st11b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Ugh, Saja...!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["What will you do, Metatronne-chan...?"])
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["If we combine our powers, they are not an unbeatable opponent!"])
    ShowText(["Sandalphone-chan, prepare that!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Okay, got it...!"])
    PlayBGM(["RPG::BGM(@name=\"boss_vs\", @volume=100, @pitch=100)"])
    ErasePicture([6])
    ShowPicture([5, "iv_metatosanda1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sandalphone and Metatronne,"])
    ShowText(["stood back to back and readied their weapons!"])
    ShowTextAttributes(["metatorone_fc1", 5, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Energy link, OK!!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Charging, start..."])
    PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
    ShowPicture([5, "iv_metatosanda2", 0, 0, -213, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 90, false])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The energy of Sandalphone and Metatronne is rising!"])
    Wait([30])
    ShowTextAttributes(["sazya_fc1", 2, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["This energy is... nuclear reaction!?"])
    ShowText(["Ilias, to embed a nuclear fusion reactor in your own subordinates...!"])
    MovePicture([5, nil, 0, 0, -213, 0, 100, 100, 255, 0, 90, false])
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Yes, we sisters are the angels of nuclear power!"])
    ShowText(["If we combine our powers with Sandalphone-chan...!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["That output is comparable to the 'Sword of the Heavenly Army' and the 'Morning Star'..."])
    ShowText(["A divine light that annihilates all things..."])
    ShowTextAttributes(["sazya_fc1", 2, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["This is -- bad!"])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowPicture([5, "iv_metatosanda3", 0, 0, -213, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    ShowTextAttributes(["metatorone_fc2", 2, 0, 2])
    ShowText(["\\n<Sandalphone & Metatronne>"])
    ShowText(["Disappear... Atomic Heaven!!"])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["sazya_fc1", 2, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["Ugh... Protect, ultimate shield! Ark Aegis!!"])
    PlaySE(["RPG::SE(@name=\"mon_bom3\", @pitch=100, @volume=100)"])
    ShowPicture([5, "iv_sazya_v_marcellus1", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The aura of darkness becomes an immense protective barrier!"])
    ShowText(["Ark Aegis has held back Atomic Heaven!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A tremendous power clashes, resulting in a stalemate!"])
    ShowPicture([5, "iv_metatosanda3", 0, 0, -100, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Sandalphone-chan, don't relax your strength!"])
    ShowText(["We have to push through like this...!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Yeah...!"])
    PlaySE(["RPG::SE(@name=\"mon_bom3\", @pitch=100, @volume=100)"])
    ShowPicture([5, "iv_sazya_v_marcellus1", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sazya_fc1", 2, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["Ugh, what an incredible power...!"])
    ShowText(["But somehow, I must hold it off――"])
    FadeoutBGM([1])
    ErasePicture([5])
    ShowAnimation([11, 542, false])
    Wait([60])
    ControlSwitches([34, 34, 0])
    Wait([30])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Second generation Monster Lord, Saja... captured."])
    ShowTextAttributes(["sazya_fc1", 2, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["Wha--!"])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    PlaySE(["RPG::SE(@name=\"mon_slash3\", @pitch=100, @volume=100)"])
    ShowPicture([5, "iv_sazya_v_marcellus2", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Marcellus's sword pierced Saja from behind!"])
    ShowTextAttributes(["sazya_fc1", 2, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["Guh...! You are--"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["……………………"])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowPicture([5, "iv_sazya_v_marcellus3", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Due to Saja's injury, the protective magic Arc Aegis dissipated!"])
    ShowText(["The light of Atomic Heaven directly hits Saja--"])
    ShowTextAttributes(["sazya_fc1", 2, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["No way-- ooooh!!"])
    PlaySE(["RPG::SE(@name=\"mon_bom3\", @pitch=100, @volume=100)"])
    ShowPicture([6, "sys_white", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 120, false])
    Wait([30])
    ShowTextAttributes(["sazya_fc1", 2, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["To fall to a sneak attack... how regretful--"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Saja took a direct hit from Atomic Heaven and disappeared--"])
    Wait([60])
    ControlSwitches([33, 33, 1])
    ErasePicture([5])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 0, 0, 90, true])
    ErasePicture([6])
    Wait([30])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["No... Lady Saja!?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["Biological response, completely disappeared..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Father...!? What on earth are you--"])
    SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowPicture([5, "80_marcellus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["16th Monster Lord, Alipheese..."])
    ShowText(["I'll deal with you next time."])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["What the...!?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["……………………"])
    ErasePicture([5])
    ShowAnimation([11, 542, false])
    Wait([60])
    ControlSwitches([34, 34, 1])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Marcellus disappeared from the scene--"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Father... why..."])
    ConditionalBranch([4, 802, 0])
      ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
      ShowText(["\\n<Rovissa>"])
      ShowText(["To stab me from behind like that..."])
      ShowText(["Is that what a hero does?"])
      Empty([])

    BranchEnd([])
    Wait([30])
    ShowPicture([6, "80_metatorone_st13b", 0, 0, -160, 0, 100, 100, 0, 0])
    ShowPicture([5, "80_sandalforne_st11b", 0, 0, 160, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, -160, 0, 100, 100, 255, 0, 60, false])
    MovePicture([5, nil, 0, 0, 160, 0, 100, 100, 255, 0, 60, true])
    PlayBGM(["RPG::BGM(@name=\"boss0-nanadaitenshi\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Hey..."])
    ShowText(["What on earth is going on?"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["An unknown opponent intervened with a sneak attack..."])
    ShowText(["But thanks to that, we managed to defeat Sariela..."])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Ugh...! This situation is bad!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sariela had power equal to or greater than the sister angels――"])
    ShowText(["Yet, she lost her life due to an unexpected ambush."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We found ourselves facing Sandalphone and Metatronne."])
    ShowText(["Even though we had no chance of winning in a fair fight――"])
    ShowPicture([6, "80_metatorone_st11b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Well then, all that's left is to crush the Monster Lords and be done with it...!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Metatronne-chan, there's a Child of Judgement here..."])
    ShowText(["We must capture that one alive..."])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["That's right, Luka is to be captured."])
    ShowText(["Even if we can't make him an ally, we can use him as a core..."])
    PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
    ShowPicture([10, "iv_brain", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    Wait([60])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, false])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Turn her into a core――"])
    ShowText(["I'll do it this time――"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...Don't mess with me!"])
    ShowText(["I will never forgive you!!"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["At this point, there's no choice but to fight..."])
    ShowText(["I'll take revenge for Lady Sariela!!"])
    ConditionalBranch([4, 775, 0])
      ShowTextAttributes(["vgirl_fc2", 2, 0, 2])
      ShowText(["\\n<Vanguard>"])
      ShowText(["I feel your strength deeply..."])
      ShowText(["But if I don't strike back even once, the ones who died won't rest in peace!"])
      ConditionalBranch([4, 773, 0])
        ShowTextAttributes(["gob_fc2", 0, 0, 2])
        ShowText(["\\n<Idaten>"])
        ShowText(["Vanguard, do not fight for the dead..."])
        ShowText(["Only focus on surviving and wield your blade!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 817, 0])
      ShowTextAttributes(["mukuro_fc1", 3, 0, 2])
      ShowText(["\\n<Mukuro>"])
      ShowText(["……………………"])
      ShowTextAttributes(["sandalforne_fc1", 5, 0, 2])
      ShowText(["\\n<Sandalphone>"])
      ShowText(["Ah, what a cute doll..."])
      ShowText(["I want that one..."])
      ShowTextAttributes(["kazuya_fc1", 0, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["I won't give the body to someone like you."])
      ShowText(["If you're going to treat it like a doll, even more so...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 514, 0])
      ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
      ShowText(["\\n<Metatronne’>"])
      ShowText(["Looking at it this way, it really looks like a villain, huh?"])
      ShowText(["I'm just doing the job entrusted to me by Goddess."])
      ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
      ShowText(["\\n<Metatronne>"])
      ShowText(["Hey!"])
      ShowText(["Why am I over there too!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 515, 0])
      ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
      ShowText(["\\n<Sandalphone’>"])
      ShowText(["Was I really that unpleasant?"])
      ShowText(["Is my first impression bad...?"])
      ShowTextAttributes(["sandalforne_fc1", 4, 0, 2])
      ShowText(["\\n<Sandalphone>"])
      ShowText(["It's like there's another me..."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ErasePicture([6])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1599, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"boss0-nanadaitenshi\", @volume=100, @pitch=100)"])
    ShowPicture([6, "80_metatorone_st13b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_sandalforne_st11b", 0, 0, 160, 0, 100, 100, 255, 0])
    ConditionalBranch([1, 111, 0, 1, 2])
      ShowTextAttributes(["sandalforne_fc1", 4, 0, 2])
      ShowText(["\\n<Sandalphone>"])
      ShowText(["No way... it's so strong..."])
      ShowTextAttributes(["metatorone_fc1", 5, 0, 2])
      ShowText(["\\n<Metatronne>"])
      ShowText(["Wait, this isn't what we agreed on!"])
      ShowText(["I didn't hear that it was stronger than the Six Ancestors!!"])
      ShowTextAttributes(["metatorone_fc1", 5, 0, 2])
      ShowText(["\\n<Metatronne>"])
      ShowText(["If it comes to this, I'll have to prepare for an overheat――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 111, 0, 2, 1])
      ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
      ShowText(["\\n<Sandalphone>"])
      ShowText(["Metatronne-chan..."])
      ShowText(["It's starting to get hot..."])
      ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
      ShowText(["\\n<Metatronne>"])
      ShowText(["The fusion reactor is getting a bit too hot."])
      ShowText(["I had to use a lot of energy against the Serpent..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["S-Strong..."])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Ugh... as expected, we cannot defeat it with our power...!"])
      ConditionalBranch([4, 776, 0])
        ShowTextAttributes(["dragonp_fc2", 2, 0, 2])
        ShowText(["\\n<Grandpapi>"])
        ShowText(["I knew it was strong..."])
        ShowText(["But I didn't expect the gap to be this big..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
      ShowText(["\\n<Metatronne>"])
      ShowText(["I told you, you have no chance of winning!"])
      ShowText(["Before overheating, let's blow everyone away――"])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"kiki4\", @volume=100, @pitch=100)"])
    ErasePicture([6])
    ShowPicture([5, "80_laplace_st21", 0, 0, 0, 0, 100, 100, 5, 0])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["...Thank you for holding them off, everyone."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At that moment, Laplace's voice echoed throughout the area."])
    ShowText(["It was speaking through the speakers installed in the room――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Laplace!? What do you mean by holding off..."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["During the previous battle, the hacking of the self-destruct device was successful."])
    ShowText(["In five minutes, this research facility will be obliterated."])
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Self-destruct...?"])
    ShowText(["This is bad, I need to disable it――"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["While Luka and the others were putting their bodies on the line, do you think I did nothing?"])
    ShowText(["The facility is under control, and you won't be able to move a single door."])
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["What are you doing, you insect pests!"])
    ShowText(["Before you self-destruct, I'll wipe you all out――"])
    ErasePicture([5])
    Wait([30])
    SetMoveRoute([9, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Metatronne-chan... for now, prioritize data extraction."])
    ShowText(["We need to carry out as much valuable research data as possible..."])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Ah, fine... I understand!"])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([9, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Remember this, you guys!"])
    ShowText(["I'll turn you into dust, down to the last cell!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["...I'll do it, you know."])
    ShowAnimation([8, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 1])
    Wait([30])
    ShowAnimation([9, 501, false])
    Wait([60])
    ControlSwitches([32, 32, 1])
    Wait([120])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Metatronne and Sandalphone have disappeared..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["They've gone..."])
    ShowText(["Is it safe to say we've somehow made it through?"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...Still, it's dangerous to stay here."])
    ShowText(["We need to escape!"])
    ConditionalBranch([4, 53, 0])
      ShowTextAttributes(["slime_fc1", 2, 0, 2])
      ShowText(["\\n<Lime>"])
      ShowText(["Run, run away~!"])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    GatherFollowers([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    Wait([30])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Let's go, Luka!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...Ah!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=29, @parameters=[4])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[4])"])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_bom3\", @pitch=80, @volume=100)"])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_bom2\", @pitch=75, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Flames that burn through the sealed underground space."])
    ShowText(["And the tons of earth flowing in from the inside."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, the Remina Research Institute was completely annihilated."])
    ShowText(["The soulless clones and my brain in this world were all caught up in it――"])
    Wait([120])
    ControlSwitches([100, 100, 1])
    TransferPlayer([0, 193, 148, 83, 2, 2])
    PlayBGM(["RPG::BGM(@name=\"scene_odayaka2\", @volume=100, @pitch=100)"])
    ControlVariables([1141, 1141, 0, 0, 43])
    FadeinScreen([])
    Script(["gain_medal(90)"])
    Wait([60])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...Phew, we somehow managed to evacuate."])
    ShowText(["With this, the Remina Research Institute has completely vanished."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["I was able to destroy the space-time transfer device... but..."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["But, Lady Saja... damn it!"])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["At that rate, it was as if she was assassinated by Marcellus."])
    ShowText(["Following my mother, now even Lady Saja..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Father... what on earth are you thinking..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Father, who persistently targets the Monster Lords."])
    ShowText(["What could be his true intentions――"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Luka... it was a tough battle for you as well."])
    ShowText(["Though it's about my father, in this world, you and the clones too..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["What Ilias has done, I cannot forgive..."])
    ShowText(["Just how many lives must be toyed with before he is satisfied?"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I must defeat Ilias at all costs..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We fell silent, wearing solemn expressions――"])
    ShowText(["And the next to speak was the one who contributed greatly to this battle."])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["...May I have a moment, everyone?"])
    ShowText(["The 'Alliance of Wisdom' has been wiped out, and I have lost my place to return to."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["Therefore, may I accompany you as a comrade from now on?"])
    ShowText(["I will support your battles with the latest equipment."])
    ShowTextAttributes(["sonia_fc3", 6, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Of course, you're very welcome!"])
    ShowText(["...Right, Luka?"])
    ShowChoices([["Welcome", "Reject"], 2])
    When([0, "歓迎する"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Yes, it's very reassuring..."])
      ShowText(["Nice to meet you, Laplace."])
      Empty([])

    When([1, "拒絶する"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I firmly reject this."])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What are you saying..."])
      ShowText(["Right now, we need all the fighting power we can get."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["My opposition was forcefully crushed――"])
      Empty([])

    ChoicesEnd([])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["Thank you very much."])
    ShowText(["From now on, let us fight together as comrades…"])
    Script(["add_actor_ex(458)"])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Laplace has officially joined the party!"])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<???>"])
    ShowText(["Hey…"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I hear a voice calling us from somewhere――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["…Hmm? Did someone call?"])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Hey, can you hear my voice…?"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Is that not Tamamo…?"])
    ShowText(["Weren't you groaning from severe injuries?"])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["My wounds are not fully healed, but I cannot afford to sleep in peace."])
    ShowText(["Especially now that the Serpent has fallen in battle…"])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I apologize for my lack of strength…"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Do not worry about it."])
    ShowText(["He too must have been prepared to fall in battle as he went to the front lines."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Moreover, this operation can be said to be a great success."])
    ShowText(["With this, the Celestial Army can no longer move through space-time."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["…And there's one more good piece of news."])
    ShowText(["At last, our secret weapon has been completed!"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["A secret weapon… you say?"])
    ConditionalBranch([4, 394, 0])
      ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
      ShowText(["\\n<Astaroth>"])
      ShowText(["At last, that thing is…!?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Finally, the time has come for the battle situation to change dramatically."])
    ShowText(["You all should return to the Monster Realm's Dark Goddess Castle for now."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["…Understood, I'll go right away."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["A secret weapon… huh."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["According to Tamamo, the battle situation will change dramatically from now on."])
    ShowText(["Using that secret weapon, we will launch a major offensive against the Celestials――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Even as we lose the Saja, we destroy important facilities in the Angelic Dominion—"])
    ShowText(["And finally, the great war was about to transition into a critical phase."])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([120])
    ChangeTransparency([0])
    TransferPlayer([0, 899, 0, 0, 2, 2])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    ControlSwitches([34, 34, 1])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Machine>"])
    ShowText(["Energy supply device, activate..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Empty([])
