Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

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    Empty([])

CommonEvent 2
Name = "EV002"

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    Empty([])

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CommonEvent 3
Name = "EV003"

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    Empty([])

CommonEvent 4
Name = "EV004"

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    Empty([])

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CommonEvent 5
Name = "EV005"

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    Empty([])

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    Empty([])

CommonEvent 6
Name = "EV006"

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    Empty([])

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    Empty([])

CommonEvent 7
Name = "EV007"

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    Empty([])

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    Empty([])

CommonEvent 8
Name = "EV008"

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    Empty([])

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    Empty([])

CommonEvent 9
Name = "EV009"

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    Empty([])

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    Empty([])

CommonEvent 10
Name = "EV010"

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    Empty([])

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    Empty([])

CommonEvent 11
Name = "EV011"

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    Empty([])

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    Empty([])

CommonEvent 12
Name = "EV012"

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    FadeoutBGM([1])
    ChangeTransparency([0])
    ControlVariables([1034, 1034, 0, 0, 0])
    ControlSwitches([11, 20, 1])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["30 minutes earlier..."])
    Wait([30])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"mura3\", @volume=100, @pitch=100)"])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    Wait([30])
    ControlVariables([1034, 1034, 0, 0, 1])
    Wait([15])
    ControlVariables([1034, 1034, 0, 0, 2])
    Wait([15])
    ControlVariables([1034, 1034, 0, 0, 3])
    SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    SetMoveRoute([5, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([9, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShotBalloonIcon([4, 1, false])
    ShotBalloonIcon([5, 1, false])
    ShotBalloonIcon([6, 1, false])
    ShotBalloonIcon([9, 1, false])
    ShotBalloonIcon([10, 1, false])
    ShotBalloonIcon([11, 1, true])
    PlayBGM(["RPG::BGM(@name=\"boss0-2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Village Man>What?!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Village Youth>Th-they're succubi..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>What did you come here for, filthy monsters?!\nThis village has divine protection! The Goddess is on our side!"])
    ShowPicture([5, "80_morrigan_st02b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>Is that so?\nHate to tell you, but history isn't."])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>In the true history, there is no Tartarus.\nTherefore, there are no makina, and no anti-makina faction."])
    ShowPicture([5, "80_morrigan_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>...In other words, this village doesn't exist!\nThat's why there's no problem if we annihilate it, y'see!"])
    ErasePicture([5])
    Wait([15])
    ControlVariables([1034, 1034, 0, 0, 4])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard A>Damn you, filthy succubi!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard B>I won't let monsters do as they please!"])
    SetMoveRoute([3, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>Hoora, taste a lifetime of pleasure in just a second!"])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
    SetEventLocation([14, 0, 8, 9, 0])
    SetEventLocation([13, 0, 10, 9, 0])
    ControlSwitches([11, 11, 0])
    Wait([30])
    ControlVariables([1034, 1034, 0, 0, 5])
    ControlSwitches([11, 11, 1])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
    ControlSwitches([12, 12, 0])
    Wait([30])
    ControlVariables([1034, 1034, 0, 0, 6])
    ControlSwitches([12, 12, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>UAAaAAaAaaaaAaAaAAaA?!?!"])
    Wait([15])
    ShowPicture([5, "80_astaroth_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>Morrigan, are you really a succubus?\nWhen squeezing a man out, you need to lead them to Heaven more gently..."])
    ErasePicture([5])
    SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=13, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=13, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Hiii...!"])
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>Fufu, hello.\nI'll send you to Heaven with the greatest pleasure there is."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>N-NOOOooo..."])
    ControlSwitches([15, 15, 0])
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
    SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ControlVariables([1034, 1034, 0, 0, 7])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Don't, dooon'ttt!\nAAAaaaAaAaAaaa!!"])
    Wait([30])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Wait([15])
    ShowPicture([5, "80_lilith2_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>You over there, boy. Big sis will spoil you plenty. Don't be afraid, you'll ascend while feeling amaaazingly good..."])
    ErasePicture([5])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>N-NOOo... don't come..."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>Well then, let's feast...\nI'll suck out your semen down to the last drop."])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
    SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ControlVariables([1034, 1034, 0, 0, 8])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>S-stop!\nAaa... AAAaAAaaaaaAaa!!"])
    ShowPicture([5, "80_morrigan_st02b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>If you squeeze them out at that pace, it'll take us a week. I'll settle it right awayyy!"])
    ErasePicture([5])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    SetEventLocation([3, 0, 16, 3, 8])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
    SetEventLocation([14, 0, 16, 2, 0])
    SetEventLocation([13, 0, 17, 2, 0])
    ControlSwitches([11, 11, 0])
    Wait([30])
    ControlVariables([1034, 1034, 0, 0, 9])
    ControlSwitches([11, 11, 1])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
    ControlSwitches([12, 12, 0])
    Wait([30])
    ControlVariables([1034, 1034, 0, 0, 10])
    ControlSwitches([12, 12, 1])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>Hora hora..."])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    SetEventLocation([3, 0, 3, 1, 4])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
    SetEventLocation([14, 0, 2, 1, 0])
    ControlSwitches([11, 11, 0])
    Wait([30])
    ControlVariables([1034, 1034, 0, 0, 11])
    ControlSwitches([11, 11, 1])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>Hora hora..."])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    SetEventLocation([3, 0, 5, 10, 4])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
    SetEventLocation([14, 0, 4, 10, 0])
    ControlSwitches([11, 11, 0])
    Wait([30])
    ControlVariables([1034, 1034, 0, 0, 12])
    ControlSwitches([11, 11, 1])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>HORAAa!!"])
    ShowPicture([5, "80_morrigan_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>Ahahahahaha, there are still more people in this village, right?! I'll let them cum their way to Heavennn!"])
    ErasePicture([5])
    FadeoutScreen([])
    FadeoutBGM([3])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Hiaaaahh!"])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>G-Goddess... AaaAaaaAAAAaa!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>H-help... AaAaaaa!!"])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=80)"])
    Wait([60])
    TransferPlayer([0, 616, 9, 14, 8, 2])
    FadeinScreen([])
    Empty([])

CommonEvent 13
Name = "EV013"

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    Empty([])

CommonEvent 14
Name = "EV014"

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    Empty([])
