Display Name = "Monte Carlo"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 200, 272, 2, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 200, 272, 2, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 8, 42, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 9, 17, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 28, 13, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 36, 34, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 19, 66, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 35, 57, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 73, 21, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shopkeeper>"])
    ShowText(["Welcome, this is the Elka Trading Company's official shop!"])
    ShowText(["We also sell very rare items!"])
    ShopProcessing([0, 2, 0, 0, false])
    ShopItem([0, 7, 0, 0])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 109, 0, 0])
    ShopItem([0, 110, 0, 0])
    ShopItem([0, 91, 0, 0])
    ShopItem([0, 92, 0, 0])
    CallCommonEvent([291])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Informant>"])
      ShowText(["You are acquaintances of Lazarus..."])
      ShowText(["Of course, the information is free of charge."])
      ShowChoices([["Listen to normal information", "Listen to high-priced information", "Don't need it"], 3])
      When([0, "普通の情報を聞く"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Informant>"])
        ShowText(["In the town of Grandeur, there is the mansion of Don Father..."])
        ShowText(["It seems that Don has returned and is staying there for a while."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Informant>"])
        ShowText(["Usually, he travels around the Gold Continent..."])
        ShowText(["This time, it seems rare that he is staying in Grandeur for an extended period."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Informant>"])
        ShowText(["By the way, Grandeur is located north of Sabasa Castle."])
        ShowText(["This is said to be the largest entertainment district in the world."])
        Empty([])
      When([1, "高額情報を聞く"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Informant>"])
        ShowText(["Are you aware that strange books have appeared on bookshelves all over the world?"])
        ShowText(["These are mysterious books that allow you to predict the story's progression the more you read them in different locations."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Informant>"])
        ShowText(["It is said that no one has ever read this book to the end."])
        ShowText(["So, the Duchess Daphnel, residing in Grandeur, has issued a notice."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Informant>"])
        ShowText(["'Those who tell me the ending of this book will receive a reward,' she said."])
        ShowText(["Since it's the duchess's reward, it must be quite a valuable item."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Informant>"])
        ShowText(["By the way, the duchess is a big fan of the theater..."])
        ShowText(["She is usually found at the Grandeur Grand Theater."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Informant>"])
        ShowText(["By the way, Grandeur is located north of Sabasa Castle."])
        ShowText(["This is said to be the largest entertainment district in the world."])
        Empty([])
      When([2, "いらない"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Informant>"])
      ShowText(["Ah, you are the great hero Luka……!"])
      ShowText(["I don't have any information that would be useful to you……"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 72, 62, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 58, 62, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 86, 62, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["This is, as you can see, a filthy slum."])
      ShowText(["Even if the world unites, not much will change."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["The evacuation camp of San Ilia that used to be in the south of the town has completely disappeared."])
      ShowText(["It seems that San Ilia is supposed to be intact, after all."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["Is it called time-space alteration……? I don't really understand it, though."])
      ShowText(["Well, isn't that good?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["It seems San Ilia is in a terrible situation…"])
      ShowText(["Leaving the town quickly was the right choice."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["I couldn't get used to Lady Minagi's strict ways."])
      ShowText(["Here, the men pamper me..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["Thanks to the great hero Luka, it looks like I can still live a long life."])
      ShowText(["I have to squeeze a lot of essence from the men…"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["I'm going to be a hero too!"])
      ShowText(["Wooooo!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["Even if peace comes, this town still needs heroes!"])
      ShowText(["I'm going to become a hero, whoa!!!!!!!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["This is a rundown slum, Monte Carlo."])
      ShowText(["What brings you to a place like this?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["This is a rundown slum, Monte Carlo."])
      ShowText(["Not much has changed even with the arrival of peace…"])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([1])
    Script(["unlimited_choices(11, [\"Go to the inn\","])
    ScriptMore(["\"Go to the weapon/blacksmith shop\",\"Go to the tool shop\","])
    ScriptMore(["\"Go to church\",\"Stop\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 433, 6, 11, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 433, 20, 21, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 433, 42, 18, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 433, 47, 5, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["Welcome to the graveyard church."])
    ShowText(["What brings you here?"])
    ShowChoices([["Pray", "Never mind"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 122])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["Then, let us pray to Ilias."])
      ShowText(["...Ah, I feel a connection to guidance in this place."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["If anything happens during your journey, you will be led back to this place."])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Even after the world unified, Justice Kaiser continues to protect the town."])
      ShowText(["We, the weak, are getting courage from her!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Long live the great hero Luka!!"])
      ShowText(["Long live justice! Long live courage!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["The one in charge of this town is the Elka Trading Company."])
      ShowText(["They managed to get through the chaos after the world unified quite well."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["Ah, I wonder if I could get a little of the leftovers..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["The Elka Trading Company is doing great with their reconstruction business..."])
      ShowText(["It seems they anticipated that the world wouldn't perish after all."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3314, 3314, 0])
    ChangeItems([93, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Ahh~! Stop, help me~!"])
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lancubus>"])
    ShowText(["Hehe, you're actually enjoying it, aren't you..."])
    ShowText(["I'll violate you plenty today as well."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems like it's consensual."])
    ShowText(["It would be better not to interfere――"])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Ahh~! Stop, help me~!"])
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lancubus>"])
    ShowText(["Hehe, you're actually enjoying it, aren't you..."])
    ShowText(["I'll violate you plenty today as well."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems like it's consensual."])
    ShowText(["It would be better not to interfere――"])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["nekogami_fc1", 1, 0, 2])
      ShowText(["\\n<Nekogami>"])
      ShowText(["I was told not to play in the graveyard, so I'll just wander around."])
      ShowText(["But sometimes I can get food while I'm out for a walk."])
      ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
      ShowText(["\\n<Nekogami>"])
      ShowText(["The people here are all nice, nya."])
      ShowText(["The people here are all good."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["nekogami_fc1", 1, 0, 2])
      ShowText(["\\n<Nekogami>"])
      ShowText(["I can't even play with the white angel anymore..."])
      ShowText(["\\n<Mizutaurus>"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
      ShowText(["\\n<Misstauros>"])
      ShowText(["Look, it's a food distribution."])
      ShowText(["Even though the evacuation area is gone, the food distribution will continue."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
      ShowText(["\\n<Misstauros>"])
      ShowText(["\\n<Rough-looking Man>"])
      ShowText(["Even though the evacuation area is gone, the food distribution will continue."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Hey, you adventurer over there."])
    ShowText(["If you value your life..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["……………………"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["……………………"])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["I'll leave all my belongings and money here!"])
    ShowText(["Please, just spare my life~~!!"])
    PlaySE(["RPG::SE(@name=\"mon_escape\", @pitch=100, @volume=100)"])
    ControlSwitches([3445, 3445, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The rough-looking man ran away!"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeWeapons([3, 0, 0, 1, false])
    ChangeArmor([1, 0, 0, 1, false])
    ChangeArmor([181, 0, 0, 1, false])
    ChangeItems([1, 0, 0, 2])
    ChangeGold([0, 0, 137])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Acquired 137G!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Swordsman>"])
      ShowText(["I can't drink anymore~♪"])
      ShowText(["Uhehe...♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Swordsman>"])
      ShowText(["Long live peace~♪"])
      ShowText(["Uhehe...♪"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The swordsman is drunk, but their sword and belongings have been taken away..."])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["Beyond this bridge lies the hideout of the Elka Trading Company."])
      ShowText(["It's better not to get too close..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["Beyond this bridge lies the hideout of the Elka Trading Company."])
      ShowText(["Recently, they've been busy with legitimate work, and even the ordinary folks are going back and forth."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1304, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Thief>"])
        ShowText(["Sabasa is still under Hiruko's domain, huh..."])
        ShowText(["It would be best not to get too close."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1304, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Thief>"])
        ShowText(["Hiruko has been driven out of Sabasa, and peace has returned."])
        ShowText(["Of course, the Elka Trading Company has also dispatched to the area and is negotiating various matters."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Thief>"])
      ShowText(["The great hero Luka seems to have connections with influential people and the underworld all over the world."])
      ShowText(["I just want to benefit from it a little..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3313, 3313, 0])
    ChangeItems([3867, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3312, 3312, 0])
    ChangeItems([905, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["Please, go right ahead."])
    ShowText(["Please give my regards to Lazarus..."])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Artisan>"])
      ShowText(["The changes after the world unified... well, there are just more succubi now."])
      ShowText(["Honestly, I welcome it."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Artisan>"])
      ShowText(["I thought the world was going to end, so I splurged..."])
      ShowText(["Ah, what should I do from now on..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brute>"])
    ShowText(["An angel..."])
    ShowText(["More angelic than a real angel..."])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["Truly, the mother of this town."])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Woman>"])
      ShowText(["In the monster realm, little Juska-chan passed away..."])
      ShowText(["But in the normal world, she was living happily."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Woman>"])
      ShowText(["Moreover, you've become such a splendid figure..."])
      ShowText(["Ugh, you really have become a hero, haven't you?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Woman>"])
      ShowText(["To think you'd defeat a Goddess of Chaos..."])
      ShowText(["There are truly incredible great heroes in this world."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dog>"])
    ShowText(["Woof! Woof!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi>"])
    ShowText(["Woof woof! Woof!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3311, 3311, 0])
    ChangeItems([66, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>"])
    ShowText(["Yay, curry~!"])
    Empty([])
