Display Name = "Grand Noah"
Parallax Name = "BlueSky"
Note = ""

CommonEvent 1
Name = "城門"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 581, 39, 48, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 329, 186, 2, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 329, 186, 2, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 329, 186, 2, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 329, 186, 2, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 329, 186, 2, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 329, 186, 2, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 471, 19, 28, 8, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 471, 19, 28, 8, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 471, 19, 28, 8, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 471, 19, 28, 8, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka left his companions waiting outside and entered a house alone..."])
    ChangePlayerFollowers([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 579, 4, 10, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 579, 18, 10, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 579, 34, 65, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 579, 8, 45, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 579, 69, 41, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 579, 89, 43, 0, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 579, 46, 38, 0, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 579, 69, 67, 0, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 579, 93, 67, 0, 0])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 579, 116, 44, 0, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 328, 186, 0, 0])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 328, 186, 0, 0])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 328, 186, 0, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 471, 19, 28, 8, 0])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ConditionalBranch([1, 1141, 0, 51, 2])
      ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
      ShowText(["\\n<Behemoth Girl>"])
      ShowText(["Under Lady Uriela's rule, the strong are allowed to survive."])
      ShowText(["I demonstrated my strength in the Coliseum and earned my right to reside here."])
      ConditionalBranch([4, 213, 0])
        ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
        ShowText(["\\n<Caesar>"])
        ShowText(["Even monsters can earn rights through strength, huh..."])
        ShowText(["Uriela seems like a decent person."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
        ShowText(["\\n<Behemoth Girl>"])
        ShowText(["There were quite a few monsters in this town, huh..."])
        ShowText(["By the way, I'm from the occupying side of the Monster Lord's army."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["behemoth_fc1", 2, 0, 2])
      ShowText(["\\n<Behemoth Girl>"])
      ShowText(["Black Alice is quite a monster..."])
      ShowText(["I was barely able to escape."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["There are no taverns in this town."])
    ShowText(["A few years ago, there was an incident..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Since then, the reconstruction of taverns in this town has not been allowed."])
    ShowText(["In reality, the diner serves as a substitute for the tavern."])
    ConditionalBranch([1, 1141, 0, 21, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I see..."])
      ShowText(["If we want to gather information, it seems better to go to that diner."])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["412"])
    ShowTextAttributes(["inugami_fc1", 2, 0, 2])
    ShowText(["\\n<Inugami Gyobu>"])
    ShowText(["A diner serving as a tavern...!"])
    ShowText(["This town is hell!!"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 329, 186, 2, 0])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 328, 186, 0, 0])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 328, 186, 0, 0])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["A pilgrim, how rare..."])
    ShowText(["If you cause a commotion here, I will carve it into you, you know?"])
    ConditionalBranch([1, 1141, 0, 21, 0])
      ConditionalBranch([2, "A", 1])
        ControlSelfSwitch(["A", 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["A mix of different races and a free atmosphere..."])
        ShowText(["Yet, the soldiers deployed here are mostly combat types."])
        ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
        ShowText(["\\n<Tamamo>"])
        ShowText(["I don't intend to strictly control thoughts or actions..."])
        ShowText(["But I will deal with anti-government actions strictly, it seems."])
        ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
        ShowText(["\\n<Tamamo>"])
        ShowText(["The entire continent is a residential area for second-class citizens and those equivalent."])
        ShowText(["It seems to be a governing policy that aligns with that."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["With such tight security..."])
        ShowText(["Disruption tactics like in Sabasa would be difficult here."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Manipulating the residents with Tamamo's techniques to incite rebellion—"])
        ShowText(["However, if the soldiers here are the opponents, the suppression could happen in no time."])
        ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
        ShowText(["\\n<Tamamo>"])
        ShowText(["Indeed, things won't go as smoothly here as in Sabasa."])
        ShowText(["Anyway, I need to gather more information."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior of the Group>"])
        ShowText(["Thanks to you, we have suppressed this town."])
        ShowText(["The enemy also surrendered immediately, and no unnecessary blood was shed."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior of the Group>"])
      ShowText(["The town suffered great damage from Black Alice's attack."])
      ShowText(["The restoration of the buildings is complete, but the lost lives cannot be returned..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ConditionalBranch([1, 1141, 0, 51, 2])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["Surprised by mechanical soldiers, are you?"])
      ShowText(["If you're in this town, you better get used to it quickly."])
      ConditionalBranch([4, 531, 0])
        ShowTextAttributes(["saniria_fc2", 0, 0, 2])
        ShowText(["\\n<King of San Ilia>"])
        ShowText(["Hmm, I should get used to it while I have the chance."])
        ShowTextAttributes(["trooperloid_fc1", 2, 0, 2])
        ShowText(["\\n<Trooperoid>"])
        ShowText(["Huh, what? A mechanical priest!?"])
        ShowText(["Has the era come to this point!!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["trooperloid_fc1", 2, 0, 2])
        ShowText(["\\n<Trooperoid>"])
        ShowText(["The angels have retreated from this town, but we were left behind..."])
        ShowText(["It seems we were classified as supplies, not soldiers on the books!"])
        ShowTextAttributes(["trooperloid_fc1", 4, 0, 2])
        ShowText(["\\n<Trooperoid>"])
        ShowText(["Damn it! That's terrible!!"])
        ShowText(["That's why we're still continuing our mission here!"])
        ConditionalBranch([4, 203, 0])
          ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
          ShowText(["\\n<Tatsuko>"])
          ShowText(["Being treated as supplies..."])
          ShowText(["It's worse than being treated as a dragon child."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["trooperloid_fc1", 2, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["It was a terrible battle... our comrades were severely damaged."])
      ShowText(["Many human soldiers died too, I can't take this anymore."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ControlSwitches([2548, 2548, 0])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["This is the Grand Noah of the heavenly realm..."])
    ShowText(["It doesn't seem too different from our world."])
    ConditionalBranch([4, 802, 0])
      ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
      ShowText(["\\n<Rovissa>"])
      ShowText(["This town feels free and lively."])
      ShowText(["It's a big difference from the towns we've been to before."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I heard there was a tournament coming up, but there are a lot of people."])
    ShowText(["If that's the case, we could blend in with the crowd――"])
    ShowPicture([5, "80_giriel_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["Hey, pilgrim!"])
    ShowText(["Don't just stand there, you're blocking the way!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["sonia_fc2", 3, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Wah...! I'm so sorry!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I got scolded by the gatekeeper――"])
    ErasePicture([5])
    ChangeMapDisplay([1])
    TransferPlayer([0, 577, 34, 50, 2, 0])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["But... I was able to get in easily without any checkpoints."])
    ShowText(["This city seems to be more free than I heard in Finoa."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I can even see monsters among the crowd."])
    ShowText(["This might be one of the relatively free cities in the heavenly realm."])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["There are many angel soldiers, yet the regulations are lax..."])
      ShowText(["It's kind of strange."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["...But, never let your guard down. "])
    ShowText(["Remember, we are in enemy territory."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Hmph, I understand..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Anyway, first and foremost, we need to gather information."])
    ShowText(["It would be great if we could meet up with Reverse Kreuz..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Speaking of gathering information, it has to be the tavern."])
    ShowText(["It would be good to talk to others as well."])
    ConditionalBranch([4, 813, 0])
      ShowTextAttributes(["youkosan_fc1", 0, 0, 2])
      ShowText(["\\n<Dream Fox>"])
      ShowText(["A tavern!? Sounds great! Let's drink!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 412, 0])
      ShowTextAttributes(["inugami_fc1", 0, 0, 2])
      ShowText(["\\n<Inugami Gyobu>"])
      ShowText(["Alcohol! I can't help but drink!"])
      ConditionalBranch([4, 413, 0])
        ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
        ShowText(["\\n<Black Tanuki>"])
        ShowText(["Inugami..."])
        ShowTextAttributes(["inugami_fc1", 2, 0, 2])
        ShowText(["\\n<Inugami Gyobu>"])
        ShowText(["I'm just joking! Don't get mad~!!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Any operation starts with gathering information."])
    ShowText(["To conquer this Grand Noah, let's start by asking around――"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["As long as you don't commit any crimes, this city is free."])
    ShowText(["Come in as you like, leave as you like."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["88"])
    ShowTextAttributes(["jack_fc1", 2, 0, 2])
    ShowText(["\\n<Pumpkin>"])
    ShowText(["But, the soldiers... they're scary..."])
    ShowTextAttributes(["giriel_fc1", 2, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["Ah, don't cry!"])
    ShowText(["Good kids who don't do bad things will be fine!"])
    ExitEventProcessing([])
    Label(["171"])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda>"])
    ShowText(["I'm not dull enough to work in this town..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior of the Group>"])
        ShowText(["The angels who lost Uriela couldn't resist at all."])
        ShowText(["Most of them retreated from the town immediately."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior of the Group>"])
      ShowText(["In that battle, you all were quite active, weren't you?"])
      ShowText(["As expected of the Monster Lord and the Hero, I admire you..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["Those without permission cannot enter the castle, you know."])
    ShowText(["Now, hurry back!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 5, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["What the hell!!"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ConditionalBranch([1, 1141, 0, 30, 2])
      ShowTextAttributes(["giriel_fc1", 0, 0, 2])
      ShowText(["\\n<Giriel>"])
      ShowText(["Have you been to the Coliseum?"])
      ShowText(["It's going to be the best, so you should definitely take a look!"])
      ConditionalBranch([4, 316, 0])
        ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
        ShowText(["\\n<Freya>"])
        ShowText(["I'm not interested, but..."])
        ShowText(["If you say that much, I suppose I could take a peek just for fun."])
        ShowTextAttributes(["giriel_fc1", 0, 0, 2])
        ShowText(["\\n<Giriel>"])
        ShowText(["You're a Coliseum fanatic, aren't you?"])
        ShowText(["I can tell just by looking into your eyes!"])
        ShowTextAttributes(["queenelf_fc1", 2, 0, 2])
        ShowText(["\\n<Freya>"])
        ShowText(["N-no, I'm not...!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 31, 1])
      ShowTextAttributes(["giriel_fc1", 0, 0, 2])
      ShowText(["\\n<Giriel>"])
      ShowText(["This year's tournament was flashy, wasn't it?"])
      ShowText(["I welcome those kinds of happenings!"])
      ShowTextAttributes(["giriel_fc1", 0, 0, 2])
      ShowText(["\\n<Giriel>"])
      ShowText(["...I was off duty, so it didn't concern me."])
      ShowText(["I've heard the security from that time got a serious scolding later."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["203"])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Tatsuko>"])
      ShowText(["Maybe their pay got cut as a result..."])
      ShowTextAttributes(["giriel_fc1", 0, 0, 2])
      ShowText(["\\n<Giriel>"])
      ShowText(["What a cute kid, aww♪"])
      ExitEventProcessing([])
      Label(["442"])
      ShowTextAttributes(["ratael_fc1", 0, 0, 2])
      ShowText(["\\n<Latael>"])
      ShowText(["I wonder if they were purged..."])
      ShowTextAttributes(["giriel_fc1", 0, 0, 2])
      ShowText(["\\n<Giriel>"])
      ShowText(["You're different from your master, huh?"])
      ShowText(["I heard they added 96 hours to the advanced combat training menu."])
      ExitEventProcessing([])
      Label(["445"])
      ShowTextAttributes(["trooperloid_fc1", 2, 0, 2])
      ShowText(["\\n<Pom>"])
      ShowText(["Eek!"])
      ShowText(["Keep it a secret that I'm here...!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ConditionalBranch([1, 1141, 0, 51, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["This town has a lot of soldiers, so the security is good."])
      ShowText(["Soldiers don't cause much trouble, so it's surprisingly livable."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["However... criminals are strictly punished."])
      ShowText(["Some criminal organization got completely eradicated, you know."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["For now, the occupying forces haven't been acting violently, but..."])
        ShowText(["Many of them seem to harbor hostility towards the first-class citizens."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["With just a little trigger, a major incident could happen."])
        ShowText(["I should find an opportunity to take refuge in Esta..."])
        ConditionalBranch([4, 233, 0])
          ShowTextAttributes(["mefist_fc1", 2, 0, 2])
          ShowText(["\\n<Mephisto>"])
          ShowText(["This is, in its own way, a precarious situation."])
          ShowText(["The discipline of the occupying forces is an urgent matter."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([4, 391, 0])
          ShowTextAttributes(["mefist_fc2", 2, 0, 2])
          ShowText(["\\n<Mephisto>"])
          ShowText(["This is, in its own way, a precarious situation."])
          ShowText(["The discipline of the occupying forces is an urgent matter."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([4, 392, 0])
          ShowTextAttributes(["mefist_fc3", 2, 0, 2])
          ShowText(["\\n<Mephisto>"])
          ShowText(["This is, in its own way, a precarious situation."])
          ShowText(["The discipline of the occupying forces is an urgent matter."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([4, 393, 0])
          ShowTextAttributes(["mefist_fc4", 2, 0, 2])
          ShowText(["\\n<Mephisto>"])
          ShowText(["This is, in its own way, a precarious situation."])
          ShowText(["The discipline of the occupying forces is an urgent matter."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["During the attack of the so-called Black Alice..."])
      ShowText(["The rebel soldiers and monsters protected us residents."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["They don't seem to be just mere ruffians..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["203"])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Tatsuko>"])
      ShowText(["A person's position and title can shape their spirit..."])
      ShowText(["Yes, the admiral said so."])
      ExitEventProcessing([])
      Label(["325"])
      ShowTextAttributes(["g_marmaid_fc1", 2, 0, 2])
      ShowText(["\\n<Jessie>"])
      ShowText(["It seems many soldiers fulfilled their duties with their lives."])
      ShowText(["I hope their souls are saved..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["Welcome to the Blue Sky Church in the alley."])
    ShowText(["What brings you here?"])
    ConditionalBranch([1, 1141, 0, 51, 2])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["In this town, the church is treated poorly."])
      ShowText(["Is this also part of Uriela's policy..."])
      Empty([])

    BranchEnd([])
    ShowChoices([["Pray", "Never mind"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 51])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["Then, let us pray to Ilias."])
      ShowText(["...Ah, I feel a connection to guidance in this place."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["If anything happens during your journey, you will be led back to this place."])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ConditionalBranch([1, 1141, 0, 51, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Welcome to Grand Noah."])
      ShowText(["This is not a stiff town, so enjoy yourself to the fullest."])
      Script(["unlimited_choices(11, [\"Go to the inn\","])
      ScriptMore(["\"Go to the weapon/armor shop\",\"Go to the blacksmith\","])
      ScriptMore(["\"Go to the accessory store\",\"Go to the tool store\","])
      ScriptMore(["\"Go to church\",\"Go to a restaurant where you can drink alcohol\","])
      ScriptMore(["\"Go to Grand Noah Castle\",\"Go to Colosseum\","])
      ScriptMore(["\"Stop\"])"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Man>"])
        ShowText(["The town has been taken over by the rebel army..."])
        ShowText(["I wonder what will happen from now on."])
        Script(["unlimited_choices(11, [\"Go to the inn\","])
        ScriptMore(["\"Go to the weapon/armor shop\",\"Go to the blacksmith\","])
        ScriptMore(["\"Go to the accessory store\",\"Go to the tool store\","])
        ScriptMore(["\"Go to church\",\"Go to a restaurant where you can drink alcohol\","])
        ScriptMore(["\"Go to Grand Noah Castle\",\"Stop\"])"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["I'm completely worn out from repeated wars."])
      ShowText(["Still, it's better than San Ilia, which was erased along with the town..."])
      Script(["unlimited_choices(11, [\"Go to the inn\","])
      ScriptMore(["\"Go to the weapon/armor shop\",\"Go to the blacksmith\","])
      ScriptMore(["\"Go to the accessory store\",\"Go to the tool store\","])
      ScriptMore(["\"Go to church\",\"Go to a restaurant where you can drink alcohol\","])
      ScriptMore(["\"Go to Grand Noah Castle\",\"Stop\"])"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 577, 32, 46, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 577, 44, 26, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 577, 51, 26, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 577, 31, 26, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 577, 23, 26, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      TransferPlayer([0, 577, 61, 3, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 6, 0])
      TransferPlayer([0, 577, 62, 25, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 7, 0])
      TransferPlayer([0, 577, 38, 6, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 8, 0])
      ConditionalBranch([1, 1141, 0, 51, 2])
        TransferPlayer([0, 471, 19, 13, 2, 0])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1141, 0, 52, 1])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 9, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ConditionalBranch([1, 1141, 0, 30, 2])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["Not long ago, there was a resistance organization in this town..."])
      ShowText(["We hunted down all the operatives and eradicated them."])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["The Reverse Kreuz has already been eradicated..."])
      ShowText(["It seems we have to manage it on our own."])
      ConditionalBranch([1, 1141, 0, 21, 0])
        ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
        ShowText(["\\n<Tamamo>"])
        ShowText(["We must find a breakthrough somehow."])
        ShowText(["Then, let's gather more information."])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Seriously, acting so high and mighty... you fox."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 31, 1])
      ConditionalBranch([1, 1141, 0, 51, 2])
        ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
        ShowText(["\\n<Trooperoid>"])
        ShowText(["The ones who caused a ruckus in the coliseum before are said to be the Monster Lord's army."])
        ShowText(["But wasn't the Monster Lord supposed to have died out hundreds of years ago?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["trooperloid_fc1", 2, 0, 2])
        ShowText(["\\n<Trooperoid>"])
        ShowText(["Damn it! I was left behind!"])
        ShowText(["It's fine, my mission is to protect this city after all!"])
        ConditionalBranch([4, 394, 0])
          ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
          ShowText(["\\n<Astaroth>"])
          ShowText(["I've been forced to turn sides like this due to circumstances..."])
          ShowText(["There are probably many like that."])
          ShowTextAttributes(["trooperloid_fc1", 2, 0, 2])
          ShowText(["\\n<Trooperoid>"])
          ShowText(["You say circumstances, but..."])
          ShowText(["I've been a soldier here for so long."])
          ShowTextAttributes(["trooperloid_fc1", 2, 0, 2])
          ShowText(["\\n<Trooperoid>"])
          ShowText(["I don't know what to do anymore..."])
          ShowText(["So, I'll just continue my post here."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["trooperloid_fc1", 4, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["We're all in pretty bad shape!"])
      ShowText(["We don't even have spare parts, do something about it!"])
      ConditionalBranch([4, 460, 0])
        ShowTextAttributes(["furiel_fc1", 0, 0, 2])
        ShowText(["\\n<Furiel>"])
        ShowText(["With the supply lines cut off now, solutions are difficult..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["Are you afraid of us?"])
    ShowText(["If you're not a criminal, there's no need to fear."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["202"])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie>"])
    ShowText(["I'm a pirate!!"])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["A pirate without a sea, ha ha ha."])
    ShowTextAttributes(["bonny_fc1", 2, 0, 2])
    ShowText(["\\n<Bonnie>"])
    ShowText(["It's frustrating..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior of the Group>"])
        ShowText(["The monsters of the Monster Lord's army are quite reliable."])
        ShowText(["Thanks to the Monster Lord's arrival, morale seems to be greatly boosted."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior of the Group>"])
      ShowText(["What a tough battle it was..."])
      ShowText(["We've lost many comrades."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior of the Group>"])
      ShowText(["However, it seems many residents have been inspired by our fight."])
      ShowText(["Those sacrifices were not in vain..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowTextAttributes(["trooperloid_fc1", 4, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["I'm not good with kids!"])
    ShowText(["Go away!"])
    Empty([])

  Page 1
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior of the Group>"])
        ShowText(["I want to return to Sabasa soon..."])
        ShowText(["I want to be by Lilith's side..."])
        ConditionalBranch([4, 382, 0])
          ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
          ShowText(["\\n<Morrigan>"])
          ShowText(["You're really in love with your older sister, huh..."])
          ShowText(["It's not that I'm being tempted, but it ends up like this."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior of the Group>"])
      ShowText(["Ah, Lady Lilith..."])
      ShowText(["For Lilith's sake..."])
      ConditionalBranch([4, 382, 0])
        ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
        ShowText(["\\n<Morrigan>"])
        ShowText(["You're really in love with your older sister, huh..."])
        ShowText(["It's not that I'm being tempted, but it ends up like this."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ConditionalBranch([1, 1141, 0, 30, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["Finally, this year's martial arts tournament is just around the corner."])
      ShowText(["I'll definitely win and get my hands on the legendary weapon!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 31, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["The winners this year were really strong..."])
      ShowText(["The fox boss that fought against Uriela was incredible too..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["It seems there are still some unbelievable strong ones in the world."])
      ShowText(["I've lost heart, I'm done being a wandering warrior."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["171"])
      ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
      ShowText(["\\n<Miranda>"])
      ShowText(["Looking up at unreachable heights, feeling my heart break..."])
      ShowText(["Well, I understand."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["Our power source is human essence!"])
    ShowText(["During break time, we siphon it from criminals."])
    Empty([])

  Page 1
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior of the Group>"])
        ShowText(["It's also possible that the angel army will come to reclaim it."])
        ShowText(["We have to stay sharp..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior of the Group>"])
      ShowText(["I watched your fight against that monster called Himiko."])
      ShowText(["If I could fight like you, so many wouldn't have died..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["446"])
      ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
      ShowText(["\\n<Sabiriel>"])
      ShowText(["You did your best, right?"])
      ShowText(["Then, there's no need to regret..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ConditionalBranch([1, 1141, 0, 30, 2])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["The coliseum is coming soon, I'm looking forward to it~!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 31, 1])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["This year's tournament has ended..."])
      ShowText(["But I'm looking forward to next year's tournament~!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior of the Group>"])
        ShowText(["Oh, you are the rumored ones..."])
        ShowText(["Please come inside the castle!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior of the Group>"])
      ShowText(["Your performance this time was wonderful..."])
      ShowText(["Please come inside the castle!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["Did you come here on a pilgrimage?"])
    ShowText(["But, was there a church in this town...?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["86"])
    ShowTextAttributes(["name_s_fc1", 2, 0, 2])
    ShowText(["\\n<Rosary>"])
    ShowText(["Even in the heavenly realm, there are towns where churches are looked down upon..."])
    ExitEventProcessing([])
    Label(["438"])
    ShowTextAttributes(["ariel_fc1", 3, 0, 2])
    ShowText(["\\n<Ariel>"])
    ShowText(["I can't believe the people of Grand Noah have lost their faith to this extent..."])
    ShowText(["It's hard to believe..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Girl>"])
    ShowText(["Yay, it's a soldier!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["72"])
    ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>"])
    ShowText(["The child is laughing!"])
    ShowText(["This is a nice town!"])
    ConditionalBranch([4, 547, 0])
      ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
      ShowText(["\\n<Don Dahlia>"])
      ShowText(["If you only see the surface, you'll be deceived again, you know?"])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>"])
    ShowText(["Among the four great nations, Grand Noah might be the most free."])
    ShowText(["Lady Uriela dislikes rigidness..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["533"])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Grand Noah>"])
    ShowText(["I was concerned that my homeland might have turned into a land of oppression..."])
    ShowText(["It seems to be more stable than I expected."])
    ExitEventProcessing([])
    Label(["346"])
    ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
    ShowText(["\\n<Beheena>"])
    ShowText(["Still, there are many strong monsters..."])
    ShowText(["I spotted three of my fellow countrymen on the street."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ConditionalBranch([1, 1141, 0, 30, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Town Girl>"])
      ShowText(["During this season, strong fighters gather from all over the heavenly realm."])
      ShowText(["Of course, to participate in the martial arts tournament."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Town Girl>"])
      ShowText(["I wonder if there are any strong, handsome, and wealthy warriors..."])
      ShowText(["This time of year makes our hearts dance."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 31, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Town Girl>"])
      ShowText(["I haven't attended the tournament, but it seems there was quite a commotion."])
      ShowText(["The winner was from the rebel army, causing a huge uproar..."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["conquista_fc1", 0, 0, 2])
        ShowText(["\\n<Conquista>"])
        ShowText(["Most of the residents are holed up at home and not coming out."])
        ShowText(["Well, I didn't expect to be welcomed..."])
        ConditionalBranch([4, 201, 0])
          ShowTextAttributes(["ashel_fc1", 0, 0, 2])
          ShowText(["\\n<Ashel>"])
          ShowText(["That's because the rebel army is wandering around the town..."])
          ShowText(["There probably aren't any curious folks willing to venture outside."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["conquista_fc1", 0, 0, 2])
      ShowText(["\\n<Conquista>"])
      ShowText(["To protect this city, both monsters and people fought together."])
      ShowText(["The sacrifices were great, but the number of resident casualties should have been low..."])
      ConditionalBranch([4, 340, 0])
        ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
        ShowText(["\\n<Fatima>"])
        ShowText(["Indeed, well done!"])
        ShowText(["I shall praise you!"])
        ShowTextAttributes(["conquista_fc1", 0, 0, 2])
        ShowText(["\\n<Conquista>"])
        ShowText(["What an extraordinary presence this vampire has..."])
        ShowText(["Who are you, anyway…"])
        ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
        ShowText(["\\n<Fatima>"])
        ShowText(["I am the Queen Vampire!"])
        ShowText(["I am the vampire queen you all should revere!"])
        ShowTextAttributes(["conquista_fc1", 2, 0, 2])
        ShowText(["\\n<Conquista>"])
        ShowText(["Ha, ha-ha!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 840, 0])
        ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
        ShowText(["\\n<Fatima>"])
        ShowText(["Indeed, well done!"])
        ShowText(["I shall praise you!"])
        ShowTextAttributes(["conquista_fc1", 0, 0, 2])
        ShowText(["\\n<Conquista>"])
        ShowText(["What an extraordinary presence this vampire has..."])
        ShowText(["Who are you, anyway…"])
        ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
        ShowText(["\\n<Fatima>"])
        ShowText(["I am the Queen Vampire!"])
        ShowText(["I am the vampire queen you all should revere!"])
        ShowTextAttributes(["conquista_fc1", 2, 0, 2])
        ShowText(["\\n<Conquista>"])
        ShowText(["Ha, ha-ha!!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ConditionalBranch([1, 1141, 0, 30, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Perhaps it's because the tournament is near, but strong individuals are gathering one after another."])
      ShowText(["I quite like the tense atmosphere of this season..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Is there not a strong, beautiful, and noble female warrior..."])
      ShowText(["And is there not a romance to be had with me..."])
      ConditionalBranch([4, 143, 0])
        ShowTextAttributes(["eva_fc1", 0, 0, 2])
        ShowText(["\\n<Eva>"])
        ShowText(["There isn't."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 31, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["There was no romance this year either."])
      ShowText(["I just want a wonderful encounter."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Elder Succubus>"])
        ShowText(["It was my first time working together with a human organization..."])
        ShowText(["But thanks to Lady Tamamo's guidance, it went well."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["The humans of the rebel army..."])
      ShowText(["It seems they suffered considerable losses in the battle against Black Alice."])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["From my perspective, there were quite a few who seemed reckless..."])
      ShowText(["The courage to face a stronger opponent is quite impressive."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ConditionalBranch([1, 1141, 0, 30, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["Now, I need to prepare my equipment for the tournament..."])
      ShowText(["Hey, pilgrim, it's pointless if you don't equip your weapons and armor!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 31, 1])
      ConditionalBranch([1, 1141, 0, 51, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Traveling Warrior>"])
        ShowText(["The tournament is over, but I've decided to stay in this town for a while."])
        ShowText(["Let's take a rest, have plenty of fun, and rejuvenate ourselves."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Traveling Warrior>"])
        ShowText(["The town that was so lively is now eerily quiet."])
        ShowText(["It seems that Sabasa has fallen as well; what will happen to the world now?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["During that commotion, I was just running around the town in a panic."])
      ShowText(["I can't face the fallen rebels who fought bravely and perished."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowTextAttributes(["braunys_fc1", 6, 0, 2])
    ShowText(["\\n<Brownies>"])
    ShowText(["We are the blacksmith fairies, so this is our prime earning time!"])
    ShowText(["We traveled all the way from San Ilia to Grand Noah♪"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["San Ilia, you say...?"])
    ShowText(["That should be the holy city, but can monsters like you really live there?"])
    ShowTextAttributes(["braunys_fc1", 6, 0, 2])
    ShowText(["\\n<Brownies>"])
    ShowText(["Fairies are allowed to live in San Ilia."])
    ShowText(["Lady Raphaela loves cute things..."])
    ShowTextAttributes(["braunys_fc1", 6, 0, 2])
    ShowText(["\\n<Brownies>"])
    ShowText(["Moreover, many humans think fairies are a type of angel."])
    ShowText(["There are plenty of fairies in San Ilia♪"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["315"])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Airy>"])
    ShowText(["That's surprising."])
    ShowText(["However, to think that fairies are considered a type of angel..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ConditionalBranch([1, 1141, 0, 30, 2])
      ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Monk Succubus>"])
      ShowText(["I was eliminated in the third round of the last tournament..."])
      ShowText(["For a year since then, I've been training hard!"])
      ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Monk Succubus>"])
      ShowText(["This year, I will definitely win!"])
      ShowText(["Those weaklings who will be defeated by me, just wait!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 31, 1])
      ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
      ShowText(["\\n<Monk Succubus>"])
      ShowText(["In the tournament, I was completely defeated by the angelic warrior."])
      ShowText(["Being beaten by muscles is such a humiliation..."])
      ConditionalBranch([4, 446, 0])
        ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
        ShowText(["\\n<Sabiriel>"])
        ShowText(["I still need more muscles...!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ConditionalBranch([1, 1141, 0, 51, 2])
      ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
      ShowText(["\\n<Wyvern>"])
      ShowText(["It's not like monsters are rare in this town..."])
      ShowText(["Don't stare, I have proper residency rights, you know."])
      ConditionalBranch([4, 347, 0])
        ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
        ShowText(["\\n<Wyrbain>"])
        ShowText(["Well, as a fellow..."])
        ShowText(["...Ah, I see I just look like a mere pilgrim."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
        ShowText(["\\n<Wyvern>"])
        ShowText(["I am not an occupying force, I'm a monster that originally lived in this town."])
        ShowText(["That said, the resurgence of the former Monster Lord's army is quite welcome..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ConditionalBranch([1, 1141, 0, 30, 2])
      ShowTextAttributes(["elf_fc1", 1, 0, 2])
      ShowText(["\\n<Elf>"])
      ShowText(["I'll showcase my perfect archery skills at the tournament."])
      ShowText(["The victory will be mine!"])
      ShowTextAttributes(["elf_fc1", 2, 0, 2])
      ShowText(["\\n<Elf>"])
      ShowText(["But, I heard rumors that..."])
      ShowText(["The strongest warrior of the elf tribe is also participating in this year's tournament."])
      ShowTextAttributes(["elf_fc1", 2, 0, 2])
      ShowText(["\\n<Elf>"])
      ShowText(["If that swordsman shows up, I really don't stand a chance."])
      ShowText(["I'll pray to Ilias to avoid getting hit..."])
      ConditionalBranch([4, 316, 0])
        ShowTextAttributes(["queenelf_fc1", 1, 0, 2])
        ShowText(["\\n<Freya>"])
        ShowText(["The strongest warrior of the elf tribe..."])
        ShowText(["I'm quite curious about that!!"])
        ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
        ShowText(["\\n<Freya>"])
        ShowText(["...As the lord of the elves, I'm only concerned about that person."])
        ShowText(["I'm not interested in arenas or such."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 31, 1])
      ShowTextAttributes(["elf_fc1", 2, 0, 2])
      ShowText(["\\n<Elf>"])
      ShowText(["In the tournament, I faced Fernandez in the first match and was immediately defeated."])
      ShowText(["I was sleeping in the infirmary, so I missed the subsequent commotion."])
      ConditionalBranch([4, 368, 0])
        ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
        ShowText(["\\n<Fernandez>"])
        ShowText(["But, he had quite a skill."])
        ShowText(["Make sure to prepare countermeasures when they close the distance."])
        ShowTextAttributes(["elf_fc1", 1, 0, 2])
        ShowText(["\\n<Elf>"])
        ShowText(["Y-yes! Please give me your autograph!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ConditionalBranch([1, 1141, 0, 30, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["Living in this town for so long..."])
      ShowText(["You start to get a sense of how strong passersby are."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["That warrior is big, but just for show..."])
      ShowText(["That young man over there looks delicate, but seems quite capable..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["By the way, you all..."])
      ShowText(["Aren't you just a regular pilgrim, yet incredibly strong?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["I kind of feel that way too..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["300"])
      ShowTextAttributes(["youki_fc1", 0, 0, 2])
      ShowText(["\\n<Kureha>"])
      ShowText(["Oh, you understand well!"])
      ExitEventProcessing([])
      Label(["382"])
      ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Haha, your eye for talent is certainly sharp!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 31, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["The tournament is over, and the town has quieted down a bit."])
      ShowText(["That said, the regular matches at the coliseum are still lively today!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ConditionalBranch([1, 1141, 0, 30, 2])
      ShowTextAttributes(["giriel_fc1", 0, 0, 2])
      ShowText(["\\n<Giriel>"])
      ShowText(["If we keep going west, we'll reach the Colosseum."])
      ShowText(["I hope this year's champion will challenge Lady Uriela."])
      ShowTextAttributes(["giriel_fc1", 0, 0, 2])
      ShowText(["\\n<Giriel>"])
      ShowText(["The champions have declined the special battles for two consecutive years now."])
      ShowText(["Lady Uriela must be quite frustrated..."])
      ConditionalBranch([4, 382, 0])
        ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
        ShowText(["\\n<Morrigan>"])
        ShowText(["This year, I won't let you get bored!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 31, 1])
      ShowTextAttributes(["giriel_fc1", 0, 0, 2])
      ShowText(["\\n<Giriel>"])
      ShowText(["If we keep going west, we'll reach the Colosseum."])
      ShowText(["This year has been full of surprises, it's been exciting!!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior of the Group>"])
    ShowText(["I was born as a second-class citizen, but..."])
    ShowText(["To be a first-class citizen means living a life of such luxury and extravagance..."])
    Empty([])

  Page 2
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ConditionalBranch([1, 1141, 0, 30, 2])
      ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
      ShowText(["\\n<Grand Centaur>"])
      ShowText(["Oooooooh!!"])
      ShowText(["My blood is boiling!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 31, 1])
      ConditionalBranch([1, 1141, 0, 51, 2])
        ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
        ShowText(["\\n<Grand Centaur>"])
        ShowText(["This tournament was amazing!!"])
        ShowText(["My blood is boiling!!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
        ShowText(["\\n<Grand Centaur>"])
        ShowText(["The great Monster Lord's army has occupied this town!"])
        ShowText(["My blood is boiling!!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ShowTextAttributes(["gran_centa_fc1", 2, 0, 2])
    ShowText(["\\n<Grand Centaur>"])
    ShowText(["I must admit, I've exhausted my strength..."])
    ShowText(["I'm feeling lightheaded..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob>"])
    ShowText(["Take your time to rest..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ConditionalBranch([1, 1141, 0, 51, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Ruffian-like Ordinary Person>"])
      ShowText(["In a back alley like this, it's usually a gathering place for unsavory characters."])
      ShowText(["But this town has strict crime enforcement, so it's safe here too."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Ruffian-like Ordinary Person>"])
        ShowText(["Public resentment against the occupying forces is rising."])
        ShowText(["Soon, there will be rebels against the rebels..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Ruffian-like Ordinary Person>"])
        ShowText(["...I have no idea what's going on."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Ruffian-like Ordinary Person>"])
      ShowText(["San Ilia, I can't believe they destroyed the entire town..."])
      ShowText(["They say most of the residents and angels were unable to escape in time."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Ruffian-like Ordinary Person>"])
      ShowText(["In comparison, the rebels desperately protected the residents..."])
      ShowText(["It's hard to tell which is love and which is tyranny."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Town Girl>"])
    ShowText(["The residents here are technically first-class citizens, but..."])
    ShowText(["I can't help but feel that way myself."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Town Girl>"])
    ShowText(["I've been to Esta, but..."])
    ShowText(["I couldn't really like the citizens there, they seemed so high and mighty."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["109"])
    ShowTextAttributes(["lamias_fc2", 4, 0, 2])
    ShowText(["\\n<Nefertiti Lamias>"])
    ShowText(["We think so too."])
    ShowText(["This place is better, right~?"])
    ExitEventProcessing([])
    Label(["284"])
    ShowTextAttributes(["minccubus_fc1", 3, 0, 2])
    ShowText(["\\n<Serra>"])
    ShowText(["It felt unpleasant, didn't it..."])
    ShowText(["It seems like we couldn't get along."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["This diner is technically allowed to serve alcohol, but..."])
    ShowText(["Don't get too carried away, or Uriela will erase the place along with you."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["75"])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary>"])
    ShowText(["It's fine."])
    ShowText(["I don't have a bad drinking habit..."])
    ShowTextAttributes(["giriel_fc1", 2, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["You're already smelling like alcohol!"])
    ShowText(["If you cause any trouble, you'll be arrested immediately!"])
    ExitEventProcessing([])
    Label(["412"])
    ShowTextAttributes(["inugami_fc1", 2, 0, 2])
    ShowText(["\\n<Inugami Gyobu>"])
    ShowText(["Hieeeeeee~~!?"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior of the Group>"])
        ShowText(["The diner is closed."])
        ShowText(["Residents are not allowed to gather!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior of the Group>"])
        ShowText(["...Oh, excuse me, it was you all."])
        ShowText(["It's fine, the town is quite peaceful."])
        ConditionalBranch([4, 394, 0])
          ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
          ShowText(["\\n<Astaroth>"])
          ShowText(["You shouldn't be too intimidating towards the citizens."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Warrior of the Group>"])
          ShowText(["Y-yes...♡"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior of the Group>"])
      ShowText(["I feel like the residents' attitude towards us has softened."])
      ShowText(["One reason is... that during the attack, we protected the residents."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior of the Group>"])
      ShowText(["And the other reason is... that news of the destruction of San Ilia has arrived."])
      ShowText(["It has become clear that the Goddess mercilessly blew away her own subjects."])
      ConditionalBranch([4, 531, 0])
        ShowTextAttributes(["saniria_fc2", 0, 0, 2])
        ShowText(["\\n<King of San Ilia>"])
        ShowText(["Each of those actions leads to a loss of public sentiment..."])
        ShowText(["Why has Ilias become so indifferent to her people?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["This Noah continent is a quarantine area for second-class citizens."])
    ShowText(["The only places where first-class citizens reside are here and the newly colonized town of Esta."])
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["The first-class citizens here have a different atmosphere from the others, right?"])
    ShowText(["Noah continent is that kind of place."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["223"])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname>"])
    ShowText(["This town seems easier to live in, though."])
    ExitEventProcessing([])
    Label(["533"])
    ShowTextAttributes(["grandnoa_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Grand Noah>"])
    ShowText(["Is it a de facto policy of abandonment...?"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ConditionalBranch([1, 1141, 0, 51, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Middle-aged Man>"])
      ShowText(["Lady Uriela places great importance on strength."])
      ShowText(["If one is strong, even monsters are granted residency rights within the city."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Middle-aged Man>"])
      ShowText(["On the other hand, she is also very cold towards the weak."])
      ShowText(["The villages of second-class citizens within the territory are said to be in terrible conditions..."])
      ConditionalBranch([4, 529, 0])
        ShowTextAttributes(["sara_fc1", 4, 0, 2])
        ShowText(["\\n<Sara>"])
        ShowText(["Looking only at this town, it seems free and open, but..."])
        ShowText(["You can't understand without looking at the whole country."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 530, 0])
        ShowTextAttributes(["sara_fc4", 2, 0, 2])
        ShowText(["\\n<Sara>"])
        ShowText(["Looking only at this town, it seems free and open, but..."])
        ShowText(["You can't understand without looking at the whole country."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Middle-aged Man>"])
        ShowText(["Most of the occupying army comes from second-class citizens, you know."])
        ShowText(["They have been pushed into poor villages and forced to live in terrible conditions."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Middle-aged Man>"])
        ShowText(["So, it's understandable that they hold strong hostility towards first-class citizens."])
        ShowText(["It's precisely because I understand that I'm afraid of their rampage..."])
        Script(["actor_label_jump"])
        ExitEventProcessing([])
        Label(["163"])
        ShowTextAttributes(["lily_fc1", 5, 0, 2])
        ShowText(["\\n<Lily>"])
        ShowText(["The hatred of those who have been trampled for so long..."])
        ShowText(["When it finally ignites, it becomes limitless."])
        ExitEventProcessing([])
        Label(["836"])
        ShowTextAttributes(["lily_fc2", 2, 0, 2])
        ShowText(["\\n<Lily>"])
        ShowText(["The hatred of those who have been trampled for so long..."])
        ShowText(["When it finally ignites, it becomes limitless."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ShowTextAttributes(["g_marmaid_fc1", 2, 0, 2])
    ShowText(["\\n<Mermaid General>"])
    ShowText(["My hometown is Natalia Port, but the political situation is unstable."])
    ShowText(["It's a town with many mermaids, so it has become a target for the angels..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["327"])
    ShowTextAttributes(["ningyohime_fc1", 2, 0, 2])
    ShowText(["\\n<El>"])
    ShowText(["Is everyone in Natalia Port being bullied by angels?!"])
    ShowText(["I have to go help!"])
    ExitEventProcessing([])
    Label(["328"])
    ShowTextAttributes(["queenmermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Lora>"])
    ShowText(["Even in the Angelic Dominion, there are many merfolk in Natalia Port."])
    ShowText(["I wonder what the situation is like..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ShowTextAttributes(["k_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Knight Harpy>"])
    ShowText(["It was tough to improve my skills enough to obtain residency rights..."])
    ShowText(["But I managed to get a house in the suburbs, so it was worth it."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["260"])
    ShowTextAttributes(["k_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Chris>"])
    ShowText(["For wandering warriors like us to establish ourselves and own a home..."])
    ShowText(["It's quite a dream."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>"])
    ShowText(["I've never found the monsters living in this town to be scary."])
    ShowText(["What they fear the most is the revocation of their residency rights."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>"])
    ShowText(["So they can't do anything reckless."])
    ShowText(["Especially with the angel soldiers keeping a close watch."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ShowTextAttributes(["tatunoko_k_fc2", 0, 0, 2])
    ShowText(["\\n<Dragonfly Air Soldier>"])
    ShowText(["I have a special operation license for airships."])
    ShowText(["Thus, even though I'm not strong, I received residency rights."])
    ShowTextAttributes(["tatunoko_k_fc2", 1, 0, 2])
    ShowText(["\\n<Dragonfly Air Soldier>"])
    ShowText(["Have you ever ridden in an airship?"])
    ShowText(["Flying through the vast sky is so refreshing!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["203"])
    ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
    ShowText(["\\n<Tatsuko>"])
    ShowText(["There are blue dragonflies!"])
    ShowTextAttributes(["tatunoko_k_fc2", 1, 0, 2])
    ShowText(["\\n<Dragonfly Air Soldier>"])
    ShowText(["There are yellow dragonflies!"])
    ExitEventProcessing([])
    Label(["403"])
    ShowTextAttributes(["galda_fc1", 1, 0, 2])
    ShowText(["\\n<Galda>"])
    ShowText(["Kweh! Kweh, kweh~~!"])
    ShowTextAttributes(["tatunoko_k_fc2", 1, 0, 2])
    ShowText(["\\n<Dragonfly Air Soldier>"])
    ShowText(["Wow! It's such a big bird!"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior of the Group>"])
    ShowText(["I asked Elka for permission to seize the assets of the first-class citizens..."])
    ShowText(["But it was rejected, saying it would worsen our position."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior of the Group>"])
    ShowText(["But those assets were taken from us second-class citizens, weren't they?"])
    ShowText(["What's wrong with having them returned to us..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["15"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander>"])
    ShowText(["Isn't that just an act of revenge...?"])
    ExitEventProcessing([])
    Label(["520"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["I understand how you feel, but stop it."])
    ShowText(["If you do that, you'll fall to the level of a thug in your heart."])
    ExitEventProcessing([])
    Empty([])

  Page 2
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>"])
    ShowText(["The bridge to Esta, which collapsed due to an accident, still hasn't been repaired."])
    ShowText(["For angels who are usually so meticulous, their work is rather slow..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>"])
    ShowText(["I'm the strongest swordsman!"])
    ShowText(["Eiya! Eiya!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["118"])
    ShowTextAttributes(["meia_fc1", 0, 0, 2])
    ShowText(["\\n<Meia>"])
    ShowText(["I'm a bad mermaid..."])
    ShowText(["I've come to defeat the strongest swordsman."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>"])
    ShowText(["Then, it's a challenge!"])
    ShowTextAttributes(["meia_fc1", 2, 0, 2])
    ShowText(["\\n<Meia>"])
    ShowText(["Do you understand what will happen if you lose? Hehe..."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc6", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What are you doing! This is enemy territory!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What are you doing! This is enemy territory!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc8", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What are you doing! This is enemy territory!!"])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["Am I covered in semen...? Well, don't worry about it."])
    ShowText(["I got a bit carried away during the power supply!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["109"])
    ShowTextAttributes(["kani_fc1", 1, 0, 2])
    ShowText(["\\n<Soapy>"])
    ShowText(["Then, I'll wash you♪"])
    ShowTextAttributes(["trooperloid_fc1", 4, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["Wha-what is that... I've never experienced this before...♡"])
    ShowText(["Ahhhhhhh～～♡"])
    ExitEventProcessing([])
    Label(["283"])
    ShowTextAttributes(["maccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Melissa>"])
    ShowText(["You have to wash your body properly..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ShowTextAttributes(["trooperloid_fc1", 3, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["I want to tease that lover, but..."])
    ShowText(["If I'm caught, I'll be beaten up by Lady Uriela."])
    ShowTextAttributes(["trooperloid_fc1", 3, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["That person is very strict about military discipline."])
    ShowText(["If you cause trouble for the citizens, there will be severe punishment..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["205"])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Levia>"])
    ShowText(["The strict punishment policy is a bit excessive, but..."])
    ShowText(["As a ruler, it might not be so bad."])
    ExitEventProcessing([])
    Label(["212"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur>"])
    ShowText(["As a military commander, you are truly impressive."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["knight_mermaid_fc1", 0, 0, 2])
        ShowText(["\\n<Mermaid Knight>"])
        ShowText(["I used to live in this town, but I volunteered for the Monster Lord's army."])
        ShowText(["At last, the monster's counterattack has begun."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["knight_mermaid_fc1", 2, 0, 2])
      ShowText(["\\n<Mermaid Knight>"])
      ShowText(["I never thought I would end up fighting the last Monster Lord..."])
      ShowText(["You all really can defeat such monsters, huh?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ConditionalBranch([1, 1141, 0, 51, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bard>"])
      ShowText(["The Colosseum is the source of poetry."])
      ShowText(["In the midst of blood-pumping battles, there is inspiration."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bard>"])
      ShowText(["With my right hand, a sharp sword♪"])
      ShowText(["Falling blood... Splash~♪"])
      ShowTextAttributes(["alice_fc1", 7, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Your sense of poetry and singing is utterly disastrous..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Bard>"])
        ShowText(["I will not submit to the oppression of the occupying army."])
        ShowText(["Let us sing of freedom loudly."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Bard>"])
        ShowText(["The occupying army knocks on the door~ Dong dong dong dong dong♪"])
        ShowText(["Don't lose, residents, don't lose everyone~♪ Everyone~♪"])
        ShowTextAttributes(["alice_fc1", 7, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["It's a noble aspiration, but your poetry is completely lagging behind..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bard>"])
      ShowText(["The Reverse Kreuz fought bravely and protected us."])
      ShowText(["Let us pour this emotion and gratitude into song."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bard>"])
      ShowText(["Approaching~♪ Black Alice~♪ The army of hell~♪"])
      ShowTextAttributes(["alice_fc1", 7, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Hey, idiot! Stop!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Flirting..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Girl>"])
    ShowText(["Flirting..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ConditionalBranch([1, 1141, 0, 51, 2])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["Working in Grangold is better than working in this town."])
      ShowText(["A prison is suffocating even for machines."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["169"])
      ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
      ShowText(["\\n<Lil>"])
      ShowText(["It's suffocating for those who are put in as well..."])
      ExitEventProcessing([])
      Label(["567"])
      ShowTextAttributes(["pants_fc1", 0, 0, 2])
      ShowText(["\\n<Panty Sensei>"])
      ShowText(["I'm used to prisons."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 52, 1])
      ConditionalBranch([1, 1141, 0, 59, 2])
        ShowTextAttributes(["trooperloid_fc1", 3, 0, 2])
        ShowText(["\\n<Trooperoid>"])
        ShowText(["I feel kind of out of place..."])
        ShowText(["Well, I'll do my job properly, so please don't bully me!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["trooperloid_fc1", 4, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["A lot of my friends have turned into scrap!"])
      ShowText(["What the heck is Black Alice?!"])
      ConditionalBranch([4, 204, 0])
        ShowTextAttributes(["umiusi_k_fc1", 2, 0, 2])
        ShowText(["\\n<Stacy>"])
        ShowText(["How sad..."])
        ShowText(["They must have desperately tried to protect the town."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
    ShowText(["\\n<Dark Elf>"])
    ShowText(["In Grand Noah, martial prowess is encouraged."])
    ShowText(["In that sense, it's a city that is kind to monsters."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["141"])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina>"])
    ShowText(["That's great!"])
    ShowText(["Strength is everything!!"])
    ExitEventProcessing([])
    Label(["334"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Princess Spider>"])
    ShowText(["Hmm, that's good..."])
    ShowText(["Despite being angels, they seem to understand reason."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior of the Group>"])
    ShowText(["The coliseum is closed off."])
    ShowText(["There's nothing ahead..."])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior of the Group>"])
    ShowText(["The coliseum is closed off."])
    ShowText(["There's nothing ahead..."])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior of the Group>"])
    ShowText(["The coliseum is closed off."])
    ShowText(["There's nothing ahead..."])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior of the Group>"])
    ShowText(["The coliseum is closed off."])
    ShowText(["There's nothing ahead..."])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior of the Group>"])
    ShowText(["The coliseum is closed off."])
    ShowText(["There's nothing ahead..."])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([31, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([91, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([91, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merchant>"])
    ShowText(["I won't... I won't go out anymore..."])
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["What destructive power those breasts have..."])
    Empty([])
