Display Name = "MS Gloria"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

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    Empty([])

CommonEvent 3
Name = "EV003"

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    Empty([])

CommonEvent 4
Name = "EV004"

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    Empty([])

CommonEvent 5
Name = "EV005"

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    Empty([])

CommonEvent 6
Name = "EV006"

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    Empty([])

CommonEvent 7
Name = "EV007"

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    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

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    Empty([])

CommonEvent 10
Name = "EV010"

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    Empty([])

CommonEvent 11
Name = "EV011"

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    Empty([])

CommonEvent 12
Name = "EV012"

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    Empty([])

CommonEvent 13
Name = "EV013"

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    Empty([])

CommonEvent 14
Name = "EV014"

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    Empty([])

CommonEvent 15
Name = "EV015"

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    Empty([])

CommonEvent 16
Name = "EV016"

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    Empty([])

CommonEvent 17
Name = "EV017"

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    Empty([])

CommonEvent 18
Name = "EV018"

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    Empty([])

CommonEvent 19
Name = "EV019"

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    Empty([])

CommonEvent 20
Name = "EV020"

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    Empty([])

CommonEvent 21
Name = "EV021"

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    Empty([])

CommonEvent 22
Name = "EV022"

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    Empty([])

CommonEvent 23
Name = "EV023"

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    Empty([])

CommonEvent 24
Name = "EV024"

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    Empty([])

CommonEvent 25
Name = "EV025"

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    Empty([])

CommonEvent 26
Name = "EV026"

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    Empty([])

CommonEvent 27
Name = "EV027"

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    Empty([])

CommonEvent 28
Name = "EV028"

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    Empty([])

CommonEvent 29
Name = "EV029"

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    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

CommonEvent 31
Name = "EV031"

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    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Empty([])

CommonEvent 36
Name = "EV036"

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    Empty([])

CommonEvent 37
Name = "EV037"

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    Empty([])

CommonEvent 38
Name = "EV038"

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    Empty([])

CommonEvent 39
Name = "EV039"

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    Empty([])

CommonEvent 40
Name = "EV040"

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    Empty([])

CommonEvent 41
Name = "EV041"

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    Empty([])

CommonEvent 42
Name = "EV042"

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    Empty([])

CommonEvent 43
Name = "EV043"

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    Empty([])

CommonEvent 44
Name = "EV044"

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    Empty([])

CommonEvent 45
Name = "EV045"

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    Empty([])

CommonEvent 46
Name = "EV046"

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    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    Empty([])

CommonEvent 50
Name = "EV050"

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    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 12, 32, 0, 0])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The door is locked..."])
    Empty([])

CommonEvent 53
Name = "EV053"

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    ConditionalBranch([1, 836, 0, 2, 1])
      ConditionalBranch([0, 1585, 1])
        ShowTextAttributes(["mob_kaizoku3_fc1", 1, 0, 2])
        ShowText(["\\n<Gloria>Life as a pirate is starting to get old...\nWill you take care of me, instead?"])
        ShowChoices([["Let her join", "Decline for now"], 0])
        When([0, "Let her join"])
          ShowTextAttributes(["mob_kaizoku3_fc1", 0, 0, 2])
          ShowText(["\\n<Gloria>Well then, I'll be counting on you.\nWe'll be feasting tonight..."])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(585)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Gloria joined the party!"])
          Wait([60])
          ShowTextAttributes(["mob_kaizoku3_fc1", 1, 0, 2])
          ShowText(["\\n<Gloria>And take this too.\nIt was nice when I obtained it, but it's a bit too heavy for me..."])
          PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
          ChangeItems([633, 0, 0, 1])
          ConditionalBranch([0, 2148, 0])
            ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
            ShowText(["\\n<Tatsuko>I can be promoted to Navy General with this!"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 2149, 0])
            ShowTextAttributes(["bonny_fc1", 1, 0, 2])
            ShowText(["\\n<Bonnie>Ooh!\nI can become a Pirate King with this!"])
            Empty([])
          BranchEnd([])
          ExitEventProcessing([])
          Empty([])
        When([1, "Decline for now"])
          ShowTextAttributes(["mob_kaizoku3_fc1", 1, 0, 2])
          ShowText(["\\n<Gloria>That didn't go so smoothly..."])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7351])
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ConditionalBranch([1, 834, 0, 2, 1])
      ConditionalBranch([0, 1583, 1])
        ShowTextAttributes(["mob_kaizoku1_fc1", 0, 0, 2])
        ShowText(["\\n<Ariadne>Hey, take me with you!"])
        ShowChoices([["Let her join", "Decline for now"], 0])
        When([0, "Let her join"])
          ShowTextAttributes(["mob_kaizoku1_fc1", 1, 0, 2])
          ShowText(["\\n<Ariadne>All right, let's go wild!"])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(583)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Ariadne joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "Decline for now"])
          ShowTextAttributes(["mob_kaizoku1_fc1", 0, 0, 2])
          ShowText(["\\n<Ariadne>What a tightwad!"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7331])
    Empty([])

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    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ConditionalBranch([1, 835, 0, 2, 1])
      ConditionalBranch([0, 1584, 1])
        ShowTextAttributes(["mob_kaizoku2_fc1", 0, 0, 2])
        ShowText(["\\n<Cresta>Hey, why don't you take me with you?\nMy shooting skills are first-class!"])
        ShowChoices([["Let her join", "Decline for now"], 0])
        When([0, "Let her join"])
          ShowTextAttributes(["mob_kaizoku2_fc1", 0, 0, 2])
          ShowText(["\\n<Cresta>I never miss! You'll see! ♪"])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(584)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Cresta joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "Decline for now"])
          ShowTextAttributes(["mob_kaizoku2_fc1", 1, 0, 2])
          ShowText(["\\n<Cresta>Hmph, really now..."])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7341])
    Empty([])

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    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowPicture([5, "80_mob_kaizoku3_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["mob_kaizoku3_fc1", 1, 0, 2])
    ShowText(["\\n<Gloria>Fufu, I'm glad you've come...\nI am Gloria, Captain of the Gloria Pirates."])
    ShowPicture([5, "80_mob_kaizoku1_st01", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_mob_kaizoku2_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["mob_kaizoku1_fc1", 0, 0, 2])
    ShowText(["\\n<Ariadne>And I'm Ariadne!\nI lead the assault team of the Gloria Pirates!"])
    ShowTextAttributes(["mob_kaizoku2_fc1", 0, 0, 2])
    ShowText(["\\n<Cresta>I'm Cresta, the artillery chief!\nNice to meet you!"])
    ErasePicture([6])
    ShowPicture([5, "80_mob_kaizoku3_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ConditionalBranch([0, 2148, 0])
      ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
      ShowText(["\\n<Tatsuko>Gloria Pirates, we're resolved to arrest you!"])
      ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
      ShowText(["\\n<Stacy>Our military strength is superior to yours. Wouldn't it be better if you surrendered quietly...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2149, 0])
      ShowTextAttributes(["bonny_fc1", 0, 0, 2])
      ShowText(["\\n<Bonnie>Long time no see, Gloria!\nBut the Fishy Pirates are totally different now from the last time we met!"])
      ShowTextAttributes(["ashel_fc1", 1, 0, 2])
      ShowText(["\\n<Ashel>We've improved our skills dramatically in our adventures across the world. I can say with confidence we won't lose to you now."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mob_kaizoku3_fc1", 1, 0, 2])
    ShowText(["\\n<Gloria>Indeed, we are just humans after all.\nThere's no way we could take you head-on and win."])
    ShowTextAttributes(["mob_kaizoku3_fc1", 1, 0, 2])
    ShowText(["\\n<Gloria>...So we're going to have a fair-and-square battle fuck duel. We designate your hero over there as our opponent!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>...Eh?! Me?!"])
    ShowPicture([5, "80_mob_kaizoku1_st01", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_mob_kaizoku2_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["mob_kaizoku1_fc1", 0, 0, 2])
    ShowText(["\\n<Ariadne>I'll take you on first!"])
    ShowTextAttributes(["mob_kaizoku2_fc1", 0, 0, 2])
    ShowText(["\\n<Cresta>If you can beat me and Ariadne, then you can challenge Captain Gloria. We save our star performer for last, of course."])
    ErasePicture([6])
    ShowPicture([5, "80_mob_kaizoku3_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["mob_kaizoku3_fc1", 1, 0, 2])
    ShowText(["\\n<Gloria>Well, what will you do?\nWill you accept our battle fuck challenge?"])
    ShowChoices([["Challenge", "Decline"], 0])
    When([0, "Challenge"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Understood, I accept your challenge!"])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc1", 5, 0, 2])
        ShowText(["\\n<Sonya>............"])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "Decline"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>I refuse!"])
      ConditionalBranch([0, 2148, 0])
        ShowTextAttributes(["mob_kaizoku3_fc1", 1, 0, 2])
        ShowText(["\\n<Gloria>Then just run away with a harpy feather.\nHow long will it take you to find my ship again?"])
        ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
        ShowText(["\\n<Tatsuko>That would be a problem...\nI think it would be best to accept their battle fuck challenge."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 2149, 0])
        ShowTextAttributes(["mob_kaizoku3_fc1", 1, 0, 2])
        ShowText(["\\n<Gloria>The Fishy Pirates are running away from my challenge... This will cause a drop in your reputation."])
        ShowTextAttributes(["bonny_fc1", 0, 0, 2])
        ShowText(["\\n<Bonnie>Th-that wouldn't be good!\nLuka, accept their battle fuck challenge!"])
        Empty([])
      BranchEnd([])
      Empty([])

    ChoicesEnd([])
    ShowTextAttributes(["mob_kaizoku3_fc1", 0, 0, 2])
    ShowText(["\\n<Gloria>Now we're talking...\nVery well then, I'll have you play with Ariadne and Cresta first!"])
    ShowPicture([5, "80_mob_kaizoku1_st01", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_mob_kaizoku2_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["mob_kaizoku1_fc1", 0, 0, 2])
    ShowText(["\\n<Ariadne>I don't plan to lose when it comes to battle fucking! I'll make you come with my technique, rumored hero!"])
    ShowTextAttributes(["mob_kaizoku2_fc1", 0, 0, 2])
    ShowText(["\\n<Cresta>Go easy on me, okay?\nWell, you'll probably come right away anyways..."])
    ErasePicture([5])
    ErasePicture([6])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>Head back to land?"])
    ShowChoices([["Stay", "Return"], 1])
    When([0, "Stay"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Return"])
      FadeoutScreen([])
      PlaySE(["RPG::SE(@name=\"Water1\", @pitch=100, @volume=80)"])
      Wait([60])
      TransferPlayer([0, 2, 335, 240, 4, 2])
      SetVehicleLocation([1, 0, 2, 334, 240])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
    ShowText(["\\n<Seahorse Marine>Do you want to return to land?"])
    ShowChoices([["Stay", "Return"], 1])
    When([0, "Stay"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Return"])
      FadeoutScreen([])
      PlaySE(["RPG::SE(@name=\"Water1\", @pitch=100, @volume=80)"])
      Wait([60])
      TransferPlayer([0, 2, 335, 240, 4, 2])
      SetVehicleLocation([1, 0, 2, 334, 240])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])
