Display Name = "Yamatai Village 1F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ConditionalBranch([0, 2523, 1])
      ControlSwitches([100, 100, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 585, 10, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2523, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is not the time for detours!"])
      ShowText(["Let's hurry to the 4th floor!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([0, 2523, 1])
      ControlSwitches([100, 100, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 585, 10, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2523, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is not the time for detours!"])
      ShowText(["Let's hurry to the 4th floor!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 597, 46, 4, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 597, 47, 4, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["What is this..."])
    ShowText(["It's really not a cyber city..."])
    ConditionalBranch([4, 812, 0])
      ShowTextAttributes(["magatu_fc1", 3, 0, 2])
      ShowText(["\\n<Magatsu>"])
      ShowText(["Oh, what is this..."])
      ShowText(["I can't keep up..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 401, 0])
      ShowTextAttributes(["gnosis_fc1", 3, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["An excessively developed mechanical city, a fortress..."])
      ShowText(["The technology level far exceeds our expectations..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 36, 0])
      ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
      ShowText(["\\n<Lucifina-chan>"])
      ShowText(["Wow, this looks so interesting♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 821, 0])
      ShowTextAttributes(["lira_fc1", 0, 0, 2])
      ShowText(["\\n<Lyla>"])
      ShowText(["This place is really all machines..."])
      ShowText(["It's making me uneasy."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It's completely different from the Yamatai we know..."])
    ShowText(["Tamamo, to have transformed her own village to this extent..."])
    ShowPicture([5, "80_caitsith_st03", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["caitsith_fc1", 2, 0, 2])
    ShowText(["\\n<Cait Sith>"])
    ShowText(["The angel army's attack! The liberation army's raid!"])
    ShowText(["It's a big commotion everywhere!"])
    ErasePicture([5])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The enemy's camp is in a delightful state of chaos."])
    ShowText(["We will free the Seven Archangels in the dungeon just like this!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Let's look for the stairs or the elevator to the underground!"])
    ShowText(["Alright, let's go!!"])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["I hope the other me is doing well..."])
      Empty([])

    BranchEnd([])
    ControlVariables([1002, 1002, 0, 0, 87])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["caitsith_fc1", 2, 0, 2])
    ShowText(["\\n<Cait Sith>"])
    ShowText(["The angel army is attacking! The resistance is raiding!"])
    ShowText(["It's a big commotion everywhere!"])
    ShowTextAttributes(["caitsith_fc1", 2, 0, 2])
    ShowText(["\\n<Cait Sith>"])
    ShowText(["You all! Anyway, calm down!"])
    ShowText(["Orders are coming from Lady Tamamo to hold position!"])
    ShowTextAttributes(["caitsith_fc1", 2, 0, 2])
    ShowText(["\\n<Cait Sith>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ShowTextAttributes(["caitsith_fc1", 2, 0, 2])
    ShowText(["\\n<Cait Sith>"])
    ShowText(["Next is the Goddess army!"])
    ShowText(["The hero and the Goddess are coming!!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Really, what a noisy machine..."])
    ShowText(["Let's smash them to pieces!"])
    ControlSwitches([81, 81, 0])
    BattleProcessing([0, 1808, false, false])
    ControlSwitches([81, 81, 1])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    CallCommonEvent([440])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ControlSelfSwitch(["A", 0])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ScrollMap([6, 4, 5])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["There's only the stairs going up..."])
    ShowText(["It seems there are no stairs leading down to the underground."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Is the only way down the elevator...?"])
    ShowText(["Really, this has become quite troublesome."])
    ScrollMap([4, 4, 5])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Three-Tailed Kunoichi>"])
    ShowText(["Due to some emergency, the elevator can't be used."])
    ShowText(["It's a hassle to walk up to the third floor of the living quarters..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["For a ninja, you seem to be quite laid-back..."])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Three-Tailed Kunoichi>"])
    ShowText(["The elevator control computer is on the fourth floor."])
    ShowText(["Could you go up there and unlock it for me?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["For a ninja, you sure do talk a lot..."])
    ShowText(["Thank you for the valuable information."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ConditionalBranch([0, 2523, 1])
      ControlSwitches([100, 100, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 585, 10, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2523, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is not the time for detours!"])
      ShowText(["Let's hurry to the 4th floor!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ConditionalBranch([0, 2523, 1])
      ControlSwitches([100, 100, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 585, 10, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2523, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is not the time for detours!"])
      ShowText(["Let's hurry to the 4th floor!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ConditionalBranch([0, 2523, 1])
      ControlSwitches([100, 100, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 585, 10, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2523, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is not the time for detours!"])
      ShowText(["Let's hurry to the 4th floor!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ConditionalBranch([0, 2523, 1])
      ControlSwitches([100, 100, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 585, 10, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2523, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is not the time for detours!"])
      ShowText(["Let's hurry to the 4th floor!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ConditionalBranch([0, 2523, 1])
      ControlSwitches([100, 100, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 585, 10, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2523, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is not the time for detours!"])
      ShowText(["Let's hurry to the 4th floor!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ConditionalBranch([0, 2523, 1])
      ControlSwitches([100, 100, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 585, 10, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2523, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is not the time for detours!"])
      ShowText(["Let's hurry to the 4th floor!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ConditionalBranch([0, 2523, 1])
      ControlSwitches([100, 100, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 585, 10, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2523, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is not the time for detours!"])
      ShowText(["Let's hurry to the 4th floor!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ConditionalBranch([0, 2523, 1])
      ControlSwitches([100, 100, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 585, 10, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2523, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is not the time for detours!"])
      ShowText(["Let's hurry to the 4th floor!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([0, 2523, 1])
      ControlSwitches([100, 100, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 585, 10, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2523, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is not the time for detours!"])
      ShowText(["Let's hurry to the 4th floor!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
    ShowText(["\\n<Cait Sith>"])
    ShowText(["Welcome!"])
    ShowTextAttributes(["caitsith_fc1", 2, 0, 2])
    ShowText(["\\n<Cait Sith>"])
    ShowText(["……………………"])
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["caitsith_fc1", 2, 0, 2])
    ShowText(["\\n<Cait Sith>"])
    ShowText(["Enemies~~~~!!!!"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ConditionalBranch([0, 2523, 1])
      ControlSwitches([100, 100, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 585, 10, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2523, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is not the time for detours!"])
      ShowText(["Let's hurry to the 4th floor!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Vampire>"])
    ShowText(["What on earth is going on?"])
    ShowText(["I would appreciate it if you wouldn't disturb my leisure time..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<High Minotaur>"])
    ShowText(["I'm just a stranger here..."])
    ShowText(["I have no obligation to protect this village even if I get hurt."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["You again?"])
    ShowText(["I have no intention of fighting anymore..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Medusa>"])
    ShowText(["What is this emergency?"])
    ShowText(["Does it mean intruders have broken in...?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>"])
    ShowText(["You can take the elevator from the 4th floor to the basement 1st floor..."])
    ShowText(["But it seems to be stopped due to the emergency."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
    ShowText(["\\n<Cait Sith>"])
    ShowText(["Welcome!"])
    ShowText(["If you have money, anyone can be a customer!"])
    ShowChoices([["Go shopping", "Request gem processing", "No need"], 3])
    When([0, "買い物をする"])
      ShopProcessing([0, 3, 0, 0, false])
      ShopItem([0, 4, 0, 0])
      ShopItem([0, 7, 0, 0])
      ShopItem([0, 11, 0, 0])
      ShopItem([0, 22, 0, 0])
      ShopItem([0, 23, 0, 0])
      ShopItem([0, 35, 0, 0])
      ShopItem([0, 102, 0, 0])
      ShopItem([0, 109, 0, 0])
      ShopItem([0, 110, 0, 0])
      ShopItem([0, 65, 0, 0])
      ShopItem([0, 69, 0, 0])
      ShopItem([0, 73, 0, 0])
      ShopItem([0, 4250, 0, 0])
      ShopItem([0, 3633, 0, 0])
      ShopItem([0, 3752, 0, 0])
      ShopItem([0, 3806, 0, 0])
      ShopItem([0, 3830, 0, 0])
      ShopItem([0, 3860, 0, 0])
      ShopItem([0, 3878, 0, 0])
      ShopItem([0, 3980, 0, 0])
      ShopItem([0, 4028, 0, 0])
      Empty([])

    When([1, "秘石の加工を頼む"])
      Script(["call_synthesize(81)"])
      Empty([])

    When([2, "用はない"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
    ShowText(["\\n<Cait Sith>"])
    ShowText(["If you bring goods, leave the money!"])
    ShopProcessing([1, 328, 0, 0, false])
    ShopItem([1, 437, 0, 0])
    ShopItem([1, 817, 0, 0])
    ShopItem([1, 866, 0, 0])
    ShopItem([1, 916, 0, 0])
    ShopItem([2, 389, 0, 0])
    ShopItem([2, 390, 0, 0])
    ShopItem([2, 656, 0, 0])
    ShopItem([2, 229, 0, 0])
    ShopItem([2, 842, 0, 0])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["I... I was too late to escape...!"])
    ShowText(["Help me, don't kill me..."])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["caitsith_fc1", 0, 0, 2])
    ShowText(["\\n<Cait Sith>"])
    ShowText(["Welcome!"])
    ShowText(["It's a robot blacksmith!!"])
    ShowTextAttributes(["caitsith_fc1", 2, 0, 2])
    ShowText(["\\n<Cait Sith>"])
    ShowText(["...Enemies? Well, don't worry about it."])
    Script(["call_synthesize(30)"])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Tarara>"])
    ShowText(["I'm just a simple fox!"])
    ShowText(["So please don't bully me~!!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["caitsith_fc1", 2, 0, 2])
    ShowText(["\\n<Cait Sith>"])
    ShowText(["Enemies~~~~!!!!"])
    BattleProcessing([0, 1808, false, false])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
    ShowText(["\\n<Nekogami>"])
    ShowText(["Meow! I want to play with you, meow!!"])
    BattleProcessing([0, 1799, false, false])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Silver Oni>"])
    ShowText(["This is our homeland..."])
    ShowText(["If you intend to vandalize, you'll regret it."])
    BattleProcessing([0, 1800, false, false])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])
