CommonEvent 1945
Name = "会話：落とし子"

  999([1344])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["You are incredibly strong..."])
    ShowText(["You will make a good sacrifice..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["I was born from that person..."])
    ShowText(["Therefore, my life belongs to that person..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["We gather sacrifices and offer them to that person..."])
    ShowText(["That is our duty..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["That person is a powerful Dark Goddess..."])
    ShowText(["None in this world can ever compare..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["To awaken my master..."])
    ShowText(["Even more sacrifices are needed..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["If my master awakens, this world will perish."])
    ShowText(["That is something that can never be avoided..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["I am the offspring born from that being."])
    ShowText(["Thus, I am a being close to the divine..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["To become my master's sacrifice is an honor."])
    ShowText(["You may offer your life with joy..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["That being will swallow everything into the depths of darkness..."])
    ShowText(["This world will meet its end."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["To be my master's sacrifice is a blessing."])
    ShowText(["While savoring the pleasures of heaven, you will become a part of your master..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["Do you have any lingering attachments to this doomed world...?"])
    ShowChoices([["I won't let it be destroyed", "Regrets", "No regrets"], 0])
    When([0, "滅ぼさせはしない"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["Destruction is inevitable..."])
      Empty([])

    When([1, "未練がある"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["No matter how much you cling, this world will vanish..."])
      ShowText(["At least know the joy of becoming nourishment for that being..."])
      Empty([])

    When([2, "未練はない"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["Then it is fine..."])
      ShowText(["Continue on as a sacrifice..."])
      Script(["change_friend(5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["The place where my master sleeps..."])
    ShowText(["Do you know where that is...?"])
    ShowChoices([["Deep sea", "Universe", "Heaven"], 0])
    When([0, "深海"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["That's right..."])
      ShowText(["My master is at the bottom of the sea..."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "宇宙"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["That being is on this planet..."])
      Empty([])

    When([2, "天界"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["Heaven no longer exists..."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["Where that being came from..."])
    ShowText(["You will not understand..."])
    ShowChoices([["Hell", "Outer space", "Deep sea"], 0])
    When([0, "地獄"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["That is incorrect..."])
      ShowText(["That being came to this planet from outer space."])
      Empty([])

    When([1, "外宇宙"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["Indeed..."])
      ShowText(["That being came to this planet from outer space."])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "深海"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["That is incorrect..."])
      ShowText(["That one came from outer space and is in the depths of this planet."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["Who are you pledging your loyalty to?"])
    ShowChoices([["Devoted to no one", "Goddess Ilias", "Indescribable One"], 0])
    When([0, "誰にも尽くしていない"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["Without a master... a meaningless existence..."])
      Empty([])

    When([1, "女神イリアス"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["Goddess Ilias is merely a fallen old god..."])
      Empty([])

    When([2, "名状しがたき者"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["Are you a follower of that one...?"])
      ShowText(["I will be a good sacrifice."])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["Before becoming a sacrifice..."])
    ShowText(["Is there something you want to do?"])
    ShowChoices([["Not becoming a sacrifice", "Eat to your heart's content", "Sex"], 0])
    When([0, "生贄にならない"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["You have no choice..."])
      Empty([])

    When([1, "たらふく食べる"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["No problem... you will be the one to be eaten."])
      Empty([])

    When([2, "セックス"])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["As a sacrifice, you can experience sexual pleasure beyond just sex."])
      ShowText(["You may wait in anticipation..."])
      Script(["change_friend(5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 325])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["Offer that squid as a sacrifice..."])
      ControlVariables([24, 24, 0, 3, 0, 325, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give 'Squid'? (Possession: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["spawn_fc1", 0, 0, 2])
        ShowText(["\\n<Forsaken Spawn>"])
        ShowText(["That one will guide you..."])
        ChangeItems([325, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["spawn_fc1", 0, 0, 2])
        ShowText(["\\n<Forsaken Spawn>"])
        ShowText(["Then perish..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 437])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["Offer that starfish as a sacrifice..."])
      ControlVariables([24, 24, 0, 3, 0, 437, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give 'Grilled Starfish'? (Possession: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["spawn_fc1", 0, 0, 2])
        ShowText(["\\n<Forsaken Spawn>"])
        ShowText(["That one will guide you..."])
        ChangeItems([437, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["spawn_fc1", 0, 0, 2])
        ShowText(["\\n<Forsaken Spawn>"])
        ShowText(["Then perish..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ConditionalBranch([7, 49500, 0])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["Offer your wealth..."])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give 49500G? (Possessed money: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["spawn_fc1", 0, 0, 2])
        ShowText(["\\n<Forsaken Spawn>"])
        ShowText(["That one will guide you..."])
        ChangeGold([1, 0, 49500])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["spawn_fc1", 0, 0, 2])
        ShowText(["\\n<Forsaken Spawn>"])
        ShowText(["Then perish..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["spawn_fc1", 0, 0, 2])
      ShowText(["\\n<Forsaken Spawn>"])
      ShowText(["...Is it already gone?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["That one will bring you blessings..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([388, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'Shrimp Chili' from the Forsaken Spawn!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["That one will bring you blessings..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([2890, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'Absolute Gem of Water Enhancement' from the Forsaken Spawn!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["That one will bring you blessings..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 82500])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 82500G from the Forsaken Spawn!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
