Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 477, 22, 10, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 477, 22, 10, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 477, 22, 10, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 477, 22, 10, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowPicture([5, "80_maidscyulla_st03", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["maidscyulla_fc1", 3, 0, 2])
    ShowText(["\\n<Ran>"])
    ShowText(["Isn't this the Monster Lord..."])
    ShowText(["Welcome. "])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I don't sense Cassandra or Emily's presence."])
      ShowText(["Are they not in this village...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I don't sense Cassandra or Emily's presence."])
      ShowText(["Are they not in this village...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I don't sense Cassandra or Emily's presence."])
      ShowText(["Are they not in this village...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["maidscyulla_fc1", 3, 0, 2])
    ShowText(["\\n<Ran>"])
    ShowText(["Regarding that matter, I have a request."])
    ShowText(["Please, save Lady Cassandra and Lady Emily."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Oh... Tell me what happened, the circumstances."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Oh... Tell me what happened, the circumstances."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Oh... Tell me what happened, the circumstances."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["maidscyulla_fc1", 3, 0, 2])
    ShowText(["\\n<Ran>"])
    ShowText(["Candy has gone mad again and caused a ruckus."])
    ShowText(["She attacked the villagers one after another and devoured them..."])
    ShowTextAttributes(["maidscyulla_fc1", 3, 0, 2])
    ShowText(["\\n<Ran>"])
    ShowText(["During that time, she uttered strange words."])
    ShowText(["I believe she said she obtained the power of 'Gluttony'..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It seems Candy has become the embodiment of the power of 'Gluttony'."])
    ShowText(["A perfectly suited choice of person."])
    ConditionalBranch([4, 36, 0])
      ShowTextAttributes(["rucyfinac_fc1", 0, 0, 2])
      ShowText(["\\n<Lucifina-chan>"])
      ShowText(["She was hungry, huh?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["maidscyulla_fc1", 3, 0, 2])
    ShowText(["\\n<Ran>"])
    ShowText(["Immediately, Lady Cassandra and Lady Emily rushed over."])
    ShowText(["A fierce battle broke out in the village, and many villagers got caught up in it――"])
    ShowTextAttributes(["maidscyulla_fc1", 3, 0, 2])
    ShowText(["\\n<Ran>"])
    ShowText(["The fight then spilled over to the picturesque mountain."])
    ShowText(["It is believed that they are still fighting on that mountain now."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The picturesque mountain is just to the east from here."])
    ShowText(["That place has now become the battlefield for Candy and the others――"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Then, we shall head to the picturesque mountain as well."])
      ShowText(["We will defeat Candy and free her from the curse of 'Gluttony'!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Then, we shall head to the picturesque mountain as well."])
      ShowText(["We will defeat Candy and free her from the curse of 'Gluttony'!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Then, we shall head to the picturesque mountain as well."])
      ShowText(["We will defeat Candy and free her from the curse of 'Gluttony'!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["maidscyulla_fc1", 3, 0, 2])
    ShowText(["\\n<Ran>"])
    ShowText(["Please allow me to join you as well."])
    ShowText(["In the face of our lord's crisis, we cannot remain here like this."])
    ErasePicture([5])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Script(["add_actor_ex(289)"])
    Script(["level_adjust(289,88)"])
    ScriptMore(["set_class_level(289, 125, 10, false, false)"])
    ScriptMore(["set_class_level(289, 131, 10, false, false)"])
    ScriptMore(["set_class_level(289, 266, 10, false, false)"])
    ScriptMore(["set_class_level(289, 267, 10, false, false)"])
    ScriptMore(["set_class_level(289, 271, 10, false, false)"])
    ScriptMore(["set_class_level(289, 273, 20, false, false)"])
    ScriptMore(["set_class_level(289, 7046, 15, false, false)"])
    ScriptMore(["set_class_level(289, 7048, 15, false, false)"])
    RecoverAll([0, 289])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka has joined the party!"])
    ControlVariables([1331, 1331, 0, 0, 2])
    Wait([60])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Then, let's hurry to the picturesque mountain!"])
    ShowText(["We must stop Candy!"])
    ConditionalBranch([4, 34, 0])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["What a troublesome monster……"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 753, 0])
      ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
      ShowText(["\\n<Sun Wukong>"])
      ShowText(["Ukee!"])
      ShowText(["Exterminating evil monsters is the job of this Sun Wukong!!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["If we leave Candy alone like this, it will become a serious problem."])
    ShowText(["We must break the curse of the Seven Deadly Sins and bring her back to her senses――"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 477, 53, 8, 0, 0])
    ChangePlayerFollowers([0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 477, 14, 20, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 477, 32, 25, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 477, 38, 28, 0, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 98, 29, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 99, 29, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 98, 7, 0, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 99, 7, 0, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 477, 49, 33, 0, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 477, 26, 42, 0, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 477, 39, 45, 0, 0])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>"])
      ShowText(["With this small number of people, cleaning is quite a struggle."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>"])
      ShowText(["Cassandra…… we are waiting for your return."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1143, 0, 22, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Adventurer>"])
        ShowText(["In a world as ravaged as this, anyone who continues to adventure is……"])
        ShowText(["Well, there's no doubt they are quite a formidable warrior."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1143, 0, 23, 1])
        ConditionalBranch([1, 1373, 0, 0, 0])
          ControlVariables([1373, 1373, 0, 0, 1])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Adventurer>"])
        ShowText(["In the ruins of Lima Village, there is a bed where one can rest."])
        ShowText(["If you spend a night there……"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Adventurer>"])
        ShowText(["It seems you might have some lewd dreams."])
        ShowText(["I have yet to experience it, but I have to go for it!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Adventurer>"])
      ShowText(["They say you can have an erotic dream in the bed at the ruins of Lima Village..."])
      ShowText(["But no matter how many nights I stay, I only dream of failing military school!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Adventurer>"])
      ShowText(["On top of that, after sticking around for a week, I caught a cold."])
      ShowText(["Who will take responsibility for this..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 477, 47, 56, 0, 0])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Mage>"])
    ShowText(["Through Cassandra's connections, I've acquired a great dark item."])
    ShowText(["You can only get it here..."])
    ShopProcessing([2, 4572, 0, 0, false])
    ShopItem([2, 1411, 0, 0])
    ShopItem([2, 1413, 0, 0])
    ShopItem([2, 1416, 0, 0])
    ShopItem([2, 1419, 0, 0])
    ShopItem([2, 1539, 0, 0])
    ShopItem([2, 1541, 0, 0])
    ShopItem([2, 1543, 0, 0])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Tool Shop>"])
    ShowText(["There are fewer travelers nowadays..."])
    ShowText(["For safe adventures, please take this item."])
    ShopProcessing([0, 2, 0, 0, false])
    ShopItem([0, 7, 0, 0])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 20, 0, 0])
    ShopItem([0, 21, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 109, 0, 0])
    ShopItem([0, 4147, 0, 0])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ConditionalBranch([1, 831, 0, 2, 1])
      ConditionalBranch([0, 1580, 1])
        ShowTextAttributes(["mob_ozyou_fc1", 0, 0, 2])
        ShowText(["\\n<Arelia>"])
        ShowText(["Won't you take me along on your journey?"])
        ShowText(["I want to broaden my horizons with this opportunity..."])
        ShowChoices([["Add to party", "Refuse"], 0])
        When([0, "仲間にする"])
          ShowTextAttributes(["mob_ozyou_fc1", 0, 0, 2])
          ShowText(["\\n<Arelia>"])
          ShowText(["Hehe, I'm looking forward to it..."])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(580)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Arelia has joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "仲間にしない"])
          ShowTextAttributes(["mob_ozyou_fc1", 0, 0, 2])
          ShowText(["\\n<Arelia>"])
          ShowText(["That's too bad..."])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7301])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([1, 1380, 0, 1, 2])
      SetMoveRoute([97, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["Inside, there is something important."])
      ShowText(["Please do not touch it carelessly..."])
      SetMoveRoute([97, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1380, 0, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It looks like a very sturdy safe."])
      ShowText(["I believe the ring in question is inside this..."])
      SetMoveRoute([97, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["Inside, there is something important."])
      ShowText(["Please do not touch it carelessly..."])
      SetMoveRoute([97, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems impossible to open the safe without being noticed."])
      ShowText(["Now, what should I do..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1380, 0, 3, 0])
      SetMoveRoute([97, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["Inside, there is something important."])
      ShowText(["Please do not touch it carelessly..."])
      SetMoveRoute([97, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The ladies haven't noticed that the ring has already been stolen..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 102, 64, 0, 0])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 102, 64, 0, 0])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 102, 64, 0, 0])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 102, 89, 0, 0])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 102, 89, 0, 0])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 102, 89, 0, 0])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 65, 53, 0, 0])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 66, 53, 0, 0])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 60, 79, 0, 0])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 61, 79, 0, 0])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ConditionalBranch([1, 832, 0, 2, 1])
      ConditionalBranch([0, 1581, 1])
        ShowTextAttributes(["mob_kizoku_fc1", 0, 0, 2])
        ShowText(["\\n<Ophelia>"])
        ShowText(["You are a traveler, aren't you?"])
        ShowText(["Hey, take me along too."])
        ShowChoices([["Add to party", "Refuse"], 0])
        When([0, "仲間にする"])
          ShowTextAttributes(["mob_kizoku_fc1", 4, 0, 2])
          ShowText(["\\n<Ophelia>"])
          ShowText(["Hehehe, nice to meet you."])
          ShowText(["Adventures seem so much fun..."])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(581)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Ophelia has joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "仲間にしない"])
          ShowTextAttributes(["mob_kizoku_fc1", 7, 0, 2])
          ShowText(["\\n<Ophelia>"])
          ShowText(["To refuse... how cruel!"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7311])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Hero>"])
    ShowText(["I am Eric, the Great Hero Fan Club Number 760167."])
    ShowText(["You seem to be quite the fan too, I can feel your aura."])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Adventurer>"])
    ShowText(["Finally, tomorrow we will arrive at the Succubus Village..."])
    ShowText(["Hah hah hah, it's hard to walk with an erection!"])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Adventurer>"])
    ShowText(["This is the worst... I'm breaking up with you."])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>"])
      ShowText(["Recently, there have been fewer travelers."])
      ShowText(["While it's fine now that they don't eat travelers, it used to be a matter of life and death."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>"])
      ShowText(["Gradually, the number of travelers is increasing."])
      ShowText(["...Of course, I won't be eating them anymore."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["Sixteen calamities and incomprehensible doll monsters..."])
      ShowText(["The world is overflowing with strange people."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["Great Hero Luka, would you stop by this village?"])
      ShowText(["The whole village would host you for three days and nights... heh heh."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["Cities merged with the monster realm and heavenly realm seem to have good items circulating."])
      ShowText(["Maybe I should go shopping a bit...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["By the way, who chooses the fifteen heroes?"])
      ShowText(["I want to hear about the decision to exclude Lady Cassandra..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1332, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Noble Daughter>"])
        ShowText(["There is a Succubus Village to the southeast..."])
        ShowText(["It's a filthy den of lustful monsters."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Noble Daughter>"])
        ShowText(["It seems there is a commotion because it merged with the Succubus Village of the monster realm."])
        ShowText(["Well, I wouldn't mind if it were to perish at all."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1332, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Noble Daughter>"])
        ShowText(["There is a Succubus Village to the southeast..."])
        ShowText(["It's a filthy den of lustful monsters."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Noble Daughter>"])
        ShowText(["It seems there was a commotion because it merged with the Succubus Village of the monster realm."])
        ShowText(["Well, it's just idle talk anyway..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Daughter>"])
      ShowText(["It seems a new idol unit has debuted at the Grandeur Theater."])
      ShowText(["What was it, Vivian...? I'm curious."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["I came to this village for a vacation with my daughter, but..."])
      ShowText(["It seems that the troublesome person in the village has caused quite a ruckus."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["I came to this village for a vacation with my daughter, but..."])
      ShowText(["It's relatively comfortable here, and I've been staying for a while."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["Ahh... it feels good..."])
    SetMoveRoute([80, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Noble Lady>"])
    ShowText(["That's last night's dinner."])
    ShowText(["Don't worry, I won't take your life..."])
    SetMoveRoute([80, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Sorceress Girl>"])
      ShowText(["Even if I become a great sorceress in this chaotic world..."])
      ShowText(["I feel like I might end up dying young instead."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Sorceress Girl>"])
      ShowText(["One of the fifteen heroes, like Lord Mephisto..."])
      ShowText(["I will become a sorceress renowned throughout the world!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ControlSwitches([3217, 3217, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Black Sorceress>"])
      ShowText(["It is said that a mechanical monster appears near the summit of Mount Horai."])
      ShowText(["It won't attack, but it seems to emit an abnormal amount of magical power."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Black Sorceress>"])
      ShowText(["A ritual performed by one who knows all..."])
      ShowText(["It must have been quite a spectacular sight to see the world's greatest sorcerers gathered together."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Elf Sorceress>"])
      ShowText(["Compared to the 'Hero of the North', I am completely outperformed in achievements."])
      ShowText(["We are on the verge of retirement..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Elf Sorceress>"])
      ShowText(["Our adventures have been rather dull, haven't they?"])
      ShowText(["All the treasure chests are raccoons, and we can't even stand up to the monsters..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Hero of the North>"])
      ShowText(["It seems there are others besides me who are called 'Hero of the North'."])
      ShowText(["On the continent of evil, they seem to be quite well-known."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Hero of the North>"])
      ShowText(["The Hero of the North has apparently been chosen as one of the fifteen heroes!"])
      ShowText(["It's not me, it's a female hero from Remina."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Hero of the North>"])
      ShowText(["Strong, noble, royal, elegant, and apparently smells good too!"])
      ShowText(["Recently, fans on this continent have been increasing in number!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Elf Sorceress>"])
      ShowText(["And so... the one who shares the title of 'Hero of the North' with you is now treated as a counterfeit."])
      ShowText(["Now it's treated as a counterfeit."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Hero of the North>"])
      ShowText(["I see... maybe I should change this nickname."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Inn Reception>"])
    ShowText(["Welcome."])
    ShowText(["It's 15G, would you like to stay? \\$"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      ConditionalBranch([7, 15, 0])
        ChangeGold([1, 0, 15])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        ConditionalBranch([0, 3263, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Inn Reception>"])
          ShowText(["Last night was fun, wasn't it?"])
          ShowText(["Please come again."])
          Script(["gain_medal(2148)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 3264, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Inn Reception>"])
          ShowText(["Last night was fun, wasn't it?"])
          ShowText(["Please come again."])
          Script(["gain_medal(2148)"])
          Empty([])
        BranchEnd([])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Inn Reception>"])
        ShowText(["I'm sorry, but you don't have enough money."])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Weapon Shop>"])
    ShowText(["The selection hasn't changed much..."])
    ShowText(["Doesn't the Succubus Bustier excite you?"])
    ShopProcessing([1, 23, 0, 0, false])
    ShopItem([1, 248, 0, 0])
    ShopItem([1, 880, 0, 0])
    ShopItem([2, 25, 0, 0])
    ShopItem([2, 170, 0, 0])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["This dining hall has really seen a decline in customers..."])
      ShowText(["It used to be bustling with adventurers."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["Poverty is not a sin... it's a punishment."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["The taste of this cheap food..."])
      ShowText(["The public dining hall has its charm, you know."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["At first, I enjoyed the cheapness of the public dining hall..."])
      ShowText(["But my house has fallen, and now I can only eat here."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dining Hall Girl>"])
    ShowText(["Welcome to the 'Restaurant with Many Orders.'"])
    ShowText(["Now, we serve dishes to male guests as well."])
    ShopProcessing([0, 361, 0, 0, false])
    ShopItem([0, 364, 0, 0])
    ShopItem([0, 365, 0, 0])
    ShopItem([0, 367, 0, 0])
    ShopItem([0, 381, 0, 0])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Swordsman>"])
      ShowText(["I discovered Remina, which was supposed to be destroyed, on the Hellgondo continent."])
      ShowText(["Surprisingly, people were living there normally."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Swordsman>"])
      ShowText(["The merging of worlds is truly mysterious."])
      ShowText(["To think a town that was supposed to have perished thirty years ago has come back to life..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Swordsman>"])
      ShowText(["To be among the Fifteen Heroes... the Northern Hero was truly strong."])
      ShowText(["I thought she was just a local hero with high popularity."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Priest>"])
    ShowText(["Is that book not here either...?"])
    ShowText(["It was in Grangold and Grand Noah, though."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ConditionalBranch([1, 1380, 0, 2, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of the Umbrella>"])
      ShowText(["You aren't talking about that notorious thief, are you...?"])
      ShowText(["No, no, I'm talking about this side."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1380, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of the Umbrella>"])
      ShowText(["You aren't talking about that notorious thief, are you...?"])
      ShowText(["No, no, I'm talking about this side."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The ladies haven't noticed that the ring has already been stolen..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1380, 0, 4, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of the Umbrella>"])
      ShowText(["You wretched thief..."])
      ShowText(["If only I had that ring, I could have obtained even greater wealth..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ConditionalBranch([1, 1380, 0, 1, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["No matter how skilled the thief, that ring is absolutely impossible to steal."])
      ShowText(["It's locked away in the finest vault, procured from San Ilia..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1380, 0, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["No matter how skilled the thief, that ring is absolutely impossible to steal."])
      ShowText(["It's locked away in the finest vault, procured from San Ilia..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["Made of meteoric iron, it's indestructible..."])
      ShowText(["With state-of-the-art machina technology and magical seals, outsiders can't unlock it either."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["Furthermore, it has a pressure-sensitive mechanism; if the ring is removed, an alarm will sound..."])
      ShowText(["No thief, no matter how skilled, can steal what's inside."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["That's impressive..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The ring is guarded more tightly than I expected."])
      ShowText(["Isn't it impossible to steal it without being noticed...?"])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(Luka, Luka..."])
        ShowText(["Can you hear my voice?)"])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(While you keep the two ladies occupied,"])
        ShowText(["I successfully stole the ring)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(Luka, Luka..."])
        ShowText(["Can you hear my voice?)"])
        ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(While you keep the two ladies occupied,"])
        ShowText(["I successfully stole the ring)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(Luka, Luka..."])
        ShowText(["Can you hear my voice?)"])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(While you keep the two ladies occupied,"])
        ShowText(["I successfully stole the ring)"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["(Huh!? The lock is a combination of mechanical and magical double locks."])
      ShowText(["And it's pressure-sensitive, so if the contents are removed, the alarm goes off...)"])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(A double lock is nothing before the fingers of a Goddess."])
        ShowText(["It opened as if to welcome me.)"])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(To prevent the pressure alarm from reacting,"])
        ShowText(["I placed a toothbrush of the same weight inside.)"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1761, 0, 0, 1, false])
        Wait([30])
        ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(I am Ilias, the Goddess of creation..."])
        ShowText(["Praise my skills!)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(A double lock is nothing before the fingers of a Goddess."])
        ShowText(["It opened as if to welcome me.)"])
        ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(To prevent the pressure alarm from reacting,"])
        ShowText(["I placed a toothbrush of the same weight inside.)"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1761, 0, 0, 1, false])
        Wait([30])
        ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(I am Ilias, the Goddess of creation..."])
        ShowText(["Praise my skills!)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(A double lock is nothing before the fingers of a Goddess."])
        ShowText(["It opened as if to welcome me.)"])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(To prevent the pressure alarm from reacting,"])
        ShowText(["I placed a toothbrush of the same weight inside.)"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1761, 0, 0, 1, false])
        Wait([30])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["(I am Ilias, the Goddess of creation..."])
        ShowText(["Praise my skills!)"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Even after losing my divine position, I can still make a living as a thief."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["Oh, is something the matter...?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No... I apologize for the disturbance, I'll take my leave now."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Having achieved my goal, there's no need to linger."])
      ShowText(["Let's go back to Melty Bat in the Succubus Village――"])
      ControlVariables([1380, 1380, 0, 0, 3])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1380, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["No matter how skilled the thief, that ring is absolutely impossible to steal."])
      ShowText(["It's locked away in the finest vault, procured from San Ilia..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The ladies haven't noticed that the ring has already been stolen..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1380, 0, 4, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["Even though it was so heavily protected, to think it was stolen so easily..."])
      ShowText(["Since it's a cursed item, I can't report it to anyone..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1305, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Lady of the Umbrella>"])
        ShowText(["I hear there's a very stylish fashion store in San Ilia."])
        ShowText(["I definitely want to visit it..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1305, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Lady of the Umbrella>"])
        ShowText(["I heard there was a very stylish fashion store in San Ilia."])
        ShowText(["I wish I had gone before the entire town disappeared..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of the Umbrella>"])
      ShowText(["The banquet in San Ilia is said to be a dream for the nobility of the monster world."])
      ShowText(["For a rural noble like me, it's a high mountain flower..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["I wish they would stock better brand items..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["The fashion check by designer Rossa,"])
      ShowText(["is said to send the monster nobility into a frenzy..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["Oh, how terrifying..."])
      ShowText(["For someone like me, it's like being at the bottom of the earth..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["Do you know the legendary blacksmith, Randolph?"])
      ShowText(["It seems he has been living in retirement in Iliasburg!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["Since peace returned, he's been busier than ever..."])
      ShowText(["Well, since the earnings are good, it's a happy kind of scream."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Madam Insect>"])
      ShowText(["I've ended up with so much debt that I have to take this job..."])
      ShowText(["I wonder when I'll be freed from this..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Madam Insect>"])
      ShowText(["Many fallen nobles are in a mood of destruction."])
      ShowText(["Hehe... I hope everyone becomes unhappy together."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Madam Umbrella>"])
      ShowText(["The paella at this shop is delicious... ufu fu."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Madam Umbrella>"])
      ShowText(["No matter how much I work, life doesn't get any easier..."])
      ShowText(["When I stare at the tentacles, I see bite marks from enduring hunger."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>"])
      ShowText(["Lady Cassandra, who returned from her journey, dismissed most of the maids."])
      ShowText(["She must have had some thoughts about it..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>"])
      ShowText(["It seems that Lady Cassandra has not yet returned from her journey..."])
      ShowText(["Even during her absence, the mansion is managed by a few maids."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 118
Name = "EV118"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 119
Name = "EV119"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([23, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 120
Name = "EV120"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([368, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 121
Name = "EV121"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([22, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 122
Name = "EV122"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([901, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 123
Name = "EV123"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([854, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 124
Name = "EV124"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([924, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 125
Name = "EV125"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([362, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 126
Name = "EV126"

  Page 0
    Empty([])
