CommonEvent 357
Name = "ラクロワ影紬イベント"

  999([357])
  PlayBGM(["RPG::BGM(@name=\"stein\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_shirom_st52", 0, 0, -150, 0, 100, 100, 0, 0])
  ShowPicture([6, "80_kagetumugi_st41", 0, 0, 150, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
  MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["shirom_fc2", 1, 0, 2])
  ShowText(["\\n<La Croix>It's yours, use it however you see fit...."])
  ShowText([""])
  ShowTextAttributes(["kagetumugi_fc1", 4, 0, 2])
  ShowText(["\\n<Kagetsumugi>Yes, much appreciated... Oh?"])
  ShowText([""])
  SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  SetMoveRoute([14, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>No way... La Croix?!"])
  ShowText([""])
  ConditionalBranch([0, 1134, 1])
    ShowTextAttributes(["kagetumugi_fc1", 4, 0, 2])
    ShowText(["\\n<Kagetsumugi>It appears you have visitors.\nI didn't think you kept contact with humans..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>No, they seem to be uninvited guests.\nI'll have them leave immediately."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    ErasePicture([5])
    ErasePicture([6])
    TransferPlayer([0, 217, 18, 24, 2, 1])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Guh, they kicked us out..."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc5", 0, 0, 2])
      ShowText(["\\n<Ilias>How dare they turn me away...!"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>It doesn't look like they will listen to us for the time being. Maybe we should bring someone familiar with them..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1134, 0])
    ShowTextAttributes(["kagetumugi_fc1", 4, 0, 2])
    ShowText(["\\n<Kagetsumugi>It appears you have visitors.\nVery well, I shall take my leave of you..."])
    ShowText([""])
    ShowText([""])
    ErasePicture([5])
    ErasePicture([6])
    Wait([60])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    SetMoveRoute([14, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowPicture([5, "80_shirom_st52", 0, 0, -150, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_kagetumugi_st41", 0, 0, 150, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>Kagetsumugi... Black Alice is merely using you. She is a destroyer whose nature is diametrically opposite to you, a creator."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>You and everything of yours will be destroyed and reduced to nothing. And yet, you continue to conspire with her?"])
    ShowText([""])
    ShowText([""])
    ShowPicture([6, "80_kagetumugi_st51", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kagetumugi_fc1", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi>...I am well aware.\nMay you, too, find peace with what little life we have remaining."])
    ShowText([""])
    ShowText([""])
    ErasePicture([5])
    ErasePicture([6])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_warp\", @pitch=100, @volume=80)"])
    ControlSwitches([33, 33, 0])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>............"])
    ShowText([""])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowPicture([5, "80_shirom_st52", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>Now then, what are you here for?\nYou don't appear to have merely stumbled here unwittingly..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>Sister!"])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>Chrome..."])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>...Your sister is dead.\nI am La Croix, a harlequin simply bearing witness to the finale of this world..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>Wrong! My sister was tough!\nShe would keep on fighting, and never give up!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>I told you, your sister is dead...\nIf you insist on causing a commotion, I will have you removed by force."])
    ShowText([""])
    ShowText([""])
    ErasePicture([5])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_door1\", @pitch=100, @volume=100)"])
    ControlSwitches([31, 31, 0])
    Wait([15])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    SetMoveRoute([9, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>...Come forth, Cirque du Croix.\nIt is time to raise the curtains of battle."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>...Sister!"])
    ShowText([""])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>It's useless, she won't listen to us!\nWe'll have to defeat her zombies!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>It is futile, she won't lend an ear to us!\nWe must defeat her zombies first!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>But these zombies... They're not normal!\nEveryone be careful, they're incredibly powerful!"])
    ShowText([""])
    ShowText([""])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>Fernandez, Titania... And also the queens of various monster races... These zombies are all powerful warriors who've made their names known across the world."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>They are the Cirque du Croix...\nThey were powerful warriors known throughout the world that La Croix had turned into zombies."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>Your sacrifice will come one step before the world follows suit..."])
    ShowText([""])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 871, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"stein\", @volume=100, @pitch=100)"])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=32, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=32, @parameters=[])"])
    SetMoveRoute([9, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=32, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=32, @parameters=[])"])
    SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=32, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=32, @parameters=[])"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>W-we defeated them...\nYet, they were so strong..."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"mon_door1\", @pitch=100, @volume=100)"])
    ControlSwitches([32, 32, 0])
    Wait([15])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    SetMoveRoute([12, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    SetMoveRoute([13, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>I see you're quite formidable, indeed...\nSecond group, go."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>There...are more coming?!"])
    ShowText([""])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 1, 0, 2])
      ShowText(["\\n<Alice>Stand your ground!\nIf we can beat the remaining three, victory will be ours!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>We mustn't falter!\nIf we can defeat the remaining three, we'll be victorious!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Right... Let's do this!"])
    ShowText([""])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 872, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=32, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=32, @parameters=[])"])
    SetMoveRoute([12, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=32, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=32, @parameters=[])"])
    SetMoveRoute([13, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=32, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=32, @parameters=[])"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>It's over...!"])
    ShowText([""])
    PlayBGM(["RPG::BGM(@name=\"scene_odayaka2\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_shirom_st52", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>So you've utterly defeated my Cirque du Croix... You've found some powerful allies, Chrome."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>Sister..."])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>I've heard about you through rumors.\nHowever, it will be futile no matter how much you struggle."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>The destruction of this world can no longer be averted. Regardless of who you are, the only thing left is to accept this."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>You're wrong!\nEven as her parallel world fell into nothingness, my sister fought until the very end!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>What...?\nAre you saying you've been to a parallel world...?!"])
    ShowText([""])
    ShowText([""])
    ChangeItems([523, 1, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Chrome hands over \\C[17]La Croix's Notes\\C[0] that we received in the parallel world!"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>This was from my sister in that parallel world... And it's proof that everyone there fought until the moment the world crumbled!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>If you still feel like being a coward after reading this... Then I'll personally drill the soul of the Artiste family back into you!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>So these notes are the last record left by the people of that parallel world..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["La Croix flipped through the notes she received..."])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>They...They came this far...\nEven knowing the world was about to end, struggling for food with what space they had left, they came this far..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>I was entrusted to give them to my sister here.\nBut if she won't accept them--"])
    ShowText([""])
    ShowText([""])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>No... I accept these.\nI will do good on the hope these notes provide."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>This is a priceless record of the chaos phenomenon from beginning to end. And it is important data that could only be obtained from a destroyed world."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>If we were to gather together like-minded people and combine all of our intellect... Perhaps we may be able to come up with an effective countermeasure."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>Sister!"])
    ShowText([""])
    ErasePicture([5])
    Wait([60])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Wait([30])
    ShowPicture([5, "80_shirom_st52", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>...Go forth, and fight with bravery.\nI will serve in the battle of wisdom with like-minded souls."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>Take the Cirque du Croix with you.\nYou should have no difficulty commanding them as you are now, Chrome."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>Even though we'll be fighting in different places, I'm still fighting alongside my sister!"])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>Indeed... We may fight on different battlefields, but our souls are as one. And there is one more thing I should warn you about; beware of Kagetsumugi."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Kagetsumugi is under Black Alice's influence, isn't she...?"])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>For magicraft masters like Chrome and myself, scientific knowledge is key to building our creations. We are extremely close to scientists in nature."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>But Kagetsumugi is different... She is not a scientist, but a pure artist. She does not pursue knowledge, nor does she have any guiding principles."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>Black Alice is losing sight of the difference between ruling the world and destroying it. Kagetsumugi never saw a difference at all."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>They are the worst combination I can possibly think of. They must be destroyed at all costs..."])
    ShowText([""])
    ShowText([""])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Mhm... We'll undoubtedly have to fight them at some point. Especially Black Alice, who is a disaster in and of herself."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Yes... We will certainly have to fight them at some point. Especially Black Alice, whose very existence is disastrous."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>Now then, you must continue your battle.\nAs for me, I shall gather like-minded souls and begin work on a countermeasure based upon these notes."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>Chrome... Your sister is no longer dead.\nIn a different place, on a different stage, she will continue her battle against this calamity."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>Until we meet again..."])
    ShowText([""])
    ErasePicture([5])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_warp\", @pitch=100, @volume=80)"])
    ControlSwitches([2266, 2266, 0])
    ControlSwitches([33, 33, 1])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>I knew it, my sister wasn't dead!\nShe's the best sister one could count on at any time!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonya>I envy that you have a reliable older sister..."])
    ShowText([""])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>I'm an only child.\nI don't get what it means to have an older sister..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>I have two older sisters!\nAre you jealous? You want me to share them...?"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      PlayBGM(["RPG::BGM(@name=\"\", @volume=100, @pitch=100)"])
      TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=255.0)", 30, true])
      Wait([30])
      PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
      ShowPicture([7, "iv_adramelek1", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
      TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 30, true])
      PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>......?!"])
      ShowText([""])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>What's the matter, Luka?"])
      ShowText([""])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Nothing, I just felt a little dizzy...\nProbably from that fierce battle moments ago."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>The examination results of my Ilias Scan indicate that you are perfectly healthy. You should be fine after a little rest."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Script(["gain_medal(65)"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>Okay then, let's keep on traveling!\nI won't lose to my sister!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Yeah... Let's go.\nWe will save this world from ruin!"])
    ShowText([""])
    ShowText([""])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 1, 0, 2])
      ShowText(["\\n<Alice>Don't forget to retrieve the Cirque du Croix.\nIt will be very reassuring to add six powerful comrades to our side."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>Do not forget to collect the Cirque du Croix.\nWe should get as much use out of those rare zombies as we can."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"dungeon_labo1\", @volume=100, @pitch=100)"])
    ControlSwitches([100, 100, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
