Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

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    Empty([])

CommonEvent 2
Name = "EV002"

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    Empty([])

CommonEvent 3
Name = "EV003"

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    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<？？？>So Kagetsumugi... what did you think of the unblessed hero?"])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["kagetumugi_fc1", 4, 0, 2])
    ShowText(["\\n<Kagetsumugi>Hmm... I cannot yet tell whether he will be a shark or a minnow. I'll save my judgment for now."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<？？？>Oh, what a noncommittal answer..."])
    ShowTextAttributes(["kagetumugi_fc1", 4, 0, 2])
    ShowText(["\\n<Kagetsumugi>Your opinion of me is probably similar. Am I to be a shark or a minnow in your eyes..."])
    ScrollMap([8, 5, 4])
    ShowTextAttributes(["kagetumugi_fc1", 4, 0, 2])
    ShowText(["\\n<Kagetsumugi>Have you decided my worth, your majesty Alice the 8th?"])
    PlayBGM(["RPG::BGM(@name=\"kuroalice\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_alice8th_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>You're very valuable to me, Kagetsumugi the 4th, as the last puppeteer to inherit the title."])
    ShowPicture([6, "80_kagetumugi_st51", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_alice8th_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>Your majesty is the one who selected the first of us 500 years ago. Now, our puppet techniques have been perfected and the end approaches."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>The ultimate puppet techniques that I have devised will be yours to command, your majesty."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>I'm counting on them. My dream has slipped between my fingers twice already. Although, getting this far after so many defeats is all the sweeter..."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>I had White Rabbit, the fusion of dark and holy energies, yet even that power was not enough to prevail against the unblessed hero."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>That boy was really so strong? To be honest, I can't even imagine that."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>This time the plan will involve a party of elites. I shall command the legendary monsters who reigned during the age of the Great Monster Wars--"])
    ErasePicture([5])
    ErasePicture([6])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_flash\", @pitch=100, @volume=100)"])
    ShowPicture([10, "sys_white", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ControlSwitches([31, 31, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([10])
    Wait([60])
    ShowPicture([5, "80_azidahaka_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["azidahaka_fc1", 0, 0, 2])
    ShowText(["\\n<Aži Dahāka>This world is better off destroyed..."])
    ShowPicture([5, "80_seitentaisei_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong>Leave it to me! I'll wreck it good!"])
    ShowPicture([5, "80_coatlus_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["coatlus_fc1", 0, 0, 2])
    ShowText(["\\n<Quetzalcoatl>The frail monsters of this age are no match for me."])
    ShowPicture([5, "80_tezcatlipoca_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["tezcatlipoca_fc1", 0, 0, 2])
    ShowText(["\\n<Tezcatlipoca>Unyahh! I'll show them real power!"])
    ShowPicture([5, "80_izanami_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["izanami_fc1", 0, 0, 2])
    ShowText(["\\n<Izanami>I shall send them back to the underworld."])
    ShowPicture([5, "80_tukumokomati_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["tukumokomati_fc1", 0, 0, 2])
    ShowText(["\\n<Himiko>Kuku... It seems I can look forward to quite the banquet."])
    ShowPicture([6, "80_kagetumugi_st51", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_alice8th_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>Fufu, quite the lineup of legendary figures from history, isn't it? But without further ado, let me introduce the Monster Lord puppets I've created."])
    ShowPicture([5, "80_alice9th_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ErasePicture([6])
    ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 9th>O-Onee-sama... g-good e... evening..."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>Ufufu, your skills with zombies are as good as the Artistes. This is truly the ultimate fusion of zombie and puppet techniques."])
    ShowTextAttributes(["alice8th_fc1", 1, 0, 2])
    ShowText(["\\n<Black Alice>Even my little sister who defied me is so polite now... It looks like we can finally get along and even play with dolls together."])
    ShowPicture([5, "80_alice11th12th_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["alice11th12th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 11+12th>Fufu... Ahaha..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>The 11th and the 12th had many parts missing from their bodies. I fused their bodies together and successfully created one being out of them."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>Fufu, she looks wonderful. I love your sense of style."])
    ShowPicture([5, "80_alice6th_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>Give... up...\nI will be... Monster Lord... Alipheese..."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>My, if it isn't my dear aunt. You seem to be in good health."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>Her body was enshrined in Yamatai and therefore well-preserved. It didn't take long to finish her."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>The other Monster Lord puppets will require a little more patience. I've secured their bodies already, but they aren't in good condition..."])
    ShowPicture([6, "80_kagetumugi_st51", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_alice8th_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>With this many powerful monsters, I have no doubt this tea party will be one to remember. Let's savor every moment of it, ufufu."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>Third time's the charm, your majesty.\nAll the world shall be yours..."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>All the\\*\\fi worlds\\*\\fi shall be mine!\nUfufufufu..."])
    FadeoutScreen([])
    ControlSwitches([31, 31, 1])
    ErasePicture([5])
    ErasePicture([6])
    FadeoutBGM([1])
    Wait([60])
    ChangeTransparency([1])
    TransferPlayer([0, 2, 188, 294, 2, 2])
    FadeinScreen([])
    Script(["gain_medal(25)"])
    Empty([])

CommonEvent 4
Name = "EV004"

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    Empty([])

CommonEvent 5
Name = "EV005"

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    Empty([])

CommonEvent 6
Name = "EV006"

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    Empty([])

CommonEvent 7
Name = "EV007"

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    Empty([])

CommonEvent 8
Name = "EV008"

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    Empty([])

CommonEvent 9
Name = "EV009"

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    Empty([])
