Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 528, 20, 62, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 528, 19, 91, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 528, 1, 8, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 528, 1, 44, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 528, 1, 78, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ConditionalBranch([1, 1151, 0, 5, 2])
      PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
      ShowPicture([5, "80_queenmoss_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["……………………"])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["A large chrysalis..."])
      ShowText(["Without a doubt, this is what they call the guardian butterfly."])
      ConditionalBranch([4, 286, 0])
        ShowTextAttributes(["witchs_fc1", 3, 0, 2])
        ShowText(["\\n<Witch>"])
        ShowText(["What a murky magical power... It gives me chills."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 167, 0])
        ShowTextAttributes(["lusia_fc1", 2, 0, 2])
        ShowText(["\\n<Lucia>"])
        ShowText(["I can feel an incredible amount of power being accumulated."])
        ShowText(["Indeed, this is a dangerous substance that could shake the world..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["...Who are you...?"])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I am the Monster Lord Alipheese the 16th."])
      ShowText(["You are being affected by the chaotic energy."])
      ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["This energy... is it chaos...?"])
      ShowText(["Truly delicious... I must savor it more, more..."])
      ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
      ShowText(["\\n<Titania>"])
      ShowText(["You mustn't absorb that power!"])
      ShowText(["Come on, you have to spit it out right now!"])
      ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["What a strange thing to say, fairy queen..."])
      ShowText(["This power is mine, I won't give it to anyone..."])
      ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["I won't give it... I will never yield..."])
      ShowText(["If you try to take it, I will destroy you..."])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Have you lost your reason, captivated by the power of chaos?"])
      ShowText(["I have no choice, I will make you submit by force!"])
      ConditionalBranch([4, 419, 0])
        ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
        ShowText(["\\n<Asuka no Mikoto>"])
        ShowText(["You should just quietly stay hidden..."])
        ShowText(["It's incomprehensible that you want to come out on your own..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
      ShowText(["\\n<Titania>"])
      ShowText(["Just hit it!"])
      ShowText(["The more you hit, the more the energy of chaos will be expelled!"])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Solving everything by hitting it..."])
      ShowTextAttributes(["sonia_fc1", 3, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["...I love that kind of thing♡"])
      ConditionalBranch([4, 382, 0])
        ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
        ShowText(["\\n<Morrigan>"])
        ShowText(["As expected, it wouldn't be any other way!"])
        ShowText(["Violence is the solution to problems~~!!"])
        ConditionalBranch([4, 394, 0])
          ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
          ShowText(["\\n<Astaroth>"])
          ShowText(["Did I raise my sister incorrectly……"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Seriously, why can't we always solve things peacefully……"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["That being said, we have no choice but to do this."])
      ShowText(["Smash Cosmos and take the power of chaos――"])
      ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["Are you saying you will hinder my growth...?"])
      ShowText(["Then behold, this power that controls everything...!!"])
      ConditionalBranch([4, 776, 0])
        ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
        ShowText(["\\n<Grandpapi>"])
        ShowText(["Is that enough to make my spear hesitate?!"])
        ShowText(["I will take you down……!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 79, 0])
        ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruko>"])
        ShowText(["Kyukyukyuu~!"])
        Empty([])
      BranchEnd([])
      ErasePicture([5])
      ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
      ControlSwitches([22, 22, 0])
      BattleProcessing([0, 1634, false, false])
      ControlSwitches([22, 22, 1])
      ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
      PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
      ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cosmos's movements have stopped――"])
      ShowText(["The color of that cocoon is starting to turn dark."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["……Did we defeat it?"])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No…… look!"])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=33, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=33, @parameters=[])"])
      PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The cocoon of the guardian butterfly, which was thought to have lost its power."])
      ShowText(["From it, a faint light gradually radiated――"])
      ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["Kukuku…… you were a step too late."])
      ShowText(["The power of chaos has already filled me……!"])
      ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
      ShowText(["\\n<Titania>"])
      ShowText(["No, it's going to undergo metamorphosis~!"])
      ControlSwitches([31, 31, 0])
      PlaySE(["RPG::SE(@name=\"mon_ero_makituki2\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A slimy body spills out from the cocoon."])
      ShowText(["And the power of chaos surrounds that body――"])
      PlayBGM(["RPG::BGM(@name=\"scene_chaos1\", @volume=100, @pitch=100)"])
      ShowPicture([5, "80_queenmoss_st11", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["Kukuku…… I have finally awakened!"])
      ShowText(["It's been thousands of years since I took physical form……"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["N-no way..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Despite our valiant efforts, the guardian butterfly has undergone metamorphosis."])
      ShowText(["That tremendous power sends shivers down my spine just by facing it."])
      ConditionalBranch([4, 129, 0])
        ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
        ShowText(["\\n<Hild>"])
        ShowText(["Measuring chaotic energy......"])
        ShowText(["It's increasing to the level of spatial erosion."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Just freshly emerged, and this power...?"])
      ShowText(["How much chaotic power has it been storing......!"])
      ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["Chaos, chaos...... interesting."])
      ShowText(["Shall I plunge this world into chaos......!"])
      ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["No, not just this world......"])
      ShowText(["I can see it, the many overlapping worlds......"])
      ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["Chaos, chaos, chaos......"])
      ShowText(["Let it sink all worlds into chaos......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This one can see parallel worlds――"])
      ShowText(["It seems to have continued absorbing chaotic power, becoming a being closer to chaos itself."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh...!"])
      ShowText(["Can we stop this thing by ourselves......!?"])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Even if it's difficult, we have no choice but to do it!"])
      ShowText(["If it gets reckless, it might even move between parallel worlds!"])
      ConditionalBranch([4, 394, 0])
        ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
        ShowText(["\\n<Astaroth>"])
        ShowText(["If that happens, it would be a crisis not just for the Angelic Dominion but for all parallel worlds."])
        ShowText(["We must deal with it here, no matter what......!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 21, 0])
        ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
        ShowText(["\\n<Tamamo>"])
        ShowText(["There's no holding back now."])
        ShowText(["I must consider unleashing our full power......"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Even a slight breath of energy can shake the earth."])
      ShowText(["Honestly, it might be too much for us right now――"])
      ErasePicture([5])
      PlayBGM(["RPG::BGM(@name=\"\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<???>"])
      ShowText(["Really, what have you been doing keeping me waiting all this time......"])
      ShowAnimation([13, 501, false])
      Wait([60])
      ControlSwitches([32, 32, 0])
      Wait([120])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Y-you are......!"])
      PlayBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["Turn, divine punishment, dance, holy thunder......"])
      ShowText(["Eradicate evil, holy thunder dance!"])
      ShowAnimation([0, 572, false])
      Wait([120])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
      ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["Guh...! Wh-what are you...!"])
      ShowPicture([6, "80_rafaera_st01", 0, 0, -180, 0, 100, 100, 255, 0])
      ShowPicture([5, "80_queenmoss_st13", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["I am Raphaela, one of the Seven Archangels and the guardian of the law――"])
      ShowText(["I have come to eradicate the source of the disaster."])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Raphaela...!? Why are you...!?"])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["Why, you ask? This is our world."])
      ShowText(["It is our duty to eradicate the enemies of Goddess."])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["Let us join forces, Monster Lord Alice and the Child of Judgement, here."])
      ShowText(["Together, we will defeat the guardian butterfly that is tainted by the power of chaos."])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I never thought I would have to team up with you..."])
      ShowText(["It can't be helped; for now, I will fight alongside you!"])
      Script(["add_actor_ex(510)"])
      PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Raphaela has temporarily joined the party!"])
      Wait([60])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["Whether you're an angel or a Monster Lord... I will destroy all!"])
      ShowText(["Everything shall return to chaos...!"])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["The integration with chaos is progressing, and its nature is akin to apoptosis..."])
      ShowText(["Before it gains strength, we must defeat it here."])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Ah, I understand... Let's go!"])
      ConditionalBranch([4, 19, 0])
        ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
        ShowText(["\\n<Alma Elma>"])
        ShowText(["Really, this has become quite a strange turn of events..."])
        ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
        ShowText(["\\n<Raphaela>"])
        ShowText(["The wind sometimes blows in unexpected directions, you know."])
        ShowText(["Isn't that right, Alma Elma...?"])
        ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
        ShowText(["\\n<Alma Elma>"])
        ShowText(["Good grief..."])
        Empty([])
      BranchEnd([])
      ErasePicture([5])
      ErasePicture([6])
      ChangeBattleBGM(["RPG::BGM(@name=\"boss3\", @volume=100, @pitch=100)"])
      ControlSwitches([22, 22, 0])
      ControlSwitches([506, 506, 0])
      BattleProcessing([0, 1635, false, false])
      ControlSwitches([22, 22, 1])
      ControlSwitches([506, 506, 1])
      ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
      PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
      ShowPicture([5, "80_queenmoss_st11", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ConditionalBranch([1, 912, 0, 0, 0])
        Script(["delete_actor_ex(510)"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["Ugh...! This is my...!"])
      ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
      ShowText(["\\n<Titania>"])
      ShowText(["Now's your chance, give it a good punch~!"])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["So stop trying to resolve everything by hitting it..."])
      ShowTextAttributes(["rafaera_fc1", 2, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["No, it's not hitting; it's about eating it!"])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["An even more nonsensical instruction has come!"])
      ShowTextAttributes(["rafaera_fc1", 2, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["Nuruko! Use your power to devour the chaos!"])
      ShowText(["If you do that, the guardian butterfly will lose its power!"])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["...Kyu!?"])
      ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["……………………"])
      ShowTextAttributes(["nuruko_fc1", 1, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["Kyuu~!!"])
      PlaySE(["RPG::SE(@name=\"Darkness3\", @pitch=100, @volume=80)"])
      PlayBGM(["RPG::BGM(@name=\"scene_chaos1\", @volume=100, @pitch=100)"])
      ShowPicture([5, "80_nurukox_st01", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nuruko has unleashed its power!"])
      ShowPicture([5, "80_nurukox_st01", 0, 0, -150, 0, 100, 100, 255, 0])
      ShowPicture([6, "80_queenmoss_st13", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["nurukox_fc1", 1, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["■■Chaos of■■, in■■ eat■■■■■……"])
      ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["What is this……!?"])
      ShowText(["My power is……! The great power of chaos is……!"])
      PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nuruko has devoured the power of Cosmos!"])
      ShowText(["The chaos power residing in Cosmos is being lost――"])
      ShowTextAttributes(["nurukox_fc1", 1, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["■■■■■■■……"])
      ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["U, aaaaah……!!"])
      PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["In the blink of an eye, the power of Cosmos was taken away!"])
      ShowText(["It is now on the verge of exhausting its chaos power――"])
      ShowPicture([6, "80_rafaera_st01", 0, 0, -180, 0, 100, 100, 255, 0])
      ShowPicture([5, "80_queenmoss_st13", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["Now is the time…… Mother Star, put the raging divine butterfly to a thousand years of slumber!"])
      ShowText(["At times, doze off, pupa seal!"])
      ErasePicture([5])
      ErasePicture([6])
      Wait([30])
      FadeoutBGM([1])
      ShowAnimation([0, 34, false])
      Wait([60])
      ControlSwitches([31, 31, 1])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["With Raphaela's Sealed technique, Cosmos is sealed――"])
      ShowText(["Cosmos has been returned to its pupa form!"])
      PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["……………………"])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["……This is good enough."])
      ShowText(["It should remain in its pupa form for a few thousand years."])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["This is the rightful form of the guardian butterfly."])
      ShowText(["Reside in the stars and continue to sleep quietly……"])
      ShowPicture([5, "80_nurukox_st08", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["nurukox_fc1", 7, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["……………………"])
      PlaySE(["RPG::SE(@name=\"Down3\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Meanwhile, Nuruko, having devoured chaos, is rapidly shrinking――"])
      ShowPicture([5, "80_nuruko_st03", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["……………………"])
      ShowPicture([5, "80_nuruko_st02", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["nuruko_fc1", 1, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["...Kyu!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nuruko has reverted to its original form――"])
      ErasePicture([5])
      Wait([30])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Good job, did it taste good?"])
      ShowTextAttributes(["nuruko_fc1", 1, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["Kyuu~!!"])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I'm full, you know."])
      ShowPicture([5, "80_rafaera_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["With this, Cosmos has calmed down but……"])
      ShowText(["Raphaela, what are you going to do with this one?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Goddesses and angels greatly dislike monsters."])
      ShowText(["I thought it was clear what would happen to such a source of calamity..."])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["The source of calamity has fallen into slumber."])
      ShowText(["There is no need to ravage this island any further……"])
      ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
      ShowText(["\\n<Titania>"])
      ShowText(["Huh, really……?"])
      ShowText(["You won't blow away the fairy island?"])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["We coexist on this planet."])
      ShowText(["Unnecessarily disrupting the balance of the ecosystem is harmful to us as well."])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["Well then, I shall return to San Ilia."])
      ShowText(["You all should come to the meeting place quickly..."])
      ErasePicture([5])
      ShowAnimation([13, 501, false])
      Wait([60])
      ControlSwitches([32, 32, 1])
      Wait([120])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Raphaela has left this place..."])
      Wait([60])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["She just left without doing anything..."])
      ShowText(["After all, she might be an angel who can understand things to some extent?"])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["In the end, it's probably for their own benefit."])
      ShowText(["If this place is destroyed, the environment in the heavenly realm will deteriorate."])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["That said, it is true that she has a flexible way of thinking for an angel."])
      ShowText(["It seems she is not rigidly stuck in the absolute ideology of Ilias..."])
      ConditionalBranch([4, 21, 0])
        ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
        ShowText(["\\n<Tamamo>"])
        ShowText(["However, because of that..."])
        ShowText(["She might be a rather difficult opponent to handle."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
      ShowText(["\\n<Titania>"])
      ShowText(["In any case, this is the end of it~♪"])
      ShowText(["Thank you for helping me."])
      ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
      ShowText(["\\n<Titania>"])
      ShowText(["You guys are fighting against the Goddess Ilias, right?"])
      ShowText(["As a thank you this time, I'll join your party♪"])
      PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Titania has officially joined the party!"])
      Wait([60])
      ConditionalBranch([4, 315, 0])
        ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
        ShowText(["\\n<Airy>"])
        ShowText(["It's a bit complicated, but... welcome, Titania."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
      ShowText(["\\n<Titania>"])
      ShowText(["Ahaha, an adventure sounds fun♪"])
      ShowText(["Being together, it seems we can hit both angels and monsters...♪"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Why do you want to hit everything so much?"])
      ShowText(["Did you have a sad childhood or something?"])
      ConditionalBranch([4, 370, 0])
        ShowTextAttributes(["cirqueb_fc2", 0, 0, 2])
        ShowText(["\\n<Titania>"])
        ShowText(["Nice to meet you, me from another world...♪"])
        ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
        ShowText(["\\n<Titania>"])
        ShowText(["Wow, there's a zombie version of me!"])
        ShowText(["Super rotten, how interesting♪"])
        ConditionalBranch([4, 382, 0])
          ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
          ShowText(["\\n<Morrigan>"])
          ShowText(["This one is definitely crazy."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["In any case―― we were able to seal the rampaging Cosmos like this."])
      ShowText(["If we had delayed our response, it would have turned into a more disastrous situation."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Now, let's continue our adventure."])
      ShowText(["Raphaela should be waiting at San Ilia Castle――"])
      ControlVariables([1151, 1151, 0, 0, 6])
      PlayBGM(["RPG::BGM(@name=\"dungeon_seireinomori\", @volume=100, @pitch=100)"])
      Script(["gain_medal(95)"])
      RecoverAll([0, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1151, 0, 6, 1])
      ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
      ShowText(["\\n<Cosmos>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cosmos is sleeping inside the cocoon…"])
      ShowText(["It probably won't wake up for another thousand years."])
      ConditionalBranch([4, 419, 0])
        ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
        ShowText(["\\n<Asuka no Mikoto>"])
        ShowText(["I want to hide away like this too…"])
        ShowText(["Until the world ends, forever…"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Cosmos is sleeping inside the cocoon…"])
    ShowText(["It probably won't wake up for another thousand years."])
    ConditionalBranch([1, 1151, 0, 7, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What is this…?"])
      ShowText(["It seems someone has placed a seal here."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1534, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([66, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([627, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([770, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3068, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Mimic Girl>"])
    ShowText(["Oh dear, I've been found out."])
    ShowText(["It costs a lot, but I'll sell you a very convenient Gem."])
    ShopProcessing([0, 2300, 1, 50000, false])
    ShopItem([0, 2858, 1, 50000])
    ShopItem([0, 4182, 1, 50000])
    ShopItem([0, 3129, 1, 50000])
    ShopItem([0, 3135, 1, 50000])
    ShopItem([0, 2173, 1, 30000])
    ShopItem([0, 2169, 1, 30000])
    ShopItem([0, 2162, 1, 30000])
    ShopItem([0, 2485, 1, 30000])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It's a healing magic circle..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([4131, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Voices are coming from the monument, broken and intermittent――"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mysterious Voice>"])
      ShowText(["Geh… ro…"])
      ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["What does 'gehro' mean?"])
      ShowText(["What a filthy thing to say all of a sudden…"])
      ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
      ShowText(["\\n<Astaroth>"])
      ShowText(["I think that's probably not it."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mysterious Voice>"])
      ShowText(["Sa, geh… ro…"])
      ShowTextAttributes(["morrigan_fc1", 5, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["'Sa-ge-ro'?"])
      ShowText(["What the heck is this, speak properly!"])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems like there's some kind of mechanism here――"])
      ShowText(["The magical power has diminished, and it seems to have lost its function."])
      ShowTextAttributes(["morrigan_fc1", 5, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Hey, what do you want to do!"])
      ShowText(["Answer me!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Morrigan kicked the monument hard!"])
      ShowText(["However, it fell silent――"])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems the magical power has completely run out."])
      ShowText(["Well, this facility probably won't move anymore..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There is no response from the stone tablet."])
    ShowText(["It seems to have completely stopped functioning――"])
    ConditionalBranch([1, 1151, 0, 5, 2])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I don't know what it is, but it doesn't seem related to the Cosmos incident."])
      ShowText(["Now, let's continue the search for Cosmos!"])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There is a pedestal for placing something."])
    ShowText(["However, its purpose is completely unknown――"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There is a pedestal for placing something."])
    ShowText(["However, its purpose is completely unknown――"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There is a pedestal for placing something."])
    ShowText(["However, its purpose is completely unknown――"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There is a pedestal for placing something."])
    ShowText(["However, its purpose is completely unknown――"])
    ExitEventProcessing([])
    Empty([])
