CommonEvent 9022
Name = "ノーライフキング戦"

  ConditionalBranch([1, 1316, 0, 5, 2])
    ChangeMapDisplay([1])
    TransferPlayer([0, 551, 28, 12, 0, 0])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's Chrome――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There's no doubt, that's Chrome and Frederica over there――"])
    ShowText(["The third party that appeared later was Chrome's group."])
    ShowPicture([5, "80_dragonbone_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And the mysterious demon confronting Chrome."])
    ShowText(["An unusual presence, an empty existence――"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["What are you, you scoundrel?"])
    ShowText(["Why are you squatting in my laboratory?"])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<???>"])
    ShowText(["This is... my place..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The mysterious demon uttered a short phrase."])
    ShowText(["It seems that both the face and voice are eerily similar to Chrome――"])
    ErasePicture([5])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    GatherFollowers([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Chrome, what in the world is going on...?"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Oh, you all came too."])
    ShowText(["After drifting through a different space, I somehow managed to return."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["However, when I finally returned to the mansion..."])
    ShowText(["This strange being is occupying it."])
    ShowPicture([5, "80_dragonbone_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<???>"])
    ShowText(["……………………"])
    ShowTextAttributes(["chrom_fc2", 6, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Perhaps, this is my counterpart from another world."])
    ShowText(["But what is this appearance? Why has it become a zombie!?"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["No, I also sense a ghostly aura."])
    ShowText(["Who exactly are you...!?"])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I am the No Life King..."])
    ShowText(["A being that has broken free from the yoke of life and death, a counter-life existence..."])
    PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
    ShakeScreen([5, 5, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The murderous intent of the enemy who called itself the No Life King suddenly sharpened."])
    ShowText(["At the same time, the chaos and void miasma spreads around..."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Guh, has it finally bared its fangs!"])
      ShowText(["This is not ordinary power!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Guh, has it finally bared its fangs!"])
      ShowText(["This is not ordinary power!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc8", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Guh, has it finally bared its fangs!"])
      ShowText(["This is not ordinary power!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1684, 0])
      ShowTextAttributes(["alice0_fc2", 4, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["What in the world is this...?"])
      ShowText(["Life is absent, yet it is not dead..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1685, 0])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["What in the world is this...?"])
      ShowText(["Life is absent, yet it is not dead..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1686, 0])
      ShowTextAttributes(["alice0_fc1", 1, 0, 2])
      ShowText(["\\n<Chaos Alipheese>"])
      ShowText(["What in the world is this...?"])
      ShowText(["Life is absent, yet it is not dead..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This strange power..."])
    ShowText(["There's no mistake, she is one of the Sixteen Phenomena of Ruination."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There was one of the Sixteen Phenomena of Ruination here as well――"])
    ShowText(["Moreover, this opponent is completely unknown."])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I deny all life."])
    ShowText(["A world without life is my world..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The ominous murderous intent of the No Life King turned towards us."])
    ShowText(["It seems that a battle is unavoidable..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["The opponent seems eager to fight..."])
    ShowText(["Chrome, Frederica! Let's fight together!"])
    ShowTextAttributes(["chrom_fc2", 6, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Yes... Let's crush this impostor together!"])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica>"])
    ShowText(["Chrome's allies are my allies..."])
    SetMoveRoute([17, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    SetMoveRoute([16, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Script(["add_actor_ex(134)"])
    ScriptMore(["add_actor_ex(762)"])
    Script(["level_adjust(134,165)"])
    ScriptMore(["set_class_level(134, 107, 10, false, false)"])
    ScriptMore(["set_class_level(134, 108, 10, false, false)"])
    ScriptMore(["set_class_level(134, 109, 10, false, false)"])
    ScriptMore(["set_class_level(134, 183, 20, false, false)"])
    ScriptMore(["set_class_level(134, 7040, 15, false, false)"])
    ScriptMore(["set_class_level(134, 7043, 15, false, false)"])
    ScriptMore(["set_class_level(134, 7044, 15, false, false)"])
    Script(["level_adjust(762,163)"])
    ScriptMore(["set_class_level(762, 335, 20, false, false)"])
    ScriptMore(["set_class_level(762, 7017, 15, false, false)"])
    ScriptMore(["set_class_level(762, 7026, 15, false, false)"])
    ScriptMore(["set_class_level(762, 7043, 15, false, false)"])
    RecoverAll([0, 134])
    RecoverAll([0, 762])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Chrome and Frederica have joined the party!"])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I deny all life."])
    ShowText(["This world shall become a world devoid of life—"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I won't let that happen... Let's go!"])
    ConditionalBranch([4, 19, 0])
      ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["I really don't want a world without life."])
      ShowText(["It's not even a little fun..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 773, 0])
      ShowTextAttributes(["gob_fc2", 0, 0, 2])
      ShowText(["\\n<Idaten>"])
      ShowText(["No one wishes for a world without the living..."])
      ShowText(["If that's what you intend to do, I'll cut you down!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 677, 0])
      ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
      ShowText(["\\n<Grimoire>"])
      ShowText(["A quiet world doesn't seem so bad..."])
      ShowText(["...That was a slip of the tongue, don't glare at me."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 814, 0])
      ShowTextAttributes(["daimeikai_fc1", 1, 0, 2])
      ShowText(["\\n<Daimyokai>"])
      ShowText(["This one's body is layered with a terrible curse."])
      ShowText(["The sorcerer who created this must be quite skilled."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 2054, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["dragonbone_fc1", 2, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["Ugh... Gah..."])
    PlaySE(["RPG::SE(@name=\"Down3\", @pitch=100, @volume=80)"])
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Our fierce assault causes the No Life King's body to crumble――"])
    Wait([30])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Did we do it..."])
    ShowText(["What was that thing?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["No... not yet!!"])
    PlaySE(["RPG::SE(@name=\"Raise3\", @pitch=100, @volume=80)"])
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=40, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=40, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The No Life King's corpse, which had fallen and crumbled,"])
    ShowText(["is quickly regenerating――"])
    ShowPicture([5, "80_dragonbone_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And once again stood before us."])
    ShowText(["That body is completely regenerated――"])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["……………………"])
    ConditionalBranch([4, 16, 0])
      ShowTextAttributes(["granberia_fc4", 2, 0, 2])
      ShowText(["\\n<Granberia>"])
      ShowText(["Impossible... It regenerated!?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This regeneration speed..."])
    ShowText(["It's faster than Sariela...!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["One of the Seven Archangels, Sariela, was also an immortal."])
    ShowText(["However, the No Life King's regeneration is several times faster than Sariela's――"])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I deny both life and death……"])
    ShowText(["All living beings shall be buried by me……"])
    ErasePicture([5])
    PlayBGM(["RPG::BGM(@name=\"scene_sonia1\", @volume=100, @pitch=100)"])
    ShowAnimation([-1, 1129, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["From the No Life King's body, black mist begins to spew out."])
    ShowText(["It starts to spread around at an unnaturally slow speed――"])
    ShowPicture([5, "80_dragonbone_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What is that black mist……?"])
      ShowText(["It gives off an immensely unpleasant feeling――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What is that black mist……?"])
      ShowText(["It gives off an immensely unpleasant feeling――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc8", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What is that black mist……?"])
      ShowText(["It gives off an immensely unpleasant feeling――"])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A chill runs down my spine."])
    ShowText(["That mist is catastrophic――"])
    Wait([30])
    ShowTextAttributes(["kagetumugi_fc7", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["...This is bad, that mist contains a virus!"])
    ShowText(["Please step back!!"])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Ugh... Field deployment!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Marcellus deployed an anti-chaos field around us!"])
    Wait([30])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["That virus seems to belong to chaos as well."])
    ShowText(["It's currently being neutralized, but if it becomes any denser…"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It won't hold for much longer――"])
    ShowText(["That's how it is."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Kagetsumugi!"])
      ShowText(["What happens if you get infected by that virus!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Kagetsumugi!"])
      ShowText(["What happens if you get infected by that virus!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc8", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Kagetsumugi!"])
      ShowText(["What happens if you get infected by that virus!?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["kagetumugi_fc7", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["At best, instant death――"])
    ShowText(["At worst, you'll become something incomprehensible that knows neither life nor death."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["A virus that denies even death, let alone life……"])
    ShowText(["If such a thing is spread, the world will end!"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["The anti-chaos field will only last for another ten seconds!"])
    ShowText(["Even if we escape, the Noah continent will be annihilated!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["No way—"])
    PlaySE(["RPG::SE(@name=\"mon_break4\", @pitch=100, @volume=100)"])
    ErasePicture([5])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the next moment, something like a tin can rolled across the floor."])
    ShowText(["That is a grenade――!?"])
    PlaySE(["RPG::SE(@name=\"mon_gas\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And from something resembling a grenade, thick white smoke is pouring out."])
    ShowText(["The smoke quickly spread around――"])
    FadeoutBGM([1])
    Wait([30])
    ControlSwitches([31, 31, 0])
    PlaySE(["RPG::SE(@name=\"mon_miss\", @pitch=100, @volume=100)"])
    SetMoveRoute([22, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-1, -5])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-1, -5])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    PlayBGM(["RPG::BGM(@name=\"scene_battle1\", @volume=100, @pitch=100)"])
    Wait([30])
    ShowPicture([6, "80_shirom_st81", 0, 0, -150, 0, 100, 100, 0, 0])
    ShowPicture([5, "80_dragonbone_st01", 0, 0, 100, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
    MovePicture([5, nil, 0, 0, 100, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["What are you doing!"])
    ShowText(["We need to retreat for now!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Then a white shadow jumped in――"])
    ShowText(["It was none other than La Croix."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["...Sister!?"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["We can't kill the No Life King right now!"])
    ShowText(["The antidote for the anti-life virus has also run out, we must retreat!"])
    ErasePicture([5])
    ErasePicture([6])
    Wait([30])
    ShowAnimation([24, 406, false])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Saying that, La Croix aimed her gun at the No Life King!"])
    ShowText(["She fired, stopping its movements!"])
    Wait([30])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["Now, let's get out of the mansion while we can!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["But if that virus gets spread again...!"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["That is its counterattack action!"])
    ShowText(["If we lower our combat readiness, it won't spread the virus!"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["And it is fixated on this mansion, we won't pursue it!"])
    ShowText(["Now, let's retreat!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Understood... everyone, let's escape!"])
    PlaySE(["RPG::SE(@name=\"mon_asioto4\", @pitch=100, @volume=100)"])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus we left the No Life King behind――"])
    ShowText(["And fled with all our might from the haunted mansion in the north."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["As La Croix said, the No Life King"])
    ShowText(["did not pursue us at all――"])
    FadeoutBGM([1])
    Wait([180])
    ChangeTransparency([0])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 0])
    TransferPlayer([0, 550, 12, 11, 0, 2])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, false])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1316, 0, 9, 2])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["Don't get close to the No Life King..."])
    ShowText(["At our current strength, we cannot defeat it."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
