CommonEvent 1081
Name = "会話：ゾンビ娘"

  999([1081])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Oh... Uhhh..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Man... Intercourse..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Outside... I want to go..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Chrooome... I'm hungry..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Lost... Ohhh..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Chi... Pa Pa..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Where is... Chrome...?"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Ohh... Hungry... Want to eat... Meat..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Warmth of... the living... Uh, ahh..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Tired... Ohh..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Uhh... Ah, ohhh..."])
    ShowText([""])
    ShowChoices([["Ignore her", "Are you okay?", "Aw... Ohhh..."], 0])
    When([0, "無視する"])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>......"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nothing happened."])
      Empty([])

    When([1, "大丈夫ですか？"])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>Ohhh..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Looks like you can't communicate with words."])
      Empty([])

    When([2, "あぅ……おぉぉ……"])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>Ohh... Awwww... Ah, oh... Oww..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You were... able to communicate?"])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Ah...? Uhhh...?"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Flies are buzzing around the Zombie Girl. It's probably annoying."])
    ShowChoices([["Leave her be", "Drive the flies away", "Buzz around with the flies"], 0])
    When([0, "放置する"])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>Aww... Ah..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's probably very annoying."])
      Empty([])

    When([1, "追い払ってあげる"])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>Oh, ohhh..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["She seems grateful."])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "ハエと一緒に飛び回る"])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>Uh... Ahh!"])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"mon_spank\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["She gave you a smack with her palm!"])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Aww... Name... Want..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["She seems to want a name."])
    ShowText(["What name should you give her?"])
    ShowChoices([["Jill", "Patches", "Sonya"], 0])
    When([0, "ジル"])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>Uh, ahh..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["She seems to like it!"])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "とんぬら"])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>Ohhh...!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems she doesn't like it!"])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "ソニア"])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>Uh, ahh..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["She seems to like it!"])
      Script(["change_friend(10)"])
      ConditionalBranch([0, 1525, 0])
        ShowTextAttributes(["sonia_fc1", 5, 0, 2])
        ShowText(["\\n<Sonya>...Wait, did you say that just to screw with me?"])
        ShowText([""])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Sonya became angry!"])
        Empty([])

      BranchEnd([])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Uhh... Ahh..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A piece of paper is stuck in the zombie girl's pocket."])
    ShowText(["It seems something is written on it, but..."])
    ShowChoices([["Leave her be", "Try reading it"], 0])
    When([0, "放置する"])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>Uhh..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You let her be."])
      Empty([])

    When([1, "読んでみる"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Just a small peek..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\"More and more material.\" seems to be written on it in messy handwriting."])
      ShowText(["I wonder what it means?"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Ahh... Uh..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Zombie Girl begins to gnaw on a pillar."])
    ShowChoices([["Ignore her", "Stop her", "Gnaw the pillar together", "Gnaw on the Zombie Girl's arm"], 0])
    When([0, "無視する"])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>Uhh... Ow..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Zombie Girl gnaws on the pillar."])
      Empty([])

    When([1, "やめさせる"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>You shouldn't gnaw on that."])
      ShowText([""])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>......"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Zombie Girl stopped gnawing on the pillar!"])
      ShowText(["She seems grateful for Luka's kindness."])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "一緒に柱をかじる"])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>......???"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Zombie Girl looks at Luka curiously."])
      Script(["change_friend(10)"])
      Empty([])

    When([3, "ゾンビ娘の腕をかじる"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>*Nom* Whoa! Nasty!"])
      ShowText([""])
      ChangeState([0, 1, 0, 7])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka was poisoned!"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 13])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>Gush... Gush..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Seems like she wants some antidote grass."])
      ControlVariables([24, 24, 0, 3, 0, 13, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give some \\ii[13]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
        ShowText(["\\n<Zombie Girl>Ahhhh..."])
        ShowText([""])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["She seems grateful."])
        ChangeItems([13, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
        ShowText(["\\n<Zombie Girl>Ohh..."])
        ShowText([""])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["She seems disappointed."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 329])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>Feed me... Meat..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems she wants meat."])
      ControlVariables([24, 24, 0, 3, 0, 329, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give some \\ii[329]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
        ShowText(["\\n<Zombie Girl>Ahhhh..."])
        ShowText([""])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["She seems grateful."])
        ChangeItems([329, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
        ShowText(["\\n<Zombie Girl>Ohh..."])
        ShowText([""])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["She seems disappointed."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Want... Money..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems like she wants money."])
    ConditionalBranch([7, 54, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 54G? (Remaining: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
        ShowText(["\\n<Zombie Girl>Ahhhh..."])
        ShowText([""])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["She seems grateful."])
        ChangeGold([1, 0, 54])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
        ShowText(["\\n<Zombie Girl>Ohh..."])
        ShowText([""])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["She seems disappointed."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
      ShowText(["\\n<Zombie Girl>......"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["However, she understands that you have no money and gives up."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Oww... Ah..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Zombie Girl offers you an item."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([432, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Zombie Girl gave you some \\ii[432]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Oww... Ah..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Zombie Girl offers you an item."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([186, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Zombie Girl gave you some \\ii[186]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["zonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Zombie Girl>Oww... Ah..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Zombie Girl offers you some money."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 90])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Zombie Girl gave you 90G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
