Display Name = ""
Parallax Name = "StarlitSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Wait([60])
    ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["...How many hundreds of years have passed since then?"])
    ShowText(["I have continued to destroy many worlds."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Our world――the singularity world merged with the monster realm."])
    ShowText(["To make it the only world, I destroyed every other world."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["If there are multiple worlds, they will disappear into chaos due to their weight."])
    ShowText(["Before that happens, I destroyed them every time parallel worlds emerged."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There were worlds that were destroyed without any means to resist."])
    ShowText(["There were also worlds that prepared countermeasures and challenged me, the destroyer."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["However, the outcome was the same in all cases."])
    ShowText(["All worlds were destroyed without exception."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And, several hundred years have passed since then――"])
    ShowText(["I continue to protect the world only through destruction."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I will protect that world where I was born――"])
    ShowText(["At the cost of all other worlds."])
    ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["However, that too was approaching its limit."])
    ShowText(["The proliferation of parallel worlds is faster than my ability to destroy them."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Soon, all worlds will descend into chaos."])
    ShowText(["That fate can no longer be stopped――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I would not say that our struggles were in vain."])
    ShowText(["For several hundred years since then, our world has maintained peace."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At least, until the time when those I know could end their peaceful lives."])
    ShowText(["I have certainly protected that amount of time――"])
    ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["Alice... Shall we go destroy the next world?"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Yeah... Let's go, Luka."])
    ErasePicture([5])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=30, @parameters=[4])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
    Unnamed(["RPG::MoveCommand(@code=30, @parameters=[4])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, I continue to destroy worlds."])
    ShowText(["Until the day everything disappears into chaos――"])
    Wait([180])
    TransferPlayer([0, 21, 0, 0, 0, 2])
    FadeinScreen([])
    Empty([])
