Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Wait([30])
    ShowAnimation([2, 542, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([90])
    ShowPicture([5, "80_worlddrown_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
    ShowText(["\\n<World Drown>"])
    ShowText(["...We have returned."])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
    ShowText(["\\n<World Drown>"])
    ShowText(["Come on, Allen, to your side――"])
    FadeoutBGM([1])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"mon_slash3\", @pitch=100, @volume=100)"])
    ShowPicture([6, "sys_cut", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Wait([15])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    ShowPicture([5, "ct_marcellus1", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([6])
    ControlSwitches([32, 32, 0])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["worlddrown_fc1", 1, 0, 2])
    ShowText(["\\n<World Drown>"])
    ShowText(["No――"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["World Drown... acquired."])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    ShowPicture([5, "80_worlddrown_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["worlddrown_fc1", 1, 0, 2])
    ShowText(["\\n<World Drown>"])
    ShowText(["You can also turn back time... can't you..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["I have no such ability..."])
    ShowText(["But, I was able to open the door and track you down."])
    ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
    ShowText(["\\n<World Drown>"])
    ShowText(["You... resemble..."])
    ShowText(["That person... Allen..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["……………………"])
    ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
    ShowText(["\\n<World Drown>"])
    ShowText(["I have to go back... to that beach again..."])
    ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
    ShowText(["\\n<World Drown>"])
    ShowText(["Al, len..."])
    PlaySE(["RPG::SE(@name=\"mon_down\", @pitch=100, @volume=100)"])
    ControlSwitches([31, 31, 1])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    ErasePicture([5])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["World Drown has perished――"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["The curse of reincarnation ends here..."])
    Wait([60])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([60])
    ChangeTransparency([1])
    ChangeMapDisplay([1])
    TransferPlayer([0, 268, 34, 11, 8, 2])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["He intends to alter the fabric of time and space..."])
    ShowText(["If he carries out what he just said, Luka will be born before――"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["...No, there's no need to worry about that."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["So... you did it, Marcellus."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Ah..."])
    ShowText(["World Drown no longer exists in any timeline."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I see, my father..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["My father pursued World Drown across time――"])
    ShowText(["And then, he annihilated it."])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["World Drown is dead――"])
      ShowText(["We have won!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["World Drown is dead――"])
      ShowText(["We have won!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["World Drown is dead――"])
      ShowText(["We have won!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["levia_fc1", 1, 0, 2])
    ShowText(["\\n<Levia>"])
    ShowText(["Ah, we took down the enemy's leader!"])
    ShowText(["With this, the world should not submerge anymore――"])
    ShowTextAttributes(["serene_fc1", 4, 0, 2])
    ShowText(["\\n<Selene>"])
    ShowText(["Hehe, we won again this time..."])
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza>"])
    ShowText(["The fact that pirates saved the world..."])
    ShowText(["The people of the world probably won't believe it."])
    ShowTextAttributes(["poseidones_fc1", 0, 0, 2])
    ShowText(["\\n<Poseidoness>"])
    ShowText(["It's not just the pirates..."])
    ShowText(["We, along with the navy, achieved victory together."])
    ShowTextAttributes(["kraken_fc1", 1, 0, 2])
    ShowText(["\\n<Kraken>"])
    ShowText(["Above all, the hero Luka's contributions were essential."])
    ShowText(["The world will surely praise your achievements."])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie>"])
    ShowText(["As a comrade of hero Luka, the Fish Pirate Crew stands tall!"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["When did you all become comrades...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["When did you all become comrades...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["When did you all become comrades...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel>"])
    ShowText(["Ever since we formed the alliance, we've been friends!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we triumphed in an unprecedented naval battle."])
    ShowText(["After a fierce struggle, we defeated the World Drown and returned――"])
    ControlVariables([1357, 1357, 2, 0, 1])
    CallCommonEvent([9060])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([120])
    ControlSwitches([31, 31, 0])
    ControlSwitches([100, 100, 1])
    TransferPlayer([0, 462, 23, 17, 8, 2])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue1\", @volume=100, @pitch=100)"])
    FadeinScreen([])
    Wait([30])
    Script(["gain_medal(167)"])
    ShowPicture([5, "80_levia_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Levia>"])
    ShowText(["The sorrow and obsession of losing a beloved one――"])
    ShowText(["It has indeed culminated in such resentment and hatred."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Love is a precious thing, but..."])
      ShowText(["If it goes too far, it becomes a curse, doesn't it?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Love is a precious thing, but..."])
      ShowText(["If it goes too far, it becomes a curse, doesn't it?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Love is a precious thing, but..."])
      ShowText(["If it goes too far, it becomes a curse, doesn't it?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["To go back in time and change the past is indeed taboo."])
    ShowText(["The time that has passed must not be returned..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["With what face do you speak such things..."])
    ShowTextAttributes(["iriasu_fc4", 4, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Ah, my wings...!"])
    ShowText(["Lucifina, please don't pluck my wings...!"])
    ShowPicture([5, "80_levia_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowTextAttributes(["levia_fc1", 1, 0, 2])
    ShowText(["\\n<Levia>"])
    ShowText(["In any case, the battle is over."])
    ShowText(["Reports have come in from various places that the water level has stopped rising."])
    ShowTextAttributes(["levia_fc1", 1, 0, 2])
    ShowText(["\\n<Levia>"])
    ShowText(["The amount that has already risen will not go down..."])
    ShowText(["With this, the crisis of the world flooding has passed."])
    ShowTextAttributes(["levia_fc1", 1, 0, 2])
    ShowText(["\\n<Levia>"])
    ShowText(["I thank you, great hero Luka and your companions..."])
    ShowText(["And to the renowned sea warriors!"])
    ShowPicture([5, "80_bonny_st02", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_ashel_st02", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie>"])
    ShowText(["Hehe!"])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel>"])
    ShowText(["With this, the Fish Pirate Crew has made a name for themselves again!"])
    ShowPicture([5, "80_cirquec_st21", 0, 0, -210, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_serene_st12", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza>"])
    ShowText(["If it's a fiery battle, I'm always welcome!"])
    ShowTextAttributes(["serene_fc1", 4, 0, 2])
    ShowText(["\\n<Selene>"])
    ShowText(["It's been a while since I've had fun..."])
    ErasePicture([6])
    ShowPicture([5, "80_levia_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Hmm...?"])
      ShowText(["Usually, the one who fusses about thank-you gifts and feasts is quiet."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Hmm...?"])
      ShowText(["Usually, the one who fusses about thank-you gifts and feasts is quiet."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Hmm...?"])
      ShowText(["Usually, the one who fusses about thank-you gifts and feasts is quiet."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I'm still having my feathers pulled out by my mother."])
    ShowTextAttributes(["iriasu_fc4", 4, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Ugh ugh, ugh ugh..."])
    ConditionalBranch([4, 36, 0])
      ShowTextAttributes(["rucyfinac_fc1", 4, 0, 2])
      ShowText(["\\n<Lucifina-chan>"])
      ShowText(["Yikes..."])
      ConditionalBranch([4, 34, 0])
        ShowTextAttributes(["micaelac_fc1", 4, 0, 2])
        ShowText(["\\n<Micaela-chan>"])
        ShowText(["Shivers..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Levia>"])
    ShowText(["Now, about the future..."])
    ShowText(["I intend to accompany hero Luka on his adventures."])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Levia>"])
    ShowText(["Currently, the world is on the brink of destruction."])
    ShowText(["It's not enough if only the sea is safe, right?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Of course, I'd be more than happy to join you."])
    ShowPicture([5, "80_bonny_st02", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_ashel_st02", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie>"])
    ShowText(["I also want to help Luka!"])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel>"])
    ShowText(["The Fish Pirate Crew will act alongside hero Luka."])
    ShowText(["If I'm with the world's hero, my name will surely rise!"])
    ShowPicture([5, "80_cirquec_st21", 0, 0, -210, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_serene_st13", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza>"])
    ShowText(["Adventuring with you all never gets boring, you know?"])
    ShowText(["I'll join you too."])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene>"])
    ShowText(["Now that we are facing a threat that could destroy the world..."])
    ShowText(["It's wise to concentrate our forces in one place."])
    ShowPicture([5, "80_kraken_st02", 0, 0, -180, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_poseidones_st02", 0, 0, 180, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kraken_fc1", 1, 0, 2])
    ShowText(["\\n<Kraken>"])
    ShowText(["I owe Luka a debt of gratitude."])
    ShowText(["I will gladly lend my strength!"])
    ShowTextAttributes(["poseidones_fc1", 1, 0, 2])
    ShowText(["\\n<Poseidoness>"])
    ShowText(["The crisis of the sea is a crisis for the world..."])
    ShowText(["I can't just sit quietly in the deep sea."])
    ErasePicture([5])
    ErasePicture([6])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ControlSwitches([31, 31, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The sea warriors have once again joined our ranks!"])
    Wait([60])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Thank you, everyone!"])
    ShowText(["Let's save the world together from now on!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we emerged victorious in the battle against World Drown――"])
    ShowText(["And gained many strong allies."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Now, let's continue our adventure."])
    ShowText(["There are still many seeds of destruction lurking in the world――"])
    PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 2
Name = "ワールドドロウン"

  Page 0
    Empty([])

CommonEvent 3
Name = "マルケルス"

  Page 0
    Empty([])
