CommonEvent 9033
Name = "強欲ゴブ"

  PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_gob_st33", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["gob_fc3", 2, 0, 2])
  ShowText(["\\n<Gob>"])
  ShowText(["Are you thieves?"])
  ShowText(["You came to steal the money and treasures we've amassed, didn't you!?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["As soon as we stepped into the hall of greed, Gob stands in front of us."])
  ShowText(["Like Papi, with a grown body—"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["No, Gob. We—"])
  ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
  ShowText(["\\n<Papi>"])
  ShowText(["It's useless, no words will reach you."])
  ShowText(["The brainwashing of the Seven Deadly Sins was that powerful."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["As expected, persuading with words seems ineffective."])
  ShowText(["For now, we have no choice but to incapacitate and restrain you――"])
  ShowTextAttributes(["gob_fc3", 2, 0, 2])
  ShowText(["\\n<Gob>"])
  ShowText(["Leave all your money behind!"])
  ShowText(["Otherwise, I'll cut you down～!"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Really..."])
  ShowText(["What would your grandmother think if she saw you like this now?"])
  ShowTextAttributes(["gob_fc3", 2, 0, 2])
  ShowText(["\\n<Gob>"])
  ShowText(["Ugh…!"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah, that stung a little."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["That said, it only shook me slightly."])
  ShowText(["It seems far from enough to break the brainwashing――"])
  ShowTextAttributes(["gob_fc3", 2, 0, 2])
  ShowText(["\\n<Gob>"])
  ShowText(["Don't say things that don't make sense to confuse me!"])
  ShowText(["I'll cut all of you down!!"])
  ConditionalBranch([4, 21, 0])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Good grief, really..."])
    ShowText(["We must teach this mischievous little goblin a lesson."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 22, 0])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Good grief, really..."])
    ShowText(["We must teach this mischievous little goblin a lesson."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 773, 0])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten>"])
    ShowText(["Who would have thought that the carefree you would become a slave to greed……"])
    ShowText(["The shackles of the Seven Deadly Sins are truly strong."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 397, 0])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["If you're a goblin, say Gob Gob~!"])
    ShowTextAttributes(["gob_fc3", 2, 0, 2])
    ShowText(["\\n<Gob>"])
    ShowText(["I won't say something like that~!!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 62, 0])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob’>"])
    ShowText(["I really don't want to see myself in such a greedy state……"])
    ShowTextAttributes(["gob_fc3", 2, 0, 2])
    ShowText(["\\n<Gob>"])
    ShowText(["Another weird one showed up!"])
    ShowText(["I'll beat you up regardless……!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 63, 0])
    ShowTextAttributes(["gob_fc3", 1, 0, 2])
    ShowText(["\\n<Gob’>"])
    ShowText(["I really don't want to see myself in such a greedy state……"])
    ShowTextAttributes(["gob_fc3", 2, 0, 2])
    ShowText(["\\n<Gob>"])
    ShowText(["Another weird one showed up!"])
    ShowText(["I'll beat you up regardless……!"])
    Empty([])

  BranchEnd([])
  ErasePicture([5])
  ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
  ControlSwitches([22, 22, 0])
  BattleProcessing([0, 2091, false, false])
  ControlSwitches([22, 22, 1])
  ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
  PlayBGM(["RPG::BGM(@name=\"dungeon1\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["gob_fc3", 2, 0, 2])
  ShowText(["\\n<Gob>"])
  ShowText(["Damn it~! Let me go~!"])
  ConditionalBranch([4, 41, 0])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["Let's have you behave..."])
    ShowText(["I'll inject a sedative now."])
    Empty([])

  BranchEnd([])
  PlaySE(["RPG::SE(@name=\"mon_escape\", @pitch=100, @volume=100)"])
  ControlVariables([1319, 1319, 0, 0, 6])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I've somehow restrained the Goblin!"])
  Wait([30])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Now, how should I break the brainwashing?"])
  ShowText(["Maybe I'll have them meet their relatives in Iliasburg or Yamatai..."])
  ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
  ShowText(["\\n<Papi>"])
  ShowText(["Don't worry, I have a plan."])
  ShowText(["But for now, I want to capture Teeny and Vanilla first."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["After securing all three of them, I'll break the brainwashing..."])
  ShowText(["Got it, I'll follow Papi's lead."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Papi has prepared a countermeasure against the brainwashing."])
  ShowText(["Because Papi knows the power of the Seven Deadly Sins, I should be able to trust her."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["The remaining two seem to be deep in the cave."])
  ShowText(["Let's quickly take them down and break the brainwashing."])
  ConditionalBranch([4, 383, 0])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["It's unfortunate that they're committing evil acts against their will..."])
    ShowText(["We must release them soon."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 384, 0])
    ShowTextAttributes(["eden_fc1", 3, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["It's unfortunate that they're committing evil acts against their will..."])
    ShowText(["We must release them soon."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 388, 0])
    ShowTextAttributes(["eden_fc5", 0, 0, 2])
    ShowText(["\\n<Eden Trinity>"])
    ShowText(["It's unfortunate that they're committing evil acts against their will..."])
    ShowText(["We must release them soon."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The embodiment of greed, the remaining ones are Teeny and Vanilla."])
  ShowText(["Let's storm to the deepest part of this cave and capture both of them--"])
  ExitEventProcessing([])
  Empty([])
