Display Name = "Promestein's Room"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

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CommonEvent 2
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        ShowText(["\\n<Promestein>What is it?\nIs something the matter that required you to come to my room?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Well actually, umm..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Luka asked Promestein for assistance..."])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>What? A time loop?!\nSo you are telling me you have been repeatedly experiencing this same time?!"])
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        ShowText(["\\n<Luka>And then there's what I heard from Nuruko..."])
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        ShowText(["\\n<Promestein>I see... Could this mean that the magic of time return is perpetually active? If a space-time variation were to occur because of that..."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>I understand, I shall immediately perform follow-up tests according to these findings.\nThe measurements I require will take a few hours however."])
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        ShowText(["\\n<Luka>In the meantime, I'll gather more information.\nI can't really think of much else to do..."])
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        ShowText(["\\n<Promestein>In that case, please make sure to return here by 4 o'clock. I should have the results for the measurements by then to convey to you."])
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        ShowText(["I'll leave it to Promestein to confirm Nuruko's information.\nI should gather more of it meanwhile..."])
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        ShowText(["\\n<Promestein>What is it?\nIs something the matter that required you to come to my room?"])
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        ShowText(["\\n<Luka>Well actually, umm..."])
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        ShowText(["Luka asked Promestein for assistance..."])
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        ShowText(["\\n<Promestein>What? A time loop?!\nSo you are telling me you have been repeatedly experiencing this same time?!"])
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        ShowText(["\\n<Luka>And I've also obtained the time reversal statue.\nI heard this treasure still works and has the power to loop time..."])
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        ShowText(["\\n<Promestein>I see...\nNow let's examine this statue at once."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>In order to perform a detailed analysis, it will take me a few hours. Until then however, you will just have to wait."])
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        ShowText(["\\n<Luka>In the meantime, I'll gather more information.\nI can't really think of much else to do..."])
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        ShowText(["\\n<Promestein>In that case, please make sure to return here by 4 o'clock. I should have the results from the analysis by then to convey to you."])
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        ShowText(["I'll leave it to Promestein to analyze the statue.\nI should gather more information meanwhile..."])
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        ShowText(["\\n<Promestein>What is it?\nIs something the matter that required you to come to my room?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Well actually, umm..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Luka asked Promestein for assistance..."])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>What? A time loop?!\nSo you are telling me you have been repeatedly experiencing this same time?!"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>You're smiling again..."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>So whenever the 5 o'clock bell rings, a nearby woman goes crazy... And after being assaulted, you get sent back in time. Uh-hummm..."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>And you have discussed this with me before.\nI ran physical and psychological examinations, but couldn't find anything abnormal..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["As expected of Promestein, she quickly understood again."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>I see... If nothing abnormal was found in those examinations, then of the 175 possibilities, we can completely rule out three of them."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>But that still leaves 172..."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Science can sometimes be a process of elimination.\nNarrowing down the possibilities even a little is a worthy accomplishment."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Then next, we will examine the possibility of a dream world being involved. Luka, you are free to do as you please."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Eh...? You don't want me to stick around?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>This time the examination will be conducted on the surrounding space. We have observed data thanks to the previous incident related to a dream world."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>All right then...\nIn the meantime, I'll keep investigating for information."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Someone else might have a clue regarding the strange phenomenon. Just like before, I should ask around and gather any information I can..."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Please return here again when it's 4 o'clock.\nI'll relay my findings to you then."])
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        ShowText(["\\n<Luka>Yeah, I'll make sure...\nAll right then, I'm going..."])
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        ShowText(["\\n<Promestein>What is it?\nIs something the matter that required you to come to my room?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Well actually, umm..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Luka asked Promestein for assistance..."])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>What? A time loop?!\nSo you are telling me you have been repeatedly experiencing this same time?!"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Each and every time, you're smiling.\nWhat's so funny about this?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>So whenever the 5 o'clock bell rings, a nearby woman goes crazy... And after being assaulted, you get sent back in time. Uh-hummm..."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>And you have discussed this with me before.\nMy examination turned up no physical or psychological abnormalities, and there was no interference from a Nightmare..."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>So that leaves 171 possibilities remaining.\nNext, I shall look into the possibility of a curse."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>A curse... Hmm."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>If there is a curse affecting all of space-time, detecting it should be easy. I should have the results after a few hours."])
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        ShowText(["\\n<Luka>Sure enough, it's still going to take a few hours..."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>This time's inspection will be conducted on the surrounding space--"])
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        ShowText(["\\n<Luka>I get it, there's no need for me to be here.\nI'll go search for some other information."])
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        ShowText(["\\n<Promestein>Just as I'd expect, you're getting used to this..."])
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        ShowText(["Once it's 4 o'clock, I'll return to hear the results.\nUntil then, I'm free to do whatever I want in the castle."])
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        ShowText(["\\n<Promestein>What is it?\nIs something the matter that required you to come to my room?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Well actually, umm..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Luka asked Promestein for assistance..."])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>What? A time loop?!\nSo you are telling me you have been repeatedly experiencing this same time?!"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>You're enjoying this aren't you? I'm not amused..."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>So whenever the 5 o'clock bell rings, a nearby woman goes crazy... And after being assaulted, you get sent back in time. Uh-hummm..."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>And you have discussed this with me before. My examination turned up no physical or psychological abnormalities, and we've ruled out Nightmares and curses..."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>So that leaves 170 possibilities remaining.\nNext, I shall look into the possibility of an illusion."])
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        ShowText(["\\n<Luka>An illusion... You mean to say I'm seeing mirages?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>This could be the effect of an illusion that covers the entire Pocket Castle. It's not likely, but I'd like to verify this as well."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Investigation will take some time.\nIn the meantime Luka--"])
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        ShowText(["\\n<Luka>Got it, I'll be asking around elsewhere."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Tsk, this must be happening every loop."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Once it's 4 o'clock, I'll return to hear the results.\nUntil then, I'm free to do whatever I want in the castle."])
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        ShowText(["\\n<Promestein>What is it?\nIs something the matter that required you to come to my room?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Well actually, umm..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Luka asked Promestein for assistance..."])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>What? A time loop?!\nSo you are telling me you have been repeatedly experiencing this same time?!"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Laugh at me all you want."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>So whenever the 5 o'clock bell rings, a nearby woman goes crazy... And after being assaulted, you get sent back in time. Uh-hummm..."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>And you have discussed this with me before.\nMy examination turned up no physical or psychological abnormalities, and we've ruled out Nightmares, curses, and illusions..."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>So that leaves 169 possibilities remaining. Next--"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Hold on a second...\nAre you suggesting I'll have to do this loop 169 more times?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>No, I hate to say it but... Those possibilities were ruled out in order of how easily they could be verified."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>So the later the remaining possibilities will take more time to confirm. We probably won't be able to go through the remaining 169 possibilities in just that many loops."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Then we need to narrow our investigation with some other information... Otherwise this will take an enormous amount of time."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Yes, that's correct.\nSo while I continue with the verifications, please gather more information."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Yeah, I got it...\nSo, what possibility are you verifying this time?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>To tell you the truth, I believe I'm onto a possibility that is quite likely this time. It's possible that Ilias's soul network could be malfunctioning."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>The soul network...\nEvery time I fail in my adventure, time is rewound and I'm resurrected."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Yes, that's correct.\nThis strange phenomenon and the soul network have many commonalities."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Certainly..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Each time I die, time turns back.\nIf I'm looking only at the effects, this sounds just like the soul network."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>This process could be malfunctioning, making it the cause of the strange phenomenon... It would be a relief if we could think of it that way."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>And so I will be measuring the activity of holy elements. This will take some time Luka, so--"])
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        ShowText(["\\n<Luka>Got it, I'll be asking around elsewhere."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>He must already be used to this..."])
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        ShowText(["Once it's 4 o'clock, I'll return to hear the results.\nUntil then, I'm free to do whatever I want in the castle."])
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        ShowText(["\\n<Promestein>What is it?\nIs something the matter that required you to come to my room?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Well about that, you're probably going to find this amusing..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Luka asked Promestein for assistance..."])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>What? A time loop?!\nSo you are telling me you have been repeatedly experiencing this same time?!"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Ha-ha-ha, real funny right?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>So whenever the 5 o'clock bell rings, a nearby woman goes crazy... And after being assaulted, you get sent back in time. Uh-hummm..."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>We've ruled out physical and psychological abnormalities, nightmares, curses, illusions, and the soul network... Did you get all that?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Ahh... Yes yes, I understand.\nYou are eliminating possibilities by order of how easy they are to verify."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Then that would leave 168 possibilities remaining.\nThe next possibility I can think of is an attack from an evil god."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>An evil god you say...\nAre you implying the Dark Goddess Alipheese from her parallel world?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Yes... The Dark Goddess has devised a new space-time technique, and it's possible she could be directing that against you Luka."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>If we assumed this is the Dark Goddess's technique, then dark elements would serve as a medium. If we measure their activity, we should be able to find out if this is indeed the case."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>To be honest, I consider this possibility unlikely... I just want to be absolutely certain before I measure this space-time anomaly in earnest."])
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        ShowText(["\\n<Luka>All right, I understand.\nIn the meantime, I'll gather information."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>As expected, you've become familiar with this.\nNow then, please leave the rest to me."])
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        ShowText(["Once it's 4 o'clock, I'll return to hear the results.\nUntil then, I'm free to do whatever I want in the castle."])
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        ShowText(["\\n<Promestein>What is it?\nIs something the matter that required you to come to my room?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Well actually, umm..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Luka asked Promestein for assistance..."])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>What? A time loop?!\nSo you are telling me you have been repeatedly experiencing this same time?!"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>ST-DF-CF-MF-SF-AF... Do you know what that means?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>A code...? Ah, it's a verification process.\nI see, I see."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["I'm still amazed how quickly she can figure these things out."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>So the cause has been identified as a space-time anomaly. But from here on, it will be very difficult to verify..."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>That's what the last Promestein also told me.\nJust what the heck does it mean?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>The space-time anomaly naturally exerts an effect upon the entire world--the point where it starts will always be near Luka."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>There are 167 remaining possibilities...\nBut whichever one it is, we have to find the starting point for it."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>This will require some very detailed space-time investigation. You should be prepared for this to take an extensive amount of time."])
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        ShowText(["\\n<Luka>When you say an extensive amount of time, how long are we talking...?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Based on the measurements of the entire Pocket Castle... A complete investigation would take...roughly 480,000 hours."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>That'd take more than fifty years!\nMy mind wouldn't be able to take it anymore if I kept repeating for that long!"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>This is a case of random brute force measurement.\nIf you can narrow down the location of the anomaly, it can be made much shorter."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>In the end, I'll have to rely on your information gathering. If there's any information that draws your interest, I'll narrow down my measurement range to that."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Until then, I shall proceed with the measurement duty in a brute force manner. As usual, please return here when it's 4 o'clock."])
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        ShowText(["Once it's 4 o'clock, I'll return to hear the results.\nUntil then, I'm free to do whatever I want in the castle--"])
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          ShowText(["\\n<Luka>That reminds me, she mentioned Chrome was doing an autopsy in her room. Maybe I should go check up for a moment on how that's coming along..."])
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          ShowText(["This is just a hunch, but I'm worried about what Chrome is up to. Perhaps she has something to do with this time loop..."])
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        ShowText(["\\n<Promestein>What is it?\nIs something the matter that required you to come to my room?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Well actually, umm..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Luka asked Promestein for assistance..."])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>What? A time loop?!\nSo you are telling me you have been repeatedly experiencing this same time?!"])
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        ShowText(["\\n<Luka>And there's something else I'm rather concerned about. There was a strange corpse in Chrome's room but..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Luka explained about the corpse and the smartphone..."])
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        ShowText(["\\n<Promestein>So the corpse came from Myusca's world.\nI see, that is certainly curious..."])
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          ShowText(["\\n<Promestein>Leaving that aside, I get the sense that we are missing some fundamental information. Just what kind of power is causing time to loop...?"])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>With our current lack of a subject, we cannot properly recognize this strange phenomenon. Can you find the subject that is causing the loop phenomenon?"])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>When you say \"subject\"..."])
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          ShowText(["\\n<Promestein>I'm referring to the person or item which has that power. I suspect the latter is more likely..."])
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          ShowText(["\\n<Luka>An item that has the effect of turning back time...\nAll right. I'll go look for it."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["One way or another, I need to obtain that item as soon as possible. Once we have it, our investigation should see some immediate progress."])
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          ShowText(["\\n<Promestein>However, it still feels like we're missing some vital information. I'd like to have an overhead view of this strange phenomenon from a chaotic phenomena perspective."])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>From a chaotic phenomena perspective... Could you summarize what you mean?"])
          ShowTextAttributes(["stein_fc2", 0, 0, 2])
          ShowText(["\\n<Promestein>I'd like to hear some opinions from people who are familiar with chaotic events. Do you know of anyone like that?"])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>Someone who is familiar with chaotic phenomena...\nI can't immediately think of anyone."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["That reminds me--what about Nuruko?\nBut I couldn't understand what she was telling me at all."])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>I wish I knew what Nuruko was saying but...\nWho would be able to interpret her..."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["I need to hear what Nuruko is saying somehow.\nIf I don't, this investigation won't progress any further."])
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        ShowText(["\\n<Promestein>So this time, I'll be measuring the space around Chrome's room for abnormalities. This may be a little out of sequence, but it'd be preferable to give this priority."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Yeah, I'll leave that to you.\nWell then, I'll go gather infor--"])
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        ShowText(["\\n<Promestein>Hold on a moment, please!\nI've just got a big hit all of a sudden, I'm receiving a huge response!"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Eh...?!\nSo it was in Chrome's room after all?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Yes, there's no mistaking it.\nPerhaps that corpse is the epicenter of this spacetime phenomenon."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>What the...? This...space has become a multi-loop structure. What in the world could have caused something like this...?"])
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        ShowText(["\\n<Luka>Well then, I'd better head there right away.\nI'll need to check on that corpse again."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["At last, we have seized upon the crux of this strange phenomenon. I hurried over to Chrome's room..."])
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        ShowText(["\\n<Promestein>What is it?\nIs something the matter that required you to come to my room?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>A space-time loop case has arisen, from 1~5PM, and we're currently on loop \\V[1100]. The cause has been identified as a space-time anomaly, coordinates G00000~G0146 have been cleared."])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein>Eh? Eh...?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>............"])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>...I see, I understand the situation."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Being able to understand from this, you're amazing as ever. And you're still smiling."])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein>Nevertheless, this will take a very long time.\nThough I don't think I need to explain why."])
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        ShowText(["\\n<Luka>Yeah, I know the situation.\nWell, I'll be going then."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>It's good that we're making these talks with each other short. I'll be looking forward to some good information."])
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        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>A space-time loop case has arisen, from 1~5PM, and we're currently on loop \\V[1100]. The cause has been identified as a space-time anomaly, coordinates G00000~G0255 have been cleared."])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein>Eh? Eh...?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>............"])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>...I see, I understand the situation."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Then please keep at it."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>This work routine has already become a complete process. Anyhow, I'll continue with the measurements."])
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      ConditionalBranch([1, 1103, 0, 20, 2])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>What is it?\nIs something the matter that required you to come to my room?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>A space-time loop case has arisen, from 1~5PM, and we're currently on loop \\V[1100]. The cause has been identified as a space-time anomaly, coordinates G00000~G0421 have been cleared."])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein>Eh? Eh...?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>............"])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>...I see, I understand the situation."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>I'll see you later then."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>Send my regards."])
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        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>What is it?\nIs something the matter that required you to come to my room?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>A space-time loop case has arisen, from 1~5PM, and we're currently on loop \\V[1100]. The cause has been identified as a space-time anomaly, coordinates G00000~G0601 have been cleared."])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein>Eh? Eh...?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>............"])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>...I see, I understand the situation."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>OK."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>OK."])
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        ShowText(["\\n<Promestein>What is it?\nIs something the matter that required you to come to my room?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>A space-time loop case has arisen, from 1~5PM, and we're currently on loop \\V[1100]. The cause has been identified as a space-time anomaly, coordinates G00000~G\\V[1118] have been cleared."])
        ShowTextAttributes(["stein_fc2", 2, 0, 2])
        ShowText(["\\n<Promestein>Eh? Eh...?"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>............"])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>...I see, I understand the situation."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>OK."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>OK."])
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    ConditionalBranch([1, 1103, 0, 100, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>What is it?\nIs something the matter that required you to come to my room?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Well actually, umm..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka asked Promestein for assistance..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>What? A time loop?!\nSo you are telling me you have been repeatedly experiencing this same time?!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>And after several more loops, I also came across this corpse... It's honestly been a real struggle to get this far..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka explained what he heard from Toru's ghost..."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>...I see.\nIt seems like you've nearly solved this mystery now."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Please wait a moment.\nThere are several things I need to check up on just to confirm."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>In that case, I'll just--"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>This time, it won't take hours.\nI will also require Chrome's assistance..."])
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      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["And so Chrome was called into the room.\nThe two of them are discussing something complicated..."])
      Wait([60])
      ControlSwitches([2367, 2367, 0])
      ChangeMapDisplay([1])
      TransferPlayer([0, 155, 7, 5, 8, 0])
      PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
      FadeinScreen([])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>...Sorry to keep you waiting.\nWe've finished our discussion at last."])
      ShowTextAttributes(["chrom_fc2", 0, 0, 2])
      ShowText(["\\n<Chrome>We've put together an arrangement to resolve this loop!"])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>We're calling it... Operation Promestein's Gate!\nHere's an overview of what this will entail!"])
      ShowTextAttributes(["chrom_fc2", 5, 0, 2])
      ShowText(["\\n<Chrome>Before we outline the operation, wouldn't it be better to explain the situation first?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Whoops, you're right.\nThe diagram of the present situation looks like this."])
      ShowPicture([5, "iv_timeloop", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
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      ShowText(["\\n<Luka>...What is this?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Neither Chrome nor I have any artistic talent...\nSetting that aside, I believe looking at this should make it very clear."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Nope, I can't figure this out at all...\nPlease explain it."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>I guess it can't be helped...\nOur investigation up until this point has led us to understanding the following."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Before Myusca, Nemea, and Vinum came to this world...they imprisoned a young man in their house."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>That young man was Toru...\nAs one of the Seven Heroes, he was among those called to this world."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Right, so he...was one of the Seven Heroes."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["But he got drained to death by Myusca when he was transferred to this world... That's why we never had the opportunity to meet him before."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>While Toru was being confined by Myusca and the others... I don't know the specifics of how it happened, but he acquired a certain treasure."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>That treasure was a statue that rewinds time if its owner dies. It's a treasure with an effect nearly identical to the time reversal statue in this world."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Toru would go back in time many times with the power of that statue... He tried repeatedly to escape from the house of Myusca and the others."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>During that process, Toru ordered a pizza delivery to that house. That way he could bring in a victim to take his place you see..."])
      ShowTextAttributes(["chrom_fc2", 5, 0, 2])
      ShowText(["\\n<Chrome>That attempt went well and he made great progress with his escape plan. But Toru's conscience was severely damaged from what he did, and it left him with a tremendous feeling of regret..."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>In fact, it appeared as if Toru was trying to find a way to save the pizza deliveryman. By going back in time and repeating it over and over again."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>But in the end, he could not find a way to save the deliveryman. And then the Land of Night incident occurred."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>And that's when Toru, Myusca, and the others were brought into our world..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["And then Toru was drained to death by Myusca."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Maybe it's because our worlds are different, or because their statue was lost... In either case, there would be no going back in time for him."])
      ShowTextAttributes(["chrom_fc2", 5, 0, 2])
      ShowText(["\\n<Chrome>And that's how Toru lost his life, but his regret still remains. That deep regret that he was just as responsible for murdering the pizza guy."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>That delusion acted upon the time reversal statue that also existed in this world. And that's how this infinite time loop occurred."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>And the one who was most influenced by it was Luka, who is the singularity. You were the only one who could recognize that time was repeating."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>The starting point of the time loop is 1 o'clock in the afternoon, when Toru's corpse was brought in. The time reversal statue must've responded to his delusions from him being so close to it."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Time turns back a 5 o'clock in the afternoon...\nI would guess this was the time that the pizza deliveryman was drained in his world."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>So then he ordered a pizza in this world..."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>I have verified that the pizza was being ordered with that smartphone. Of course, this smartphone is useless in our world..."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Toru's thoughts must've activated it and transmitted some sort of telepathic waves.\nThat must be how his delusion was able to make a pizza order."])
      ShowTextAttributes(["chrom_fc2", 5, 0, 2])
      ShowText(["\\n<Chrome>To those of us in this world...\nNo, maybe it was a message for Luka."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>By the way, who is this \"solitary observer\"?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>That would be you. You are the only one who can observe that this world is looping."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>What about the three \"pizza guys\" disappearing into to air?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Those are the lost lives of the pizza deliverymen being shown schematically. Only three were drawn, but in reality they were countless."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Explain what the \"omission\" is in the arrow coming from the time reversal statue."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>The exact mechanism which activated it is still unknown. For that reason I've refrained from declaring what it is and have purposely omitted it."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>............"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I'd have preferred not to comment on the drawing, but I was able to understand the outline of this space-time phenomenon."])
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      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>...So what do we need to do to resolve this strange phenomenon?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Yes, here's the outline of our operation.\nDue to the effects of the time reversal statue, it will be extremely difficult to resolve this situation."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Even if we were to destroy the time reversal statue... It would immediately turn back time so that the statue's destruction never happened."])
      ShowTextAttributes(["chrom_fc2", 6, 0, 2])
      ShowText(["\\n<Chrome>At the same time, we can't dispel Toru's delusions. Even if we forced him to rest in peace, time would turn back anyways."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Then that leaves us with no options..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>But we're the Petite \"Alliance of Wisdom.\"\nWith the power of science, we will make the impossible possible!"])
      ShowTextAttributes(["chrom_fc2", 1, 0, 2])
      ShowText(["\\n<Chrome>That's right!"])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>If we can't destroy the time reversal statue or dispel Toru's delusions... We'll just have to erase the incident itself so that Toru never has his delusions to begin with."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Erasing the incident itself... Is that even possible?"])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>We'll be rescuing the pizza deliveryman in question. If we do that, Toru should never have his delusions."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>We're rescuing the pizza guy...?!\nBut that would mean going into the past of another world--"])
      PlayBGM(["RPG::BGM(@name=\"title\", @volume=100, @pitch=100)"])
      ShowPicture([5, "iv_steinsgate1", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>This operation is about making the impossible possible... That's what Operation Promestein's Gate is about!"])
      ShowTextAttributes(["chrom_fc2", 1, 0, 2])
      ShowText(["\\n<Chrome>...That's right!"])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>We'll send you into the past and into Myusca's house. And then you will rescue Toru and the pizza deliveryman--"])
      ShowTextAttributes(["chrom_fc2", 1, 0, 2])
      ShowText(["\\n<Chrome>Once you do that, the history of the incident itself will disappear along with Toru's delusions! And then the space-time loop phenomenon should disappear with them!"])
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      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>But...can we really do that?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Don't you have the ability to cross over dimensional boundaries? Naturally, we'll be providing support for your space-time transfer."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>As you are aware, it is extremely difficult to transfer to another world. Even now, there are many people here from the Land of Night incident who have been unable to return to their worlds."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>But in the case of Operation Promestein's Gate, there was a very fortunate factor in play."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Both our world and that one have a time reversal statue."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Moreover, this treasure affects space-time itself--using the resonance caused by the two statues, we can pinpoint the coordinates on the other side."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Huh? Wha?"])
      ShowTextAttributes(["chrom_fc2", 0, 0, 2])
      ShowText(["\\n<Chrome>...It's fine if you don't get all the difficult theory.\nWe'll be taking care of that stuff."])
      ShowTextAttributes(["chrom_fc2", 6, 0, 2])
      ShowText(["\\n<Chrome>...Though I'll also say I'm no specialist in physics. I'll just focus on supporting Promestein."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>That's what this will entail... In theory, this should work. Luka, it is now possible to send you to Myusca's world!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>All right... I'll trust you two.\nBut are you really expecting me to enter Myusca's house alone?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>...Yes, we are.\nWith the technology we have now, the best we can do is transfer you alone."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>So I'll have to rescue the pizza guy on my own...\nThis is going to be a very difficult task."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There's a strong possibility I'll be facing Myusca and the others... I feel very uneasy about going up against them alone."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>...And what about the way back?\nIt's not like you're going to leave me behind in Myusca's world, are you?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>As soon as you accomplish your mission, we'll bring you back here. If you fail...you'll die and go back in time anyways."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>I'll die anyways you say...\nWell, I wonder if that will really be the case..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a very rough operation, but it's our only shot.\nI need to put an end to this strange phenomenon, and pull the curtains on the time loop..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>Now that you have an understanding of this operation, we can get started at once. As a matter of fact, we already made preparations in advance during the planning phase."])
      ShowTextAttributes(["chrom_fc2", 1, 0, 2])
      ShowText(["\\n<Chrome>We've already pinpointed the coordinates.\nWe had time to spare for that long explanation we just wrapped up."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>That's why we can send you right now.\nAre you all set, Luka?"])
      ShowChoices([["Go now", "Not yet"], 2])
      When([0, "Go now"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>I'm all good... Let's go!"])
        Empty([])
      When([1, "Not yet"])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>No, there's no time to spare.\nDisregarding Luka's intentions, I must forcibly commence the operation."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>N-no way..."])
        Empty([])
      ChoicesEnd([])
      CallCommonEvent([572])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1103, 0, 101, 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>All right, let's begin Project Promestein's Gate!"])
      ShowTextAttributes(["stein_fc2", 2, 0, 2])
      ShowText(["\\n<Promestein>What's this all of a sudden...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka explained the situation..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>What, you're stuck in a time loop?!\nAnd I've been working on a rescue mission that crosses over world lines..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>I understand, things are about to get very interesting! I'll call Chrome right away!"])
      FadeoutScreen([])
      ControlSwitches([2367, 2367, 0])
      ChangeMapDisplay([1])
      TransferPlayer([0, 155, 7, 5, 8, 2])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

  Page 4
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ControlVariables([1099, 1099, 0, 0, 3])
    FadeinScreen([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>This is the first time I've been to your room.\nIt's hard to believe how much it's been remodeled."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>I've been told we're free to remodel our rooms in the Pocket Castle."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I'd think this goes beyond remodeling...\nWhere did you get all of this equipment and stuff?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>I've been invited to the San Ilia laboratory as a visiting professor. With that connection, I've acquired all kinds of equipment..."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>Anyhow, let's begin tackling how to resolve this strange phenomenon. To begin with, I will need to examine your physical and psychological condition before we can proceed with other verifications."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Eh? Mine...?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>If this strange phenomenon is a result of your abilities...it's possible there could be abnormalities in your brainwaves and other measurements."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>At this hour...I should be finished with the examinations just before 5 o'clock. I will be starting right away!"])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Without saying a word, she laid me down on a bed.\nI was then hooked up to various machines and subjected to a thorough examination..."])
    FadeinScreen([])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>...I declare the examinations finished.\nI haven't found any abnormalities at all in your measurements."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>So in other words...this examination was pointless?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>It turns out there were no physical or psychological abnormalities... I would say that is a worthy accomplishment."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>Please make sure to relay the aforementioned results to the me in the next loop. That me will take over from here."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>The next loop should be... Ahh, it's almost 5 o'clock."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I looked at the clock and it was just before 5 o'clock.\nSoon, time will reset like usual..."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>Next time, please visit me in this room at 1 o'clock in the afternoon. The more time I can spend on testing and verification, the better."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Yeah, I get it... I'll do that next time."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Meet Promestein in this room instead of the third floor where she'll also be. I should be able to enter her living quarters from the left side at the start of the next loop."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["This time didn't yield much results...\nI guess I'll just have to see what the next Promestein can do."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>All things considered, it's a rather strange feeling.\nSoon, the 5 o'clock bell will ring."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>And the one that will turn crazy with that bell should be me. I'm actually glad I'll be able to experience firsthand what that feels like."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I'm not too thrilled about that but--"])
    ControlVariables([1103, 1103, 0, 0, 2])
    CallCommonEvent([5791])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ConditionalBranch([0, 2363, 0])
      CallCommonEvent([577])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1121, 0, 1, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I should relay the information I acquired from Nuruko to the next Promestein. Right now, I have less than an hour remaining on this loop."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1102, 0, 6, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I should bring the time reversal statue I've obtained to the next Promestein. There's less than an hour remaining in this loop for this one to analyze it."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1105, 0, 4, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I should talk to the next Promestein about the identity of the corpse. There's less than an hour until 5 o'clock, and my time in this loop is nearly up."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1121, 0, 2, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Ah, you're here.\nI've just finished conducting my follow-up tests based on Nuruko's information."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>I can say with certainty that some time return magic is taking effect. It is undoubtedly the cause of this time loop."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>However, I do not know where this magic is originating from. We also do not know the person's thoughts who are causing it."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>We're making progress with this investigation but...there's still so much we don't know."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>In the end, it seems we'll just have to continue doing more verifications. That however, is going to be the next me's job."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>That it will... And thanks as usual.\nI'll see you next time."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>Science is the accumulation of detailed verifications. If you continue progressing forward, you'll eventually arrive at the answer."])
      ControlVariables([1121, 1121, 0, 0, 3])
      ControlSwitches([2362, 2362, 1])
      ControlSwitches([2363, 2363, 0])
      TransferPlayer([0, 77, 3, 18, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1102, 0, 7, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Ah, you're here.\nI've just finished my analysis of the statue."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>As for the results...\nThis statue does indeed have the power to turn back time."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>I'm almost certain this item is causing the strange phenomenon."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>The question then, becomes why is this item malfunctioning? The reason why it activates at 5 o'clock is also still unknown."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Some sort of energy could be interfering with the statue. Perhaps it's those thoughts which are causing the malfunction."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Destroying this statue won't resolve the phenomenon due to the object's nature. It will simply revert time to before its destruction."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>There's nothing more we can learn from analyzing this statue further. It's the key to resolving this strange phenomenon, so please handle it with care."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka received the time reversal statue!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Well, if that's the case...\nI'll have to find the root cause of the malfunction."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>At the same time, I shall continue to conduct more verifications. But that will be the next me's job."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>That it will...\nAll right then, I'll be counting on the next you again."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>Don't worry, you'll reach the answer in due time.\nJust keep moving steadily forward, step by step."])
      ControlVariables([1102, 1102, 0, 0, 8])
      ControlSwitches([2362, 2362, 1])
      ControlSwitches([2363, 2363, 0])
      TransferPlayer([0, 77, 3, 18, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1103, 0, 4, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Ah, it's you Luka.\nI've just finished with my examination."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>In conclusion...I did not detect any traces of interference from a nightmare. The strange phenomenon isn't connected to a dream world this time."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Oh well, looks like we turned up nothing again..."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Think of this more like a branch of a road disappearing, drawing us closer to the correct path. Please relay these results to the next me."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>My examination turned up no abnormalities, and there's no interference from a nightmare... That should be it. All right, I'll relay it to her."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>There's nothing more I can do for you now.\nThe sooner you can find our way out of this, the better."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["At 5 o'clock, this Promestein will also go insane.\nI'd better get out of here before she brings out that mirror..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Well...it won't matter where I go, my outcome will be the same."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>In that case, give my regards to the next me."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Sure, I'll be counting on you again."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["And so I left Promestein's room.\nI can either use my remaining time to do more investigating or take a break..."])
      ControlVariables([1103, 1103, 0, 0, 5])
      ControlSwitches([2362, 2362, 1])
      ControlSwitches([2363, 2363, 0])
      TransferPlayer([0, 77, 3, 18, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1103, 0, 6, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Ah, it's you Luka.\nI've just finished with my analysis of this space."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>In conclusion...I did not detect any influence from a curse. The strange phenomenon isn't the result of a curse this time."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Even though this time was just an outlier...\nIt still makes sense to eliminate these out one by one right?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Yes, is that what the last me said?\nScience is sometimes a process of elimination."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Then I'll relay this to the next Promestein.\nMy examination turned up no physical or psychological abnormalities, and we've ruled out nightmares and curses..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["At 5 o'clock, this Promestein will also go insane.\nI'd better get out of here before she brings out that mirror..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>In that case, give my regards to the next me."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Yeah, I'll be counting on the next you."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["And so I left Promestein's room.\nI can either use my remaining time to do more investigating or take a break..."])
      ControlVariables([1103, 1103, 0, 0, 7])
      ControlSwitches([2362, 2362, 1])
      ControlSwitches([2363, 2363, 0])
      TransferPlayer([0, 77, 3, 18, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1103, 0, 8, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Ah, it's you Luka.\nI've just finished scanning for illusions."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>In conclusion...I did not detect any traces of an illusion being utilized. This possibility should be ruled out in the future."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>It doesn't feel like we're making much progress.\nStep-by-step, I know we're narrowing down our target, but..."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Science is sometimes a process of elimination...\nJudging from that look, I have a feeling you've already heard that several times now."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Then I'll relay this to the next Promestein.\nMy examination turned up no physical or psychological abnormalities, and we've ruled out nightmares, curses, and illusions..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>In that case, give my regards to the next me."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Yeah, thanks for each time."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anyhow, I left Promestein's room.\nI can either use my remaining time to do more investigating or take a break..."])
      ControlVariables([1103, 1103, 0, 0, 9])
      ControlSwitches([2362, 2362, 1])
      ControlSwitches([2363, 2363, 0])
      TransferPlayer([0, 77, 3, 18, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1103, 0, 10, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Ah, it's you Luka.\nI've just finished my measurement of holy elements."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Unfortunately...I did not detect any unusual activity. There is also no malfunction in the ring network of souls."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>So the soul network has nothing to do with this.\nI thought there could be something wrong, but I guess we missed the mark..."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Even so, I still feel as if there's some sort of connection... But as long as we cannot verify it, I'll just have to put that on hold for now."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Then I'll relay this to the next Promestein. Let's see..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>We've ruled out physical and psychological abnormalities, nightmares, curses, illusions, and the soul network... This list is getting longer."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>In that case, give my regards to the next me."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>How many more times am I going to hear that farewell...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["In any case, I left Promestein's room.\nI can either use my remaining time to do more investigating or take a break..."])
      ControlVariables([1103, 1103, 0, 0, 11])
      ControlSwitches([2362, 2362, 1])
      ControlSwitches([2363, 2363, 0])
      TransferPlayer([0, 77, 3, 18, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1103, 0, 12, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Ah, it's you Luka.\nI've just finished my measurement of dark elements."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Unfortunately...I did not detect any unusual activity. With this, we can rule out the possibility of an evil god's doing."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Well, the likelihood was slim to begin with.\nBut the fact we've completely ruled out that possibility means we should be one step closer to identifying the cause."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Science is sometimes a process of elimination...\nI've memorized this all from before."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>Ufufufufu...\nYou're beginning to understand, ufufufufu...."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>...of course, this is no time to be laughing.\nFrom here on out, this is where verification is going to become much more difficult."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Well, I suppose those details can be explained by the next me. Luka, please forward the results from this loop over to the next one."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>We've ruled out physical and psychological abnormalities, nightmares, curses, illusions, the soul network, evil gods... Is this list going to keep getting longer and longer?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Allow me a moment to abbreviate this.\nST-DF-CF-MF-SF-AF, how about that?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Really, you'd understand that...?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>I'm quite smart, so...\nI'm sure the next me will be able to figure it out."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>I understand, I'll give your regards to the next Promestein."])
      ShowTextAttributes(["stein_fc2", 2, 0, 2])
      ShowText(["\\n<Promestein>All right then, give my regards to... Ah, you said it before I could."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["And so I left Promestein's room.\nI can either use my remaining time to do more investigating or take a break..."])
      ControlVariables([1103, 1103, 0, 0, 13])
      ControlSwitches([2362, 2362, 1])
      ControlSwitches([2363, 2363, 0])
      TransferPlayer([0, 77, 3, 18, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1103, 0, 14, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Ah, you're here.\nThis time's investigation has found no anomaly from G00000 through G0146."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>The cause has been identified as a space-time anomaly, coordinates G00000~G0146 have been cleared. Please relay this to the next me."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Understood... Looks like we have a long way to go."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>As I've said before, brute force is going to take an extensive amount of time. If you could find any information that might help narrow down the measurement range..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>So shortening this investigation is going to depend upon my work, huh? Guess I'll just have to use my legs and ears and keep at this..."])
      ControlVariables([1103, 1103, 0, 0, 15])
      ControlSwitches([2363, 2363, 0])
      ControlSwitches([2362, 2362, 1])
      TransferPlayer([0, 77, 3, 18, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1103, 0, 16, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Ah, you're here.\nThis time's investigation has found no anomaly from G00147 through G0255."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>The cause has been identified as a space-time anomaly, coordinates G00000~G0255 have been cleared. Please relay this to the next me."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Yeah, I got it."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>I don't think there's anything else that needs to be said.\nGive my regards to the next me."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Yeah, thanks."])
      ControlVariables([1103, 1103, 0, 0, 17])
      ControlSwitches([2363, 2363, 0])
      ControlSwitches([2362, 2362, 1])
      TransferPlayer([0, 77, 3, 18, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1103, 0, 18, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Ah, you're here.\nThis time's investigation has found no anomaly from G00256 through G0421."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>We've cleared coordinates G00000~G0421.\nI'll tell that to the next Promestein."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>This truly has become a routine job...\nWell, give my regards to the next me."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Thanks again."])
      ControlVariables([1103, 1103, 0, 0, 19])
      ControlSwitches([2362, 2362, 1])
      ControlSwitches([2363, 2363, 0])
      TransferPlayer([0, 77, 3, 18, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1103, 0, 20, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Ah, you're here.\nThis time's investigation has found no anomaly from G00422 through G0601."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>We've cleared coordinates G00000~G0601, got it."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Okay then, please see the next me."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Yeah."])
      ControlVariables([1103, 1103, 0, 0, 21])
      ControlSwitches([2362, 2362, 1])
      ControlSwitches([2363, 2363, 0])
      TransferPlayer([0, 77, 3, 18, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1103, 0, 22, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Ah, you're here.\nThis time's investigation has found no anomaly from G00602 through G0755."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>We've cleared coordinates G00000~G0755, got it."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>OK."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>OK."])
      ControlVariables([1103, 1103, 0, 0, 23])
      ControlSwitches([2362, 2362, 1])
      ControlSwitches([2363, 2363, 0])
      ControlVariables([1118, 1118, 0, 0, 755])
      TransferPlayer([0, 77, 3, 18, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1103, 0, 23, 0])
      ControlVariables([1118, 1118, 1, 0, 1])
      ControlVariables([11, 11, 0, 2, 140, 160])
      ControlVariables([1119, 1119, 0, 1, 1118])
      ControlVariables([1119, 1119, 1, 1, 11])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Ah, you're here.\nThis time's investigation has found no anomaly from G\\V[1118] through G\\V[1119]."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>We've cleared coordinates G00000~G\\V[1119], got it."])
      ControlVariables([1118, 1118, 0, 1, 1119])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>OK."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>OK."])
      ControlVariables([1103, 1103, 0, 0, 23])
      ControlSwitches([2362, 2362, 1])
      ControlSwitches([2363, 2363, 0])
      TransferPlayer([0, 77, 3, 18, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1103, 0, 101, 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>All right, let's begin Project Promestein's Gate!"])
      ShowTextAttributes(["stein_fc2", 2, 0, 2])
      ShowText(["\\n<Promestein>What's this all of a sudden...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka explained the situation..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>What, you're stuck in a time loop?!\nAnd I've been working on a rescue mission that crosses over world lines..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>I understand, things are about to get very interesting! I'll call Chrome right away!"])
      FadeoutScreen([])
      ChangeMapDisplay([1])
      ControlSwitches([2367, 2367, 0])
      TransferPlayer([0, 155, 7, 5, 8, 2])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

  Page 4
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ConditionalBranch([0, 2400, 1])
      ControlSwitches([2400, 2400, 0])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>I've been called here to consolidate the information you need. You seem to be wrapped up in a lot of trouble as usual."])
      ConditionalBranch([1, 1098, 0, 11, 2])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>That said, we don't have enough information on Myusca's house... First thing above all else, you should listen to someone who knows more about her."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka explained what happened at Myusca's house..."])
      ConditionalBranch([0, 2398, 1])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>The first thing we need is a countermeasure for the doorknob's spell. If you touch that doorknob without proper measures, it's lights out for you."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Yeah, I agree.\nThat's why I need rubber gloves, honey, and devil's ashes..."])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>No, those won't be necessary.\nIn the end, those were measures that Toru devised with what he found inside the house."])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>In our world, there are treasures that can negate magic. Maybe you should consult someone who knows more about magic tools?"])
        Empty([])
      Else([])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>The first thing we need is a countermeasure for the doorknob's spell. Hold on a moment while I get them..."])
        FadeoutScreen([])
        ControlSwitches([2368, 2368, 0])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Obtained the spellbreaker gloves!"])
        FadeinScreen([])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>Next, we need a countermeasure for the spell which activates when you try to leave the house. This will require hairs from three succubi and a black jewel."])
      ConditionalBranch([1, 1120, 0, 0, 0])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>It would be best to prepare the three hairs in advance here. You can't afford to try getting them from that house..."])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>Considering the protection on this trap's spell...it'd be better if you acquired the hairs from high-ranking succubi."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Yeah, you're right... Much as I hate to say, the hair of a lower-ranking succubus might not have enough magical power."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1112, 1, 1120, 4])
        ConditionalBranch([1, 1120, 0, 1, 1])
          ShowTextAttributes(["amira_fc1", 0, 0, 2])
          ShowText(["\\n<Amira>From what I've heard, it looks like you got some in your last loop.\nHold on while I go fetch them..."])
          FadeoutScreen([])
          PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
          ControlVariables([1112, 1112, 0, 1, 1120])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Obtained \\V[1120] succubus hairs!"])
          FadeinScreen([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>As for the black jewel, you'll have to obtain it there. I've been told it's in Vinum's room, so getting it will be quite perilous."])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>What's most important is preparing countermeasures for Myusca and the others. You'll definitely need a way to stall them, even if just for a moment."])
      ConditionalBranch([0, 2399, 0])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>You got an item you needed in the previous loop. Just a moment while I go get it."])
        FadeoutScreen([])
        ConditionalBranch([0, 2374, 0])
          PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
          ControlSwitches([2373, 2373, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Obtained the queen's sleeping drug!"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 2370, 0])
          ControlSwitches([2369, 2369, 0])
          PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Obtained the computer virus!"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 2372, 0])
          PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
          ControlSwitches([2371, 2371, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Obtained the Labyrinth Book: Master Level!"])
          Empty([])
        BranchEnd([])
        FadeinScreen([])
        Empty([])
      Else([])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>For now, why don't you ask around the castle? There might be someone who can come up with an effective plan."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 2373, 1])
        ConditionalBranch([0, 2406, 0])
          ShowTextAttributes(["amira_fc1", 0, 0, 2])
          ShowText(["\\n<Amira>Myusca was in the kitchen?\nIf she was in the kitchen, that would mean she was eating or drinking something."])
          ShowTextAttributes(["amira_fc1", 0, 0, 2])
          ShowText(["\\n<Amira>If that's the case, you could mix a drug into her food or drink... A scientist, doctor, or a monster of the plant race should know more about drugs."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 2369, 1])
        ConditionalBranch([0, 2410, 0])
          ShowTextAttributes(["amira_fc1", 0, 0, 2])
          ShowText(["\\n<Amira>You had a run-in with Nemea?\nYou'll need to stall her so that you don't encounter into her in the first place."])
          ShowTextAttributes(["amira_fc1", 0, 0, 2])
          ShowText(["\\n<Amira>How could you stall her...\nIf magical methods won't work, why don't you turn to the power of science?"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 2371, 1])
        ConditionalBranch([0, 2414, 0])
          ShowTextAttributes(["amira_fc1", 0, 0, 2])
          ShowText(["\\n<Amira>We'll definitely need a countermeasure for Vinum. But what the heck could possibly work on someone that strong..."])
          ShowTextAttributes(["amira_fc1", 0, 0, 2])
          ShowText(["\\n<Amira>You might want to try studying her personality. Isn't there a place in the Pocket Castle that Vinum often goes to?"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>If you're stumped with the preparations, you can count on me. I'll try to help you come up with some kind of plan."])
      ExitEventProcessing([])
      Empty([])

    Else([])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>Ah... Is there still something else I can do for you?"])
      CallCommonEvent([563])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    CallCommonEvent([577])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>I've been called in here to help with the operation. This will be the first big mission of the Petite Alliance of Wisdom!"])
    CallCommonEvent([551])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>There's so much used clothing...\nAre all researchers like this...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Frederica is washing Promestein's clothes..."])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein>Why is that zombie washing my clothes...\nNo, I actually appreciate it."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>That's just how she is...\nShe's being a nuisance as usual."])
    CallCommonEvent([552])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    FadeinScreen([])
    Wait([60])
    ShowAnimation([7, 542, false])
    Wait([60])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=40, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=40, @parameters=[])"])
    Wait([60])
    Script(["gain_medal(2124)"])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue1\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I-I'm back..."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>Welcome back, Luka.\nThere, please look at the clock!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>The time right now is...ten minutes past five!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["When it's 5 o'clock, time loops back...\nThat accursed event I had been experiencing so many times up until now..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We've finally broken it.\nTime is moving past 5 o'clock like it normally should..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>We-we did it!"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>Way to go♪"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>We've done it♪ We've done it♪"])
    SetMoveRoute([9, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=30, @parameters=[4])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
    Unnamed(["RPG::MoveCommand(@code=30, @parameters=[4])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=30, @parameters=[4])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
    Unnamed(["RPG::MoveCommand(@code=30, @parameters=[4])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=true, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=30, @parameters=[4])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
    Unnamed(["RPG::MoveCommand(@code=30, @parameters=[4])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=true, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=30, @parameters=[4])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
    Unnamed(["RPG::MoveCommand(@code=30, @parameters=[4])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    SetMoveRoute([9, "RPG::MoveRoute(@repeat=true, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=true, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Wait([120])
    SetEventLocation([11, 0, 10, 3, 0])
    PlaySE(["RPG::SE(@name=\"mon_door2\", @pitch=100, @volume=100)"])
    ControlSwitches([31, 31, 0])
    SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>Wh-what's with all the celebration?!\nAre we starting the festival here now...?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>Whoa, what is going on?!\nIsn't it still early to begin the festivities?!"])
      Empty([])

    BranchEnd([])
    Wait([60])
    FadeoutBGM([1])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, the time loop had been completely eliminated.\nAfter running through the same time over and over and over again, I had resolved the incident at last."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["5 o'clock in the afternoon was the time to leave for Yamatai Village. We headed there to participate in the night festival."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The main event of the festival will be the girl band contest... Will our band actually be able to win?"])
    Wait([120])
    Script(["on_ssw(:roopend)"])
    ControlVariables([1122, 1122, 0, 0, 1])
    ControlSwitches([31, 31, 1])
    ChangeTransparency([0])
    TransferPlayer([0, 97, 14, 9, 0, 2])
    ExitEventProcessing([])
    Empty([])
