Display Name = "Water Spirit's Spring"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

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    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 260, 180, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

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    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 260, 180, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

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    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 260, 180, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

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    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Do you want to jump into the spring of water spirits?"])
    ShowChoices([["Jump in", "Don't jump in"], 2])
    When([0, "飛び込む"])
      ControlSwitches([5508, 5508, 0])
      ControlSwitches([100, 100, 0])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[0, -2])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=44, @parameters=[\\\"RPG::SE(@name=\\\\\\\"Water1\\\\\\\", @pitch=100, @volume=80)\\\"])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -2])"])
      Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=44, @parameters=[\"RPG::SE(@name=\\\"Water1\\\", @pitch=100, @volume=80)\"])"])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 250, 12, 1, 2, 0])
      Empty([])

    When([1, "飛び込まない"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 5
Name = "EV005"

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    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2889, 0, 0, 1])
    Empty([])

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    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowTextAttributes(["utubom_fc1", 2, 0, 2])
    ShowText(["\\n<Nyoro>"])
    ShowText(["What I want to discuss with everyone is..."])
    ShowText(["Actually, it's about my species."])
    ShowTextAttributes(["utubom_fc1", 2, 0, 2])
    ShowText(["\\n<Nyoro>"])
    ShowText(["Until now, we thought we were companions of the Scylla."])
    ShowText(["So, we participated in Scylla gatherings and such..."])
    ShowTextAttributes(["utubom_fc1", 2, 0, 2])
    ShowText(["\\n<Nyoro>"])
    ShowText(["But then, at one point, we realized."])
    ShowText(["Aren't we not Scylla...?"])
    ShowTextAttributes(["utubom_fc1", 2, 0, 2])
    ShowText(["\\n<Nyoro>"])
    ShowText(["The moray eel looks snake-like, could we be Lamia?"])
    ShowText(["Lamia are the natural enemies of Scylla..."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["...I am not at fault."])
      ShowText(["However, you are neither Lamia nor Scylla, you are a mermaid."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["...I am not at fault."])
      ShowText(["However, you are neither Lamia nor Scylla, you are a mermaid."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["...I am not at fault."])
      ShowText(["However, you are neither Lamia nor Scylla, you are a mermaid."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["utubom_fc1", 2, 0, 2])
    ShowText(["\\n<Nyoro>"])
    ShowText(["A mermaid..."])
    ShowText(["I thought all along that Scylla were our companions..."])
    ShowTextAttributes(["utubom_fc1", 2, 0, 2])
    ShowText(["\\n<Nyoro>"])
    ShowText(["What should we do from now on..."])
    ShowText(["It's probably not good to attend anti-Lamia gatherings..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Rather, don't morays look more like sea snakes?"])
    ShowText(["If we're just talking about appearance, it might be closer to Lamia..."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["The issue of species has become complicated."])
      ShowText(["In any case, we need to make our kin aware that we are mermaids—"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["The issue of species has become complicated."])
      ShowText(["In any case, we need to make our kin aware that we are mermaids—"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["The issue of species has become complicated."])
      ShowText(["In any case, we need to make our kin aware that we are mermaids—"])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"stein\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_stein_st32", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["Even if we do that, it will only complicate matters."])
    ShowText(["Let's solve this with science."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Can science really solve the problem of our species...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Can science really solve the problem of our species...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Can science really solve the problem of our species...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["If everyone becomes the same species, that would be good."])
    ShowText(["Then, discrimination and conflicts between species will disappear..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ethically, it's over."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["This medicine... Nyoron extract will solve everything."])
    ShowText(["Nyoron extract can transform mermaids into Scyllas and Lamias."])
    ShowTextAttributes(["utubom_fc1", 0, 0, 2])
    ShowText(["\\n<Nyoro>"])
    ShowText(["That's not a solution!"])
    ShowText(["Hurry up and administer it!"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No, that's not right!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 7, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No, that's not right!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 7, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["No, that's not right!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["If everyone becomes the same, this world will be a utopia without discrimination!"])
    ShowText(["Now, let me borrow your arm... hey!"])
    ShowTextAttributes(["utubom_fc1", 0, 0, 2])
    ShowText(["\\n<Nyoro>"])
    ShowText(["Ah...! I feel kind of... wiggly...!"])
    PlaySE(["RPG::SE(@name=\"mon_fanfale2\", @pitch=100, @volume=100)"])
    Script(["set_class_level(625, 254, 1, false, false)"])
    ScriptMore(["set_class_level(625, 265, 1, false, true)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Nyoron can now transform into Scyllas and Lamias!"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["It seems it worked out well."])
    ShowText(["If you need Nyoron extract, just let me know again."])
    ControlSwitches([7130, 7130, 0])
    PlayME(["RPG::ME(@name=\"mon_fanfale2\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Transformation from mermaids to Lamias and Scyllas is now possible!"])
    Wait([60])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["I hope this will end the conflicts between species."])
    ShowText(["If there are no differences, this world will be a utopia!"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["We must reconsider the appropriate relationship between science and politics/society."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["We must reconsider the appropriate relationship between science and politics/society."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["We must reconsider the appropriate relationship between science and politics/society."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Good grief..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Anyway, Nyoron's troubles have been resolved, and new transformations are now possible."])
    ShowText(["Let's regroup and continue our adventure—"])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([5])
    Wait([60])
    ControlVariables([1379, 1379, 0, 0, 2])
    PlayBGM(["RPG::BGM(@name=\"dungeon_izumi\", @volume=100, @pitch=100)"])
    FadeinScreen([])
    Empty([])

  Page 1
    Empty([])
