CommonEvent 9115
Name = "パピの鍛冶屋、混沌"

  ConditionalBranch([0, 7118, 0])
    ConditionalBranch([0, 1068, 0])
      ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["For Luka, for the world...!"])
      ShowText(["I and my master will give it our all!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1069, 0])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["For Luka, for the world...!"])
      ShowText(["I and my master will give it our all!"])
      Empty([])

    BranchEnd([])
    ShowChoices([["Ultimate Chaos Method", "Heroic Smithing Method", "Traditional Method"], 5])
    When([0, "究極混沌製法"])
      JumpToLabel(["究極混沌製法"])
      ExitEventProcessing([])
      Empty([])

    When([1, "英雄鍛冶製法"])
      JumpToLabel(["英雄鍛冶製法"])
      ExitEventProcessing([])
      Empty([])

    When([2, "従来の製法"])
      JumpToLabel(["従来の製法"])
      ExitEventProcessing([])
      Empty([])

    WhenCancel([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 7117, 1])
    ConditionalBranch([8, 955])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Handed the hero forging method to Papi!"])
      ConditionalBranch([0, 1068, 0])
        ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
        ShowText(["\\n<Papi>"])
        ShowText(["The method devised by Black Alice for true heroes..."])
        ShowText(["Indeed, it is the crystallization of divine wisdom."])
        ShowTextAttributes(["dragonp_fc1", 2, 0, 2])
        ShowText(["\\n<Papi>"])
        ShowText(["However, the required technical skill is also at a divine level."])
        ShowText(["It seems even Black Alice herself could not achieve it."])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1069, 0])
        ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
        ShowText(["\\n<Papi>"])
        ShowText(["The method devised by Black Alice for true heroes..."])
        ShowText(["Indeed, it is the crystallization of divine wisdom."])
        ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
        ShowText(["\\n<Papi>"])
        ShowText(["However, the required technical skill is also at a divine level."])
        ShowText(["It seems even Black Alice herself could not achieve it."])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 7113, 1])
        ShowTextAttributes(["randolph_fc1", 0, 0, 2])
        ShowText(["\\n<Randolph>"])
        ShowText(["I took a quick look, but... first, there's not enough labor."])
        ShowText(["Unless I gather nearly 60 people, completing the hero forging technique is impossible."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["For now, it seems we cannot use the hero forging method yet..."])
        JumpToLabel(["従来の製法"])
        ExitEventProcessing([])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 7113, 0])
        ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
        ShowText(["\\n<Grandpapi>"])
        ShowText(["I will lend a hand as well."])
        ShowText(["I'm not as good as you, but I have confidence in my forging skills."])
        ShowTextAttributes(["randolph_fc1", 0, 0, 2])
        ShowText(["\\n<Randolph>"])
        ShowText(["A considerable amount of labor is also necessary."])
        ShowText(["Well, if we have nearly 60 masters, we should be able to manage it."])
        ConditionalBranch([0, 1068, 0])
          ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
          ShowText(["\\n<Papi>"])
          ShowText(["Grandpapi, and the masters..."])
          ShowText(["Understood, I will make it happen!"])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1069, 0])
          ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
          ShowText(["\\n<Papi>"])
          ShowText(["Grandpapi, and the masters..."])
          ShowText(["Understood, I will make it happen!"])
          Empty([])

        BranchEnd([])
        FadeoutScreen([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Papi and the others worked together to complete the technique!"])
        ShowText(["The heart that thinks of the hero reached the ultimate height――"])
        FadeinScreen([])
        ConditionalBranch([0, 1068, 0])
          ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
          ShowText(["\\n<Papi>"])
          ShowText(["The ultimate hero forging is in my hands!"])
          ShowText(["Master, I have finally mastered it!"])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1069, 0])
          ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
          ShowText(["\\n<Papi>"])
          ShowText(["The ultimate hero forging is in my hands!"])
          ShowText(["Master, I have finally mastered it!"])
          Empty([])

        BranchEnd([])
        PlaySE(["RPG::SE(@name=\"Applause2\", @pitch=100, @volume=80)"])
        ControlSwitches([7117, 7117, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Papi has mastered the hero forging method!"])
        Wait([60])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Thank you, Papi."])
        ShowText(["You truly are the best blacksmith in the world."])
        ConditionalBranch([0, 1068, 0])
          ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
          ShowText(["\\n<Papi>"])
          ShowText(["For Luka, for the world...!"])
          ShowText(["I and my master will give it our all!"])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1069, 0])
          ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
          ShowText(["\\n<Papi>"])
          ShowText(["For Luka, for the world...!"])
          ShowText(["I and my master will give it our all!"])
          Empty([])

        BranchEnd([])
        JumpToLabel(["英雄鍛冶製法"])
        ExitEventProcessing([])
        Empty([])

      BranchEnd([])
      Empty([])

    Else([])
      ConditionalBranch([0, 1068, 0])
        ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
        ShowText(["\\n<Papi>"])
        ShowText(["If it's equipment for the hero, I will take care of it!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1069, 0])
        ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
        ShowText(["\\n<Papi>"])
        ShowText(["If it's equipment for the hero, I will take care of it!"])
        Empty([])

      BranchEnd([])
      JumpToLabel(["従来の製法"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 7117, 0])
    ConditionalBranch([0, 1068, 0])
      ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["For Luka, for the world...!"])
      ShowText(["I and my master will give it our all!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1069, 0])
      ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["For Luka, for the world...!"])
      ShowText(["I and my master will give it our all!"])
      Empty([])

    BranchEnd([])
    ShowChoices([["Heroic Smithing Method", "Traditional Method"], 5])
    When([0, "英雄鍛冶製法"])
      JumpToLabel(["英雄鍛冶製法"])
      ExitEventProcessing([])
      Empty([])

    When([1, "従来の製法"])
      JumpToLabel(["従来の製法"])
      ExitEventProcessing([])
      Empty([])

    WhenCancel([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  BranchEnd([])
  Label(["従来の製法"])
  Script(["call_synthesize(45)"])
  ConditionalBranch([0, 1068, 0])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["Come back anytime!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1069, 0])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["Come back anytime!"])
    Empty([])

  BranchEnd([])
  ErasePicture([5])
  ExitEventProcessing([])
  Label(["英雄鍛冶製法"])
  Script(["call_synthesize(120)"])
  ConditionalBranch([0, 1068, 0])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["Come back anytime!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1069, 0])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["Come back anytime!"])
    Empty([])

  BranchEnd([])
  ErasePicture([5])
  ExitEventProcessing([])
  Label(["究極混沌製法"])
  Script(["call_synthesize(121)"])
  ConditionalBranch([0, 1068, 0])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["Come back anytime!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1069, 0])
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["Come back anytime!"])
    Empty([])

  BranchEnd([])
  ErasePicture([5])
  ExitEventProcessing([])
  Empty([])
