Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 462, 13, 6, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 462, 14, 6, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 462, 12, 33, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 462, 13, 33, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 831, 35, 25, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 831, 35, 25, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 831, 35, 25, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Blacksmith>"])
    ShowText(["Hey, do you need something?"])
    ShowText(["I'll show off my skills that have been honed in the navy!"])
    Script(["call_synthesize(13)"])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Clerk>"])
    ShowText(["I've procured some wonderful accessories."])
    ShowText(["With this item, you can fight like a monster."])
    ShopProcessing([2, 4509, 0, 0, false])
    ShopItem([2, 1162, 0, 0])
    ShopItem([2, 1167, 0, 0])
    ShopItem([2, 1560, 0, 0])
    ShopItem([2, 1562, 0, 0])
    ShopItem([2, 1564, 0, 0])
    ShopItem([2, 1566, 0, 0])
    ShopItem([2, 1568, 0, 0])
    ShopItem([2, 1570, 0, 0])
    ShopItem([2, 1715, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Clerk>"])
    ShowText(["Traveling the seas comes with its dangers."])
    ShowText(["I only have one of the Gems I procured, but it's an excellent item."])
    ShopProcessing([0, 2, 0, 0, false])
    ShopItem([0, 7, 0, 0])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 102, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 2442, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ConditionalBranch([1, 1313, 0, 2, 0])
      ShowPicture([5, "80_levia_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["levia_fc1", 1, 0, 2])
      ShowText(["\\n<Leviathan>"])
      ShowText(["You all are safe after all."])
      ShowText(["I believed you would rise up to save the world."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["It seems you are also facing some disturbances."])
        ShowText(["What is causing this rise in water level?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["It seems you are also facing some disturbances."])
        ShowText(["What is causing this rise in water level?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["It seems you are also facing some disturbances."])
        ShowText(["What is causing this rise in water level?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["levia_fc1", 0, 0, 2])
      ShowText(["\\n<Leviathan>"])
      ShowText(["There is a terrifying enemy trying to submerge the entire world."])
      ShowText(["World Drown――the one who sinks the world."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["World Drown, could it be――"])
      ShowTextAttributes(["", 0, 1, 2])
      ShowText(["My tears fill the world with a tale—"])
      ShowText(["My tears are a tale that fills the world."])
      ShowTextAttributes(["levia_fc1", 0, 0, 2])
      ShowText(["\\n<Leviathan>"])
      ShowText(["Their true identity is currently unknown."])
      ShowText(["However, it is undoubtedly one of the sixteen calamities."])
      ShowTextAttributes(["levia_fc1", 0, 0, 2])
      ShowText(["\\n<Leviathan>"])
      ShowText(["At this rate, all land will be submerged by the sea."])
      ShowText(["Before that happens, we must defeat World Drown."])
      ShowTextAttributes(["", 0, 1, 2])
      ShowText(["I am 'World Drown'――the one who sinks the world."])
      ShowText(["I will drown this world with my tears as well."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ah... Let's defeat World Drown."])
      ShowText(["She must not be left alone, under any circumstances."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["So, do you know where World Drown is?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["So, do you know where World Drown is?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["So, do you know where World Drown is?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["levia_fc1", 0, 0, 2])
      ShowText(["\\n<Leviathan>"])
      ShowText(["Not long ago, we pinpointed World Drown's location."])
      ShowText(["It is based on a cursed island, a solitary island to the northeast of here."])
      ShowTextAttributes(["levia_fc1", 0, 0, 2])
      ShowText(["\\n<Leviathan>"])
      ShowText(["The navy acted immediately from there."])
      ShowText(["The entire fleet challenged World Drown to battle, but――"])
      ShowTextAttributes(["levia_fc1", 0, 0, 2])
      ShowText(["\\n<Leviathan>"])
      ShowText(["They were blocked by a fleet of a group known as Banshee, resulting in a disastrous defeat."])
      ShowText(["They resemble mermaids in appearance, but they are extremely powerful in magic."])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Could it be... Banshee!?"])
      ShowText(["Are you saying those guys have returned to the present world!?"])
      ConditionalBranch([0, 1684, 0])
        ShowTextAttributes(["alice0_fc2", 0, 0, 2])
        ShowText(["\\n<Alipheese>"])
        ShowText(["Banshee is a name I haven't heard in thousands of years."])
        ShowText(["Then the one called World Drown is the leader of the Banshees."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1685, 0])
        ShowTextAttributes(["alice0_fc1", 0, 0, 2])
        ShowText(["\\n<Alipheese>"])
        ShowText(["Banshee is a name I haven't heard in thousands of years."])
        ShowText(["Then the one called World Drown is the leader of the Banshees."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1686, 0])
        ShowTextAttributes(["alice0_fc1", 1, 0, 2])
        ShowText(["\\n<Chaos Alipheese>"])
        ShowText(["Banshee is a name I haven't heard in thousands of years."])
        ShowText(["Then the one called World Drown is the leader of the Banshees."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Banshees are guarding World Drown's stronghold――"])
      ShowText(["If even the navy couldn't stand a chance, it won't be easy."])
      ShowTextAttributes(["levia_fc1", 0, 0, 2])
      ShowText(["\\n<Leviathan>"])
      ShowText(["Of course, we won't back down after just one defeat."])
      ShowText(["We intend to challenge them to a decisive battle soon... gathering the full strength of the sea."])
      ShowTextAttributes(["levia_fc1", 0, 0, 2])
      ShowText(["\\n<Leviathan>"])
      ShowText(["From now on, we will hold a meeting for that purpose."])
      ShowText(["If it's alright, I would like you all to participate as well――"])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Very well."])
        ShowText(["As a Monster Lord, I cannot overlook the threat to the sea."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Very well."])
        ShowText(["As a Monster Lord, I cannot overlook the threat to the sea."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Very well."])
        ShowText(["As a Monster Lord, I cannot overlook the threat to the sea."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["As the Goddess of Creation, I cannot overlook it either."])
      ShowText(["We shall take the lead in that meeting."])
      ConditionalBranch([0, 1684, 0])
        ShowTextAttributes(["alice0_fc2", 0, 0, 2])
        ShowText(["\\n<Alipheese>"])
        ShowText(["Suddenly jumping in and acting like the leader, huh..."])
        ShowText(["You haven't changed, have you?"])
        ShowTextAttributes(["iriasu_fc5", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["What did you say...!?"])
        ShowTextAttributes(["alice0_fc2", 4, 0, 2])
        ShowText(["\\n<Alipheese>"])
        ShowText(["What the...!?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Oh, come on, stop the fighting..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Thus, we came to attend the navy's meeting――"])
      FadeoutScreen([])
      ErasePicture([5])
      Wait([60])
      ChangeTransparency([0])
      TransferPlayer([0, 729, 0, 0, 2, 2])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1313, 0, 3, 0])
      ShowPicture([5, "80_levia_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["levia_fc1", 0, 0, 2])
      ShowText(["\\n<Leviathan>"])
      ShowText(["From now on, we will engage in a decisive battle against World Drown."])
      ShowText(["Luka, are you ready...?"])
      ShowChoices([["Prepare More", "Start the Decisive Battle"], 1])
      When([0, "まだ準備する"])
        ShowTextAttributes(["levia_fc1", 0, 0, 2])
        ShowText(["\\n<Leviathan>"])
        ShowText(["I see..."])
        ShowText(["Make sure to prepare thoroughly."])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      When([1, "決戦を始める"])
        ShowTextAttributes(["levia_fc1", 1, 0, 2])
        ShowText(["\\n<Leviathan>"])
        ShowText(["It seems your preparations are complete as well."])
        ShowText(["Then, let's head to that sea area!"])
        ShowPicture([5, "80_bonny_st02", 0, 0, -150, 0, 100, 100, 0, 0])
        ShowPicture([6, "80_ashel_st02", 0, 0, 150, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
        MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["bonny_fc1", 1, 0, 2])
        ShowText(["\\n<Bonnie>"])
        ShowText(["Alright, Luka, let's board my fish ship!"])
        ShowTextAttributes(["ashel_fc1", 1, 0, 2])
        ShowText(["\\n<Ashel>"])
        ShowText(["We will join you in the decisive battle against World Drown, too."])
        ShowText(["Now, let's go wild!"])
        ErasePicture([5])
        ErasePicture([6])
        Script(["add_actor_ex(202)"])
        ScriptMore(["add_actor_ex(201)"])
        Script(["level_adjust(201,95)"])
        ScriptMore(["set_class_level(201, 63, 10, false, false)"])
        ScriptMore(["set_class_level(201, 64, 10, false, false)"])
        ScriptMore(["set_class_level(201, 68, 10, false, false)"])
        ScriptMore(["set_class_level(201, 69, 10, false, false)"])
        ScriptMore(["set_class_level(201, 72, 10, false, false)"])
        ScriptMore(["set_class_level(201, 75, 10, false, false)"])
        ScriptMore(["set_class_level(201, 76, 10, false, false)"])
        ScriptMore(["set_class_level(201, 124, 10, false, false)"])
        ScriptMore(["set_class_level(201, 125, 10, false, false)"])
        ScriptMore(["set_class_level(201, 127, 10, false, false)"])
        Script(["set_class_level(201, 128, 10, false, false)"])
        ScriptMore(["set_class_level(201, 130, 10, false, false)"])
        ScriptMore(["set_class_level(201, 131, 10, false, false)"])
        ScriptMore(["set_class_level(201, 195, 10, false, false)"])
        ScriptMore(["set_class_level(201, 196, 10, false, false)"])
        ScriptMore(["set_class_level(201, 197, 10, false, false)"])
        ScriptMore(["set_class_level(201, 198, 10, false, false)"])
        ScriptMore(["set_class_level(201, 202, 6, false, false)"])
        ScriptMore(["set_class_level(201, 7029, 10, false, false)"])
        ScriptMore(["set_class_level(201, 7046, 8, false, false)"])
        ScriptMore(["set_class_level(201, 7047, 8, false, false)"])
        ScriptMore(["set_class_level(201, 7048, 8, false, false)"])
        Script(["level_adjust(202,97)"])
        ScriptMore(["set_class_level(202, 1, 10, false, false)"])
        ScriptMore(["set_class_level(202, 2, 10, false, false)"])
        ScriptMore(["set_class_level(202, 3, 10, false, false)"])
        ScriptMore(["set_class_level(202, 4, 10, false, false)"])
        ScriptMore(["set_class_level(202, 63, 10, false, false)"])
        ScriptMore(["set_class_level(202, 64, 10, false, false)"])
        ScriptMore(["set_class_level(202, 68, 10, false, false)"])
        ScriptMore(["set_class_level(202, 69, 10, false, false)"])
        ScriptMore(["set_class_level(202, 72, 10, false, false)"])
        ScriptMore(["set_class_level(202, 75, 10, false, false)"])
        ScriptMore(["set_class_level(202, 76, 10, false, false)"])
        Script(["set_class_level(202, 195, 10, false, false)"])
        ScriptMore(["set_class_level(202, 196, 10, false, false)"])
        ScriptMore(["set_class_level(202, 197, 10, false, false)"])
        ScriptMore(["set_class_level(202, 198, 10, false, false)"])
        ScriptMore(["set_class_level(202, 202, 8, false, false)"])
        ScriptMore(["set_class_level(202, 7011, 10, false, false)"])
        ScriptMore(["set_class_level(202, 7031, 10, false, false)"])
        RecoverAll([0, 201])
        RecoverAll([0, 202])
        PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Bonnie and Ashel have joined the party!"])
        Wait([60])
        ConditionalBranch([4, 528, 0])
          ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
          ShowText(["\\n<Sarasa>"])
          ShowText(["I can't believe I'm going to be on a pirate ship..."])
          ShowText(["This is going to be a hassle."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([4, 696, 0])
          ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
          ShowText(["\\n<White Rabbit>"])
          ShowText(["Yay, it's a pirate ship~!!"])
          ShowText(["I always wanted to be a pirate!"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([4, 23, 0])
          ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
          ShowText(["\\n<Erubetie>"])
          ShowText(["I never thought I'd end up protecting the seas of the world..."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([4, 24, 0])
          ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
          ShowText(["\\n<Erubetie Kanade>"])
          ShowText(["I never thought I'd end up protecting the seas of the world..."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([4, 19, 0])
          ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
          ShowText(["\\n<Alma Elma>"])
          ShowText(["It doesn't seem like it's going to be a fun voyage."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([4, 514, 0])
          ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
          ShowText(["\\n<Metatronne>"])
          ShowText(["I really don't like the sea breeze..."])
          ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
          ShowText(["\\n<Sandalphone>"])
          ShowText(["Me too..."])
          ShowText(["It feels like I'm going to rust somehow."])
          JumpToLabel(["双子姉妹後"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([4, 515, 0])
          ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
          ShowText(["\\n<Metatronne>"])
          ShowText(["I really don't like the sea breeze..."])
          ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
          ShowText(["\\n<Sandalphone>"])
          ShowText(["Me too..."])
          ShowText(["It feels like I'm going to rust somehow."])
          Empty([])
        BranchEnd([])
        Label(["双子姉妹後"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["We are going to be taken aboard the Fish Ship."])
        ShowText(["We will navigate through fierce naval battles and land on the cursed island--"])
        FadeoutScreen([])
        PlaySE(["RPG::SE(@name=\"Water1\", @pitch=100, @volume=80)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Thus, the great fleet of the navy and pirates sets sail."])
        ShowText(["Our destination is the island where World Drown awaits--"])
        FadeoutBGM([1])
        Wait([180])
        ShowPicture([1, "iv_kaizu1", 0, 0, 0, 0, 100, 100, 255, 0])
        PlayBGM(["RPG::BGM(@name=\"singun\", @volume=100, @pitch=100)"])
        FadeinScreen([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Regarding the decisive battle against World Drown--"])
        ShowText(["Below is an excerpt from the naval operation records."])
        ShowPicture([2, "iv_kaizu2", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([2, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
        ErasePicture([1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["At 8:45 AM, the allied fleet of the navy and pirates arrived at the battlefield."])
        ShowText(["The navy fleet approached the cursed island from the north."])
        ShowPicture([3, "iv_kaizu3", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([3, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
        ErasePicture([2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["At 8:50 AM, the Banshee fleet was sighted."])
        ShowText(["The enemy fleet confirmed 42 galleons."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["At exactly 9:00 AM, the navy fleet opened fire on the Banshee fleet."])
        ShowText(["The Banshee side also retaliated, and the bombardment battle began."])
        ShowPicture([4, "iv_kaizu4", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([4, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
        ErasePicture([3])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["In the 35-minute bombardment battle that followed, 22 navy ships were sunk."])
        ShowText(["In contrast, 14 ships of the Banshee fleet were sunk."])
        ShowPicture([5, "iv_kaizu5", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
        ErasePicture([4])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["9:35 AM, the damage on the navy fleet side is extremely severe."])
        ShowText(["Having lost many of the main ships, Leviathan orders all ships to retreat――"])
        ShowPicture([6, "iv_kaizu6", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["――Thus far, the operation is proceeding smoothly."])
        ShowText(["The navy fleet sacrificed themselves and successfully drew the Banshee fleet northward."])
        ShowPicture([7, "iv_kaizu7", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
        ErasePicture([6])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["9:45 AM, the pirate allied fleet charges from the south side of the cursed island."])
        ShowText(["The Roza Pirate Crew, Selene Pirate Crew, and the Fishy Pirate Crew aim to land on the island."])
        ShowPicture([8, "iv_kaizu8", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([8, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
        ErasePicture([7])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["The Banshee fleet hastily turns south, but their formation is greatly disrupted."])
        ShowText(["The damage sustained from the artillery battle with the navy fleet also had a significant impact."])
        ShowPicture([9, "iv_kaizu9", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([9, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
        ErasePicture([8])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["9:50 AM, Kraken and Poseidonus arrive at the decisive sea battle."])
        ShowText(["They attack the unprotected side of the disorganized Banshee fleet, sinking 12 ships."])
        ShowPicture([10, "iv_kaizu10", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
        ErasePicture([9])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["The Banshee fleet shakes off the attacks from Kraken and rushes south."])
        ShowText(["9:55 AM, the Banshee fleet blocks the course of the approaching pirate fleet towards the island."])
        ShowPicture([11, "iv_kaizu11", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([11, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
        ErasePicture([10])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["The Roza Pirate Crew and Selene Pirate Crew abandon their attempt to reach the cursed island."])
        ShowText(["They turn to the Banshee fleet and begin close combat by boarding."])
        ShowPicture([12, "iv_kaizu12", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([12, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
        ErasePicture([11])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["10:10 AM――"])
        ShowText(["The Fishy ship arrives at the cursed island."])
        Wait([60])
        FadeoutBGM([1])
        FadeoutScreen([])
        ErasePicture([12])
        Wait([60])
        TransferPlayer([0, 832, 13, 18, 8, 2])
        FadeinScreen([])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1313, 0, 2, 2])
        ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
        ShowText(["\\n<Sea Slug Marine>"])
        ShowText(["The cause of the rising sea level is unknown."])
        ShowText(["It is believed to be due to abnormal weather following the world unification..."])
        ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
        ShowText(["\\n<Sea Slug Marine>"])
        ShowText(["It seems that the higher-ups know something."])
        ShowText(["As a lowly one like me, I'm not informed at all."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1313, 0, 3, 1])
        ConditionalBranch([1, 1313, 0, 4, 2])
          ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
          ShowText(["\\n<Sea Slug Marine>"])
          ShowText(["Please, return safely."])
          ShowText(["I pray for the success of the operation!"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1313, 0, 5, 1])
        ShowTextAttributes(["umiusi_k_fc1", 1, 0, 2])
        ShowText(["\\n<Sea Slug Marine>"])
        ShowText(["You did an impressive job!"])
        ShowText(["As expected of the great hero Luka!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["umiusi_k_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["You did an impressive job!"])
      ShowText(["Who would have thought you would save the world!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["umiusi_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["Lately, I've been exhausted from overtime..."])
      ShowText(["The slime is running dry."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["umiusi_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["There really are a lot of pirates lately..."])
      ShowText(["In a peaceful world, even the villains become full of energy."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
    ShowText(["\\n<Sea Horse Marine>"])
    ShowText(["This is a supply storage room."])
    ShowText(["We can barely manage our own supplies, so we have no room to support others..."])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ConditionalBranch([1, 822, 0, 2, 1])
      ConditionalBranch([0, 1571, 1])
        ShowTextAttributes(["mob_kaihei_fc1", 0, 0, 2])
        ShowText(["\\n<Milio>"])
        ShowText(["Hey, let me join your team too."])
        ShowText(["I want to embark on a journey in this vast world!"])
        ShowChoices([["Add to party", "Refuse"], 0])
        When([0, "仲間にする"])
          ShowTextAttributes(["mob_kaihei_fc1", 0, 0, 2])
          ShowText(["\\n<Milio>"])
          ShowText(["Yay! Here I go!"])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(571)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Milio has joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "仲間にしない"])
          ShowTextAttributes(["mob_kaihei_fc1", 0, 0, 2])
          ShowText(["\\n<Milio>"])
          ShowText(["I'll be waiting here..."])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7211])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<White Mage>"])
    ShowText(["This is the Navy's medical room."])
    ShowText(["You can leave your physical and mental care to us."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<White Mage>"])
    ShowText(["Feel free to come anytime if you're tired."])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Horse Marine>"])
    ShowText(["Do you want to hear about the history of the Navy?"])
    ShowChoices([["Listen to the lecture", "Not necessary"], 2])
    When([0, "講義を聞く"])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["Don't be surprised, the origins of the Navy lie with a certain pirate crew."])
      ShowText(["This story goes back 300 years, during the era known as the Golden Age of Piracy."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["The crew that ruled the seven seas during that time was the Justy Pirates."])
      ShowText(["In fact, their captain is said to be descended from the royal bloodline of Grand Noah..."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["Anyway, the Justy Pirates became a massive force that dominated the oceans."])
      ShowText(["They valued order and protected maritime traffic."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["The Justy Pirates, closely related to Grand Noah..."])
      ShowText(["Eventually became a force that maintained security at sea."])
      ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["That is the foundation of what would later become the Navy."])
      ShowText(["A proud organization that separated from piracy to protect the safety of the seas."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["Thus, the combat techniques passed down in the Navy share the same roots as those of pirates."])
      ShowText(["Both are referred to as 'Pirate Techniques.'"])
      ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["That concludes the history of the Navy."])
      Empty([])

    When([1, "必要ない"])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["……………………"])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["As sea monsters have become more ferocious, pirate damage has decreased."])
      ShowText(["Either way, it's an era where escorting merchant ships is essential..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["The sea monsters have calmed down, but the number of pirates is increasing."])
      ShowText(["It's hard to laugh that peace has come and the pirate era is flourishing..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["Recently, the sea monsters are also strong..."])
      ShowText(["I feel that the weapons sold at the shop are insufficient in power."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["I wish they would sell better weapons..."])
      ShowText(["It's probably better to go buy them in a city like Grand Noah."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ConditionalBranch([1, 1352, 0, 4, 2])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["The sea level is rising all over the world."])
      ShowText(["At this rate, there is a risk of the world being submerged..."])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["The naval general is checking the damage situation in various places while investigating the cause."])
      ShowText(["They are flying around the world... no, swimming around."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["So right now, the general is not at headquarters."])
      ShowText(["I don't know when they will return..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1352, 0, 5, 1])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["The sea level is rising all over the world."])
      ShowText(["At this rate, there is a risk of the world being submerged..."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["The naval general is checking the damage situation in various places while investigating the cause."])
      ShowText(["And just now, they finally returned to headquarters."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["An emergency countermeasure meeting is said to be held soon."])
      ShowText(["If you're bored, why not show your face?"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Horse Marine>"])
    ShowText(["Do you want to hear about the three great pirates of the world?"])
    ShowChoices([["Listen to the lecture", "Not necessary"], 2])
    When([0, "講義を聞く"])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["The three great pirates of the world are..."])
      ShowText(["The Justy Pirates, the Roza Pirates, and the Selene Pirates."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["Each thrived in different eras, so there is no way to rank them."])
      ShowText(["It's certain that they were pirate crews that dominated the seas of their times."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["The Justy Pirates... are the pirate crew that became the predecessor of the navy."])
      ShowText(["They are famous for valuing order at sea and protecting maritime security."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["There's a dragon around here who tells the history of the navy, so"])
      ShowText(["you should ask over there for more details."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["Next, the Roza Pirates led by Queen Roza..."])
      ShowText(["A pirate crew made up of mermaids, they once overwhelmed even the navy."])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["However, the pirate queen Roza mysteriously disappeared."])
      ShowText(["The Roza Pirates, having lost their captain, were apprehended by the navy and collapsed."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["And then, the Selene Pirates."])
      ShowText(["The captain of the crew, Captain Selene, is actually a human woman."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["The Selene pirate crew has brought many pirate crews under its banner."])
      ShowText(["In the end, they built a grand pirate alliance with seven tenths of the pirates joining."])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["However, that glory did not last long..."])
      ShowText(["With the disappearance of Captain Selene, the alliance was disbanded."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Both the Pirate Queen Roza and Captain Selene..."])
      ShowText(["Both have mysteriously disappeared."])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["The sea is frightening..."])
      ShowText(["I have become afraid to set sail..."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["That concludes the lecture on the three great pirates."])
      ShowText(["I too dream of being a splendid pirate--"])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["...That was a slip of the tongue."])
      ShowText(["It's a secret from the captain."])
      ExitEventProcessing([])
      Empty([])

    When([1, "必要ない"])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["……………………"])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["umiusi_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["I went to the village of Finoa for work, but..."])
      ShowText(["What on earth is that place?"])
      ShowTextAttributes(["umiusi_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["There were creepy cultists swarming the village."])
      ShowText(["It was more disgusting than barnacles..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["Aren't you going to write a memoir, Great Hero Luka?"])
      ShowText(["It would be a valuable historical document, so please make sure to write it down."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["Gobogobo..."])
      ShowText(["I'm going to drown..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["Please stop..."])
      ShowText(["The sea slug is not tasty... mmm..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["Sea slug's casual cooking~♪"])
      ShowText(["Mixing rotten meat with detoxifying herbs~♪ Neutralization☆ Complete♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["Sea slug's energetic cooking~♪"])
      ShowText(["Mixing some meat with burst drink for extra energy!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["After all, plates are consumables just like sailors!"])
      ShowText(["They're meant to be broken!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["If the number of broken plates equals the number of pirates defeated..."])
      ShowText(["I am already the Admiral of the Navy!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Horse Marine>"])
    ShowText(["Grand Noah, which has close ties with the Navy, is under the control of angels."])
    ShowText(["The order is, 'As before, we must protect the safety of the seas.'"])
    ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Horse Marine>"])
    ShowText(["For that reason, the Navy remains an independent force even after the merging of the worlds."])
    ShowText(["Now and in the past, the Admiral is in charge!"])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["The Navy must also be further mechanized."])
      ShowText(["Let's build a new state-of-the-art ship equipped with heavy Machina weaponry!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["Many of the ships were sunk by the World Drown."])
      ShowText(["The newly replenished ships are said to be the latest ironclad vessels."])
      ShowTextAttributes(["umiusi_k_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["Indeed, the era of Machina has arrived!"])
      ShowText(["Mechanical civilization will bring happiness to everyone♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
    ShowText(["\\n<Sea Horse Marine>"])
    ShowText(["Zzz...."])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1313, 0, 3, 2])
        ConditionalBranch([1, 1352, 0, 4, 2])
          ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
          ShowText(["\\n<Sea Horse Marine>"])
          ShowText(["Welcome to the Navy Headquarters!"])
          ShowText(["The Admiral seems to be busy and is not in the headquarters!"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 1352, 0, 5, 1])
          ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
          ShowText(["\\n<Sea Horse Marine>"])
          ShowText(["Welcome to the Navy Headquarters!"])
          ShowText(["The Admiral is in her room on the second floor!"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1313, 0, 4, 1])
        ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
        ShowText(["\\n<Sea Horse Marine>"])
        ShowText(["Welcome to the Navy Headquarters!"])
        ShowText(["The Admiral seems to be busy and is not in the headquarters!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["You are the great benefactor of everyone in the world!"])
      ShowText(["Thank you very much!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["You are free to use the Navy facilities."])
      ShowText(["After all, it is the result of taxes forcibly taken from civilian ships."])
      ConditionalBranch([1, 1313, 0, 4, 2])
        ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
        ShowText(["\\n<Sea Horse Marine>"])
        ShowText(["...Soon, this place will sink as well."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["Wow! You are the savior of the world!"])
      ShowText(["Can I get your signature on my spear!?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1313, 0, 4, 2])
        ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
        ShowText(["\\n<Sea Horse Marine>"])
        ShowText(["According to calculations by an important person..."])
        ShowText(["In three years, all continents will be submerged in the sea."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1313, 0, 5, 1])
        ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
        ShowText(["\\n<Sea Horse Marine>"])
        ShowText(["According to calculations by an important person..."])
        ShowText(["In three years, all continents were about to sink into the sea."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["If a tadpole experiences a sad love..."])
      ShowText(["Could it be that its tears will cause the world to sink?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1315, 0, 5, 2])
        ConditionalBranch([1, 1315, 0, 0, 0])
          ControlVariables([1315, 1315, 0, 0, 1])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
        ShowText(["\\n<Sea Slug Marine>"])
        ShowText(["A request for rescue has come from the Fairy Island."])
        ShowText(["It seems that a terrifying existence is about to awaken..."])
        ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
        ShowText(["\\n<Sea Slug Marine>"])
        ShowText(["However, we are also overwhelmed with the issue of rising sea levels."])
        ShowText(["I had no choice but to decline the request."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1315, 0, 6, 1])
        ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
        ShowText(["\\n<Sea Slug Marine>"])
        ShowText(["The rescue request from the fairy island has been withdrawn."])
        ShowText(["It seems everyone teamed up to take down a dangerous existence that was revived."])
        ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
        ShowText(["\\n<Sea Slug Marine>"])
        ShowText(["Still, dangerous individuals are rampaging all over the world."])
        ShowText(["What on earth has led to such a situation in the world?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["The dangerous individuals that were causing trouble in the world..."])
      ShowText(["I heard that the great hero Luka has defeated them all."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["Right now, the trend is Gems!"])
      ShowText(["Gather the Gems and become a superior sea creature!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["In this peaceful era..."])
      ShowText(["Gems are also gaining attention as collectible items."])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["But all I have is the great Gem of speed..."])
      ShowText(["I'm envious of my friends who have absolute Gems."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["If it's the great hero, do you have about 10 absolute Gems...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Horse Marine>"])
    ShowText(["Would you like to hear about the profession of 'Marine'?"])
    ShowChoices([["Listen", "Do not listen"], 2])
    When([0, "聞く"])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["The profession 'Marine' is combat-oriented."])
      ShowText(["With high ATK and DEF, they are tough and strong!"])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["They can equip swords and guns, making them suitable for combat as well."])
      ShowText(["The 'Pirate Techniques' they learn are also mostly attack-oriented skills."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["They also have the ability to start battles with a lot of accumulated SP."])
      ShowText(["You can use a lot of combat skills, making it very advantageous."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["They do not accept water attributes and have high resistance to other attributes."])
      ShowText(["Moreover, they become stronger when fighting at sea, making them experts in naval battles."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["Strong on land, even stronger at sea..."])
      ShowText(["I want you to take a Seaman into the brawling arena."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["To change jobs, you need a 'Specific Maritime Business Permit.'"])
      ShowText(["Also, you need to master the profession of 'Soldier'."])
      ExitEventProcessing([])
      Empty([])

    When([1, "聞かない"])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Pirate Mermaid>"])
    ShowText(["I messed up and got caught..."])
    ShowText(["By the way, would you like to hear about the profession 'Pirate'?"])
    ShowChoices([["Listen", "Do not listen"], 2])
    When([0, "聞く"])
      ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Pirate Mermaid>"])
      ShowText(["The profession 'Pirate' is a combat-oriented occupation."])
      ShowText(["With high ATK and DEF, I'm great at brawling!"])
      ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Pirate Mermaid>"])
      ShowText(["I can equip swords and guns."])
      ShowText(["The 'Pirate Skills' I can use are mostly powerful attack skills."])
      ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Pirate Mermaid>"])
      ShowText(["Additionally, there's a special ability that reduces the SP cost of skills."])
      ShowText(["With this, I can use many powerful combat skills, right♪"])
      ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Pirate Mermaid>"])
      ShowText(["I don't accept water attributes and I'm also a bit strong against other attributes."])
      ShowText(["My abilities increase on the sea, making me perfect for maritime battles."])
      ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Pirate Mermaid>"])
      ShowText(["My performance is quite similar to that of a Seaman because we share the same roots."])
      ShowText(["But pirates also learn various stealing techniques♪"])
      ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Pirate Mermaid>"])
      ShowText(["To change jobs, you need a 'Specific Marine Business Permit' and..."])
      ShowText(["Also, you must master the 'Thief' profession."])
      ExitEventProcessing([])
      Empty([])

    When([1, "聞かない"])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1319, 0, 2, 2])
        ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
        ShowText(["\\n<Sea Slug Marine>"])
        ShowText(["There have been reports of theft in the town of Saloon."])
        ShowText(["Could the infamous Scale Thieves' Guild have started their activities again?"])
        ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
        ShowText(["\\n<Sea Slug Marine>"])
        ShowText(["In any case, the opponent is a land-based thief..."])
        ShowText(["So it's not under the jurisdiction of the Navy."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1319, 0, 3, 1])
        ShowTextAttributes(["umiusi_k_fc1", 2, 0, 2])
        ShowText(["\\n<Sea Slug Marine>"])
        ShowText(["Since the world unified, things have really gotten busy."])
        ShowText(["If we don't increase our numbers, we won't be able to keep up..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["umiusi_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["Hah, hah..."])
      ShowText(["Even though it has become peaceful, the workload just keeps increasing..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["This is the document storage room."])
      ShowText(["No doodling allowed, so I can't enter..."])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["Recently, the changes in the world have been drastic, leading to a mountain of reports."])
      ShowText(["Many low-ranking officials are sleep-deprived from being overwhelmed with paperwork..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["This is the document storage room."])
      ShowText(["No doodling allowed, so I can't enter..."])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["Recently, the changes in the world have been drastic, leading to a mountain of reports."])
      ShowText(["Since it has become peaceful, is it okay for everyone to cook it?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["If the sixteen Calamities strike, I will abandon the Navy and flee."])
      ShowText(["Life is precious..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["What kind of meat is this?"])
      ShowText(["Sea slug...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["The cafeteria's food is bad?"])
      ShowText(["Then you should just eat your own tail."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["The cafeteria's food is bad?"])
      ShowText(["A refined palate is unnecessary for a mere subordinate."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ControlSelfSwitch(["A", 0])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems the naval commander is absent..."])
      ShowText(["I was planning to hear the details of this abnormal situation."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems the naval commander is absent..."])
      ShowText(["I was planning to hear the details of this abnormal situation."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems the naval commander is absent..."])
      ShowText(["I was planning to hear the details of this abnormal situation."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["There's nothing to be done about those who are not here."])
      ShowText(["There's no time to wait here, let's continue our journey."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["There's nothing to be done about those who are not here."])
      ShowText(["There's no time to wait here, let's continue our journey."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["There's nothing to be done about those who are not here."])
      ShowText(["There's no time to wait here, let's continue our journey."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Let's put this matter on hold and head to another destination."])
    ShowText(["While continuing our journey, the naval commander will probably return..."])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["It seems an unknown ore has been confirmed on the Fairy Island."])
      ShowText(["It is believed to be of chaotic origin and extremely rare..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["umiusi_k_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["Many ships have sunk in the World Drown..."])
      ShowText(["For now, we are really short on supplies."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Wow>"])
    ShowText(["Woof! Woof! Woof!"])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["nekomata_fc1", 0, 0, 2])
      ShowText(["\\n<Nekomata>"])
      ShowText(["……………………"])
      ConditionalBranch([1, 1352, 0, 5, 1])
        ShowTextAttributes(["levia_fc1", 0, 0, 2])
        ShowText(["\\n<Levia>"])
        ShowText(["It seems she believes herself to be the naval commander."])
        ShowText(["However, she appears to dislike the chair's comfort and remains there."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["nekomata_fc1", 0, 0, 2])
      ShowText(["\\n<Nekomata>"])
      ShowText(["……………………"])
      ShowTextAttributes(["levia_fc1", 0, 0, 2])
      ShowText(["\\n<Levia>"])
      ShowText(["I suppose I should start thinking about retiring and leave the rest to her..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([833, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Slug Marine>"])
    ShowText(["The development of something called a 'submarine' has begun..."])
    ShowText(["What exactly is so great about it?"])
    ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Slug Marine>"])
    ShowText(["I have already submerged four warships."])
    ShowText(["They haven't surfaced yet, though."])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["There are rumors in the port that the end of the world is being whispered about..."])
      ShowText(["The mermaid does not despair."])
      ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["With dried sardines and playing in the water, the mermaid is happy!"])
      ShowText(["Surrounded by companions whose faces are indistinguishable!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["tatunoko_k_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Horse Marine>"])
      ShowText(["After all, the world did not come to an end!"])
      ShowText(["The mermaid is happy today and tomorrow too!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["Since the World Unification, the nautical charts have been completely redrawn."])
      ShowText(["Five staff members collapsed, foaming at the mouth."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Slug Marine>"])
      ShowText(["Since the World Unification, the nautical charts have been completely redrawn."])
      ShowText(["Recently, surveying has finally begun to progress, though."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Empty([])
