Display Name = "Iliasville"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Elderly Woman>"])
    ShowText(["I used to sell vegetables even in the monster realm."])
    ShowText(["It's lonely that my other self hasn't changed at all..."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["It's good that you had a peaceful life."])
    ShowText(["There are many who can't hope for that..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Elderly Woman>"])
    ShowText(["You speak like an old person, even though you're young..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Is that so...?"])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["There's no reason to go outside the village..."])
    ShowText(["For now, I need to look around the village."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["There's no reason to go outside the village..."])
    ShowText(["For now, I need to look around the village."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["I have no business at the Ilias Temple..."])
    ShowText(["For now, I need to look around the village."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["I have no business at the Ilias Temple..."])
    ShowText(["For now, I need to look around the village."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Hans>"])
    ShowText(["And so I was taken to the back mountain, resigned to my fate."])
    ShowText(["And then, the brave hero Luka came rushing in!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Swordsman>"])
    ShowText(["So, what happened next?!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Hans>"])
    ShowText(["Hero Luka drew the legendary sword and... the blood-stained slime..."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["The story has gotten bigger again..."])
    Empty([])

CommonEvent 7
Name = "ヌルコ2"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>"])
    ShowText(["The Ilias Temple has completely lost its religious significance..."])
    ShowText(["But as a job change facility, it still has a demand."])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>"])
    ShowText(["Since the authority of Ilias has declined, the number of pilgrims has drastically decreased."])
    ShowText(["The number of priests and clergy is also decreasing, and we might lose our jobs soon..."])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["These are the items everyone gathered from the back mountain."])
    ShowText(["Please buy a lot♪"])
    ShopProcessing([0, 1, 0, 0, true])
    ShopItem([0, 307, 0, 0])
    ShopItem([0, 322, 0, 0])
    ShopItem([0, 340, 0, 0])
    ShopItem([1, 657, 0, 0])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Come again♪"])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ConditionalBranch([1, 1141, 0, 75, 0])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["This isn't the time to be going home."])
      ShowText(["I need to check on the weapon shop owner..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 76, 1])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Hoo. Another day――"])
      ControlSwitches([31, 31, 0])
      SetMoveRoute([17, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["……………………"])
      ShowTextAttributes(["sonia_fc3", 6, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["...Nuruko!?"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=30, @parameters=[4])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=29, @parameters=[3])\", \"RPG::MoveCommand(@code=30, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
      Unnamed(["RPG::MoveCommand(@code=30, @parameters=[4])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=29, @parameters=[3])"])
      Unnamed(["RPG::MoveCommand(@code=30, @parameters=[3])"])
      PlayBGM(["RPG::BGM(@name=\"scene_epilogue1\", @volume=100, @pitch=100)"])
      ShowPicture([5, "80_nuruko_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["...Squeeze!"])
      ShowTextAttributes(["sonia_fc1", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I'm glad, Nuruko..."])
      ShowText(["What have you been doing for a whole year...?"])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["Kyu, kyukyu kyuu..."])
      ShowTextAttributes(["sonia_fc1", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["After Ilias was defeated, we were all scattered..."])
      ShowText(["And finally, you were able to come back."])
      ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["Kyu kyu, kyu..."])
      ShowTextAttributes(["sonia_fc1", 1, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["You don't have to be embarrassed anymore..."])
      ShowText(["I'm so glad Nuruko has come back..."])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["...Now, let's go home."])
      ShowText(["I'll treat you to a lot of delicious food today."])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["Kyu~! Kyu~!"])
      ErasePicture([5])
      Wait([30])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      SetMoveRoute([17, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      ShowTextAttributes(["sonia_fc1", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Luka and Alice..."])
      ShowText(["I'm sure they'll come back..."])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["...Squeeze!"])
      PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
      Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=false, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=44, @parameters=[\\\"RPG::SE(@name=\\\\\\\"Move\\\\\\\", @pitch=100, @volume=80)\\\"])\", \"RPG::MoveCommand(@code=29, @parameters=[4])\", \"RPG::MoveCommand(@code=30, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=44, @parameters=[\"RPG::SE(@name=\\\"Move\\\", @pitch=100, @volume=80)\"])"])
      Unnamed(["RPG::MoveCommand(@code=29, @parameters=[4])"])
      Unnamed(["RPG::MoveCommand(@code=30, @parameters=[3])"])
      SetMoveRoute([17, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=44, @parameters=[\\\"RPG::SE(@name=\\\\\\\"Move\\\\\\\", @pitch=100, @volume=80)\\\"])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=44, @parameters=[\"RPG::SE(@name=\\\"Move\\\", @pitch=100, @volume=80)\"])"])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      Wait([180])
      ShowPicture([5, "iv_ending1", 0, 0, 0, -640, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, -640, 100, 100, 255, 0, 120, true])
      Wait([120])
      ShowTextAttributes(["", 0, 2, 2])
      ShowText([" "])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 240, true])
      Wait([180])
      FadeoutBGM([1])
      FadeoutScreen([])
      Wait([180])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["And thus, time passed."])
      ShowText(["Even peaceful days became buried in the endless flow of time――"])
      Wait([180])
      ChangeTransparency([0])
      ChangeSaveAccess([1])
      Script(["release_temp_actors"])
      ErasePicture([5])
      ControlSwitches([100, 100, 1])
      ControlSwitches([31, 31, 1])
      TransferPlayer([0, 20, 0, 0, 0, 2])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 767, 32, 12, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 767, 14, 32, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 767, 48, 26, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 767, 75, 14, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ControlSwitches([32, 32, 0])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["...... What?"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=30, @parameters=[4])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
    Unnamed(["RPG::MoveCommand(@code=30, @parameters=[4])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ControlSwitches([32, 32, 1])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Surely, I'm not seeing things wrong."])
    ShowText(["No way, Nuruko...?"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Weapon Shop Owner>"])
    ShowText(["Ugh... my body, my body..."])
    ShowTextAttributes(["sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Ah... I'm coming right now!"])
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    FadeoutScreen([])
    TransferPlayer([0, 767, 70, 27, 4, 2])
    ControlVariables([1141, 1141, 0, 0, 76])
    FadeinScreen([])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya used healing magic!"])
    ShowText(["The weapon shop owner's paralysis has been healed..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Weapon Shop Owner>"])
    ShowText(["Ah, thank you, Sonya..."])
    ShowText(["I thought I was going to die..."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Really, you're so dramatic."])
    ShowText(["But you should rest for today."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Now, I have to patrol the village as a temple priest."])
    ShowText(["Once the patrol is done, I'll head home—"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 767, 75, 33, 0, 0])
    Empty([])

CommonEvent 17
Name = "ヌルコ"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 767, 102, 14, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 767, 103, 30, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 767, 7, 54, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 767, 126, 18, 2, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 767, 19, 74, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 767, 5, 66, 2, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    SetEventLocation([25, 0, 7, 27, 4])
    FadeinScreen([])
    ControlSelfSwitch(["A", 0])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi>"])
    ShowText(["Woof woof, it's bad!"])
    ShowText(["The weapon shop uncle has collapsed!"])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["What!? What about his condition...?"])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi>"])
    ShowText(["He dug up a Mandragora girl in the field..."])
    ShowText(["He heard her scream and fainted, they say."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Ah, I see... So it's not a serious illness."])
    ShowText(["Understood, I'll go check on him."])
    SetMoveRoute([25, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It's Sonya's job now to resolve troubles for the villagers and monsters, and heal injuries."])
    ShowText(["I need to head to the weapon shop right away—"])
    ControlSwitches([31, 31, 0])
    SetMoveRoute([17, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["...Hmm?"])
    SetMoveRoute([17, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=30, @parameters=[4])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
    Unnamed(["RPG::MoveCommand(@code=30, @parameters=[4])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ControlSwitches([31, 31, 1])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Could it be that just now..."])
    ShowText(["...It must be my imagination."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([1, 1141, 0, 75, 0])
      ShowTextAttributes(["dog_fc1", 0, 0, 2])
      ShowText(["\\n<Pochi>"])
      ShowText(["Woof woof, it's bad!"])
      ShowText(["The weapon shop uncle has collapsed!"])
      ShowTextAttributes(["dog_fc1", 4, 0, 2])
      ShowText(["\\n<Pochi>"])
      ShowText(["He dug up a Mandragora girl in the field..."])
      ShowText(["He heard her scream and fainted, they say."])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I don't think it's a big deal, but..."])
      ShowText(["I need to check on the weapon shop."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 76, 0])
      ShowTextAttributes(["dog_fc1", 0, 0, 2])
      ShowText(["\\n<Pochi>"])
      ShowText(["Is the weapon shop uncle okay...?"])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I cast healing magic on him, so he should be fine."])
      ShowText(["He'll be back to normal by tomorrow."])
      ShowTextAttributes(["dog_fc1", 1, 0, 2])
      ShowText(["\\n<Pochi>"])
      ShowText(["Thank goodness...♪"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Sonya, are you still a priest?"])
    ShowText(["I think the faith in Ilias will only decline further from now on."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Besides, Sonya, you fought on the side of the Dark Goddess, right?"])
    ShowText(["Then again, isn't it strange to be a priest?"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Well, it is indeed strange..."])
    ShowText(["But I can't just quit being a priest now."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Besides, a priest isn't just someone who worships Ilias."])
    ShowText(["I think being a priest means healing those in need."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["As expected, the companions of the great hero are different..."])
    ShowText(["Not just Luka, but Sonya is also a pride of the village."])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Puruko>"])
    ShowText(["I'm waiting for Lady Ilias to return."])
    ShowText(["I wonder when? I wonder when...?"])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Wanko>"])
    ShowText(["Lady Ilias said she would definitely return."])
    ShowText(["I wish she would come back soon..."])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Priest>"])
    ShowText(["That number of INN signs..."])
    ShowText(["As expected, it has the presence of a great hero."])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi>"])
    ShowText(["Kuta..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer's Wife>"])
    ShowText(["Still occupying the field as usual."])
    ShowText(["Even if I throw her outside the village, she'll just come back right away..."])
    ShowTextAttributes(["inp_fc3", 1, 0, 2])
    ShowText(["\\n<Rumi>"])
    ShowText(["...Munch munch."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer's Wife>"])
    ShowText(["Oh no, eating strawberries again without permission!"])
    ShowText(["Sonya, please do something about it."])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Welcome to Iliasville!"])
    ShowText(["This is the village where the great hero, Luka, was born and raised!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["...Oh, it's just Sonya."])
    ShowText(["Still running around the village as usual, huh?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["I wish Luka would come home soon too."])
    ShowText(["How long do we have to postpone the victory party?"])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>"])
    ShowText(["Even though it's called a combined world, it doesn't seem to change at all."])
    ShowText(["While I was sound asleep, it all ended."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>"])
    ShowText(["I wish there was a bit more... something..."])
    ShowText(["I wanted a spectacular change."])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer's Wife>"])
    ShowText(["I never thought Luka would really save the world, huh?"])
    ShowText(["So now, is he still traveling around the world?"])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Yes... I'm traveling here and there, helping everyone."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer's Wife>"])
    ShowText(["Honestly, I wish he would come back soon."])
    ShowText(["Leaving you all alone... that's a bad thing to do."])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["It's been a mess until now, and it's been delayed..."])
    ShowText(["Finally, I'm going to set out on a journey!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Should I be violated by a succubus in San Ilia..."])
    ShowText(["Or should I be subjected to slime torture in Grand Noah..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Huff huff..."])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["So erotic..."])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer>"])
    ShowText(["Even though Grandgold has unified with the Plant Kingdom... it seems like quite a hassle."])
    ShowText(["I heard that the plant queen of that country set fire to her own botanical garden."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["What? Why would she set fire to her own country?"])
    ShowText(["As expected, monsters from the monster world are hard to understand..."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Priestesses aren't from the monster world; they're from this side of the world..."])
    ShowText(["...Well, who cares anyway."])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Girl>"])
    ShowText(["Sonya big sister, do your best at work!"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Thank you, Mina-chan."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Girl>"])
    ShowText(["Even if I get heartbroken, I still have work!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["It's not like I was heartbroken..."])
    ShowText(["I haven't..."])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>"])
    ShowText(["I can't believe that Ilias was actually an Dark Goddess..."])
    ShowText(["I will never accept that, not for a moment."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>"])
    ShowText(["Still, the young ones are outrageous."])
    ShowText(["To so easily accept an Dark Goddess as a Goddess of salvation..."])
    SetMoveRoute([26, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Even if one speaks ill of the Dark Goddess, lightning won't strike down..."])
    ShowText(["That's the trustworthy aspect of the Dark Goddess."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Goddess Ilias did not allow any criticism at all."])
    ShowText(["It's understandable to think of her as a dictatorial Dark Goddess now."])
    SetMoveRoute([26, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>"])
    ShowText(["Outrageous..."])
    ShowText(["Completely outrageous..."])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["Luka has gone to a place where we can no longer reach him..."])
    ShowText(["I miss the days when we used to play adventurers together."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["I can't help but feel that Luka is still continuing his harsh journey."])
    ShowText(["Have we been saved by his dedication...?"])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["……………………"])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Hans>"])
    ShowText(["And so I was taken to the back mountain, resigned to my fate."])
    ShowText(["And then, the brave hero Luka came rushing in!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Swordsman>"])
    ShowText(["So, what happened next?!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Hans>"])
    ShowText(["Hero Luka drew the legendary sword and... the blood-stained slime..."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["The story has gotten bigger again..."])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Welcome to Iliasville, the birthplace of the hero Luka."])
    ShowText(["The Ilias Temple, to the north of here."])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["In the monster realm, I was a thief."])
    ShowText(["Now that the worlds have unified, I have gained the skills of a thief..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["I should have been living seriously, yet I can't forget the taste of evil..."])
    ShowText(["Ah, someone save me..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Since the worlds have unified..."])
    ShowText(["There are quite a few people confused by the gap between two lives."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["We hold a seminar every Friday to share our troubles..."])
    ShowText(["Or would individual counseling be better?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["As expected of Sonya-chan, the village's problem-solving priestess."])
    ShowText(["First, I'll try attending the seminar."])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>"])
    ShowText(["I thought Luka would accomplish something great..."])
    ShowText(["I never expected him to save the world."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>"])
    ShowText(["That child is the pride of this village."])
    ShowText(["I wish he would come back soon..."])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer's Wife>"])
    ShowText(["Since the world has unified, the crops we can harvest have become normal."])
    ShowText(["I don't really understand, but I'm thankful to the Dark Goddess."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer's Wife>"])
    ShowText(["By the way, that imp that ruins the fields..."])
    ShowText(["Can't something be done about it?"])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Woman>"])
    ShowText(["Recently, there are all sorts of convenient machines, aren't there?"])
    ShowText(["Like rice cooking machines and cleaning machines..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Woman>"])
    ShowText(["They're so convenient that I can't manage without them."])
    ShowText(["Ilias banned machines to make humans suffer, you know."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Woman>"])
    ShowText(["As expected of the cruel Goddess..."])
    ShowText(["She enjoyed making us humans suffer."])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ShowTextAttributes(["sonia_fc3", 5, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Lucifina, please..."])
    ShowText(["Protect Luka, who is still fighting..."])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["The San Ilia of the monster world was said to be a city of succubi."])
    ShowText(["And now it has unified with our world's San Ilia..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["The worst combination of a holy city and succubi."])
    ShowText(["It is said that corrupt priests are emerging in the holy city."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["I can't just sit here like this!"])
    ShowText(["I must head to San Ilia and punish the succubi!"])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["So erotic..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["Eh... why!?"])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["So this is the house where the hero Luka was born and raised..."])
    ShowText(["You can naturally feel the grandeur even in the house."])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["I heard that Sonya knows the kings of various countries."])
    ShowText(["She seems to have a connection with the Six Ancestors as well..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Well, at least somewhat..."])
    ShowText(["I do play with Sara from time to time."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["So I have a request..."])
    ShowText(["Could you use that connection to find me a position in the government?"])
    ShowTextAttributes(["sonia_fc1", 5, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["I must decline that."])
    ShowText(["It wouldn't be good for you either..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["That's true..."])
    ShowText(["I guess I have no choice but to steadily look for a job."])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["There wasn't much change in this village during the merging..."])
    ShowText(["It seems there was quite a bit of chaos up north."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["After all, the original world and the monster realm have merged."])
    ShowText(["Grand Noah and Grand Gold seem to be going through a lot of trouble."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["The monster realm's Grand Noah is said to be a land of slimes."])
    ShowText(["The whole town is flooded and sticky, and the residents are struggling."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["The monster realm's Grand Gold seems to be a country ruled by plants..."])
    ShowText(["It seems they have ongoing issues as well."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Well, Tamamo and the new Six Ancestors are doing their best..."])
    ShowText(["I think those kinds of troubles will gradually get resolved."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["I see... Sonya is acquainted with the Evil King and the Six Ancestors, isn't she?"])
    ShowText(["As expected of a companion of the great hero, she shouldn't really be in a village like this."])
    ShowTextAttributes(["sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Oh no, that's embarrassing..."])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Village Girl>"])
    ShowText(["So, Sonya..."])
    ShowText(["What happened with Luka in the end?"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Well... nothing in particular."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Village Girl>"])
    ShowText(["Is Luka not coming back to the village because..."])
    ShowText(["Maybe he eloped with some princess..."])
    ShowTextAttributes(["sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["……………………"])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Beware of the poisonous swamp ahead."])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Ah, Marie..."])
    ShowText(["Tonight too, with Marie... Hah... Hah..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Oh no, my funds are about to run out..."])
    ShowText(["You're too good at this, Marie..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Shouldn't you take it easy...?"])
    ShowText(["It's bad for your health, and it would make your wallet feel cold."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["By the way, Sonya, aren't you going to do battle fuck...?"])
    ShowTextAttributes(["sonia_fc2", 6, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["I won't!!"])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Hero>"])
    ShowText(["I came all the way here to become a disciple of the great hero Luka..."])
    ShowText(["I never expected that you still hadn't returned to the village."])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Noble>"])
    ShowText(["So this is the inn of the great hero Luka..."])
    ShowText(["If it were open for business, I would have loved to stay here."])
    Empty([])
