CommonEvent 9091
Name = "サン・イリア襲撃3"

  999([0])
  ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
  ShowText(["\\n<Apiro Lagos>"])
  ShowText(["Humans soldiers, huh... do they even serve a purpose?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Guard>"])
  ShowText(["If I can distract you for even ten seconds, it means one less civilian casualty..."])
  ShowText(["That's why I'm here!"])
  ShowTextAttributes(["minagi_fc1", 0, 0, 2])
  ShowText(["\\n<Minagi>"])
  ShowText(["Such remarkable spirit... you too should strive to keep your life connected."])
  ShowText(["We shall defeat this one."])
  BattleProcessing([0, 1997, false, false])
  SetMoveRoute([95, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  SetMoveRoute([117, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Guard>"])
  ShowText(["As expected of the great hero Luka..."])
  ShowText(["I hope this item can be of even a little help to you."])
  PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
  ChangeItems([2491, 0, 0, 1])
  PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
  ControlSwitches([3251, 3251, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The guard returned to the civilian evacuation mission!"])
  Empty([])
