(Patched standard US Emerald rom, Played on mGBA 0.10.0)

-The bridges in the starting area have a few stray black pixels. (Image 0)

-Shuckle Spring old guy starts walking around after giving the item before the script ends. (Image 1)

-Pokecenters warp you on the left side of the carpet. It would be nicer to be on the right side so that you can just walk straight up to heal.

-The water looks weird because it's missing the dirt line below it. (Image 2)

-Xanthos city has some places that you can't walk into that don't look solid. (Images 3, 4, 6 - all images have me facing at the solid tile(s))
  -Images 3 & 4 also highlight a couple pixel errors I noticed.

-This door in Xanthos city would look better if the top of the door covered the player sprite. (Image 5)

-I walked left of Xanthos city and lost to the trainer there. After I return to that route the trainer and May are still there and cannot be interacted with. (Image 7)

-Walking on the bottom of the bridge in Xanthos city looks janky (Image 8). The one on Route 83 looks much better.

-Xanthos city library has an NPC that doesn't close the text box if you press B. (Image 13)

-After returning to the first town, May is not hidden. (Image 9)

-I encountered a random crash in Reseda Woods while entering a wild encounter. I wasn't able to reproduce the crash (although I did end up encountering several other crashes/glitches on wild encounters later).

-The grunt in Reseda Woods feels like a large difficulty spike. The Magnemite outspeeds me and kills me in 2 hits with sonicboom. I only beat it by grinding many levels and getting lucky with the AI not using sonicboom.

-While starting a wild battle on Route 83, the music glitched out and turned into the GBA crashing sound. The issue persisted even when the music should change but went away after I saved and soft resetted. I also encountered the same glitch on a different route.

-An NPC in Reseda Town has no script (Image 10)

-The NPC in Reseda Town pokecenter says that the CUT guy is on Route 84 but they're actually on Route 88.

-I encountered a wild Bad Egg in the power station (Image 11). As soon as the encounter started, the music was muted and stayed that way after the battle. I caught the Bad Egg. After the battle all encounters in the power station (including the scripted voltorbs) were bad eggs and leaving the station via the warp crashed the game. On my second try I managed to make it to the top-left trainer battle but after that I got a wild encounter with a nameless pokemon with the decamark sprite. I didn't catch it but similarly it turned every consequent battle into a battle with that glitch pokemon. The issue persisted even when I left the power station. Saving the game and resetting fixed the issue (although soft resetting in this state crashed the game).

-You can't walk behind the power station even though the stairs make it look like you can (Image 12)

-The cliff on Route 82 cuts off (Top left of Image 14)
