SFX_Battle_28_Ch5:
	duty_cycle 0
	square_note 0, 15, 1, 1984
	square_note 0, 15, 1, 1792
	sound_loop 12, SFX_Battle_28_Ch5
	sound_ret

SFX_Battle_28_Ch6:
	duty_cycle_pattern 2, 3, 0, 3
	square_note 0, 14, 1, 1985
	square_note 0, 14, 1, 1793
	sound_loop 12, SFX_Battle_28_Ch6
	sound_ret

SFX_Battle_28_Ch8:
	noise_note 1, 13, 1, 73
	noise_note 1, 13, 1, 41
	sound_loop 6, SFX_Battle_28_Ch8
	sound_ret
