	object_const_def
	const_export VICTORYROAD2F_HIKER
	const_export VICTORYROAD2F_SUPER_NERD1
	const_export VICTORYROAD2F_COOLTRAINER_M
	const_export VICTORYROAD2F_SUPER_NERD2
	const_export VICTORYROAD2F_SUPER_NERD3
	const_export VICTORYROAD2F_MOLTRES
	const_export VICTORYROAD2F_TM_SUBMISSION
	const_export VICTORYROAD2F_FULL_HEAL
	const_export VICTORYROAD2F_TM_MEGA_KICK
	const_export VICTORYROAD2F_GUARD_SPEC
	const_export VICTORYROAD2F_BOULDER1
	const_export VICTORYROAD2F_BOULDER2
	const_export VICTORYROAD2F_BOULDER3

VictoryRoad2F_Object:
	db $7d ; border block

	def_warp_events
	warp_event  0,  8, VICTORY_ROAD_1F, 3
	warp_event 29,  7, LAST_MAP, 4
	warp_event 29,  8, LAST_MAP, 4
	warp_event 23,  7, VICTORY_ROAD_3F, 1
	warp_event 25, 14, VICTORY_ROAD_3F, 3
	warp_event 27,  7, VICTORY_ROAD_3F, 2
	warp_event  1,  1, VICTORY_ROAD_3F, 4

	def_bg_events

	def_object_events
	object_event 12,  9, SPRITE_HIKER, STAY, LEFT, TEXT_VICTORYROAD2F_HIKER, OPP_BLACKBELT, 9
	object_event 21, 13, SPRITE_SUPER_NERD, STAY, LEFT, TEXT_VICTORYROAD2F_SUPER_NERD1, OPP_JUGGLER, 2
	object_event 19,  8, SPRITE_COOLTRAINER_M, STAY, DOWN, TEXT_VICTORYROAD2F_COOLTRAINER_M, OPP_TAMER, 5
	object_event  4,  2, SPRITE_SUPER_NERD, STAY, DOWN, TEXT_VICTORYROAD2F_SUPER_NERD2, OPP_POKEMANIAC, 6
	object_event 26,  3, SPRITE_SUPER_NERD, STAY, LEFT, TEXT_VICTORYROAD2F_SUPER_NERD3, OPP_JUGGLER, 5
	object_event 11,  5, SPRITE_BIRD, STAY, UP, TEXT_VICTORYROAD2F_MOLTRES, MOLTRES, 50
	object_event 27,  5, SPRITE_POKE_BALL, STAY, NONE, TEXT_VICTORYROAD2F_TM_SUBMISSION, TM_SUBMISSION
	object_event 18,  9, SPRITE_POKE_BALL, STAY, NONE, TEXT_VICTORYROAD2F_FULL_HEAL, FULL_HEAL
	object_event  9, 11, SPRITE_POKE_BALL, STAY, NONE, TEXT_VICTORYROAD2F_TM_MEGA_KICK, TM_MEGA_KICK
	object_event 11,  0, SPRITE_POKE_BALL, STAY, NONE, TEXT_VICTORYROAD2F_GUARD_SPEC, GUARD_SPEC
	object_event  4, 14, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, TEXT_VICTORYROAD2F_BOULDER1
	object_event  5,  5, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, TEXT_VICTORYROAD2F_BOULDER2
	object_event 23, 16, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, TEXT_VICTORYROAD2F_BOULDER3

	def_warps_to VICTORY_ROAD_2F
