SFX_Battle_2B_Ch5:
	duty_cycle_pattern 3, 1, 0, 2
	square_note 3, 8, 1, 768
	square_note 3, 12, 1, 1024
	square_note 3, 15, 1, 1280
	square_note 3, 11, 1, 1024
	square_note 3, 7, 1, 768
	sound_loop 5, SFX_Battle_2B_Ch5
	square_note 8, 8, 1, 1024
	sound_ret

SFX_Battle_2B_Ch8:
	noise_note 3, 6, 2, 34
	noise_note 3, 10, 2, 50
	noise_note 3, 13, 2, 51
	noise_note 3, 9, 2, 35
	noise_note 3, 5, 2, 18
	sound_loop 5, SFX_Battle_2B_Ch8
	noise_note 8, 8, 1, 18
	sound_ret
