SFX_Battle_2E_Ch5:
	duty_cycle 0
	square_note 2, 15, 1, 512
	square_note 3, 15, 1, 1792
	square_note 4, 15, 1, 1280
	square_note 5, 15, 1, 2032
	sound_loop 8, SFX_Battle_2E_Ch5
	sound_ret

SFX_Battle_2E_Ch6:
	duty_cycle_pattern 2, 3, 0, 3
	square_note 2, 14, 1, 770
	square_note 3, 14, 1, 2034
	square_note 4, 14, 1, 1538
	square_note 5, 14, 1, 1794
	sound_loop 8, SFX_Battle_2E_Ch6
	sound_ret

SFX_Battle_2E_Ch8:
	noise_note 2, 13, 3, 16
	noise_note 3, 13, 3, 17
	noise_note 2, 13, 2, 16
	noise_note 5, 13, 2, 18
	sound_loop 9, SFX_Battle_2E_Ch8
	sound_ret
