forsaken dev lead new era
development related / stuff-to-add
wata 2025-10-20 9:12 PM
https://docs.google.com/document/d/14fliEtNVZ3Qc23aN45GUOMqJ3K4_MRlllTMSZBO1AyI/edit?tab=t.0 additional context:

- Some things have already been done, like c00lkidd's changes, noli's changes, and a bit of 1x1x1x1's changes, so double check just in case
- When doing the 1x1x1x1 changes, don't do them on the main 1x1x1x1 character, do them on the "_1x1x1x1kaisereworkcuzihatehim" character please don't ask why its named that thanks
- do document what changes u do in #studio-logs juuust so i know

(edited)
HALLOWEEN UPDATE BALANCE PATCH NOTES PROBABLY
// Bugfixes are not required but would be really nice : ) ) ) ) # Global--------------------------------------------------------------------------------------------------------------------- Timer gain from kills increased from: 35s > 40s ( do not forget to update twotime's timer gain as wel...
Hytoko 2025-10-21 8:27 AM

- add a shuffle button which randomly picks skins that you have favorites, if none favorited any you own mayhaps

orga 2025-10-21 3:55 PM

# Programmer help

Need AdminNoli (the skin) to play these two voicelines seperately (idk why they seperated them) AND Make the Voidstar disappear for task.wait(.5) after teleporting and Nova playing its voicelines on both use and reactivation to detonate (idk if this is possible to fix since they both are binded to the same thing) (edited)
orga

# Programmer help

Need AdminNoli (the skin) to play these two voicelines seperately (idk why they seperated them) AND Make the Voidstar disappear for task.wait(.5) after teleporting and Nova playing its voicelines on both use and reactivation to detonate (idk if this is possible to fix since they both are binded to the same thing) (edited)
orga 2025-10-22 10:11 AM
continuation
Senator 2025-10-22 3:12 PM
whenever
3:13 PM
if @CEO of Isaac wanna
3:14 PM
or someone else idk if these changes will require a programmer
CEO of Isaac 2025-10-22 3:14 PM
I can see which ones I can add in
CEO of Isaac
I can see which ones I can add in
Senator 2025-10-22 3:14 PM
mmmm
3:14 PM
if needed we can wait
CEO of Isaac 2025-10-22 3:14 PM
I’ll be back in pc in 10
Original message was deleted or could not be loaded.
CEO of Isaac 2025-10-22 3:35 PM
Added Stamina drain while sprinting reduced from 9.5/s > 9/s Demonic Pursuit maximum charge time reduced from 1.5s > 1.25s Infernal Cry highlight duration increased from 8s > 12s
Senator 2025-10-22 3:36 PM

- Blood Hunt visual impairments significantly toned back for both survivor and the killer
- Blood Hunt now grants g666 a 5% speed boost while active
- Infernal Cry hitbox size reduced by 25% but is a consistent size (likely use maximum size as a base)
- Eviscerate now costs 10 blood to use
- Landing Eviscerate now refunds 50% of the cooldown and generates 20 blood

3:36 PM
is whats left
orga 2025-10-22 5:13 PM

# Programmer help

DeathbringerGuest vfx dont work still
Senator

- Blood Hunt visual impairments significantly toned back for both survivor and the killer
- Blood Hunt now grants g666 a 5% speed boost while active
- Infernal Cry hitbox size reduced by 25% but is a consistent size (likely use maximum size as a base)
- Eviscerate now costs 10 blood to use
- Landing Eviscerate now refunds 50% of the cooldown and generates 20 blood

Senator 2025-10-22 5:29 PM
@Deleted User if ur able to, also a buff in roar outside rage mode -slowness 1 for 1s Roar inverts controls
Senator
@Deleted User if ur able to, also a buff in roar outside rage mode -slowness 1 for 1s Roar inverts controls
Deleted User 2025-10-22 6:33 PM
what like
6:33 PM
roar does confusion even out of blood hunt
6:33 PM
confusion is kinda ass tbh
6:33 PM
in terms of fun
Senator

- Blood Hunt visual impairments significantly toned back for both survivor and the killer
- Blood Hunt now grants g666 a 5% speed boost while active
- Infernal Cry hitbox size reduced by 25% but is a consistent size (likely use maximum size as a base)
- Eviscerate now costs 10 blood to use
- Landing Eviscerate now refunds 50% of the cooldown and generates 20 blood

Deleted User 2025-10-22 7:05 PM
these are all done
Vess 2025-10-22 7:19 PM
Forwarded
heres the files
justbecompetent.rbxm
10.74 KB
jersey4.rbxm
19.73 KB
jersey3.rbxm
56.59 KB
jersey2.rbxm
45.64 KB
jersey1.rbxm
37.55 KB
dancepotion.rbxm
40.15 KB
moonwalk.rbxm
40.68 KB
superstar.rbxm
99.18 KB
Originally sent: 2025-10-20 8:22 AM
Deleted User
these are all done
Senator 2025-10-22 7:40 PM
Goat
Deleted User
roar does confusion even out of blood hunt
Senator 2025-10-22 8:13 PM
Mb I was napping
8:14 PM
But ya it’s definitely not a useful move rn in base
8:14 PM
Needs to have some sort of anti loop property
8:14 PM
Still though we’ll try the balances above first
voxov 2025-10-22 10:43 PM
Forwarded

- killsound setting
- better visuals for the invincible/intangible
- make the blood hunt timer more spooky

Originally sent: 2025-10-22 7:51 PM
10:43 PM
Forwarded

- Begin working on event shop
- Work on incorporating 75% more candy boost for 1, 3, 6 and 12 hours for the event

Originally sent: 2025-10-22 10:43 PM
lunatastic 2025-10-22 11:08 PM
Forwarded
make giant noob breathe in Cake Factory Map with anims (mockup: https://gyazo.com/a894ddca428a1b2ebeafccd2488b0061.mp4 ) anims should be found in its model, same for vfx
Originally sent: 2025-08-20 3:25 PM (edited)
Senator 2025-10-23 10:59 AM
Forwarded
@deleted-role

- Infernal Cry in blood hunt now applies Speed 1 for 4s and Strength 1 for 8s instead of confusion
- Blood Rush start of game cooldown is now 50% of its cooldown (15s) instead of the full 30s
- Demonic Pursuit starts the game with a cooldown of 10s
- Blood Hunt Survivor visual obstruction increased slightly

REASONING -Confusion is cancer and nobody likes it -Cooldown is a bit too long at the start for how important it is -Start of game jumpscares that you cant do a lot about unless you're actively not doing generators -Went just a little too far in how much survivors can see now, almost perfect but maybe add a little bit of the fog back fix this bug https://medal.tv/games/roblox/clips/ll8zTIYLv1RirnCd8?invite=cr-MSw2ZTQsMjMzMDk1OTQ5&v=30
Originally sent: 2025-10-23 10:58 AM
10:59 AM
@Deleted User
11:00 AM
Only four things to add which is at the top of the list then we’re good with 666 supposedly
Senator
Click to see original message
Senator 2025-10-23 11:12 AM
Or actually, these are all stat changes
11:12 AM
@CEO of Isaac
11:12 AM
11:12 AM
@wata
11:12 AM
alyssa 2025-10-23 3:59 PM
Forwarded
Noli_M2.rbxm
178.18 KB
Originally sent: 2025-10-23 1:58 PM
3:59 PM
Forwarded
Noli_M3.rbxm
189.26 KB
Originally sent: 2025-10-23 2:56 PM
alyssa 2025-10-23 4:07 PM
Forwarded
Noli_M4.rbxm
237.52 KB
Originally sent: 2025-10-23 4:07 PM
orga 2025-10-23 6:44 PM

# Programmer help

Should probably add a line of code in nolis behavior where it makes the children in VoidstarCrown go invis if the Parent is called to go invis as well
CEO of Isaac 2025-10-23 8:31 PM
new emote
allroadsleadtoguest666.rbxm
167.8 KB
CEO of Isaac 2025-10-23 8:39 PM
Forwarded
dunno who to send this to but its done
BLOXRTestEnviroment2.rbxl
806.67 KB
Originally sent: 2025-10-22 4:02 PM
8:39 PM
BLOXR INTRO & OUTRO, Intro is all new animations, outro is environment default intro but with JimothyElliot Victim
wata 2025-10-23 9:32 PM

- g666 Collision box moved a little bit down to not go over tripwires (g666 is just straight up immune to em for some reason i think)
- Survivor and Killer visual impairments during blood hunt slightly toned back to compensate for dark maps PROGRAMMER THINGS priority cuz idk how to do em

(edited)
9:32 PM

- give c00lkidd a 1.5s stun immunity linger on walkspeed override hit

CEO of Isaac 2025-10-23 10:06 PM
Forwarded
adjustments
updatedwatchthing.rbxm
169.95 KB
Originally sent: 2025-10-23 10:02 PM
10:06 PM
fixed ver of the new emote
wata 2025-10-23 10:16 PM

- do patch notres

nrutas 2025-10-23 10:24 PM
For Programmers Make the invisible walls that generators spawn with have their collisions set to Killers to G666 can hop through them (edited)
1
voxov 2025-10-23 11:22 PM
-> Later on in the future with the event system, make sure to have both the server and client within the serverstorage, and replicate the client module when called from the server to the client
11:22 PM
Should be better tbh
lunatastic 2025-10-24 9:13 AM
FOR PROGRAMMERS can yall make the water apply slowness I. that's it thank you (this is on classic battlegrounds)
1
lunatastic
FOR PROGRAMMERS can yall make the water apply slowness I. that's it thank you (this is on classic battlegrounds)
Senator 2025-10-24 9:14 AM
lunatastic
FOR PROGRAMMERS can yall make the water apply slowness I. that's it thank you (this is on classic battlegrounds)
alyssa 2025-10-24 9:15 AM
heh. relax. i got this.
1
lunatastic
Click to see original message
lunatastic 2025-10-24 9:15 AM
ok well can yall do this too cuz ive been asking for awhile now
lunatastic 2025-10-24 9:41 AM
for programmers add a toggle for generator old and new variant, model can be found here in workspace called "OLDGEN" the toggle would make certain maps that are studbuilt to instead use this specific style of generator (ex: glasshouses, planet voss, c00lcarnival). the clash of styles has been bothering me for awhile now PLS
CEO of Isaac 2025-10-24 4:43 PM
Forwarded
@CEO of Isaac
executeegashingwound.rbxm
352.3 KB
Originally sent: 2025-10-24 4:42 PM
grandma lisab 2025-10-24 6:45 PM
Forwarded
would it be possible to make these two prompts different colors
Originally sent: 2025-10-24 6:42 PM
6:46 PM
"it can be hard to immediately recognize someone is trying to heal you when both of them have the same notifier with slightly different text" @voxov @Deleted User
grandma lisab
"it can be hard to immediately recognize someone is trying to heal you when both of them have the same notifier with slightly different text" @voxov @Deleted User
voxov 2025-10-24 6:49 PM
Okkk
voxov
Okkk
grandma lisab 2025-10-24 6:49 PM
thank u diddyplum
CEO of Isaac 2025-10-24 7:47 PM
Fix UmbraNoli Kill voiceline overlapping special voicelines Killing noob activates a special line but the normal kill sound also plays also applies to all special lines within umbranoli (edited)
CEO of Isaac
Fix UmbraNoli Kill voiceline overlapping special voicelines Killing noob activates a special line but the normal kill sound also plays also applies to all special lines within umbranoli (edited)
orga 2025-10-24 7:53 PM
this might be a thing for generally any killer that has specific voicelines that play after killing someone
wata 2025-10-24 9:34 PM
Forwarded
g666.txt
16.79 KB
vee.txt
13 KB
Originally sent: 2025-10-24 9:02 PM
9:34 PM
vee and g666 descriptions courtesy of mischievous
voxov 2025-10-26 6:27 PM
Forwarded
Originally sent: 2025-10-26 6:17 PM
6:27 PM
fix this cuz this is scary bro
6:29 PM
fix the candy still not spinning sometimes fuck my life
semaj 2025-10-26 11:45 PM
Forwarded
we need the friends boost to be adjusted by 10% per player up to 2 invites (4% per up to 20% is not enough, most lobbies will be full by the second invite)
Originally sent: 2025-10-26 11:43 PM
11:46 PM
Forwarded
and also for halloween event, 10% extra candy per friend up to 2 friends
Originally sent: 2025-10-26 11:44 PM
11:46 PM
@voxov for urself
11:46 PM
or @Lyth
semaj
Click to see original message
voxov 2025-10-26 11:47 PM
i can ez do this
semaj 2025-10-26 11:47 PM
goat?
voxov 2025-10-26 11:47 PM
ill do it rn
11:47 PM
check dis
semaj 2025-10-26 11:47 PM
is this the method
11:47 PM
are we going full goblin mode this update?
semaj
is this the method
voxov 2025-10-26 11:48 PM
ok its done
11:48 PM
yeah
11:48 PM
back to ts work
semaj 2025-10-26 11:48 PM
oh shit that was quick
semaj
Click to see original message
voxov 2025-10-26 11:48 PM
THIS not as easily cuz id need to write some more shit but i can do it still
semaj 2025-10-26 11:49 PM
it will help 100%
semaj
Click to see original message
Vess 2025-10-26 11:57 PM
this + vc servers is gonna be crazy
Vess
this + vc servers is gonna be crazy
voxov 2025-10-27 12:06 AM
IM SO EXCITED
12:06 AM
FOR VC SERVERS
12:06 AM
IM BOUNCING UP N DOWN IN MY CHAIR
semaj 2025-10-27 1:31 AM
I AM PRESENTLY ABOUT TO GO GOBLIN MODE OVER VC SERVERS, I AM LITERALLY SHAKING IN MY BOOTS AS WE SPEAK RIGHT NOW
1:34 AM

- plz make it so any ability vee has which is skateboard only, only shows up when using skateboard

voxov
FOR VC SERVERS
alyssa 2025-10-27 3:13 AM
i cant play vc servers on my main
3:13 AM
ts buns
Senator 2025-10-27 4:32 AM
Forwarded
ive said this a couple times already but -remove graffiti "zones" -make graffitis have their own radius, working independently -using skateboard consumes the graffiti -nerf skateboard (limited jumps; acceleration speed dips down faster to the point of being slower than running) -skateboarding near other graffitis depletes that graffiti and adds more jump charges

- no CD on spraying this addresses a lot of issues, such as:
- makes her able to skateboard that isn't just one zone
- doesn't make skateboard platantly overpowered
- doesn't make her useless once one spray is gone
- incentivizes path strategizing

Originally sent: 2025-10-27 4:29 AM
4:32 AM
@wata rate
voxov 2025-10-27 5:06 AM
@Deleted User vulnerability time
5:07 AM
im not sure if he like
voxov
@Deleted User vulnerability time
Deleted User 2025-10-27 5:07 AM
kicks you if you fire it and you're not the player
voxov 2025-10-27 5:07 AM
abused it to mention it
Deleted User 2025-10-27 5:07 AM
this guy isn't smart is he
voxov 2025-10-27 5:07 AM
prolly not
5:07 AM
lol
5:08 AM
tbf hes the fartsaken owner person so
Deleted User 2025-10-27 5:08 AM
why are all cheat devs so ass at coding bruh
5:08 AM
they change the transparency of a part and think they're alan turing
voxov 2025-10-27 5:08 AM
idek lol
Deleted User 2025-10-27 5:08 AM
pisses me off
voxov 2025-10-27 5:08 AM
bro lyth with their anticheat
5:08 AM
gonna make them all die
5:08 AM
just poof
5:09 AM
its exciting
Senator
Click to see original message
Senator 2025-10-27 5:10 AM
Don’t want this to get flooded cause it’s like
5:10 AM
Rlly important
voxov
@Deleted User vulnerability time
Deleted User 2025-10-27 5:10 AM
im surprised he can read that decompiled code goddamn
Senator 2025-10-27 5:10 AM
(Fawking hate vee)
Senator
Click to see original message
Deleted User 2025-10-27 5:10 AM
okaaay
Deleted User
im surprised he can read that decompiled code goddamn
voxov 2025-10-27 5:10 AM
hes prolly used to reading it if hes making cheats from it
Deleted User 2025-10-27 5:10 AM
i will see about this but it means i have to throw out erin's awesome math :(
Senator 2025-10-27 5:10 AM
No worries Brodie
Deleted User
i will see about this but it means i have to throw out erin's awesome math :(
voxov 2025-10-27 5:10 AM
Deleted User 2025-10-27 5:10 AM
has kaiser made his input
Deleted User
has kaiser made his input
Senator 2025-10-27 5:11 AM
Kaiser would agree imo
5:11 AM
Imo
5:11 AM
If you wanna wait for em tho
5:11 AM
It’s ok
Deleted User 2025-10-27 5:11 AM
i only work well if im given a very detailed list of shit to do
5:11 AM
and also
5:11 AM
WE HAVE 3 DAYS
5:11 AM
WHAT ARE WE DOING THIS IS A REWORK
voxov 2025-10-27 5:11 AM
lowk its fine if we have to throw out my math, if its for the better of the character then thats all that matters
Deleted User
WHAT ARE WE DOING THIS IS A REWORK
Senator 2025-10-27 5:11 AM
Dude like
Deleted User
WHAT ARE WE DOING THIS IS A REWORK
voxov 2025-10-27 5:11 AM
WELL okay i wouldnt say like an entire rework
5:11 AM
i think its more just graffiti
Senator 2025-10-27 5:11 AM
We really shoulda had more time to test idfk what we were doing the past month
Deleted User 2025-10-27 5:12 AM
im not exactly programming jesus ok
5:12 AM
plus im ON A PLANE
5:12 AM
THIS FLIGHT IS 19 HOURS
voxov 2025-10-27 5:12 AM
oh are you heading back
Deleted User 2025-10-27 5:12 AM
AND WE STILL HAVENT FUCKING LEFT
voxov 2025-10-27 5:12 AM
ykw its okay .
Senator 2025-10-27 5:12 AM
Lyth save us bro
5:12 AM
Vee gonna be a Dusekkar situation
voxov 2025-10-27 5:12 AM
bro ong ive been so locked in tho
voxov
ykw its okay .
Deleted User 2025-10-27 5:12 AM
YOU
5:12 AM
YOU DO IT
voxov 2025-10-27 5:13 AM
i think i can genuinely knock out shit
5:13 AM
bro im on some crack rn
Senator 2025-10-27 5:13 AM
Voxov you gotta do it bro
voxov 2025-10-27 5:13 AM
idk whats up with me
Senator 2025-10-27 5:13 AM
Save the Vee society Voxov
voxov 2025-10-27 5:13 AM
i can prolly do it
Senator 2025-10-27 5:13 AM
ive said this a couple times already but -remove graffiti "zones" -make graffitis have their own radius, working independently -using skateboard consumes the graffiti -nerf skateboard (limited jumps; acceleration speed dips down faster to the point of being slower than running) -skateboarding near other graffitis depletes that graffiti and adds more jump charges

- no CD on spraying this addresses a lot of issues, such as:
- makes her able to skateboard that isn't just one zone
- doesn't make skateboard platantly overpowered
- doesn't make her useless once one spray is gone
- incentivizes path strategizing

5:13 AM
Save us
5:13 AM
Save us Voxov
Deleted User 2025-10-27 5:13 AM
the trick is 1 full day of locking in and then 2 days of absolute bullshit (decaying winter)
5:13 AM
thats my schedule
Deleted User
the trick is 1 full day of locking in and then 2 days of absolute bullshit (decaying winter)
Senator 2025-10-27 5:13 AM
Dude I’m gonna kill you
5:13 AM
Did you see the sneak
Deleted User 2025-10-27 5:13 AM
huhwhat
Senator 2025-10-27 5:13 AM
#collab-coordination
Senator
ive said this a couple times already but -remove graffiti "zones" -make graffitis have their own radius, working independently -using skateboard consumes the graffiti -nerf skateboard (limited jumps; acceleration speed dips down faster to the point of being slower than running) -skateboarding near other graffitis depletes that graffiti and adds more jump charges

- no CD on spraying this addresses a lot of issues, such as:
- makes her able to skateboard that isn't just one zone
- doesn't make skateboard platantly overpowered
- doesn't make her useless once one spray is gone
- incentivizes path strategizing

voxov 2025-10-27 5:13 AM
okay the more i look at this the less bad it looks
Senator
ive said this a couple times already but -remove graffiti "zones" -make graffitis have their own radius, working independently -using skateboard consumes the graffiti -nerf skateboard (limited jumps; acceleration speed dips down faster to the point of being slower than running) -skateboarding near other graffitis depletes that graffiti and adds more jump charges

- no CD on spraying this addresses a lot of issues, such as:
- makes her able to skateboard that isn't just one zone
- doesn't make skateboard platantly overpowered
- doesn't make her useless once one spray is gone
- incentivizes path strategizing

Deleted User 2025-10-27 5:14 AM
real talk i hate when im given these walls of text without NUMBERS
5:14 AM
PLEASE
5:14 AM
NUMBERS
voxov 2025-10-27 5:14 AM
12 -> 2
Deleted User 2025-10-27 5:14 AM
oh ok we're taking off now ill see you in like 10 minutes
Deleted User
real talk i hate when im given these walls of text without NUMBERS
Senator 2025-10-27 5:14 AM
Most mfs be like that
Deleted User
oh ok we're taking off now ill see you in like 10 minutes
Senator 2025-10-27 5:14 AM
Wait
Deleted User 2025-10-27 5:14 AM
attendent will kick my ass if i dont shut off
Senator 2025-10-27 5:14 AM
Listen to the sneak
5:14 AM
It’s music
5:15 AM
Nvm he privated
5:15 AM
5:15 AM
@voxov If you actually manage to pull this off I will DoorDash you a pizza on Halloween no joke
Deleted User
oh ok we're taking off now ill see you in like 10 minutes
voxov 2025-10-27 5:15 AM
basically they just dont want us to have that triangle zone that vee has right now, instead just make it so it is a rectangular zone individually for each graffiti. when you're using ur skateboard in the individual area for the graffiti it "uses" it up, but it adds more jump charges they want us to also limit the jumps on the skateboard, make it so you dip down faster when you are up above the ground
5:16 AM
then just no cd on spray
Senator 2025-10-27 5:16 AM
Prankster gone bro he took off
voxov 2025-10-27 5:16 AM
its genuinely not as bad as it sounds
5:16 AM
he gonna be back in 10 bro
5:16 AM
its okay
voxov
its okay
Senator 2025-10-27 5:16 AM
Erin
5:16 AM
If you manage to do this
5:16 AM
I will DoorDash u a pizza
5:16 AM
No joke.
voxov
basically they just dont want us to have that triangle zone that vee has right now, instead just make it so it is a rectangular zone individually for each graffiti. when you're using ur skateboard in the individual area for the graffiti it "uses" it up, but it adds more jump charges they want us to also limit the jumps on the skateboard, make it so you dip down faster when you are up above the ground
Senator 2025-10-27 5:16 AM
We gotta pin dat
voxov 2025-10-27 5:16 AM
shit free pizza for me
5:16 AM
you pin it
5:16 AM
i cnat
voxov
shit free pizza for me
Senator 2025-10-27 5:16 AM
It’ll be on Halloween
voxov 2025-10-27 5:16 AM
cant
Senator pinned a message to this channel. 2025-10-27 5:16 AM
voxov 2025-10-27 5:17 AM
unleash my inner fatass
Senator 2025-10-27 5:17 AM
Save the Vee Society.. Erin.
5:17 AM
voxov 2025-10-27 5:17 AM
again genuinely it isnt that hard
5:17 AM
but i need to get this event shop done
voxov
but i need to get this event shop done
Senator 2025-10-27 5:17 AM
voxov 2025-10-27 5:18 AM
bro im on some locked in shit rn
5:18 AM
no sleep 6 am
5:18 AM
all the caffeine in the world
5:18 AM
i got this
voxov
i got this
Senator 2025-10-27 5:19 AM
voxov
no sleep 6 am
Lyth 2025-10-27 6:22 AM
idiot.
Lyth
idiot.
voxov 2025-10-27 6:32 AM
we up
6:32 AM
wata 2025-10-27 6:51 AM
I have ur list here yes
6:56 AM
once you get the bulk of these down i'll just tinker with the actual values the best i can with wat little time we'll have so maybe dont worry too much about the values (edited)
Deleted User
attendent will kick my ass if i dont shut off
Lyth 2025-10-27 6:59 AM
please ensure your devices are on airplane mode!
wata 2025-10-27 7:20 AM
actually give me a while to finetune my changes
Original message was deleted or could not be loaded.
Hytoko 2025-10-27 8:08 AM
one I wanna add:

- Upon Blood Hunt being activated, all blood orbs will despawn and cease spawning until the end of Blood Hunt

Original message was deleted or could not be loaded.
voxov 2025-10-27 9:20 AM
i say remove the consuming of the graffiti
9:21 AM
for now
9:21 AM
unless we deem it necessary
semaj 2025-10-27 9:48 AM
A progressive bar for spraying graffiti would be useful as well
wata 2025-10-27 1:52 PM
VEE CHANGES

- Bumper mode now has a global 10s cooldown similar to guest charge (could apply it globally so it affects both guest and vee)
- Phase speed duration increased from 1s > 2s
- Can now start sk8 near one of her graffiti but consumes the graffiti and places vandalism on cooldown
- Starting Sk8 with by consuming graffiti will cause Trick to only grant 50% stamina gain per trick and increase the stamina drain rate from 1.15x to 1.25x normal stamina drain rate for the duration of that Sk8

NON BALANCE

- Give her some kind of indicator when her sprays get destroyed outside of Vandalism going on cooldown
- Make it so partially complete sprays either have a progress meter or are pointed towards in orange
- Graffiti now has a signature rendered over the graffiti in the form of the player's name that owns the graffiti

G666 CHANGES

- Blood Hunt on kill duration increase reduced from 20s > 15s
- Blood Hunt Eviscerate no longer fully resets its cooldown on hit
- Blood Hunt will now end briefly after LMS starts (7s after it starts) and cannot be activated in LMS (replaced with blood rush always)
- Getting hit by a stun in Blood Hunt will now apply helpless for 50% of the duration the stun would have lasted
- Upon Blood Hunt being activated, all blood orbs will despawn and cease spawning until the end of Blood Hunt NON BALANCE

- Infernal Cry now has some kind of startup audio (similar to Nova's Quack). Maybe just make it so the scream sound starts immediately instead of right before the hitbox is about to come out? Just refactor the sound to make that fit

@voxov._ @Deleted User
wata
VEE CHANGES

- Bumper mode now has a global 10s cooldown similar to guest charge (could apply it globally so it affects both guest and vee)
- Phase speed duration increased from 1s > 2s
- Can now start sk8 near one of her graffiti but consumes the graffiti and places vandalism on cooldown
- Starting Sk8 with by consuming graffiti will cause Trick to only grant 50% stamina gain per trick and increase the stamina drain rate from 1.15x to 1.25x normal stamina drain rate for the duration of that Sk8

NON BALANCE

- Give her some kind of indicator when her sprays get destroyed outside of Vandalism going on cooldown
- Make it so partially complete sprays either have a progress meter or are pointed towards in orange
- Graffiti now has a signature rendered over the graffiti in the form of the player's name that owns the graffiti

G666 CHANGES

- Blood Hunt on kill duration increase reduced from 20s > 15s
- Blood Hunt Eviscerate no longer fully resets its cooldown on hit
- Blood Hunt will now end briefly after LMS starts (7s after it starts) and cannot be activated in LMS (replaced with blood rush always)
- Getting hit by a stun in Blood Hunt will now apply helpless for 50% of the duration the stun would have lasted
- Upon Blood Hunt being activated, all blood orbs will despawn and cease spawning until the end of Blood Hunt NON BALANCE

- Infernal Cry now has some kind of startup audio (similar to Nova's Quack). Maybe just make it so the scream sound starts immediately instead of right before the hitbox is about to come out? Just refactor the sound to make that fit

@voxov._ @Deleted User
Senator 2025-10-27 1:52 PM
Did this incorporate the vee changes in the pinned
wata 2025-10-27 1:53 PM
yea
1:53 PM
dis is what the other balance guys agreed on with a mix of both current vee and niixx vee
wata
dis is what the other balance guys agreed on with a mix of both current vee and niixx vee
Senator 2025-10-27 1:53 PM
We ninjaboy’d his shi
1:54 PM
@wata
voxov
basically they just dont want us to have that triangle zone that vee has right now, instead just make it so it is a rectangular zone individually for each graffiti. when you're using ur skateboard in the individual area for the graffiti it "uses" it up, but it adds more jump charges they want us to also limit the jumps on the skateboard, make it so you dip down faster when you are up above the ground
Senator 2025-10-27 1:54 PM
It’s gonna be like dat right
wata 2025-10-27 1:55 PM
ye
1:56 PM
it's wat the balance guys wanted to do so i think it should be ok
1:56 PM
if not we can do some last minute fine tuning
wata
it's wat the balance guys wanted to do so i think it should be ok
Senator 2025-10-27 1:57 PM
Not understanding y they wanna keep the fundamentals of her kit when it’s literally variable: BootyCheek
1:57 PM
Cause no graffiti you die
1:57 PM
And u gotta linger near dat
1:57 PM
type shi
Senator
Not understanding y they wanna keep the fundamentals of her kit when it’s literally variable: BootyCheek
wata 2025-10-27 1:58 PM
talk to them abt it im not very available rn
Senator 2025-10-27 1:59 PM
Sigh
wata 2025-10-27 1:59 PM
if there's any issue with it let em know they'll fix it the best they can
Senator 2025-10-27 1:59 PM
Naw it’s talking into a brick wall
wata 2025-10-27 2:00 PM
if only we had more time man fuckk
CEO of Isaac 2025-10-27 3:15 PM
Forwarded
file
nolistar.rbxm
10.5 KB
Originally sent: 2025-10-26 12:39 PM
3:15 PM
noli milestone vfx
wata
if there's any issue with it let em know they'll fix it the best they can
Senator 2025-10-27 4:42 PM
We r so cooked
wata
VEE CHANGES

- Bumper mode now has a global 10s cooldown similar to guest charge (could apply it globally so it affects both guest and vee)
- Phase speed duration increased from 1s > 2s
- Can now start sk8 near one of her graffiti but consumes the graffiti and places vandalism on cooldown
- Starting Sk8 with by consuming graffiti will cause Trick to only grant 50% stamina gain per trick and increase the stamina drain rate from 1.15x to 1.25x normal stamina drain rate for the duration of that Sk8

NON BALANCE

- Give her some kind of indicator when her sprays get destroyed outside of Vandalism going on cooldown
- Make it so partially complete sprays either have a progress meter or are pointed towards in orange
- Graffiti now has a signature rendered over the graffiti in the form of the player's name that owns the graffiti

G666 CHANGES

- Blood Hunt on kill duration increase reduced from 20s > 15s
- Blood Hunt Eviscerate no longer fully resets its cooldown on hit
- Blood Hunt will now end briefly after LMS starts (7s after it starts) and cannot be activated in LMS (replaced with blood rush always)
- Getting hit by a stun in Blood Hunt will now apply helpless for 50% of the duration the stun would have lasted
- Upon Blood Hunt being activated, all blood orbs will despawn and cease spawning until the end of Blood Hunt NON BALANCE

- Infernal Cry now has some kind of startup audio (similar to Nova's Quack). Maybe just make it so the scream sound starts immediately instead of right before the hitbox is about to come out? Just refactor the sound to make that fit

@voxov._ @Deleted User
Senator 2025-10-27 5:26 PM
@voxov
Senator
@voxov
voxov 2025-10-27 5:34 PM
im aware
orga 2025-10-27 8:15 PM

# programmer help

add additional things that can go invis/vis for nolis voidstar instead of it just being only Main (this could go for beams as well) (edited)
Vess 2025-10-28 1:17 AM
Forwarded
LL_intro_and_win.rbxm
338.6 KB
Originally sent: 2025-10-27 9:20 AM
wata 2025-10-28 1:44 AM

- g666 money and xp gains need to be lowered basically across the board

wata
VEE CHANGES

- Bumper mode now has a global 10s cooldown similar to guest charge (could apply it globally so it affects both guest and vee)
- Phase speed duration increased from 1s > 2s
- Can now start sk8 near one of her graffiti but consumes the graffiti and places vandalism on cooldown
- Starting Sk8 with by consuming graffiti will cause Trick to only grant 50% stamina gain per trick and increase the stamina drain rate from 1.15x to 1.25x normal stamina drain rate for the duration of that Sk8

NON BALANCE

- Give her some kind of indicator when her sprays get destroyed outside of Vandalism going on cooldown
- Make it so partially complete sprays either have a progress meter or are pointed towards in orange
- Graffiti now has a signature rendered over the graffiti in the form of the player's name that owns the graffiti

G666 CHANGES

- Blood Hunt on kill duration increase reduced from 20s > 15s
- Blood Hunt Eviscerate no longer fully resets its cooldown on hit
- Blood Hunt will now end briefly after LMS starts (7s after it starts) and cannot be activated in LMS (replaced with blood rush always)
- Getting hit by a stun in Blood Hunt will now apply helpless for 50% of the duration the stun would have lasted
- Upon Blood Hunt being activated, all blood orbs will despawn and cease spawning until the end of Blood Hunt NON BALANCE

- Infernal Cry now has some kind of startup audio (similar to Nova's Quack). Maybe just make it so the scream sound starts immediately instead of right before the hitbox is about to come out? Just refactor the sound to make that fit

@voxov._ @Deleted User
Deleted User 2025-10-28 3:45 AM
so we're keeping the zone
3:45 AM
just adding the individual zones in too
Deleted User
so we're keeping the zone
Deleted User 2025-10-28 4:59 AM
should sprays still have to be sprayed within a set distance of eachother
4:59 AM
or should they be free to spray wherever
4:59 AM
just the zone doesnt spawn
Deleted User
just the zone doesnt spawn
voxov 2025-10-28 7:31 AM
WAIR so my math isn’t… lost media?
7:32 AM
tbf if we didn’t use it for vee I prolly would’ve used that for something else
voxov
basically they just dont want us to have that triangle zone that vee has right now, instead just make it so it is a rectangular zone individually for each graffiti. when you're using ur skateboard in the individual area for the graffiti it "uses" it up, but it adds more jump charges they want us to also limit the jumps on the skateboard, make it so you dip down faster when you are up above the ground
Senator 2025-10-28 4:57 PM
voxov 2025-10-28 6:51 PM
Make Candy Boost properly work Fix Candy Boost prices Fix EXP Boost prices Add instant candy buys with Robux (edited)
orga 2025-10-29 8:47 PM

# programmer help

Need ScreamerJohnDoe's intro to be implemented (the big blue sphere thing) I have no idea how it should be implemented)
orga

# programmer help

Need ScreamerJohnDoe's intro to be implemented (the big blue sphere thing) I have no idea how it should be implemented)
Vess 2025-10-29 8:51 PM
heh
8:51 PM
relax
voxov
Make Candy Boost properly work Fix Candy Boost prices Fix EXP Boost prices Add instant candy buys with Robux (edited)
voxov 2025-10-30 12:14 AM
Last final things: Add in some fancy stuff for the event shop Make sure there is a countdown for the last thing in the event shop incorporate in all of the stuff add in the sfx fopr the chamber (edited)
CEO of Isaac 2025-10-30 5:04 PM
Make headless slasher gashing wound throw the victim in front and not on the side (its p2w) (edited)
orga 2025-10-30 8:58 PM

# programmer help or sum

ScreamerJohnDoes intro needs his normal version to be appearing, instead of it being just only his evil version https://cdn.discordapp.com/attachments/1365157764451668018/1431712151181070568/2025-10-25_12-38-55_online-video-cutter.com.mp4?ex=690500d8&is=6903af58&hm=89693c08756a3a981aa681cfd353f9a350b3d1f04d95ab8f3d78ee9f7a8ad686& (edited)
orga

# programmer help or sum

ScreamerJohnDoes intro needs his normal version to be appearing, instead of it being just only his evil version https://cdn.discordapp.com/attachments/1365157764451668018/1431712151181070568/2025-10-25_12-38-55_online-video-cutter.com.mp4?ex=690500d8&is=6903af58&hm=89693c08756a3a981aa681cfd353f9a350b3d1f04d95ab8f3d78ee9f7a8ad686& (edited)
orga 2025-10-30 9:40 PM
Theres a GUI in the file that needs to be implemented with the intro as well
SCREAMER_SMITH_JOHN_DOE.rbxm
131.71 KB
CEO of Isaac 2025-10-30 9:45 PM
Forwarded
@CEO of Isaac i wrote a little read me on how to properly add the intro since it might be difficult at first glance
GOURDD_INTROOO.rbxl
241.59 KB
Originally sent: 2025-10-19 1:48 AM
orga 2025-10-30 10:05 PM
programmer help omega sixer needs that little mouth thing to be animated, the one used earlier would make the whole rig tpose
Eno XD 2025-10-31 12:27 AM
Apollyon 666 rerig (ALYSSA HELP
theycallmesonic.rbxm
12.52 KB
Hytoko 2025-10-31 1:03 AM
Not at my PC so can’t shove it into the Trello… MEDIUM PRIORITY, UNSURE IF I NEED CODER OR ANIMATOR HELP M4 JD’s custom spike arm rig doesn’t work. The same goes for the spikes. The animations for both don’t play nor function, just remaining static.
CEO of Isaac 2025-10-31 1:39 AM
Reminder for me when I wake up to work on candy conversion & possibly prices (?) - also to work on adding custom sfx / sounds to Halloween skins
Senator 2025-10-31 5:10 AM
Forwarded
https://discord.com/channels/1266945260400152586/1433758538198552689 https://discord.com/channels/1266945260400152586/1433758796131598357 https://discord.com/channels/1266945260400152586/1433759376572813434 https://discord.com/channels/1266945260400152586/1433763058144120904
Originally sent: 2025-10-31 4:25 AM
alyssa 2025-10-31 11:34 AM
Forwarded
can u rename omega to photoshop
Originally sent: 2025-10-31 11:24 AM
alyssa
Click to see original message
CEO of Isaac 2025-10-31 11:40 AM
done
lunatastic 2025-10-31 11:56 AM
GIANT NOOB ANIM ID: 119894061818973 STEAM IS FOUND IN Head.steamattach.steam keyframe marker names are: breathout - steam enabled breathin - steam disabled (THERES ALSO EXHALE SOUND ITS IN HIS HEAD OKAY MAKE IT PLAAY WHEN THEY BREATHOUT) (edited)
CEO of Isaac
Click to see original message
CEO of Isaac 2025-10-31 12:08 PM
@voxov
lunatastic
for programmers add a toggle for generator old and new variant, model can be found here in workspace called "OLDGEN" the toggle would make certain maps that are studbuilt to instead use this specific style of generator (ex: glasshouses, planet voss, c00lcarnival). the clash of styles has been bothering me for awhile now PLS
lunatastic 2025-10-31 12:48 PM
before i sleep can i bump this its a small detail but it'd be really cool
12:48 PM
um but yeah any maps that uses studbuilds should use the OldGen model (edited)
CEO of Isaac 2025-10-31 3:35 PM
https://gyazo.com/83bf97192dca3cde08347e2b5804d922
1
3:35 PM
@Deleted User @Deleted User base coolkid walkspeed
3:35 PM
is a bit shuck
Senator 2025-10-31 7:07 PM
Forwarded
@Senator Force next killer, pause timer, give items, map stuff, ect is missing
Originally sent: 2025-10-31 7:06 PM
Senator 2025-10-31 7:43 PM

- Blood Hunt Timer LMS setting does not work
  - Legacy milestone skins are not available PRIORITY
  - Wipe (Vee) on mobile does not work (from mainserver)
  -Lack of Console/Mobile support for Hemorrhage and Vee's Spray PRIORITY -VIP panel is limited in perms, Mod panel is broken PRIORITY -Veeronica becoming unable to sprint on mobile randomly (might be related to bumper) PRIORITY
  - No achievements for level 100 g666 or veeronica

(edited)
Senator

- Blood Hunt Timer LMS setting does not work
  - Legacy milestone skins are not available PRIORITY
  - Wipe (Vee) on mobile does not work (from mainserver)
  -Lack of Console/Mobile support for Hemorrhage and Vee's Spray PRIORITY -VIP panel is limited in perms, Mod panel is broken PRIORITY -Veeronica becoming unable to sprint on mobile randomly (might be related to bumper) PRIORITY
  - No achievements for level 100 g666 or veeronica

(edited)
grandma lisab 2025-10-31 8:04 PM

- Can't heal hemorrage on console
  - Pls fix yourself skins pushing you into the ground when you spawn i beg

Senator 2025-10-31 8:04 PM

- Vee is unable to skate up the bridges on yoricks

Senator 2025-10-31 8:31 PM
Nos dialogue smushed as fuck
8:33 PM
-Tempest has really bad map lag
Senator 2025-10-31 9:18 PM
another bug(?)

- Trick has no failure sfx

Senator 2025-10-31 9:42 PM
Forwarded
Originally sent: 2025-10-31 9:39 PM
9:42 PM
URGENT Staff cannot ban any players
9:42 PM
@voxov
Senator
Click to see original message
voxov 2025-10-31 9:48 PM
FUCK
Senator 2025-10-31 9:54 PM
Forwarded
Originally sent: 2025-10-31 9:52 PM
9:54 PM
Typos
9:54 PM
Vee’s description
Senator 2025-10-31 11:50 PM
Forwarded
@Senator

- Coolkidd Minions make no noise except for spawn

also feedback on the sfx in general is that they are still an overall big downgrade from the old ones unfortunately it might just be better to revert in the hotfix and go back to the drawing board
Originally sent: 2025-10-31 10:37 PM
Senator 2025-11-01 12:37 AM
-Twotime is not getting oblation from 666 during rage mode
Senator 2025-11-01 2:40 AM
Forwarded
M4 guest does not have his sfx
Originally sent: 2025-11-01 2:38 AM
alyssa 2025-11-01 1:04 PM

- Milestone 1 1x Zombie is rigged incorrectly

voxov 2025-11-01 4:58 PM
Clamp down the damn bastard
voxov 2025-11-02 12:24 AM

- TODO ERIN PLEASE FIX THE MOD PANEL IT GAVE MODS ALL THE TS SHIT

voxov
Clamp down the damn bastard
Deleted User 2025-11-02 6:03 AM
oh fuck really?
alyssa 2025-11-02 12:21 PM

- Add an Orange Border and Icon for the Halloween Event skins in part 2

voxov
Clamp down the damn bastard
Deleted User 2025-11-02 12:38 PM
was this done
Deleted User
was this done
Hytoko 2025-11-02 1:02 PM
Yeah, I believe Erin patched it
Deleted User
was this done
voxov 2025-11-02 1:52 PM
Been done
Deleted User 2025-11-03 1:47 PM
veeronica ultrakill style system???
1
wata 2025-11-04 8:35 PM
programmer theng

- add a setting called "Make Large Killers Transparent" that.. makes large killers considerably transparent to yourself when you play as them

- or you can just make it apply to every killer lol fuck it name it Make Killers Transparent

(edited)
Eno XD 2025-11-04 9:03 PM
programming

- random

-# on killer and survivor menu, a choice that randomizes what you choose every round (option in skins as well if possible) (edited)
Vess 2025-11-06 12:58 AM
Forwarded
The Aura remake has an attachment which has the particles for 404 Error
LivingLegendAurRemakeRIGGED.rbxm
32.53 KB
LivingLegendKillAnimation.rbxl
841.99 KB
LivingLegendCorruptEnergyREALREAL.rbxl
764.93 KB
JohnDieDigitalFootprint.rbxl
771.56 KB
LLSpikeVFX2.rbxm
9.29 KB
Originally sent: 2025-10-29 2:14 AM
12:58 AM
custom vfx for living legend
Senator 2025-11-06 8:30 PM
Forwarded
[PASSIVE] - Umbrella mode Pressing Spacebar while in the air allows Nosferatu to slow down his fall, spreading his wings. While in slow-fall, stamina is consumed quicker. [ATK] - Lacerating Slash (2s / 0.6s) The Vampire channels blood into their hand, striking for 20 Damage. If cast while airborne and after a brief windup, they unleash a downward diagonal slash that deals 10 Damage. Hitting a Survivor with your airborne attack launches Nosferatu back upward at an angle. [P1] - Immobilizing Rend (30s) The Vampire gains speed before delivering an upward slash for 25 Damage, knocking him and hit survivors into the air while briefly slowing their fall. If cast while airborne and after a brief windup, he slams toward the ground and triggers a blood eruption that drags nearby Survivors toward its center. [P2] - Sanguine Spire (20s) Nosferatu releases a swarm of bats as a projectile, being able to latch onto a player for multiple effects. Bats deal 1d/s, progressively obstructing the Survivors vision and ability to hear Terror Radiuses. If cast while airborne and after a brief windup, The Vampire hurls a bloodied spear forward that deals 15 Damage in a radius, and 30 Damage directly. [P3] - Midnight Ascent {2/2} (15s) Nosferatu unfurls their wings and performs a short dash in a chosen direction, transforming into a Bat. While transformed Nosferatu is Undetectable, being granted free flight in all directions and revealing all Survivors. Recast to revert and fall normally, exiting the form instantly drains all Stamina. ------------------------------------------------------------------ Other Stuff

- Nos is significantly SLOWER compared to whats in indev
- Airborne M1 can't bounce off the floor
- Would likely have a way to separate cooldowns of airborne / regular moves, needs to be figured out

Originally sent: 2025-11-04 6:56 PM (edited)
8:30 PM
Nos rework
Senator 2025-11-06 8:43 PM
@Deleted User
Senator 2025-11-07 6:07 PM
-Elliot skins with randomized pizzas (Paperpal, Vampire, Cashier,) can heal Veeronica
Senator
Click to see original message
Senator 2025-11-07 7:09 PM
Rlly unsure abt the direction w Nos rn pls lmk what I can do to help
7:09 PM
Testers r not confident at this release date
alyssa 2025-11-09 7:40 AM
Forwarded
@alyssa
1scoop.rbxm
24.2 KB
Originally sent: 2025-11-04 4:55 PM
7:40 AM
Vess 2025-11-09 5:15 PM
Forwarded
Intro/Outro

- No mouth movement

-# (i'm like, still very positive this is easy to implement)

- No red glitchy effects at the end of outro Gameplay
  - ingame m1 has him hit stuff using the command block, cmd block doesn't disappear and reappear like in the skin showcase video
- no StunStart, only StunLoop and StunEnd ingame
- no custom observant animation
- the "black images" that appear on the generators (TO THE SURVIVORS, NOT THE KILLER) when the admin uses observant use the old laugh spritesheet and not the new one Audio
  - the "Toodles!" voiceline plays right after the admin teleports to the generator and not before the teleportation happens

Originally sent: 2025-11-06 4:28 PM (edited)
5:15 PM
styff about admin nolki they are bugging me abt
alyssa 2025-11-10 7:58 AM

- Change the drumsticks emote's description to something else that doesn't reference that fuckass hotdiggedydemon animation

Senator 2025-11-10 2:46 PM
Forwarded
Nosferatu.txt
2.47 KB
Originally sent: 2025-11-09 12:11 PM
2:50 PM
@Hytoko -Nosferatu needs a bat model for his flight mode ASAP Bat needs to be fully animated with sfx, vfx, etc Nos can be functionally done by the 21st, assets are priority (edited)
Deleted User 2025-11-10 2:57 PM
nos VFX Bat Swarm Projectile Bat Status Effect Blood Explosion that sucks you in Smaller Blood Explosion Blood Puddle (john doe puddle but it's smaller and red) Uppercut Bat Transform (edited)
Senator 2025-11-10 3:06 PM
^ SHould be last in the dev stage with sfx
3:06 PM
Anims and model priority
Senator 2025-11-10 3:33 PM
Priority List Bat model animations Vfx Sfx Chase Theme (edited)
Senator
Click to see original message
Senator 2025-11-10 4:16 PM
Only thing left -Fog passive -Balancing -Float Passive Adjustments (edited)
Vess 2025-11-10 5:26 PM
Forwarded
@Vess
nosferatu.rar
2.39 MB
Originally sent: 2025-10-25 3:17 PM
5:28 PM
Forwarded
i cant record a video rn but lmk if theres anything to fix and i'll do it whenever im back home
okg.rbxm
416.8 KB
Originally sent: 2025-10-26 4:12 PM
Vess 2025-11-10 5:48 PM
Forwarded
vessurafa..imeannicefriend.rbxm
1.03 MB
Originally sent: 2025-11-10 5:44 PM
1
CEO of Isaac 2025-11-11 4:26 PM
Forwarded
Scoop_Minions.rbxm
6.93 KB
Originally sent: 2025-11-11 4:19 PM
4:26 PM
1scoop minion
CEO of Isaac 2025-11-11 10:38 PM
reminder to fix bluduuds moms shirt
Senator 2025-11-12 2:56 PM
Forwarded
https://medal.tv/games/paladins/clips/lu4ESuwcN_GmkQQIi?invite=cr-MSw5NDksMjMzMDk1OTQ5&v=21 Nosferatu's slow fall should work like this, where at the start of the float it is near 100% fall speed reduction and then it tapers off to a baseline level. the 100% fall speed reduction can only be refreshed by using an ability (in nosferatu's case it would be landing m1 or using spear while in the air)
Originally sent: 2025-11-12 2:48 PM (edited)
2:56 PM
Forwarded

- When using slow fall for the first time, you lose almost no height (95% fall speed reduction or so)
- After around a second of being in this state, the fall speed reduction is reduced (95% > 75% or so)
- The nearly full fall speed reduction can only be refreshed by using an ability, otherwise pressing it midair again will retain the weaker fall reduction

https://medal.tv/games/paladins/clips/lu4ESuwcN_GmkQQIi?invite=cr-MSx0U1YsMjMzMDk1OTQ5&v=21 you can see that in this clip
Originally sent: 2025-11-12 2:52 PM
2:56 PM
@Deleted User what Mischievous
2:57 PM
Forwarded
its literally just the first time you use float in the air its almost 100% fall speed reduction that tapers off to a flat value of fall speed reduction after 1s
Originally sent: 2025-11-12 2:54 PM (edited)
3:03 PM
Forwarded
ok

- Pressing the button for the first time in the air will give you 100% fall speed reduction for 1s
- After the 1s elapses, the fall speed reduction will be reduced to 75%
- You are able to refresh the 100% fall speed reduction float timer if you use an ability mid air (spear or landing a bouncing m1), otherwise it will only refresh when you hit the ground again

Originally sent: 2025-11-12 3:02 PM
3:03 PM
Jst the slow fall mechanic on
3:03 PM
nos
3:04 PM
Basically you get that 100% fall reduction initially, then it stays at 75% until you hit the ground, or use an ability to refresh it (edited)
voxov 2025-11-12 4:16 PM
https://medal.tv/games/roblox/clips/luJCUg9mU22QtsGbm?invite=cr-MSxQRVYsNDI3NDI3NDY3&v=29

- Make it so that ragdolls cannot go through killer only walls

voxov
https://medal.tv/games/roblox/clips/luJCUg9mU22QtsGbm?invite=cr-MSxQRVYsNDI3NDI3NDY3&v=29

- Make it so that ragdolls cannot go through killer only walls

Deleted User 2025-11-12 4:41 PM
that's some serious bullshit
4:41 PM
HOW
4:41 PM
HOOOOOW
Senator
Click to see original message
Deleted User 2025-11-12 4:42 PM
Deleted User
HOOOOOW
voxov 2025-11-12 4:42 PM
IDEK
4:42 PM
voxov
https://medal.tv/games/roblox/clips/luJCUg9mU22QtsGbm?invite=cr-MSxQRVYsNDI3NDI3NDY3&v=29

- Make it so that ragdolls cannot go through killer only walls

lunatastic 2025-11-12 4:42 PM
oh my fucking god.
Deleted User 2025-11-12 4:43 PM
why does he not tell me these things BEFORE i do it
4:43 PM
it would be so much easier
Vess 2025-11-12 5:23 PM
@Deleted User
im_a_bat_im_a_bat_im_a_itty_bitty_bat.rbxm
39.43 KB
5:23 PM
im not sure what u needed so like
Vess
@Deleted User
Deleted User 2025-11-12 5:23 PM
fuck is dis...
Vess 2025-11-12 5:23 PM
the bat form
Deleted User 2025-11-12 5:23 PM
oh yeah uhhh
5:23 PM
actually nvm.ill just do that part myself
5:23 PM
cheers
Vess 2025-11-12 5:23 PM
Deleted User 2025-11-12 5:35 PM
@Deleted User before I do that use this list for vee and g666 Veeronica

- Skate stamina drain increased from 1.25x > 1.35x
- Skate jump height multiplier reduced from 0.45 > 0.38
- Phase speed refactored from Speed IV for 1.5s > Speed II for 2s
- Phase no longer has the rebound mechanic, it will crash like every other mode
- Veeronica can no longer trick off of player made objects (John Doe spikes)
- Bumper global cooldown increased from 10s > 15s
- Bumper global cooldown no longer resets itself if you hit the player while the cooldown is active (like guest charge)

G666

- Collision size reduced to standard size across the roster
- Hemorrhage duration increased from 90s > 120s
- Stamina Drain increased from 9 > 9.5

5:35 PM
the mf LIST
CEO of Isaac 2025-11-13 12:37 PM
Tomorrow I fix https://youtu.be/ZPholmE6SUQ?si=qoXoQjt4I-qWqH7J
Lackin Lotus
Terror Radius' Are Kinda Weird
Vess 2025-11-13 11:28 PM
Forwarded
Nosferatu_New.rbxm
118.87 KB
Originally sent: 2025-11-12 8:59 PM
11:28 PM
dk if anysent this yet
Hytoko 2025-11-14 10:17 PM
MAKE IT SO VEE CANT DO THIS SHIT (spray detection boxes stop going through walls when covered enough)
Vess 2025-11-15 1:28 AM
https://fixupx.com/G666no/status/1989217485346771139?s=20
Roblox Asym Confessions (@G666no)
(Forsaken) ︀︀"It lowkey feels difficult to play forsaken with the removal of the W+S system, i don't want to be treated like a sex object just because im using a female avatar to represent me" 72 99 995 120.4K
1:28 AM
Fix the W+S system
alyssa 2025-11-15 12:56 PM

- Make it so whenever you emote in the lobby, the lobby music gets muted so you can hear your emote

alyssa

- Make it so whenever you emote in the lobby, the lobby music gets muted so you can hear your emote

voxov 2025-11-15 2:41 PM
nooooo not mute the music
2:41 PM
just lower teh audio
2:41 PM
removing it completely would be bad
Senator 2025-11-15 2:43 PM
Forwarded

- Landing Immobilizing Rend puts bound on a 1.5s cooldown so you cannot immediately chain it
- Give some use and onhit sfx for Hunters Feast there is like negative feedback for that thing right now
- Bound gravity on hit decreased (so you dont need absolutely need to use hover to chain it)
- If Bound misses (hitting the floor) now has some endlag

Originally sent: 2025-11-15 1:58 PM (edited)
2:43 PM
Current nos moveset balancing
voxov
just lower teh audio
alyssa 2025-11-15 2:50 PM
that works
CEO of Isaac 2025-11-15 9:59 PM
new_nyan_vee.rbxm
7.1 KB
10:00 PM
Forwarded

- idle
- damage taken
- low hp
- emoting
- cola

Originally sent: 2025-11-15 6:21 PM
10:00 PM
she_was_running_like_a_track_star.rbxm
590.25 KB
10:00 PM
Forwarded
This might be off pixel or watever da fuq So here's a big version of it
Originally sent: 2025-11-05 5:58 AM
10:00 PM
for nyan vee
10:00 PM
Forwarded
ok this render was beating my ass and its 3am i hope this is good enough for u
Originally sent: 2025-11-15 8:16 PM
CEO of Isaac 2025-11-15 11:02 PM
Add custom subject_3 007n7 coolui
11:02 PM
Senator 2025-11-16 8:24 PM
@Deleted User
8:25 PM
sec
8:27 PM
Bloodhook

- ON HIT - When Bloodhook successfully hits a Survivor, there should be a clear warning indicating they’re about to be pulled.

- Add a brief delay before the QTE appears

- Replicate the Gashing Wound visual effect (zoom-in and red flash).

- Add a vignette around the screen.

- Placeholder hit animation to show they got hit before being pulled.
- Increase the close-range hit damage debuff radius: 19 studs → 24 studs.

Ascension

- When the Bat form is about to lunge and slam into the ground:

- Play an audio cue.

- Increase the lunge windup.

- Add a small ground indicator showing where Nosferatu will strike during his dive.
- Starts the match with a 10-second cooldown.
- Increase endlag on a successful hit; the current recovery is still too short, make it like gashin wound.
- Update slowness on Whiff/Miss: Slowness II for 3 seconds → Slowness III for 3 seconds.

Cataclysm

- Stamina recovery should stop completely while using Cataclysm. Right now you can still regenerate stamina while moving with it, allowing almost full recovery and giving Nosferatu a crazy advantage most of the time.

- Trail puddle effects updated:

- Slowness I > Slowness II

Vess 2025-11-16 10:28 PM
Forwarded
can we make it so you can see survivor stamina while spectating so it's easier to spot this shit
Originally sent: 2025-11-16 10:28 PM
Vess
Click to see original message
Eno XD 2025-11-16 10:56 PM
would this insentivise cheating a bit or does it not matter that much
Senator 2025-11-17 2:53 PM
@Deleted User hi
Senator
@Deleted User hi
Deleted User 2025-11-17 2:58 PM
was busy with school today ill do it tmr
Deleted User
was busy with school today ill do it tmr
Senator 2025-11-17 2:59 PM
It’s ok I’ll pass ur class for u
Deleted User 2025-11-17 3:39 PM
Senator 2025-11-17 9:35 PM
Gonna leave this here
Deleted User
was busy with school today ill do it tmr
Senator 2025-11-19 2:27 AM
I’m pleading
2:27 AM
Senator
I’m pleading
Deleted User 2025-11-19 5:27 AM
i did the balancing changes yesterday, all i need to do now is the qte which i dont really have a concept for atm
5:27 AM
i didnt log it because i didnt consider it finished until i was done with that but i deadass gave up halfway through because i have no idea how to make ui look good
Senator
Gonna leave this here
Deleted User 2025-11-19 5:27 AM
im gonna need a replacement
Deleted User
im gonna need a replacement
Senator 2025-11-19 5:29 AM
Mmmmm might needa ask a sfx mf
Deleted User
i did the balancing changes yesterday, all i need to do now is the qte which i dont really have a concept for atm
Senator 2025-11-19 5:29 AM
Let’s see if we can ask the mf ass mfs
5:29 AM
Kackle or Eno maybe
5:29 AM
And Pedro
Deleted User
i didnt log it because i didnt consider it finished until i was done with that but i deadass gave up halfway through because i have no idea how to make ui look good
Senator 2025-11-19 5:29 AM
Ok I can test it soon then
Deleted User 2025-11-19 5:31 AM
i finished the animation for the bite dive aswell
5:31 AM
but im gonna be real it looks like dogshit with nos's rig
5:31 AM
(i used the wrong one)
5:31 AM
ill still import it just for timing purposes
Senator 2025-11-20 6:46 PM
New nos the focus @Deleted User
6:46 PM
Preferred by testers
6:46 PM
Need assets for that fucking fucker
Senator
New nos the focus @Deleted User
Deleted User 2025-11-20 6:54 PM
i'll get to work on the animations then
Deleted User
i'll get to work on the animations then
Senator 2025-11-21 6:15 AM
Ye he
6:15 AM
Needs assets
6:15 AM
Sfx vfx
6:15 AM
Anims
6:15 AM
On new nos
6:16 AM
Then we can relax on diddyblud
6:16 AM
We got 7d
Senator
Ye he
Deleted User 2025-11-21 6:18 AM
tell the peepo to chop chop
Deleted User
tell the peepo to chop chop
Senator 2025-11-21 6:18 AM
Bro this drama is gonna fucking
6:18 AM
I already know we grasped by the balls rn
6:18 AM
But lowk
Deleted User 2025-11-21 6:18 AM
i need a model for the bloodhook, and a trail for cataclysm
Senator 2025-11-21 6:18 AM
We picked a nos
Deleted User 2025-11-21 6:18 AM
and EXPLOSIONS for cataclysm
6:18 AM
and the PUDDLES for cataclysm
Senator 2025-11-21 6:18 AM
So you gotta talk to the diddybludden @Deleted User
6:18 AM
Go talk to the Diddy blues
Deleted User 2025-11-21 6:19 AM
why meeeee
Senator 2025-11-21 6:19 AM
ask for the assets
6:19 AM
And we did
Deleted User
why meeeee
Senator 2025-11-21 6:19 AM
You the CODER BRO
Senator
You the CODER BRO
Deleted User 2025-11-21 6:19 AM
ok but you're the TESTER LEAD
6:19 AM
LEAD THE TESTERS
6:19 AM
wait am i the animation lead now or what
Deleted User
ok but you're the TESTER LEAD
Senator 2025-11-21 6:19 AM
I AINT BRO
Deleted User
LEAD THE TESTERS
Senator 2025-11-21 6:19 AM
Bro the testers don’t make da assets tho u gotta ask the ddidenvonbluds bro
6:19 AM
The contributors
6:20 AM
Bro @Deleted User
6:20 AM
Ok give me a list
Senator
Bro @Deleted User
Deleted User 2025-11-21 6:31 AM
okay i need for visuals Bloodhook Model Cataclysm Trail, Blood Explosion, Blood Puddle Bat Swarm Particles Bat Transform (explosion?) Particle
Deleted User
okay i need for visuals Bloodhook Model Cataclysm Trail, Blood Explosion, Blood Puddle Bat Swarm Particles Bat Transform (explosion?) Particle
Senator 2025-11-21 6:32 AM
Ok and we start getting sfx now right
Deleted User 2025-11-21 6:32 AM
for sounds, i'll make the animations and then the sound designers can work from there
6:32 AM
a lot of the sounds are already made
Senator 2025-11-21 6:32 AM
Ok
6:32 AM
Just visuals
6:32 AM
Ok
Deleted User 2025-11-21 6:32 AM
actually yeah
6:32 AM
you could get sounds for cataclysm because that's pretty much done timing wise (edited)
Senator 2025-11-21 6:32 AM
Ur missing. A whole model?
6:32 AM
Ok what we need fo vfx
6:32 AM
Vfx
6:33 AM
Only
6:33 AM
We get one modeler to do
6:33 AM
The hook (edited)
6:33 AM
Hook
CEO of Isaac 2025-11-21 6:33 AM
I have sounds
6:33 AM
Forwarded
@Vess
nosferatu.rar
2.39 MB
Originally sent: 2025-10-25 3:17 PM
Deleted User 2025-11-21 6:33 AM
hrmmmm particle wise Cataclysm Trail, Explosion, Puddle Bat Swarm Particles Bat Transform Explosion
6:34 AM
i suppose you could get vfx for the cutscene moves but right now that isn't high priority
CEO of Isaac
Click to see original message
Deleted User 2025-11-21 6:34 AM
ok so don't need to do anything that's on here
Deleted User
i suppose you could get vfx for the cutscene moves but right now that isn't high priority
Senator 2025-11-21 6:34 AM
The what
6:34 AM
Wait
6:34 AM
Fuck
6:34 AM
Prankster
6:34 AM
We don’t have a fucking intro and outro
6:35 AM
Ok ur gonna needa communicate what you need to the vfx artists
6:35 AM
I’m not gonna be able to telephone this well
Senator
We don’t have a fucking intro and outro
Deleted User 2025-11-21 6:36 AM
Deleted User
Click to see attachment 🖼️
Senator 2025-11-21 6:37 AM
Are we gonna have to delay this fucking
6:37 AM
Deleted User 2025-11-21 6:38 AM
i can do it
Senator 2025-11-21 6:38 AM
I’m killing Everyone.
6:38 AM
Ok for vfx
6:38 AM
hrmmmm particle wise Cataclysm Trail, Explosion, Puddle Bat Swarm Particles Bat Transform Explosion
6:38 AM
@Deleted User
6:38 AM
What is the cutscene move
Senator
What is the cutscene move
Deleted User 2025-11-21 6:40 AM
the bite
6:40 AM
i posted it somewhere
Deleted User
the bite
Senator 2025-11-21 6:40 AM
I’d needa see
6:41 AM
And ya if you want me to ask for those assets rn
6:41 AM
I’ll do dat
Senator
hrmmmm particle wise Cataclysm Trail, Explosion, Puddle Bat Swarm Particles Bat Transform Explosion
Senator 2025-11-21 6:41 AM
Is this all we need
6:43 AM
@Deleted User how it feels
6:43 AM
6:43 AM
6:43 AM
SpongeBob save me
6:43 AM
Bobby
Senator
I’d needa see
Deleted User 2025-11-21 6:44 AM
here
Deleted User
here
Senator 2025-11-21 6:44 AM
Oo fuck ok
6:45 AM
Lemme ask the vfx guy for
Senator
hrmmmm particle wise Cataclysm Trail, Explosion, Puddle Bat Swarm Particles Bat Transform Explosion
Senator 2025-11-21 6:45 AM
This shit
6:45 AM
Is that ok
6:45 AM
@Deleted User
6:45 AM
Like the full list
6:47 AM
You are going have to take initiative with the vfx developer, let em know if the shit he does fits what ur envisioning @Deleted User
Deleted User 2025-11-21 6:47 AM
yeah alright
Deleted User
yeah alright
Senator 2025-11-21 6:48 AM
Ok
6:48 AM
Sending him that list
6:51 AM
Alr last thing @Deleted User
6:51 AM
You said you have ur sfx right
6:51 AM
And we don’t need to ask anyone for sfx
Deleted User 2025-11-21 6:51 AM
not atm
6:51 AM
once i get the anims done then yes
Deleted User
once i get the anims done then yes
Senator 2025-11-21 6:52 AM
Ok good 2 know I’ll focus on vfx for now till it’s done
6:52 AM
Priority is the outro intro shi
6:52 AM
I’d say
6:52 AM
Before we get ooohlooterated irl
Senator 2025-11-21 7:01 AM
@Deleted User ok he’s working on the vfx
7:01 AM
I told em to send his progress
7:01 AM
So you can adjust how needed
7:01 AM
U gon need to communicate w em
7:02 AM
It’s in the “thiskillersucksdudeholy” channel
Deleted User 2025-11-21 7:14 AM
yea i will ty brah
orga 2025-11-21 10:04 PM
Programmer help For some reason AberrantJohnDoe just has their victims aura farm while getting killed (both normal victim and shed victim anims don't work, i assume its cause the killer rig isnt r6)
orga 2025-11-24 5:25 PM
Programmer help Need some assistance on how to implement these intro animations... they work but not quite how it's supposed to be
cam__coolkid_anim_only_use_this_one.rbxm
78.87 KB
groll_intro.rbxl
879.96 KB
Vess 2025-12-16 11:19 PM
needs custom implementation, start up then loops https://discord.com/channels/1266945260400152586/1365157788376105011/1450511328232997067
CEO of Isaac 2025-12-17 9:26 PM
reminder for myself when im back make dialogue for the halloween npcs to correspond with why they still r there
CEO of Isaac 2025-12-22 9:30 PM
Work on skins getting into event shop tmrw and pricing
9:30 PM
reminder for me
Eno XD 2025-12-22 10:06 PM
custom bat model for ClassicNosferatu
CEO of Isaac 2025-12-23 7:01 PM
1x1x1x1 Jackfrost [CLASSIC] Guest 1337 Gingerbread [BURNT] Both awarded to people who bought the old christmas skins before they went into shop (edited)
voxov 2025-12-23 7:24 PM

# Shit list from Erin, if anything needs to be added please ping me and let me know

## Guest 666

- Fix issue with Guest 666 where when he misses Eviscerate he gains no slowness or penalty from it.
- Guest 666 also decreases his positive effects as well. ## Event
- Once Isaac hands me the new Nosferatu skin, make sure to award for people who owned Nosferatu during the event.
- Make sure during the anniversary event as well to hand out anniversary skins for all people who join during a certain timeframe.
- Add in new stuff into shop for gingerbread and boost stuff.
- Make it so EventUI isn't cloned multiple times.
- Incorporate in new Event UI from Nai once done.
- Make it so you can also purchase skins in the normal shop with event currency.
- Both awarded to people who bought the old Christmas skins before they went into shop
  - 1x1x1x1 Jackfrost [CLASSIC]
  - Guest 1337 Gingerbread [BURNT]
  ## Aberrant
- Fix Jane Doe ghost to not run when you are not moving.
- Fix Jane Doe being odd during LMS.
- Add in custom corrupted VFX ## Christmas Skins

1Scoop 1x1x1x1 - Chains to be fix Krampus Sixer - Intro needs to be added in

## Monetization

- 20,000 Points - 6799
- VIP - 699 (Saturn's 1x skin if SFX are done in-time for limited time (for pre-existing VIP members and new ones) during the Christmas event, but could likely return in the future if enough hype is build around it).

add a slash to the original price (edited)
CEO of Isaac
reminder for myself when im back make dialogue for the halloween npcs to correspond with why they still r there
CEO of Isaac 2025-12-23 11:12 PM
Reminder for me to add conductor noli hallucination Add Christmas coolkid spawn sfx sent by lin Dialogue for NPCs Finalize last skins See what’s going on with fluch
CEO of Isaac 2025-12-28 12:38 AM
Tmrw I fix cupcakes lms
voxov 2025-12-29 6:28 PM

- Add in a possible card of some sort when a game initially starts, to properly display credits for a given map.

Eno XD 2025-12-29 9:20 PM
a developer setting that allows map hitboxes to be seen would be cool
9:20 PM
in the regular settings just all the way in the bottom
Hytoko 2026-01-01 9:22 AM
should really get around to the credits for the game
Hytoko
should really get around to the credits for the game
voxov 2026-01-01 10:14 AM
we are not doing general credits
10:14 AM
as there is no way to even approach that
10:14 AM
but we can do skin credits and map credits to properly credit the people associated with that
Vess
needs custom implementation, start up then loops https://discord.com/channels/1266945260400152586/1365157788376105011/1450511328232997067
Vess 2026-01-02 10:38 AM
@Marill Jockey poke
voxov 2026-01-03 7:28 PM

- inventory shit from this video (not all of it but i agree more functinality in the inventory is a necessity)

https://youtu.be/SfVE6gMVGz8?si=9P_73rkLbwM6MrqT
TMGBoom
This UPDATE Could Make Forsaken Feel Better
Vess 2026-01-04 2:39 AM

- option for simplified/complicated moveset descriptions. Current ones are way too long, almost impossible to read in 3 minutes

Vess 2026-01-06 5:42 AM
@Lyth is it possible to add a skin remover
5:43 AM
kinda like a reverse to the skin giver/recovery
Lyth 2026-01-06 10:11 AM
sure
Eno XD 2026-01-06 10:16 AM
nova should add that to the comet too
10:16 AM
like add/remove button
10:23 AM
Forwarded
The Aura remake has an attachment which has the particles for 404 Error
LivingLegendAurRemakeRIGGED.rbxm
32.53 KB
LivingLegendKillAnimation.rbxl
841.99 KB
LivingLegendCorruptEnergyREALREAL.rbxl
764.93 KB
JohnDieDigitalFootprint.rbxl
771.56 KB
LLSpikeVFX2.rbxm
9.29 KB
Originally sent: 2025-10-29 2:14 AM
10:23 AM
@voxov @CEO of Isaac living legend vfx
voxov 2026-01-06 1:56 PM
tyty
Eno XD
Click to see original message
voxov 2026-01-06 3:28 PM
can they also give me a place file for the intro/outro
3:28 PM
so i know how their camera rig works
3:28 PM
i do not have a camera rig for it nor do i know how they did it so that would be much help
voxov
can they also give me a place file for the intro/outro
Eno XD 2026-01-06 3:43 PM
voxov 2026-01-06 3:46 PM
sigh ill figure it out then
Eno XD
Click to see attachment 🖼️
voxov 2026-01-06 3:47 PM
actually could i just be added to the gc
3:47 PM
so i dont have to talk to you to get a response n stuff cuz im sure it would be annoying
Eno XD 2026-01-06 3:52 PM
O.K.
Eno XD 2026-01-07 5:08 PM
@voxov hp/% health toggle also applying to spectate
Vess
needs custom implementation, start up then loops https://discord.com/channels/1266945260400152586/1365157788376105011/1450511328232997067
Vess 2026-01-08 1:28 AM
@Marill Jockey reminder
1
1:28 AM
also i believe this was under you, but the twotime respawns that were requested
twotime_respawns.rbxm
69.05 KB
1:28 AM
one is 1.5s long and the other is 4s long, one is meant for when the killer is close/lms
1:28 AM
the other is when twotime is like far faraway
Marill Jockey 2026-01-08 2:56 AM
something for onboarding: ability descriptions, hovering over the ability icon gives a brief description of what it does
Eno XD 2026-01-10 8:27 PM
@voxov yea
8:28 PM
probably could be implemented in the public testing game
Eno XD
@voxov yea
voxov 2026-01-10 8:58 PM
yus i can do it once lyth starts work
Vess 2026-01-28 10:36 AM
Forwarded
Milestone IV Milestone III Hacklord Toy (low fps) Lancer (low fps) xX4ceOfSpadesXx (low fps) Fleskhjerta (low fps) Timeless (low fps) Martyr Eye of The Abyss
Originally sent: 2026-01-28 7:50 AM
10:36 AM
kns
Vess 2026-02-09 7:38 AM
Forwarded
@Vess
shedand1x1lastmanstandingthingwhatever.rbxm
72.4 KB
Originally sent: 2026-02-09 7:27 AM
7:39 AM
@voxov @Marill Jockey anims for the 1x1 cs shedletsky lms
7:39 AM
the combat section the custcene isnt done
Vess 2026-02-10 12:31 AM
Forwarded
Cutscene.rbxm
1.01 MB
Originally sent: 2026-02-09 6:29 PM
12:31 AM
https://cdn.discordapp.com/attachments/1365157764451668018/1470592544164413590/Roblox_Studio_2026.02.10_-_08.27.58.02.mp4?ex=698bdb88&is=698a8a08&hm=5e31d95e5cd11942d3dcbdab2594caab8fb54dba83a73eefe4e0b410c61cc763&
12:31 AM
@voxov @Marill Jockey
12:32 AM
the "win screens" are the victory screens for killer and survivor
Vess 2026-02-10 12:52 AM
Vess
https://cdn.discordapp.com/attachments/1365157764451668018/1470592544164413590/Roblox_Studio_2026.02.10_-_08.27.58.02.mp4?ex=698bdb88&is=698a8a08&hm=5e31d95e5cd11942d3dcbdab2594caab8fb54dba83a73eefe4e0b410c61cc763&
voxov 2026-02-10 4:05 PM
oh that is fucking heat
Vess
the "win screens" are the victory screens for killer and survivor
voxov 2026-02-10 4:06 PM
wait so what is the victory screen going to be
voxov
wait so what is the victory screen going to be
Vess 2026-02-10 4:07 PM
in the video is "shedwin" and "1x1win"
4:07 PM
thats the victory screens
Vess
in the video is "shedwin" and "1x1win"
voxov 2026-02-10 4:07 PM
oh yeah nvm i just saw it
Vess 2026-02-13 4:55 AM
Forwarded
alrthere
alfreddrevisanimations.rbxm
475.38 KB
Originally sent: 2026-02-12 10:08 PM
4:55 AM
reminder for myself
CEO of Isaac 2026-03-04 8:28 PM
Forwarded
new_lmg.rbxm
14.88 KB
Originally sent: 2026-03-04 8:27 PM
alyssa 2026-03-06 4:58 PM

- Make Seasonal/Event skins in a separate folder

Exported 572 message(s)
Timezone: UTC-7