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# PS2Icon::Texture_Data_t Struct Reference

Set of texture coordinates. More...

`#include <ps2_ps2icon.hpp>`

List of all members.

## Public Attributes
short | f16_u
| vertex u texture coordinate in float16
short | f16_v
| vertex v texture coordinate in float16
unsigned int | color
| vertex color (32 bit RGBA)

## Detailed Description

Set of texture coordinates.

Note:
  The f16_* fields indicate float16 data; divide by 4096.0f to convert to float32;

The documentation for this struct was generated from the following file:

- include/ps2_ps2icon.hpp