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# include/d3d_interface.hpp

    00001
    00004 #ifndef _D3D9_H_
    00005 #include "d3d9.h"
    00006 #endif
    00007 #ifndef __D3DX9_H__
    00008 #include "d3dx9.h"
    00009 #endif
    00010
    00011 bool Enumerate(LPDIRECT3D9 lpD, UINT xRes, UINT yRes, unsigned int* adapter);
    00012
    00013 struct CUSTOMVERTEX {
    00014     D3DXVECTOR3 pos;
    00015     D3DCOLOR color;
    00016     D3DXVECTOR2 texCoord;
    00017 };
    00018
    00019 #define D3DFVF_CUSTOMVERTEX (D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_TEX1)