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# Todo List

Member GhulbusUtil::gbImageLoader::GetImageData32 (GhulbusGraphics::GBCOLOR *pData) const
  alpha channel

  dithering(?)

Member GhulbusUtil::gbImageLoader::GetImageData32 (GhulbusGraphics::GBCOLOR *pData) const
  dithering(?)

Class OBJ_Mesh
  sophisticated parsing of face entries (e.g. vert//normal)

Class PS2Icon
  SetAnimation

Member PS2Icon::BuildMesh (OBJ_Mesh *mesh)
  : vertex recycling?