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# PS2Icon::Icon_Header_t Struct Reference

File header. More...

`#include <ps2_ps2icon.hpp>`

List of all members.

## Public Attributes
unsigned int | file_id
| reserved; should be: 0x010000 (but does not have to ;) )
unsigned int | animation_shapes
| number of animation shapes per vertex
unsigned int | texture_type
| texture type - 0x07: uncompressed, 0x06: uncompresses, 0x0f: RLE compression
unsigned int | reserved
| reserved; should be: 0x3F800000 (but does not have to ;) )
unsigned int | n_vertices
| number of vertices; must be a multiple of 3

## Detailed Description

File header.

The documentation for this struct was generated from the following file:

- include/ps2_ps2icon.hpp