Clip set was null Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Creating new instance LevelManager has initialized world blocks. Initialize.. Connected producers: 0 Initialize.. No block Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Creating new instance LevelManager has initialized world blocks. Initialize.. Connected producers: 0 Initialize.. NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) No block No trims in direction: (0.0, 1.0, 0.0) Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (1, 0, 4), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (3, 0, 7), connected to count: 1 Connect placeable.. SWITCH_PRODUCER Found producer at (2, 1, 14), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Creating new instance LevelManager has initialized world blocks. Initialize.. Connected producers: 1 Initialize.. Connected producers: 0 Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Initialize.. Initialize.. Initialize.. NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) No block No trims in direction: (0.0, 1.0, 0.0) Fix protruding block -- is null Fix protruding block -- is null Fix protruding block -- is null Connect placeable.. SWITCH_PRODUCER Found producer at (3, 1, 2), connected to count: 1 Connect placeable.. SWITCH_PRODUCER Found producer at (2, 0, 2), connected to count: 2 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (8, 0, 0), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (11, 0, 3), connected to count: 2 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (6, 0, 2), connected to count: 1 Connect placeable.. SWITCH_PRODUCER Found producer at (11, 1, 3), connected to count: 1 Connect placeable.. DEFAULT Creating new instance LevelManager has initialized world blocks. Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Connected producers: 0 Initialize.. Connected producers: 2 Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Initialize.. Initialize.. Initialize.. Initialize.. Initialize.. Initialize.. Initialize.. NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) No block No trims in direction: (0.0, 1.0, 0.0) NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) Fix protruding block -- is null Fix protruding block -- is null Fix protruding block -- is null Fix protruding block -- is null Hit og_sidebrick(Clone) Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (0, 0, 0), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (-8, 4, 0), connected to count: 1 Connect placeable.. SWITCH_PRODUCER Found producer at (4, 0, 4), connected to count: 1 Creating new instance LevelManager has initialized world blocks. Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Connected producers: 0 Initialize.. Connected producers: 1 Initialize.. Initialize.. Initialize.. Initialize.. NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) No block No trims in direction: (0.0, 1.0, 0.0) NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) Fix protruding block -- is null Fix protruding block -- is null Hit og_sidebrick(Clone) Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (2, 0, 5), connected to count: 1 Creating new instance LevelManager has initialized world blocks. Initialize.. Connected producers: 1 Initialize.. Connected producers: 0 Initialize.. Initialize.. NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) No block Fix protruding block -- is null Connect placeable.. SWITCH_PRODUCER Found producer at (-4, 0, -3), connected to count: 1 Connect placeable.. SWITCH_PRODUCER Found producer at (2, 0, 6), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (0, 0, 3), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (0, 0, 4), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (-1, 0, -2), connected to count: 1 Connect placeable.. SWITCH_PRODUCER Found producer at (1, 2, -4), connected to count: 1 Connect placeable.. SWITCH_PRODUCER Found producer at (-1, 1, -2), connected to count: 1 Connect placeable.. SWITCH_PRODUCER Found producer at (1, 2, -2), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Creating new instance LevelManager has initialized world blocks. Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Connected producers: 0 Initialize.. Initialize.. Initialize.. Initialize.. Initialize.. Initialize.. Initialize.. Initialize.. Initialize.. No block Fix protruding block -- is null Fix protruding block -- is null Fix protruding block -- is null Hit MovingBlock NullReferenceException: Object reference not set to an instance of an object Arrow.ArrowHitTarget () (at <471763a9289844debabed685c8f6007f>:0) Arrow+<>c__DisplayClass32_0.b__1 () (at <471763a9289844debabed685c8f6007f>:0) Coroutines+d__13.MoveNext () (at <471763a9289844debabed685c8f6007f>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <72b60a3dd8cd4f12a155b761a1af9144>:0) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Coroutines:InstanceRun(String, Single, Action`1, Optional`1, Boolean, GameObject) Coroutines:Run(String, Single, Action`1, Func`1, Boolean, GameObject) Arrow:Fire(Transform, Single, Single, Action, Vector3) Bow:ReleaseArrow() Bow:BowDrawn() Bow:Update() Hit MovingBlock NullReferenceException: Object reference not set to an instance of an object Arrow.ArrowHitTarget () (at <471763a9289844debabed685c8f6007f>:0) Coroutines+d__13.MoveNext () (at <471763a9289844debabed685c8f6007f>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <72b60a3dd8cd4f12a155b761a1af9144>:0) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Coroutines:InstanceRun(String, Single, Action`1, Optional`1, Boolean, GameObject) Coroutines:Run(String, Single, Action`1, Func`1, Boolean, GameObject) Arrow:Fire(Transform, Single, Single, Action, Vector3) Bow:ReleaseArrow() Bow:BowDrawn() Bow:Update() Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (2, 0, 3), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (1, 1, 6), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Creating new instance LevelManager has initialized world blocks. Initialize.. Connected producers: 0 Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Initialize.. Initialize.. NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) No block No trims in direction: (0.0, 1.0, 0.0) NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) Fix protruding block -- is null Hit BumperBlock(Clone) Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (2, 0, 9), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (-3, 2, 2), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Creating new instance LevelManager has initialized world blocks. Initialize.. Connected producers: 1 Initialize.. Connected producers: 0 Initialize.. Connected producers: 1 Initialize.. Initialize.. Initialize.. NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) No block No trims in direction: (0.0, 1.0, 0.0) NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) Fix protruding block -- is null Fix protruding block -- is null Hit og_sidebrick(Clone) Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (1, 0, 5), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Creating new instance LevelManager has initialized world blocks. Initialize.. Connected producers: 0 Initialize.. Connected producers: 1 Initialize.. Initialize.. NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) No block No trims in direction: (0.0, 1.0, 0.0) Fix protruding block -- is null Hit og_topbrick(Clone) Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (-5, 0, 9), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Creating new instance LevelManager has initialized world blocks. Initialize.. Connected producers: 0 Initialize.. Connected producers: 1 Initialize.. Initialize.. NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) No block No trims in direction: (0.0, 1.0, 0.0) Fix protruding block -- is null Hit Oneway(Clone) NullReferenceException: Object reference not set to an instance of an object Arrow.ArrowHitTarget () (at <471763a9289844debabed685c8f6007f>:0) Arrow+<>c__DisplayClass32_0.b__1 () (at <471763a9289844debabed685c8f6007f>:0) Coroutines+d__13.MoveNext () (at <471763a9289844debabed685c8f6007f>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <72b60a3dd8cd4f12a155b761a1af9144>:0) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Coroutines:InstanceRun(String, Single, Action`1, Optional`1, Boolean, GameObject) Coroutines:Run(String, Single, Action`1, Func`1, Boolean, GameObject) Arrow:Fire(Transform, Single, Single, Action, Vector3) Bow:ReleaseArrow() Bow:BowDrawn() Bow:Update() Hit Oneway(Clone) NullReferenceException: Object reference not set to an instance of an object Arrow.ArrowHitTarget () (at <471763a9289844debabed685c8f6007f>:0) Coroutines+d__13.MoveNext () (at <471763a9289844debabed685c8f6007f>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <72b60a3dd8cd4f12a155b761a1af9144>:0) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Coroutines:InstanceRun(String, Single, Action`1, Optional`1, Boolean, GameObject) Coroutines:Run(String, Single, Action`1, Func`1, Boolean, GameObject) Arrow:Fire(Transform, Single, Single, Action, Vector3) Bow:ReleaseArrow() Bow:BowDrawn() Bow:Update() Blocktorch activate Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Hit Oneway(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Blocktorch activate Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Hit og_sidebrick(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Blocktorch activate Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Hit og_sidebrick(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (2, 0, 1), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (4, 0, 10), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. DEFAULT Connect placeable.. SWITCH_PRODUCER Found producer at (-4, 0, 8), connected to count: 1 Connect placeable.. DEFAULT Connect placeable.. DEFAULT Creating new instance LevelManager has initialized world blocks. Initialize.. Connected producers: 1 Initialize.. Connected producers: 1 Initialize.. Connected producers: 0 Initialize.. Connected producers: 1 Initialize.. Initialize.. Initialize.. Initialize.. NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) No block No trims in direction: (0.0, 1.0, 0.0) NullReferenceException: Object reference not set to an instance of an object OnewayDoor.PlayerInBounds () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.LogicUpdate () (at <471763a9289844debabed685c8f6007f>:0) OnewayDoor.Update () (at <471763a9289844debabed685c8f6007f>:0) Fix protruding block -- is null Fix protruding block -- is null Fix protruding block -- is null Blocktorch activate Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Hit og_sidebrick(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Blocktorch activate Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Hit og_sidebrick(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Blocktorch activate Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Hit og_sidebrick(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Remove player from block - player is not on block. Destroyed block BlocktorchWorldBlock(Clone) Blocktorch activate Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. Movement nodes not initialized by level manager - returning. Movement nodes not initialized by level manager - returning. Trying to initialize movement nodes - but was not null. FormatException: Input string was not in a correct format. System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.Single.Parse (System.String s) (at <695d1cc93cca45069c528c15c9fdd749>:0) PlaceableData.FromString (System.String str) (at <471763a9289844debabed685c8f6007f>:0) LevelData.Load (System.String filename) (at <471763a9289844debabed685c8f6007f>:0) DynamicLevelLoader.LoadLevel () (at <471763a9289844debabed685c8f6007f>:0) DynamicLevelLoader.StartLoadLevel () (at <471763a9289844debabed685c8f6007f>:0) DynamicLevelLoader.Start () (at <471763a9289844debabed685c8f6007f>:0) LevelManager has initialized world blocks.