PART
{
	name = S2Structural
	module = Part
	author = blackheart612/neistridlar
	rescaleFactor = 1
	node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0, 2
	node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0, 2
	node_attach = 1.25, 0.0, 0.0, 0.0, 0.0, 1.0, 1
	TechRequired = supersonicFlight
	entryCost = 2500
	cost = 500
	category = Structural
	subcategory = 0
	title = Structural Fuselage S2
	manufacturer = Kerbal Standard
	description = A standard Size 2 fuselage. Carries no fuel; is there merely as a structural element. As such, it's lighter and more solid due to reinforcements.
	attachRules = 1,1,1,1,0
	mass = 0.1
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 2
	crashTolerance = 10
	breakingForce = 50
	breakingTorque = 50
	maxTemp = 2000 // = 3000
	fuelCrossFeed = True
	bulkheadProfiles = size2, srf
	tags = aircraft airplane hollow jet size2 pipe plane tube
	MODEL
	{
		model = AirplanePlus/Parts/Structure and Fuel/size2structural/model
		texture = placeholder , AirplanePlus/Parts/Payload/AirRamp/size2doortex1
	}
	
	DRAG_CUBE
	{
		cube = Default, 4.865,0.7701,1.345, 4.865,0.7701,1.345, 4.853,0.9716,0.1598, 4.853,0.9716,0.1598, 4.865,0.77,1.345, 4.865,0.77,1.345, -1.744E-06,3.876E-07,-2.422E-07, 2.5,1.9375,2.5 // half y lenth of autogenerated for size 2 liquid fuel tank
	}
	
MODULE
{
	name = FStextureSwitch2
	moduleID = 1
	//showListButton = True
	nextButtonText = Next Paint
	prevButtonText = Previous Paint
	statusText = Current Paint
	textureRootFolder = AirplanePlus\Parts\Payload\
	textureNames = AirRamp\size2doortex1;AirRamp\size2doortex2
	objectNames = body
	textureDisplayNames = Standard;Striped
	switchableInFlight = false
	repaintableEVA = false
	debugMode = false
	showInfo = false
}
}
