PART
{
	name = size2Fuselage
	module = Part
	author = blackheart612
	MODEL
	{
	model = AirplanePlus/Parts/Structure and Fuel/size2parts/size2tank
	texture = size2tex1 , AirplanePlus/Parts/Structure and Fuel/size2parts/size2tex1
	}
	rescaleFactor = 1
	node_stack_top = 0.0, 1.875, 0.0, 0.0, 1.0, 0.0, 2
	node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 2
	//node_attach = 1.25, 0.0, 0.0, 0.0, 0.0, 1.0, 1
	TechRequired = supersonicFlight
	entryCost = 3000
	cost = 1500
	category = Propulsion
	subcategory = 0
	title = Size 2 Liquid Fuel Fuselage
	manufacturer = Kerbal Standard
	description = Sure you can take a 2.5m tank and remove the oxidizer. But the tank of oxidizer remains. Why not use a tank containing only Liquid Fuel?
	attachRules = 1,1,1,1,0
	mass = 0.4
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 1
	crashTolerance = 10
	breakingForce = 50
	breakingTorque = 50
	maxTemp = 2000 // = 3000
	emissiveConstant = 0.8
	fuelCrossFeed = True
	bulkheadProfiles = srf, size1
	
	RESOURCE
	{
		name = LiquidFuel
		amount = 3200
		maxAmount = 3200
	}
MODULE
{
	name = FStextureSwitch2
	moduleID = 1
	//showListButton = True
	nextButtonText = Next Paint
	prevButtonText = Previous Paint
	statusText = Current Paint
	textureRootFolder = AirplanePlus\Parts\Structure and Fuel\
	textureNames = size2parts\size2tex1;size2parts\size2tex2;size2parts\size2tex3
	objectNames = tank
	textureDisplayNames = Standard;Striped;End
	switchableInFlight = false
	repaintableEVA = false
	debugMode = false
	showInfo = false
}
}
